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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-21 11:54:28 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-21 11:54:28 +0000 |
commit | e6918187568dbd01842d8d1d2c808ce16a894239 (patch) | |
tree | 64f88b554b444a49f656b6c656111a145cbbaa28 /src/rocksdb/db/db_impl/db_impl.h | |
parent | Initial commit. (diff) | |
download | ceph-e6918187568dbd01842d8d1d2c808ce16a894239.tar.xz ceph-e6918187568dbd01842d8d1d2c808ce16a894239.zip |
Adding upstream version 18.2.2.upstream/18.2.2
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | src/rocksdb/db/db_impl/db_impl.h | 2804 |
1 files changed, 2804 insertions, 0 deletions
diff --git a/src/rocksdb/db/db_impl/db_impl.h b/src/rocksdb/db/db_impl/db_impl.h new file mode 100644 index 000000000..725e77c18 --- /dev/null +++ b/src/rocksdb/db/db_impl/db_impl.h @@ -0,0 +1,2804 @@ +// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. +// This source code is licensed under both the GPLv2 (found in the +// COPYING file in the root directory) and Apache 2.0 License +// (found in the LICENSE.Apache file in the root directory). +// +// Copyright (c) 2011 The LevelDB Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. See the AUTHORS file for names of contributors. +#pragma once + +#include <atomic> +#include <deque> +#include <functional> +#include <limits> +#include <list> +#include <map> +#include <set> +#include <string> +#include <utility> +#include <vector> + +#include "db/column_family.h" +#include "db/compaction/compaction_iterator.h" +#include "db/compaction/compaction_job.h" +#include "db/error_handler.h" +#include "db/event_helpers.h" +#include "db/external_sst_file_ingestion_job.h" +#include "db/flush_job.h" +#include "db/flush_scheduler.h" +#include "db/import_column_family_job.h" +#include "db/internal_stats.h" +#include "db/log_writer.h" +#include "db/logs_with_prep_tracker.h" +#include "db/memtable_list.h" +#include "db/periodic_task_scheduler.h" +#include "db/post_memtable_callback.h" +#include "db/pre_release_callback.h" +#include "db/range_del_aggregator.h" +#include "db/read_callback.h" +#include "db/seqno_to_time_mapping.h" +#include "db/snapshot_checker.h" +#include "db/snapshot_impl.h" +#include "db/trim_history_scheduler.h" +#include "db/version_edit.h" +#include "db/wal_manager.h" +#include "db/write_controller.h" +#include "db/write_thread.h" +#include "logging/event_logger.h" +#include "monitoring/instrumented_mutex.h" +#include "options/db_options.h" +#include "port/port.h" +#include "rocksdb/db.h" +#include "rocksdb/env.h" +#include "rocksdb/memtablerep.h" +#include "rocksdb/status.h" +#ifndef ROCKSDB_LITE +#include "rocksdb/trace_reader_writer.h" +#endif // ROCKSDB_LITE +#include "rocksdb/transaction_log.h" +#ifndef ROCKSDB_LITE +#include "rocksdb/utilities/replayer.h" +#endif // ROCKSDB_LITE +#include "rocksdb/write_buffer_manager.h" +#include "table/merging_iterator.h" +#include "table/scoped_arena_iterator.h" +#include "util/autovector.h" +#include "util/hash.h" +#include "util/repeatable_thread.h" +#include "util/stop_watch.h" +#include "util/thread_local.h" + +namespace ROCKSDB_NAMESPACE { + +class Arena; +class ArenaWrappedDBIter; +class InMemoryStatsHistoryIterator; +class MemTable; +class PersistentStatsHistoryIterator; +class TableCache; +class TaskLimiterToken; +class Version; +class VersionEdit; +class VersionSet; +class WriteCallback; +struct JobContext; +struct ExternalSstFileInfo; +struct MemTableInfo; + +// Class to maintain directories for all database paths other than main one. +class Directories { + public: + IOStatus SetDirectories(FileSystem* fs, const std::string& dbname, + const std::string& wal_dir, + const std::vector<DbPath>& data_paths); + + FSDirectory* GetDataDir(size_t path_id) const { + assert(path_id < data_dirs_.size()); + FSDirectory* ret_dir = data_dirs_[path_id].get(); + if (ret_dir == nullptr) { + // Should use db_dir_ + return db_dir_.get(); + } + return ret_dir; + } + + FSDirectory* GetWalDir() { + if (wal_dir_) { + return wal_dir_.get(); + } + return db_dir_.get(); + } + + FSDirectory* GetDbDir() { return db_dir_.get(); } + + IOStatus Close(const IOOptions& options, IODebugContext* dbg) { + // close all directories for all database paths + IOStatus s = IOStatus::OK(); + + // The default implementation for Close() in Directory/FSDirectory class + // "NotSupported" status, the upper level interface should be able to + // handle this error so that Close() does not fail after upgrading when + // run on FileSystems that have not implemented `Directory::Close()` or + // `FSDirectory::Close()` yet + + if (db_dir_) { + IOStatus temp_s = db_dir_->Close(options, dbg); + if (!temp_s.ok() && !temp_s.IsNotSupported() && s.ok()) { + s = std::move(temp_s); + } + } + + // Attempt to close everything even if one fails + s.PermitUncheckedError(); + + if (wal_dir_) { + IOStatus temp_s = wal_dir_->Close(options, dbg); + if (!temp_s.ok() && !temp_s.IsNotSupported() && s.ok()) { + s = std::move(temp_s); + } + } + + s.PermitUncheckedError(); + + for (auto& data_dir_ptr : data_dirs_) { + if (data_dir_ptr) { + IOStatus temp_s = data_dir_ptr->Close(options, dbg); + if (!temp_s.ok() && !temp_s.IsNotSupported() && s.ok()) { + s = std::move(temp_s); + } + } + } + + // Ready for caller + s.MustCheck(); + return s; + } + + private: + std::unique_ptr<FSDirectory> db_dir_; + std::vector<std::unique_ptr<FSDirectory>> data_dirs_; + std::unique_ptr<FSDirectory> wal_dir_; +}; + +// While DB is the public interface of RocksDB, and DBImpl is the actual +// class implementing it. It's the entrance of the core RocksdB engine. +// All other DB implementations, e.g. TransactionDB, BlobDB, etc, wrap a +// DBImpl internally. +// Other than functions implementing the DB interface, some public +// functions are there for other internal components to call. For +// example, TransactionDB directly calls DBImpl::WriteImpl() and +// BlobDB directly calls DBImpl::GetImpl(). Some other functions +// are for sub-components to call. For example, ColumnFamilyHandleImpl +// calls DBImpl::FindObsoleteFiles(). +// +// Since it's a very large class, the definition of the functions is +// divided in several db_impl_*.cc files, besides db_impl.cc. +class DBImpl : public DB { + public: + DBImpl(const DBOptions& options, const std::string& dbname, + const bool seq_per_batch = false, const bool batch_per_txn = true, + bool read_only = false); + // No copying allowed + DBImpl(const DBImpl&) = delete; + void operator=(const DBImpl&) = delete; + + virtual ~DBImpl(); + + // ---- Implementations of the DB interface ---- + + using DB::Resume; + Status Resume() override; + + using DB::Put; + Status Put(const WriteOptions& options, ColumnFamilyHandle* column_family, + const Slice& key, const Slice& value) override; + Status Put(const WriteOptions& options, ColumnFamilyHandle* column_family, + const Slice& key, const Slice& ts, const Slice& value) override; + + using DB::PutEntity; + Status PutEntity(const WriteOptions& options, + ColumnFamilyHandle* column_family, const Slice& key, + const WideColumns& columns) override; + + using DB::Merge; + Status Merge(const WriteOptions& options, ColumnFamilyHandle* column_family, + const Slice& key, const Slice& value) override; + Status Merge(const WriteOptions& options, ColumnFamilyHandle* column_family, + const Slice& key, const Slice& ts, const Slice& value) override; + + using DB::Delete; + Status Delete(const WriteOptions& options, ColumnFamilyHandle* column_family, + const Slice& key) override; + Status Delete(const WriteOptions& options, ColumnFamilyHandle* column_family, + const Slice& key, const Slice& ts) override; + + using DB::SingleDelete; + Status SingleDelete(const WriteOptions& options, + ColumnFamilyHandle* column_family, + const Slice& key) override; + Status SingleDelete(const WriteOptions& options, + ColumnFamilyHandle* column_family, const Slice& key, + const Slice& ts) override; + + using DB::DeleteRange; + Status DeleteRange(const WriteOptions& options, + ColumnFamilyHandle* column_family, const Slice& begin_key, + const Slice& end_key) override; + Status DeleteRange(const WriteOptions& options, + ColumnFamilyHandle* column_family, const Slice& begin_key, + const Slice& end_key, const Slice& ts) override; + + using DB::Write; + virtual Status Write(const WriteOptions& options, + WriteBatch* updates) override; + + using DB::Get; + virtual Status Get(const ReadOptions& options, + ColumnFamilyHandle* column_family, const Slice& key, + PinnableSlice* value) override; + virtual Status Get(const ReadOptions& options, + ColumnFamilyHandle* column_family, const Slice& key, + PinnableSlice* value, std::string* timestamp) override; + + using DB::GetEntity; + Status GetEntity(const ReadOptions& options, + ColumnFamilyHandle* column_family, const Slice& key, + PinnableWideColumns* columns) override; + + using DB::GetMergeOperands; + Status GetMergeOperands(const ReadOptions& options, + ColumnFamilyHandle* column_family, const Slice& key, + PinnableSlice* merge_operands, + GetMergeOperandsOptions* get_merge_operands_options, + int* number_of_operands) override { + GetImplOptions get_impl_options; + get_impl_options.column_family = column_family; + get_impl_options.merge_operands = merge_operands; + get_impl_options.get_merge_operands_options = get_merge_operands_options; + get_impl_options.number_of_operands = number_of_operands; + get_impl_options.get_value = false; + return GetImpl(options, key, get_impl_options); + } + + using DB::MultiGet; + virtual std::vector<Status> MultiGet( + const ReadOptions& options, + const std::vector<ColumnFamilyHandle*>& column_family, + const std::vector<Slice>& keys, + std::vector<std::string>* values) override; + virtual std::vector<Status> MultiGet( + const ReadOptions& options, + const std::vector<ColumnFamilyHandle*>& column_family, + const std::vector<Slice>& keys, std::vector<std::string>* values, + std::vector<std::string>* timestamps) override; + + // This MultiGet is a batched version, which may be faster than calling Get + // multiple times, especially if the keys have some spatial locality that + // enables them to be queried in the same SST files/set of files. The larger + // the batch size, the more scope for batching and performance improvement + // The values and statuses parameters are arrays with number of elements + // equal to keys.size(). This allows the storage for those to be alloacted + // by the caller on the stack for small batches + virtual void MultiGet(const ReadOptions& options, + ColumnFamilyHandle* column_family, + const size_t num_keys, const Slice* keys, + PinnableSlice* values, Status* statuses, + const bool sorted_input = false) override; + virtual void MultiGet(const ReadOptions& options, + ColumnFamilyHandle* column_family, + const size_t num_keys, const Slice* keys, + PinnableSlice* values, std::string* timestamps, + Status* statuses, + const bool sorted_input = false) override; + + virtual void MultiGet(const ReadOptions& options, const size_t num_keys, + ColumnFamilyHandle** column_families, const Slice* keys, + PinnableSlice* values, Status* statuses, + const bool sorted_input = false) override; + virtual void MultiGet(const ReadOptions& options, const size_t num_keys, + ColumnFamilyHandle** column_families, const Slice* keys, + PinnableSlice* values, std::string* timestamps, + Status* statuses, + const bool sorted_input = false) override; + + virtual void MultiGetWithCallback( + const ReadOptions& options, ColumnFamilyHandle* column_family, + ReadCallback* callback, + autovector<KeyContext*, MultiGetContext::MAX_BATCH_SIZE>* sorted_keys); + + virtual Status CreateColumnFamily(const ColumnFamilyOptions& cf_options, + const std::string& column_family, + ColumnFamilyHandle** handle) override; + virtual Status CreateColumnFamilies( + const ColumnFamilyOptions& cf_options, + const std::vector<std::string>& column_family_names, + std::vector<ColumnFamilyHandle*>* handles) override; + virtual Status CreateColumnFamilies( + const std::vector<ColumnFamilyDescriptor>& column_families, + std::vector<ColumnFamilyHandle*>* handles) override; + virtual Status DropColumnFamily(ColumnFamilyHandle* column_family) override; + virtual Status DropColumnFamilies( + const std::vector<ColumnFamilyHandle*>& column_families) override; + + // Returns false if key doesn't exist in the database and true if it may. + // If value_found is not passed in as null, then return the value if found in + // memory. On return, if value was found, then value_found will be set to true + // , otherwise false. + using DB::KeyMayExist; + virtual bool KeyMayExist(const ReadOptions& options, + ColumnFamilyHandle* column_family, const Slice& key, + std::string* value, std::string* timestamp, + bool* value_found = nullptr) override; + + using DB::NewIterator; + virtual Iterator* NewIterator(const ReadOptions& options, + ColumnFamilyHandle* column_family) override; + virtual Status NewIterators( + const ReadOptions& options, + const std::vector<ColumnFamilyHandle*>& column_families, + std::vector<Iterator*>* iterators) override; + + virtual const Snapshot* GetSnapshot() override; + virtual void ReleaseSnapshot(const Snapshot* snapshot) override; + // Create a timestamped snapshot. This snapshot can be shared by multiple + // readers. If any of them uses it for write conflict checking, then + // is_write_conflict_boundary is true. For simplicity, set it to true by + // default. + std::pair<Status, std::shared_ptr<const Snapshot>> CreateTimestampedSnapshot( + SequenceNumber snapshot_seq, uint64_t ts); + std::shared_ptr<const SnapshotImpl> GetTimestampedSnapshot(uint64_t ts) const; + void ReleaseTimestampedSnapshotsOlderThan( + uint64_t ts, size_t* remaining_total_ss = nullptr); + Status GetTimestampedSnapshots(uint64_t ts_lb, uint64_t ts_ub, + std::vector<std::shared_ptr<const Snapshot>>& + timestamped_snapshots) const; + + using DB::GetProperty; + virtual bool GetProperty(ColumnFamilyHandle* column_family, + const Slice& property, std::string* value) override; + using DB::GetMapProperty; + virtual bool GetMapProperty( + ColumnFamilyHandle* column_family, const Slice& property, + std::map<std::string, std::string>* value) override; + using DB::GetIntProperty; + virtual bool GetIntProperty(ColumnFamilyHandle* column_family, + const Slice& property, uint64_t* value) override; + using DB::GetAggregatedIntProperty; + virtual bool GetAggregatedIntProperty(const Slice& property, + uint64_t* aggregated_value) override; + using DB::GetApproximateSizes; + virtual Status GetApproximateSizes(const SizeApproximationOptions& options, + ColumnFamilyHandle* column_family, + const Range* range, int n, + uint64_t* sizes) override; + using DB::GetApproximateMemTableStats; + virtual void GetApproximateMemTableStats(ColumnFamilyHandle* column_family, + const Range& range, + uint64_t* const count, + uint64_t* const size) override; + using DB::CompactRange; + virtual Status CompactRange(const CompactRangeOptions& options, + ColumnFamilyHandle* column_family, + const Slice* begin, const Slice* end) override; + + using DB::CompactFiles; + virtual Status CompactFiles( + const CompactionOptions& compact_options, + ColumnFamilyHandle* column_family, + const std::vector<std::string>& input_file_names, const int output_level, + const int output_path_id = -1, + std::vector<std::string>* const output_file_names = nullptr, + CompactionJobInfo* compaction_job_info = nullptr) override; + + virtual Status PauseBackgroundWork() override; + virtual Status ContinueBackgroundWork() override; + + virtual Status EnableAutoCompaction( + const std::vector<ColumnFamilyHandle*>& column_family_handles) override; + + virtual void EnableManualCompaction() override; + virtual void DisableManualCompaction() override; + + using DB::SetOptions; + Status SetOptions( + ColumnFamilyHandle* column_family, + const std::unordered_map<std::string, std::string>& options_map) override; + + virtual Status SetDBOptions( + const std::unordered_map<std::string, std::string>& options_map) override; + + using DB::NumberLevels; + virtual int NumberLevels(ColumnFamilyHandle* column_family) override; + using DB::MaxMemCompactionLevel; + virtual int MaxMemCompactionLevel(ColumnFamilyHandle* column_family) override; + using DB::Level0StopWriteTrigger; + virtual int Level0StopWriteTrigger( + ColumnFamilyHandle* column_family) override; + virtual const std::string& GetName() const override; + virtual Env* GetEnv() const override; + virtual FileSystem* GetFileSystem() const override; + using DB::GetOptions; + virtual Options GetOptions(ColumnFamilyHandle* column_family) const override; + using DB::GetDBOptions; + virtual DBOptions GetDBOptions() const override; + using DB::Flush; + virtual Status Flush(const FlushOptions& options, + ColumnFamilyHandle* column_family) override; + virtual Status Flush( + const FlushOptions& options, + const std::vector<ColumnFamilyHandle*>& column_families) override; + virtual Status FlushWAL(bool sync) override; + bool WALBufferIsEmpty(bool lock = true); + virtual Status SyncWAL() override; + virtual Status LockWAL() override; + virtual Status UnlockWAL() override; + + virtual SequenceNumber GetLatestSequenceNumber() const override; + + // IncreaseFullHistoryTsLow(ColumnFamilyHandle*, std::string) will acquire + // and release db_mutex + Status IncreaseFullHistoryTsLow(ColumnFamilyHandle* column_family, + std::string ts_low) override; + + // GetFullHistoryTsLow(ColumnFamilyHandle*, std::string*) will acquire and + // release db_mutex + Status GetFullHistoryTsLow(ColumnFamilyHandle* column_family, + std::string* ts_low) override; + + virtual Status GetDbIdentity(std::string& identity) const override; + + virtual Status GetDbIdentityFromIdentityFile(std::string* identity) const; + + virtual Status GetDbSessionId(std::string& session_id) const override; + + ColumnFamilyHandle* DefaultColumnFamily() const override; + + ColumnFamilyHandle* PersistentStatsColumnFamily() const; + + virtual Status Close() override; + + virtual Status DisableFileDeletions() override; + + virtual Status EnableFileDeletions(bool force) override; + + virtual bool IsFileDeletionsEnabled() const; + + Status GetStatsHistory( + uint64_t start_time, uint64_t end_time, + std::unique_ptr<StatsHistoryIterator>* stats_iterator) override; + +#ifndef ROCKSDB_LITE + using DB::ResetStats; + virtual Status ResetStats() override; + // All the returned filenames start with "/" + virtual Status GetLiveFiles(std::vector<std::string>&, + uint64_t* manifest_file_size, + bool flush_memtable = true) override; + virtual Status GetSortedWalFiles(VectorLogPtr& files) override; + virtual Status GetCurrentWalFile( + std::unique_ptr<LogFile>* current_log_file) override; + virtual Status GetCreationTimeOfOldestFile( + uint64_t* creation_time) override; + + virtual Status GetUpdatesSince( + SequenceNumber seq_number, std::unique_ptr<TransactionLogIterator>* iter, + const TransactionLogIterator::ReadOptions& read_options = + TransactionLogIterator::ReadOptions()) override; + virtual Status DeleteFile(std::string name) override; + Status DeleteFilesInRanges(ColumnFamilyHandle* column_family, + const RangePtr* ranges, size_t n, + bool include_end = true); + + virtual void GetLiveFilesMetaData( + std::vector<LiveFileMetaData>* metadata) override; + + virtual Status GetLiveFilesChecksumInfo( + FileChecksumList* checksum_list) override; + + virtual Status GetLiveFilesStorageInfo( + const LiveFilesStorageInfoOptions& opts, + std::vector<LiveFileStorageInfo>* files) override; + + // Obtains the meta data of the specified column family of the DB. + // TODO(yhchiang): output parameter is placed in the end in this codebase. + virtual void GetColumnFamilyMetaData(ColumnFamilyHandle* column_family, + ColumnFamilyMetaData* metadata) override; + + void GetAllColumnFamilyMetaData( + std::vector<ColumnFamilyMetaData>* metadata) override; + + Status SuggestCompactRange(ColumnFamilyHandle* column_family, + const Slice* begin, const Slice* end) override; + + Status PromoteL0(ColumnFamilyHandle* column_family, + int target_level) override; + + using DB::IngestExternalFile; + virtual Status IngestExternalFile( + ColumnFamilyHandle* column_family, + const std::vector<std::string>& external_files, + const IngestExternalFileOptions& ingestion_options) override; + + using DB::IngestExternalFiles; + virtual Status IngestExternalFiles( + const std::vector<IngestExternalFileArg>& args) override; + + using DB::CreateColumnFamilyWithImport; + virtual Status CreateColumnFamilyWithImport( + const ColumnFamilyOptions& options, const std::string& column_family_name, + const ImportColumnFamilyOptions& import_options, + const ExportImportFilesMetaData& metadata, + ColumnFamilyHandle** handle) override; + + using DB::VerifyFileChecksums; + Status VerifyFileChecksums(const ReadOptions& read_options) override; + + using DB::VerifyChecksum; + virtual Status VerifyChecksum(const ReadOptions& /*read_options*/) override; + // Verify the checksums of files in db. Currently only tables are checked. + // + // read_options: controls file I/O behavior, e.g. read ahead size while + // reading all the live table files. + // + // use_file_checksum: if false, verify the block checksums of all live table + // in db. Otherwise, obtain the file checksums and compare + // with the MANIFEST. Currently, file checksums are + // recomputed by reading all table files. + // + // Returns: OK if there is no file whose file or block checksum mismatches. + Status VerifyChecksumInternal(const ReadOptions& read_options, + bool use_file_checksum); + + Status VerifyFullFileChecksum(const std::string& file_checksum_expected, + const std::string& func_name_expected, + const std::string& fpath, + const ReadOptions& read_options); + + using DB::StartTrace; + virtual Status StartTrace( + const TraceOptions& options, + std::unique_ptr<TraceWriter>&& trace_writer) override; + + using DB::EndTrace; + virtual Status EndTrace() override; + + using DB::NewDefaultReplayer; + virtual Status NewDefaultReplayer( + const std::vector<ColumnFamilyHandle*>& handles, + std::unique_ptr<TraceReader>&& reader, + std::unique_ptr<Replayer>* replayer) override; + + using DB::StartBlockCacheTrace; + Status StartBlockCacheTrace( + const TraceOptions& trace_options, + std::unique_ptr<TraceWriter>&& trace_writer) override; + + Status StartBlockCacheTrace( + const BlockCacheTraceOptions& options, + std::unique_ptr<BlockCacheTraceWriter>&& trace_writer) override; + + using DB::EndBlockCacheTrace; + Status EndBlockCacheTrace() override; + + using DB::StartIOTrace; + Status StartIOTrace(const TraceOptions& options, + std::unique_ptr<TraceWriter>&& trace_writer) override; + + using DB::EndIOTrace; + Status EndIOTrace() override; + + using DB::GetPropertiesOfAllTables; + virtual Status GetPropertiesOfAllTables( + ColumnFamilyHandle* column_family, + TablePropertiesCollection* props) override; + virtual Status GetPropertiesOfTablesInRange( + ColumnFamilyHandle* column_family, const Range* range, std::size_t n, + TablePropertiesCollection* props) override; + +#endif // ROCKSDB_LITE + + // ---- End of implementations of the DB interface ---- + SystemClock* GetSystemClock() const; + + struct GetImplOptions { + ColumnFamilyHandle* column_family = nullptr; + PinnableSlice* value = nullptr; + PinnableWideColumns* columns = nullptr; + std::string* timestamp = nullptr; + bool* value_found = nullptr; + ReadCallback* callback = nullptr; + bool* is_blob_index = nullptr; + // If true return value associated with key via value pointer else return + // all merge operands for key via merge_operands pointer + bool get_value = true; + // Pointer to an array of size + // get_merge_operands_options.expected_max_number_of_operands allocated by + // user + PinnableSlice* merge_operands = nullptr; + GetMergeOperandsOptions* get_merge_operands_options = nullptr; + int* number_of_operands = nullptr; + }; + + // Function that Get and KeyMayExist call with no_io true or false + // Note: 'value_found' from KeyMayExist propagates here + // This function is also called by GetMergeOperands + // If get_impl_options.get_value = true get value associated with + // get_impl_options.key via get_impl_options.value + // If get_impl_options.get_value = false get merge operands associated with + // get_impl_options.key via get_impl_options.merge_operands + Status GetImpl(const ReadOptions& options, const Slice& key, + GetImplOptions& get_impl_options); + + // If `snapshot` == kMaxSequenceNumber, set a recent one inside the file. + ArenaWrappedDBIter* NewIteratorImpl(const ReadOptions& options, + ColumnFamilyData* cfd, + SequenceNumber snapshot, + ReadCallback* read_callback, + bool expose_blob_index = false, + bool allow_refresh = true); + + virtual SequenceNumber GetLastPublishedSequence() const { + if (last_seq_same_as_publish_seq_) { + return versions_->LastSequence(); + } else { + return versions_->LastPublishedSequence(); + } + } + + // REQUIRES: joined the main write queue if two_write_queues is disabled, and + // the second write queue otherwise. + virtual void SetLastPublishedSequence(SequenceNumber seq); + // Returns LastSequence in last_seq_same_as_publish_seq_ + // mode and LastAllocatedSequence otherwise. This is useful when visiblility + // depends also on data written to the WAL but not to the memtable. + SequenceNumber TEST_GetLastVisibleSequence() const; + +#ifndef ROCKSDB_LITE + // Similar to Write() but will call the callback once on the single write + // thread to determine whether it is safe to perform the write. + virtual Status WriteWithCallback(const WriteOptions& write_options, + WriteBatch* my_batch, + WriteCallback* callback); + + // Returns the sequence number that is guaranteed to be smaller than or equal + // to the sequence number of any key that could be inserted into the current + // memtables. It can then be assumed that any write with a larger(or equal) + // sequence number will be present in this memtable or a later memtable. + // + // If the earliest sequence number could not be determined, + // kMaxSequenceNumber will be returned. + // + // If include_history=true, will also search Memtables in MemTableList + // History. + SequenceNumber GetEarliestMemTableSequenceNumber(SuperVersion* sv, + bool include_history); + + // For a given key, check to see if there are any records for this key + // in the memtables, including memtable history. If cache_only is false, + // SST files will also be checked. + // + // `key` should NOT have user-defined timestamp appended to user key even if + // timestamp is enabled. + // + // If a key is found, *found_record_for_key will be set to true and + // *seq will be set to the stored sequence number for the latest + // operation on this key or kMaxSequenceNumber if unknown. If user-defined + // timestamp is enabled for this column family and timestamp is not nullptr, + // then *timestamp will be set to the stored timestamp for the latest + // operation on this key. + // If no key is found, *found_record_for_key will be set to false. + // + // Note: If cache_only=false, it is possible for *seq to be set to 0 if + // the sequence number has been cleared from the record. If the caller is + // holding an active db snapshot, we know the missing sequence must be less + // than the snapshot's sequence number (sequence numbers are only cleared + // when there are no earlier active snapshots). + // + // If NotFound is returned and found_record_for_key is set to false, then no + // record for this key was found. If the caller is holding an active db + // snapshot, we know that no key could have existing after this snapshot + // (since we do not compact keys that have an earlier snapshot). + // + // Only records newer than or at `lower_bound_seq` are guaranteed to be + // returned. Memtables and files may not be checked if it only contains data + // older than `lower_bound_seq`. + // + // Returns OK or NotFound on success, + // other status on unexpected error. + // TODO(andrewkr): this API need to be aware of range deletion operations + Status GetLatestSequenceForKey(SuperVersion* sv, const Slice& key, + bool cache_only, + SequenceNumber lower_bound_seq, + SequenceNumber* seq, std::string* timestamp, + bool* found_record_for_key, + bool* is_blob_index); + + Status TraceIteratorSeek(const uint32_t& cf_id, const Slice& key, + const Slice& lower_bound, const Slice upper_bound); + Status TraceIteratorSeekForPrev(const uint32_t& cf_id, const Slice& key, + const Slice& lower_bound, + const Slice upper_bound); +#endif // ROCKSDB_LITE + + // Similar to GetSnapshot(), but also lets the db know that this snapshot + // will be used for transaction write-conflict checking. The DB can then + // make sure not to compact any keys that would prevent a write-conflict from + // being detected. + const Snapshot* GetSnapshotForWriteConflictBoundary(); + + // checks if all live files exist on file system and that their file sizes + // match to our in-memory records + virtual Status CheckConsistency(); + + // max_file_num_to_ignore allows bottom level compaction to filter out newly + // compacted SST files. Setting max_file_num_to_ignore to kMaxUint64 will + // disable the filtering + Status RunManualCompaction(ColumnFamilyData* cfd, int input_level, + int output_level, + const CompactRangeOptions& compact_range_options, + const Slice* begin, const Slice* end, + bool exclusive, bool disallow_trivial_move, + uint64_t max_file_num_to_ignore, + const std::string& trim_ts); + + // Return an internal iterator over the current state of the database. + // The keys of this iterator are internal keys (see format.h). + // The returned iterator should be deleted when no longer needed. + // If allow_unprepared_value is true, the returned iterator may defer reading + // the value and so will require PrepareValue() to be called before value(); + // allow_unprepared_value = false is convenient when this optimization is not + // useful, e.g. when reading the whole column family. + // + // read_options.ignore_range_deletions determines whether range tombstones are + // processed in the returned interator internally, i.e., whether range + // tombstone covered keys are in this iterator's output. + // @param read_options Must outlive the returned iterator. + InternalIterator* NewInternalIterator( + const ReadOptions& read_options, Arena* arena, SequenceNumber sequence, + ColumnFamilyHandle* column_family = nullptr, + bool allow_unprepared_value = false); + + // Note: to support DB iterator refresh, memtable range tombstones in the + // underlying merging iterator needs to be refreshed. If db_iter is not + // nullptr, db_iter->SetMemtableRangetombstoneIter() is called with the + // memtable range tombstone iterator used by the underlying merging iterator. + // This range tombstone iterator can be refreshed later by db_iter. + // @param read_options Must outlive the returned iterator. + InternalIterator* NewInternalIterator(const ReadOptions& read_options, + ColumnFamilyData* cfd, + SuperVersion* super_version, + Arena* arena, SequenceNumber sequence, + bool allow_unprepared_value, + ArenaWrappedDBIter* db_iter = nullptr); + + LogsWithPrepTracker* logs_with_prep_tracker() { + return &logs_with_prep_tracker_; + } + + struct BGJobLimits { + int max_flushes; + int max_compactions; + }; + // Returns maximum background flushes and compactions allowed to be scheduled + BGJobLimits GetBGJobLimits() const; + // Need a static version that can be called during SanitizeOptions(). + static BGJobLimits GetBGJobLimits(int max_background_flushes, + int max_background_compactions, + int max_background_jobs, + bool parallelize_compactions); + + // move logs pending closing from job_context to the DB queue and + // schedule a purge + void ScheduleBgLogWriterClose(JobContext* job_context); + + uint64_t MinLogNumberToKeep(); + + // Returns the lower bound file number for SSTs that won't be deleted, even if + // they're obsolete. This lower bound is used internally to prevent newly + // created flush/compaction output files from being deleted before they're + // installed. This technique avoids the need for tracking the exact numbers of + // files pending creation, although it prevents more files than necessary from + // being deleted. + uint64_t MinObsoleteSstNumberToKeep(); + + // Returns the list of live files in 'live' and the list + // of all files in the filesystem in 'candidate_files'. + // If force == false and the last call was less than + // db_options_.delete_obsolete_files_period_micros microseconds ago, + // it will not fill up the job_context + void FindObsoleteFiles(JobContext* job_context, bool force, + bool no_full_scan = false); + + // Diffs the files listed in filenames and those that do not + // belong to live files are possibly removed. Also, removes all the + // files in sst_delete_files and log_delete_files. + // It is not necessary to hold the mutex when invoking this method. + // If FindObsoleteFiles() was run, we need to also run + // PurgeObsoleteFiles(), even if disable_delete_obsolete_files_ is true + void PurgeObsoleteFiles(JobContext& background_contet, + bool schedule_only = false); + + // Schedule a background job to actually delete obsolete files. + void SchedulePurge(); + + const SnapshotList& snapshots() const { return snapshots_; } + + // load list of snapshots to `snap_vector` that is no newer than `max_seq` + // in ascending order. + // `oldest_write_conflict_snapshot` is filled with the oldest snapshot + // which satisfies SnapshotImpl.is_write_conflict_boundary_ = true. + void LoadSnapshots(std::vector<SequenceNumber>* snap_vector, + SequenceNumber* oldest_write_conflict_snapshot, + const SequenceNumber& max_seq) const { + InstrumentedMutexLock l(mutex()); + snapshots().GetAll(snap_vector, oldest_write_conflict_snapshot, max_seq); + } + + const ImmutableDBOptions& immutable_db_options() const { + return immutable_db_options_; + } + + // Cancel all background jobs, including flush, compaction, background + // purging, stats dumping threads, etc. If `wait` = true, wait for the + // running jobs to abort or finish before returning. Otherwise, only + // sends the signals. + void CancelAllBackgroundWork(bool wait); + + // Find Super version and reference it. Based on options, it might return + // the thread local cached one. + // Call ReturnAndCleanupSuperVersion() when it is no longer needed. + SuperVersion* GetAndRefSuperVersion(ColumnFamilyData* cfd); + + // Similar to the previous function but looks up based on a column family id. + // nullptr will be returned if this column family no longer exists. + // REQUIRED: this function should only be called on the write thread or if the + // mutex is held. + SuperVersion* GetAndRefSuperVersion(uint32_t column_family_id); + + // Un-reference the super version and clean it up if it is the last reference. + void CleanupSuperVersion(SuperVersion* sv); + + // Un-reference the super version and return it to thread local cache if + // needed. If it is the last reference of the super version. Clean it up + // after un-referencing it. + void ReturnAndCleanupSuperVersion(ColumnFamilyData* cfd, SuperVersion* sv); + + // Similar to the previous function but looks up based on a column family id. + // nullptr will be returned if this column family no longer exists. + // REQUIRED: this function should only be called on the write thread. + void ReturnAndCleanupSuperVersion(uint32_t colun_family_id, SuperVersion* sv); + + // REQUIRED: this function should only be called on the write thread or if the + // mutex is held. Return value only valid until next call to this function or + // mutex is released. + ColumnFamilyHandle* GetColumnFamilyHandle(uint32_t column_family_id); + + // Same as above, should called without mutex held and not on write thread. + std::unique_ptr<ColumnFamilyHandle> GetColumnFamilyHandleUnlocked( + uint32_t column_family_id); + + // Returns the number of currently running flushes. + // REQUIREMENT: mutex_ must be held when calling this function. + int num_running_flushes() { + mutex_.AssertHeld(); + return num_running_flushes_; + } + + // Returns the number of currently running compactions. + // REQUIREMENT: mutex_ must be held when calling this function. + int num_running_compactions() { + mutex_.AssertHeld(); + return num_running_compactions_; + } + + const WriteController& write_controller() { return write_controller_; } + + // hollow transactions shell used for recovery. + // these will then be passed to TransactionDB so that + // locks can be reacquired before writing can resume. + struct RecoveredTransaction { + std::string name_; + bool unprepared_; + + struct BatchInfo { + uint64_t log_number_; + // TODO(lth): For unprepared, the memory usage here can be big for + // unprepared transactions. This is only useful for rollbacks, and we + // can in theory just keep keyset for that. + WriteBatch* batch_; + // Number of sub-batches. A new sub-batch is created if txn attempts to + // insert a duplicate key,seq to memtable. This is currently used in + // WritePreparedTxn/WriteUnpreparedTxn. + size_t batch_cnt_; + }; + + // This maps the seq of the first key in the batch to BatchInfo, which + // contains WriteBatch and other information relevant to the batch. + // + // For WriteUnprepared, batches_ can have size greater than 1, but for + // other write policies, it must be of size 1. + std::map<SequenceNumber, BatchInfo> batches_; + + explicit RecoveredTransaction(const uint64_t log, const std::string& name, + WriteBatch* batch, SequenceNumber seq, + size_t batch_cnt, bool unprepared) + : name_(name), unprepared_(unprepared) { + batches_[seq] = {log, batch, batch_cnt}; + } + + ~RecoveredTransaction() { + for (auto& it : batches_) { + delete it.second.batch_; + } + } + + void AddBatch(SequenceNumber seq, uint64_t log_number, WriteBatch* batch, + size_t batch_cnt, bool unprepared) { + assert(batches_.count(seq) == 0); + batches_[seq] = {log_number, batch, batch_cnt}; + // Prior state must be unprepared, since the prepare batch must be the + // last batch. + assert(unprepared_); + unprepared_ = unprepared; + } + }; + + bool allow_2pc() const { return immutable_db_options_.allow_2pc; } + + std::unordered_map<std::string, RecoveredTransaction*> + recovered_transactions() { + return recovered_transactions_; + } + + RecoveredTransaction* GetRecoveredTransaction(const std::string& name) { + auto it = recovered_transactions_.find(name); + if (it == recovered_transactions_.end()) { + return nullptr; + } else { + return it->second; + } + } + + void InsertRecoveredTransaction(const uint64_t log, const std::string& name, + WriteBatch* batch, SequenceNumber seq, + size_t batch_cnt, bool unprepared_batch) { + // For WriteUnpreparedTxn, InsertRecoveredTransaction is called multiple + // times for every unprepared batch encountered during recovery. + // + // If the transaction is prepared, then the last call to + // InsertRecoveredTransaction will have unprepared_batch = false. + auto rtxn = recovered_transactions_.find(name); + if (rtxn == recovered_transactions_.end()) { + recovered_transactions_[name] = new RecoveredTransaction( + log, name, batch, seq, batch_cnt, unprepared_batch); + } else { + rtxn->second->AddBatch(seq, log, batch, batch_cnt, unprepared_batch); + } + logs_with_prep_tracker_.MarkLogAsContainingPrepSection(log); + } + + void DeleteRecoveredTransaction(const std::string& name) { + auto it = recovered_transactions_.find(name); + assert(it != recovered_transactions_.end()); + auto* trx = it->second; + recovered_transactions_.erase(it); + for (const auto& info : trx->batches_) { + logs_with_prep_tracker_.MarkLogAsHavingPrepSectionFlushed( + info.second.log_number_); + } + delete trx; + } + + void DeleteAllRecoveredTransactions() { + for (auto it = recovered_transactions_.begin(); + it != recovered_transactions_.end(); ++it) { + delete it->second; + } + recovered_transactions_.clear(); + } + + void AddToLogsToFreeQueue(log::Writer* log_writer) { + mutex_.AssertHeld(); + logs_to_free_queue_.push_back(log_writer); + } + + void AddSuperVersionsToFreeQueue(SuperVersion* sv) { + superversions_to_free_queue_.push_back(sv); + } + + void SetSnapshotChecker(SnapshotChecker* snapshot_checker); + + // Fill JobContext with snapshot information needed by flush and compaction. + void GetSnapshotContext(JobContext* job_context, + std::vector<SequenceNumber>* snapshot_seqs, + SequenceNumber* earliest_write_conflict_snapshot, + SnapshotChecker** snapshot_checker); + + // Not thread-safe. + void SetRecoverableStatePreReleaseCallback(PreReleaseCallback* callback); + + InstrumentedMutex* mutex() const { return &mutex_; } + + // Initialize a brand new DB. The DB directory is expected to be empty before + // calling it. Push new manifest file name into `new_filenames`. + Status NewDB(std::vector<std::string>* new_filenames); + + // This is to be used only by internal rocksdb classes. + static Status Open(const DBOptions& db_options, const std::string& name, + const std::vector<ColumnFamilyDescriptor>& column_families, + std::vector<ColumnFamilyHandle*>* handles, DB** dbptr, + const bool seq_per_batch, const bool batch_per_txn); + + static IOStatus CreateAndNewDirectory( + FileSystem* fs, const std::string& dirname, + std::unique_ptr<FSDirectory>* directory); + + // find stats map from stats_history_ with smallest timestamp in + // the range of [start_time, end_time) + bool FindStatsByTime(uint64_t start_time, uint64_t end_time, + uint64_t* new_time, + std::map<std::string, uint64_t>* stats_map); + + // Print information of all tombstones of all iterators to the std::string + // This is only used by ldb. The output might be capped. Tombstones + // printed out are not guaranteed to be in any order. + Status TablesRangeTombstoneSummary(ColumnFamilyHandle* column_family, + int max_entries_to_print, + std::string* out_str); + + VersionSet* GetVersionSet() const { return versions_.get(); } + + // Wait for any compaction + // We add a bool parameter to wait for unscheduledCompactions_ == 0, but this + // is only for the special test of CancelledCompactions + Status WaitForCompact(bool waitUnscheduled = false); + +#ifndef NDEBUG + // Compact any files in the named level that overlap [*begin, *end] + Status TEST_CompactRange(int level, const Slice* begin, const Slice* end, + ColumnFamilyHandle* column_family = nullptr, + bool disallow_trivial_move = false); + + Status TEST_SwitchWAL(); + + bool TEST_UnableToReleaseOldestLog() { return unable_to_release_oldest_log_; } + + bool TEST_IsLogGettingFlushed() { + return alive_log_files_.begin()->getting_flushed; + } + + Status TEST_SwitchMemtable(ColumnFamilyData* cfd = nullptr); + + // Force current memtable contents to be flushed. + Status TEST_FlushMemTable(bool wait = true, bool allow_write_stall = false, + ColumnFamilyHandle* cfh = nullptr); + + Status TEST_FlushMemTable(ColumnFamilyData* cfd, + const FlushOptions& flush_opts); + + // Flush (multiple) ColumnFamilyData without using ColumnFamilyHandle. This + // is because in certain cases, we can flush column families, wait for the + // flush to complete, but delete the column family handle before the wait + // finishes. For example in CompactRange. + Status TEST_AtomicFlushMemTables(const autovector<ColumnFamilyData*>& cfds, + const FlushOptions& flush_opts); + + // Wait for background threads to complete scheduled work. + Status TEST_WaitForBackgroundWork(); + + // Wait for memtable compaction + Status TEST_WaitForFlushMemTable(ColumnFamilyHandle* column_family = nullptr); + + // Wait for any compaction + // We add a bool parameter to wait for unscheduledCompactions_ == 0, but this + // is only for the special test of CancelledCompactions + Status TEST_WaitForCompact(bool waitUnscheduled = false); + + // Wait for any background purge + Status TEST_WaitForPurge(); + + // Get the background error status + Status TEST_GetBGError(); + + // Return the maximum overlapping data (in bytes) at next level for any + // file at a level >= 1. + uint64_t TEST_MaxNextLevelOverlappingBytes( + ColumnFamilyHandle* column_family = nullptr); + + // Return the current manifest file no. + uint64_t TEST_Current_Manifest_FileNo(); + + // Returns the number that'll be assigned to the next file that's created. + uint64_t TEST_Current_Next_FileNo(); + + // get total level0 file size. Only for testing. + uint64_t TEST_GetLevel0TotalSize(); + + void TEST_GetFilesMetaData( + ColumnFamilyHandle* column_family, + std::vector<std::vector<FileMetaData>>* metadata, + std::vector<std::shared_ptr<BlobFileMetaData>>* blob_metadata = nullptr); + + void TEST_LockMutex(); + + void TEST_UnlockMutex(); + + // REQUIRES: mutex locked + void* TEST_BeginWrite(); + + // REQUIRES: mutex locked + // pass the pointer that you got from TEST_BeginWrite() + void TEST_EndWrite(void* w); + + uint64_t TEST_MaxTotalInMemoryState() const { + return max_total_in_memory_state_; + } + + size_t TEST_LogsToFreeSize(); + + uint64_t TEST_LogfileNumber(); + + uint64_t TEST_total_log_size() const { return total_log_size_; } + + // Returns column family name to ImmutableCFOptions map. + Status TEST_GetAllImmutableCFOptions( + std::unordered_map<std::string, const ImmutableCFOptions*>* iopts_map); + + // Return the lastest MutableCFOptions of a column family + Status TEST_GetLatestMutableCFOptions(ColumnFamilyHandle* column_family, + MutableCFOptions* mutable_cf_options); + + Cache* TEST_table_cache() { return table_cache_.get(); } + + WriteController& TEST_write_controler() { return write_controller_; } + + uint64_t TEST_FindMinLogContainingOutstandingPrep(); + uint64_t TEST_FindMinPrepLogReferencedByMemTable(); + size_t TEST_PreparedSectionCompletedSize(); + size_t TEST_LogsWithPrepSize(); + + int TEST_BGCompactionsAllowed() const; + int TEST_BGFlushesAllowed() const; + size_t TEST_GetWalPreallocateBlockSize(uint64_t write_buffer_size) const; + void TEST_WaitForPeridicTaskRun(std::function<void()> callback) const; + SeqnoToTimeMapping TEST_GetSeqnoToTimeMapping() const; + size_t TEST_EstimateInMemoryStatsHistorySize() const; + + uint64_t TEST_GetCurrentLogNumber() const { + InstrumentedMutexLock l(mutex()); + assert(!logs_.empty()); + return logs_.back().number; + } + + const std::unordered_set<uint64_t>& TEST_GetFilesGrabbedForPurge() const { + return files_grabbed_for_purge_; + } + +#ifndef ROCKSDB_LITE + const PeriodicTaskScheduler& TEST_GetPeriodicTaskScheduler() const; +#endif // !ROCKSDB_LITE + +#endif // NDEBUG + + // persist stats to column family "_persistent_stats" + void PersistStats(); + + // dump rocksdb.stats to LOG + void DumpStats(); + + // flush LOG out of application buffer + void FlushInfoLog(); + + // record current sequence number to time mapping + void RecordSeqnoToTimeMapping(); + + // Interface to block and signal the DB in case of stalling writes by + // WriteBufferManager. Each DBImpl object contains ptr to WBMStallInterface. + // When DB needs to be blocked or signalled by WriteBufferManager, + // state_ is changed accordingly. + class WBMStallInterface : public StallInterface { + public: + enum State { + BLOCKED = 0, + RUNNING, + }; + + WBMStallInterface() : state_cv_(&state_mutex_) { + MutexLock lock(&state_mutex_); + state_ = State::RUNNING; + } + + void SetState(State state) { + MutexLock lock(&state_mutex_); + state_ = state; + } + + // Change the state_ to State::BLOCKED and wait until its state is + // changed by WriteBufferManager. When stall is cleared, Signal() is + // called to change the state and unblock the DB. + void Block() override { + MutexLock lock(&state_mutex_); + while (state_ == State::BLOCKED) { + TEST_SYNC_POINT("WBMStallInterface::BlockDB"); + state_cv_.Wait(); + } + } + + // Called from WriteBufferManager. This function changes the state_ + // to State::RUNNING indicating the stall is cleared and DB can proceed. + void Signal() override { + { + MutexLock lock(&state_mutex_); + state_ = State::RUNNING; + } + state_cv_.Signal(); + } + + private: + // Conditional variable and mutex to block and + // signal the DB during stalling process. + port::Mutex state_mutex_; + port::CondVar state_cv_; + // state represting whether DB is running or blocked because of stall by + // WriteBufferManager. + State state_; + }; + + static void TEST_ResetDbSessionIdGen(); + static std::string GenerateDbSessionId(Env* env); + + bool seq_per_batch() const { return seq_per_batch_; } + + protected: + const std::string dbname_; + // TODO(peterd): unify with VersionSet::db_id_ + std::string db_id_; + // db_session_id_ is an identifier that gets reset + // every time the DB is opened + std::string db_session_id_; + std::unique_ptr<VersionSet> versions_; + // Flag to check whether we allocated and own the info log file + bool own_info_log_; + Status init_logger_creation_s_; + const DBOptions initial_db_options_; + Env* const env_; + std::shared_ptr<IOTracer> io_tracer_; + const ImmutableDBOptions immutable_db_options_; + FileSystemPtr fs_; + MutableDBOptions mutable_db_options_; + Statistics* stats_; + std::unordered_map<std::string, RecoveredTransaction*> + recovered_transactions_; + std::unique_ptr<Tracer> tracer_; + InstrumentedMutex trace_mutex_; + BlockCacheTracer block_cache_tracer_; + + // constant false canceled flag, used when the compaction is not manual + const std::atomic<bool> kManualCompactionCanceledFalse_{false}; + + // State below is protected by mutex_ + // With two_write_queues enabled, some of the variables that accessed during + // WriteToWAL need different synchronization: log_empty_, alive_log_files_, + // logs_, logfile_number_. Refer to the definition of each variable below for + // more description. + // + // `mutex_` can be a hot lock in some workloads, so it deserves dedicated + // cachelines. + mutable CacheAlignedInstrumentedMutex mutex_; + + ColumnFamilyHandleImpl* default_cf_handle_; + InternalStats* default_cf_internal_stats_; + + // table_cache_ provides its own synchronization + std::shared_ptr<Cache> table_cache_; + + ErrorHandler error_handler_; + + // Unified interface for logging events + EventLogger event_logger_; + + // only used for dynamically adjusting max_total_wal_size. it is a sum of + // [write_buffer_size * max_write_buffer_number] over all column families + std::atomic<uint64_t> max_total_in_memory_state_; + + // The options to access storage files + const FileOptions file_options_; + + // Additonal options for compaction and flush + FileOptions file_options_for_compaction_; + + std::unique_ptr<ColumnFamilyMemTablesImpl> column_family_memtables_; + + // Increase the sequence number after writing each batch, whether memtable is + // disabled for that or not. Otherwise the sequence number is increased after + // writing each key into memtable. This implies that when disable_memtable is + // set, the seq is not increased at all. + // + // Default: false + const bool seq_per_batch_; + // This determines during recovery whether we expect one writebatch per + // recovered transaction, or potentially multiple writebatches per + // transaction. For WriteUnprepared, this is set to false, since multiple + // batches can exist per transaction. + // + // Default: true + const bool batch_per_txn_; + + // Each flush or compaction gets its own job id. this counter makes sure + // they're unique + std::atomic<int> next_job_id_; + + std::atomic<bool> shutting_down_; + + // RecoveryContext struct stores the context about version edits along + // with corresponding column_family_data and column_family_options. + class RecoveryContext { + public: + ~RecoveryContext() { + for (auto& edit_list : edit_lists_) { + for (auto* edit : edit_list) { + delete edit; + } + } + } + + void UpdateVersionEdits(ColumnFamilyData* cfd, const VersionEdit& edit) { + assert(cfd != nullptr); + if (map_.find(cfd->GetID()) == map_.end()) { + uint32_t size = static_cast<uint32_t>(map_.size()); + map_.emplace(cfd->GetID(), size); + cfds_.emplace_back(cfd); + mutable_cf_opts_.emplace_back(cfd->GetLatestMutableCFOptions()); + edit_lists_.emplace_back(autovector<VersionEdit*>()); + } + uint32_t i = map_[cfd->GetID()]; + edit_lists_[i].emplace_back(new VersionEdit(edit)); + } + + std::unordered_map<uint32_t, uint32_t> map_; // cf_id to index; + autovector<ColumnFamilyData*> cfds_; + autovector<const MutableCFOptions*> mutable_cf_opts_; + autovector<autovector<VersionEdit*>> edit_lists_; + // files_to_delete_ contains sst files + std::unordered_set<std::string> files_to_delete_; + }; + + // Except in DB::Open(), WriteOptionsFile can only be called when: + // Persist options to options file. + // If need_mutex_lock = false, the method will lock DB mutex. + // If need_enter_write_thread = false, the method will enter write thread. + Status WriteOptionsFile(bool need_mutex_lock, bool need_enter_write_thread); + + Status CompactRangeInternal(const CompactRangeOptions& options, + ColumnFamilyHandle* column_family, + const Slice* begin, const Slice* end, + const std::string& trim_ts); + + // The following two functions can only be called when: + // 1. WriteThread::Writer::EnterUnbatched() is used. + // 2. db_mutex is NOT held + Status RenameTempFileToOptionsFile(const std::string& file_name); + Status DeleteObsoleteOptionsFiles(); + + void NotifyOnFlushBegin(ColumnFamilyData* cfd, FileMetaData* file_meta, + const MutableCFOptions& mutable_cf_options, + int job_id); + + void NotifyOnFlushCompleted( + ColumnFamilyData* cfd, const MutableCFOptions& mutable_cf_options, + std::list<std::unique_ptr<FlushJobInfo>>* flush_jobs_info); + + void NotifyOnCompactionBegin(ColumnFamilyData* cfd, Compaction* c, + const Status& st, + const CompactionJobStats& job_stats, int job_id); + + void NotifyOnCompactionCompleted(ColumnFamilyData* cfd, Compaction* c, + const Status& st, + const CompactionJobStats& job_stats, + int job_id); + void NotifyOnMemTableSealed(ColumnFamilyData* cfd, + const MemTableInfo& mem_table_info); + +#ifndef ROCKSDB_LITE + void NotifyOnExternalFileIngested( + ColumnFamilyData* cfd, const ExternalSstFileIngestionJob& ingestion_job); + + virtual Status FlushForGetLiveFiles(); +#endif // !ROCKSDB_LITE + + void NewThreadStatusCfInfo(ColumnFamilyData* cfd) const; + + void EraseThreadStatusCfInfo(ColumnFamilyData* cfd) const; + + void EraseThreadStatusDbInfo() const; + + // If disable_memtable is set the application logic must guarantee that the + // batch will still be skipped from memtable during the recovery. An excption + // to this is seq_per_batch_ mode, in which since each batch already takes one + // seq, it is ok for the batch to write to memtable during recovery as long as + // it only takes one sequence number: i.e., no duplicate keys. + // In WriteCommitted it is guarnateed since disable_memtable is used for + // prepare batch which will be written to memtable later during the commit, + // and in WritePrepared it is guaranteed since it will be used only for WAL + // markers which will never be written to memtable. If the commit marker is + // accompanied with CommitTimeWriteBatch that is not written to memtable as + // long as it has no duplicate keys, it does not violate the one-seq-per-batch + // policy. + // batch_cnt is expected to be non-zero in seq_per_batch mode and + // indicates the number of sub-patches. A sub-patch is a subset of the write + // batch that does not have duplicate keys. + Status WriteImpl(const WriteOptions& options, WriteBatch* updates, + WriteCallback* callback = nullptr, + uint64_t* log_used = nullptr, uint64_t log_ref = 0, + bool disable_memtable = false, uint64_t* seq_used = nullptr, + size_t batch_cnt = 0, + PreReleaseCallback* pre_release_callback = nullptr, + PostMemTableCallback* post_memtable_callback = nullptr); + + Status PipelinedWriteImpl(const WriteOptions& options, WriteBatch* updates, + WriteCallback* callback = nullptr, + uint64_t* log_used = nullptr, uint64_t log_ref = 0, + bool disable_memtable = false, + uint64_t* seq_used = nullptr); + + // Write only to memtables without joining any write queue + Status UnorderedWriteMemtable(const WriteOptions& write_options, + WriteBatch* my_batch, WriteCallback* callback, + uint64_t log_ref, SequenceNumber seq, + const size_t sub_batch_cnt); + + // Whether the batch requires to be assigned with an order + enum AssignOrder : bool { kDontAssignOrder, kDoAssignOrder }; + // Whether it requires publishing last sequence or not + enum PublishLastSeq : bool { kDontPublishLastSeq, kDoPublishLastSeq }; + + // Join the write_thread to write the batch only to the WAL. It is the + // responsibility of the caller to also write the write batch to the memtable + // if it required. + // + // sub_batch_cnt is expected to be non-zero when assign_order = kDoAssignOrder + // indicating the number of sub-batches in my_batch. A sub-patch is a subset + // of the write batch that does not have duplicate keys. When seq_per_batch is + // not set, each key is a separate sub_batch. Otherwise each duplicate key + // marks start of a new sub-batch. + Status WriteImplWALOnly( + WriteThread* write_thread, const WriteOptions& options, + WriteBatch* updates, WriteCallback* callback, uint64_t* log_used, + const uint64_t log_ref, uint64_t* seq_used, const size_t sub_batch_cnt, + PreReleaseCallback* pre_release_callback, const AssignOrder assign_order, + const PublishLastSeq publish_last_seq, const bool disable_memtable); + + // write cached_recoverable_state_ to memtable if it is not empty + // The writer must be the leader in write_thread_ and holding mutex_ + Status WriteRecoverableState(); + + // Actual implementation of Close() + Status CloseImpl(); + + // Recover the descriptor from persistent storage. May do a significant + // amount of work to recover recently logged updates. Any changes to + // be made to the descriptor are added to *edit. + // recovered_seq is set to less than kMaxSequenceNumber if the log's tail is + // skipped. + // recovery_ctx stores the context about version edits and all those + // edits are persisted to new Manifest after successfully syncing the new WAL. + virtual Status Recover( + const std::vector<ColumnFamilyDescriptor>& column_families, + bool read_only = false, bool error_if_wal_file_exists = false, + bool error_if_data_exists_in_wals = false, + uint64_t* recovered_seq = nullptr, + RecoveryContext* recovery_ctx = nullptr); + + virtual bool OwnTablesAndLogs() const { return true; } + + // Setup DB identity file, and write DB ID to manifest if necessary. + Status SetupDBId(bool read_only, RecoveryContext* recovery_ctx); + // Assign db_id_ and write DB ID to manifest if necessary. + void SetDBId(std::string&& id, bool read_only, RecoveryContext* recovery_ctx); + + // REQUIRES: db mutex held when calling this function, but the db mutex can + // be released and re-acquired. Db mutex will be held when the function + // returns. + // After recovery, there may be SST files in db/cf paths that are + // not referenced in the MANIFEST (e.g. + // 1. It's best effort recovery; + // 2. The VersionEdits referencing the SST files are appended to + // RecoveryContext, DB crashes when syncing the MANIFEST, the VersionEdits are + // still not synced to MANIFEST during recovery.) + // It stores the SST files to be deleted in RecoveryContext. In the + // meantime, we find out the largest file number present in the paths, and + // bump up the version set's next_file_number_ to be 1 + largest_file_number. + // recovery_ctx stores the context about version edits and files to be + // deleted. All those edits are persisted to new Manifest after successfully + // syncing the new WAL. + Status DeleteUnreferencedSstFiles(RecoveryContext* recovery_ctx); + + // SetDbSessionId() should be called in the constuctor DBImpl() + // to ensure that db_session_id_ gets updated every time the DB is opened + void SetDbSessionId(); + + Status FailIfCfHasTs(const ColumnFamilyHandle* column_family) const; + Status FailIfTsMismatchCf(ColumnFamilyHandle* column_family, const Slice& ts, + bool ts_for_read) const; + + // recovery_ctx stores the context about version edits and + // LogAndApplyForRecovery persist all those edits to new Manifest after + // successfully syncing new WAL. + // LogAndApplyForRecovery should be called only once during recovery and it + // should be called when RocksDB writes to a first new MANIFEST since this + // recovery. + Status LogAndApplyForRecovery(const RecoveryContext& recovery_ctx); + + void InvokeWalFilterIfNeededOnColumnFamilyToWalNumberMap(); + + // Return true to proceed with current WAL record whose content is stored in + // `batch`. Return false to skip current WAL record. + bool InvokeWalFilterIfNeededOnWalRecord(uint64_t wal_number, + const std::string& wal_fname, + log::Reader::Reporter& reporter, + Status& status, bool& stop_replay, + WriteBatch& batch); + + private: + friend class DB; + friend class ErrorHandler; + friend class InternalStats; + friend class PessimisticTransaction; + friend class TransactionBaseImpl; + friend class WriteCommittedTxn; + friend class WritePreparedTxn; + friend class WritePreparedTxnDB; + friend class WriteBatchWithIndex; + friend class WriteUnpreparedTxnDB; + friend class WriteUnpreparedTxn; + +#ifndef ROCKSDB_LITE + friend class ForwardIterator; +#endif + friend struct SuperVersion; + friend class CompactedDBImpl; + friend class DBTest_ConcurrentFlushWAL_Test; + friend class DBTest_MixedSlowdownOptionsStop_Test; + friend class DBCompactionTest_CompactBottomLevelFilesWithDeletions_Test; + friend class DBCompactionTest_CompactionDuringShutdown_Test; + friend class StatsHistoryTest_PersistentStatsCreateColumnFamilies_Test; +#ifndef NDEBUG + friend class DBTest2_ReadCallbackTest_Test; + friend class WriteCallbackPTest_WriteWithCallbackTest_Test; + friend class XFTransactionWriteHandler; + friend class DBBlobIndexTest; + friend class WriteUnpreparedTransactionTest_RecoveryTest_Test; +#endif + + struct CompactionState; + struct PrepickedCompaction; + struct PurgeFileInfo; + + struct WriteContext { + SuperVersionContext superversion_context; + autovector<MemTable*> memtables_to_free_; + + explicit WriteContext(bool create_superversion = false) + : superversion_context(create_superversion) {} + + ~WriteContext() { + superversion_context.Clean(); + for (auto& m : memtables_to_free_) { + delete m; + } + } + }; + + struct LogFileNumberSize { + explicit LogFileNumberSize(uint64_t _number) : number(_number) {} + LogFileNumberSize() {} + void AddSize(uint64_t new_size) { size += new_size; } + uint64_t number; + uint64_t size = 0; + bool getting_flushed = false; + }; + + struct LogWriterNumber { + // pass ownership of _writer + LogWriterNumber(uint64_t _number, log::Writer* _writer) + : number(_number), writer(_writer) {} + + log::Writer* ReleaseWriter() { + auto* w = writer; + writer = nullptr; + return w; + } + Status ClearWriter() { + Status s = writer->WriteBuffer(); + delete writer; + writer = nullptr; + return s; + } + + bool IsSyncing() { return getting_synced; } + + uint64_t GetPreSyncSize() { + assert(getting_synced); + return pre_sync_size; + } + + void PrepareForSync() { + assert(!getting_synced); + // Size is expected to be monotonically increasing. + assert(writer->file()->GetFlushedSize() >= pre_sync_size); + getting_synced = true; + pre_sync_size = writer->file()->GetFlushedSize(); + } + + void FinishSync() { + assert(getting_synced); + getting_synced = false; + } + + uint64_t number; + // Visual Studio doesn't support deque's member to be noncopyable because + // of a std::unique_ptr as a member. + log::Writer* writer; // own + + private: + // true for some prefix of logs_ + bool getting_synced = false; + // The size of the file before the sync happens. This amount is guaranteed + // to be persisted even if appends happen during sync so it can be used for + // tracking the synced size in MANIFEST. + uint64_t pre_sync_size = 0; + }; + + struct LogContext { + explicit LogContext(bool need_sync = false) + : need_log_sync(need_sync), need_log_dir_sync(need_sync) {} + bool need_log_sync = false; + bool need_log_dir_sync = false; + log::Writer* writer = nullptr; + LogFileNumberSize* log_file_number_size = nullptr; + }; + + // PurgeFileInfo is a structure to hold information of files to be deleted in + // purge_files_ + struct PurgeFileInfo { + std::string fname; + std::string dir_to_sync; + FileType type; + uint64_t number; + int job_id; + PurgeFileInfo(std::string fn, std::string d, FileType t, uint64_t num, + int jid) + : fname(fn), dir_to_sync(d), type(t), number(num), job_id(jid) {} + }; + + // Argument required by background flush thread. + struct BGFlushArg { + BGFlushArg() + : cfd_(nullptr), max_memtable_id_(0), superversion_context_(nullptr) {} + BGFlushArg(ColumnFamilyData* cfd, uint64_t max_memtable_id, + SuperVersionContext* superversion_context) + : cfd_(cfd), + max_memtable_id_(max_memtable_id), + superversion_context_(superversion_context) {} + + // Column family to flush. + ColumnFamilyData* cfd_; + // Maximum ID of memtable to flush. In this column family, memtables with + // IDs smaller than this value must be flushed before this flush completes. + uint64_t max_memtable_id_; + // Pointer to a SuperVersionContext object. After flush completes, RocksDB + // installs a new superversion for the column family. This operation + // requires a SuperVersionContext object (currently embedded in JobContext). + SuperVersionContext* superversion_context_; + }; + + // Argument passed to flush thread. + struct FlushThreadArg { + DBImpl* db_; + + Env::Priority thread_pri_; + }; + + // Information for a manual compaction + struct ManualCompactionState { + ManualCompactionState(ColumnFamilyData* _cfd, int _input_level, + int _output_level, uint32_t _output_path_id, + bool _exclusive, bool _disallow_trivial_move, + std::atomic<bool>* _canceled) + : cfd(_cfd), + input_level(_input_level), + output_level(_output_level), + output_path_id(_output_path_id), + exclusive(_exclusive), + disallow_trivial_move(_disallow_trivial_move), + canceled(_canceled ? *_canceled : canceled_internal_storage) {} + // When _canceled is not provided by ther user, we assign the reference of + // canceled_internal_storage to it to consolidate canceled and + // manual_compaction_paused since DisableManualCompaction() might be + // called + + ColumnFamilyData* cfd; + int input_level; + int output_level; + uint32_t output_path_id; + Status status; + bool done = false; + bool in_progress = false; // compaction request being processed? + bool incomplete = false; // only part of requested range compacted + bool exclusive; // current behavior of only one manual + bool disallow_trivial_move; // Force actual compaction to run + const InternalKey* begin = nullptr; // nullptr means beginning of key range + const InternalKey* end = nullptr; // nullptr means end of key range + InternalKey* manual_end = nullptr; // how far we are compacting + InternalKey tmp_storage; // Used to keep track of compaction progress + InternalKey tmp_storage1; // Used to keep track of compaction progress + + // When the user provides a canceled pointer in CompactRangeOptions, the + // above varaibe is the reference of the user-provided + // `canceled`, otherwise, it is the reference of canceled_internal_storage + std::atomic<bool> canceled_internal_storage = false; + std::atomic<bool>& canceled; // Compaction canceled pointer reference + }; + struct PrepickedCompaction { + // background compaction takes ownership of `compaction`. + Compaction* compaction; + // caller retains ownership of `manual_compaction_state` as it is reused + // across background compactions. + ManualCompactionState* manual_compaction_state; // nullptr if non-manual + // task limiter token is requested during compaction picking. + std::unique_ptr<TaskLimiterToken> task_token; + }; + + struct CompactionArg { + // caller retains ownership of `db`. + DBImpl* db; + // background compaction takes ownership of `prepicked_compaction`. + PrepickedCompaction* prepicked_compaction; + Env::Priority compaction_pri_; + }; + + // Initialize the built-in column family for persistent stats. Depending on + // whether on-disk persistent stats have been enabled before, it may either + // create a new column family and column family handle or just a column family + // handle. + // Required: DB mutex held + Status InitPersistStatsColumnFamily(); + + // Persistent Stats column family has two format version key which are used + // for compatibility check. Write format version if it's created for the + // first time, read format version and check compatibility if recovering + // from disk. This function requires DB mutex held at entrance but may + // release and re-acquire DB mutex in the process. + // Required: DB mutex held + Status PersistentStatsProcessFormatVersion(); + + Status ResumeImpl(DBRecoverContext context); + + void MaybeIgnoreError(Status* s) const; + + const Status CreateArchivalDirectory(); + + Status CreateColumnFamilyImpl(const ColumnFamilyOptions& cf_options, + const std::string& cf_name, + ColumnFamilyHandle** handle); + + Status DropColumnFamilyImpl(ColumnFamilyHandle* column_family); + + // Delete any unneeded files and stale in-memory entries. + void DeleteObsoleteFiles(); + // Delete obsolete files and log status and information of file deletion + void DeleteObsoleteFileImpl(int job_id, const std::string& fname, + const std::string& path_to_sync, FileType type, + uint64_t number); + + // Background process needs to call + // auto x = CaptureCurrentFileNumberInPendingOutputs() + // auto file_num = versions_->NewFileNumber(); + // <do something> + // ReleaseFileNumberFromPendingOutputs(x) + // This will protect any file with number `file_num` or greater from being + // deleted while <do something> is running. + // ----------- + // This function will capture current file number and append it to + // pending_outputs_. This will prevent any background process to delete any + // file created after this point. + std::list<uint64_t>::iterator CaptureCurrentFileNumberInPendingOutputs(); + // This function should be called with the result of + // CaptureCurrentFileNumberInPendingOutputs(). It then marks that any file + // created between the calls CaptureCurrentFileNumberInPendingOutputs() and + // ReleaseFileNumberFromPendingOutputs() can now be deleted (if it's not live + // and blocked by any other pending_outputs_ calls) + void ReleaseFileNumberFromPendingOutputs( + std::unique_ptr<std::list<uint64_t>::iterator>& v); + + IOStatus SyncClosedLogs(JobContext* job_context, VersionEdit* synced_wals); + + // Flush the in-memory write buffer to storage. Switches to a new + // log-file/memtable and writes a new descriptor iff successful. Then + // installs a new super version for the column family. + Status FlushMemTableToOutputFile( + ColumnFamilyData* cfd, const MutableCFOptions& mutable_cf_options, + bool* madeProgress, JobContext* job_context, + SuperVersionContext* superversion_context, + std::vector<SequenceNumber>& snapshot_seqs, + SequenceNumber earliest_write_conflict_snapshot, + SnapshotChecker* snapshot_checker, LogBuffer* log_buffer, + Env::Priority thread_pri); + + // Flush the memtables of (multiple) column families to multiple files on + // persistent storage. + Status FlushMemTablesToOutputFiles( + const autovector<BGFlushArg>& bg_flush_args, bool* made_progress, + JobContext* job_context, LogBuffer* log_buffer, Env::Priority thread_pri); + + Status AtomicFlushMemTablesToOutputFiles( + const autovector<BGFlushArg>& bg_flush_args, bool* made_progress, + JobContext* job_context, LogBuffer* log_buffer, Env::Priority thread_pri); + + // REQUIRES: log_numbers are sorted in ascending order + // corrupted_log_found is set to true if we recover from a corrupted log file. + Status RecoverLogFiles(const std::vector<uint64_t>& log_numbers, + SequenceNumber* next_sequence, bool read_only, + bool* corrupted_log_found, + RecoveryContext* recovery_ctx); + + // The following two methods are used to flush a memtable to + // storage. The first one is used at database RecoveryTime (when the + // database is opened) and is heavyweight because it holds the mutex + // for the entire period. The second method WriteLevel0Table supports + // concurrent flush memtables to storage. + Status WriteLevel0TableForRecovery(int job_id, ColumnFamilyData* cfd, + MemTable* mem, VersionEdit* edit); + + // Get the size of a log file and, if truncate is true, truncate the + // log file to its actual size, thereby freeing preallocated space. + // Return success even if truncate fails + Status GetLogSizeAndMaybeTruncate(uint64_t wal_number, bool truncate, + LogFileNumberSize* log); + + // Restore alive_log_files_ and total_log_size_ after recovery. + // It needs to run only when there's no flush during recovery + // (e.g. avoid_flush_during_recovery=true). May also trigger flush + // in case total_log_size > max_total_wal_size. + Status RestoreAliveLogFiles(const std::vector<uint64_t>& log_numbers); + + // num_bytes: for slowdown case, delay time is calculated based on + // `num_bytes` going through. + Status DelayWrite(uint64_t num_bytes, const WriteOptions& write_options); + + // Begin stalling of writes when memory usage increases beyond a certain + // threshold. + void WriteBufferManagerStallWrites(); + + Status ThrottleLowPriWritesIfNeeded(const WriteOptions& write_options, + WriteBatch* my_batch); + + // REQUIRES: mutex locked and in write thread. + Status ScheduleFlushes(WriteContext* context); + + void MaybeFlushStatsCF(autovector<ColumnFamilyData*>* cfds); + + Status TrimMemtableHistory(WriteContext* context); + + Status SwitchMemtable(ColumnFamilyData* cfd, WriteContext* context); + + void SelectColumnFamiliesForAtomicFlush(autovector<ColumnFamilyData*>* cfds); + + // Force current memtable contents to be flushed. + Status FlushMemTable(ColumnFamilyData* cfd, const FlushOptions& options, + FlushReason flush_reason, + bool entered_write_thread = false); + + Status AtomicFlushMemTables( + const autovector<ColumnFamilyData*>& column_family_datas, + const FlushOptions& options, FlushReason flush_reason, + bool entered_write_thread = false); + + // Wait until flushing this column family won't stall writes + Status WaitUntilFlushWouldNotStallWrites(ColumnFamilyData* cfd, + bool* flush_needed); + + // Wait for memtable flushed. + // If flush_memtable_id is non-null, wait until the memtable with the ID + // gets flush. Otherwise, wait until the column family don't have any + // memtable pending flush. + // resuming_from_bg_err indicates whether the caller is attempting to resume + // from background error. + Status WaitForFlushMemTable(ColumnFamilyData* cfd, + const uint64_t* flush_memtable_id = nullptr, + bool resuming_from_bg_err = false) { + return WaitForFlushMemTables({cfd}, {flush_memtable_id}, + resuming_from_bg_err); + } + // Wait for memtables to be flushed for multiple column families. + Status WaitForFlushMemTables( + const autovector<ColumnFamilyData*>& cfds, + const autovector<const uint64_t*>& flush_memtable_ids, + bool resuming_from_bg_err); + + inline void WaitForPendingWrites() { + mutex_.AssertHeld(); + TEST_SYNC_POINT("DBImpl::WaitForPendingWrites:BeforeBlock"); + // In case of pipelined write is enabled, wait for all pending memtable + // writers. + if (immutable_db_options_.enable_pipelined_write) { + // Memtable writers may call DB::Get in case max_successive_merges > 0, + // which may lock mutex. Unlocking mutex here to avoid deadlock. + mutex_.Unlock(); + write_thread_.WaitForMemTableWriters(); + mutex_.Lock(); + } + + if (!immutable_db_options_.unordered_write) { + // Then the writes are finished before the next write group starts + return; + } + + // Wait for the ones who already wrote to the WAL to finish their + // memtable write. + if (pending_memtable_writes_.load() != 0) { + std::unique_lock<std::mutex> guard(switch_mutex_); + switch_cv_.wait(guard, + [&] { return pending_memtable_writes_.load() == 0; }); + } + } + + // TaskType is used to identify tasks in thread-pool, currently only + // differentiate manual compaction, which could be unscheduled from the + // thread-pool. + enum class TaskType : uint8_t { + kDefault = 0, + kManualCompaction = 1, + kCount = 2, + }; + + // Task tag is used to identity tasks in thread-pool, which is + // dbImpl obj address + type + inline void* GetTaskTag(TaskType type) { + return GetTaskTag(static_cast<uint8_t>(type)); + } + + inline void* GetTaskTag(uint8_t type) { + return static_cast<uint8_t*>(static_cast<void*>(this)) + type; + } + + // REQUIRES: mutex locked and in write thread. + void AssignAtomicFlushSeq(const autovector<ColumnFamilyData*>& cfds); + + // REQUIRES: mutex locked and in write thread. + Status SwitchWAL(WriteContext* write_context); + + // REQUIRES: mutex locked and in write thread. + Status HandleWriteBufferManagerFlush(WriteContext* write_context); + + // REQUIRES: mutex locked + Status PreprocessWrite(const WriteOptions& write_options, + LogContext* log_context, WriteContext* write_context); + + // Merge write batches in the write group into merged_batch. + // Returns OK if merge is successful. + // Returns Corruption if corruption in write batch is detected. + Status MergeBatch(const WriteThread::WriteGroup& write_group, + WriteBatch* tmp_batch, WriteBatch** merged_batch, + size_t* write_with_wal, WriteBatch** to_be_cached_state); + + // rate_limiter_priority is used to charge `DBOptions::rate_limiter` + // for automatic WAL flush (`Options::manual_wal_flush` == false) + // associated with this WriteToWAL + IOStatus WriteToWAL(const WriteBatch& merged_batch, log::Writer* log_writer, + uint64_t* log_used, uint64_t* log_size, + Env::IOPriority rate_limiter_priority, + LogFileNumberSize& log_file_number_size); + + IOStatus WriteToWAL(const WriteThread::WriteGroup& write_group, + log::Writer* log_writer, uint64_t* log_used, + bool need_log_sync, bool need_log_dir_sync, + SequenceNumber sequence, + LogFileNumberSize& log_file_number_size); + + IOStatus ConcurrentWriteToWAL(const WriteThread::WriteGroup& write_group, + uint64_t* log_used, + SequenceNumber* last_sequence, size_t seq_inc); + + // Used by WriteImpl to update bg_error_ if paranoid check is enabled. + // Caller must hold mutex_. + void WriteStatusCheckOnLocked(const Status& status); + + // Used by WriteImpl to update bg_error_ if paranoid check is enabled. + void WriteStatusCheck(const Status& status); + + // Used by WriteImpl to update bg_error_ when IO error happens, e.g., write + // WAL, sync WAL fails, if paranoid check is enabled. + void IOStatusCheck(const IOStatus& status); + + // Used by WriteImpl to update bg_error_ in case of memtable insert error. + void MemTableInsertStatusCheck(const Status& memtable_insert_status); + +#ifndef ROCKSDB_LITE + Status CompactFilesImpl(const CompactionOptions& compact_options, + ColumnFamilyData* cfd, Version* version, + const std::vector<std::string>& input_file_names, + std::vector<std::string>* const output_file_names, + const int output_level, int output_path_id, + JobContext* job_context, LogBuffer* log_buffer, + CompactionJobInfo* compaction_job_info); + + // Wait for current IngestExternalFile() calls to finish. + // REQUIRES: mutex_ held + void WaitForIngestFile(); +#else + // IngestExternalFile is not supported in ROCKSDB_LITE so this function + // will be no-op + void WaitForIngestFile() {} +#endif // ROCKSDB_LITE + + ColumnFamilyData* GetColumnFamilyDataByName(const std::string& cf_name); + + void MaybeScheduleFlushOrCompaction(); + + // A flush request specifies the column families to flush as well as the + // largest memtable id to persist for each column family. Once all the + // memtables whose IDs are smaller than or equal to this per-column-family + // specified value, this flush request is considered to have completed its + // work of flushing this column family. After completing the work for all + // column families in this request, this flush is considered complete. + using FlushRequest = std::vector<std::pair<ColumnFamilyData*, uint64_t>>; + + void GenerateFlushRequest(const autovector<ColumnFamilyData*>& cfds, + FlushRequest* req); + + void SchedulePendingFlush(const FlushRequest& req, FlushReason flush_reason); + + void SchedulePendingCompaction(ColumnFamilyData* cfd); + void SchedulePendingPurge(std::string fname, std::string dir_to_sync, + FileType type, uint64_t number, int job_id); + static void BGWorkCompaction(void* arg); + // Runs a pre-chosen universal compaction involving bottom level in a + // separate, bottom-pri thread pool. + static void BGWorkBottomCompaction(void* arg); + static void BGWorkFlush(void* arg); + static void BGWorkPurge(void* arg); + static void UnscheduleCompactionCallback(void* arg); + static void UnscheduleFlushCallback(void* arg); + void BackgroundCallCompaction(PrepickedCompaction* prepicked_compaction, + Env::Priority thread_pri); + void BackgroundCallFlush(Env::Priority thread_pri); + void BackgroundCallPurge(); + Status BackgroundCompaction(bool* madeProgress, JobContext* job_context, + LogBuffer* log_buffer, + PrepickedCompaction* prepicked_compaction, + Env::Priority thread_pri); + Status BackgroundFlush(bool* madeProgress, JobContext* job_context, + LogBuffer* log_buffer, FlushReason* reason, + Env::Priority thread_pri); + + bool EnoughRoomForCompaction(ColumnFamilyData* cfd, + const std::vector<CompactionInputFiles>& inputs, + bool* sfm_bookkeeping, LogBuffer* log_buffer); + + // Request compaction tasks token from compaction thread limiter. + // It always succeeds if force = true or limiter is disable. + bool RequestCompactionToken(ColumnFamilyData* cfd, bool force, + std::unique_ptr<TaskLimiterToken>* token, + LogBuffer* log_buffer); + + // Schedule background tasks + Status StartPeriodicTaskScheduler(); + + Status RegisterRecordSeqnoTimeWorker(); + + void PrintStatistics(); + + size_t EstimateInMemoryStatsHistorySize() const; + + // Return the minimum empty level that could hold the total data in the + // input level. Return the input level, if such level could not be found. + int FindMinimumEmptyLevelFitting(ColumnFamilyData* cfd, + const MutableCFOptions& mutable_cf_options, + int level); + + // Move the files in the input level to the target level. + // If target_level < 0, automatically calculate the minimum level that could + // hold the data set. + Status ReFitLevel(ColumnFamilyData* cfd, int level, int target_level = -1); + + // helper functions for adding and removing from flush & compaction queues + void AddToCompactionQueue(ColumnFamilyData* cfd); + ColumnFamilyData* PopFirstFromCompactionQueue(); + FlushRequest PopFirstFromFlushQueue(); + + // Pick the first unthrottled compaction with task token from queue. + ColumnFamilyData* PickCompactionFromQueue( + std::unique_ptr<TaskLimiterToken>* token, LogBuffer* log_buffer); + + // helper function to call after some of the logs_ were synced + void MarkLogsSynced(uint64_t up_to, bool synced_dir, VersionEdit* edit); + Status ApplyWALToManifest(VersionEdit* edit); + // WALs with log number up to up_to are not synced successfully. + void MarkLogsNotSynced(uint64_t up_to); + + SnapshotImpl* GetSnapshotImpl(bool is_write_conflict_boundary, + bool lock = true); + + // If snapshot_seq != kMaxSequenceNumber, then this function can only be + // called from the write thread that publishes sequence numbers to readers. + // For 1) write-committed, or 2) write-prepared + one-write-queue, this will + // be the write thread performing memtable writes. For write-prepared with + // two write queues, this will be the write thread writing commit marker to + // the WAL. + // If snapshot_seq == kMaxSequenceNumber, this function is called by a caller + // ensuring no writes to the database. + std::pair<Status, std::shared_ptr<const SnapshotImpl>> + CreateTimestampedSnapshotImpl(SequenceNumber snapshot_seq, uint64_t ts, + bool lock = true); + + uint64_t GetMaxTotalWalSize() const; + + FSDirectory* GetDataDir(ColumnFamilyData* cfd, size_t path_id) const; + + Status MaybeReleaseTimestampedSnapshotsAndCheck(); + + Status CloseHelper(); + + void WaitForBackgroundWork(); + + // Background threads call this function, which is just a wrapper around + // the InstallSuperVersion() function. Background threads carry + // sv_context which can have new_superversion already + // allocated. + // All ColumnFamily state changes go through this function. Here we analyze + // the new state and we schedule background work if we detect that the new + // state needs flush or compaction. + void InstallSuperVersionAndScheduleWork( + ColumnFamilyData* cfd, SuperVersionContext* sv_context, + const MutableCFOptions& mutable_cf_options); + + bool GetIntPropertyInternal(ColumnFamilyData* cfd, + const DBPropertyInfo& property_info, + bool is_locked, uint64_t* value); + bool GetPropertyHandleOptionsStatistics(std::string* value); + + bool HasPendingManualCompaction(); + bool HasExclusiveManualCompaction(); + void AddManualCompaction(ManualCompactionState* m); + void RemoveManualCompaction(ManualCompactionState* m); + bool ShouldntRunManualCompaction(ManualCompactionState* m); + bool HaveManualCompaction(ColumnFamilyData* cfd); + bool MCOverlap(ManualCompactionState* m, ManualCompactionState* m1); +#ifndef ROCKSDB_LITE + void BuildCompactionJobInfo(const ColumnFamilyData* cfd, Compaction* c, + const Status& st, + const CompactionJobStats& compaction_job_stats, + const int job_id, const Version* current, + CompactionJobInfo* compaction_job_info) const; + // Reserve the next 'num' file numbers for to-be-ingested external SST files, + // and return the current file_number in 'next_file_number'. + // Write a version edit to the MANIFEST. + Status ReserveFileNumbersBeforeIngestion( + ColumnFamilyData* cfd, uint64_t num, + std::unique_ptr<std::list<uint64_t>::iterator>& pending_output_elem, + uint64_t* next_file_number); +#endif //! ROCKSDB_LITE + + bool ShouldPurge(uint64_t file_number) const; + void MarkAsGrabbedForPurge(uint64_t file_number); + + size_t GetWalPreallocateBlockSize(uint64_t write_buffer_size) const; + Env::WriteLifeTimeHint CalculateWALWriteHint() { return Env::WLTH_SHORT; } + + IOStatus CreateWAL(uint64_t log_file_num, uint64_t recycle_log_number, + size_t preallocate_block_size, log::Writer** new_log); + + // Validate self-consistency of DB options + static Status ValidateOptions(const DBOptions& db_options); + // Validate self-consistency of DB options and its consistency with cf options + static Status ValidateOptions( + const DBOptions& db_options, + const std::vector<ColumnFamilyDescriptor>& column_families); + + // Utility function to do some debug validation and sort the given vector + // of MultiGet keys + void PrepareMultiGetKeys( + const size_t num_keys, bool sorted, + autovector<KeyContext*, MultiGetContext::MAX_BATCH_SIZE>* key_ptrs); + + // A structure to hold the information required to process MultiGet of keys + // belonging to one column family. For a multi column family MultiGet, there + // will be a container of these objects. + struct MultiGetColumnFamilyData { + ColumnFamilyHandle* cf; + ColumnFamilyData* cfd; + + // For the batched MultiGet which relies on sorted keys, start specifies + // the index of first key belonging to this column family in the sorted + // list. + size_t start; + + // For the batched MultiGet case, num_keys specifies the number of keys + // belonging to this column family in the sorted list + size_t num_keys; + + // SuperVersion for the column family obtained in a manner that ensures a + // consistent view across all column families in the DB + SuperVersion* super_version; + MultiGetColumnFamilyData(ColumnFamilyHandle* column_family, + SuperVersion* sv) + : cf(column_family), + cfd(static_cast<ColumnFamilyHandleImpl*>(cf)->cfd()), + start(0), + num_keys(0), + super_version(sv) {} + + MultiGetColumnFamilyData(ColumnFamilyHandle* column_family, size_t first, + size_t count, SuperVersion* sv) + : cf(column_family), + cfd(static_cast<ColumnFamilyHandleImpl*>(cf)->cfd()), + start(first), + num_keys(count), + super_version(sv) {} + + MultiGetColumnFamilyData() = default; + }; + + // A common function to obtain a consistent snapshot, which can be implicit + // if the user doesn't specify a snapshot in read_options, across + // multiple column families for MultiGet. It will attempt to get an implicit + // snapshot without acquiring the db_mutes, but will give up after a few + // tries and acquire the mutex if a memtable flush happens. The template + // allows both the batched and non-batched MultiGet to call this with + // either an std::unordered_map or autovector of column families. + // + // If callback is non-null, the callback is refreshed with the snapshot + // sequence number + // + // A return value of true indicates that the SuperVersions were obtained + // from the ColumnFamilyData, whereas false indicates they are thread + // local + template <class T> + bool MultiCFSnapshot( + const ReadOptions& read_options, ReadCallback* callback, + std::function<MultiGetColumnFamilyData*(typename T::iterator&)>& + iter_deref_func, + T* cf_list, SequenceNumber* snapshot); + + // The actual implementation of the batching MultiGet. The caller is expected + // to have acquired the SuperVersion and pass in a snapshot sequence number + // in order to construct the LookupKeys. The start_key and num_keys specify + // the range of keys in the sorted_keys vector for a single column family. + Status MultiGetImpl( + const ReadOptions& read_options, size_t start_key, size_t num_keys, + autovector<KeyContext*, MultiGetContext::MAX_BATCH_SIZE>* sorted_keys, + SuperVersion* sv, SequenceNumber snap_seqnum, ReadCallback* callback); + + Status DisableFileDeletionsWithLock(); + + Status IncreaseFullHistoryTsLowImpl(ColumnFamilyData* cfd, + std::string ts_low); + + bool ShouldReferenceSuperVersion(const MergeContext& merge_context); + + // Lock over the persistent DB state. Non-nullptr iff successfully acquired. + FileLock* db_lock_; + + // In addition to mutex_, log_write_mutex_ protected writes to stats_history_ + InstrumentedMutex stats_history_mutex_; + // In addition to mutex_, log_write_mutex_ protected writes to logs_ and + // logfile_number_. With two_write_queues it also protects alive_log_files_, + // and log_empty_. Refer to the definition of each variable below for more + // details. + // Note: to avoid dealock, if needed to acquire both log_write_mutex_ and + // mutex_, the order should be first mutex_ and then log_write_mutex_. + InstrumentedMutex log_write_mutex_; + + // If zero, manual compactions are allowed to proceed. If non-zero, manual + // compactions may still be running, but will quickly fail with + // `Status::Incomplete`. The value indicates how many threads have paused + // manual compactions. It is accessed in read mode outside the DB mutex in + // compaction code paths. + std::atomic<int> manual_compaction_paused_; + + // This condition variable is signaled on these conditions: + // * whenever bg_compaction_scheduled_ goes down to 0 + // * if AnyManualCompaction, whenever a compaction finishes, even if it hasn't + // made any progress + // * whenever a compaction made any progress + // * whenever bg_flush_scheduled_ or bg_purge_scheduled_ value decreases + // (i.e. whenever a flush is done, even if it didn't make any progress) + // * whenever there is an error in background purge, flush or compaction + // * whenever num_running_ingest_file_ goes to 0. + // * whenever pending_purge_obsolete_files_ goes to 0. + // * whenever disable_delete_obsolete_files_ goes to 0. + // * whenever SetOptions successfully updates options. + // * whenever a column family is dropped. + InstrumentedCondVar bg_cv_; + // Writes are protected by locking both mutex_ and log_write_mutex_, and reads + // must be under either mutex_ or log_write_mutex_. Since after ::Open, + // logfile_number_ is currently updated only in write_thread_, it can be read + // from the same write_thread_ without any locks. + uint64_t logfile_number_; + // Log files that we can recycle. Must be protected by db mutex_. + std::deque<uint64_t> log_recycle_files_; + // Protected by log_write_mutex_. + bool log_dir_synced_; + // Without two_write_queues, read and writes to log_empty_ are protected by + // mutex_. Since it is currently updated/read only in write_thread_, it can be + // accessed from the same write_thread_ without any locks. With + // two_write_queues writes, where it can be updated in different threads, + // read and writes are protected by log_write_mutex_ instead. This is to avoid + // expensive mutex_ lock during WAL write, which update log_empty_. + bool log_empty_; + + ColumnFamilyHandleImpl* persist_stats_cf_handle_; + + bool persistent_stats_cfd_exists_ = true; + + // alive_log_files_ is protected by mutex_ and log_write_mutex_ with details + // as follows: + // 1. read by FindObsoleteFiles() which can be called in either application + // thread or RocksDB bg threads, both mutex_ and log_write_mutex_ are + // held. + // 2. pop_front() by FindObsoleteFiles(), both mutex_ and log_write_mutex_ + // are held. + // 3. push_back() by DBImpl::Open() and DBImpl::RestoreAliveLogFiles() + // (actually called by Open()), only mutex_ is held because at this point, + // the DB::Open() call has not returned success to application, and the + // only other thread(s) that can conflict are bg threads calling + // FindObsoleteFiles() which ensure that both mutex_ and log_write_mutex_ + // are held when accessing alive_log_files_. + // 4. read by DBImpl::Open() is protected by mutex_. + // 5. push_back() by SwitchMemtable(). Both mutex_ and log_write_mutex_ are + // held. This is done by the write group leader. Note that in the case of + // two-write-queues, another WAL-only write thread can be writing to the + // WAL concurrently. See 9. + // 6. read by SwitchWAL() with both mutex_ and log_write_mutex_ held. This is + // done by write group leader. + // 7. read by ConcurrentWriteToWAL() by the write group leader in the case of + // two-write-queues. Only log_write_mutex_ is held to protect concurrent + // pop_front() by FindObsoleteFiles(). + // 8. read by PreprocessWrite() by the write group leader. log_write_mutex_ + // is held to protect the data structure from concurrent pop_front() by + // FindObsoleteFiles(). + // 9. read by ConcurrentWriteToWAL() by a WAL-only write thread in the case + // of two-write-queues. Only log_write_mutex_ is held. This suffices to + // protect the data structure from concurrent push_back() by current + // write group leader as well as pop_front() by FindObsoleteFiles(). + std::deque<LogFileNumberSize> alive_log_files_; + + // Log files that aren't fully synced, and the current log file. + // Synchronization: + // 1. read by FindObsoleteFiles() which can be called either in application + // thread or RocksDB bg threads. log_write_mutex_ is always held, while + // some reads are performed without mutex_. + // 2. pop_front() by FindObsoleteFiles() with only log_write_mutex_ held. + // 3. read by DBImpl::Open() with both mutex_ and log_write_mutex_. + // 4. emplace_back() by DBImpl::Open() with both mutex_ and log_write_mutex. + // Note that at this point, DB::Open() has not returned success to + // application, thus the only other thread(s) that can conflict are bg + // threads calling FindObsoleteFiles(). See 1. + // 5. iteration and clear() from CloseHelper() always hold log_write_mutex + // and mutex_. + // 6. back() called by APIs FlushWAL() and LockWAL() are protected by only + // log_write_mutex_. These two can be called by application threads after + // DB::Open() returns success to applications. + // 7. read by SyncWAL(), another API, protected by only log_write_mutex_. + // 8. read by MarkLogsNotSynced() and MarkLogsSynced() are protected by + // log_write_mutex_. + // 9. erase() by MarkLogsSynced() protected by log_write_mutex_. + // 10. read by SyncClosedLogs() protected by only log_write_mutex_. This can + // happen in bg flush threads after DB::Open() returns success to + // applications. + // 11. reads, e.g. front(), iteration, and back() called by PreprocessWrite() + // holds only the log_write_mutex_. This is done by the write group + // leader. A bg thread calling FindObsoleteFiles() or MarkLogsSynced() + // can happen concurrently. This is fine because log_write_mutex_ is used + // by all parties. See 2, 5, 9. + // 12. reads, empty(), back() called by SwitchMemtable() hold both mutex_ and + // log_write_mutex_. This happens in the write group leader. + // 13. emplace_back() by SwitchMemtable() hold both mutex_ and + // log_write_mutex_. This happens in the write group leader. Can conflict + // with bg threads calling FindObsoleteFiles(), MarkLogsSynced(), + // SyncClosedLogs(), etc. as well as application threads calling + // FlushWAL(), SyncWAL(), LockWAL(). This is fine because all parties + // require at least log_write_mutex_. + // 14. iteration called in WriteToWAL(write_group) protected by + // log_write_mutex_. This is done by write group leader when + // two-write-queues is disabled and write needs to sync logs. + // 15. back() called in ConcurrentWriteToWAL() protected by log_write_mutex_. + // This can be done by the write group leader if two-write-queues is + // enabled. It can also be done by another WAL-only write thread. + // + // Other observations: + // - back() and items with getting_synced=true are not popped, + // - The same thread that sets getting_synced=true will reset it. + // - it follows that the object referred by back() can be safely read from + // the write_thread_ without using mutex. Note that calling back() without + // mutex may be unsafe because different implementations of deque::back() may + // access other member variables of deque, causing undefined behaviors. + // Generally, do not access stl containers without proper synchronization. + // - it follows that the items with getting_synced=true can be safely read + // from the same thread that has set getting_synced=true + std::deque<LogWriterNumber> logs_; + + // Signaled when getting_synced becomes false for some of the logs_. + InstrumentedCondVar log_sync_cv_; + // This is the app-level state that is written to the WAL but will be used + // only during recovery. Using this feature enables not writing the state to + // memtable on normal writes and hence improving the throughput. Each new + // write of the state will replace the previous state entirely even if the + // keys in the two consecutive states do not overlap. + // It is protected by log_write_mutex_ when two_write_queues_ is enabled. + // Otherwise only the heaad of write_thread_ can access it. + WriteBatch cached_recoverable_state_; + std::atomic<bool> cached_recoverable_state_empty_ = {true}; + std::atomic<uint64_t> total_log_size_; + + // If this is non-empty, we need to delete these log files in background + // threads. Protected by log_write_mutex_. + autovector<log::Writer*> logs_to_free_; + + bool is_snapshot_supported_; + + std::map<uint64_t, std::map<std::string, uint64_t>> stats_history_; + + std::map<std::string, uint64_t> stats_slice_; + + bool stats_slice_initialized_ = false; + + Directories directories_; + + WriteBufferManager* write_buffer_manager_; + + WriteThread write_thread_; + WriteBatch tmp_batch_; + // The write thread when the writers have no memtable write. This will be used + // in 2PC to batch the prepares separately from the serial commit. + WriteThread nonmem_write_thread_; + + WriteController write_controller_; + + // Size of the last batch group. In slowdown mode, next write needs to + // sleep if it uses up the quota. + // Note: This is to protect memtable and compaction. If the batch only writes + // to the WAL its size need not to be included in this. + uint64_t last_batch_group_size_; + + FlushScheduler flush_scheduler_; + + TrimHistoryScheduler trim_history_scheduler_; + + SnapshotList snapshots_; + + TimestampedSnapshotList timestamped_snapshots_; + + // For each background job, pending_outputs_ keeps the current file number at + // the time that background job started. + // FindObsoleteFiles()/PurgeObsoleteFiles() never deletes any file that has + // number bigger than any of the file number in pending_outputs_. Since file + // numbers grow monotonically, this also means that pending_outputs_ is always + // sorted. After a background job is done executing, its file number is + // deleted from pending_outputs_, which allows PurgeObsoleteFiles() to clean + // it up. + // State is protected with db mutex. + std::list<uint64_t> pending_outputs_; + + // flush_queue_ and compaction_queue_ hold column families that we need to + // flush and compact, respectively. + // A column family is inserted into flush_queue_ when it satisfies condition + // cfd->imm()->IsFlushPending() + // A column family is inserted into compaction_queue_ when it satisfied + // condition cfd->NeedsCompaction() + // Column families in this list are all Ref()-erenced + // TODO(icanadi) Provide some kind of ReferencedColumnFamily class that will + // do RAII on ColumnFamilyData + // Column families are in this queue when they need to be flushed or + // compacted. Consumers of these queues are flush and compaction threads. When + // column family is put on this queue, we increase unscheduled_flushes_ and + // unscheduled_compactions_. When these variables are bigger than zero, that + // means we need to schedule background threads for flush and compaction. + // Once the background threads are scheduled, we decrease unscheduled_flushes_ + // and unscheduled_compactions_. That way we keep track of number of + // compaction and flush threads we need to schedule. This scheduling is done + // in MaybeScheduleFlushOrCompaction() + // invariant(column family present in flush_queue_ <==> + // ColumnFamilyData::pending_flush_ == true) + std::deque<FlushRequest> flush_queue_; + // invariant(column family present in compaction_queue_ <==> + // ColumnFamilyData::pending_compaction_ == true) + std::deque<ColumnFamilyData*> compaction_queue_; + + // A map to store file numbers and filenames of the files to be purged + std::unordered_map<uint64_t, PurgeFileInfo> purge_files_; + + // A vector to store the file numbers that have been assigned to certain + // JobContext. Current implementation tracks table and blob files only. + std::unordered_set<uint64_t> files_grabbed_for_purge_; + + // A queue to store log writers to close. Protected by db mutex_. + std::deque<log::Writer*> logs_to_free_queue_; + + std::deque<SuperVersion*> superversions_to_free_queue_; + + int unscheduled_flushes_; + + int unscheduled_compactions_; + + // count how many background compactions are running or have been scheduled in + // the BOTTOM pool + int bg_bottom_compaction_scheduled_; + + // count how many background compactions are running or have been scheduled + int bg_compaction_scheduled_; + + // stores the number of compactions are currently running + int num_running_compactions_; + + // number of background memtable flush jobs, submitted to the HIGH pool + int bg_flush_scheduled_; + + // stores the number of flushes are currently running + int num_running_flushes_; + + // number of background obsolete file purge jobs, submitted to the HIGH pool + int bg_purge_scheduled_; + + std::deque<ManualCompactionState*> manual_compaction_dequeue_; + + // shall we disable deletion of obsolete files + // if 0 the deletion is enabled. + // if non-zero, files will not be getting deleted + // This enables two different threads to call + // EnableFileDeletions() and DisableFileDeletions() + // without any synchronization + int disable_delete_obsolete_files_; + + // Number of times FindObsoleteFiles has found deletable files and the + // corresponding call to PurgeObsoleteFiles has not yet finished. + int pending_purge_obsolete_files_; + + // last time when DeleteObsoleteFiles with full scan was executed. Originally + // initialized with startup time. + uint64_t delete_obsolete_files_last_run_; + + // last time stats were dumped to LOG + std::atomic<uint64_t> last_stats_dump_time_microsec_; + + // The thread that wants to switch memtable, can wait on this cv until the + // pending writes to memtable finishes. + std::condition_variable switch_cv_; + // The mutex used by switch_cv_. mutex_ should be acquired beforehand. + std::mutex switch_mutex_; + // Number of threads intending to write to memtable + std::atomic<size_t> pending_memtable_writes_ = {}; + + // A flag indicating whether the current rocksdb database has any + // data that is not yet persisted into either WAL or SST file. + // Used when disableWAL is true. + std::atomic<bool> has_unpersisted_data_; + + // if an attempt was made to flush all column families that + // the oldest log depends on but uncommitted data in the oldest + // log prevents the log from being released. + // We must attempt to free the dependent memtables again + // at a later time after the transaction in the oldest + // log is fully commited. + bool unable_to_release_oldest_log_; + + // Number of running IngestExternalFile() or CreateColumnFamilyWithImport() + // calls. + // REQUIRES: mutex held + int num_running_ingest_file_; + +#ifndef ROCKSDB_LITE + WalManager wal_manager_; +#endif // ROCKSDB_LITE + + // A value of > 0 temporarily disables scheduling of background work + int bg_work_paused_; + + // A value of > 0 temporarily disables scheduling of background compaction + int bg_compaction_paused_; + + // Guard against multiple concurrent refitting + bool refitting_level_; + + // Indicate DB was opened successfully + bool opened_successfully_; + + // The min threshold to triggere bottommost compaction for removing + // garbages, among all column families. + SequenceNumber bottommost_files_mark_threshold_ = kMaxSequenceNumber; + + LogsWithPrepTracker logs_with_prep_tracker_; + + // Callback for compaction to check if a key is visible to a snapshot. + // REQUIRES: mutex held + std::unique_ptr<SnapshotChecker> snapshot_checker_; + + // Callback for when the cached_recoverable_state_ is written to memtable + // Only to be set during initialization + std::unique_ptr<PreReleaseCallback> recoverable_state_pre_release_callback_; + +#ifndef ROCKSDB_LITE + // Scheduler to run DumpStats(), PersistStats(), and FlushInfoLog(). + // Currently, internally it has a global timer instance for running the tasks. + PeriodicTaskScheduler periodic_task_scheduler_; + + // It contains the implementations for each periodic task. + std::map<PeriodicTaskType, const PeriodicTaskFunc> periodic_task_functions_; +#endif + + // When set, we use a separate queue for writes that don't write to memtable. + // In 2PC these are the writes at Prepare phase. + const bool two_write_queues_; + const bool manual_wal_flush_; + + // LastSequence also indicates last published sequence visibile to the + // readers. Otherwise LastPublishedSequence should be used. + const bool last_seq_same_as_publish_seq_; + // It indicates that a customized gc algorithm must be used for + // flush/compaction and if it is not provided vis SnapshotChecker, we should + // disable gc to be safe. + const bool use_custom_gc_; + // Flag to indicate that the DB instance shutdown has been initiated. This + // different from shutting_down_ atomic in that it is set at the beginning + // of shutdown sequence, specifically in order to prevent any background + // error recovery from going on in parallel. The latter, shutting_down_, + // is set a little later during the shutdown after scheduling memtable + // flushes + std::atomic<bool> shutdown_initiated_; + // Flag to indicate whether sst_file_manager object was allocated in + // DB::Open() or passed to us + bool own_sfm_; + + // Flag to check whether Close() has been called on this DB + bool closed_; + // save the closing status, for re-calling the close() + Status closing_status_; + // mutex for DB::Close() + InstrumentedMutex closing_mutex_; + + // Conditional variable to coordinate installation of atomic flush results. + // With atomic flush, each bg thread installs the result of flushing multiple + // column families, and different threads can flush different column + // families. It's difficult to rely on one thread to perform batch + // installation for all threads. This is different from the non-atomic flush + // case. + // atomic_flush_install_cv_ makes sure that threads install atomic flush + // results sequentially. Flush results of memtables with lower IDs get + // installed to MANIFEST first. + InstrumentedCondVar atomic_flush_install_cv_; + + bool wal_in_db_path_; + std::atomic<uint64_t> max_total_wal_size_; + + BlobFileCompletionCallback blob_callback_; + + // Pointer to WriteBufferManager stalling interface. + std::unique_ptr<StallInterface> wbm_stall_; + + // seqno_time_mapping_ stores the sequence number to time mapping, it's not + // thread safe, both read and write need db mutex hold. + SeqnoToTimeMapping seqno_time_mapping_; +}; + +class GetWithTimestampReadCallback : public ReadCallback { + public: + explicit GetWithTimestampReadCallback(SequenceNumber seq) + : ReadCallback(seq) {} + bool IsVisibleFullCheck(SequenceNumber seq) override { + return seq <= max_visible_seq_; + } +}; + +extern Options SanitizeOptions(const std::string& db, const Options& src, + bool read_only = false, + Status* logger_creation_s = nullptr); + +extern DBOptions SanitizeOptions(const std::string& db, const DBOptions& src, + bool read_only = false, + Status* logger_creation_s = nullptr); + +extern CompressionType GetCompressionFlush( + const ImmutableCFOptions& ioptions, + const MutableCFOptions& mutable_cf_options); + +// Return the earliest log file to keep after the memtable flush is +// finalized. +// `cfd_to_flush` is the column family whose memtable (specified in +// `memtables_to_flush`) will be flushed and thus will not depend on any WAL +// file. +// The function is only applicable to 2pc mode. +extern uint64_t PrecomputeMinLogNumberToKeep2PC( + VersionSet* vset, const ColumnFamilyData& cfd_to_flush, + const autovector<VersionEdit*>& edit_list, + const autovector<MemTable*>& memtables_to_flush, + LogsWithPrepTracker* prep_tracker); +// For atomic flush. +extern uint64_t PrecomputeMinLogNumberToKeep2PC( + VersionSet* vset, const autovector<ColumnFamilyData*>& cfds_to_flush, + const autovector<autovector<VersionEdit*>>& edit_lists, + const autovector<const autovector<MemTable*>*>& memtables_to_flush, + LogsWithPrepTracker* prep_tracker); + +// In non-2PC mode, WALs with log number < the returned number can be +// deleted after the cfd_to_flush column family is flushed successfully. +extern uint64_t PrecomputeMinLogNumberToKeepNon2PC( + VersionSet* vset, const ColumnFamilyData& cfd_to_flush, + const autovector<VersionEdit*>& edit_list); +// For atomic flush. +extern uint64_t PrecomputeMinLogNumberToKeepNon2PC( + VersionSet* vset, const autovector<ColumnFamilyData*>& cfds_to_flush, + const autovector<autovector<VersionEdit*>>& edit_lists); + +// `cfd_to_flush` is the column family whose memtable will be flushed and thus +// will not depend on any WAL file. nullptr means no memtable is being flushed. +// The function is only applicable to 2pc mode. +extern uint64_t FindMinPrepLogReferencedByMemTable( + VersionSet* vset, const autovector<MemTable*>& memtables_to_flush); +// For atomic flush. +extern uint64_t FindMinPrepLogReferencedByMemTable( + VersionSet* vset, + const autovector<const autovector<MemTable*>*>& memtables_to_flush); + +// Fix user-supplied options to be reasonable +template <class T, class V> +static void ClipToRange(T* ptr, V minvalue, V maxvalue) { + if (static_cast<V>(*ptr) > maxvalue) *ptr = maxvalue; + if (static_cast<V>(*ptr) < minvalue) *ptr = minvalue; +} + +inline Status DBImpl::FailIfCfHasTs( + const ColumnFamilyHandle* column_family) const { + column_family = column_family ? column_family : DefaultColumnFamily(); + assert(column_family); + const Comparator* const ucmp = column_family->GetComparator(); + assert(ucmp); + if (ucmp->timestamp_size() > 0) { + std::ostringstream oss; + oss << "cannot call this method on column family " + << column_family->GetName() << " that enables timestamp"; + return Status::InvalidArgument(oss.str()); + } + return Status::OK(); +} + +inline Status DBImpl::FailIfTsMismatchCf(ColumnFamilyHandle* column_family, + const Slice& ts, + bool ts_for_read) const { + if (!column_family) { + return Status::InvalidArgument("column family handle cannot be null"); + } + assert(column_family); + const Comparator* const ucmp = column_family->GetComparator(); + assert(ucmp); + if (0 == ucmp->timestamp_size()) { + std::stringstream oss; + oss << "cannot call this method on column family " + << column_family->GetName() << " that does not enable timestamp"; + return Status::InvalidArgument(oss.str()); + } + const size_t ts_sz = ts.size(); + if (ts_sz != ucmp->timestamp_size()) { + std::stringstream oss; + oss << "Timestamp sizes mismatch: expect " << ucmp->timestamp_size() << ", " + << ts_sz << " given"; + return Status::InvalidArgument(oss.str()); + } + if (ts_for_read) { + auto cfh = static_cast_with_check<ColumnFamilyHandleImpl>(column_family); + auto cfd = cfh->cfd(); + std::string current_ts_low = cfd->GetFullHistoryTsLow(); + if (!current_ts_low.empty() && + ucmp->CompareTimestamp(ts, current_ts_low) < 0) { + std::stringstream oss; + oss << "Read timestamp: " << ts.ToString(true) + << " is smaller than full_history_ts_low: " + << Slice(current_ts_low).ToString(true) << std::endl; + return Status::InvalidArgument(oss.str()); + } + } + return Status::OK(); +} + +} // namespace ROCKSDB_NAMESPACE |