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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-21 11:54:28 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-21 11:54:28 +0000
commite6918187568dbd01842d8d1d2c808ce16a894239 (patch)
tree64f88b554b444a49f656b6c656111a145cbbaa28 /src/rocksdb/db/write_controller_test.cc
parentInitial commit. (diff)
downloadceph-upstream/18.2.2.tar.xz
ceph-upstream/18.2.2.zip
Adding upstream version 18.2.2.upstream/18.2.2
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/rocksdb/db/write_controller_test.cc')
-rw-r--r--src/rocksdb/db/write_controller_test.cc248
1 files changed, 248 insertions, 0 deletions
diff --git a/src/rocksdb/db/write_controller_test.cc b/src/rocksdb/db/write_controller_test.cc
new file mode 100644
index 000000000..b6321a3bc
--- /dev/null
+++ b/src/rocksdb/db/write_controller_test.cc
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+// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
+// This source code is licensed under both the GPLv2 (found in the
+// COPYING file in the root directory) and Apache 2.0 License
+// (found in the LICENSE.Apache file in the root directory).
+//
+#include "db/write_controller.h"
+
+#include <array>
+#include <ratio>
+
+#include "rocksdb/system_clock.h"
+#include "test_util/testharness.h"
+
+namespace ROCKSDB_NAMESPACE {
+namespace {
+class TimeSetClock : public SystemClockWrapper {
+ public:
+ explicit TimeSetClock() : SystemClockWrapper(nullptr) {}
+ const char* Name() const override { return "TimeSetClock"; }
+ uint64_t now_micros_ = 6666;
+ uint64_t NowNanos() override { return now_micros_ * std::milli::den; }
+};
+} // anonymous namespace
+class WriteControllerTest : public testing::Test {
+ public:
+ WriteControllerTest() { clock_ = std::make_shared<TimeSetClock>(); }
+ std::shared_ptr<TimeSetClock> clock_;
+};
+
+// Make tests easier to read
+#define MILLION *1000000u
+#define MB MILLION
+#define MBPS MILLION
+#define SECS MILLION // in microseconds
+
+TEST_F(WriteControllerTest, BasicAPI) {
+ WriteController controller(40 MBPS); // also set max delayed rate
+ EXPECT_EQ(controller.delayed_write_rate(), 40 MBPS);
+ EXPECT_FALSE(controller.IsStopped());
+ EXPECT_FALSE(controller.NeedsDelay());
+ EXPECT_EQ(0, controller.GetDelay(clock_.get(), 100 MB));
+
+ // set, get
+ controller.set_delayed_write_rate(20 MBPS);
+ EXPECT_EQ(controller.delayed_write_rate(), 20 MBPS);
+ EXPECT_FALSE(controller.IsStopped());
+ EXPECT_FALSE(controller.NeedsDelay());
+ EXPECT_EQ(0, controller.GetDelay(clock_.get(), 100 MB));
+
+ {
+ // set with token, get
+ auto delay_token_0 = controller.GetDelayToken(10 MBPS);
+ EXPECT_EQ(controller.delayed_write_rate(), 10 MBPS);
+ EXPECT_FALSE(controller.IsStopped());
+ EXPECT_TRUE(controller.NeedsDelay());
+ // test with delay
+ EXPECT_EQ(2 SECS, controller.GetDelay(clock_.get(), 20 MB));
+ clock_->now_micros_ += 2 SECS; // pay the "debt"
+
+ auto delay_token_1 = controller.GetDelayToken(2 MBPS);
+ EXPECT_EQ(10 SECS, controller.GetDelay(clock_.get(), 20 MB));
+ clock_->now_micros_ += 10 SECS; // pay the "debt"
+
+ auto delay_token_2 = controller.GetDelayToken(1 MBPS);
+ EXPECT_EQ(20 SECS, controller.GetDelay(clock_.get(), 20 MB));
+ clock_->now_micros_ += 20 SECS; // pay the "debt"
+
+ auto delay_token_3 = controller.GetDelayToken(20 MBPS);
+ EXPECT_EQ(1 SECS, controller.GetDelay(clock_.get(), 20 MB));
+ clock_->now_micros_ += 1 SECS; // pay the "debt"
+
+ // 60M is more than the max rate of 40M. Max rate will be used.
+ EXPECT_EQ(controller.delayed_write_rate(), 20 MBPS);
+ auto delay_token_4 =
+ controller.GetDelayToken(controller.delayed_write_rate() * 3);
+ EXPECT_EQ(controller.delayed_write_rate(), 40 MBPS);
+ EXPECT_EQ(static_cast<uint64_t>(0.5 SECS),
+ controller.GetDelay(clock_.get(), 20 MB));
+
+ EXPECT_FALSE(controller.IsStopped());
+ EXPECT_TRUE(controller.NeedsDelay());
+
+ // Test stop tokens
+ {
+ auto stop_token_1 = controller.GetStopToken();
+ EXPECT_TRUE(controller.IsStopped());
+ EXPECT_EQ(0, controller.GetDelay(clock_.get(), 100 MB));
+ {
+ auto stop_token_2 = controller.GetStopToken();
+ EXPECT_TRUE(controller.IsStopped());
+ EXPECT_EQ(0, controller.GetDelay(clock_.get(), 100 MB));
+ }
+ EXPECT_TRUE(controller.IsStopped());
+ EXPECT_EQ(0, controller.GetDelay(clock_.get(), 100 MB));
+ }
+ // Stop tokens released
+ EXPECT_FALSE(controller.IsStopped());
+ EXPECT_TRUE(controller.NeedsDelay());
+ EXPECT_EQ(controller.delayed_write_rate(), 40 MBPS);
+ // pay the previous "debt"
+ clock_->now_micros_ += static_cast<uint64_t>(0.5 SECS);
+ EXPECT_EQ(1 SECS, controller.GetDelay(clock_.get(), 40 MB));
+ }
+
+ // Delay tokens released
+ EXPECT_FALSE(controller.NeedsDelay());
+}
+
+TEST_F(WriteControllerTest, StartFilled) {
+ WriteController controller(10 MBPS);
+
+ // Attempt to write two things that combined would be allowed within
+ // a single refill interval
+ auto delay_token_0 =
+ controller.GetDelayToken(controller.delayed_write_rate());
+
+ // Verify no delay because write rate has not been exceeded within
+ // refill interval.
+ EXPECT_EQ(0U, controller.GetDelay(clock_.get(), 2000u /*bytes*/));
+ EXPECT_EQ(0U, controller.GetDelay(clock_.get(), 2000u /*bytes*/));
+
+ // Allow refill (kMicrosPerRefill)
+ clock_->now_micros_ += 1000;
+
+ // Again
+ EXPECT_EQ(0U, controller.GetDelay(clock_.get(), 2000u /*bytes*/));
+ EXPECT_EQ(0U, controller.GetDelay(clock_.get(), 2000u /*bytes*/));
+
+ // Control: something bigger that would exceed write rate within interval
+ uint64_t delay = controller.GetDelay(clock_.get(), 10 MB);
+ EXPECT_GT(1.0 * delay, 0.999 SECS);
+ EXPECT_LT(1.0 * delay, 1.001 SECS);
+}
+
+TEST_F(WriteControllerTest, DebtAccumulation) {
+ WriteController controller(10 MBPS);
+
+ std::array<std::unique_ptr<WriteControllerToken>, 10> tokens;
+
+ // Accumulate a time delay debt with no passage of time, like many column
+ // families delaying writes simultaneously. (Old versions of WriteController
+ // would reset the debt on every GetDelayToken.)
+ uint64_t debt = 0;
+ for (unsigned i = 0; i < tokens.size(); ++i) {
+ tokens[i] = controller.GetDelayToken((i + 1u) MBPS);
+ uint64_t delay = controller.GetDelay(clock_.get(), 63 MB);
+ ASSERT_GT(delay, debt);
+ uint64_t incremental = delay - debt;
+ ASSERT_EQ(incremental, (63 SECS) / (i + 1u));
+ debt += incremental;
+ }
+
+ // Pay down the debt
+ clock_->now_micros_ += debt;
+ debt = 0;
+
+ // Now accumulate debt with some passage of time.
+ for (unsigned i = 0; i < tokens.size(); ++i) {
+ // Debt is accumulated in time, not in bytes, so this new write
+ // limit is not applied to prior requested delays, even it they are
+ // in progress.
+ tokens[i] = controller.GetDelayToken((i + 1u) MBPS);
+ uint64_t delay = controller.GetDelay(clock_.get(), 63 MB);
+ ASSERT_GT(delay, debt);
+ uint64_t incremental = delay - debt;
+ ASSERT_EQ(incremental, (63 SECS) / (i + 1u));
+ debt += incremental;
+ uint64_t credit = debt / 2;
+ clock_->now_micros_ += credit;
+ debt -= credit;
+ }
+
+ // Pay down the debt
+ clock_->now_micros_ += debt;
+ debt = 0; // consistent state
+ (void)debt; // appease clang-analyze
+
+ // Verify paid down
+ EXPECT_EQ(0U, controller.GetDelay(clock_.get(), 100u /*small bytes*/));
+
+ // Accumulate another debt, without accounting, and releasing tokens
+ for (unsigned i = 0; i < tokens.size(); ++i) {
+ // Big and small are delayed
+ ASSERT_LT(0U, controller.GetDelay(clock_.get(), 63 MB));
+ ASSERT_LT(0U, controller.GetDelay(clock_.get(), 100u /*small bytes*/));
+ tokens[i].reset();
+ }
+ // All tokens released.
+ // Verify that releasing all tokens pays down debt, even with no time passage.
+ tokens[0] = controller.GetDelayToken(1 MBPS);
+ ASSERT_EQ(0U, controller.GetDelay(clock_.get(), 100u /*small bytes*/));
+}
+
+// This may or may not be a "good" feature, but it's an old feature
+TEST_F(WriteControllerTest, CreditAccumulation) {
+ WriteController controller(10 MBPS);
+
+ std::array<std::unique_ptr<WriteControllerToken>, 10> tokens;
+
+ // Ensure started
+ tokens[0] = controller.GetDelayToken(1 MBPS);
+ ASSERT_EQ(10 SECS, controller.GetDelay(clock_.get(), 10 MB));
+ clock_->now_micros_ += 10 SECS;
+
+ // Accumulate a credit
+ uint64_t credit = 1000 SECS /* see below: * 1 MB / 1 SEC */;
+ clock_->now_micros_ += credit;
+
+ // Spend some credit (burst of I/O)
+ for (unsigned i = 0; i < tokens.size(); ++i) {
+ tokens[i] = controller.GetDelayToken((i + 1u) MBPS);
+ ASSERT_EQ(0U, controller.GetDelay(clock_.get(), 63 MB));
+ // In WriteController, credit is accumulated in bytes, not in time.
+ // After an "unnecessary" delay, all of our time credit will be
+ // translated to bytes on the next operation, in this case with
+ // setting 1 MBPS. So regardless of the rate at delay time, we just
+ // account for the bytes.
+ credit -= 63 MB;
+ }
+ // Spend remaining credit
+ tokens[0] = controller.GetDelayToken(1 MBPS);
+ ASSERT_EQ(0U, controller.GetDelay(clock_.get(), credit));
+ // Verify
+ ASSERT_EQ(10 SECS, controller.GetDelay(clock_.get(), 10 MB));
+ clock_->now_micros_ += 10 SECS;
+
+ // Accumulate a credit, no accounting
+ clock_->now_micros_ += 1000 SECS;
+
+ // Spend a small amount, releasing tokens
+ for (unsigned i = 0; i < tokens.size(); ++i) {
+ ASSERT_EQ(0U, controller.GetDelay(clock_.get(), 3 MB));
+ tokens[i].reset();
+ }
+
+ // All tokens released.
+ // Verify credit is wiped away on new delay.
+ tokens[0] = controller.GetDelayToken(1 MBPS);
+ ASSERT_EQ(10 SECS, controller.GetDelay(clock_.get(), 10 MB));
+}
+
+} // namespace ROCKSDB_NAMESPACE
+
+int main(int argc, char** argv) {
+ ROCKSDB_NAMESPACE::port::InstallStackTraceHandler();
+ ::testing::InitGoogleTest(&argc, argv);
+ return RUN_ALL_TESTS();
+}