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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-21 11:54:28 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-21 11:54:28 +0000 |
commit | e6918187568dbd01842d8d1d2c808ce16a894239 (patch) | |
tree | 64f88b554b444a49f656b6c656111a145cbbaa28 /src/rocksdb/util/xxph3.h | |
parent | Initial commit. (diff) | |
download | ceph-upstream/18.2.2.tar.xz ceph-upstream/18.2.2.zip |
Adding upstream version 18.2.2.upstream/18.2.2
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | src/rocksdb/util/xxph3.h | 1764 |
1 files changed, 1764 insertions, 0 deletions
diff --git a/src/rocksdb/util/xxph3.h b/src/rocksdb/util/xxph3.h new file mode 100644 index 000000000..968000c3a --- /dev/null +++ b/src/rocksdb/util/xxph3.h @@ -0,0 +1,1764 @@ +// Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved. +// This source code is licensed under both the GPLv2 (found in the +// COPYING file in the root directory) and Apache 2.0 License +// (found in the LICENSE.Apache file in the root directory). +/* + xxHash - Extremely Fast Hash algorithm + Header File + Copyright (C) 2012-2016, Yann Collet. + + BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php) + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are + met: + + * Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the following disclaimer + in the documentation and/or other materials provided with the + distribution. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT + LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + + You can contact the author at : + - xxHash source repository : https://github.com/Cyan4973/xxHash +*/ + +// This is a fork of a preview version of xxHash, as RocksDB depends on +// this preview version of XXH3. To allow this to coexist with the +// standard xxHash, including in the "unity" build where all source files +// and headers go into a single translation unit, here "XXH" has been +// replaced with "XXPH" for XX Preview Hash. + +#ifndef XXPHASH_H_5627135585666179 +#define XXPHASH_H_5627135585666179 1 + +/* BEGIN RocksDB customizations */ +#ifndef XXPH_STATIC_LINKING_ONLY +// Access experimental APIs +#define XXPH_STATIC_LINKING_ONLY 1 +#endif +#define XXPH_NAMESPACE ROCKSDB_ +#define XXPH_INLINE_ALL +#include <cstring> +/* END RocksDB customizations */ + +// clang-format off +#if defined (__cplusplus) +extern "C" { +#endif + + +/* **************************** +* Definitions +******************************/ +#include <stddef.h> /* size_t */ +typedef enum { XXPH_OK=0, XXPH_ERROR } XXPH_errorcode; + + +/* **************************** + * API modifier + ******************************/ +/** XXPH_INLINE_ALL (and XXPH_PRIVATE_API) + * This build macro includes xxhash functions in `static` mode + * in order to inline them, and remove their symbol from the public list. + * Inlining offers great performance improvement on small keys, + * and dramatic ones when length is expressed as a compile-time constant. + * See https://fastcompression.blogspot.com/2018/03/xxhash-for-small-keys-impressive-power.html . + * Methodology : + * #define XXPH_INLINE_ALL + * #include "xxhash.h" + * `xxhash.c` is automatically included. + * It's not useful to compile and link it as a separate object. + */ +#if defined(XXPH_INLINE_ALL) || defined(XXPH_PRIVATE_API) +# ifndef XXPH_STATIC_LINKING_ONLY +# define XXPH_STATIC_LINKING_ONLY +# endif +# if defined(__GNUC__) +# define XXPH_PUBLIC_API static __inline __attribute__((unused)) +# elif defined (__cplusplus) || (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */) +# define XXPH_PUBLIC_API static inline +# elif defined(_MSC_VER) +# define XXPH_PUBLIC_API static __inline +# else + /* this version may generate warnings for unused static functions */ +# define XXPH_PUBLIC_API static +# endif +#else +# if defined(WIN32) && defined(_MSC_VER) && (defined(XXPH_IMPORT) || defined(XXPH_EXPORT)) +# ifdef XXPH_EXPORT +# define XXPH_PUBLIC_API __declspec(dllexport) +# elif XXPH_IMPORT +# define XXPH_PUBLIC_API __declspec(dllimport) +# endif +# else +# define XXPH_PUBLIC_API /* do nothing */ +# endif +#endif /* XXPH_INLINE_ALL || XXPH_PRIVATE_API */ + +/*! XXPH_NAMESPACE, aka Namespace Emulation : + * + * If you want to include _and expose_ xxHash functions from within your own library, + * but also want to avoid symbol collisions with other libraries which may also include xxHash, + * + * you can use XXPH_NAMESPACE, to automatically prefix any public symbol from xxhash library + * with the value of XXPH_NAMESPACE (therefore, avoid NULL and numeric values). + * + * Note that no change is required within the calling program as long as it includes `xxhash.h` : + * regular symbol name will be automatically translated by this header. + */ +#ifdef XXPH_NAMESPACE +# define XXPH_CAT(A,B) A##B +# define XXPH_NAME2(A,B) XXPH_CAT(A,B) +# define XXPH_versionNumber XXPH_NAME2(XXPH_NAMESPACE, XXPH_versionNumber) +#endif + + +/* ************************************* +* Version +***************************************/ +#define XXPH_VERSION_MAJOR 0 +#define XXPH_VERSION_MINOR 7 +#define XXPH_VERSION_RELEASE 2 +#define XXPH_VERSION_NUMBER (XXPH_VERSION_MAJOR *100*100 + XXPH_VERSION_MINOR *100 + XXPH_VERSION_RELEASE) +XXPH_PUBLIC_API unsigned XXPH_versionNumber (void); + + +/*-********************************************************************** +* 32-bit hash +************************************************************************/ +#if !defined (__VMS) \ + && (defined (__cplusplus) \ + || (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */) ) +# include <stdint.h> + typedef uint32_t XXPH32_hash_t; +#else +# include <limits.h> +# if UINT_MAX == 0xFFFFFFFFUL + typedef unsigned int XXPH32_hash_t; +# else +# if ULONG_MAX == 0xFFFFFFFFUL + typedef unsigned long XXPH32_hash_t; +# else +# error "unsupported platform : need a 32-bit type" +# endif +# endif +#endif + +#ifndef XXPH_NO_LONG_LONG +/*-********************************************************************** +* 64-bit hash +************************************************************************/ +#if !defined (__VMS) \ + && (defined (__cplusplus) \ + || (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */) ) +# include <stdint.h> + typedef uint64_t XXPH64_hash_t; +#else + /* the following type must have a width of 64-bit */ + typedef unsigned long long XXPH64_hash_t; +#endif + +#endif /* XXPH_NO_LONG_LONG */ + + + +#ifdef XXPH_STATIC_LINKING_ONLY + +/* ================================================================================================ + This section contains declarations which are not guaranteed to remain stable. + They may change in future versions, becoming incompatible with a different version of the library. + These declarations should only be used with static linking. + Never use them in association with dynamic linking ! +=================================================================================================== */ + + +/*-********************************************************************** +* XXPH3 +* New experimental hash +************************************************************************/ +#ifndef XXPH_NO_LONG_LONG + + +/* ============================================ + * XXPH3 is a new hash algorithm, + * featuring improved speed performance for both small and large inputs. + * See full speed analysis at : http://fastcompression.blogspot.com/2019/03/presenting-xxh3.html + * In general, expect XXPH3 to run about ~2x faster on large inputs, + * and >3x faster on small ones, though exact differences depend on platform. + * + * The algorithm is portable, will generate the same hash on all platforms. + * It benefits greatly from vectorization units, but does not require it. + * + * XXPH3 offers 2 variants, _64bits and _128bits. + * When only 64 bits are needed, prefer calling the _64bits variant : + * it reduces the amount of mixing, resulting in faster speed on small inputs. + * It's also generally simpler to manipulate a scalar return type than a struct. + * + * The XXPH3 algorithm is still considered experimental. + * Produced results can still change between versions. + * Results produced by v0.7.x are not comparable with results from v0.7.y . + * It's nonetheless possible to use XXPH3 for ephemeral data (local sessions), + * but avoid storing values in long-term storage for later reads. + * + * The API supports one-shot hashing, streaming mode, and custom secrets. + * + * There are still a number of opened questions that community can influence during the experimental period. + * I'm trying to list a few of them below, though don't consider this list as complete. + * + * - 128-bits output type : currently defined as a structure of two 64-bits fields. + * That's because 128-bit values do not exist in C standard. + * Note that it means that, at byte level, result is not identical depending on endianess. + * However, at field level, they are identical on all platforms. + * The canonical representation solves the issue of identical byte-level representation across platforms, + * which is necessary for serialization. + * Q1 : Would there be a better representation for a 128-bit hash result ? + * Q2 : Are the names of the inner 64-bit fields important ? Should they be changed ? + * + * - Prototype XXPH128() : XXPH128() uses the same arguments as XXPH64(), for consistency. + * It means it maps to XXPH3_128bits_withSeed(). + * This variant is slightly slower than XXPH3_128bits(), + * because the seed is now part of the algorithm, and can't be simplified. + * Is that a good idea ? + * + * - Seed type for XXPH128() : currently, it's a single 64-bit value, like the 64-bit variant. + * It could be argued that it's more logical to offer a 128-bit seed input parameter for a 128-bit hash. + * But 128-bit seed is more difficult to use, since it requires to pass a structure instead of a scalar value. + * Such a variant could either replace current one, or become an additional one. + * Farmhash, for example, offers both variants (the 128-bits seed variant is called `doubleSeed`). + * Follow up question : if both 64-bit and 128-bit seeds are allowed, which variant should be called XXPH128 ? + * + * - Result for len==0 : Currently, the result of hashing a zero-length input is always `0`. + * It seems okay as a return value when using "default" secret and seed. + * But is it still fine to return `0` when secret or seed are non-default ? + * Are there use cases which could depend on generating a different hash result for zero-length input when the secret is different ? + * + * - Consistency (1) : Streaming XXPH128 uses an XXPH3 state, which is the same state as XXPH3_64bits(). + * It means a 128bit streaming loop must invoke the following symbols : + * XXPH3_createState(), XXPH3_128bits_reset(), XXPH3_128bits_update() (loop), XXPH3_128bits_digest(), XXPH3_freeState(). + * Is that consistent enough ? + * + * - Consistency (2) : The canonical representation of `XXPH3_64bits` is provided by existing functions + * XXPH64_canonicalFromHash(), and reverse operation XXPH64_hashFromCanonical(). + * As a mirror, canonical functions for XXPH128_hash_t results generated by `XXPH3_128bits` + * are XXPH128_canonicalFromHash() and XXPH128_hashFromCanonical(). + * Which means, `XXPH3` doesn't appear in the names, because canonical functions operate on a type, + * independently of which algorithm was used to generate that type. + * Is that consistent enough ? + */ + +#ifdef XXPH_NAMESPACE +# define XXPH3_64bits XXPH_NAME2(XXPH_NAMESPACE, XXPH3_64bits) +# define XXPH3_64bits_withSecret XXPH_NAME2(XXPH_NAMESPACE, XXPH3_64bits_withSecret) +# define XXPH3_64bits_withSeed XXPH_NAME2(XXPH_NAMESPACE, XXPH3_64bits_withSeed) +#endif + +/* XXPH3_64bits() : + * default 64-bit variant, using default secret and default seed of 0. + * It's the fastest variant. */ +XXPH_PUBLIC_API XXPH64_hash_t XXPH3_64bits(const void* data, size_t len); + +/* XXPH3_64bits_withSecret() : + * It's possible to provide any blob of bytes as a "secret" to generate the hash. + * This makes it more difficult for an external actor to prepare an intentional collision. + * The secret *must* be large enough (>= XXPH3_SECRET_SIZE_MIN). + * It should consist of random bytes. + * Avoid repeating same character, or sequences of bytes, + * and especially avoid swathes of \0. + * Failure to respect these conditions will result in a poor quality hash. + */ +#define XXPH3_SECRET_SIZE_MIN 136 +XXPH_PUBLIC_API XXPH64_hash_t XXPH3_64bits_withSecret(const void* data, size_t len, const void* secret, size_t secretSize); + +/* XXPH3_64bits_withSeed() : + * This variant generates on the fly a custom secret, + * based on the default secret, altered using the `seed` value. + * While this operation is decently fast, note that it's not completely free. + * note : seed==0 produces same results as XXPH3_64bits() */ +XXPH_PUBLIC_API XXPH64_hash_t XXPH3_64bits_withSeed(const void* data, size_t len, XXPH64_hash_t seed); + +#if defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 201112L) /* C11+ */ +# include <stdalign.h> +# define XXPH_ALIGN(n) alignas(n) +#elif defined(__GNUC__) +# define XXPH_ALIGN(n) __attribute__ ((aligned(n))) +#elif defined(_MSC_VER) +# define XXPH_ALIGN(n) __declspec(align(n)) +#else +# define XXPH_ALIGN(n) /* disabled */ +#endif + +#define XXPH3_SECRET_DEFAULT_SIZE 192 /* minimum XXPH3_SECRET_SIZE_MIN */ + +#endif /* XXPH_NO_LONG_LONG */ + + +/*-********************************************************************** +* XXPH_INLINE_ALL +************************************************************************/ +#if defined(XXPH_INLINE_ALL) || defined(XXPH_PRIVATE_API) + +/* === RocksDB modification: was #include here but permanently inlining === */ + +typedef struct { + XXPH64_hash_t low64; + XXPH64_hash_t high64; +} XXPH128_hash_t; + +/* ************************************* +* Tuning parameters +***************************************/ +/*!XXPH_FORCE_MEMORY_ACCESS : + * By default, access to unaligned memory is controlled by `memcpy()`, which is safe and portable. + * Unfortunately, on some target/compiler combinations, the generated assembly is sub-optimal. + * The below switch allow to select different access method for improved performance. + * Method 0 (default) : use `memcpy()`. Safe and portable. + * Method 1 : `__packed` statement. It depends on compiler extension (ie, not portable). + * This method is safe if your compiler supports it, and *generally* as fast or faster than `memcpy`. + * Method 2 : direct access. This method doesn't depend on compiler but violate C standard. + * It can generate buggy code on targets which do not support unaligned memory accesses. + * But in some circumstances, it's the only known way to get the most performance (ie GCC + ARMv6) + * See http://stackoverflow.com/a/32095106/646947 for details. + * Prefer these methods in priority order (0 > 1 > 2) + */ +#ifndef XXPH_FORCE_MEMORY_ACCESS /* can be defined externally, on command line for example */ +# if !defined(__clang__) && defined(__GNUC__) && defined(__ARM_FEATURE_UNALIGNED) && defined(__ARM_ARCH) && (__ARM_ARCH == 6) +# define XXPH_FORCE_MEMORY_ACCESS 2 +# elif !defined(__clang__) && ((defined(__INTEL_COMPILER) && !defined(_WIN32)) || \ + (defined(__GNUC__) && (defined(__ARM_ARCH) && __ARM_ARCH >= 7))) +# define XXPH_FORCE_MEMORY_ACCESS 1 +# endif +#endif + +/*!XXPH_ACCEPT_NULL_INPUT_POINTER : + * If input pointer is NULL, xxHash default behavior is to dereference it, triggering a segfault. + * When this macro is enabled, xxHash actively checks input for null pointer. + * It it is, result for null input pointers is the same as a null-length input. + */ +#ifndef XXPH_ACCEPT_NULL_INPUT_POINTER /* can be defined externally */ +# define XXPH_ACCEPT_NULL_INPUT_POINTER 0 +#endif + +/*!XXPH_FORCE_ALIGN_CHECK : + * This is a minor performance trick, only useful with lots of very small keys. + * It means : check for aligned/unaligned input. + * The check costs one initial branch per hash; + * set it to 0 when the input is guaranteed to be aligned, + * or when alignment doesn't matter for performance. + */ +#ifndef XXPH_FORCE_ALIGN_CHECK /* can be defined externally */ +# if defined(__i386) || defined(_M_IX86) || defined(__x86_64__) || defined(_M_X64) +# define XXPH_FORCE_ALIGN_CHECK 0 +# else +# define XXPH_FORCE_ALIGN_CHECK 1 +# endif +#endif + +/*!XXPH_REROLL: + * Whether to reroll XXPH32_finalize, and XXPH64_finalize, + * instead of using an unrolled jump table/if statement loop. + * + * This is automatically defined on -Os/-Oz on GCC and Clang. */ +#ifndef XXPH_REROLL +# if defined(__OPTIMIZE_SIZE__) +# define XXPH_REROLL 1 +# else +# define XXPH_REROLL 0 +# endif +#endif + +#include <limits.h> /* ULLONG_MAX */ + +#ifndef XXPH_STATIC_LINKING_ONLY +#define XXPH_STATIC_LINKING_ONLY +#endif + +/* BEGIN RocksDB customizations */ +#include "port/lang.h" /* for FALLTHROUGH_INTENDED, inserted as appropriate */ +/* END RocksDB customizations */ + +/* ************************************* +* Compiler Specific Options +***************************************/ +#ifdef _MSC_VER /* Visual Studio */ +# pragma warning(disable : 4127) /* disable: C4127: conditional expression is constant */ +# define XXPH_FORCE_INLINE static __forceinline +# define XXPH_NO_INLINE static __declspec(noinline) +#else +# if defined (__cplusplus) || defined (__STDC_VERSION__) && __STDC_VERSION__ >= 199901L /* C99 */ +# ifdef __GNUC__ +# define XXPH_FORCE_INLINE static inline __attribute__((always_inline)) +# define XXPH_NO_INLINE static __attribute__((noinline)) +# else +# define XXPH_FORCE_INLINE static inline +# define XXPH_NO_INLINE static +# endif +# else +# define XXPH_FORCE_INLINE static +# define XXPH_NO_INLINE static +# endif /* __STDC_VERSION__ */ +#endif + + + +/* ************************************* +* Debug +***************************************/ +/* DEBUGLEVEL is expected to be defined externally, + * typically through compiler command line. + * Value must be a number. */ +#ifndef DEBUGLEVEL +# define DEBUGLEVEL 0 +#endif + +#if (DEBUGLEVEL>=1) +# include <assert.h> /* note : can still be disabled with NDEBUG */ +# define XXPH_ASSERT(c) assert(c) +#else +# define XXPH_ASSERT(c) ((void)0) +#endif + +/* note : use after variable declarations */ +#define XXPH_STATIC_ASSERT(c) { enum { XXPH_sa = 1/(int)(!!(c)) }; } + + +/* ************************************* +* Basic Types +***************************************/ +#if !defined (__VMS) \ + && (defined (__cplusplus) \ + || (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */) ) +# include <stdint.h> + typedef uint8_t xxh_u8; +#else + typedef unsigned char xxh_u8; +#endif +typedef XXPH32_hash_t xxh_u32; + + +/* === Memory access === */ + +#if (defined(XXPH_FORCE_MEMORY_ACCESS) && (XXPH_FORCE_MEMORY_ACCESS==2)) + +/* Force direct memory access. Only works on CPU which support unaligned memory access in hardware */ +static xxh_u32 XXPH_read32(const void* memPtr) { return *(const xxh_u32*) memPtr; } + +#elif (defined(XXPH_FORCE_MEMORY_ACCESS) && (XXPH_FORCE_MEMORY_ACCESS==1)) + +/* __pack instructions are safer, but compiler specific, hence potentially problematic for some compilers */ +/* currently only defined for gcc and icc */ +typedef union { xxh_u32 u32; } __attribute__((packed)) unalign; +static xxh_u32 XXPH_read32(const void* ptr) { return ((const unalign*)ptr)->u32; } + +#else + +/* portable and safe solution. Generally efficient. + * see : http://stackoverflow.com/a/32095106/646947 + */ +static xxh_u32 XXPH_read32(const void* memPtr) +{ + xxh_u32 val; + memcpy(&val, memPtr, sizeof(val)); + return val; +} + +#endif /* XXPH_FORCE_DIRECT_MEMORY_ACCESS */ + + +/* === Endianess === */ + +/* XXPH_CPU_LITTLE_ENDIAN can be defined externally, for example on the compiler command line */ +#ifndef XXPH_CPU_LITTLE_ENDIAN +# if defined(_WIN32) /* Windows is always little endian */ \ + || defined(__LITTLE_ENDIAN__) \ + || (defined(__BYTE_ORDER__) && __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__) +# define XXPH_CPU_LITTLE_ENDIAN 1 +# elif defined(__BIG_ENDIAN__) \ + || (defined(__BYTE_ORDER__) && __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__) +# define XXPH_CPU_LITTLE_ENDIAN 0 +# else +static int XXPH_isLittleEndian(void) +{ + const union { xxh_u32 u; xxh_u8 c[4]; } one = { 1 }; /* don't use static : performance detrimental */ + return one.c[0]; +} +# define XXPH_CPU_LITTLE_ENDIAN XXPH_isLittleEndian() +# endif +#endif + + + + +/* **************************************** +* Compiler-specific Functions and Macros +******************************************/ +#define XXPH_GCC_VERSION (__GNUC__ * 100 + __GNUC_MINOR__) + +#ifndef __has_builtin +# define __has_builtin(x) 0 +#endif + +#if !defined(NO_CLANG_BUILTIN) && __has_builtin(__builtin_rotateleft32) && __has_builtin(__builtin_rotateleft64) +# define XXPH_rotl32 __builtin_rotateleft32 +# define XXPH_rotl64 __builtin_rotateleft64 +/* Note : although _rotl exists for minGW (GCC under windows), performance seems poor */ +#elif defined(_MSC_VER) +# define XXPH_rotl32(x,r) _rotl(x,r) +# define XXPH_rotl64(x,r) _rotl64(x,r) +#else +# define XXPH_rotl32(x,r) (((x) << (r)) | ((x) >> (32 - (r)))) +# define XXPH_rotl64(x,r) (((x) << (r)) | ((x) >> (64 - (r)))) +#endif + +#if defined(_MSC_VER) /* Visual Studio */ +# define XXPH_swap32 _byteswap_ulong +#elif XXPH_GCC_VERSION >= 403 +# define XXPH_swap32 __builtin_bswap32 +#else +static xxh_u32 XXPH_swap32 (xxh_u32 x) +{ + return ((x << 24) & 0xff000000 ) | + ((x << 8) & 0x00ff0000 ) | + ((x >> 8) & 0x0000ff00 ) | + ((x >> 24) & 0x000000ff ); +} +#endif + + +/* *************************** +* Memory reads +*****************************/ +typedef enum { XXPH_aligned, XXPH_unaligned } XXPH_alignment; + +XXPH_FORCE_INLINE xxh_u32 XXPH_readLE32(const void* ptr) +{ + return XXPH_CPU_LITTLE_ENDIAN ? XXPH_read32(ptr) : XXPH_swap32(XXPH_read32(ptr)); +} + +XXPH_FORCE_INLINE xxh_u32 +XXPH_readLE32_align(const void* ptr, XXPH_alignment align) +{ + if (align==XXPH_unaligned) { + return XXPH_readLE32(ptr); + } else { + return XXPH_CPU_LITTLE_ENDIAN ? *(const xxh_u32*)ptr : XXPH_swap32(*(const xxh_u32*)ptr); + } +} + + +/* ************************************* +* Misc +***************************************/ +XXPH_PUBLIC_API unsigned XXPH_versionNumber (void) { return XXPH_VERSION_NUMBER; } + + +static const xxh_u32 PRIME32_1 = 0x9E3779B1U; /* 0b10011110001101110111100110110001 */ +static const xxh_u32 PRIME32_2 = 0x85EBCA77U; /* 0b10000101111010111100101001110111 */ +static const xxh_u32 PRIME32_3 = 0xC2B2AE3DU; /* 0b11000010101100101010111000111101 */ +static const xxh_u32 PRIME32_4 = 0x27D4EB2FU; /* 0b00100111110101001110101100101111 */ +static const xxh_u32 PRIME32_5 = 0x165667B1U; /* 0b00010110010101100110011110110001 */ + +#ifndef XXPH_NO_LONG_LONG + +/* ******************************************************************* +* 64-bit hash functions +*********************************************************************/ + +/*====== Memory access ======*/ + +typedef XXPH64_hash_t xxh_u64; + +#if (defined(XXPH_FORCE_MEMORY_ACCESS) && (XXPH_FORCE_MEMORY_ACCESS==2)) + +/* Force direct memory access. Only works on CPU which support unaligned memory access in hardware */ +static xxh_u64 XXPH_read64(const void* memPtr) { return *(const xxh_u64*) memPtr; } + +#elif (defined(XXPH_FORCE_MEMORY_ACCESS) && (XXPH_FORCE_MEMORY_ACCESS==1)) + +/* __pack instructions are safer, but compiler specific, hence potentially problematic for some compilers */ +/* currently only defined for gcc and icc */ +typedef union { xxh_u32 u32; xxh_u64 u64; } __attribute__((packed)) unalign64; +static xxh_u64 XXPH_read64(const void* ptr) { return ((const unalign64*)ptr)->u64; } + +#else + +/* portable and safe solution. Generally efficient. + * see : http://stackoverflow.com/a/32095106/646947 + */ + +static xxh_u64 XXPH_read64(const void* memPtr) +{ + xxh_u64 val; + memcpy(&val, memPtr, sizeof(val)); + return val; +} + +#endif /* XXPH_FORCE_DIRECT_MEMORY_ACCESS */ + +#if defined(_MSC_VER) /* Visual Studio */ +# define XXPH_swap64 _byteswap_uint64 +#elif XXPH_GCC_VERSION >= 403 +# define XXPH_swap64 __builtin_bswap64 +#else +static xxh_u64 XXPH_swap64 (xxh_u64 x) +{ + return ((x << 56) & 0xff00000000000000ULL) | + ((x << 40) & 0x00ff000000000000ULL) | + ((x << 24) & 0x0000ff0000000000ULL) | + ((x << 8) & 0x000000ff00000000ULL) | + ((x >> 8) & 0x00000000ff000000ULL) | + ((x >> 24) & 0x0000000000ff0000ULL) | + ((x >> 40) & 0x000000000000ff00ULL) | + ((x >> 56) & 0x00000000000000ffULL); +} +#endif + +XXPH_FORCE_INLINE xxh_u64 XXPH_readLE64(const void* ptr) +{ + return XXPH_CPU_LITTLE_ENDIAN ? XXPH_read64(ptr) : XXPH_swap64(XXPH_read64(ptr)); +} + +XXPH_FORCE_INLINE xxh_u64 +XXPH_readLE64_align(const void* ptr, XXPH_alignment align) +{ + if (align==XXPH_unaligned) + return XXPH_readLE64(ptr); + else + return XXPH_CPU_LITTLE_ENDIAN ? *(const xxh_u64*)ptr : XXPH_swap64(*(const xxh_u64*)ptr); +} + + +/*====== xxh64 ======*/ + +static const xxh_u64 PRIME64_1 = 0x9E3779B185EBCA87ULL; /* 0b1001111000110111011110011011000110000101111010111100101010000111 */ +static const xxh_u64 PRIME64_2 = 0xC2B2AE3D27D4EB4FULL; /* 0b1100001010110010101011100011110100100111110101001110101101001111 */ +static const xxh_u64 PRIME64_3 = 0x165667B19E3779F9ULL; /* 0b0001011001010110011001111011000110011110001101110111100111111001 */ +static const xxh_u64 PRIME64_4 = 0x85EBCA77C2B2AE63ULL; /* 0b1000010111101011110010100111011111000010101100101010111001100011 */ +static const xxh_u64 PRIME64_5 = 0x27D4EB2F165667C5ULL; /* 0b0010011111010100111010110010111100010110010101100110011111000101 */ + + +/* ********************************************************************* +* XXPH3 +* New generation hash designed for speed on small keys and vectorization +************************************************************************ */ + +/*======== Was #include "xxh3.h", now inlined below ==========*/ + +/* + xxHash - Extremely Fast Hash algorithm + Development source file for `xxh3` + Copyright (C) 2019-present, Yann Collet. + + BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php) + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are + met: + + * Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the following disclaimer + in the documentation and/or other materials provided with the + distribution. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT + LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + + You can contact the author at : + - xxHash source repository : https://github.com/Cyan4973/xxHash +*/ + +/* RocksDB Note: This file contains a preview release (xxhash repository + version 0.7.2) of XXPH3 that is unlikely to be compatible with the final + version of XXPH3. We have therefore renamed this XXPH3 ("preview"), for + clarity so that we can continue to use this version even after + integrating a newer incompatible version. +*/ + +/* === Dependencies === */ + +#undef XXPH_INLINE_ALL /* in case it's already defined */ +#define XXPH_INLINE_ALL + + +/* === Compiler specifics === */ + +#if defined (__STDC_VERSION__) && __STDC_VERSION__ >= 199901L /* >= C99 */ +# define XXPH_RESTRICT restrict +#else +/* note : it might be useful to define __restrict or __restrict__ for some C++ compilers */ +# define XXPH_RESTRICT /* disable */ +#endif + +#if defined(__GNUC__) +# if defined(__AVX2__) +# include <immintrin.h> +# elif defined(__SSE2__) +# include <emmintrin.h> +# elif defined(__ARM_NEON__) || defined(__ARM_NEON) +# define inline __inline__ /* clang bug */ +# include <arm_neon.h> +# undef inline +# endif +#elif defined(_MSC_VER) +# include <intrin.h> +#endif + +/* + * Sanity check. + * + * XXPH3 only requires these features to be efficient: + * + * - Usable unaligned access + * - A 32-bit or 64-bit ALU + * - If 32-bit, a decent ADC instruction + * - A 32 or 64-bit multiply with a 64-bit result + * + * Almost all 32-bit and 64-bit targets meet this, except for Thumb-1, the + * classic 16-bit only subset of ARM's instruction set. + * + * First of all, Thumb-1 lacks support for the UMULL instruction which + * performs the important long multiply. This means numerous __aeabi_lmul + * calls. + * + * Second of all, the 8 functional registers are just not enough. + * Setup for __aeabi_lmul, byteshift loads, pointers, and all arithmetic need + * Lo registers, and this shuffling results in thousands more MOVs than A32. + * + * A32 and T32 don't have this limitation. They can access all 14 registers, + * do a 32->64 multiply with UMULL, and the flexible operand is helpful too. + * + * If compiling Thumb-1 for a target which supports ARM instructions, we + * will give a warning. + * + * Usually, if this happens, it is because of an accident and you probably + * need to specify -march, as you probably meant to compileh for a newer + * architecture. + */ +#if defined(__thumb__) && !defined(__thumb2__) && defined(__ARM_ARCH_ISA_ARM) +# warning "XXPH3 is highly inefficient without ARM or Thumb-2." +#endif + +/* ========================================== + * Vectorization detection + * ========================================== */ +#define XXPH_SCALAR 0 +#define XXPH_SSE2 1 +#define XXPH_AVX2 2 +#define XXPH_NEON 3 +#define XXPH_VSX 4 + +#ifndef XXPH_VECTOR /* can be defined on command line */ +# if defined(__AVX2__) +# define XXPH_VECTOR XXPH_AVX2 +# elif defined(__SSE2__) || defined(_M_AMD64) || defined(_M_X64) || (defined(_M_IX86_FP) && (_M_IX86_FP == 2)) +# define XXPH_VECTOR XXPH_SSE2 +# elif defined(__GNUC__) /* msvc support maybe later */ \ + && (defined(__ARM_NEON__) || defined(__ARM_NEON)) \ + && (defined(__LITTLE_ENDIAN__) /* We only support little endian NEON */ \ + || (defined(__BYTE_ORDER__) && __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__)) +# define XXPH_VECTOR XXPH_NEON +# elif defined(__PPC64__) && defined(__POWER8_VECTOR__) && defined(__GNUC__) +# define XXPH_VECTOR XXPH_VSX +# else +# define XXPH_VECTOR XXPH_SCALAR +# endif +#endif + +/* control alignment of accumulator, + * for compatibility with fast vector loads */ +#ifndef XXPH_ACC_ALIGN +# if XXPH_VECTOR == 0 /* scalar */ +# define XXPH_ACC_ALIGN 8 +# elif XXPH_VECTOR == 1 /* sse2 */ +# define XXPH_ACC_ALIGN 16 +# elif XXPH_VECTOR == 2 /* avx2 */ +# define XXPH_ACC_ALIGN 32 +# elif XXPH_VECTOR == 3 /* neon */ +# define XXPH_ACC_ALIGN 16 +# elif XXPH_VECTOR == 4 /* vsx */ +# define XXPH_ACC_ALIGN 16 +# endif +#endif + +/* xxh_u64 XXPH_mult32to64(xxh_u32 a, xxh_u64 b) { return (xxh_u64)a * (xxh_u64)b; } */ +#if defined(_MSC_VER) && defined(_M_IX86) +# include <intrin.h> +# define XXPH_mult32to64(x, y) __emulu(x, y) +#else +# define XXPH_mult32to64(x, y) ((xxh_u64)((x) & 0xFFFFFFFF) * (xxh_u64)((y) & 0xFFFFFFFF)) +#endif + +/* VSX stuff. It's a lot because VSX support is mediocre across compilers and + * there is a lot of mischief with endianness. */ +#if XXPH_VECTOR == XXPH_VSX +# include <altivec.h> +# undef vector +typedef __vector unsigned long long U64x2; +typedef __vector unsigned char U8x16; +typedef __vector unsigned U32x4; + +#ifndef XXPH_VSX_BE +# if defined(__BIG_ENDIAN__) \ + || (defined(__BYTE_ORDER__) && __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__) +# define XXPH_VSX_BE 1 +# elif defined(__VEC_ELEMENT_REG_ORDER__) && __VEC_ELEMENT_REG_ORDER__ == __ORDER_BIG_ENDIAN__ +# warning "-maltivec=be is not recommended. Please use native endianness." +# define XXPH_VSX_BE 1 +# else +# define XXPH_VSX_BE 0 +# endif +#endif + +/* We need some helpers for big endian mode. */ +#if XXPH_VSX_BE +/* A wrapper for POWER9's vec_revb. */ +# ifdef __POWER9_VECTOR__ +# define XXPH_vec_revb vec_revb +# else +XXPH_FORCE_INLINE U64x2 XXPH_vec_revb(U64x2 val) +{ + U8x16 const vByteSwap = { 0x07, 0x06, 0x05, 0x04, 0x03, 0x02, 0x01, 0x00, + 0x0F, 0x0E, 0x0D, 0x0C, 0x0B, 0x0A, 0x09, 0x08 }; + return vec_perm(val, val, vByteSwap); +} +# endif + +/* Power8 Crypto gives us vpermxor which is very handy for + * PPC64EB. + * + * U8x16 vpermxor(U8x16 a, U8x16 b, U8x16 mask) + * { + * U8x16 ret; + * for (int i = 0; i < 16; i++) { + * ret[i] = a[mask[i] & 0xF] ^ b[mask[i] >> 4]; + * } + * return ret; + * } + * + * Because both of the main loops load the key, swap, and xor it with input, + * we can combine the key swap into this instruction. + */ +# ifdef vec_permxor +# define XXPH_vec_permxor vec_permxor +# else +# define XXPH_vec_permxor __builtin_crypto_vpermxor +# endif +#endif /* XXPH_VSX_BE */ +/* + * Because we reinterpret the multiply, there are endian memes: vec_mulo actually becomes + * vec_mule. + * + * Additionally, the intrinsic wasn't added until GCC 8, despite existing for a while. + * Clang has an easy way to control this, we can just use the builtin which doesn't swap. + * GCC needs inline assembly. */ +#if __has_builtin(__builtin_altivec_vmuleuw) +# define XXPH_vec_mulo __builtin_altivec_vmulouw +# define XXPH_vec_mule __builtin_altivec_vmuleuw +#else +/* Adapted from https://github.com/google/highwayhash/blob/master/highwayhash/hh_vsx.h. */ +XXPH_FORCE_INLINE U64x2 XXPH_vec_mulo(U32x4 a, U32x4 b) { + U64x2 result; + __asm__("vmulouw %0, %1, %2" : "=v" (result) : "v" (a), "v" (b)); + return result; +} +XXPH_FORCE_INLINE U64x2 XXPH_vec_mule(U32x4 a, U32x4 b) { + U64x2 result; + __asm__("vmuleuw %0, %1, %2" : "=v" (result) : "v" (a), "v" (b)); + return result; +} +#endif /* __has_builtin(__builtin_altivec_vmuleuw) */ +#endif /* XXPH_VECTOR == XXPH_VSX */ + +/* prefetch + * can be disabled, by declaring XXPH_NO_PREFETCH build macro */ +#if defined(XXPH_NO_PREFETCH) +# define XXPH_PREFETCH(ptr) (void)(ptr) /* disabled */ +#else +#if defined(_MSC_VER) && \ + (defined(_M_X64) || \ + defined(_M_IX86)) /* _mm_prefetch() is not defined outside of x86/x64 */ +# include <mmintrin.h> /* https://msdn.microsoft.com/fr-fr/library/84szxsww(v=vs.90).aspx */ +# define XXPH_PREFETCH(ptr) _mm_prefetch((const char*)(ptr), _MM_HINT_T0) +# elif defined(__GNUC__) && ( (__GNUC__ >= 4) || ( (__GNUC__ == 3) && (__GNUC_MINOR__ >= 1) ) ) +# define XXPH_PREFETCH(ptr) __builtin_prefetch((ptr), 0 /* rw==read */, 3 /* locality */) +# else +# define XXPH_PREFETCH(ptr) (void)(ptr) /* disabled */ +# endif +#endif /* XXPH_NO_PREFETCH */ + + +/* ========================================== + * XXPH3 default settings + * ========================================== */ + +#define XXPH_SECRET_DEFAULT_SIZE 192 /* minimum XXPH3_SECRET_SIZE_MIN */ + +#if (XXPH_SECRET_DEFAULT_SIZE < XXPH3_SECRET_SIZE_MIN) +# error "default keyset is not large enough" +#endif + +XXPH_ALIGN(64) static const xxh_u8 kSecret[XXPH_SECRET_DEFAULT_SIZE] = { + 0xb8, 0xfe, 0x6c, 0x39, 0x23, 0xa4, 0x4b, 0xbe, 0x7c, 0x01, 0x81, 0x2c, 0xf7, 0x21, 0xad, 0x1c, + 0xde, 0xd4, 0x6d, 0xe9, 0x83, 0x90, 0x97, 0xdb, 0x72, 0x40, 0xa4, 0xa4, 0xb7, 0xb3, 0x67, 0x1f, + 0xcb, 0x79, 0xe6, 0x4e, 0xcc, 0xc0, 0xe5, 0x78, 0x82, 0x5a, 0xd0, 0x7d, 0xcc, 0xff, 0x72, 0x21, + 0xb8, 0x08, 0x46, 0x74, 0xf7, 0x43, 0x24, 0x8e, 0xe0, 0x35, 0x90, 0xe6, 0x81, 0x3a, 0x26, 0x4c, + 0x3c, 0x28, 0x52, 0xbb, 0x91, 0xc3, 0x00, 0xcb, 0x88, 0xd0, 0x65, 0x8b, 0x1b, 0x53, 0x2e, 0xa3, + 0x71, 0x64, 0x48, 0x97, 0xa2, 0x0d, 0xf9, 0x4e, 0x38, 0x19, 0xef, 0x46, 0xa9, 0xde, 0xac, 0xd8, + 0xa8, 0xfa, 0x76, 0x3f, 0xe3, 0x9c, 0x34, 0x3f, 0xf9, 0xdc, 0xbb, 0xc7, 0xc7, 0x0b, 0x4f, 0x1d, + 0x8a, 0x51, 0xe0, 0x4b, 0xcd, 0xb4, 0x59, 0x31, 0xc8, 0x9f, 0x7e, 0xc9, 0xd9, 0x78, 0x73, 0x64, + + 0xea, 0xc5, 0xac, 0x83, 0x34, 0xd3, 0xeb, 0xc3, 0xc5, 0x81, 0xa0, 0xff, 0xfa, 0x13, 0x63, 0xeb, + 0x17, 0x0d, 0xdd, 0x51, 0xb7, 0xf0, 0xda, 0x49, 0xd3, 0x16, 0x55, 0x26, 0x29, 0xd4, 0x68, 0x9e, + 0x2b, 0x16, 0xbe, 0x58, 0x7d, 0x47, 0xa1, 0xfc, 0x8f, 0xf8, 0xb8, 0xd1, 0x7a, 0xd0, 0x31, 0xce, + 0x45, 0xcb, 0x3a, 0x8f, 0x95, 0x16, 0x04, 0x28, 0xaf, 0xd7, 0xfb, 0xca, 0xbb, 0x4b, 0x40, 0x7e, +}; + +/* + * GCC for x86 has a tendency to use SSE in this loop. While it + * successfully avoids swapping (as MUL overwrites EAX and EDX), it + * slows it down because instead of free register swap shifts, it + * must use pshufd and punpckl/hd. + * + * To prevent this, we use this attribute to shut off SSE. + */ +#if defined(__GNUC__) && !defined(__clang__) && defined(__i386__) +__attribute__((__target__("no-sse"))) +#endif +static XXPH128_hash_t +XXPH_mult64to128(xxh_u64 lhs, xxh_u64 rhs) +{ + /* + * GCC/Clang __uint128_t method. + * + * On most 64-bit targets, GCC and Clang define a __uint128_t type. + * This is usually the best way as it usually uses a native long 64-bit + * multiply, such as MULQ on x86_64 or MUL + UMULH on aarch64. + * + * Usually. + * + * Despite being a 32-bit platform, Clang (and emscripten) define this + * type despite not having the arithmetic for it. This results in a + * laggy compiler builtin call which calculates a full 128-bit multiply. + * In that case it is best to use the portable one. + * https://github.com/Cyan4973/xxHash/issues/211#issuecomment-515575677 + */ +#if defined(__GNUC__) && !defined(__wasm__) \ + && defined(__SIZEOF_INT128__) \ + || (defined(_INTEGRAL_MAX_BITS) && _INTEGRAL_MAX_BITS >= 128) + + __uint128_t product = (__uint128_t)lhs * (__uint128_t)rhs; + XXPH128_hash_t const r128 = { (xxh_u64)(product), (xxh_u64)(product >> 64) }; + return r128; + + /* + * MSVC for x64's _umul128 method. + * + * xxh_u64 _umul128(xxh_u64 Multiplier, xxh_u64 Multiplicand, xxh_u64 *HighProduct); + * + * This compiles to single operand MUL on x64. + */ +#elif defined(_M_X64) || defined(_M_IA64) + +#ifndef _MSC_VER +# pragma intrinsic(_umul128) +#endif + xxh_u64 product_high; + xxh_u64 const product_low = _umul128(lhs, rhs, &product_high); + XXPH128_hash_t const r128 = { product_low, product_high }; + return r128; + +#else + /* + * Portable scalar method. Optimized for 32-bit and 64-bit ALUs. + * + * This is a fast and simple grade school multiply, which is shown + * below with base 10 arithmetic instead of base 0x100000000. + * + * 9 3 // D2 lhs = 93 + * x 7 5 // D2 rhs = 75 + * ---------- + * 1 5 // D2 lo_lo = (93 % 10) * (75 % 10) + * 4 5 | // D2 hi_lo = (93 / 10) * (75 % 10) + * 2 1 | // D2 lo_hi = (93 % 10) * (75 / 10) + * + 6 3 | | // D2 hi_hi = (93 / 10) * (75 / 10) + * --------- + * 2 7 | // D2 cross = (15 / 10) + (45 % 10) + 21 + * + 6 7 | | // D2 upper = (27 / 10) + (45 / 10) + 63 + * --------- + * 6 9 7 5 + * + * The reasons for adding the products like this are: + * 1. It avoids manual carry tracking. Just like how + * (9 * 9) + 9 + 9 = 99, the same applies with this for + * UINT64_MAX. This avoids a lot of complexity. + * + * 2. It hints for, and on Clang, compiles to, the powerful UMAAL + * instruction available in ARMv6+ A32/T32, which is shown below: + * + * void UMAAL(xxh_u32 *RdLo, xxh_u32 *RdHi, xxh_u32 Rn, xxh_u32 Rm) + * { + * xxh_u64 product = (xxh_u64)*RdLo * (xxh_u64)*RdHi + Rn + Rm; + * *RdLo = (xxh_u32)(product & 0xFFFFFFFF); + * *RdHi = (xxh_u32)(product >> 32); + * } + * + * This instruction was designed for efficient long multiplication, + * and allows this to be calculated in only 4 instructions which + * is comparable to some 64-bit ALUs. + * + * 3. It isn't terrible on other platforms. Usually this will be + * a couple of 32-bit ADD/ADCs. + */ + + /* First calculate all of the cross products. */ + xxh_u64 const lo_lo = XXPH_mult32to64(lhs & 0xFFFFFFFF, rhs & 0xFFFFFFFF); + xxh_u64 const hi_lo = XXPH_mult32to64(lhs >> 32, rhs & 0xFFFFFFFF); + xxh_u64 const lo_hi = XXPH_mult32to64(lhs & 0xFFFFFFFF, rhs >> 32); + xxh_u64 const hi_hi = XXPH_mult32to64(lhs >> 32, rhs >> 32); + + /* Now add the products together. These will never overflow. */ + xxh_u64 const cross = (lo_lo >> 32) + (hi_lo & 0xFFFFFFFF) + lo_hi; + xxh_u64 const upper = (hi_lo >> 32) + (cross >> 32) + hi_hi; + xxh_u64 const lower = (cross << 32) | (lo_lo & 0xFFFFFFFF); + + XXPH128_hash_t r128 = { lower, upper }; + return r128; +#endif +} + +/* + * We want to keep the attribute here because a target switch + * disables inlining. + * + * Does a 64-bit to 128-bit multiply, then XOR folds it. + * The reason for the separate function is to prevent passing + * too many structs around by value. This will hopefully inline + * the multiply, but we don't force it. + */ +#if defined(__GNUC__) && !defined(__clang__) && defined(__i386__) +__attribute__((__target__("no-sse"))) +#endif +static xxh_u64 +XXPH3_mul128_fold64(xxh_u64 lhs, xxh_u64 rhs) +{ + XXPH128_hash_t product = XXPH_mult64to128(lhs, rhs); + return product.low64 ^ product.high64; +} + + +static XXPH64_hash_t XXPH3_avalanche(xxh_u64 h64) +{ + h64 ^= h64 >> 37; + h64 *= PRIME64_3; + h64 ^= h64 >> 32; + return h64; +} + + +/* ========================================== + * Short keys + * ========================================== */ + +XXPH_FORCE_INLINE XXPH64_hash_t +XXPH3_len_1to3_64b(const xxh_u8* input, size_t len, const xxh_u8* secret, XXPH64_hash_t seed) +{ + XXPH_ASSERT(input != NULL); + XXPH_ASSERT(1 <= len && len <= 3); + XXPH_ASSERT(secret != NULL); + { xxh_u8 const c1 = input[0]; + xxh_u8 const c2 = input[len >> 1]; + xxh_u8 const c3 = input[len - 1]; + xxh_u32 const combined = ((xxh_u32)c1) | (((xxh_u32)c2) << 8) | (((xxh_u32)c3) << 16) | (((xxh_u32)len) << 24); + xxh_u64 const keyed = (xxh_u64)combined ^ (XXPH_readLE32(secret) + seed); + xxh_u64 const mixed = keyed * PRIME64_1; + return XXPH3_avalanche(mixed); + } +} + +XXPH_FORCE_INLINE XXPH64_hash_t +XXPH3_len_4to8_64b(const xxh_u8* input, size_t len, const xxh_u8* secret, XXPH64_hash_t seed) +{ + XXPH_ASSERT(input != NULL); + XXPH_ASSERT(secret != NULL); + XXPH_ASSERT(4 <= len && len <= 8); + { xxh_u32 const input_lo = XXPH_readLE32(input); + xxh_u32 const input_hi = XXPH_readLE32(input + len - 4); + xxh_u64 const input_64 = input_lo | ((xxh_u64)input_hi << 32); + xxh_u64 const keyed = input_64 ^ (XXPH_readLE64(secret) + seed); + xxh_u64 const mix64 = len + ((keyed ^ (keyed >> 51)) * PRIME32_1); + return XXPH3_avalanche((mix64 ^ (mix64 >> 47)) * PRIME64_2); + } +} + +XXPH_FORCE_INLINE XXPH64_hash_t +XXPH3_len_9to16_64b(const xxh_u8* input, size_t len, const xxh_u8* secret, XXPH64_hash_t seed) +{ + XXPH_ASSERT(input != NULL); + XXPH_ASSERT(secret != NULL); + XXPH_ASSERT(9 <= len && len <= 16); + { xxh_u64 const input_lo = XXPH_readLE64(input) ^ (XXPH_readLE64(secret) + seed); + xxh_u64 const input_hi = XXPH_readLE64(input + len - 8) ^ (XXPH_readLE64(secret + 8) - seed); + xxh_u64 const acc = len + (input_lo + input_hi) + XXPH3_mul128_fold64(input_lo, input_hi); + return XXPH3_avalanche(acc); + } +} + +XXPH_FORCE_INLINE XXPH64_hash_t +XXPH3_len_0to16_64b(const xxh_u8* input, size_t len, const xxh_u8* secret, XXPH64_hash_t seed) +{ + XXPH_ASSERT(len <= 16); + { if (len > 8) return XXPH3_len_9to16_64b(input, len, secret, seed); + if (len >= 4) return XXPH3_len_4to8_64b(input, len, secret, seed); + if (len) return XXPH3_len_1to3_64b(input, len, secret, seed); + /* + * RocksDB modification from XXPH3 preview: zero result for empty + * string can be problematic for multiplication-based algorithms. + * Return a hash of the seed instead. + */ + return XXPH3_mul128_fold64(seed + XXPH_readLE64(secret), PRIME64_2); + } +} + + +/* === Long Keys === */ + +#define STRIPE_LEN 64 +#define XXPH_SECRET_CONSUME_RATE 8 /* nb of secret bytes consumed at each accumulation */ +#define ACC_NB (STRIPE_LEN / sizeof(xxh_u64)) + +typedef enum { XXPH3_acc_64bits, XXPH3_acc_128bits } XXPH3_accWidth_e; + +XXPH_FORCE_INLINE void +XXPH3_accumulate_512( void* XXPH_RESTRICT acc, + const void* XXPH_RESTRICT input, + const void* XXPH_RESTRICT secret, + XXPH3_accWidth_e accWidth) +{ +#if (XXPH_VECTOR == XXPH_AVX2) + + XXPH_ASSERT((((size_t)acc) & 31) == 0); + { XXPH_ALIGN(32) __m256i* const xacc = (__m256i *) acc; + const __m256i* const xinput = (const __m256i *) input; /* not really aligned, just for ptr arithmetic, and because _mm256_loadu_si256() requires this type */ + const __m256i* const xsecret = (const __m256i *) secret; /* not really aligned, just for ptr arithmetic, and because _mm256_loadu_si256() requires this type */ + + size_t i; + for (i=0; i < STRIPE_LEN/sizeof(__m256i); i++) { + __m256i const data_vec = _mm256_loadu_si256 (xinput+i); + __m256i const key_vec = _mm256_loadu_si256 (xsecret+i); + __m256i const data_key = _mm256_xor_si256 (data_vec, key_vec); /* uint32 dk[8] = {d0+k0, d1+k1, d2+k2, d3+k3, ...} */ + __m256i const product = _mm256_mul_epu32 (data_key, _mm256_shuffle_epi32 (data_key, 0x31)); /* uint64 mul[4] = {dk0*dk1, dk2*dk3, ...} */ + if (accWidth == XXPH3_acc_128bits) { + __m256i const data_swap = _mm256_shuffle_epi32(data_vec, _MM_SHUFFLE(1,0,3,2)); + __m256i const sum = _mm256_add_epi64(xacc[i], data_swap); + xacc[i] = _mm256_add_epi64(product, sum); + } else { /* XXPH3_acc_64bits */ + __m256i const sum = _mm256_add_epi64(xacc[i], data_vec); + xacc[i] = _mm256_add_epi64(product, sum); + } + } } + +#elif (XXPH_VECTOR == XXPH_SSE2) + + XXPH_ASSERT((((size_t)acc) & 15) == 0); + { XXPH_ALIGN(16) __m128i* const xacc = (__m128i *) acc; + const __m128i* const xinput = (const __m128i *) input; /* not really aligned, just for ptr arithmetic, and because _mm_loadu_si128() requires this type */ + const __m128i* const xsecret = (const __m128i *) secret; /* not really aligned, just for ptr arithmetic, and because _mm_loadu_si128() requires this type */ + + size_t i; + for (i=0; i < STRIPE_LEN/sizeof(__m128i); i++) { + __m128i const data_vec = _mm_loadu_si128 (xinput+i); + __m128i const key_vec = _mm_loadu_si128 (xsecret+i); + __m128i const data_key = _mm_xor_si128 (data_vec, key_vec); /* uint32 dk[8] = {d0+k0, d1+k1, d2+k2, d3+k3, ...} */ + __m128i const product = _mm_mul_epu32 (data_key, _mm_shuffle_epi32 (data_key, 0x31)); /* uint64 mul[4] = {dk0*dk1, dk2*dk3, ...} */ + if (accWidth == XXPH3_acc_128bits) { + __m128i const data_swap = _mm_shuffle_epi32(data_vec, _MM_SHUFFLE(1,0,3,2)); + __m128i const sum = _mm_add_epi64(xacc[i], data_swap); + xacc[i] = _mm_add_epi64(product, sum); + } else { /* XXPH3_acc_64bits */ + __m128i const sum = _mm_add_epi64(xacc[i], data_vec); + xacc[i] = _mm_add_epi64(product, sum); + } + } } + +#elif (XXPH_VECTOR == XXPH_NEON) + + XXPH_ASSERT((((size_t)acc) & 15) == 0); + { + XXPH_ALIGN(16) uint64x2_t* const xacc = (uint64x2_t *) acc; + /* We don't use a uint32x4_t pointer because it causes bus errors on ARMv7. */ + uint8_t const* const xinput = (const uint8_t *) input; + uint8_t const* const xsecret = (const uint8_t *) secret; + + size_t i; + for (i=0; i < STRIPE_LEN / sizeof(uint64x2_t); i++) { +#if !defined(__aarch64__) && !defined(__arm64__) && defined(__GNUC__) /* ARM32-specific hack */ + /* vzip on ARMv7 Clang generates a lot of vmovs (technically vorrs) without this. + * vzip on 32-bit ARM NEON will overwrite the original register, and I think that Clang + * assumes I don't want to destroy it and tries to make a copy. This slows down the code + * a lot. + * aarch64 not only uses an entirely different syntax, but it requires three + * instructions... + * ext v1.16B, v0.16B, #8 // select high bits because aarch64 can't address them directly + * zip1 v3.2s, v0.2s, v1.2s // first zip + * zip2 v2.2s, v0.2s, v1.2s // second zip + * ...to do what ARM does in one: + * vzip.32 d0, d1 // Interleave high and low bits and overwrite. */ + + /* data_vec = xsecret[i]; */ + uint8x16_t const data_vec = vld1q_u8(xinput + (i * 16)); + /* key_vec = xsecret[i]; */ + uint8x16_t const key_vec = vld1q_u8(xsecret + (i * 16)); + /* data_key = data_vec ^ key_vec; */ + uint32x4_t data_key; + + if (accWidth == XXPH3_acc_64bits) { + /* Add first to prevent register swaps */ + /* xacc[i] += data_vec; */ + xacc[i] = vaddq_u64 (xacc[i], vreinterpretq_u64_u8(data_vec)); + } else { /* XXPH3_acc_128bits */ + /* xacc[i] += swap(data_vec); */ + /* can probably be optimized better */ + uint64x2_t const data64 = vreinterpretq_u64_u8(data_vec); + uint64x2_t const swapped= vextq_u64(data64, data64, 1); + xacc[i] = vaddq_u64 (xacc[i], swapped); + } + + data_key = vreinterpretq_u32_u8(veorq_u8(data_vec, key_vec)); + + /* Here's the magic. We use the quirkiness of vzip to shuffle data_key in place. + * shuffle: data_key[0, 1, 2, 3] = data_key[0, 2, 1, 3] */ + __asm__("vzip.32 %e0, %f0" : "+w" (data_key)); + /* xacc[i] += (uint64x2_t) data_key[0, 1] * (uint64x2_t) data_key[2, 3]; */ + xacc[i] = vmlal_u32(xacc[i], vget_low_u32(data_key), vget_high_u32(data_key)); + +#else + /* On aarch64, vshrn/vmovn seems to be equivalent to, if not faster than, the vzip method. */ + + /* data_vec = xsecret[i]; */ + uint8x16_t const data_vec = vld1q_u8(xinput + (i * 16)); + /* key_vec = xsecret[i]; */ + uint8x16_t const key_vec = vld1q_u8(xsecret + (i * 16)); + /* data_key = data_vec ^ key_vec; */ + uint64x2_t const data_key = vreinterpretq_u64_u8(veorq_u8(data_vec, key_vec)); + /* data_key_lo = (uint32x2_t) (data_key & 0xFFFFFFFF); */ + uint32x2_t const data_key_lo = vmovn_u64 (data_key); + /* data_key_hi = (uint32x2_t) (data_key >> 32); */ + uint32x2_t const data_key_hi = vshrn_n_u64 (data_key, 32); + if (accWidth == XXPH3_acc_64bits) { + /* xacc[i] += data_vec; */ + xacc[i] = vaddq_u64 (xacc[i], vreinterpretq_u64_u8(data_vec)); + } else { /* XXPH3_acc_128bits */ + /* xacc[i] += swap(data_vec); */ + uint64x2_t const data64 = vreinterpretq_u64_u8(data_vec); + uint64x2_t const swapped= vextq_u64(data64, data64, 1); + xacc[i] = vaddq_u64 (xacc[i], swapped); + } + /* xacc[i] += (uint64x2_t) data_key_lo * (uint64x2_t) data_key_hi; */ + xacc[i] = vmlal_u32 (xacc[i], data_key_lo, data_key_hi); + +#endif + } + } + +#elif (XXPH_VECTOR == XXPH_VSX) && /* work around a compiler bug */ (__GNUC__ > 5) + U64x2* const xacc = (U64x2*) acc; /* presumed aligned */ + U64x2 const* const xinput = (U64x2 const*) input; /* no alignment restriction */ + U64x2 const* const xsecret = (U64x2 const*) secret; /* no alignment restriction */ + U64x2 const v32 = { 32, 32 }; +#if XXPH_VSX_BE + U8x16 const vXorSwap = { 0x07, 0x16, 0x25, 0x34, 0x43, 0x52, 0x61, 0x70, + 0x8F, 0x9E, 0xAD, 0xBC, 0xCB, 0xDA, 0xE9, 0xF8 }; +#endif + size_t i; + for (i = 0; i < STRIPE_LEN / sizeof(U64x2); i++) { + /* data_vec = xinput[i]; */ + /* key_vec = xsecret[i]; */ +#if XXPH_VSX_BE + /* byteswap */ + U64x2 const data_vec = XXPH_vec_revb(vec_vsx_ld(0, xinput + i)); + U64x2 const key_raw = vec_vsx_ld(0, xsecret + i); + /* See comment above. data_key = data_vec ^ swap(xsecret[i]); */ + U64x2 const data_key = (U64x2)XXPH_vec_permxor((U8x16)data_vec, (U8x16)key_raw, vXorSwap); +#else + U64x2 const data_vec = vec_vsx_ld(0, xinput + i); + U64x2 const key_vec = vec_vsx_ld(0, xsecret + i); + U64x2 const data_key = data_vec ^ key_vec; +#endif + /* shuffled = (data_key << 32) | (data_key >> 32); */ + U32x4 const shuffled = (U32x4)vec_rl(data_key, v32); + /* product = ((U64x2)data_key & 0xFFFFFFFF) * ((U64x2)shuffled & 0xFFFFFFFF); */ + U64x2 const product = XXPH_vec_mulo((U32x4)data_key, shuffled); + xacc[i] += product; + + if (accWidth == XXPH3_acc_64bits) { + xacc[i] += data_vec; + } else { /* XXPH3_acc_128bits */ + /* swap high and low halves */ + U64x2 const data_swapped = vec_xxpermdi(data_vec, data_vec, 2); + xacc[i] += data_swapped; + } + } + +#else /* scalar variant of Accumulator - universal */ + + XXPH_ALIGN(XXPH_ACC_ALIGN) xxh_u64* const xacc = (xxh_u64*) acc; /* presumed aligned on 32-bytes boundaries, little hint for the auto-vectorizer */ + const xxh_u8* const xinput = (const xxh_u8*) input; /* no alignment restriction */ + const xxh_u8* const xsecret = (const xxh_u8*) secret; /* no alignment restriction */ + size_t i; + XXPH_ASSERT(((size_t)acc & (XXPH_ACC_ALIGN-1)) == 0); + for (i=0; i < ACC_NB; i++) { + xxh_u64 const data_val = XXPH_readLE64(xinput + 8*i); + xxh_u64 const data_key = data_val ^ XXPH_readLE64(xsecret + i*8); + + if (accWidth == XXPH3_acc_64bits) { + xacc[i] += data_val; + } else { + xacc[i ^ 1] += data_val; /* swap adjacent lanes */ + } + xacc[i] += XXPH_mult32to64(data_key & 0xFFFFFFFF, data_key >> 32); + } +#endif +} + +XXPH_FORCE_INLINE void +XXPH3_scrambleAcc(void* XXPH_RESTRICT acc, const void* XXPH_RESTRICT secret) +{ +#if (XXPH_VECTOR == XXPH_AVX2) + + XXPH_ASSERT((((size_t)acc) & 31) == 0); + { XXPH_ALIGN(32) __m256i* const xacc = (__m256i*) acc; + const __m256i* const xsecret = (const __m256i *) secret; /* not really aligned, just for ptr arithmetic, and because _mm256_loadu_si256() requires this argument type */ + const __m256i prime32 = _mm256_set1_epi32((int)PRIME32_1); + + size_t i; + for (i=0; i < STRIPE_LEN/sizeof(__m256i); i++) { + /* xacc[i] ^= (xacc[i] >> 47) */ + __m256i const acc_vec = xacc[i]; + __m256i const shifted = _mm256_srli_epi64 (acc_vec, 47); + __m256i const data_vec = _mm256_xor_si256 (acc_vec, shifted); + /* xacc[i] ^= xsecret; */ + __m256i const key_vec = _mm256_loadu_si256 (xsecret+i); + __m256i const data_key = _mm256_xor_si256 (data_vec, key_vec); + + /* xacc[i] *= PRIME32_1; */ + __m256i const data_key_hi = _mm256_shuffle_epi32 (data_key, 0x31); + __m256i const prod_lo = _mm256_mul_epu32 (data_key, prime32); + __m256i const prod_hi = _mm256_mul_epu32 (data_key_hi, prime32); + xacc[i] = _mm256_add_epi64(prod_lo, _mm256_slli_epi64(prod_hi, 32)); + } + } + +#elif (XXPH_VECTOR == XXPH_SSE2) + + XXPH_ASSERT((((size_t)acc) & 15) == 0); + { XXPH_ALIGN(16) __m128i* const xacc = (__m128i*) acc; + const __m128i* const xsecret = (const __m128i *) secret; /* not really aligned, just for ptr arithmetic, and because _mm_loadu_si128() requires this argument type */ + const __m128i prime32 = _mm_set1_epi32((int)PRIME32_1); + + size_t i; + for (i=0; i < STRIPE_LEN/sizeof(__m128i); i++) { + /* xacc[i] ^= (xacc[i] >> 47) */ + __m128i const acc_vec = xacc[i]; + __m128i const shifted = _mm_srli_epi64 (acc_vec, 47); + __m128i const data_vec = _mm_xor_si128 (acc_vec, shifted); + /* xacc[i] ^= xsecret; */ + __m128i const key_vec = _mm_loadu_si128 (xsecret+i); + __m128i const data_key = _mm_xor_si128 (data_vec, key_vec); + + /* xacc[i] *= PRIME32_1; */ + __m128i const data_key_hi = _mm_shuffle_epi32 (data_key, 0x31); + __m128i const prod_lo = _mm_mul_epu32 (data_key, prime32); + __m128i const prod_hi = _mm_mul_epu32 (data_key_hi, prime32); + xacc[i] = _mm_add_epi64(prod_lo, _mm_slli_epi64(prod_hi, 32)); + } + } + +#elif (XXPH_VECTOR == XXPH_NEON) + + XXPH_ASSERT((((size_t)acc) & 15) == 0); + + { uint64x2_t* const xacc = (uint64x2_t*) acc; + uint8_t const* const xsecret = (uint8_t const*) secret; + uint32x2_t const prime = vdup_n_u32 (PRIME32_1); + + size_t i; + for (i=0; i < STRIPE_LEN/sizeof(uint64x2_t); i++) { + /* data_vec = xacc[i] ^ (xacc[i] >> 47); */ + uint64x2_t const acc_vec = xacc[i]; + uint64x2_t const shifted = vshrq_n_u64 (acc_vec, 47); + uint64x2_t const data_vec = veorq_u64 (acc_vec, shifted); + + /* key_vec = xsecret[i]; */ + uint32x4_t const key_vec = vreinterpretq_u32_u8(vld1q_u8(xsecret + (i * 16))); + /* data_key = data_vec ^ key_vec; */ + uint32x4_t const data_key = veorq_u32 (vreinterpretq_u32_u64(data_vec), key_vec); + /* shuffled = { data_key[0, 2], data_key[1, 3] }; */ + uint32x2x2_t const shuffled = vzip_u32 (vget_low_u32(data_key), vget_high_u32(data_key)); + + /* data_key *= PRIME32_1 */ + + /* prod_hi = (data_key >> 32) * PRIME32_1; */ + uint64x2_t const prod_hi = vmull_u32 (shuffled.val[1], prime); + /* xacc[i] = prod_hi << 32; */ + xacc[i] = vshlq_n_u64(prod_hi, 32); + /* xacc[i] += (prod_hi & 0xFFFFFFFF) * PRIME32_1; */ + xacc[i] = vmlal_u32(xacc[i], shuffled.val[0], prime); + } } + +#elif (XXPH_VECTOR == XXPH_VSX) && /* work around a compiler bug */ (__GNUC__ > 5) + + U64x2* const xacc = (U64x2*) acc; + const U64x2* const xsecret = (const U64x2*) secret; + /* constants */ + U64x2 const v32 = { 32, 32 }; + U64x2 const v47 = { 47, 47 }; + U32x4 const prime = { PRIME32_1, PRIME32_1, PRIME32_1, PRIME32_1 }; + size_t i; +#if XXPH_VSX_BE + /* endian swap */ + U8x16 const vXorSwap = { 0x07, 0x16, 0x25, 0x34, 0x43, 0x52, 0x61, 0x70, + 0x8F, 0x9E, 0xAD, 0xBC, 0xCB, 0xDA, 0xE9, 0xF8 }; +#endif + for (i = 0; i < STRIPE_LEN / sizeof(U64x2); i++) { + U64x2 const acc_vec = xacc[i]; + U64x2 const data_vec = acc_vec ^ (acc_vec >> v47); + /* key_vec = xsecret[i]; */ +#if XXPH_VSX_BE + /* swap bytes words */ + U64x2 const key_raw = vec_vsx_ld(0, xsecret + i); + U64x2 const data_key = (U64x2)XXPH_vec_permxor((U8x16)data_vec, (U8x16)key_raw, vXorSwap); +#else + U64x2 const key_vec = vec_vsx_ld(0, xsecret + i); + U64x2 const data_key = data_vec ^ key_vec; +#endif + + /* data_key *= PRIME32_1 */ + + /* prod_lo = ((U64x2)data_key & 0xFFFFFFFF) * ((U64x2)prime & 0xFFFFFFFF); */ + U64x2 const prod_even = XXPH_vec_mule((U32x4)data_key, prime); + /* prod_hi = ((U64x2)data_key >> 32) * ((U64x2)prime >> 32); */ + U64x2 const prod_odd = XXPH_vec_mulo((U32x4)data_key, prime); + xacc[i] = prod_odd + (prod_even << v32); + } + +#else /* scalar variant of Scrambler - universal */ + + XXPH_ALIGN(XXPH_ACC_ALIGN) xxh_u64* const xacc = (xxh_u64*) acc; /* presumed aligned on 32-bytes boundaries, little hint for the auto-vectorizer */ + const xxh_u8* const xsecret = (const xxh_u8*) secret; /* no alignment restriction */ + size_t i; + XXPH_ASSERT((((size_t)acc) & (XXPH_ACC_ALIGN-1)) == 0); + for (i=0; i < ACC_NB; i++) { + xxh_u64 const key64 = XXPH_readLE64(xsecret + 8*i); + xxh_u64 acc64 = xacc[i]; + acc64 ^= acc64 >> 47; + acc64 ^= key64; + acc64 *= PRIME32_1; + xacc[i] = acc64; + } + +#endif +} + +#define XXPH_PREFETCH_DIST 384 + +/* assumption : nbStripes will not overflow secret size */ +XXPH_FORCE_INLINE void +XXPH3_accumulate( xxh_u64* XXPH_RESTRICT acc, + const xxh_u8* XXPH_RESTRICT input, + const xxh_u8* XXPH_RESTRICT secret, + size_t nbStripes, + XXPH3_accWidth_e accWidth) +{ + size_t n; + for (n = 0; n < nbStripes; n++ ) { + const xxh_u8* const in = input + n*STRIPE_LEN; + XXPH_PREFETCH(in + XXPH_PREFETCH_DIST); + XXPH3_accumulate_512(acc, + in, + secret + n*XXPH_SECRET_CONSUME_RATE, + accWidth); + } +} + +/* note : clang auto-vectorizes well in SS2 mode _if_ this function is `static`, + * and doesn't auto-vectorize it at all if it is `FORCE_INLINE`. + * However, it auto-vectorizes better AVX2 if it is `FORCE_INLINE` + * Pretty much every other modes and compilers prefer `FORCE_INLINE`. + */ + +#if defined(__clang__) && (XXPH_VECTOR==0) && !defined(__AVX2__) && !defined(__arm__) && !defined(__thumb__) +static void +#else +XXPH_FORCE_INLINE void +#endif +XXPH3_hashLong_internal_loop( xxh_u64* XXPH_RESTRICT acc, + const xxh_u8* XXPH_RESTRICT input, size_t len, + const xxh_u8* XXPH_RESTRICT secret, size_t secretSize, + XXPH3_accWidth_e accWidth) +{ + size_t const nb_rounds = (secretSize - STRIPE_LEN) / XXPH_SECRET_CONSUME_RATE; + size_t const block_len = STRIPE_LEN * nb_rounds; + size_t const nb_blocks = len / block_len; + + size_t n; + + XXPH_ASSERT(secretSize >= XXPH3_SECRET_SIZE_MIN); + + for (n = 0; n < nb_blocks; n++) { + XXPH3_accumulate(acc, input + n*block_len, secret, nb_rounds, accWidth); + XXPH3_scrambleAcc(acc, secret + secretSize - STRIPE_LEN); + } + + /* last partial block */ + XXPH_ASSERT(len > STRIPE_LEN); + { size_t const nbStripes = (len - (block_len * nb_blocks)) / STRIPE_LEN; + XXPH_ASSERT(nbStripes <= (secretSize / XXPH_SECRET_CONSUME_RATE)); + XXPH3_accumulate(acc, input + nb_blocks*block_len, secret, nbStripes, accWidth); + + /* last stripe */ + if (len & (STRIPE_LEN - 1)) { + const xxh_u8* const p = input + len - STRIPE_LEN; +#define XXPH_SECRET_LASTACC_START 7 /* do not align on 8, so that secret is different from scrambler */ + XXPH3_accumulate_512(acc, p, secret + secretSize - STRIPE_LEN - XXPH_SECRET_LASTACC_START, accWidth); + } } +} + +XXPH_FORCE_INLINE xxh_u64 +XXPH3_mix2Accs(const xxh_u64* XXPH_RESTRICT acc, const xxh_u8* XXPH_RESTRICT secret) +{ + return XXPH3_mul128_fold64( + acc[0] ^ XXPH_readLE64(secret), + acc[1] ^ XXPH_readLE64(secret+8) ); +} + +static XXPH64_hash_t +XXPH3_mergeAccs(const xxh_u64* XXPH_RESTRICT acc, const xxh_u8* XXPH_RESTRICT secret, xxh_u64 start) +{ + xxh_u64 result64 = start; + + result64 += XXPH3_mix2Accs(acc+0, secret + 0); + result64 += XXPH3_mix2Accs(acc+2, secret + 16); + result64 += XXPH3_mix2Accs(acc+4, secret + 32); + result64 += XXPH3_mix2Accs(acc+6, secret + 48); + + return XXPH3_avalanche(result64); +} + +#define XXPH3_INIT_ACC { PRIME32_3, PRIME64_1, PRIME64_2, PRIME64_3, \ + PRIME64_4, PRIME32_2, PRIME64_5, PRIME32_1 }; + +XXPH_FORCE_INLINE XXPH64_hash_t +XXPH3_hashLong_internal(const xxh_u8* XXPH_RESTRICT input, size_t len, + const xxh_u8* XXPH_RESTRICT secret, size_t secretSize) +{ + XXPH_ALIGN(XXPH_ACC_ALIGN) xxh_u64 acc[ACC_NB] = XXPH3_INIT_ACC; + + XXPH3_hashLong_internal_loop(acc, input, len, secret, secretSize, XXPH3_acc_64bits); + + /* converge into final hash */ + XXPH_STATIC_ASSERT(sizeof(acc) == 64); +#define XXPH_SECRET_MERGEACCS_START 11 /* do not align on 8, so that secret is different from accumulator */ + XXPH_ASSERT(secretSize >= sizeof(acc) + XXPH_SECRET_MERGEACCS_START); + return XXPH3_mergeAccs(acc, secret + XXPH_SECRET_MERGEACCS_START, (xxh_u64)len * PRIME64_1); +} + + +XXPH_NO_INLINE XXPH64_hash_t /* It's important for performance that XXPH3_hashLong is not inlined. Not sure why (uop cache maybe ?), but difference is large and easily measurable */ +XXPH3_hashLong_64b_defaultSecret(const xxh_u8* XXPH_RESTRICT input, size_t len) +{ + return XXPH3_hashLong_internal(input, len, kSecret, sizeof(kSecret)); +} + +XXPH_NO_INLINE XXPH64_hash_t /* It's important for performance that XXPH3_hashLong is not inlined. Not sure why (uop cache maybe ?), but difference is large and easily measurable */ +XXPH3_hashLong_64b_withSecret(const xxh_u8* XXPH_RESTRICT input, size_t len, + const xxh_u8* XXPH_RESTRICT secret, size_t secretSize) +{ + return XXPH3_hashLong_internal(input, len, secret, secretSize); +} + + +XXPH_FORCE_INLINE void XXPH_writeLE64(void* dst, xxh_u64 v64) +{ + if (!XXPH_CPU_LITTLE_ENDIAN) v64 = XXPH_swap64(v64); + memcpy(dst, &v64, sizeof(v64)); +} + +/* XXPH3_initCustomSecret() : + * destination `customSecret` is presumed allocated and same size as `kSecret`. + */ +XXPH_FORCE_INLINE void XXPH3_initCustomSecret(xxh_u8* customSecret, xxh_u64 seed64) +{ + int const nbRounds = XXPH_SECRET_DEFAULT_SIZE / 16; + int i; + + XXPH_STATIC_ASSERT((XXPH_SECRET_DEFAULT_SIZE & 15) == 0); + + for (i=0; i < nbRounds; i++) { + XXPH_writeLE64(customSecret + 16*i, XXPH_readLE64(kSecret + 16*i) + seed64); + XXPH_writeLE64(customSecret + 16*i + 8, XXPH_readLE64(kSecret + 16*i + 8) - seed64); + } +} + + +/* XXPH3_hashLong_64b_withSeed() : + * Generate a custom key, + * based on alteration of default kSecret with the seed, + * and then use this key for long mode hashing. + * This operation is decently fast but nonetheless costs a little bit of time. + * Try to avoid it whenever possible (typically when seed==0). + */ +XXPH_NO_INLINE XXPH64_hash_t /* It's important for performance that XXPH3_hashLong is not inlined. Not sure why (uop cache maybe ?), but difference is large and easily measurable */ +XXPH3_hashLong_64b_withSeed(const xxh_u8* input, size_t len, XXPH64_hash_t seed) +{ + XXPH_ALIGN(8) xxh_u8 secret[XXPH_SECRET_DEFAULT_SIZE]; + if (seed==0) return XXPH3_hashLong_64b_defaultSecret(input, len); + XXPH3_initCustomSecret(secret, seed); + return XXPH3_hashLong_internal(input, len, secret, sizeof(secret)); +} + + +XXPH_FORCE_INLINE xxh_u64 XXPH3_mix16B(const xxh_u8* XXPH_RESTRICT input, + const xxh_u8* XXPH_RESTRICT secret, xxh_u64 seed64) +{ + xxh_u64 const input_lo = XXPH_readLE64(input); + xxh_u64 const input_hi = XXPH_readLE64(input+8); + return XXPH3_mul128_fold64( + input_lo ^ (XXPH_readLE64(secret) + seed64), + input_hi ^ (XXPH_readLE64(secret+8) - seed64) ); +} + + +XXPH_FORCE_INLINE XXPH64_hash_t +XXPH3_len_17to128_64b(const xxh_u8* XXPH_RESTRICT input, size_t len, + const xxh_u8* XXPH_RESTRICT secret, size_t secretSize, + XXPH64_hash_t seed) +{ + XXPH_ASSERT(secretSize >= XXPH3_SECRET_SIZE_MIN); (void)secretSize; + XXPH_ASSERT(16 < len && len <= 128); + + { xxh_u64 acc = len * PRIME64_1; + if (len > 32) { + if (len > 64) { + if (len > 96) { + acc += XXPH3_mix16B(input+48, secret+96, seed); + acc += XXPH3_mix16B(input+len-64, secret+112, seed); + } + acc += XXPH3_mix16B(input+32, secret+64, seed); + acc += XXPH3_mix16B(input+len-48, secret+80, seed); + } + acc += XXPH3_mix16B(input+16, secret+32, seed); + acc += XXPH3_mix16B(input+len-32, secret+48, seed); + } + acc += XXPH3_mix16B(input+0, secret+0, seed); + acc += XXPH3_mix16B(input+len-16, secret+16, seed); + + return XXPH3_avalanche(acc); + } +} + +#define XXPH3_MIDSIZE_MAX 240 + +XXPH_NO_INLINE XXPH64_hash_t +XXPH3_len_129to240_64b(const xxh_u8* XXPH_RESTRICT input, size_t len, + const xxh_u8* XXPH_RESTRICT secret, size_t secretSize, + XXPH64_hash_t seed) +{ + XXPH_ASSERT(secretSize >= XXPH3_SECRET_SIZE_MIN); (void)secretSize; + XXPH_ASSERT(128 < len && len <= XXPH3_MIDSIZE_MAX); + + #define XXPH3_MIDSIZE_STARTOFFSET 3 + #define XXPH3_MIDSIZE_LASTOFFSET 17 + + { xxh_u64 acc = len * PRIME64_1; + int const nbRounds = (int)len / 16; + int i; + for (i=0; i<8; i++) { + acc += XXPH3_mix16B(input+(16*i), secret+(16*i), seed); + } + acc = XXPH3_avalanche(acc); + XXPH_ASSERT(nbRounds >= 8); + for (i=8 ; i < nbRounds; i++) { + acc += XXPH3_mix16B(input+(16*i), secret+(16*(i-8)) + XXPH3_MIDSIZE_STARTOFFSET, seed); + } + /* last bytes */ + acc += XXPH3_mix16B(input + len - 16, secret + XXPH3_SECRET_SIZE_MIN - XXPH3_MIDSIZE_LASTOFFSET, seed); + return XXPH3_avalanche(acc); + } +} + +/* === Public entry point === */ + +XXPH_PUBLIC_API XXPH64_hash_t XXPH3_64bits(const void* input, size_t len) +{ + if (len <= 16) return XXPH3_len_0to16_64b((const xxh_u8*)input, len, kSecret, 0); + if (len <= 128) return XXPH3_len_17to128_64b((const xxh_u8*)input, len, kSecret, sizeof(kSecret), 0); + if (len <= XXPH3_MIDSIZE_MAX) return XXPH3_len_129to240_64b((const xxh_u8*)input, len, kSecret, sizeof(kSecret), 0); + return XXPH3_hashLong_64b_defaultSecret((const xxh_u8*)input, len); +} + +XXPH_PUBLIC_API XXPH64_hash_t +XXPH3_64bits_withSecret(const void* input, size_t len, const void* secret, size_t secretSize) +{ + XXPH_ASSERT(secretSize >= XXPH3_SECRET_SIZE_MIN); + /* if an action must be taken should `secret` conditions not be respected, + * it should be done here. + * For now, it's a contract pre-condition. + * Adding a check and a branch here would cost performance at every hash */ + if (len <= 16) return XXPH3_len_0to16_64b((const xxh_u8*)input, len, (const xxh_u8*)secret, 0); + if (len <= 128) return XXPH3_len_17to128_64b((const xxh_u8*)input, len, (const xxh_u8*)secret, secretSize, 0); + if (len <= XXPH3_MIDSIZE_MAX) return XXPH3_len_129to240_64b((const xxh_u8*)input, len, (const xxh_u8*)secret, secretSize, 0); + return XXPH3_hashLong_64b_withSecret((const xxh_u8*)input, len, (const xxh_u8*)secret, secretSize); +} + +XXPH_PUBLIC_API XXPH64_hash_t +XXPH3_64bits_withSeed(const void* input, size_t len, XXPH64_hash_t seed) +{ + if (len <= 16) return XXPH3_len_0to16_64b((const xxh_u8*)input, len, kSecret, seed); + if (len <= 128) return XXPH3_len_17to128_64b((const xxh_u8*)input, len, kSecret, sizeof(kSecret), seed); + if (len <= XXPH3_MIDSIZE_MAX) return XXPH3_len_129to240_64b((const xxh_u8*)input, len, kSecret, sizeof(kSecret), seed); + return XXPH3_hashLong_64b_withSeed((const xxh_u8*)input, len, seed); +} + +/* === XXPH3 streaming === */ + +/* RocksDB Note: unused & removed due to bug in preview version */ + +/*======== END #include "xxh3.h", now inlined above ==========*/ + +#endif /* XXPH_NO_LONG_LONG */ + +/* === END RocksDB modification of permanently inlining === */ + +#endif /* defined(XXPH_INLINE_ALL) || defined(XXPH_PRIVATE_API) */ + +#endif /* XXPH_STATIC_LINKING_ONLY */ + +#if defined (__cplusplus) +} +#endif + +#endif /* XXPHASH_H_5627135585666179 */ |