diff options
author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-21 11:54:28 +0000 |
---|---|---|
committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-21 11:54:28 +0000 |
commit | e6918187568dbd01842d8d1d2c808ce16a894239 (patch) | |
tree | 64f88b554b444a49f656b6c656111a145cbbaa28 /src/test/direct_messenger/DirectMessenger.cc | |
parent | Initial commit. (diff) | |
download | ceph-upstream/18.2.2.tar.xz ceph-upstream/18.2.2.zip |
Adding upstream version 18.2.2.upstream/18.2.2
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | src/test/direct_messenger/DirectMessenger.cc | 252 |
1 files changed, 252 insertions, 0 deletions
diff --git a/src/test/direct_messenger/DirectMessenger.cc b/src/test/direct_messenger/DirectMessenger.cc new file mode 100644 index 000000000..3aeff4fee --- /dev/null +++ b/src/test/direct_messenger/DirectMessenger.cc @@ -0,0 +1,252 @@ +// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*- +// vim: ts=8 sw=2 smarttab +/* + * Ceph - scalable distributed file system + * + * Copyright (C) 2004-2006 Sage Weil <sage@newdream.net> + * + * This is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License version 2.1, as published by the Free Software + * Foundation. See file COPYING. + * + */ + +#include "DirectMessenger.h" +#include "DispatchStrategy.h" + + +class DirectConnection : public Connection { + /// sent messages are dispatched here + DispatchStrategy *const dispatchers; + + /// the connection that will be attached to outgoing messages, so that replies + /// can be dispatched back to the sender. the pointer is atomic for + /// thread-safety between mark_down() and send_message(). no reference is held + /// on this Connection to avoid cyclical refs. we don't need a reference + /// because its owning DirectMessenger will mark both connections down (and + /// clear this pointer) before dropping its own reference + std::atomic<Connection*> reply_connection{nullptr}; + + private: + FRIEND_MAKE_REF(DirectConnection); + DirectConnection(CephContext *cct, DirectMessenger *m, + DispatchStrategy *dispatchers) + : Connection(cct, m), + dispatchers(dispatchers) + {} + + public: + /// sets the Connection that will receive replies to outgoing messages + void set_direct_reply_connection(ConnectionRef conn); + + /// return true if a peer connection exists + bool is_connected() override; + + /// pass the given message directly to our dispatchers + int send_message(Message *m) override; + + /// release our pointer to the peer connection. later calls to is_connected() + /// will return false, and send_message() will fail with -ENOTCONN + void mark_down() override; + + /// noop - keepalive messages are not needed within a process + void send_keepalive() override {} + + /// noop - reconnect/recovery semantics are not needed within a process + void mark_disposable() override {} +}; + +void DirectConnection::set_direct_reply_connection(ConnectionRef conn) +{ + reply_connection.store(conn.get()); +} + +bool DirectConnection::is_connected() +{ + // true between calls to set_direct_reply_connection() and mark_down() + return reply_connection.load() != nullptr; +} + +int DirectConnection::send_message(Message *m) +{ + // read reply_connection atomically and take a reference + ConnectionRef conn = reply_connection.load(); + if (!conn) { + m->put(); + return -ENOTCONN; + } + // attach reply_connection to the Message, so that calls to + // m->get_connection()->send_message() can be dispatched back to the sender + m->set_connection(conn); + + dispatchers->ds_dispatch(m); + return 0; +} + +void DirectConnection::mark_down() +{ + Connection *conn = reply_connection.load(); + if (!conn) { + return; // already marked down + } + if (!reply_connection.compare_exchange_weak(conn, nullptr)) { + return; // lost the race to mark down + } + // called only once to avoid loops + conn->mark_down(); +} + + +static ConnectionRef create_loopback(DirectMessenger *m, + entity_name_t name, + DispatchStrategy *dispatchers) +{ + auto loopback = ceph::make_ref<DirectConnection>(m->cct, m, dispatchers); + // loopback replies go to itself + loopback->set_direct_reply_connection(loopback); + loopback->set_peer_type(name.type()); + loopback->set_features(CEPH_FEATURES_ALL); + return loopback; +} + +DirectMessenger::DirectMessenger(CephContext *cct, entity_name_t name, + string mname, uint64_t nonce, + DispatchStrategy *dispatchers) + : SimplePolicyMessenger(cct, name, mname, nonce), + dispatchers(dispatchers), + loopback_connection(create_loopback(this, name, dispatchers)) +{ + dispatchers->set_messenger(this); +} + +DirectMessenger::~DirectMessenger() +{ +} + +int DirectMessenger::set_direct_peer(DirectMessenger *peer) +{ + if (get_myinst() == peer->get_myinst()) { + return -EADDRINUSE; // must have a different entity instance + } + peer_inst = peer->get_myinst(); + + // allocate a Connection that dispatches to the peer messenger + auto direct_connection = ceph::make_ref<DirectConnection>(cct, peer, peer->dispatchers.get()); + + direct_connection->set_peer_addr(peer_inst.addr); + direct_connection->set_peer_type(peer_inst.name.type()); + direct_connection->set_features(CEPH_FEATURES_ALL); + + // if set_direct_peer() was already called on the peer messenger, we can + // finish by attaching their connections. if not, the later call to + // peer->set_direct_peer() will attach their connection to ours + auto connection = peer->get_connection(get_myinst()); + if (connection) { + auto p = static_cast<DirectConnection*>(connection.get()); + + p->set_direct_reply_connection(direct_connection); + direct_connection->set_direct_reply_connection(p); + } + + peer_connection = std::move(direct_connection); + return 0; +} + +int DirectMessenger::bind(const entity_addr_t &bind_addr) +{ + if (peer_connection) { + return -EINVAL; // can't change address after sharing it with the peer + } + set_myaddr(bind_addr); + loopback_connection->set_peer_addr(bind_addr); + return 0; +} + +int DirectMessenger::client_bind(const entity_addr_t &bind_addr) +{ + // same as bind + return bind(bind_addr); +} + +int DirectMessenger::start() +{ + if (!peer_connection) { + return -EINVAL; // did not connect to a peer + } + if (started) { + return -EINVAL; // already started + } + + dispatchers->start(); + return SimplePolicyMessenger::start(); +} + +int DirectMessenger::shutdown() +{ + if (!started) { + return -EINVAL; // not started + } + + mark_down_all(); + peer_connection.reset(); + loopback_connection.reset(); + + dispatchers->shutdown(); + SimplePolicyMessenger::shutdown(); + sem.Put(); // signal wait() + return 0; +} + +void DirectMessenger::wait() +{ + sem.Get(); // wait on signal from shutdown() + dispatchers->wait(); +} + +ConnectionRef DirectMessenger::get_connection(const entity_inst_t& dst) +{ + if (dst == peer_inst) { + return peer_connection; + } + if (dst == get_myinst()) { + return loopback_connection; + } + return nullptr; +} + +ConnectionRef DirectMessenger::get_loopback_connection() +{ + return loopback_connection; +} + +int DirectMessenger::send_message(Message *m, const entity_inst_t& dst) +{ + auto conn = get_connection(dst); + if (!conn) { + m->put(); + return -ENOTCONN; + } + return conn->send_message(m); +} + +void DirectMessenger::mark_down(const entity_addr_t& addr) +{ + ConnectionRef conn; + if (addr == peer_inst.addr) { + conn = peer_connection; + } else if (addr == get_myaddr_legacy()) { + conn = loopback_connection; + } + if (conn) { + conn->mark_down(); + } +} + +void DirectMessenger::mark_down_all() +{ + if (peer_connection) { + peer_connection->mark_down(); + } + loopback_connection->mark_down(); +} |