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diff --git a/doc/dev/osd_internals/erasure_coding/ecbackend.rst b/doc/dev/osd_internals/erasure_coding/ecbackend.rst new file mode 100644 index 000000000..877a08a38 --- /dev/null +++ b/doc/dev/osd_internals/erasure_coding/ecbackend.rst @@ -0,0 +1,206 @@ +================================= +ECBackend Implementation Strategy +================================= + +Miscellaneous initial design notes +================================== + +The initial (and still true for EC pools without the hacky EC +overwrites debug flag enabled) design for EC pools restricted +EC pools to operations that can be easily rolled back: + +- CEPH_OSD_OP_APPEND: We can roll back an append locally by + including the previous object size as part of the PG log event. +- CEPH_OSD_OP_DELETE: The possibility of rolling back a delete + requires that we retain the deleted object until all replicas have + persisted in the deletion event. Erasure Coded backend will therefore + need to store objects with the version at which they were created + included in the key provided to the filestore. Old versions of an + object can be pruned when all replicas have committed up to the log + event deleting the object. +- CEPH_OSD_OP_(SET|RM)ATTR: If we include the prior value of the attr + to be set or removed, we can roll back these operations locally. + +Log entries contain a structure explaining how to locally undo the +operation represented by the operation +(see osd_types.h:TransactionInfo::LocalRollBack). + +PGTemp and Crush +---------------- + +Primaries are able to request a temp acting set mapping in order to +allow an up-to-date OSD to serve requests while a new primary is +backfilled (and for other reasons). An erasure coded PG needs to be +able to designate a primary for these reasons without putting it in +the first position of the acting set. It also needs to be able to +leave holes in the requested acting set. + +Core Changes: + +- OSDMap::pg_to_*_osds needs to separately return a primary. For most + cases, this can continue to be acting[0]. +- MOSDPGTemp (and related OSD structures) needs to be able to specify + a primary as well as an acting set. +- Much of the existing code base assumes that acting[0] is the primary + and that all elements of acting are valid. This needs to be cleaned + up since the acting set may contain holes. + +Distinguished acting set positions +---------------------------------- + +With the replicated strategy, all replicas of a PG are +interchangeable. With erasure coding, different positions in the +acting set have different pieces of the erasure coding scheme and are +not interchangeable. Worse, crush might cause chunk 2 to be written +to an OSD which happens already to contain an (old) copy of chunk 4. +This means that the OSD and PG messages need to work in terms of a +type like pair<shard_t, pg_t> in order to distinguish different PG +chunks on a single OSD. + +Because the mapping of an object name to object in the filestore must +be 1-to-1, we must ensure that the objects in chunk 2 and the objects +in chunk 4 have different names. To that end, the object store must +include the chunk id in the object key. + +Core changes: + +- The object store `ghobject_t needs to also include a chunk id + <https://github.com/ceph/ceph/blob/firefly/src/common/hobject.h#L241>`_ making it more like + tuple<hobject_t, gen_t, shard_t>. +- coll_t needs to include a shard_t. +- The OSD pg_map and similar PG mappings need to work in terms of a + spg_t (essentially + pair<pg_t, shard_t>). Similarly, pg->pg messages need to include + a shard_t +- For client->PG messages, the OSD will need a way to know which PG + chunk should get the message since the OSD may contain both a + primary and non-primary chunk for the same PG + +Object Classes +-------------- + +Reads from object classes will return ENOTSUP on EC pools by invoking +a special SYNC read. + +Scrub +----- + +The main catch, however, for EC pools is that sending a crc32 of the +stored chunk on a replica isn't particularly helpful since the chunks +on different replicas presumably store different data. Because we +don't support overwrites except via DELETE, however, we have the +option of maintaining a crc32 on each chunk through each append. +Thus, each replica instead simply computes a crc32 of its own stored +chunk and compares it with the locally stored checksum. The replica +then reports to the primary whether the checksums match. + +With overwrites, all scrubs are disabled for now until we work out +what to do (see doc/dev/osd_internals/erasure_coding/proposals.rst). + +Crush +----- + +If crush is unable to generate a replacement for a down member of an +acting set, the acting set should have a hole at that position rather +than shifting the other elements of the acting set out of position. + +========= +ECBackend +========= + +MAIN OPERATION OVERVIEW +======================= + +A RADOS put operation can span +multiple stripes of a single object. There must be code that +tessellates the application level write into a set of per-stripe write +operations -- some whole-stripes and up to two partial +stripes. Without loss of generality, for the remainder of this +document, we will focus exclusively on writing a single stripe (whole +or partial). We will use the symbol "W" to represent the number of +blocks within a stripe that are being written, i.e., W <= K. + +There are three data flows for handling a write into an EC stripe. The +choice of which of the three data flows to choose is based on the size +of the write operation and the arithmetic properties of the selected +parity-generation algorithm. + +(1) Whole stripe is written/overwritten +(2) A read-modify-write operation is performed. + +WHOLE STRIPE WRITE +------------------ + +This is a simple case, and is already performed in the existing code +(for appends, that is). The primary receives all of the data for the +stripe in the RADOS request, computes the appropriate parity blocks +and send the data and parity blocks to their destination shards which +write them. This is essentially the current EC code. + +READ-MODIFY-WRITE +----------------- + +The primary determines which of the K-W blocks are to be unmodified, +and reads them from the shards. Once all of the data is received it is +combined with the received new data and new parity blocks are +computed. The modified blocks are sent to their respective shards and +written. The RADOS operation is acknowledged. + +OSD Object Write and Consistency +-------------------------------- + +Regardless of the algorithm chosen above, writing of the data is a two- +phase process: commit and rollforward. The primary sends the log +entries with the operation described (see +osd_types.h:TransactionInfo::(LocalRollForward|LocalRollBack). +In all cases, the "commit" is performed in place, possibly leaving some +information required for a rollback in a write-aside object. The +rollforward phase occurs once all acting set replicas have committed +the commit, it then removes the rollback information. + +In the case of overwrites of existing stripes, the rollback information +has the form of a sparse object containing the old values of the +overwritten extents populated using clone_range. This is essentially +a place-holder implementation, in real life, bluestore will have an +efficient primitive for this. + +The rollforward part can be delayed since we report the operation as +committed once all replicas have been committed. Currently, whenever we +send a write, we also indicate that all previously committed +operations should be rolled forward (see +ECBackend::try_reads_to_commit). If there aren't any in the pipeline +when we arrive at the waiting_rollforward queue, we start a dummy +write to move things along (see the Pipeline section later on and +ECBackend::try_finish_rmw). + +ExtentCache +----------- + +It's pretty important to be able to pipeline writes on the same +object. For this reason, there is a cache of extents written by +cacheable operations. Each extent remains pinned until the operations +referring to it are committed. The pipeline prevents rmw operations +from running until uncacheable transactions (clones, etc) are flushed +from the pipeline. + +See ExtentCache.h for a detailed explanation of how the cache +states correspond to the higher level invariants about the conditions +under which concurrent operations can refer to the same object. + +Pipeline +-------- + +Reading src/osd/ExtentCache.h should have given a good idea of how +operations might overlap. There are several states involved in +processing a write operation and an important invariant which +isn't enforced by PrimaryLogPG at a higher level which needs to be +managed by ECBackend. The important invariant is that we can't +have uncacheable and rmw operations running at the same time +on the same object. For simplicity, we simply enforce that any +operation which contains an rmw operation must wait until +all in-progress uncacheable operations complete. + +There are improvements to be made here in the future. + +For more details, see ECBackend::waiting_* and +ECBackend::try_<from>_to_<to>. |