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Diffstat (limited to 'src/crush/builder.h')
-rw-r--r-- | src/crush/builder.h | 332 |
1 files changed, 332 insertions, 0 deletions
diff --git a/src/crush/builder.h b/src/crush/builder.h new file mode 100644 index 000000000..ec093eebb --- /dev/null +++ b/src/crush/builder.h @@ -0,0 +1,332 @@ +#ifndef CEPH_CRUSH_BUILDER_H +#define CEPH_CRUSH_BUILDER_H + +#include "include/int_types.h" + +struct crush_bucket; +struct crush_choose_arg; +struct crush_map; +struct crush_rule; + +/** @ingroup API + * + * Allocate a crush_map with __malloc(3)__ and initialize it. The + * caller is responsible for deallocating the crush_map with + * crush_destroy(). + * + * The content of the allocated crush_map is set with + * set_optimal_crush_map(). The caller is responsible for setting each + * tunable in the __crush_map__ for backward compatibility or mapping + * stability. + * + * @returns a pointer to the newly created crush_map or NULL + */ +extern struct crush_map *crush_create(); +/** @ingroup API + * + * Analyze the content of __map__ and set the internal values required + * before it can be used to map values with crush_do_rule(). The caller + * must make sure it is run before crush_do_rule() and after any + * function that modifies the __map__ (crush_add_bucket(), etc.). + * + * @param map the crush_map + */ +extern void crush_finalize(struct crush_map *map); + +/* rules */ +/** @ingroup API + * + * Allocate an empty crush_rule structure large enough to store __len__ steps. + * Steps can be added to a rule via crush_rule_set_step(). + * + * The caller is responsible for deallocating the returned pointer via + * crush_destroy_rule(). + * + * If __malloc(3)__ fails, return NULL. + * + * @param len number of steps in the rule + * @param type user defined value + * + * @returns a pointer to the newly created rule or NULL + */ +extern struct crush_rule *crush_make_rule(int len, int type); +/** @ingroup API + * + * Set the __pos__ step of the __rule__ to an operand and up to two arguments. + * The value of the operand __op__ determines if the arguments are used and how: + * + * - __CRUSH_RULE_NOOP__ do nothing. + * - __CRUSH_RULE_TAKE__ select the __arg1__ item + * - __CRUSH_RULE_EMIT__ append the selection to the results and clear + * the selection + * + * - __CRUSH_RULE_CHOOSE_FIRSTN__ and __CRUSH_RULE_CHOOSE_INDEP__ + * recursively explore each bucket currently selected, looking for + * __arg1__ items of type __arg2__ and select them. + * - __CRUSH_RULE_CHOOSELEAF_FIRSTN__ and __CRUSH_RULE_CHOOSELEAF_INDEP__ + * recursively explore each bucket currently selected, looking for + * __arg1__ leaves within all the buckets of type __arg2__ and + * select them. + * + * In all __CHOOSE__ steps, if __arg1__ is less than or equal to zero, + * the number of items to select is equal to the __max_result__ argument + * of crush_do_rule() minus __arg1__. It is common to set __arg1__ to zero + * to select as many items as requested by __max_result__. + * + * - __CRUSH_RULE_SET_CHOOSE_TRIES__ and __CRUSH_RULE_SET_CHOOSELEAF_TRIES__ + * + * The CHOOSE_FIRSTN and CHOOSE_INDEP rule step look for buckets of + * a given type, randomly selecting them. If they are unlucky and + * find the same bucket twice, they will try N+1 times (N being the + * value of the choose_total_tries tunable). If there is a previous + * SET_CHOOSE_TRIES step in the same rule, it will try C times + * instead (C being the value of the argument of the + * SET_CHOOSE_TRIES step). + * + * Note: the __choose_total_tries__ tunable defined in crush_map is + * the number of retry, not the number of tries. The number of tries + * is the number of retry+1. The SET_CHOOSE_TRIES rule step sets the + * number of tries and does not need the + 1. This confusing + * difference is inherited from an off-by-one bug from years ago. + * + * The CHOOSELEAF_FIRSTN and CHOOSELEAF_INDEP rule step do the same + * as CHOOSE_FIRSTN and CHOOSE_INDEP but also recursively explore + * each bucket found, looking for a single device. The same device + * may be found in two different buckets because the crush map is + * not a strict hierarchy, it is a DAG. When such a collision + * happens, they will try again. The number of times they try to + * find a non colliding device is: + * + * - If FIRSTN and there is no previous SET_CHOOSELEAF_TRIES rule + * step: try N + 1 times (N being the value of the + * __choose_total_tries__ tunable defined in crush_map) + * + * - If FIRSTN and there is a previous SET_CHOOSELEAF_TRIES rule + * step: try P times (P being the value of the argument of the + * SET_CHOOSELEAF_TRIES rule step) + * + * - If INDEP and there is no previous SET_CHOOSELEAF_TRIES rule + * step: try 1 time. + * + * - If INDEP and there is a previous SET_CHOOSELEAF_TRIES rule step: try + * P times (P being the value of the argument of the SET_CHOOSELEAF_TRIES + * rule step) + * + * @param rule the rule in which the step is inserted + * @param pos the zero based step index + * @param op one of __CRUSH_RULE_NOOP__, __CRUSH_RULE_TAKE__, __CRUSH_RULE_CHOOSE_FIRSTN__, __CRUSH_RULE_CHOOSE_INDEP__, __CRUSH_RULE_CHOOSELEAF_FIRSTN__, __CRUSH_RULE_CHOOSELEAF_INDEP__, __CRUSH_RULE_SET_CHOOSE_TRIES__, __CRUSH_RULE_SET_CHOOSELEAF_TRIES__ or __CRUSH_RULE_EMIT__ + * @param arg1 first argument for __op__ + * @param arg2 second argument for __op__ + */ +extern void crush_rule_set_step(struct crush_rule *rule, int pos, int op, int arg1, int arg2); +/** @ingroup API + * + * Add the __rule__ into the crush __map__ and assign it the + * __ruleno__ unique identifier. If __ruleno__ is -1, the function will + * assign the lowest available identifier. The __ruleno__ value must be + * a positive integer lower than __CRUSH_MAX_RULES__. + * + * - return -ENOSPC if the rule identifier is >= __CRUSH_MAX_RULES__ + * - return -ENOMEM if __realloc(3)__ fails to expand the array of + * rules in the __map__ + * + * @param map the crush_map + * @param rule the rule to add to the __map__ + * @param ruleno a positive integer < __CRUSH_MAX_RULES__ or -1 + * + * @returns the rule unique identifier on success, < 0 on error + */ +extern int crush_add_rule(struct crush_map *map, struct crush_rule *rule, int ruleno); + +/* buckets */ +extern int crush_get_next_bucket_id(struct crush_map *map); +/** @ingroup API + * + * Add __bucket__ into the crush __map__ and assign it the + * __bucketno__ unique identifier. If __bucketno__ is 0, the function + * will assign the lowest available identifier. The bucket identifier + * must be a negative integer. The bucket identifier is returned via + * __idout__. + * + * - return -ENOMEM if __realloc(3)__ fails to expand the array of + * buckets in the __map__ + * - return -EEXIST if the __bucketno__ identifier is already assigned + * to another bucket. + * + * @param[in] map the crush_map + * @param[in] bucketno the bucket unique identifier or 0 + * @param[in] bucket the bucket to add to the __map__ + * @param[out] idout a pointer to the bucket identifier + * + * @returns 0 on success, < 0 on error + */ +extern int crush_add_bucket(struct crush_map *map, + int bucketno, + struct crush_bucket *bucket, int *idout); +/** @ingroup API + * + * Allocate a crush_bucket with __malloc(3)__ and initialize it. The + * content of the bucket is filled with __size__ items from + * __items__. The item selection is set to use __alg__ which is one of + * ::CRUSH_BUCKET_UNIFORM , ::CRUSH_BUCKET_LIST or + * ::CRUSH_BUCKET_STRAW2. The initial __items__ are assigned a + * weight from the __weights__ array, depending on the value of + * __alg__. If __alg__ is ::CRUSH_BUCKET_UNIFORM, all items are set + * to have a weight equal to __weights[0]__, otherwise the weight of + * __items[x]__ is set to be the value of __weights[x]__. + * + * The caller is responsible for deallocating the returned pointer via + * crush_destroy_bucket(). + * + * @param map __unused__ + * @param alg algorithm for item selection + * @param hash always set to CRUSH_HASH_RJENKINS1 + * @param type user defined bucket type + * @param size of the __items__ array + * @param items array of __size__ items + * @param weights the weight of each item in __items__, depending on __alg__ + * + * @returns a pointer to the newly created bucket or NULL + */ +struct crush_bucket *crush_make_bucket(struct crush_map *map, int alg, int hash, int type, int size, int *items, int *weights); +extern struct crush_choose_arg *crush_make_choose_args(struct crush_map *map, int num_positions); +extern void crush_destroy_choose_args(struct crush_choose_arg *args); +/** @ingroup API + * + * Add __item__ to __bucket__ with __weight__. The weight of the new + * item is added to the weight of the bucket so that it reflects + * the total weight of all items. + * + * If __bucket->alg__ is ::CRUSH_BUCKET_UNIFORM, the value of __weight__ must be equal to + * __(struct crush_bucket_uniform *)bucket->item_weight__. + * + * - return -ENOMEM if the __bucket__ cannot be resized with __realloc(3)__. + * - return -ERANGE if adding __weight__ to the weight of the bucket overflows. + * - return -EINVAL if __bucket->alg__ is ::CRUSH_BUCKET_UNIFORM and + * the __weight__ is not equal to __(struct crush_bucket_uniform *)bucket->item_weight__. + * - return -1 if the value of __bucket->alg__ is unknown. + * + * @returns 0 on success, < 0 on error + */ +extern int crush_bucket_add_item(struct crush_map *map, struct crush_bucket *bucket, int item, int weight); +/** @ingroup API + * + * If __bucket->alg__ is ::CRUSH_BUCKET_UNIFORM, + * __(struct crush_bucket_uniform *)bucket->item_weight__ is set to __weight__ and the + * weight of the bucket is set to be the number of items in the bucket times the weight. + * The return value is the difference between the new bucket weight and the former + * bucket weight. The __item__ argument is ignored. + * + * If __bucket->alg__ is different from ::CRUSH_BUCKET_UNIFORM, + * set the __weight__ of __item__ in __bucket__. The former weight of the + * item is subtracted from the weight of the bucket and the new weight is added. + * The return value is the difference between the new item weight and the former + * item weight. + * + * @returns the difference between the new weight and the former weight + */ +extern int crush_bucket_adjust_item_weight(struct crush_map *map, struct crush_bucket *bucket, int item, int weight); +/** @ingroup API + * + * Recursively update the weight of __bucket__ and its children, deep + * first. The __bucket__ weight is set to the sum of the weight of the + * items it contains. + * + * - return -ERANGE if the sum of the weight of the items in __bucket__ overflows. + * - return -1 if the value of __bucket->alg__ is unknown. + * + * @param map a crush_map containing __bucket__ + * @param bucket the root of the tree to reweight + * @returns 0 on success, < 0 on error + */ +extern int crush_reweight_bucket(struct crush_map *map, struct crush_bucket *bucket); +/** @ingroup API + * + * Remove __bucket__ from __map__ and deallocate it via crush_destroy_bucket(). + * __assert(3)__ that __bucket__ is in __map__. The caller is responsible for + * making sure the bucket is not the child of any other bucket in the __map__. + * + * @param map a crush_map containing __bucket__ + * @param bucket the bucket to remove from __map__ + * @returns 0 + */ +extern int crush_remove_bucket(struct crush_map *map, struct crush_bucket *bucket); +/** @ingroup API + * + * Remove __item__ from __bucket__ and subtract the item weight from + * the bucket weight. If the weight of the item is greater than the + * weight of the bucket, silently set the bucket weight to zero. + * + * - return -ENOMEM if the __bucket__ cannot be sized down with __realloc(3)__. + * - return -1 if the value of __bucket->alg__ is unknown. + * + * @param map __unused__ + * @param bucket the bucket from which __item__ is removed + * @param item the item to remove from __bucket__ + * @returns 0 on success, < 0 on error + */ +extern int crush_bucket_remove_item(struct crush_map *map, struct crush_bucket *bucket, int item); + +struct crush_bucket_uniform * +crush_make_uniform_bucket(int hash, int type, int size, + int *items, + int item_weight); +struct crush_bucket_list* +crush_make_list_bucket(int hash, int type, int size, + int *items, + int *weights); +struct crush_bucket_tree* +crush_make_tree_bucket(int hash, int type, int size, + int *items, /* in leaf order */ + int *weights); +struct crush_bucket_straw * +crush_make_straw_bucket(struct crush_map *map, + int hash, int type, int size, + int *items, + int *weights); + +extern int crush_addition_is_unsafe(__u32 a, __u32 b); +extern int crush_multiplication_is_unsafe(__u32 a, __u32 b); + +/** @ingroup API + * + * Set the __map__ tunables to implement the most ancient behavior, + * for backward compatibility purposes only. + * + * - choose_local_tries == 2 + * - choose_local_fallback_tries == 5 + * - choose_total_tries == 19 + * - chooseleaf_descend_once == 0 + * - chooseleaf_vary_r == 0 + * - straw_calc_version == 0 + * - chooseleaf_stable = 0 + * + * See the __crush_map__ documentation for more information about + * each tunable. + * + * @param map a crush_map + */ +extern void set_legacy_crush_map(struct crush_map *map); +/** @ingroup API + * + * Set the __map__ tunables to implement the optimal behavior. These + * are the values set by crush_create(). It does not guarantee a + * stable mapping after an upgrade. + * + * For instance when a bug is fixed it may significantly change the + * mapping. In that case a new tunable (say tunable_new) is added so + * the caller can control when the bug fix is activated. The + * set_optimal_crush_map() function will always set all tunables, + * including tunable_new, to fix all bugs even if it means changing + * the mapping. If the caller needs fine grained control on the + * tunables to upgrade to a new version without changing the mapping, + * it needs to set the __crush_map__ tunables individually. + * + * See the __crush_map__ documentation for more information about + * each tunable. + * + * @param map a crush_map + */ +extern void set_optimal_crush_map(struct crush_map *map); + +#endif |