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+// Copyright (c) 2011-present, Facebook, Inc. All rights reserved
+// This source code is licensed under both the GPLv2 (found in the
+// COPYING file in the root directory) and Apache 2.0 License
+// (found in the LICENSE.Apache file in the root directory).
+//
+// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file. See the AUTHORS file for names of contributors.
+#pragma once
+
+#include <memory>
+#include <string>
+
+#include "cache/sharded_cache.h"
+#include "port/lang.h"
+#include "port/malloc.h"
+#include "port/port.h"
+#include "rocksdb/secondary_cache.h"
+#include "util/autovector.h"
+#include "util/distributed_mutex.h"
+
+namespace ROCKSDB_NAMESPACE {
+namespace lru_cache {
+
+// LRU cache implementation. This class is not thread-safe.
+
+// An entry is a variable length heap-allocated structure.
+// Entries are referenced by cache and/or by any external entity.
+// The cache keeps all its entries in a hash table. Some elements
+// are also stored on LRU list.
+//
+// LRUHandle can be in these states:
+// 1. Referenced externally AND in hash table.
+// In that case the entry is *not* in the LRU list
+// (refs >= 1 && in_cache == true)
+// 2. Not referenced externally AND in hash table.
+// In that case the entry is in the LRU list and can be freed.
+// (refs == 0 && in_cache == true)
+// 3. Referenced externally AND not in hash table.
+// In that case the entry is not in the LRU list and not in hash table.
+// The entry must be freed if refs becomes 0 in this state.
+// (refs >= 1 && in_cache == false)
+// If you call LRUCacheShard::Release enough times on an entry in state 1, it
+// will go into state 2. To move from state 1 to state 3, either call
+// LRUCacheShard::Erase or LRUCacheShard::Insert with the same key (but
+// possibly different value). To move from state 2 to state 1, use
+// LRUCacheShard::Lookup.
+// While refs > 0, public properties like value and deleter must not change.
+
+struct LRUHandle {
+ void* value;
+ union Info {
+ Info() {}
+ ~Info() {}
+ Cache::DeleterFn deleter;
+ const Cache::CacheItemHelper* helper;
+ } info_;
+ // An entry is not added to the LRUHandleTable until the secondary cache
+ // lookup is complete, so its safe to have this union.
+ union {
+ LRUHandle* next_hash;
+ SecondaryCacheResultHandle* sec_handle;
+ };
+ LRUHandle* next;
+ LRUHandle* prev;
+ size_t total_charge; // TODO(opt): Only allow uint32_t?
+ size_t key_length;
+ // The hash of key(). Used for fast sharding and comparisons.
+ uint32_t hash;
+ // The number of external refs to this entry. The cache itself is not counted.
+ uint32_t refs;
+
+ // Mutable flags - access controlled by mutex
+ // The m_ and M_ prefixes (and im_ and IM_ later) are to hopefully avoid
+ // checking an M_ flag on im_flags or an IM_ flag on m_flags.
+ uint8_t m_flags;
+ enum MFlags : uint8_t {
+ // Whether this entry is referenced by the hash table.
+ M_IN_CACHE = (1 << 0),
+ // Whether this entry has had any lookups (hits).
+ M_HAS_HIT = (1 << 1),
+ // Whether this entry is in high-pri pool.
+ M_IN_HIGH_PRI_POOL = (1 << 2),
+ // Whether this entry is in low-pri pool.
+ M_IN_LOW_PRI_POOL = (1 << 3),
+ };
+
+ // "Immutable" flags - only set in single-threaded context and then
+ // can be accessed without mutex
+ uint8_t im_flags;
+ enum ImFlags : uint8_t {
+ // Whether this entry is high priority entry.
+ IM_IS_HIGH_PRI = (1 << 0),
+ // Whether this entry is low priority entry.
+ IM_IS_LOW_PRI = (1 << 1),
+ // Can this be inserted into the secondary cache.
+ IM_IS_SECONDARY_CACHE_COMPATIBLE = (1 << 2),
+ // Is the handle still being read from a lower tier.
+ IM_IS_PENDING = (1 << 3),
+ // Whether this handle is still in a lower tier
+ IM_IS_IN_SECONDARY_CACHE = (1 << 4),
+ // Marks result handles that should not be inserted into cache
+ IM_IS_STANDALONE = (1 << 5),
+ };
+
+ // Beginning of the key (MUST BE THE LAST FIELD IN THIS STRUCT!)
+ char key_data[1];
+
+ Slice key() const { return Slice(key_data, key_length); }
+
+ // For HandleImpl concept
+ uint32_t GetHash() const { return hash; }
+
+ // Increase the reference count by 1.
+ void Ref() { refs++; }
+
+ // Just reduce the reference count by 1. Return true if it was last reference.
+ bool Unref() {
+ assert(refs > 0);
+ refs--;
+ return refs == 0;
+ }
+
+ // Return true if there are external refs, false otherwise.
+ bool HasRefs() const { return refs > 0; }
+
+ bool InCache() const { return m_flags & M_IN_CACHE; }
+ bool IsHighPri() const { return im_flags & IM_IS_HIGH_PRI; }
+ bool InHighPriPool() const { return m_flags & M_IN_HIGH_PRI_POOL; }
+ bool IsLowPri() const { return im_flags & IM_IS_LOW_PRI; }
+ bool InLowPriPool() const { return m_flags & M_IN_LOW_PRI_POOL; }
+ bool HasHit() const { return m_flags & M_HAS_HIT; }
+ bool IsSecondaryCacheCompatible() const {
+ return im_flags & IM_IS_SECONDARY_CACHE_COMPATIBLE;
+ }
+ bool IsPending() const { return im_flags & IM_IS_PENDING; }
+ bool IsInSecondaryCache() const {
+ return im_flags & IM_IS_IN_SECONDARY_CACHE;
+ }
+ bool IsStandalone() const { return im_flags & IM_IS_STANDALONE; }
+
+ void SetInCache(bool in_cache) {
+ if (in_cache) {
+ m_flags |= M_IN_CACHE;
+ } else {
+ m_flags &= ~M_IN_CACHE;
+ }
+ }
+
+ void SetPriority(Cache::Priority priority) {
+ if (priority == Cache::Priority::HIGH) {
+ im_flags |= IM_IS_HIGH_PRI;
+ im_flags &= ~IM_IS_LOW_PRI;
+ } else if (priority == Cache::Priority::LOW) {
+ im_flags &= ~IM_IS_HIGH_PRI;
+ im_flags |= IM_IS_LOW_PRI;
+ } else {
+ im_flags &= ~IM_IS_HIGH_PRI;
+ im_flags &= ~IM_IS_LOW_PRI;
+ }
+ }
+
+ void SetInHighPriPool(bool in_high_pri_pool) {
+ if (in_high_pri_pool) {
+ m_flags |= M_IN_HIGH_PRI_POOL;
+ } else {
+ m_flags &= ~M_IN_HIGH_PRI_POOL;
+ }
+ }
+
+ void SetInLowPriPool(bool in_low_pri_pool) {
+ if (in_low_pri_pool) {
+ m_flags |= M_IN_LOW_PRI_POOL;
+ } else {
+ m_flags &= ~M_IN_LOW_PRI_POOL;
+ }
+ }
+
+ void SetHit() { m_flags |= M_HAS_HIT; }
+
+ void SetSecondaryCacheCompatible(bool compat) {
+ if (compat) {
+ im_flags |= IM_IS_SECONDARY_CACHE_COMPATIBLE;
+ } else {
+ im_flags &= ~IM_IS_SECONDARY_CACHE_COMPATIBLE;
+ }
+ }
+
+ void SetIsPending(bool pending) {
+ if (pending) {
+ im_flags |= IM_IS_PENDING;
+ } else {
+ im_flags &= ~IM_IS_PENDING;
+ }
+ }
+
+ void SetIsInSecondaryCache(bool is_in_secondary_cache) {
+ if (is_in_secondary_cache) {
+ im_flags |= IM_IS_IN_SECONDARY_CACHE;
+ } else {
+ im_flags &= ~IM_IS_IN_SECONDARY_CACHE;
+ }
+ }
+
+ void SetIsStandalone(bool is_standalone) {
+ if (is_standalone) {
+ im_flags |= IM_IS_STANDALONE;
+ } else {
+ im_flags &= ~IM_IS_STANDALONE;
+ }
+ }
+
+ void Free() {
+ assert(refs == 0);
+
+ if (!IsSecondaryCacheCompatible() && info_.deleter) {
+ (*info_.deleter)(key(), value);
+ } else if (IsSecondaryCacheCompatible()) {
+ if (IsPending()) {
+ assert(sec_handle != nullptr);
+ SecondaryCacheResultHandle* tmp_sec_handle = sec_handle;
+ tmp_sec_handle->Wait();
+ value = tmp_sec_handle->Value();
+ delete tmp_sec_handle;
+ }
+ if (value) {
+ (*info_.helper->del_cb)(key(), value);
+ }
+ }
+
+ free(this);
+ }
+
+ inline size_t CalcuMetaCharge(
+ CacheMetadataChargePolicy metadata_charge_policy) const {
+ if (metadata_charge_policy != kFullChargeCacheMetadata) {
+ return 0;
+ } else {
+#ifdef ROCKSDB_MALLOC_USABLE_SIZE
+ return malloc_usable_size(
+ const_cast<void*>(static_cast<const void*>(this)));
+#else
+ // This is the size that is used when a new handle is created.
+ return sizeof(LRUHandle) - 1 + key_length;
+#endif
+ }
+ }
+
+ // Calculate the memory usage by metadata.
+ inline void CalcTotalCharge(
+ size_t charge, CacheMetadataChargePolicy metadata_charge_policy) {
+ total_charge = charge + CalcuMetaCharge(metadata_charge_policy);
+ }
+
+ inline size_t GetCharge(
+ CacheMetadataChargePolicy metadata_charge_policy) const {
+ size_t meta_charge = CalcuMetaCharge(metadata_charge_policy);
+ assert(total_charge >= meta_charge);
+ return total_charge - meta_charge;
+ }
+};
+
+// We provide our own simple hash table since it removes a whole bunch
+// of porting hacks and is also faster than some of the built-in hash
+// table implementations in some of the compiler/runtime combinations
+// we have tested. E.g., readrandom speeds up by ~5% over the g++
+// 4.4.3's builtin hashtable.
+class LRUHandleTable {
+ public:
+ explicit LRUHandleTable(int max_upper_hash_bits);
+ ~LRUHandleTable();
+
+ LRUHandle* Lookup(const Slice& key, uint32_t hash);
+ LRUHandle* Insert(LRUHandle* h);
+ LRUHandle* Remove(const Slice& key, uint32_t hash);
+
+ template <typename T>
+ void ApplyToEntriesRange(T func, size_t index_begin, size_t index_end) {
+ for (size_t i = index_begin; i < index_end; i++) {
+ LRUHandle* h = list_[i];
+ while (h != nullptr) {
+ auto n = h->next_hash;
+ assert(h->InCache());
+ func(h);
+ h = n;
+ }
+ }
+ }
+
+ int GetLengthBits() const { return length_bits_; }
+
+ size_t GetOccupancyCount() const { return elems_; }
+
+ private:
+ // Return a pointer to slot that points to a cache entry that
+ // matches key/hash. If there is no such cache entry, return a
+ // pointer to the trailing slot in the corresponding linked list.
+ LRUHandle** FindPointer(const Slice& key, uint32_t hash);
+
+ void Resize();
+
+ // Number of hash bits (upper because lower bits used for sharding)
+ // used for table index. Length == 1 << length_bits_
+ int length_bits_;
+
+ // The table consists of an array of buckets where each bucket is
+ // a linked list of cache entries that hash into the bucket.
+ std::unique_ptr<LRUHandle*[]> list_;
+
+ // Number of elements currently in the table.
+ uint32_t elems_;
+
+ // Set from max_upper_hash_bits (see constructor).
+ const int max_length_bits_;
+};
+
+// A single shard of sharded cache.
+class ALIGN_AS(CACHE_LINE_SIZE) LRUCacheShard final : public CacheShardBase {
+ public:
+ LRUCacheShard(size_t capacity, bool strict_capacity_limit,
+ double high_pri_pool_ratio, double low_pri_pool_ratio,
+ bool use_adaptive_mutex,
+ CacheMetadataChargePolicy metadata_charge_policy,
+ int max_upper_hash_bits, SecondaryCache* secondary_cache);
+
+ public: // Type definitions expected as parameter to ShardedCache
+ using HandleImpl = LRUHandle;
+ using HashVal = uint32_t;
+ using HashCref = uint32_t;
+
+ public: // Function definitions expected as parameter to ShardedCache
+ static inline HashVal ComputeHash(const Slice& key) {
+ return Lower32of64(GetSliceNPHash64(key));
+ }
+
+ // Separate from constructor so caller can easily make an array of LRUCache
+ // if current usage is more than new capacity, the function will attempt to
+ // free the needed space.
+ void SetCapacity(size_t capacity);
+
+ // Set the flag to reject insertion if cache if full.
+ void SetStrictCapacityLimit(bool strict_capacity_limit);
+
+ // Set percentage of capacity reserved for high-pri cache entries.
+ void SetHighPriorityPoolRatio(double high_pri_pool_ratio);
+
+ // Set percentage of capacity reserved for low-pri cache entries.
+ void SetLowPriorityPoolRatio(double low_pri_pool_ratio);
+
+ // Like Cache methods, but with an extra "hash" parameter.
+ inline Status Insert(const Slice& key, uint32_t hash, void* value,
+ size_t charge, Cache::DeleterFn deleter,
+ LRUHandle** handle, Cache::Priority priority) {
+ return Insert(key, hash, value, charge, deleter, nullptr, handle, priority);
+ }
+ inline Status Insert(const Slice& key, uint32_t hash, void* value,
+ const Cache::CacheItemHelper* helper, size_t charge,
+ LRUHandle** handle, Cache::Priority priority) {
+ assert(helper);
+ return Insert(key, hash, value, charge, nullptr, helper, handle, priority);
+ }
+ // If helper_cb is null, the values of the following arguments don't matter.
+ LRUHandle* Lookup(const Slice& key, uint32_t hash,
+ const Cache::CacheItemHelper* helper,
+ const Cache::CreateCallback& create_cb,
+ Cache::Priority priority, bool wait, Statistics* stats);
+ inline LRUHandle* Lookup(const Slice& key, uint32_t hash) {
+ return Lookup(key, hash, nullptr, nullptr, Cache::Priority::LOW, true,
+ nullptr);
+ }
+ bool Release(LRUHandle* handle, bool useful, bool erase_if_last_ref);
+ bool IsReady(LRUHandle* /*handle*/);
+ void Wait(LRUHandle* /*handle*/) {}
+ bool Ref(LRUHandle* handle);
+ void Erase(const Slice& key, uint32_t hash);
+
+ // Although in some platforms the update of size_t is atomic, to make sure
+ // GetUsage() and GetPinnedUsage() work correctly under any platform, we'll
+ // protect them with mutex_.
+
+ size_t GetUsage() const;
+ size_t GetPinnedUsage() const;
+ size_t GetOccupancyCount() const;
+ size_t GetTableAddressCount() const;
+
+ void ApplyToSomeEntries(
+ const std::function<void(const Slice& key, void* value, size_t charge,
+ DeleterFn deleter)>& callback,
+ size_t average_entries_per_lock, size_t* state);
+
+ void EraseUnRefEntries();
+
+ public: // other function definitions
+ void TEST_GetLRUList(LRUHandle** lru, LRUHandle** lru_low_pri,
+ LRUHandle** lru_bottom_pri);
+
+ // Retrieves number of elements in LRU, for unit test purpose only.
+ // Not threadsafe.
+ size_t TEST_GetLRUSize();
+
+ // Retrieves high pri pool ratio
+ double GetHighPriPoolRatio();
+
+ // Retrieves low pri pool ratio
+ double GetLowPriPoolRatio();
+
+ void AppendPrintableOptions(std::string& /*str*/) const;
+
+ private:
+ friend class LRUCache;
+ // Insert an item into the hash table and, if handle is null, insert into
+ // the LRU list. Older items are evicted as necessary. If the cache is full
+ // and free_handle_on_fail is true, the item is deleted and handle is set to
+ // nullptr.
+ Status InsertItem(LRUHandle* item, LRUHandle** handle,
+ bool free_handle_on_fail);
+ Status Insert(const Slice& key, uint32_t hash, void* value, size_t charge,
+ DeleterFn deleter, const Cache::CacheItemHelper* helper,
+ LRUHandle** handle, Cache::Priority priority);
+ // Promote an item looked up from the secondary cache to the LRU cache.
+ // The item may be still in the secondary cache.
+ // It is only inserted into the hash table and not the LRU list, and only
+ // if the cache is not at full capacity, as is the case during Insert. The
+ // caller should hold a reference on the LRUHandle. When the caller releases
+ // the last reference, the item is added to the LRU list.
+ // The item is promoted to the high pri or low pri pool as specified by the
+ // caller in Lookup.
+ void Promote(LRUHandle* e);
+ void LRU_Remove(LRUHandle* e);
+ void LRU_Insert(LRUHandle* e);
+
+ // Overflow the last entry in high-pri pool to low-pri pool until size of
+ // high-pri pool is no larger than the size specify by high_pri_pool_pct.
+ void MaintainPoolSize();
+
+ // Free some space following strict LRU policy until enough space
+ // to hold (usage_ + charge) is freed or the lru list is empty
+ // This function is not thread safe - it needs to be executed while
+ // holding the mutex_.
+ void EvictFromLRU(size_t charge, autovector<LRUHandle*>* deleted);
+
+ // Try to insert the evicted handles into the secondary cache.
+ void TryInsertIntoSecondaryCache(autovector<LRUHandle*> evicted_handles);
+
+ // Initialized before use.
+ size_t capacity_;
+
+ // Memory size for entries in high-pri pool.
+ size_t high_pri_pool_usage_;
+
+ // Memory size for entries in low-pri pool.
+ size_t low_pri_pool_usage_;
+
+ // Whether to reject insertion if cache reaches its full capacity.
+ bool strict_capacity_limit_;
+
+ // Ratio of capacity reserved for high priority cache entries.
+ double high_pri_pool_ratio_;
+
+ // High-pri pool size, equals to capacity * high_pri_pool_ratio.
+ // Remember the value to avoid recomputing each time.
+ double high_pri_pool_capacity_;
+
+ // Ratio of capacity reserved for low priority cache entries.
+ double low_pri_pool_ratio_;
+
+ // Low-pri pool size, equals to capacity * low_pri_pool_ratio.
+ // Remember the value to avoid recomputing each time.
+ double low_pri_pool_capacity_;
+
+ // Dummy head of LRU list.
+ // lru.prev is newest entry, lru.next is oldest entry.
+ // LRU contains items which can be evicted, ie reference only by cache
+ LRUHandle lru_;
+
+ // Pointer to head of low-pri pool in LRU list.
+ LRUHandle* lru_low_pri_;
+
+ // Pointer to head of bottom-pri pool in LRU list.
+ LRUHandle* lru_bottom_pri_;
+
+ // ------------^^^^^^^^^^^^^-----------
+ // Not frequently modified data members
+ // ------------------------------------
+ //
+ // We separate data members that are updated frequently from the ones that
+ // are not frequently updated so that they don't share the same cache line
+ // which will lead into false cache sharing
+ //
+ // ------------------------------------
+ // Frequently modified data members
+ // ------------vvvvvvvvvvvvv-----------
+ LRUHandleTable table_;
+
+ // Memory size for entries residing in the cache.
+ size_t usage_;
+
+ // Memory size for entries residing only in the LRU list.
+ size_t lru_usage_;
+
+ // mutex_ protects the following state.
+ // We don't count mutex_ as the cache's internal state so semantically we
+ // don't mind mutex_ invoking the non-const actions.
+ mutable DMutex mutex_;
+
+ // Owned by LRUCache
+ SecondaryCache* secondary_cache_;
+};
+
+class LRUCache
+#ifdef NDEBUG
+ final
+#endif
+ : public ShardedCache<LRUCacheShard> {
+ public:
+ LRUCache(size_t capacity, int num_shard_bits, bool strict_capacity_limit,
+ double high_pri_pool_ratio, double low_pri_pool_ratio,
+ std::shared_ptr<MemoryAllocator> memory_allocator = nullptr,
+ bool use_adaptive_mutex = kDefaultToAdaptiveMutex,
+ CacheMetadataChargePolicy metadata_charge_policy =
+ kDontChargeCacheMetadata,
+ std::shared_ptr<SecondaryCache> secondary_cache = nullptr);
+ const char* Name() const override { return "LRUCache"; }
+ void* Value(Handle* handle) override;
+ size_t GetCharge(Handle* handle) const override;
+ DeleterFn GetDeleter(Handle* handle) const override;
+ void WaitAll(std::vector<Handle*>& handles) override;
+
+ // Retrieves number of elements in LRU, for unit test purpose only.
+ size_t TEST_GetLRUSize();
+ // Retrieves high pri pool ratio.
+ double GetHighPriPoolRatio();
+
+ void AppendPrintableOptions(std::string& str) const override;
+
+ private:
+ std::shared_ptr<SecondaryCache> secondary_cache_;
+};
+
+} // namespace lru_cache
+
+using LRUCache = lru_cache::LRUCache;
+using LRUHandle = lru_cache::LRUHandle;
+using LRUCacheShard = lru_cache::LRUCacheShard;
+
+} // namespace ROCKSDB_NAMESPACE