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Diffstat (limited to '')
-rw-r--r-- | src/zstd/lib/common/pool.h | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/src/zstd/lib/common/pool.h b/src/zstd/lib/common/pool.h new file mode 100644 index 000000000..259bafc97 --- /dev/null +++ b/src/zstd/lib/common/pool.h @@ -0,0 +1,84 @@ +/* + * Copyright (c) 2016-2020, Yann Collet, Facebook, Inc. + * All rights reserved. + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. + */ + +#ifndef POOL_H +#define POOL_H + +#if defined (__cplusplus) +extern "C" { +#endif + + +#include <stddef.h> /* size_t */ +#define ZSTD_STATIC_LINKING_ONLY /* ZSTD_customMem */ +#include "../zstd.h" + +typedef struct POOL_ctx_s POOL_ctx; + +/*! POOL_create() : + * Create a thread pool with at most `numThreads` threads. + * `numThreads` must be at least 1. + * The maximum number of queued jobs before blocking is `queueSize`. + * @return : POOL_ctx pointer on success, else NULL. +*/ +POOL_ctx* POOL_create(size_t numThreads, size_t queueSize); + +POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize, + ZSTD_customMem customMem); + +/*! POOL_free() : + * Free a thread pool returned by POOL_create(). + */ +void POOL_free(POOL_ctx* ctx); + +/*! POOL_resize() : + * Expands or shrinks pool's number of threads. + * This is more efficient than releasing + creating a new context, + * since it tries to preserve and re-use existing threads. + * `numThreads` must be at least 1. + * @return : 0 when resize was successful, + * !0 (typically 1) if there is an error. + * note : only numThreads can be resized, queueSize remains unchanged. + */ +int POOL_resize(POOL_ctx* ctx, size_t numThreads); + +/*! POOL_sizeof() : + * @return threadpool memory usage + * note : compatible with NULL (returns 0 in this case) + */ +size_t POOL_sizeof(POOL_ctx* ctx); + +/*! POOL_function : + * The function type that can be added to a thread pool. + */ +typedef void (*POOL_function)(void*); + +/*! POOL_add() : + * Add the job `function(opaque)` to the thread pool. `ctx` must be valid. + * Possibly blocks until there is room in the queue. + * Note : The function may be executed asynchronously, + * therefore, `opaque` must live until function has been completed. + */ +void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque); + + +/*! POOL_tryAdd() : + * Add the job `function(opaque)` to thread pool _if_ a worker is available. + * Returns immediately even if not (does not block). + * @return : 1 if successful, 0 if not. + */ +int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque); + + +#if defined (__cplusplus) +} +#endif + +#endif |