/********************************************************************** Copyright(c) 2011-2017 Intel Corporation All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of Intel Corporation nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **********************************************************************/ #include #include #include "rolling_hashx.h" #include "rolling_hash2_table.h" extern uint64_t rolling_hash2_run_until(uint32_t * idx, int max_idx, uint64_t * t1, uint64_t * t2, uint8_t * b1, uint8_t * b2, uint64_t h, uint64_t mask, uint64_t trigger); int rolling_hash2_init(struct rh_state2 *state, uint32_t w) { uint32_t i; uint64_t v; if (w > FINGERPRINT_MAX_WINDOW) return -1; for (i = 0; i < 256; i++) { v = rolling_hash2_table1[i]; state->table1[i] = v; state->table2[i] = (v << w) | (v >> (64 - w)); } state->w = w; return 0; } void rolling_hash2_reset(struct rh_state2 *state, uint8_t * init_bytes) { uint64_t hash; uint32_t i, w; hash = 0; w = state->w; for (i = 0; i < w; i++) { hash = (hash << 1) | (hash >> (64 - 1)); hash ^= state->table1[init_bytes[i]]; } state->hash = hash; memcpy(state->history, init_bytes, w); } static uint64_t hash_fn(struct rh_state2 *state, uint64_t h, uint8_t new_char, uint8_t old_char) { h = (h << 1) | (h >> (64 - 1)); h ^= state->table1[new_char] ^ state->table2[old_char]; return h; } uint64_t rolling_hash2_run_until_base(uint32_t * idx, int max_idx, uint64_t * t1, uint64_t * t2, uint8_t * b1, uint8_t * b2, uint64_t h, uint64_t mask, uint64_t trigger) { int i = *idx; if (trigger == 0) { for (; i < max_idx; i++) { h = (h << 1) | (h >> (64 - 1)); h ^= t1[b1[i]] ^ t2[b2[i]]; if ((h & mask) == 0) { *idx = i; return h; } } } else { for (; i < max_idx; i++) { h = (h << 1) | (h >> (64 - 1)); h ^= t1[b1[i]] ^ t2[b2[i]]; if ((h & mask) == trigger) { *idx = i; return h; } } } *idx = i; return h; } int rolling_hash2_run(struct rh_state2 *state, uint8_t * buffer, uint32_t buffer_length, uint32_t mask, uint32_t trigger, uint32_t * offset) { uint32_t i; uint32_t w = state->w; uint64_t hash = state->hash; for (i = 0; i < w; i++) { if (i == buffer_length) { *offset = i; // update history memmove(state->history, state->history + i, w - i); memcpy(state->history + w - i, buffer, i); state->hash = hash; return FINGERPRINT_RET_MAX; } hash = hash_fn(state, hash, buffer[i], state->history[i]); if ((hash & mask) == trigger) { // found hit i++; *offset = i; memmove(state->history, state->history + i, w - i); memcpy(state->history + w - i, buffer, i); state->hash = hash; return FINGERPRINT_RET_HIT; } } hash = rolling_hash2_run_until(&i, buffer_length, state->table1, state->table2, buffer, buffer - w, hash, mask, trigger); if ((hash & mask) == trigger) { // found hit i++; *offset = i; memcpy(state->history, buffer + i - w, w); state->hash = hash; return FINGERPRINT_RET_HIT; } // no hit *offset = i; memcpy(state->history, buffer + i - w, w); state->hash = hash; return FINGERPRINT_RET_MAX; } struct slver { uint16_t snum; uint8_t ver; uint8_t core; }; struct slver rolling_hash2_init_slver_00000264; struct slver rolling_hash2_init_slver = { 0x0264, 0x00, 0x00 }; struct slver rolling_hash2_reset_slver_00000265; struct slver rolling_hash2_reset_slver = { 0x0265, 0x00, 0x00 }; struct slver rolling_hash2_run_slver_00000266; struct slver rolling_hash2_run_slver = { 0x0266, 0x00, 0x00 };