export class CrushNode { id: number; name: string; type: string; type_id: number; // For nodes with leafs (Buckets) children?: number[]; // Holds node id's of children // For non root nodes pool_weights?: object; // For leafs (Devices) device_class?: string; crush_weight?: number; exists?: number; primary_affinity?: number; reweight?: number; status?: string; }