1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
|
// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*-
// vim: ts=8 sw=2 smarttab
/*
* Ceph - scalable distributed file system
*
* Copyright (C) 2004-2006 Sage Weil <sage@newdream.net>
*
* This is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software
* Foundation. See file COPYING.
*
*/
#ifndef CEPH_CONTEXT_H
#define CEPH_CONTEXT_H
#include "common/dout.h"
#include <functional>
#include <list>
#include <memory>
#include <set>
#include <boost/function.hpp>
#include <boost/system/error_code.hpp>
#include "common/error_code.h"
#include "include/ceph_assert.h"
#include "common/ceph_mutex.h"
#define mydout(cct, v) lgeneric_subdout(cct, context, v)
/*
* GenContext - abstract callback class
*/
template <typename T>
class GenContext {
GenContext(const GenContext& other);
const GenContext& operator=(const GenContext& other);
protected:
virtual void finish(T t) = 0;
public:
GenContext() {}
virtual ~GenContext() {} // we want a virtual destructor!!!
template <typename C>
void complete(C &&t) {
finish(std::forward<C>(t));
delete this;
}
template <typename C>
void operator()(C &&t) noexcept {
complete(std::forward<C>(t));
}
template<typename U = T>
auto operator()() noexcept
-> typename std::enable_if<std::is_default_constructible<U>::value,
void>::type {
complete(T{});
}
std::reference_wrapper<GenContext> func() {
return std::ref(*this);
}
};
template <typename T>
using GenContextURef = std::unique_ptr<GenContext<T> >;
/*
* Context - abstract callback class
*/
class Finisher;
class Context {
Context(const Context& other);
const Context& operator=(const Context& other);
protected:
virtual void finish(int r) = 0;
// variant of finish that is safe to call "synchronously." override should
// return true.
virtual bool sync_finish(int r) {
return false;
}
public:
Context() {}
virtual ~Context() {} // we want a virtual destructor!!!
virtual void complete(int r) {
finish(r);
delete this;
}
virtual bool sync_complete(int r) {
if (sync_finish(r)) {
delete this;
return true;
}
return false;
}
void complete(boost::system::error_code ec) {
complete(ceph::from_error_code(ec));
}
void operator()(boost::system::error_code ec) noexcept {
complete(ec);
}
void operator()() noexcept {
complete({});
}
std::reference_wrapper<Context> func() {
return std::ref(*this);
}
};
/**
* Simple context holding a single object
*/
template<class T>
class ContainerContext : public Context {
T obj;
public:
ContainerContext(T &obj) : obj(obj) {}
void finish(int r) override {}
};
template <typename T>
ContainerContext<T> *make_container_context(T &&t) {
return new ContainerContext<T>(std::forward<T>(t));
}
template <class T>
struct Wrapper : public Context {
Context *to_run;
T val;
Wrapper(Context *to_run, T val) : to_run(to_run), val(val) {}
void finish(int r) override {
if (to_run)
to_run->complete(r);
}
};
struct RunOnDelete {
Context *to_run;
RunOnDelete(Context *to_run) : to_run(to_run) {}
~RunOnDelete() {
if (to_run)
to_run->complete(0);
}
};
typedef std::shared_ptr<RunOnDelete> RunOnDeleteRef;
template <typename T>
class LambdaContext : public Context {
public:
LambdaContext(T &&t) : t(std::forward<T>(t)) {}
void finish(int r) override {
if constexpr (std::is_invocable_v<T, int>)
t(r);
else
t();
}
private:
T t;
};
template <typename T>
LambdaContext<T> *make_lambda_context(T &&t) {
return new LambdaContext<T>(std::move(t));
}
template <typename F, typename T>
struct LambdaGenContext : GenContext<T> {
F f;
LambdaGenContext(F &&f) : f(std::forward<F>(f)) {}
void finish(T t) override {
f(std::forward<T>(t));
}
};
template <typename T, typename F>
GenContextURef<T> make_gen_lambda_context(F &&f) {
return GenContextURef<T>(new LambdaGenContext<F, T>(std::move(f)));
}
/*
* finish and destroy a list of Contexts
*/
template<class C>
inline void finish_contexts(CephContext *cct, C& finished, int result = 0)
{
if (finished.empty())
return;
C ls;
ls.swap(finished); // swap out of place to avoid weird loops
if (cct)
mydout(cct,10) << ls.size() << " contexts to finish with " << result << dendl;
for (Context* c : ls) {
if (cct)
mydout(cct,10) << "---- " << c << dendl;
c->complete(result);
}
}
class C_NoopContext : public Context {
public:
void finish(int r) override { }
};
struct C_Lock : public Context {
ceph::mutex *lock;
Context *fin;
C_Lock(ceph::mutex *l, Context *c) : lock(l), fin(c) {}
~C_Lock() override {
delete fin;
}
void finish(int r) override {
if (fin) {
std::lock_guard l{*lock};
fin->complete(r);
fin = NULL;
}
}
};
/*
* C_Contexts - set of Contexts
*
* ContextType must be an ancestor class of ContextInstanceType, or the same class.
* ContextInstanceType must be default-constructable.
*/
template <class ContextType, class ContextInstanceType, class Container = std::list<ContextType *>>
class C_ContextsBase : public ContextInstanceType {
public:
CephContext *cct;
Container contexts;
C_ContextsBase(CephContext *cct_)
: cct(cct_)
{
}
~C_ContextsBase() override {
for (auto c : contexts) {
delete c;
}
}
void add(ContextType* c) {
contexts.push_back(c);
}
void take(Container& ls) {
Container c;
c.swap(ls);
if constexpr (std::is_same_v<Container, std::list<ContextType *>>) {
contexts.splice(contexts.end(), c);
} else {
contexts.insert(contexts.end(), c.begin(), c.end());
}
}
void complete(int r) override {
// Neuter any ContextInstanceType custom complete(), because although
// I want to look like it, I don't actually want to run its code.
Context::complete(r);
}
void finish(int r) override {
finish_contexts(cct, contexts, r);
}
bool empty() { return contexts.empty(); }
template<class C>
static ContextType *list_to_context(C& cs) {
if (cs.size() == 0) {
return 0;
} else if (cs.size() == 1) {
ContextType *c = cs.front();
cs.clear();
return c;
} else {
C_ContextsBase<ContextType, ContextInstanceType> *c(new C_ContextsBase<ContextType, ContextInstanceType>(0));
c->take(cs);
return c;
}
}
};
typedef C_ContextsBase<Context, Context> C_Contexts;
/*
* C_Gather
*
* ContextType must be an ancestor class of ContextInstanceType, or the same class.
* ContextInstanceType must be default-constructable.
*
* BUG:? only reports error from last sub to have an error return
*/
template <class ContextType, class ContextInstanceType>
class C_GatherBase {
private:
CephContext *cct;
int result = 0;
ContextType *onfinish;
#ifdef DEBUG_GATHER
std::set<ContextType*> waitfor;
#endif
int sub_created_count = 0;
int sub_existing_count = 0;
mutable ceph::recursive_mutex lock =
ceph::make_recursive_mutex("C_GatherBase::lock"); // disable lockdep
bool activated = false;
void sub_finish(ContextType* sub, int r) {
lock.lock();
#ifdef DEBUG_GATHER
ceph_assert(waitfor.count(sub));
waitfor.erase(sub);
#endif
--sub_existing_count;
mydout(cct,10) << "C_GatherBase " << this << ".sub_finish(r=" << r << ") " << sub
#ifdef DEBUG_GATHER
<< " (remaining " << waitfor << ")"
#endif
<< dendl;
if (r < 0 && result == 0)
result = r;
if ((activated == false) || (sub_existing_count != 0)) {
lock.unlock();
return;
}
lock.unlock();
delete_me();
}
void delete_me() {
if (onfinish) {
onfinish->complete(result);
onfinish = 0;
}
delete this;
}
class C_GatherSub : public ContextInstanceType {
C_GatherBase *gather;
public:
C_GatherSub(C_GatherBase *g) : gather(g) {}
void complete(int r) override {
// Cancel any customized complete() functionality
// from the Context subclass we're templated for,
// we only want to hit that in onfinish, not at each
// sub finish. e.g. MDSInternalContext.
Context::complete(r);
}
void finish(int r) override {
gather->sub_finish(this, r);
gather = 0;
}
~C_GatherSub() override {
if (gather)
gather->sub_finish(this, 0);
}
};
public:
C_GatherBase(CephContext *cct_, ContextType *onfinish_)
: cct(cct_), onfinish(onfinish_)
{
mydout(cct,10) << "C_GatherBase " << this << ".new" << dendl;
}
~C_GatherBase() {
mydout(cct,10) << "C_GatherBase " << this << ".delete" << dendl;
}
void set_finisher(ContextType *onfinish_) {
std::lock_guard l{lock};
ceph_assert(!onfinish);
onfinish = onfinish_;
}
void activate() {
lock.lock();
ceph_assert(activated == false);
activated = true;
if (sub_existing_count != 0) {
lock.unlock();
return;
}
lock.unlock();
delete_me();
}
ContextType *new_sub() {
std::lock_guard l{lock};
ceph_assert(activated == false);
sub_created_count++;
sub_existing_count++;
ContextType *s = new C_GatherSub(this);
#ifdef DEBUG_GATHER
waitfor.insert(s);
#endif
mydout(cct,10) << "C_GatherBase " << this << ".new_sub is " << sub_created_count << " " << s << dendl;
return s;
}
inline int get_sub_existing_count() const {
std::lock_guard l{lock};
return sub_existing_count;
}
inline int get_sub_created_count() const {
std::lock_guard l{lock};
return sub_created_count;
}
};
/*
* The C_GatherBuilder remembers each C_Context created by
* C_GatherBuilder.new_sub() in a C_Gather. When a C_Context created
* by new_sub() is complete(), C_Gather forgets about it. When
* C_GatherBuilder notices that there are no C_Context left in
* C_Gather, it calls complete() on the C_Context provided as the
* second argument of the constructor (finisher).
*
* How to use C_GatherBuilder:
*
* 1. Create a C_GatherBuilder on the stack
* 2. Call gather_bld.new_sub() as many times as you want to create new subs
* It is safe to call this 0 times, or 100, or anything in between.
* 3. If you didn't supply a finisher in the C_GatherBuilder constructor,
* set one with gather_bld.set_finisher(my_finisher)
* 4. Call gather_bld.activate()
*
* Example:
*
* C_SaferCond all_done;
* C_GatherBuilder gb(g_ceph_context, all_done);
* j.submit_entry(1, first, 0, gb.new_sub()); // add a C_Context to C_Gather
* j.submit_entry(2, first, 0, gb.new_sub()); // add a C_Context to C_Gather
* gb.activate(); // consume C_Context as soon as they complete()
* all_done.wait(); // all_done is complete() after all new_sub() are complete()
*
* The finisher may be called at any point after step 4, including immediately
* from the activate() function.
* The finisher will never be called before activate().
*
* Note: Currently, subs must be manually freed by the caller (for some reason.)
*/
template <class ContextType, class GatherType>
class C_GatherBuilderBase
{
public:
C_GatherBuilderBase(CephContext *cct_)
: cct(cct_), c_gather(NULL), finisher(NULL), activated(false)
{
}
C_GatherBuilderBase(CephContext *cct_, ContextType *finisher_)
: cct(cct_), c_gather(NULL), finisher(finisher_), activated(false)
{
}
~C_GatherBuilderBase() {
if (c_gather) {
ceph_assert(activated); // Don't forget to activate your C_Gather!
}
else {
delete finisher;
}
}
ContextType *new_sub() {
if (!c_gather) {
c_gather = new GatherType(cct, finisher);
}
return c_gather->new_sub();
}
void activate() {
if (!c_gather)
return;
ceph_assert(finisher != NULL);
activated = true;
c_gather->activate();
}
void set_finisher(ContextType *finisher_) {
finisher = finisher_;
if (c_gather)
c_gather->set_finisher(finisher);
}
GatherType *get() const {
return c_gather;
}
bool has_subs() const {
return (c_gather != NULL);
}
int num_subs_created() {
ceph_assert(!activated);
if (c_gather == NULL)
return 0;
return c_gather->get_sub_created_count();
}
int num_subs_remaining() {
ceph_assert(!activated);
if (c_gather == NULL)
return 0;
return c_gather->get_sub_existing_count();
}
private:
CephContext *cct;
GatherType *c_gather;
ContextType *finisher;
bool activated;
};
typedef C_GatherBase<Context, Context> C_Gather;
typedef C_GatherBuilderBase<Context, C_Gather > C_GatherBuilder;
template <class ContextType>
class ContextFactory {
public:
virtual ~ContextFactory() {}
virtual ContextType *build() = 0;
};
inline auto lambdafy(Context *c) {
return [fin = std::unique_ptr<Context>(c)]
(boost::system::error_code ec) mutable {
fin.release()->complete(ceph::from_error_code(ec));
};
}
#undef mydout
#endif
|