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// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*-
// vim: ts=8 sw=2 smarttab
#pragma once
#include "include/ceph_features.h"
namespace ceph::net {
using peer_type_t = int;
/**
* A Policy describes the rules of a Connection. Is there a limit on how
* much data this Connection can have locally? When the underlying connection
* experiences an error, does the Connection disappear? Can this Messenger
* re-establish the underlying connection?
*/
template<class ThrottleType>
struct Policy {
/// If true, the Connection is tossed out on errors.
bool lossy;
/// If true, the underlying connection can't be re-established from this end.
bool server;
/// If true, we will standby when idle
bool standby;
/// If true, we will try to detect session resets
bool resetcheck;
/// Server: register lossy client connections.
bool register_lossy_clients = true;
// The net result of this is that a given client can only have one
// open connection with the server. If a new connection is made,
// the old (registered) one is closed by the messenger during the accept
// process.
/**
* The throttler is used to limit how much data is held by Messages from
* the associated Connection(s). When reading in a new Message, the Messenger
* will call throttler->throttle() for the size of the new Message.
*/
ThrottleType* throttler_bytes;
ThrottleType* throttler_messages;
/// Specify features supported locally by the endpoint.
#ifdef MSG_POLICY_UNIT_TESTING
uint64_t features_supported{CEPH_FEATURES_SUPPORTED_DEFAULT};
#else
static constexpr uint64_t features_supported{CEPH_FEATURES_SUPPORTED_DEFAULT};
#endif
/// Specify features any remotes must have to talk to this endpoint.
uint64_t features_required;
Policy()
: lossy(false), server(false), standby(false), resetcheck(true),
throttler_bytes(NULL),
throttler_messages(NULL),
features_required(0) {}
private:
Policy(bool l, bool s, bool st, bool r, bool rlc, uint64_t req)
: lossy(l), server(s), standby(st), resetcheck(r),
register_lossy_clients(rlc),
throttler_bytes(NULL),
throttler_messages(NULL),
features_required(req) {}
public:
static Policy stateful_server(uint64_t req) {
return Policy(false, true, true, true, true, req);
}
static Policy stateless_registered_server(uint64_t req) {
return Policy(true, true, false, false, true, req);
}
static Policy stateless_server(uint64_t req) {
return Policy(true, true, false, false, false, req);
}
static Policy lossless_peer(uint64_t req) {
return Policy(false, false, true, false, true, req);
}
static Policy lossless_peer_reuse(uint64_t req) {
return Policy(false, false, true, true, true, req);
}
static Policy lossy_client(uint64_t req) {
return Policy(true, false, false, false, true, req);
}
static Policy lossless_client(uint64_t req) {
return Policy(false, false, false, true, true, req);
}
};
template<class ThrottleType>
class PolicySet {
using policy_t = Policy<ThrottleType> ;
/// the default Policy we use for Pipes
policy_t default_policy;
/// map specifying different Policies for specific peer types
std::map<int, policy_t> policy_map; // entity_name_t::type -> Policy
public:
const policy_t& get(peer_type_t peer_type) const {
if (auto found = policy_map.find(peer_type); found != policy_map.end()) {
return found->second;
} else {
return default_policy;
}
}
policy_t& get(peer_type_t peer_type) {
if (auto found = policy_map.find(peer_type); found != policy_map.end()) {
return found->second;
} else {
return default_policy;
}
}
void set(peer_type_t peer_type, const policy_t& p) {
policy_map[peer_type] = p;
}
const policy_t& get_default() const {
return default_policy;
}
void set_default(const policy_t& p) {
default_policy = p;
}
void set_throttlers(peer_type_t peer_type,
ThrottleType* byte_throttle,
ThrottleType* msg_throttle) {
auto& policy = get(peer_type);
policy.throttler_bytes = byte_throttle;
policy.throttler_messages = msg_throttle;
}
};
}
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