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path: root/src/rocksdb/db/range_tombstone_fragmenter.h
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//  Copyright (c) 2018-present, Facebook, Inc.  All rights reserved.
//  This source code is licensed under both the GPLv2 (found in the
//  COPYING file in the root directory) and Apache 2.0 License
//  (found in the LICENSE.Apache file in the root directory).

#pragma once

#include <list>
#include <memory>
#include <set>
#include <string>
#include <vector>

#include "db/dbformat.h"
#include "db/pinned_iterators_manager.h"
#include "rocksdb/status.h"
#include "table/internal_iterator.h"

namespace ROCKSDB_NAMESPACE {
struct FragmentedRangeTombstoneList;

struct FragmentedRangeTombstoneListCache {
  // ensure only the first reader needs to initialize l
  std::mutex reader_mutex;
  std::unique_ptr<FragmentedRangeTombstoneList> tombstones = nullptr;
  // readers will first check this bool to avoid
  std::atomic<bool> initialized = false;
};

struct FragmentedRangeTombstoneList {
 public:
  // A compact representation of a "stack" of range tombstone fragments, which
  // start and end at the same user keys but have different sequence numbers.
  // The members seq_start_idx and seq_end_idx are intended to be parameters to
  // seq_iter().
  // If user-defined timestamp is enabled, `start` and `end` should be user keys
  // with timestamp, and the timestamps are set to max timestamp to be returned
  // by parsed_start_key()/parsed_end_key(). seq_start_idx and seq_end_idx will
  // also be used as parameters to ts_iter().
  struct RangeTombstoneStack {
    RangeTombstoneStack(const Slice& start, const Slice& end, size_t start_idx,
                        size_t end_idx)
        : start_key(start),
          end_key(end),
          seq_start_idx(start_idx),
          seq_end_idx(end_idx) {}
    Slice start_key;
    Slice end_key;
    size_t seq_start_idx;
    size_t seq_end_idx;
  };
  // Assumes unfragmented_tombstones->key() and unfragmented_tombstones->value()
  // both contain timestamp if enabled.
  FragmentedRangeTombstoneList(
      std::unique_ptr<InternalIterator> unfragmented_tombstones,
      const InternalKeyComparator& icmp, bool for_compaction = false,
      const std::vector<SequenceNumber>& snapshots = {});

  std::vector<RangeTombstoneStack>::const_iterator begin() const {
    return tombstones_.begin();
  }

  std::vector<RangeTombstoneStack>::const_iterator end() const {
    return tombstones_.end();
  }

  std::vector<SequenceNumber>::const_iterator seq_iter(size_t idx) const {
    return std::next(tombstone_seqs_.begin(), idx);
  }

  std::vector<Slice>::const_iterator ts_iter(size_t idx) const {
    return std::next(tombstone_timestamps_.begin(), idx);
  }

  std::vector<SequenceNumber>::const_iterator seq_begin() const {
    return tombstone_seqs_.begin();
  }

  std::vector<SequenceNumber>::const_iterator seq_end() const {
    return tombstone_seqs_.end();
  }

  bool empty() const { return tombstones_.empty(); }

  // Returns true if the stored tombstones contain with one with a sequence
  // number in [lower, upper].
  // This method is not const as it internally lazy initialize a set of
  // sequence numbers (`seq_set_`).
  bool ContainsRange(SequenceNumber lower, SequenceNumber upper);

  uint64_t num_unfragmented_tombstones() const {
    return num_unfragmented_tombstones_;
  }

  uint64_t total_tombstone_payload_bytes() const {
    return total_tombstone_payload_bytes_;
  }

 private:
  // Given an ordered range tombstone iterator unfragmented_tombstones,
  // "fragment" the tombstones into non-overlapping pieces. Each
  // "non-overlapping piece" is a RangeTombstoneStack in tombstones_, which
  // contains start_key, end_key, and indices that points to sequence numbers
  // (in tombstone_seqs_) and timestamps (in tombstone_timestamps_). If
  // for_compaction is true, then `snapshots` should be provided. Range
  // tombstone fragments are dropped if they are not visible in any snapshot and
  // user-defined timestamp is not enabled. That is, for each snapshot stripe
  // [lower, upper], the range tombstone fragment with largest seqno in [lower,
  // upper] is preserved, and all the other range tombstones are dropped.
  void FragmentTombstones(
      std::unique_ptr<InternalIterator> unfragmented_tombstones,
      const InternalKeyComparator& icmp, bool for_compaction,
      const std::vector<SequenceNumber>& snapshots);

  std::vector<RangeTombstoneStack> tombstones_;
  std::vector<SequenceNumber> tombstone_seqs_;
  std::vector<Slice> tombstone_timestamps_;
  std::once_flag seq_set_init_once_flag_;
  std::set<SequenceNumber> seq_set_;
  std::list<std::string> pinned_slices_;
  PinnedIteratorsManager pinned_iters_mgr_;
  uint64_t num_unfragmented_tombstones_;
  uint64_t total_tombstone_payload_bytes_;
};

// FragmentedRangeTombstoneIterator converts an InternalIterator of a range-del
// meta block into an iterator over non-overlapping tombstone fragments. The
// tombstone fragmentation process should be more efficient than the range
// tombstone collapsing algorithm in RangeDelAggregator because this leverages
// the internal key ordering already provided by the input iterator, if
// applicable (when the iterator is unsorted, a new sorted iterator is created
// before proceeding). If there are few overlaps, creating a
// FragmentedRangeTombstoneIterator should be O(n), while the RangeDelAggregator
// tombstone collapsing is always O(n log n).
class FragmentedRangeTombstoneIterator : public InternalIterator {
 public:
  FragmentedRangeTombstoneIterator(FragmentedRangeTombstoneList* tombstones,
                                   const InternalKeyComparator& icmp,
                                   SequenceNumber upper_bound,
                                   const Slice* ts_upper_bound = nullptr,
                                   SequenceNumber lower_bound = 0);
  FragmentedRangeTombstoneIterator(
      const std::shared_ptr<FragmentedRangeTombstoneList>& tombstones,
      const InternalKeyComparator& icmp, SequenceNumber upper_bound,
      const Slice* ts_upper_bound = nullptr, SequenceNumber lower_bound = 0);
  FragmentedRangeTombstoneIterator(
      const std::shared_ptr<FragmentedRangeTombstoneListCache>& tombstones,
      const InternalKeyComparator& icmp, SequenceNumber upper_bound,
      const Slice* ts_upper_bound = nullptr, SequenceNumber lower_bound = 0);

  void SeekToFirst() override;
  void SeekToLast() override;

  void SeekToTopFirst();
  void SeekToTopLast();

  // NOTE: Seek and SeekForPrev do not behave in the way InternalIterator
  // seeking should behave. This is OK because they are not currently used, but
  // eventually FragmentedRangeTombstoneIterator should no longer implement
  // InternalIterator.
  //
  // Seeks to the range tombstone that covers target at a seqnum in the
  // snapshot. If no such tombstone exists, seek to the earliest tombstone in
  // the snapshot that ends after target.
  void Seek(const Slice& target) override;
  // Seeks to the range tombstone that covers target at a seqnum in the
  // snapshot. If no such tombstone exists, seek to the latest tombstone in the
  // snapshot that starts before target.
  void SeekForPrev(const Slice& target) override;

  void Next() override;
  void Prev() override;

  void TopNext();
  void TopPrev();

  bool Valid() const override;
  // Note that key() and value() do not return correct timestamp.
  // Caller should call timestamp() to get the current timestamp.
  Slice key() const override {
    MaybePinKey();
    return current_start_key_.Encode();
  }
  Slice value() const override { return pos_->end_key; }
  bool IsKeyPinned() const override { return false; }
  bool IsValuePinned() const override { return true; }
  Status status() const override { return Status::OK(); }

  bool empty() const { return tombstones_->empty(); }
  void Invalidate() {
    pos_ = tombstones_->end();
    seq_pos_ = tombstones_->seq_end();
    pinned_pos_ = tombstones_->end();
    pinned_seq_pos_ = tombstones_->seq_end();
  }

  RangeTombstone Tombstone() const {
    assert(Valid());
    if (icmp_->user_comparator()->timestamp_size()) {
      return RangeTombstone(start_key(), end_key(), seq(), timestamp());
    }
    return RangeTombstone(start_key(), end_key(), seq());
  }
  // Note that start_key() and end_key() are not guaranteed to have the
  // correct timestamp. User can call timestamp() to get the correct
  // timestamp().
  Slice start_key() const { return pos_->start_key; }
  Slice end_key() const { return pos_->end_key; }
  SequenceNumber seq() const { return *seq_pos_; }
  Slice timestamp() const {
    // seqno and timestamp are stored in the same order.
    return *tombstones_->ts_iter(seq_pos_ - tombstones_->seq_begin());
  }
  // Current use case is by CompactionRangeDelAggregator to set
  // full_history_ts_low_.
  void SetTimestampUpperBound(const Slice* ts_upper_bound) {
    ts_upper_bound_ = ts_upper_bound;
  }

  ParsedInternalKey parsed_start_key() const {
    return ParsedInternalKey(pos_->start_key, kMaxSequenceNumber,
                             kTypeRangeDeletion);
  }
  ParsedInternalKey parsed_end_key() const {
    return ParsedInternalKey(pos_->end_key, kMaxSequenceNumber,
                             kTypeRangeDeletion);
  }

  // Return the max sequence number of a range tombstone that covers
  // the given user key.
  // If there is no covering tombstone, then 0 is returned.
  SequenceNumber MaxCoveringTombstoneSeqnum(const Slice& user_key);

  // Splits the iterator into n+1 iterators (where n is the number of
  // snapshots), each providing a view over a "stripe" of sequence numbers. The
  // iterators are keyed by the upper bound of their ranges (the provided
  // snapshots + kMaxSequenceNumber).
  //
  // NOTE: the iterators in the returned map are no longer valid if their
  // parent iterator is deleted, since they do not modify the refcount of the
  // underlying tombstone list. Therefore, this map should be deleted before
  // the parent iterator.
  std::map<SequenceNumber, std::unique_ptr<FragmentedRangeTombstoneIterator>>
  SplitBySnapshot(const std::vector<SequenceNumber>& snapshots);

  SequenceNumber upper_bound() const { return upper_bound_; }
  SequenceNumber lower_bound() const { return lower_bound_; }

  uint64_t num_unfragmented_tombstones() const {
    return tombstones_->num_unfragmented_tombstones();
  }
  uint64_t total_tombstone_payload_bytes() const {
    return tombstones_->total_tombstone_payload_bytes();
  }

 private:
  using RangeTombstoneStack = FragmentedRangeTombstoneList::RangeTombstoneStack;

  struct RangeTombstoneStackStartComparator {
    explicit RangeTombstoneStackStartComparator(const Comparator* c) : cmp(c) {}

    bool operator()(const RangeTombstoneStack& a,
                    const RangeTombstoneStack& b) const {
      return cmp->CompareWithoutTimestamp(a.start_key, b.start_key) < 0;
    }

    bool operator()(const RangeTombstoneStack& a, const Slice& b) const {
      return cmp->CompareWithoutTimestamp(a.start_key, b) < 0;
    }

    bool operator()(const Slice& a, const RangeTombstoneStack& b) const {
      return cmp->CompareWithoutTimestamp(a, b.start_key) < 0;
    }

    const Comparator* cmp;
  };

  struct RangeTombstoneStackEndComparator {
    explicit RangeTombstoneStackEndComparator(const Comparator* c) : cmp(c) {}

    bool operator()(const RangeTombstoneStack& a,
                    const RangeTombstoneStack& b) const {
      return cmp->CompareWithoutTimestamp(a.end_key, b.end_key) < 0;
    }

    bool operator()(const RangeTombstoneStack& a, const Slice& b) const {
      return cmp->CompareWithoutTimestamp(a.end_key, b) < 0;
    }

    bool operator()(const Slice& a, const RangeTombstoneStack& b) const {
      return cmp->CompareWithoutTimestamp(a, b.end_key) < 0;
    }

    const Comparator* cmp;
  };

  void MaybePinKey() const {
    if (pos_ != tombstones_->end() && seq_pos_ != tombstones_->seq_end() &&
        (pinned_pos_ != pos_ || pinned_seq_pos_ != seq_pos_)) {
      current_start_key_.Set(pos_->start_key, *seq_pos_, kTypeRangeDeletion);
      pinned_pos_ = pos_;
      pinned_seq_pos_ = seq_pos_;
    }
  }

  void SeekToCoveringTombstone(const Slice& key);
  void SeekForPrevToCoveringTombstone(const Slice& key);
  void ScanForwardToVisibleTombstone();
  void ScanBackwardToVisibleTombstone();
  bool ValidPos() const {
    return Valid() && seq_pos_ != tombstones_->seq_iter(pos_->seq_end_idx);
  }

  const RangeTombstoneStackStartComparator tombstone_start_cmp_;
  const RangeTombstoneStackEndComparator tombstone_end_cmp_;
  const InternalKeyComparator* icmp_;
  const Comparator* ucmp_;
  std::shared_ptr<FragmentedRangeTombstoneList> tombstones_ref_;
  std::shared_ptr<FragmentedRangeTombstoneListCache> tombstones_cache_ref_;
  FragmentedRangeTombstoneList* tombstones_;
  SequenceNumber upper_bound_;
  SequenceNumber lower_bound_;
  // Only consider timestamps <= ts_upper_bound_.
  const Slice* ts_upper_bound_;
  std::vector<RangeTombstoneStack>::const_iterator pos_;
  std::vector<SequenceNumber>::const_iterator seq_pos_;
  mutable std::vector<RangeTombstoneStack>::const_iterator pinned_pos_;
  mutable std::vector<SequenceNumber>::const_iterator pinned_seq_pos_;
  mutable InternalKey current_start_key_;

  // Check the current RangeTombstoneStack `pos_` against timestamp
  // upper bound `ts_upper_bound_` and sequence number upper bound
  // `upper_bound_`. Update the sequence number (and timestamp) pointer
  // `seq_pos_` to the first valid position satisfying both bounds.
  void SetMaxVisibleSeqAndTimestamp() {
    seq_pos_ = std::lower_bound(tombstones_->seq_iter(pos_->seq_start_idx),
                                tombstones_->seq_iter(pos_->seq_end_idx),
                                upper_bound_, std::greater<SequenceNumber>());
    if (ts_upper_bound_ && !ts_upper_bound_->empty()) {
      auto ts_pos = std::lower_bound(
          tombstones_->ts_iter(pos_->seq_start_idx),
          tombstones_->ts_iter(pos_->seq_end_idx), *ts_upper_bound_,
          [this](const Slice& s1, const Slice& s2) {
            return ucmp_->CompareTimestamp(s1, s2) > 0;
          });
      auto ts_idx = ts_pos - tombstones_->ts_iter(pos_->seq_start_idx);
      auto seq_idx = seq_pos_ - tombstones_->seq_iter(pos_->seq_start_idx);
      if (seq_idx < ts_idx) {
        // seq and ts are ordered in non-increasing order. Only updates seq_pos_
        // to a larger index for smaller sequence number and timestamp.
        seq_pos_ = tombstones_->seq_iter(pos_->seq_start_idx + ts_idx);
      }
    }
  }
};

}  // namespace ROCKSDB_NAMESPACE