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//  Copyright (c) 2011-present, Facebook, Inc.  All rights reserved.
//  This source code is licensed under both the GPLv2 (found in the
//  COPYING file in the root directory) and Apache 2.0 License
//  (found in the LICENSE.Apache file in the root directory).
//
#ifndef ROCKSDB_LITE
#include <algorithm>
#include <memory>
#include <set>
#include <type_traits>
#include <unordered_set>

#include "db/memtable.h"
#include "memory/arena.h"
#include "memtable/stl_wrappers.h"
#include "port/port.h"
#include "rocksdb/memtablerep.h"
#include "rocksdb/utilities/options_type.h"
#include "util/mutexlock.h"

namespace ROCKSDB_NAMESPACE {
namespace {

class VectorRep : public MemTableRep {
 public:
  VectorRep(const KeyComparator& compare, Allocator* allocator, size_t count);

  // Insert key into the collection. (The caller will pack key and value into a
  // single buffer and pass that in as the parameter to Insert)
  // REQUIRES: nothing that compares equal to key is currently in the
  // collection.
  void Insert(KeyHandle handle) override;

  // Returns true iff an entry that compares equal to key is in the collection.
  bool Contains(const char* key) const override;

  void MarkReadOnly() override;

  size_t ApproximateMemoryUsage() override;

  void Get(const LookupKey& k, void* callback_args,
           bool (*callback_func)(void* arg, const char* entry)) override;

  ~VectorRep() override {}

  class Iterator : public MemTableRep::Iterator {
    class VectorRep* vrep_;
    std::shared_ptr<std::vector<const char*>> bucket_;
    std::vector<const char*>::const_iterator mutable cit_;
    const KeyComparator& compare_;
    std::string tmp_;  // For passing to EncodeKey
    bool mutable sorted_;
    void DoSort() const;

   public:
    explicit Iterator(class VectorRep* vrep,
                      std::shared_ptr<std::vector<const char*>> bucket,
                      const KeyComparator& compare);

    // Initialize an iterator over the specified collection.
    // The returned iterator is not valid.
    // explicit Iterator(const MemTableRep* collection);
    ~Iterator() override{};

    // Returns true iff the iterator is positioned at a valid node.
    bool Valid() const override;

    // Returns the key at the current position.
    // REQUIRES: Valid()
    const char* key() const override;

    // Advances to the next position.
    // REQUIRES: Valid()
    void Next() override;

    // Advances to the previous position.
    // REQUIRES: Valid()
    void Prev() override;

    // Advance to the first entry with a key >= target
    void Seek(const Slice& user_key, const char* memtable_key) override;

    // Advance to the first entry with a key <= target
    void SeekForPrev(const Slice& user_key, const char* memtable_key) override;

    // Position at the first entry in collection.
    // Final state of iterator is Valid() iff collection is not empty.
    void SeekToFirst() override;

    // Position at the last entry in collection.
    // Final state of iterator is Valid() iff collection is not empty.
    void SeekToLast() override;
  };

  // Return an iterator over the keys in this representation.
  MemTableRep::Iterator* GetIterator(Arena* arena) override;

 private:
  friend class Iterator;
  using Bucket = std::vector<const char*>;
  std::shared_ptr<Bucket> bucket_;
  mutable port::RWMutex rwlock_;
  bool immutable_;
  bool sorted_;
  const KeyComparator& compare_;
};

void VectorRep::Insert(KeyHandle handle) {
  auto* key = static_cast<char*>(handle);
  WriteLock l(&rwlock_);
  assert(!immutable_);
  bucket_->push_back(key);
}

// Returns true iff an entry that compares equal to key is in the collection.
bool VectorRep::Contains(const char* key) const {
  ReadLock l(&rwlock_);
  return std::find(bucket_->begin(), bucket_->end(), key) != bucket_->end();
}

void VectorRep::MarkReadOnly() {
  WriteLock l(&rwlock_);
  immutable_ = true;
}

size_t VectorRep::ApproximateMemoryUsage() {
  return sizeof(bucket_) + sizeof(*bucket_) +
         bucket_->size() *
             sizeof(
                 std::remove_reference<decltype(*bucket_)>::type::value_type);
}

VectorRep::VectorRep(const KeyComparator& compare, Allocator* allocator,
                     size_t count)
    : MemTableRep(allocator),
      bucket_(new Bucket()),
      immutable_(false),
      sorted_(false),
      compare_(compare) {
  bucket_.get()->reserve(count);
}

VectorRep::Iterator::Iterator(class VectorRep* vrep,
                              std::shared_ptr<std::vector<const char*>> bucket,
                              const KeyComparator& compare)
    : vrep_(vrep),
      bucket_(bucket),
      cit_(bucket_->end()),
      compare_(compare),
      sorted_(false) {}

void VectorRep::Iterator::DoSort() const {
  // vrep is non-null means that we are working on an immutable memtable
  if (!sorted_ && vrep_ != nullptr) {
    WriteLock l(&vrep_->rwlock_);
    if (!vrep_->sorted_) {
      std::sort(bucket_->begin(), bucket_->end(),
                stl_wrappers::Compare(compare_));
      cit_ = bucket_->begin();
      vrep_->sorted_ = true;
    }
    sorted_ = true;
  }
  if (!sorted_) {
    std::sort(bucket_->begin(), bucket_->end(),
              stl_wrappers::Compare(compare_));
    cit_ = bucket_->begin();
    sorted_ = true;
  }
  assert(sorted_);
  assert(vrep_ == nullptr || vrep_->sorted_);
}

// Returns true iff the iterator is positioned at a valid node.
bool VectorRep::Iterator::Valid() const {
  DoSort();
  return cit_ != bucket_->end();
}

// Returns the key at the current position.
// REQUIRES: Valid()
const char* VectorRep::Iterator::key() const {
  assert(sorted_);
  return *cit_;
}

// Advances to the next position.
// REQUIRES: Valid()
void VectorRep::Iterator::Next() {
  assert(sorted_);
  if (cit_ == bucket_->end()) {
    return;
  }
  ++cit_;
}

// Advances to the previous position.
// REQUIRES: Valid()
void VectorRep::Iterator::Prev() {
  assert(sorted_);
  if (cit_ == bucket_->begin()) {
    // If you try to go back from the first element, the iterator should be
    // invalidated. So we set it to past-the-end. This means that you can
    // treat the container circularly.
    cit_ = bucket_->end();
  } else {
    --cit_;
  }
}

// Advance to the first entry with a key >= target
void VectorRep::Iterator::Seek(const Slice& user_key,
                               const char* memtable_key) {
  DoSort();
  // Do binary search to find first value not less than the target
  const char* encoded_key =
      (memtable_key != nullptr) ? memtable_key : EncodeKey(&tmp_, user_key);
  cit_ = std::equal_range(bucket_->begin(), bucket_->end(), encoded_key,
                          [this](const char* a, const char* b) {
                            return compare_(a, b) < 0;
                          })
             .first;
}

// Advance to the first entry with a key <= target
void VectorRep::Iterator::SeekForPrev(const Slice& /*user_key*/,
                                      const char* /*memtable_key*/) {
  assert(false);
}

// Position at the first entry in collection.
// Final state of iterator is Valid() iff collection is not empty.
void VectorRep::Iterator::SeekToFirst() {
  DoSort();
  cit_ = bucket_->begin();
}

// Position at the last entry in collection.
// Final state of iterator is Valid() iff collection is not empty.
void VectorRep::Iterator::SeekToLast() {
  DoSort();
  cit_ = bucket_->end();
  if (bucket_->size() != 0) {
    --cit_;
  }
}

void VectorRep::Get(const LookupKey& k, void* callback_args,
                    bool (*callback_func)(void* arg, const char* entry)) {
  rwlock_.ReadLock();
  VectorRep* vector_rep;
  std::shared_ptr<Bucket> bucket;
  if (immutable_) {
    vector_rep = this;
  } else {
    vector_rep = nullptr;
    bucket.reset(new Bucket(*bucket_));  // make a copy
  }
  VectorRep::Iterator iter(vector_rep, immutable_ ? bucket_ : bucket, compare_);
  rwlock_.ReadUnlock();

  for (iter.Seek(k.user_key(), k.memtable_key().data());
       iter.Valid() && callback_func(callback_args, iter.key()); iter.Next()) {
  }
}

MemTableRep::Iterator* VectorRep::GetIterator(Arena* arena) {
  char* mem = nullptr;
  if (arena != nullptr) {
    mem = arena->AllocateAligned(sizeof(Iterator));
  }
  ReadLock l(&rwlock_);
  // Do not sort here. The sorting would be done the first time
  // a Seek is performed on the iterator.
  if (immutable_) {
    if (arena == nullptr) {
      return new Iterator(this, bucket_, compare_);
    } else {
      return new (mem) Iterator(this, bucket_, compare_);
    }
  } else {
    std::shared_ptr<Bucket> tmp;
    tmp.reset(new Bucket(*bucket_));  // make a copy
    if (arena == nullptr) {
      return new Iterator(nullptr, tmp, compare_);
    } else {
      return new (mem) Iterator(nullptr, tmp, compare_);
    }
  }
}
}  // namespace

static std::unordered_map<std::string, OptionTypeInfo> vector_rep_table_info = {
    {"count",
     {0, OptionType::kSizeT, OptionVerificationType::kNormal,
      OptionTypeFlags::kNone}},
};

VectorRepFactory::VectorRepFactory(size_t count) : count_(count) {
  RegisterOptions("VectorRepFactoryOptions", &count_, &vector_rep_table_info);
}

MemTableRep* VectorRepFactory::CreateMemTableRep(
    const MemTableRep::KeyComparator& compare, Allocator* allocator,
    const SliceTransform*, Logger* /*logger*/) {
  return new VectorRep(compare, allocator, count_);
}
}  // namespace ROCKSDB_NAMESPACE
#endif  // ROCKSDB_LITE