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diff --git a/include/lib/utils_def.h b/include/lib/utils_def.h
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+/*
+ * Copyright (c) 2016-2023, Arm Limited and Contributors. All rights reserved.
+ * Copyright (c) 2020, NVIDIA Corporation. All rights reserved.
+ *
+ * SPDX-License-Identifier: BSD-3-Clause
+ */
+
+#ifndef UTILS_DEF_H
+#define UTILS_DEF_H
+
+#include <export/lib/utils_def_exp.h>
+
+/* Compute the number of elements in the given array */
+#define ARRAY_SIZE(a) \
+ (sizeof(a) / sizeof((a)[0]))
+
+#define IS_POWER_OF_TWO(x) \
+ (((x) & ((x) - 1)) == 0)
+
+#define SIZE_FROM_LOG2_WORDS(n) (U(4) << (n))
+
+#define BIT_32(nr) (U(1) << (nr))
+#define BIT_64(nr) (ULL(1) << (nr))
+
+#ifdef __aarch64__
+#define BIT BIT_64
+#else
+#define BIT BIT_32
+#endif
+
+/*
+ * Create a contiguous bitmask starting at bit position @l and ending at
+ * position @h. For example
+ * GENMASK_64(39, 21) gives us the 64bit vector 0x000000ffffe00000.
+ */
+#if defined(__LINKER__) || defined(__ASSEMBLER__)
+#define GENMASK_32(h, l) \
+ (((0xFFFFFFFF) << (l)) & (0xFFFFFFFF >> (32 - 1 - (h))))
+
+#define GENMASK_64(h, l) \
+ ((~0 << (l)) & (~0 >> (64 - 1 - (h))))
+#else
+#define GENMASK_32(h, l) \
+ (((~UINT32_C(0)) << (l)) & (~UINT32_C(0) >> (32 - 1 - (h))))
+
+#define GENMASK_64(h, l) \
+ (((~UINT64_C(0)) << (l)) & (~UINT64_C(0) >> (64 - 1 - (h))))
+#endif
+
+#ifdef __aarch64__
+#define GENMASK GENMASK_64
+#else
+#define GENMASK GENMASK_32
+#endif
+
+/*
+ * This variant of div_round_up can be used in macro definition but should not
+ * be used in C code as the `div` parameter is evaluated twice.
+ */
+#define DIV_ROUND_UP_2EVAL(n, d) (((n) + (d) - 1) / (d))
+
+#define div_round_up(val, div) __extension__ ({ \
+ __typeof__(div) _div = (div); \
+ ((val) + _div - (__typeof__(div)) 1) / _div; \
+})
+
+#define MIN(x, y) __extension__ ({ \
+ __typeof__(x) _x = (x); \
+ __typeof__(y) _y = (y); \
+ (void)(&_x == &_y); \
+ (_x < _y) ? _x : _y; \
+})
+
+#define MAX(x, y) __extension__ ({ \
+ __typeof__(x) _x = (x); \
+ __typeof__(y) _y = (y); \
+ (void)(&_x == &_y); \
+ (_x > _y) ? _x : _y; \
+})
+
+#define CLAMP(x, min, max) __extension__ ({ \
+ __typeof__(x) _x = (x); \
+ __typeof__(min) _min = (min); \
+ __typeof__(max) _max = (max); \
+ (void)(&_x == &_min); \
+ (void)(&_x == &_max); \
+ ((_x > _max) ? _max : ((_x < _min) ? _min : _x)); \
+})
+
+/*
+ * The round_up() macro rounds up a value to the given boundary in a
+ * type-agnostic yet type-safe manner. The boundary must be a power of two.
+ * In other words, it computes the smallest multiple of boundary which is
+ * greater than or equal to value.
+ *
+ * round_down() is similar but rounds the value down instead.
+ */
+#define round_boundary(value, boundary) \
+ ((__typeof__(value))((boundary) - 1))
+
+#define round_up(value, boundary) \
+ ((((value) - 1) | round_boundary(value, boundary)) + 1)
+
+#define round_down(value, boundary) \
+ ((value) & ~round_boundary(value, boundary))
+
+/* add operation together with checking whether the operation overflowed
+ * The result is '*res',
+ * return 0 on success and 1 on overflow
+ */
+#define add_overflow(a, b, res) __builtin_add_overflow((a), (b), (res))
+
+/*
+ * Round up a value to align with a given size and
+ * check whether overflow happens.
+ * The rounduped value is '*res',
+ * return 0 on success and 1 on overflow
+ */
+#define round_up_overflow(v, size, res) (__extension__({ \
+ typeof(res) __res = res; \
+ typeof(*(__res)) __roundup_tmp = 0; \
+ typeof(v) __roundup_mask = (typeof(v))(size) - 1; \
+ \
+ add_overflow((v), __roundup_mask, &__roundup_tmp) ? 1 : \
+ (void)(*(__res) = __roundup_tmp & ~__roundup_mask), 0; \
+}))
+
+/*
+ * Add a with b, then round up the result to align with a given size and
+ * check whether overflow happens.
+ * The rounduped value is '*res',
+ * return 0 on success and 1 on overflow
+ */
+#define add_with_round_up_overflow(a, b, size, res) (__extension__({ \
+ typeof(a) __a = (a); \
+ typeof(__a) __add_res = 0; \
+ \
+ add_overflow((__a), (b), &__add_res) ? 1 : \
+ round_up_overflow(__add_res, (size), (res)) ? 1 : 0; \
+}))
+
+/**
+ * Helper macro to ensure a value lies on a given boundary.
+ */
+#define is_aligned(value, boundary) \
+ (round_up((uintptr_t) value, boundary) == \
+ round_down((uintptr_t) value, boundary))
+
+/*
+ * Evaluates to 1 if (ptr + inc) overflows, 0 otherwise.
+ * Both arguments must be unsigned pointer values (i.e. uintptr_t).
+ */
+#define check_uptr_overflow(_ptr, _inc) \
+ ((_ptr) > (UINTPTR_MAX - (_inc)))
+
+/*
+ * Evaluates to 1 if (u32 + inc) overflows, 0 otherwise.
+ * Both arguments must be 32-bit unsigned integers (i.e. effectively uint32_t).
+ */
+#define check_u32_overflow(_u32, _inc) \
+ ((_u32) > (UINT32_MAX - (_inc)))
+
+/* Register size of the current architecture. */
+#ifdef __aarch64__
+#define REGSZ U(8)
+#else
+#define REGSZ U(4)
+#endif
+
+/*
+ * Test for the current architecture version to be at least the version
+ * expected.
+ */
+#define ARM_ARCH_AT_LEAST(_maj, _min) \
+ ((ARM_ARCH_MAJOR > (_maj)) || \
+ ((ARM_ARCH_MAJOR == (_maj)) && (ARM_ARCH_MINOR >= (_min))))
+
+/*
+ * Import an assembly or linker symbol as a C expression with the specified
+ * type
+ */
+#define IMPORT_SYM(type, sym, name) \
+ extern char sym[];\
+ static const __attribute__((unused)) type name = (type) sym;
+
+/*
+ * When the symbol is used to hold a pointer, its alignment can be asserted
+ * with this macro. For example, if there is a linker symbol that is going to
+ * be used as a 64-bit pointer, the value of the linker symbol must also be
+ * aligned to 64 bit. This macro makes sure this is the case.
+ */
+#define ASSERT_SYM_PTR_ALIGN(sym) assert(((size_t)(sym) % __alignof__(*(sym))) == 0)
+
+#define COMPILER_BARRIER() __asm__ volatile ("" ::: "memory")
+
+/* Compiler builtin of GCC >= 9 and planned in llvm */
+#ifdef __HAVE_SPECULATION_SAFE_VALUE
+# define SPECULATION_SAFE_VALUE(var) __builtin_speculation_safe_value(var)
+#else
+# define SPECULATION_SAFE_VALUE(var) var
+#endif
+
+/*
+ * Ticks elapsed in one second with a signal of 1 MHz
+ */
+#define MHZ_TICKS_PER_SEC U(1000000)
+
+/*
+ * Ticks elapsed in one second with a signal of 1 KHz
+ */
+#define KHZ_TICKS_PER_SEC U(1000)
+
+#endif /* UTILS_DEF_H */