summaryrefslogtreecommitdiffstats
path: root/vendor/regex-automata/src
diff options
context:
space:
mode:
authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-04 12:47:55 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-04 12:47:55 +0000
commit2aadc03ef15cb5ca5cc2af8a7c08e070742f0ac4 (patch)
tree033cc839730fda84ff08db877037977be94e5e3a /vendor/regex-automata/src
parentInitial commit. (diff)
downloadcargo-2aadc03ef15cb5ca5cc2af8a7c08e070742f0ac4.tar.xz
cargo-2aadc03ef15cb5ca5cc2af8a7c08e070742f0ac4.zip
Adding upstream version 0.70.1+ds1.upstream/0.70.1+ds1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'vendor/regex-automata/src')
-rw-r--r--vendor/regex-automata/src/dfa/accel.rs517
-rw-r--r--vendor/regex-automata/src/dfa/automaton.rs2260
-rw-r--r--vendor/regex-automata/src/dfa/dense.rs5147
-rw-r--r--vendor/regex-automata/src/dfa/determinize.rs599
-rw-r--r--vendor/regex-automata/src/dfa/minimize.rs463
-rw-r--r--vendor/regex-automata/src/dfa/mod.rs360
-rw-r--r--vendor/regex-automata/src/dfa/onepass.rs3192
-rw-r--r--vendor/regex-automata/src/dfa/regex.rs871
-rw-r--r--vendor/regex-automata/src/dfa/remapper.rs242
-rw-r--r--vendor/regex-automata/src/dfa/search.rs644
-rw-r--r--vendor/regex-automata/src/dfa/sparse.rs2639
-rw-r--r--vendor/regex-automata/src/dfa/special.rs494
-rw-r--r--vendor/regex-automata/src/dfa/start.rs74
-rw-r--r--vendor/regex-automata/src/hybrid/dfa.rs4418
-rw-r--r--vendor/regex-automata/src/hybrid/error.rs242
-rw-r--r--vendor/regex-automata/src/hybrid/id.rs354
-rw-r--r--vendor/regex-automata/src/hybrid/mod.rs144
-rw-r--r--vendor/regex-automata/src/hybrid/regex.rs895
-rw-r--r--vendor/regex-automata/src/hybrid/search.rs802
-rw-r--r--vendor/regex-automata/src/lib.rs648
-rw-r--r--vendor/regex-automata/src/macros.rs20
-rw-r--r--vendor/regex-automata/src/meta/error.rs241
-rw-r--r--vendor/regex-automata/src/meta/limited.rs255
-rw-r--r--vendor/regex-automata/src/meta/literal.rs81
-rw-r--r--vendor/regex-automata/src/meta/mod.rs62
-rw-r--r--vendor/regex-automata/src/meta/regex.rs3649
-rw-r--r--vendor/regex-automata/src/meta/reverse_inner.rs220
-rw-r--r--vendor/regex-automata/src/meta/stopat.rs212
-rw-r--r--vendor/regex-automata/src/meta/strategy.rs1914
-rw-r--r--vendor/regex-automata/src/meta/wrappers.rs1351
-rw-r--r--vendor/regex-automata/src/nfa/mod.rs55
-rw-r--r--vendor/regex-automata/src/nfa/thompson/backtrack.rs1908
-rw-r--r--vendor/regex-automata/src/nfa/thompson/builder.rs1337
-rw-r--r--vendor/regex-automata/src/nfa/thompson/compiler.rs2265
-rw-r--r--vendor/regex-automata/src/nfa/thompson/error.rs185
-rw-r--r--vendor/regex-automata/src/nfa/thompson/literal_trie.rs528
-rw-r--r--vendor/regex-automata/src/nfa/thompson/map.rs296
-rw-r--r--vendor/regex-automata/src/nfa/thompson/mod.rs81
-rw-r--r--vendor/regex-automata/src/nfa/thompson/nfa.rs2099
-rw-r--r--vendor/regex-automata/src/nfa/thompson/pikevm.rs2359
-rw-r--r--vendor/regex-automata/src/nfa/thompson/range_trie.rs1055
-rw-r--r--vendor/regex-automata/src/util/alphabet.rs1139
-rw-r--r--vendor/regex-automata/src/util/captures.rs2548
-rw-r--r--vendor/regex-automata/src/util/determinize/mod.rs682
-rw-r--r--vendor/regex-automata/src/util/determinize/state.rs907
-rw-r--r--vendor/regex-automata/src/util/empty.rs265
-rw-r--r--vendor/regex-automata/src/util/escape.rs84
-rw-r--r--vendor/regex-automata/src/util/int.rs252
-rw-r--r--vendor/regex-automata/src/util/interpolate.rs579
-rw-r--r--vendor/regex-automata/src/util/iter.rs1027
-rw-r--r--vendor/regex-automata/src/util/lazy.rs461
-rw-r--r--vendor/regex-automata/src/util/look.rs2547
-rw-r--r--vendor/regex-automata/src/util/memchr.rs93
-rw-r--r--vendor/regex-automata/src/util/mod.rs57
-rw-r--r--vendor/regex-automata/src/util/pool.rs1199
-rw-r--r--vendor/regex-automata/src/util/prefilter/aho_corasick.rs149
-rw-r--r--vendor/regex-automata/src/util/prefilter/byteset.rs58
-rw-r--r--vendor/regex-automata/src/util/prefilter/memchr.rs186
-rw-r--r--vendor/regex-automata/src/util/prefilter/memmem.rs88
-rw-r--r--vendor/regex-automata/src/util/prefilter/mod.rs696
-rw-r--r--vendor/regex-automata/src/util/prefilter/teddy.rs160
-rw-r--r--vendor/regex-automata/src/util/primitives.rs776
-rw-r--r--vendor/regex-automata/src/util/search.rs1969
-rw-r--r--vendor/regex-automata/src/util/sparse_set.rs239
-rw-r--r--vendor/regex-automata/src/util/start.rs479
-rw-r--r--vendor/regex-automata/src/util/syntax.rs482
-rw-r--r--vendor/regex-automata/src/util/unicode_data/mod.rs17
-rw-r--r--vendor/regex-automata/src/util/unicode_data/perl_word.rs781
-rw-r--r--vendor/regex-automata/src/util/utf8.rs196
-rw-r--r--vendor/regex-automata/src/util/wire.rs975
70 files changed, 64269 insertions, 0 deletions
diff --git a/vendor/regex-automata/src/dfa/accel.rs b/vendor/regex-automata/src/dfa/accel.rs
new file mode 100644
index 0000000..c0ba18e
--- /dev/null
+++ b/vendor/regex-automata/src/dfa/accel.rs
@@ -0,0 +1,517 @@
+// This module defines some core types for dealing with accelerated DFA states.
+// Briefly, a DFA state can be "accelerated" if all of its transitions except
+// for a few loop back to itself. This directly implies that the only way out
+// of such a state is if a byte corresponding to one of those non-loopback
+// transitions is found. Such states are often found in simple repetitions in
+// non-Unicode regexes. For example, consider '(?-u)[^a]+a'. We can look at its
+// DFA with regex-cli:
+//
+// $ regex-cli debug dense dfa -p '(?-u)[^a]+a' -BbC --no-table
+// D 000000:
+// Q 000001:
+// *000002:
+// A 000003: \x00-` => 3, a => 8, b-\xFF => 3
+// A 000004: \x00-` => 4, a => 7, b-\xFF => 4
+// 000005: \x00-` => 4, b-\xFF => 4
+// 000006: \x00-` => 3, a => 6, b-\xFF => 3
+// 000007: \x00-\xFF => 2, EOI => 2
+// 000008: \x00-\xFF => 2, EOI => 2
+//
+// In particular, state 3 is accelerated (shown via the 'A' indicator) since
+// the only way to leave that state once entered is to see an 'a' byte. If
+// there is a long run of non-'a' bytes, then using something like 'memchr'
+// to find the next 'a' byte can be significantly faster than just using the
+// standard byte-at-a-time state machine.
+//
+// Unfortunately, this optimization rarely applies when Unicode is enabled.
+// For example, patterns like '[^a]' don't actually match any byte that isn't
+// 'a', but rather, any UTF-8 encoding of a Unicode scalar value that isn't
+// 'a'. This makes the state machine much more complex---far beyond a single
+// state---and removes the ability to easily accelerate it. (Because if the
+// machine sees a non-UTF-8 sequence, then the machine won't match through it.)
+//
+// In practice, we only consider accelerating states that have 3 or fewer
+// non-loop transitions. At a certain point, you get diminishing returns, but
+// also because that's what the memchr crate supports. The structures below
+// hard-code this assumption and provide (de)serialization APIs for use inside
+// a DFA.
+//
+// And finally, note that there is some trickery involved in making it very
+// fast to not only check whether a state is accelerated at search time, but
+// also to access the bytes to search for to implement the acceleration itself.
+// dfa/special.rs provides more detail, but the short story is that all
+// accelerated states appear contiguously in a DFA. This means we can represent
+// the ID space of all accelerated DFA states with a single range. So given
+// a state ID, we can determine whether it's accelerated via
+//
+// min_accel_id <= id <= max_accel_id
+//
+// And find its corresponding accelerator with:
+//
+// accels.get((id - min_accel_id) / dfa_stride)
+
+#[cfg(feature = "dfa-build")]
+use alloc::{vec, vec::Vec};
+
+use crate::util::{
+ int::Pointer,
+ memchr,
+ wire::{self, DeserializeError, Endian, SerializeError},
+};
+
+/// The base type used to represent a collection of accelerators.
+///
+/// While an `Accel` is represented as a fixed size array of bytes, a
+/// *collection* of `Accel`s (called `Accels`) is represented internally as a
+/// slice of u32. While it's a bit unnatural to do this and costs us a bit of
+/// fairly low-risk not-safe code, it lets us remove the need for a second type
+/// parameter in the definition of dense::DFA. (Which really wants everything
+/// to be a slice of u32.)
+type AccelTy = u32;
+
+/// The size of the unit of representation for accelerators.
+///
+/// ACCEL_CAP *must* be a multiple of this size.
+const ACCEL_TY_SIZE: usize = core::mem::size_of::<AccelTy>();
+
+/// The maximum length in bytes that a single Accel can be. This is distinct
+/// from the capacity of an accelerator in that the length represents only the
+/// bytes that should be read.
+const ACCEL_LEN: usize = 4;
+
+/// The capacity of each accelerator, in bytes. We set this to 8 since it's a
+/// multiple of 4 (our ID size) and because it gives us a little wiggle room
+/// if we want to support more accel bytes in the future without a breaking
+/// change.
+///
+/// This MUST be a multiple of ACCEL_TY_SIZE.
+const ACCEL_CAP: usize = 8;
+
+/// Search for between 1 and 3 needle bytes in the given haystack, starting the
+/// search at the given position. If `needles` has a length other than 1-3,
+/// then this panics.
+#[cfg_attr(feature = "perf-inline", inline(always))]
+pub(crate) fn find_fwd(
+ needles: &[u8],
+ haystack: &[u8],
+ at: usize,
+) -> Option<usize> {
+ let bs = needles;
+ let i = match needles.len() {
+ 1 => memchr::memchr(bs[0], &haystack[at..])?,
+ 2 => memchr::memchr2(bs[0], bs[1], &haystack[at..])?,
+ 3 => memchr::memchr3(bs[0], bs[1], bs[2], &haystack[at..])?,
+ 0 => panic!("cannot find with empty needles"),
+ n => panic!("invalid needles length: {}", n),
+ };
+ Some(at + i)
+}
+
+/// Search for between 1 and 3 needle bytes in the given haystack in reverse,
+/// starting the search at the given position. If `needles` has a length other
+/// than 1-3, then this panics.
+#[cfg_attr(feature = "perf-inline", inline(always))]
+pub(crate) fn find_rev(
+ needles: &[u8],
+ haystack: &[u8],
+ at: usize,
+) -> Option<usize> {
+ let bs = needles;
+ match needles.len() {
+ 1 => memchr::memrchr(bs[0], &haystack[..at]),
+ 2 => memchr::memrchr2(bs[0], bs[1], &haystack[..at]),
+ 3 => memchr::memrchr3(bs[0], bs[1], bs[2], &haystack[..at]),
+ 0 => panic!("cannot find with empty needles"),
+ n => panic!("invalid needles length: {}", n),
+ }
+}
+
+/// Represents the accelerators for all accelerated states in a dense DFA.
+///
+/// The `A` type parameter represents the type of the underlying bytes.
+/// Generally, this is either `&[AccelTy]` or `Vec<AccelTy>`.
+#[derive(Clone)]
+pub(crate) struct Accels<A> {
+ /// A length prefixed slice of contiguous accelerators. See the top comment
+ /// in this module for more details on how we can jump from a DFA's state
+ /// ID to an accelerator in this list.
+ ///
+ /// The first 4 bytes always correspond to the number of accelerators
+ /// that follow.
+ accels: A,
+}
+
+#[cfg(feature = "dfa-build")]
+impl Accels<Vec<AccelTy>> {
+ /// Create an empty sequence of accelerators for a DFA.
+ pub fn empty() -> Accels<Vec<AccelTy>> {
+ Accels { accels: vec![0] }
+ }
+
+ /// Add an accelerator to this sequence.
+ ///
+ /// This adds to the accelerator to the end of the sequence and therefore
+ /// should be done in correspondence with its state in the DFA.
+ ///
+ /// This panics if this results in more accelerators than AccelTy::MAX.
+ pub fn add(&mut self, accel: Accel) {
+ self.accels.extend_from_slice(&accel.as_accel_tys());
+ let len = self.len();
+ self.set_len(len + 1);
+ }
+
+ /// Set the number of accelerators in this sequence, which is encoded in
+ /// the first 4 bytes of the underlying bytes.
+ fn set_len(&mut self, new_len: usize) {
+ // The only way an accelerator gets added is if a state exists for
+ // it, and if a state exists, then its index is guaranteed to be
+ // representable by a AccelTy by virtue of the guarantees provided by
+ // StateID.
+ let new_len = AccelTy::try_from(new_len).unwrap();
+ self.accels[0] = new_len;
+ }
+}
+
+impl<'a> Accels<&'a [AccelTy]> {
+ /// Deserialize a sequence of accelerators from the given bytes. If there
+ /// was a problem deserializing, then an error is returned.
+ ///
+ /// This is guaranteed to run in constant time. This does not guarantee
+ /// that every accelerator in the returned collection is valid. Thus,
+ /// accessing one may panic, or not-safe code that relies on accelerators
+ /// being correct my result in UB.
+ ///
+ /// Callers may check the validity of every accelerator with the `validate`
+ /// method.
+ pub fn from_bytes_unchecked(
+ mut slice: &'a [u8],
+ ) -> Result<(Accels<&'a [AccelTy]>, usize), DeserializeError> {
+ let slice_start = slice.as_ptr().as_usize();
+
+ let (accel_len, _) =
+ wire::try_read_u32_as_usize(slice, "accelerators length")?;
+ // The accelerator length is part of the accel_tys slice that
+ // we deserialize. This is perhaps a bit idiosyncratic. It would
+ // probably be better to split out the length into a real field.
+
+ let accel_tys_len = wire::add(
+ wire::mul(accel_len, 2, "total number of accelerator accel_tys")?,
+ 1,
+ "total number of accel_tys",
+ )?;
+ let accel_tys_bytes_len = wire::mul(
+ ACCEL_TY_SIZE,
+ accel_tys_len,
+ "total number of bytes in accelerators",
+ )?;
+ wire::check_slice_len(slice, accel_tys_bytes_len, "accelerators")?;
+ wire::check_alignment::<AccelTy>(slice)?;
+ let accel_tys = &slice[..accel_tys_bytes_len];
+ slice = &slice[accel_tys_bytes_len..];
+ // SAFETY: We've checked the length and alignment above, and since
+ // slice is just bytes and AccelTy is just a u32, we can safely cast to
+ // a slice of &[AccelTy].
+ let accels = unsafe {
+ core::slice::from_raw_parts(
+ accel_tys.as_ptr().cast::<AccelTy>(),
+ accel_tys_len,
+ )
+ };
+ Ok((Accels { accels }, slice.as_ptr().as_usize() - slice_start))
+ }
+}
+
+impl<A: AsRef<[AccelTy]>> Accels<A> {
+ /// Return an owned version of the accelerators.
+ #[cfg(feature = "alloc")]
+ pub fn to_owned(&self) -> Accels<alloc::vec::Vec<AccelTy>> {
+ Accels { accels: self.accels.as_ref().to_vec() }
+ }
+
+ /// Return a borrowed version of the accelerators.
+ pub fn as_ref(&self) -> Accels<&[AccelTy]> {
+ Accels { accels: self.accels.as_ref() }
+ }
+
+ /// Return the bytes representing the serialization of the accelerators.
+ pub fn as_bytes(&self) -> &[u8] {
+ let accels = self.accels.as_ref();
+ // SAFETY: This is safe because accels is a just a slice of AccelTy,
+ // and u8 always has a smaller alignment.
+ unsafe {
+ core::slice::from_raw_parts(
+ accels.as_ptr().cast::<u8>(),
+ accels.len() * ACCEL_TY_SIZE,
+ )
+ }
+ }
+
+ /// Returns the memory usage, in bytes, of these accelerators.
+ ///
+ /// The memory usage is computed based on the number of bytes used to
+ /// represent all of the accelerators.
+ ///
+ /// This does **not** include the stack size used by this value.
+ pub fn memory_usage(&self) -> usize {
+ self.as_bytes().len()
+ }
+
+ /// Return the bytes to search for corresponding to the accelerator in this
+ /// sequence at index `i`. If no such accelerator exists, then this panics.
+ ///
+ /// The significance of the index is that it should be in correspondence
+ /// with the index of the corresponding DFA. That is, accelerated DFA
+ /// states are stored contiguously in the DFA and have an ordering implied
+ /// by their respective state IDs. The state's index in that sequence
+ /// corresponds to the index of its corresponding accelerator.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub fn needles(&self, i: usize) -> &[u8] {
+ if i >= self.len() {
+ panic!("invalid accelerator index {}", i);
+ }
+ let bytes = self.as_bytes();
+ let offset = ACCEL_TY_SIZE + i * ACCEL_CAP;
+ let len = usize::from(bytes[offset]);
+ &bytes[offset + 1..offset + 1 + len]
+ }
+
+ /// Return the total number of accelerators in this sequence.
+ pub fn len(&self) -> usize {
+ // This should never panic since deserialization checks that the
+ // length can fit into a usize.
+ usize::try_from(self.accels.as_ref()[0]).unwrap()
+ }
+
+ /// Return the accelerator in this sequence at index `i`. If no such
+ /// accelerator exists, then this returns None.
+ ///
+ /// See the docs for `needles` on the significance of the index.
+ fn get(&self, i: usize) -> Option<Accel> {
+ if i >= self.len() {
+ return None;
+ }
+ let offset = ACCEL_TY_SIZE + i * ACCEL_CAP;
+ let accel = Accel::from_slice(&self.as_bytes()[offset..])
+ .expect("Accels must contain valid accelerators");
+ Some(accel)
+ }
+
+ /// Returns an iterator of accelerators in this sequence.
+ fn iter(&self) -> IterAccels<'_, A> {
+ IterAccels { accels: self, i: 0 }
+ }
+
+ /// Writes these accelerators to the given byte buffer using the indicated
+ /// endianness. If the given buffer is too small, then an error is
+ /// returned. Upon success, the total number of bytes written is returned.
+ /// The number of bytes written is guaranteed to be a multiple of 8.
+ pub fn write_to<E: Endian>(
+ &self,
+ dst: &mut [u8],
+ ) -> Result<usize, SerializeError> {
+ let nwrite = self.write_to_len();
+ assert_eq!(
+ nwrite % ACCEL_TY_SIZE,
+ 0,
+ "expected accelerator bytes written to be a multiple of {}",
+ ACCEL_TY_SIZE,
+ );
+ if dst.len() < nwrite {
+ return Err(SerializeError::buffer_too_small("accelerators"));
+ }
+
+ // The number of accelerators can never exceed AccelTy::MAX.
+ E::write_u32(AccelTy::try_from(self.len()).unwrap(), dst);
+ // The actual accelerators are just raw bytes and thus their endianness
+ // is irrelevant. So we can copy them as bytes.
+ dst[ACCEL_TY_SIZE..nwrite]
+ .copy_from_slice(&self.as_bytes()[ACCEL_TY_SIZE..nwrite]);
+ Ok(nwrite)
+ }
+
+ /// Validates that every accelerator in this collection can be successfully
+ /// deserialized as a valid accelerator.
+ pub fn validate(&self) -> Result<(), DeserializeError> {
+ for chunk in self.as_bytes()[ACCEL_TY_SIZE..].chunks(ACCEL_CAP) {
+ let _ = Accel::from_slice(chunk)?;
+ }
+ Ok(())
+ }
+
+ /// Returns the total number of bytes written by `write_to`.
+ pub fn write_to_len(&self) -> usize {
+ self.as_bytes().len()
+ }
+}
+
+impl<A: AsRef<[AccelTy]>> core::fmt::Debug for Accels<A> {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ write!(f, "Accels(")?;
+ let mut list = f.debug_list();
+ for a in self.iter() {
+ list.entry(&a);
+ }
+ list.finish()?;
+ write!(f, ")")
+ }
+}
+
+#[derive(Debug)]
+struct IterAccels<'a, A: AsRef<[AccelTy]>> {
+ accels: &'a Accels<A>,
+ i: usize,
+}
+
+impl<'a, A: AsRef<[AccelTy]>> Iterator for IterAccels<'a, A> {
+ type Item = Accel;
+
+ fn next(&mut self) -> Option<Accel> {
+ let accel = self.accels.get(self.i)?;
+ self.i += 1;
+ Some(accel)
+ }
+}
+
+/// Accel represents a structure for determining how to "accelerate" a DFA
+/// state.
+///
+/// Namely, it contains zero or more bytes that must be seen in order for the
+/// DFA to leave the state it is associated with. In practice, the actual range
+/// is 1 to 3 bytes.
+///
+/// The purpose of acceleration is to identify states whose vast majority
+/// of transitions are just loops back to the same state. For example,
+/// in the regex `(?-u)^[^a]+b`, the corresponding DFA will have a state
+/// (corresponding to `[^a]+`) where all transitions *except* for `a` and
+/// `b` loop back to itself. Thus, this state can be "accelerated" by simply
+/// looking for the next occurrence of either `a` or `b` instead of explicitly
+/// following transitions. (In this case, `b` transitions to the next state
+/// where as `a` would transition to the dead state.)
+#[derive(Clone)]
+pub(crate) struct Accel {
+ /// The first byte is the length. Subsequent bytes are the accelerated
+ /// bytes.
+ ///
+ /// Note that we make every accelerator 8 bytes as a slightly wasteful
+ /// way of making sure alignment is always correct for state ID sizes of
+ /// 1, 2, 4 and 8. This should be okay since accelerated states aren't
+ /// particularly common, especially when Unicode is enabled.
+ bytes: [u8; ACCEL_CAP],
+}
+
+impl Accel {
+ /// Returns an empty accel, where no bytes are accelerated.
+ #[cfg(feature = "dfa-build")]
+ pub fn new() -> Accel {
+ Accel { bytes: [0; ACCEL_CAP] }
+ }
+
+ /// Returns a verified accelerator derived from the beginning of the given
+ /// slice.
+ ///
+ /// If the slice is not long enough or contains invalid bytes for an
+ /// accelerator, then this returns an error.
+ pub fn from_slice(mut slice: &[u8]) -> Result<Accel, DeserializeError> {
+ slice = &slice[..core::cmp::min(ACCEL_LEN, slice.len())];
+ let bytes = slice
+ .try_into()
+ .map_err(|_| DeserializeError::buffer_too_small("accelerator"))?;
+ Accel::from_bytes(bytes)
+ }
+
+ /// Returns a verified accelerator derived from raw bytes.
+ ///
+ /// If the given bytes are invalid, then this returns an error.
+ fn from_bytes(bytes: [u8; 4]) -> Result<Accel, DeserializeError> {
+ if usize::from(bytes[0]) >= ACCEL_LEN {
+ return Err(DeserializeError::generic(
+ "accelerator bytes cannot have length more than 3",
+ ));
+ }
+ Ok(Accel::from_bytes_unchecked(bytes))
+ }
+
+ /// Returns an accelerator derived from raw bytes.
+ ///
+ /// This does not check whether the given bytes are valid. Invalid bytes
+ /// cannot sacrifice memory safety, but may result in panics or silent
+ /// logic bugs.
+ fn from_bytes_unchecked(bytes: [u8; 4]) -> Accel {
+ Accel { bytes: [bytes[0], bytes[1], bytes[2], bytes[3], 0, 0, 0, 0] }
+ }
+
+ /// Attempts to add the given byte to this accelerator. If the accelerator
+ /// is already full or thinks the byte is a poor accelerator, then this
+ /// returns false. Otherwise, returns true.
+ ///
+ /// If the given byte is already in this accelerator, then it panics.
+ #[cfg(feature = "dfa-build")]
+ pub fn add(&mut self, byte: u8) -> bool {
+ if self.len() >= 3 {
+ return false;
+ }
+ // As a special case, we totally reject trying to accelerate a state
+ // with an ASCII space. In most cases, it occurs very frequently, and
+ // tends to result in worse overall performance.
+ if byte == b' ' {
+ return false;
+ }
+ assert!(
+ !self.contains(byte),
+ "accelerator already contains {:?}",
+ crate::util::escape::DebugByte(byte)
+ );
+ self.bytes[self.len() + 1] = byte;
+ self.bytes[0] += 1;
+ true
+ }
+
+ /// Return the number of bytes in this accelerator.
+ pub fn len(&self) -> usize {
+ usize::from(self.bytes[0])
+ }
+
+ /// Returns true if and only if there are no bytes in this accelerator.
+ #[cfg(feature = "dfa-build")]
+ pub fn is_empty(&self) -> bool {
+ self.len() == 0
+ }
+
+ /// Returns the slice of bytes to accelerate.
+ ///
+ /// If this accelerator is empty, then this returns an empty slice.
+ fn needles(&self) -> &[u8] {
+ &self.bytes[1..1 + self.len()]
+ }
+
+ /// Returns true if and only if this accelerator will accelerate the given
+ /// byte.
+ #[cfg(feature = "dfa-build")]
+ fn contains(&self, byte: u8) -> bool {
+ self.needles().iter().position(|&b| b == byte).is_some()
+ }
+
+ /// Returns the accelerator bytes as an array of AccelTys.
+ #[cfg(feature = "dfa-build")]
+ fn as_accel_tys(&self) -> [AccelTy; 2] {
+ assert_eq!(ACCEL_CAP, 8);
+ // These unwraps are OK since ACCEL_CAP is set to 8.
+ let first =
+ AccelTy::from_ne_bytes(self.bytes[0..4].try_into().unwrap());
+ let second =
+ AccelTy::from_ne_bytes(self.bytes[4..8].try_into().unwrap());
+ [first, second]
+ }
+}
+
+impl core::fmt::Debug for Accel {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ write!(f, "Accel(")?;
+ let mut set = f.debug_set();
+ for &b in self.needles() {
+ set.entry(&crate::util::escape::DebugByte(b));
+ }
+ set.finish()?;
+ write!(f, ")")
+ }
+}
diff --git a/vendor/regex-automata/src/dfa/automaton.rs b/vendor/regex-automata/src/dfa/automaton.rs
new file mode 100644
index 0000000..fcfcf29
--- /dev/null
+++ b/vendor/regex-automata/src/dfa/automaton.rs
@@ -0,0 +1,2260 @@
+#[cfg(feature = "alloc")]
+use crate::util::search::PatternSet;
+use crate::{
+ dfa::search,
+ util::{
+ empty,
+ prefilter::Prefilter,
+ primitives::{PatternID, StateID},
+ search::{Anchored, HalfMatch, Input, MatchError},
+ start,
+ },
+};
+
+/// A trait describing the interface of a deterministic finite automaton (DFA).
+///
+/// The complexity of this trait probably means that it's unlikely for others
+/// to implement it. The primary purpose of the trait is to provide for a way
+/// of abstracting over different types of DFAs. In this crate, that means
+/// dense DFAs and sparse DFAs. (Dense DFAs are fast but memory hungry, where
+/// as sparse DFAs are slower but come with a smaller memory footprint. But
+/// they otherwise provide exactly equivalent expressive power.) For example, a
+/// [`dfa::regex::Regex`](crate::dfa::regex::Regex) is generic over this trait.
+///
+/// Normally, a DFA's execution model is very simple. You might have a single
+/// start state, zero or more final or "match" states and a function that
+/// transitions from one state to the next given the next byte of input.
+/// Unfortunately, the interface described by this trait is significantly
+/// more complicated than this. The complexity has a number of different
+/// reasons, mostly motivated by performance, functionality or space savings:
+///
+/// * A DFA can search for multiple patterns simultaneously. This
+/// means extra information is returned when a match occurs. Namely,
+/// a match is not just an offset, but an offset plus a pattern ID.
+/// [`Automaton::pattern_len`] returns the number of patterns compiled into
+/// the DFA, [`Automaton::match_len`] returns the total number of patterns
+/// that match in a particular state and [`Automaton::match_pattern`] permits
+/// iterating over the patterns that match in a particular state.
+/// * A DFA can have multiple start states, and the choice of which start
+/// state to use depends on the content of the string being searched and
+/// position of the search, as well as whether the search is an anchored
+/// search for a specific pattern in the DFA. Moreover, computing the start
+/// state also depends on whether you're doing a forward or a reverse search.
+/// [`Automaton::start_state_forward`] and [`Automaton::start_state_reverse`]
+/// are used to compute the start state for forward and reverse searches,
+/// respectively.
+/// * All matches are delayed by one byte to support things like `$` and `\b`
+/// at the end of a pattern. Therefore, every use of a DFA is required to use
+/// [`Automaton::next_eoi_state`]
+/// at the end of the search to compute the final transition.
+/// * For optimization reasons, some states are treated specially. Every
+/// state is either special or not, which can be determined via the
+/// [`Automaton::is_special_state`] method. If it's special, then the state
+/// must be at least one of a few possible types of states. (Note that some
+/// types can overlap, for example, a match state can also be an accel state.
+/// But some types can't. If a state is a dead state, then it can never be any
+/// other type of state.) Those types are:
+/// * A dead state. A dead state means the DFA will never enter a match
+/// state. This can be queried via the [`Automaton::is_dead_state`] method.
+/// * A quit state. A quit state occurs if the DFA had to stop the search
+/// prematurely for some reason. This can be queried via the
+/// [`Automaton::is_quit_state`] method.
+/// * A match state. A match state occurs when a match is found. When a DFA
+/// enters a match state, the search may stop immediately (when looking
+/// for the earliest match), or it may continue to find the leftmost-first
+/// match. This can be queried via the [`Automaton::is_match_state`]
+/// method.
+/// * A start state. A start state is where a search begins. For every
+/// search, there is exactly one start state that is used, however, a
+/// DFA may contain many start states. When the search is in a start
+/// state, it may use a prefilter to quickly skip to candidate matches
+/// without executing the DFA on every byte. This can be queried via the
+/// [`Automaton::is_start_state`] method.
+/// * An accel state. An accel state is a state that is accelerated.
+/// That is, it is a state where _most_ of its transitions loop back to
+/// itself and only a small number of transitions lead to other states.
+/// This kind of state is said to be accelerated because a search routine
+/// can quickly look for the bytes leading out of the state instead of
+/// continuing to execute the DFA on each byte. This can be queried via the
+/// [`Automaton::is_accel_state`] method. And the bytes that lead out of
+/// the state can be queried via the [`Automaton::accelerator`] method.
+///
+/// There are a number of provided methods on this trait that implement
+/// efficient searching (for forwards and backwards) with a DFA using
+/// all of the above features of this trait. In particular, given the
+/// complexity of all these features, implementing a search routine in
+/// this trait can be a little subtle. With that said, it is possible to
+/// somewhat simplify the search routine. For example, handling accelerated
+/// states is strictly optional, since it is always correct to assume that
+/// `Automaton::is_accel_state` returns false. However, one complex part of
+/// writing a search routine using this trait is handling the 1-byte delay of a
+/// match. That is not optional.
+///
+/// # Safety
+///
+/// This trait is not safe to implement so that code may rely on the
+/// correctness of implementations of this trait to avoid undefined behavior.
+/// The primary correctness guarantees are:
+///
+/// * `Automaton::start_state` always returns a valid state ID or an error or
+/// panics.
+/// * `Automaton::next_state`, when given a valid state ID, always returns
+/// a valid state ID for all values of `anchored` and `byte`, or otherwise
+/// panics.
+///
+/// In general, the rest of the methods on `Automaton` need to uphold their
+/// contracts as well. For example, `Automaton::is_dead` should only returns
+/// true if the given state ID is actually a dead state.
+pub unsafe trait Automaton {
+ /// Transitions from the current state to the next state, given the next
+ /// byte of input.
+ ///
+ /// Implementations must guarantee that the returned ID is always a valid
+ /// ID when `current` refers to a valid ID. Moreover, the transition
+ /// function must be defined for all possible values of `input`.
+ ///
+ /// # Panics
+ ///
+ /// If the given ID does not refer to a valid state, then this routine
+ /// may panic but it also may not panic and instead return an invalid ID.
+ /// However, if the caller provides an invalid ID then this must never
+ /// sacrifice memory safety.
+ ///
+ /// # Example
+ ///
+ /// This shows a simplistic example for walking a DFA for a given haystack
+ /// by using the `next_state` method.
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, dense}, Input};
+ ///
+ /// let dfa = dense::DFA::new(r"[a-z]+r")?;
+ /// let haystack = "bar".as_bytes();
+ ///
+ /// // The start state is determined by inspecting the position and the
+ /// // initial bytes of the haystack.
+ /// let mut state = dfa.start_state_forward(&Input::new(haystack))?;
+ /// // Walk all the bytes in the haystack.
+ /// for &b in haystack {
+ /// state = dfa.next_state(state, b);
+ /// }
+ /// // Matches are always delayed by 1 byte, so we must explicitly walk the
+ /// // special "EOI" transition at the end of the search.
+ /// state = dfa.next_eoi_state(state);
+ /// assert!(dfa.is_match_state(state));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ fn next_state(&self, current: StateID, input: u8) -> StateID;
+
+ /// Transitions from the current state to the next state, given the next
+ /// byte of input.
+ ///
+ /// Unlike [`Automaton::next_state`], implementations may implement this
+ /// more efficiently by assuming that the `current` state ID is valid.
+ /// Typically, this manifests by eliding bounds checks.
+ ///
+ /// # Safety
+ ///
+ /// Callers of this method must guarantee that `current` refers to a valid
+ /// state ID. If `current` is not a valid state ID for this automaton, then
+ /// calling this routine may result in undefined behavior.
+ ///
+ /// If `current` is valid, then implementations must guarantee that the ID
+ /// returned is valid for all possible values of `input`.
+ unsafe fn next_state_unchecked(
+ &self,
+ current: StateID,
+ input: u8,
+ ) -> StateID;
+
+ /// Transitions from the current state to the next state for the special
+ /// EOI symbol.
+ ///
+ /// Implementations must guarantee that the returned ID is always a valid
+ /// ID when `current` refers to a valid ID.
+ ///
+ /// This routine must be called at the end of every search in a correct
+ /// implementation of search. Namely, DFAs in this crate delay matches
+ /// by one byte in order to support look-around operators. Thus, after
+ /// reaching the end of a haystack, a search implementation must follow one
+ /// last EOI transition.
+ ///
+ /// It is best to think of EOI as an additional symbol in the alphabet of
+ /// a DFA that is distinct from every other symbol. That is, the alphabet
+ /// of DFAs in this crate has a logical size of 257 instead of 256, where
+ /// 256 corresponds to every possible inhabitant of `u8`. (In practice, the
+ /// physical alphabet size may be smaller because of alphabet compression
+ /// via equivalence classes, but EOI is always represented somehow in the
+ /// alphabet.)
+ ///
+ /// # Panics
+ ///
+ /// If the given ID does not refer to a valid state, then this routine
+ /// may panic but it also may not panic and instead return an invalid ID.
+ /// However, if the caller provides an invalid ID then this must never
+ /// sacrifice memory safety.
+ ///
+ /// # Example
+ ///
+ /// This shows a simplistic example for walking a DFA for a given haystack,
+ /// and then finishing the search with the final EOI transition.
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, dense}, Input};
+ ///
+ /// let dfa = dense::DFA::new(r"[a-z]+r")?;
+ /// let haystack = "bar".as_bytes();
+ ///
+ /// // The start state is determined by inspecting the position and the
+ /// // initial bytes of the haystack.
+ /// //
+ /// // The unwrap is OK because we aren't requesting a start state for a
+ /// // specific pattern.
+ /// let mut state = dfa.start_state_forward(&Input::new(haystack))?;
+ /// // Walk all the bytes in the haystack.
+ /// for &b in haystack {
+ /// state = dfa.next_state(state, b);
+ /// }
+ /// // Matches are always delayed by 1 byte, so we must explicitly walk
+ /// // the special "EOI" transition at the end of the search. Without this
+ /// // final transition, the assert below will fail since the DFA will not
+ /// // have entered a match state yet!
+ /// state = dfa.next_eoi_state(state);
+ /// assert!(dfa.is_match_state(state));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ fn next_eoi_state(&self, current: StateID) -> StateID;
+
+ /// Return the ID of the start state for this DFA for the given starting
+ /// configuration.
+ ///
+ /// Unlike typical DFA implementations, the start state for DFAs in this
+ /// crate is dependent on a few different factors:
+ ///
+ /// * The [`Anchored`] mode of the search. Unanchored, anchored and
+ /// anchored searches for a specific [`PatternID`] all use different start
+ /// states.
+ /// * Whether a "look-behind" byte exists. For example, the `^` anchor
+ /// matches if and only if there is no look-behind byte.
+ /// * The specific value of that look-behind byte. For example, a `(?m:^)`
+ /// assertion only matches when there is either no look-behind byte, or
+ /// when the look-behind byte is a line terminator.
+ ///
+ /// The [starting configuration](start::Config) provides the above
+ /// information.
+ ///
+ /// This routine can be used for either forward or reverse searches.
+ /// Although, as a convenience, if you have an [`Input`], then it may
+ /// be more succinct to use [`Automaton::start_state_forward`] or
+ /// [`Automaton::start_state_reverse`]. Note, for example, that the
+ /// convenience routines return a [`MatchError`] on failure where as this
+ /// routine returns a [`StartError`].
+ ///
+ /// # Errors
+ ///
+ /// This may return a [`StartError`] if the search needs to give up when
+ /// determining the start state (for example, if it sees a "quit" byte).
+ /// This can also return an error if the given configuration contains an
+ /// unsupported [`Anchored`] configuration.
+ fn start_state(
+ &self,
+ config: &start::Config,
+ ) -> Result<StateID, StartError>;
+
+ /// Return the ID of the start state for this DFA when executing a forward
+ /// search.
+ ///
+ /// This is a convenience routine for calling [`Automaton::start_state`]
+ /// that converts the given [`Input`] to a [start
+ /// configuration](start::Config). Additionally, if an error occurs, it is
+ /// converted from a [`StartError`] to a [`MatchError`] using the offset
+ /// information in the given [`Input`].
+ ///
+ /// # Errors
+ ///
+ /// This may return a [`MatchError`] if the search needs to give up
+ /// when determining the start state (for example, if it sees a "quit"
+ /// byte). This can also return an error if the given `Input` contains an
+ /// unsupported [`Anchored`] configuration.
+ fn start_state_forward(
+ &self,
+ input: &Input<'_>,
+ ) -> Result<StateID, MatchError> {
+ let config = start::Config::from_input_forward(input);
+ self.start_state(&config).map_err(|err| match err {
+ StartError::Quit { byte } => {
+ let offset = input
+ .start()
+ .checked_sub(1)
+ .expect("no quit in start without look-behind");
+ MatchError::quit(byte, offset)
+ }
+ StartError::UnsupportedAnchored { mode } => {
+ MatchError::unsupported_anchored(mode)
+ }
+ })
+ }
+
+ /// Return the ID of the start state for this DFA when executing a reverse
+ /// search.
+ ///
+ /// This is a convenience routine for calling [`Automaton::start_state`]
+ /// that converts the given [`Input`] to a [start
+ /// configuration](start::Config). Additionally, if an error occurs, it is
+ /// converted from a [`StartError`] to a [`MatchError`] using the offset
+ /// information in the given [`Input`].
+ ///
+ /// # Errors
+ ///
+ /// This may return a [`MatchError`] if the search needs to give up
+ /// when determining the start state (for example, if it sees a "quit"
+ /// byte). This can also return an error if the given `Input` contains an
+ /// unsupported [`Anchored`] configuration.
+ fn start_state_reverse(
+ &self,
+ input: &Input<'_>,
+ ) -> Result<StateID, MatchError> {
+ let config = start::Config::from_input_reverse(input);
+ self.start_state(&config).map_err(|err| match err {
+ StartError::Quit { byte } => {
+ let offset = input.end();
+ MatchError::quit(byte, offset)
+ }
+ StartError::UnsupportedAnchored { mode } => {
+ MatchError::unsupported_anchored(mode)
+ }
+ })
+ }
+
+ /// If this DFA has a universal starting state for the given anchor mode
+ /// and the DFA supports universal starting states, then this returns that
+ /// state's identifier.
+ ///
+ /// A DFA is said to have a universal starting state when the starting
+ /// state is invariant with respect to the haystack. Usually, the starting
+ /// state is chosen depending on the bytes immediately surrounding the
+ /// starting position of a search. However, the starting state only differs
+ /// when one or more of the patterns in the DFA have look-around assertions
+ /// in its prefix.
+ ///
+ /// Stated differently, if none of the patterns in a DFA have look-around
+ /// assertions in their prefix, then the DFA has a universal starting state
+ /// and _may_ be returned by this method.
+ ///
+ /// It is always correct for implementations to return `None`, and indeed,
+ /// this is what the default implementation does. When this returns `None`,
+ /// callers must use either `start_state_forward` or `start_state_reverse`
+ /// to get the starting state.
+ ///
+ /// # Use case
+ ///
+ /// There are a few reasons why one might want to use this:
+ ///
+ /// * If you know your regex patterns have no look-around assertions in
+ /// their prefix, then calling this routine is likely cheaper and perhaps
+ /// more semantically meaningful.
+ /// * When implementing prefilter support in a DFA regex implementation,
+ /// it is necessary to re-compute the start state after a candidate
+ /// is returned from the prefilter. However, this is only needed when
+ /// there isn't a universal start state. When one exists, one can avoid
+ /// re-computing the start state.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// dfa::{Automaton, dense::DFA},
+ /// Anchored,
+ /// };
+ ///
+ /// // There are no look-around assertions in the prefixes of any of the
+ /// // patterns, so we get a universal start state.
+ /// let dfa = DFA::new_many(&["[0-9]+", "[a-z]+$", "[A-Z]+"])?;
+ /// assert!(dfa.universal_start_state(Anchored::No).is_some());
+ /// assert!(dfa.universal_start_state(Anchored::Yes).is_some());
+ ///
+ /// // One of the patterns has a look-around assertion in its prefix,
+ /// // so this means there is no longer a universal start state.
+ /// let dfa = DFA::new_many(&["[0-9]+", "^[a-z]+$", "[A-Z]+"])?;
+ /// assert!(!dfa.universal_start_state(Anchored::No).is_some());
+ /// assert!(!dfa.universal_start_state(Anchored::Yes).is_some());
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ fn universal_start_state(&self, _mode: Anchored) -> Option<StateID> {
+ None
+ }
+
+ /// Returns true if and only if the given identifier corresponds to a
+ /// "special" state. A special state is one or more of the following:
+ /// a dead state, a quit state, a match state, a start state or an
+ /// accelerated state.
+ ///
+ /// A correct implementation _may_ always return false for states that
+ /// are either start states or accelerated states, since that information
+ /// is only intended to be used for optimization purposes. Correct
+ /// implementations must return true if the state is a dead, quit or match
+ /// state. This is because search routines using this trait must be able
+ /// to rely on `is_special_state` as an indicator that a state may need
+ /// special treatment. (For example, when a search routine sees a dead
+ /// state, it must terminate.)
+ ///
+ /// This routine permits search implementations to use a single branch to
+ /// check whether a state needs special attention before executing the next
+ /// transition. The example below shows how to do this.
+ ///
+ /// # Example
+ ///
+ /// This example shows how `is_special_state` can be used to implement a
+ /// correct search routine with minimal branching. In particular, this
+ /// search routine implements "leftmost" matching, which means that it
+ /// doesn't immediately stop once a match is found. Instead, it continues
+ /// until it reaches a dead state.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// dfa::{Automaton, dense},
+ /// HalfMatch, MatchError, Input,
+ /// };
+ ///
+ /// fn find<A: Automaton>(
+ /// dfa: &A,
+ /// haystack: &[u8],
+ /// ) -> Result<Option<HalfMatch>, MatchError> {
+ /// // The start state is determined by inspecting the position and the
+ /// // initial bytes of the haystack. Note that start states can never
+ /// // be match states (since DFAs in this crate delay matches by 1
+ /// // byte), so we don't need to check if the start state is a match.
+ /// let mut state = dfa.start_state_forward(&Input::new(haystack))?;
+ /// let mut last_match = None;
+ /// // Walk all the bytes in the haystack. We can quit early if we see
+ /// // a dead or a quit state. The former means the automaton will
+ /// // never transition to any other state. The latter means that the
+ /// // automaton entered a condition in which its search failed.
+ /// for (i, &b) in haystack.iter().enumerate() {
+ /// state = dfa.next_state(state, b);
+ /// if dfa.is_special_state(state) {
+ /// if dfa.is_match_state(state) {
+ /// last_match = Some(HalfMatch::new(
+ /// dfa.match_pattern(state, 0),
+ /// i,
+ /// ));
+ /// } else if dfa.is_dead_state(state) {
+ /// return Ok(last_match);
+ /// } else if dfa.is_quit_state(state) {
+ /// // It is possible to enter into a quit state after
+ /// // observing a match has occurred. In that case, we
+ /// // should return the match instead of an error.
+ /// if last_match.is_some() {
+ /// return Ok(last_match);
+ /// }
+ /// return Err(MatchError::quit(b, i));
+ /// }
+ /// // Implementors may also want to check for start or accel
+ /// // states and handle them differently for performance
+ /// // reasons. But it is not necessary for correctness.
+ /// }
+ /// }
+ /// // Matches are always delayed by 1 byte, so we must explicitly walk
+ /// // the special "EOI" transition at the end of the search.
+ /// state = dfa.next_eoi_state(state);
+ /// if dfa.is_match_state(state) {
+ /// last_match = Some(HalfMatch::new(
+ /// dfa.match_pattern(state, 0),
+ /// haystack.len(),
+ /// ));
+ /// }
+ /// Ok(last_match)
+ /// }
+ ///
+ /// // We use a greedy '+' operator to show how the search doesn't just
+ /// // stop once a match is detected. It continues extending the match.
+ /// // Using '[a-z]+?' would also work as expected and stop the search
+ /// // early. Greediness is built into the automaton.
+ /// let dfa = dense::DFA::new(r"[a-z]+")?;
+ /// let haystack = "123 foobar 4567".as_bytes();
+ /// let mat = find(&dfa, haystack)?.unwrap();
+ /// assert_eq!(mat.pattern().as_usize(), 0);
+ /// assert_eq!(mat.offset(), 10);
+ ///
+ /// // Here's another example that tests our handling of the special EOI
+ /// // transition. This will fail to find a match if we don't call
+ /// // 'next_eoi_state' at the end of the search since the match isn't
+ /// // found until the final byte in the haystack.
+ /// let dfa = dense::DFA::new(r"[0-9]{4}")?;
+ /// let haystack = "123 foobar 4567".as_bytes();
+ /// let mat = find(&dfa, haystack)?.unwrap();
+ /// assert_eq!(mat.pattern().as_usize(), 0);
+ /// assert_eq!(mat.offset(), 15);
+ ///
+ /// // And note that our search implementation above automatically works
+ /// // with multi-DFAs. Namely, `dfa.match_pattern(match_state, 0)` selects
+ /// // the appropriate pattern ID for us.
+ /// let dfa = dense::DFA::new_many(&[r"[a-z]+", r"[0-9]+"])?;
+ /// let haystack = "123 foobar 4567".as_bytes();
+ /// let mat = find(&dfa, haystack)?.unwrap();
+ /// assert_eq!(mat.pattern().as_usize(), 1);
+ /// assert_eq!(mat.offset(), 3);
+ /// let mat = find(&dfa, &haystack[3..])?.unwrap();
+ /// assert_eq!(mat.pattern().as_usize(), 0);
+ /// assert_eq!(mat.offset(), 7);
+ /// let mat = find(&dfa, &haystack[10..])?.unwrap();
+ /// assert_eq!(mat.pattern().as_usize(), 1);
+ /// assert_eq!(mat.offset(), 5);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ fn is_special_state(&self, id: StateID) -> bool;
+
+ /// Returns true if and only if the given identifier corresponds to a dead
+ /// state. When a DFA enters a dead state, it is impossible to leave. That
+ /// is, every transition on a dead state by definition leads back to the
+ /// same dead state.
+ ///
+ /// In practice, the dead state always corresponds to the identifier `0`.
+ /// Moreover, in practice, there is only one dead state.
+ ///
+ /// The existence of a dead state is not strictly required in the classical
+ /// model of finite state machines, where one generally only cares about
+ /// the question of whether an input sequence matches or not. Dead states
+ /// are not needed to answer that question, since one can immediately quit
+ /// as soon as one enters a final or "match" state. However, we don't just
+ /// care about matches but also care about the location of matches, and
+ /// more specifically, care about semantics like "greedy" matching.
+ ///
+ /// For example, given the pattern `a+` and the input `aaaz`, the dead
+ /// state won't be entered until the state machine reaches `z` in the
+ /// input, at which point, the search routine can quit. But without the
+ /// dead state, the search routine wouldn't know when to quit. In a
+ /// classical representation, the search routine would stop after seeing
+ /// the first `a` (which is when the search would enter a match state). But
+ /// this wouldn't implement "greedy" matching where `a+` matches as many
+ /// `a`'s as possible.
+ ///
+ /// # Example
+ ///
+ /// See the example for [`Automaton::is_special_state`] for how to use this
+ /// method correctly.
+ fn is_dead_state(&self, id: StateID) -> bool;
+
+ /// Returns true if and only if the given identifier corresponds to a quit
+ /// state. A quit state is like a dead state (it has no transitions other
+ /// than to itself), except it indicates that the DFA failed to complete
+ /// the search. When this occurs, callers can neither accept or reject that
+ /// a match occurred.
+ ///
+ /// In practice, the quit state always corresponds to the state immediately
+ /// following the dead state. (Which is not usually represented by `1`,
+ /// since state identifiers are pre-multiplied by the state machine's
+ /// alphabet stride, and the alphabet stride varies between DFAs.)
+ ///
+ /// The typical way in which a quit state can occur is when heuristic
+ /// support for Unicode word boundaries is enabled via the
+ /// [`dense::Config::unicode_word_boundary`](crate::dfa::dense::Config::unicode_word_boundary)
+ /// option. But other options, like the lower level
+ /// [`dense::Config::quit`](crate::dfa::dense::Config::quit)
+ /// configuration, can also result in a quit state being entered. The
+ /// purpose of the quit state is to provide a way to execute a fast DFA
+ /// in common cases while delegating to slower routines when the DFA quits.
+ ///
+ /// The default search implementations provided by this crate will return a
+ /// [`MatchError::quit`] error when a quit state is entered.
+ ///
+ /// # Example
+ ///
+ /// See the example for [`Automaton::is_special_state`] for how to use this
+ /// method correctly.
+ fn is_quit_state(&self, id: StateID) -> bool;
+
+ /// Returns true if and only if the given identifier corresponds to a
+ /// match state. A match state is also referred to as a "final" state and
+ /// indicates that a match has been found.
+ ///
+ /// If all you care about is whether a particular pattern matches in the
+ /// input sequence, then a search routine can quit early as soon as the
+ /// machine enters a match state. However, if you're looking for the
+ /// standard "leftmost-first" match location, then search _must_ continue
+ /// until either the end of the input or until the machine enters a dead
+ /// state. (Since either condition implies that no other useful work can
+ /// be done.) Namely, when looking for the location of a match, then
+ /// search implementations should record the most recent location in
+ /// which a match state was entered, but otherwise continue executing the
+ /// search as normal. (The search may even leave the match state.) Once
+ /// the termination condition is reached, the most recently recorded match
+ /// location should be returned.
+ ///
+ /// Finally, one additional power given to match states in this crate
+ /// is that they are always associated with a specific pattern in order
+ /// to support multi-DFAs. See [`Automaton::match_pattern`] for more
+ /// details and an example for how to query the pattern associated with a
+ /// particular match state.
+ ///
+ /// # Example
+ ///
+ /// See the example for [`Automaton::is_special_state`] for how to use this
+ /// method correctly.
+ fn is_match_state(&self, id: StateID) -> bool;
+
+ /// Returns true only if the given identifier corresponds to a start
+ /// state
+ ///
+ /// A start state is a state in which a DFA begins a search.
+ /// All searches begin in a start state. Moreover, since all matches are
+ /// delayed by one byte, a start state can never be a match state.
+ ///
+ /// The main role of a start state is, as mentioned, to be a starting
+ /// point for a DFA. This starting point is determined via one of
+ /// [`Automaton::start_state_forward`] or
+ /// [`Automaton::start_state_reverse`], depending on whether one is doing
+ /// a forward or a reverse search, respectively.
+ ///
+ /// A secondary use of start states is for prefix acceleration. Namely,
+ /// while executing a search, if one detects that you're in a start state,
+ /// then it may be faster to look for the next match of a prefix of the
+ /// pattern, if one exists. If a prefix exists and since all matches must
+ /// begin with that prefix, then skipping ahead to occurrences of that
+ /// prefix may be much faster than executing the DFA.
+ ///
+ /// As mentioned in the documentation for
+ /// [`is_special_state`](Automaton::is_special_state) implementations
+ /// _may_ always return false, even if the given identifier is a start
+ /// state. This is because knowing whether a state is a start state or not
+ /// is not necessary for correctness and is only treated as a potential
+ /// performance optimization. (For example, the implementations of this
+ /// trait in this crate will only return true when the given identifier
+ /// corresponds to a start state and when [specialization of start
+ /// states](crate::dfa::dense::Config::specialize_start_states) was enabled
+ /// during DFA construction. If start state specialization is disabled
+ /// (which is the default), then this method will always return false.)
+ ///
+ /// # Example
+ ///
+ /// This example shows how to implement your own search routine that does
+ /// a prefix search whenever the search enters a start state.
+ ///
+ /// Note that you do not need to implement your own search routine
+ /// to make use of prefilters like this. The search routines
+ /// provided by this crate already implement prefilter support via
+ /// the [`Prefilter`](crate::util::prefilter::Prefilter) trait.
+ /// A prefilter can be added to your search configuration with
+ /// [`dense::Config::prefilter`](crate::dfa::dense::Config::prefilter) for
+ /// dense and sparse DFAs in this crate.
+ ///
+ /// This example is meant to show how you might deal with prefilters in a
+ /// simplified case if you are implementing your own search routine.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// dfa::{Automaton, dense},
+ /// HalfMatch, MatchError, Input,
+ /// };
+ ///
+ /// fn find_byte(slice: &[u8], at: usize, byte: u8) -> Option<usize> {
+ /// // Would be faster to use the memchr crate, but this is still
+ /// // faster than running through the DFA.
+ /// slice[at..].iter().position(|&b| b == byte).map(|i| at + i)
+ /// }
+ ///
+ /// fn find<A: Automaton>(
+ /// dfa: &A,
+ /// haystack: &[u8],
+ /// prefix_byte: Option<u8>,
+ /// ) -> Result<Option<HalfMatch>, MatchError> {
+ /// // See the Automaton::is_special_state example for similar code
+ /// // with more comments.
+ ///
+ /// let mut state = dfa.start_state_forward(&Input::new(haystack))?;
+ /// let mut last_match = None;
+ /// let mut pos = 0;
+ /// while pos < haystack.len() {
+ /// let b = haystack[pos];
+ /// state = dfa.next_state(state, b);
+ /// pos += 1;
+ /// if dfa.is_special_state(state) {
+ /// if dfa.is_match_state(state) {
+ /// last_match = Some(HalfMatch::new(
+ /// dfa.match_pattern(state, 0),
+ /// pos - 1,
+ /// ));
+ /// } else if dfa.is_dead_state(state) {
+ /// return Ok(last_match);
+ /// } else if dfa.is_quit_state(state) {
+ /// // It is possible to enter into a quit state after
+ /// // observing a match has occurred. In that case, we
+ /// // should return the match instead of an error.
+ /// if last_match.is_some() {
+ /// return Ok(last_match);
+ /// }
+ /// return Err(MatchError::quit(b, pos - 1));
+ /// } else if dfa.is_start_state(state) {
+ /// // If we're in a start state and know all matches begin
+ /// // with a particular byte, then we can quickly skip to
+ /// // candidate matches without running the DFA through
+ /// // every byte inbetween.
+ /// if let Some(prefix_byte) = prefix_byte {
+ /// pos = match find_byte(haystack, pos, prefix_byte) {
+ /// Some(pos) => pos,
+ /// None => break,
+ /// };
+ /// }
+ /// }
+ /// }
+ /// }
+ /// // Matches are always delayed by 1 byte, so we must explicitly walk
+ /// // the special "EOI" transition at the end of the search.
+ /// state = dfa.next_eoi_state(state);
+ /// if dfa.is_match_state(state) {
+ /// last_match = Some(HalfMatch::new(
+ /// dfa.match_pattern(state, 0),
+ /// haystack.len(),
+ /// ));
+ /// }
+ /// Ok(last_match)
+ /// }
+ ///
+ /// // In this example, it's obvious that all occurrences of our pattern
+ /// // begin with 'Z', so we pass in 'Z'. Note also that we need to
+ /// // enable start state specialization, or else it won't be possible to
+ /// // detect start states during a search. ('is_start_state' would always
+ /// // return false.)
+ /// let dfa = dense::DFA::builder()
+ /// .configure(dense::DFA::config().specialize_start_states(true))
+ /// .build(r"Z[a-z]+")?;
+ /// let haystack = "123 foobar Zbaz quux".as_bytes();
+ /// let mat = find(&dfa, haystack, Some(b'Z'))?.unwrap();
+ /// assert_eq!(mat.pattern().as_usize(), 0);
+ /// assert_eq!(mat.offset(), 15);
+ ///
+ /// // But note that we don't need to pass in a prefix byte. If we don't,
+ /// // then the search routine does no acceleration.
+ /// let mat = find(&dfa, haystack, None)?.unwrap();
+ /// assert_eq!(mat.pattern().as_usize(), 0);
+ /// assert_eq!(mat.offset(), 15);
+ ///
+ /// // However, if we pass an incorrect byte, then the prefix search will
+ /// // result in incorrect results.
+ /// assert_eq!(find(&dfa, haystack, Some(b'X'))?, None);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ fn is_start_state(&self, id: StateID) -> bool;
+
+ /// Returns true if and only if the given identifier corresponds to an
+ /// accelerated state.
+ ///
+ /// An accelerated state is a special optimization
+ /// trick implemented by this crate. Namely, if
+ /// [`dense::Config::accelerate`](crate::dfa::dense::Config::accelerate) is
+ /// enabled (and it is by default), then DFAs generated by this crate will
+ /// tag states meeting certain characteristics as accelerated. States meet
+ /// this criteria whenever most of their transitions are self-transitions.
+ /// That is, transitions that loop back to the same state. When a small
+ /// number of transitions aren't self-transitions, then it follows that
+ /// there are only a small number of bytes that can cause the DFA to leave
+ /// that state. Thus, there is an opportunity to look for those bytes
+ /// using more optimized routines rather than continuing to run through
+ /// the DFA. This trick is similar to the prefilter idea described in
+ /// the documentation of [`Automaton::is_start_state`] with two main
+ /// differences:
+ ///
+ /// 1. It is more limited since acceleration only applies to single bytes.
+ /// This means states are rarely accelerated when Unicode mode is enabled
+ /// (which is enabled by default).
+ /// 2. It can occur anywhere in the DFA, which increases optimization
+ /// opportunities.
+ ///
+ /// Like the prefilter idea, the main downside (and a possible reason to
+ /// disable it) is that it can lead to worse performance in some cases.
+ /// Namely, if a state is accelerated for very common bytes, then the
+ /// overhead of checking for acceleration and using the more optimized
+ /// routines to look for those bytes can cause overall performance to be
+ /// worse than if acceleration wasn't enabled at all.
+ ///
+ /// A simple example of a regex that has an accelerated state is
+ /// `(?-u)[^a]+a`. Namely, the `[^a]+` sub-expression gets compiled down
+ /// into a single state where all transitions except for `a` loop back to
+ /// itself, and where `a` is the only transition (other than the special
+ /// EOI transition) that goes to some other state. Thus, this state can
+ /// be accelerated and implemented more efficiently by calling an
+ /// optimized routine like `memchr` with `a` as the needle. Notice that
+ /// the `(?-u)` to disable Unicode is necessary here, as without it,
+ /// `[^a]` will match any UTF-8 encoding of any Unicode scalar value other
+ /// than `a`. This more complicated expression compiles down to many DFA
+ /// states and the simple acceleration optimization is no longer available.
+ ///
+ /// Typically, this routine is used to guard calls to
+ /// [`Automaton::accelerator`], which returns the accelerated bytes for
+ /// the specified state.
+ fn is_accel_state(&self, id: StateID) -> bool;
+
+ /// Returns the total number of patterns compiled into this DFA.
+ ///
+ /// In the case of a DFA that contains no patterns, this must return `0`.
+ ///
+ /// # Example
+ ///
+ /// This example shows the pattern length for a DFA that never matches:
+ ///
+ /// ```
+ /// use regex_automata::dfa::{Automaton, dense::DFA};
+ ///
+ /// let dfa: DFA<Vec<u32>> = DFA::never_match()?;
+ /// assert_eq!(dfa.pattern_len(), 0);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// And another example for a DFA that matches at every position:
+ ///
+ /// ```
+ /// use regex_automata::dfa::{Automaton, dense::DFA};
+ ///
+ /// let dfa: DFA<Vec<u32>> = DFA::always_match()?;
+ /// assert_eq!(dfa.pattern_len(), 1);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// And finally, a DFA that was constructed from multiple patterns:
+ ///
+ /// ```
+ /// use regex_automata::dfa::{Automaton, dense::DFA};
+ ///
+ /// let dfa = DFA::new_many(&["[0-9]+", "[a-z]+", "[A-Z]+"])?;
+ /// assert_eq!(dfa.pattern_len(), 3);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ fn pattern_len(&self) -> usize;
+
+ /// Returns the total number of patterns that match in this state.
+ ///
+ /// If the given state is not a match state, then implementations may
+ /// panic.
+ ///
+ /// If the DFA was compiled with one pattern, then this must necessarily
+ /// always return `1` for all match states.
+ ///
+ /// Implementations must guarantee that [`Automaton::match_pattern`] can be
+ /// called with indices up to (but not including) the length returned by
+ /// this routine without panicking.
+ ///
+ /// # Panics
+ ///
+ /// Implementations are permitted to panic if the provided state ID does
+ /// not correspond to a match state.
+ ///
+ /// # Example
+ ///
+ /// This example shows a simple instance of implementing overlapping
+ /// matches. In particular, it shows not only how to determine how many
+ /// patterns have matched in a particular state, but also how to access
+ /// which specific patterns have matched.
+ ///
+ /// Notice that we must use
+ /// [`MatchKind::All`](crate::MatchKind::All)
+ /// when building the DFA. If we used
+ /// [`MatchKind::LeftmostFirst`](crate::MatchKind::LeftmostFirst)
+ /// instead, then the DFA would not be constructed in a way that
+ /// supports overlapping matches. (It would only report a single pattern
+ /// that matches at any particular point in time.)
+ ///
+ /// Another thing to take note of is the patterns used and the order in
+ /// which the pattern IDs are reported. In the example below, pattern `3`
+ /// is yielded first. Why? Because it corresponds to the match that
+ /// appears first. Namely, the `@` symbol is part of `\S+` but not part
+ /// of any of the other patterns. Since the `\S+` pattern has a match that
+ /// starts to the left of any other pattern, its ID is returned before any
+ /// other.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{dfa::{Automaton, dense}, Input, MatchKind};
+ ///
+ /// let dfa = dense::Builder::new()
+ /// .configure(dense::Config::new().match_kind(MatchKind::All))
+ /// .build_many(&[
+ /// r"[[:word:]]+", r"[a-z]+", r"[A-Z]+", r"[[:^space:]]+",
+ /// ])?;
+ /// let haystack = "@bar".as_bytes();
+ ///
+ /// // The start state is determined by inspecting the position and the
+ /// // initial bytes of the haystack.
+ /// let mut state = dfa.start_state_forward(&Input::new(haystack))?;
+ /// // Walk all the bytes in the haystack.
+ /// for &b in haystack {
+ /// state = dfa.next_state(state, b);
+ /// }
+ /// state = dfa.next_eoi_state(state);
+ ///
+ /// assert!(dfa.is_match_state(state));
+ /// assert_eq!(dfa.match_len(state), 3);
+ /// // The following calls are guaranteed to not panic since `match_len`
+ /// // returned `3` above.
+ /// assert_eq!(dfa.match_pattern(state, 0).as_usize(), 3);
+ /// assert_eq!(dfa.match_pattern(state, 1).as_usize(), 0);
+ /// assert_eq!(dfa.match_pattern(state, 2).as_usize(), 1);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ fn match_len(&self, id: StateID) -> usize;
+
+ /// Returns the pattern ID corresponding to the given match index in the
+ /// given state.
+ ///
+ /// See [`Automaton::match_len`] for an example of how to use this
+ /// method correctly. Note that if you know your DFA is compiled with a
+ /// single pattern, then this routine is never necessary since it will
+ /// always return a pattern ID of `0` for an index of `0` when `id`
+ /// corresponds to a match state.
+ ///
+ /// Typically, this routine is used when implementing an overlapping
+ /// search, as the example for `Automaton::match_len` does.
+ ///
+ /// # Panics
+ ///
+ /// If the state ID is not a match state or if the match index is out
+ /// of bounds for the given state, then this routine may either panic
+ /// or produce an incorrect result. If the state ID is correct and the
+ /// match index is correct, then this routine must always produce a valid
+ /// `PatternID`.
+ fn match_pattern(&self, id: StateID, index: usize) -> PatternID;
+
+ /// Returns true if and only if this automaton can match the empty string.
+ /// When it returns false, all possible matches are guaranteed to have a
+ /// non-zero length.
+ ///
+ /// This is useful as cheap way to know whether code needs to handle the
+ /// case of a zero length match. This is particularly important when UTF-8
+ /// modes are enabled, as when UTF-8 mode is enabled, empty matches that
+ /// split a codepoint must never be reported. This extra handling can
+ /// sometimes be costly, and since regexes matching an empty string are
+ /// somewhat rare, it can be beneficial to treat such regexes specially.
+ ///
+ /// # Example
+ ///
+ /// This example shows a few different DFAs and whether they match the
+ /// empty string or not. Notice the empty string isn't merely a matter
+ /// of a string of length literally `0`, but rather, whether a match can
+ /// occur between specific pairs of bytes.
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{dense::DFA, Automaton}, util::syntax};
+ ///
+ /// // The empty regex matches the empty string.
+ /// let dfa = DFA::new("")?;
+ /// assert!(dfa.has_empty(), "empty matches empty");
+ /// // The '+' repetition operator requires at least one match, and so
+ /// // does not match the empty string.
+ /// let dfa = DFA::new("a+")?;
+ /// assert!(!dfa.has_empty(), "+ does not match empty");
+ /// // But the '*' repetition operator does.
+ /// let dfa = DFA::new("a*")?;
+ /// assert!(dfa.has_empty(), "* does match empty");
+ /// // And wrapping '+' in an operator that can match an empty string also
+ /// // causes it to match the empty string too.
+ /// let dfa = DFA::new("(a+)*")?;
+ /// assert!(dfa.has_empty(), "+ inside of * matches empty");
+ ///
+ /// // If a regex is just made of a look-around assertion, even if the
+ /// // assertion requires some kind of non-empty string around it (such as
+ /// // \b), then it is still treated as if it matches the empty string.
+ /// // Namely, if a match occurs of just a look-around assertion, then the
+ /// // match returned is empty.
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().unicode_word_boundary(true))
+ /// .syntax(syntax::Config::new().utf8(false))
+ /// .build(r"^$\A\z\b\B(?-u:\b\B)")?;
+ /// assert!(dfa.has_empty(), "assertions match empty");
+ /// // Even when an assertion is wrapped in a '+', it still matches the
+ /// // empty string.
+ /// let dfa = DFA::new(r"^+")?;
+ /// assert!(dfa.has_empty(), "+ of an assertion matches empty");
+ ///
+ /// // An alternation with even one branch that can match the empty string
+ /// // is also said to match the empty string overall.
+ /// let dfa = DFA::new("foo|(bar)?|quux")?;
+ /// assert!(dfa.has_empty(), "alternations can match empty");
+ ///
+ /// // An NFA that matches nothing does not match the empty string.
+ /// let dfa = DFA::new("[a&&b]")?;
+ /// assert!(!dfa.has_empty(), "never matching means not matching empty");
+ /// // But if it's wrapped in something that doesn't require a match at
+ /// // all, then it can match the empty string!
+ /// let dfa = DFA::new("[a&&b]*")?;
+ /// assert!(dfa.has_empty(), "* on never-match still matches empty");
+ /// // Since a '+' requires a match, using it on something that can never
+ /// // match will itself produce a regex that can never match anything,
+ /// // and thus does not match the empty string.
+ /// let dfa = DFA::new("[a&&b]+")?;
+ /// assert!(!dfa.has_empty(), "+ on never-match still matches nothing");
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ fn has_empty(&self) -> bool;
+
+ /// Whether UTF-8 mode is enabled for this DFA or not.
+ ///
+ /// When UTF-8 mode is enabled, all matches reported by a DFA are
+ /// guaranteed to correspond to spans of valid UTF-8. This includes
+ /// zero-width matches. For example, the DFA must guarantee that the empty
+ /// regex will not match at the positions between code units in the UTF-8
+ /// encoding of a single codepoint.
+ ///
+ /// See [`thompson::Config::utf8`](crate::nfa::thompson::Config::utf8) for
+ /// more information.
+ ///
+ /// # Example
+ ///
+ /// This example shows how UTF-8 mode can impact the match spans that may
+ /// be reported in certain cases.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// dfa::{dense::DFA, Automaton},
+ /// nfa::thompson,
+ /// HalfMatch, Input,
+ /// };
+ ///
+ /// // UTF-8 mode is enabled by default.
+ /// let re = DFA::new("")?;
+ /// assert!(re.is_utf8());
+ /// let mut input = Input::new("☃");
+ /// let got = re.try_search_fwd(&input)?;
+ /// assert_eq!(Some(HalfMatch::must(0, 0)), got);
+ ///
+ /// // Even though an empty regex matches at 1..1, our next match is
+ /// // 3..3 because 1..1 and 2..2 split the snowman codepoint (which is
+ /// // three bytes long).
+ /// input.set_start(1);
+ /// let got = re.try_search_fwd(&input)?;
+ /// assert_eq!(Some(HalfMatch::must(0, 3)), got);
+ ///
+ /// // But if we disable UTF-8, then we'll get matches at 1..1 and 2..2:
+ /// let re = DFA::builder()
+ /// .thompson(thompson::Config::new().utf8(false))
+ /// .build("")?;
+ /// assert!(!re.is_utf8());
+ /// let got = re.try_search_fwd(&input)?;
+ /// assert_eq!(Some(HalfMatch::must(0, 1)), got);
+ ///
+ /// input.set_start(2);
+ /// let got = re.try_search_fwd(&input)?;
+ /// assert_eq!(Some(HalfMatch::must(0, 2)), got);
+ ///
+ /// input.set_start(3);
+ /// let got = re.try_search_fwd(&input)?;
+ /// assert_eq!(Some(HalfMatch::must(0, 3)), got);
+ ///
+ /// input.set_start(4);
+ /// let got = re.try_search_fwd(&input)?;
+ /// assert_eq!(None, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ fn is_utf8(&self) -> bool;
+
+ /// Returns true if and only if this DFA is limited to returning matches
+ /// whose start position is `0`.
+ ///
+ /// Note that if you're using DFAs provided by
+ /// this crate, then this is _orthogonal_ to
+ /// [`Config::start_kind`](crate::dfa::dense::Config::start_kind).
+ ///
+ /// This is useful in some cases because if a DFA is limited to producing
+ /// matches that start at offset `0`, then a reverse search is never
+ /// required for finding the start of a match.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::dfa::{dense::DFA, Automaton};
+ ///
+ /// // The empty regex matches anywhere
+ /// let dfa = DFA::new("")?;
+ /// assert!(!dfa.is_always_start_anchored(), "empty matches anywhere");
+ /// // 'a' matches anywhere.
+ /// let dfa = DFA::new("a")?;
+ /// assert!(!dfa.is_always_start_anchored(), "'a' matches anywhere");
+ /// // '^' only matches at offset 0!
+ /// let dfa = DFA::new("^a")?;
+ /// assert!(dfa.is_always_start_anchored(), "'^a' matches only at 0");
+ /// // But '(?m:^)' matches at 0 but at other offsets too.
+ /// let dfa = DFA::new("(?m:^)a")?;
+ /// assert!(!dfa.is_always_start_anchored(), "'(?m:^)a' matches anywhere");
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ fn is_always_start_anchored(&self) -> bool;
+
+ /// Return a slice of bytes to accelerate for the given state, if possible.
+ ///
+ /// If the given state has no accelerator, then an empty slice must be
+ /// returned. If `Automaton::is_accel_state` returns true for the given ID,
+ /// then this routine _must_ return a non-empty slice. But note that it is
+ /// not required for an implementation of this trait to ever return `true`
+ /// for `is_accel_state`, even if the state _could_ be accelerated. That
+ /// is, acceleration is an optional optimization. But the return values of
+ /// `is_accel_state` and `accelerator` must be in sync.
+ ///
+ /// If the given ID is not a valid state ID for this automaton, then
+ /// implementations may panic or produce incorrect results.
+ ///
+ /// See [`Automaton::is_accel_state`] for more details on state
+ /// acceleration.
+ ///
+ /// By default, this method will always return an empty slice.
+ ///
+ /// # Example
+ ///
+ /// This example shows a contrived case in which we build a regex that we
+ /// know is accelerated and extract the accelerator from a state.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// dfa::{Automaton, dense},
+ /// util::{primitives::StateID, syntax},
+ /// };
+ ///
+ /// let dfa = dense::Builder::new()
+ /// // We disable Unicode everywhere and permit the regex to match
+ /// // invalid UTF-8. e.g., [^abc] matches \xFF, which is not valid
+ /// // UTF-8. If we left Unicode enabled, [^abc] would match any UTF-8
+ /// // encoding of any Unicode scalar value except for 'a', 'b' or 'c'.
+ /// // That translates to a much more complicated DFA, and also
+ /// // inhibits the 'accelerator' optimization that we are trying to
+ /// // demonstrate in this example.
+ /// .syntax(syntax::Config::new().unicode(false).utf8(false))
+ /// .build("[^abc]+a")?;
+ ///
+ /// // Here we just pluck out the state that we know is accelerated.
+ /// // While the stride calculations are something that can be relied
+ /// // on by callers, the specific position of the accelerated state is
+ /// // implementation defined.
+ /// //
+ /// // N.B. We get '3' by inspecting the state machine using 'regex-cli'.
+ /// // e.g., try `regex-cli debug dense dfa -p '[^abc]+a' -BbUC`.
+ /// let id = StateID::new(3 * dfa.stride()).unwrap();
+ /// let accelerator = dfa.accelerator(id);
+ /// // The `[^abc]+` sub-expression permits [a, b, c] to be accelerated.
+ /// assert_eq!(accelerator, &[b'a', b'b', b'c']);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ fn accelerator(&self, _id: StateID) -> &[u8] {
+ &[]
+ }
+
+ /// Returns the prefilter associated with a DFA, if one exists.
+ ///
+ /// The default implementation of this trait always returns `None`. And
+ /// indeed, it is always correct to return `None`.
+ ///
+ /// For DFAs in this crate, a prefilter can be attached to a DFA via
+ /// [`dense::Config::prefilter`](crate::dfa::dense::Config::prefilter).
+ ///
+ /// Do note that prefilters are not serialized by DFAs in this crate.
+ /// So if you deserialize a DFA that had a prefilter attached to it
+ /// at serialization time, then it will not have a prefilter after
+ /// deserialization.
+ #[inline]
+ fn get_prefilter(&self) -> Option<&Prefilter> {
+ None
+ }
+
+ /// Executes a forward search and returns the end position of the leftmost
+ /// match that is found. If no match exists, then `None` is returned.
+ ///
+ /// In particular, this method continues searching even after it enters
+ /// a match state. The search only terminates once it has reached the
+ /// end of the input or when it has entered a dead or quit state. Upon
+ /// termination, the position of the last byte seen while still in a match
+ /// state is returned.
+ ///
+ /// # Errors
+ ///
+ /// This routine errors if the search could not complete. This can occur
+ /// in a number of circumstances:
+ ///
+ /// * The configuration of the DFA may permit it to "quit" the search.
+ /// For example, setting quit bytes or enabling heuristic support for
+ /// Unicode word boundaries. The default configuration does not enable any
+ /// option that could result in the DFA quitting.
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode.
+ ///
+ /// When a search returns an error, callers cannot know whether a match
+ /// exists or not.
+ ///
+ /// # Notes for implementors
+ ///
+ /// Implementors of this trait are not required to implement any particular
+ /// match semantics (such as leftmost-first), which are instead manifest in
+ /// the DFA's transitions. But this search routine should behave as a
+ /// general "leftmost" search.
+ ///
+ /// In particular, this method must continue searching even after it enters
+ /// a match state. The search should only terminate once it has reached
+ /// the end of the input or when it has entered a dead or quit state. Upon
+ /// termination, the position of the last byte seen while still in a match
+ /// state is returned.
+ ///
+ /// Since this trait provides an implementation for this method by default,
+ /// it's unlikely that one will need to implement this.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to use this method with a
+ /// [`dense::DFA`](crate::dfa::dense::DFA).
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, dense}, HalfMatch, Input};
+ ///
+ /// let dfa = dense::DFA::new("foo[0-9]+")?;
+ /// let expected = Some(HalfMatch::must(0, 8));
+ /// assert_eq!(expected, dfa.try_search_fwd(&Input::new(b"foo12345"))?);
+ ///
+ /// // Even though a match is found after reading the first byte (`a`),
+ /// // the leftmost first match semantics demand that we find the earliest
+ /// // match that prefers earlier parts of the pattern over latter parts.
+ /// let dfa = dense::DFA::new("abc|a")?;
+ /// let expected = Some(HalfMatch::must(0, 3));
+ /// assert_eq!(expected, dfa.try_search_fwd(&Input::new(b"abc"))?);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: specific pattern search
+ ///
+ /// This example shows how to build a multi-DFA that permits searching for
+ /// specific patterns.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{
+ /// dfa::{Automaton, dense},
+ /// Anchored, HalfMatch, PatternID, Input,
+ /// };
+ ///
+ /// let dfa = dense::Builder::new()
+ /// .configure(dense::Config::new().starts_for_each_pattern(true))
+ /// .build_many(&["[a-z0-9]{6}", "[a-z][a-z0-9]{5}"])?;
+ /// let haystack = "foo123".as_bytes();
+ ///
+ /// // Since we are using the default leftmost-first match and both
+ /// // patterns match at the same starting position, only the first pattern
+ /// // will be returned in this case when doing a search for any of the
+ /// // patterns.
+ /// let expected = Some(HalfMatch::must(0, 6));
+ /// let got = dfa.try_search_fwd(&Input::new(haystack))?;
+ /// assert_eq!(expected, got);
+ ///
+ /// // But if we want to check whether some other pattern matches, then we
+ /// // can provide its pattern ID.
+ /// let input = Input::new(haystack)
+ /// .anchored(Anchored::Pattern(PatternID::must(1)));
+ /// let expected = Some(HalfMatch::must(1, 6));
+ /// let got = dfa.try_search_fwd(&input)?;
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: specifying the bounds of a search
+ ///
+ /// This example shows how providing the bounds of a search can produce
+ /// different results than simply sub-slicing the haystack.
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, dense}, HalfMatch, Input};
+ ///
+ /// // N.B. We disable Unicode here so that we use a simple ASCII word
+ /// // boundary. Alternatively, we could enable heuristic support for
+ /// // Unicode word boundaries.
+ /// let dfa = dense::DFA::new(r"(?-u)\b[0-9]{3}\b")?;
+ /// let haystack = "foo123bar".as_bytes();
+ ///
+ /// // Since we sub-slice the haystack, the search doesn't know about the
+ /// // larger context and assumes that `123` is surrounded by word
+ /// // boundaries. And of course, the match position is reported relative
+ /// // to the sub-slice as well, which means we get `3` instead of `6`.
+ /// let input = Input::new(&haystack[3..6]);
+ /// let expected = Some(HalfMatch::must(0, 3));
+ /// let got = dfa.try_search_fwd(&input)?;
+ /// assert_eq!(expected, got);
+ ///
+ /// // But if we provide the bounds of the search within the context of the
+ /// // entire haystack, then the search can take the surrounding context
+ /// // into account. (And if we did find a match, it would be reported
+ /// // as a valid offset into `haystack` instead of its sub-slice.)
+ /// let input = Input::new(haystack).range(3..6);
+ /// let expected = None;
+ /// let got = dfa.try_search_fwd(&input)?;
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ fn try_search_fwd(
+ &self,
+ input: &Input<'_>,
+ ) -> Result<Option<HalfMatch>, MatchError> {
+ let utf8empty = self.has_empty() && self.is_utf8();
+ let hm = match search::find_fwd(&self, input)? {
+ None => return Ok(None),
+ Some(hm) if !utf8empty => return Ok(Some(hm)),
+ Some(hm) => hm,
+ };
+ // We get to this point when we know our DFA can match the empty string
+ // AND when UTF-8 mode is enabled. In this case, we skip any matches
+ // whose offset splits a codepoint. Such a match is necessarily a
+ // zero-width match, because UTF-8 mode requires the underlying NFA
+ // to be built such that all non-empty matches span valid UTF-8.
+ // Therefore, any match that ends in the middle of a codepoint cannot
+ // be part of a span of valid UTF-8 and thus must be an empty match.
+ // In such cases, we skip it, so as not to report matches that split a
+ // codepoint.
+ //
+ // Note that this is not a checked assumption. Callers *can* provide an
+ // NFA with UTF-8 mode enabled but produces non-empty matches that span
+ // invalid UTF-8. But doing so is documented to result in unspecified
+ // behavior.
+ empty::skip_splits_fwd(input, hm, hm.offset(), |input| {
+ let got = search::find_fwd(&self, input)?;
+ Ok(got.map(|hm| (hm, hm.offset())))
+ })
+ }
+
+ /// Executes a reverse search and returns the start of the position of the
+ /// leftmost match that is found. If no match exists, then `None` is
+ /// returned.
+ ///
+ /// # Errors
+ ///
+ /// This routine errors if the search could not complete. This can occur
+ /// in a number of circumstances:
+ ///
+ /// * The configuration of the DFA may permit it to "quit" the search.
+ /// For example, setting quit bytes or enabling heuristic support for
+ /// Unicode word boundaries. The default configuration does not enable any
+ /// option that could result in the DFA quitting.
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode.
+ ///
+ /// When a search returns an error, callers cannot know whether a match
+ /// exists or not.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to use this method with a
+ /// [`dense::DFA`](crate::dfa::dense::DFA). In particular, this
+ /// routine is principally useful when used in conjunction with the
+ /// [`nfa::thompson::Config::reverse`](crate::nfa::thompson::Config::reverse)
+ /// configuration. In general, it's unlikely to be correct to use
+ /// both `try_search_fwd` and `try_search_rev` with the same DFA since
+ /// any particular DFA will only support searching in one direction with
+ /// respect to the pattern.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson,
+ /// dfa::{Automaton, dense},
+ /// HalfMatch, Input,
+ /// };
+ ///
+ /// let dfa = dense::Builder::new()
+ /// .thompson(thompson::Config::new().reverse(true))
+ /// .build("foo[0-9]+")?;
+ /// let expected = Some(HalfMatch::must(0, 0));
+ /// assert_eq!(expected, dfa.try_search_rev(&Input::new(b"foo12345"))?);
+ ///
+ /// // Even though a match is found after reading the last byte (`c`),
+ /// // the leftmost first match semantics demand that we find the earliest
+ /// // match that prefers earlier parts of the pattern over latter parts.
+ /// let dfa = dense::Builder::new()
+ /// .thompson(thompson::Config::new().reverse(true))
+ /// .build("abc|c")?;
+ /// let expected = Some(HalfMatch::must(0, 0));
+ /// assert_eq!(expected, dfa.try_search_rev(&Input::new(b"abc"))?);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: UTF-8 mode
+ ///
+ /// This examples demonstrates that UTF-8 mode applies to reverse
+ /// DFAs. When UTF-8 mode is enabled in the underlying NFA, then all
+ /// matches reported must correspond to valid UTF-8 spans. This includes
+ /// prohibiting zero-width matches that split a codepoint.
+ ///
+ /// UTF-8 mode is enabled by default. Notice below how the only zero-width
+ /// matches reported are those at UTF-8 boundaries:
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// dfa::{dense::DFA, Automaton},
+ /// nfa::thompson,
+ /// HalfMatch, Input, MatchKind,
+ /// };
+ ///
+ /// let dfa = DFA::builder()
+ /// .thompson(thompson::Config::new().reverse(true))
+ /// .build(r"")?;
+ ///
+ /// // Run the reverse DFA to collect all matches.
+ /// let mut input = Input::new("☃");
+ /// let mut matches = vec![];
+ /// loop {
+ /// match dfa.try_search_rev(&input)? {
+ /// None => break,
+ /// Some(hm) => {
+ /// matches.push(hm);
+ /// if hm.offset() == 0 || input.end() == 0 {
+ /// break;
+ /// } else if hm.offset() < input.end() {
+ /// input.set_end(hm.offset());
+ /// } else {
+ /// // This is only necessary to handle zero-width
+ /// // matches, which of course occur in this example.
+ /// // Without this, the search would never advance
+ /// // backwards beyond the initial match.
+ /// input.set_end(input.end() - 1);
+ /// }
+ /// }
+ /// }
+ /// }
+ ///
+ /// // No matches split a codepoint.
+ /// let expected = vec![
+ /// HalfMatch::must(0, 3),
+ /// HalfMatch::must(0, 0),
+ /// ];
+ /// assert_eq!(expected, matches);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// Now let's look at the same example, but with UTF-8 mode on the
+ /// original NFA disabled (which results in disabling UTF-8 mode on the
+ /// DFA):
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// dfa::{dense::DFA, Automaton},
+ /// nfa::thompson,
+ /// HalfMatch, Input, MatchKind,
+ /// };
+ ///
+ /// let dfa = DFA::builder()
+ /// .thompson(thompson::Config::new().reverse(true).utf8(false))
+ /// .build(r"")?;
+ ///
+ /// // Run the reverse DFA to collect all matches.
+ /// let mut input = Input::new("☃");
+ /// let mut matches = vec![];
+ /// loop {
+ /// match dfa.try_search_rev(&input)? {
+ /// None => break,
+ /// Some(hm) => {
+ /// matches.push(hm);
+ /// if hm.offset() == 0 || input.end() == 0 {
+ /// break;
+ /// } else if hm.offset() < input.end() {
+ /// input.set_end(hm.offset());
+ /// } else {
+ /// // This is only necessary to handle zero-width
+ /// // matches, which of course occur in this example.
+ /// // Without this, the search would never advance
+ /// // backwards beyond the initial match.
+ /// input.set_end(input.end() - 1);
+ /// }
+ /// }
+ /// }
+ /// }
+ ///
+ /// // No matches split a codepoint.
+ /// let expected = vec![
+ /// HalfMatch::must(0, 3),
+ /// HalfMatch::must(0, 2),
+ /// HalfMatch::must(0, 1),
+ /// HalfMatch::must(0, 0),
+ /// ];
+ /// assert_eq!(expected, matches);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ fn try_search_rev(
+ &self,
+ input: &Input<'_>,
+ ) -> Result<Option<HalfMatch>, MatchError> {
+ let utf8empty = self.has_empty() && self.is_utf8();
+ let hm = match search::find_rev(self, input)? {
+ None => return Ok(None),
+ Some(hm) if !utf8empty => return Ok(Some(hm)),
+ Some(hm) => hm,
+ };
+ empty::skip_splits_rev(input, hm, hm.offset(), |input| {
+ let got = search::find_rev(self, input)?;
+ Ok(got.map(|hm| (hm, hm.offset())))
+ })
+ }
+
+ /// Executes an overlapping forward search. Matches, if one exists, can be
+ /// obtained via the [`OverlappingState::get_match`] method.
+ ///
+ /// This routine is principally only useful when searching for multiple
+ /// patterns on inputs where multiple patterns may match the same regions
+ /// of text. In particular, callers must preserve the automaton's search
+ /// state from prior calls so that the implementation knows where the last
+ /// match occurred.
+ ///
+ /// When using this routine to implement an iterator of overlapping
+ /// matches, the `start` of the search should always be set to the end
+ /// of the last match. If more patterns match at the previous location,
+ /// then they will be immediately returned. (This is tracked by the given
+ /// overlapping state.) Otherwise, the search continues at the starting
+ /// position given.
+ ///
+ /// If for some reason you want the search to forget about its previous
+ /// state and restart the search at a particular position, then setting the
+ /// state to [`OverlappingState::start`] will accomplish that.
+ ///
+ /// # Errors
+ ///
+ /// This routine errors if the search could not complete. This can occur
+ /// in a number of circumstances:
+ ///
+ /// * The configuration of the DFA may permit it to "quit" the search.
+ /// For example, setting quit bytes or enabling heuristic support for
+ /// Unicode word boundaries. The default configuration does not enable any
+ /// option that could result in the DFA quitting.
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode.
+ ///
+ /// When a search returns an error, callers cannot know whether a match
+ /// exists or not.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to run a basic overlapping search with a
+ /// [`dense::DFA`](crate::dfa::dense::DFA). Notice that we build the
+ /// automaton with a `MatchKind::All` configuration. Overlapping searches
+ /// are unlikely to work as one would expect when using the default
+ /// `MatchKind::LeftmostFirst` match semantics, since leftmost-first
+ /// matching is fundamentally incompatible with overlapping searches.
+ /// Namely, overlapping searches need to report matches as they are seen,
+ /// where as leftmost-first searches will continue searching even after a
+ /// match has been observed in order to find the conventional end position
+ /// of the match. More concretely, leftmost-first searches use dead states
+ /// to terminate a search after a specific match can no longer be extended.
+ /// Overlapping searches instead do the opposite by continuing the search
+ /// to find totally new matches (potentially of other patterns).
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{
+ /// dfa::{Automaton, OverlappingState, dense},
+ /// HalfMatch, Input, MatchKind,
+ /// };
+ ///
+ /// let dfa = dense::Builder::new()
+ /// .configure(dense::Config::new().match_kind(MatchKind::All))
+ /// .build_many(&[r"[[:word:]]+$", r"[[:^space:]]+$"])?;
+ /// let haystack = "@foo";
+ /// let mut state = OverlappingState::start();
+ ///
+ /// let expected = Some(HalfMatch::must(1, 4));
+ /// dfa.try_search_overlapping_fwd(&Input::new(haystack), &mut state)?;
+ /// assert_eq!(expected, state.get_match());
+ ///
+ /// // The first pattern also matches at the same position, so re-running
+ /// // the search will yield another match. Notice also that the first
+ /// // pattern is returned after the second. This is because the second
+ /// // pattern begins its match before the first, is therefore an earlier
+ /// // match and is thus reported first.
+ /// let expected = Some(HalfMatch::must(0, 4));
+ /// dfa.try_search_overlapping_fwd(&Input::new(haystack), &mut state)?;
+ /// assert_eq!(expected, state.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ fn try_search_overlapping_fwd(
+ &self,
+ input: &Input<'_>,
+ state: &mut OverlappingState,
+ ) -> Result<(), MatchError> {
+ let utf8empty = self.has_empty() && self.is_utf8();
+ search::find_overlapping_fwd(self, input, state)?;
+ match state.get_match() {
+ None => Ok(()),
+ Some(_) if !utf8empty => Ok(()),
+ Some(_) => skip_empty_utf8_splits_overlapping(
+ input,
+ state,
+ |input, state| {
+ search::find_overlapping_fwd(self, input, state)
+ },
+ ),
+ }
+ }
+
+ /// Executes a reverse overlapping forward search. Matches, if one exists,
+ /// can be obtained via the [`OverlappingState::get_match`] method.
+ ///
+ /// When using this routine to implement an iterator of overlapping
+ /// matches, the `start` of the search should remain invariant throughout
+ /// iteration. The `OverlappingState` given to the search will keep track
+ /// of the current position of the search. (This is because multiple
+ /// matches may be reported at the same position, so only the search
+ /// implementation itself knows when to advance the position.)
+ ///
+ /// If for some reason you want the search to forget about its previous
+ /// state and restart the search at a particular position, then setting the
+ /// state to [`OverlappingState::start`] will accomplish that.
+ ///
+ /// # Errors
+ ///
+ /// This routine errors if the search could not complete. This can occur
+ /// in a number of circumstances:
+ ///
+ /// * The configuration of the DFA may permit it to "quit" the search.
+ /// For example, setting quit bytes or enabling heuristic support for
+ /// Unicode word boundaries. The default configuration does not enable any
+ /// option that could result in the DFA quitting.
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode.
+ ///
+ /// When a search returns an error, callers cannot know whether a match
+ /// exists or not.
+ ///
+ /// # Example: UTF-8 mode
+ ///
+ /// This examples demonstrates that UTF-8 mode applies to reverse
+ /// DFAs. When UTF-8 mode is enabled in the underlying NFA, then all
+ /// matches reported must correspond to valid UTF-8 spans. This includes
+ /// prohibiting zero-width matches that split a codepoint.
+ ///
+ /// UTF-8 mode is enabled by default. Notice below how the only zero-width
+ /// matches reported are those at UTF-8 boundaries:
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// dfa::{dense::DFA, Automaton, OverlappingState},
+ /// nfa::thompson,
+ /// HalfMatch, Input, MatchKind,
+ /// };
+ ///
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().match_kind(MatchKind::All))
+ /// .thompson(thompson::Config::new().reverse(true))
+ /// .build_many(&[r"", r"☃"])?;
+ ///
+ /// // Run the reverse DFA to collect all matches.
+ /// let input = Input::new("☃");
+ /// let mut state = OverlappingState::start();
+ /// let mut matches = vec![];
+ /// loop {
+ /// dfa.try_search_overlapping_rev(&input, &mut state)?;
+ /// match state.get_match() {
+ /// None => break,
+ /// Some(hm) => matches.push(hm),
+ /// }
+ /// }
+ ///
+ /// // No matches split a codepoint.
+ /// let expected = vec![
+ /// HalfMatch::must(0, 3),
+ /// HalfMatch::must(1, 0),
+ /// HalfMatch::must(0, 0),
+ /// ];
+ /// assert_eq!(expected, matches);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// Now let's look at the same example, but with UTF-8 mode on the
+ /// original NFA disabled (which results in disabling UTF-8 mode on the
+ /// DFA):
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// dfa::{dense::DFA, Automaton, OverlappingState},
+ /// nfa::thompson,
+ /// HalfMatch, Input, MatchKind,
+ /// };
+ ///
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().match_kind(MatchKind::All))
+ /// .thompson(thompson::Config::new().reverse(true).utf8(false))
+ /// .build_many(&[r"", r"☃"])?;
+ ///
+ /// // Run the reverse DFA to collect all matches.
+ /// let input = Input::new("☃");
+ /// let mut state = OverlappingState::start();
+ /// let mut matches = vec![];
+ /// loop {
+ /// dfa.try_search_overlapping_rev(&input, &mut state)?;
+ /// match state.get_match() {
+ /// None => break,
+ /// Some(hm) => matches.push(hm),
+ /// }
+ /// }
+ ///
+ /// // Now *all* positions match, even within a codepoint,
+ /// // because we lifted the requirement that matches
+ /// // correspond to valid UTF-8 spans.
+ /// let expected = vec![
+ /// HalfMatch::must(0, 3),
+ /// HalfMatch::must(0, 2),
+ /// HalfMatch::must(0, 1),
+ /// HalfMatch::must(1, 0),
+ /// HalfMatch::must(0, 0),
+ /// ];
+ /// assert_eq!(expected, matches);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ fn try_search_overlapping_rev(
+ &self,
+ input: &Input<'_>,
+ state: &mut OverlappingState,
+ ) -> Result<(), MatchError> {
+ let utf8empty = self.has_empty() && self.is_utf8();
+ search::find_overlapping_rev(self, input, state)?;
+ match state.get_match() {
+ None => Ok(()),
+ Some(_) if !utf8empty => Ok(()),
+ Some(_) => skip_empty_utf8_splits_overlapping(
+ input,
+ state,
+ |input, state| {
+ search::find_overlapping_rev(self, input, state)
+ },
+ ),
+ }
+ }
+
+ /// Writes the set of patterns that match anywhere in the given search
+ /// configuration to `patset`. If multiple patterns match at the same
+ /// position and the underlying DFA supports overlapping matches, then all
+ /// matching patterns are written to the given set.
+ ///
+ /// Unless all of the patterns in this DFA are anchored, then generally
+ /// speaking, this will visit every byte in the haystack.
+ ///
+ /// This search routine *does not* clear the pattern set. This gives some
+ /// flexibility to the caller (e.g., running multiple searches with the
+ /// same pattern set), but does make the API bug-prone if you're reusing
+ /// the same pattern set for multiple searches but intended them to be
+ /// independent.
+ ///
+ /// If a pattern ID matched but the given `PatternSet` does not have
+ /// sufficient capacity to store it, then it is not inserted and silently
+ /// dropped.
+ ///
+ /// # Errors
+ ///
+ /// This routine errors if the search could not complete. This can occur
+ /// in a number of circumstances:
+ ///
+ /// * The configuration of the DFA may permit it to "quit" the search.
+ /// For example, setting quit bytes or enabling heuristic support for
+ /// Unicode word boundaries. The default configuration does not enable any
+ /// option that could result in the DFA quitting.
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode.
+ ///
+ /// When a search returns an error, callers cannot know whether a match
+ /// exists or not.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to find all matching patterns in a haystack,
+ /// even when some patterns match at the same position as other patterns.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{
+ /// dfa::{Automaton, dense::DFA},
+ /// Input, MatchKind, PatternSet,
+ /// };
+ ///
+ /// let patterns = &[
+ /// r"[[:word:]]+",
+ /// r"[0-9]+",
+ /// r"[[:alpha:]]+",
+ /// r"foo",
+ /// r"bar",
+ /// r"barfoo",
+ /// r"foobar",
+ /// ];
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().match_kind(MatchKind::All))
+ /// .build_many(patterns)?;
+ ///
+ /// let input = Input::new("foobar");
+ /// let mut patset = PatternSet::new(dfa.pattern_len());
+ /// dfa.try_which_overlapping_matches(&input, &mut patset)?;
+ /// let expected = vec![0, 2, 3, 4, 6];
+ /// let got: Vec<usize> = patset.iter().map(|p| p.as_usize()).collect();
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[cfg(feature = "alloc")]
+ #[inline]
+ fn try_which_overlapping_matches(
+ &self,
+ input: &Input<'_>,
+ patset: &mut PatternSet,
+ ) -> Result<(), MatchError> {
+ let mut state = OverlappingState::start();
+ while let Some(m) = {
+ self.try_search_overlapping_fwd(input, &mut state)?;
+ state.get_match()
+ } {
+ let _ = patset.insert(m.pattern());
+ // There's nothing left to find, so we can stop. Or the caller
+ // asked us to.
+ if patset.is_full() || input.get_earliest() {
+ break;
+ }
+ }
+ Ok(())
+ }
+}
+
+unsafe impl<'a, A: Automaton + ?Sized> Automaton for &'a A {
+ #[inline]
+ fn next_state(&self, current: StateID, input: u8) -> StateID {
+ (**self).next_state(current, input)
+ }
+
+ #[inline]
+ unsafe fn next_state_unchecked(
+ &self,
+ current: StateID,
+ input: u8,
+ ) -> StateID {
+ (**self).next_state_unchecked(current, input)
+ }
+
+ #[inline]
+ fn next_eoi_state(&self, current: StateID) -> StateID {
+ (**self).next_eoi_state(current)
+ }
+
+ #[inline]
+ fn start_state(
+ &self,
+ config: &start::Config,
+ ) -> Result<StateID, StartError> {
+ (**self).start_state(config)
+ }
+
+ #[inline]
+ fn start_state_forward(
+ &self,
+ input: &Input<'_>,
+ ) -> Result<StateID, MatchError> {
+ (**self).start_state_forward(input)
+ }
+
+ #[inline]
+ fn start_state_reverse(
+ &self,
+ input: &Input<'_>,
+ ) -> Result<StateID, MatchError> {
+ (**self).start_state_reverse(input)
+ }
+
+ #[inline]
+ fn universal_start_state(&self, mode: Anchored) -> Option<StateID> {
+ (**self).universal_start_state(mode)
+ }
+
+ #[inline]
+ fn is_special_state(&self, id: StateID) -> bool {
+ (**self).is_special_state(id)
+ }
+
+ #[inline]
+ fn is_dead_state(&self, id: StateID) -> bool {
+ (**self).is_dead_state(id)
+ }
+
+ #[inline]
+ fn is_quit_state(&self, id: StateID) -> bool {
+ (**self).is_quit_state(id)
+ }
+
+ #[inline]
+ fn is_match_state(&self, id: StateID) -> bool {
+ (**self).is_match_state(id)
+ }
+
+ #[inline]
+ fn is_start_state(&self, id: StateID) -> bool {
+ (**self).is_start_state(id)
+ }
+
+ #[inline]
+ fn is_accel_state(&self, id: StateID) -> bool {
+ (**self).is_accel_state(id)
+ }
+
+ #[inline]
+ fn pattern_len(&self) -> usize {
+ (**self).pattern_len()
+ }
+
+ #[inline]
+ fn match_len(&self, id: StateID) -> usize {
+ (**self).match_len(id)
+ }
+
+ #[inline]
+ fn match_pattern(&self, id: StateID, index: usize) -> PatternID {
+ (**self).match_pattern(id, index)
+ }
+
+ #[inline]
+ fn has_empty(&self) -> bool {
+ (**self).has_empty()
+ }
+
+ #[inline]
+ fn is_utf8(&self) -> bool {
+ (**self).is_utf8()
+ }
+
+ #[inline]
+ fn is_always_start_anchored(&self) -> bool {
+ (**self).is_always_start_anchored()
+ }
+
+ #[inline]
+ fn accelerator(&self, id: StateID) -> &[u8] {
+ (**self).accelerator(id)
+ }
+
+ #[inline]
+ fn get_prefilter(&self) -> Option<&Prefilter> {
+ (**self).get_prefilter()
+ }
+
+ #[inline]
+ fn try_search_fwd(
+ &self,
+ input: &Input<'_>,
+ ) -> Result<Option<HalfMatch>, MatchError> {
+ (**self).try_search_fwd(input)
+ }
+
+ #[inline]
+ fn try_search_rev(
+ &self,
+ input: &Input<'_>,
+ ) -> Result<Option<HalfMatch>, MatchError> {
+ (**self).try_search_rev(input)
+ }
+
+ #[inline]
+ fn try_search_overlapping_fwd(
+ &self,
+ input: &Input<'_>,
+ state: &mut OverlappingState,
+ ) -> Result<(), MatchError> {
+ (**self).try_search_overlapping_fwd(input, state)
+ }
+
+ #[inline]
+ fn try_search_overlapping_rev(
+ &self,
+ input: &Input<'_>,
+ state: &mut OverlappingState,
+ ) -> Result<(), MatchError> {
+ (**self).try_search_overlapping_rev(input, state)
+ }
+
+ #[cfg(feature = "alloc")]
+ #[inline]
+ fn try_which_overlapping_matches(
+ &self,
+ input: &Input<'_>,
+ patset: &mut PatternSet,
+ ) -> Result<(), MatchError> {
+ (**self).try_which_overlapping_matches(input, patset)
+ }
+}
+
+/// Represents the current state of an overlapping search.
+///
+/// This is used for overlapping searches since they need to know something
+/// about the previous search. For example, when multiple patterns match at the
+/// same position, this state tracks the last reported pattern so that the next
+/// search knows whether to report another matching pattern or continue with
+/// the search at the next position. Additionally, it also tracks which state
+/// the last search call terminated in.
+///
+/// This type provides little introspection capabilities. The only thing a
+/// caller can do is construct it and pass it around to permit search routines
+/// to use it to track state, and also ask whether a match has been found.
+///
+/// Callers should always provide a fresh state constructed via
+/// [`OverlappingState::start`] when starting a new search. Reusing state from
+/// a previous search may result in incorrect results.
+#[derive(Clone, Debug, Eq, PartialEq)]
+pub struct OverlappingState {
+ /// The match reported by the most recent overlapping search to use this
+ /// state.
+ ///
+ /// If a search does not find any matches, then it is expected to clear
+ /// this value.
+ pub(crate) mat: Option<HalfMatch>,
+ /// The state ID of the state at which the search was in when the call
+ /// terminated. When this is a match state, `last_match` must be set to a
+ /// non-None value.
+ ///
+ /// A `None` value indicates the start state of the corresponding
+ /// automaton. We cannot use the actual ID, since any one automaton may
+ /// have many start states, and which one is in use depends on several
+ /// search-time factors.
+ pub(crate) id: Option<StateID>,
+ /// The position of the search.
+ ///
+ /// When `id` is None (i.e., we are starting a search), this is set to
+ /// the beginning of the search as given by the caller regardless of its
+ /// current value. Subsequent calls to an overlapping search pick up at
+ /// this offset.
+ pub(crate) at: usize,
+ /// The index into the matching patterns of the next match to report if the
+ /// current state is a match state. Note that this may be 1 greater than
+ /// the total number of matches to report for the current match state. (In
+ /// which case, no more matches should be reported at the current position
+ /// and the search should advance to the next position.)
+ pub(crate) next_match_index: Option<usize>,
+ /// This is set to true when a reverse overlapping search has entered its
+ /// EOI transitions.
+ ///
+ /// This isn't used in a forward search because it knows to stop once the
+ /// position exceeds the end of the search range. In a reverse search,
+ /// since we use unsigned offsets, we don't "know" once we've gone past
+ /// `0`. So the only way to detect it is with this extra flag. The reverse
+ /// overlapping search knows to terminate specifically after it has
+ /// reported all matches after following the EOI transition.
+ pub(crate) rev_eoi: bool,
+}
+
+impl OverlappingState {
+ /// Create a new overlapping state that begins at the start state of any
+ /// automaton.
+ pub fn start() -> OverlappingState {
+ OverlappingState {
+ mat: None,
+ id: None,
+ at: 0,
+ next_match_index: None,
+ rev_eoi: false,
+ }
+ }
+
+ /// Return the match result of the most recent search to execute with this
+ /// state.
+ ///
+ /// A searches will clear this result automatically, such that if no
+ /// match is found, this will correctly report `None`.
+ pub fn get_match(&self) -> Option<HalfMatch> {
+ self.mat
+ }
+}
+
+/// An error that can occur when computing the start state for a search.
+///
+/// Computing a start state can fail for a few reasons, either based on
+/// incorrect configuration or even based on whether the look-behind byte
+/// triggers a quit state. Typically one does not need to handle this error
+/// if you're using [`Automaton::start_state_forward`] (or its reverse
+/// counterpart), as that routine automatically converts `StartError` to a
+/// [`MatchError`] for you.
+///
+/// This error may be returned by the [`Automaton::start_state`] routine.
+///
+/// This error implements the `std::error::Error` trait when the `std` feature
+/// is enabled.
+///
+/// This error is marked as non-exhaustive. New variants may be added in a
+/// semver compatible release.
+#[non_exhaustive]
+#[derive(Clone, Debug)]
+pub enum StartError {
+ /// An error that occurs when a starting configuration's look-behind byte
+ /// is in this DFA's quit set.
+ Quit {
+ /// The quit byte that was found.
+ byte: u8,
+ },
+ /// An error that occurs when the caller requests an anchored mode that
+ /// isn't supported by the DFA.
+ UnsupportedAnchored {
+ /// The anchored mode given that is unsupported.
+ mode: Anchored,
+ },
+}
+
+impl StartError {
+ pub(crate) fn quit(byte: u8) -> StartError {
+ StartError::Quit { byte }
+ }
+
+ pub(crate) fn unsupported_anchored(mode: Anchored) -> StartError {
+ StartError::UnsupportedAnchored { mode }
+ }
+}
+
+#[cfg(feature = "std")]
+impl std::error::Error for StartError {}
+
+impl core::fmt::Display for StartError {
+ fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
+ match *self {
+ StartError::Quit { byte } => write!(
+ f,
+ "error computing start state because the look-behind byte \
+ {:?} triggered a quit state",
+ crate::util::escape::DebugByte(byte),
+ ),
+ StartError::UnsupportedAnchored { mode: Anchored::Yes } => {
+ write!(
+ f,
+ "error computing start state because \
+ anchored searches are not supported or enabled"
+ )
+ }
+ StartError::UnsupportedAnchored { mode: Anchored::No } => {
+ write!(
+ f,
+ "error computing start state because \
+ unanchored searches are not supported or enabled"
+ )
+ }
+ StartError::UnsupportedAnchored {
+ mode: Anchored::Pattern(pid),
+ } => {
+ write!(
+ f,
+ "error computing start state because \
+ anchored searches for a specific pattern ({}) \
+ are not supported or enabled",
+ pid.as_usize(),
+ )
+ }
+ }
+ }
+}
+
+/// Runs the given overlapping `search` function (forwards or backwards) until
+/// a match is found whose offset does not split a codepoint.
+///
+/// This is *not* always correct to call. It should only be called when the DFA
+/// has UTF-8 mode enabled *and* it can produce zero-width matches. Calling
+/// this when both of those things aren't true might result in legitimate
+/// matches getting skipped.
+#[cold]
+#[inline(never)]
+fn skip_empty_utf8_splits_overlapping<F>(
+ input: &Input<'_>,
+ state: &mut OverlappingState,
+ mut search: F,
+) -> Result<(), MatchError>
+where
+ F: FnMut(&Input<'_>, &mut OverlappingState) -> Result<(), MatchError>,
+{
+ // Note that this routine works for forwards and reverse searches
+ // even though there's no code here to handle those cases. That's
+ // because overlapping searches drive themselves to completion via
+ // `OverlappingState`. So all we have to do is push it until no matches are
+ // found.
+
+ let mut hm = match state.get_match() {
+ None => return Ok(()),
+ Some(hm) => hm,
+ };
+ if input.get_anchored().is_anchored() {
+ if !input.is_char_boundary(hm.offset()) {
+ state.mat = None;
+ }
+ return Ok(());
+ }
+ while !input.is_char_boundary(hm.offset()) {
+ search(input, state)?;
+ hm = match state.get_match() {
+ None => return Ok(()),
+ Some(hm) => hm,
+ };
+ }
+ Ok(())
+}
+
+/// Write a prefix "state" indicator for fmt::Debug impls.
+///
+/// Specifically, this tries to succinctly distinguish the different types of
+/// states: dead states, quit states, accelerated states, start states and
+/// match states. It even accounts for the possible overlappings of different
+/// state types.
+pub(crate) fn fmt_state_indicator<A: Automaton>(
+ f: &mut core::fmt::Formatter<'_>,
+ dfa: A,
+ id: StateID,
+) -> core::fmt::Result {
+ if dfa.is_dead_state(id) {
+ write!(f, "D")?;
+ if dfa.is_start_state(id) {
+ write!(f, ">")?;
+ } else {
+ write!(f, " ")?;
+ }
+ } else if dfa.is_quit_state(id) {
+ write!(f, "Q ")?;
+ } else if dfa.is_start_state(id) {
+ if dfa.is_accel_state(id) {
+ write!(f, "A>")?;
+ } else {
+ write!(f, " >")?;
+ }
+ } else if dfa.is_match_state(id) {
+ if dfa.is_accel_state(id) {
+ write!(f, "A*")?;
+ } else {
+ write!(f, " *")?;
+ }
+ } else if dfa.is_accel_state(id) {
+ write!(f, "A ")?;
+ } else {
+ write!(f, " ")?;
+ }
+ Ok(())
+}
+
+#[cfg(all(test, feature = "syntax", feature = "dfa-build"))]
+mod tests {
+ // A basic test ensuring that our Automaton trait is object safe. (This is
+ // the main reason why we don't define the search routines as generic over
+ // Into<Input>.)
+ #[test]
+ fn object_safe() {
+ use crate::{
+ dfa::{dense, Automaton},
+ HalfMatch, Input,
+ };
+
+ let dfa = dense::DFA::new("abc").unwrap();
+ let dfa: &dyn Automaton = &dfa;
+ assert_eq!(
+ Ok(Some(HalfMatch::must(0, 6))),
+ dfa.try_search_fwd(&Input::new(b"xyzabcxyz")),
+ );
+ }
+}
diff --git a/vendor/regex-automata/src/dfa/dense.rs b/vendor/regex-automata/src/dfa/dense.rs
new file mode 100644
index 0000000..fd96bc8
--- /dev/null
+++ b/vendor/regex-automata/src/dfa/dense.rs
@@ -0,0 +1,5147 @@
+/*!
+Types and routines specific to dense DFAs.
+
+This module is the home of [`dense::DFA`](DFA).
+
+This module also contains a [`dense::Builder`](Builder) and a
+[`dense::Config`](Config) for building and configuring a dense DFA.
+*/
+
+#[cfg(feature = "dfa-build")]
+use core::cmp;
+use core::{convert::TryFrom, fmt, iter, mem::size_of, slice};
+
+#[cfg(feature = "dfa-build")]
+use alloc::{
+ collections::{BTreeMap, BTreeSet},
+ vec,
+ vec::Vec,
+};
+
+#[cfg(feature = "dfa-build")]
+use crate::{
+ dfa::{
+ accel::Accel, determinize, minimize::Minimizer, remapper::Remapper,
+ sparse,
+ },
+ nfa::thompson,
+ util::{look::LookMatcher, search::MatchKind},
+};
+use crate::{
+ dfa::{
+ accel::Accels,
+ automaton::{fmt_state_indicator, Automaton, StartError},
+ special::Special,
+ start::StartKind,
+ DEAD,
+ },
+ util::{
+ alphabet::{self, ByteClasses, ByteSet},
+ int::{Pointer, Usize},
+ prefilter::Prefilter,
+ primitives::{PatternID, StateID},
+ search::Anchored,
+ start::{self, Start, StartByteMap},
+ wire::{self, DeserializeError, Endian, SerializeError},
+ },
+};
+
+/// The label that is pre-pended to a serialized DFA.
+const LABEL: &str = "rust-regex-automata-dfa-dense";
+
+/// The format version of dense regexes. This version gets incremented when a
+/// change occurs. A change may not necessarily be a breaking change, but the
+/// version does permit good error messages in the case where a breaking change
+/// is made.
+const VERSION: u32 = 2;
+
+/// The configuration used for compiling a dense DFA.
+///
+/// As a convenience, [`DFA::config`] is an alias for [`Config::new`]. The
+/// advantage of the former is that it often lets you avoid importing the
+/// `Config` type directly.
+///
+/// A dense DFA configuration is a simple data object that is typically used
+/// with [`dense::Builder::configure`](self::Builder::configure).
+///
+/// The default configuration guarantees that a search will never return
+/// a "quit" error, although it is possible for a search to fail if
+/// [`Config::starts_for_each_pattern`] wasn't enabled (which it is
+/// not by default) and an [`Anchored::Pattern`] mode is requested via
+/// [`Input`](crate::Input).
+#[cfg(feature = "dfa-build")]
+#[derive(Clone, Debug, Default)]
+pub struct Config {
+ // As with other configuration types in this crate, we put all our knobs
+ // in options so that we can distinguish between "default" and "not set."
+ // This makes it possible to easily combine multiple configurations
+ // without default values overwriting explicitly specified values. See the
+ // 'overwrite' method.
+ //
+ // For docs on the fields below, see the corresponding method setters.
+ accelerate: Option<bool>,
+ pre: Option<Option<Prefilter>>,
+ minimize: Option<bool>,
+ match_kind: Option<MatchKind>,
+ start_kind: Option<StartKind>,
+ starts_for_each_pattern: Option<bool>,
+ byte_classes: Option<bool>,
+ unicode_word_boundary: Option<bool>,
+ quitset: Option<ByteSet>,
+ specialize_start_states: Option<bool>,
+ dfa_size_limit: Option<Option<usize>>,
+ determinize_size_limit: Option<Option<usize>>,
+}
+
+#[cfg(feature = "dfa-build")]
+impl Config {
+ /// Return a new default dense DFA compiler configuration.
+ pub fn new() -> Config {
+ Config::default()
+ }
+
+ /// Enable state acceleration.
+ ///
+ /// When enabled, DFA construction will analyze each state to determine
+ /// whether it is eligible for simple acceleration. Acceleration typically
+ /// occurs when most of a state's transitions loop back to itself, leaving
+ /// only a select few bytes that will exit the state. When this occurs,
+ /// other routines like `memchr` can be used to look for those bytes which
+ /// may be much faster than traversing the DFA.
+ ///
+ /// Callers may elect to disable this if consistent performance is more
+ /// desirable than variable performance. Namely, acceleration can sometimes
+ /// make searching slower than it otherwise would be if the transitions
+ /// that leave accelerated states are traversed frequently.
+ ///
+ /// See [`Automaton::accelerator`] for an example.
+ ///
+ /// This is enabled by default.
+ pub fn accelerate(mut self, yes: bool) -> Config {
+ self.accelerate = Some(yes);
+ self
+ }
+
+ /// Set a prefilter to be used whenever a start state is entered.
+ ///
+ /// A [`Prefilter`] in this context is meant to accelerate searches by
+ /// looking for literal prefixes that every match for the corresponding
+ /// pattern (or patterns) must start with. Once a prefilter produces a
+ /// match, the underlying search routine continues on to try and confirm
+ /// the match.
+ ///
+ /// Be warned that setting a prefilter does not guarantee that the search
+ /// will be faster. While it's usually a good bet, if the prefilter
+ /// produces a lot of false positive candidates (i.e., positions matched
+ /// by the prefilter but not by the regex), then the overall result can
+ /// be slower than if you had just executed the regex engine without any
+ /// prefilters.
+ ///
+ /// Note that unless [`Config::specialize_start_states`] has been
+ /// explicitly set, then setting this will also enable (when `pre` is
+ /// `Some`) or disable (when `pre` is `None`) start state specialization.
+ /// This occurs because without start state specialization, a prefilter
+ /// is likely to be less effective. And without a prefilter, start state
+ /// specialization is usually pointless.
+ ///
+ /// **WARNING:** Note that prefilters are not preserved as part of
+ /// serialization. Serializing a DFA will drop its prefilter.
+ ///
+ /// By default no prefilter is set.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// dfa::{dense::DFA, Automaton},
+ /// util::prefilter::Prefilter,
+ /// Input, HalfMatch, MatchKind,
+ /// };
+ ///
+ /// let pre = Prefilter::new(MatchKind::LeftmostFirst, &["foo", "bar"]);
+ /// let re = DFA::builder()
+ /// .configure(DFA::config().prefilter(pre))
+ /// .build(r"(foo|bar)[a-z]+")?;
+ /// let input = Input::new("foo1 barfox bar");
+ /// assert_eq!(
+ /// Some(HalfMatch::must(0, 11)),
+ /// re.try_search_fwd(&input)?,
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// Be warned though that an incorrect prefilter can lead to incorrect
+ /// results!
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// dfa::{dense::DFA, Automaton},
+ /// util::prefilter::Prefilter,
+ /// Input, HalfMatch, MatchKind,
+ /// };
+ ///
+ /// let pre = Prefilter::new(MatchKind::LeftmostFirst, &["foo", "car"]);
+ /// let re = DFA::builder()
+ /// .configure(DFA::config().prefilter(pre))
+ /// .build(r"(foo|bar)[a-z]+")?;
+ /// let input = Input::new("foo1 barfox bar");
+ /// assert_eq!(
+ /// // No match reported even though there clearly is one!
+ /// None,
+ /// re.try_search_fwd(&input)?,
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn prefilter(mut self, pre: Option<Prefilter>) -> Config {
+ self.pre = Some(pre);
+ if self.specialize_start_states.is_none() {
+ self.specialize_start_states =
+ Some(self.get_prefilter().is_some());
+ }
+ self
+ }
+
+ /// Minimize the DFA.
+ ///
+ /// When enabled, the DFA built will be minimized such that it is as small
+ /// as possible.
+ ///
+ /// Whether one enables minimization or not depends on the types of costs
+ /// you're willing to pay and how much you care about its benefits. In
+ /// particular, minimization has worst case `O(n*k*logn)` time and `O(k*n)`
+ /// space, where `n` is the number of DFA states and `k` is the alphabet
+ /// size. In practice, minimization can be quite costly in terms of both
+ /// space and time, so it should only be done if you're willing to wait
+ /// longer to produce a DFA. In general, you might want a minimal DFA in
+ /// the following circumstances:
+ ///
+ /// 1. You would like to optimize for the size of the automaton. This can
+ /// manifest in one of two ways. Firstly, if you're converting the
+ /// DFA into Rust code (or a table embedded in the code), then a minimal
+ /// DFA will translate into a corresponding reduction in code size, and
+ /// thus, also the final compiled binary size. Secondly, if you are
+ /// building many DFAs and putting them on the heap, you'll be able to
+ /// fit more if they are smaller. Note though that building a minimal
+ /// DFA itself requires additional space; you only realize the space
+ /// savings once the minimal DFA is constructed (at which point, the
+ /// space used for minimization is freed).
+ /// 2. You've observed that a smaller DFA results in faster match
+ /// performance. Naively, this isn't guaranteed since there is no
+ /// inherent difference between matching with a bigger-than-minimal
+ /// DFA and a minimal DFA. However, a smaller DFA may make use of your
+ /// CPU's cache more efficiently.
+ /// 3. You are trying to establish an equivalence between regular
+ /// languages. The standard method for this is to build a minimal DFA
+ /// for each language and then compare them. If the DFAs are equivalent
+ /// (up to state renaming), then the languages are equivalent.
+ ///
+ /// Typically, minimization only makes sense as an offline process. That
+ /// is, one might minimize a DFA before serializing it to persistent
+ /// storage. In practical terms, minimization can take around an order of
+ /// magnitude more time than compiling the initial DFA via determinization.
+ ///
+ /// This option is disabled by default.
+ pub fn minimize(mut self, yes: bool) -> Config {
+ self.minimize = Some(yes);
+ self
+ }
+
+ /// Set the desired match semantics.
+ ///
+ /// The default is [`MatchKind::LeftmostFirst`], which corresponds to the
+ /// match semantics of Perl-like regex engines. That is, when multiple
+ /// patterns would match at the same leftmost position, the pattern that
+ /// appears first in the concrete syntax is chosen.
+ ///
+ /// Currently, the only other kind of match semantics supported is
+ /// [`MatchKind::All`]. This corresponds to classical DFA construction
+ /// where all possible matches are added to the DFA.
+ ///
+ /// Typically, `All` is used when one wants to execute an overlapping
+ /// search and `LeftmostFirst` otherwise. In particular, it rarely makes
+ /// sense to use `All` with the various "leftmost" find routines, since the
+ /// leftmost routines depend on the `LeftmostFirst` automata construction
+ /// strategy. Specifically, `LeftmostFirst` adds dead states to the DFA
+ /// as a way to terminate the search and report a match. `LeftmostFirst`
+ /// also supports non-greedy matches using this strategy where as `All`
+ /// does not.
+ ///
+ /// # Example: overlapping search
+ ///
+ /// This example shows the typical use of `MatchKind::All`, which is to
+ /// report overlapping matches.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{
+ /// dfa::{Automaton, OverlappingState, dense},
+ /// HalfMatch, Input, MatchKind,
+ /// };
+ ///
+ /// let dfa = dense::Builder::new()
+ /// .configure(dense::Config::new().match_kind(MatchKind::All))
+ /// .build_many(&[r"\w+$", r"\S+$"])?;
+ /// let input = Input::new("@foo");
+ /// let mut state = OverlappingState::start();
+ ///
+ /// let expected = Some(HalfMatch::must(1, 4));
+ /// dfa.try_search_overlapping_fwd(&input, &mut state)?;
+ /// assert_eq!(expected, state.get_match());
+ ///
+ /// // The first pattern also matches at the same position, so re-running
+ /// // the search will yield another match. Notice also that the first
+ /// // pattern is returned after the second. This is because the second
+ /// // pattern begins its match before the first, is therefore an earlier
+ /// // match and is thus reported first.
+ /// let expected = Some(HalfMatch::must(0, 4));
+ /// dfa.try_search_overlapping_fwd(&input, &mut state)?;
+ /// assert_eq!(expected, state.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: reverse automaton to find start of match
+ ///
+ /// Another example for using `MatchKind::All` is for constructing a
+ /// reverse automaton to find the start of a match. `All` semantics are
+ /// used for this in order to find the longest possible match, which
+ /// corresponds to the leftmost starting position.
+ ///
+ /// Note that if you need the starting position then
+ /// [`dfa::regex::Regex`](crate::dfa::regex::Regex) will handle this for
+ /// you, so it's usually not necessary to do this yourself.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// dfa::{dense, Automaton, StartKind},
+ /// nfa::thompson::NFA,
+ /// Anchored, HalfMatch, Input, MatchKind,
+ /// };
+ ///
+ /// let haystack = "123foobar456".as_bytes();
+ /// let pattern = r"[a-z]+r";
+ ///
+ /// let dfa_fwd = dense::DFA::new(pattern)?;
+ /// let dfa_rev = dense::Builder::new()
+ /// .thompson(NFA::config().reverse(true))
+ /// .configure(dense::Config::new()
+ /// // This isn't strictly necessary since both anchored and
+ /// // unanchored searches are supported by default. But since
+ /// // finding the start-of-match only requires anchored searches,
+ /// // we can get rid of the unanchored configuration and possibly
+ /// // slim down our DFA considerably.
+ /// .start_kind(StartKind::Anchored)
+ /// .match_kind(MatchKind::All)
+ /// )
+ /// .build(pattern)?;
+ /// let expected_fwd = HalfMatch::must(0, 9);
+ /// let expected_rev = HalfMatch::must(0, 3);
+ /// let got_fwd = dfa_fwd.try_search_fwd(&Input::new(haystack))?.unwrap();
+ /// // Here we don't specify the pattern to search for since there's only
+ /// // one pattern and we're doing a leftmost search. But if this were an
+ /// // overlapping search, you'd need to specify the pattern that matched
+ /// // in the forward direction. (Otherwise, you might wind up finding the
+ /// // starting position of a match of some other pattern.) That in turn
+ /// // requires building the reverse automaton with starts_for_each_pattern
+ /// // enabled. Indeed, this is what Regex does internally.
+ /// let input = Input::new(haystack)
+ /// .range(..got_fwd.offset())
+ /// .anchored(Anchored::Yes);
+ /// let got_rev = dfa_rev.try_search_rev(&input)?.unwrap();
+ /// assert_eq!(expected_fwd, got_fwd);
+ /// assert_eq!(expected_rev, got_rev);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn match_kind(mut self, kind: MatchKind) -> Config {
+ self.match_kind = Some(kind);
+ self
+ }
+
+ /// The type of starting state configuration to use for a DFA.
+ ///
+ /// By default, the starting state configuration is [`StartKind::Both`].
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// dfa::{dense::DFA, Automaton, StartKind},
+ /// Anchored, HalfMatch, Input,
+ /// };
+ ///
+ /// let haystack = "quux foo123";
+ /// let expected = HalfMatch::must(0, 11);
+ ///
+ /// // By default, DFAs support both anchored and unanchored searches.
+ /// let dfa = DFA::new(r"[0-9]+")?;
+ /// let input = Input::new(haystack);
+ /// assert_eq!(Some(expected), dfa.try_search_fwd(&input)?);
+ ///
+ /// // But if we only need anchored searches, then we can build a DFA
+ /// // that only supports anchored searches. This leads to a smaller DFA
+ /// // (potentially significantly smaller in some cases), but a DFA that
+ /// // will panic if you try to use it with an unanchored search.
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().start_kind(StartKind::Anchored))
+ /// .build(r"[0-9]+")?;
+ /// let input = Input::new(haystack)
+ /// .range(8..)
+ /// .anchored(Anchored::Yes);
+ /// assert_eq!(Some(expected), dfa.try_search_fwd(&input)?);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn start_kind(mut self, kind: StartKind) -> Config {
+ self.start_kind = Some(kind);
+ self
+ }
+
+ /// Whether to compile a separate start state for each pattern in the
+ /// automaton.
+ ///
+ /// When enabled, a separate **anchored** start state is added for each
+ /// pattern in the DFA. When this start state is used, then the DFA will
+ /// only search for matches for the pattern specified, even if there are
+ /// other patterns in the DFA.
+ ///
+ /// The main downside of this option is that it can potentially increase
+ /// the size of the DFA and/or increase the time it takes to build the DFA.
+ ///
+ /// There are a few reasons one might want to enable this (it's disabled
+ /// by default):
+ ///
+ /// 1. When looking for the start of an overlapping match (using a
+ /// reverse DFA), doing it correctly requires starting the reverse search
+ /// using the starting state of the pattern that matched in the forward
+ /// direction. Indeed, when building a [`Regex`](crate::dfa::regex::Regex),
+ /// it will automatically enable this option when building the reverse DFA
+ /// internally.
+ /// 2. When you want to use a DFA with multiple patterns to both search
+ /// for matches of any pattern or to search for anchored matches of one
+ /// particular pattern while using the same DFA. (Otherwise, you would need
+ /// to compile a new DFA for each pattern.)
+ /// 3. Since the start states added for each pattern are anchored, if you
+ /// compile an unanchored DFA with one pattern while also enabling this
+ /// option, then you can use the same DFA to perform anchored or unanchored
+ /// searches. The latter you get with the standard search APIs. The former
+ /// you get from the various `_at` search methods that allow you specify a
+ /// pattern ID to search for.
+ ///
+ /// By default this is disabled.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to use this option to permit the same DFA to
+ /// run both anchored and unanchored searches for a single pattern.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// dfa::{dense, Automaton},
+ /// Anchored, HalfMatch, PatternID, Input,
+ /// };
+ ///
+ /// let dfa = dense::Builder::new()
+ /// .configure(dense::Config::new().starts_for_each_pattern(true))
+ /// .build(r"foo[0-9]+")?;
+ /// let haystack = "quux foo123";
+ ///
+ /// // Here's a normal unanchored search. Notice that we use 'None' for the
+ /// // pattern ID. Since the DFA was built as an unanchored machine, it
+ /// // use its default unanchored starting state.
+ /// let expected = HalfMatch::must(0, 11);
+ /// let input = Input::new(haystack);
+ /// assert_eq!(Some(expected), dfa.try_search_fwd(&input)?);
+ /// // But now if we explicitly specify the pattern to search ('0' being
+ /// // the only pattern in the DFA), then it will use the starting state
+ /// // for that specific pattern which is always anchored. Since the
+ /// // pattern doesn't have a match at the beginning of the haystack, we
+ /// // find nothing.
+ /// let input = Input::new(haystack)
+ /// .anchored(Anchored::Pattern(PatternID::must(0)));
+ /// assert_eq!(None, dfa.try_search_fwd(&input)?);
+ /// // And finally, an anchored search is not the same as putting a '^' at
+ /// // beginning of the pattern. An anchored search can only match at the
+ /// // beginning of the *search*, which we can change:
+ /// let input = Input::new(haystack)
+ /// .anchored(Anchored::Pattern(PatternID::must(0)))
+ /// .range(5..);
+ /// assert_eq!(Some(expected), dfa.try_search_fwd(&input)?);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn starts_for_each_pattern(mut self, yes: bool) -> Config {
+ self.starts_for_each_pattern = Some(yes);
+ self
+ }
+
+ /// Whether to attempt to shrink the size of the DFA's alphabet or not.
+ ///
+ /// This option is enabled by default and should never be disabled unless
+ /// one is debugging a generated DFA.
+ ///
+ /// When enabled, the DFA will use a map from all possible bytes to their
+ /// corresponding equivalence class. Each equivalence class represents a
+ /// set of bytes that does not discriminate between a match and a non-match
+ /// in the DFA. For example, the pattern `[ab]+` has at least two
+ /// equivalence classes: a set containing `a` and `b` and a set containing
+ /// every byte except for `a` and `b`. `a` and `b` are in the same
+ /// equivalence class because they never discriminate between a match and a
+ /// non-match.
+ ///
+ /// The advantage of this map is that the size of the transition table
+ /// can be reduced drastically from `#states * 256 * sizeof(StateID)` to
+ /// `#states * k * sizeof(StateID)` where `k` is the number of equivalence
+ /// classes (rounded up to the nearest power of 2). As a result, total
+ /// space usage can decrease substantially. Moreover, since a smaller
+ /// alphabet is used, DFA compilation becomes faster as well.
+ ///
+ /// **WARNING:** This is only useful for debugging DFAs. Disabling this
+ /// does not yield any speed advantages. Namely, even when this is
+ /// disabled, a byte class map is still used while searching. The only
+ /// difference is that every byte will be forced into its own distinct
+ /// equivalence class. This is useful for debugging the actual generated
+ /// transitions because it lets one see the transitions defined on actual
+ /// bytes instead of the equivalence classes.
+ pub fn byte_classes(mut self, yes: bool) -> Config {
+ self.byte_classes = Some(yes);
+ self
+ }
+
+ /// Heuristically enable Unicode word boundaries.
+ ///
+ /// When set, this will attempt to implement Unicode word boundaries as if
+ /// they were ASCII word boundaries. This only works when the search input
+ /// is ASCII only. If a non-ASCII byte is observed while searching, then a
+ /// [`MatchError::quit`](crate::MatchError::quit) error is returned.
+ ///
+ /// A possible alternative to enabling this option is to simply use an
+ /// ASCII word boundary, e.g., via `(?-u:\b)`. The main reason to use this
+ /// option is if you absolutely need Unicode support. This option lets one
+ /// use a fast search implementation (a DFA) for some potentially very
+ /// common cases, while providing the option to fall back to some other
+ /// regex engine to handle the general case when an error is returned.
+ ///
+ /// If the pattern provided has no Unicode word boundary in it, then this
+ /// option has no effect. (That is, quitting on a non-ASCII byte only
+ /// occurs when this option is enabled _and_ a Unicode word boundary is
+ /// present in the pattern.)
+ ///
+ /// This is almost equivalent to setting all non-ASCII bytes to be quit
+ /// bytes. The only difference is that this will cause non-ASCII bytes to
+ /// be quit bytes _only_ when a Unicode word boundary is present in the
+ /// pattern.
+ ///
+ /// When enabling this option, callers _must_ be prepared to handle
+ /// a [`MatchError`](crate::MatchError) error during search.
+ /// When using a [`Regex`](crate::dfa::regex::Regex), this corresponds
+ /// to using the `try_` suite of methods. Alternatively, if
+ /// callers can guarantee that their input is ASCII only, then a
+ /// [`MatchError::quit`](crate::MatchError::quit) error will never be
+ /// returned while searching.
+ ///
+ /// This is disabled by default.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to heuristically enable Unicode word boundaries
+ /// in a pattern. It also shows what happens when a search comes across a
+ /// non-ASCII byte.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// dfa::{Automaton, dense},
+ /// HalfMatch, Input, MatchError,
+ /// };
+ ///
+ /// let dfa = dense::Builder::new()
+ /// .configure(dense::Config::new().unicode_word_boundary(true))
+ /// .build(r"\b[0-9]+\b")?;
+ ///
+ /// // The match occurs before the search ever observes the snowman
+ /// // character, so no error occurs.
+ /// let haystack = "foo 123 ☃".as_bytes();
+ /// let expected = Some(HalfMatch::must(0, 7));
+ /// let got = dfa.try_search_fwd(&Input::new(haystack))?;
+ /// assert_eq!(expected, got);
+ ///
+ /// // Notice that this search fails, even though the snowman character
+ /// // occurs after the ending match offset. This is because search
+ /// // routines read one byte past the end of the search to account for
+ /// // look-around, and indeed, this is required here to determine whether
+ /// // the trailing \b matches.
+ /// let haystack = "foo 123 ☃".as_bytes();
+ /// let expected = MatchError::quit(0xE2, 8);
+ /// let got = dfa.try_search_fwd(&Input::new(haystack));
+ /// assert_eq!(Err(expected), got);
+ ///
+ /// // Another example is executing a search where the span of the haystack
+ /// // we specify is all ASCII, but there is non-ASCII just before it. This
+ /// // correctly also reports an error.
+ /// let input = Input::new("β123").range(2..);
+ /// let expected = MatchError::quit(0xB2, 1);
+ /// let got = dfa.try_search_fwd(&input);
+ /// assert_eq!(Err(expected), got);
+ ///
+ /// // And similarly for the trailing word boundary.
+ /// let input = Input::new("123β").range(..3);
+ /// let expected = MatchError::quit(0xCE, 3);
+ /// let got = dfa.try_search_fwd(&input);
+ /// assert_eq!(Err(expected), got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn unicode_word_boundary(mut self, yes: bool) -> Config {
+ // We have a separate option for this instead of just setting the
+ // appropriate quit bytes here because we don't want to set quit bytes
+ // for every regex. We only want to set them when the regex contains a
+ // Unicode word boundary.
+ self.unicode_word_boundary = Some(yes);
+ self
+ }
+
+ /// Add a "quit" byte to the DFA.
+ ///
+ /// When a quit byte is seen during search time, then search will return
+ /// a [`MatchError::quit`](crate::MatchError::quit) error indicating the
+ /// offset at which the search stopped.
+ ///
+ /// A quit byte will always overrule any other aspects of a regex. For
+ /// example, if the `x` byte is added as a quit byte and the regex `\w` is
+ /// used, then observing `x` will cause the search to quit immediately
+ /// despite the fact that `x` is in the `\w` class.
+ ///
+ /// This mechanism is primarily useful for heuristically enabling certain
+ /// features like Unicode word boundaries in a DFA. Namely, if the input
+ /// to search is ASCII, then a Unicode word boundary can be implemented
+ /// via an ASCII word boundary with no change in semantics. Thus, a DFA
+ /// can attempt to match a Unicode word boundary but give up as soon as it
+ /// observes a non-ASCII byte. Indeed, if callers set all non-ASCII bytes
+ /// to be quit bytes, then Unicode word boundaries will be permitted when
+ /// building DFAs. Of course, callers should enable
+ /// [`Config::unicode_word_boundary`] if they want this behavior instead.
+ /// (The advantage being that non-ASCII quit bytes will only be added if a
+ /// Unicode word boundary is in the pattern.)
+ ///
+ /// When enabling this option, callers _must_ be prepared to handle a
+ /// [`MatchError`](crate::MatchError) error during search. When using a
+ /// [`Regex`](crate::dfa::regex::Regex), this corresponds to using the
+ /// `try_` suite of methods.
+ ///
+ /// By default, there are no quit bytes set.
+ ///
+ /// # Panics
+ ///
+ /// This panics if heuristic Unicode word boundaries are enabled and any
+ /// non-ASCII byte is removed from the set of quit bytes. Namely, enabling
+ /// Unicode word boundaries requires setting every non-ASCII byte to a quit
+ /// byte. So if the caller attempts to undo any of that, then this will
+ /// panic.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to cause a search to terminate if it sees a
+ /// `\n` byte. This could be useful if, for example, you wanted to prevent
+ /// a user supplied pattern from matching across a line boundary.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{dfa::{Automaton, dense}, Input, MatchError};
+ ///
+ /// let dfa = dense::Builder::new()
+ /// .configure(dense::Config::new().quit(b'\n', true))
+ /// .build(r"foo\p{any}+bar")?;
+ ///
+ /// let haystack = "foo\nbar".as_bytes();
+ /// // Normally this would produce a match, since \p{any} contains '\n'.
+ /// // But since we instructed the automaton to enter a quit state if a
+ /// // '\n' is observed, this produces a match error instead.
+ /// let expected = MatchError::quit(b'\n', 3);
+ /// let got = dfa.try_search_fwd(&Input::new(haystack)).unwrap_err();
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn quit(mut self, byte: u8, yes: bool) -> Config {
+ if self.get_unicode_word_boundary() && !byte.is_ascii() && !yes {
+ panic!(
+ "cannot set non-ASCII byte to be non-quit when \
+ Unicode word boundaries are enabled"
+ );
+ }
+ if self.quitset.is_none() {
+ self.quitset = Some(ByteSet::empty());
+ }
+ if yes {
+ self.quitset.as_mut().unwrap().add(byte);
+ } else {
+ self.quitset.as_mut().unwrap().remove(byte);
+ }
+ self
+ }
+
+ /// Enable specializing start states in the DFA.
+ ///
+ /// When start states are specialized, an implementor of a search routine
+ /// using a lazy DFA can tell when the search has entered a starting state.
+ /// When start states aren't specialized, then it is impossible to know
+ /// whether the search has entered a start state.
+ ///
+ /// Ideally, this option wouldn't need to exist and we could always
+ /// specialize start states. The problem is that start states can be quite
+ /// active. This in turn means that an efficient search routine is likely
+ /// to ping-pong between a heavily optimized hot loop that handles most
+ /// states and to a less optimized specialized handling of start states.
+ /// This causes branches to get heavily mispredicted and overall can
+ /// materially decrease throughput. Therefore, specializing start states
+ /// should only be enabled when it is needed.
+ ///
+ /// Knowing whether a search is in a start state is typically useful when a
+ /// prefilter is active for the search. A prefilter is typically only run
+ /// when in a start state and a prefilter can greatly accelerate a search.
+ /// Therefore, the possible cost of specializing start states is worth it
+ /// in this case. Otherwise, if you have no prefilter, there is likely no
+ /// reason to specialize start states.
+ ///
+ /// This is disabled by default, but note that it is automatically
+ /// enabled (or disabled) if [`Config::prefilter`] is set. Namely, unless
+ /// `specialize_start_states` has already been set, [`Config::prefilter`]
+ /// will automatically enable or disable it based on whether a prefilter
+ /// is present or not, respectively. This is done because a prefilter's
+ /// effectiveness is rooted in being executed whenever the DFA is in a
+ /// start state, and that's only possible to do when they are specialized.
+ ///
+ /// Note that it is plausibly reasonable to _disable_ this option
+ /// explicitly while _enabling_ a prefilter. In that case, a prefilter
+ /// will still be run at the beginning of a search, but never again. This
+ /// in theory could strike a good balance if you're in a situation where a
+ /// prefilter is likely to produce many false positive candidates.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to enable start state specialization and then
+ /// shows how to check whether a state is a start state or not.
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, dense::DFA}, Input};
+ ///
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().specialize_start_states(true))
+ /// .build(r"[a-z]+")?;
+ ///
+ /// let haystack = "123 foobar 4567".as_bytes();
+ /// let sid = dfa.start_state_forward(&Input::new(haystack))?;
+ /// // The ID returned by 'start_state_forward' will always be tagged as
+ /// // a start state when start state specialization is enabled.
+ /// assert!(dfa.is_special_state(sid));
+ /// assert!(dfa.is_start_state(sid));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// Compare the above with the default DFA configuration where start states
+ /// are _not_ specialized. In this case, the start state is not tagged at
+ /// all:
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, dense::DFA}, Input};
+ ///
+ /// let dfa = DFA::new(r"[a-z]+")?;
+ ///
+ /// let haystack = "123 foobar 4567";
+ /// let sid = dfa.start_state_forward(&Input::new(haystack))?;
+ /// // Start states are not special in the default configuration!
+ /// assert!(!dfa.is_special_state(sid));
+ /// assert!(!dfa.is_start_state(sid));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn specialize_start_states(mut self, yes: bool) -> Config {
+ self.specialize_start_states = Some(yes);
+ self
+ }
+
+ /// Set a size limit on the total heap used by a DFA.
+ ///
+ /// This size limit is expressed in bytes and is applied during
+ /// determinization of an NFA into a DFA. If the DFA's heap usage, and only
+ /// the DFA, exceeds this configured limit, then determinization is stopped
+ /// and an error is returned.
+ ///
+ /// This limit does not apply to auxiliary storage used during
+ /// determinization that isn't part of the generated DFA.
+ ///
+ /// This limit is only applied during determinization. Currently, there is
+ /// no way to post-pone this check to after minimization if minimization
+ /// was enabled.
+ ///
+ /// The total limit on heap used during determinization is the sum of the
+ /// DFA and determinization size limits.
+ ///
+ /// The default is no limit.
+ ///
+ /// # Example
+ ///
+ /// This example shows a DFA that fails to build because of a configured
+ /// size limit. This particular example also serves as a cautionary tale
+ /// demonstrating just how big DFAs with large Unicode character classes
+ /// can get.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{dfa::{dense, Automaton}, Input};
+ ///
+ /// // 6MB isn't enough!
+ /// dense::Builder::new()
+ /// .configure(dense::Config::new().dfa_size_limit(Some(6_000_000)))
+ /// .build(r"\w{20}")
+ /// .unwrap_err();
+ ///
+ /// // ... but 7MB probably is!
+ /// // (Note that DFA sizes aren't necessarily stable between releases.)
+ /// let dfa = dense::Builder::new()
+ /// .configure(dense::Config::new().dfa_size_limit(Some(7_000_000)))
+ /// .build(r"\w{20}")?;
+ /// let haystack = "A".repeat(20).into_bytes();
+ /// assert!(dfa.try_search_fwd(&Input::new(&haystack))?.is_some());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// While one needs a little more than 6MB to represent `\w{20}`, it
+ /// turns out that you only need a little more than 6KB to represent
+ /// `(?-u:\w{20})`. So only use Unicode if you need it!
+ ///
+ /// As with [`Config::determinize_size_limit`], the size of a DFA is
+ /// influenced by other factors, such as what start state configurations
+ /// to support. For example, if you only need unanchored searches and not
+ /// anchored searches, then configuring the DFA to only support unanchored
+ /// searches can reduce its size. By default, DFAs support both unanchored
+ /// and anchored searches.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{dfa::{dense, Automaton, StartKind}, Input};
+ ///
+ /// // 3MB isn't enough!
+ /// dense::Builder::new()
+ /// .configure(dense::Config::new()
+ /// .dfa_size_limit(Some(3_000_000))
+ /// .start_kind(StartKind::Unanchored)
+ /// )
+ /// .build(r"\w{20}")
+ /// .unwrap_err();
+ ///
+ /// // ... but 4MB probably is!
+ /// // (Note that DFA sizes aren't necessarily stable between releases.)
+ /// let dfa = dense::Builder::new()
+ /// .configure(dense::Config::new()
+ /// .dfa_size_limit(Some(4_000_000))
+ /// .start_kind(StartKind::Unanchored)
+ /// )
+ /// .build(r"\w{20}")?;
+ /// let haystack = "A".repeat(20).into_bytes();
+ /// assert!(dfa.try_search_fwd(&Input::new(&haystack))?.is_some());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn dfa_size_limit(mut self, bytes: Option<usize>) -> Config {
+ self.dfa_size_limit = Some(bytes);
+ self
+ }
+
+ /// Set a size limit on the total heap used by determinization.
+ ///
+ /// This size limit is expressed in bytes and is applied during
+ /// determinization of an NFA into a DFA. If the heap used for auxiliary
+ /// storage during determinization (memory that is not in the DFA but
+ /// necessary for building the DFA) exceeds this configured limit, then
+ /// determinization is stopped and an error is returned.
+ ///
+ /// This limit does not apply to heap used by the DFA itself.
+ ///
+ /// The total limit on heap used during determinization is the sum of the
+ /// DFA and determinization size limits.
+ ///
+ /// The default is no limit.
+ ///
+ /// # Example
+ ///
+ /// This example shows a DFA that fails to build because of a
+ /// configured size limit on the amount of heap space used by
+ /// determinization. This particular example complements the example for
+ /// [`Config::dfa_size_limit`] by demonstrating that not only does Unicode
+ /// potentially make DFAs themselves big, but it also results in more
+ /// auxiliary storage during determinization. (Although, auxiliary storage
+ /// is still not as much as the DFA itself.)
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// # if !cfg!(target_pointer_width = "64") { return Ok(()); } // see #1039
+ /// use regex_automata::{dfa::{dense, Automaton}, Input};
+ ///
+ /// // 700KB isn't enough!
+ /// dense::Builder::new()
+ /// .configure(dense::Config::new()
+ /// .determinize_size_limit(Some(700_000))
+ /// )
+ /// .build(r"\w{20}")
+ /// .unwrap_err();
+ ///
+ /// // ... but 800KB probably is!
+ /// // (Note that auxiliary storage sizes aren't necessarily stable between
+ /// // releases.)
+ /// let dfa = dense::Builder::new()
+ /// .configure(dense::Config::new()
+ /// .determinize_size_limit(Some(800_000))
+ /// )
+ /// .build(r"\w{20}")?;
+ /// let haystack = "A".repeat(20).into_bytes();
+ /// assert!(dfa.try_search_fwd(&Input::new(&haystack))?.is_some());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// Note that some parts of the configuration on a DFA can have a
+ /// big impact on how big the DFA is, and thus, how much memory is
+ /// used. For example, the default setting for [`Config::start_kind`] is
+ /// [`StartKind::Both`]. But if you only need an anchored search, for
+ /// example, then it can be much cheaper to build a DFA that only supports
+ /// anchored searches. (Running an unanchored search with it would panic.)
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// # if !cfg!(target_pointer_width = "64") { return Ok(()); } // see #1039
+ /// use regex_automata::{
+ /// dfa::{dense, Automaton, StartKind},
+ /// Anchored, Input,
+ /// };
+ ///
+ /// // 200KB isn't enough!
+ /// dense::Builder::new()
+ /// .configure(dense::Config::new()
+ /// .determinize_size_limit(Some(200_000))
+ /// .start_kind(StartKind::Anchored)
+ /// )
+ /// .build(r"\w{20}")
+ /// .unwrap_err();
+ ///
+ /// // ... but 300KB probably is!
+ /// // (Note that auxiliary storage sizes aren't necessarily stable between
+ /// // releases.)
+ /// let dfa = dense::Builder::new()
+ /// .configure(dense::Config::new()
+ /// .determinize_size_limit(Some(300_000))
+ /// .start_kind(StartKind::Anchored)
+ /// )
+ /// .build(r"\w{20}")?;
+ /// let haystack = "A".repeat(20).into_bytes();
+ /// let input = Input::new(&haystack).anchored(Anchored::Yes);
+ /// assert!(dfa.try_search_fwd(&input)?.is_some());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn determinize_size_limit(mut self, bytes: Option<usize>) -> Config {
+ self.determinize_size_limit = Some(bytes);
+ self
+ }
+
+ /// Returns whether this configuration has enabled simple state
+ /// acceleration.
+ pub fn get_accelerate(&self) -> bool {
+ self.accelerate.unwrap_or(true)
+ }
+
+ /// Returns the prefilter attached to this configuration, if any.
+ pub fn get_prefilter(&self) -> Option<&Prefilter> {
+ self.pre.as_ref().unwrap_or(&None).as_ref()
+ }
+
+ /// Returns whether this configuration has enabled the expensive process
+ /// of minimizing a DFA.
+ pub fn get_minimize(&self) -> bool {
+ self.minimize.unwrap_or(false)
+ }
+
+ /// Returns the match semantics set in this configuration.
+ pub fn get_match_kind(&self) -> MatchKind {
+ self.match_kind.unwrap_or(MatchKind::LeftmostFirst)
+ }
+
+ /// Returns the starting state configuration for a DFA.
+ pub fn get_starts(&self) -> StartKind {
+ self.start_kind.unwrap_or(StartKind::Both)
+ }
+
+ /// Returns whether this configuration has enabled anchored starting states
+ /// for every pattern in the DFA.
+ pub fn get_starts_for_each_pattern(&self) -> bool {
+ self.starts_for_each_pattern.unwrap_or(false)
+ }
+
+ /// Returns whether this configuration has enabled byte classes or not.
+ /// This is typically a debugging oriented option, as disabling it confers
+ /// no speed benefit.
+ pub fn get_byte_classes(&self) -> bool {
+ self.byte_classes.unwrap_or(true)
+ }
+
+ /// Returns whether this configuration has enabled heuristic Unicode word
+ /// boundary support. When enabled, it is possible for a search to return
+ /// an error.
+ pub fn get_unicode_word_boundary(&self) -> bool {
+ self.unicode_word_boundary.unwrap_or(false)
+ }
+
+ /// Returns whether this configuration will instruct the DFA to enter a
+ /// quit state whenever the given byte is seen during a search. When at
+ /// least one byte has this enabled, it is possible for a search to return
+ /// an error.
+ pub fn get_quit(&self, byte: u8) -> bool {
+ self.quitset.map_or(false, |q| q.contains(byte))
+ }
+
+ /// Returns whether this configuration will instruct the DFA to
+ /// "specialize" start states. When enabled, the DFA will mark start states
+ /// as "special" so that search routines using the DFA can detect when
+ /// it's in a start state and do some kind of optimization (like run a
+ /// prefilter).
+ pub fn get_specialize_start_states(&self) -> bool {
+ self.specialize_start_states.unwrap_or(false)
+ }
+
+ /// Returns the DFA size limit of this configuration if one was set.
+ /// The size limit is total number of bytes on the heap that a DFA is
+ /// permitted to use. If the DFA exceeds this limit during construction,
+ /// then construction is stopped and an error is returned.
+ pub fn get_dfa_size_limit(&self) -> Option<usize> {
+ self.dfa_size_limit.unwrap_or(None)
+ }
+
+ /// Returns the determinization size limit of this configuration if one
+ /// was set. The size limit is total number of bytes on the heap that
+ /// determinization is permitted to use. If determinization exceeds this
+ /// limit during construction, then construction is stopped and an error is
+ /// returned.
+ ///
+ /// This is different from the DFA size limit in that this only applies to
+ /// the auxiliary storage used during determinization. Once determinization
+ /// is complete, this memory is freed.
+ ///
+ /// The limit on the total heap memory used is the sum of the DFA and
+ /// determinization size limits.
+ pub fn get_determinize_size_limit(&self) -> Option<usize> {
+ self.determinize_size_limit.unwrap_or(None)
+ }
+
+ /// Overwrite the default configuration such that the options in `o` are
+ /// always used. If an option in `o` is not set, then the corresponding
+ /// option in `self` is used. If it's not set in `self` either, then it
+ /// remains not set.
+ pub(crate) fn overwrite(&self, o: Config) -> Config {
+ Config {
+ accelerate: o.accelerate.or(self.accelerate),
+ pre: o.pre.or_else(|| self.pre.clone()),
+ minimize: o.minimize.or(self.minimize),
+ match_kind: o.match_kind.or(self.match_kind),
+ start_kind: o.start_kind.or(self.start_kind),
+ starts_for_each_pattern: o
+ .starts_for_each_pattern
+ .or(self.starts_for_each_pattern),
+ byte_classes: o.byte_classes.or(self.byte_classes),
+ unicode_word_boundary: o
+ .unicode_word_boundary
+ .or(self.unicode_word_boundary),
+ quitset: o.quitset.or(self.quitset),
+ specialize_start_states: o
+ .specialize_start_states
+ .or(self.specialize_start_states),
+ dfa_size_limit: o.dfa_size_limit.or(self.dfa_size_limit),
+ determinize_size_limit: o
+ .determinize_size_limit
+ .or(self.determinize_size_limit),
+ }
+ }
+}
+
+/// A builder for constructing a deterministic finite automaton from regular
+/// expressions.
+///
+/// This builder provides two main things:
+///
+/// 1. It provides a few different `build` routines for actually constructing
+/// a DFA from different kinds of inputs. The most convenient is
+/// [`Builder::build`], which builds a DFA directly from a pattern string. The
+/// most flexible is [`Builder::build_from_nfa`], which builds a DFA straight
+/// from an NFA.
+/// 2. The builder permits configuring a number of things.
+/// [`Builder::configure`] is used with [`Config`] to configure aspects of
+/// the DFA and the construction process itself. [`Builder::syntax`] and
+/// [`Builder::thompson`] permit configuring the regex parser and Thompson NFA
+/// construction, respectively. The syntax and thompson configurations only
+/// apply when building from a pattern string.
+///
+/// This builder always constructs a *single* DFA. As such, this builder
+/// can only be used to construct regexes that either detect the presence
+/// of a match or find the end location of a match. A single DFA cannot
+/// produce both the start and end of a match. For that information, use a
+/// [`Regex`](crate::dfa::regex::Regex), which can be similarly configured
+/// using [`regex::Builder`](crate::dfa::regex::Builder). The main reason to
+/// use a DFA directly is if the end location of a match is enough for your use
+/// case. Namely, a `Regex` will construct two DFAs instead of one, since a
+/// second reverse DFA is needed to find the start of a match.
+///
+/// Note that if one wants to build a sparse DFA, you must first build a dense
+/// DFA and convert that to a sparse DFA. There is no way to build a sparse
+/// DFA without first building a dense DFA.
+///
+/// # Example
+///
+/// This example shows how to build a minimized DFA that completely disables
+/// Unicode. That is:
+///
+/// * Things such as `\w`, `.` and `\b` are no longer Unicode-aware. `\w`
+/// and `\b` are ASCII-only while `.` matches any byte except for `\n`
+/// (instead of any UTF-8 encoding of a Unicode scalar value except for
+/// `\n`). Things that are Unicode only, such as `\pL`, are not allowed.
+/// * The pattern itself is permitted to match invalid UTF-8. For example,
+/// things like `[^a]` that match any byte except for `a` are permitted.
+///
+/// ```
+/// use regex_automata::{
+/// dfa::{Automaton, dense},
+/// util::syntax,
+/// HalfMatch, Input,
+/// };
+///
+/// let dfa = dense::Builder::new()
+/// .configure(dense::Config::new().minimize(false))
+/// .syntax(syntax::Config::new().unicode(false).utf8(false))
+/// .build(r"foo[^b]ar.*")?;
+///
+/// let haystack = b"\xFEfoo\xFFar\xE2\x98\xFF\n";
+/// let expected = Some(HalfMatch::must(0, 10));
+/// let got = dfa.try_search_fwd(&Input::new(haystack))?;
+/// assert_eq!(expected, got);
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[cfg(feature = "dfa-build")]
+#[derive(Clone, Debug)]
+pub struct Builder {
+ config: Config,
+ #[cfg(feature = "syntax")]
+ thompson: thompson::Compiler,
+}
+
+#[cfg(feature = "dfa-build")]
+impl Builder {
+ /// Create a new dense DFA builder with the default configuration.
+ pub fn new() -> Builder {
+ Builder {
+ config: Config::default(),
+ #[cfg(feature = "syntax")]
+ thompson: thompson::Compiler::new(),
+ }
+ }
+
+ /// Build a DFA from the given pattern.
+ ///
+ /// If there was a problem parsing or compiling the pattern, then an error
+ /// is returned.
+ #[cfg(feature = "syntax")]
+ pub fn build(&self, pattern: &str) -> Result<OwnedDFA, BuildError> {
+ self.build_many(&[pattern])
+ }
+
+ /// Build a DFA from the given patterns.
+ ///
+ /// When matches are returned, the pattern ID corresponds to the index of
+ /// the pattern in the slice given.
+ #[cfg(feature = "syntax")]
+ pub fn build_many<P: AsRef<str>>(
+ &self,
+ patterns: &[P],
+ ) -> Result<OwnedDFA, BuildError> {
+ let nfa = self
+ .thompson
+ .clone()
+ // We can always forcefully disable captures because DFAs do not
+ // support them.
+ .configure(
+ thompson::Config::new()
+ .which_captures(thompson::WhichCaptures::None),
+ )
+ .build_many(patterns)
+ .map_err(BuildError::nfa)?;
+ self.build_from_nfa(&nfa)
+ }
+
+ /// Build a DFA from the given NFA.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to build a DFA if you already have an NFA in
+ /// hand.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// dfa::{Automaton, dense},
+ /// nfa::thompson::NFA,
+ /// HalfMatch, Input,
+ /// };
+ ///
+ /// let haystack = "foo123bar".as_bytes();
+ ///
+ /// // This shows how to set non-default options for building an NFA.
+ /// let nfa = NFA::compiler()
+ /// .configure(NFA::config().shrink(true))
+ /// .build(r"[0-9]+")?;
+ /// let dfa = dense::Builder::new().build_from_nfa(&nfa)?;
+ /// let expected = Some(HalfMatch::must(0, 6));
+ /// let got = dfa.try_search_fwd(&Input::new(haystack))?;
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn build_from_nfa(
+ &self,
+ nfa: &thompson::NFA,
+ ) -> Result<OwnedDFA, BuildError> {
+ let mut quitset = self.config.quitset.unwrap_or(ByteSet::empty());
+ if self.config.get_unicode_word_boundary()
+ && nfa.look_set_any().contains_word_unicode()
+ {
+ for b in 0x80..=0xFF {
+ quitset.add(b);
+ }
+ }
+ let classes = if !self.config.get_byte_classes() {
+ // DFAs will always use the equivalence class map, but enabling
+ // this option is useful for debugging. Namely, this will cause all
+ // transitions to be defined over their actual bytes instead of an
+ // opaque equivalence class identifier. The former is much easier
+ // to grok as a human.
+ ByteClasses::singletons()
+ } else {
+ let mut set = nfa.byte_class_set().clone();
+ // It is important to distinguish any "quit" bytes from all other
+ // bytes. Otherwise, a non-quit byte may end up in the same
+ // class as a quit byte, and thus cause the DFA to stop when it
+ // shouldn't.
+ //
+ // Test case:
+ //
+ // regex-cli find match dense --unicode-word-boundary \
+ // -p '^#' -p '\b10\.55\.182\.100\b' -y @conn.json.1000x.log
+ if !quitset.is_empty() {
+ set.add_set(&quitset);
+ }
+ set.byte_classes()
+ };
+
+ let mut dfa = DFA::initial(
+ classes,
+ nfa.pattern_len(),
+ self.config.get_starts(),
+ nfa.look_matcher(),
+ self.config.get_starts_for_each_pattern(),
+ self.config.get_prefilter().map(|p| p.clone()),
+ quitset,
+ Flags::from_nfa(&nfa),
+ )?;
+ determinize::Config::new()
+ .match_kind(self.config.get_match_kind())
+ .quit(quitset)
+ .dfa_size_limit(self.config.get_dfa_size_limit())
+ .determinize_size_limit(self.config.get_determinize_size_limit())
+ .run(nfa, &mut dfa)?;
+ if self.config.get_minimize() {
+ dfa.minimize();
+ }
+ if self.config.get_accelerate() {
+ dfa.accelerate();
+ }
+ // The state shuffling done before this point always assumes that start
+ // states should be marked as "special," even though it isn't the
+ // default configuration. State shuffling is complex enough as it is,
+ // so it's simpler to just "fix" our special state ID ranges to not
+ // include starting states after-the-fact.
+ if !self.config.get_specialize_start_states() {
+ dfa.special.set_no_special_start_states();
+ }
+ // Look for and set the universal starting states.
+ dfa.set_universal_starts();
+ Ok(dfa)
+ }
+
+ /// Apply the given dense DFA configuration options to this builder.
+ pub fn configure(&mut self, config: Config) -> &mut Builder {
+ self.config = self.config.overwrite(config);
+ self
+ }
+
+ /// Set the syntax configuration for this builder using
+ /// [`syntax::Config`](crate::util::syntax::Config).
+ ///
+ /// This permits setting things like case insensitivity, Unicode and multi
+ /// line mode.
+ ///
+ /// These settings only apply when constructing a DFA directly from a
+ /// pattern.
+ #[cfg(feature = "syntax")]
+ pub fn syntax(
+ &mut self,
+ config: crate::util::syntax::Config,
+ ) -> &mut Builder {
+ self.thompson.syntax(config);
+ self
+ }
+
+ /// Set the Thompson NFA configuration for this builder using
+ /// [`nfa::thompson::Config`](crate::nfa::thompson::Config).
+ ///
+ /// This permits setting things like whether the DFA should match the regex
+ /// in reverse or if additional time should be spent shrinking the size of
+ /// the NFA.
+ ///
+ /// These settings only apply when constructing a DFA directly from a
+ /// pattern.
+ #[cfg(feature = "syntax")]
+ pub fn thompson(&mut self, config: thompson::Config) -> &mut Builder {
+ self.thompson.configure(config);
+ self
+ }
+}
+
+#[cfg(feature = "dfa-build")]
+impl Default for Builder {
+ fn default() -> Builder {
+ Builder::new()
+ }
+}
+
+/// A convenience alias for an owned DFA. We use this particular instantiation
+/// a lot in this crate, so it's worth giving it a name. This instantiation
+/// is commonly used for mutable APIs on the DFA while building it. The main
+/// reason for making DFAs generic is no_std support, and more generally,
+/// making it possible to load a DFA from an arbitrary slice of bytes.
+#[cfg(feature = "alloc")]
+pub(crate) type OwnedDFA = DFA<alloc::vec::Vec<u32>>;
+
+/// A dense table-based deterministic finite automaton (DFA).
+///
+/// All dense DFAs have one or more start states, zero or more match states
+/// and a transition table that maps the current state and the current byte
+/// of input to the next state. A DFA can use this information to implement
+/// fast searching. In particular, the use of a dense DFA generally makes the
+/// trade off that match speed is the most valuable characteristic, even if
+/// building the DFA may take significant time *and* space. (More concretely,
+/// building a DFA takes time and space that is exponential in the size of the
+/// pattern in the worst case.) As such, the processing of every byte of input
+/// is done with a small constant number of operations that does not vary with
+/// the pattern, its size or the size of the alphabet. If your needs don't line
+/// up with this trade off, then a dense DFA may not be an adequate solution to
+/// your problem.
+///
+/// In contrast, a [`sparse::DFA`] makes the opposite
+/// trade off: it uses less space but will execute a variable number of
+/// instructions per byte at match time, which makes it slower for matching.
+/// (Note that space usage is still exponential in the size of the pattern in
+/// the worst case.)
+///
+/// A DFA can be built using the default configuration via the
+/// [`DFA::new`] constructor. Otherwise, one can
+/// configure various aspects via [`dense::Builder`](Builder).
+///
+/// A single DFA fundamentally supports the following operations:
+///
+/// 1. Detection of a match.
+/// 2. Location of the end of a match.
+/// 3. In the case of a DFA with multiple patterns, which pattern matched is
+/// reported as well.
+///
+/// A notable absence from the above list of capabilities is the location of
+/// the *start* of a match. In order to provide both the start and end of
+/// a match, *two* DFAs are required. This functionality is provided by a
+/// [`Regex`](crate::dfa::regex::Regex).
+///
+/// # Type parameters
+///
+/// A `DFA` has one type parameter, `T`, which is used to represent state IDs,
+/// pattern IDs and accelerators. `T` is typically a `Vec<u32>` or a `&[u32]`.
+///
+/// # The `Automaton` trait
+///
+/// This type implements the [`Automaton`] trait, which means it can be used
+/// for searching. For example:
+///
+/// ```
+/// use regex_automata::{dfa::{Automaton, dense::DFA}, HalfMatch, Input};
+///
+/// let dfa = DFA::new("foo[0-9]+")?;
+/// let expected = HalfMatch::must(0, 8);
+/// assert_eq!(Some(expected), dfa.try_search_fwd(&Input::new("foo12345"))?);
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[derive(Clone)]
+pub struct DFA<T> {
+ /// The transition table for this DFA. This includes the transitions
+ /// themselves, along with the stride, number of states and the equivalence
+ /// class mapping.
+ tt: TransitionTable<T>,
+ /// The set of starting state identifiers for this DFA. The starting state
+ /// IDs act as pointers into the transition table. The specific starting
+ /// state chosen for each search is dependent on the context at which the
+ /// search begins.
+ st: StartTable<T>,
+ /// The set of match states and the patterns that match for each
+ /// corresponding match state.
+ ///
+ /// This structure is technically only needed because of support for
+ /// multi-regexes. Namely, multi-regexes require answering not just whether
+ /// a match exists, but _which_ patterns match. So we need to store the
+ /// matching pattern IDs for each match state. We do this even when there
+ /// is only one pattern for the sake of simplicity. In practice, this uses
+ /// up very little space for the case of one pattern.
+ ms: MatchStates<T>,
+ /// Information about which states are "special." Special states are states
+ /// that are dead, quit, matching, starting or accelerated. For more info,
+ /// see the docs for `Special`.
+ special: Special,
+ /// The accelerators for this DFA.
+ ///
+ /// If a state is accelerated, then there exist only a small number of
+ /// bytes that can cause the DFA to leave the state. This permits searching
+ /// to use optimized routines to find those specific bytes instead of using
+ /// the transition table.
+ ///
+ /// All accelerated states exist in a contiguous range in the DFA's
+ /// transition table. See dfa/special.rs for more details on how states are
+ /// arranged.
+ accels: Accels<T>,
+ /// Any prefilter attached to this DFA.
+ ///
+ /// Note that currently prefilters are not serialized. When deserializing
+ /// a DFA from bytes, this is always set to `None`.
+ pre: Option<Prefilter>,
+ /// The set of "quit" bytes for this DFA.
+ ///
+ /// This is only used when computing the start state for a particular
+ /// position in a haystack. Namely, in the case where there is a quit
+ /// byte immediately before the start of the search, this set needs to be
+ /// explicitly consulted. In all other cases, quit bytes are detected by
+ /// the DFA itself, by transitioning all quit bytes to a special "quit
+ /// state."
+ quitset: ByteSet,
+ /// Various flags describing the behavior of this DFA.
+ flags: Flags,
+}
+
+#[cfg(feature = "dfa-build")]
+impl OwnedDFA {
+ /// Parse the given regular expression using a default configuration and
+ /// return the corresponding DFA.
+ ///
+ /// If you want a non-default configuration, then use the
+ /// [`dense::Builder`](Builder) to set your own configuration.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, dense}, HalfMatch, Input};
+ ///
+ /// let dfa = dense::DFA::new("foo[0-9]+bar")?;
+ /// let expected = Some(HalfMatch::must(0, 11));
+ /// assert_eq!(expected, dfa.try_search_fwd(&Input::new("foo12345bar"))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[cfg(feature = "syntax")]
+ pub fn new(pattern: &str) -> Result<OwnedDFA, BuildError> {
+ Builder::new().build(pattern)
+ }
+
+ /// Parse the given regular expressions using a default configuration and
+ /// return the corresponding multi-DFA.
+ ///
+ /// If you want a non-default configuration, then use the
+ /// [`dense::Builder`](Builder) to set your own configuration.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, dense}, HalfMatch, Input};
+ ///
+ /// let dfa = dense::DFA::new_many(&["[0-9]+", "[a-z]+"])?;
+ /// let expected = Some(HalfMatch::must(1, 3));
+ /// assert_eq!(expected, dfa.try_search_fwd(&Input::new("foo12345bar"))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[cfg(feature = "syntax")]
+ pub fn new_many<P: AsRef<str>>(
+ patterns: &[P],
+ ) -> Result<OwnedDFA, BuildError> {
+ Builder::new().build_many(patterns)
+ }
+}
+
+#[cfg(feature = "dfa-build")]
+impl OwnedDFA {
+ /// Create a new DFA that matches every input.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, dense}, HalfMatch, Input};
+ ///
+ /// let dfa = dense::DFA::always_match()?;
+ ///
+ /// let expected = Some(HalfMatch::must(0, 0));
+ /// assert_eq!(expected, dfa.try_search_fwd(&Input::new(""))?);
+ /// assert_eq!(expected, dfa.try_search_fwd(&Input::new("foo"))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn always_match() -> Result<OwnedDFA, BuildError> {
+ let nfa = thompson::NFA::always_match();
+ Builder::new().build_from_nfa(&nfa)
+ }
+
+ /// Create a new DFA that never matches any input.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, dense}, Input};
+ ///
+ /// let dfa = dense::DFA::never_match()?;
+ /// assert_eq!(None, dfa.try_search_fwd(&Input::new(""))?);
+ /// assert_eq!(None, dfa.try_search_fwd(&Input::new("foo"))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn never_match() -> Result<OwnedDFA, BuildError> {
+ let nfa = thompson::NFA::never_match();
+ Builder::new().build_from_nfa(&nfa)
+ }
+
+ /// Create an initial DFA with the given equivalence classes, pattern
+ /// length and whether anchored starting states are enabled for each
+ /// pattern. An initial DFA can be further mutated via determinization.
+ fn initial(
+ classes: ByteClasses,
+ pattern_len: usize,
+ starts: StartKind,
+ lookm: &LookMatcher,
+ starts_for_each_pattern: bool,
+ pre: Option<Prefilter>,
+ quitset: ByteSet,
+ flags: Flags,
+ ) -> Result<OwnedDFA, BuildError> {
+ let start_pattern_len =
+ if starts_for_each_pattern { Some(pattern_len) } else { None };
+ Ok(DFA {
+ tt: TransitionTable::minimal(classes),
+ st: StartTable::dead(starts, lookm, start_pattern_len)?,
+ ms: MatchStates::empty(pattern_len),
+ special: Special::new(),
+ accels: Accels::empty(),
+ pre,
+ quitset,
+ flags,
+ })
+ }
+}
+
+#[cfg(feature = "dfa-build")]
+impl DFA<&[u32]> {
+ /// Return a new default dense DFA compiler configuration.
+ ///
+ /// This is a convenience routine to avoid needing to import the [`Config`]
+ /// type when customizing the construction of a dense DFA.
+ pub fn config() -> Config {
+ Config::new()
+ }
+
+ /// Create a new dense DFA builder with the default configuration.
+ ///
+ /// This is a convenience routine to avoid needing to import the
+ /// [`Builder`] type in common cases.
+ pub fn builder() -> Builder {
+ Builder::new()
+ }
+}
+
+impl<T: AsRef<[u32]>> DFA<T> {
+ /// Cheaply return a borrowed version of this dense DFA. Specifically,
+ /// the DFA returned always uses `&[u32]` for its transition table.
+ pub fn as_ref(&self) -> DFA<&'_ [u32]> {
+ DFA {
+ tt: self.tt.as_ref(),
+ st: self.st.as_ref(),
+ ms: self.ms.as_ref(),
+ special: self.special,
+ accels: self.accels(),
+ pre: self.pre.clone(),
+ quitset: self.quitset,
+ flags: self.flags,
+ }
+ }
+
+ /// Return an owned version of this sparse DFA. Specifically, the DFA
+ /// returned always uses `Vec<u32>` for its transition table.
+ ///
+ /// Effectively, this returns a dense DFA whose transition table lives on
+ /// the heap.
+ #[cfg(feature = "alloc")]
+ pub fn to_owned(&self) -> OwnedDFA {
+ DFA {
+ tt: self.tt.to_owned(),
+ st: self.st.to_owned(),
+ ms: self.ms.to_owned(),
+ special: self.special,
+ accels: self.accels().to_owned(),
+ pre: self.pre.clone(),
+ quitset: self.quitset,
+ flags: self.flags,
+ }
+ }
+
+ /// Returns the starting state configuration for this DFA.
+ ///
+ /// The default is [`StartKind::Both`], which means the DFA supports both
+ /// unanchored and anchored searches. However, this can generally lead to
+ /// bigger DFAs. Therefore, a DFA might be compiled with support for just
+ /// unanchored or anchored searches. In that case, running a search with
+ /// an unsupported configuration will panic.
+ pub fn start_kind(&self) -> StartKind {
+ self.st.kind
+ }
+
+ /// Returns the start byte map used for computing the `Start` configuration
+ /// at the beginning of a search.
+ pub(crate) fn start_map(&self) -> &StartByteMap {
+ &self.st.start_map
+ }
+
+ /// Returns true only if this DFA has starting states for each pattern.
+ ///
+ /// When a DFA has starting states for each pattern, then a search with the
+ /// DFA can be configured to only look for anchored matches of a specific
+ /// pattern. Specifically, APIs like [`Automaton::try_search_fwd`] can
+ /// accept a non-None `pattern_id` if and only if this method returns true.
+ /// Otherwise, calling `try_search_fwd` will panic.
+ ///
+ /// Note that if the DFA has no patterns, this always returns false.
+ pub fn starts_for_each_pattern(&self) -> bool {
+ self.st.pattern_len.is_some()
+ }
+
+ /// Returns the equivalence classes that make up the alphabet for this DFA.
+ ///
+ /// Unless [`Config::byte_classes`] was disabled, it is possible that
+ /// multiple distinct bytes are grouped into the same equivalence class
+ /// if it is impossible for them to discriminate between a match and a
+ /// non-match. This has the effect of reducing the overall alphabet size
+ /// and in turn potentially substantially reducing the size of the DFA's
+ /// transition table.
+ ///
+ /// The downside of using equivalence classes like this is that every state
+ /// transition will automatically use this map to convert an arbitrary
+ /// byte to its corresponding equivalence class. In practice this has a
+ /// negligible impact on performance.
+ pub fn byte_classes(&self) -> &ByteClasses {
+ &self.tt.classes
+ }
+
+ /// Returns the total number of elements in the alphabet for this DFA.
+ ///
+ /// That is, this returns the total number of transitions that each state
+ /// in this DFA must have. Typically, a normal byte oriented DFA would
+ /// always have an alphabet size of 256, corresponding to the number of
+ /// unique values in a single byte. However, this implementation has two
+ /// peculiarities that impact the alphabet length:
+ ///
+ /// * Every state has a special "EOI" transition that is only followed
+ /// after the end of some haystack is reached. This EOI transition is
+ /// necessary to account for one byte of look-ahead when implementing
+ /// things like `\b` and `$`.
+ /// * Bytes are grouped into equivalence classes such that no two bytes in
+ /// the same class can distinguish a match from a non-match. For example,
+ /// in the regex `^[a-z]+$`, the ASCII bytes `a-z` could all be in the
+ /// same equivalence class. This leads to a massive space savings.
+ ///
+ /// Note though that the alphabet length does _not_ necessarily equal the
+ /// total stride space taken up by a single DFA state in the transition
+ /// table. Namely, for performance reasons, the stride is always the
+ /// smallest power of two that is greater than or equal to the alphabet
+ /// length. For this reason, [`DFA::stride`] or [`DFA::stride2`] are
+ /// often more useful. The alphabet length is typically useful only for
+ /// informational purposes.
+ pub fn alphabet_len(&self) -> usize {
+ self.tt.alphabet_len()
+ }
+
+ /// Returns the total stride for every state in this DFA, expressed as the
+ /// exponent of a power of 2. The stride is the amount of space each state
+ /// takes up in the transition table, expressed as a number of transitions.
+ /// (Unused transitions map to dead states.)
+ ///
+ /// The stride of a DFA is always equivalent to the smallest power of 2
+ /// that is greater than or equal to the DFA's alphabet length. This
+ /// definition uses extra space, but permits faster translation between
+ /// premultiplied state identifiers and contiguous indices (by using shifts
+ /// instead of relying on integer division).
+ ///
+ /// For example, if the DFA's stride is 16 transitions, then its `stride2`
+ /// is `4` since `2^4 = 16`.
+ ///
+ /// The minimum `stride2` value is `1` (corresponding to a stride of `2`)
+ /// while the maximum `stride2` value is `9` (corresponding to a stride of
+ /// `512`). The maximum is not `8` since the maximum alphabet size is `257`
+ /// when accounting for the special EOI transition. However, an alphabet
+ /// length of that size is exceptionally rare since the alphabet is shrunk
+ /// into equivalence classes.
+ pub fn stride2(&self) -> usize {
+ self.tt.stride2
+ }
+
+ /// Returns the total stride for every state in this DFA. This corresponds
+ /// to the total number of transitions used by each state in this DFA's
+ /// transition table.
+ ///
+ /// Please see [`DFA::stride2`] for more information. In particular, this
+ /// returns the stride as the number of transitions, where as `stride2`
+ /// returns it as the exponent of a power of 2.
+ pub fn stride(&self) -> usize {
+ self.tt.stride()
+ }
+
+ /// Returns the memory usage, in bytes, of this DFA.
+ ///
+ /// The memory usage is computed based on the number of bytes used to
+ /// represent this DFA.
+ ///
+ /// This does **not** include the stack size used up by this DFA. To
+ /// compute that, use `std::mem::size_of::<dense::DFA>()`.
+ pub fn memory_usage(&self) -> usize {
+ self.tt.memory_usage()
+ + self.st.memory_usage()
+ + self.ms.memory_usage()
+ + self.accels.memory_usage()
+ }
+}
+
+/// Routines for converting a dense DFA to other representations, such as
+/// sparse DFAs or raw bytes suitable for persistent storage.
+impl<T: AsRef<[u32]>> DFA<T> {
+ /// Convert this dense DFA to a sparse DFA.
+ ///
+ /// If a `StateID` is too small to represent all states in the sparse
+ /// DFA, then this returns an error. In most cases, if a dense DFA is
+ /// constructable with `StateID` then a sparse DFA will be as well.
+ /// However, it is not guaranteed.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, dense}, HalfMatch, Input};
+ ///
+ /// let dense = dense::DFA::new("foo[0-9]+")?;
+ /// let sparse = dense.to_sparse()?;
+ ///
+ /// let expected = Some(HalfMatch::must(0, 8));
+ /// assert_eq!(expected, sparse.try_search_fwd(&Input::new("foo12345"))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[cfg(feature = "dfa-build")]
+ pub fn to_sparse(&self) -> Result<sparse::DFA<Vec<u8>>, BuildError> {
+ sparse::DFA::from_dense(self)
+ }
+
+ /// Serialize this DFA as raw bytes to a `Vec<u8>` in little endian
+ /// format. Upon success, the `Vec<u8>` and the initial padding length are
+ /// returned.
+ ///
+ /// The written bytes are guaranteed to be deserialized correctly and
+ /// without errors in a semver compatible release of this crate by a
+ /// `DFA`'s deserialization APIs (assuming all other criteria for the
+ /// deserialization APIs has been satisfied):
+ ///
+ /// * [`DFA::from_bytes`]
+ /// * [`DFA::from_bytes_unchecked`]
+ ///
+ /// The padding returned is non-zero if the returned `Vec<u8>` starts at
+ /// an address that does not have the same alignment as `u32`. The padding
+ /// corresponds to the number of leading bytes written to the returned
+ /// `Vec<u8>`.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to serialize and deserialize a DFA:
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, dense::DFA}, HalfMatch, Input};
+ ///
+ /// // Compile our original DFA.
+ /// let original_dfa = DFA::new("foo[0-9]+")?;
+ ///
+ /// // N.B. We use native endianness here to make the example work, but
+ /// // using to_bytes_little_endian would work on a little endian target.
+ /// let (buf, _) = original_dfa.to_bytes_native_endian();
+ /// // Even if buf has initial padding, DFA::from_bytes will automatically
+ /// // ignore it.
+ /// let dfa: DFA<&[u32]> = DFA::from_bytes(&buf)?.0;
+ ///
+ /// let expected = Some(HalfMatch::must(0, 8));
+ /// assert_eq!(expected, dfa.try_search_fwd(&Input::new("foo12345"))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[cfg(feature = "dfa-build")]
+ pub fn to_bytes_little_endian(&self) -> (Vec<u8>, usize) {
+ self.to_bytes::<wire::LE>()
+ }
+
+ /// Serialize this DFA as raw bytes to a `Vec<u8>` in big endian
+ /// format. Upon success, the `Vec<u8>` and the initial padding length are
+ /// returned.
+ ///
+ /// The written bytes are guaranteed to be deserialized correctly and
+ /// without errors in a semver compatible release of this crate by a
+ /// `DFA`'s deserialization APIs (assuming all other criteria for the
+ /// deserialization APIs has been satisfied):
+ ///
+ /// * [`DFA::from_bytes`]
+ /// * [`DFA::from_bytes_unchecked`]
+ ///
+ /// The padding returned is non-zero if the returned `Vec<u8>` starts at
+ /// an address that does not have the same alignment as `u32`. The padding
+ /// corresponds to the number of leading bytes written to the returned
+ /// `Vec<u8>`.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to serialize and deserialize a DFA:
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, dense::DFA}, HalfMatch, Input};
+ ///
+ /// // Compile our original DFA.
+ /// let original_dfa = DFA::new("foo[0-9]+")?;
+ ///
+ /// // N.B. We use native endianness here to make the example work, but
+ /// // using to_bytes_big_endian would work on a big endian target.
+ /// let (buf, _) = original_dfa.to_bytes_native_endian();
+ /// // Even if buf has initial padding, DFA::from_bytes will automatically
+ /// // ignore it.
+ /// let dfa: DFA<&[u32]> = DFA::from_bytes(&buf)?.0;
+ ///
+ /// let expected = Some(HalfMatch::must(0, 8));
+ /// assert_eq!(expected, dfa.try_search_fwd(&Input::new("foo12345"))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[cfg(feature = "dfa-build")]
+ pub fn to_bytes_big_endian(&self) -> (Vec<u8>, usize) {
+ self.to_bytes::<wire::BE>()
+ }
+
+ /// Serialize this DFA as raw bytes to a `Vec<u8>` in native endian
+ /// format. Upon success, the `Vec<u8>` and the initial padding length are
+ /// returned.
+ ///
+ /// The written bytes are guaranteed to be deserialized correctly and
+ /// without errors in a semver compatible release of this crate by a
+ /// `DFA`'s deserialization APIs (assuming all other criteria for the
+ /// deserialization APIs has been satisfied):
+ ///
+ /// * [`DFA::from_bytes`]
+ /// * [`DFA::from_bytes_unchecked`]
+ ///
+ /// The padding returned is non-zero if the returned `Vec<u8>` starts at
+ /// an address that does not have the same alignment as `u32`. The padding
+ /// corresponds to the number of leading bytes written to the returned
+ /// `Vec<u8>`.
+ ///
+ /// Generally speaking, native endian format should only be used when
+ /// you know that the target you're compiling the DFA for matches the
+ /// endianness of the target on which you're compiling DFA. For example,
+ /// if serialization and deserialization happen in the same process or on
+ /// the same machine. Otherwise, when serializing a DFA for use in a
+ /// portable environment, you'll almost certainly want to serialize _both_
+ /// a little endian and a big endian version and then load the correct one
+ /// based on the target's configuration.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to serialize and deserialize a DFA:
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, dense::DFA}, HalfMatch, Input};
+ ///
+ /// // Compile our original DFA.
+ /// let original_dfa = DFA::new("foo[0-9]+")?;
+ ///
+ /// let (buf, _) = original_dfa.to_bytes_native_endian();
+ /// // Even if buf has initial padding, DFA::from_bytes will automatically
+ /// // ignore it.
+ /// let dfa: DFA<&[u32]> = DFA::from_bytes(&buf)?.0;
+ ///
+ /// let expected = Some(HalfMatch::must(0, 8));
+ /// assert_eq!(expected, dfa.try_search_fwd(&Input::new("foo12345"))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[cfg(feature = "dfa-build")]
+ pub fn to_bytes_native_endian(&self) -> (Vec<u8>, usize) {
+ self.to_bytes::<wire::NE>()
+ }
+
+ /// The implementation of the public `to_bytes` serialization methods,
+ /// which is generic over endianness.
+ #[cfg(feature = "dfa-build")]
+ fn to_bytes<E: Endian>(&self) -> (Vec<u8>, usize) {
+ let len = self.write_to_len();
+ let (mut buf, padding) = wire::alloc_aligned_buffer::<u32>(len);
+ // This should always succeed since the only possible serialization
+ // error is providing a buffer that's too small, but we've ensured that
+ // `buf` is big enough here.
+ self.as_ref().write_to::<E>(&mut buf[padding..]).unwrap();
+ (buf, padding)
+ }
+
+ /// Serialize this DFA as raw bytes to the given slice, in little endian
+ /// format. Upon success, the total number of bytes written to `dst` is
+ /// returned.
+ ///
+ /// The written bytes are guaranteed to be deserialized correctly and
+ /// without errors in a semver compatible release of this crate by a
+ /// `DFA`'s deserialization APIs (assuming all other criteria for the
+ /// deserialization APIs has been satisfied):
+ ///
+ /// * [`DFA::from_bytes`]
+ /// * [`DFA::from_bytes_unchecked`]
+ ///
+ /// Note that unlike the various `to_byte_*` routines, this does not write
+ /// any padding. Callers are responsible for handling alignment correctly.
+ ///
+ /// # Errors
+ ///
+ /// This returns an error if the given destination slice is not big enough
+ /// to contain the full serialized DFA. If an error occurs, then nothing
+ /// is written to `dst`.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to serialize and deserialize a DFA without
+ /// dynamic memory allocation.
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, dense::DFA}, HalfMatch, Input};
+ ///
+ /// // Compile our original DFA.
+ /// let original_dfa = DFA::new("foo[0-9]+")?;
+ ///
+ /// // Create a 4KB buffer on the stack to store our serialized DFA. We
+ /// // need to use a special type to force the alignment of our [u8; N]
+ /// // array to be aligned to a 4 byte boundary. Otherwise, deserializing
+ /// // the DFA may fail because of an alignment mismatch.
+ /// #[repr(C)]
+ /// struct Aligned<B: ?Sized> {
+ /// _align: [u32; 0],
+ /// bytes: B,
+ /// }
+ /// let mut buf = Aligned { _align: [], bytes: [0u8; 4 * (1<<10)] };
+ /// // N.B. We use native endianness here to make the example work, but
+ /// // using write_to_little_endian would work on a little endian target.
+ /// let written = original_dfa.write_to_native_endian(&mut buf.bytes)?;
+ /// let dfa: DFA<&[u32]> = DFA::from_bytes(&buf.bytes[..written])?.0;
+ ///
+ /// let expected = Some(HalfMatch::must(0, 8));
+ /// assert_eq!(expected, dfa.try_search_fwd(&Input::new("foo12345"))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn write_to_little_endian(
+ &self,
+ dst: &mut [u8],
+ ) -> Result<usize, SerializeError> {
+ self.as_ref().write_to::<wire::LE>(dst)
+ }
+
+ /// Serialize this DFA as raw bytes to the given slice, in big endian
+ /// format. Upon success, the total number of bytes written to `dst` is
+ /// returned.
+ ///
+ /// The written bytes are guaranteed to be deserialized correctly and
+ /// without errors in a semver compatible release of this crate by a
+ /// `DFA`'s deserialization APIs (assuming all other criteria for the
+ /// deserialization APIs has been satisfied):
+ ///
+ /// * [`DFA::from_bytes`]
+ /// * [`DFA::from_bytes_unchecked`]
+ ///
+ /// Note that unlike the various `to_byte_*` routines, this does not write
+ /// any padding. Callers are responsible for handling alignment correctly.
+ ///
+ /// # Errors
+ ///
+ /// This returns an error if the given destination slice is not big enough
+ /// to contain the full serialized DFA. If an error occurs, then nothing
+ /// is written to `dst`.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to serialize and deserialize a DFA without
+ /// dynamic memory allocation.
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, dense::DFA}, HalfMatch, Input};
+ ///
+ /// // Compile our original DFA.
+ /// let original_dfa = DFA::new("foo[0-9]+")?;
+ ///
+ /// // Create a 4KB buffer on the stack to store our serialized DFA. We
+ /// // need to use a special type to force the alignment of our [u8; N]
+ /// // array to be aligned to a 4 byte boundary. Otherwise, deserializing
+ /// // the DFA may fail because of an alignment mismatch.
+ /// #[repr(C)]
+ /// struct Aligned<B: ?Sized> {
+ /// _align: [u32; 0],
+ /// bytes: B,
+ /// }
+ /// let mut buf = Aligned { _align: [], bytes: [0u8; 4 * (1<<10)] };
+ /// // N.B. We use native endianness here to make the example work, but
+ /// // using write_to_big_endian would work on a big endian target.
+ /// let written = original_dfa.write_to_native_endian(&mut buf.bytes)?;
+ /// let dfa: DFA<&[u32]> = DFA::from_bytes(&buf.bytes[..written])?.0;
+ ///
+ /// let expected = Some(HalfMatch::must(0, 8));
+ /// assert_eq!(expected, dfa.try_search_fwd(&Input::new("foo12345"))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn write_to_big_endian(
+ &self,
+ dst: &mut [u8],
+ ) -> Result<usize, SerializeError> {
+ self.as_ref().write_to::<wire::BE>(dst)
+ }
+
+ /// Serialize this DFA as raw bytes to the given slice, in native endian
+ /// format. Upon success, the total number of bytes written to `dst` is
+ /// returned.
+ ///
+ /// The written bytes are guaranteed to be deserialized correctly and
+ /// without errors in a semver compatible release of this crate by a
+ /// `DFA`'s deserialization APIs (assuming all other criteria for the
+ /// deserialization APIs has been satisfied):
+ ///
+ /// * [`DFA::from_bytes`]
+ /// * [`DFA::from_bytes_unchecked`]
+ ///
+ /// Generally speaking, native endian format should only be used when
+ /// you know that the target you're compiling the DFA for matches the
+ /// endianness of the target on which you're compiling DFA. For example,
+ /// if serialization and deserialization happen in the same process or on
+ /// the same machine. Otherwise, when serializing a DFA for use in a
+ /// portable environment, you'll almost certainly want to serialize _both_
+ /// a little endian and a big endian version and then load the correct one
+ /// based on the target's configuration.
+ ///
+ /// Note that unlike the various `to_byte_*` routines, this does not write
+ /// any padding. Callers are responsible for handling alignment correctly.
+ ///
+ /// # Errors
+ ///
+ /// This returns an error if the given destination slice is not big enough
+ /// to contain the full serialized DFA. If an error occurs, then nothing
+ /// is written to `dst`.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to serialize and deserialize a DFA without
+ /// dynamic memory allocation.
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, dense::DFA}, HalfMatch, Input};
+ ///
+ /// // Compile our original DFA.
+ /// let original_dfa = DFA::new("foo[0-9]+")?;
+ ///
+ /// // Create a 4KB buffer on the stack to store our serialized DFA. We
+ /// // need to use a special type to force the alignment of our [u8; N]
+ /// // array to be aligned to a 4 byte boundary. Otherwise, deserializing
+ /// // the DFA may fail because of an alignment mismatch.
+ /// #[repr(C)]
+ /// struct Aligned<B: ?Sized> {
+ /// _align: [u32; 0],
+ /// bytes: B,
+ /// }
+ /// let mut buf = Aligned { _align: [], bytes: [0u8; 4 * (1<<10)] };
+ /// let written = original_dfa.write_to_native_endian(&mut buf.bytes)?;
+ /// let dfa: DFA<&[u32]> = DFA::from_bytes(&buf.bytes[..written])?.0;
+ ///
+ /// let expected = Some(HalfMatch::must(0, 8));
+ /// assert_eq!(expected, dfa.try_search_fwd(&Input::new("foo12345"))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn write_to_native_endian(
+ &self,
+ dst: &mut [u8],
+ ) -> Result<usize, SerializeError> {
+ self.as_ref().write_to::<wire::NE>(dst)
+ }
+
+ /// Return the total number of bytes required to serialize this DFA.
+ ///
+ /// This is useful for determining the size of the buffer required to pass
+ /// to one of the serialization routines:
+ ///
+ /// * [`DFA::write_to_little_endian`]
+ /// * [`DFA::write_to_big_endian`]
+ /// * [`DFA::write_to_native_endian`]
+ ///
+ /// Passing a buffer smaller than the size returned by this method will
+ /// result in a serialization error. Serialization routines are guaranteed
+ /// to succeed when the buffer is big enough.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to dynamically allocate enough room to serialize
+ /// a DFA.
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, dense::DFA}, HalfMatch, Input};
+ ///
+ /// let original_dfa = DFA::new("foo[0-9]+")?;
+ ///
+ /// let mut buf = vec![0; original_dfa.write_to_len()];
+ /// // This is guaranteed to succeed, because the only serialization error
+ /// // that can occur is when the provided buffer is too small. But
+ /// // write_to_len guarantees a correct size.
+ /// let written = original_dfa.write_to_native_endian(&mut buf).unwrap();
+ /// // But this is not guaranteed to succeed! In particular,
+ /// // deserialization requires proper alignment for &[u32], but our buffer
+ /// // was allocated as a &[u8] whose required alignment is smaller than
+ /// // &[u32]. However, it's likely to work in practice because of how most
+ /// // allocators work. So if you write code like this, make sure to either
+ /// // handle the error correctly and/or run it under Miri since Miri will
+ /// // likely provoke the error by returning Vec<u8> buffers with alignment
+ /// // less than &[u32].
+ /// let dfa: DFA<&[u32]> = match DFA::from_bytes(&buf[..written]) {
+ /// // As mentioned above, it is legal for an error to be returned
+ /// // here. It is quite difficult to get a Vec<u8> with a guaranteed
+ /// // alignment equivalent to Vec<u32>.
+ /// Err(_) => return Ok(()),
+ /// Ok((dfa, _)) => dfa,
+ /// };
+ ///
+ /// let expected = Some(HalfMatch::must(0, 8));
+ /// assert_eq!(expected, dfa.try_search_fwd(&Input::new("foo12345"))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// Note that this example isn't actually guaranteed to work! In
+ /// particular, if `buf` is not aligned to a 4-byte boundary, then the
+ /// `DFA::from_bytes` call will fail. If you need this to work, then you
+ /// either need to deal with adding some initial padding yourself, or use
+ /// one of the `to_bytes` methods, which will do it for you.
+ pub fn write_to_len(&self) -> usize {
+ wire::write_label_len(LABEL)
+ + wire::write_endianness_check_len()
+ + wire::write_version_len()
+ + size_of::<u32>() // unused, intended for future flexibility
+ + self.flags.write_to_len()
+ + self.tt.write_to_len()
+ + self.st.write_to_len()
+ + self.ms.write_to_len()
+ + self.special.write_to_len()
+ + self.accels.write_to_len()
+ + self.quitset.write_to_len()
+ }
+}
+
+impl<'a> DFA<&'a [u32]> {
+ /// Safely deserialize a DFA with a specific state identifier
+ /// representation. Upon success, this returns both the deserialized DFA
+ /// and the number of bytes read from the given slice. Namely, the contents
+ /// of the slice beyond the DFA are not read.
+ ///
+ /// Deserializing a DFA using this routine will never allocate heap memory.
+ /// For safety purposes, the DFA's transition table will be verified such
+ /// that every transition points to a valid state. If this verification is
+ /// too costly, then a [`DFA::from_bytes_unchecked`] API is provided, which
+ /// will always execute in constant time.
+ ///
+ /// The bytes given must be generated by one of the serialization APIs
+ /// of a `DFA` using a semver compatible release of this crate. Those
+ /// include:
+ ///
+ /// * [`DFA::to_bytes_little_endian`]
+ /// * [`DFA::to_bytes_big_endian`]
+ /// * [`DFA::to_bytes_native_endian`]
+ /// * [`DFA::write_to_little_endian`]
+ /// * [`DFA::write_to_big_endian`]
+ /// * [`DFA::write_to_native_endian`]
+ ///
+ /// The `to_bytes` methods allocate and return a `Vec<u8>` for you, along
+ /// with handling alignment correctly. The `write_to` methods do not
+ /// allocate and write to an existing slice (which may be on the stack).
+ /// Since deserialization always uses the native endianness of the target
+ /// platform, the serialization API you use should match the endianness of
+ /// the target platform. (It's often a good idea to generate serialized
+ /// DFAs for both forms of endianness and then load the correct one based
+ /// on endianness.)
+ ///
+ /// # Errors
+ ///
+ /// Generally speaking, it's easier to state the conditions in which an
+ /// error is _not_ returned. All of the following must be true:
+ ///
+ /// * The bytes given must be produced by one of the serialization APIs
+ /// on this DFA, as mentioned above.
+ /// * The endianness of the target platform matches the endianness used to
+ /// serialized the provided DFA.
+ /// * The slice given must have the same alignment as `u32`.
+ ///
+ /// If any of the above are not true, then an error will be returned.
+ ///
+ /// # Panics
+ ///
+ /// This routine will never panic for any input.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to serialize a DFA to raw bytes, deserialize it
+ /// and then use it for searching.
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, dense::DFA}, HalfMatch, Input};
+ ///
+ /// let initial = DFA::new("foo[0-9]+")?;
+ /// let (bytes, _) = initial.to_bytes_native_endian();
+ /// let dfa: DFA<&[u32]> = DFA::from_bytes(&bytes)?.0;
+ ///
+ /// let expected = Some(HalfMatch::must(0, 8));
+ /// assert_eq!(expected, dfa.try_search_fwd(&Input::new("foo12345"))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: dealing with alignment and padding
+ ///
+ /// In the above example, we used the `to_bytes_native_endian` method to
+ /// serialize a DFA, but we ignored part of its return value corresponding
+ /// to padding added to the beginning of the serialized DFA. This is OK
+ /// because deserialization will skip this initial padding. What matters
+ /// is that the address immediately following the padding has an alignment
+ /// that matches `u32`. That is, the following is an equivalent but
+ /// alternative way to write the above example:
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, dense::DFA}, HalfMatch, Input};
+ ///
+ /// let initial = DFA::new("foo[0-9]+")?;
+ /// // Serialization returns the number of leading padding bytes added to
+ /// // the returned Vec<u8>.
+ /// let (bytes, pad) = initial.to_bytes_native_endian();
+ /// let dfa: DFA<&[u32]> = DFA::from_bytes(&bytes[pad..])?.0;
+ ///
+ /// let expected = Some(HalfMatch::must(0, 8));
+ /// assert_eq!(expected, dfa.try_search_fwd(&Input::new("foo12345"))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// This padding is necessary because Rust's standard library does
+ /// not expose any safe and robust way of creating a `Vec<u8>` with a
+ /// guaranteed alignment other than 1. Now, in practice, the underlying
+ /// allocator is likely to provide a `Vec<u8>` that meets our alignment
+ /// requirements, which means `pad` is zero in practice most of the time.
+ ///
+ /// The purpose of exposing the padding like this is flexibility for the
+ /// caller. For example, if one wants to embed a serialized DFA into a
+ /// compiled program, then it's important to guarantee that it starts at a
+ /// `u32`-aligned address. The simplest way to do this is to discard the
+ /// padding bytes and set it up so that the serialized DFA itself begins at
+ /// a properly aligned address. We can show this in two parts. The first
+ /// part is serializing the DFA to a file:
+ ///
+ /// ```no_run
+ /// use regex_automata::dfa::dense::DFA;
+ ///
+ /// let dfa = DFA::new("foo[0-9]+")?;
+ ///
+ /// let (bytes, pad) = dfa.to_bytes_big_endian();
+ /// // Write the contents of the DFA *without* the initial padding.
+ /// std::fs::write("foo.bigendian.dfa", &bytes[pad..])?;
+ ///
+ /// // Do it again, but this time for little endian.
+ /// let (bytes, pad) = dfa.to_bytes_little_endian();
+ /// std::fs::write("foo.littleendian.dfa", &bytes[pad..])?;
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// And now the second part is embedding the DFA into the compiled program
+ /// and deserializing it at runtime on first use. We use conditional
+ /// compilation to choose the correct endianness.
+ ///
+ /// ```no_run
+ /// use regex_automata::{
+ /// dfa::{Automaton, dense::DFA},
+ /// util::{lazy::Lazy, wire::AlignAs},
+ /// HalfMatch, Input,
+ /// };
+ ///
+ /// // This crate provides its own "lazy" type, kind of like
+ /// // lazy_static! or once_cell::sync::Lazy. But it works in no-alloc
+ /// // no-std environments and let's us write this using completely
+ /// // safe code.
+ /// static RE: Lazy<DFA<&'static [u32]>> = Lazy::new(|| {
+ /// # const _: &str = stringify! {
+ /// // This assignment is made possible (implicitly) via the
+ /// // CoerceUnsized trait. This is what guarantees that our
+ /// // bytes are stored in memory on a 4 byte boundary. You
+ /// // *must* do this or something equivalent for correct
+ /// // deserialization.
+ /// static ALIGNED: &AlignAs<[u8], u32> = &AlignAs {
+ /// _align: [],
+ /// #[cfg(target_endian = "big")]
+ /// bytes: *include_bytes!("foo.bigendian.dfa"),
+ /// #[cfg(target_endian = "little")]
+ /// bytes: *include_bytes!("foo.littleendian.dfa"),
+ /// };
+ /// # };
+ /// # static ALIGNED: &AlignAs<[u8], u32> = &AlignAs {
+ /// # _align: [],
+ /// # bytes: [],
+ /// # };
+ ///
+ /// let (dfa, _) = DFA::from_bytes(&ALIGNED.bytes)
+ /// .expect("serialized DFA should be valid");
+ /// dfa
+ /// });
+ ///
+ /// let expected = Ok(Some(HalfMatch::must(0, 8)));
+ /// assert_eq!(expected, RE.try_search_fwd(&Input::new("foo12345")));
+ /// ```
+ ///
+ /// An alternative to [`util::lazy::Lazy`](crate::util::lazy::Lazy)
+ /// is [`lazy_static`](https://crates.io/crates/lazy_static) or
+ /// [`once_cell`](https://crates.io/crates/once_cell), which provide
+ /// stronger guarantees (like the initialization function only being
+ /// executed once). And `once_cell` in particular provides a more
+ /// expressive API. But a `Lazy` value from this crate is likely just fine
+ /// in most circumstances.
+ ///
+ /// Note that regardless of which initialization method you use, you
+ /// will still need to use the [`AlignAs`](crate::util::wire::AlignAs)
+ /// trick above to force correct alignment, but this is safe to do and
+ /// `from_bytes` will return an error if you get it wrong.
+ pub fn from_bytes(
+ slice: &'a [u8],
+ ) -> Result<(DFA<&'a [u32]>, usize), DeserializeError> {
+ // SAFETY: This is safe because we validate the transition table, start
+ // table, match states and accelerators below. If any validation fails,
+ // then we return an error.
+ let (dfa, nread) = unsafe { DFA::from_bytes_unchecked(slice)? };
+ dfa.tt.validate(&dfa.special)?;
+ dfa.st.validate(&dfa.tt)?;
+ dfa.ms.validate(&dfa)?;
+ dfa.accels.validate()?;
+ // N.B. dfa.special doesn't have a way to do unchecked deserialization,
+ // so it has already been validated.
+ for state in dfa.states() {
+ // If the state is an accel state, then it must have a non-empty
+ // accelerator.
+ if dfa.is_accel_state(state.id()) {
+ let index = dfa.accelerator_index(state.id());
+ if index >= dfa.accels.len() {
+ return Err(DeserializeError::generic(
+ "found DFA state with invalid accelerator index",
+ ));
+ }
+ let needles = dfa.accels.needles(index);
+ if !(1 <= needles.len() && needles.len() <= 3) {
+ return Err(DeserializeError::generic(
+ "accelerator needles has invalid length",
+ ));
+ }
+ }
+ }
+ Ok((dfa, nread))
+ }
+
+ /// Deserialize a DFA with a specific state identifier representation in
+ /// constant time by omitting the verification of the validity of the
+ /// transition table and other data inside the DFA.
+ ///
+ /// This is just like [`DFA::from_bytes`], except it can potentially return
+ /// a DFA that exhibits undefined behavior if its transition table contains
+ /// invalid state identifiers.
+ ///
+ /// This routine is useful if you need to deserialize a DFA cheaply
+ /// and cannot afford the transition table validation performed by
+ /// `from_bytes`.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, dense::DFA}, HalfMatch, Input};
+ ///
+ /// let initial = DFA::new("foo[0-9]+")?;
+ /// let (bytes, _) = initial.to_bytes_native_endian();
+ /// // SAFETY: This is guaranteed to be safe since the bytes given come
+ /// // directly from a compatible serialization routine.
+ /// let dfa: DFA<&[u32]> = unsafe { DFA::from_bytes_unchecked(&bytes)?.0 };
+ ///
+ /// let expected = Some(HalfMatch::must(0, 8));
+ /// assert_eq!(expected, dfa.try_search_fwd(&Input::new("foo12345"))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub unsafe fn from_bytes_unchecked(
+ slice: &'a [u8],
+ ) -> Result<(DFA<&'a [u32]>, usize), DeserializeError> {
+ let mut nr = 0;
+
+ nr += wire::skip_initial_padding(slice);
+ wire::check_alignment::<StateID>(&slice[nr..])?;
+ nr += wire::read_label(&slice[nr..], LABEL)?;
+ nr += wire::read_endianness_check(&slice[nr..])?;
+ nr += wire::read_version(&slice[nr..], VERSION)?;
+
+ let _unused = wire::try_read_u32(&slice[nr..], "unused space")?;
+ nr += size_of::<u32>();
+
+ let (flags, nread) = Flags::from_bytes(&slice[nr..])?;
+ nr += nread;
+
+ let (tt, nread) = TransitionTable::from_bytes_unchecked(&slice[nr..])?;
+ nr += nread;
+
+ let (st, nread) = StartTable::from_bytes_unchecked(&slice[nr..])?;
+ nr += nread;
+
+ let (ms, nread) = MatchStates::from_bytes_unchecked(&slice[nr..])?;
+ nr += nread;
+
+ let (special, nread) = Special::from_bytes(&slice[nr..])?;
+ nr += nread;
+ special.validate_state_len(tt.len(), tt.stride2)?;
+
+ let (accels, nread) = Accels::from_bytes_unchecked(&slice[nr..])?;
+ nr += nread;
+
+ let (quitset, nread) = ByteSet::from_bytes(&slice[nr..])?;
+ nr += nread;
+
+ // Prefilters don't support serialization, so they're always absent.
+ let pre = None;
+ Ok((DFA { tt, st, ms, special, accels, pre, quitset, flags }, nr))
+ }
+
+ /// The implementation of the public `write_to` serialization methods,
+ /// which is generic over endianness.
+ ///
+ /// This is defined only for &[u32] to reduce binary size/compilation time.
+ fn write_to<E: Endian>(
+ &self,
+ mut dst: &mut [u8],
+ ) -> Result<usize, SerializeError> {
+ let nwrite = self.write_to_len();
+ if dst.len() < nwrite {
+ return Err(SerializeError::buffer_too_small("dense DFA"));
+ }
+ dst = &mut dst[..nwrite];
+
+ let mut nw = 0;
+ nw += wire::write_label(LABEL, &mut dst[nw..])?;
+ nw += wire::write_endianness_check::<E>(&mut dst[nw..])?;
+ nw += wire::write_version::<E>(VERSION, &mut dst[nw..])?;
+ nw += {
+ // Currently unused, intended for future flexibility
+ E::write_u32(0, &mut dst[nw..]);
+ size_of::<u32>()
+ };
+ nw += self.flags.write_to::<E>(&mut dst[nw..])?;
+ nw += self.tt.write_to::<E>(&mut dst[nw..])?;
+ nw += self.st.write_to::<E>(&mut dst[nw..])?;
+ nw += self.ms.write_to::<E>(&mut dst[nw..])?;
+ nw += self.special.write_to::<E>(&mut dst[nw..])?;
+ nw += self.accels.write_to::<E>(&mut dst[nw..])?;
+ nw += self.quitset.write_to::<E>(&mut dst[nw..])?;
+ Ok(nw)
+ }
+}
+
+// The following methods implement mutable routines on the internal
+// representation of a DFA. As such, we must fix the first type parameter to a
+// `Vec<u32>` since a generic `T: AsRef<[u32]>` does not permit mutation. We
+// can get away with this because these methods are internal to the crate and
+// are exclusively used during construction of the DFA.
+#[cfg(feature = "dfa-build")]
+impl OwnedDFA {
+ /// Add a start state of this DFA.
+ pub(crate) fn set_start_state(
+ &mut self,
+ anchored: Anchored,
+ start: Start,
+ id: StateID,
+ ) {
+ assert!(self.tt.is_valid(id), "invalid start state");
+ self.st.set_start(anchored, start, id);
+ }
+
+ /// Set the given transition to this DFA. Both the `from` and `to` states
+ /// must already exist.
+ pub(crate) fn set_transition(
+ &mut self,
+ from: StateID,
+ byte: alphabet::Unit,
+ to: StateID,
+ ) {
+ self.tt.set(from, byte, to);
+ }
+
+ /// An an empty state (a state where all transitions lead to a dead state)
+ /// and return its identifier. The identifier returned is guaranteed to
+ /// not point to any other existing state.
+ ///
+ /// If adding a state would exceed `StateID::LIMIT`, then this returns an
+ /// error.
+ pub(crate) fn add_empty_state(&mut self) -> Result<StateID, BuildError> {
+ self.tt.add_empty_state()
+ }
+
+ /// Swap the two states given in the transition table.
+ ///
+ /// This routine does not do anything to check the correctness of this
+ /// swap. Callers must ensure that other states pointing to id1 and id2 are
+ /// updated appropriately.
+ pub(crate) fn swap_states(&mut self, id1: StateID, id2: StateID) {
+ self.tt.swap(id1, id2);
+ }
+
+ /// Remap all of the state identifiers in this DFA according to the map
+ /// function given. This includes all transitions and all starting state
+ /// identifiers.
+ pub(crate) fn remap(&mut self, map: impl Fn(StateID) -> StateID) {
+ // We could loop over each state ID and call 'remap_state' here, but
+ // this is more direct: just map every transition directly. This
+ // technically might do a little extra work since the alphabet length
+ // is likely less than the stride, but if that is indeed an issue we
+ // should benchmark it and fix it.
+ for sid in self.tt.table_mut().iter_mut() {
+ *sid = map(*sid);
+ }
+ for sid in self.st.table_mut().iter_mut() {
+ *sid = map(*sid);
+ }
+ }
+
+ /// Remap the transitions for the state given according to the function
+ /// given. This applies the given map function to every transition in the
+ /// given state and changes the transition in place to the result of the
+ /// map function for that transition.
+ pub(crate) fn remap_state(
+ &mut self,
+ id: StateID,
+ map: impl Fn(StateID) -> StateID,
+ ) {
+ self.tt.remap(id, map);
+ }
+
+ /// Truncate the states in this DFA to the given length.
+ ///
+ /// This routine does not do anything to check the correctness of this
+ /// truncation. Callers must ensure that other states pointing to truncated
+ /// states are updated appropriately.
+ pub(crate) fn truncate_states(&mut self, len: usize) {
+ self.tt.truncate(len);
+ }
+
+ /// Minimize this DFA in place using Hopcroft's algorithm.
+ pub(crate) fn minimize(&mut self) {
+ Minimizer::new(self).run();
+ }
+
+ /// Updates the match state pattern ID map to use the one provided.
+ ///
+ /// This is useful when it's convenient to manipulate matching states
+ /// (and their corresponding pattern IDs) as a map. In particular, the
+ /// representation used by a DFA for this map is not amenable to mutation,
+ /// so if things need to be changed (like when shuffling states), it's
+ /// often easier to work with the map form.
+ pub(crate) fn set_pattern_map(
+ &mut self,
+ map: &BTreeMap<StateID, Vec<PatternID>>,
+ ) -> Result<(), BuildError> {
+ self.ms = self.ms.new_with_map(map)?;
+ Ok(())
+ }
+
+ /// Find states that have a small number of non-loop transitions and mark
+ /// them as candidates for acceleration during search.
+ pub(crate) fn accelerate(&mut self) {
+ // dead and quit states can never be accelerated.
+ if self.state_len() <= 2 {
+ return;
+ }
+
+ // Go through every state and record their accelerator, if possible.
+ let mut accels = BTreeMap::new();
+ // Count the number of accelerated match, start and non-match/start
+ // states.
+ let (mut cmatch, mut cstart, mut cnormal) = (0, 0, 0);
+ for state in self.states() {
+ if let Some(accel) = state.accelerate(self.byte_classes()) {
+ debug!(
+ "accelerating full DFA state {}: {:?}",
+ state.id().as_usize(),
+ accel,
+ );
+ accels.insert(state.id(), accel);
+ if self.is_match_state(state.id()) {
+ cmatch += 1;
+ } else if self.is_start_state(state.id()) {
+ cstart += 1;
+ } else {
+ assert!(!self.is_dead_state(state.id()));
+ assert!(!self.is_quit_state(state.id()));
+ cnormal += 1;
+ }
+ }
+ }
+ // If no states were able to be accelerated, then we're done.
+ if accels.is_empty() {
+ return;
+ }
+ let original_accels_len = accels.len();
+
+ // A remapper keeps track of state ID changes. Once we're done
+ // shuffling, the remapper is used to rewrite all transitions in the
+ // DFA based on the new positions of states.
+ let mut remapper = Remapper::new(self);
+
+ // As we swap states, if they are match states, we need to swap their
+ // pattern ID lists too (for multi-regexes). We do this by converting
+ // the lists to an easily swappable map, and then convert back to
+ // MatchStates once we're done.
+ let mut new_matches = self.ms.to_map(self);
+
+ // There is at least one state that gets accelerated, so these are
+ // guaranteed to get set to sensible values below.
+ self.special.min_accel = StateID::MAX;
+ self.special.max_accel = StateID::ZERO;
+ let update_special_accel =
+ |special: &mut Special, accel_id: StateID| {
+ special.min_accel = cmp::min(special.min_accel, accel_id);
+ special.max_accel = cmp::max(special.max_accel, accel_id);
+ };
+
+ // Start by shuffling match states. Any match states that are
+ // accelerated get moved to the end of the match state range.
+ if cmatch > 0 && self.special.matches() {
+ // N.B. special.{min,max}_match do not need updating, since the
+ // range/number of match states does not change. Only the ordering
+ // of match states may change.
+ let mut next_id = self.special.max_match;
+ let mut cur_id = next_id;
+ while cur_id >= self.special.min_match {
+ if let Some(accel) = accels.remove(&cur_id) {
+ accels.insert(next_id, accel);
+ update_special_accel(&mut self.special, next_id);
+
+ // No need to do any actual swapping for equivalent IDs.
+ if cur_id != next_id {
+ remapper.swap(self, cur_id, next_id);
+
+ // Swap pattern IDs for match states.
+ let cur_pids = new_matches.remove(&cur_id).unwrap();
+ let next_pids = new_matches.remove(&next_id).unwrap();
+ new_matches.insert(cur_id, next_pids);
+ new_matches.insert(next_id, cur_pids);
+ }
+ next_id = self.tt.prev_state_id(next_id);
+ }
+ cur_id = self.tt.prev_state_id(cur_id);
+ }
+ }
+
+ // This is where it gets tricky. Without acceleration, start states
+ // normally come right after match states. But we want accelerated
+ // states to be a single contiguous range (to make it very fast
+ // to determine whether a state *is* accelerated), while also keeping
+ // match and starting states as contiguous ranges for the same reason.
+ // So what we do here is shuffle states such that it looks like this:
+ //
+ // DQMMMMAAAAASSSSSSNNNNNNN
+ // | |
+ // |---------|
+ // accelerated states
+ //
+ // Where:
+ // D - dead state
+ // Q - quit state
+ // M - match state (may be accelerated)
+ // A - normal state that is accelerated
+ // S - start state (may be accelerated)
+ // N - normal state that is NOT accelerated
+ //
+ // We implement this by shuffling states, which is done by a sequence
+ // of pairwise swaps. We start by looking at all normal states to be
+ // accelerated. When we find one, we swap it with the earliest starting
+ // state, and then swap that with the earliest normal state. This
+ // preserves the contiguous property.
+ //
+ // Once we're done looking for accelerated normal states, now we look
+ // for accelerated starting states by moving them to the beginning
+ // of the starting state range (just like we moved accelerated match
+ // states to the end of the matching state range).
+ //
+ // For a more detailed/different perspective on this, see the docs
+ // in dfa/special.rs.
+ if cnormal > 0 {
+ // our next available starting and normal states for swapping.
+ let mut next_start_id = self.special.min_start;
+ let mut cur_id = self.to_state_id(self.state_len() - 1);
+ // This is guaranteed to exist since cnormal > 0.
+ let mut next_norm_id =
+ self.tt.next_state_id(self.special.max_start);
+ while cur_id >= next_norm_id {
+ if let Some(accel) = accels.remove(&cur_id) {
+ remapper.swap(self, next_start_id, cur_id);
+ remapper.swap(self, next_norm_id, cur_id);
+ // Keep our accelerator map updated with new IDs if the
+ // states we swapped were also accelerated.
+ if let Some(accel2) = accels.remove(&next_norm_id) {
+ accels.insert(cur_id, accel2);
+ }
+ if let Some(accel2) = accels.remove(&next_start_id) {
+ accels.insert(next_norm_id, accel2);
+ }
+ accels.insert(next_start_id, accel);
+ update_special_accel(&mut self.special, next_start_id);
+ // Our start range shifts one to the right now.
+ self.special.min_start =
+ self.tt.next_state_id(self.special.min_start);
+ self.special.max_start =
+ self.tt.next_state_id(self.special.max_start);
+ next_start_id = self.tt.next_state_id(next_start_id);
+ next_norm_id = self.tt.next_state_id(next_norm_id);
+ }
+ // This is pretty tricky, but if our 'next_norm_id' state also
+ // happened to be accelerated, then the result is that it is
+ // now in the position of cur_id, so we need to consider it
+ // again. This loop is still guaranteed to terminate though,
+ // because when accels contains cur_id, we're guaranteed to
+ // increment next_norm_id even if cur_id remains unchanged.
+ if !accels.contains_key(&cur_id) {
+ cur_id = self.tt.prev_state_id(cur_id);
+ }
+ }
+ }
+ // Just like we did for match states, but we want to move accelerated
+ // start states to the beginning of the range instead of the end.
+ if cstart > 0 {
+ // N.B. special.{min,max}_start do not need updating, since the
+ // range/number of start states does not change at this point. Only
+ // the ordering of start states may change.
+ let mut next_id = self.special.min_start;
+ let mut cur_id = next_id;
+ while cur_id <= self.special.max_start {
+ if let Some(accel) = accels.remove(&cur_id) {
+ remapper.swap(self, cur_id, next_id);
+ accels.insert(next_id, accel);
+ update_special_accel(&mut self.special, next_id);
+ next_id = self.tt.next_state_id(next_id);
+ }
+ cur_id = self.tt.next_state_id(cur_id);
+ }
+ }
+
+ // Remap all transitions in our DFA and assert some things.
+ remapper.remap(self);
+ // This unwrap is OK because acceleration never changes the number of
+ // match states or patterns in those match states. Since acceleration
+ // runs after the pattern map has been set at least once, we know that
+ // our match states cannot error.
+ self.set_pattern_map(&new_matches).unwrap();
+ self.special.set_max();
+ self.special.validate().expect("special state ranges should validate");
+ self.special
+ .validate_state_len(self.state_len(), self.stride2())
+ .expect(
+ "special state ranges should be consistent with state length",
+ );
+ assert_eq!(
+ self.special.accel_len(self.stride()),
+ // We record the number of accelerated states initially detected
+ // since the accels map is itself mutated in the process above.
+ // If mutated incorrectly, its size may change, and thus can't be
+ // trusted as a source of truth of how many accelerated states we
+ // expected there to be.
+ original_accels_len,
+ "mismatch with expected number of accelerated states",
+ );
+
+ // And finally record our accelerators. We kept our accels map updated
+ // as we shuffled states above, so the accelerators should now
+ // correspond to a contiguous range in the state ID space. (Which we
+ // assert.)
+ let mut prev: Option<StateID> = None;
+ for (id, accel) in accels {
+ assert!(prev.map_or(true, |p| self.tt.next_state_id(p) == id));
+ prev = Some(id);
+ self.accels.add(accel);
+ }
+ }
+
+ /// Shuffle the states in this DFA so that starting states, match
+ /// states and accelerated states are all contiguous.
+ ///
+ /// See dfa/special.rs for more details.
+ pub(crate) fn shuffle(
+ &mut self,
+ mut matches: BTreeMap<StateID, Vec<PatternID>>,
+ ) -> Result<(), BuildError> {
+ // The determinizer always adds a quit state and it is always second.
+ self.special.quit_id = self.to_state_id(1);
+ // If all we have are the dead and quit states, then we're done and
+ // the DFA will never produce a match.
+ if self.state_len() <= 2 {
+ self.special.set_max();
+ return Ok(());
+ }
+
+ // Collect all our non-DEAD start states into a convenient set and
+ // confirm there is no overlap with match states. In the classicl DFA
+ // construction, start states can be match states. But because of
+ // look-around, we delay all matches by a byte, which prevents start
+ // states from being match states.
+ let mut is_start: BTreeSet<StateID> = BTreeSet::new();
+ for (start_id, _, _) in self.starts() {
+ // If a starting configuration points to a DEAD state, then we
+ // don't want to shuffle it. The DEAD state is always the first
+ // state with ID=0. So we can just leave it be.
+ if start_id == DEAD {
+ continue;
+ }
+ assert!(
+ !matches.contains_key(&start_id),
+ "{:?} is both a start and a match state, which is not allowed",
+ start_id,
+ );
+ is_start.insert(start_id);
+ }
+
+ // We implement shuffling by a sequence of pairwise swaps of states.
+ // Since we have a number of things referencing states via their
+ // IDs and swapping them changes their IDs, we need to record every
+ // swap we make so that we can remap IDs. The remapper handles this
+ // book-keeping for us.
+ let mut remapper = Remapper::new(self);
+
+ // Shuffle matching states.
+ if matches.is_empty() {
+ self.special.min_match = DEAD;
+ self.special.max_match = DEAD;
+ } else {
+ // The determinizer guarantees that the first two states are the
+ // dead and quit states, respectively. We want our match states to
+ // come right after quit.
+ let mut next_id = self.to_state_id(2);
+ let mut new_matches = BTreeMap::new();
+ self.special.min_match = next_id;
+ for (id, pids) in matches {
+ remapper.swap(self, next_id, id);
+ new_matches.insert(next_id, pids);
+ // If we swapped a start state, then update our set.
+ if is_start.contains(&next_id) {
+ is_start.remove(&next_id);
+ is_start.insert(id);
+ }
+ next_id = self.tt.next_state_id(next_id);
+ }
+ matches = new_matches;
+ self.special.max_match = cmp::max(
+ self.special.min_match,
+ self.tt.prev_state_id(next_id),
+ );
+ }
+
+ // Shuffle starting states.
+ {
+ let mut next_id = self.to_state_id(2);
+ if self.special.matches() {
+ next_id = self.tt.next_state_id(self.special.max_match);
+ }
+ self.special.min_start = next_id;
+ for id in is_start {
+ remapper.swap(self, next_id, id);
+ next_id = self.tt.next_state_id(next_id);
+ }
+ self.special.max_start = cmp::max(
+ self.special.min_start,
+ self.tt.prev_state_id(next_id),
+ );
+ }
+
+ // Finally remap all transitions in our DFA.
+ remapper.remap(self);
+ self.set_pattern_map(&matches)?;
+ self.special.set_max();
+ self.special.validate().expect("special state ranges should validate");
+ self.special
+ .validate_state_len(self.state_len(), self.stride2())
+ .expect(
+ "special state ranges should be consistent with state length",
+ );
+ Ok(())
+ }
+
+ /// Checks whether there are universal start states (both anchored and
+ /// unanchored), and if so, sets the relevant fields to the start state
+ /// IDs.
+ ///
+ /// Universal start states occur precisely when the all patterns in the
+ /// DFA have no look-around assertions in their prefix.
+ fn set_universal_starts(&mut self) {
+ assert_eq!(6, Start::len(), "expected 6 start configurations");
+
+ let start_id = |dfa: &mut OwnedDFA,
+ anchored: Anchored,
+ start: Start| {
+ // This OK because we only call 'start' under conditions
+ // in which we know it will succeed.
+ dfa.st.start(anchored, start).expect("valid Input configuration")
+ };
+ if self.start_kind().has_unanchored() {
+ let anchor = Anchored::No;
+ let sid = start_id(self, anchor, Start::NonWordByte);
+ if sid == start_id(self, anchor, Start::WordByte)
+ && sid == start_id(self, anchor, Start::Text)
+ && sid == start_id(self, anchor, Start::LineLF)
+ && sid == start_id(self, anchor, Start::LineCR)
+ && sid == start_id(self, anchor, Start::CustomLineTerminator)
+ {
+ self.st.universal_start_unanchored = Some(sid);
+ }
+ }
+ if self.start_kind().has_anchored() {
+ let anchor = Anchored::Yes;
+ let sid = start_id(self, anchor, Start::NonWordByte);
+ if sid == start_id(self, anchor, Start::WordByte)
+ && sid == start_id(self, anchor, Start::Text)
+ && sid == start_id(self, anchor, Start::LineLF)
+ && sid == start_id(self, anchor, Start::LineCR)
+ && sid == start_id(self, anchor, Start::CustomLineTerminator)
+ {
+ self.st.universal_start_anchored = Some(sid);
+ }
+ }
+ }
+}
+
+// A variety of generic internal methods for accessing DFA internals.
+impl<T: AsRef<[u32]>> DFA<T> {
+ /// Return the info about special states.
+ pub(crate) fn special(&self) -> &Special {
+ &self.special
+ }
+
+ /// Return the info about special states as a mutable borrow.
+ #[cfg(feature = "dfa-build")]
+ pub(crate) fn special_mut(&mut self) -> &mut Special {
+ &mut self.special
+ }
+
+ /// Returns the quit set (may be empty) used by this DFA.
+ pub(crate) fn quitset(&self) -> &ByteSet {
+ &self.quitset
+ }
+
+ /// Returns the flags for this DFA.
+ pub(crate) fn flags(&self) -> &Flags {
+ &self.flags
+ }
+
+ /// Returns an iterator over all states in this DFA.
+ ///
+ /// This iterator yields a tuple for each state. The first element of the
+ /// tuple corresponds to a state's identifier, and the second element
+ /// corresponds to the state itself (comprised of its transitions).
+ pub(crate) fn states(&self) -> StateIter<'_, T> {
+ self.tt.states()
+ }
+
+ /// Return the total number of states in this DFA. Every DFA has at least
+ /// 1 state, even the empty DFA.
+ pub(crate) fn state_len(&self) -> usize {
+ self.tt.len()
+ }
+
+ /// Return an iterator over all pattern IDs for the given match state.
+ ///
+ /// If the given state is not a match state, then this panics.
+ #[cfg(feature = "dfa-build")]
+ pub(crate) fn pattern_id_slice(&self, id: StateID) -> &[PatternID] {
+ assert!(self.is_match_state(id));
+ self.ms.pattern_id_slice(self.match_state_index(id))
+ }
+
+ /// Return the total number of pattern IDs for the given match state.
+ ///
+ /// If the given state is not a match state, then this panics.
+ pub(crate) fn match_pattern_len(&self, id: StateID) -> usize {
+ assert!(self.is_match_state(id));
+ self.ms.pattern_len(self.match_state_index(id))
+ }
+
+ /// Returns the total number of patterns matched by this DFA.
+ pub(crate) fn pattern_len(&self) -> usize {
+ self.ms.pattern_len
+ }
+
+ /// Returns a map from match state ID to a list of pattern IDs that match
+ /// in that state.
+ #[cfg(feature = "dfa-build")]
+ pub(crate) fn pattern_map(&self) -> BTreeMap<StateID, Vec<PatternID>> {
+ self.ms.to_map(self)
+ }
+
+ /// Returns the ID of the quit state for this DFA.
+ #[cfg(feature = "dfa-build")]
+ pub(crate) fn quit_id(&self) -> StateID {
+ self.to_state_id(1)
+ }
+
+ /// Convert the given state identifier to the state's index. The state's
+ /// index corresponds to the position in which it appears in the transition
+ /// table. When a DFA is NOT premultiplied, then a state's identifier is
+ /// also its index. When a DFA is premultiplied, then a state's identifier
+ /// is equal to `index * alphabet_len`. This routine reverses that.
+ pub(crate) fn to_index(&self, id: StateID) -> usize {
+ self.tt.to_index(id)
+ }
+
+ /// Convert an index to a state (in the range 0..self.state_len()) to an
+ /// actual state identifier.
+ ///
+ /// This is useful when using a `Vec<T>` as an efficient map keyed by state
+ /// to some other information (such as a remapped state ID).
+ #[cfg(feature = "dfa-build")]
+ pub(crate) fn to_state_id(&self, index: usize) -> StateID {
+ self.tt.to_state_id(index)
+ }
+
+ /// Return the table of state IDs for this DFA's start states.
+ pub(crate) fn starts(&self) -> StartStateIter<'_> {
+ self.st.iter()
+ }
+
+ /// Returns the index of the match state for the given ID. If the
+ /// given ID does not correspond to a match state, then this may
+ /// panic or produce an incorrect result.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn match_state_index(&self, id: StateID) -> usize {
+ debug_assert!(self.is_match_state(id));
+ // This is one of the places where we rely on the fact that match
+ // states are contiguous in the transition table. Namely, that the
+ // first match state ID always corresponds to dfa.special.min_match.
+ // From there, since we know the stride, we can compute the overall
+ // index of any match state given the match state's ID.
+ let min = self.special().min_match.as_usize();
+ // CORRECTNESS: We're allowed to produce an incorrect result or panic,
+ // so both the subtraction and the unchecked StateID construction is
+ // OK.
+ self.to_index(StateID::new_unchecked(id.as_usize() - min))
+ }
+
+ /// Returns the index of the accelerator state for the given ID. If the
+ /// given ID does not correspond to an accelerator state, then this may
+ /// panic or produce an incorrect result.
+ fn accelerator_index(&self, id: StateID) -> usize {
+ let min = self.special().min_accel.as_usize();
+ // CORRECTNESS: We're allowed to produce an incorrect result or panic,
+ // so both the subtraction and the unchecked StateID construction is
+ // OK.
+ self.to_index(StateID::new_unchecked(id.as_usize() - min))
+ }
+
+ /// Return the accelerators for this DFA.
+ fn accels(&self) -> Accels<&[u32]> {
+ self.accels.as_ref()
+ }
+
+ /// Return this DFA's transition table as a slice.
+ fn trans(&self) -> &[StateID] {
+ self.tt.table()
+ }
+}
+
+impl<T: AsRef<[u32]>> fmt::Debug for DFA<T> {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ writeln!(f, "dense::DFA(")?;
+ for state in self.states() {
+ fmt_state_indicator(f, self, state.id())?;
+ let id = if f.alternate() {
+ state.id().as_usize()
+ } else {
+ self.to_index(state.id())
+ };
+ write!(f, "{:06?}: ", id)?;
+ state.fmt(f)?;
+ write!(f, "\n")?;
+ }
+ writeln!(f, "")?;
+ for (i, (start_id, anchored, sty)) in self.starts().enumerate() {
+ let id = if f.alternate() {
+ start_id.as_usize()
+ } else {
+ self.to_index(start_id)
+ };
+ if i % self.st.stride == 0 {
+ match anchored {
+ Anchored::No => writeln!(f, "START-GROUP(unanchored)")?,
+ Anchored::Yes => writeln!(f, "START-GROUP(anchored)")?,
+ Anchored::Pattern(pid) => {
+ writeln!(f, "START_GROUP(pattern: {:?})", pid)?
+ }
+ }
+ }
+ writeln!(f, " {:?} => {:06?}", sty, id)?;
+ }
+ if self.pattern_len() > 1 {
+ writeln!(f, "")?;
+ for i in 0..self.ms.len() {
+ let id = self.ms.match_state_id(self, i);
+ let id = if f.alternate() {
+ id.as_usize()
+ } else {
+ self.to_index(id)
+ };
+ write!(f, "MATCH({:06?}): ", id)?;
+ for (i, &pid) in self.ms.pattern_id_slice(i).iter().enumerate()
+ {
+ if i > 0 {
+ write!(f, ", ")?;
+ }
+ write!(f, "{:?}", pid)?;
+ }
+ writeln!(f, "")?;
+ }
+ }
+ writeln!(f, "state length: {:?}", self.state_len())?;
+ writeln!(f, "pattern length: {:?}", self.pattern_len())?;
+ writeln!(f, "flags: {:?}", self.flags)?;
+ writeln!(f, ")")?;
+ Ok(())
+ }
+}
+
+// SAFETY: We assert that our implementation of each method is correct.
+unsafe impl<T: AsRef<[u32]>> Automaton for DFA<T> {
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn is_special_state(&self, id: StateID) -> bool {
+ self.special.is_special_state(id)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn is_dead_state(&self, id: StateID) -> bool {
+ self.special.is_dead_state(id)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn is_quit_state(&self, id: StateID) -> bool {
+ self.special.is_quit_state(id)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn is_match_state(&self, id: StateID) -> bool {
+ self.special.is_match_state(id)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn is_start_state(&self, id: StateID) -> bool {
+ self.special.is_start_state(id)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn is_accel_state(&self, id: StateID) -> bool {
+ self.special.is_accel_state(id)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn next_state(&self, current: StateID, input: u8) -> StateID {
+ let input = self.byte_classes().get(input);
+ let o = current.as_usize() + usize::from(input);
+ self.trans()[o]
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ unsafe fn next_state_unchecked(
+ &self,
+ current: StateID,
+ byte: u8,
+ ) -> StateID {
+ // We don't (or shouldn't) need an unchecked variant for the byte
+ // class mapping, since bound checks should be omitted automatically
+ // by virtue of its representation. If this ends up not being true as
+ // confirmed by codegen, please file an issue. ---AG
+ let class = self.byte_classes().get(byte);
+ let o = current.as_usize() + usize::from(class);
+ let next = *self.trans().get_unchecked(o);
+ next
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn next_eoi_state(&self, current: StateID) -> StateID {
+ let eoi = self.byte_classes().eoi().as_usize();
+ let o = current.as_usize() + eoi;
+ self.trans()[o]
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn pattern_len(&self) -> usize {
+ self.ms.pattern_len
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn match_len(&self, id: StateID) -> usize {
+ self.match_pattern_len(id)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn match_pattern(&self, id: StateID, match_index: usize) -> PatternID {
+ // This is an optimization for the very common case of a DFA with a
+ // single pattern. This conditional avoids a somewhat more costly path
+ // that finds the pattern ID from the state machine, which requires
+ // a bit of slicing/pointer-chasing. This optimization tends to only
+ // matter when matches are frequent.
+ if self.ms.pattern_len == 1 {
+ return PatternID::ZERO;
+ }
+ let state_index = self.match_state_index(id);
+ self.ms.pattern_id(state_index, match_index)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn has_empty(&self) -> bool {
+ self.flags.has_empty
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn is_utf8(&self) -> bool {
+ self.flags.is_utf8
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn is_always_start_anchored(&self) -> bool {
+ self.flags.is_always_start_anchored
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn start_state(
+ &self,
+ config: &start::Config,
+ ) -> Result<StateID, StartError> {
+ let anchored = config.get_anchored();
+ let start = match config.get_look_behind() {
+ None => Start::Text,
+ Some(byte) => {
+ if !self.quitset.is_empty() && self.quitset.contains(byte) {
+ return Err(StartError::quit(byte));
+ }
+ self.st.start_map.get(byte)
+ }
+ };
+ self.st.start(anchored, start)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn universal_start_state(&self, mode: Anchored) -> Option<StateID> {
+ match mode {
+ Anchored::No => self.st.universal_start_unanchored,
+ Anchored::Yes => self.st.universal_start_anchored,
+ Anchored::Pattern(_) => None,
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn accelerator(&self, id: StateID) -> &[u8] {
+ if !self.is_accel_state(id) {
+ return &[];
+ }
+ self.accels.needles(self.accelerator_index(id))
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn get_prefilter(&self) -> Option<&Prefilter> {
+ self.pre.as_ref()
+ }
+}
+
+/// The transition table portion of a dense DFA.
+///
+/// The transition table is the core part of the DFA in that it describes how
+/// to move from one state to another based on the input sequence observed.
+#[derive(Clone)]
+pub(crate) struct TransitionTable<T> {
+ /// A contiguous region of memory representing the transition table in
+ /// row-major order. The representation is dense. That is, every state
+ /// has precisely the same number of transitions. The maximum number of
+ /// transitions per state is 257 (256 for each possible byte value, plus 1
+ /// for the special EOI transition). If a DFA has been instructed to use
+ /// byte classes (the default), then the number of transitions is usually
+ /// substantially fewer.
+ ///
+ /// In practice, T is either `Vec<u32>` or `&[u32]`.
+ table: T,
+ /// A set of equivalence classes, where a single equivalence class
+ /// represents a set of bytes that never discriminate between a match
+ /// and a non-match in the DFA. Each equivalence class corresponds to a
+ /// single character in this DFA's alphabet, where the maximum number of
+ /// characters is 257 (each possible value of a byte plus the special
+ /// EOI transition). Consequently, the number of equivalence classes
+ /// corresponds to the number of transitions for each DFA state. Note
+ /// though that the *space* used by each DFA state in the transition table
+ /// may be larger. The total space used by each DFA state is known as the
+ /// stride.
+ ///
+ /// The only time the number of equivalence classes is fewer than 257 is if
+ /// the DFA's kind uses byte classes (which is the default). Equivalence
+ /// classes should generally only be disabled when debugging, so that
+ /// the transitions themselves aren't obscured. Disabling them has no
+ /// other benefit, since the equivalence class map is always used while
+ /// searching. In the vast majority of cases, the number of equivalence
+ /// classes is substantially smaller than 257, particularly when large
+ /// Unicode classes aren't used.
+ classes: ByteClasses,
+ /// The stride of each DFA state, expressed as a power-of-two exponent.
+ ///
+ /// The stride of a DFA corresponds to the total amount of space used by
+ /// each DFA state in the transition table. This may be bigger than the
+ /// size of a DFA's alphabet, since the stride is always the smallest
+ /// power of two greater than or equal to the alphabet size.
+ ///
+ /// While this wastes space, this avoids the need for integer division
+ /// to convert between premultiplied state IDs and their corresponding
+ /// indices. Instead, we can use simple bit-shifts.
+ ///
+ /// See the docs for the `stride2` method for more details.
+ ///
+ /// The minimum `stride2` value is `1` (corresponding to a stride of `2`)
+ /// while the maximum `stride2` value is `9` (corresponding to a stride of
+ /// `512`). The maximum is not `8` since the maximum alphabet size is `257`
+ /// when accounting for the special EOI transition. However, an alphabet
+ /// length of that size is exceptionally rare since the alphabet is shrunk
+ /// into equivalence classes.
+ stride2: usize,
+}
+
+impl<'a> TransitionTable<&'a [u32]> {
+ /// Deserialize a transition table starting at the beginning of `slice`.
+ /// Upon success, return the total number of bytes read along with the
+ /// transition table.
+ ///
+ /// If there was a problem deserializing any part of the transition table,
+ /// then this returns an error. Notably, if the given slice does not have
+ /// the same alignment as `StateID`, then this will return an error (among
+ /// other possible errors).
+ ///
+ /// This is guaranteed to execute in constant time.
+ ///
+ /// # Safety
+ ///
+ /// This routine is not safe because it does not check the validity of the
+ /// transition table itself. In particular, the transition table can be
+ /// quite large, so checking its validity can be somewhat expensive. An
+ /// invalid transition table is not safe because other code may rely on the
+ /// transition table being correct (such as explicit bounds check elision).
+ /// Therefore, an invalid transition table can lead to undefined behavior.
+ ///
+ /// Callers that use this function must either pass on the safety invariant
+ /// or guarantee that the bytes given contain a valid transition table.
+ /// This guarantee is upheld by the bytes written by `write_to`.
+ unsafe fn from_bytes_unchecked(
+ mut slice: &'a [u8],
+ ) -> Result<(TransitionTable<&'a [u32]>, usize), DeserializeError> {
+ let slice_start = slice.as_ptr().as_usize();
+
+ let (state_len, nr) =
+ wire::try_read_u32_as_usize(slice, "state length")?;
+ slice = &slice[nr..];
+
+ let (stride2, nr) = wire::try_read_u32_as_usize(slice, "stride2")?;
+ slice = &slice[nr..];
+
+ let (classes, nr) = ByteClasses::from_bytes(slice)?;
+ slice = &slice[nr..];
+
+ // The alphabet length (determined by the byte class map) cannot be
+ // bigger than the stride (total space used by each DFA state).
+ if stride2 > 9 {
+ return Err(DeserializeError::generic(
+ "dense DFA has invalid stride2 (too big)",
+ ));
+ }
+ // It also cannot be zero, since even a DFA that never matches anything
+ // has a non-zero number of states with at least two equivalence
+ // classes: one for all 256 byte values and another for the EOI
+ // sentinel.
+ if stride2 < 1 {
+ return Err(DeserializeError::generic(
+ "dense DFA has invalid stride2 (too small)",
+ ));
+ }
+ // This is OK since 1 <= stride2 <= 9.
+ let stride =
+ 1usize.checked_shl(u32::try_from(stride2).unwrap()).unwrap();
+ if classes.alphabet_len() > stride {
+ return Err(DeserializeError::generic(
+ "alphabet size cannot be bigger than transition table stride",
+ ));
+ }
+
+ let trans_len =
+ wire::shl(state_len, stride2, "dense table transition length")?;
+ let table_bytes_len = wire::mul(
+ trans_len,
+ StateID::SIZE,
+ "dense table state byte length",
+ )?;
+ wire::check_slice_len(slice, table_bytes_len, "transition table")?;
+ wire::check_alignment::<StateID>(slice)?;
+ let table_bytes = &slice[..table_bytes_len];
+ slice = &slice[table_bytes_len..];
+ // SAFETY: Since StateID is always representable as a u32, all we need
+ // to do is ensure that we have the proper length and alignment. We've
+ // checked both above, so the cast below is safe.
+ //
+ // N.B. This is the only not-safe code in this function.
+ let table = core::slice::from_raw_parts(
+ table_bytes.as_ptr().cast::<u32>(),
+ trans_len,
+ );
+ let tt = TransitionTable { table, classes, stride2 };
+ Ok((tt, slice.as_ptr().as_usize() - slice_start))
+ }
+}
+
+#[cfg(feature = "dfa-build")]
+impl TransitionTable<Vec<u32>> {
+ /// Create a minimal transition table with just two states: a dead state
+ /// and a quit state. The alphabet length and stride of the transition
+ /// table is determined by the given set of equivalence classes.
+ fn minimal(classes: ByteClasses) -> TransitionTable<Vec<u32>> {
+ let mut tt = TransitionTable {
+ table: vec![],
+ classes,
+ stride2: classes.stride2(),
+ };
+ // Two states, regardless of alphabet size, can always fit into u32.
+ tt.add_empty_state().unwrap(); // dead state
+ tt.add_empty_state().unwrap(); // quit state
+ tt
+ }
+
+ /// Set a transition in this table. Both the `from` and `to` states must
+ /// already exist, otherwise this panics. `unit` should correspond to the
+ /// transition out of `from` to set to `to`.
+ fn set(&mut self, from: StateID, unit: alphabet::Unit, to: StateID) {
+ assert!(self.is_valid(from), "invalid 'from' state");
+ assert!(self.is_valid(to), "invalid 'to' state");
+ self.table[from.as_usize() + self.classes.get_by_unit(unit)] =
+ to.as_u32();
+ }
+
+ /// Add an empty state (a state where all transitions lead to a dead state)
+ /// and return its identifier. The identifier returned is guaranteed to
+ /// not point to any other existing state.
+ ///
+ /// If adding a state would exhaust the state identifier space, then this
+ /// returns an error.
+ fn add_empty_state(&mut self) -> Result<StateID, BuildError> {
+ // Normally, to get a fresh state identifier, we would just
+ // take the index of the next state added to the transition
+ // table. However, we actually perform an optimization here
+ // that premultiplies state IDs by the stride, such that they
+ // point immediately at the beginning of their transitions in
+ // the transition table. This avoids an extra multiplication
+ // instruction for state lookup at search time.
+ //
+ // Premultiplied identifiers means that instead of your matching
+ // loop looking something like this:
+ //
+ // state = dfa.start
+ // for byte in haystack:
+ // next = dfa.transitions[state * stride + byte]
+ // if dfa.is_match(next):
+ // return true
+ // return false
+ //
+ // it can instead look like this:
+ //
+ // state = dfa.start
+ // for byte in haystack:
+ // next = dfa.transitions[state + byte]
+ // if dfa.is_match(next):
+ // return true
+ // return false
+ //
+ // In other words, we save a multiplication instruction in the
+ // critical path. This turns out to be a decent performance win.
+ // The cost of using premultiplied state ids is that they can
+ // require a bigger state id representation. (And they also make
+ // the code a bit more complex, especially during minimization and
+ // when reshuffling states, as one needs to convert back and forth
+ // between state IDs and state indices.)
+ //
+ // To do this, we simply take the index of the state into the
+ // entire transition table, rather than the index of the state
+ // itself. e.g., If the stride is 64, then the ID of the 3rd state
+ // is 192, not 2.
+ let next = self.table.len();
+ let id =
+ StateID::new(next).map_err(|_| BuildError::too_many_states())?;
+ self.table.extend(iter::repeat(0).take(self.stride()));
+ Ok(id)
+ }
+
+ /// Swap the two states given in this transition table.
+ ///
+ /// This routine does not do anything to check the correctness of this
+ /// swap. Callers must ensure that other states pointing to id1 and id2 are
+ /// updated appropriately.
+ ///
+ /// Both id1 and id2 must point to valid states, otherwise this panics.
+ fn swap(&mut self, id1: StateID, id2: StateID) {
+ assert!(self.is_valid(id1), "invalid 'id1' state: {:?}", id1);
+ assert!(self.is_valid(id2), "invalid 'id2' state: {:?}", id2);
+ // We only need to swap the parts of the state that are used. So if the
+ // stride is 64, but the alphabet length is only 33, then we save a lot
+ // of work.
+ for b in 0..self.classes.alphabet_len() {
+ self.table.swap(id1.as_usize() + b, id2.as_usize() + b);
+ }
+ }
+
+ /// Remap the transitions for the state given according to the function
+ /// given. This applies the given map function to every transition in the
+ /// given state and changes the transition in place to the result of the
+ /// map function for that transition.
+ fn remap(&mut self, id: StateID, map: impl Fn(StateID) -> StateID) {
+ for byte in 0..self.alphabet_len() {
+ let i = id.as_usize() + byte;
+ let next = self.table()[i];
+ self.table_mut()[id.as_usize() + byte] = map(next);
+ }
+ }
+
+ /// Truncate the states in this transition table to the given length.
+ ///
+ /// This routine does not do anything to check the correctness of this
+ /// truncation. Callers must ensure that other states pointing to truncated
+ /// states are updated appropriately.
+ fn truncate(&mut self, len: usize) {
+ self.table.truncate(len << self.stride2);
+ }
+}
+
+impl<T: AsRef<[u32]>> TransitionTable<T> {
+ /// Writes a serialized form of this transition table to the buffer given.
+ /// If the buffer is too small, then an error is returned. To determine
+ /// how big the buffer must be, use `write_to_len`.
+ fn write_to<E: Endian>(
+ &self,
+ mut dst: &mut [u8],
+ ) -> Result<usize, SerializeError> {
+ let nwrite = self.write_to_len();
+ if dst.len() < nwrite {
+ return Err(SerializeError::buffer_too_small("transition table"));
+ }
+ dst = &mut dst[..nwrite];
+
+ // write state length
+ // Unwrap is OK since number of states is guaranteed to fit in a u32.
+ E::write_u32(u32::try_from(self.len()).unwrap(), dst);
+ dst = &mut dst[size_of::<u32>()..];
+
+ // write state stride (as power of 2)
+ // Unwrap is OK since stride2 is guaranteed to be <= 9.
+ E::write_u32(u32::try_from(self.stride2).unwrap(), dst);
+ dst = &mut dst[size_of::<u32>()..];
+
+ // write byte class map
+ let n = self.classes.write_to(dst)?;
+ dst = &mut dst[n..];
+
+ // write actual transitions
+ for &sid in self.table() {
+ let n = wire::write_state_id::<E>(sid, &mut dst);
+ dst = &mut dst[n..];
+ }
+ Ok(nwrite)
+ }
+
+ /// Returns the number of bytes the serialized form of this transition
+ /// table will use.
+ fn write_to_len(&self) -> usize {
+ size_of::<u32>() // state length
+ + size_of::<u32>() // stride2
+ + self.classes.write_to_len()
+ + (self.table().len() * StateID::SIZE)
+ }
+
+ /// Validates that every state ID in this transition table is valid.
+ ///
+ /// That is, every state ID can be used to correctly index a state in this
+ /// table.
+ fn validate(&self, sp: &Special) -> Result<(), DeserializeError> {
+ for state in self.states() {
+ // We check that the ID itself is well formed. That is, if it's
+ // a special state then it must actually be a quit, dead, accel,
+ // match or start state.
+ if sp.is_special_state(state.id()) {
+ let is_actually_special = sp.is_dead_state(state.id())
+ || sp.is_quit_state(state.id())
+ || sp.is_match_state(state.id())
+ || sp.is_start_state(state.id())
+ || sp.is_accel_state(state.id());
+ if !is_actually_special {
+ // This is kind of a cryptic error message...
+ return Err(DeserializeError::generic(
+ "found dense state tagged as special but \
+ wasn't actually special",
+ ));
+ }
+ }
+ for (_, to) in state.transitions() {
+ if !self.is_valid(to) {
+ return Err(DeserializeError::generic(
+ "found invalid state ID in transition table",
+ ));
+ }
+ }
+ }
+ Ok(())
+ }
+
+ /// Converts this transition table to a borrowed value.
+ fn as_ref(&self) -> TransitionTable<&'_ [u32]> {
+ TransitionTable {
+ table: self.table.as_ref(),
+ classes: self.classes.clone(),
+ stride2: self.stride2,
+ }
+ }
+
+ /// Converts this transition table to an owned value.
+ #[cfg(feature = "alloc")]
+ fn to_owned(&self) -> TransitionTable<alloc::vec::Vec<u32>> {
+ TransitionTable {
+ table: self.table.as_ref().to_vec(),
+ classes: self.classes.clone(),
+ stride2: self.stride2,
+ }
+ }
+
+ /// Return the state for the given ID. If the given ID is not valid, then
+ /// this panics.
+ fn state(&self, id: StateID) -> State<'_> {
+ assert!(self.is_valid(id));
+
+ let i = id.as_usize();
+ State {
+ id,
+ stride2: self.stride2,
+ transitions: &self.table()[i..i + self.alphabet_len()],
+ }
+ }
+
+ /// Returns an iterator over all states in this transition table.
+ ///
+ /// This iterator yields a tuple for each state. The first element of the
+ /// tuple corresponds to a state's identifier, and the second element
+ /// corresponds to the state itself (comprised of its transitions).
+ fn states(&self) -> StateIter<'_, T> {
+ StateIter {
+ tt: self,
+ it: self.table().chunks(self.stride()).enumerate(),
+ }
+ }
+
+ /// Convert a state identifier to an index to a state (in the range
+ /// 0..self.len()).
+ ///
+ /// This is useful when using a `Vec<T>` as an efficient map keyed by state
+ /// to some other information (such as a remapped state ID).
+ ///
+ /// If the given ID is not valid, then this may panic or produce an
+ /// incorrect index.
+ fn to_index(&self, id: StateID) -> usize {
+ id.as_usize() >> self.stride2
+ }
+
+ /// Convert an index to a state (in the range 0..self.len()) to an actual
+ /// state identifier.
+ ///
+ /// This is useful when using a `Vec<T>` as an efficient map keyed by state
+ /// to some other information (such as a remapped state ID).
+ ///
+ /// If the given index is not in the specified range, then this may panic
+ /// or produce an incorrect state ID.
+ fn to_state_id(&self, index: usize) -> StateID {
+ // CORRECTNESS: If the given index is not valid, then it is not
+ // required for this to panic or return a valid state ID.
+ StateID::new_unchecked(index << self.stride2)
+ }
+
+ /// Returns the state ID for the state immediately following the one given.
+ ///
+ /// This does not check whether the state ID returned is invalid. In fact,
+ /// if the state ID given is the last state in this DFA, then the state ID
+ /// returned is guaranteed to be invalid.
+ #[cfg(feature = "dfa-build")]
+ fn next_state_id(&self, id: StateID) -> StateID {
+ self.to_state_id(self.to_index(id).checked_add(1).unwrap())
+ }
+
+ /// Returns the state ID for the state immediately preceding the one given.
+ ///
+ /// If the dead ID given (which is zero), then this panics.
+ #[cfg(feature = "dfa-build")]
+ fn prev_state_id(&self, id: StateID) -> StateID {
+ self.to_state_id(self.to_index(id).checked_sub(1).unwrap())
+ }
+
+ /// Returns the table as a slice of state IDs.
+ fn table(&self) -> &[StateID] {
+ wire::u32s_to_state_ids(self.table.as_ref())
+ }
+
+ /// Returns the total number of states in this transition table.
+ ///
+ /// Note that a DFA always has at least two states: the dead and quit
+ /// states. In particular, the dead state always has ID 0 and is
+ /// correspondingly always the first state. The dead state is never a match
+ /// state.
+ fn len(&self) -> usize {
+ self.table().len() >> self.stride2
+ }
+
+ /// Returns the total stride for every state in this DFA. This corresponds
+ /// to the total number of transitions used by each state in this DFA's
+ /// transition table.
+ fn stride(&self) -> usize {
+ 1 << self.stride2
+ }
+
+ /// Returns the total number of elements in the alphabet for this
+ /// transition table. This is always less than or equal to `self.stride()`.
+ /// It is only equal when the alphabet length is a power of 2. Otherwise,
+ /// it is always strictly less.
+ fn alphabet_len(&self) -> usize {
+ self.classes.alphabet_len()
+ }
+
+ /// Returns true if and only if the given state ID is valid for this
+ /// transition table. Validity in this context means that the given ID can
+ /// be used as a valid offset with `self.stride()` to index this transition
+ /// table.
+ fn is_valid(&self, id: StateID) -> bool {
+ let id = id.as_usize();
+ id < self.table().len() && id % self.stride() == 0
+ }
+
+ /// Return the memory usage, in bytes, of this transition table.
+ ///
+ /// This does not include the size of a `TransitionTable` value itself.
+ fn memory_usage(&self) -> usize {
+ self.table().len() * StateID::SIZE
+ }
+}
+
+#[cfg(feature = "dfa-build")]
+impl<T: AsMut<[u32]>> TransitionTable<T> {
+ /// Returns the table as a slice of state IDs.
+ fn table_mut(&mut self) -> &mut [StateID] {
+ wire::u32s_to_state_ids_mut(self.table.as_mut())
+ }
+}
+
+/// The set of all possible starting states in a DFA.
+///
+/// The set of starting states corresponds to the possible choices one can make
+/// in terms of starting a DFA. That is, before following the first transition,
+/// you first need to select the state that you start in.
+///
+/// Normally, a DFA converted from an NFA that has a single starting state
+/// would itself just have one starting state. However, our support for look
+/// around generally requires more starting states. The correct starting state
+/// is chosen based on certain properties of the position at which we begin
+/// our search.
+///
+/// Before listing those properties, we first must define two terms:
+///
+/// * `haystack` - The bytes to execute the search. The search always starts
+/// at the beginning of `haystack` and ends before or at the end of
+/// `haystack`.
+/// * `context` - The (possibly empty) bytes surrounding `haystack`. `haystack`
+/// must be contained within `context` such that `context` is at least as big
+/// as `haystack`.
+///
+/// This split is crucial for dealing with look-around. For example, consider
+/// the context `foobarbaz`, the haystack `bar` and the regex `^bar$`. This
+/// regex should _not_ match the haystack since `bar` does not appear at the
+/// beginning of the input. Similarly, the regex `\Bbar\B` should match the
+/// haystack because `bar` is not surrounded by word boundaries. But a search
+/// that does not take context into account would not permit `\B` to match
+/// since the beginning of any string matches a word boundary. Similarly, a
+/// search that does not take context into account when searching `^bar$` in
+/// the haystack `bar` would produce a match when it shouldn't.
+///
+/// Thus, it follows that the starting state is chosen based on the following
+/// criteria, derived from the position at which the search starts in the
+/// `context` (corresponding to the start of `haystack`):
+///
+/// 1. If the search starts at the beginning of `context`, then the `Text`
+/// start state is used. (Since `^` corresponds to
+/// `hir::Anchor::Start`.)
+/// 2. If the search starts at a position immediately following a line
+/// terminator, then the `Line` start state is used. (Since `(?m:^)`
+/// corresponds to `hir::Anchor::StartLF`.)
+/// 3. If the search starts at a position immediately following a byte
+/// classified as a "word" character (`[_0-9a-zA-Z]`), then the `WordByte`
+/// start state is used. (Since `(?-u:\b)` corresponds to a word boundary.)
+/// 4. Otherwise, if the search starts at a position immediately following
+/// a byte that is not classified as a "word" character (`[^_0-9a-zA-Z]`),
+/// then the `NonWordByte` start state is used. (Since `(?-u:\B)`
+/// corresponds to a not-word-boundary.)
+///
+/// (N.B. Unicode word boundaries are not supported by the DFA because they
+/// require multi-byte look-around and this is difficult to support in a DFA.)
+///
+/// To further complicate things, we also support constructing individual
+/// anchored start states for each pattern in the DFA. (Which is required to
+/// implement overlapping regexes correctly, but is also generally useful.)
+/// Thus, when individual start states for each pattern are enabled, then the
+/// total number of start states represented is `4 + (4 * #patterns)`, where
+/// the 4 comes from each of the 4 possibilities above. The first 4 represents
+/// the starting states for the entire DFA, which support searching for
+/// multiple patterns simultaneously (possibly unanchored).
+///
+/// If individual start states are disabled, then this will only store 4
+/// start states. Typically, individual start states are only enabled when
+/// constructing the reverse DFA for regex matching. But they are also useful
+/// for building DFAs that can search for a specific pattern or even to support
+/// both anchored and unanchored searches with the same DFA.
+///
+/// Note though that while the start table always has either `4` or
+/// `4 + (4 * #patterns)` starting state *ids*, the total number of states
+/// might be considerably smaller. That is, many of the IDs may be duplicative.
+/// (For example, if a regex doesn't have a `\b` sub-pattern, then there's no
+/// reason to generate a unique starting state for handling word boundaries.
+/// Similarly for start/end anchors.)
+#[derive(Clone)]
+pub(crate) struct StartTable<T> {
+ /// The initial start state IDs.
+ ///
+ /// In practice, T is either `Vec<u32>` or `&[u32]`.
+ ///
+ /// The first `2 * stride` (currently always 8) entries always correspond
+ /// to the starts states for the entire DFA, with the first 4 entries being
+ /// for unanchored searches and the second 4 entries being for anchored
+ /// searches. To keep things simple, we always use 8 entries even if the
+ /// `StartKind` is not both.
+ ///
+ /// After that, there are `stride * patterns` state IDs, where `patterns`
+ /// may be zero in the case of a DFA with no patterns or in the case where
+ /// the DFA was built without enabling starting states for each pattern.
+ table: T,
+ /// The starting state configuration supported. When 'both', both
+ /// unanchored and anchored searches work. When 'unanchored', anchored
+ /// searches panic. When 'anchored', unanchored searches panic.
+ kind: StartKind,
+ /// The start state configuration for every possible byte.
+ start_map: StartByteMap,
+ /// The number of starting state IDs per pattern.
+ stride: usize,
+ /// The total number of patterns for which starting states are encoded.
+ /// This is `None` for DFAs that were built without start states for each
+ /// pattern. Thus, one cannot use this field to say how many patterns
+ /// are in the DFA in all cases. It is specific to how many patterns are
+ /// represented in this start table.
+ pattern_len: Option<usize>,
+ /// The universal starting state for unanchored searches. This is only
+ /// present when the DFA supports unanchored searches and when all starting
+ /// state IDs for an unanchored search are equivalent.
+ universal_start_unanchored: Option<StateID>,
+ /// The universal starting state for anchored searches. This is only
+ /// present when the DFA supports anchored searches and when all starting
+ /// state IDs for an anchored search are equivalent.
+ universal_start_anchored: Option<StateID>,
+}
+
+#[cfg(feature = "dfa-build")]
+impl StartTable<Vec<u32>> {
+ /// Create a valid set of start states all pointing to the dead state.
+ ///
+ /// When the corresponding DFA is constructed with start states for each
+ /// pattern, then `patterns` should be the number of patterns. Otherwise,
+ /// it should be zero.
+ ///
+ /// If the total table size could exceed the allocatable limit, then this
+ /// returns an error. In practice, this is unlikely to be able to occur,
+ /// since it's likely that allocation would have failed long before it got
+ /// to this point.
+ fn dead(
+ kind: StartKind,
+ lookm: &LookMatcher,
+ pattern_len: Option<usize>,
+ ) -> Result<StartTable<Vec<u32>>, BuildError> {
+ if let Some(len) = pattern_len {
+ assert!(len <= PatternID::LIMIT);
+ }
+ let stride = Start::len();
+ // OK because 2*4 is never going to overflow anything.
+ let starts_len = stride.checked_mul(2).unwrap();
+ let pattern_starts_len =
+ match stride.checked_mul(pattern_len.unwrap_or(0)) {
+ Some(x) => x,
+ None => return Err(BuildError::too_many_start_states()),
+ };
+ let table_len = match starts_len.checked_add(pattern_starts_len) {
+ Some(x) => x,
+ None => return Err(BuildError::too_many_start_states()),
+ };
+ if let Err(_) = isize::try_from(table_len) {
+ return Err(BuildError::too_many_start_states());
+ }
+ let table = vec![DEAD.as_u32(); table_len];
+ let start_map = StartByteMap::new(lookm);
+ Ok(StartTable {
+ table,
+ kind,
+ start_map,
+ stride,
+ pattern_len,
+ universal_start_unanchored: None,
+ universal_start_anchored: None,
+ })
+ }
+}
+
+impl<'a> StartTable<&'a [u32]> {
+ /// Deserialize a table of start state IDs starting at the beginning of
+ /// `slice`. Upon success, return the total number of bytes read along with
+ /// the table of starting state IDs.
+ ///
+ /// If there was a problem deserializing any part of the starting IDs,
+ /// then this returns an error. Notably, if the given slice does not have
+ /// the same alignment as `StateID`, then this will return an error (among
+ /// other possible errors).
+ ///
+ /// This is guaranteed to execute in constant time.
+ ///
+ /// # Safety
+ ///
+ /// This routine is not safe because it does not check the validity of the
+ /// starting state IDs themselves. In particular, the number of starting
+ /// IDs can be of variable length, so it's possible that checking their
+ /// validity cannot be done in constant time. An invalid starting state
+ /// ID is not safe because other code may rely on the starting IDs being
+ /// correct (such as explicit bounds check elision). Therefore, an invalid
+ /// start ID can lead to undefined behavior.
+ ///
+ /// Callers that use this function must either pass on the safety invariant
+ /// or guarantee that the bytes given contain valid starting state IDs.
+ /// This guarantee is upheld by the bytes written by `write_to`.
+ unsafe fn from_bytes_unchecked(
+ mut slice: &'a [u8],
+ ) -> Result<(StartTable<&'a [u32]>, usize), DeserializeError> {
+ let slice_start = slice.as_ptr().as_usize();
+
+ let (kind, nr) = StartKind::from_bytes(slice)?;
+ slice = &slice[nr..];
+
+ let (start_map, nr) = StartByteMap::from_bytes(slice)?;
+ slice = &slice[nr..];
+
+ let (stride, nr) =
+ wire::try_read_u32_as_usize(slice, "start table stride")?;
+ slice = &slice[nr..];
+ if stride != Start::len() {
+ return Err(DeserializeError::generic(
+ "invalid starting table stride",
+ ));
+ }
+
+ let (maybe_pattern_len, nr) =
+ wire::try_read_u32_as_usize(slice, "start table patterns")?;
+ slice = &slice[nr..];
+ let pattern_len = if maybe_pattern_len.as_u32() == u32::MAX {
+ None
+ } else {
+ Some(maybe_pattern_len)
+ };
+ if pattern_len.map_or(false, |len| len > PatternID::LIMIT) {
+ return Err(DeserializeError::generic(
+ "invalid number of patterns",
+ ));
+ }
+
+ let (universal_unanchored, nr) =
+ wire::try_read_u32(slice, "universal unanchored start")?;
+ slice = &slice[nr..];
+ let universal_start_unanchored = if universal_unanchored == u32::MAX {
+ None
+ } else {
+ Some(StateID::try_from(universal_unanchored).map_err(|e| {
+ DeserializeError::state_id_error(
+ e,
+ "universal unanchored start",
+ )
+ })?)
+ };
+
+ let (universal_anchored, nr) =
+ wire::try_read_u32(slice, "universal anchored start")?;
+ slice = &slice[nr..];
+ let universal_start_anchored = if universal_anchored == u32::MAX {
+ None
+ } else {
+ Some(StateID::try_from(universal_anchored).map_err(|e| {
+ DeserializeError::state_id_error(e, "universal anchored start")
+ })?)
+ };
+
+ let pattern_table_size = wire::mul(
+ stride,
+ pattern_len.unwrap_or(0),
+ "invalid pattern length",
+ )?;
+ // Our start states always start with a two stride of start states for
+ // the entire automaton. The first stride is for unanchored starting
+ // states and the second stride is for anchored starting states. What
+ // follows it are an optional set of start states for each pattern.
+ let start_state_len = wire::add(
+ wire::mul(2, stride, "start state stride too big")?,
+ pattern_table_size,
+ "invalid 'any' pattern starts size",
+ )?;
+ let table_bytes_len = wire::mul(
+ start_state_len,
+ StateID::SIZE,
+ "pattern table bytes length",
+ )?;
+ wire::check_slice_len(slice, table_bytes_len, "start ID table")?;
+ wire::check_alignment::<StateID>(slice)?;
+ let table_bytes = &slice[..table_bytes_len];
+ slice = &slice[table_bytes_len..];
+ // SAFETY: Since StateID is always representable as a u32, all we need
+ // to do is ensure that we have the proper length and alignment. We've
+ // checked both above, so the cast below is safe.
+ //
+ // N.B. This is the only not-safe code in this function.
+ let table = core::slice::from_raw_parts(
+ table_bytes.as_ptr().cast::<u32>(),
+ start_state_len,
+ );
+ let st = StartTable {
+ table,
+ kind,
+ start_map,
+ stride,
+ pattern_len,
+ universal_start_unanchored,
+ universal_start_anchored,
+ };
+ Ok((st, slice.as_ptr().as_usize() - slice_start))
+ }
+}
+
+impl<T: AsRef<[u32]>> StartTable<T> {
+ /// Writes a serialized form of this start table to the buffer given. If
+ /// the buffer is too small, then an error is returned. To determine how
+ /// big the buffer must be, use `write_to_len`.
+ fn write_to<E: Endian>(
+ &self,
+ mut dst: &mut [u8],
+ ) -> Result<usize, SerializeError> {
+ let nwrite = self.write_to_len();
+ if dst.len() < nwrite {
+ return Err(SerializeError::buffer_too_small(
+ "starting table ids",
+ ));
+ }
+ dst = &mut dst[..nwrite];
+
+ // write start kind
+ let nw = self.kind.write_to::<E>(dst)?;
+ dst = &mut dst[nw..];
+ // write start byte map
+ let nw = self.start_map.write_to(dst)?;
+ dst = &mut dst[nw..];
+ // write stride
+ // Unwrap is OK since the stride is always 4 (currently).
+ E::write_u32(u32::try_from(self.stride).unwrap(), dst);
+ dst = &mut dst[size_of::<u32>()..];
+ // write pattern length
+ // Unwrap is OK since number of patterns is guaranteed to fit in a u32.
+ E::write_u32(
+ u32::try_from(self.pattern_len.unwrap_or(0xFFFF_FFFF)).unwrap(),
+ dst,
+ );
+ dst = &mut dst[size_of::<u32>()..];
+ // write universal start unanchored state id, u32::MAX if absent
+ E::write_u32(
+ self.universal_start_unanchored
+ .map_or(u32::MAX, |sid| sid.as_u32()),
+ dst,
+ );
+ dst = &mut dst[size_of::<u32>()..];
+ // write universal start anchored state id, u32::MAX if absent
+ E::write_u32(
+ self.universal_start_anchored.map_or(u32::MAX, |sid| sid.as_u32()),
+ dst,
+ );
+ dst = &mut dst[size_of::<u32>()..];
+ // write start IDs
+ for &sid in self.table() {
+ let n = wire::write_state_id::<E>(sid, &mut dst);
+ dst = &mut dst[n..];
+ }
+ Ok(nwrite)
+ }
+
+ /// Returns the number of bytes the serialized form of this start ID table
+ /// will use.
+ fn write_to_len(&self) -> usize {
+ self.kind.write_to_len()
+ + self.start_map.write_to_len()
+ + size_of::<u32>() // stride
+ + size_of::<u32>() // # patterns
+ + size_of::<u32>() // universal unanchored start
+ + size_of::<u32>() // universal anchored start
+ + (self.table().len() * StateID::SIZE)
+ }
+
+ /// Validates that every state ID in this start table is valid by checking
+ /// it against the given transition table (which must be for the same DFA).
+ ///
+ /// That is, every state ID can be used to correctly index a state.
+ fn validate(
+ &self,
+ tt: &TransitionTable<T>,
+ ) -> Result<(), DeserializeError> {
+ if !self.universal_start_unanchored.map_or(true, |s| tt.is_valid(s)) {
+ return Err(DeserializeError::generic(
+ "found invalid universal unanchored starting state ID",
+ ));
+ }
+ if !self.universal_start_anchored.map_or(true, |s| tt.is_valid(s)) {
+ return Err(DeserializeError::generic(
+ "found invalid universal anchored starting state ID",
+ ));
+ }
+ for &id in self.table() {
+ if !tt.is_valid(id) {
+ return Err(DeserializeError::generic(
+ "found invalid starting state ID",
+ ));
+ }
+ }
+ Ok(())
+ }
+
+ /// Converts this start list to a borrowed value.
+ fn as_ref(&self) -> StartTable<&'_ [u32]> {
+ StartTable {
+ table: self.table.as_ref(),
+ kind: self.kind,
+ start_map: self.start_map.clone(),
+ stride: self.stride,
+ pattern_len: self.pattern_len,
+ universal_start_unanchored: self.universal_start_unanchored,
+ universal_start_anchored: self.universal_start_anchored,
+ }
+ }
+
+ /// Converts this start list to an owned value.
+ #[cfg(feature = "alloc")]
+ fn to_owned(&self) -> StartTable<alloc::vec::Vec<u32>> {
+ StartTable {
+ table: self.table.as_ref().to_vec(),
+ kind: self.kind,
+ start_map: self.start_map.clone(),
+ stride: self.stride,
+ pattern_len: self.pattern_len,
+ universal_start_unanchored: self.universal_start_unanchored,
+ universal_start_anchored: self.universal_start_anchored,
+ }
+ }
+
+ /// Return the start state for the given input and starting configuration.
+ /// This returns an error if the input configuration is not supported by
+ /// this DFA. For example, requesting an unanchored search when the DFA was
+ /// not built with unanchored starting states. Or asking for an anchored
+ /// pattern search with an invalid pattern ID or on a DFA that was not
+ /// built with start states for each pattern.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn start(
+ &self,
+ anchored: Anchored,
+ start: Start,
+ ) -> Result<StateID, StartError> {
+ let start_index = start.as_usize();
+ let index = match anchored {
+ Anchored::No => {
+ if !self.kind.has_unanchored() {
+ return Err(StartError::unsupported_anchored(anchored));
+ }
+ start_index
+ }
+ Anchored::Yes => {
+ if !self.kind.has_anchored() {
+ return Err(StartError::unsupported_anchored(anchored));
+ }
+ self.stride + start_index
+ }
+ Anchored::Pattern(pid) => {
+ let len = match self.pattern_len {
+ None => {
+ return Err(StartError::unsupported_anchored(anchored))
+ }
+ Some(len) => len,
+ };
+ if pid.as_usize() >= len {
+ return Ok(DEAD);
+ }
+ (2 * self.stride)
+ + (self.stride * pid.as_usize())
+ + start_index
+ }
+ };
+ Ok(self.table()[index])
+ }
+
+ /// Returns an iterator over all start state IDs in this table.
+ ///
+ /// Each item is a triple of: start state ID, the start state type and the
+ /// pattern ID (if any).
+ fn iter(&self) -> StartStateIter<'_> {
+ StartStateIter { st: self.as_ref(), i: 0 }
+ }
+
+ /// Returns the table as a slice of state IDs.
+ fn table(&self) -> &[StateID] {
+ wire::u32s_to_state_ids(self.table.as_ref())
+ }
+
+ /// Return the memory usage, in bytes, of this start list.
+ ///
+ /// This does not include the size of a `StartList` value itself.
+ fn memory_usage(&self) -> usize {
+ self.table().len() * StateID::SIZE
+ }
+}
+
+#[cfg(feature = "dfa-build")]
+impl<T: AsMut<[u32]>> StartTable<T> {
+ /// Set the start state for the given index and pattern.
+ ///
+ /// If the pattern ID or state ID are not valid, then this will panic.
+ fn set_start(&mut self, anchored: Anchored, start: Start, id: StateID) {
+ let start_index = start.as_usize();
+ let index = match anchored {
+ Anchored::No => start_index,
+ Anchored::Yes => self.stride + start_index,
+ Anchored::Pattern(pid) => {
+ let pid = pid.as_usize();
+ let len = self
+ .pattern_len
+ .expect("start states for each pattern enabled");
+ assert!(pid < len, "invalid pattern ID {:?}", pid);
+ self.stride
+ .checked_mul(pid)
+ .unwrap()
+ .checked_add(self.stride.checked_mul(2).unwrap())
+ .unwrap()
+ .checked_add(start_index)
+ .unwrap()
+ }
+ };
+ self.table_mut()[index] = id;
+ }
+
+ /// Returns the table as a mutable slice of state IDs.
+ fn table_mut(&mut self) -> &mut [StateID] {
+ wire::u32s_to_state_ids_mut(self.table.as_mut())
+ }
+}
+
+/// An iterator over start state IDs.
+///
+/// This iterator yields a triple of start state ID, the anchored mode and the
+/// start state type. If a pattern ID is relevant, then the anchored mode will
+/// contain it. Start states with an anchored mode containing a pattern ID will
+/// only occur when the DFA was compiled with start states for each pattern
+/// (which is disabled by default).
+pub(crate) struct StartStateIter<'a> {
+ st: StartTable<&'a [u32]>,
+ i: usize,
+}
+
+impl<'a> Iterator for StartStateIter<'a> {
+ type Item = (StateID, Anchored, Start);
+
+ fn next(&mut self) -> Option<(StateID, Anchored, Start)> {
+ let i = self.i;
+ let table = self.st.table();
+ if i >= table.len() {
+ return None;
+ }
+ self.i += 1;
+
+ // This unwrap is okay since the stride of the starting state table
+ // must always match the number of start state types.
+ let start_type = Start::from_usize(i % self.st.stride).unwrap();
+ let anchored = if i < self.st.stride {
+ Anchored::No
+ } else if i < (2 * self.st.stride) {
+ Anchored::Yes
+ } else {
+ let pid = (i - (2 * self.st.stride)) / self.st.stride;
+ Anchored::Pattern(PatternID::new(pid).unwrap())
+ };
+ Some((table[i], anchored, start_type))
+ }
+}
+
+/// This type represents that patterns that should be reported whenever a DFA
+/// enters a match state. This structure exists to support DFAs that search for
+/// matches for multiple regexes.
+///
+/// This structure relies on the fact that all match states in a DFA occur
+/// contiguously in the DFA's transition table. (See dfa/special.rs for a more
+/// detailed breakdown of the representation.) Namely, when a match occurs, we
+/// know its state ID. Since we know the start and end of the contiguous region
+/// of match states, we can use that to compute the position at which the match
+/// state occurs. That in turn is used as an offset into this structure.
+#[derive(Clone, Debug)]
+struct MatchStates<T> {
+ /// Slices is a flattened sequence of pairs, where each pair points to a
+ /// sub-slice of pattern_ids. The first element of the pair is an offset
+ /// into pattern_ids and the second element of the pair is the number
+ /// of 32-bit pattern IDs starting at that position. That is, each pair
+ /// corresponds to a single DFA match state and its corresponding match
+ /// IDs. The number of pairs always corresponds to the number of distinct
+ /// DFA match states.
+ ///
+ /// In practice, T is either Vec<u32> or &[u32].
+ slices: T,
+ /// A flattened sequence of pattern IDs for each DFA match state. The only
+ /// way to correctly read this sequence is indirectly via `slices`.
+ ///
+ /// In practice, T is either Vec<u32> or &[u32].
+ pattern_ids: T,
+ /// The total number of unique patterns represented by these match states.
+ pattern_len: usize,
+}
+
+impl<'a> MatchStates<&'a [u32]> {
+ unsafe fn from_bytes_unchecked(
+ mut slice: &'a [u8],
+ ) -> Result<(MatchStates<&'a [u32]>, usize), DeserializeError> {
+ let slice_start = slice.as_ptr().as_usize();
+
+ // Read the total number of match states.
+ let (state_len, nr) =
+ wire::try_read_u32_as_usize(slice, "match state length")?;
+ slice = &slice[nr..];
+
+ // Read the slice start/length pairs.
+ let pair_len = wire::mul(2, state_len, "match state offset pairs")?;
+ let slices_bytes_len = wire::mul(
+ pair_len,
+ PatternID::SIZE,
+ "match state slice offset byte length",
+ )?;
+ wire::check_slice_len(slice, slices_bytes_len, "match state slices")?;
+ wire::check_alignment::<PatternID>(slice)?;
+ let slices_bytes = &slice[..slices_bytes_len];
+ slice = &slice[slices_bytes_len..];
+ // SAFETY: Since PatternID is always representable as a u32, all we
+ // need to do is ensure that we have the proper length and alignment.
+ // We've checked both above, so the cast below is safe.
+ //
+ // N.B. This is one of the few not-safe snippets in this function,
+ // so we mark it explicitly to call it out.
+ let slices = core::slice::from_raw_parts(
+ slices_bytes.as_ptr().cast::<u32>(),
+ pair_len,
+ );
+
+ // Read the total number of unique pattern IDs (which is always 1 more
+ // than the maximum pattern ID in this automaton, since pattern IDs are
+ // handed out contiguously starting at 0).
+ let (pattern_len, nr) =
+ wire::try_read_u32_as_usize(slice, "pattern length")?;
+ slice = &slice[nr..];
+
+ // Now read the pattern ID length. We don't need to store this
+ // explicitly, but we need it to know how many pattern IDs to read.
+ let (idlen, nr) =
+ wire::try_read_u32_as_usize(slice, "pattern ID length")?;
+ slice = &slice[nr..];
+
+ // Read the actual pattern IDs.
+ let pattern_ids_len =
+ wire::mul(idlen, PatternID::SIZE, "pattern ID byte length")?;
+ wire::check_slice_len(slice, pattern_ids_len, "match pattern IDs")?;
+ wire::check_alignment::<PatternID>(slice)?;
+ let pattern_ids_bytes = &slice[..pattern_ids_len];
+ slice = &slice[pattern_ids_len..];
+ // SAFETY: Since PatternID is always representable as a u32, all we
+ // need to do is ensure that we have the proper length and alignment.
+ // We've checked both above, so the cast below is safe.
+ //
+ // N.B. This is one of the few not-safe snippets in this function,
+ // so we mark it explicitly to call it out.
+ let pattern_ids = core::slice::from_raw_parts(
+ pattern_ids_bytes.as_ptr().cast::<u32>(),
+ idlen,
+ );
+
+ let ms = MatchStates { slices, pattern_ids, pattern_len };
+ Ok((ms, slice.as_ptr().as_usize() - slice_start))
+ }
+}
+
+#[cfg(feature = "dfa-build")]
+impl MatchStates<Vec<u32>> {
+ fn empty(pattern_len: usize) -> MatchStates<Vec<u32>> {
+ assert!(pattern_len <= PatternID::LIMIT);
+ MatchStates { slices: vec![], pattern_ids: vec![], pattern_len }
+ }
+
+ fn new(
+ matches: &BTreeMap<StateID, Vec<PatternID>>,
+ pattern_len: usize,
+ ) -> Result<MatchStates<Vec<u32>>, BuildError> {
+ let mut m = MatchStates::empty(pattern_len);
+ for (_, pids) in matches.iter() {
+ let start = PatternID::new(m.pattern_ids.len())
+ .map_err(|_| BuildError::too_many_match_pattern_ids())?;
+ m.slices.push(start.as_u32());
+ // This is always correct since the number of patterns in a single
+ // match state can never exceed maximum number of allowable
+ // patterns. Why? Because a pattern can only appear once in a
+ // particular match state, by construction. (And since our pattern
+ // ID limit is one less than u32::MAX, we're guaranteed that the
+ // length fits in a u32.)
+ m.slices.push(u32::try_from(pids.len()).unwrap());
+ for &pid in pids {
+ m.pattern_ids.push(pid.as_u32());
+ }
+ }
+ m.pattern_len = pattern_len;
+ Ok(m)
+ }
+
+ fn new_with_map(
+ &self,
+ matches: &BTreeMap<StateID, Vec<PatternID>>,
+ ) -> Result<MatchStates<Vec<u32>>, BuildError> {
+ MatchStates::new(matches, self.pattern_len)
+ }
+}
+
+impl<T: AsRef<[u32]>> MatchStates<T> {
+ /// Writes a serialized form of these match states to the buffer given. If
+ /// the buffer is too small, then an error is returned. To determine how
+ /// big the buffer must be, use `write_to_len`.
+ fn write_to<E: Endian>(
+ &self,
+ mut dst: &mut [u8],
+ ) -> Result<usize, SerializeError> {
+ let nwrite = self.write_to_len();
+ if dst.len() < nwrite {
+ return Err(SerializeError::buffer_too_small("match states"));
+ }
+ dst = &mut dst[..nwrite];
+
+ // write state ID length
+ // Unwrap is OK since number of states is guaranteed to fit in a u32.
+ E::write_u32(u32::try_from(self.len()).unwrap(), dst);
+ dst = &mut dst[size_of::<u32>()..];
+
+ // write slice offset pairs
+ for &pid in self.slices() {
+ let n = wire::write_pattern_id::<E>(pid, &mut dst);
+ dst = &mut dst[n..];
+ }
+
+ // write unique pattern ID length
+ // Unwrap is OK since number of patterns is guaranteed to fit in a u32.
+ E::write_u32(u32::try_from(self.pattern_len).unwrap(), dst);
+ dst = &mut dst[size_of::<u32>()..];
+
+ // write pattern ID length
+ // Unwrap is OK since we check at construction (and deserialization)
+ // that the number of patterns is representable as a u32.
+ E::write_u32(u32::try_from(self.pattern_ids().len()).unwrap(), dst);
+ dst = &mut dst[size_of::<u32>()..];
+
+ // write pattern IDs
+ for &pid in self.pattern_ids() {
+ let n = wire::write_pattern_id::<E>(pid, &mut dst);
+ dst = &mut dst[n..];
+ }
+
+ Ok(nwrite)
+ }
+
+ /// Returns the number of bytes the serialized form of these match states
+ /// will use.
+ fn write_to_len(&self) -> usize {
+ size_of::<u32>() // match state length
+ + (self.slices().len() * PatternID::SIZE)
+ + size_of::<u32>() // unique pattern ID length
+ + size_of::<u32>() // pattern ID length
+ + (self.pattern_ids().len() * PatternID::SIZE)
+ }
+
+ /// Valides that the match state info is itself internally consistent and
+ /// consistent with the recorded match state region in the given DFA.
+ fn validate(&self, dfa: &DFA<T>) -> Result<(), DeserializeError> {
+ if self.len() != dfa.special.match_len(dfa.stride()) {
+ return Err(DeserializeError::generic(
+ "match state length mismatch",
+ ));
+ }
+ for si in 0..self.len() {
+ let start = self.slices()[si * 2].as_usize();
+ let len = self.slices()[si * 2 + 1].as_usize();
+ if start >= self.pattern_ids().len() {
+ return Err(DeserializeError::generic(
+ "invalid pattern ID start offset",
+ ));
+ }
+ if start + len > self.pattern_ids().len() {
+ return Err(DeserializeError::generic(
+ "invalid pattern ID length",
+ ));
+ }
+ for mi in 0..len {
+ let pid = self.pattern_id(si, mi);
+ if pid.as_usize() >= self.pattern_len {
+ return Err(DeserializeError::generic(
+ "invalid pattern ID",
+ ));
+ }
+ }
+ }
+ Ok(())
+ }
+
+ /// Converts these match states back into their map form. This is useful
+ /// when shuffling states, as the normal MatchStates representation is not
+ /// amenable to easy state swapping. But with this map, to swap id1 and
+ /// id2, all you need to do is:
+ ///
+ /// if let Some(pids) = map.remove(&id1) {
+ /// map.insert(id2, pids);
+ /// }
+ ///
+ /// Once shuffling is done, use MatchStates::new to convert back.
+ #[cfg(feature = "dfa-build")]
+ fn to_map(&self, dfa: &DFA<T>) -> BTreeMap<StateID, Vec<PatternID>> {
+ let mut map = BTreeMap::new();
+ for i in 0..self.len() {
+ let mut pids = vec![];
+ for j in 0..self.pattern_len(i) {
+ pids.push(self.pattern_id(i, j));
+ }
+ map.insert(self.match_state_id(dfa, i), pids);
+ }
+ map
+ }
+
+ /// Converts these match states to a borrowed value.
+ fn as_ref(&self) -> MatchStates<&'_ [u32]> {
+ MatchStates {
+ slices: self.slices.as_ref(),
+ pattern_ids: self.pattern_ids.as_ref(),
+ pattern_len: self.pattern_len,
+ }
+ }
+
+ /// Converts these match states to an owned value.
+ #[cfg(feature = "alloc")]
+ fn to_owned(&self) -> MatchStates<alloc::vec::Vec<u32>> {
+ MatchStates {
+ slices: self.slices.as_ref().to_vec(),
+ pattern_ids: self.pattern_ids.as_ref().to_vec(),
+ pattern_len: self.pattern_len,
+ }
+ }
+
+ /// Returns the match state ID given the match state index. (Where the
+ /// first match state corresponds to index 0.)
+ ///
+ /// This panics if there is no match state at the given index.
+ fn match_state_id(&self, dfa: &DFA<T>, index: usize) -> StateID {
+ assert!(dfa.special.matches(), "no match states to index");
+ // This is one of the places where we rely on the fact that match
+ // states are contiguous in the transition table. Namely, that the
+ // first match state ID always corresponds to dfa.special.min_start.
+ // From there, since we know the stride, we can compute the ID of any
+ // match state given its index.
+ let stride2 = u32::try_from(dfa.stride2()).unwrap();
+ let offset = index.checked_shl(stride2).unwrap();
+ let id = dfa.special.min_match.as_usize().checked_add(offset).unwrap();
+ let sid = StateID::new(id).unwrap();
+ assert!(dfa.is_match_state(sid));
+ sid
+ }
+
+ /// Returns the pattern ID at the given match index for the given match
+ /// state.
+ ///
+ /// The match state index is the state index minus the state index of the
+ /// first match state in the DFA.
+ ///
+ /// The match index is the index of the pattern ID for the given state.
+ /// The index must be less than `self.pattern_len(state_index)`.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn pattern_id(&self, state_index: usize, match_index: usize) -> PatternID {
+ self.pattern_id_slice(state_index)[match_index]
+ }
+
+ /// Returns the number of patterns in the given match state.
+ ///
+ /// The match state index is the state index minus the state index of the
+ /// first match state in the DFA.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn pattern_len(&self, state_index: usize) -> usize {
+ self.slices()[state_index * 2 + 1].as_usize()
+ }
+
+ /// Returns all of the pattern IDs for the given match state index.
+ ///
+ /// The match state index is the state index minus the state index of the
+ /// first match state in the DFA.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn pattern_id_slice(&self, state_index: usize) -> &[PatternID] {
+ let start = self.slices()[state_index * 2].as_usize();
+ let len = self.pattern_len(state_index);
+ &self.pattern_ids()[start..start + len]
+ }
+
+ /// Returns the pattern ID offset slice of u32 as a slice of PatternID.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn slices(&self) -> &[PatternID] {
+ wire::u32s_to_pattern_ids(self.slices.as_ref())
+ }
+
+ /// Returns the total number of match states.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn len(&self) -> usize {
+ assert_eq!(0, self.slices().len() % 2);
+ self.slices().len() / 2
+ }
+
+ /// Returns the pattern ID slice of u32 as a slice of PatternID.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn pattern_ids(&self) -> &[PatternID] {
+ wire::u32s_to_pattern_ids(self.pattern_ids.as_ref())
+ }
+
+ /// Return the memory usage, in bytes, of these match pairs.
+ fn memory_usage(&self) -> usize {
+ (self.slices().len() + self.pattern_ids().len()) * PatternID::SIZE
+ }
+}
+
+/// A common set of flags for both dense and sparse DFAs. This primarily
+/// centralizes the serialization format of these flags at a bitset.
+#[derive(Clone, Copy, Debug)]
+pub(crate) struct Flags {
+ /// Whether the DFA can match the empty string. When this is false, all
+ /// matches returned by this DFA are guaranteed to have non-zero length.
+ pub(crate) has_empty: bool,
+ /// Whether the DFA should only produce matches with spans that correspond
+ /// to valid UTF-8. This also includes omitting any zero-width matches that
+ /// split the UTF-8 encoding of a codepoint.
+ pub(crate) is_utf8: bool,
+ /// Whether the DFA is always anchored or not, regardless of `Input`
+ /// configuration. This is useful for avoiding a reverse scan even when
+ /// executing unanchored searches.
+ pub(crate) is_always_start_anchored: bool,
+}
+
+impl Flags {
+ /// Creates a set of flags for a DFA from an NFA.
+ ///
+ /// N.B. This constructor was defined at the time of writing because all
+ /// of the flags are derived directly from the NFA. If this changes in the
+ /// future, we might be more thoughtful about how the `Flags` value is
+ /// itself built.
+ #[cfg(feature = "dfa-build")]
+ fn from_nfa(nfa: &thompson::NFA) -> Flags {
+ Flags {
+ has_empty: nfa.has_empty(),
+ is_utf8: nfa.is_utf8(),
+ is_always_start_anchored: nfa.is_always_start_anchored(),
+ }
+ }
+
+ /// Deserializes the flags from the given slice. On success, this also
+ /// returns the number of bytes read from the slice.
+ pub(crate) fn from_bytes(
+ slice: &[u8],
+ ) -> Result<(Flags, usize), DeserializeError> {
+ let (bits, nread) = wire::try_read_u32(slice, "flag bitset")?;
+ let flags = Flags {
+ has_empty: bits & (1 << 0) != 0,
+ is_utf8: bits & (1 << 1) != 0,
+ is_always_start_anchored: bits & (1 << 2) != 0,
+ };
+ Ok((flags, nread))
+ }
+
+ /// Writes these flags to the given byte slice. If the buffer is too small,
+ /// then an error is returned. To determine how big the buffer must be,
+ /// use `write_to_len`.
+ pub(crate) fn write_to<E: Endian>(
+ &self,
+ dst: &mut [u8],
+ ) -> Result<usize, SerializeError> {
+ fn bool_to_int(b: bool) -> u32 {
+ if b {
+ 1
+ } else {
+ 0
+ }
+ }
+
+ let nwrite = self.write_to_len();
+ if dst.len() < nwrite {
+ return Err(SerializeError::buffer_too_small("flag bitset"));
+ }
+ let bits = (bool_to_int(self.has_empty) << 0)
+ | (bool_to_int(self.is_utf8) << 1)
+ | (bool_to_int(self.is_always_start_anchored) << 2);
+ E::write_u32(bits, dst);
+ Ok(nwrite)
+ }
+
+ /// Returns the number of bytes the serialized form of these flags
+ /// will use.
+ pub(crate) fn write_to_len(&self) -> usize {
+ size_of::<u32>()
+ }
+}
+
+/// An iterator over all states in a DFA.
+///
+/// This iterator yields a tuple for each state. The first element of the
+/// tuple corresponds to a state's identifier, and the second element
+/// corresponds to the state itself (comprised of its transitions).
+///
+/// `'a` corresponding to the lifetime of original DFA, `T` corresponds to
+/// the type of the transition table itself.
+pub(crate) struct StateIter<'a, T> {
+ tt: &'a TransitionTable<T>,
+ it: iter::Enumerate<slice::Chunks<'a, StateID>>,
+}
+
+impl<'a, T: AsRef<[u32]>> Iterator for StateIter<'a, T> {
+ type Item = State<'a>;
+
+ fn next(&mut self) -> Option<State<'a>> {
+ self.it.next().map(|(index, _)| {
+ let id = self.tt.to_state_id(index);
+ self.tt.state(id)
+ })
+ }
+}
+
+/// An immutable representation of a single DFA state.
+///
+/// `'a` correspondings to the lifetime of a DFA's transition table.
+pub(crate) struct State<'a> {
+ id: StateID,
+ stride2: usize,
+ transitions: &'a [StateID],
+}
+
+impl<'a> State<'a> {
+ /// Return an iterator over all transitions in this state. This yields
+ /// a number of transitions equivalent to the alphabet length of the
+ /// corresponding DFA.
+ ///
+ /// Each transition is represented by a tuple. The first element is
+ /// the input byte for that transition and the second element is the
+ /// transitions itself.
+ pub(crate) fn transitions(&self) -> StateTransitionIter<'_> {
+ StateTransitionIter {
+ len: self.transitions.len(),
+ it: self.transitions.iter().enumerate(),
+ }
+ }
+
+ /// Return an iterator over a sparse representation of the transitions in
+ /// this state. Only non-dead transitions are returned.
+ ///
+ /// The "sparse" representation in this case corresponds to a sequence of
+ /// triples. The first two elements of the triple comprise an inclusive
+ /// byte range while the last element corresponds to the transition taken
+ /// for all bytes in the range.
+ ///
+ /// This is somewhat more condensed than the classical sparse
+ /// representation (where you have an element for every non-dead
+ /// transition), but in practice, checking if a byte is in a range is very
+ /// cheap and using ranges tends to conserve quite a bit more space.
+ pub(crate) fn sparse_transitions(&self) -> StateSparseTransitionIter<'_> {
+ StateSparseTransitionIter { dense: self.transitions(), cur: None }
+ }
+
+ /// Returns the identifier for this state.
+ pub(crate) fn id(&self) -> StateID {
+ self.id
+ }
+
+ /// Analyzes this state to determine whether it can be accelerated. If so,
+ /// it returns an accelerator that contains at least one byte.
+ #[cfg(feature = "dfa-build")]
+ fn accelerate(&self, classes: &ByteClasses) -> Option<Accel> {
+ // We just try to add bytes to our accelerator. Once adding fails
+ // (because we've added too many bytes), then give up.
+ let mut accel = Accel::new();
+ for (class, id) in self.transitions() {
+ if id == self.id() {
+ continue;
+ }
+ for unit in classes.elements(class) {
+ if let Some(byte) = unit.as_u8() {
+ if !accel.add(byte) {
+ return None;
+ }
+ }
+ }
+ }
+ if accel.is_empty() {
+ None
+ } else {
+ Some(accel)
+ }
+ }
+}
+
+impl<'a> fmt::Debug for State<'a> {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ for (i, (start, end, sid)) in self.sparse_transitions().enumerate() {
+ let id = if f.alternate() {
+ sid.as_usize()
+ } else {
+ sid.as_usize() >> self.stride2
+ };
+ if i > 0 {
+ write!(f, ", ")?;
+ }
+ if start == end {
+ write!(f, "{:?} => {:?}", start, id)?;
+ } else {
+ write!(f, "{:?}-{:?} => {:?}", start, end, id)?;
+ }
+ }
+ Ok(())
+ }
+}
+
+/// An iterator over all transitions in a single DFA state. This yields
+/// a number of transitions equivalent to the alphabet length of the
+/// corresponding DFA.
+///
+/// Each transition is represented by a tuple. The first element is the input
+/// byte for that transition and the second element is the transition itself.
+#[derive(Debug)]
+pub(crate) struct StateTransitionIter<'a> {
+ len: usize,
+ it: iter::Enumerate<slice::Iter<'a, StateID>>,
+}
+
+impl<'a> Iterator for StateTransitionIter<'a> {
+ type Item = (alphabet::Unit, StateID);
+
+ fn next(&mut self) -> Option<(alphabet::Unit, StateID)> {
+ self.it.next().map(|(i, &id)| {
+ let unit = if i + 1 == self.len {
+ alphabet::Unit::eoi(i)
+ } else {
+ let b = u8::try_from(i)
+ .expect("raw byte alphabet is never exceeded");
+ alphabet::Unit::u8(b)
+ };
+ (unit, id)
+ })
+ }
+}
+
+/// An iterator over all non-DEAD transitions in a single DFA state using a
+/// sparse representation.
+///
+/// Each transition is represented by a triple. The first two elements of the
+/// triple comprise an inclusive byte range while the last element corresponds
+/// to the transition taken for all bytes in the range.
+///
+/// As a convenience, this always returns `alphabet::Unit` values of the same
+/// type. That is, you'll never get a (byte, EOI) or a (EOI, byte). Only (byte,
+/// byte) and (EOI, EOI) values are yielded.
+#[derive(Debug)]
+pub(crate) struct StateSparseTransitionIter<'a> {
+ dense: StateTransitionIter<'a>,
+ cur: Option<(alphabet::Unit, alphabet::Unit, StateID)>,
+}
+
+impl<'a> Iterator for StateSparseTransitionIter<'a> {
+ type Item = (alphabet::Unit, alphabet::Unit, StateID);
+
+ fn next(&mut self) -> Option<(alphabet::Unit, alphabet::Unit, StateID)> {
+ while let Some((unit, next)) = self.dense.next() {
+ let (prev_start, prev_end, prev_next) = match self.cur {
+ Some(t) => t,
+ None => {
+ self.cur = Some((unit, unit, next));
+ continue;
+ }
+ };
+ if prev_next == next && !unit.is_eoi() {
+ self.cur = Some((prev_start, unit, prev_next));
+ } else {
+ self.cur = Some((unit, unit, next));
+ if prev_next != DEAD {
+ return Some((prev_start, prev_end, prev_next));
+ }
+ }
+ }
+ if let Some((start, end, next)) = self.cur.take() {
+ if next != DEAD {
+ return Some((start, end, next));
+ }
+ }
+ None
+ }
+}
+
+/// An error that occurred during the construction of a DFA.
+///
+/// This error does not provide many introspection capabilities. There are
+/// generally only two things you can do with it:
+///
+/// * Obtain a human readable message via its `std::fmt::Display` impl.
+/// * Access an underlying [`nfa::thompson::BuildError`](thompson::BuildError)
+/// type from its `source` method via the `std::error::Error` trait. This error
+/// only occurs when using convenience routines for building a DFA directly
+/// from a pattern string.
+///
+/// When the `std` feature is enabled, this implements the `std::error::Error`
+/// trait.
+#[cfg(feature = "dfa-build")]
+#[derive(Clone, Debug)]
+pub struct BuildError {
+ kind: BuildErrorKind,
+}
+
+/// The kind of error that occurred during the construction of a DFA.
+///
+/// Note that this error is non-exhaustive. Adding new variants is not
+/// considered a breaking change.
+#[cfg(feature = "dfa-build")]
+#[derive(Clone, Debug)]
+enum BuildErrorKind {
+ /// An error that occurred while constructing an NFA as a precursor step
+ /// before a DFA is compiled.
+ NFA(thompson::BuildError),
+ /// An error that occurred because an unsupported regex feature was used.
+ /// The message string describes which unsupported feature was used.
+ ///
+ /// The primary regex feature that is unsupported by DFAs is the Unicode
+ /// word boundary look-around assertion (`\b`). This can be worked around
+ /// by either using an ASCII word boundary (`(?-u:\b)`) or by enabling
+ /// Unicode word boundaries when building a DFA.
+ Unsupported(&'static str),
+ /// An error that occurs if too many states are produced while building a
+ /// DFA.
+ TooManyStates,
+ /// An error that occurs if too many start states are needed while building
+ /// a DFA.
+ ///
+ /// This is a kind of oddball error that occurs when building a DFA with
+ /// start states enabled for each pattern and enough patterns to cause
+ /// the table of start states to overflow `usize`.
+ TooManyStartStates,
+ /// This is another oddball error that can occur if there are too many
+ /// patterns spread out across too many match states.
+ TooManyMatchPatternIDs,
+ /// An error that occurs if the DFA got too big during determinization.
+ DFAExceededSizeLimit { limit: usize },
+ /// An error that occurs if auxiliary storage (not the DFA) used during
+ /// determinization got too big.
+ DeterminizeExceededSizeLimit { limit: usize },
+}
+
+#[cfg(feature = "dfa-build")]
+impl BuildError {
+ /// Return the kind of this error.
+ fn kind(&self) -> &BuildErrorKind {
+ &self.kind
+ }
+
+ pub(crate) fn nfa(err: thompson::BuildError) -> BuildError {
+ BuildError { kind: BuildErrorKind::NFA(err) }
+ }
+
+ pub(crate) fn unsupported_dfa_word_boundary_unicode() -> BuildError {
+ let msg = "cannot build DFAs for regexes with Unicode word \
+ boundaries; switch to ASCII word boundaries, or \
+ heuristically enable Unicode word boundaries or use a \
+ different regex engine";
+ BuildError { kind: BuildErrorKind::Unsupported(msg) }
+ }
+
+ pub(crate) fn too_many_states() -> BuildError {
+ BuildError { kind: BuildErrorKind::TooManyStates }
+ }
+
+ pub(crate) fn too_many_start_states() -> BuildError {
+ BuildError { kind: BuildErrorKind::TooManyStartStates }
+ }
+
+ pub(crate) fn too_many_match_pattern_ids() -> BuildError {
+ BuildError { kind: BuildErrorKind::TooManyMatchPatternIDs }
+ }
+
+ pub(crate) fn dfa_exceeded_size_limit(limit: usize) -> BuildError {
+ BuildError { kind: BuildErrorKind::DFAExceededSizeLimit { limit } }
+ }
+
+ pub(crate) fn determinize_exceeded_size_limit(limit: usize) -> BuildError {
+ BuildError {
+ kind: BuildErrorKind::DeterminizeExceededSizeLimit { limit },
+ }
+ }
+}
+
+#[cfg(all(feature = "std", feature = "dfa-build"))]
+impl std::error::Error for BuildError {
+ fn source(&self) -> Option<&(dyn std::error::Error + 'static)> {
+ match self.kind() {
+ BuildErrorKind::NFA(ref err) => Some(err),
+ _ => None,
+ }
+ }
+}
+
+#[cfg(feature = "dfa-build")]
+impl core::fmt::Display for BuildError {
+ fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
+ match self.kind() {
+ BuildErrorKind::NFA(_) => write!(f, "error building NFA"),
+ BuildErrorKind::Unsupported(ref msg) => {
+ write!(f, "unsupported regex feature for DFAs: {}", msg)
+ }
+ BuildErrorKind::TooManyStates => write!(
+ f,
+ "number of DFA states exceeds limit of {}",
+ StateID::LIMIT,
+ ),
+ BuildErrorKind::TooManyStartStates => {
+ let stride = Start::len();
+ // The start table has `stride` entries for starting states for
+ // the entire DFA, and then `stride` entries for each pattern
+ // if start states for each pattern are enabled (which is the
+ // only way this error can occur). Thus, the total number of
+ // patterns that can fit in the table is `stride` less than
+ // what we can allocate.
+ let max = usize::try_from(core::isize::MAX).unwrap();
+ let limit = (max - stride) / stride;
+ write!(
+ f,
+ "compiling DFA with start states exceeds pattern \
+ pattern limit of {}",
+ limit,
+ )
+ }
+ BuildErrorKind::TooManyMatchPatternIDs => write!(
+ f,
+ "compiling DFA with total patterns in all match states \
+ exceeds limit of {}",
+ PatternID::LIMIT,
+ ),
+ BuildErrorKind::DFAExceededSizeLimit { limit } => write!(
+ f,
+ "DFA exceeded size limit of {:?} during determinization",
+ limit,
+ ),
+ BuildErrorKind::DeterminizeExceededSizeLimit { limit } => {
+ write!(f, "determinization exceeded size limit of {:?}", limit)
+ }
+ }
+ }
+}
+
+#[cfg(all(test, feature = "syntax", feature = "dfa-build"))]
+mod tests {
+ use crate::{Input, MatchError};
+
+ use super::*;
+
+ #[test]
+ fn errors_with_unicode_word_boundary() {
+ let pattern = r"\b";
+ assert!(Builder::new().build(pattern).is_err());
+ }
+
+ #[test]
+ fn roundtrip_never_match() {
+ let dfa = DFA::never_match().unwrap();
+ let (buf, _) = dfa.to_bytes_native_endian();
+ let dfa: DFA<&[u32]> = DFA::from_bytes(&buf).unwrap().0;
+
+ assert_eq!(None, dfa.try_search_fwd(&Input::new("foo12345")).unwrap());
+ }
+
+ #[test]
+ fn roundtrip_always_match() {
+ use crate::HalfMatch;
+
+ let dfa = DFA::always_match().unwrap();
+ let (buf, _) = dfa.to_bytes_native_endian();
+ let dfa: DFA<&[u32]> = DFA::from_bytes(&buf).unwrap().0;
+
+ assert_eq!(
+ Some(HalfMatch::must(0, 0)),
+ dfa.try_search_fwd(&Input::new("foo12345")).unwrap()
+ );
+ }
+
+ // See the analogous test in src/hybrid/dfa.rs.
+ #[test]
+ fn heuristic_unicode_reverse() {
+ let dfa = DFA::builder()
+ .configure(DFA::config().unicode_word_boundary(true))
+ .thompson(thompson::Config::new().reverse(true))
+ .build(r"\b[0-9]+\b")
+ .unwrap();
+
+ let input = Input::new("β123").range(2..);
+ let expected = MatchError::quit(0xB2, 1);
+ let got = dfa.try_search_rev(&input);
+ assert_eq!(Err(expected), got);
+
+ let input = Input::new("123β").range(..3);
+ let expected = MatchError::quit(0xCE, 3);
+ let got = dfa.try_search_rev(&input);
+ assert_eq!(Err(expected), got);
+ }
+}
diff --git a/vendor/regex-automata/src/dfa/determinize.rs b/vendor/regex-automata/src/dfa/determinize.rs
new file mode 100644
index 0000000..19f99f5
--- /dev/null
+++ b/vendor/regex-automata/src/dfa/determinize.rs
@@ -0,0 +1,599 @@
+use alloc::{collections::BTreeMap, vec::Vec};
+
+use crate::{
+ dfa::{
+ dense::{self, BuildError},
+ DEAD,
+ },
+ nfa::thompson,
+ util::{
+ self,
+ alphabet::{self, ByteSet},
+ determinize::{State, StateBuilderEmpty, StateBuilderNFA},
+ primitives::{PatternID, StateID},
+ search::{Anchored, MatchKind},
+ sparse_set::SparseSets,
+ start::Start,
+ },
+};
+
+/// A builder for configuring and running a DFA determinizer.
+#[derive(Clone, Debug)]
+pub(crate) struct Config {
+ match_kind: MatchKind,
+ quit: ByteSet,
+ dfa_size_limit: Option<usize>,
+ determinize_size_limit: Option<usize>,
+}
+
+impl Config {
+ /// Create a new default config for a determinizer. The determinizer may be
+ /// configured before calling `run`.
+ pub fn new() -> Config {
+ Config {
+ match_kind: MatchKind::LeftmostFirst,
+ quit: ByteSet::empty(),
+ dfa_size_limit: None,
+ determinize_size_limit: None,
+ }
+ }
+
+ /// Run determinization on the given NFA and write the resulting DFA into
+ /// the one given. The DFA given should be initialized but otherwise empty.
+ /// "Initialized" means that it is setup to handle the NFA's byte classes,
+ /// number of patterns and whether to build start states for each pattern.
+ pub fn run(
+ &self,
+ nfa: &thompson::NFA,
+ dfa: &mut dense::OwnedDFA,
+ ) -> Result<(), BuildError> {
+ let dead = State::dead();
+ let quit = State::dead();
+ let mut cache = StateMap::default();
+ // We only insert the dead state here since its representation is
+ // identical to the quit state. And we never want anything pointing
+ // to the quit state other than specific transitions derived from the
+ // determinizer's configured "quit" bytes.
+ //
+ // We do put the quit state into 'builder_states' below. This ensures
+ // that a proper DFA state ID is allocated for it, and that no other
+ // DFA state uses the "location after the DEAD state." That is, it
+ // is assumed that the quit state is always the state immediately
+ // following the DEAD state.
+ cache.insert(dead.clone(), DEAD);
+
+ let runner = Runner {
+ config: self.clone(),
+ nfa,
+ dfa,
+ builder_states: alloc::vec![dead, quit],
+ cache,
+ memory_usage_state: 0,
+ sparses: SparseSets::new(nfa.states().len()),
+ stack: alloc::vec![],
+ scratch_state_builder: StateBuilderEmpty::new(),
+ };
+ runner.run()
+ }
+
+ /// The match semantics to use for determinization.
+ ///
+ /// MatchKind::All corresponds to the standard textbook construction.
+ /// All possible match states are represented in the DFA.
+ /// MatchKind::LeftmostFirst permits greediness and otherwise tries to
+ /// simulate the match semantics of backtracking regex engines. Namely,
+ /// only a subset of match states are built, and dead states are used to
+ /// stop searches with an unanchored prefix.
+ ///
+ /// The default is MatchKind::LeftmostFirst.
+ pub fn match_kind(&mut self, kind: MatchKind) -> &mut Config {
+ self.match_kind = kind;
+ self
+ }
+
+ /// The set of bytes to use that will cause the DFA to enter a quit state,
+ /// stop searching and return an error. By default, this is empty.
+ pub fn quit(&mut self, set: ByteSet) -> &mut Config {
+ self.quit = set;
+ self
+ }
+
+ /// The limit, in bytes of the heap, that the DFA is permitted to use. This
+ /// does not include the auxiliary heap storage used by determinization.
+ pub fn dfa_size_limit(&mut self, bytes: Option<usize>) -> &mut Config {
+ self.dfa_size_limit = bytes;
+ self
+ }
+
+ /// The limit, in bytes of the heap, that determinization itself is allowed
+ /// to use. This does not include the size of the DFA being built.
+ pub fn determinize_size_limit(
+ &mut self,
+ bytes: Option<usize>,
+ ) -> &mut Config {
+ self.determinize_size_limit = bytes;
+ self
+ }
+}
+
+/// The actual implementation of determinization that converts an NFA to a DFA
+/// through powerset construction.
+///
+/// This determinizer roughly follows the typical powerset construction, where
+/// each DFA state is comprised of one or more NFA states. In the worst case,
+/// there is one DFA state for every possible combination of NFA states. In
+/// practice, this only happens in certain conditions, typically when there are
+/// bounded repetitions.
+///
+/// The main differences between this implementation and typical deteminization
+/// are that this implementation delays matches by one state and hackily makes
+/// look-around work. Comments below attempt to explain this.
+///
+/// The lifetime variable `'a` refers to the lifetime of the NFA or DFA,
+/// whichever is shorter.
+#[derive(Debug)]
+struct Runner<'a> {
+ /// The configuration used to initialize determinization.
+ config: Config,
+ /// The NFA we're converting into a DFA.
+ nfa: &'a thompson::NFA,
+ /// The DFA we're building.
+ dfa: &'a mut dense::OwnedDFA,
+ /// Each DFA state being built is defined as an *ordered* set of NFA
+ /// states, along with some meta facts about the ordered set of NFA states.
+ ///
+ /// This is never empty. The first state is always a dummy state such that
+ /// a state id == 0 corresponds to a dead state. The second state is always
+ /// the quit state.
+ ///
+ /// Why do we have states in both a `Vec` and in a cache map below?
+ /// Well, they serve two different roles based on access patterns.
+ /// `builder_states` is the canonical home of each state, and provides
+ /// constant random access by a DFA state's ID. The cache map below, on
+ /// the other hand, provides a quick way of searching for identical DFA
+ /// states by using the DFA state as a key in the map. Of course, we use
+ /// reference counting to avoid actually duplicating the state's data
+ /// itself. (Although this has never been benchmarked.) Note that the cache
+ /// map does not give us full minimization; it just lets us avoid some very
+ /// obvious redundant states.
+ ///
+ /// Note that the index into this Vec isn't quite the DFA's state ID.
+ /// Rather, it's just an index. To get the state ID, you have to multiply
+ /// it by the DFA's stride. That's done by self.dfa.from_index. And the
+ /// inverse is self.dfa.to_index.
+ ///
+ /// Moreover, DFA states don't usually retain the IDs assigned to them
+ /// by their position in this Vec. After determinization completes,
+ /// states are shuffled around to support other optimizations. See the
+ /// sibling 'special' module for more details on that. (The reason for
+ /// mentioning this is that if you print out the DFA for debugging during
+ /// determinization, and then print out the final DFA after it is fully
+ /// built, then the state IDs likely won't match up.)
+ builder_states: Vec<State>,
+ /// A cache of DFA states that already exist and can be easily looked up
+ /// via ordered sets of NFA states.
+ ///
+ /// See `builder_states` docs for why we store states in two different
+ /// ways.
+ cache: StateMap,
+ /// The memory usage, in bytes, used by builder_states and cache. We track
+ /// this as new states are added since states use a variable amount of
+ /// heap. Tracking this as we add states makes it possible to compute the
+ /// total amount of memory used by the determinizer in constant time.
+ memory_usage_state: usize,
+ /// A pair of sparse sets for tracking ordered sets of NFA state IDs.
+ /// These are reused throughout determinization. A bounded sparse set
+ /// gives us constant time insertion, membership testing and clearing.
+ sparses: SparseSets,
+ /// Scratch space for a stack of NFA states to visit, for depth first
+ /// visiting without recursion.
+ stack: Vec<StateID>,
+ /// Scratch space for storing an ordered sequence of NFA states, for
+ /// amortizing allocation. This is principally useful for when we avoid
+ /// adding a new DFA state since it already exists. In order to detect this
+ /// case though, we still need an ordered set of NFA state IDs. So we use
+ /// this space to stage that ordered set before we know whether we need to
+ /// create a new DFA state or not.
+ scratch_state_builder: StateBuilderEmpty,
+}
+
+/// A map from states to state identifiers. When using std, we use a standard
+/// hashmap, since it's a bit faster for this use case. (Other maps, like
+/// one's based on FNV, have not yet been benchmarked.)
+///
+/// The main purpose of this map is to reuse states where possible. This won't
+/// fully minimize the DFA, but it works well in a lot of cases.
+#[cfg(feature = "std")]
+type StateMap = std::collections::HashMap<State, StateID>;
+#[cfg(not(feature = "std"))]
+type StateMap = BTreeMap<State, StateID>;
+
+impl<'a> Runner<'a> {
+ /// Build the DFA. If there was a problem constructing the DFA (e.g., if
+ /// the chosen state identifier representation is too small), then an error
+ /// is returned.
+ fn run(mut self) -> Result<(), BuildError> {
+ if self.nfa.look_set_any().contains_word_unicode()
+ && !self.config.quit.contains_range(0x80, 0xFF)
+ {
+ return Err(BuildError::unsupported_dfa_word_boundary_unicode());
+ }
+
+ // A sequence of "representative" bytes drawn from each equivalence
+ // class. These representative bytes are fed to the NFA to compute
+ // state transitions. This allows us to avoid re-computing state
+ // transitions for bytes that are guaranteed to produce identical
+ // results. Since computing the representatives needs to do a little
+ // work, we do it once here because we'll be iterating over them a lot.
+ let representatives: Vec<alphabet::Unit> =
+ self.dfa.byte_classes().representatives(..).collect();
+ // The set of all DFA state IDs that still need to have their
+ // transitions set. We start by seeding this with all starting states.
+ let mut uncompiled = alloc::vec![];
+ self.add_all_starts(&mut uncompiled)?;
+ while let Some(dfa_id) = uncompiled.pop() {
+ for &unit in &representatives {
+ if unit.as_u8().map_or(false, |b| self.config.quit.contains(b))
+ {
+ continue;
+ }
+ // In many cases, the state we transition to has already been
+ // computed. 'cached_state' will do the minimal amount of work
+ // to check this, and if it exists, immediately return an
+ // already existing state ID.
+ let (next_dfa_id, is_new) = self.cached_state(dfa_id, unit)?;
+ self.dfa.set_transition(dfa_id, unit, next_dfa_id);
+ // If the state ID we got back is newly created, then we need
+ // to compile it, so add it to our uncompiled frontier.
+ if is_new {
+ uncompiled.push(next_dfa_id);
+ }
+ }
+ }
+ debug!(
+ "determinization complete, memory usage: {}, \
+ dense DFA size: {}, \
+ is reverse? {}",
+ self.memory_usage(),
+ self.dfa.memory_usage(),
+ self.nfa.is_reverse(),
+ );
+
+ // A map from DFA state ID to one or more NFA match IDs. Each NFA match
+ // ID corresponds to a distinct regex pattern that matches in the state
+ // corresponding to the key.
+ let mut matches: BTreeMap<StateID, Vec<PatternID>> = BTreeMap::new();
+ self.cache.clear();
+ #[cfg(feature = "logging")]
+ let mut total_pat_len = 0;
+ for (i, state) in self.builder_states.into_iter().enumerate() {
+ if let Some(pat_ids) = state.match_pattern_ids() {
+ let id = self.dfa.to_state_id(i);
+ log! {
+ total_pat_len += pat_ids.len();
+ }
+ matches.insert(id, pat_ids);
+ }
+ }
+ log! {
+ use core::mem::size_of;
+ let per_elem = size_of::<StateID>() + size_of::<Vec<PatternID>>();
+ let pats = total_pat_len * size_of::<PatternID>();
+ let mem = (matches.len() * per_elem) + pats;
+ log::debug!("matches map built, memory usage: {}", mem);
+ }
+ // At this point, we shuffle the "special" states in the final DFA.
+ // This permits a DFA's match loop to detect a match condition (among
+ // other things) by merely inspecting the current state's identifier,
+ // and avoids the need for any additional auxiliary storage.
+ self.dfa.shuffle(matches)?;
+ Ok(())
+ }
+
+ /// Return the identifier for the next DFA state given an existing DFA
+ /// state and an input byte. If the next DFA state already exists, then
+ /// return its identifier from the cache. Otherwise, build the state, cache
+ /// it and return its identifier.
+ ///
+ /// This routine returns a boolean indicating whether a new state was
+ /// built. If a new state is built, then the caller needs to add it to its
+ /// frontier of uncompiled DFA states to compute transitions for.
+ fn cached_state(
+ &mut self,
+ dfa_id: StateID,
+ unit: alphabet::Unit,
+ ) -> Result<(StateID, bool), BuildError> {
+ // Compute the set of all reachable NFA states, including epsilons.
+ let empty_builder = self.get_state_builder();
+ let builder = util::determinize::next(
+ self.nfa,
+ self.config.match_kind,
+ &mut self.sparses,
+ &mut self.stack,
+ &self.builder_states[self.dfa.to_index(dfa_id)],
+ unit,
+ empty_builder,
+ );
+ self.maybe_add_state(builder)
+ }
+
+ /// Compute the set of DFA start states and add their identifiers in
+ /// 'dfa_state_ids' (no duplicates are added).
+ fn add_all_starts(
+ &mut self,
+ dfa_state_ids: &mut Vec<StateID>,
+ ) -> Result<(), BuildError> {
+ // These should be the first states added.
+ assert!(dfa_state_ids.is_empty());
+ // We only want to add (un)anchored starting states that is consistent
+ // with our DFA's configuration. Unconditionally adding both (although
+ // it is the default) can make DFAs quite a bit bigger.
+ if self.dfa.start_kind().has_unanchored() {
+ self.add_start_group(Anchored::No, dfa_state_ids)?;
+ }
+ if self.dfa.start_kind().has_anchored() {
+ self.add_start_group(Anchored::Yes, dfa_state_ids)?;
+ }
+ // I previously has an 'assert' here checking that either
+ // 'dfa_state_ids' was non-empty, or the NFA had zero patterns. But it
+ // turns out this isn't always true. For example, the NFA might have
+ // one or more patterns but where all such patterns are just 'fail'
+ // states. These will ultimately just compile down to DFA dead states,
+ // and since the dead state was added earlier, no new DFA states are
+ // added. And thus, it is valid and okay for 'dfa_state_ids' to be
+ // empty even if there are a non-zero number of patterns in the NFA.
+
+ // We only need to compute anchored start states for each pattern if it
+ // was requested to do so.
+ if self.dfa.starts_for_each_pattern() {
+ for pid in self.nfa.patterns() {
+ self.add_start_group(Anchored::Pattern(pid), dfa_state_ids)?;
+ }
+ }
+ Ok(())
+ }
+
+ /// Add a group of start states for the given match pattern ID. Any new
+ /// DFA states added are pushed on to 'dfa_state_ids'. (No duplicates are
+ /// pushed.)
+ ///
+ /// When pattern_id is None, then this will compile a group of unanchored
+ /// start states (if the DFA is unanchored). When the pattern_id is
+ /// present, then this will compile a group of anchored start states that
+ /// only match the given pattern.
+ ///
+ /// This panics if `anchored` corresponds to an invalid pattern ID.
+ fn add_start_group(
+ &mut self,
+ anchored: Anchored,
+ dfa_state_ids: &mut Vec<StateID>,
+ ) -> Result<(), BuildError> {
+ let nfa_start = match anchored {
+ Anchored::No => self.nfa.start_unanchored(),
+ Anchored::Yes => self.nfa.start_anchored(),
+ Anchored::Pattern(pid) => {
+ self.nfa.start_pattern(pid).expect("valid pattern ID")
+ }
+ };
+
+ // When compiling start states, we're careful not to build additional
+ // states that aren't necessary. For example, if the NFA has no word
+ // boundary assertion, then there's no reason to have distinct start
+ // states for 'NonWordByte' and 'WordByte' starting configurations.
+ // Instead, the 'WordByte' starting configuration can just point
+ // directly to the start state for the 'NonWordByte' config.
+ //
+ // Note though that we only need to care about assertions in the prefix
+ // of an NFA since this only concerns the starting states. (Actually,
+ // the most precisely thing we could do it is look at the prefix
+ // assertions of each pattern when 'anchored == Anchored::Pattern',
+ // and then only compile extra states if the prefix is non-empty.) But
+ // we settle for simplicity here instead of absolute minimalism. It is
+ // somewhat rare, after all, for multiple patterns in the same regex to
+ // have different prefix look-arounds.
+
+ let (id, is_new) =
+ self.add_one_start(nfa_start, Start::NonWordByte)?;
+ self.dfa.set_start_state(anchored, Start::NonWordByte, id);
+ if is_new {
+ dfa_state_ids.push(id);
+ }
+
+ if !self.nfa.look_set_prefix_any().contains_word() {
+ self.dfa.set_start_state(anchored, Start::WordByte, id);
+ } else {
+ let (id, is_new) =
+ self.add_one_start(nfa_start, Start::WordByte)?;
+ self.dfa.set_start_state(anchored, Start::WordByte, id);
+ if is_new {
+ dfa_state_ids.push(id);
+ }
+ }
+ if !self.nfa.look_set_prefix_any().contains_anchor() {
+ self.dfa.set_start_state(anchored, Start::Text, id);
+ self.dfa.set_start_state(anchored, Start::LineLF, id);
+ self.dfa.set_start_state(anchored, Start::LineCR, id);
+ self.dfa.set_start_state(
+ anchored,
+ Start::CustomLineTerminator,
+ id,
+ );
+ } else {
+ let (id, is_new) = self.add_one_start(nfa_start, Start::Text)?;
+ self.dfa.set_start_state(anchored, Start::Text, id);
+ if is_new {
+ dfa_state_ids.push(id);
+ }
+
+ let (id, is_new) = self.add_one_start(nfa_start, Start::LineLF)?;
+ self.dfa.set_start_state(anchored, Start::LineLF, id);
+ if is_new {
+ dfa_state_ids.push(id);
+ }
+
+ let (id, is_new) = self.add_one_start(nfa_start, Start::LineCR)?;
+ self.dfa.set_start_state(anchored, Start::LineCR, id);
+ if is_new {
+ dfa_state_ids.push(id);
+ }
+
+ let (id, is_new) =
+ self.add_one_start(nfa_start, Start::CustomLineTerminator)?;
+ self.dfa.set_start_state(
+ anchored,
+ Start::CustomLineTerminator,
+ id,
+ );
+ if is_new {
+ dfa_state_ids.push(id);
+ }
+ }
+
+ Ok(())
+ }
+
+ /// Add a new DFA start state corresponding to the given starting NFA
+ /// state, and the starting search configuration. (The starting search
+ /// configuration essentially tells us which look-behind assertions are
+ /// true for this particular state.)
+ ///
+ /// The boolean returned indicates whether the state ID returned is a newly
+ /// created state, or a previously cached state.
+ fn add_one_start(
+ &mut self,
+ nfa_start: StateID,
+ start: Start,
+ ) -> Result<(StateID, bool), BuildError> {
+ // Compute the look-behind assertions that are true in this starting
+ // configuration, and the determine the epsilon closure. While
+ // computing the epsilon closure, we only follow condiional epsilon
+ // transitions that satisfy the look-behind assertions in 'look_have'.
+ let mut builder_matches = self.get_state_builder().into_matches();
+ util::determinize::set_lookbehind_from_start(
+ self.nfa,
+ &start,
+ &mut builder_matches,
+ );
+ self.sparses.set1.clear();
+ util::determinize::epsilon_closure(
+ self.nfa,
+ nfa_start,
+ builder_matches.look_have(),
+ &mut self.stack,
+ &mut self.sparses.set1,
+ );
+ let mut builder = builder_matches.into_nfa();
+ util::determinize::add_nfa_states(
+ &self.nfa,
+ &self.sparses.set1,
+ &mut builder,
+ );
+ self.maybe_add_state(builder)
+ }
+
+ /// Adds the given state to the DFA being built depending on whether it
+ /// already exists in this determinizer's cache.
+ ///
+ /// If it does exist, then the memory used by 'state' is put back into the
+ /// determinizer and the previously created state's ID is returned. (Along
+ /// with 'false', indicating that no new state was added.)
+ ///
+ /// If it does not exist, then the state is added to the DFA being built
+ /// and a fresh ID is allocated (if ID allocation fails, then an error is
+ /// returned) and returned. (Along with 'true', indicating that a new state
+ /// was added.)
+ fn maybe_add_state(
+ &mut self,
+ builder: StateBuilderNFA,
+ ) -> Result<(StateID, bool), BuildError> {
+ if let Some(&cached_id) = self.cache.get(builder.as_bytes()) {
+ // Since we have a cached state, put the constructed state's
+ // memory back into our scratch space, so that it can be reused.
+ self.put_state_builder(builder);
+ return Ok((cached_id, false));
+ }
+ self.add_state(builder).map(|sid| (sid, true))
+ }
+
+ /// Add the given state to the DFA and make it available in the cache.
+ ///
+ /// The state initially has no transitions. That is, it transitions to the
+ /// dead state for all possible inputs, and transitions to the quit state
+ /// for all quit bytes.
+ ///
+ /// If adding the state would exceed the maximum value for StateID, then an
+ /// error is returned.
+ fn add_state(
+ &mut self,
+ builder: StateBuilderNFA,
+ ) -> Result<StateID, BuildError> {
+ let id = self.dfa.add_empty_state()?;
+ if !self.config.quit.is_empty() {
+ for b in self.config.quit.iter() {
+ self.dfa.set_transition(
+ id,
+ alphabet::Unit::u8(b),
+ self.dfa.quit_id(),
+ );
+ }
+ }
+ let state = builder.to_state();
+ // States use reference counting internally, so we only need to count
+ // their memory usage once.
+ self.memory_usage_state += state.memory_usage();
+ self.builder_states.push(state.clone());
+ self.cache.insert(state, id);
+ self.put_state_builder(builder);
+ if let Some(limit) = self.config.dfa_size_limit {
+ if self.dfa.memory_usage() > limit {
+ return Err(BuildError::dfa_exceeded_size_limit(limit));
+ }
+ }
+ if let Some(limit) = self.config.determinize_size_limit {
+ if self.memory_usage() > limit {
+ return Err(BuildError::determinize_exceeded_size_limit(
+ limit,
+ ));
+ }
+ }
+ Ok(id)
+ }
+
+ /// Returns a state builder from this determinizer that might have existing
+ /// capacity. This helps avoid allocs in cases where a state is built that
+ /// turns out to already be cached.
+ ///
+ /// Callers must put the state builder back with 'put_state_builder',
+ /// otherwise the allocation reuse won't work.
+ fn get_state_builder(&mut self) -> StateBuilderEmpty {
+ core::mem::replace(
+ &mut self.scratch_state_builder,
+ StateBuilderEmpty::new(),
+ )
+ }
+
+ /// Puts the given state builder back into this determinizer for reuse.
+ ///
+ /// Note that building a 'State' from a builder always creates a new
+ /// alloc, so callers should always put the builder back.
+ fn put_state_builder(&mut self, builder: StateBuilderNFA) {
+ let _ = core::mem::replace(
+ &mut self.scratch_state_builder,
+ builder.clear(),
+ );
+ }
+
+ /// Return the memory usage, in bytes, of this determinizer at the current
+ /// point in time. This does not include memory used by the NFA or the
+ /// dense DFA itself.
+ fn memory_usage(&self) -> usize {
+ use core::mem::size_of;
+
+ self.builder_states.len() * size_of::<State>()
+ // Maps likely use more memory than this, but it's probably close.
+ + self.cache.len() * (size_of::<State>() + size_of::<StateID>())
+ + self.memory_usage_state
+ + self.stack.capacity() * size_of::<StateID>()
+ + self.scratch_state_builder.capacity()
+ }
+}
diff --git a/vendor/regex-automata/src/dfa/minimize.rs b/vendor/regex-automata/src/dfa/minimize.rs
new file mode 100644
index 0000000..fea925b
--- /dev/null
+++ b/vendor/regex-automata/src/dfa/minimize.rs
@@ -0,0 +1,463 @@
+use core::{cell::RefCell, fmt, mem};
+
+use alloc::{collections::BTreeMap, rc::Rc, vec, vec::Vec};
+
+use crate::{
+ dfa::{automaton::Automaton, dense, DEAD},
+ util::{
+ alphabet,
+ primitives::{PatternID, StateID},
+ },
+};
+
+/// An implementation of Hopcroft's algorithm for minimizing DFAs.
+///
+/// The algorithm implemented here is mostly taken from Wikipedia:
+/// https://en.wikipedia.org/wiki/DFA_minimization#Hopcroft's_algorithm
+///
+/// This code has had some light optimization attention paid to it,
+/// particularly in the form of reducing allocation as much as possible.
+/// However, it is still generally slow. Future optimization work should
+/// probably focus on the bigger picture rather than micro-optimizations. For
+/// example:
+///
+/// 1. Figure out how to more intelligently create initial partitions. That is,
+/// Hopcroft's algorithm starts by creating two partitions of DFA states
+/// that are known to NOT be equivalent: match states and non-match states.
+/// The algorithm proceeds by progressively refining these partitions into
+/// smaller partitions. If we could start with more partitions, then we
+/// could reduce the amount of work that Hopcroft's algorithm needs to do.
+/// 2. For every partition that we visit, we find all incoming transitions to
+/// every state in the partition for *every* element in the alphabet. (This
+/// is why using byte classes can significantly decrease minimization times,
+/// since byte classes shrink the alphabet.) This is quite costly and there
+/// is perhaps some redundant work being performed depending on the specific
+/// states in the set. For example, we might be able to only visit some
+/// elements of the alphabet based on the transitions.
+/// 3. Move parts of minimization into determinization. If minimization has
+/// fewer states to deal with, then it should run faster. A prime example
+/// of this might be large Unicode classes, which are generated in way that
+/// can create a lot of redundant states. (Some work has been done on this
+/// point during NFA compilation via the algorithm described in the
+/// "Incremental Construction of MinimalAcyclic Finite-State Automata"
+/// paper.)
+pub(crate) struct Minimizer<'a> {
+ dfa: &'a mut dense::OwnedDFA,
+ in_transitions: Vec<Vec<Vec<StateID>>>,
+ partitions: Vec<StateSet>,
+ waiting: Vec<StateSet>,
+}
+
+impl<'a> fmt::Debug for Minimizer<'a> {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ f.debug_struct("Minimizer")
+ .field("dfa", &self.dfa)
+ .field("in_transitions", &self.in_transitions)
+ .field("partitions", &self.partitions)
+ .field("waiting", &self.waiting)
+ .finish()
+ }
+}
+
+/// A set of states. A state set makes up a single partition in Hopcroft's
+/// algorithm.
+///
+/// It is represented by an ordered set of state identifiers. We use shared
+/// ownership so that a single state set can be in both the set of partitions
+/// and in the set of waiting sets simultaneously without an additional
+/// allocation. Generally, once a state set is built, it becomes immutable.
+///
+/// We use this representation because it avoids the overhead of more
+/// traditional set data structures (HashSet/BTreeSet), and also because
+/// computing intersection/subtraction on this representation is especially
+/// fast.
+#[derive(Clone, Debug, Eq, PartialEq, PartialOrd, Ord)]
+struct StateSet {
+ ids: Rc<RefCell<Vec<StateID>>>,
+}
+
+impl<'a> Minimizer<'a> {
+ pub fn new(dfa: &'a mut dense::OwnedDFA) -> Minimizer<'a> {
+ let in_transitions = Minimizer::incoming_transitions(dfa);
+ let partitions = Minimizer::initial_partitions(dfa);
+ let waiting = partitions.clone();
+ Minimizer { dfa, in_transitions, partitions, waiting }
+ }
+
+ pub fn run(mut self) {
+ let stride2 = self.dfa.stride2();
+ let as_state_id = |index: usize| -> StateID {
+ StateID::new(index << stride2).unwrap()
+ };
+ let as_index = |id: StateID| -> usize { id.as_usize() >> stride2 };
+
+ let mut incoming = StateSet::empty();
+ let mut scratch1 = StateSet::empty();
+ let mut scratch2 = StateSet::empty();
+ let mut newparts = vec![];
+
+ // This loop is basically Hopcroft's algorithm. Everything else is just
+ // shuffling data around to fit our representation.
+ while let Some(set) = self.waiting.pop() {
+ for b in self.dfa.byte_classes().iter() {
+ self.find_incoming_to(b, &set, &mut incoming);
+ // If incoming is empty, then the intersection with any other
+ // set must also be empty. So 'newparts' just ends up being
+ // 'self.partitions'. So there's no need to go through the loop
+ // below.
+ //
+ // This actually turns out to be rather large optimization. On
+ // the order of making minimization 4-5x faster. It's likely
+ // that the vast majority of all states have very few incoming
+ // transitions.
+ if incoming.is_empty() {
+ continue;
+ }
+
+ for p in 0..self.partitions.len() {
+ self.partitions[p].intersection(&incoming, &mut scratch1);
+ if scratch1.is_empty() {
+ newparts.push(self.partitions[p].clone());
+ continue;
+ }
+
+ self.partitions[p].subtract(&incoming, &mut scratch2);
+ if scratch2.is_empty() {
+ newparts.push(self.partitions[p].clone());
+ continue;
+ }
+
+ let (x, y) =
+ (scratch1.deep_clone(), scratch2.deep_clone());
+ newparts.push(x.clone());
+ newparts.push(y.clone());
+ match self.find_waiting(&self.partitions[p]) {
+ Some(i) => {
+ self.waiting[i] = x;
+ self.waiting.push(y);
+ }
+ None => {
+ if x.len() <= y.len() {
+ self.waiting.push(x);
+ } else {
+ self.waiting.push(y);
+ }
+ }
+ }
+ }
+ newparts = mem::replace(&mut self.partitions, newparts);
+ newparts.clear();
+ }
+ }
+
+ // At this point, we now have a minimal partitioning of states, where
+ // each partition is an equivalence class of DFA states. Now we need to
+ // use this partitioning to update the DFA to only contain one state for
+ // each partition.
+
+ // Create a map from DFA state ID to the representative ID of the
+ // equivalence class to which it belongs. The representative ID of an
+ // equivalence class of states is the minimum ID in that class.
+ let mut state_to_part = vec![DEAD; self.dfa.state_len()];
+ for p in &self.partitions {
+ p.iter(|id| state_to_part[as_index(id)] = p.min());
+ }
+
+ // Generate a new contiguous sequence of IDs for minimal states, and
+ // create a map from equivalence IDs to the new IDs. Thus, the new
+ // minimal ID of *any* state in the unminimized DFA can be obtained
+ // with minimals_ids[state_to_part[old_id]].
+ let mut minimal_ids = vec![DEAD; self.dfa.state_len()];
+ let mut new_index = 0;
+ for state in self.dfa.states() {
+ if state_to_part[as_index(state.id())] == state.id() {
+ minimal_ids[as_index(state.id())] = as_state_id(new_index);
+ new_index += 1;
+ }
+ }
+ // The total number of states in the minimal DFA.
+ let minimal_count = new_index;
+ // Convenience function for remapping state IDs. This takes an old ID,
+ // looks up its Hopcroft partition and then maps that to the new ID
+ // range.
+ let remap = |old| minimal_ids[as_index(state_to_part[as_index(old)])];
+
+ // Re-map this DFA in place such that the only states remaining
+ // correspond to the representative states of every equivalence class.
+ for id in (0..self.dfa.state_len()).map(as_state_id) {
+ // If this state isn't a representative for an equivalence class,
+ // then we skip it since it won't appear in the minimal DFA.
+ if state_to_part[as_index(id)] != id {
+ continue;
+ }
+ self.dfa.remap_state(id, remap);
+ self.dfa.swap_states(id, minimal_ids[as_index(id)]);
+ }
+ // Trim off all unused states from the pre-minimized DFA. This
+ // represents all states that were merged into a non-singleton
+ // equivalence class of states, and appeared after the first state
+ // in each such class. (Because the state with the smallest ID in each
+ // equivalence class is its representative ID.)
+ self.dfa.truncate_states(minimal_count);
+
+ // Update the new start states, which is now just the minimal ID of
+ // whatever state the old start state was collapsed into. Also, we
+ // collect everything before-hand to work around the borrow checker.
+ // We're already allocating so much that this is probably fine. If this
+ // turns out to be costly, then I guess add a `starts_mut` iterator.
+ let starts: Vec<_> = self.dfa.starts().collect();
+ for (old_start_id, anchored, start_type) in starts {
+ self.dfa.set_start_state(
+ anchored,
+ start_type,
+ remap(old_start_id),
+ );
+ }
+
+ // Update the match state pattern ID list for multi-regexes. All we
+ // need to do is remap the match state IDs. The pattern ID lists are
+ // always the same as they were since match states with distinct
+ // pattern ID lists are always considered distinct states.
+ let mut pmap = BTreeMap::new();
+ for (match_id, pattern_ids) in self.dfa.pattern_map() {
+ let new_id = remap(match_id);
+ pmap.insert(new_id, pattern_ids);
+ }
+ // This unwrap is OK because minimization never increases the number of
+ // match states or patterns in those match states. Since minimization
+ // runs after the pattern map has already been set at least once, we
+ // know that our match states cannot error.
+ self.dfa.set_pattern_map(&pmap).unwrap();
+
+ // In order to update the ID of the maximum match state, we need to
+ // find the maximum ID among all of the match states in the minimized
+ // DFA. This is not necessarily the new ID of the unminimized maximum
+ // match state, since that could have been collapsed with a much
+ // earlier match state. Therefore, to find the new max match state,
+ // we iterate over all previous match states, find their corresponding
+ // new minimal ID, and take the maximum of those.
+ let old = self.dfa.special().clone();
+ let new = self.dfa.special_mut();
+ // ... but only remap if we had match states.
+ if old.matches() {
+ new.min_match = StateID::MAX;
+ new.max_match = StateID::ZERO;
+ for i in as_index(old.min_match)..=as_index(old.max_match) {
+ let new_id = remap(as_state_id(i));
+ if new_id < new.min_match {
+ new.min_match = new_id;
+ }
+ if new_id > new.max_match {
+ new.max_match = new_id;
+ }
+ }
+ }
+ // ... same, but for start states.
+ if old.starts() {
+ new.min_start = StateID::MAX;
+ new.max_start = StateID::ZERO;
+ for i in as_index(old.min_start)..=as_index(old.max_start) {
+ let new_id = remap(as_state_id(i));
+ if new_id == DEAD {
+ continue;
+ }
+ if new_id < new.min_start {
+ new.min_start = new_id;
+ }
+ if new_id > new.max_start {
+ new.max_start = new_id;
+ }
+ }
+ if new.max_start == DEAD {
+ new.min_start = DEAD;
+ }
+ }
+ new.quit_id = remap(new.quit_id);
+ new.set_max();
+ }
+
+ fn find_waiting(&self, set: &StateSet) -> Option<usize> {
+ self.waiting.iter().position(|s| s == set)
+ }
+
+ fn find_incoming_to(
+ &self,
+ b: alphabet::Unit,
+ set: &StateSet,
+ incoming: &mut StateSet,
+ ) {
+ incoming.clear();
+ set.iter(|id| {
+ for &inid in
+ &self.in_transitions[self.dfa.to_index(id)][b.as_usize()]
+ {
+ incoming.add(inid);
+ }
+ });
+ incoming.canonicalize();
+ }
+
+ fn initial_partitions(dfa: &dense::OwnedDFA) -> Vec<StateSet> {
+ // For match states, we know that two match states with different
+ // pattern ID lists will *always* be distinct, so we can partition them
+ // initially based on that.
+ let mut matching: BTreeMap<Vec<PatternID>, StateSet> = BTreeMap::new();
+ let mut is_quit = StateSet::empty();
+ let mut no_match = StateSet::empty();
+ for state in dfa.states() {
+ if dfa.is_match_state(state.id()) {
+ let mut pids = vec![];
+ for i in 0..dfa.match_len(state.id()) {
+ pids.push(dfa.match_pattern(state.id(), i));
+ }
+ matching
+ .entry(pids)
+ .or_insert(StateSet::empty())
+ .add(state.id());
+ } else if dfa.is_quit_state(state.id()) {
+ is_quit.add(state.id());
+ } else {
+ no_match.add(state.id());
+ }
+ }
+
+ let mut sets: Vec<StateSet> =
+ matching.into_iter().map(|(_, set)| set).collect();
+ sets.push(no_match);
+ sets.push(is_quit);
+ sets
+ }
+
+ fn incoming_transitions(dfa: &dense::OwnedDFA) -> Vec<Vec<Vec<StateID>>> {
+ let mut incoming = vec![];
+ for _ in dfa.states() {
+ incoming.push(vec![vec![]; dfa.alphabet_len()]);
+ }
+ for state in dfa.states() {
+ for (b, next) in state.transitions() {
+ incoming[dfa.to_index(next)][b.as_usize()].push(state.id());
+ }
+ }
+ incoming
+ }
+}
+
+impl StateSet {
+ fn empty() -> StateSet {
+ StateSet { ids: Rc::new(RefCell::new(vec![])) }
+ }
+
+ fn add(&mut self, id: StateID) {
+ self.ids.borrow_mut().push(id);
+ }
+
+ fn min(&self) -> StateID {
+ self.ids.borrow()[0]
+ }
+
+ fn canonicalize(&mut self) {
+ self.ids.borrow_mut().sort();
+ self.ids.borrow_mut().dedup();
+ }
+
+ fn clear(&mut self) {
+ self.ids.borrow_mut().clear();
+ }
+
+ fn len(&self) -> usize {
+ self.ids.borrow().len()
+ }
+
+ fn is_empty(&self) -> bool {
+ self.len() == 0
+ }
+
+ fn deep_clone(&self) -> StateSet {
+ let ids = self.ids.borrow().iter().cloned().collect();
+ StateSet { ids: Rc::new(RefCell::new(ids)) }
+ }
+
+ fn iter<F: FnMut(StateID)>(&self, mut f: F) {
+ for &id in self.ids.borrow().iter() {
+ f(id);
+ }
+ }
+
+ fn intersection(&self, other: &StateSet, dest: &mut StateSet) {
+ dest.clear();
+ if self.is_empty() || other.is_empty() {
+ return;
+ }
+
+ let (seta, setb) = (self.ids.borrow(), other.ids.borrow());
+ let (mut ita, mut itb) = (seta.iter().cloned(), setb.iter().cloned());
+ let (mut a, mut b) = (ita.next().unwrap(), itb.next().unwrap());
+ loop {
+ if a == b {
+ dest.add(a);
+ a = match ita.next() {
+ None => break,
+ Some(a) => a,
+ };
+ b = match itb.next() {
+ None => break,
+ Some(b) => b,
+ };
+ } else if a < b {
+ a = match ita.next() {
+ None => break,
+ Some(a) => a,
+ };
+ } else {
+ b = match itb.next() {
+ None => break,
+ Some(b) => b,
+ };
+ }
+ }
+ }
+
+ fn subtract(&self, other: &StateSet, dest: &mut StateSet) {
+ dest.clear();
+ if self.is_empty() || other.is_empty() {
+ self.iter(|s| dest.add(s));
+ return;
+ }
+
+ let (seta, setb) = (self.ids.borrow(), other.ids.borrow());
+ let (mut ita, mut itb) = (seta.iter().cloned(), setb.iter().cloned());
+ let (mut a, mut b) = (ita.next().unwrap(), itb.next().unwrap());
+ loop {
+ if a == b {
+ a = match ita.next() {
+ None => break,
+ Some(a) => a,
+ };
+ b = match itb.next() {
+ None => {
+ dest.add(a);
+ break;
+ }
+ Some(b) => b,
+ };
+ } else if a < b {
+ dest.add(a);
+ a = match ita.next() {
+ None => break,
+ Some(a) => a,
+ };
+ } else {
+ b = match itb.next() {
+ None => {
+ dest.add(a);
+ break;
+ }
+ Some(b) => b,
+ };
+ }
+ }
+ for a in ita {
+ dest.add(a);
+ }
+ }
+}
diff --git a/vendor/regex-automata/src/dfa/mod.rs b/vendor/regex-automata/src/dfa/mod.rs
new file mode 100644
index 0000000..fd58cac
--- /dev/null
+++ b/vendor/regex-automata/src/dfa/mod.rs
@@ -0,0 +1,360 @@
+/*!
+A module for building and searching with deterministic finite automata (DFAs).
+
+Like other modules in this crate, DFAs support a rich regex syntax with Unicode
+features. DFAs also have extensive options for configuring the best space vs
+time trade off for your use case and provides support for cheap deserialization
+of automata for use in `no_std` environments.
+
+If you're looking for lazy DFAs that build themselves incrementally during
+search, then please see the top-level [`hybrid` module](crate::hybrid).
+
+# Overview
+
+This section gives a brief overview of the primary types in this module:
+
+* A [`regex::Regex`] provides a way to search for matches of a regular
+expression using DFAs. This includes iterating over matches with both the start
+and end positions of each match.
+* A [`dense::DFA`] provides low level access to a DFA that uses a dense
+representation (uses lots of space, but fast searching).
+* A [`sparse::DFA`] provides the same API as a `dense::DFA`, but uses a sparse
+representation (uses less space, but slower searching).
+* An [`Automaton`] trait that defines an interface that both dense and sparse
+DFAs implement. (A `regex::Regex` is generic over this trait.)
+* Both dense DFAs and sparse DFAs support serialization to raw bytes (e.g.,
+[`dense::DFA::to_bytes_little_endian`]) and cheap deserialization (e.g.,
+[`dense::DFA::from_bytes`]).
+
+There is also a [`onepass`] module that provides a [one-pass
+DFA](onepass::DFA). The unique advantage of this DFA is that, for the class
+of regexes it can be built with, it supports reporting the spans of matching
+capturing groups. It is the only DFA in this crate capable of such a thing.
+
+# Example: basic regex searching
+
+This example shows how to compile a regex using the default configuration
+and then use it to find matches in a byte string:
+
+```
+use regex_automata::{Match, dfa::regex::Regex};
+
+let re = Regex::new(r"[0-9]{4}-[0-9]{2}-[0-9]{2}")?;
+let text = b"2018-12-24 2016-10-08";
+let matches: Vec<Match> = re.find_iter(text).collect();
+assert_eq!(matches, vec![
+ Match::must(0, 0..10),
+ Match::must(0, 11..21),
+]);
+# Ok::<(), Box<dyn std::error::Error>>(())
+```
+
+# Example: searching with regex sets
+
+The DFAs in this module all fully support searching with multiple regexes
+simultaneously. You can use this support with standard leftmost-first style
+searching to find non-overlapping matches:
+
+```
+# if cfg!(miri) { return Ok(()); } // miri takes too long
+use regex_automata::{Match, dfa::regex::Regex};
+
+let re = Regex::new_many(&[r"\w+", r"\S+"])?;
+let text = b"@foo bar";
+let matches: Vec<Match> = re.find_iter(text).collect();
+assert_eq!(matches, vec![
+ Match::must(1, 0..4),
+ Match::must(0, 5..8),
+]);
+# Ok::<(), Box<dyn std::error::Error>>(())
+```
+
+# Example: use sparse DFAs
+
+By default, compiling a regex will use dense DFAs internally. This uses more
+memory, but executes searches more quickly. If you can abide slower searches
+(somewhere around 3-5x), then sparse DFAs might make more sense since they can
+use significantly less space.
+
+Using sparse DFAs is as easy as using `Regex::new_sparse` instead of
+`Regex::new`:
+
+```
+use regex_automata::{Match, dfa::regex::Regex};
+
+let re = Regex::new_sparse(r"[0-9]{4}-[0-9]{2}-[0-9]{2}").unwrap();
+let text = b"2018-12-24 2016-10-08";
+let matches: Vec<Match> = re.find_iter(text).collect();
+assert_eq!(matches, vec![
+ Match::must(0, 0..10),
+ Match::must(0, 11..21),
+]);
+# Ok::<(), Box<dyn std::error::Error>>(())
+```
+
+If you already have dense DFAs for some reason, they can be converted to sparse
+DFAs and used to build a new `Regex`. For example:
+
+```
+use regex_automata::{Match, dfa::regex::Regex};
+
+let dense_re = Regex::new(r"[0-9]{4}-[0-9]{2}-[0-9]{2}").unwrap();
+let sparse_re = Regex::builder().build_from_dfas(
+ dense_re.forward().to_sparse()?,
+ dense_re.reverse().to_sparse()?,
+);
+let text = b"2018-12-24 2016-10-08";
+let matches: Vec<Match> = sparse_re.find_iter(text).collect();
+assert_eq!(matches, vec![
+ Match::must(0, 0..10),
+ Match::must(0, 11..21),
+]);
+# Ok::<(), Box<dyn std::error::Error>>(())
+```
+
+# Example: deserialize a DFA
+
+This shows how to first serialize a DFA into raw bytes, and then deserialize
+those raw bytes back into a DFA. While this particular example is a
+bit contrived, this same technique can be used in your program to
+deserialize a DFA at start up time or by memory mapping a file.
+
+```
+use regex_automata::{Match, dfa::{dense, regex::Regex}};
+
+let re1 = Regex::new(r"[0-9]{4}-[0-9]{2}-[0-9]{2}").unwrap();
+// serialize both the forward and reverse DFAs, see note below
+let (fwd_bytes, fwd_pad) = re1.forward().to_bytes_native_endian();
+let (rev_bytes, rev_pad) = re1.reverse().to_bytes_native_endian();
+// now deserialize both---we need to specify the correct type!
+let fwd: dense::DFA<&[u32]> = dense::DFA::from_bytes(&fwd_bytes[fwd_pad..])?.0;
+let rev: dense::DFA<&[u32]> = dense::DFA::from_bytes(&rev_bytes[rev_pad..])?.0;
+// finally, reconstruct our regex
+let re2 = Regex::builder().build_from_dfas(fwd, rev);
+
+// we can use it like normal
+let text = b"2018-12-24 2016-10-08";
+let matches: Vec<Match> = re2.find_iter(text).collect();
+assert_eq!(matches, vec![
+ Match::must(0, 0..10),
+ Match::must(0, 11..21),
+]);
+# Ok::<(), Box<dyn std::error::Error>>(())
+```
+
+There are a few points worth noting here:
+
+* We need to extract the raw DFAs used by the regex and serialize those. You
+can build the DFAs manually yourself using [`dense::Builder`], but using
+the DFAs from a `Regex` guarantees that the DFAs are built correctly. (In
+particular, a `Regex` constructs a reverse DFA for finding the starting
+location of matches.)
+* To convert the DFA to raw bytes, we use the `to_bytes_native_endian` method.
+In practice, you'll want to use either [`dense::DFA::to_bytes_little_endian`]
+or [`dense::DFA::to_bytes_big_endian`], depending on which platform you're
+deserializing your DFA from. If you intend to deserialize on either platform,
+then you'll need to serialize both and deserialize the right one depending on
+your target's endianness.
+* Safely deserializing a DFA requires verifying the raw bytes, particularly if
+they are untrusted, since an invalid DFA could cause logical errors, panics
+or even undefined behavior. This verification step requires visiting all of
+the transitions in the DFA, which can be costly. If cheaper verification is
+desired, then [`dense::DFA::from_bytes_unchecked`] is available that only does
+verification that can be performed in constant time. However, one can only use
+this routine if the caller can guarantee that the bytes provided encoded a
+valid DFA.
+
+The same process can be achieved with sparse DFAs as well:
+
+```
+use regex_automata::{Match, dfa::{sparse, regex::Regex}};
+
+let re1 = Regex::new(r"[0-9]{4}-[0-9]{2}-[0-9]{2}").unwrap();
+// serialize both
+let fwd_bytes = re1.forward().to_sparse()?.to_bytes_native_endian();
+let rev_bytes = re1.reverse().to_sparse()?.to_bytes_native_endian();
+// now deserialize both---we need to specify the correct type!
+let fwd: sparse::DFA<&[u8]> = sparse::DFA::from_bytes(&fwd_bytes)?.0;
+let rev: sparse::DFA<&[u8]> = sparse::DFA::from_bytes(&rev_bytes)?.0;
+// finally, reconstruct our regex
+let re2 = Regex::builder().build_from_dfas(fwd, rev);
+
+// we can use it like normal
+let text = b"2018-12-24 2016-10-08";
+let matches: Vec<Match> = re2.find_iter(text).collect();
+assert_eq!(matches, vec![
+ Match::must(0, 0..10),
+ Match::must(0, 11..21),
+]);
+# Ok::<(), Box<dyn std::error::Error>>(())
+```
+
+Note that unlike dense DFAs, sparse DFAs have no alignment requirements.
+Conversely, dense DFAs must be be aligned to the same alignment as a
+[`StateID`](crate::util::primitives::StateID).
+
+# Support for `no_std` and `alloc`-only
+
+This crate comes with `alloc` and `std` features that are enabled by default.
+When the `alloc` or `std` features are enabled, the API of this module will
+include the facilities necessary for compiling, serializing, deserializing
+and searching with DFAs. When only the `alloc` feature is enabled, then
+implementations of the `std::error::Error` trait are dropped, but everything
+else generally remains the same. When both the `alloc` and `std` features are
+disabled, the API of this module will shrink such that it only includes the
+facilities necessary for deserializing and searching with DFAs.
+
+The intended workflow for `no_std` environments is thus as follows:
+
+* Write a program with the `alloc` or `std` features that compiles and
+serializes a regular expression. You may need to serialize both little and big
+endian versions of each DFA. (So that's 4 DFAs in total for each regex.)
+* In your `no_std` environment, follow the examples above for deserializing
+your previously serialized DFAs into regexes. You can then search with them as
+you would any regex.
+
+Deserialization can happen anywhere. For example, with bytes embedded into a
+binary or with a file memory mapped at runtime.
+
+The `regex-cli` command (found in the same repository as this crate) can be
+used to serialize DFAs to files and generate Rust code to read them.
+
+# Syntax
+
+This module supports the same syntax as the `regex` crate, since they share the
+same parser. You can find an exhaustive list of supported syntax in the
+[documentation for the `regex` crate](https://docs.rs/regex/1/regex/#syntax).
+
+There are two things that are not supported by the DFAs in this module:
+
+* Capturing groups. The DFAs (and [`Regex`](regex::Regex)es built on top
+of them) can only find the offsets of an entire match, but cannot resolve
+the offsets of each capturing group. This is because DFAs do not have the
+expressive power necessary.
+* Unicode word boundaries. These present particularly difficult challenges for
+DFA construction and would result in an explosion in the number of states.
+One can enable [`dense::Config::unicode_word_boundary`] though, which provides
+heuristic support for Unicode word boundaries that only works on ASCII text.
+Otherwise, one can use `(?-u:\b)` for an ASCII word boundary, which will work
+on any input.
+
+There are no plans to lift either of these limitations.
+
+Note that these restrictions are identical to the restrictions on lazy DFAs.
+
+# Differences with general purpose regexes
+
+The main goal of the [`regex`](https://docs.rs/regex) crate is to serve as a
+general purpose regular expression engine. It aims to automatically balance low
+compile times, fast search times and low memory usage, while also providing
+a convenient API for users. In contrast, this module provides a lower level
+regular expression interface based exclusively on DFAs that is a bit less
+convenient while providing more explicit control over memory usage and search
+times.
+
+Here are some specific negative differences:
+
+* **Compilation can take an exponential amount of time and space** in the size
+of the regex pattern. While most patterns do not exhibit worst case exponential
+time, such patterns do exist. For example, `[01]*1[01]{N}` will build a DFA
+with approximately `2^(N+2)` states. For this reason, untrusted patterns should
+not be compiled with this module. (In the future, the API may expose an option
+to return an error if the DFA gets too big.)
+* This module does not support sub-match extraction via capturing groups, which
+can be achieved with the regex crate's "captures" API.
+* While the regex crate doesn't necessarily sport fast compilation times,
+the regexes in this module are almost universally slow to compile, especially
+when they contain large Unicode character classes. For example, on my system,
+compiling `\w{50}` takes about 1 second and almost 15MB of memory! (Compiling
+a sparse regex takes about the same time but only uses about 1.2MB of
+memory.) Conversely, compiling the same regex without Unicode support, e.g.,
+`(?-u)\w{50}`, takes under 1 millisecond and about 15KB of memory. For this
+reason, you should only use Unicode character classes if you absolutely need
+them! (They are enabled by default though.)
+* This module does not support Unicode word boundaries. ASCII word bondaries
+may be used though by disabling Unicode or selectively doing so in the syntax,
+e.g., `(?-u:\b)`. There is also an option to
+[heuristically enable Unicode word boundaries](crate::dfa::dense::Config::unicode_word_boundary),
+where the corresponding DFA will give up if any non-ASCII byte is seen.
+* As a lower level API, this module does not do literal optimizations
+automatically. Although it does provide hooks in its API to make use of the
+[`Prefilter`](crate::util::prefilter::Prefilter) trait. Missing literal
+optimizations means that searches may run much slower than what you're
+accustomed to, although, it does provide more predictable and consistent
+performance.
+* There is no `&str` API like in the regex crate. In this module, all APIs
+operate on `&[u8]`. By default, match indices are
+guaranteed to fall on UTF-8 boundaries, unless either of
+[`syntax::Config::utf8`](crate::util::syntax::Config::utf8) or
+[`thompson::Config::utf8`](crate::nfa::thompson::Config::utf8) are disabled.
+
+With some of the downsides out of the way, here are some positive differences:
+
+* Both dense and sparse DFAs can be serialized to raw bytes, and then cheaply
+deserialized. Deserialization can be done in constant time with the unchecked
+APIs, since searching can be performed directly on the raw serialized bytes of
+a DFA.
+* This module was specifically designed so that the searching phase of a
+DFA has minimal runtime requirements, and can therefore be used in `no_std`
+environments. While `no_std` environments cannot compile regexes, they can
+deserialize pre-compiled regexes.
+* Since this module builds DFAs ahead of time, it will generally out-perform
+the `regex` crate on equivalent tasks. The performance difference is likely
+not large. However, because of a complex set of optimizations in the regex
+crate (like literal optimizations), an accurate performance comparison may be
+difficult to do.
+* Sparse DFAs provide a way to build a DFA ahead of time that sacrifices search
+performance a small amount, but uses much less storage space. Potentially even
+less than what the regex crate uses.
+* This module exposes DFAs directly, such as [`dense::DFA`] and
+[`sparse::DFA`], which enables one to do less work in some cases. For example,
+if you only need the end of a match and not the start of a match, then you can
+use a DFA directly without building a `Regex`, which always requires a second
+DFA to find the start of a match.
+* This module provides more control over memory usage. Aside from choosing
+between dense and sparse DFAs, one can also choose a smaller state identifier
+representation to use less space. Also, one can enable DFA minimization
+via [`dense::Config::minimize`], but it can increase compilation times
+dramatically.
+*/
+
+#[cfg(feature = "dfa-search")]
+pub use crate::dfa::{
+ automaton::{Automaton, OverlappingState, StartError},
+ start::StartKind,
+};
+
+/// This is an alias for a state ID of zero. It has special significance
+/// because it always corresponds to the first state in a DFA, and the first
+/// state in a DFA is always "dead." That is, the dead state always has all
+/// of its transitions set to itself. Moreover, the dead state is used as a
+/// sentinel for various things. e.g., In search, reaching a dead state means
+/// that the search must stop.
+const DEAD: crate::util::primitives::StateID =
+ crate::util::primitives::StateID::ZERO;
+
+#[cfg(feature = "dfa-search")]
+pub mod dense;
+#[cfg(feature = "dfa-onepass")]
+pub mod onepass;
+#[cfg(feature = "dfa-search")]
+pub mod regex;
+#[cfg(feature = "dfa-search")]
+pub mod sparse;
+
+#[cfg(feature = "dfa-search")]
+pub(crate) mod accel;
+#[cfg(feature = "dfa-search")]
+mod automaton;
+#[cfg(feature = "dfa-build")]
+mod determinize;
+#[cfg(feature = "dfa-build")]
+mod minimize;
+#[cfg(any(feature = "dfa-build", feature = "dfa-onepass"))]
+mod remapper;
+#[cfg(feature = "dfa-search")]
+mod search;
+#[cfg(feature = "dfa-search")]
+mod special;
+#[cfg(feature = "dfa-search")]
+mod start;
diff --git a/vendor/regex-automata/src/dfa/onepass.rs b/vendor/regex-automata/src/dfa/onepass.rs
new file mode 100644
index 0000000..e62bbd3
--- /dev/null
+++ b/vendor/regex-automata/src/dfa/onepass.rs
@@ -0,0 +1,3192 @@
+/*!
+A DFA that can return spans for matching capturing groups.
+
+This module is the home of a [one-pass DFA](DFA).
+
+This module also contains a [`Builder`] and a [`Config`] for building and
+configuring a one-pass DFA.
+*/
+
+// A note on naming and credit:
+//
+// As far as I know, Russ Cox came up with the practical vision and
+// implementation of a "one-pass regex engine." He mentions and describes it
+// briefly in the third article of his regexp article series:
+// https://swtch.com/~rsc/regexp/regexp3.html
+//
+// Cox's implementation is in RE2, and the implementation below is most
+// heavily inspired by RE2's. The key thing they have in common is that
+// their transitions are defined over an alphabet of bytes. In contrast,
+// Go's regex engine also has a one-pass engine, but its transitions are
+// more firmly rooted on Unicode codepoints. The ideas are the same, but the
+// implementations are different.
+//
+// RE2 tends to call this a "one-pass NFA." Here, we call it a "one-pass DFA."
+// They're both true in their own ways:
+//
+// * The "one-pass" criterion is generally a property of the NFA itself. In
+// particular, it is said that an NFA is one-pass if, after each byte of input
+// during a search, there is at most one "VM thread" remaining to take for the
+// next byte of input. That is, there is never any ambiguity as to the path to
+// take through the NFA during a search.
+//
+// * On the other hand, once a one-pass NFA has its representation converted
+// to something where a constant number of instructions is used for each byte
+// of input, the implementation looks a lot more like a DFA. It's technically
+// more powerful than a DFA since it has side effects (storing offsets inside
+// of slots activated by a transition), but it is far closer to a DFA than an
+// NFA simulation.
+//
+// Thus, in this crate, we call it a one-pass DFA.
+
+use alloc::{vec, vec::Vec};
+
+use crate::{
+ dfa::{remapper::Remapper, DEAD},
+ nfa::thompson::{self, NFA},
+ util::{
+ alphabet::ByteClasses,
+ captures::Captures,
+ escape::DebugByte,
+ int::{Usize, U32, U64, U8},
+ look::{Look, LookSet, UnicodeWordBoundaryError},
+ primitives::{NonMaxUsize, PatternID, StateID},
+ search::{Anchored, Input, Match, MatchError, MatchKind, Span},
+ sparse_set::SparseSet,
+ },
+};
+
+/// The configuration used for building a [one-pass DFA](DFA).
+///
+/// A one-pass DFA configuration is a simple data object that is typically used
+/// with [`Builder::configure`]. It can be cheaply cloned.
+///
+/// A default configuration can be created either with `Config::new`, or
+/// perhaps more conveniently, with [`DFA::config`].
+#[derive(Clone, Debug, Default)]
+pub struct Config {
+ match_kind: Option<MatchKind>,
+ starts_for_each_pattern: Option<bool>,
+ byte_classes: Option<bool>,
+ size_limit: Option<Option<usize>>,
+}
+
+impl Config {
+ /// Return a new default one-pass DFA configuration.
+ pub fn new() -> Config {
+ Config::default()
+ }
+
+ /// Set the desired match semantics.
+ ///
+ /// The default is [`MatchKind::LeftmostFirst`], which corresponds to the
+ /// match semantics of Perl-like regex engines. That is, when multiple
+ /// patterns would match at the same leftmost position, the pattern that
+ /// appears first in the concrete syntax is chosen.
+ ///
+ /// Currently, the only other kind of match semantics supported is
+ /// [`MatchKind::All`]. This corresponds to "classical DFA" construction
+ /// where all possible matches are visited.
+ ///
+ /// When it comes to the one-pass DFA, it is rarer for preference order and
+ /// "longest match" to actually disagree. Since if they did disagree, then
+ /// the regex typically isn't one-pass. For example, searching `Samwise`
+ /// for `Sam|Samwise` will report `Sam` for leftmost-first matching and
+ /// `Samwise` for "longest match" or "all" matching. However, this regex is
+ /// not one-pass if taken literally. The equivalent regex, `Sam(?:|wise)`
+ /// is one-pass and `Sam|Samwise` may be optimized to it.
+ ///
+ /// The other main difference is that "all" match semantics don't support
+ /// non-greedy matches. "All" match semantics always try to match as much
+ /// as possible.
+ pub fn match_kind(mut self, kind: MatchKind) -> Config {
+ self.match_kind = Some(kind);
+ self
+ }
+
+ /// Whether to compile a separate start state for each pattern in the
+ /// one-pass DFA.
+ ///
+ /// When enabled, a separate **anchored** start state is added for each
+ /// pattern in the DFA. When this start state is used, then the DFA will
+ /// only search for matches for the pattern specified, even if there are
+ /// other patterns in the DFA.
+ ///
+ /// The main downside of this option is that it can potentially increase
+ /// the size of the DFA and/or increase the time it takes to build the DFA.
+ ///
+ /// You might want to enable this option when you want to both search for
+ /// anchored matches of any pattern or to search for anchored matches of
+ /// one particular pattern while using the same DFA. (Otherwise, you would
+ /// need to compile a new DFA for each pattern.)
+ ///
+ /// By default this is disabled.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to build a multi-regex and then search for
+ /// matches for a any of the patterns or matches for a specific pattern.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// dfa::onepass::DFA, Anchored, Input, Match, PatternID,
+ /// };
+ ///
+ /// let re = DFA::builder()
+ /// .configure(DFA::config().starts_for_each_pattern(true))
+ /// .build_many(&["[a-z]+", "[0-9]+"])?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ /// let haystack = "123abc";
+ /// let input = Input::new(haystack).anchored(Anchored::Yes);
+ ///
+ /// // A normal multi-pattern search will show pattern 1 matches.
+ /// re.try_search(&mut cache, &input, &mut caps)?;
+ /// assert_eq!(Some(Match::must(1, 0..3)), caps.get_match());
+ ///
+ /// // If we only want to report pattern 0 matches, then we'll get no
+ /// // match here.
+ /// let input = input.anchored(Anchored::Pattern(PatternID::must(0)));
+ /// re.try_search(&mut cache, &input, &mut caps)?;
+ /// assert_eq!(None, caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn starts_for_each_pattern(mut self, yes: bool) -> Config {
+ self.starts_for_each_pattern = Some(yes);
+ self
+ }
+
+ /// Whether to attempt to shrink the size of the DFA's alphabet or not.
+ ///
+ /// This option is enabled by default and should never be disabled unless
+ /// one is debugging a one-pass DFA.
+ ///
+ /// When enabled, the DFA will use a map from all possible bytes to their
+ /// corresponding equivalence class. Each equivalence class represents a
+ /// set of bytes that does not discriminate between a match and a non-match
+ /// in the DFA. For example, the pattern `[ab]+` has at least two
+ /// equivalence classes: a set containing `a` and `b` and a set containing
+ /// every byte except for `a` and `b`. `a` and `b` are in the same
+ /// equivalence class because they never discriminate between a match and a
+ /// non-match.
+ ///
+ /// The advantage of this map is that the size of the transition table
+ /// can be reduced drastically from (approximately) `#states * 256 *
+ /// sizeof(StateID)` to `#states * k * sizeof(StateID)` where `k` is the
+ /// number of equivalence classes (rounded up to the nearest power of 2).
+ /// As a result, total space usage can decrease substantially. Moreover,
+ /// since a smaller alphabet is used, DFA compilation becomes faster as
+ /// well.
+ ///
+ /// **WARNING:** This is only useful for debugging DFAs. Disabling this
+ /// does not yield any speed advantages. Namely, even when this is
+ /// disabled, a byte class map is still used while searching. The only
+ /// difference is that every byte will be forced into its own distinct
+ /// equivalence class. This is useful for debugging the actual generated
+ /// transitions because it lets one see the transitions defined on actual
+ /// bytes instead of the equivalence classes.
+ pub fn byte_classes(mut self, yes: bool) -> Config {
+ self.byte_classes = Some(yes);
+ self
+ }
+
+ /// Set a size limit on the total heap used by a one-pass DFA.
+ ///
+ /// This size limit is expressed in bytes and is applied during
+ /// construction of a one-pass DFA. If the DFA's heap usage exceeds
+ /// this configured limit, then construction is stopped and an error is
+ /// returned.
+ ///
+ /// The default is no limit.
+ ///
+ /// # Example
+ ///
+ /// This example shows a one-pass DFA that fails to build because of
+ /// a configured size limit. This particular example also serves as a
+ /// cautionary tale demonstrating just how big DFAs with large Unicode
+ /// character classes can get.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{dfa::onepass::DFA, Match};
+ ///
+ /// // 6MB isn't enough!
+ /// DFA::builder()
+ /// .configure(DFA::config().size_limit(Some(6_000_000)))
+ /// .build(r"\w{20}")
+ /// .unwrap_err();
+ ///
+ /// // ... but 7MB probably is!
+ /// // (Note that DFA sizes aren't necessarily stable between releases.)
+ /// let re = DFA::builder()
+ /// .configure(DFA::config().size_limit(Some(7_000_000)))
+ /// .build(r"\w{20}")?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ /// let haystack = "A".repeat(20);
+ /// re.captures(&mut cache, &haystack, &mut caps);
+ /// assert_eq!(Some(Match::must(0, 0..20)), caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// While one needs a little more than 3MB to represent `\w{20}`, it
+ /// turns out that you only need a little more than 4KB to represent
+ /// `(?-u:\w{20})`. So only use Unicode if you need it!
+ pub fn size_limit(mut self, limit: Option<usize>) -> Config {
+ self.size_limit = Some(limit);
+ self
+ }
+
+ /// Returns the match semantics set in this configuration.
+ pub fn get_match_kind(&self) -> MatchKind {
+ self.match_kind.unwrap_or(MatchKind::LeftmostFirst)
+ }
+
+ /// Returns whether this configuration has enabled anchored starting states
+ /// for every pattern in the DFA.
+ pub fn get_starts_for_each_pattern(&self) -> bool {
+ self.starts_for_each_pattern.unwrap_or(false)
+ }
+
+ /// Returns whether this configuration has enabled byte classes or not.
+ /// This is typically a debugging oriented option, as disabling it confers
+ /// no speed benefit.
+ pub fn get_byte_classes(&self) -> bool {
+ self.byte_classes.unwrap_or(true)
+ }
+
+ /// Returns the DFA size limit of this configuration if one was set.
+ /// The size limit is total number of bytes on the heap that a DFA is
+ /// permitted to use. If the DFA exceeds this limit during construction,
+ /// then construction is stopped and an error is returned.
+ pub fn get_size_limit(&self) -> Option<usize> {
+ self.size_limit.unwrap_or(None)
+ }
+
+ /// Overwrite the default configuration such that the options in `o` are
+ /// always used. If an option in `o` is not set, then the corresponding
+ /// option in `self` is used. If it's not set in `self` either, then it
+ /// remains not set.
+ pub(crate) fn overwrite(&self, o: Config) -> Config {
+ Config {
+ match_kind: o.match_kind.or(self.match_kind),
+ starts_for_each_pattern: o
+ .starts_for_each_pattern
+ .or(self.starts_for_each_pattern),
+ byte_classes: o.byte_classes.or(self.byte_classes),
+ size_limit: o.size_limit.or(self.size_limit),
+ }
+ }
+}
+
+/// A builder for a [one-pass DFA](DFA).
+///
+/// This builder permits configuring options for the syntax of a pattern, the
+/// NFA construction and the DFA construction. This builder is different from a
+/// general purpose regex builder in that it permits fine grain configuration
+/// of the construction process. The trade off for this is complexity, and
+/// the possibility of setting a configuration that might not make sense. For
+/// example, there are two different UTF-8 modes:
+///
+/// * [`syntax::Config::utf8`](crate::util::syntax::Config::utf8) controls
+/// whether the pattern itself can contain sub-expressions that match invalid
+/// UTF-8.
+/// * [`thompson::Config::utf8`] controls whether empty matches that split a
+/// Unicode codepoint are reported or not.
+///
+/// Generally speaking, callers will want to either enable all of these or
+/// disable all of these.
+///
+/// # Example
+///
+/// This example shows how to disable UTF-8 mode in the syntax and the NFA.
+/// This is generally what you want for matching on arbitrary bytes.
+///
+/// ```
+/// # if cfg!(miri) { return Ok(()); } // miri takes too long
+/// use regex_automata::{
+/// dfa::onepass::DFA,
+/// nfa::thompson,
+/// util::syntax,
+/// Match,
+/// };
+///
+/// let re = DFA::builder()
+/// .syntax(syntax::Config::new().utf8(false))
+/// .thompson(thompson::Config::new().utf8(false))
+/// .build(r"foo(?-u:[^b])ar.*")?;
+/// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+///
+/// let haystack = b"foo\xFFarzz\xE2\x98\xFF\n";
+/// re.captures(&mut cache, haystack, &mut caps);
+/// // Notice that `(?-u:[^b])` matches invalid UTF-8,
+/// // but the subsequent `.*` does not! Disabling UTF-8
+/// // on the syntax permits this.
+/// //
+/// // N.B. This example does not show the impact of
+/// // disabling UTF-8 mode on a one-pass DFA Config,
+/// // since that only impacts regexes that can
+/// // produce matches of length 0.
+/// assert_eq!(Some(Match::must(0, 0..8)), caps.get_match());
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[derive(Clone, Debug)]
+pub struct Builder {
+ config: Config,
+ #[cfg(feature = "syntax")]
+ thompson: thompson::Compiler,
+}
+
+impl Builder {
+ /// Create a new one-pass DFA builder with the default configuration.
+ pub fn new() -> Builder {
+ Builder {
+ config: Config::default(),
+ #[cfg(feature = "syntax")]
+ thompson: thompson::Compiler::new(),
+ }
+ }
+
+ /// Build a one-pass DFA from the given pattern.
+ ///
+ /// If there was a problem parsing or compiling the pattern, then an error
+ /// is returned.
+ #[cfg(feature = "syntax")]
+ pub fn build(&self, pattern: &str) -> Result<DFA, BuildError> {
+ self.build_many(&[pattern])
+ }
+
+ /// Build a one-pass DFA from the given patterns.
+ ///
+ /// When matches are returned, the pattern ID corresponds to the index of
+ /// the pattern in the slice given.
+ #[cfg(feature = "syntax")]
+ pub fn build_many<P: AsRef<str>>(
+ &self,
+ patterns: &[P],
+ ) -> Result<DFA, BuildError> {
+ let nfa =
+ self.thompson.build_many(patterns).map_err(BuildError::nfa)?;
+ self.build_from_nfa(nfa)
+ }
+
+ /// Build a DFA from the given NFA.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to build a DFA if you already have an NFA in
+ /// hand.
+ ///
+ /// ```
+ /// use regex_automata::{dfa::onepass::DFA, nfa::thompson::NFA, Match};
+ ///
+ /// // This shows how to set non-default options for building an NFA.
+ /// let nfa = NFA::compiler()
+ /// .configure(NFA::config().shrink(true))
+ /// .build(r"[a-z0-9]+")?;
+ /// let re = DFA::builder().build_from_nfa(nfa)?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ /// re.captures(&mut cache, "foo123bar", &mut caps);
+ /// assert_eq!(Some(Match::must(0, 0..9)), caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn build_from_nfa(&self, nfa: NFA) -> Result<DFA, BuildError> {
+ // Why take ownership if we're just going to pass a reference to the
+ // NFA to our internal builder? Well, the first thing to note is that
+ // an NFA uses reference counting internally, so either choice is going
+ // to be cheap. So there isn't much cost either way.
+ //
+ // The real reason is that a one-pass DFA, semantically, shares
+ // ownership of an NFA. This is unlike other DFAs that don't share
+ // ownership of an NFA at all, primarily because they want to be
+ // self-contained in order to support cheap (de)serialization.
+ //
+ // But then why pass a '&nfa' below if we want to share ownership?
+ // Well, it turns out that using a '&NFA' in our internal builder
+ // separates its lifetime from the DFA we're building, and this turns
+ // out to make code a bit more composable. e.g., We can iterate over
+ // things inside the NFA while borrowing the builder as mutable because
+ // we know the NFA cannot be mutated. So TL;DR --- this weirdness is
+ // "because borrow checker."
+ InternalBuilder::new(self.config.clone(), &nfa).build()
+ }
+
+ /// Apply the given one-pass DFA configuration options to this builder.
+ pub fn configure(&mut self, config: Config) -> &mut Builder {
+ self.config = self.config.overwrite(config);
+ self
+ }
+
+ /// Set the syntax configuration for this builder using
+ /// [`syntax::Config`](crate::util::syntax::Config).
+ ///
+ /// This permits setting things like case insensitivity, Unicode and multi
+ /// line mode.
+ ///
+ /// These settings only apply when constructing a one-pass DFA directly
+ /// from a pattern.
+ #[cfg(feature = "syntax")]
+ pub fn syntax(
+ &mut self,
+ config: crate::util::syntax::Config,
+ ) -> &mut Builder {
+ self.thompson.syntax(config);
+ self
+ }
+
+ /// Set the Thompson NFA configuration for this builder using
+ /// [`nfa::thompson::Config`](crate::nfa::thompson::Config).
+ ///
+ /// This permits setting things like whether additional time should be
+ /// spent shrinking the size of the NFA.
+ ///
+ /// These settings only apply when constructing a DFA directly from a
+ /// pattern.
+ #[cfg(feature = "syntax")]
+ pub fn thompson(&mut self, config: thompson::Config) -> &mut Builder {
+ self.thompson.configure(config);
+ self
+ }
+}
+
+/// An internal builder for encapsulating the state necessary to build a
+/// one-pass DFA. Typical use is just `InternalBuilder::new(..).build()`.
+///
+/// There is no separate pass for determining whether the NFA is one-pass or
+/// not. We just try to build the DFA. If during construction we discover that
+/// it is not one-pass, we bail out. This is likely to lead to some undesirable
+/// expense in some cases, so it might make sense to try an identify common
+/// patterns in the NFA that make it definitively not one-pass. That way, we
+/// can avoid ever trying to build a one-pass DFA in the first place. For
+/// example, '\w*\s' is not one-pass, and since '\w' is Unicode-aware by
+/// default, it's probably not a trivial cost to try and build a one-pass DFA
+/// for it and then fail.
+///
+/// Note that some (immutable) fields are duplicated here. For example, the
+/// 'nfa' and 'classes' fields are both in the 'DFA'. They are the same thing,
+/// but we duplicate them because it makes composition easier below. Otherwise,
+/// since the borrow checker can't see through method calls, the mutable borrow
+/// we use to mutate the DFA winds up preventing borrowing from any other part
+/// of the DFA, even though we aren't mutating those parts. We only do this
+/// because the duplication is cheap.
+#[derive(Debug)]
+struct InternalBuilder<'a> {
+ /// The DFA we're building.
+ dfa: DFA,
+ /// An unordered collection of NFA state IDs that we haven't yet tried to
+ /// build into a DFA state yet.
+ ///
+ /// This collection does not ultimately wind up including every NFA state
+ /// ID. Instead, each ID represents a "start" state for a sub-graph of the
+ /// NFA. The set of NFA states we then use to build a DFA state consists
+ /// of that "start" state and all states reachable from it via epsilon
+ /// transitions.
+ uncompiled_nfa_ids: Vec<StateID>,
+ /// A map from NFA state ID to DFA state ID. This is useful for easily
+ /// determining whether an NFA state has been used as a "starting" point
+ /// to build a DFA state yet. If it hasn't, then it is mapped to DEAD,
+ /// and since DEAD is specially added and never corresponds to any NFA
+ /// state, it follows that a mapping to DEAD implies the NFA state has
+ /// no corresponding DFA state yet.
+ nfa_to_dfa_id: Vec<StateID>,
+ /// A stack used to traverse the NFA states that make up a single DFA
+ /// state. Traversal occurs until the stack is empty, and we only push to
+ /// the stack when the state ID isn't in 'seen'. Actually, even more than
+ /// that, if we try to push something on to this stack that is already in
+ /// 'seen', then we bail out on construction completely, since it implies
+ /// that the NFA is not one-pass.
+ stack: Vec<(StateID, Epsilons)>,
+ /// The set of NFA states that we've visited via 'stack'.
+ seen: SparseSet,
+ /// Whether a match NFA state has been observed while constructing a
+ /// one-pass DFA state. Once a match state is seen, assuming we are using
+ /// leftmost-first match semantics, then we don't add any more transitions
+ /// to the DFA state we're building.
+ matched: bool,
+ /// The config passed to the builder.
+ ///
+ /// This is duplicated in dfa.config.
+ config: Config,
+ /// The NFA we're building a one-pass DFA from.
+ ///
+ /// This is duplicated in dfa.nfa.
+ nfa: &'a NFA,
+ /// The equivalence classes that make up the alphabet for this DFA>
+ ///
+ /// This is duplicated in dfa.classes.
+ classes: ByteClasses,
+}
+
+impl<'a> InternalBuilder<'a> {
+ /// Create a new builder with an initial empty DFA.
+ fn new(config: Config, nfa: &'a NFA) -> InternalBuilder {
+ let classes = if !config.get_byte_classes() {
+ // A one-pass DFA will always use the equivalence class map, but
+ // enabling this option is useful for debugging. Namely, this will
+ // cause all transitions to be defined over their actual bytes
+ // instead of an opaque equivalence class identifier. The former is
+ // much easier to grok as a human.
+ ByteClasses::singletons()
+ } else {
+ nfa.byte_classes().clone()
+ };
+ // Normally a DFA alphabet includes the EOI symbol, but we don't need
+ // that in the one-pass DFA since we handle look-around explicitly
+ // without encoding it into the DFA. Thus, we don't need to delay
+ // matches by 1 byte. However, we reuse the space that *would* be used
+ // by the EOI transition by putting match information there (like which
+ // pattern matches and which look-around assertions need to hold). So
+ // this means our real alphabet length is 1 fewer than what the byte
+ // classes report, since we don't use EOI.
+ let alphabet_len = classes.alphabet_len().checked_sub(1).unwrap();
+ let stride2 = classes.stride2();
+ let dfa = DFA {
+ config: config.clone(),
+ nfa: nfa.clone(),
+ table: vec![],
+ starts: vec![],
+ // Since one-pass DFAs have a smaller state ID max than
+ // StateID::MAX, it follows that StateID::MAX is a valid initial
+ // value for min_match_id since no state ID can ever be greater
+ // than it. In the case of a one-pass DFA with no match states, the
+ // min_match_id will keep this sentinel value.
+ min_match_id: StateID::MAX,
+ classes: classes.clone(),
+ alphabet_len,
+ stride2,
+ pateps_offset: alphabet_len,
+ // OK because PatternID::MAX*2 is guaranteed not to overflow.
+ explicit_slot_start: nfa.pattern_len().checked_mul(2).unwrap(),
+ };
+ InternalBuilder {
+ dfa,
+ uncompiled_nfa_ids: vec![],
+ nfa_to_dfa_id: vec![DEAD; nfa.states().len()],
+ stack: vec![],
+ seen: SparseSet::new(nfa.states().len()),
+ matched: false,
+ config,
+ nfa,
+ classes,
+ }
+ }
+
+ /// Build the DFA from the NFA given to this builder. If the NFA is not
+ /// one-pass, then return an error. An error may also be returned if a
+ /// particular limit is exceeded. (Some limits, like the total heap memory
+ /// used, are configurable. Others, like the total patterns or slots, are
+ /// hard-coded based on representational limitations.)
+ fn build(mut self) -> Result<DFA, BuildError> {
+ self.nfa.look_set_any().available().map_err(BuildError::word)?;
+ for look in self.nfa.look_set_any().iter() {
+ // This is a future incompatibility check where if we add any
+ // more look-around assertions, then the one-pass DFA either
+ // needs to reject them (what we do here) or it needs to have its
+ // Transition representation modified to be capable of storing the
+ // new assertions.
+ if look.as_repr() > Look::WordUnicodeNegate.as_repr() {
+ return Err(BuildError::unsupported_look(look));
+ }
+ }
+ if self.nfa.pattern_len().as_u64() > PatternEpsilons::PATTERN_ID_LIMIT
+ {
+ return Err(BuildError::too_many_patterns(
+ PatternEpsilons::PATTERN_ID_LIMIT,
+ ));
+ }
+ if self.nfa.group_info().explicit_slot_len() > Slots::LIMIT {
+ return Err(BuildError::not_one_pass(
+ "too many explicit capturing groups (max is 16)",
+ ));
+ }
+ assert_eq!(DEAD, self.add_empty_state()?);
+
+ // This is where the explicit slots start. We care about this because
+ // we only need to track explicit slots. The implicit slots---two for
+ // each pattern---are tracked as part of the search routine itself.
+ let explicit_slot_start = self.nfa.pattern_len() * 2;
+ self.add_start_state(None, self.nfa.start_anchored())?;
+ if self.config.get_starts_for_each_pattern() {
+ for pid in self.nfa.patterns() {
+ self.add_start_state(
+ Some(pid),
+ self.nfa.start_pattern(pid).unwrap(),
+ )?;
+ }
+ }
+ // NOTE: One wonders what the effects of treating 'uncompiled_nfa_ids'
+ // as a stack are. It is really an unordered *set* of NFA state IDs.
+ // If it, for example, in practice led to discovering whether a regex
+ // was or wasn't one-pass later than if we processed NFA state IDs in
+ // ascending order, then that would make this routine more costly in
+ // the somewhat common case of a regex that isn't one-pass.
+ while let Some(nfa_id) = self.uncompiled_nfa_ids.pop() {
+ let dfa_id = self.nfa_to_dfa_id[nfa_id];
+ // Once we see a match, we keep going, but don't add any new
+ // transitions. Normally we'd just stop, but we have to keep
+ // going in order to verify that our regex is actually one-pass.
+ self.matched = false;
+ // The NFA states we've already explored for this DFA state.
+ self.seen.clear();
+ // The NFA states to explore via epsilon transitions. If we ever
+ // try to push an NFA state that we've already seen, then the NFA
+ // is not one-pass because it implies there are multiple epsilon
+ // transition paths that lead to the same NFA state. In other
+ // words, there is ambiguity.
+ self.stack_push(nfa_id, Epsilons::empty())?;
+ while let Some((id, epsilons)) = self.stack.pop() {
+ match *self.nfa.state(id) {
+ thompson::State::ByteRange { ref trans } => {
+ self.compile_transition(dfa_id, trans, epsilons)?;
+ }
+ thompson::State::Sparse(ref sparse) => {
+ for trans in sparse.transitions.iter() {
+ self.compile_transition(dfa_id, trans, epsilons)?;
+ }
+ }
+ thompson::State::Dense(ref dense) => {
+ for trans in dense.iter() {
+ self.compile_transition(dfa_id, &trans, epsilons)?;
+ }
+ }
+ thompson::State::Look { look, next } => {
+ let looks = epsilons.looks().insert(look);
+ self.stack_push(next, epsilons.set_looks(looks))?;
+ }
+ thompson::State::Union { ref alternates } => {
+ for &sid in alternates.iter().rev() {
+ self.stack_push(sid, epsilons)?;
+ }
+ }
+ thompson::State::BinaryUnion { alt1, alt2 } => {
+ self.stack_push(alt2, epsilons)?;
+ self.stack_push(alt1, epsilons)?;
+ }
+ thompson::State::Capture { next, slot, .. } => {
+ let slot = slot.as_usize();
+ let epsilons = if slot < explicit_slot_start {
+ // If this is an implicit slot, we don't care
+ // about it, since we handle implicit slots in
+ // the search routine. We can get away with that
+ // because there are 2 implicit slots for every
+ // pattern.
+ epsilons
+ } else {
+ // Offset our explicit slots so that they start
+ // at index 0.
+ let offset = slot - explicit_slot_start;
+ epsilons.set_slots(epsilons.slots().insert(offset))
+ };
+ self.stack_push(next, epsilons)?;
+ }
+ thompson::State::Fail => {
+ continue;
+ }
+ thompson::State::Match { pattern_id } => {
+ // If we found two different paths to a match state
+ // for the same DFA state, then we have ambiguity.
+ // Thus, it's not one-pass.
+ if self.matched {
+ return Err(BuildError::not_one_pass(
+ "multiple epsilon transitions to match state",
+ ));
+ }
+ self.matched = true;
+ // Shove the matching pattern ID and the 'epsilons'
+ // into the current DFA state's pattern epsilons. The
+ // 'epsilons' includes the slots we need to capture
+ // before reporting the match and also the conditional
+ // epsilon transitions we need to check before we can
+ // report a match.
+ self.dfa.set_pattern_epsilons(
+ dfa_id,
+ PatternEpsilons::empty()
+ .set_pattern_id(pattern_id)
+ .set_epsilons(epsilons),
+ );
+ // N.B. It is tempting to just bail out here when
+ // compiling a leftmost-first DFA, since we will never
+ // compile any more transitions in that case. But we
+ // actually need to keep going in order to verify that
+ // we actually have a one-pass regex. e.g., We might
+ // see more Match states (e.g., for other patterns)
+ // that imply that we don't have a one-pass regex.
+ // So instead, we mark that we've found a match and
+ // continue on. When we go to compile a new DFA state,
+ // we just skip that part. But otherwise check that the
+ // one-pass property is upheld.
+ }
+ }
+ }
+ }
+ self.shuffle_states();
+ Ok(self.dfa)
+ }
+
+ /// Shuffle all match states to the end of the transition table and set
+ /// 'min_match_id' to the ID of the first such match state.
+ ///
+ /// The point of this is to make it extremely cheap to determine whether
+ /// a state is a match state or not. We need to check on this on every
+ /// transition during a search, so it being cheap is important. This
+ /// permits us to check it by simply comparing two state identifiers, as
+ /// opposed to looking for the pattern ID in the state's `PatternEpsilons`.
+ /// (Which requires a memory load and some light arithmetic.)
+ fn shuffle_states(&mut self) {
+ let mut remapper = Remapper::new(&self.dfa);
+ let mut next_dest = self.dfa.last_state_id();
+ for i in (0..self.dfa.state_len()).rev() {
+ let id = StateID::must(i);
+ let is_match =
+ self.dfa.pattern_epsilons(id).pattern_id().is_some();
+ if !is_match {
+ continue;
+ }
+ remapper.swap(&mut self.dfa, next_dest, id);
+ self.dfa.min_match_id = next_dest;
+ next_dest = self.dfa.prev_state_id(next_dest).expect(
+ "match states should be a proper subset of all states",
+ );
+ }
+ remapper.remap(&mut self.dfa);
+ }
+
+ /// Compile the given NFA transition into the DFA state given.
+ ///
+ /// 'Epsilons' corresponds to any conditional epsilon transitions that need
+ /// to be satisfied to follow this transition, and any slots that need to
+ /// be saved if the transition is followed.
+ ///
+ /// If this transition indicates that the NFA is not one-pass, then
+ /// this returns an error. (This occurs, for example, if the DFA state
+ /// already has a transition defined for the same input symbols as the
+ /// given transition, *and* the result of the old and new transitions is
+ /// different.)
+ fn compile_transition(
+ &mut self,
+ dfa_id: StateID,
+ trans: &thompson::Transition,
+ epsilons: Epsilons,
+ ) -> Result<(), BuildError> {
+ let next_dfa_id = self.add_dfa_state_for_nfa_state(trans.next)?;
+ for byte in self
+ .classes
+ .representatives(trans.start..=trans.end)
+ .filter_map(|r| r.as_u8())
+ {
+ let oldtrans = self.dfa.transition(dfa_id, byte);
+ let newtrans =
+ Transition::new(self.matched, next_dfa_id, epsilons);
+ // If the old transition points to the DEAD state, then we know
+ // 'byte' has not been mapped to any transition for this DFA state
+ // yet. So set it unconditionally. Otherwise, we require that the
+ // old and new transitions are equivalent. Otherwise, there is
+ // ambiguity and thus the regex is not one-pass.
+ if oldtrans.state_id() == DEAD {
+ self.dfa.set_transition(dfa_id, byte, newtrans);
+ } else if oldtrans != newtrans {
+ return Err(BuildError::not_one_pass(
+ "conflicting transition",
+ ));
+ }
+ }
+ Ok(())
+ }
+
+ /// Add a start state to the DFA corresponding to the given NFA starting
+ /// state ID.
+ ///
+ /// If adding a state would blow any limits (configured or hard-coded),
+ /// then an error is returned.
+ ///
+ /// If the starting state is an anchored state for a particular pattern,
+ /// then callers must provide the pattern ID for that starting state.
+ /// Callers must also ensure that the first starting state added is the
+ /// start state for all patterns, and then each anchored starting state for
+ /// each pattern (if necessary) added in order. Otherwise, this panics.
+ fn add_start_state(
+ &mut self,
+ pid: Option<PatternID>,
+ nfa_id: StateID,
+ ) -> Result<StateID, BuildError> {
+ match pid {
+ // With no pid, this should be the start state for all patterns
+ // and thus be the first one.
+ None => assert!(self.dfa.starts.is_empty()),
+ // With a pid, we want it to be at self.dfa.starts[pid+1].
+ Some(pid) => assert!(self.dfa.starts.len() == pid.one_more()),
+ }
+ let dfa_id = self.add_dfa_state_for_nfa_state(nfa_id)?;
+ self.dfa.starts.push(dfa_id);
+ Ok(dfa_id)
+ }
+
+ /// Add a new DFA state corresponding to the given NFA state. If adding a
+ /// state would blow any limits (configured or hard-coded), then an error
+ /// is returned. If a DFA state already exists for the given NFA state,
+ /// then that DFA state's ID is returned and no new states are added.
+ ///
+ /// It is not expected that this routine is called for every NFA state.
+ /// Instead, an NFA state ID will usually correspond to the "start" state
+ /// for a sub-graph of the NFA, where all states in the sub-graph are
+ /// reachable via epsilon transitions (conditional or unconditional). That
+ /// sub-graph of NFA states is ultimately what produces a single DFA state.
+ fn add_dfa_state_for_nfa_state(
+ &mut self,
+ nfa_id: StateID,
+ ) -> Result<StateID, BuildError> {
+ // If we've already built a DFA state for the given NFA state, then
+ // just return that. We definitely do not want to have more than one
+ // DFA state in existence for the same NFA state, since all but one of
+ // them will likely become unreachable. And at least some of them are
+ // likely to wind up being incomplete.
+ let existing_dfa_id = self.nfa_to_dfa_id[nfa_id];
+ if existing_dfa_id != DEAD {
+ return Ok(existing_dfa_id);
+ }
+ // If we don't have any DFA state yet, add it and then add the given
+ // NFA state to the list of states to explore.
+ let dfa_id = self.add_empty_state()?;
+ self.nfa_to_dfa_id[nfa_id] = dfa_id;
+ self.uncompiled_nfa_ids.push(nfa_id);
+ Ok(dfa_id)
+ }
+
+ /// Unconditionally add a new empty DFA state. If adding it would exceed
+ /// any limits (configured or hard-coded), then an error is returned. The
+ /// ID of the new state is returned on success.
+ ///
+ /// The added state is *not* a match state.
+ fn add_empty_state(&mut self) -> Result<StateID, BuildError> {
+ let state_limit = Transition::STATE_ID_LIMIT;
+ // Note that unlike dense and lazy DFAs, we specifically do NOT
+ // premultiply our state IDs here. The reason is that we want to pack
+ // our state IDs into 64-bit transitions with other info, so the fewer
+ // the bits we use for state IDs the better. If we premultiply, then
+ // our state ID space shrinks. We justify this by the assumption that
+ // a one-pass DFA is just already doing a fair bit more work than a
+ // normal DFA anyway, so an extra multiplication to compute a state
+ // transition doesn't seem like a huge deal.
+ let next_id = self.dfa.table.len() >> self.dfa.stride2();
+ let id = StateID::new(next_id)
+ .map_err(|_| BuildError::too_many_states(state_limit))?;
+ if id.as_u64() > Transition::STATE_ID_LIMIT {
+ return Err(BuildError::too_many_states(state_limit));
+ }
+ self.dfa
+ .table
+ .extend(core::iter::repeat(Transition(0)).take(self.dfa.stride()));
+ // The default empty value for 'PatternEpsilons' is sadly not all
+ // zeroes. Instead, a special sentinel is used to indicate that there
+ // is no pattern. So we need to explicitly set the pattern epsilons to
+ // the correct "empty" PatternEpsilons.
+ self.dfa.set_pattern_epsilons(id, PatternEpsilons::empty());
+ if let Some(size_limit) = self.config.get_size_limit() {
+ if self.dfa.memory_usage() > size_limit {
+ return Err(BuildError::exceeded_size_limit(size_limit));
+ }
+ }
+ Ok(id)
+ }
+
+ /// Push the given NFA state ID and its corresponding epsilons (slots and
+ /// conditional epsilon transitions) on to a stack for use in a depth first
+ /// traversal of a sub-graph of the NFA.
+ ///
+ /// If the given NFA state ID has already been pushed on to the stack, then
+ /// it indicates the regex is not one-pass and this correspondingly returns
+ /// an error.
+ fn stack_push(
+ &mut self,
+ nfa_id: StateID,
+ epsilons: Epsilons,
+ ) -> Result<(), BuildError> {
+ // If we already have seen a match and we are compiling a leftmost
+ // first DFA, then we shouldn't add any more states to look at. This is
+ // effectively how preference order and non-greediness is implemented.
+ // if !self.config.get_match_kind().continue_past_first_match()
+ // && self.matched
+ // {
+ // return Ok(());
+ // }
+ if !self.seen.insert(nfa_id) {
+ return Err(BuildError::not_one_pass(
+ "multiple epsilon transitions to same state",
+ ));
+ }
+ self.stack.push((nfa_id, epsilons));
+ Ok(())
+ }
+}
+
+/// A one-pass DFA for executing a subset of anchored regex searches while
+/// resolving capturing groups.
+///
+/// A one-pass DFA can be built from an NFA that is one-pass. An NFA is
+/// one-pass when there is never any ambiguity about how to continue a search.
+/// For example, `a*a` is not one-pass becuase during a search, it's not
+/// possible to know whether to continue matching the `a*` or to move on to
+/// the single `a`. However, `a*b` is one-pass, because for every byte in the
+/// input, it's always clear when to move on from `a*` to `b`.
+///
+/// # Only anchored searches are supported
+///
+/// In this crate, especially for DFAs, unanchored searches are implemented by
+/// treating the pattern as if it had a `(?s-u:.)*?` prefix. While the prefix
+/// is one-pass on its own, adding anything after it, e.g., `(?s-u:.)*?a` will
+/// make the overall pattern not one-pass. Why? Because the `(?s-u:.)` matches
+/// any byte, and there is therefore ambiguity as to when the prefix should
+/// stop matching and something else should start matching.
+///
+/// Therefore, one-pass DFAs do not support unanchored searches. In addition
+/// to many regexes simply not being one-pass, it implies that one-pass DFAs
+/// have limited utility. With that said, when a one-pass DFA can be used, it
+/// can potentially provide a dramatic speed up over alternatives like the
+/// [`BoundedBacktracker`](crate::nfa::thompson::backtrack::BoundedBacktracker)
+/// and the [`PikeVM`](crate::nfa::thompson::pikevm::PikeVM). In particular,
+/// a one-pass DFA is the only DFA capable of reporting the spans of matching
+/// capturing groups.
+///
+/// To clarify, when we say that unanchored searches are not supported, what
+/// that actually means is:
+///
+/// * The high level routines, [`DFA::is_match`] and [`DFA::captures`], always
+/// do anchored searches.
+/// * Since iterators are most useful in the context of unanchored searches,
+/// there is no `DFA::captures_iter` method.
+/// * For lower level routines like [`DFA::try_search`], an error will be
+/// returned if the given [`Input`] is configured to do an unanchored search or
+/// search for an invalid pattern ID. (Note that an [`Input`] is configured to
+/// do an unanchored search by default, so just giving a `Input::new` is
+/// guaranteed to return an error.)
+///
+/// # Other limitations
+///
+/// In addition to the [configurable heap limit](Config::size_limit) and
+/// the requirement that a regex pattern be one-pass, there are some other
+/// limitations:
+///
+/// * There is an internal limit on the total number of explicit capturing
+/// groups that appear across all patterns. It is somewhat small and there is
+/// no way to configure it. If your pattern(s) exceed this limit, then building
+/// a one-pass DFA will fail.
+/// * If the number of patterns exceeds an internal unconfigurable limit, then
+/// building a one-pass DFA will fail. This limit is quite large and you're
+/// unlikely to hit it.
+/// * If the total number of states exceeds an internal unconfigurable limit,
+/// then building a one-pass DFA will fail. This limit is quite large and
+/// you're unlikely to hit it.
+///
+/// # Other examples of regexes that aren't one-pass
+///
+/// One particularly unfortunate example is that enabling Unicode can cause
+/// regexes that were one-pass to no longer be one-pass. Consider the regex
+/// `(?-u)\w*\s` for example. It is one-pass because there is exactly no
+/// overlap between the ASCII definitions of `\w` and `\s`. But `\w*\s`
+/// (i.e., with Unicode enabled) is *not* one-pass because `\w` and `\s` get
+/// translated to UTF-8 automatons. And while the *codepoints* in `\w` and `\s`
+/// do not overlap, the underlying UTF-8 encodings do. Indeed, because of the
+/// overlap between UTF-8 automata, the use of Unicode character classes will
+/// tend to vastly increase the likelihood of a regex not being one-pass.
+///
+/// # How does one know if a regex is one-pass or not?
+///
+/// At the time of writing, the only way to know is to try and build a one-pass
+/// DFA. The one-pass property is checked while constructing the DFA.
+///
+/// This does mean that you might potentially waste some CPU cycles and memory
+/// by optimistically trying to build a one-pass DFA. But this is currently the
+/// only way. In the future, building a one-pass DFA might be able to use some
+/// heuristics to detect common violations of the one-pass property and bail
+/// more quickly.
+///
+/// # Resource usage
+///
+/// Unlike a general DFA, a one-pass DFA has stricter bounds on its resource
+/// usage. Namely, construction of a one-pass DFA has a time and space
+/// complexity of `O(n)`, where `n ~ nfa.states().len()`. (A general DFA's time
+/// and space complexity is `O(2^n)`.) This smaller time bound is achieved
+/// because there is at most one DFA state created for each NFA state. If
+/// additional DFA states would be required, then the pattern is not one-pass
+/// and construction will fail.
+///
+/// Note though that currently, this DFA uses a fully dense representation.
+/// This means that while its space complexity is no worse than an NFA, it may
+/// in practice use more memory because of higher constant factors. The reason
+/// for this trade off is two-fold. Firstly, a dense representation makes the
+/// search faster. Secondly, the bigger an NFA, the more unlikely it is to be
+/// one-pass. Therefore, most one-pass DFAs are usually pretty small.
+///
+/// # Example
+///
+/// This example shows that the one-pass DFA implements Unicode word boundaries
+/// correctly while simultaneously reporting spans for capturing groups that
+/// participate in a match. (This is the only DFA that implements full support
+/// for Unicode word boundaries.)
+///
+/// ```
+/// # if cfg!(miri) { return Ok(()); } // miri takes too long
+/// use regex_automata::{dfa::onepass::DFA, Match, Span};
+///
+/// let re = DFA::new(r"\b(?P<first>\w+)[[:space:]]+(?P<last>\w+)\b")?;
+/// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+///
+/// re.captures(&mut cache, "Шерлок Холмс", &mut caps);
+/// assert_eq!(Some(Match::must(0, 0..23)), caps.get_match());
+/// assert_eq!(Some(Span::from(0..12)), caps.get_group_by_name("first"));
+/// assert_eq!(Some(Span::from(13..23)), caps.get_group_by_name("last"));
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+///
+/// # Example: iteration
+///
+/// Unlike other regex engines in this crate, this one does not provide
+/// iterator search functions. This is because a one-pass DFA only supports
+/// anchored searches, and so iterator functions are generally not applicable.
+///
+/// However, if you know that all of your matches are
+/// directly adjacent, then an iterator can be used. The
+/// [`util::iter::Searcher`](crate::util::iter::Searcher) type can be used for
+/// this purpose:
+///
+/// ```
+/// # if cfg!(miri) { return Ok(()); } // miri takes too long
+/// use regex_automata::{
+/// dfa::onepass::DFA,
+/// util::iter::Searcher,
+/// Anchored, Input, Span,
+/// };
+///
+/// let re = DFA::new(r"\w(\d)\w")?;
+/// let (mut cache, caps) = (re.create_cache(), re.create_captures());
+/// let input = Input::new("a1zb2yc3x").anchored(Anchored::Yes);
+///
+/// let mut it = Searcher::new(input).into_captures_iter(caps, |input, caps| {
+/// Ok(re.try_search(&mut cache, input, caps)?)
+/// }).infallible();
+/// let caps0 = it.next().unwrap();
+/// assert_eq!(Some(Span::from(1..2)), caps0.get_group(1));
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[derive(Clone)]
+pub struct DFA {
+ /// The configuration provided by the caller.
+ config: Config,
+ /// The NFA used to build this DFA.
+ ///
+ /// NOTE: We probably don't need to store the NFA here, but we use enough
+ /// bits from it that it's convenient to do so. And there really isn't much
+ /// cost to doing so either, since an NFA is reference counted internally.
+ nfa: NFA,
+ /// The transition table. Given a state ID 's' and a byte of haystack 'b',
+ /// the next state is `table[sid + classes[byte]]`.
+ ///
+ /// The stride of this table (i.e., the number of columns) is always
+ /// a power of 2, even if the alphabet length is smaller. This makes
+ /// converting between state IDs and state indices very cheap.
+ ///
+ /// Note that the stride always includes room for one extra "transition"
+ /// that isn't actually a transition. It is a 'PatternEpsilons' that is
+ /// used for match states only. Because of this, the maximum number of
+ /// active columns in the transition table is 257, which means the maximum
+ /// stride is 512 (the next power of 2 greater than or equal to 257).
+ table: Vec<Transition>,
+ /// The DFA state IDs of the starting states.
+ ///
+ /// `starts[0]` is always present and corresponds to the starting state
+ /// when searching for matches of any pattern in the DFA.
+ ///
+ /// `starts[i]` where i>0 corresponds to the starting state for the pattern
+ /// ID 'i-1'. These starting states are optional.
+ starts: Vec<StateID>,
+ /// Every state ID >= this value corresponds to a match state.
+ ///
+ /// This is what a search uses to detect whether a state is a match state
+ /// or not. It requires only a simple comparison instead of bit-unpacking
+ /// the PatternEpsilons from every state.
+ min_match_id: StateID,
+ /// The alphabet of this DFA, split into equivalence classes. Bytes in the
+ /// same equivalence class can never discriminate between a match and a
+ /// non-match.
+ classes: ByteClasses,
+ /// The number of elements in each state in the transition table. This may
+ /// be less than the stride, since the stride is always a power of 2 and
+ /// the alphabet length can be anything up to and including 256.
+ alphabet_len: usize,
+ /// The number of columns in the transition table, expressed as a power of
+ /// 2.
+ stride2: usize,
+ /// The offset at which the PatternEpsilons for a match state is stored in
+ /// the transition table.
+ ///
+ /// PERF: One wonders whether it would be better to put this in a separate
+ /// allocation, since only match states have a non-empty PatternEpsilons
+ /// and the number of match states tends be dwarfed by the number of
+ /// non-match states. So this would save '8*len(non_match_states)' for each
+ /// DFA. The question is whether moving this to a different allocation will
+ /// lead to a perf hit during searches. You might think dealing with match
+ /// states is rare, but some regexes spend a lot of time in match states
+ /// gobbling up input. But... match state handling is already somewhat
+ /// expensive, so maybe this wouldn't do much? Either way, it's worth
+ /// experimenting.
+ pateps_offset: usize,
+ /// The first explicit slot index. This refers to the first slot appearing
+ /// immediately after the last implicit slot. It is always 'patterns.len()
+ /// * 2'.
+ ///
+ /// We record this because we only store the explicit slots in our DFA
+ /// transition table that need to be saved. Implicit slots are handled
+ /// automatically as part of the search.
+ explicit_slot_start: usize,
+}
+
+impl DFA {
+ /// Parse the given regular expression using the default configuration and
+ /// return the corresponding one-pass DFA.
+ ///
+ /// If you want a non-default configuration, then use the [`Builder`] to
+ /// set your own configuration.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{dfa::onepass::DFA, Match};
+ ///
+ /// let re = DFA::new("foo[0-9]+bar")?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ ///
+ /// re.captures(&mut cache, "foo12345barzzz", &mut caps);
+ /// assert_eq!(Some(Match::must(0, 0..11)), caps.get_match());
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[cfg(feature = "syntax")]
+ #[inline]
+ pub fn new(pattern: &str) -> Result<DFA, BuildError> {
+ DFA::builder().build(pattern)
+ }
+
+ /// Like `new`, but parses multiple patterns into a single "multi regex."
+ /// This similarly uses the default regex configuration.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{dfa::onepass::DFA, Match};
+ ///
+ /// let re = DFA::new_many(&["[a-z]+", "[0-9]+"])?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ ///
+ /// re.captures(&mut cache, "abc123", &mut caps);
+ /// assert_eq!(Some(Match::must(0, 0..3)), caps.get_match());
+ ///
+ /// re.captures(&mut cache, "123abc", &mut caps);
+ /// assert_eq!(Some(Match::must(1, 0..3)), caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[cfg(feature = "syntax")]
+ #[inline]
+ pub fn new_many<P: AsRef<str>>(patterns: &[P]) -> Result<DFA, BuildError> {
+ DFA::builder().build_many(patterns)
+ }
+
+ /// Like `new`, but builds a one-pass DFA directly from an NFA. This is
+ /// useful if you already have an NFA, or even if you hand-assembled the
+ /// NFA.
+ ///
+ /// # Example
+ ///
+ /// This shows how to hand assemble a regular expression via its HIR,
+ /// compile an NFA from it and build a one-pass DFA from the NFA.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// dfa::onepass::DFA,
+ /// nfa::thompson::NFA,
+ /// Match,
+ /// };
+ /// use regex_syntax::hir::{Hir, Class, ClassBytes, ClassBytesRange};
+ ///
+ /// let hir = Hir::class(Class::Bytes(ClassBytes::new(vec![
+ /// ClassBytesRange::new(b'0', b'9'),
+ /// ClassBytesRange::new(b'A', b'Z'),
+ /// ClassBytesRange::new(b'_', b'_'),
+ /// ClassBytesRange::new(b'a', b'z'),
+ /// ])));
+ ///
+ /// let config = NFA::config().nfa_size_limit(Some(1_000));
+ /// let nfa = NFA::compiler().configure(config).build_from_hir(&hir)?;
+ ///
+ /// let re = DFA::new_from_nfa(nfa)?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ /// let expected = Some(Match::must(0, 0..1));
+ /// re.captures(&mut cache, "A", &mut caps);
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn new_from_nfa(nfa: NFA) -> Result<DFA, BuildError> {
+ DFA::builder().build_from_nfa(nfa)
+ }
+
+ /// Create a new one-pass DFA that matches every input.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{dfa::onepass::DFA, Match};
+ ///
+ /// let dfa = DFA::always_match()?;
+ /// let mut cache = dfa.create_cache();
+ /// let mut caps = dfa.create_captures();
+ ///
+ /// let expected = Match::must(0, 0..0);
+ /// dfa.captures(&mut cache, "", &mut caps);
+ /// assert_eq!(Some(expected), caps.get_match());
+ /// dfa.captures(&mut cache, "foo", &mut caps);
+ /// assert_eq!(Some(expected), caps.get_match());
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn always_match() -> Result<DFA, BuildError> {
+ let nfa = thompson::NFA::always_match();
+ Builder::new().build_from_nfa(nfa)
+ }
+
+ /// Create a new one-pass DFA that never matches any input.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::dfa::onepass::DFA;
+ ///
+ /// let dfa = DFA::never_match()?;
+ /// let mut cache = dfa.create_cache();
+ /// let mut caps = dfa.create_captures();
+ ///
+ /// dfa.captures(&mut cache, "", &mut caps);
+ /// assert_eq!(None, caps.get_match());
+ /// dfa.captures(&mut cache, "foo", &mut caps);
+ /// assert_eq!(None, caps.get_match());
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn never_match() -> Result<DFA, BuildError> {
+ let nfa = thompson::NFA::never_match();
+ Builder::new().build_from_nfa(nfa)
+ }
+
+ /// Return a default configuration for a DFA.
+ ///
+ /// This is a convenience routine to avoid needing to import the `Config`
+ /// type when customizing the construction of a DFA.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to change the match semantics of this DFA from
+ /// its default "leftmost first" to "all." When using "all," non-greediness
+ /// doesn't apply and neither does preference order matching. Instead, the
+ /// longest match possible is always returned. (Although, by construction,
+ /// it's impossible for a one-pass DFA to have a different answer for
+ /// "preference order" vs "longest match.")
+ ///
+ /// ```
+ /// use regex_automata::{dfa::onepass::DFA, Match, MatchKind};
+ ///
+ /// let re = DFA::builder()
+ /// .configure(DFA::config().match_kind(MatchKind::All))
+ /// .build(r"(abc)+?")?;
+ /// let mut cache = re.create_cache();
+ /// let mut caps = re.create_captures();
+ ///
+ /// re.captures(&mut cache, "abcabc", &mut caps);
+ /// // Normally, the non-greedy repetition would give us a 0..3 match.
+ /// assert_eq!(Some(Match::must(0, 0..6)), caps.get_match());
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn config() -> Config {
+ Config::new()
+ }
+
+ /// Return a builder for configuring the construction of a DFA.
+ ///
+ /// This is a convenience routine to avoid needing to import the
+ /// [`Builder`] type in common cases.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to use the builder to disable UTF-8 mode.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{
+ /// dfa::onepass::DFA,
+ /// nfa::thompson,
+ /// util::syntax,
+ /// Match,
+ /// };
+ ///
+ /// let re = DFA::builder()
+ /// .syntax(syntax::Config::new().utf8(false))
+ /// .thompson(thompson::Config::new().utf8(false))
+ /// .build(r"foo(?-u:[^b])ar.*")?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ ///
+ /// let haystack = b"foo\xFFarzz\xE2\x98\xFF\n";
+ /// let expected = Some(Match::must(0, 0..8));
+ /// re.captures(&mut cache, haystack, &mut caps);
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn builder() -> Builder {
+ Builder::new()
+ }
+
+ /// Create a new empty set of capturing groups that is guaranteed to be
+ /// valid for the search APIs on this DFA.
+ ///
+ /// A `Captures` value created for a specific DFA cannot be used with any
+ /// other DFA.
+ ///
+ /// This is a convenience function for [`Captures::all`]. See the
+ /// [`Captures`] documentation for an explanation of its alternative
+ /// constructors that permit the DFA to do less work during a search, and
+ /// thus might make it faster.
+ #[inline]
+ pub fn create_captures(&self) -> Captures {
+ Captures::all(self.nfa.group_info().clone())
+ }
+
+ /// Create a new cache for this DFA.
+ ///
+ /// The cache returned should only be used for searches for this
+ /// DFA. If you want to reuse the cache for another DFA, then you
+ /// must call [`Cache::reset`] with that DFA (or, equivalently,
+ /// [`DFA::reset_cache`]).
+ #[inline]
+ pub fn create_cache(&self) -> Cache {
+ Cache::new(self)
+ }
+
+ /// Reset the given cache such that it can be used for searching with the
+ /// this DFA (and only this DFA).
+ ///
+ /// A cache reset permits reusing memory already allocated in this cache
+ /// with a different DFA.
+ ///
+ /// # Example
+ ///
+ /// This shows how to re-purpose a cache for use with a different DFA.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{dfa::onepass::DFA, Match};
+ ///
+ /// let re1 = DFA::new(r"\w")?;
+ /// let re2 = DFA::new(r"\W")?;
+ /// let mut caps1 = re1.create_captures();
+ /// let mut caps2 = re2.create_captures();
+ ///
+ /// let mut cache = re1.create_cache();
+ /// assert_eq!(
+ /// Some(Match::must(0, 0..2)),
+ /// { re1.captures(&mut cache, "Δ", &mut caps1); caps1.get_match() },
+ /// );
+ ///
+ /// // Using 'cache' with re2 is not allowed. It may result in panics or
+ /// // incorrect results. In order to re-purpose the cache, we must reset
+ /// // it with the one-pass DFA we'd like to use it with.
+ /// //
+ /// // Similarly, after this reset, using the cache with 're1' is also not
+ /// // allowed.
+ /// re2.reset_cache(&mut cache);
+ /// assert_eq!(
+ /// Some(Match::must(0, 0..3)),
+ /// { re2.captures(&mut cache, "☃", &mut caps2); caps2.get_match() },
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn reset_cache(&self, cache: &mut Cache) {
+ cache.reset(self);
+ }
+
+ /// Return the config for this one-pass DFA.
+ #[inline]
+ pub fn get_config(&self) -> &Config {
+ &self.config
+ }
+
+ /// Returns a reference to the underlying NFA.
+ #[inline]
+ pub fn get_nfa(&self) -> &NFA {
+ &self.nfa
+ }
+
+ /// Returns the total number of patterns compiled into this DFA.
+ ///
+ /// In the case of a DFA that contains no patterns, this returns `0`.
+ #[inline]
+ pub fn pattern_len(&self) -> usize {
+ self.get_nfa().pattern_len()
+ }
+
+ /// Returns the total number of states in this one-pass DFA.
+ ///
+ /// Note that unlike dense or sparse DFAs, a one-pass DFA does not expose
+ /// a low level DFA API. Therefore, this routine has little use other than
+ /// being informational.
+ #[inline]
+ pub fn state_len(&self) -> usize {
+ self.table.len() >> self.stride2()
+ }
+
+ /// Returns the total number of elements in the alphabet for this DFA.
+ ///
+ /// That is, this returns the total number of transitions that each
+ /// state in this DFA must have. The maximum alphabet size is 256, which
+ /// corresponds to each possible byte value.
+ ///
+ /// The alphabet size may be less than 256 though, and unless
+ /// [`Config::byte_classes`] is disabled, it is typically must less than
+ /// 256. Namely, bytes are grouped into equivalence classes such that no
+ /// two bytes in the same class can distinguish a match from a non-match.
+ /// For example, in the regex `^[a-z]+$`, the ASCII bytes `a-z` could
+ /// all be in the same equivalence class. This leads to a massive space
+ /// savings.
+ ///
+ /// Note though that the alphabet length does _not_ necessarily equal the
+ /// total stride space taken up by a single DFA state in the transition
+ /// table. Namely, for performance reasons, the stride is always the
+ /// smallest power of two that is greater than or equal to the alphabet
+ /// length. For this reason, [`DFA::stride`] or [`DFA::stride2`] are
+ /// often more useful. The alphabet length is typically useful only for
+ /// informational purposes.
+ ///
+ /// Note also that unlike dense or sparse DFAs, a one-pass DFA does
+ /// not have a special end-of-input (EOI) transition. This is because
+ /// a one-pass DFA handles look-around assertions explicitly (like the
+ /// [`PikeVM`](crate::nfa::thompson::pikevm::PikeVM)) and does not build
+ /// them into the transitions of the DFA.
+ #[inline]
+ pub fn alphabet_len(&self) -> usize {
+ self.alphabet_len
+ }
+
+ /// Returns the total stride for every state in this DFA, expressed as the
+ /// exponent of a power of 2. The stride is the amount of space each state
+ /// takes up in the transition table, expressed as a number of transitions.
+ /// (Unused transitions map to dead states.)
+ ///
+ /// The stride of a DFA is always equivalent to the smallest power of
+ /// 2 that is greater than or equal to the DFA's alphabet length. This
+ /// definition uses extra space, but possibly permits faster translation
+ /// between state identifiers and their corresponding offsets in this DFA's
+ /// transition table.
+ ///
+ /// For example, if the DFA's stride is 16 transitions, then its `stride2`
+ /// is `4` since `2^4 = 16`.
+ ///
+ /// The minimum `stride2` value is `1` (corresponding to a stride of `2`)
+ /// while the maximum `stride2` value is `9` (corresponding to a stride
+ /// of `512`). The maximum in theory should be `8`, but because of some
+ /// implementation quirks that may be relaxed in the future, it is one more
+ /// than `8`. (Do note that a maximal stride is incredibly rare, as it
+ /// would imply that there is almost no redundant in the regex pattern.)
+ ///
+ /// Note that unlike dense or sparse DFAs, a one-pass DFA does not expose
+ /// a low level DFA API. Therefore, this routine has little use other than
+ /// being informational.
+ #[inline]
+ pub fn stride2(&self) -> usize {
+ self.stride2
+ }
+
+ /// Returns the total stride for every state in this DFA. This corresponds
+ /// to the total number of transitions used by each state in this DFA's
+ /// transition table.
+ ///
+ /// Please see [`DFA::stride2`] for more information. In particular, this
+ /// returns the stride as the number of transitions, where as `stride2`
+ /// returns it as the exponent of a power of 2.
+ ///
+ /// Note that unlike dense or sparse DFAs, a one-pass DFA does not expose
+ /// a low level DFA API. Therefore, this routine has little use other than
+ /// being informational.
+ #[inline]
+ pub fn stride(&self) -> usize {
+ 1 << self.stride2()
+ }
+
+ /// Returns the memory usage, in bytes, of this DFA.
+ ///
+ /// The memory usage is computed based on the number of bytes used to
+ /// represent this DFA.
+ ///
+ /// This does **not** include the stack size used up by this DFA. To
+ /// compute that, use `std::mem::size_of::<onepass::DFA>()`.
+ #[inline]
+ pub fn memory_usage(&self) -> usize {
+ use core::mem::size_of;
+
+ self.table.len() * size_of::<Transition>()
+ + self.starts.len() * size_of::<StateID>()
+ }
+}
+
+impl DFA {
+ /// Executes an anchored leftmost forward search, and returns true if and
+ /// only if this one-pass DFA matches the given haystack.
+ ///
+ /// This routine may short circuit if it knows that scanning future
+ /// input will never lead to a different result. In particular, if the
+ /// underlying DFA enters a match state, then this routine will return
+ /// `true` immediately without inspecting any future input. (Consider how
+ /// this might make a difference given the regex `a+` on the haystack
+ /// `aaaaaaaaaaaaaaa`. This routine can stop after it sees the first `a`,
+ /// but routines like `find` need to continue searching because `+` is
+ /// greedy by default.)
+ ///
+ /// The given `Input` is forcefully set to use [`Anchored::Yes`] if the
+ /// given configuration was [`Anchored::No`] (which is the default).
+ ///
+ /// # Panics
+ ///
+ /// This routine panics if the search could not complete. This can occur
+ /// in the following circumstances:
+ ///
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode. Concretely,
+ /// this occurs when using [`Anchored::Pattern`] without enabling
+ /// [`Config::starts_for_each_pattern`].
+ ///
+ /// When a search panics, callers cannot know whether a match exists or
+ /// not.
+ ///
+ /// Use [`DFA::try_search`] if you want to handle these panics as error
+ /// values instead.
+ ///
+ /// # Example
+ ///
+ /// This shows basic usage:
+ ///
+ /// ```
+ /// use regex_automata::dfa::onepass::DFA;
+ ///
+ /// let re = DFA::new("foo[0-9]+bar")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// assert!(re.is_match(&mut cache, "foo12345bar"));
+ /// assert!(!re.is_match(&mut cache, "foobar"));
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: consistency with search APIs
+ ///
+ /// `is_match` is guaranteed to return `true` whenever `captures` returns
+ /// a match. This includes searches that are executed entirely within a
+ /// codepoint:
+ ///
+ /// ```
+ /// use regex_automata::{dfa::onepass::DFA, Input};
+ ///
+ /// let re = DFA::new("a*")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// assert!(!re.is_match(&mut cache, Input::new("☃").span(1..2)));
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// Notice that when UTF-8 mode is disabled, then the above reports a
+ /// match because the restriction against zero-width matches that split a
+ /// codepoint has been lifted:
+ ///
+ /// ```
+ /// use regex_automata::{dfa::onepass::DFA, nfa::thompson::NFA, Input};
+ ///
+ /// let re = DFA::builder()
+ /// .thompson(NFA::config().utf8(false))
+ /// .build("a*")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// assert!(re.is_match(&mut cache, Input::new("☃").span(1..2)));
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn is_match<'h, I: Into<Input<'h>>>(
+ &self,
+ cache: &mut Cache,
+ input: I,
+ ) -> bool {
+ let mut input = input.into().earliest(true);
+ if matches!(input.get_anchored(), Anchored::No) {
+ input.set_anchored(Anchored::Yes);
+ }
+ self.try_search_slots(cache, &input, &mut []).unwrap().is_some()
+ }
+
+ /// Executes an anchored leftmost forward search, and returns a `Match` if
+ /// and only if this one-pass DFA matches the given haystack.
+ ///
+ /// This routine only includes the overall match span. To get access to the
+ /// individual spans of each capturing group, use [`DFA::captures`].
+ ///
+ /// The given `Input` is forcefully set to use [`Anchored::Yes`] if the
+ /// given configuration was [`Anchored::No`] (which is the default).
+ ///
+ /// # Panics
+ ///
+ /// This routine panics if the search could not complete. This can occur
+ /// in the following circumstances:
+ ///
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode. Concretely,
+ /// this occurs when using [`Anchored::Pattern`] without enabling
+ /// [`Config::starts_for_each_pattern`].
+ ///
+ /// When a search panics, callers cannot know whether a match exists or
+ /// not.
+ ///
+ /// Use [`DFA::try_search`] if you want to handle these panics as error
+ /// values instead.
+ ///
+ /// # Example
+ ///
+ /// Leftmost first match semantics corresponds to the match with the
+ /// smallest starting offset, but where the end offset is determined by
+ /// preferring earlier branches in the original regular expression. For
+ /// example, `Sam|Samwise` will match `Sam` in `Samwise`, but `Samwise|Sam`
+ /// will match `Samwise` in `Samwise`.
+ ///
+ /// Generally speaking, the "leftmost first" match is how most backtracking
+ /// regular expressions tend to work. This is in contrast to POSIX-style
+ /// regular expressions that yield "leftmost longest" matches. Namely,
+ /// both `Sam|Samwise` and `Samwise|Sam` match `Samwise` when using
+ /// leftmost longest semantics. (This crate does not currently support
+ /// leftmost longest semantics.)
+ ///
+ /// ```
+ /// use regex_automata::{dfa::onepass::DFA, Match};
+ ///
+ /// let re = DFA::new("foo[0-9]+")?;
+ /// let mut cache = re.create_cache();
+ /// let expected = Match::must(0, 0..8);
+ /// assert_eq!(Some(expected), re.find(&mut cache, "foo12345"));
+ ///
+ /// // Even though a match is found after reading the first byte (`a`),
+ /// // the leftmost first match semantics demand that we find the earliest
+ /// // match that prefers earlier parts of the pattern over later parts.
+ /// let re = DFA::new("abc|a")?;
+ /// let mut cache = re.create_cache();
+ /// let expected = Match::must(0, 0..3);
+ /// assert_eq!(Some(expected), re.find(&mut cache, "abc"));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn find<'h, I: Into<Input<'h>>>(
+ &self,
+ cache: &mut Cache,
+ input: I,
+ ) -> Option<Match> {
+ let mut input = input.into();
+ if matches!(input.get_anchored(), Anchored::No) {
+ input.set_anchored(Anchored::Yes);
+ }
+ if self.get_nfa().pattern_len() == 1 {
+ let mut slots = [None, None];
+ let pid =
+ self.try_search_slots(cache, &input, &mut slots).unwrap()?;
+ let start = slots[0].unwrap().get();
+ let end = slots[1].unwrap().get();
+ return Some(Match::new(pid, Span { start, end }));
+ }
+ let ginfo = self.get_nfa().group_info();
+ let slots_len = ginfo.implicit_slot_len();
+ let mut slots = vec![None; slots_len];
+ let pid = self.try_search_slots(cache, &input, &mut slots).unwrap()?;
+ let start = slots[pid.as_usize() * 2].unwrap().get();
+ let end = slots[pid.as_usize() * 2 + 1].unwrap().get();
+ Some(Match::new(pid, Span { start, end }))
+ }
+
+ /// Executes an anchored leftmost forward search and writes the spans
+ /// of capturing groups that participated in a match into the provided
+ /// [`Captures`] value. If no match was found, then [`Captures::is_match`]
+ /// is guaranteed to return `false`.
+ ///
+ /// The given `Input` is forcefully set to use [`Anchored::Yes`] if the
+ /// given configuration was [`Anchored::No`] (which is the default).
+ ///
+ /// # Panics
+ ///
+ /// This routine panics if the search could not complete. This can occur
+ /// in the following circumstances:
+ ///
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode. Concretely,
+ /// this occurs when using [`Anchored::Pattern`] without enabling
+ /// [`Config::starts_for_each_pattern`].
+ ///
+ /// When a search panics, callers cannot know whether a match exists or
+ /// not.
+ ///
+ /// Use [`DFA::try_search`] if you want to handle these panics as error
+ /// values instead.
+ ///
+ /// # Example
+ ///
+ /// This shows a simple example of a one-pass regex that extracts
+ /// capturing group spans.
+ ///
+ /// ```
+ /// use regex_automata::{dfa::onepass::DFA, Match, Span};
+ ///
+ /// let re = DFA::new(
+ /// // Notice that we use ASCII here. The corresponding Unicode regex
+ /// // is sadly not one-pass.
+ /// "(?P<first>[[:alpha:]]+)[[:space:]]+(?P<last>[[:alpha:]]+)",
+ /// )?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ ///
+ /// re.captures(&mut cache, "Bruce Springsteen", &mut caps);
+ /// assert_eq!(Some(Match::must(0, 0..17)), caps.get_match());
+ /// assert_eq!(Some(Span::from(0..5)), caps.get_group(1));
+ /// assert_eq!(Some(Span::from(6..17)), caps.get_group_by_name("last"));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn captures<'h, I: Into<Input<'h>>>(
+ &self,
+ cache: &mut Cache,
+ input: I,
+ caps: &mut Captures,
+ ) {
+ let mut input = input.into();
+ if matches!(input.get_anchored(), Anchored::No) {
+ input.set_anchored(Anchored::Yes);
+ }
+ self.try_search(cache, &input, caps).unwrap();
+ }
+
+ /// Executes an anchored leftmost forward search and writes the spans
+ /// of capturing groups that participated in a match into the provided
+ /// [`Captures`] value. If no match was found, then [`Captures::is_match`]
+ /// is guaranteed to return `false`.
+ ///
+ /// The differences with [`DFA::captures`] are:
+ ///
+ /// 1. This returns an error instead of panicking if the search fails.
+ /// 2. Accepts an `&Input` instead of a `Into<Input>`. This permits reusing
+ /// the same input for multiple searches, which _may_ be important for
+ /// latency.
+ /// 3. This does not automatically change the [`Anchored`] mode from `No`
+ /// to `Yes`. Instead, if [`Input::anchored`] is `Anchored::No`, then an
+ /// error is returned.
+ ///
+ /// # Errors
+ ///
+ /// This routine errors if the search could not complete. This can occur
+ /// in the following circumstances:
+ ///
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode. Concretely,
+ /// this occurs when using [`Anchored::Pattern`] without enabling
+ /// [`Config::starts_for_each_pattern`].
+ ///
+ /// When a search returns an error, callers cannot know whether a match
+ /// exists or not.
+ ///
+ /// # Example: specific pattern search
+ ///
+ /// This example shows how to build a multi-regex that permits searching
+ /// for specific patterns. Note that this is somewhat less useful than
+ /// in other regex engines, since a one-pass DFA by definition has no
+ /// ambiguity about which pattern can match at a position. That is, if it
+ /// were possible for two different patterns to match at the same starting
+ /// position, then the multi-regex would not be one-pass and construction
+ /// would have failed.
+ ///
+ /// Nevertheless, this can still be useful if you only care about matches
+ /// for a specific pattern, and want the DFA to report "no match" even if
+ /// some other pattern would have matched.
+ ///
+ /// Note that in order to make use of this functionality,
+ /// [`Config::starts_for_each_pattern`] must be enabled. It is disabled
+ /// by default since it may result in higher memory usage.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// dfa::onepass::DFA, Anchored, Input, Match, PatternID,
+ /// };
+ ///
+ /// let re = DFA::builder()
+ /// .configure(DFA::config().starts_for_each_pattern(true))
+ /// .build_many(&["[a-z]+", "[0-9]+"])?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ /// let haystack = "123abc";
+ /// let input = Input::new(haystack).anchored(Anchored::Yes);
+ ///
+ /// // A normal multi-pattern search will show pattern 1 matches.
+ /// re.try_search(&mut cache, &input, &mut caps)?;
+ /// assert_eq!(Some(Match::must(1, 0..3)), caps.get_match());
+ ///
+ /// // If we only want to report pattern 0 matches, then we'll get no
+ /// // match here.
+ /// let input = input.anchored(Anchored::Pattern(PatternID::must(0)));
+ /// re.try_search(&mut cache, &input, &mut caps)?;
+ /// assert_eq!(None, caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: specifying the bounds of a search
+ ///
+ /// This example shows how providing the bounds of a search can produce
+ /// different results than simply sub-slicing the haystack.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{dfa::onepass::DFA, Anchored, Input, Match};
+ ///
+ /// // one-pass DFAs fully support Unicode word boundaries!
+ /// // A sad joke is that a Unicode aware regex like \w+\s is not one-pass.
+ /// // :-(
+ /// let re = DFA::new(r"\b[0-9]{3}\b")?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ /// let haystack = "foo123bar";
+ ///
+ /// // Since we sub-slice the haystack, the search doesn't know about
+ /// // the larger context and assumes that `123` is surrounded by word
+ /// // boundaries. And of course, the match position is reported relative
+ /// // to the sub-slice as well, which means we get `0..3` instead of
+ /// // `3..6`.
+ /// let expected = Some(Match::must(0, 0..3));
+ /// let input = Input::new(&haystack[3..6]).anchored(Anchored::Yes);
+ /// re.try_search(&mut cache, &input, &mut caps)?;
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// // But if we provide the bounds of the search within the context of the
+ /// // entire haystack, then the search can take the surrounding context
+ /// // into account. (And if we did find a match, it would be reported
+ /// // as a valid offset into `haystack` instead of its sub-slice.)
+ /// let expected = None;
+ /// let input = Input::new(haystack).range(3..6).anchored(Anchored::Yes);
+ /// re.try_search(&mut cache, &input, &mut caps)?;
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn try_search(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ caps: &mut Captures,
+ ) -> Result<(), MatchError> {
+ let pid = self.try_search_slots(cache, input, caps.slots_mut())?;
+ caps.set_pattern(pid);
+ Ok(())
+ }
+
+ /// Executes an anchored leftmost forward search and writes the spans
+ /// of capturing groups that participated in a match into the provided
+ /// `slots`, and returns the matching pattern ID. The contents of the
+ /// slots for patterns other than the matching pattern are unspecified. If
+ /// no match was found, then `None` is returned and the contents of all
+ /// `slots` is unspecified.
+ ///
+ /// This is like [`DFA::try_search`], but it accepts a raw slots slice
+ /// instead of a `Captures` value. This is useful in contexts where you
+ /// don't want or need to allocate a `Captures`.
+ ///
+ /// It is legal to pass _any_ number of slots to this routine. If the regex
+ /// engine would otherwise write a slot offset that doesn't fit in the
+ /// provided slice, then it is simply skipped. In general though, there are
+ /// usually three slice lengths you might want to use:
+ ///
+ /// * An empty slice, if you only care about which pattern matched.
+ /// * A slice with
+ /// [`pattern_len() * 2`](crate::dfa::onepass::DFA::pattern_len)
+ /// slots, if you only care about the overall match spans for each matching
+ /// pattern.
+ /// * A slice with
+ /// [`slot_len()`](crate::util::captures::GroupInfo::slot_len) slots, which
+ /// permits recording match offsets for every capturing group in every
+ /// pattern.
+ ///
+ /// # Errors
+ ///
+ /// This routine errors if the search could not complete. This can occur
+ /// in the following circumstances:
+ ///
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode. Concretely,
+ /// this occurs when using [`Anchored::Pattern`] without enabling
+ /// [`Config::starts_for_each_pattern`].
+ ///
+ /// When a search returns an error, callers cannot know whether a match
+ /// exists or not.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to find the overall match offsets in a
+ /// multi-pattern search without allocating a `Captures` value. Indeed, we
+ /// can put our slots right on the stack.
+ ///
+ /// ```
+ /// use regex_automata::{dfa::onepass::DFA, Anchored, Input, PatternID};
+ ///
+ /// let re = DFA::new_many(&[
+ /// r"[a-zA-Z]+",
+ /// r"[0-9]+",
+ /// ])?;
+ /// let mut cache = re.create_cache();
+ /// let input = Input::new("123").anchored(Anchored::Yes);
+ ///
+ /// // We only care about the overall match offsets here, so we just
+ /// // allocate two slots for each pattern. Each slot records the start
+ /// // and end of the match.
+ /// let mut slots = [None; 4];
+ /// let pid = re.try_search_slots(&mut cache, &input, &mut slots)?;
+ /// assert_eq!(Some(PatternID::must(1)), pid);
+ ///
+ /// // The overall match offsets are always at 'pid * 2' and 'pid * 2 + 1'.
+ /// // See 'GroupInfo' for more details on the mapping between groups and
+ /// // slot indices.
+ /// let slot_start = pid.unwrap().as_usize() * 2;
+ /// let slot_end = slot_start + 1;
+ /// assert_eq!(Some(0), slots[slot_start].map(|s| s.get()));
+ /// assert_eq!(Some(3), slots[slot_end].map(|s| s.get()));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn try_search_slots(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ slots: &mut [Option<NonMaxUsize>],
+ ) -> Result<Option<PatternID>, MatchError> {
+ let utf8empty = self.get_nfa().has_empty() && self.get_nfa().is_utf8();
+ if !utf8empty {
+ return self.try_search_slots_imp(cache, input, slots);
+ }
+ // See PikeVM::try_search_slots for why we do this.
+ let min = self.get_nfa().group_info().implicit_slot_len();
+ if slots.len() >= min {
+ return self.try_search_slots_imp(cache, input, slots);
+ }
+ if self.get_nfa().pattern_len() == 1 {
+ let mut enough = [None, None];
+ let got = self.try_search_slots_imp(cache, input, &mut enough)?;
+ // This is OK because we know `enough_slots` is strictly bigger
+ // than `slots`, otherwise this special case isn't reached.
+ slots.copy_from_slice(&enough[..slots.len()]);
+ return Ok(got);
+ }
+ let mut enough = vec![None; min];
+ let got = self.try_search_slots_imp(cache, input, &mut enough)?;
+ // This is OK because we know `enough_slots` is strictly bigger than
+ // `slots`, otherwise this special case isn't reached.
+ slots.copy_from_slice(&enough[..slots.len()]);
+ Ok(got)
+ }
+
+ #[inline(never)]
+ fn try_search_slots_imp(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ slots: &mut [Option<NonMaxUsize>],
+ ) -> Result<Option<PatternID>, MatchError> {
+ let utf8empty = self.get_nfa().has_empty() && self.get_nfa().is_utf8();
+ match self.search_imp(cache, input, slots)? {
+ None => return Ok(None),
+ Some(pid) if !utf8empty => return Ok(Some(pid)),
+ Some(pid) => {
+ // These slot indices are always correct because we know our
+ // 'pid' is valid and thus we know that the slot indices for it
+ // are valid.
+ let slot_start = pid.as_usize().wrapping_mul(2);
+ let slot_end = slot_start.wrapping_add(1);
+ // OK because we know we have a match and we know our caller
+ // provided slots are big enough (which we make true above if
+ // the caller didn't). Namely, we're only here when 'utf8empty'
+ // is true, and when that's true, we require slots for every
+ // pattern.
+ let start = slots[slot_start].unwrap().get();
+ let end = slots[slot_end].unwrap().get();
+ // If our match splits a codepoint, then we cannot report is
+ // as a match. And since one-pass DFAs only support anchored
+ // searches, we don't try to skip ahead to find the next match.
+ // We can just quit with nothing.
+ if start == end && !input.is_char_boundary(start) {
+ return Ok(None);
+ }
+ Ok(Some(pid))
+ }
+ }
+ }
+}
+
+impl DFA {
+ fn search_imp(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ slots: &mut [Option<NonMaxUsize>],
+ ) -> Result<Option<PatternID>, MatchError> {
+ // PERF: Some ideas. I ran out of steam after my initial impl to try
+ // many of these.
+ //
+ // 1) Try doing more state shuffling. Right now, all we do is push
+ // match states to the end of the transition table so that we can do
+ // 'if sid >= self.min_match_id' to know whether we're in a match
+ // state or not. But what about doing something like dense DFAs and
+ // pushing dead, match and states with captures/looks all toward the
+ // beginning of the transition table. Then we could do 'if sid <=
+ // self.max_special_id', in which case, we need to do some special
+ // handling of some sort. Otherwise, we get the happy path, just
+ // like in a DFA search. The main argument against this is that the
+ // one-pass DFA is likely to be used most often with capturing groups
+ // and if capturing groups are common, then this might wind up being a
+ // pessimization.
+ //
+ // 2) Consider moving 'PatternEpsilons' out of the transition table.
+ // It is only needed for match states and usually a small minority of
+ // states are match states. Therefore, we're using an extra 'u64' for
+ // most states.
+ //
+ // 3) I played around with the match state handling and it seems like
+ // there is probably a lot left on the table for improvement. The
+ // key tension is that the 'find_match' routine is a giant mess, but
+ // splitting it out into a non-inlineable function is a non-starter
+ // because the match state might consume input, so 'find_match' COULD
+ // be called quite a lot, and a function call at that point would trash
+ // perf. In theory, we could detect whether a match state consumes
+ // input and then specialize our search routine based on that. In that
+ // case, maybe an extra function call is OK, but even then, it might be
+ // too much of a latency hit. Another idea is to just try and figure
+ // out how to reduce the code size of 'find_match'. RE2 has a trick
+ // here where the match handling isn't done if we know the next byte of
+ // input yields a match too. Maybe we adopt that?
+ //
+ // This just might be a tricky DFA to optimize.
+
+ if input.is_done() {
+ return Ok(None);
+ }
+ // We unfortunately have a bit of book-keeping to do to set things
+ // up. We do have to setup our cache and clear all of our slots. In
+ // particular, clearing the slots is necessary for the case where we
+ // report a match, but one of the capturing groups didn't participate
+ // in the match but had a span set from a previous search. That would
+ // be bad. In theory, we could avoid all this slot clearing if we knew
+ // that every slot was always activated for every match. Then we would
+ // know they would always be overwritten when a match is found.
+ let explicit_slots_len = core::cmp::min(
+ Slots::LIMIT,
+ slots.len().saturating_sub(self.explicit_slot_start),
+ );
+ cache.setup_search(explicit_slots_len);
+ for slot in cache.explicit_slots() {
+ *slot = None;
+ }
+ for slot in slots.iter_mut() {
+ *slot = None;
+ }
+ // We set the starting slots for every pattern up front. This does
+ // increase our latency somewhat, but it avoids having to do it every
+ // time we see a match state (which could be many times in a single
+ // search if the match state consumes input).
+ for pid in self.nfa.patterns() {
+ let i = pid.as_usize() * 2;
+ if i >= slots.len() {
+ break;
+ }
+ slots[i] = NonMaxUsize::new(input.start());
+ }
+ let mut pid = None;
+ let mut next_sid = match input.get_anchored() {
+ Anchored::Yes => self.start(),
+ Anchored::Pattern(pid) => self.start_pattern(pid)?,
+ Anchored::No => {
+ // If the regex is itself always anchored, then we're fine,
+ // even if the search is configured to be unanchored.
+ if !self.nfa.is_always_start_anchored() {
+ return Err(MatchError::unsupported_anchored(
+ Anchored::No,
+ ));
+ }
+ self.start()
+ }
+ };
+ let leftmost_first =
+ matches!(self.config.get_match_kind(), MatchKind::LeftmostFirst);
+ for at in input.start()..input.end() {
+ let sid = next_sid;
+ let trans = self.transition(sid, input.haystack()[at]);
+ next_sid = trans.state_id();
+ let epsilons = trans.epsilons();
+ if sid >= self.min_match_id {
+ if self.find_match(cache, input, at, sid, slots, &mut pid) {
+ if input.get_earliest()
+ || (leftmost_first && trans.match_wins())
+ {
+ return Ok(pid);
+ }
+ }
+ }
+ if sid == DEAD
+ || (!epsilons.looks().is_empty()
+ && !self.nfa.look_matcher().matches_set_inline(
+ epsilons.looks(),
+ input.haystack(),
+ at,
+ ))
+ {
+ return Ok(pid);
+ }
+ epsilons.slots().apply(at, cache.explicit_slots());
+ }
+ if next_sid >= self.min_match_id {
+ self.find_match(
+ cache,
+ input,
+ input.end(),
+ next_sid,
+ slots,
+ &mut pid,
+ );
+ }
+ Ok(pid)
+ }
+
+ /// Assumes 'sid' is a match state and looks for whether a match can
+ /// be reported. If so, appropriate offsets are written to 'slots' and
+ /// 'matched_pid' is set to the matching pattern ID.
+ ///
+ /// Even when 'sid' is a match state, it's possible that a match won't
+ /// be reported. For example, when the conditional epsilon transitions
+ /// leading to the match state aren't satisfied at the given position in
+ /// the haystack.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn find_match(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ at: usize,
+ sid: StateID,
+ slots: &mut [Option<NonMaxUsize>],
+ matched_pid: &mut Option<PatternID>,
+ ) -> bool {
+ debug_assert!(sid >= self.min_match_id);
+ let pateps = self.pattern_epsilons(sid);
+ let epsilons = pateps.epsilons();
+ if !epsilons.looks().is_empty()
+ && !self.nfa.look_matcher().matches_set_inline(
+ epsilons.looks(),
+ input.haystack(),
+ at,
+ )
+ {
+ return false;
+ }
+ let pid = pateps.pattern_id_unchecked();
+ // This calculation is always correct because we know our 'pid' is
+ // valid and thus we know that the slot indices for it are valid.
+ let slot_end = pid.as_usize().wrapping_mul(2).wrapping_add(1);
+ // Set the implicit 'end' slot for the matching pattern. (The 'start'
+ // slot was set at the beginning of the search.)
+ if slot_end < slots.len() {
+ slots[slot_end] = NonMaxUsize::new(at);
+ }
+ // If the caller provided enough room, copy the previously recorded
+ // explicit slots from our scratch space to the caller provided slots.
+ // We *also* need to set any explicit slots that are active as part of
+ // the path to the match state.
+ if self.explicit_slot_start < slots.len() {
+ // NOTE: The 'cache.explicit_slots()' slice is setup at the
+ // beginning of every search such that it is guaranteed to return a
+ // slice of length equivalent to 'slots[explicit_slot_start..]'.
+ slots[self.explicit_slot_start..]
+ .copy_from_slice(cache.explicit_slots());
+ epsilons.slots().apply(at, &mut slots[self.explicit_slot_start..]);
+ }
+ *matched_pid = Some(pid);
+ true
+ }
+}
+
+impl DFA {
+ /// Returns the anchored start state for matching any pattern in this DFA.
+ fn start(&self) -> StateID {
+ self.starts[0]
+ }
+
+ /// Returns the anchored start state for matching the given pattern. If
+ /// 'starts_for_each_pattern'
+ /// was not enabled, then this returns an error. If the given pattern is
+ /// not in this DFA, then `Ok(None)` is returned.
+ fn start_pattern(&self, pid: PatternID) -> Result<StateID, MatchError> {
+ if !self.config.get_starts_for_each_pattern() {
+ return Err(MatchError::unsupported_anchored(Anchored::Pattern(
+ pid,
+ )));
+ }
+ // 'starts' always has non-zero length. The first entry is always the
+ // anchored starting state for all patterns, and the following entries
+ // are optional and correspond to the anchored starting states for
+ // patterns at pid+1. Thus, starts.len()-1 corresponds to the total
+ // number of patterns that one can explicitly search for. (And it may
+ // be zero.)
+ Ok(self.starts.get(pid.one_more()).copied().unwrap_or(DEAD))
+ }
+
+ /// Returns the transition from the given state ID and byte of input. The
+ /// transition includes the next state ID, the slots that should be saved
+ /// and any conditional epsilon transitions that must be satisfied in order
+ /// to take this transition.
+ fn transition(&self, sid: StateID, byte: u8) -> Transition {
+ let offset = sid.as_usize() << self.stride2();
+ let class = self.classes.get(byte).as_usize();
+ self.table[offset + class]
+ }
+
+ /// Set the transition from the given state ID and byte of input to the
+ /// transition given.
+ fn set_transition(&mut self, sid: StateID, byte: u8, to: Transition) {
+ let offset = sid.as_usize() << self.stride2();
+ let class = self.classes.get(byte).as_usize();
+ self.table[offset + class] = to;
+ }
+
+ /// Return an iterator of "sparse" transitions for the given state ID.
+ /// "sparse" in this context means that consecutive transitions that are
+ /// equivalent are returned as one group, and transitions to the DEAD state
+ /// are ignored.
+ ///
+ /// This winds up being useful for debug printing, since it's much terser
+ /// to display runs of equivalent transitions than the transition for every
+ /// possible byte value. Indeed, in practice, it's very common for runs
+ /// of equivalent transitions to appear.
+ fn sparse_transitions(&self, sid: StateID) -> SparseTransitionIter<'_> {
+ let start = sid.as_usize() << self.stride2();
+ let end = start + self.alphabet_len();
+ SparseTransitionIter {
+ it: self.table[start..end].iter().enumerate(),
+ cur: None,
+ }
+ }
+
+ /// Return the pattern epsilons for the given state ID.
+ ///
+ /// If the given state ID does not correspond to a match state ID, then the
+ /// pattern epsilons returned is empty.
+ fn pattern_epsilons(&self, sid: StateID) -> PatternEpsilons {
+ let offset = sid.as_usize() << self.stride2();
+ PatternEpsilons(self.table[offset + self.pateps_offset].0)
+ }
+
+ /// Set the pattern epsilons for the given state ID.
+ fn set_pattern_epsilons(&mut self, sid: StateID, pateps: PatternEpsilons) {
+ let offset = sid.as_usize() << self.stride2();
+ self.table[offset + self.pateps_offset] = Transition(pateps.0);
+ }
+
+ /// Returns the state ID prior to the one given. This returns None if the
+ /// given ID is the first DFA state.
+ fn prev_state_id(&self, id: StateID) -> Option<StateID> {
+ if id == DEAD {
+ None
+ } else {
+ // CORRECTNESS: Since 'id' is not the first state, subtracting 1
+ // is always valid.
+ Some(StateID::new_unchecked(id.as_usize().checked_sub(1).unwrap()))
+ }
+ }
+
+ /// Returns the state ID of the last state in this DFA's transition table.
+ /// "last" in this context means the last state to appear in memory, i.e.,
+ /// the one with the greatest ID.
+ fn last_state_id(&self) -> StateID {
+ // CORRECTNESS: A DFA table is always non-empty since it always at
+ // least contains a DEAD state. Since every state has the same stride,
+ // we can just compute what the "next" state ID would have been and
+ // then subtract 1 from it.
+ StateID::new_unchecked(
+ (self.table.len() >> self.stride2()).checked_sub(1).unwrap(),
+ )
+ }
+
+ /// Move the transitions from 'id1' to 'id2' and vice versa.
+ ///
+ /// WARNING: This does not update the rest of the transition table to have
+ /// transitions to 'id1' changed to 'id2' and vice versa. This merely moves
+ /// the states in memory.
+ pub(super) fn swap_states(&mut self, id1: StateID, id2: StateID) {
+ let o1 = id1.as_usize() << self.stride2();
+ let o2 = id2.as_usize() << self.stride2();
+ for b in 0..self.stride() {
+ self.table.swap(o1 + b, o2 + b);
+ }
+ }
+
+ /// Map all state IDs in this DFA (transition table + start states)
+ /// according to the closure given.
+ pub(super) fn remap(&mut self, map: impl Fn(StateID) -> StateID) {
+ for i in 0..self.state_len() {
+ let offset = i << self.stride2();
+ for b in 0..self.alphabet_len() {
+ let next = self.table[offset + b].state_id();
+ self.table[offset + b].set_state_id(map(next));
+ }
+ }
+ for i in 0..self.starts.len() {
+ self.starts[i] = map(self.starts[i]);
+ }
+ }
+}
+
+impl core::fmt::Debug for DFA {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ fn debug_state_transitions(
+ f: &mut core::fmt::Formatter,
+ dfa: &DFA,
+ sid: StateID,
+ ) -> core::fmt::Result {
+ for (i, (start, end, trans)) in
+ dfa.sparse_transitions(sid).enumerate()
+ {
+ let next = trans.state_id();
+ if i > 0 {
+ write!(f, ", ")?;
+ }
+ if start == end {
+ write!(
+ f,
+ "{:?} => {:?}",
+ DebugByte(start),
+ next.as_usize(),
+ )?;
+ } else {
+ write!(
+ f,
+ "{:?}-{:?} => {:?}",
+ DebugByte(start),
+ DebugByte(end),
+ next.as_usize(),
+ )?;
+ }
+ if trans.match_wins() {
+ write!(f, " (MW)")?;
+ }
+ if !trans.epsilons().is_empty() {
+ write!(f, " ({:?})", trans.epsilons())?;
+ }
+ }
+ Ok(())
+ }
+
+ writeln!(f, "onepass::DFA(")?;
+ for index in 0..self.state_len() {
+ let sid = StateID::must(index);
+ let pateps = self.pattern_epsilons(sid);
+ if sid == DEAD {
+ write!(f, "D ")?;
+ } else if pateps.pattern_id().is_some() {
+ write!(f, "* ")?;
+ } else {
+ write!(f, " ")?;
+ }
+ write!(f, "{:06?}", sid.as_usize())?;
+ if !pateps.is_empty() {
+ write!(f, " ({:?})", pateps)?;
+ }
+ write!(f, ": ")?;
+ debug_state_transitions(f, self, sid)?;
+ write!(f, "\n")?;
+ }
+ writeln!(f, "")?;
+ for (i, &sid) in self.starts.iter().enumerate() {
+ if i == 0 {
+ writeln!(f, "START(ALL): {:?}", sid.as_usize())?;
+ } else {
+ writeln!(
+ f,
+ "START(pattern: {:?}): {:?}",
+ i - 1,
+ sid.as_usize(),
+ )?;
+ }
+ }
+ writeln!(f, "state length: {:?}", self.state_len())?;
+ writeln!(f, "pattern length: {:?}", self.pattern_len())?;
+ writeln!(f, ")")?;
+ Ok(())
+ }
+}
+
+/// An iterator over groups of consecutive equivalent transitions in a single
+/// state.
+#[derive(Debug)]
+struct SparseTransitionIter<'a> {
+ it: core::iter::Enumerate<core::slice::Iter<'a, Transition>>,
+ cur: Option<(u8, u8, Transition)>,
+}
+
+impl<'a> Iterator for SparseTransitionIter<'a> {
+ type Item = (u8, u8, Transition);
+
+ fn next(&mut self) -> Option<(u8, u8, Transition)> {
+ while let Some((b, &trans)) = self.it.next() {
+ // Fine because we'll never have more than u8::MAX transitions in
+ // one state.
+ let b = b.as_u8();
+ let (prev_start, prev_end, prev_trans) = match self.cur {
+ Some(t) => t,
+ None => {
+ self.cur = Some((b, b, trans));
+ continue;
+ }
+ };
+ if prev_trans == trans {
+ self.cur = Some((prev_start, b, prev_trans));
+ } else {
+ self.cur = Some((b, b, trans));
+ if prev_trans.state_id() != DEAD {
+ return Some((prev_start, prev_end, prev_trans));
+ }
+ }
+ }
+ if let Some((start, end, trans)) = self.cur.take() {
+ if trans.state_id() != DEAD {
+ return Some((start, end, trans));
+ }
+ }
+ None
+ }
+}
+
+/// A cache represents mutable state that a one-pass [`DFA`] requires during a
+/// search.
+///
+/// For a given one-pass DFA, its corresponding cache may be created either via
+/// [`DFA::create_cache`], or via [`Cache::new`]. They are equivalent in every
+/// way, except the former does not require explicitly importing `Cache`.
+///
+/// A particular `Cache` is coupled with the one-pass DFA from which it was
+/// created. It may only be used with that one-pass DFA. A cache and its
+/// allocations may be re-purposed via [`Cache::reset`], in which case, it can
+/// only be used with the new one-pass DFA (and not the old one).
+#[derive(Clone, Debug)]
+pub struct Cache {
+ /// Scratch space used to store slots during a search. Basically, we use
+ /// the caller provided slots to store slots known when a match occurs.
+ /// But after a match occurs, we might continue a search but ultimately
+ /// fail to extend the match. When continuing the search, we need some
+ /// place to store candidate capture offsets without overwriting the slot
+ /// offsets recorded for the most recently seen match.
+ explicit_slots: Vec<Option<NonMaxUsize>>,
+ /// The number of slots in the caller-provided 'Captures' value for the
+ /// current search. This is always at most 'explicit_slots.len()', but
+ /// might be less than it, if the caller provided fewer slots to fill.
+ explicit_slot_len: usize,
+}
+
+impl Cache {
+ /// Create a new [`onepass::DFA`](DFA) cache.
+ ///
+ /// A potentially more convenient routine to create a cache is
+ /// [`DFA::create_cache`], as it does not require also importing the
+ /// `Cache` type.
+ ///
+ /// If you want to reuse the returned `Cache` with some other one-pass DFA,
+ /// then you must call [`Cache::reset`] with the desired one-pass DFA.
+ pub fn new(re: &DFA) -> Cache {
+ let mut cache = Cache { explicit_slots: vec![], explicit_slot_len: 0 };
+ cache.reset(re);
+ cache
+ }
+
+ /// Reset this cache such that it can be used for searching with a
+ /// different [`onepass::DFA`](DFA).
+ ///
+ /// A cache reset permits reusing memory already allocated in this cache
+ /// with a different one-pass DFA.
+ ///
+ /// # Example
+ ///
+ /// This shows how to re-purpose a cache for use with a different one-pass
+ /// DFA.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{dfa::onepass::DFA, Match};
+ ///
+ /// let re1 = DFA::new(r"\w")?;
+ /// let re2 = DFA::new(r"\W")?;
+ /// let mut caps1 = re1.create_captures();
+ /// let mut caps2 = re2.create_captures();
+ ///
+ /// let mut cache = re1.create_cache();
+ /// assert_eq!(
+ /// Some(Match::must(0, 0..2)),
+ /// { re1.captures(&mut cache, "Δ", &mut caps1); caps1.get_match() },
+ /// );
+ ///
+ /// // Using 'cache' with re2 is not allowed. It may result in panics or
+ /// // incorrect results. In order to re-purpose the cache, we must reset
+ /// // it with the one-pass DFA we'd like to use it with.
+ /// //
+ /// // Similarly, after this reset, using the cache with 're1' is also not
+ /// // allowed.
+ /// re2.reset_cache(&mut cache);
+ /// assert_eq!(
+ /// Some(Match::must(0, 0..3)),
+ /// { re2.captures(&mut cache, "☃", &mut caps2); caps2.get_match() },
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn reset(&mut self, re: &DFA) {
+ let explicit_slot_len = re.get_nfa().group_info().explicit_slot_len();
+ self.explicit_slots.resize(explicit_slot_len, None);
+ self.explicit_slot_len = explicit_slot_len;
+ }
+
+ /// Returns the heap memory usage, in bytes, of this cache.
+ ///
+ /// This does **not** include the stack size used up by this cache. To
+ /// compute that, use `std::mem::size_of::<Cache>()`.
+ pub fn memory_usage(&self) -> usize {
+ self.explicit_slots.len() * core::mem::size_of::<Option<NonMaxUsize>>()
+ }
+
+ fn explicit_slots(&mut self) -> &mut [Option<NonMaxUsize>] {
+ &mut self.explicit_slots[..self.explicit_slot_len]
+ }
+
+ fn setup_search(&mut self, explicit_slot_len: usize) {
+ self.explicit_slot_len = explicit_slot_len;
+ }
+}
+
+/// Represents a single transition in a one-pass DFA.
+///
+/// The high 21 bits corresponds to the state ID. The bit following corresponds
+/// to the special "match wins" flag. The remaining low 42 bits corresponds to
+/// the transition epsilons, which contains the slots that should be saved when
+/// this transition is followed and the conditional epsilon transitions that
+/// must be satisfied in order to follow this transition.
+#[derive(Clone, Copy, Eq, PartialEq)]
+struct Transition(u64);
+
+impl Transition {
+ const STATE_ID_BITS: u64 = 21;
+ const STATE_ID_SHIFT: u64 = 64 - Transition::STATE_ID_BITS;
+ const STATE_ID_LIMIT: u64 = 1 << Transition::STATE_ID_BITS;
+ const MATCH_WINS_SHIFT: u64 = 64 - (Transition::STATE_ID_BITS + 1);
+ const INFO_MASK: u64 = 0x000003FF_FFFFFFFF;
+
+ /// Return a new transition to the given state ID with the given epsilons.
+ fn new(match_wins: bool, sid: StateID, epsilons: Epsilons) -> Transition {
+ let match_wins =
+ if match_wins { 1 << Transition::MATCH_WINS_SHIFT } else { 0 };
+ let sid = sid.as_u64() << Transition::STATE_ID_SHIFT;
+ Transition(sid | match_wins | epsilons.0)
+ }
+
+ /// Returns true if and only if this transition points to the DEAD state.
+ fn is_dead(self) -> bool {
+ self.state_id() == DEAD
+ }
+
+ /// Return whether this transition has a "match wins" property.
+ ///
+ /// When a transition has this property, it means that if a match has been
+ /// found and the search uses leftmost-first semantics, then that match
+ /// should be returned immediately instead of continuing on.
+ ///
+ /// The "match wins" name comes from RE2, which uses a pretty much
+ /// identical mechanism for implementing leftmost-first semantics.
+ fn match_wins(&self) -> bool {
+ (self.0 >> Transition::MATCH_WINS_SHIFT & 1) == 1
+ }
+
+ /// Return the "next" state ID that this transition points to.
+ fn state_id(&self) -> StateID {
+ // OK because a Transition has a valid StateID in its upper bits by
+ // construction. The cast to usize is also correct, even on 16-bit
+ // targets because, again, we know the upper bits is a valid StateID,
+ // which can never overflow usize on any supported target.
+ StateID::new_unchecked(
+ (self.0 >> Transition::STATE_ID_SHIFT).as_usize(),
+ )
+ }
+
+ /// Set the "next" state ID in this transition.
+ fn set_state_id(&mut self, sid: StateID) {
+ *self = Transition::new(self.match_wins(), sid, self.epsilons());
+ }
+
+ /// Return the epsilons embedded in this transition.
+ fn epsilons(&self) -> Epsilons {
+ Epsilons(self.0 & Transition::INFO_MASK)
+ }
+}
+
+impl core::fmt::Debug for Transition {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ if self.is_dead() {
+ return write!(f, "0");
+ }
+ write!(f, "{}", self.state_id().as_usize())?;
+ if self.match_wins() {
+ write!(f, "-MW")?;
+ }
+ if !self.epsilons().is_empty() {
+ write!(f, "-{:?}", self.epsilons())?;
+ }
+ Ok(())
+ }
+}
+
+/// A representation of a match state's pattern ID along with the epsilons for
+/// when a match occurs.
+///
+/// A match state in a one-pass DFA, unlike in a more general DFA, has exactly
+/// one pattern ID. If it had more, then the original NFA would not have been
+/// one-pass.
+///
+/// The "epsilons" part of this corresponds to what was found in the epsilon
+/// transitions between the transition taken in the last byte of input and the
+/// ultimate match state. This might include saving slots and/or conditional
+/// epsilon transitions that must be satisfied before one can report the match.
+///
+/// Technically, every state has room for a 'PatternEpsilons', but it is only
+/// ever non-empty for match states.
+#[derive(Clone, Copy)]
+struct PatternEpsilons(u64);
+
+impl PatternEpsilons {
+ const PATTERN_ID_BITS: u64 = 22;
+ const PATTERN_ID_SHIFT: u64 = 64 - PatternEpsilons::PATTERN_ID_BITS;
+ // A sentinel value indicating that this is not a match state. We don't
+ // use 0 since 0 is a valid pattern ID.
+ const PATTERN_ID_NONE: u64 = 0x00000000_003FFFFF;
+ const PATTERN_ID_LIMIT: u64 = PatternEpsilons::PATTERN_ID_NONE;
+ const PATTERN_ID_MASK: u64 = 0xFFFFFC00_00000000;
+ const EPSILONS_MASK: u64 = 0x000003FF_FFFFFFFF;
+
+ /// Return a new empty pattern epsilons that has no pattern ID and has no
+ /// epsilons. This is suitable for non-match states.
+ fn empty() -> PatternEpsilons {
+ PatternEpsilons(
+ PatternEpsilons::PATTERN_ID_NONE
+ << PatternEpsilons::PATTERN_ID_SHIFT,
+ )
+ }
+
+ /// Whether this pattern epsilons is empty or not. It's empty when it has
+ /// no pattern ID and an empty epsilons.
+ fn is_empty(self) -> bool {
+ self.pattern_id().is_none() && self.epsilons().is_empty()
+ }
+
+ /// Return the pattern ID in this pattern epsilons if one exists.
+ fn pattern_id(self) -> Option<PatternID> {
+ let pid = self.0 >> PatternEpsilons::PATTERN_ID_SHIFT;
+ if pid == PatternEpsilons::PATTERN_ID_LIMIT {
+ None
+ } else {
+ Some(PatternID::new_unchecked(pid.as_usize()))
+ }
+ }
+
+ /// Returns the pattern ID without checking whether it's valid. If this is
+ /// called and there is no pattern ID in this `PatternEpsilons`, then this
+ /// will likely produce an incorrect result or possibly even a panic or
+ /// an overflow. But safety will not be violated.
+ ///
+ /// This is useful when you know a particular state is a match state. If
+ /// it's a match state, then it must have a pattern ID.
+ fn pattern_id_unchecked(self) -> PatternID {
+ let pid = self.0 >> PatternEpsilons::PATTERN_ID_SHIFT;
+ PatternID::new_unchecked(pid.as_usize())
+ }
+
+ /// Return a new pattern epsilons with the given pattern ID, but the same
+ /// epsilons.
+ fn set_pattern_id(self, pid: PatternID) -> PatternEpsilons {
+ PatternEpsilons(
+ (pid.as_u64() << PatternEpsilons::PATTERN_ID_SHIFT)
+ | (self.0 & PatternEpsilons::EPSILONS_MASK),
+ )
+ }
+
+ /// Return the epsilons part of this pattern epsilons.
+ fn epsilons(self) -> Epsilons {
+ Epsilons(self.0 & PatternEpsilons::EPSILONS_MASK)
+ }
+
+ /// Return a new pattern epsilons with the given epsilons, but the same
+ /// pattern ID.
+ fn set_epsilons(self, epsilons: Epsilons) -> PatternEpsilons {
+ PatternEpsilons(
+ (self.0 & PatternEpsilons::PATTERN_ID_MASK)
+ | (u64::from(epsilons.0) & PatternEpsilons::EPSILONS_MASK),
+ )
+ }
+}
+
+impl core::fmt::Debug for PatternEpsilons {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ if self.is_empty() {
+ return write!(f, "N/A");
+ }
+ if let Some(pid) = self.pattern_id() {
+ write!(f, "{}", pid.as_usize())?;
+ }
+ if !self.epsilons().is_empty() {
+ if self.pattern_id().is_some() {
+ write!(f, "/")?;
+ }
+ write!(f, "{:?}", self.epsilons())?;
+ }
+ Ok(())
+ }
+}
+
+/// Epsilons represents all of the NFA epsilons transitions that went into a
+/// single transition in a single DFA state. In this case, it only represents
+/// the epsilon transitions that have some kind of non-consuming side effect:
+/// either the transition requires storing the current position of the search
+/// into a slot, or the transition is conditional and requires the current
+/// position in the input to satisfy an assertion before the transition may be
+/// taken.
+///
+/// This folds the cumulative effect of a group of NFA states (all connected
+/// by epsilon transitions) down into a single set of bits. While these bits
+/// can represent all possible conditional epsilon transitions, it only permits
+/// storing up to a somewhat small number of slots.
+///
+/// Epsilons is represented as a 42-bit integer. For example, it is packed into
+/// the lower 42 bits of a `Transition`. (Where the high 22 bits contains a
+/// `StateID` and a special "match wins" property.)
+#[derive(Clone, Copy)]
+struct Epsilons(u64);
+
+impl Epsilons {
+ const SLOT_MASK: u64 = 0x000003FF_FFFFFC00;
+ const SLOT_SHIFT: u64 = 10;
+ const LOOK_MASK: u64 = 0x00000000_000003FF;
+
+ /// Create a new empty epsilons. It has no slots and no assertions that
+ /// need to be satisfied.
+ fn empty() -> Epsilons {
+ Epsilons(0)
+ }
+
+ /// Returns true if this epsilons contains no slots and no assertions.
+ fn is_empty(self) -> bool {
+ self.0 == 0
+ }
+
+ /// Returns the slot epsilon transitions.
+ fn slots(self) -> Slots {
+ Slots((self.0 >> Epsilons::SLOT_SHIFT).low_u32())
+ }
+
+ /// Set the slot epsilon transitions.
+ fn set_slots(self, slots: Slots) -> Epsilons {
+ Epsilons(
+ (u64::from(slots.0) << Epsilons::SLOT_SHIFT)
+ | (self.0 & Epsilons::LOOK_MASK),
+ )
+ }
+
+ /// Return the set of look-around assertions in these epsilon transitions.
+ fn looks(self) -> LookSet {
+ LookSet { bits: (self.0 & Epsilons::LOOK_MASK).low_u32() }
+ }
+
+ /// Set the look-around assertions on these epsilon transitions.
+ fn set_looks(self, look_set: LookSet) -> Epsilons {
+ Epsilons(
+ (self.0 & Epsilons::SLOT_MASK)
+ | (u64::from(look_set.bits) & Epsilons::LOOK_MASK),
+ )
+ }
+}
+
+impl core::fmt::Debug for Epsilons {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ let mut wrote = false;
+ if !self.slots().is_empty() {
+ write!(f, "{:?}", self.slots())?;
+ wrote = true;
+ }
+ if !self.looks().is_empty() {
+ if wrote {
+ write!(f, "/")?;
+ }
+ write!(f, "{:?}", self.looks())?;
+ wrote = true;
+ }
+ if !wrote {
+ write!(f, "N/A")?;
+ }
+ Ok(())
+ }
+}
+
+/// The set of epsilon transitions indicating that the current position in a
+/// search should be saved to a slot.
+///
+/// This *only* represents explicit slots. So for example, the pattern
+/// `[a-z]+([0-9]+)([a-z]+)` has:
+///
+/// * 3 capturing groups, thus 6 slots.
+/// * 1 implicit capturing group, thus 2 implicit slots.
+/// * 2 explicit capturing groups, thus 4 explicit slots.
+///
+/// While implicit slots are represented by epsilon transitions in an NFA, we
+/// do not explicitly represent them here. Instead, implicit slots are assumed
+/// to be present and handled automatically in the search code. Therefore,
+/// that means we only need to represent explicit slots in our epsilon
+/// transitions.
+///
+/// Its representation is a bit set. The bit 'i' is set if and only if there
+/// exists an explicit slot at index 'c', where 'c = (#patterns * 2) + i'. That
+/// is, the bit 'i' corresponds to the first explicit slot and the first
+/// explicit slot appears immediately following the last implicit slot. (If
+/// this is confusing, see `GroupInfo` for more details on how slots works.)
+///
+/// A single `Slots` represents all the active slots in a sub-graph of an NFA,
+/// where all the states are connected by epsilon transitions. In effect, when
+/// traversing the one-pass DFA during a search, all slots set in a particular
+/// transition must be captured by recording the current search position.
+///
+/// The API of `Slots` requires the caller to handle the explicit slot offset.
+/// That is, a `Slots` doesn't know where the explicit slots start for a
+/// particular NFA. Thus, if the callers see's the bit 'i' is set, then they
+/// need to do the arithmetic above to find 'c', which is the real actual slot
+/// index in the corresponding NFA.
+#[derive(Clone, Copy)]
+struct Slots(u32);
+
+impl Slots {
+ const LIMIT: usize = 32;
+
+ /// Insert the slot at the given bit index.
+ fn insert(self, slot: usize) -> Slots {
+ debug_assert!(slot < Slots::LIMIT);
+ Slots(self.0 | (1 << slot.as_u32()))
+ }
+
+ /// Remove the slot at the given bit index.
+ fn remove(self, slot: usize) -> Slots {
+ debug_assert!(slot < Slots::LIMIT);
+ Slots(self.0 & !(1 << slot.as_u32()))
+ }
+
+ /// Returns true if and only if this set contains no slots.
+ fn is_empty(self) -> bool {
+ self.0 == 0
+ }
+
+ /// Returns an iterator over all of the set bits in this set.
+ fn iter(self) -> SlotsIter {
+ SlotsIter { slots: self }
+ }
+
+ /// For the position `at` in the current haystack, copy it to
+ /// `caller_explicit_slots` for all slots that are in this set.
+ ///
+ /// Callers may pass a slice of any length. Slots in this set bigger than
+ /// the length of the given explicit slots are simply skipped.
+ ///
+ /// The slice *must* correspond only to the explicit slots and the first
+ /// element of the slice must always correspond to the first explicit slot
+ /// in the corresponding NFA.
+ fn apply(
+ self,
+ at: usize,
+ caller_explicit_slots: &mut [Option<NonMaxUsize>],
+ ) {
+ if self.is_empty() {
+ return;
+ }
+ let at = NonMaxUsize::new(at);
+ for slot in self.iter() {
+ if slot >= caller_explicit_slots.len() {
+ break;
+ }
+ caller_explicit_slots[slot] = at;
+ }
+ }
+}
+
+impl core::fmt::Debug for Slots {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ write!(f, "S")?;
+ for slot in self.iter() {
+ write!(f, "-{:?}", slot)?;
+ }
+ Ok(())
+ }
+}
+
+/// An iterator over all of the bits set in a slot set.
+///
+/// This returns the bit index that is set, so callers may need to offset it
+/// to get the actual NFA slot index.
+#[derive(Debug)]
+struct SlotsIter {
+ slots: Slots,
+}
+
+impl Iterator for SlotsIter {
+ type Item = usize;
+
+ fn next(&mut self) -> Option<usize> {
+ // Number of zeroes here is always <= u8::MAX, and so fits in a usize.
+ let slot = self.slots.0.trailing_zeros().as_usize();
+ if slot >= Slots::LIMIT {
+ return None;
+ }
+ self.slots = self.slots.remove(slot);
+ Some(slot)
+ }
+}
+
+/// An error that occurred during the construction of a one-pass DFA.
+///
+/// This error does not provide many introspection capabilities. There are
+/// generally only two things you can do with it:
+///
+/// * Obtain a human readable message via its `std::fmt::Display` impl.
+/// * Access an underlying [`thompson::BuildError`] type from its `source`
+/// method via the `std::error::Error` trait. This error only occurs when using
+/// convenience routines for building a one-pass DFA directly from a pattern
+/// string.
+///
+/// When the `std` feature is enabled, this implements the `std::error::Error`
+/// trait.
+#[derive(Clone, Debug)]
+pub struct BuildError {
+ kind: BuildErrorKind,
+}
+
+/// The kind of error that occurred during the construction of a one-pass DFA.
+#[derive(Clone, Debug)]
+enum BuildErrorKind {
+ NFA(crate::nfa::thompson::BuildError),
+ Word(UnicodeWordBoundaryError),
+ TooManyStates { limit: u64 },
+ TooManyPatterns { limit: u64 },
+ UnsupportedLook { look: Look },
+ ExceededSizeLimit { limit: usize },
+ NotOnePass { msg: &'static str },
+}
+
+impl BuildError {
+ fn nfa(err: crate::nfa::thompson::BuildError) -> BuildError {
+ BuildError { kind: BuildErrorKind::NFA(err) }
+ }
+
+ fn word(err: UnicodeWordBoundaryError) -> BuildError {
+ BuildError { kind: BuildErrorKind::Word(err) }
+ }
+
+ fn too_many_states(limit: u64) -> BuildError {
+ BuildError { kind: BuildErrorKind::TooManyStates { limit } }
+ }
+
+ fn too_many_patterns(limit: u64) -> BuildError {
+ BuildError { kind: BuildErrorKind::TooManyPatterns { limit } }
+ }
+
+ fn unsupported_look(look: Look) -> BuildError {
+ BuildError { kind: BuildErrorKind::UnsupportedLook { look } }
+ }
+
+ fn exceeded_size_limit(limit: usize) -> BuildError {
+ BuildError { kind: BuildErrorKind::ExceededSizeLimit { limit } }
+ }
+
+ fn not_one_pass(msg: &'static str) -> BuildError {
+ BuildError { kind: BuildErrorKind::NotOnePass { msg } }
+ }
+}
+
+#[cfg(feature = "std")]
+impl std::error::Error for BuildError {
+ fn source(&self) -> Option<&(dyn std::error::Error + 'static)> {
+ use self::BuildErrorKind::*;
+
+ match self.kind {
+ NFA(ref err) => Some(err),
+ Word(ref err) => Some(err),
+ _ => None,
+ }
+ }
+}
+
+impl core::fmt::Display for BuildError {
+ fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
+ use self::BuildErrorKind::*;
+
+ match self.kind {
+ NFA(_) => write!(f, "error building NFA"),
+ Word(_) => write!(f, "NFA contains Unicode word boundary"),
+ TooManyStates { limit } => write!(
+ f,
+ "one-pass DFA exceeded a limit of {:?} for number of states",
+ limit,
+ ),
+ TooManyPatterns { limit } => write!(
+ f,
+ "one-pass DFA exceeded a limit of {:?} for number of patterns",
+ limit,
+ ),
+ UnsupportedLook { look } => write!(
+ f,
+ "one-pass DFA does not support the {:?} assertion",
+ look,
+ ),
+ ExceededSizeLimit { limit } => write!(
+ f,
+ "one-pass DFA exceeded size limit of {:?} during building",
+ limit,
+ ),
+ NotOnePass { msg } => write!(
+ f,
+ "one-pass DFA could not be built because \
+ pattern is not one-pass: {}",
+ msg,
+ ),
+ }
+ }
+}
+
+#[cfg(all(test, feature = "syntax"))]
+mod tests {
+ use alloc::string::ToString;
+
+ use super::*;
+
+ #[test]
+ fn fail_conflicting_transition() {
+ let predicate = |err: &str| err.contains("conflicting transition");
+
+ let err = DFA::new(r"a*[ab]").unwrap_err().to_string();
+ assert!(predicate(&err), "{}", err);
+ }
+
+ #[test]
+ fn fail_multiple_epsilon() {
+ let predicate = |err: &str| {
+ err.contains("multiple epsilon transitions to same state")
+ };
+
+ let err = DFA::new(r"(^|$)a").unwrap_err().to_string();
+ assert!(predicate(&err), "{}", err);
+ }
+
+ #[test]
+ fn fail_multiple_match() {
+ let predicate = |err: &str| {
+ err.contains("multiple epsilon transitions to match state")
+ };
+
+ let err = DFA::new_many(&[r"^", r"$"]).unwrap_err().to_string();
+ assert!(predicate(&err), "{}", err);
+ }
+
+ // This test is meant to build a one-pass regex with the maximum number of
+ // possible slots.
+ //
+ // NOTE: Remember that the slot limit only applies to explicit capturing
+ // groups. Any number of implicit capturing groups is supported (up to the
+ // maximum number of supported patterns), since implicit groups are handled
+ // by the search loop itself.
+ #[test]
+ fn max_slots() {
+ // One too many...
+ let pat = r"(a)(b)(c)(d)(e)(f)(g)(h)(i)(j)(k)(l)(m)(n)(o)(p)(q)";
+ assert!(DFA::new(pat).is_err());
+ // Just right.
+ let pat = r"(a)(b)(c)(d)(e)(f)(g)(h)(i)(j)(k)(l)(m)(n)(o)(p)";
+ assert!(DFA::new(pat).is_ok());
+ }
+
+ // This test ensures that the one-pass DFA works with all look-around
+ // assertions that we expect it to work with.
+ //
+ // The utility of this test is that each one-pass transition has a small
+ // amount of space to store look-around assertions. Currently, there is
+ // logic in the one-pass constructor to ensure there aren't more than ten
+ // possible assertions. And indeed, there are only ten possible assertions
+ // (at time of writing), so this is okay. But conceivably, more assertions
+ // could be added. So we check that things at least work with what we
+ // expect them to work with.
+ #[test]
+ fn assertions() {
+ // haystack anchors
+ assert!(DFA::new(r"^").is_ok());
+ assert!(DFA::new(r"$").is_ok());
+
+ // line anchors
+ assert!(DFA::new(r"(?m)^").is_ok());
+ assert!(DFA::new(r"(?m)$").is_ok());
+ assert!(DFA::new(r"(?Rm)^").is_ok());
+ assert!(DFA::new(r"(?Rm)$").is_ok());
+
+ // word boundaries
+ if cfg!(feature = "unicode-word-boundary") {
+ assert!(DFA::new(r"\b").is_ok());
+ assert!(DFA::new(r"\B").is_ok());
+ }
+ assert!(DFA::new(r"(?-u)\b").is_ok());
+ assert!(DFA::new(r"(?-u)\B").is_ok());
+ }
+
+ #[cfg(not(miri))] // takes too long on miri
+ #[test]
+ fn is_one_pass() {
+ use crate::util::syntax;
+
+ assert!(DFA::new(r"a*b").is_ok());
+ if cfg!(feature = "unicode-perl") {
+ assert!(DFA::new(r"\w").is_ok());
+ }
+ assert!(DFA::new(r"(?-u)\w*\s").is_ok());
+ assert!(DFA::new(r"(?s:.)*?").is_ok());
+ assert!(DFA::builder()
+ .syntax(syntax::Config::new().utf8(false))
+ .build(r"(?s-u:.)*?")
+ .is_ok());
+ }
+
+ #[test]
+ fn is_not_one_pass() {
+ assert!(DFA::new(r"a*a").is_err());
+ assert!(DFA::new(r"(?s-u:.)*?").is_err());
+ assert!(DFA::new(r"(?s:.)*?a").is_err());
+ }
+
+ #[cfg(not(miri))]
+ #[test]
+ fn is_not_one_pass_bigger() {
+ assert!(DFA::new(r"\w*\s").is_err());
+ }
+}
diff --git a/vendor/regex-automata/src/dfa/regex.rs b/vendor/regex-automata/src/dfa/regex.rs
new file mode 100644
index 0000000..5e7e6e3
--- /dev/null
+++ b/vendor/regex-automata/src/dfa/regex.rs
@@ -0,0 +1,871 @@
+/*!
+A DFA-backed `Regex`.
+
+This module provides [`Regex`], which is defined generically over the
+[`Automaton`] trait. A `Regex` implements convenience routines you might have
+come to expect, such as finding the start/end of a match and iterating over
+all non-overlapping matches. This `Regex` type is limited in its capabilities
+to what a DFA can provide. Therefore, APIs involving capturing groups, for
+example, are not provided.
+
+Internally, a `Regex` is composed of two DFAs. One is a "forward" DFA that
+finds the end offset of a match, where as the other is a "reverse" DFA that
+find the start offset of a match.
+
+See the [parent module](crate::dfa) for examples.
+*/
+
+#[cfg(feature = "alloc")]
+use alloc::vec::Vec;
+
+#[cfg(feature = "dfa-build")]
+use crate::dfa::dense::BuildError;
+use crate::{
+ dfa::{automaton::Automaton, dense},
+ util::{iter, search::Input},
+ Anchored, Match, MatchError,
+};
+#[cfg(feature = "alloc")]
+use crate::{
+ dfa::{sparse, StartKind},
+ util::search::MatchKind,
+};
+
+// When the alloc feature is enabled, the regex type sets its A type parameter
+// to default to an owned dense DFA. But without alloc, we set no default. This
+// makes things a lot more convenient in the common case, since writing out the
+// DFA types is pretty annoying.
+//
+// Since we have two different definitions but only want to write one doc
+// string, we use a macro to capture the doc and other attributes once and then
+// repeat them for each definition.
+macro_rules! define_regex_type {
+ ($(#[$doc:meta])*) => {
+ #[cfg(feature = "alloc")]
+ $(#[$doc])*
+ pub struct Regex<A = dense::OwnedDFA> {
+ forward: A,
+ reverse: A,
+ }
+
+ #[cfg(not(feature = "alloc"))]
+ $(#[$doc])*
+ pub struct Regex<A> {
+ forward: A,
+ reverse: A,
+ }
+ };
+}
+
+define_regex_type!(
+ /// A regular expression that uses deterministic finite automata for fast
+ /// searching.
+ ///
+ /// A regular expression is comprised of two DFAs, a "forward" DFA and a
+ /// "reverse" DFA. The forward DFA is responsible for detecting the end of
+ /// a match while the reverse DFA is responsible for detecting the start
+ /// of a match. Thus, in order to find the bounds of any given match, a
+ /// forward search must first be run followed by a reverse search. A match
+ /// found by the forward DFA guarantees that the reverse DFA will also find
+ /// a match.
+ ///
+ /// The type of the DFA used by a `Regex` corresponds to the `A` type
+ /// parameter, which must satisfy the [`Automaton`] trait. Typically,
+ /// `A` is either a [`dense::DFA`](crate::dfa::dense::DFA) or a
+ /// [`sparse::DFA`](crate::dfa::sparse::DFA), where dense DFAs use more
+ /// memory but search faster, while sparse DFAs use less memory but search
+ /// more slowly.
+ ///
+ /// # Crate features
+ ///
+ /// Note that despite what the documentation auto-generates, the _only_
+ /// crate feature needed to use this type is `dfa-search`. You do _not_
+ /// need to enable the `alloc` feature.
+ ///
+ /// By default, a regex's automaton type parameter is set to
+ /// `dense::DFA<Vec<u32>>` when the `alloc` feature is enabled. For most
+ /// in-memory work loads, this is the most convenient type that gives the
+ /// best search performance. When the `alloc` feature is disabled, no
+ /// default type is used.
+ ///
+ /// # When should I use this?
+ ///
+ /// Generally speaking, if you can afford the overhead of building a full
+ /// DFA for your regex, and you don't need things like capturing groups,
+ /// then this is a good choice if you're looking to optimize for matching
+ /// speed. Note however that its speed may be worse than a general purpose
+ /// regex engine if you don't provide a [`dense::Config::prefilter`] to the
+ /// underlying DFA.
+ ///
+ /// # Sparse DFAs
+ ///
+ /// Since a `Regex` is generic over the [`Automaton`] trait, it can be
+ /// used with any kind of DFA. While this crate constructs dense DFAs by
+ /// default, it is easy enough to build corresponding sparse DFAs, and then
+ /// build a regex from them:
+ ///
+ /// ```
+ /// use regex_automata::dfa::regex::Regex;
+ ///
+ /// // First, build a regex that uses dense DFAs.
+ /// let dense_re = Regex::new("foo[0-9]+")?;
+ ///
+ /// // Second, build sparse DFAs from the forward and reverse dense DFAs.
+ /// let fwd = dense_re.forward().to_sparse()?;
+ /// let rev = dense_re.reverse().to_sparse()?;
+ ///
+ /// // Third, build a new regex from the constituent sparse DFAs.
+ /// let sparse_re = Regex::builder().build_from_dfas(fwd, rev);
+ ///
+ /// // A regex that uses sparse DFAs can be used just like with dense DFAs.
+ /// assert_eq!(true, sparse_re.is_match(b"foo123"));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// Alternatively, one can use a [`Builder`] to construct a sparse DFA
+ /// more succinctly. (Note though that dense DFAs are still constructed
+ /// first internally, and then converted to sparse DFAs, as in the example
+ /// above.)
+ ///
+ /// ```
+ /// use regex_automata::dfa::regex::Regex;
+ ///
+ /// let sparse_re = Regex::builder().build_sparse(r"foo[0-9]+")?;
+ /// // A regex that uses sparse DFAs can be used just like with dense DFAs.
+ /// assert!(sparse_re.is_match(b"foo123"));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Fallibility
+ ///
+ /// Most of the search routines defined on this type will _panic_ when the
+ /// underlying search fails. This might be because the DFA gave up because
+ /// it saw a quit byte, whether configured explicitly or via heuristic
+ /// Unicode word boundary support, although neither are enabled by default.
+ /// Or it might fail because an invalid `Input` configuration is given,
+ /// for example, with an unsupported [`Anchored`] mode.
+ ///
+ /// If you need to handle these error cases instead of allowing them to
+ /// trigger a panic, then the lower level [`Regex::try_search`] provides
+ /// a fallible API that never panics.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to cause a search to terminate if it sees a
+ /// `\n` byte, and handle the error returned. This could be useful if, for
+ /// example, you wanted to prevent a user supplied pattern from matching
+ /// across a line boundary.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{dfa::{self, regex::Regex}, Input, MatchError};
+ ///
+ /// let re = Regex::builder()
+ /// .dense(dfa::dense::Config::new().quit(b'\n', true))
+ /// .build(r"foo\p{any}+bar")?;
+ ///
+ /// let input = Input::new("foo\nbar");
+ /// // Normally this would produce a match, since \p{any} contains '\n'.
+ /// // But since we instructed the automaton to enter a quit state if a
+ /// // '\n' is observed, this produces a match error instead.
+ /// let expected = MatchError::quit(b'\n', 3);
+ /// let got = re.try_search(&input).unwrap_err();
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[derive(Clone, Debug)]
+);
+
+#[cfg(all(feature = "syntax", feature = "dfa-build"))]
+impl Regex {
+ /// Parse the given regular expression using the default configuration and
+ /// return the corresponding regex.
+ ///
+ /// If you want a non-default configuration, then use the [`Builder`] to
+ /// set your own configuration.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{Match, dfa::regex::Regex};
+ ///
+ /// let re = Regex::new("foo[0-9]+bar")?;
+ /// assert_eq!(
+ /// Some(Match::must(0, 3..14)),
+ /// re.find(b"zzzfoo12345barzzz"),
+ /// );
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn new(pattern: &str) -> Result<Regex, BuildError> {
+ Builder::new().build(pattern)
+ }
+
+ /// Like `new`, but parses multiple patterns into a single "regex set."
+ /// This similarly uses the default regex configuration.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{Match, dfa::regex::Regex};
+ ///
+ /// let re = Regex::new_many(&["[a-z]+", "[0-9]+"])?;
+ ///
+ /// let mut it = re.find_iter(b"abc 1 foo 4567 0 quux");
+ /// assert_eq!(Some(Match::must(0, 0..3)), it.next());
+ /// assert_eq!(Some(Match::must(1, 4..5)), it.next());
+ /// assert_eq!(Some(Match::must(0, 6..9)), it.next());
+ /// assert_eq!(Some(Match::must(1, 10..14)), it.next());
+ /// assert_eq!(Some(Match::must(1, 15..16)), it.next());
+ /// assert_eq!(Some(Match::must(0, 17..21)), it.next());
+ /// assert_eq!(None, it.next());
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn new_many<P: AsRef<str>>(
+ patterns: &[P],
+ ) -> Result<Regex, BuildError> {
+ Builder::new().build_many(patterns)
+ }
+}
+
+#[cfg(all(feature = "syntax", feature = "dfa-build"))]
+impl Regex<sparse::DFA<Vec<u8>>> {
+ /// Parse the given regular expression using the default configuration,
+ /// except using sparse DFAs, and return the corresponding regex.
+ ///
+ /// If you want a non-default configuration, then use the [`Builder`] to
+ /// set your own configuration.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{Match, dfa::regex::Regex};
+ ///
+ /// let re = Regex::new_sparse("foo[0-9]+bar")?;
+ /// assert_eq!(
+ /// Some(Match::must(0, 3..14)),
+ /// re.find(b"zzzfoo12345barzzz"),
+ /// );
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn new_sparse(
+ pattern: &str,
+ ) -> Result<Regex<sparse::DFA<Vec<u8>>>, BuildError> {
+ Builder::new().build_sparse(pattern)
+ }
+
+ /// Like `new`, but parses multiple patterns into a single "regex set"
+ /// using sparse DFAs. This otherwise similarly uses the default regex
+ /// configuration.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{Match, dfa::regex::Regex};
+ ///
+ /// let re = Regex::new_many_sparse(&["[a-z]+", "[0-9]+"])?;
+ ///
+ /// let mut it = re.find_iter(b"abc 1 foo 4567 0 quux");
+ /// assert_eq!(Some(Match::must(0, 0..3)), it.next());
+ /// assert_eq!(Some(Match::must(1, 4..5)), it.next());
+ /// assert_eq!(Some(Match::must(0, 6..9)), it.next());
+ /// assert_eq!(Some(Match::must(1, 10..14)), it.next());
+ /// assert_eq!(Some(Match::must(1, 15..16)), it.next());
+ /// assert_eq!(Some(Match::must(0, 17..21)), it.next());
+ /// assert_eq!(None, it.next());
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn new_many_sparse<P: AsRef<str>>(
+ patterns: &[P],
+ ) -> Result<Regex<sparse::DFA<Vec<u8>>>, BuildError> {
+ Builder::new().build_many_sparse(patterns)
+ }
+}
+
+/// Convenience routines for regex construction.
+impl Regex<dense::DFA<&'static [u32]>> {
+ /// Return a builder for configuring the construction of a `Regex`.
+ ///
+ /// This is a convenience routine to avoid needing to import the
+ /// [`Builder`] type in common cases.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to use the builder to disable UTF-8 mode
+ /// everywhere.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{
+ /// dfa::regex::Regex, nfa::thompson, util::syntax, Match,
+ /// };
+ ///
+ /// let re = Regex::builder()
+ /// .syntax(syntax::Config::new().utf8(false))
+ /// .thompson(thompson::Config::new().utf8(false))
+ /// .build(r"foo(?-u:[^b])ar.*")?;
+ /// let haystack = b"\xFEfoo\xFFarzz\xE2\x98\xFF\n";
+ /// let expected = Some(Match::must(0, 1..9));
+ /// let got = re.find(haystack);
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn builder() -> Builder {
+ Builder::new()
+ }
+}
+
+/// Standard search routines for finding and iterating over matches.
+impl<A: Automaton> Regex<A> {
+ /// Returns true if and only if this regex matches the given haystack.
+ ///
+ /// This routine may short circuit if it knows that scanning future input
+ /// will never lead to a different result. In particular, if the underlying
+ /// DFA enters a match state or a dead state, then this routine will return
+ /// `true` or `false`, respectively, without inspecting any future input.
+ ///
+ /// # Panics
+ ///
+ /// This routine panics if the search could not complete. This can occur
+ /// in a number of circumstances:
+ ///
+ /// * The configuration of the DFA may permit it to "quit" the search.
+ /// For example, setting quit bytes or enabling heuristic support for
+ /// Unicode word boundaries. The default configuration does not enable any
+ /// option that could result in the DFA quitting.
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode.
+ ///
+ /// When a search panics, callers cannot know whether a match exists or
+ /// not.
+ ///
+ /// Use [`Regex::try_search`] if you want to handle these error conditions.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::dfa::regex::Regex;
+ ///
+ /// let re = Regex::new("foo[0-9]+bar")?;
+ /// assert_eq!(true, re.is_match("foo12345bar"));
+ /// assert_eq!(false, re.is_match("foobar"));
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn is_match<'h, I: Into<Input<'h>>>(&self, input: I) -> bool {
+ // Not only can we do an "earliest" search, but we can avoid doing a
+ // reverse scan too.
+ let input = input.into().earliest(true);
+ self.forward().try_search_fwd(&input).map(|x| x.is_some()).unwrap()
+ }
+
+ /// Returns the start and end offset of the leftmost match. If no match
+ /// exists, then `None` is returned.
+ ///
+ /// # Panics
+ ///
+ /// This routine panics if the search could not complete. This can occur
+ /// in a number of circumstances:
+ ///
+ /// * The configuration of the DFA may permit it to "quit" the search.
+ /// For example, setting quit bytes or enabling heuristic support for
+ /// Unicode word boundaries. The default configuration does not enable any
+ /// option that could result in the DFA quitting.
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode.
+ ///
+ /// When a search panics, callers cannot know whether a match exists or
+ /// not.
+ ///
+ /// Use [`Regex::try_search`] if you want to handle these error conditions.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{Match, dfa::regex::Regex};
+ ///
+ /// // Greediness is applied appropriately.
+ /// let re = Regex::new("foo[0-9]+")?;
+ /// assert_eq!(Some(Match::must(0, 3..11)), re.find("zzzfoo12345zzz"));
+ ///
+ /// // Even though a match is found after reading the first byte (`a`),
+ /// // the default leftmost-first match semantics demand that we find the
+ /// // earliest match that prefers earlier parts of the pattern over latter
+ /// // parts.
+ /// let re = Regex::new("abc|a")?;
+ /// assert_eq!(Some(Match::must(0, 0..3)), re.find("abc"));
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn find<'h, I: Into<Input<'h>>>(&self, input: I) -> Option<Match> {
+ self.try_search(&input.into()).unwrap()
+ }
+
+ /// Returns an iterator over all non-overlapping leftmost matches in the
+ /// given bytes. If no match exists, then the iterator yields no elements.
+ ///
+ /// This corresponds to the "standard" regex search iterator.
+ ///
+ /// # Panics
+ ///
+ /// If the search returns an error during iteration, then iteration
+ /// panics. See [`Regex::find`] for the panic conditions.
+ ///
+ /// Use [`Regex::try_search`] with
+ /// [`util::iter::Searcher`](crate::util::iter::Searcher) if you want to
+ /// handle these error conditions.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{Match, dfa::regex::Regex};
+ ///
+ /// let re = Regex::new("foo[0-9]+")?;
+ /// let text = "foo1 foo12 foo123";
+ /// let matches: Vec<Match> = re.find_iter(text).collect();
+ /// assert_eq!(matches, vec![
+ /// Match::must(0, 0..4),
+ /// Match::must(0, 5..10),
+ /// Match::must(0, 11..17),
+ /// ]);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn find_iter<'r, 'h, I: Into<Input<'h>>>(
+ &'r self,
+ input: I,
+ ) -> FindMatches<'r, 'h, A> {
+ let it = iter::Searcher::new(input.into());
+ FindMatches { re: self, it }
+ }
+}
+
+/// Lower level fallible search routines that permit controlling where the
+/// search starts and ends in a particular sequence.
+impl<A: Automaton> Regex<A> {
+ /// Returns the start and end offset of the leftmost match. If no match
+ /// exists, then `None` is returned.
+ ///
+ /// This is like [`Regex::find`] but with two differences:
+ ///
+ /// 1. It is not generic over `Into<Input>` and instead accepts a
+ /// `&Input`. This permits reusing the same `Input` for multiple searches
+ /// without needing to create a new one. This _may_ help with latency.
+ /// 2. It returns an error if the search could not complete where as
+ /// [`Regex::find`] will panic.
+ ///
+ /// # Errors
+ ///
+ /// This routine errors if the search could not complete. This can occur
+ /// in the following circumstances:
+ ///
+ /// * The configuration of the DFA may permit it to "quit" the search.
+ /// For example, setting quit bytes or enabling heuristic support for
+ /// Unicode word boundaries. The default configuration does not enable any
+ /// option that could result in the DFA quitting.
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode.
+ ///
+ /// When a search returns an error, callers cannot know whether a match
+ /// exists or not.
+ #[inline]
+ pub fn try_search(
+ &self,
+ input: &Input<'_>,
+ ) -> Result<Option<Match>, MatchError> {
+ let (fwd, rev) = (self.forward(), self.reverse());
+ let end = match fwd.try_search_fwd(input)? {
+ None => return Ok(None),
+ Some(end) => end,
+ };
+ // This special cases an empty match at the beginning of the search. If
+ // our end matches our start, then since a reverse DFA can't match past
+ // the start, it must follow that our starting position is also our end
+ // position. So short circuit and skip the reverse search.
+ if input.start() == end.offset() {
+ return Ok(Some(Match::new(
+ end.pattern(),
+ end.offset()..end.offset(),
+ )));
+ }
+ // We can also skip the reverse search if we know our search was
+ // anchored. This occurs either when the input config is anchored or
+ // when we know the regex itself is anchored. In this case, we know the
+ // start of the match, if one is found, must be the start of the
+ // search.
+ if self.is_anchored(input) {
+ return Ok(Some(Match::new(
+ end.pattern(),
+ input.start()..end.offset(),
+ )));
+ }
+ // N.B. I have tentatively convinced myself that it isn't necessary
+ // to specify the specific pattern for the reverse search since the
+ // reverse search will always find the same pattern to match as the
+ // forward search. But I lack a rigorous proof. Why not just provide
+ // the pattern anyway? Well, if it is needed, then leaving it out
+ // gives us a chance to find a witness. (Also, if we don't need to
+ // specify the pattern, then we don't need to build the reverse DFA
+ // with 'starts_for_each_pattern' enabled.)
+ //
+ // We also need to be careful to disable 'earliest' for the reverse
+ // search, since it could be enabled for the forward search. In the
+ // reverse case, to satisfy "leftmost" criteria, we need to match
+ // as much as we can. We also need to be careful to make the search
+ // anchored. We don't want the reverse search to report any matches
+ // other than the one beginning at the end of our forward search.
+ let revsearch = input
+ .clone()
+ .span(input.start()..end.offset())
+ .anchored(Anchored::Yes)
+ .earliest(false);
+ let start = rev
+ .try_search_rev(&revsearch)?
+ .expect("reverse search must match if forward search does");
+ assert_eq!(
+ start.pattern(),
+ end.pattern(),
+ "forward and reverse search must match same pattern",
+ );
+ assert!(start.offset() <= end.offset());
+ Ok(Some(Match::new(end.pattern(), start.offset()..end.offset())))
+ }
+
+ /// Returns true if either the given input specifies an anchored search
+ /// or if the underlying DFA is always anchored.
+ fn is_anchored(&self, input: &Input<'_>) -> bool {
+ match input.get_anchored() {
+ Anchored::No => self.forward().is_always_start_anchored(),
+ Anchored::Yes | Anchored::Pattern(_) => true,
+ }
+ }
+}
+
+/// Non-search APIs for querying information about the regex and setting a
+/// prefilter.
+impl<A: Automaton> Regex<A> {
+ /// Return the underlying DFA responsible for forward matching.
+ ///
+ /// This is useful for accessing the underlying DFA and converting it to
+ /// some other format or size. See the [`Builder::build_from_dfas`] docs
+ /// for an example of where this might be useful.
+ pub fn forward(&self) -> &A {
+ &self.forward
+ }
+
+ /// Return the underlying DFA responsible for reverse matching.
+ ///
+ /// This is useful for accessing the underlying DFA and converting it to
+ /// some other format or size. See the [`Builder::build_from_dfas`] docs
+ /// for an example of where this might be useful.
+ pub fn reverse(&self) -> &A {
+ &self.reverse
+ }
+
+ /// Returns the total number of patterns matched by this regex.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::dfa::regex::Regex;
+ ///
+ /// let re = Regex::new_many(&[r"[a-z]+", r"[0-9]+", r"\w+"])?;
+ /// assert_eq!(3, re.pattern_len());
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn pattern_len(&self) -> usize {
+ assert_eq!(self.forward().pattern_len(), self.reverse().pattern_len());
+ self.forward().pattern_len()
+ }
+}
+
+/// An iterator over all non-overlapping matches for an infallible search.
+///
+/// The iterator yields a [`Match`] value until no more matches could be found.
+/// If the underlying regex engine returns an error, then a panic occurs.
+///
+/// The type parameters are as follows:
+///
+/// * `A` represents the type of the underlying DFA that implements the
+/// [`Automaton`] trait.
+///
+/// The lifetime parameters are as follows:
+///
+/// * `'h` represents the lifetime of the haystack being searched.
+/// * `'r` represents the lifetime of the regex object itself.
+///
+/// This iterator can be created with the [`Regex::find_iter`] method.
+#[derive(Debug)]
+pub struct FindMatches<'r, 'h, A> {
+ re: &'r Regex<A>,
+ it: iter::Searcher<'h>,
+}
+
+impl<'r, 'h, A: Automaton> Iterator for FindMatches<'r, 'h, A> {
+ type Item = Match;
+
+ #[inline]
+ fn next(&mut self) -> Option<Match> {
+ let FindMatches { re, ref mut it } = *self;
+ it.advance(|input| re.try_search(input))
+ }
+}
+
+/// A builder for a regex based on deterministic finite automatons.
+///
+/// This builder permits configuring options for the syntax of a pattern, the
+/// NFA construction, the DFA construction and finally the regex searching
+/// itself. This builder is different from a general purpose regex builder in
+/// that it permits fine grain configuration of the construction process. The
+/// trade off for this is complexity, and the possibility of setting a
+/// configuration that might not make sense. For example, there are two
+/// different UTF-8 modes:
+///
+/// * [`syntax::Config::utf8`](crate::util::syntax::Config::utf8) controls
+/// whether the pattern itself can contain sub-expressions that match invalid
+/// UTF-8.
+/// * [`thompson::Config::utf8`](crate::nfa::thompson::Config::utf8) controls
+/// how the regex iterators themselves advance the starting position of the
+/// next search when a match with zero length is found.
+///
+/// Generally speaking, callers will want to either enable all of these or
+/// disable all of these.
+///
+/// Internally, building a regex requires building two DFAs, where one is
+/// responsible for finding the end of a match and the other is responsible
+/// for finding the start of a match. If you only need to detect whether
+/// something matched, or only the end of a match, then you should use a
+/// [`dense::Builder`] to construct a single DFA, which is cheaper than
+/// building two DFAs.
+///
+/// # Build methods
+///
+/// This builder has a few "build" methods. In general, it's the result of
+/// combining the following parameters:
+///
+/// * Building one or many regexes.
+/// * Building a regex with dense or sparse DFAs.
+///
+/// The simplest "build" method is [`Builder::build`]. It accepts a single
+/// pattern and builds a dense DFA using `usize` for the state identifier
+/// representation.
+///
+/// The most general "build" method is [`Builder::build_many`], which permits
+/// building a regex that searches for multiple patterns simultaneously while
+/// using a specific state identifier representation.
+///
+/// The most flexible "build" method, but hardest to use, is
+/// [`Builder::build_from_dfas`]. This exposes the fact that a [`Regex`] is
+/// just a pair of DFAs, and this method allows you to specify those DFAs
+/// exactly.
+///
+/// # Example
+///
+/// This example shows how to disable UTF-8 mode in the syntax and the regex
+/// itself. This is generally what you want for matching on arbitrary bytes.
+///
+/// ```
+/// # if cfg!(miri) { return Ok(()); } // miri takes too long
+/// use regex_automata::{
+/// dfa::regex::Regex, nfa::thompson, util::syntax, Match,
+/// };
+///
+/// let re = Regex::builder()
+/// .syntax(syntax::Config::new().utf8(false))
+/// .thompson(thompson::Config::new().utf8(false))
+/// .build(r"foo(?-u:[^b])ar.*")?;
+/// let haystack = b"\xFEfoo\xFFarzz\xE2\x98\xFF\n";
+/// let expected = Some(Match::must(0, 1..9));
+/// let got = re.find(haystack);
+/// assert_eq!(expected, got);
+/// // Notice that `(?-u:[^b])` matches invalid UTF-8,
+/// // but the subsequent `.*` does not! Disabling UTF-8
+/// // on the syntax permits this.
+/// assert_eq!(b"foo\xFFarzz", &haystack[got.unwrap().range()]);
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[derive(Clone, Debug)]
+pub struct Builder {
+ #[cfg(feature = "dfa-build")]
+ dfa: dense::Builder,
+}
+
+impl Builder {
+ /// Create a new regex builder with the default configuration.
+ pub fn new() -> Builder {
+ Builder {
+ #[cfg(feature = "dfa-build")]
+ dfa: dense::Builder::new(),
+ }
+ }
+
+ /// Build a regex from the given pattern.
+ ///
+ /// If there was a problem parsing or compiling the pattern, then an error
+ /// is returned.
+ #[cfg(all(feature = "syntax", feature = "dfa-build"))]
+ pub fn build(&self, pattern: &str) -> Result<Regex, BuildError> {
+ self.build_many(&[pattern])
+ }
+
+ /// Build a regex from the given pattern using sparse DFAs.
+ ///
+ /// If there was a problem parsing or compiling the pattern, then an error
+ /// is returned.
+ #[cfg(all(feature = "syntax", feature = "dfa-build"))]
+ pub fn build_sparse(
+ &self,
+ pattern: &str,
+ ) -> Result<Regex<sparse::DFA<Vec<u8>>>, BuildError> {
+ self.build_many_sparse(&[pattern])
+ }
+
+ /// Build a regex from the given patterns.
+ #[cfg(all(feature = "syntax", feature = "dfa-build"))]
+ pub fn build_many<P: AsRef<str>>(
+ &self,
+ patterns: &[P],
+ ) -> Result<Regex, BuildError> {
+ let forward = self.dfa.build_many(patterns)?;
+ let reverse = self
+ .dfa
+ .clone()
+ .configure(
+ dense::Config::new()
+ .prefilter(None)
+ .specialize_start_states(false)
+ .start_kind(StartKind::Anchored)
+ .match_kind(MatchKind::All),
+ )
+ .thompson(crate::nfa::thompson::Config::new().reverse(true))
+ .build_many(patterns)?;
+ Ok(self.build_from_dfas(forward, reverse))
+ }
+
+ /// Build a sparse regex from the given patterns.
+ #[cfg(all(feature = "syntax", feature = "dfa-build"))]
+ pub fn build_many_sparse<P: AsRef<str>>(
+ &self,
+ patterns: &[P],
+ ) -> Result<Regex<sparse::DFA<Vec<u8>>>, BuildError> {
+ let re = self.build_many(patterns)?;
+ let forward = re.forward().to_sparse()?;
+ let reverse = re.reverse().to_sparse()?;
+ Ok(self.build_from_dfas(forward, reverse))
+ }
+
+ /// Build a regex from its component forward and reverse DFAs.
+ ///
+ /// This is useful when deserializing a regex from some arbitrary
+ /// memory region. This is also useful for building regexes from other
+ /// types of DFAs.
+ ///
+ /// If you're building the DFAs from scratch instead of building new DFAs
+ /// from other DFAs, then you'll need to make sure that the reverse DFA is
+ /// configured correctly to match the intended semantics. Namely:
+ ///
+ /// * It should be anchored.
+ /// * It should use [`MatchKind::All`] semantics.
+ /// * It should match in reverse.
+ /// * Otherwise, its configuration should match the forward DFA.
+ ///
+ /// If these conditions aren't satisfied, then the behavior of searches is
+ /// unspecified.
+ ///
+ /// Note that when using this constructor, no configuration is applied.
+ /// Since this routine provides the DFAs to the builder, there is no
+ /// opportunity to apply other configuration options.
+ ///
+ /// # Example
+ ///
+ /// This example is a bit a contrived. The usual use of these methods
+ /// would involve serializing `initial_re` somewhere and then deserializing
+ /// it later to build a regex. But in this case, we do everything in
+ /// memory.
+ ///
+ /// ```
+ /// use regex_automata::dfa::regex::Regex;
+ ///
+ /// let initial_re = Regex::new("foo[0-9]+")?;
+ /// assert_eq!(true, initial_re.is_match(b"foo123"));
+ ///
+ /// let (fwd, rev) = (initial_re.forward(), initial_re.reverse());
+ /// let re = Regex::builder().build_from_dfas(fwd, rev);
+ /// assert_eq!(true, re.is_match(b"foo123"));
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// This example shows how to build a `Regex` that uses sparse DFAs instead
+ /// of dense DFAs without using one of the convenience `build_sparse`
+ /// routines:
+ ///
+ /// ```
+ /// use regex_automata::dfa::regex::Regex;
+ ///
+ /// let initial_re = Regex::new("foo[0-9]+")?;
+ /// assert_eq!(true, initial_re.is_match(b"foo123"));
+ ///
+ /// let fwd = initial_re.forward().to_sparse()?;
+ /// let rev = initial_re.reverse().to_sparse()?;
+ /// let re = Regex::builder().build_from_dfas(fwd, rev);
+ /// assert_eq!(true, re.is_match(b"foo123"));
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn build_from_dfas<A: Automaton>(
+ &self,
+ forward: A,
+ reverse: A,
+ ) -> Regex<A> {
+ Regex { forward, reverse }
+ }
+
+ /// Set the syntax configuration for this builder using
+ /// [`syntax::Config`](crate::util::syntax::Config).
+ ///
+ /// This permits setting things like case insensitivity, Unicode and multi
+ /// line mode.
+ #[cfg(all(feature = "syntax", feature = "dfa-build"))]
+ pub fn syntax(
+ &mut self,
+ config: crate::util::syntax::Config,
+ ) -> &mut Builder {
+ self.dfa.syntax(config);
+ self
+ }
+
+ /// Set the Thompson NFA configuration for this builder using
+ /// [`nfa::thompson::Config`](crate::nfa::thompson::Config).
+ ///
+ /// This permits setting things like whether additional time should be
+ /// spent shrinking the size of the NFA.
+ #[cfg(all(feature = "syntax", feature = "dfa-build"))]
+ pub fn thompson(
+ &mut self,
+ config: crate::nfa::thompson::Config,
+ ) -> &mut Builder {
+ self.dfa.thompson(config);
+ self
+ }
+
+ /// Set the dense DFA compilation configuration for this builder using
+ /// [`dense::Config`].
+ ///
+ /// This permits setting things like whether the underlying DFAs should
+ /// be minimized.
+ #[cfg(feature = "dfa-build")]
+ pub fn dense(&mut self, config: dense::Config) -> &mut Builder {
+ self.dfa.configure(config);
+ self
+ }
+}
+
+impl Default for Builder {
+ fn default() -> Builder {
+ Builder::new()
+ }
+}
diff --git a/vendor/regex-automata/src/dfa/remapper.rs b/vendor/regex-automata/src/dfa/remapper.rs
new file mode 100644
index 0000000..6e49646
--- /dev/null
+++ b/vendor/regex-automata/src/dfa/remapper.rs
@@ -0,0 +1,242 @@
+use alloc::vec::Vec;
+
+use crate::util::primitives::StateID;
+
+/// Remappable is a tightly coupled abstraction that facilitates remapping
+/// state identifiers in DFAs.
+///
+/// The main idea behind remapping state IDs is that DFAs often need to check
+/// if a certain state is a "special" state of some kind (like a match state)
+/// during a search. Since this is extremely perf critical code, we want this
+/// check to be as fast as possible. Partitioning state IDs into, for example,
+/// into "non-match" and "match" states means one can tell if a state is a
+/// match state via a simple comparison of the state ID.
+///
+/// The issue is that during the DFA construction process, it's not
+/// particularly easy to partition the states. Instead, the simplest thing is
+/// to often just do a pass over all of the states and shuffle them into their
+/// desired partitionings. To do that, we need a mechanism for swapping states.
+/// Hence, this abstraction.
+///
+/// Normally, for such little code, I would just duplicate it. But this is a
+/// key optimization and the implementation is a bit subtle. So the abstraction
+/// is basically a ham-fisted attempt at DRY. The only place we use this is in
+/// the dense and one-pass DFAs.
+///
+/// See also src/dfa/special.rs for a more detailed explanation of how dense
+/// DFAs are partitioned.
+pub(super) trait Remappable: core::fmt::Debug {
+ /// Return the total number of states.
+ fn state_len(&self) -> usize;
+ /// Return the power-of-2 exponent that yields the stride. The pertinent
+ /// laws here are, where N=stride2: 2^N=stride and len(alphabet) <= stride.
+ fn stride2(&self) -> usize;
+ /// Swap the states pointed to by the given IDs. The underlying finite
+ /// state machine should be mutated such that all of the transitions in
+ /// `id1` are now in the memory region where the transitions for `id2`
+ /// were, and all of the transitions in `id2` are now in the memory region
+ /// where the transitions for `id1` were.
+ ///
+ /// Essentially, this "moves" `id1` to `id2` and `id2` to `id1`.
+ ///
+ /// It is expected that, after calling this, the underlying value will be
+ /// left in an inconsistent state, since any other transitions pointing to,
+ /// e.g., `id1` need to be updated to point to `id2`, since that's where
+ /// `id1` moved to.
+ ///
+ /// In order to "fix" the underlying inconsistent state, a `Remapper`
+ /// should be used to guarantee that `remap` is called at the appropriate
+ /// time.
+ fn swap_states(&mut self, id1: StateID, id2: StateID);
+ /// This must remap every single state ID in the underlying value according
+ /// to the function given. For example, in a DFA, this should remap every
+ /// transition and every starting state ID.
+ fn remap(&mut self, map: impl Fn(StateID) -> StateID);
+}
+
+/// Remapper is an abstraction the manages the remapping of state IDs in a
+/// finite state machine. This is useful when one wants to shuffle states into
+/// different positions in the machine.
+///
+/// One of the key complexities this manages is the ability to correctly move
+/// one state multiple times.
+///
+/// Once shuffling is complete, `remap` must be called, which will rewrite
+/// all pertinent transitions to updated state IDs. Neglecting to call `remap`
+/// will almost certainly result in a corrupt machine.
+#[derive(Debug)]
+pub(super) struct Remapper {
+ /// A map from the index of a state to its pre-multiplied identifier.
+ ///
+ /// When a state is swapped with another, then their corresponding
+ /// locations in this map are also swapped. Thus, its new position will
+ /// still point to its old pre-multiplied StateID.
+ ///
+ /// While there is a bit more to it, this then allows us to rewrite the
+ /// state IDs in a DFA's transition table in a single pass. This is done
+ /// by iterating over every ID in this map, then iterating over each
+ /// transition for the state at that ID and re-mapping the transition from
+ /// `old_id` to `map[dfa.to_index(old_id)]`. That is, we find the position
+ /// in this map where `old_id` *started*, and set it to where it ended up
+ /// after all swaps have been completed.
+ map: Vec<StateID>,
+ /// A mapper from state index to state ID (and back).
+ idxmap: IndexMapper,
+}
+
+impl Remapper {
+ /// Create a new remapper from the given remappable implementation. The
+ /// remapper can then be used to swap states. The remappable value given
+ /// here must the same one given to `swap` and `remap`.
+ pub(super) fn new(r: &impl Remappable) -> Remapper {
+ let idxmap = IndexMapper { stride2: r.stride2() };
+ let map = (0..r.state_len()).map(|i| idxmap.to_state_id(i)).collect();
+ Remapper { map, idxmap }
+ }
+
+ /// Swap two states. Once this is called, callers must follow through to
+ /// call `remap`, or else it's possible for the underlying remappable
+ /// value to be in a corrupt state.
+ pub(super) fn swap(
+ &mut self,
+ r: &mut impl Remappable,
+ id1: StateID,
+ id2: StateID,
+ ) {
+ if id1 == id2 {
+ return;
+ }
+ r.swap_states(id1, id2);
+ self.map.swap(self.idxmap.to_index(id1), self.idxmap.to_index(id2));
+ }
+
+ /// Complete the remapping process by rewriting all state IDs in the
+ /// remappable value according to the swaps performed.
+ pub(super) fn remap(mut self, r: &mut impl Remappable) {
+ // Update the map to account for states that have been swapped
+ // multiple times. For example, if (A, C) and (C, G) are swapped, then
+ // transitions previously pointing to A should now point to G. But if
+ // we don't update our map, they will erroneously be set to C. All we
+ // do is follow the swaps in our map until we see our original state
+ // ID.
+ //
+ // The intuition here is to think about how changes are made to the
+ // map: only through pairwise swaps. That means that starting at any
+ // given state, it is always possible to find the loop back to that
+ // state by following the swaps represented in the map (which might be
+ // 0 swaps).
+ //
+ // We are also careful to clone the map before starting in order to
+ // freeze it. We use the frozen map to find our loops, since we need to
+ // update our map as well. Without freezing it, our updates could break
+ // the loops referenced above and produce incorrect results.
+ let oldmap = self.map.clone();
+ for i in 0..r.state_len() {
+ let cur_id = self.idxmap.to_state_id(i);
+ let mut new_id = oldmap[i];
+ if cur_id == new_id {
+ continue;
+ }
+ loop {
+ let id = oldmap[self.idxmap.to_index(new_id)];
+ if cur_id == id {
+ self.map[i] = new_id;
+ break;
+ }
+ new_id = id;
+ }
+ }
+ r.remap(|next| self.map[self.idxmap.to_index(next)]);
+ }
+}
+
+/// A simple type for mapping between state indices and state IDs.
+///
+/// The reason why this exists is because state IDs are "premultiplied." That
+/// is, in order to get to the transitions for a particular state, one need
+/// only use the state ID as-is, instead of having to multiple it by transition
+/// table's stride.
+///
+/// The downside of this is that it's inconvenient to map between state IDs
+/// using a dense map, e.g., Vec<StateID>. That's because state IDs look like
+/// `0`, `0+stride`, `0+2*stride`, `0+3*stride`, etc., instead of `0`, `1`,
+/// `2`, `3`, etc.
+///
+/// Since our state IDs are premultiplied, we can convert back-and-forth
+/// between IDs and indices by simply unmultiplying the IDs and multiplying the
+/// indices.
+#[derive(Debug)]
+struct IndexMapper {
+ /// The power of 2 corresponding to the stride of the corresponding
+ /// transition table. 'id >> stride2' de-multiplies an ID while 'index <<
+ /// stride2' pre-multiplies an index to an ID.
+ stride2: usize,
+}
+
+impl IndexMapper {
+ /// Convert a state ID to a state index.
+ fn to_index(&self, id: StateID) -> usize {
+ id.as_usize() >> self.stride2
+ }
+
+ /// Convert a state index to a state ID.
+ fn to_state_id(&self, index: usize) -> StateID {
+ // CORRECTNESS: If the given index is not valid, then it is not
+ // required for this to panic or return a valid state ID. We'll "just"
+ // wind up with panics or silent logic errors at some other point.
+ StateID::new_unchecked(index << self.stride2)
+ }
+}
+
+#[cfg(feature = "dfa-build")]
+mod dense {
+ use crate::{dfa::dense::OwnedDFA, util::primitives::StateID};
+
+ use super::Remappable;
+
+ impl Remappable for OwnedDFA {
+ fn state_len(&self) -> usize {
+ OwnedDFA::state_len(self)
+ }
+
+ fn stride2(&self) -> usize {
+ OwnedDFA::stride2(self)
+ }
+
+ fn swap_states(&mut self, id1: StateID, id2: StateID) {
+ OwnedDFA::swap_states(self, id1, id2)
+ }
+
+ fn remap(&mut self, map: impl Fn(StateID) -> StateID) {
+ OwnedDFA::remap(self, map)
+ }
+ }
+}
+
+#[cfg(feature = "dfa-onepass")]
+mod onepass {
+ use crate::{dfa::onepass::DFA, util::primitives::StateID};
+
+ use super::Remappable;
+
+ impl Remappable for DFA {
+ fn state_len(&self) -> usize {
+ DFA::state_len(self)
+ }
+
+ fn stride2(&self) -> usize {
+ // We don't do pre-multiplication for the one-pass DFA, so
+ // returning 0 has the effect of making state IDs and state indices
+ // equivalent.
+ 0
+ }
+
+ fn swap_states(&mut self, id1: StateID, id2: StateID) {
+ DFA::swap_states(self, id1, id2)
+ }
+
+ fn remap(&mut self, map: impl Fn(StateID) -> StateID) {
+ DFA::remap(self, map)
+ }
+ }
+}
diff --git a/vendor/regex-automata/src/dfa/search.rs b/vendor/regex-automata/src/dfa/search.rs
new file mode 100644
index 0000000..5a82261
--- /dev/null
+++ b/vendor/regex-automata/src/dfa/search.rs
@@ -0,0 +1,644 @@
+use crate::{
+ dfa::{
+ accel,
+ automaton::{Automaton, OverlappingState},
+ },
+ util::{
+ prefilter::Prefilter,
+ primitives::StateID,
+ search::{Anchored, HalfMatch, Input, Span},
+ },
+ MatchError,
+};
+
+#[inline(never)]
+pub fn find_fwd<A: Automaton + ?Sized>(
+ dfa: &A,
+ input: &Input<'_>,
+) -> Result<Option<HalfMatch>, MatchError> {
+ if input.is_done() {
+ return Ok(None);
+ }
+ let pre = if input.get_anchored().is_anchored() {
+ None
+ } else {
+ dfa.get_prefilter()
+ };
+ // Searching with a pattern ID is always anchored, so we should never use
+ // a prefilter.
+ if pre.is_some() {
+ if input.get_earliest() {
+ find_fwd_imp(dfa, input, pre, true)
+ } else {
+ find_fwd_imp(dfa, input, pre, false)
+ }
+ } else {
+ if input.get_earliest() {
+ find_fwd_imp(dfa, input, None, true)
+ } else {
+ find_fwd_imp(dfa, input, None, false)
+ }
+ }
+}
+
+#[cfg_attr(feature = "perf-inline", inline(always))]
+fn find_fwd_imp<A: Automaton + ?Sized>(
+ dfa: &A,
+ input: &Input<'_>,
+ pre: Option<&'_ Prefilter>,
+ earliest: bool,
+) -> Result<Option<HalfMatch>, MatchError> {
+ // See 'prefilter_restart' docs for explanation.
+ let universal_start = dfa.universal_start_state(Anchored::No).is_some();
+ let mut mat = None;
+ let mut sid = init_fwd(dfa, input)?;
+ let mut at = input.start();
+ // This could just be a closure, but then I think it would be unsound
+ // because it would need to be safe to invoke. This way, the lack of safety
+ // is clearer in the code below.
+ macro_rules! next_unchecked {
+ ($sid:expr, $at:expr) => {{
+ let byte = *input.haystack().get_unchecked($at);
+ dfa.next_state_unchecked($sid, byte)
+ }};
+ }
+
+ if let Some(ref pre) = pre {
+ let span = Span::from(at..input.end());
+ // If a prefilter doesn't report false positives, then we don't need to
+ // touch the DFA at all. However, since all matches include the pattern
+ // ID, and the prefilter infrastructure doesn't report pattern IDs, we
+ // limit this optimization to cases where there is exactly one pattern.
+ // In that case, any match must be the 0th pattern.
+ match pre.find(input.haystack(), span) {
+ None => return Ok(mat),
+ Some(ref span) => {
+ at = span.start;
+ if !universal_start {
+ sid = prefilter_restart(dfa, &input, at)?;
+ }
+ }
+ }
+ }
+ while at < input.end() {
+ // SAFETY: There are two safety invariants we need to uphold here in
+ // the loops below: that 'sid' and 'prev_sid' are valid state IDs
+ // for this DFA, and that 'at' is a valid index into 'haystack'.
+ // For the former, we rely on the invariant that next_state* and
+ // start_state_forward always returns a valid state ID (given a valid
+ // state ID in the former case). For the latter safety invariant, we
+ // always guard unchecked access with a check that 'at' is less than
+ // 'end', where 'end <= haystack.len()'. In the unrolled loop below, we
+ // ensure that 'at' is always in bounds.
+ //
+ // PERF: See a similar comment in src/hybrid/search.rs that justifies
+ // this extra work to make the search loop fast. The same reasoning and
+ // benchmarks apply here.
+ let mut prev_sid;
+ while at < input.end() {
+ prev_sid = unsafe { next_unchecked!(sid, at) };
+ if dfa.is_special_state(prev_sid) || at + 3 >= input.end() {
+ core::mem::swap(&mut prev_sid, &mut sid);
+ break;
+ }
+ at += 1;
+
+ sid = unsafe { next_unchecked!(prev_sid, at) };
+ if dfa.is_special_state(sid) {
+ break;
+ }
+ at += 1;
+
+ prev_sid = unsafe { next_unchecked!(sid, at) };
+ if dfa.is_special_state(prev_sid) {
+ core::mem::swap(&mut prev_sid, &mut sid);
+ break;
+ }
+ at += 1;
+
+ sid = unsafe { next_unchecked!(prev_sid, at) };
+ if dfa.is_special_state(sid) {
+ break;
+ }
+ at += 1;
+ }
+ if dfa.is_special_state(sid) {
+ if dfa.is_start_state(sid) {
+ if let Some(ref pre) = pre {
+ let span = Span::from(at..input.end());
+ match pre.find(input.haystack(), span) {
+ None => return Ok(mat),
+ Some(ref span) => {
+ // We want to skip any update to 'at' below
+ // at the end of this iteration and just
+ // jump immediately back to the next state
+ // transition at the leading position of the
+ // candidate match.
+ //
+ // ... but only if we actually made progress
+ // with our prefilter, otherwise if the start
+ // state has a self-loop, we can get stuck.
+ if span.start > at {
+ at = span.start;
+ if !universal_start {
+ sid = prefilter_restart(dfa, &input, at)?;
+ }
+ continue;
+ }
+ }
+ }
+ } else if dfa.is_accel_state(sid) {
+ let needles = dfa.accelerator(sid);
+ at = accel::find_fwd(needles, input.haystack(), at + 1)
+ .unwrap_or(input.end());
+ continue;
+ }
+ } else if dfa.is_match_state(sid) {
+ let pattern = dfa.match_pattern(sid, 0);
+ mat = Some(HalfMatch::new(pattern, at));
+ if earliest {
+ return Ok(mat);
+ }
+ if dfa.is_accel_state(sid) {
+ let needles = dfa.accelerator(sid);
+ at = accel::find_fwd(needles, input.haystack(), at + 1)
+ .unwrap_or(input.end());
+ continue;
+ }
+ } else if dfa.is_accel_state(sid) {
+ let needs = dfa.accelerator(sid);
+ at = accel::find_fwd(needs, input.haystack(), at + 1)
+ .unwrap_or(input.end());
+ continue;
+ } else if dfa.is_dead_state(sid) {
+ return Ok(mat);
+ } else {
+ // It's important that this is a debug_assert, since this can
+ // actually be tripped even if DFA::from_bytes succeeds and
+ // returns a supposedly valid DFA.
+ return Err(MatchError::quit(input.haystack()[at], at));
+ }
+ }
+ at += 1;
+ }
+ eoi_fwd(dfa, input, &mut sid, &mut mat)?;
+ Ok(mat)
+}
+
+#[inline(never)]
+pub fn find_rev<A: Automaton + ?Sized>(
+ dfa: &A,
+ input: &Input<'_>,
+) -> Result<Option<HalfMatch>, MatchError> {
+ if input.is_done() {
+ return Ok(None);
+ }
+ if input.get_earliest() {
+ find_rev_imp(dfa, input, true)
+ } else {
+ find_rev_imp(dfa, input, false)
+ }
+}
+
+#[cfg_attr(feature = "perf-inline", inline(always))]
+fn find_rev_imp<A: Automaton + ?Sized>(
+ dfa: &A,
+ input: &Input<'_>,
+ earliest: bool,
+) -> Result<Option<HalfMatch>, MatchError> {
+ let mut mat = None;
+ let mut sid = init_rev(dfa, input)?;
+ // In reverse search, the loop below can't handle the case of searching an
+ // empty slice. Ideally we could write something congruent to the forward
+ // search, i.e., 'while at >= start', but 'start' might be 0. Since we use
+ // an unsigned offset, 'at >= 0' is trivially always true. We could avoid
+ // this extra case handling by using a signed offset, but Rust makes it
+ // annoying to do. So... We just handle the empty case separately.
+ if input.start() == input.end() {
+ eoi_rev(dfa, input, &mut sid, &mut mat)?;
+ return Ok(mat);
+ }
+
+ let mut at = input.end() - 1;
+ macro_rules! next_unchecked {
+ ($sid:expr, $at:expr) => {{
+ let byte = *input.haystack().get_unchecked($at);
+ dfa.next_state_unchecked($sid, byte)
+ }};
+ }
+ loop {
+ // SAFETY: See comments in 'find_fwd' for a safety argument.
+ let mut prev_sid;
+ while at >= input.start() {
+ prev_sid = unsafe { next_unchecked!(sid, at) };
+ if dfa.is_special_state(prev_sid)
+ || at <= input.start().saturating_add(3)
+ {
+ core::mem::swap(&mut prev_sid, &mut sid);
+ break;
+ }
+ at -= 1;
+
+ sid = unsafe { next_unchecked!(prev_sid, at) };
+ if dfa.is_special_state(sid) {
+ break;
+ }
+ at -= 1;
+
+ prev_sid = unsafe { next_unchecked!(sid, at) };
+ if dfa.is_special_state(prev_sid) {
+ core::mem::swap(&mut prev_sid, &mut sid);
+ break;
+ }
+ at -= 1;
+
+ sid = unsafe { next_unchecked!(prev_sid, at) };
+ if dfa.is_special_state(sid) {
+ break;
+ }
+ at -= 1;
+ }
+ if dfa.is_special_state(sid) {
+ if dfa.is_start_state(sid) {
+ if dfa.is_accel_state(sid) {
+ let needles = dfa.accelerator(sid);
+ at = accel::find_rev(needles, input.haystack(), at)
+ .map(|i| i + 1)
+ .unwrap_or(input.start());
+ }
+ } else if dfa.is_match_state(sid) {
+ let pattern = dfa.match_pattern(sid, 0);
+ // Since reverse searches report the beginning of a match
+ // and the beginning is inclusive (not exclusive like the
+ // end of a match), we add 1 to make it inclusive.
+ mat = Some(HalfMatch::new(pattern, at + 1));
+ if earliest {
+ return Ok(mat);
+ }
+ if dfa.is_accel_state(sid) {
+ let needles = dfa.accelerator(sid);
+ at = accel::find_rev(needles, input.haystack(), at)
+ .map(|i| i + 1)
+ .unwrap_or(input.start());
+ }
+ } else if dfa.is_accel_state(sid) {
+ let needles = dfa.accelerator(sid);
+ // If the accelerator returns nothing, why don't we quit the
+ // search? Well, if the accelerator doesn't find anything, that
+ // doesn't mean we don't have a match. It just means that we
+ // can't leave the current state given one of the 255 possible
+ // byte values. However, there might be an EOI transition. So
+ // we set 'at' to the end of the haystack, which will cause
+ // this loop to stop and fall down into the EOI transition.
+ at = accel::find_rev(needles, input.haystack(), at)
+ .map(|i| i + 1)
+ .unwrap_or(input.start());
+ } else if dfa.is_dead_state(sid) {
+ return Ok(mat);
+ } else {
+ return Err(MatchError::quit(input.haystack()[at], at));
+ }
+ }
+ if at == input.start() {
+ break;
+ }
+ at -= 1;
+ }
+ eoi_rev(dfa, input, &mut sid, &mut mat)?;
+ Ok(mat)
+}
+
+#[inline(never)]
+pub fn find_overlapping_fwd<A: Automaton + ?Sized>(
+ dfa: &A,
+ input: &Input<'_>,
+ state: &mut OverlappingState,
+) -> Result<(), MatchError> {
+ state.mat = None;
+ if input.is_done() {
+ return Ok(());
+ }
+ let pre = if input.get_anchored().is_anchored() {
+ None
+ } else {
+ dfa.get_prefilter()
+ };
+ if pre.is_some() {
+ find_overlapping_fwd_imp(dfa, input, pre, state)
+ } else {
+ find_overlapping_fwd_imp(dfa, input, None, state)
+ }
+}
+
+#[cfg_attr(feature = "perf-inline", inline(always))]
+fn find_overlapping_fwd_imp<A: Automaton + ?Sized>(
+ dfa: &A,
+ input: &Input<'_>,
+ pre: Option<&'_ Prefilter>,
+ state: &mut OverlappingState,
+) -> Result<(), MatchError> {
+ // See 'prefilter_restart' docs for explanation.
+ let universal_start = dfa.universal_start_state(Anchored::No).is_some();
+ let mut sid = match state.id {
+ None => {
+ state.at = input.start();
+ init_fwd(dfa, input)?
+ }
+ Some(sid) => {
+ if let Some(match_index) = state.next_match_index {
+ let match_len = dfa.match_len(sid);
+ if match_index < match_len {
+ state.next_match_index = Some(match_index + 1);
+ let pattern = dfa.match_pattern(sid, match_index);
+ state.mat = Some(HalfMatch::new(pattern, state.at));
+ return Ok(());
+ }
+ }
+ // Once we've reported all matches at a given position, we need to
+ // advance the search to the next position.
+ state.at += 1;
+ if state.at > input.end() {
+ return Ok(());
+ }
+ sid
+ }
+ };
+
+ // NOTE: We don't optimize the crap out of this routine primarily because
+ // it seems like most find_overlapping searches will have higher match
+ // counts, and thus, throughput is perhaps not as important. But if you
+ // have a use case for something faster, feel free to file an issue.
+ while state.at < input.end() {
+ sid = dfa.next_state(sid, input.haystack()[state.at]);
+ if dfa.is_special_state(sid) {
+ state.id = Some(sid);
+ if dfa.is_start_state(sid) {
+ if let Some(ref pre) = pre {
+ let span = Span::from(state.at..input.end());
+ match pre.find(input.haystack(), span) {
+ None => return Ok(()),
+ Some(ref span) => {
+ if span.start > state.at {
+ state.at = span.start;
+ if !universal_start {
+ sid = prefilter_restart(
+ dfa, &input, state.at,
+ )?;
+ }
+ continue;
+ }
+ }
+ }
+ } else if dfa.is_accel_state(sid) {
+ let needles = dfa.accelerator(sid);
+ state.at = accel::find_fwd(
+ needles,
+ input.haystack(),
+ state.at + 1,
+ )
+ .unwrap_or(input.end());
+ continue;
+ }
+ } else if dfa.is_match_state(sid) {
+ state.next_match_index = Some(1);
+ let pattern = dfa.match_pattern(sid, 0);
+ state.mat = Some(HalfMatch::new(pattern, state.at));
+ return Ok(());
+ } else if dfa.is_accel_state(sid) {
+ let needs = dfa.accelerator(sid);
+ // If the accelerator returns nothing, why don't we quit the
+ // search? Well, if the accelerator doesn't find anything, that
+ // doesn't mean we don't have a match. It just means that we
+ // can't leave the current state given one of the 255 possible
+ // byte values. However, there might be an EOI transition. So
+ // we set 'at' to the end of the haystack, which will cause
+ // this loop to stop and fall down into the EOI transition.
+ state.at =
+ accel::find_fwd(needs, input.haystack(), state.at + 1)
+ .unwrap_or(input.end());
+ continue;
+ } else if dfa.is_dead_state(sid) {
+ return Ok(());
+ } else {
+ return Err(MatchError::quit(
+ input.haystack()[state.at],
+ state.at,
+ ));
+ }
+ }
+ state.at += 1;
+ }
+
+ let result = eoi_fwd(dfa, input, &mut sid, &mut state.mat);
+ state.id = Some(sid);
+ if state.mat.is_some() {
+ // '1' is always correct here since if we get to this point, this
+ // always corresponds to the first (index '0') match discovered at
+ // this position. So the next match to report at this position (if
+ // it exists) is at index '1'.
+ state.next_match_index = Some(1);
+ }
+ result
+}
+
+#[inline(never)]
+pub(crate) fn find_overlapping_rev<A: Automaton + ?Sized>(
+ dfa: &A,
+ input: &Input<'_>,
+ state: &mut OverlappingState,
+) -> Result<(), MatchError> {
+ state.mat = None;
+ if input.is_done() {
+ return Ok(());
+ }
+ let mut sid = match state.id {
+ None => {
+ let sid = init_rev(dfa, input)?;
+ state.id = Some(sid);
+ if input.start() == input.end() {
+ state.rev_eoi = true;
+ } else {
+ state.at = input.end() - 1;
+ }
+ sid
+ }
+ Some(sid) => {
+ if let Some(match_index) = state.next_match_index {
+ let match_len = dfa.match_len(sid);
+ if match_index < match_len {
+ state.next_match_index = Some(match_index + 1);
+ let pattern = dfa.match_pattern(sid, match_index);
+ state.mat = Some(HalfMatch::new(pattern, state.at));
+ return Ok(());
+ }
+ }
+ // Once we've reported all matches at a given position, we need
+ // to advance the search to the next position. However, if we've
+ // already followed the EOI transition, then we know we're done
+ // with the search and there cannot be any more matches to report.
+ if state.rev_eoi {
+ return Ok(());
+ } else if state.at == input.start() {
+ // At this point, we should follow the EOI transition. This
+ // will cause us the skip the main loop below and fall through
+ // to the final 'eoi_rev' transition.
+ state.rev_eoi = true;
+ } else {
+ // We haven't hit the end of the search yet, so move on.
+ state.at -= 1;
+ }
+ sid
+ }
+ };
+ while !state.rev_eoi {
+ sid = dfa.next_state(sid, input.haystack()[state.at]);
+ if dfa.is_special_state(sid) {
+ state.id = Some(sid);
+ if dfa.is_start_state(sid) {
+ if dfa.is_accel_state(sid) {
+ let needles = dfa.accelerator(sid);
+ state.at =
+ accel::find_rev(needles, input.haystack(), state.at)
+ .map(|i| i + 1)
+ .unwrap_or(input.start());
+ }
+ } else if dfa.is_match_state(sid) {
+ state.next_match_index = Some(1);
+ let pattern = dfa.match_pattern(sid, 0);
+ state.mat = Some(HalfMatch::new(pattern, state.at + 1));
+ return Ok(());
+ } else if dfa.is_accel_state(sid) {
+ let needles = dfa.accelerator(sid);
+ // If the accelerator returns nothing, why don't we quit the
+ // search? Well, if the accelerator doesn't find anything, that
+ // doesn't mean we don't have a match. It just means that we
+ // can't leave the current state given one of the 255 possible
+ // byte values. However, there might be an EOI transition. So
+ // we set 'at' to the end of the haystack, which will cause
+ // this loop to stop and fall down into the EOI transition.
+ state.at =
+ accel::find_rev(needles, input.haystack(), state.at)
+ .map(|i| i + 1)
+ .unwrap_or(input.start());
+ } else if dfa.is_dead_state(sid) {
+ return Ok(());
+ } else {
+ return Err(MatchError::quit(
+ input.haystack()[state.at],
+ state.at,
+ ));
+ }
+ }
+ if state.at == input.start() {
+ break;
+ }
+ state.at -= 1;
+ }
+
+ let result = eoi_rev(dfa, input, &mut sid, &mut state.mat);
+ state.rev_eoi = true;
+ state.id = Some(sid);
+ if state.mat.is_some() {
+ // '1' is always correct here since if we get to this point, this
+ // always corresponds to the first (index '0') match discovered at
+ // this position. So the next match to report at this position (if
+ // it exists) is at index '1'.
+ state.next_match_index = Some(1);
+ }
+ result
+}
+
+#[cfg_attr(feature = "perf-inline", inline(always))]
+fn init_fwd<A: Automaton + ?Sized>(
+ dfa: &A,
+ input: &Input<'_>,
+) -> Result<StateID, MatchError> {
+ let sid = dfa.start_state_forward(input)?;
+ // Start states can never be match states, since all matches are delayed
+ // by 1 byte.
+ debug_assert!(!dfa.is_match_state(sid));
+ Ok(sid)
+}
+
+#[cfg_attr(feature = "perf-inline", inline(always))]
+fn init_rev<A: Automaton + ?Sized>(
+ dfa: &A,
+ input: &Input<'_>,
+) -> Result<StateID, MatchError> {
+ let sid = dfa.start_state_reverse(input)?;
+ // Start states can never be match states, since all matches are delayed
+ // by 1 byte.
+ debug_assert!(!dfa.is_match_state(sid));
+ Ok(sid)
+}
+
+#[cfg_attr(feature = "perf-inline", inline(always))]
+fn eoi_fwd<A: Automaton + ?Sized>(
+ dfa: &A,
+ input: &Input<'_>,
+ sid: &mut StateID,
+ mat: &mut Option<HalfMatch>,
+) -> Result<(), MatchError> {
+ let sp = input.get_span();
+ match input.haystack().get(sp.end) {
+ Some(&b) => {
+ *sid = dfa.next_state(*sid, b);
+ if dfa.is_match_state(*sid) {
+ let pattern = dfa.match_pattern(*sid, 0);
+ *mat = Some(HalfMatch::new(pattern, sp.end));
+ } else if dfa.is_quit_state(*sid) {
+ return Err(MatchError::quit(b, sp.end));
+ }
+ }
+ None => {
+ *sid = dfa.next_eoi_state(*sid);
+ if dfa.is_match_state(*sid) {
+ let pattern = dfa.match_pattern(*sid, 0);
+ *mat = Some(HalfMatch::new(pattern, input.haystack().len()));
+ }
+ }
+ }
+ Ok(())
+}
+
+#[cfg_attr(feature = "perf-inline", inline(always))]
+fn eoi_rev<A: Automaton + ?Sized>(
+ dfa: &A,
+ input: &Input<'_>,
+ sid: &mut StateID,
+ mat: &mut Option<HalfMatch>,
+) -> Result<(), MatchError> {
+ let sp = input.get_span();
+ if sp.start > 0 {
+ let byte = input.haystack()[sp.start - 1];
+ *sid = dfa.next_state(*sid, byte);
+ if dfa.is_match_state(*sid) {
+ let pattern = dfa.match_pattern(*sid, 0);
+ *mat = Some(HalfMatch::new(pattern, sp.start));
+ } else if dfa.is_quit_state(*sid) {
+ return Err(MatchError::quit(byte, sp.start - 1));
+ }
+ } else {
+ *sid = dfa.next_eoi_state(*sid);
+ if dfa.is_match_state(*sid) {
+ let pattern = dfa.match_pattern(*sid, 0);
+ *mat = Some(HalfMatch::new(pattern, 0));
+ }
+ }
+ Ok(())
+}
+
+/// Re-compute the starting state that a DFA should be in after finding a
+/// prefilter candidate match at the position `at`.
+///
+/// The function with the same name has a bit more docs in hybrid/search.rs.
+#[cfg_attr(feature = "perf-inline", inline(always))]
+fn prefilter_restart<A: Automaton + ?Sized>(
+ dfa: &A,
+ input: &Input<'_>,
+ at: usize,
+) -> Result<StateID, MatchError> {
+ let mut input = input.clone();
+ input.set_start(at);
+ init_fwd(dfa, &input)
+}
diff --git a/vendor/regex-automata/src/dfa/sparse.rs b/vendor/regex-automata/src/dfa/sparse.rs
new file mode 100644
index 0000000..d461e0a
--- /dev/null
+++ b/vendor/regex-automata/src/dfa/sparse.rs
@@ -0,0 +1,2639 @@
+/*!
+Types and routines specific to sparse DFAs.
+
+This module is the home of [`sparse::DFA`](DFA).
+
+Unlike the [`dense`] module, this module does not contain a builder or
+configuration specific for sparse DFAs. Instead, the intended way to build a
+sparse DFA is either by using a default configuration with its constructor
+[`sparse::DFA::new`](DFA::new), or by first configuring the construction of a
+dense DFA with [`dense::Builder`] and then calling [`dense::DFA::to_sparse`].
+For example, this configures a sparse DFA to do an overlapping search:
+
+```
+use regex_automata::{
+ dfa::{Automaton, OverlappingState, dense},
+ HalfMatch, Input, MatchKind,
+};
+
+let dense_re = dense::Builder::new()
+ .configure(dense::Config::new().match_kind(MatchKind::All))
+ .build(r"Samwise|Sam")?;
+let sparse_re = dense_re.to_sparse()?;
+
+// Setup our haystack and initial start state.
+let input = Input::new("Samwise");
+let mut state = OverlappingState::start();
+
+// First, 'Sam' will match.
+sparse_re.try_search_overlapping_fwd(&input, &mut state)?;
+assert_eq!(Some(HalfMatch::must(0, 3)), state.get_match());
+
+// And now 'Samwise' will match.
+sparse_re.try_search_overlapping_fwd(&input, &mut state)?;
+assert_eq!(Some(HalfMatch::must(0, 7)), state.get_match());
+# Ok::<(), Box<dyn std::error::Error>>(())
+```
+*/
+
+#[cfg(feature = "dfa-build")]
+use core::iter;
+use core::{
+ convert::{TryFrom, TryInto},
+ fmt,
+ mem::size_of,
+};
+
+#[cfg(feature = "dfa-build")]
+use alloc::{vec, vec::Vec};
+
+#[cfg(feature = "dfa-build")]
+use crate::dfa::dense::{self, BuildError};
+use crate::{
+ dfa::{
+ automaton::{fmt_state_indicator, Automaton, StartError},
+ dense::Flags,
+ special::Special,
+ StartKind, DEAD,
+ },
+ util::{
+ alphabet::{ByteClasses, ByteSet},
+ escape::DebugByte,
+ int::{Pointer, Usize, U16, U32},
+ prefilter::Prefilter,
+ primitives::{PatternID, StateID},
+ search::Anchored,
+ start::{self, Start, StartByteMap},
+ wire::{self, DeserializeError, Endian, SerializeError},
+ },
+};
+
+const LABEL: &str = "rust-regex-automata-dfa-sparse";
+const VERSION: u32 = 2;
+
+/// A sparse deterministic finite automaton (DFA) with variable sized states.
+///
+/// In contrast to a [dense::DFA], a sparse DFA uses a more space efficient
+/// representation for its transitions. Consequently, sparse DFAs may use much
+/// less memory than dense DFAs, but this comes at a price. In particular,
+/// reading the more space efficient transitions takes more work, and
+/// consequently, searching using a sparse DFA is typically slower than a dense
+/// DFA.
+///
+/// A sparse DFA can be built using the default configuration via the
+/// [`DFA::new`] constructor. Otherwise, one can configure various aspects of a
+/// dense DFA via [`dense::Builder`], and then convert a dense DFA to a sparse
+/// DFA using [`dense::DFA::to_sparse`].
+///
+/// In general, a sparse DFA supports all the same search operations as a dense
+/// DFA.
+///
+/// Making the choice between a dense and sparse DFA depends on your specific
+/// work load. If you can sacrifice a bit of search time performance, then a
+/// sparse DFA might be the best choice. In particular, while sparse DFAs are
+/// probably always slower than dense DFAs, you may find that they are easily
+/// fast enough for your purposes!
+///
+/// # Type parameters
+///
+/// A `DFA` has one type parameter, `T`, which is used to represent the parts
+/// of a sparse DFA. `T` is typically a `Vec<u8>` or a `&[u8]`.
+///
+/// # The `Automaton` trait
+///
+/// This type implements the [`Automaton`] trait, which means it can be used
+/// for searching. For example:
+///
+/// ```
+/// use regex_automata::{dfa::{Automaton, sparse::DFA}, HalfMatch, Input};
+///
+/// let dfa = DFA::new("foo[0-9]+")?;
+/// let expected = Some(HalfMatch::must(0, 8));
+/// assert_eq!(expected, dfa.try_search_fwd(&Input::new("foo12345"))?);
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[derive(Clone)]
+pub struct DFA<T> {
+ // When compared to a dense DFA, a sparse DFA *looks* a lot simpler
+ // representation-wise. In reality, it is perhaps more complicated. Namely,
+ // in a dense DFA, all information needs to be very cheaply accessible
+ // using only state IDs. In a sparse DFA however, each state uses a
+ // variable amount of space because each state encodes more information
+ // than just its transitions. Each state also includes an accelerator if
+ // one exists, along with the matching pattern IDs if the state is a match
+ // state.
+ //
+ // That is, a lot of the complexity is pushed down into how each state
+ // itself is represented.
+ tt: Transitions<T>,
+ st: StartTable<T>,
+ special: Special,
+ pre: Option<Prefilter>,
+ quitset: ByteSet,
+ flags: Flags,
+}
+
+#[cfg(feature = "dfa-build")]
+impl DFA<Vec<u8>> {
+ /// Parse the given regular expression using a default configuration and
+ /// return the corresponding sparse DFA.
+ ///
+ /// If you want a non-default configuration, then use the
+ /// [`dense::Builder`] to set your own configuration, and then call
+ /// [`dense::DFA::to_sparse`] to create a sparse DFA.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, sparse}, HalfMatch, Input};
+ ///
+ /// let dfa = sparse::DFA::new("foo[0-9]+bar")?;
+ ///
+ /// let expected = Some(HalfMatch::must(0, 11));
+ /// assert_eq!(expected, dfa.try_search_fwd(&Input::new("foo12345bar"))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[cfg(feature = "syntax")]
+ pub fn new(pattern: &str) -> Result<DFA<Vec<u8>>, BuildError> {
+ dense::Builder::new()
+ .build(pattern)
+ .and_then(|dense| dense.to_sparse())
+ }
+
+ /// Parse the given regular expressions using a default configuration and
+ /// return the corresponding multi-DFA.
+ ///
+ /// If you want a non-default configuration, then use the
+ /// [`dense::Builder`] to set your own configuration, and then call
+ /// [`dense::DFA::to_sparse`] to create a sparse DFA.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, sparse}, HalfMatch, Input};
+ ///
+ /// let dfa = sparse::DFA::new_many(&["[0-9]+", "[a-z]+"])?;
+ /// let expected = Some(HalfMatch::must(1, 3));
+ /// assert_eq!(expected, dfa.try_search_fwd(&Input::new("foo12345bar"))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[cfg(feature = "syntax")]
+ pub fn new_many<P: AsRef<str>>(
+ patterns: &[P],
+ ) -> Result<DFA<Vec<u8>>, BuildError> {
+ dense::Builder::new()
+ .build_many(patterns)
+ .and_then(|dense| dense.to_sparse())
+ }
+}
+
+#[cfg(feature = "dfa-build")]
+impl DFA<Vec<u8>> {
+ /// Create a new DFA that matches every input.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// dfa::{Automaton, sparse},
+ /// HalfMatch, Input,
+ /// };
+ ///
+ /// let dfa = sparse::DFA::always_match()?;
+ ///
+ /// let expected = Some(HalfMatch::must(0, 0));
+ /// assert_eq!(expected, dfa.try_search_fwd(&Input::new(""))?);
+ /// assert_eq!(expected, dfa.try_search_fwd(&Input::new("foo"))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn always_match() -> Result<DFA<Vec<u8>>, BuildError> {
+ dense::DFA::always_match()?.to_sparse()
+ }
+
+ /// Create a new sparse DFA that never matches any input.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, sparse}, Input};
+ ///
+ /// let dfa = sparse::DFA::never_match()?;
+ /// assert_eq!(None, dfa.try_search_fwd(&Input::new(""))?);
+ /// assert_eq!(None, dfa.try_search_fwd(&Input::new("foo"))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn never_match() -> Result<DFA<Vec<u8>>, BuildError> {
+ dense::DFA::never_match()?.to_sparse()
+ }
+
+ /// The implementation for constructing a sparse DFA from a dense DFA.
+ pub(crate) fn from_dense<T: AsRef<[u32]>>(
+ dfa: &dense::DFA<T>,
+ ) -> Result<DFA<Vec<u8>>, BuildError> {
+ // In order to build the transition table, we need to be able to write
+ // state identifiers for each of the "next" transitions in each state.
+ // Our state identifiers correspond to the byte offset in the
+ // transition table at which the state is encoded. Therefore, we do not
+ // actually know what the state identifiers are until we've allocated
+ // exactly as much space as we need for each state. Thus, construction
+ // of the transition table happens in two passes.
+ //
+ // In the first pass, we fill out the shell of each state, which
+ // includes the transition length, the input byte ranges and
+ // zero-filled space for the transitions and accelerators, if present.
+ // In this first pass, we also build up a map from the state identifier
+ // index of the dense DFA to the state identifier in this sparse DFA.
+ //
+ // In the second pass, we fill in the transitions based on the map
+ // built in the first pass.
+
+ // The capacity given here reflects a minimum. (Well, the true minimum
+ // is likely even bigger, but hopefully this saves a few reallocs.)
+ let mut sparse = Vec::with_capacity(StateID::SIZE * dfa.state_len());
+ // This maps state indices from the dense DFA to StateIDs in the sparse
+ // DFA. We build out this map on the first pass, and then use it in the
+ // second pass to back-fill our transitions.
+ let mut remap: Vec<StateID> = vec![DEAD; dfa.state_len()];
+ for state in dfa.states() {
+ let pos = sparse.len();
+
+ remap[dfa.to_index(state.id())] = StateID::new(pos)
+ .map_err(|_| BuildError::too_many_states())?;
+ // zero-filled space for the transition length
+ sparse.push(0);
+ sparse.push(0);
+
+ let mut transition_len = 0;
+ for (unit1, unit2, _) in state.sparse_transitions() {
+ match (unit1.as_u8(), unit2.as_u8()) {
+ (Some(b1), Some(b2)) => {
+ transition_len += 1;
+ sparse.push(b1);
+ sparse.push(b2);
+ }
+ (None, None) => {}
+ (Some(_), None) | (None, Some(_)) => {
+ // can never occur because sparse_transitions never
+ // groups EOI with any other transition.
+ unreachable!()
+ }
+ }
+ }
+ // Add dummy EOI transition. This is never actually read while
+ // searching, but having space equivalent to the total number
+ // of transitions is convenient. Otherwise, we'd need to track
+ // a different number of transitions for the byte ranges as for
+ // the 'next' states.
+ //
+ // N.B. The loop above is not guaranteed to yield the EOI
+ // transition, since it may point to a DEAD state. By putting
+ // it here, we always write the EOI transition, and thus
+ // guarantee that our transition length is >0. Why do we always
+ // need the EOI transition? Because in order to implement
+ // Automaton::next_eoi_state, this lets us just ask for the last
+ // transition. There are probably other/better ways to do this.
+ transition_len += 1;
+ sparse.push(0);
+ sparse.push(0);
+
+ // Check some assumptions about transition length.
+ assert_ne!(
+ transition_len, 0,
+ "transition length should be non-zero",
+ );
+ assert!(
+ transition_len <= 257,
+ "expected transition length {} to be <= 257",
+ transition_len,
+ );
+
+ // Fill in the transition length.
+ // Since transition length is always <= 257, we use the most
+ // significant bit to indicate whether this is a match state or
+ // not.
+ let ntrans = if dfa.is_match_state(state.id()) {
+ transition_len | (1 << 15)
+ } else {
+ transition_len
+ };
+ wire::NE::write_u16(ntrans, &mut sparse[pos..]);
+
+ // zero-fill the actual transitions.
+ // Unwraps are OK since transition_length <= 257 and our minimum
+ // support usize size is 16-bits.
+ let zeros = usize::try_from(transition_len)
+ .unwrap()
+ .checked_mul(StateID::SIZE)
+ .unwrap();
+ sparse.extend(iter::repeat(0).take(zeros));
+
+ // If this is a match state, write the pattern IDs matched by this
+ // state.
+ if dfa.is_match_state(state.id()) {
+ let plen = dfa.match_pattern_len(state.id());
+ // Write the actual pattern IDs with a u32 length prefix.
+ // First, zero-fill space.
+ let mut pos = sparse.len();
+ // Unwraps are OK since it's guaranteed that plen <=
+ // PatternID::LIMIT, which is in turn guaranteed to fit into a
+ // u32.
+ let zeros = size_of::<u32>()
+ .checked_mul(plen)
+ .unwrap()
+ .checked_add(size_of::<u32>())
+ .unwrap();
+ sparse.extend(iter::repeat(0).take(zeros));
+
+ // Now write the length prefix.
+ wire::NE::write_u32(
+ // Will never fail since u32::MAX is invalid pattern ID.
+ // Thus, the number of pattern IDs is representable by a
+ // u32.
+ plen.try_into().expect("pattern ID length fits in u32"),
+ &mut sparse[pos..],
+ );
+ pos += size_of::<u32>();
+
+ // Now write the pattern IDs.
+ for &pid in dfa.pattern_id_slice(state.id()) {
+ pos += wire::write_pattern_id::<wire::NE>(
+ pid,
+ &mut sparse[pos..],
+ );
+ }
+ }
+
+ // And now add the accelerator, if one exists. An accelerator is
+ // at most 4 bytes and at least 1 byte. The first byte is the
+ // length, N. N bytes follow the length. The set of bytes that
+ // follow correspond (exhaustively) to the bytes that must be seen
+ // to leave this state.
+ let accel = dfa.accelerator(state.id());
+ sparse.push(accel.len().try_into().unwrap());
+ sparse.extend_from_slice(accel);
+ }
+
+ let mut new = DFA {
+ tt: Transitions {
+ sparse,
+ classes: dfa.byte_classes().clone(),
+ state_len: dfa.state_len(),
+ pattern_len: dfa.pattern_len(),
+ },
+ st: StartTable::from_dense_dfa(dfa, &remap)?,
+ special: dfa.special().remap(|id| remap[dfa.to_index(id)]),
+ pre: dfa.get_prefilter().map(|p| p.clone()),
+ quitset: dfa.quitset().clone(),
+ flags: dfa.flags().clone(),
+ };
+ // And here's our second pass. Iterate over all of the dense states
+ // again, and update the transitions in each of the states in the
+ // sparse DFA.
+ for old_state in dfa.states() {
+ let new_id = remap[dfa.to_index(old_state.id())];
+ let mut new_state = new.tt.state_mut(new_id);
+ let sparse = old_state.sparse_transitions();
+ for (i, (_, _, next)) in sparse.enumerate() {
+ let next = remap[dfa.to_index(next)];
+ new_state.set_next_at(i, next);
+ }
+ }
+ debug!(
+ "created sparse DFA, memory usage: {} (dense memory usage: {})",
+ new.memory_usage(),
+ dfa.memory_usage(),
+ );
+ Ok(new)
+ }
+}
+
+impl<T: AsRef<[u8]>> DFA<T> {
+ /// Cheaply return a borrowed version of this sparse DFA. Specifically, the
+ /// DFA returned always uses `&[u8]` for its transitions.
+ pub fn as_ref<'a>(&'a self) -> DFA<&'a [u8]> {
+ DFA {
+ tt: self.tt.as_ref(),
+ st: self.st.as_ref(),
+ special: self.special,
+ pre: self.pre.clone(),
+ quitset: self.quitset,
+ flags: self.flags,
+ }
+ }
+
+ /// Return an owned version of this sparse DFA. Specifically, the DFA
+ /// returned always uses `Vec<u8>` for its transitions.
+ ///
+ /// Effectively, this returns a sparse DFA whose transitions live on the
+ /// heap.
+ #[cfg(feature = "alloc")]
+ pub fn to_owned(&self) -> DFA<alloc::vec::Vec<u8>> {
+ DFA {
+ tt: self.tt.to_owned(),
+ st: self.st.to_owned(),
+ special: self.special,
+ pre: self.pre.clone(),
+ quitset: self.quitset,
+ flags: self.flags,
+ }
+ }
+
+ /// Returns the starting state configuration for this DFA.
+ ///
+ /// The default is [`StartKind::Both`], which means the DFA supports both
+ /// unanchored and anchored searches. However, this can generally lead to
+ /// bigger DFAs. Therefore, a DFA might be compiled with support for just
+ /// unanchored or anchored searches. In that case, running a search with
+ /// an unsupported configuration will panic.
+ pub fn start_kind(&self) -> StartKind {
+ self.st.kind
+ }
+
+ /// Returns true only if this DFA has starting states for each pattern.
+ ///
+ /// When a DFA has starting states for each pattern, then a search with the
+ /// DFA can be configured to only look for anchored matches of a specific
+ /// pattern. Specifically, APIs like [`Automaton::try_search_fwd`] can
+ /// accept a [`Anchored::Pattern`] if and only if this method returns true.
+ /// Otherwise, an error will be returned.
+ ///
+ /// Note that if the DFA is empty, this always returns false.
+ pub fn starts_for_each_pattern(&self) -> bool {
+ self.st.pattern_len.is_some()
+ }
+
+ /// Returns the equivalence classes that make up the alphabet for this DFA.
+ ///
+ /// Unless [`dense::Config::byte_classes`] was disabled, it is possible
+ /// that multiple distinct bytes are grouped into the same equivalence
+ /// class if it is impossible for them to discriminate between a match and
+ /// a non-match. This has the effect of reducing the overall alphabet size
+ /// and in turn potentially substantially reducing the size of the DFA's
+ /// transition table.
+ ///
+ /// The downside of using equivalence classes like this is that every state
+ /// transition will automatically use this map to convert an arbitrary
+ /// byte to its corresponding equivalence class. In practice this has a
+ /// negligible impact on performance.
+ pub fn byte_classes(&self) -> &ByteClasses {
+ &self.tt.classes
+ }
+
+ /// Returns the memory usage, in bytes, of this DFA.
+ ///
+ /// The memory usage is computed based on the number of bytes used to
+ /// represent this DFA.
+ ///
+ /// This does **not** include the stack size used up by this DFA. To
+ /// compute that, use `std::mem::size_of::<sparse::DFA>()`.
+ pub fn memory_usage(&self) -> usize {
+ self.tt.memory_usage() + self.st.memory_usage()
+ }
+}
+
+/// Routines for converting a sparse DFA to other representations, such as raw
+/// bytes suitable for persistent storage.
+impl<T: AsRef<[u8]>> DFA<T> {
+ /// Serialize this DFA as raw bytes to a `Vec<u8>` in little endian
+ /// format.
+ ///
+ /// The written bytes are guaranteed to be deserialized correctly and
+ /// without errors in a semver compatible release of this crate by a
+ /// `DFA`'s deserialization APIs (assuming all other criteria for the
+ /// deserialization APIs has been satisfied):
+ ///
+ /// * [`DFA::from_bytes`]
+ /// * [`DFA::from_bytes_unchecked`]
+ ///
+ /// Note that unlike a [`dense::DFA`]'s serialization methods, this does
+ /// not add any initial padding to the returned bytes. Padding isn't
+ /// required for sparse DFAs since they have no alignment requirements.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to serialize and deserialize a DFA:
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, sparse::DFA}, HalfMatch, Input};
+ ///
+ /// // Compile our original DFA.
+ /// let original_dfa = DFA::new("foo[0-9]+")?;
+ ///
+ /// // N.B. We use native endianness here to make the example work, but
+ /// // using to_bytes_little_endian would work on a little endian target.
+ /// let buf = original_dfa.to_bytes_native_endian();
+ /// // Even if buf has initial padding, DFA::from_bytes will automatically
+ /// // ignore it.
+ /// let dfa: DFA<&[u8]> = DFA::from_bytes(&buf)?.0;
+ ///
+ /// let expected = Some(HalfMatch::must(0, 8));
+ /// assert_eq!(expected, dfa.try_search_fwd(&Input::new("foo12345"))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[cfg(feature = "dfa-build")]
+ pub fn to_bytes_little_endian(&self) -> Vec<u8> {
+ self.to_bytes::<wire::LE>()
+ }
+
+ /// Serialize this DFA as raw bytes to a `Vec<u8>` in big endian
+ /// format.
+ ///
+ /// The written bytes are guaranteed to be deserialized correctly and
+ /// without errors in a semver compatible release of this crate by a
+ /// `DFA`'s deserialization APIs (assuming all other criteria for the
+ /// deserialization APIs has been satisfied):
+ ///
+ /// * [`DFA::from_bytes`]
+ /// * [`DFA::from_bytes_unchecked`]
+ ///
+ /// Note that unlike a [`dense::DFA`]'s serialization methods, this does
+ /// not add any initial padding to the returned bytes. Padding isn't
+ /// required for sparse DFAs since they have no alignment requirements.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to serialize and deserialize a DFA:
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, sparse::DFA}, HalfMatch, Input};
+ ///
+ /// // Compile our original DFA.
+ /// let original_dfa = DFA::new("foo[0-9]+")?;
+ ///
+ /// // N.B. We use native endianness here to make the example work, but
+ /// // using to_bytes_big_endian would work on a big endian target.
+ /// let buf = original_dfa.to_bytes_native_endian();
+ /// // Even if buf has initial padding, DFA::from_bytes will automatically
+ /// // ignore it.
+ /// let dfa: DFA<&[u8]> = DFA::from_bytes(&buf)?.0;
+ ///
+ /// let expected = Some(HalfMatch::must(0, 8));
+ /// assert_eq!(expected, dfa.try_search_fwd(&Input::new("foo12345"))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[cfg(feature = "dfa-build")]
+ pub fn to_bytes_big_endian(&self) -> Vec<u8> {
+ self.to_bytes::<wire::BE>()
+ }
+
+ /// Serialize this DFA as raw bytes to a `Vec<u8>` in native endian
+ /// format.
+ ///
+ /// The written bytes are guaranteed to be deserialized correctly and
+ /// without errors in a semver compatible release of this crate by a
+ /// `DFA`'s deserialization APIs (assuming all other criteria for the
+ /// deserialization APIs has been satisfied):
+ ///
+ /// * [`DFA::from_bytes`]
+ /// * [`DFA::from_bytes_unchecked`]
+ ///
+ /// Note that unlike a [`dense::DFA`]'s serialization methods, this does
+ /// not add any initial padding to the returned bytes. Padding isn't
+ /// required for sparse DFAs since they have no alignment requirements.
+ ///
+ /// Generally speaking, native endian format should only be used when
+ /// you know that the target you're compiling the DFA for matches the
+ /// endianness of the target on which you're compiling DFA. For example,
+ /// if serialization and deserialization happen in the same process or on
+ /// the same machine. Otherwise, when serializing a DFA for use in a
+ /// portable environment, you'll almost certainly want to serialize _both_
+ /// a little endian and a big endian version and then load the correct one
+ /// based on the target's configuration.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to serialize and deserialize a DFA:
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, sparse::DFA}, HalfMatch, Input};
+ ///
+ /// // Compile our original DFA.
+ /// let original_dfa = DFA::new("foo[0-9]+")?;
+ ///
+ /// let buf = original_dfa.to_bytes_native_endian();
+ /// // Even if buf has initial padding, DFA::from_bytes will automatically
+ /// // ignore it.
+ /// let dfa: DFA<&[u8]> = DFA::from_bytes(&buf)?.0;
+ ///
+ /// let expected = Some(HalfMatch::must(0, 8));
+ /// assert_eq!(expected, dfa.try_search_fwd(&Input::new("foo12345"))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[cfg(feature = "dfa-build")]
+ pub fn to_bytes_native_endian(&self) -> Vec<u8> {
+ self.to_bytes::<wire::NE>()
+ }
+
+ /// The implementation of the public `to_bytes` serialization methods,
+ /// which is generic over endianness.
+ #[cfg(feature = "dfa-build")]
+ fn to_bytes<E: Endian>(&self) -> Vec<u8> {
+ let mut buf = vec![0; self.write_to_len()];
+ // This should always succeed since the only possible serialization
+ // error is providing a buffer that's too small, but we've ensured that
+ // `buf` is big enough here.
+ self.write_to::<E>(&mut buf).unwrap();
+ buf
+ }
+
+ /// Serialize this DFA as raw bytes to the given slice, in little endian
+ /// format. Upon success, the total number of bytes written to `dst` is
+ /// returned.
+ ///
+ /// The written bytes are guaranteed to be deserialized correctly and
+ /// without errors in a semver compatible release of this crate by a
+ /// `DFA`'s deserialization APIs (assuming all other criteria for the
+ /// deserialization APIs has been satisfied):
+ ///
+ /// * [`DFA::from_bytes`]
+ /// * [`DFA::from_bytes_unchecked`]
+ ///
+ /// # Errors
+ ///
+ /// This returns an error if the given destination slice is not big enough
+ /// to contain the full serialized DFA. If an error occurs, then nothing
+ /// is written to `dst`.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to serialize and deserialize a DFA without
+ /// dynamic memory allocation.
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, sparse::DFA}, HalfMatch, Input};
+ ///
+ /// // Compile our original DFA.
+ /// let original_dfa = DFA::new("foo[0-9]+")?;
+ ///
+ /// // Create a 4KB buffer on the stack to store our serialized DFA.
+ /// let mut buf = [0u8; 4 * (1<<10)];
+ /// // N.B. We use native endianness here to make the example work, but
+ /// // using write_to_little_endian would work on a little endian target.
+ /// let written = original_dfa.write_to_native_endian(&mut buf)?;
+ /// let dfa: DFA<&[u8]> = DFA::from_bytes(&buf[..written])?.0;
+ ///
+ /// let expected = Some(HalfMatch::must(0, 8));
+ /// assert_eq!(expected, dfa.try_search_fwd(&Input::new("foo12345"))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn write_to_little_endian(
+ &self,
+ dst: &mut [u8],
+ ) -> Result<usize, SerializeError> {
+ self.write_to::<wire::LE>(dst)
+ }
+
+ /// Serialize this DFA as raw bytes to the given slice, in big endian
+ /// format. Upon success, the total number of bytes written to `dst` is
+ /// returned.
+ ///
+ /// The written bytes are guaranteed to be deserialized correctly and
+ /// without errors in a semver compatible release of this crate by a
+ /// `DFA`'s deserialization APIs (assuming all other criteria for the
+ /// deserialization APIs has been satisfied):
+ ///
+ /// * [`DFA::from_bytes`]
+ /// * [`DFA::from_bytes_unchecked`]
+ ///
+ /// # Errors
+ ///
+ /// This returns an error if the given destination slice is not big enough
+ /// to contain the full serialized DFA. If an error occurs, then nothing
+ /// is written to `dst`.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to serialize and deserialize a DFA without
+ /// dynamic memory allocation.
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, sparse::DFA}, HalfMatch, Input};
+ ///
+ /// // Compile our original DFA.
+ /// let original_dfa = DFA::new("foo[0-9]+")?;
+ ///
+ /// // Create a 4KB buffer on the stack to store our serialized DFA.
+ /// let mut buf = [0u8; 4 * (1<<10)];
+ /// // N.B. We use native endianness here to make the example work, but
+ /// // using write_to_big_endian would work on a big endian target.
+ /// let written = original_dfa.write_to_native_endian(&mut buf)?;
+ /// let dfa: DFA<&[u8]> = DFA::from_bytes(&buf[..written])?.0;
+ ///
+ /// let expected = Some(HalfMatch::must(0, 8));
+ /// assert_eq!(expected, dfa.try_search_fwd(&Input::new("foo12345"))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn write_to_big_endian(
+ &self,
+ dst: &mut [u8],
+ ) -> Result<usize, SerializeError> {
+ self.write_to::<wire::BE>(dst)
+ }
+
+ /// Serialize this DFA as raw bytes to the given slice, in native endian
+ /// format. Upon success, the total number of bytes written to `dst` is
+ /// returned.
+ ///
+ /// The written bytes are guaranteed to be deserialized correctly and
+ /// without errors in a semver compatible release of this crate by a
+ /// `DFA`'s deserialization APIs (assuming all other criteria for the
+ /// deserialization APIs has been satisfied):
+ ///
+ /// * [`DFA::from_bytes`]
+ /// * [`DFA::from_bytes_unchecked`]
+ ///
+ /// Generally speaking, native endian format should only be used when
+ /// you know that the target you're compiling the DFA for matches the
+ /// endianness of the target on which you're compiling DFA. For example,
+ /// if serialization and deserialization happen in the same process or on
+ /// the same machine. Otherwise, when serializing a DFA for use in a
+ /// portable environment, you'll almost certainly want to serialize _both_
+ /// a little endian and a big endian version and then load the correct one
+ /// based on the target's configuration.
+ ///
+ /// # Errors
+ ///
+ /// This returns an error if the given destination slice is not big enough
+ /// to contain the full serialized DFA. If an error occurs, then nothing
+ /// is written to `dst`.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to serialize and deserialize a DFA without
+ /// dynamic memory allocation.
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, sparse::DFA}, HalfMatch, Input};
+ ///
+ /// // Compile our original DFA.
+ /// let original_dfa = DFA::new("foo[0-9]+")?;
+ ///
+ /// // Create a 4KB buffer on the stack to store our serialized DFA.
+ /// let mut buf = [0u8; 4 * (1<<10)];
+ /// let written = original_dfa.write_to_native_endian(&mut buf)?;
+ /// let dfa: DFA<&[u8]> = DFA::from_bytes(&buf[..written])?.0;
+ ///
+ /// let expected = Some(HalfMatch::must(0, 8));
+ /// assert_eq!(expected, dfa.try_search_fwd(&Input::new("foo12345"))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn write_to_native_endian(
+ &self,
+ dst: &mut [u8],
+ ) -> Result<usize, SerializeError> {
+ self.write_to::<wire::NE>(dst)
+ }
+
+ /// The implementation of the public `write_to` serialization methods,
+ /// which is generic over endianness.
+ fn write_to<E: Endian>(
+ &self,
+ dst: &mut [u8],
+ ) -> Result<usize, SerializeError> {
+ let mut nw = 0;
+ nw += wire::write_label(LABEL, &mut dst[nw..])?;
+ nw += wire::write_endianness_check::<E>(&mut dst[nw..])?;
+ nw += wire::write_version::<E>(VERSION, &mut dst[nw..])?;
+ nw += {
+ // Currently unused, intended for future flexibility
+ E::write_u32(0, &mut dst[nw..]);
+ size_of::<u32>()
+ };
+ nw += self.flags.write_to::<E>(&mut dst[nw..])?;
+ nw += self.tt.write_to::<E>(&mut dst[nw..])?;
+ nw += self.st.write_to::<E>(&mut dst[nw..])?;
+ nw += self.special.write_to::<E>(&mut dst[nw..])?;
+ nw += self.quitset.write_to::<E>(&mut dst[nw..])?;
+ Ok(nw)
+ }
+
+ /// Return the total number of bytes required to serialize this DFA.
+ ///
+ /// This is useful for determining the size of the buffer required to pass
+ /// to one of the serialization routines:
+ ///
+ /// * [`DFA::write_to_little_endian`]
+ /// * [`DFA::write_to_big_endian`]
+ /// * [`DFA::write_to_native_endian`]
+ ///
+ /// Passing a buffer smaller than the size returned by this method will
+ /// result in a serialization error.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to dynamically allocate enough room to serialize
+ /// a sparse DFA.
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, sparse::DFA}, HalfMatch, Input};
+ ///
+ /// // Compile our original DFA.
+ /// let original_dfa = DFA::new("foo[0-9]+")?;
+ ///
+ /// let mut buf = vec![0; original_dfa.write_to_len()];
+ /// let written = original_dfa.write_to_native_endian(&mut buf)?;
+ /// let dfa: DFA<&[u8]> = DFA::from_bytes(&buf[..written])?.0;
+ ///
+ /// let expected = Some(HalfMatch::must(0, 8));
+ /// assert_eq!(expected, dfa.try_search_fwd(&Input::new("foo12345"))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn write_to_len(&self) -> usize {
+ wire::write_label_len(LABEL)
+ + wire::write_endianness_check_len()
+ + wire::write_version_len()
+ + size_of::<u32>() // unused, intended for future flexibility
+ + self.flags.write_to_len()
+ + self.tt.write_to_len()
+ + self.st.write_to_len()
+ + self.special.write_to_len()
+ + self.quitset.write_to_len()
+ }
+}
+
+impl<'a> DFA<&'a [u8]> {
+ /// Safely deserialize a sparse DFA with a specific state identifier
+ /// representation. Upon success, this returns both the deserialized DFA
+ /// and the number of bytes read from the given slice. Namely, the contents
+ /// of the slice beyond the DFA are not read.
+ ///
+ /// Deserializing a DFA using this routine will never allocate heap memory.
+ /// For safety purposes, the DFA's transitions will be verified such that
+ /// every transition points to a valid state. If this verification is too
+ /// costly, then a [`DFA::from_bytes_unchecked`] API is provided, which
+ /// will always execute in constant time.
+ ///
+ /// The bytes given must be generated by one of the serialization APIs
+ /// of a `DFA` using a semver compatible release of this crate. Those
+ /// include:
+ ///
+ /// * [`DFA::to_bytes_little_endian`]
+ /// * [`DFA::to_bytes_big_endian`]
+ /// * [`DFA::to_bytes_native_endian`]
+ /// * [`DFA::write_to_little_endian`]
+ /// * [`DFA::write_to_big_endian`]
+ /// * [`DFA::write_to_native_endian`]
+ ///
+ /// The `to_bytes` methods allocate and return a `Vec<u8>` for you. The
+ /// `write_to` methods do not allocate and write to an existing slice
+ /// (which may be on the stack). Since deserialization always uses the
+ /// native endianness of the target platform, the serialization API you use
+ /// should match the endianness of the target platform. (It's often a good
+ /// idea to generate serialized DFAs for both forms of endianness and then
+ /// load the correct one based on endianness.)
+ ///
+ /// # Errors
+ ///
+ /// Generally speaking, it's easier to state the conditions in which an
+ /// error is _not_ returned. All of the following must be true:
+ ///
+ /// * The bytes given must be produced by one of the serialization APIs
+ /// on this DFA, as mentioned above.
+ /// * The endianness of the target platform matches the endianness used to
+ /// serialized the provided DFA.
+ ///
+ /// If any of the above are not true, then an error will be returned.
+ ///
+ /// Note that unlike deserializing a [`dense::DFA`], deserializing a sparse
+ /// DFA has no alignment requirements. That is, an alignment of `1` is
+ /// valid.
+ ///
+ /// # Panics
+ ///
+ /// This routine will never panic for any input.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to serialize a DFA to raw bytes, deserialize it
+ /// and then use it for searching.
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, sparse::DFA}, HalfMatch, Input};
+ ///
+ /// let initial = DFA::new("foo[0-9]+")?;
+ /// let bytes = initial.to_bytes_native_endian();
+ /// let dfa: DFA<&[u8]> = DFA::from_bytes(&bytes)?.0;
+ ///
+ /// let expected = Some(HalfMatch::must(0, 8));
+ /// assert_eq!(expected, dfa.try_search_fwd(&Input::new("foo12345"))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: loading a DFA from static memory
+ ///
+ /// One use case this library supports is the ability to serialize a
+ /// DFA to disk and then use `include_bytes!` to store it in a compiled
+ /// Rust program. Those bytes can then be cheaply deserialized into a
+ /// `DFA` structure at runtime and used for searching without having to
+ /// re-compile the DFA (which can be quite costly).
+ ///
+ /// We can show this in two parts. The first part is serializing the DFA to
+ /// a file:
+ ///
+ /// ```no_run
+ /// use regex_automata::dfa::sparse::DFA;
+ ///
+ /// let dfa = DFA::new("foo[0-9]+")?;
+ ///
+ /// // Write a big endian serialized version of this DFA to a file.
+ /// let bytes = dfa.to_bytes_big_endian();
+ /// std::fs::write("foo.bigendian.dfa", &bytes)?;
+ ///
+ /// // Do it again, but this time for little endian.
+ /// let bytes = dfa.to_bytes_little_endian();
+ /// std::fs::write("foo.littleendian.dfa", &bytes)?;
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// And now the second part is embedding the DFA into the compiled program
+ /// and deserializing it at runtime on first use. We use conditional
+ /// compilation to choose the correct endianness. We do not need to employ
+ /// any special tricks to ensure a proper alignment, since a sparse DFA has
+ /// no alignment requirements.
+ ///
+ /// ```no_run
+ /// use regex_automata::{
+ /// dfa::{Automaton, sparse::DFA},
+ /// util::lazy::Lazy,
+ /// HalfMatch, Input,
+ /// };
+ ///
+ /// // This crate provides its own "lazy" type, kind of like
+ /// // lazy_static! or once_cell::sync::Lazy. But it works in no-alloc
+ /// // no-std environments and let's us write this using completely
+ /// // safe code.
+ /// static RE: Lazy<DFA<&'static [u8]>> = Lazy::new(|| {
+ /// # const _: &str = stringify! {
+ /// #[cfg(target_endian = "big")]
+ /// static BYTES: &[u8] = include_bytes!("foo.bigendian.dfa");
+ /// #[cfg(target_endian = "little")]
+ /// static BYTES: &[u8] = include_bytes!("foo.littleendian.dfa");
+ /// # };
+ /// # static BYTES: &[u8] = b"";
+ ///
+ /// let (dfa, _) = DFA::from_bytes(BYTES)
+ /// .expect("serialized DFA should be valid");
+ /// dfa
+ /// });
+ ///
+ /// let expected = Ok(Some(HalfMatch::must(0, 8)));
+ /// assert_eq!(expected, RE.try_search_fwd(&Input::new("foo12345")));
+ /// ```
+ ///
+ /// Alternatively, consider using
+ /// [`lazy_static`](https://crates.io/crates/lazy_static)
+ /// or
+ /// [`once_cell`](https://crates.io/crates/once_cell),
+ /// which will guarantee safety for you.
+ pub fn from_bytes(
+ slice: &'a [u8],
+ ) -> Result<(DFA<&'a [u8]>, usize), DeserializeError> {
+ // SAFETY: This is safe because we validate both the sparse transitions
+ // (by trying to decode every state) and start state ID list below. If
+ // either validation fails, then we return an error.
+ let (dfa, nread) = unsafe { DFA::from_bytes_unchecked(slice)? };
+ let seen = dfa.tt.validate(&dfa.special)?;
+ dfa.st.validate(&dfa.special, &seen)?;
+ // N.B. dfa.special doesn't have a way to do unchecked deserialization,
+ // so it has already been validated.
+ Ok((dfa, nread))
+ }
+
+ /// Deserialize a DFA with a specific state identifier representation in
+ /// constant time by omitting the verification of the validity of the
+ /// sparse transitions.
+ ///
+ /// This is just like [`DFA::from_bytes`], except it can potentially return
+ /// a DFA that exhibits undefined behavior if its transitions contains
+ /// invalid state identifiers.
+ ///
+ /// This routine is useful if you need to deserialize a DFA cheaply and
+ /// cannot afford the transition validation performed by `from_bytes`.
+ ///
+ /// # Safety
+ ///
+ /// This routine is not safe because it permits callers to provide
+ /// arbitrary transitions with possibly incorrect state identifiers. While
+ /// the various serialization routines will never return an incorrect
+ /// DFA, there is no guarantee that the bytes provided here are correct.
+ /// While `from_bytes_unchecked` will still do several forms of basic
+ /// validation, this routine does not check that the transitions themselves
+ /// are correct. Given an incorrect transition table, it is possible for
+ /// the search routines to access out-of-bounds memory because of explicit
+ /// bounds check elision.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, sparse::DFA}, HalfMatch, Input};
+ ///
+ /// let initial = DFA::new("foo[0-9]+")?;
+ /// let bytes = initial.to_bytes_native_endian();
+ /// // SAFETY: This is guaranteed to be safe since the bytes given come
+ /// // directly from a compatible serialization routine.
+ /// let dfa: DFA<&[u8]> = unsafe { DFA::from_bytes_unchecked(&bytes)?.0 };
+ ///
+ /// let expected = Some(HalfMatch::must(0, 8));
+ /// assert_eq!(expected, dfa.try_search_fwd(&Input::new("foo12345"))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub unsafe fn from_bytes_unchecked(
+ slice: &'a [u8],
+ ) -> Result<(DFA<&'a [u8]>, usize), DeserializeError> {
+ let mut nr = 0;
+
+ nr += wire::read_label(&slice[nr..], LABEL)?;
+ nr += wire::read_endianness_check(&slice[nr..])?;
+ nr += wire::read_version(&slice[nr..], VERSION)?;
+
+ let _unused = wire::try_read_u32(&slice[nr..], "unused space")?;
+ nr += size_of::<u32>();
+
+ let (flags, nread) = Flags::from_bytes(&slice[nr..])?;
+ nr += nread;
+
+ let (tt, nread) = Transitions::from_bytes_unchecked(&slice[nr..])?;
+ nr += nread;
+
+ let (st, nread) = StartTable::from_bytes_unchecked(&slice[nr..])?;
+ nr += nread;
+
+ let (special, nread) = Special::from_bytes(&slice[nr..])?;
+ nr += nread;
+ if special.max.as_usize() >= tt.sparse().len() {
+ return Err(DeserializeError::generic(
+ "max should not be greater than or equal to sparse bytes",
+ ));
+ }
+
+ let (quitset, nread) = ByteSet::from_bytes(&slice[nr..])?;
+ nr += nread;
+
+ // Prefilters don't support serialization, so they're always absent.
+ let pre = None;
+ Ok((DFA { tt, st, special, pre, quitset, flags }, nr))
+ }
+}
+
+impl<T: AsRef<[u8]>> fmt::Debug for DFA<T> {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ writeln!(f, "sparse::DFA(")?;
+ for state in self.tt.states() {
+ fmt_state_indicator(f, self, state.id())?;
+ writeln!(f, "{:06?}: {:?}", state.id().as_usize(), state)?;
+ }
+ writeln!(f, "")?;
+ for (i, (start_id, anchored, sty)) in self.st.iter().enumerate() {
+ if i % self.st.stride == 0 {
+ match anchored {
+ Anchored::No => writeln!(f, "START-GROUP(unanchored)")?,
+ Anchored::Yes => writeln!(f, "START-GROUP(anchored)")?,
+ Anchored::Pattern(pid) => writeln!(
+ f,
+ "START_GROUP(pattern: {:?})",
+ pid.as_usize()
+ )?,
+ }
+ }
+ writeln!(f, " {:?} => {:06?}", sty, start_id.as_usize())?;
+ }
+ writeln!(f, "state length: {:?}", self.tt.state_len)?;
+ writeln!(f, "pattern length: {:?}", self.pattern_len())?;
+ writeln!(f, "flags: {:?}", self.flags)?;
+ writeln!(f, ")")?;
+ Ok(())
+ }
+}
+
+// SAFETY: We assert that our implementation of each method is correct.
+unsafe impl<T: AsRef<[u8]>> Automaton for DFA<T> {
+ #[inline]
+ fn is_special_state(&self, id: StateID) -> bool {
+ self.special.is_special_state(id)
+ }
+
+ #[inline]
+ fn is_dead_state(&self, id: StateID) -> bool {
+ self.special.is_dead_state(id)
+ }
+
+ #[inline]
+ fn is_quit_state(&self, id: StateID) -> bool {
+ self.special.is_quit_state(id)
+ }
+
+ #[inline]
+ fn is_match_state(&self, id: StateID) -> bool {
+ self.special.is_match_state(id)
+ }
+
+ #[inline]
+ fn is_start_state(&self, id: StateID) -> bool {
+ self.special.is_start_state(id)
+ }
+
+ #[inline]
+ fn is_accel_state(&self, id: StateID) -> bool {
+ self.special.is_accel_state(id)
+ }
+
+ // This is marked as inline to help dramatically boost sparse searching,
+ // which decodes each state it enters to follow the next transition.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn next_state(&self, current: StateID, input: u8) -> StateID {
+ let input = self.tt.classes.get(input);
+ self.tt.state(current).next(input)
+ }
+
+ #[inline]
+ unsafe fn next_state_unchecked(
+ &self,
+ current: StateID,
+ input: u8,
+ ) -> StateID {
+ self.next_state(current, input)
+ }
+
+ #[inline]
+ fn next_eoi_state(&self, current: StateID) -> StateID {
+ self.tt.state(current).next_eoi()
+ }
+
+ #[inline]
+ fn pattern_len(&self) -> usize {
+ self.tt.pattern_len
+ }
+
+ #[inline]
+ fn match_len(&self, id: StateID) -> usize {
+ self.tt.state(id).pattern_len()
+ }
+
+ #[inline]
+ fn match_pattern(&self, id: StateID, match_index: usize) -> PatternID {
+ // This is an optimization for the very common case of a DFA with a
+ // single pattern. This conditional avoids a somewhat more costly path
+ // that finds the pattern ID from the state machine, which requires
+ // a bit of slicing/pointer-chasing. This optimization tends to only
+ // matter when matches are frequent.
+ if self.tt.pattern_len == 1 {
+ return PatternID::ZERO;
+ }
+ self.tt.state(id).pattern_id(match_index)
+ }
+
+ #[inline]
+ fn has_empty(&self) -> bool {
+ self.flags.has_empty
+ }
+
+ #[inline]
+ fn is_utf8(&self) -> bool {
+ self.flags.is_utf8
+ }
+
+ #[inline]
+ fn is_always_start_anchored(&self) -> bool {
+ self.flags.is_always_start_anchored
+ }
+
+ #[inline]
+ fn start_state(
+ &self,
+ config: &start::Config,
+ ) -> Result<StateID, StartError> {
+ let anchored = config.get_anchored();
+ let start = match config.get_look_behind() {
+ None => Start::Text,
+ Some(byte) => {
+ if !self.quitset.is_empty() && self.quitset.contains(byte) {
+ return Err(StartError::quit(byte));
+ }
+ self.st.start_map.get(byte)
+ }
+ };
+ self.st.start(anchored, start)
+ }
+
+ #[inline]
+ fn universal_start_state(&self, mode: Anchored) -> Option<StateID> {
+ match mode {
+ Anchored::No => self.st.universal_start_unanchored,
+ Anchored::Yes => self.st.universal_start_anchored,
+ Anchored::Pattern(_) => None,
+ }
+ }
+
+ #[inline]
+ fn accelerator(&self, id: StateID) -> &[u8] {
+ self.tt.state(id).accelerator()
+ }
+
+ #[inline]
+ fn get_prefilter(&self) -> Option<&Prefilter> {
+ self.pre.as_ref()
+ }
+}
+
+/// The transition table portion of a sparse DFA.
+///
+/// The transition table is the core part of the DFA in that it describes how
+/// to move from one state to another based on the input sequence observed.
+///
+/// Unlike a typical dense table based DFA, states in a sparse transition
+/// table have variable size. That is, states with more transitions use more
+/// space than states with fewer transitions. This means that finding the next
+/// transition takes more work than with a dense DFA, but also typically uses
+/// much less space.
+#[derive(Clone)]
+struct Transitions<T> {
+ /// The raw encoding of each state in this DFA.
+ ///
+ /// Each state has the following information:
+ ///
+ /// * A set of transitions to subsequent states. Transitions to the dead
+ /// state are omitted.
+ /// * If the state can be accelerated, then any additional accelerator
+ /// information.
+ /// * If the state is a match state, then the state contains all pattern
+ /// IDs that match when in that state.
+ ///
+ /// To decode a state, use Transitions::state.
+ ///
+ /// In practice, T is either Vec<u8> or &[u8].
+ sparse: T,
+ /// A set of equivalence classes, where a single equivalence class
+ /// represents a set of bytes that never discriminate between a match
+ /// and a non-match in the DFA. Each equivalence class corresponds to a
+ /// single character in this DFA's alphabet, where the maximum number of
+ /// characters is 257 (each possible value of a byte plus the special
+ /// EOI transition). Consequently, the number of equivalence classes
+ /// corresponds to the number of transitions for each DFA state. Note
+ /// though that the *space* used by each DFA state in the transition table
+ /// may be larger. The total space used by each DFA state is known as the
+ /// stride and is documented above.
+ ///
+ /// The only time the number of equivalence classes is fewer than 257 is
+ /// if the DFA's kind uses byte classes which is the default. Equivalence
+ /// classes should generally only be disabled when debugging, so that
+ /// the transitions themselves aren't obscured. Disabling them has no
+ /// other benefit, since the equivalence class map is always used while
+ /// searching. In the vast majority of cases, the number of equivalence
+ /// classes is substantially smaller than 257, particularly when large
+ /// Unicode classes aren't used.
+ ///
+ /// N.B. Equivalence classes aren't particularly useful in a sparse DFA
+ /// in the current implementation, since equivalence classes generally tend
+ /// to correspond to continuous ranges of bytes that map to the same
+ /// transition. So in a sparse DFA, equivalence classes don't really lead
+ /// to a space savings. In the future, it would be good to try and remove
+ /// them from sparse DFAs entirely, but requires a bit of work since sparse
+ /// DFAs are built from dense DFAs, which are in turn built on top of
+ /// equivalence classes.
+ classes: ByteClasses,
+ /// The total number of states in this DFA. Note that a DFA always has at
+ /// least one state---the dead state---even the empty DFA. In particular,
+ /// the dead state always has ID 0 and is correspondingly always the first
+ /// state. The dead state is never a match state.
+ state_len: usize,
+ /// The total number of unique patterns represented by these match states.
+ pattern_len: usize,
+}
+
+impl<'a> Transitions<&'a [u8]> {
+ unsafe fn from_bytes_unchecked(
+ mut slice: &'a [u8],
+ ) -> Result<(Transitions<&'a [u8]>, usize), DeserializeError> {
+ let slice_start = slice.as_ptr().as_usize();
+
+ let (state_len, nr) =
+ wire::try_read_u32_as_usize(&slice, "state length")?;
+ slice = &slice[nr..];
+
+ let (pattern_len, nr) =
+ wire::try_read_u32_as_usize(&slice, "pattern length")?;
+ slice = &slice[nr..];
+
+ let (classes, nr) = ByteClasses::from_bytes(&slice)?;
+ slice = &slice[nr..];
+
+ let (len, nr) =
+ wire::try_read_u32_as_usize(&slice, "sparse transitions length")?;
+ slice = &slice[nr..];
+
+ wire::check_slice_len(slice, len, "sparse states byte length")?;
+ let sparse = &slice[..len];
+ slice = &slice[len..];
+
+ let trans = Transitions { sparse, classes, state_len, pattern_len };
+ Ok((trans, slice.as_ptr().as_usize() - slice_start))
+ }
+}
+
+impl<T: AsRef<[u8]>> Transitions<T> {
+ /// Writes a serialized form of this transition table to the buffer given.
+ /// If the buffer is too small, then an error is returned. To determine
+ /// how big the buffer must be, use `write_to_len`.
+ fn write_to<E: Endian>(
+ &self,
+ mut dst: &mut [u8],
+ ) -> Result<usize, SerializeError> {
+ let nwrite = self.write_to_len();
+ if dst.len() < nwrite {
+ return Err(SerializeError::buffer_too_small(
+ "sparse transition table",
+ ));
+ }
+ dst = &mut dst[..nwrite];
+
+ // write state length
+ E::write_u32(u32::try_from(self.state_len).unwrap(), dst);
+ dst = &mut dst[size_of::<u32>()..];
+
+ // write pattern length
+ E::write_u32(u32::try_from(self.pattern_len).unwrap(), dst);
+ dst = &mut dst[size_of::<u32>()..];
+
+ // write byte class map
+ let n = self.classes.write_to(dst)?;
+ dst = &mut dst[n..];
+
+ // write number of bytes in sparse transitions
+ E::write_u32(u32::try_from(self.sparse().len()).unwrap(), dst);
+ dst = &mut dst[size_of::<u32>()..];
+
+ // write actual transitions
+ let mut id = DEAD;
+ while id.as_usize() < self.sparse().len() {
+ let state = self.state(id);
+ let n = state.write_to::<E>(&mut dst)?;
+ dst = &mut dst[n..];
+ // The next ID is the offset immediately following `state`.
+ id = StateID::new(id.as_usize() + state.write_to_len()).unwrap();
+ }
+ Ok(nwrite)
+ }
+
+ /// Returns the number of bytes the serialized form of this transition
+ /// table will use.
+ fn write_to_len(&self) -> usize {
+ size_of::<u32>() // state length
+ + size_of::<u32>() // pattern length
+ + self.classes.write_to_len()
+ + size_of::<u32>() // sparse transitions length
+ + self.sparse().len()
+ }
+
+ /// Validates that every state ID in this transition table is valid.
+ ///
+ /// That is, every state ID can be used to correctly index a state in this
+ /// table.
+ fn validate(&self, sp: &Special) -> Result<Seen, DeserializeError> {
+ let mut verified = Seen::new();
+ // We need to make sure that we decode the correct number of states.
+ // Otherwise, an empty set of transitions would validate even if the
+ // recorded state length is non-empty.
+ let mut len = 0;
+ // We can't use the self.states() iterator because it assumes the state
+ // encodings are valid. It could panic if they aren't.
+ let mut id = DEAD;
+ while id.as_usize() < self.sparse().len() {
+ // Before we even decode the state, we check that the ID itself
+ // is well formed. That is, if it's a special state then it must
+ // actually be a quit, dead, accel, match or start state.
+ if sp.is_special_state(id) {
+ let is_actually_special = sp.is_dead_state(id)
+ || sp.is_quit_state(id)
+ || sp.is_match_state(id)
+ || sp.is_start_state(id)
+ || sp.is_accel_state(id);
+ if !is_actually_special {
+ // This is kind of a cryptic error message...
+ return Err(DeserializeError::generic(
+ "found sparse state tagged as special but \
+ wasn't actually special",
+ ));
+ }
+ }
+ let state = self.try_state(sp, id)?;
+ verified.insert(id);
+ // The next ID should be the offset immediately following `state`.
+ id = StateID::new(wire::add(
+ id.as_usize(),
+ state.write_to_len(),
+ "next state ID offset",
+ )?)
+ .map_err(|err| {
+ DeserializeError::state_id_error(err, "next state ID offset")
+ })?;
+ len += 1;
+ }
+ // Now that we've checked that all top-level states are correct and
+ // importantly, collected a set of valid state IDs, we have all the
+ // information we need to check that all transitions are correct too.
+ //
+ // Note that we can't use `valid_ids` to iterate because it will
+ // be empty in no-std no-alloc contexts. (And yes, that means our
+ // verification isn't quite as good.) We can use `self.states()`
+ // though at least, since we know that all states can at least be
+ // decoded and traversed correctly.
+ for state in self.states() {
+ // Check that all transitions in this state are correct.
+ for i in 0..state.ntrans {
+ let to = state.next_at(i);
+ // For no-alloc, we just check that the state can decode. It is
+ // technically possible that the state ID could still point to
+ // a non-existent state even if it decodes (fuzzing proved this
+ // to be true), but it shouldn't result in any memory unsafety
+ // or panics in non-debug mode.
+ #[cfg(not(feature = "alloc"))]
+ {
+ let _ = self.try_state(sp, to)?;
+ }
+ #[cfg(feature = "alloc")]
+ {
+ if !verified.contains(&to) {
+ return Err(DeserializeError::generic(
+ "found transition that points to a \
+ non-existent state",
+ ));
+ }
+ }
+ }
+ }
+ if len != self.state_len {
+ return Err(DeserializeError::generic(
+ "mismatching sparse state length",
+ ));
+ }
+ Ok(verified)
+ }
+
+ /// Converts these transitions to a borrowed value.
+ fn as_ref(&self) -> Transitions<&'_ [u8]> {
+ Transitions {
+ sparse: self.sparse(),
+ classes: self.classes.clone(),
+ state_len: self.state_len,
+ pattern_len: self.pattern_len,
+ }
+ }
+
+ /// Converts these transitions to an owned value.
+ #[cfg(feature = "alloc")]
+ fn to_owned(&self) -> Transitions<alloc::vec::Vec<u8>> {
+ Transitions {
+ sparse: self.sparse().to_vec(),
+ classes: self.classes.clone(),
+ state_len: self.state_len,
+ pattern_len: self.pattern_len,
+ }
+ }
+
+ /// Return a convenient representation of the given state.
+ ///
+ /// This panics if the state is invalid.
+ ///
+ /// This is marked as inline to help dramatically boost sparse searching,
+ /// which decodes each state it enters to follow the next transition. Other
+ /// functions involved are also inlined, which should hopefully eliminate
+ /// a lot of the extraneous decoding that is never needed just to follow
+ /// the next transition.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn state(&self, id: StateID) -> State<'_> {
+ let mut state = &self.sparse()[id.as_usize()..];
+ let mut ntrans = wire::read_u16(&state).as_usize();
+ let is_match = (1 << 15) & ntrans != 0;
+ ntrans &= !(1 << 15);
+ state = &state[2..];
+
+ let (input_ranges, state) = state.split_at(ntrans * 2);
+ let (next, state) = state.split_at(ntrans * StateID::SIZE);
+ let (pattern_ids, state) = if is_match {
+ let npats = wire::read_u32(&state).as_usize();
+ state[4..].split_at(npats * 4)
+ } else {
+ (&[][..], state)
+ };
+
+ let accel_len = usize::from(state[0]);
+ let accel = &state[1..accel_len + 1];
+ State { id, is_match, ntrans, input_ranges, next, pattern_ids, accel }
+ }
+
+ /// Like `state`, but will return an error if the state encoding is
+ /// invalid. This is useful for verifying states after deserialization,
+ /// which is required for a safe deserialization API.
+ ///
+ /// Note that this only verifies that this state is decodable and that
+ /// all of its data is consistent. It does not verify that its state ID
+ /// transitions point to valid states themselves, nor does it verify that
+ /// every pattern ID is valid.
+ fn try_state(
+ &self,
+ sp: &Special,
+ id: StateID,
+ ) -> Result<State<'_>, DeserializeError> {
+ if id.as_usize() > self.sparse().len() {
+ return Err(DeserializeError::generic(
+ "invalid caller provided sparse state ID",
+ ));
+ }
+ let mut state = &self.sparse()[id.as_usize()..];
+ // Encoding format starts with a u16 that stores the total number of
+ // transitions in this state.
+ let (mut ntrans, _) =
+ wire::try_read_u16_as_usize(state, "state transition length")?;
+ let is_match = ((1 << 15) & ntrans) != 0;
+ ntrans &= !(1 << 15);
+ state = &state[2..];
+ if ntrans > 257 || ntrans == 0 {
+ return Err(DeserializeError::generic(
+ "invalid transition length",
+ ));
+ }
+ if is_match && !sp.is_match_state(id) {
+ return Err(DeserializeError::generic(
+ "state marked as match but not in match ID range",
+ ));
+ } else if !is_match && sp.is_match_state(id) {
+ return Err(DeserializeError::generic(
+ "state in match ID range but not marked as match state",
+ ));
+ }
+
+ // Each transition has two pieces: an inclusive range of bytes on which
+ // it is defined, and the state ID that those bytes transition to. The
+ // pairs come first, followed by a corresponding sequence of state IDs.
+ let input_ranges_len = ntrans.checked_mul(2).unwrap();
+ wire::check_slice_len(state, input_ranges_len, "sparse byte pairs")?;
+ let (input_ranges, state) = state.split_at(input_ranges_len);
+ // Every range should be of the form A-B, where A<=B.
+ for pair in input_ranges.chunks(2) {
+ let (start, end) = (pair[0], pair[1]);
+ if start > end {
+ return Err(DeserializeError::generic("invalid input range"));
+ }
+ }
+
+ // And now extract the corresponding sequence of state IDs. We leave
+ // this sequence as a &[u8] instead of a &[S] because sparse DFAs do
+ // not have any alignment requirements.
+ let next_len = ntrans
+ .checked_mul(self.id_len())
+ .expect("state size * #trans should always fit in a usize");
+ wire::check_slice_len(state, next_len, "sparse trans state IDs")?;
+ let (next, state) = state.split_at(next_len);
+ // We can at least verify that every state ID is in bounds.
+ for idbytes in next.chunks(self.id_len()) {
+ let (id, _) =
+ wire::read_state_id(idbytes, "sparse state ID in try_state")?;
+ wire::check_slice_len(
+ self.sparse(),
+ id.as_usize(),
+ "invalid sparse state ID",
+ )?;
+ }
+
+ // If this is a match state, then read the pattern IDs for this state.
+ // Pattern IDs is a u32-length prefixed sequence of native endian
+ // encoded 32-bit integers.
+ let (pattern_ids, state) = if is_match {
+ let (npats, nr) =
+ wire::try_read_u32_as_usize(state, "pattern ID length")?;
+ let state = &state[nr..];
+ if npats == 0 {
+ return Err(DeserializeError::generic(
+ "state marked as a match, but pattern length is zero",
+ ));
+ }
+
+ let pattern_ids_len =
+ wire::mul(npats, 4, "sparse pattern ID byte length")?;
+ wire::check_slice_len(
+ state,
+ pattern_ids_len,
+ "sparse pattern IDs",
+ )?;
+ let (pattern_ids, state) = state.split_at(pattern_ids_len);
+ for patbytes in pattern_ids.chunks(PatternID::SIZE) {
+ wire::read_pattern_id(
+ patbytes,
+ "sparse pattern ID in try_state",
+ )?;
+ }
+ (pattern_ids, state)
+ } else {
+ (&[][..], state)
+ };
+ if is_match && pattern_ids.is_empty() {
+ return Err(DeserializeError::generic(
+ "state marked as a match, but has no pattern IDs",
+ ));
+ }
+ if sp.is_match_state(id) && pattern_ids.is_empty() {
+ return Err(DeserializeError::generic(
+ "state marked special as a match, but has no pattern IDs",
+ ));
+ }
+ if sp.is_match_state(id) != is_match {
+ return Err(DeserializeError::generic(
+ "whether state is a match or not is inconsistent",
+ ));
+ }
+
+ // Now read this state's accelerator info. The first byte is the length
+ // of the accelerator, which is typically 0 (for no acceleration) but
+ // is no bigger than 3. The length indicates the number of bytes that
+ // follow, where each byte corresponds to a transition out of this
+ // state.
+ if state.is_empty() {
+ return Err(DeserializeError::generic("no accelerator length"));
+ }
+ let (accel_len, state) = (usize::from(state[0]), &state[1..]);
+
+ if accel_len > 3 {
+ return Err(DeserializeError::generic(
+ "sparse invalid accelerator length",
+ ));
+ } else if accel_len == 0 && sp.is_accel_state(id) {
+ return Err(DeserializeError::generic(
+ "got no accelerators in state, but in accelerator ID range",
+ ));
+ } else if accel_len > 0 && !sp.is_accel_state(id) {
+ return Err(DeserializeError::generic(
+ "state in accelerator ID range, but has no accelerators",
+ ));
+ }
+
+ wire::check_slice_len(
+ state,
+ accel_len,
+ "sparse corrupt accelerator length",
+ )?;
+ let (accel, _) = (&state[..accel_len], &state[accel_len..]);
+
+ let state = State {
+ id,
+ is_match,
+ ntrans,
+ input_ranges,
+ next,
+ pattern_ids,
+ accel,
+ };
+ if sp.is_quit_state(state.next_at(state.ntrans - 1)) {
+ return Err(DeserializeError::generic(
+ "state with EOI transition to quit state is illegal",
+ ));
+ }
+ Ok(state)
+ }
+
+ /// Return an iterator over all of the states in this DFA.
+ ///
+ /// The iterator returned yields tuples, where the first element is the
+ /// state ID and the second element is the state itself.
+ fn states(&self) -> StateIter<'_, T> {
+ StateIter { trans: self, id: DEAD.as_usize() }
+ }
+
+ /// Returns the sparse transitions as raw bytes.
+ fn sparse(&self) -> &[u8] {
+ self.sparse.as_ref()
+ }
+
+ /// Returns the number of bytes represented by a single state ID.
+ fn id_len(&self) -> usize {
+ StateID::SIZE
+ }
+
+ /// Return the memory usage, in bytes, of these transitions.
+ ///
+ /// This does not include the size of a `Transitions` value itself.
+ fn memory_usage(&self) -> usize {
+ self.sparse().len()
+ }
+}
+
+#[cfg(feature = "dfa-build")]
+impl<T: AsMut<[u8]>> Transitions<T> {
+ /// Return a convenient mutable representation of the given state.
+ /// This panics if the state is invalid.
+ fn state_mut(&mut self, id: StateID) -> StateMut<'_> {
+ let mut state = &mut self.sparse_mut()[id.as_usize()..];
+ let mut ntrans = wire::read_u16(&state).as_usize();
+ let is_match = (1 << 15) & ntrans != 0;
+ ntrans &= !(1 << 15);
+ state = &mut state[2..];
+
+ let (input_ranges, state) = state.split_at_mut(ntrans * 2);
+ let (next, state) = state.split_at_mut(ntrans * StateID::SIZE);
+ let (pattern_ids, state) = if is_match {
+ let npats = wire::read_u32(&state).as_usize();
+ state[4..].split_at_mut(npats * 4)
+ } else {
+ (&mut [][..], state)
+ };
+
+ let accel_len = usize::from(state[0]);
+ let accel = &mut state[1..accel_len + 1];
+ StateMut {
+ id,
+ is_match,
+ ntrans,
+ input_ranges,
+ next,
+ pattern_ids,
+ accel,
+ }
+ }
+
+ /// Returns the sparse transitions as raw mutable bytes.
+ fn sparse_mut(&mut self) -> &mut [u8] {
+ self.sparse.as_mut()
+ }
+}
+
+/// The set of all possible starting states in a DFA.
+///
+/// See the eponymous type in the `dense` module for more details. This type
+/// is very similar to `dense::StartTable`, except that its underlying
+/// representation is `&[u8]` instead of `&[S]`. (The latter would require
+/// sparse DFAs to be aligned, which is explicitly something we do not require
+/// because we don't really need it.)
+#[derive(Clone)]
+struct StartTable<T> {
+ /// The initial start state IDs as a contiguous table of native endian
+ /// encoded integers, represented by `S`.
+ ///
+ /// In practice, T is either Vec<u8> or &[u8] and has no alignment
+ /// requirements.
+ ///
+ /// The first `2 * stride` (currently always 8) entries always correspond
+ /// to the starts states for the entire DFA, with the first 4 entries being
+ /// for unanchored searches and the second 4 entries being for anchored
+ /// searches. To keep things simple, we always use 8 entries even if the
+ /// `StartKind` is not both.
+ ///
+ /// After that, there are `stride * patterns` state IDs, where `patterns`
+ /// may be zero in the case of a DFA with no patterns or in the case where
+ /// the DFA was built without enabling starting states for each pattern.
+ table: T,
+ /// The starting state configuration supported. When 'both', both
+ /// unanchored and anchored searches work. When 'unanchored', anchored
+ /// searches panic. When 'anchored', unanchored searches panic.
+ kind: StartKind,
+ /// The start state configuration for every possible byte.
+ start_map: StartByteMap,
+ /// The number of starting state IDs per pattern.
+ stride: usize,
+ /// The total number of patterns for which starting states are encoded.
+ /// This is `None` for DFAs that were built without start states for each
+ /// pattern. Thus, one cannot use this field to say how many patterns
+ /// are in the DFA in all cases. It is specific to how many patterns are
+ /// represented in this start table.
+ pattern_len: Option<usize>,
+ /// The universal starting state for unanchored searches. This is only
+ /// present when the DFA supports unanchored searches and when all starting
+ /// state IDs for an unanchored search are equivalent.
+ universal_start_unanchored: Option<StateID>,
+ /// The universal starting state for anchored searches. This is only
+ /// present when the DFA supports anchored searches and when all starting
+ /// state IDs for an anchored search are equivalent.
+ universal_start_anchored: Option<StateID>,
+}
+
+#[cfg(feature = "dfa-build")]
+impl StartTable<Vec<u8>> {
+ fn new<T: AsRef<[u32]>>(
+ dfa: &dense::DFA<T>,
+ pattern_len: Option<usize>,
+ ) -> StartTable<Vec<u8>> {
+ let stride = Start::len();
+ // This is OK since the only way we're here is if a dense DFA could be
+ // constructed successfully, which uses the same space.
+ let len = stride
+ .checked_mul(pattern_len.unwrap_or(0))
+ .unwrap()
+ .checked_add(stride.checked_mul(2).unwrap())
+ .unwrap()
+ .checked_mul(StateID::SIZE)
+ .unwrap();
+ StartTable {
+ table: vec![0; len],
+ kind: dfa.start_kind(),
+ start_map: dfa.start_map().clone(),
+ stride,
+ pattern_len,
+ universal_start_unanchored: dfa
+ .universal_start_state(Anchored::No),
+ universal_start_anchored: dfa.universal_start_state(Anchored::Yes),
+ }
+ }
+
+ fn from_dense_dfa<T: AsRef<[u32]>>(
+ dfa: &dense::DFA<T>,
+ remap: &[StateID],
+ ) -> Result<StartTable<Vec<u8>>, BuildError> {
+ // Unless the DFA has start states compiled for each pattern, then
+ // as far as the starting state table is concerned, there are zero
+ // patterns to account for. It will instead only store starting states
+ // for the entire DFA.
+ let start_pattern_len = if dfa.starts_for_each_pattern() {
+ Some(dfa.pattern_len())
+ } else {
+ None
+ };
+ let mut sl = StartTable::new(dfa, start_pattern_len);
+ for (old_start_id, anchored, sty) in dfa.starts() {
+ let new_start_id = remap[dfa.to_index(old_start_id)];
+ sl.set_start(anchored, sty, new_start_id);
+ }
+ Ok(sl)
+ }
+}
+
+impl<'a> StartTable<&'a [u8]> {
+ unsafe fn from_bytes_unchecked(
+ mut slice: &'a [u8],
+ ) -> Result<(StartTable<&'a [u8]>, usize), DeserializeError> {
+ let slice_start = slice.as_ptr().as_usize();
+
+ let (kind, nr) = StartKind::from_bytes(slice)?;
+ slice = &slice[nr..];
+
+ let (start_map, nr) = StartByteMap::from_bytes(slice)?;
+ slice = &slice[nr..];
+
+ let (stride, nr) =
+ wire::try_read_u32_as_usize(slice, "sparse start table stride")?;
+ slice = &slice[nr..];
+ if stride != Start::len() {
+ return Err(DeserializeError::generic(
+ "invalid sparse starting table stride",
+ ));
+ }
+
+ let (maybe_pattern_len, nr) =
+ wire::try_read_u32_as_usize(slice, "sparse start table patterns")?;
+ slice = &slice[nr..];
+ let pattern_len = if maybe_pattern_len.as_u32() == u32::MAX {
+ None
+ } else {
+ Some(maybe_pattern_len)
+ };
+ if pattern_len.map_or(false, |len| len > PatternID::LIMIT) {
+ return Err(DeserializeError::generic(
+ "sparse invalid number of patterns",
+ ));
+ }
+
+ let (universal_unanchored, nr) =
+ wire::try_read_u32(slice, "universal unanchored start")?;
+ slice = &slice[nr..];
+ let universal_start_unanchored = if universal_unanchored == u32::MAX {
+ None
+ } else {
+ Some(StateID::try_from(universal_unanchored).map_err(|e| {
+ DeserializeError::state_id_error(
+ e,
+ "universal unanchored start",
+ )
+ })?)
+ };
+
+ let (universal_anchored, nr) =
+ wire::try_read_u32(slice, "universal anchored start")?;
+ slice = &slice[nr..];
+ let universal_start_anchored = if universal_anchored == u32::MAX {
+ None
+ } else {
+ Some(StateID::try_from(universal_anchored).map_err(|e| {
+ DeserializeError::state_id_error(e, "universal anchored start")
+ })?)
+ };
+
+ let pattern_table_size = wire::mul(
+ stride,
+ pattern_len.unwrap_or(0),
+ "sparse invalid pattern length",
+ )?;
+ // Our start states always start with a single stride of start states
+ // for the entire automaton which permit it to match any pattern. What
+ // follows it are an optional set of start states for each pattern.
+ let start_state_len = wire::add(
+ wire::mul(2, stride, "start state stride too big")?,
+ pattern_table_size,
+ "sparse invalid 'any' pattern starts size",
+ )?;
+ let table_bytes_len = wire::mul(
+ start_state_len,
+ StateID::SIZE,
+ "sparse pattern table bytes length",
+ )?;
+ wire::check_slice_len(
+ slice,
+ table_bytes_len,
+ "sparse start ID table",
+ )?;
+ let table = &slice[..table_bytes_len];
+ slice = &slice[table_bytes_len..];
+
+ let sl = StartTable {
+ table,
+ kind,
+ start_map,
+ stride,
+ pattern_len,
+ universal_start_unanchored,
+ universal_start_anchored,
+ };
+ Ok((sl, slice.as_ptr().as_usize() - slice_start))
+ }
+}
+
+impl<T: AsRef<[u8]>> StartTable<T> {
+ fn write_to<E: Endian>(
+ &self,
+ mut dst: &mut [u8],
+ ) -> Result<usize, SerializeError> {
+ let nwrite = self.write_to_len();
+ if dst.len() < nwrite {
+ return Err(SerializeError::buffer_too_small(
+ "sparse starting table ids",
+ ));
+ }
+ dst = &mut dst[..nwrite];
+
+ // write start kind
+ let nw = self.kind.write_to::<E>(dst)?;
+ dst = &mut dst[nw..];
+ // write start byte map
+ let nw = self.start_map.write_to(dst)?;
+ dst = &mut dst[nw..];
+ // write stride
+ E::write_u32(u32::try_from(self.stride).unwrap(), dst);
+ dst = &mut dst[size_of::<u32>()..];
+ // write pattern length
+ E::write_u32(
+ u32::try_from(self.pattern_len.unwrap_or(0xFFFF_FFFF)).unwrap(),
+ dst,
+ );
+ dst = &mut dst[size_of::<u32>()..];
+ // write universal start unanchored state id, u32::MAX if absent
+ E::write_u32(
+ self.universal_start_unanchored
+ .map_or(u32::MAX, |sid| sid.as_u32()),
+ dst,
+ );
+ dst = &mut dst[size_of::<u32>()..];
+ // write universal start anchored state id, u32::MAX if absent
+ E::write_u32(
+ self.universal_start_anchored.map_or(u32::MAX, |sid| sid.as_u32()),
+ dst,
+ );
+ dst = &mut dst[size_of::<u32>()..];
+ // write start IDs
+ for (sid, _, _) in self.iter() {
+ E::write_u32(sid.as_u32(), dst);
+ dst = &mut dst[StateID::SIZE..];
+ }
+ Ok(nwrite)
+ }
+
+ /// Returns the number of bytes the serialized form of this transition
+ /// table will use.
+ fn write_to_len(&self) -> usize {
+ self.kind.write_to_len()
+ + self.start_map.write_to_len()
+ + size_of::<u32>() // stride
+ + size_of::<u32>() // # patterns
+ + size_of::<u32>() // universal unanchored start
+ + size_of::<u32>() // universal anchored start
+ + self.table().len()
+ }
+
+ /// Validates that every starting state ID in this table is valid.
+ ///
+ /// That is, every starting state ID can be used to correctly decode a
+ /// state in the DFA's sparse transitions.
+ fn validate(
+ &self,
+ sp: &Special,
+ seen: &Seen,
+ ) -> Result<(), DeserializeError> {
+ for (id, _, _) in self.iter() {
+ if !seen.contains(&id) {
+ return Err(DeserializeError::generic(
+ "found invalid start state ID",
+ ));
+ }
+ if sp.is_match_state(id) {
+ return Err(DeserializeError::generic(
+ "start states cannot be match states",
+ ));
+ }
+ }
+ Ok(())
+ }
+
+ /// Converts this start list to a borrowed value.
+ fn as_ref(&self) -> StartTable<&'_ [u8]> {
+ StartTable {
+ table: self.table(),
+ kind: self.kind,
+ start_map: self.start_map.clone(),
+ stride: self.stride,
+ pattern_len: self.pattern_len,
+ universal_start_unanchored: self.universal_start_unanchored,
+ universal_start_anchored: self.universal_start_anchored,
+ }
+ }
+
+ /// Converts this start list to an owned value.
+ #[cfg(feature = "alloc")]
+ fn to_owned(&self) -> StartTable<alloc::vec::Vec<u8>> {
+ StartTable {
+ table: self.table().to_vec(),
+ kind: self.kind,
+ start_map: self.start_map.clone(),
+ stride: self.stride,
+ pattern_len: self.pattern_len,
+ universal_start_unanchored: self.universal_start_unanchored,
+ universal_start_anchored: self.universal_start_anchored,
+ }
+ }
+
+ /// Return the start state for the given index and pattern ID. If the
+ /// pattern ID is None, then the corresponding start state for the entire
+ /// DFA is returned. If the pattern ID is not None, then the corresponding
+ /// starting state for the given pattern is returned. If this start table
+ /// does not have individual starting states for each pattern, then this
+ /// panics.
+ fn start(
+ &self,
+ anchored: Anchored,
+ start: Start,
+ ) -> Result<StateID, StartError> {
+ let start_index = start.as_usize();
+ let index = match anchored {
+ Anchored::No => {
+ if !self.kind.has_unanchored() {
+ return Err(StartError::unsupported_anchored(anchored));
+ }
+ start_index
+ }
+ Anchored::Yes => {
+ if !self.kind.has_anchored() {
+ return Err(StartError::unsupported_anchored(anchored));
+ }
+ self.stride + start_index
+ }
+ Anchored::Pattern(pid) => {
+ let len = match self.pattern_len {
+ None => {
+ return Err(StartError::unsupported_anchored(anchored))
+ }
+ Some(len) => len,
+ };
+ if pid.as_usize() >= len {
+ return Ok(DEAD);
+ }
+ (2 * self.stride)
+ + (self.stride * pid.as_usize())
+ + start_index
+ }
+ };
+ let start = index * StateID::SIZE;
+ // This OK since we're allowed to assume that the start table contains
+ // valid StateIDs.
+ Ok(wire::read_state_id_unchecked(&self.table()[start..]).0)
+ }
+
+ /// Return an iterator over all start IDs in this table.
+ fn iter(&self) -> StartStateIter<'_, T> {
+ StartStateIter { st: self, i: 0 }
+ }
+
+ /// Returns the total number of start state IDs in this table.
+ fn len(&self) -> usize {
+ self.table().len() / StateID::SIZE
+ }
+
+ /// Returns the table as a raw slice of bytes.
+ fn table(&self) -> &[u8] {
+ self.table.as_ref()
+ }
+
+ /// Return the memory usage, in bytes, of this start list.
+ ///
+ /// This does not include the size of a `StartTable` value itself.
+ fn memory_usage(&self) -> usize {
+ self.table().len()
+ }
+}
+
+#[cfg(feature = "dfa-build")]
+impl<T: AsMut<[u8]>> StartTable<T> {
+ /// Set the start state for the given index and pattern.
+ ///
+ /// If the pattern ID or state ID are not valid, then this will panic.
+ fn set_start(&mut self, anchored: Anchored, start: Start, id: StateID) {
+ let start_index = start.as_usize();
+ let index = match anchored {
+ Anchored::No => start_index,
+ Anchored::Yes => self.stride + start_index,
+ Anchored::Pattern(pid) => {
+ let pid = pid.as_usize();
+ let len = self
+ .pattern_len
+ .expect("start states for each pattern enabled");
+ assert!(pid < len, "invalid pattern ID {:?}", pid);
+ self.stride
+ .checked_mul(pid)
+ .unwrap()
+ .checked_add(self.stride.checked_mul(2).unwrap())
+ .unwrap()
+ .checked_add(start_index)
+ .unwrap()
+ }
+ };
+ let start = index * StateID::SIZE;
+ let end = start + StateID::SIZE;
+ wire::write_state_id::<wire::NE>(
+ id,
+ &mut self.table.as_mut()[start..end],
+ );
+ }
+}
+
+/// An iterator over all state state IDs in a sparse DFA.
+struct StartStateIter<'a, T> {
+ st: &'a StartTable<T>,
+ i: usize,
+}
+
+impl<'a, T: AsRef<[u8]>> Iterator for StartStateIter<'a, T> {
+ type Item = (StateID, Anchored, Start);
+
+ fn next(&mut self) -> Option<(StateID, Anchored, Start)> {
+ let i = self.i;
+ if i >= self.st.len() {
+ return None;
+ }
+ self.i += 1;
+
+ // This unwrap is okay since the stride of any DFA must always match
+ // the number of start state types.
+ let start_type = Start::from_usize(i % self.st.stride).unwrap();
+ let anchored = if i < self.st.stride {
+ Anchored::No
+ } else if i < (2 * self.st.stride) {
+ Anchored::Yes
+ } else {
+ let pid = (i - (2 * self.st.stride)) / self.st.stride;
+ Anchored::Pattern(PatternID::new(pid).unwrap())
+ };
+ let start = i * StateID::SIZE;
+ let end = start + StateID::SIZE;
+ let bytes = self.st.table()[start..end].try_into().unwrap();
+ // This is OK since we're allowed to assume that any IDs in this start
+ // table are correct and valid for this DFA.
+ let id = StateID::from_ne_bytes_unchecked(bytes);
+ Some((id, anchored, start_type))
+ }
+}
+
+impl<'a, T> fmt::Debug for StartStateIter<'a, T> {
+ fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
+ f.debug_struct("StartStateIter").field("i", &self.i).finish()
+ }
+}
+
+/// An iterator over all states in a sparse DFA.
+///
+/// This iterator yields tuples, where the first element is the state ID and
+/// the second element is the state itself.
+struct StateIter<'a, T> {
+ trans: &'a Transitions<T>,
+ id: usize,
+}
+
+impl<'a, T: AsRef<[u8]>> Iterator for StateIter<'a, T> {
+ type Item = State<'a>;
+
+ fn next(&mut self) -> Option<State<'a>> {
+ if self.id >= self.trans.sparse().len() {
+ return None;
+ }
+ let state = self.trans.state(StateID::new_unchecked(self.id));
+ self.id = self.id + state.write_to_len();
+ Some(state)
+ }
+}
+
+impl<'a, T> fmt::Debug for StateIter<'a, T> {
+ fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
+ f.debug_struct("StateIter").field("id", &self.id).finish()
+ }
+}
+
+/// A representation of a sparse DFA state that can be cheaply materialized
+/// from a state identifier.
+#[derive(Clone)]
+struct State<'a> {
+ /// The identifier of this state.
+ id: StateID,
+ /// Whether this is a match state or not.
+ is_match: bool,
+ /// The number of transitions in this state.
+ ntrans: usize,
+ /// Pairs of input ranges, where there is one pair for each transition.
+ /// Each pair specifies an inclusive start and end byte range for the
+ /// corresponding transition.
+ input_ranges: &'a [u8],
+ /// Transitions to the next state. This slice contains native endian
+ /// encoded state identifiers, with `S` as the representation. Thus, there
+ /// are `ntrans * size_of::<S>()` bytes in this slice.
+ next: &'a [u8],
+ /// If this is a match state, then this contains the pattern IDs that match
+ /// when the DFA is in this state.
+ ///
+ /// This is a contiguous sequence of 32-bit native endian encoded integers.
+ pattern_ids: &'a [u8],
+ /// An accelerator for this state, if present. If this state has no
+ /// accelerator, then this is an empty slice. When non-empty, this slice
+ /// has length at most 3 and corresponds to the exhaustive set of bytes
+ /// that must be seen in order to transition out of this state.
+ accel: &'a [u8],
+}
+
+impl<'a> State<'a> {
+ /// Searches for the next transition given an input byte. If no such
+ /// transition could be found, then a dead state is returned.
+ ///
+ /// This is marked as inline to help dramatically boost sparse searching,
+ /// which decodes each state it enters to follow the next transition.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn next(&self, input: u8) -> StateID {
+ // This straight linear search was observed to be much better than
+ // binary search on ASCII haystacks, likely because a binary search
+ // visits the ASCII case last but a linear search sees it first. A
+ // binary search does do a little better on non-ASCII haystacks, but
+ // not by much. There might be a better trade off lurking here.
+ for i in 0..(self.ntrans - 1) {
+ let (start, end) = self.range(i);
+ if start <= input && input <= end {
+ return self.next_at(i);
+ }
+ // We could bail early with an extra branch: if input < b1, then
+ // we know we'll never find a matching transition. Interestingly,
+ // this extra branch seems to not help performance, or will even
+ // hurt it. It's likely very dependent on the DFA itself and what
+ // is being searched.
+ }
+ DEAD
+ }
+
+ /// Returns the next state ID for the special EOI transition.
+ fn next_eoi(&self) -> StateID {
+ self.next_at(self.ntrans - 1)
+ }
+
+ /// Returns the identifier for this state.
+ fn id(&self) -> StateID {
+ self.id
+ }
+
+ /// Returns the inclusive input byte range for the ith transition in this
+ /// state.
+ fn range(&self, i: usize) -> (u8, u8) {
+ (self.input_ranges[i * 2], self.input_ranges[i * 2 + 1])
+ }
+
+ /// Returns the next state for the ith transition in this state.
+ fn next_at(&self, i: usize) -> StateID {
+ let start = i * StateID::SIZE;
+ let end = start + StateID::SIZE;
+ let bytes = self.next[start..end].try_into().unwrap();
+ StateID::from_ne_bytes_unchecked(bytes)
+ }
+
+ /// Returns the pattern ID for the given match index. If the match index
+ /// is invalid, then this panics.
+ fn pattern_id(&self, match_index: usize) -> PatternID {
+ let start = match_index * PatternID::SIZE;
+ wire::read_pattern_id_unchecked(&self.pattern_ids[start..]).0
+ }
+
+ /// Returns the total number of pattern IDs for this state. This is always
+ /// zero when `is_match` is false.
+ fn pattern_len(&self) -> usize {
+ assert_eq!(0, self.pattern_ids.len() % 4);
+ self.pattern_ids.len() / 4
+ }
+
+ /// Return an accelerator for this state.
+ fn accelerator(&self) -> &'a [u8] {
+ self.accel
+ }
+
+ /// Write the raw representation of this state to the given buffer using
+ /// the given endianness.
+ fn write_to<E: Endian>(
+ &self,
+ mut dst: &mut [u8],
+ ) -> Result<usize, SerializeError> {
+ let nwrite = self.write_to_len();
+ if dst.len() < nwrite {
+ return Err(SerializeError::buffer_too_small(
+ "sparse state transitions",
+ ));
+ }
+
+ let ntrans =
+ if self.is_match { self.ntrans | (1 << 15) } else { self.ntrans };
+ E::write_u16(u16::try_from(ntrans).unwrap(), dst);
+ dst = &mut dst[size_of::<u16>()..];
+
+ dst[..self.input_ranges.len()].copy_from_slice(self.input_ranges);
+ dst = &mut dst[self.input_ranges.len()..];
+
+ for i in 0..self.ntrans {
+ E::write_u32(self.next_at(i).as_u32(), dst);
+ dst = &mut dst[StateID::SIZE..];
+ }
+
+ if self.is_match {
+ E::write_u32(u32::try_from(self.pattern_len()).unwrap(), dst);
+ dst = &mut dst[size_of::<u32>()..];
+ for i in 0..self.pattern_len() {
+ let pid = self.pattern_id(i);
+ E::write_u32(pid.as_u32(), dst);
+ dst = &mut dst[PatternID::SIZE..];
+ }
+ }
+
+ dst[0] = u8::try_from(self.accel.len()).unwrap();
+ dst[1..][..self.accel.len()].copy_from_slice(self.accel);
+
+ Ok(nwrite)
+ }
+
+ /// Return the total number of bytes that this state consumes in its
+ /// encoded form.
+ fn write_to_len(&self) -> usize {
+ let mut len = 2
+ + (self.ntrans * 2)
+ + (self.ntrans * StateID::SIZE)
+ + (1 + self.accel.len());
+ if self.is_match {
+ len += size_of::<u32>() + self.pattern_ids.len();
+ }
+ len
+ }
+}
+
+impl<'a> fmt::Debug for State<'a> {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ let mut printed = false;
+ for i in 0..(self.ntrans - 1) {
+ let next = self.next_at(i);
+ if next == DEAD {
+ continue;
+ }
+
+ if printed {
+ write!(f, ", ")?;
+ }
+ let (start, end) = self.range(i);
+ if start == end {
+ write!(f, "{:?} => {:?}", DebugByte(start), next.as_usize())?;
+ } else {
+ write!(
+ f,
+ "{:?}-{:?} => {:?}",
+ DebugByte(start),
+ DebugByte(end),
+ next.as_usize(),
+ )?;
+ }
+ printed = true;
+ }
+ let eoi = self.next_at(self.ntrans - 1);
+ if eoi != DEAD {
+ if printed {
+ write!(f, ", ")?;
+ }
+ write!(f, "EOI => {:?}", eoi.as_usize())?;
+ }
+ Ok(())
+ }
+}
+
+/// A representation of a mutable sparse DFA state that can be cheaply
+/// materialized from a state identifier.
+#[cfg(feature = "dfa-build")]
+struct StateMut<'a> {
+ /// The identifier of this state.
+ id: StateID,
+ /// Whether this is a match state or not.
+ is_match: bool,
+ /// The number of transitions in this state.
+ ntrans: usize,
+ /// Pairs of input ranges, where there is one pair for each transition.
+ /// Each pair specifies an inclusive start and end byte range for the
+ /// corresponding transition.
+ input_ranges: &'a mut [u8],
+ /// Transitions to the next state. This slice contains native endian
+ /// encoded state identifiers, with `S` as the representation. Thus, there
+ /// are `ntrans * size_of::<S>()` bytes in this slice.
+ next: &'a mut [u8],
+ /// If this is a match state, then this contains the pattern IDs that match
+ /// when the DFA is in this state.
+ ///
+ /// This is a contiguous sequence of 32-bit native endian encoded integers.
+ pattern_ids: &'a [u8],
+ /// An accelerator for this state, if present. If this state has no
+ /// accelerator, then this is an empty slice. When non-empty, this slice
+ /// has length at most 3 and corresponds to the exhaustive set of bytes
+ /// that must be seen in order to transition out of this state.
+ accel: &'a mut [u8],
+}
+
+#[cfg(feature = "dfa-build")]
+impl<'a> StateMut<'a> {
+ /// Sets the ith transition to the given state.
+ fn set_next_at(&mut self, i: usize, next: StateID) {
+ let start = i * StateID::SIZE;
+ let end = start + StateID::SIZE;
+ wire::write_state_id::<wire::NE>(next, &mut self.next[start..end]);
+ }
+}
+
+#[cfg(feature = "dfa-build")]
+impl<'a> fmt::Debug for StateMut<'a> {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ let state = State {
+ id: self.id,
+ is_match: self.is_match,
+ ntrans: self.ntrans,
+ input_ranges: self.input_ranges,
+ next: self.next,
+ pattern_ids: self.pattern_ids,
+ accel: self.accel,
+ };
+ fmt::Debug::fmt(&state, f)
+ }
+}
+
+// In order to validate everything, we not only need to make sure we
+// can decode every state, but that every transition in every state
+// points to a valid state. There are many duplicative transitions, so
+// we record state IDs that we've verified so that we don't redo the
+// decoding work.
+//
+// Except, when in no_std mode, we don't have dynamic memory allocation
+// available to us, so we skip this optimization. It's not clear
+// whether doing something more clever is worth it just yet. If you're
+// profiling this code and need it to run faster, please file an issue.
+//
+// OK, so we also use this to record the set of valid state IDs. Since
+// it is possible for a transition to point to an invalid state ID that
+// still (somehow) deserializes to a valid state. So we need to make
+// sure our transitions are limited to actually correct state IDs.
+// The problem is, I'm not sure how to do this verification step in
+// no-std no-alloc mode. I think we'd *have* to store the set of valid
+// state IDs in the DFA itself. For now, we don't do this verification
+// in no-std no-alloc mode. The worst thing that can happen is an
+// incorrect result. But no panics or memory safety problems should
+// result. Because we still do validate that the state itself is
+// "valid" in the sense that everything it points to actually exists.
+//
+// ---AG
+#[derive(Debug)]
+struct Seen {
+ #[cfg(feature = "alloc")]
+ set: alloc::collections::BTreeSet<StateID>,
+ #[cfg(not(feature = "alloc"))]
+ set: core::marker::PhantomData<StateID>,
+}
+
+#[cfg(feature = "alloc")]
+impl Seen {
+ fn new() -> Seen {
+ Seen { set: alloc::collections::BTreeSet::new() }
+ }
+ fn insert(&mut self, id: StateID) {
+ self.set.insert(id);
+ }
+ fn contains(&self, id: &StateID) -> bool {
+ self.set.contains(id)
+ }
+}
+
+#[cfg(not(feature = "alloc"))]
+impl Seen {
+ fn new() -> Seen {
+ Seen { set: core::marker::PhantomData }
+ }
+ fn insert(&mut self, _id: StateID) {}
+ fn contains(&self, _id: &StateID) -> bool {
+ true
+ }
+}
+
+/*
+/// A binary search routine specialized specifically to a sparse DFA state's
+/// transitions. Specifically, the transitions are defined as a set of pairs
+/// of input bytes that delineate an inclusive range of bytes. If the input
+/// byte is in the range, then the corresponding transition is a match.
+///
+/// This binary search accepts a slice of these pairs and returns the position
+/// of the matching pair (the ith transition), or None if no matching pair
+/// could be found.
+///
+/// Note that this routine is not currently used since it was observed to
+/// either decrease performance when searching ASCII, or did not provide enough
+/// of a boost on non-ASCII haystacks to be worth it. However, we leave it here
+/// for posterity in case we can find a way to use it.
+///
+/// In theory, we could use the standard library's search routine if we could
+/// cast a `&[u8]` to a `&[(u8, u8)]`, but I don't believe this is currently
+/// guaranteed to be safe and is thus UB (since I don't think the in-memory
+/// representation of `(u8, u8)` has been nailed down). One could define a
+/// repr(C) type, but the casting doesn't seem justified.
+#[cfg_attr(feature = "perf-inline", inline(always))]
+fn binary_search_ranges(ranges: &[u8], needle: u8) -> Option<usize> {
+ debug_assert!(ranges.len() % 2 == 0, "ranges must have even length");
+ debug_assert!(ranges.len() <= 512, "ranges should be short");
+
+ let (mut left, mut right) = (0, ranges.len() / 2);
+ while left < right {
+ let mid = (left + right) / 2;
+ let (b1, b2) = (ranges[mid * 2], ranges[mid * 2 + 1]);
+ if needle < b1 {
+ right = mid;
+ } else if needle > b2 {
+ left = mid + 1;
+ } else {
+ return Some(mid);
+ }
+ }
+ None
+}
+*/
+
+#[cfg(all(test, feature = "syntax", feature = "dfa-build"))]
+mod tests {
+ use crate::{
+ dfa::{dense::DFA, Automaton},
+ nfa::thompson,
+ Input, MatchError,
+ };
+
+ // See the analogous test in src/hybrid/dfa.rs and src/dfa/dense.rs.
+ #[test]
+ fn heuristic_unicode_forward() {
+ let dfa = DFA::builder()
+ .configure(DFA::config().unicode_word_boundary(true))
+ .thompson(thompson::Config::new().reverse(true))
+ .build(r"\b[0-9]+\b")
+ .unwrap()
+ .to_sparse()
+ .unwrap();
+
+ let input = Input::new("β123").range(2..);
+ let expected = MatchError::quit(0xB2, 1);
+ let got = dfa.try_search_fwd(&input);
+ assert_eq!(Err(expected), got);
+
+ let input = Input::new("123β").range(..3);
+ let expected = MatchError::quit(0xCE, 3);
+ let got = dfa.try_search_fwd(&input);
+ assert_eq!(Err(expected), got);
+ }
+
+ // See the analogous test in src/hybrid/dfa.rs and src/dfa/dense.rs.
+ #[test]
+ fn heuristic_unicode_reverse() {
+ let dfa = DFA::builder()
+ .configure(DFA::config().unicode_word_boundary(true))
+ .thompson(thompson::Config::new().reverse(true))
+ .build(r"\b[0-9]+\b")
+ .unwrap()
+ .to_sparse()
+ .unwrap();
+
+ let input = Input::new("β123").range(2..);
+ let expected = MatchError::quit(0xB2, 1);
+ let got = dfa.try_search_rev(&input);
+ assert_eq!(Err(expected), got);
+
+ let input = Input::new("123β").range(..3);
+ let expected = MatchError::quit(0xCE, 3);
+ let got = dfa.try_search_rev(&input);
+ assert_eq!(Err(expected), got);
+ }
+}
diff --git a/vendor/regex-automata/src/dfa/special.rs b/vendor/regex-automata/src/dfa/special.rs
new file mode 100644
index 0000000..a831df5
--- /dev/null
+++ b/vendor/regex-automata/src/dfa/special.rs
@@ -0,0 +1,494 @@
+use crate::{
+ dfa::DEAD,
+ util::{
+ primitives::StateID,
+ wire::{self, DeserializeError, Endian, SerializeError},
+ },
+};
+
+macro_rules! err {
+ ($msg:expr) => {
+ return Err(DeserializeError::generic($msg));
+ };
+}
+
+// Special represents the identifiers in a DFA that correspond to "special"
+// states. If a state is one or more of the following, then it is considered
+// special:
+//
+// * dead - A non-matching state where all outgoing transitions lead back to
+// itself. There is only one of these, regardless of whether minimization
+// has run. The dead state always has an ID of 0. i.e., It is always the
+// first state in a DFA.
+// * quit - A state that is entered whenever a byte is seen that should cause
+// a DFA to give up and stop searching. This results in a MatchError::quit
+// error being returned at search time. The default configuration for a DFA
+// has no quit bytes, which means this state is unreachable by default,
+// although it is always present for reasons of implementation simplicity.
+// This state is only reachable when the caller configures the DFA to quit
+// on certain bytes. There is always exactly one of these states and it
+// is always the second state. (Its actual ID depends on the size of the
+// alphabet in dense DFAs, since state IDs are premultiplied in order to
+// allow them to be used directly as indices into the transition table.)
+// * match - An accepting state, i.e., indicative of a match. There may be
+// zero or more of these states.
+// * accelerated - A state where all of its outgoing transitions, except a
+// few, loop back to itself. These states are candidates for acceleration
+// via memchr during search. There may be zero or more of these states.
+// * start - A non-matching state that indicates where the automaton should
+// start during a search. There is always at least one starting state and
+// all are guaranteed to be non-match states. (A start state cannot be a
+// match state because the DFAs in this crate delay all matches by one byte.
+// So every search that finds a match must move through one transition to
+// some other match state, even when searching an empty string.)
+//
+// These are not mutually exclusive categories. Namely, the following
+// overlappings can occur:
+//
+// * {dead, start} - If a DFA can never lead to a match and it is minimized,
+// then it will typically compile to something where all starting IDs point
+// to the DFA's dead state.
+// * {match, accelerated} - It is possible for a match state to have the
+// majority of its transitions loop back to itself, which means it's
+// possible for a match state to be accelerated.
+// * {start, accelerated} - Similarly, it is possible for a start state to be
+// accelerated. Note that it is possible for an accelerated state to be
+// neither a match or a start state. Also note that just because both match
+// and start states overlap with accelerated states does not mean that
+// match and start states overlap with each other. In fact, they are
+// guaranteed not to overlap.
+//
+// As a special mention, every DFA always has a dead and a quit state, even
+// though from the perspective of the DFA, they are equivalent. (Indeed,
+// minimization special cases them to ensure they don't get merged.) The
+// purpose of keeping them distinct is to use the quit state as a sentinel to
+// distguish between whether a search finished successfully without finding
+// anything or whether it gave up before finishing.
+//
+// So the main problem we want to solve here is the *fast* detection of whether
+// a state is special or not. And we also want to do this while storing as
+// little extra data as possible. AND we want to be able to quickly determine
+// which categories a state falls into above if it is special.
+//
+// We achieve this by essentially shuffling all special states to the beginning
+// of a DFA. That is, all special states appear before every other non-special
+// state. By representing special states this way, we can determine whether a
+// state is special or not by a single comparison, where special.max is the
+// identifier of the last special state in the DFA:
+//
+// if current_state <= special.max:
+// ... do something with special state
+//
+// The only thing left to do is to determine what kind of special state
+// it is. Because what we do next depends on that. Since special states
+// are typically rare, we can afford to do a bit more extra work, but we'd
+// still like this to be as fast as possible. The trick we employ here is to
+// continue shuffling states even within the special state range. Such that
+// one contiguous region corresponds to match states, another for start states
+// and then an overlapping range for accelerated states. At a high level, our
+// special state detection might look like this (for leftmost searching, where
+// we continue searching even after seeing a match):
+//
+// byte = input[offset]
+// current_state = next_state(current_state, byte)
+// offset += 1
+// if current_state <= special.max:
+// if current_state == 0:
+// # We can never leave a dead state, so this always marks the
+// # end of our search.
+// return last_match
+// if current_state == special.quit_id:
+// # A quit state means we give up. If he DFA has no quit state,
+// # then special.quit_id == 0 == dead, which is handled by the
+// # conditional above.
+// return Err(MatchError::quit { byte, offset: offset - 1 })
+// if special.min_match <= current_state <= special.max_match:
+// last_match = Some(offset)
+// if special.min_accel <= current_state <= special.max_accel:
+// offset = accelerate(input, offset)
+// last_match = Some(offset)
+// elif special.min_start <= current_state <= special.max_start:
+// offset = prefilter.find(input, offset)
+// if special.min_accel <= current_state <= special.max_accel:
+// offset = accelerate(input, offset)
+// elif special.min_accel <= current_state <= special.max_accel:
+// offset = accelerate(input, offset)
+//
+// There are some small details left out of the logic above. For example,
+// in order to accelerate a state, we need to know which bytes to search for.
+// This in turn implies some extra data we need to store in the DFA. To keep
+// things compact, we would ideally only store
+//
+// N = special.max_accel - special.min_accel + 1
+//
+// items. But state IDs are premultiplied, which means they are not contiguous.
+// So in order to take a state ID and index an array of accelerated structures,
+// we need to do:
+//
+// i = (state_id - special.min_accel) / stride
+//
+// (N.B. 'stride' is always a power of 2, so the above can be implemented via
+// '(state_id - special.min_accel) >> stride2', where 'stride2' is x in
+// 2^x=stride.)
+//
+// Moreover, some of these specialty categories may be empty. For example,
+// DFAs are not required to have any match states or any accelerated states.
+// In that case, the lower and upper bounds are both set to 0 (the dead state
+// ID) and the first `current_state == 0` check subsumes cases where the
+// ranges are empty.
+//
+// Loop unrolling, if applicable, has also been left out of the logic above.
+//
+// Graphically, the ranges look like this, where asterisks indicate ranges
+// that can be empty. Each 'x' is a state.
+//
+// quit
+// dead|
+// ||
+// xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
+// | | | | start | |
+// | |-------------| |-------| |
+// | match* | | | |
+// | | | | |
+// | |----------| | |
+// | accel* | |
+// | | |
+// | | |
+// |----------------------------|------------------------
+// special non-special*
+#[derive(Clone, Copy, Debug)]
+pub(crate) struct Special {
+ /// The identifier of the last special state in a DFA. A state is special
+ /// if and only if its identifier is less than or equal to `max`.
+ pub(crate) max: StateID,
+ /// The identifier of the quit state in a DFA. (There is no analogous field
+ /// for the dead state since the dead state's ID is always zero, regardless
+ /// of state ID size.)
+ pub(crate) quit_id: StateID,
+ /// The identifier of the first match state.
+ pub(crate) min_match: StateID,
+ /// The identifier of the last match state.
+ pub(crate) max_match: StateID,
+ /// The identifier of the first accelerated state.
+ pub(crate) min_accel: StateID,
+ /// The identifier of the last accelerated state.
+ pub(crate) max_accel: StateID,
+ /// The identifier of the first start state.
+ pub(crate) min_start: StateID,
+ /// The identifier of the last start state.
+ pub(crate) max_start: StateID,
+}
+
+impl Special {
+ /// Creates a new set of special ranges for a DFA. All ranges are initially
+ /// set to only contain the dead state. This is interpreted as an empty
+ /// range.
+ #[cfg(feature = "dfa-build")]
+ pub(crate) fn new() -> Special {
+ Special {
+ max: DEAD,
+ quit_id: DEAD,
+ min_match: DEAD,
+ max_match: DEAD,
+ min_accel: DEAD,
+ max_accel: DEAD,
+ min_start: DEAD,
+ max_start: DEAD,
+ }
+ }
+
+ /// Remaps all of the special state identifiers using the function given.
+ #[cfg(feature = "dfa-build")]
+ pub(crate) fn remap(&self, map: impl Fn(StateID) -> StateID) -> Special {
+ Special {
+ max: map(self.max),
+ quit_id: map(self.quit_id),
+ min_match: map(self.min_match),
+ max_match: map(self.max_match),
+ min_accel: map(self.min_accel),
+ max_accel: map(self.max_accel),
+ min_start: map(self.min_start),
+ max_start: map(self.max_start),
+ }
+ }
+
+ /// Deserialize the given bytes into special state ranges. If the slice
+ /// given is not big enough, then this returns an error. Similarly, if
+ /// any of the expected invariants around special state ranges aren't
+ /// upheld, an error is returned. Note that this does not guarantee that
+ /// the information returned is correct.
+ ///
+ /// Upon success, this returns the number of bytes read in addition to the
+ /// special state IDs themselves.
+ pub(crate) fn from_bytes(
+ mut slice: &[u8],
+ ) -> Result<(Special, usize), DeserializeError> {
+ wire::check_slice_len(slice, 8 * StateID::SIZE, "special states")?;
+
+ let mut nread = 0;
+ let mut read_id = |what| -> Result<StateID, DeserializeError> {
+ let (id, nr) = wire::try_read_state_id(slice, what)?;
+ nread += nr;
+ slice = &slice[StateID::SIZE..];
+ Ok(id)
+ };
+
+ let max = read_id("special max id")?;
+ let quit_id = read_id("special quit id")?;
+ let min_match = read_id("special min match id")?;
+ let max_match = read_id("special max match id")?;
+ let min_accel = read_id("special min accel id")?;
+ let max_accel = read_id("special max accel id")?;
+ let min_start = read_id("special min start id")?;
+ let max_start = read_id("special max start id")?;
+
+ let special = Special {
+ max,
+ quit_id,
+ min_match,
+ max_match,
+ min_accel,
+ max_accel,
+ min_start,
+ max_start,
+ };
+ special.validate()?;
+ assert_eq!(nread, special.write_to_len());
+ Ok((special, nread))
+ }
+
+ /// Validate that the information describing special states satisfies
+ /// all known invariants.
+ pub(crate) fn validate(&self) -> Result<(), DeserializeError> {
+ // Check that both ends of the range are DEAD or neither are.
+ if self.min_match == DEAD && self.max_match != DEAD {
+ err!("min_match is DEAD, but max_match is not");
+ }
+ if self.min_match != DEAD && self.max_match == DEAD {
+ err!("max_match is DEAD, but min_match is not");
+ }
+ if self.min_accel == DEAD && self.max_accel != DEAD {
+ err!("min_accel is DEAD, but max_accel is not");
+ }
+ if self.min_accel != DEAD && self.max_accel == DEAD {
+ err!("max_accel is DEAD, but min_accel is not");
+ }
+ if self.min_start == DEAD && self.max_start != DEAD {
+ err!("min_start is DEAD, but max_start is not");
+ }
+ if self.min_start != DEAD && self.max_start == DEAD {
+ err!("max_start is DEAD, but min_start is not");
+ }
+
+ // Check that ranges are well formed.
+ if self.min_match > self.max_match {
+ err!("min_match should not be greater than max_match");
+ }
+ if self.min_accel > self.max_accel {
+ err!("min_accel should not be greater than max_accel");
+ }
+ if self.min_start > self.max_start {
+ err!("min_start should not be greater than max_start");
+ }
+
+ // Check that ranges are ordered with respect to one another.
+ if self.matches() && self.quit_id >= self.min_match {
+ err!("quit_id should not be greater than min_match");
+ }
+ if self.accels() && self.quit_id >= self.min_accel {
+ err!("quit_id should not be greater than min_accel");
+ }
+ if self.starts() && self.quit_id >= self.min_start {
+ err!("quit_id should not be greater than min_start");
+ }
+ if self.matches() && self.accels() && self.min_accel < self.min_match {
+ err!("min_match should not be greater than min_accel");
+ }
+ if self.matches() && self.starts() && self.min_start < self.min_match {
+ err!("min_match should not be greater than min_start");
+ }
+ if self.accels() && self.starts() && self.min_start < self.min_accel {
+ err!("min_accel should not be greater than min_start");
+ }
+
+ // Check that max is at least as big as everything else.
+ if self.max < self.quit_id {
+ err!("quit_id should not be greater than max");
+ }
+ if self.max < self.max_match {
+ err!("max_match should not be greater than max");
+ }
+ if self.max < self.max_accel {
+ err!("max_accel should not be greater than max");
+ }
+ if self.max < self.max_start {
+ err!("max_start should not be greater than max");
+ }
+
+ Ok(())
+ }
+
+ /// Validate that the special state information is compatible with the
+ /// given state len.
+ pub(crate) fn validate_state_len(
+ &self,
+ len: usize,
+ stride2: usize,
+ ) -> Result<(), DeserializeError> {
+ // We assume that 'validate' has already passed, so we know that 'max'
+ // is truly the max. So all we need to check is that the max state ID
+ // is less than the state ID len. The max legal value here is len-1,
+ // which occurs when there are no non-special states.
+ if (self.max.as_usize() >> stride2) >= len {
+ err!("max should not be greater than or equal to state length");
+ }
+ Ok(())
+ }
+
+ /// Write the IDs and ranges for special states to the given byte buffer.
+ /// The buffer given must have enough room to store all data, otherwise
+ /// this will return an error. The number of bytes written is returned
+ /// on success. The number of bytes written is guaranteed to be a multiple
+ /// of 8.
+ pub(crate) fn write_to<E: Endian>(
+ &self,
+ dst: &mut [u8],
+ ) -> Result<usize, SerializeError> {
+ use crate::util::wire::write_state_id as write;
+
+ if dst.len() < self.write_to_len() {
+ return Err(SerializeError::buffer_too_small("special state ids"));
+ }
+
+ let mut nwrite = 0;
+ nwrite += write::<E>(self.max, &mut dst[nwrite..]);
+ nwrite += write::<E>(self.quit_id, &mut dst[nwrite..]);
+ nwrite += write::<E>(self.min_match, &mut dst[nwrite..]);
+ nwrite += write::<E>(self.max_match, &mut dst[nwrite..]);
+ nwrite += write::<E>(self.min_accel, &mut dst[nwrite..]);
+ nwrite += write::<E>(self.max_accel, &mut dst[nwrite..]);
+ nwrite += write::<E>(self.min_start, &mut dst[nwrite..]);
+ nwrite += write::<E>(self.max_start, &mut dst[nwrite..]);
+
+ assert_eq!(
+ self.write_to_len(),
+ nwrite,
+ "expected to write certain number of bytes",
+ );
+ assert_eq!(
+ nwrite % 8,
+ 0,
+ "expected to write multiple of 8 bytes for special states",
+ );
+ Ok(nwrite)
+ }
+
+ /// Returns the total number of bytes written by `write_to`.
+ pub(crate) fn write_to_len(&self) -> usize {
+ 8 * StateID::SIZE
+ }
+
+ /// Sets the maximum special state ID based on the current values. This
+ /// should be used once all possible state IDs are set.
+ #[cfg(feature = "dfa-build")]
+ pub(crate) fn set_max(&mut self) {
+ use core::cmp::max;
+ self.max = max(
+ self.quit_id,
+ max(self.max_match, max(self.max_accel, self.max_start)),
+ );
+ }
+
+ /// Sets the maximum special state ID such that starting states are not
+ /// considered "special." This also marks the min/max starting states as
+ /// DEAD such that 'is_start_state' always returns false, even if the state
+ /// is actually a starting state.
+ ///
+ /// This is useful when there is no prefilter set. It will avoid
+ /// ping-ponging between the hot path in the DFA search code and the start
+ /// state handling code, which is typically only useful for executing a
+ /// prefilter.
+ #[cfg(feature = "dfa-build")]
+ pub(crate) fn set_no_special_start_states(&mut self) {
+ use core::cmp::max;
+ self.max = max(self.quit_id, max(self.max_match, self.max_accel));
+ self.min_start = DEAD;
+ self.max_start = DEAD;
+ }
+
+ /// Returns true if and only if the given state ID is a special state.
+ #[inline]
+ pub(crate) fn is_special_state(&self, id: StateID) -> bool {
+ id <= self.max
+ }
+
+ /// Returns true if and only if the given state ID is a dead state.
+ #[inline]
+ pub(crate) fn is_dead_state(&self, id: StateID) -> bool {
+ id == DEAD
+ }
+
+ /// Returns true if and only if the given state ID is a quit state.
+ #[inline]
+ pub(crate) fn is_quit_state(&self, id: StateID) -> bool {
+ !self.is_dead_state(id) && self.quit_id == id
+ }
+
+ /// Returns true if and only if the given state ID is a match state.
+ #[inline]
+ pub(crate) fn is_match_state(&self, id: StateID) -> bool {
+ !self.is_dead_state(id) && self.min_match <= id && id <= self.max_match
+ }
+
+ /// Returns true if and only if the given state ID is an accel state.
+ #[inline]
+ pub(crate) fn is_accel_state(&self, id: StateID) -> bool {
+ !self.is_dead_state(id) && self.min_accel <= id && id <= self.max_accel
+ }
+
+ /// Returns true if and only if the given state ID is a start state.
+ #[inline]
+ pub(crate) fn is_start_state(&self, id: StateID) -> bool {
+ !self.is_dead_state(id) && self.min_start <= id && id <= self.max_start
+ }
+
+ /// Returns the total number of match states for a dense table based DFA.
+ #[inline]
+ pub(crate) fn match_len(&self, stride: usize) -> usize {
+ if self.matches() {
+ (self.max_match.as_usize() - self.min_match.as_usize() + stride)
+ / stride
+ } else {
+ 0
+ }
+ }
+
+ /// Returns true if and only if there is at least one match state.
+ #[inline]
+ pub(crate) fn matches(&self) -> bool {
+ self.min_match != DEAD
+ }
+
+ /// Returns the total number of accel states.
+ #[cfg(feature = "dfa-build")]
+ pub(crate) fn accel_len(&self, stride: usize) -> usize {
+ if self.accels() {
+ (self.max_accel.as_usize() - self.min_accel.as_usize() + stride)
+ / stride
+ } else {
+ 0
+ }
+ }
+
+ /// Returns true if and only if there is at least one accel state.
+ #[inline]
+ pub(crate) fn accels(&self) -> bool {
+ self.min_accel != DEAD
+ }
+
+ /// Returns true if and only if there is at least one start state.
+ #[inline]
+ pub(crate) fn starts(&self) -> bool {
+ self.min_start != DEAD
+ }
+}
diff --git a/vendor/regex-automata/src/dfa/start.rs b/vendor/regex-automata/src/dfa/start.rs
new file mode 100644
index 0000000..fddc702
--- /dev/null
+++ b/vendor/regex-automata/src/dfa/start.rs
@@ -0,0 +1,74 @@
+use core::mem::size_of;
+
+use crate::util::wire::{self, DeserializeError, Endian, SerializeError};
+
+/// The kind of anchored starting configurations to support in a DFA.
+///
+/// Fully compiled DFAs need to be explicitly configured as to which anchored
+/// starting configurations to support. The reason for not just supporting
+/// everything unconditionally is that it can use more resources (such as
+/// memory and build time). The downside of this is that if you try to execute
+/// a search using an [`Anchored`](crate::Anchored) mode that is not supported
+/// by the DFA, then the search will return an error.
+#[derive(Clone, Copy, Debug, Eq, PartialEq)]
+pub enum StartKind {
+ /// Support both anchored and unanchored searches.
+ Both,
+ /// Support only unanchored searches. Requesting an anchored search will
+ /// panic.
+ ///
+ /// Note that even if an unanchored search is requested, the pattern itself
+ /// may still be anchored. For example, `^abc` will only match `abc` at the
+ /// start of a haystack. This will remain true, even if the regex engine
+ /// only supported unanchored searches.
+ Unanchored,
+ /// Support only anchored searches. Requesting an unanchored search will
+ /// panic.
+ Anchored,
+}
+
+impl StartKind {
+ pub(crate) fn from_bytes(
+ slice: &[u8],
+ ) -> Result<(StartKind, usize), DeserializeError> {
+ wire::check_slice_len(slice, size_of::<u32>(), "start kind bytes")?;
+ let (n, nr) = wire::try_read_u32(slice, "start kind integer")?;
+ match n {
+ 0 => Ok((StartKind::Both, nr)),
+ 1 => Ok((StartKind::Unanchored, nr)),
+ 2 => Ok((StartKind::Anchored, nr)),
+ _ => Err(DeserializeError::generic("unrecognized start kind")),
+ }
+ }
+
+ pub(crate) fn write_to<E: Endian>(
+ &self,
+ dst: &mut [u8],
+ ) -> Result<usize, SerializeError> {
+ let nwrite = self.write_to_len();
+ if dst.len() < nwrite {
+ return Err(SerializeError::buffer_too_small("start kind"));
+ }
+ let n = match *self {
+ StartKind::Both => 0,
+ StartKind::Unanchored => 1,
+ StartKind::Anchored => 2,
+ };
+ E::write_u32(n, dst);
+ Ok(nwrite)
+ }
+
+ pub(crate) fn write_to_len(&self) -> usize {
+ size_of::<u32>()
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn has_unanchored(&self) -> bool {
+ matches!(*self, StartKind::Both | StartKind::Unanchored)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn has_anchored(&self) -> bool {
+ matches!(*self, StartKind::Both | StartKind::Anchored)
+ }
+}
diff --git a/vendor/regex-automata/src/hybrid/dfa.rs b/vendor/regex-automata/src/hybrid/dfa.rs
new file mode 100644
index 0000000..bd9179b
--- /dev/null
+++ b/vendor/regex-automata/src/hybrid/dfa.rs
@@ -0,0 +1,4418 @@
+/*!
+Types and routines specific to lazy DFAs.
+
+This module is the home of [`hybrid::dfa::DFA`](DFA).
+
+This module also contains a [`hybrid::dfa::Builder`](Builder) and a
+[`hybrid::dfa::Config`](Config) for configuring and building a lazy DFA.
+*/
+
+use core::{iter, mem::size_of};
+
+use alloc::vec::Vec;
+
+use crate::{
+ hybrid::{
+ error::{BuildError, CacheError, StartError},
+ id::{LazyStateID, LazyStateIDError},
+ search,
+ },
+ nfa::thompson,
+ util::{
+ alphabet::{self, ByteClasses, ByteSet},
+ determinize::{self, State, StateBuilderEmpty, StateBuilderNFA},
+ empty,
+ prefilter::Prefilter,
+ primitives::{PatternID, StateID as NFAStateID},
+ search::{
+ Anchored, HalfMatch, Input, MatchError, MatchKind, PatternSet,
+ },
+ sparse_set::SparseSets,
+ start::{self, Start, StartByteMap},
+ },
+};
+
+/// The minimum number of states that a lazy DFA's cache size must support.
+///
+/// This is checked at time of construction to ensure that at least some small
+/// number of states can fit in the given capacity allotment. If we can't fit
+/// at least this number of states, then the thinking is that it's pretty
+/// senseless to use the lazy DFA. More to the point, parts of the code do
+/// assume that the cache can fit at least some small number of states.
+const MIN_STATES: usize = SENTINEL_STATES + 2;
+
+/// The number of "sentinel" states that get added to every lazy DFA.
+///
+/// These are special states indicating status conditions of a search: unknown,
+/// dead and quit. These states in particular also use zero NFA states, so
+/// their memory usage is quite small. This is relevant for computing the
+/// minimum memory needed for a lazy DFA cache.
+const SENTINEL_STATES: usize = 3;
+
+/// A hybrid NFA/DFA (also called a "lazy DFA") for regex searching.
+///
+/// A lazy DFA is a DFA that builds itself at search time. It otherwise has
+/// very similar characteristics as a [`dense::DFA`](crate::dfa::dense::DFA).
+/// Indeed, both support precisely the same regex features with precisely the
+/// same semantics.
+///
+/// Where as a `dense::DFA` must be completely built to handle any input before
+/// it may be used for search, a lazy DFA starts off effectively empty. During
+/// a search, a lazy DFA will build itself depending on whether it has already
+/// computed the next transition or not. If it has, then it looks a lot like
+/// a `dense::DFA` internally: it does a very fast table based access to find
+/// the next transition. Otherwise, if the state hasn't been computed, then it
+/// does determinization _for that specific transition_ to compute the next DFA
+/// state.
+///
+/// The main selling point of a lazy DFA is that, in practice, it has
+/// the performance profile of a `dense::DFA` without the weakness of it
+/// taking worst case exponential time to build. Indeed, for each byte of
+/// input, the lazy DFA will construct as most one new DFA state. Thus, a
+/// lazy DFA achieves worst case `O(mn)` time for regex search (where `m ~
+/// pattern.len()` and `n ~ haystack.len()`).
+///
+/// The main downsides of a lazy DFA are:
+///
+/// 1. It requires mutable "cache" space during search. This is where the
+/// transition table, among other things, is stored.
+/// 2. In pathological cases (e.g., if the cache is too small), it will run
+/// out of room and either require a bigger cache capacity or will repeatedly
+/// clear the cache and thus repeatedly regenerate DFA states. Overall, this
+/// will tend to be slower than a typical NFA simulation.
+///
+/// # Capabilities
+///
+/// Like a `dense::DFA`, a single lazy DFA fundamentally supports the following
+/// operations:
+///
+/// 1. Detection of a match.
+/// 2. Location of the end of a match.
+/// 3. In the case of a lazy DFA with multiple patterns, which pattern matched
+/// is reported as well.
+///
+/// A notable absence from the above list of capabilities is the location of
+/// the *start* of a match. In order to provide both the start and end of
+/// a match, *two* lazy DFAs are required. This functionality is provided by a
+/// [`Regex`](crate::hybrid::regex::Regex).
+///
+/// # Example
+///
+/// This shows how to build a lazy DFA with the default configuration and
+/// execute a search. Notice how, in contrast to a `dense::DFA`, we must create
+/// a cache and pass it to our search routine.
+///
+/// ```
+/// use regex_automata::{hybrid::dfa::DFA, HalfMatch, Input};
+///
+/// let dfa = DFA::new("foo[0-9]+")?;
+/// let mut cache = dfa.create_cache();
+///
+/// let expected = Some(HalfMatch::must(0, 8));
+/// assert_eq!(expected, dfa.try_search_fwd(
+/// &mut cache, &Input::new("foo12345"))?,
+/// );
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[derive(Clone, Debug)]
+pub struct DFA {
+ config: Config,
+ nfa: thompson::NFA,
+ stride2: usize,
+ start_map: StartByteMap,
+ classes: ByteClasses,
+ quitset: ByteSet,
+ cache_capacity: usize,
+}
+
+impl DFA {
+ /// Parse the given regular expression using a default configuration and
+ /// return the corresponding lazy DFA.
+ ///
+ /// If you want a non-default configuration, then use the [`Builder`] to
+ /// set your own configuration.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{hybrid::dfa::DFA, HalfMatch, Input};
+ ///
+ /// let dfa = DFA::new("foo[0-9]+bar")?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// let expected = HalfMatch::must(0, 11);
+ /// assert_eq!(
+ /// Some(expected),
+ /// dfa.try_search_fwd(&mut cache, &Input::new("foo12345bar"))?,
+ /// );
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[cfg(feature = "syntax")]
+ pub fn new(pattern: &str) -> Result<DFA, BuildError> {
+ DFA::builder().build(pattern)
+ }
+
+ /// Parse the given regular expressions using a default configuration and
+ /// return the corresponding lazy multi-DFA.
+ ///
+ /// If you want a non-default configuration, then use the [`Builder`] to
+ /// set your own configuration.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{hybrid::dfa::DFA, HalfMatch, Input};
+ ///
+ /// let dfa = DFA::new_many(&["[0-9]+", "[a-z]+"])?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// let expected = HalfMatch::must(1, 3);
+ /// assert_eq!(
+ /// Some(expected),
+ /// dfa.try_search_fwd(&mut cache, &Input::new("foo12345bar"))?,
+ /// );
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[cfg(feature = "syntax")]
+ pub fn new_many<P: AsRef<str>>(patterns: &[P]) -> Result<DFA, BuildError> {
+ DFA::builder().build_many(patterns)
+ }
+
+ /// Create a new lazy DFA that matches every input.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{hybrid::dfa::DFA, HalfMatch, Input};
+ ///
+ /// let dfa = DFA::always_match()?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// let expected = HalfMatch::must(0, 0);
+ /// assert_eq!(Some(expected), dfa.try_search_fwd(
+ /// &mut cache, &Input::new(""))?,
+ /// );
+ /// assert_eq!(Some(expected), dfa.try_search_fwd(
+ /// &mut cache, &Input::new("foo"))?,
+ /// );
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn always_match() -> Result<DFA, BuildError> {
+ let nfa = thompson::NFA::always_match();
+ Builder::new().build_from_nfa(nfa)
+ }
+
+ /// Create a new lazy DFA that never matches any input.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{hybrid::dfa::DFA, Input};
+ ///
+ /// let dfa = DFA::never_match()?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// assert_eq!(None, dfa.try_search_fwd(&mut cache, &Input::new(""))?);
+ /// assert_eq!(None, dfa.try_search_fwd(&mut cache, &Input::new("foo"))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn never_match() -> Result<DFA, BuildError> {
+ let nfa = thompson::NFA::never_match();
+ Builder::new().build_from_nfa(nfa)
+ }
+
+ /// Return a default configuration for a `DFA`.
+ ///
+ /// This is a convenience routine to avoid needing to import the [`Config`]
+ /// type when customizing the construction of a lazy DFA.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to build a lazy DFA that heuristically supports
+ /// Unicode word boundaries.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{hybrid::dfa::DFA, HalfMatch, MatchError, Input};
+ ///
+ /// let re = DFA::builder()
+ /// .configure(DFA::config().unicode_word_boundary(true))
+ /// .build(r"\b\w+\b")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// // Since our haystack is all ASCII, the DFA search sees then and knows
+ /// // it is legal to interpret Unicode word boundaries as ASCII word
+ /// // boundaries.
+ /// let input = Input::new("!!foo!!");
+ /// let expected = HalfMatch::must(0, 5);
+ /// assert_eq!(Some(expected), re.try_search_fwd(&mut cache, &input)?);
+ ///
+ /// // But if our haystack contains non-ASCII, then the search will fail
+ /// // with an error.
+ /// let input = Input::new("!!βββ!!");
+ /// let expected = MatchError::quit(b'\xCE', 2);
+ /// assert_eq!(Err(expected), re.try_search_fwd(&mut cache, &input));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn config() -> Config {
+ Config::new()
+ }
+
+ /// Return a builder for configuring the construction of a `Regex`.
+ ///
+ /// This is a convenience routine to avoid needing to import the
+ /// [`Builder`] type in common cases.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to use the builder to disable UTF-8 mode
+ /// everywhere for lazy DFAs.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{hybrid::dfa::DFA, util::syntax, HalfMatch, Input};
+ ///
+ /// let re = DFA::builder()
+ /// .syntax(syntax::Config::new().utf8(false))
+ /// .build(r"foo(?-u:[^b])ar.*")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// let input = Input::new(b"\xFEfoo\xFFarzz\xE2\x98\xFF\n");
+ /// let expected = Some(HalfMatch::must(0, 9));
+ /// let got = re.try_search_fwd(&mut cache, &input)?;
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn builder() -> Builder {
+ Builder::new()
+ }
+
+ /// Create a new cache for this lazy DFA.
+ ///
+ /// The cache returned should only be used for searches for this
+ /// lazy DFA. If you want to reuse the cache for another DFA, then
+ /// you must call [`Cache::reset`] with that DFA (or, equivalently,
+ /// [`DFA::reset_cache`]).
+ pub fn create_cache(&self) -> Cache {
+ Cache::new(self)
+ }
+
+ /// Reset the given cache such that it can be used for searching with the
+ /// this lazy DFA (and only this DFA).
+ ///
+ /// A cache reset permits reusing memory already allocated in this cache
+ /// with a different lazy DFA.
+ ///
+ /// Resetting a cache sets its "clear count" to 0. This is relevant if the
+ /// lazy DFA has been configured to "give up" after it has cleared the
+ /// cache a certain number of times.
+ ///
+ /// Any lazy state ID generated by the cache prior to resetting it is
+ /// invalid after the reset.
+ ///
+ /// # Example
+ ///
+ /// This shows how to re-purpose a cache for use with a different DFA.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{hybrid::dfa::DFA, HalfMatch, Input};
+ ///
+ /// let dfa1 = DFA::new(r"\w")?;
+ /// let dfa2 = DFA::new(r"\W")?;
+ ///
+ /// let mut cache = dfa1.create_cache();
+ /// assert_eq!(
+ /// Some(HalfMatch::must(0, 2)),
+ /// dfa1.try_search_fwd(&mut cache, &Input::new("Δ"))?,
+ /// );
+ ///
+ /// // Using 'cache' with dfa2 is not allowed. It may result in panics or
+ /// // incorrect results. In order to re-purpose the cache, we must reset
+ /// // it with the DFA we'd like to use it with.
+ /// //
+ /// // Similarly, after this reset, using the cache with 'dfa1' is also not
+ /// // allowed.
+ /// dfa2.reset_cache(&mut cache);
+ /// assert_eq!(
+ /// Some(HalfMatch::must(0, 3)),
+ /// dfa2.try_search_fwd(&mut cache, &Input::new("☃"))?,
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn reset_cache(&self, cache: &mut Cache) {
+ Lazy::new(self, cache).reset_cache()
+ }
+
+ /// Returns the total number of patterns compiled into this lazy DFA.
+ ///
+ /// In the case of a DFA that contains no patterns, this returns `0`.
+ ///
+ /// # Example
+ ///
+ /// This example shows the pattern length for a DFA that never matches:
+ ///
+ /// ```
+ /// use regex_automata::hybrid::dfa::DFA;
+ ///
+ /// let dfa = DFA::never_match()?;
+ /// assert_eq!(dfa.pattern_len(), 0);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// And another example for a DFA that matches at every position:
+ ///
+ /// ```
+ /// use regex_automata::hybrid::dfa::DFA;
+ ///
+ /// let dfa = DFA::always_match()?;
+ /// assert_eq!(dfa.pattern_len(), 1);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// And finally, a DFA that was constructed from multiple patterns:
+ ///
+ /// ```
+ /// use regex_automata::hybrid::dfa::DFA;
+ ///
+ /// let dfa = DFA::new_many(&["[0-9]+", "[a-z]+", "[A-Z]+"])?;
+ /// assert_eq!(dfa.pattern_len(), 3);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn pattern_len(&self) -> usize {
+ self.nfa.pattern_len()
+ }
+
+ /// Returns the equivalence classes that make up the alphabet for this DFA.
+ ///
+ /// Unless [`Config::byte_classes`] was disabled, it is possible that
+ /// multiple distinct bytes are grouped into the same equivalence class
+ /// if it is impossible for them to discriminate between a match and a
+ /// non-match. This has the effect of reducing the overall alphabet size
+ /// and in turn potentially substantially reducing the size of the DFA's
+ /// transition table.
+ ///
+ /// The downside of using equivalence classes like this is that every state
+ /// transition will automatically use this map to convert an arbitrary
+ /// byte to its corresponding equivalence class. In practice this has a
+ /// negligible impact on performance.
+ pub fn byte_classes(&self) -> &ByteClasses {
+ &self.classes
+ }
+
+ /// Returns this lazy DFA's configuration.
+ pub fn get_config(&self) -> &Config {
+ &self.config
+ }
+
+ /// Returns a reference to the underlying NFA.
+ pub fn get_nfa(&self) -> &thompson::NFA {
+ &self.nfa
+ }
+
+ /// Returns the stride, as a base-2 exponent, required for these
+ /// equivalence classes.
+ ///
+ /// The stride is always the smallest power of 2 that is greater than or
+ /// equal to the alphabet length. This is done so that converting between
+ /// state IDs and indices can be done with shifts alone, which is much
+ /// faster than integer division.
+ fn stride2(&self) -> usize {
+ self.stride2
+ }
+
+ /// Returns the total stride for every state in this lazy DFA. This
+ /// corresponds to the total number of transitions used by each state in
+ /// this DFA's transition table.
+ fn stride(&self) -> usize {
+ 1 << self.stride2()
+ }
+
+ /// Returns the memory usage, in bytes, of this lazy DFA.
+ ///
+ /// This does **not** include the stack size used up by this lazy DFA. To
+ /// compute that, use `std::mem::size_of::<DFA>()`. This also does not
+ /// include the size of the `Cache` used.
+ ///
+ /// This also does not include any heap memory used by the NFA inside of
+ /// this hybrid NFA/DFA. This is because the NFA's ownership is shared, and
+ /// thus not owned by this hybrid NFA/DFA. More practically, several regex
+ /// engines in this crate embed an NFA, and reporting the NFA's memory
+ /// usage in all of them would likely result in reporting higher heap
+ /// memory than is actually used.
+ pub fn memory_usage(&self) -> usize {
+ // The only thing that uses heap memory in a DFA is the NFA. But the
+ // NFA has shared ownership, so reporting its memory as part of the
+ // hybrid DFA is likely to lead to double-counting the NFA memory
+ // somehow. In particular, this DFA does not really own an NFA, so
+ // including it in the DFA's memory usage doesn't seem semantically
+ // correct.
+ 0
+ }
+}
+
+impl DFA {
+ /// Executes a forward search and returns the end position of the leftmost
+ /// match that is found. If no match exists, then `None` is returned.
+ ///
+ /// In particular, this method continues searching even after it enters
+ /// a match state. The search only terminates once it has reached the
+ /// end of the input or when it has entered a dead or quit state. Upon
+ /// termination, the position of the last byte seen while still in a match
+ /// state is returned.
+ ///
+ /// # Errors
+ ///
+ /// This routine errors if the search could not complete. This can occur
+ /// in a number of circumstances:
+ ///
+ /// * The configuration of the lazy DFA may permit it to "quit" the search.
+ /// For example, setting quit bytes or enabling heuristic support for
+ /// Unicode word boundaries. The default configuration does not enable any
+ /// option that could result in the lazy DFA quitting.
+ /// * The configuration of the lazy DFA may also permit it to "give up"
+ /// on a search if it makes ineffective use of its transition table
+ /// cache. The default configuration does not enable this by default,
+ /// although it is typically a good idea to.
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode.
+ ///
+ /// When a search returns an error, callers cannot know whether a match
+ /// exists or not.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to run a basic search.
+ ///
+ /// ```
+ /// use regex_automata::{hybrid::dfa::DFA, HalfMatch, Input};
+ ///
+ /// let dfa = DFA::new("foo[0-9]+")?;
+ /// let mut cache = dfa.create_cache();
+ /// let expected = HalfMatch::must(0, 8);
+ /// assert_eq!(Some(expected), dfa.try_search_fwd(
+ /// &mut cache, &Input::new("foo12345"))?,
+ /// );
+ ///
+ /// // Even though a match is found after reading the first byte (`a`),
+ /// // the leftmost first match semantics demand that we find the earliest
+ /// // match that prefers earlier parts of the pattern over later parts.
+ /// let dfa = DFA::new("abc|a")?;
+ /// let mut cache = dfa.create_cache();
+ /// let expected = HalfMatch::must(0, 3);
+ /// assert_eq!(Some(expected), dfa.try_search_fwd(
+ /// &mut cache, &Input::new("abc"))?,
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: specific pattern search
+ ///
+ /// This example shows how to build a lazy multi-DFA that permits searching
+ /// for specific patterns.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// hybrid::dfa::DFA,
+ /// Anchored, HalfMatch, PatternID, Input,
+ /// };
+ ///
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().starts_for_each_pattern(true))
+ /// .build_many(&["[a-z0-9]{6}", "[a-z][a-z0-9]{5}"])?;
+ /// let mut cache = dfa.create_cache();
+ /// let haystack = "foo123";
+ ///
+ /// // Since we are using the default leftmost-first match and both
+ /// // patterns match at the same starting position, only the first pattern
+ /// // will be returned in this case when doing a search for any of the
+ /// // patterns.
+ /// let expected = Some(HalfMatch::must(0, 6));
+ /// let got = dfa.try_search_fwd(&mut cache, &Input::new(haystack))?;
+ /// assert_eq!(expected, got);
+ ///
+ /// // But if we want to check whether some other pattern matches, then we
+ /// // can provide its pattern ID.
+ /// let expected = Some(HalfMatch::must(1, 6));
+ /// let input = Input::new(haystack)
+ /// .anchored(Anchored::Pattern(PatternID::must(1)));
+ /// let got = dfa.try_search_fwd(&mut cache, &input)?;
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: specifying the bounds of a search
+ ///
+ /// This example shows how providing the bounds of a search can produce
+ /// different results than simply sub-slicing the haystack.
+ ///
+ /// ```
+ /// use regex_automata::{hybrid::dfa::DFA, HalfMatch, Input};
+ ///
+ /// // N.B. We disable Unicode here so that we use a simple ASCII word
+ /// // boundary. Alternatively, we could enable heuristic support for
+ /// // Unicode word boundaries since our haystack is pure ASCII.
+ /// let dfa = DFA::new(r"(?-u)\b[0-9]{3}\b")?;
+ /// let mut cache = dfa.create_cache();
+ /// let haystack = "foo123bar";
+ ///
+ /// // Since we sub-slice the haystack, the search doesn't know about the
+ /// // larger context and assumes that `123` is surrounded by word
+ /// // boundaries. And of course, the match position is reported relative
+ /// // to the sub-slice as well, which means we get `3` instead of `6`.
+ /// let expected = Some(HalfMatch::must(0, 3));
+ /// let got = dfa.try_search_fwd(
+ /// &mut cache,
+ /// &Input::new(&haystack[3..6]),
+ /// )?;
+ /// assert_eq!(expected, got);
+ ///
+ /// // But if we provide the bounds of the search within the context of the
+ /// // entire haystack, then the search can take the surrounding context
+ /// // into account. (And if we did find a match, it would be reported
+ /// // as a valid offset into `haystack` instead of its sub-slice.)
+ /// let expected = None;
+ /// let got = dfa.try_search_fwd(
+ /// &mut cache,
+ /// &Input::new(haystack).range(3..6),
+ /// )?;
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn try_search_fwd(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ ) -> Result<Option<HalfMatch>, MatchError> {
+ let utf8empty = self.get_nfa().has_empty() && self.get_nfa().is_utf8();
+ let hm = match search::find_fwd(self, cache, input)? {
+ None => return Ok(None),
+ Some(hm) if !utf8empty => return Ok(Some(hm)),
+ Some(hm) => hm,
+ };
+ // We get to this point when we know our DFA can match the empty string
+ // AND when UTF-8 mode is enabled. In this case, we skip any matches
+ // whose offset splits a codepoint. Such a match is necessarily a
+ // zero-width match, because UTF-8 mode requires the underlying NFA
+ // to be built such that all non-empty matches span valid UTF-8.
+ // Therefore, any match that ends in the middle of a codepoint cannot
+ // be part of a span of valid UTF-8 and thus must be an empty match.
+ // In such cases, we skip it, so as not to report matches that split a
+ // codepoint.
+ //
+ // Note that this is not a checked assumption. Callers *can* provide an
+ // NFA with UTF-8 mode enabled but produces non-empty matches that span
+ // invalid UTF-8. But doing so is documented to result in unspecified
+ // behavior.
+ empty::skip_splits_fwd(input, hm, hm.offset(), |input| {
+ let got = search::find_fwd(self, cache, input)?;
+ Ok(got.map(|hm| (hm, hm.offset())))
+ })
+ }
+
+ /// Executes a reverse search and returns the start of the position of the
+ /// leftmost match that is found. If no match exists, then `None` is
+ /// returned.
+ ///
+ /// # Errors
+ ///
+ /// This routine errors if the search could not complete. This can occur
+ /// in a number of circumstances:
+ ///
+ /// * The configuration of the lazy DFA may permit it to "quit" the search.
+ /// For example, setting quit bytes or enabling heuristic support for
+ /// Unicode word boundaries. The default configuration does not enable any
+ /// option that could result in the lazy DFA quitting.
+ /// * The configuration of the lazy DFA may also permit it to "give up"
+ /// on a search if it makes ineffective use of its transition table
+ /// cache. The default configuration does not enable this by default,
+ /// although it is typically a good idea to.
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode.
+ ///
+ /// When a search returns an error, callers cannot know whether a match
+ /// exists or not.
+ ///
+ /// # Example
+ ///
+ /// This routine is principally useful when used in
+ /// conjunction with the
+ /// [`nfa::thompson::Config::reverse`](crate::nfa::thompson::Config::reverse)
+ /// configuration. In general, it's unlikely to be correct to use both
+ /// `try_search_fwd` and `try_search_rev` with the same DFA since any
+ /// particular DFA will only support searching in one direction with
+ /// respect to the pattern.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson,
+ /// hybrid::dfa::DFA,
+ /// HalfMatch, Input,
+ /// };
+ ///
+ /// let dfa = DFA::builder()
+ /// .thompson(thompson::Config::new().reverse(true))
+ /// .build("foo[0-9]+")?;
+ /// let mut cache = dfa.create_cache();
+ /// let expected = HalfMatch::must(0, 0);
+ /// assert_eq!(
+ /// Some(expected),
+ /// dfa.try_search_rev(&mut cache, &Input::new("foo12345"))?,
+ /// );
+ ///
+ /// // Even though a match is found after reading the last byte (`c`),
+ /// // the leftmost first match semantics demand that we find the earliest
+ /// // match that prefers earlier parts of the pattern over latter parts.
+ /// let dfa = DFA::builder()
+ /// .thompson(thompson::Config::new().reverse(true))
+ /// .build("abc|c")?;
+ /// let mut cache = dfa.create_cache();
+ /// let expected = HalfMatch::must(0, 0);
+ /// assert_eq!(Some(expected), dfa.try_search_rev(
+ /// &mut cache, &Input::new("abc"))?,
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: UTF-8 mode
+ ///
+ /// This examples demonstrates that UTF-8 mode applies to reverse
+ /// DFAs. When UTF-8 mode is enabled in the underlying NFA, then all
+ /// matches reported must correspond to valid UTF-8 spans. This includes
+ /// prohibiting zero-width matches that split a codepoint.
+ ///
+ /// UTF-8 mode is enabled by default. Notice below how the only zero-width
+ /// matches reported are those at UTF-8 boundaries:
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// hybrid::dfa::DFA,
+ /// nfa::thompson,
+ /// HalfMatch, Input, MatchKind,
+ /// };
+ ///
+ /// let dfa = DFA::builder()
+ /// .thompson(thompson::Config::new().reverse(true))
+ /// .build(r"")?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// // Run the reverse DFA to collect all matches.
+ /// let mut input = Input::new("☃");
+ /// let mut matches = vec![];
+ /// loop {
+ /// match dfa.try_search_rev(&mut cache, &input)? {
+ /// None => break,
+ /// Some(hm) => {
+ /// matches.push(hm);
+ /// if hm.offset() == 0 || input.end() == 0 {
+ /// break;
+ /// } else if hm.offset() < input.end() {
+ /// input.set_end(hm.offset());
+ /// } else {
+ /// // This is only necessary to handle zero-width
+ /// // matches, which of course occur in this example.
+ /// // Without this, the search would never advance
+ /// // backwards beyond the initial match.
+ /// input.set_end(input.end() - 1);
+ /// }
+ /// }
+ /// }
+ /// }
+ ///
+ /// // No matches split a codepoint.
+ /// let expected = vec![
+ /// HalfMatch::must(0, 3),
+ /// HalfMatch::must(0, 0),
+ /// ];
+ /// assert_eq!(expected, matches);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// Now let's look at the same example, but with UTF-8 mode on the
+ /// underlying NFA disabled:
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// hybrid::dfa::DFA,
+ /// nfa::thompson,
+ /// HalfMatch, Input, MatchKind,
+ /// };
+ ///
+ /// let dfa = DFA::builder()
+ /// .thompson(thompson::Config::new().reverse(true).utf8(false))
+ /// .build(r"")?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// // Run the reverse DFA to collect all matches.
+ /// let mut input = Input::new("☃");
+ /// let mut matches = vec![];
+ /// loop {
+ /// match dfa.try_search_rev(&mut cache, &input)? {
+ /// None => break,
+ /// Some(hm) => {
+ /// matches.push(hm);
+ /// if hm.offset() == 0 || input.end() == 0 {
+ /// break;
+ /// } else if hm.offset() < input.end() {
+ /// input.set_end(hm.offset());
+ /// } else {
+ /// // This is only necessary to handle zero-width
+ /// // matches, which of course occur in this example.
+ /// // Without this, the search would never advance
+ /// // backwards beyond the initial match.
+ /// input.set_end(input.end() - 1);
+ /// }
+ /// }
+ /// }
+ /// }
+ ///
+ /// // No matches split a codepoint.
+ /// let expected = vec![
+ /// HalfMatch::must(0, 3),
+ /// HalfMatch::must(0, 2),
+ /// HalfMatch::must(0, 1),
+ /// HalfMatch::must(0, 0),
+ /// ];
+ /// assert_eq!(expected, matches);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn try_search_rev(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ ) -> Result<Option<HalfMatch>, MatchError> {
+ let utf8empty = self.get_nfa().has_empty() && self.get_nfa().is_utf8();
+ let hm = match search::find_rev(self, cache, input)? {
+ None => return Ok(None),
+ Some(hm) if !utf8empty => return Ok(Some(hm)),
+ Some(hm) => hm,
+ };
+ empty::skip_splits_rev(input, hm, hm.offset(), |input| {
+ let got = search::find_rev(self, cache, input)?;
+ Ok(got.map(|hm| (hm, hm.offset())))
+ })
+ }
+
+ /// Executes an overlapping forward search and returns the end position of
+ /// matches as they are found. If no match exists, then `None` is returned.
+ ///
+ /// This routine is principally only useful when searching for multiple
+ /// patterns on inputs where multiple patterns may match the same regions
+ /// of text. In particular, callers must preserve the automaton's search
+ /// state from prior calls so that the implementation knows where the last
+ /// match occurred.
+ ///
+ /// When using this routine to implement an iterator of overlapping
+ /// matches, the `start` of the search should remain invariant throughout
+ /// iteration. The `OverlappingState` given to the search will keep track
+ /// of the current position of the search. (This is because multiple
+ /// matches may be reported at the same position, so only the search
+ /// implementation itself knows when to advance the position.)
+ ///
+ /// If for some reason you want the search to forget about its previous
+ /// state and restart the search at a particular position, then setting the
+ /// state to [`OverlappingState::start`] will accomplish that.
+ ///
+ /// # Errors
+ ///
+ /// This routine errors if the search could not complete. This can occur
+ /// in a number of circumstances:
+ ///
+ /// * The configuration of the lazy DFA may permit it to "quit" the search.
+ /// For example, setting quit bytes or enabling heuristic support for
+ /// Unicode word boundaries. The default configuration does not enable any
+ /// option that could result in the lazy DFA quitting.
+ /// * The configuration of the lazy DFA may also permit it to "give up"
+ /// on a search if it makes ineffective use of its transition table
+ /// cache. The default configuration does not enable this by default,
+ /// although it is typically a good idea to.
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode.
+ ///
+ /// When a search returns an error, callers cannot know whether a match
+ /// exists or not.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to run a basic overlapping search. Notice
+ /// that we build the automaton with a `MatchKind::All` configuration.
+ /// Overlapping searches are unlikely to work as one would expect when
+ /// using the default `MatchKind::LeftmostFirst` match semantics, since
+ /// leftmost-first matching is fundamentally incompatible with overlapping
+ /// searches. Namely, overlapping searches need to report matches as they
+ /// are seen, where as leftmost-first searches will continue searching even
+ /// after a match has been observed in order to find the conventional end
+ /// position of the match. More concretely, leftmost-first searches use
+ /// dead states to terminate a search after a specific match can no longer
+ /// be extended. Overlapping searches instead do the opposite by continuing
+ /// the search to find totally new matches (potentially of other patterns).
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{
+ /// hybrid::dfa::{DFA, OverlappingState},
+ /// HalfMatch, Input, MatchKind,
+ /// };
+ ///
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().match_kind(MatchKind::All))
+ /// .build_many(&[r"\w+$", r"\S+$"])?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// let haystack = "@foo";
+ /// let mut state = OverlappingState::start();
+ ///
+ /// let expected = Some(HalfMatch::must(1, 4));
+ /// dfa.try_search_overlapping_fwd(
+ /// &mut cache, &Input::new(haystack), &mut state,
+ /// )?;
+ /// assert_eq!(expected, state.get_match());
+ ///
+ /// // The first pattern also matches at the same position, so re-running
+ /// // the search will yield another match. Notice also that the first
+ /// // pattern is returned after the second. This is because the second
+ /// // pattern begins its match before the first, is therefore an earlier
+ /// // match and is thus reported first.
+ /// let expected = Some(HalfMatch::must(0, 4));
+ /// dfa.try_search_overlapping_fwd(
+ /// &mut cache, &Input::new(haystack), &mut state,
+ /// )?;
+ /// assert_eq!(expected, state.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn try_search_overlapping_fwd(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ state: &mut OverlappingState,
+ ) -> Result<(), MatchError> {
+ let utf8empty = self.get_nfa().has_empty() && self.get_nfa().is_utf8();
+ search::find_overlapping_fwd(self, cache, input, state)?;
+ match state.get_match() {
+ None => Ok(()),
+ Some(_) if !utf8empty => Ok(()),
+ Some(_) => skip_empty_utf8_splits_overlapping(
+ input,
+ state,
+ |input, state| {
+ search::find_overlapping_fwd(self, cache, input, state)
+ },
+ ),
+ }
+ }
+
+ /// Executes a reverse overlapping search and returns the start of the
+ /// position of the leftmost match that is found. If no match exists, then
+ /// `None` is returned.
+ ///
+ /// When using this routine to implement an iterator of overlapping
+ /// matches, the `start` of the search should remain invariant throughout
+ /// iteration. The `OverlappingState` given to the search will keep track
+ /// of the current position of the search. (This is because multiple
+ /// matches may be reported at the same position, so only the search
+ /// implementation itself knows when to advance the position.)
+ ///
+ /// If for some reason you want the search to forget about its previous
+ /// state and restart the search at a particular position, then setting the
+ /// state to [`OverlappingState::start`] will accomplish that.
+ ///
+ /// # Errors
+ ///
+ /// This routine errors if the search could not complete. This can occur
+ /// in a number of circumstances:
+ ///
+ /// * The configuration of the lazy DFA may permit it to "quit" the search.
+ /// For example, setting quit bytes or enabling heuristic support for
+ /// Unicode word boundaries. The default configuration does not enable any
+ /// option that could result in the lazy DFA quitting.
+ /// * The configuration of the lazy DFA may also permit it to "give up"
+ /// on a search if it makes ineffective use of its transition table
+ /// cache. The default configuration does not enable this by default,
+ /// although it is typically a good idea to.
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode.
+ ///
+ /// When a search returns an error, callers cannot know whether a match
+ /// exists or not.
+ ///
+ /// # Example: UTF-8 mode
+ ///
+ /// This examples demonstrates that UTF-8 mode applies to reverse
+ /// DFAs. When UTF-8 mode is enabled in the underlying NFA, then all
+ /// matches reported must correspond to valid UTF-8 spans. This includes
+ /// prohibiting zero-width matches that split a codepoint.
+ ///
+ /// UTF-8 mode is enabled by default. Notice below how the only zero-width
+ /// matches reported are those at UTF-8 boundaries:
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// hybrid::dfa::{DFA, OverlappingState},
+ /// nfa::thompson,
+ /// HalfMatch, Input, MatchKind,
+ /// };
+ ///
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().match_kind(MatchKind::All))
+ /// .thompson(thompson::Config::new().reverse(true))
+ /// .build_many(&[r"", r"☃"])?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// // Run the reverse DFA to collect all matches.
+ /// let input = Input::new("☃");
+ /// let mut state = OverlappingState::start();
+ /// let mut matches = vec![];
+ /// loop {
+ /// dfa.try_search_overlapping_rev(&mut cache, &input, &mut state)?;
+ /// match state.get_match() {
+ /// None => break,
+ /// Some(hm) => matches.push(hm),
+ /// }
+ /// }
+ ///
+ /// // No matches split a codepoint.
+ /// let expected = vec![
+ /// HalfMatch::must(0, 3),
+ /// HalfMatch::must(1, 0),
+ /// HalfMatch::must(0, 0),
+ /// ];
+ /// assert_eq!(expected, matches);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// Now let's look at the same example, but with UTF-8 mode on the
+ /// underlying NFA disabled:
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// hybrid::dfa::{DFA, OverlappingState},
+ /// nfa::thompson,
+ /// HalfMatch, Input, MatchKind,
+ /// };
+ ///
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().match_kind(MatchKind::All))
+ /// .thompson(thompson::Config::new().reverse(true).utf8(false))
+ /// .build_many(&[r"", r"☃"])?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// // Run the reverse DFA to collect all matches.
+ /// let input = Input::new("☃");
+ /// let mut state = OverlappingState::start();
+ /// let mut matches = vec![];
+ /// loop {
+ /// dfa.try_search_overlapping_rev(&mut cache, &input, &mut state)?;
+ /// match state.get_match() {
+ /// None => break,
+ /// Some(hm) => matches.push(hm),
+ /// }
+ /// }
+ ///
+ /// // Now *all* positions match, even within a codepoint,
+ /// // because we lifted the requirement that matches
+ /// // correspond to valid UTF-8 spans.
+ /// let expected = vec![
+ /// HalfMatch::must(0, 3),
+ /// HalfMatch::must(0, 2),
+ /// HalfMatch::must(0, 1),
+ /// HalfMatch::must(1, 0),
+ /// HalfMatch::must(0, 0),
+ /// ];
+ /// assert_eq!(expected, matches);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn try_search_overlapping_rev(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ state: &mut OverlappingState,
+ ) -> Result<(), MatchError> {
+ let utf8empty = self.get_nfa().has_empty() && self.get_nfa().is_utf8();
+ search::find_overlapping_rev(self, cache, input, state)?;
+ match state.get_match() {
+ None => Ok(()),
+ Some(_) if !utf8empty => Ok(()),
+ Some(_) => skip_empty_utf8_splits_overlapping(
+ input,
+ state,
+ |input, state| {
+ search::find_overlapping_rev(self, cache, input, state)
+ },
+ ),
+ }
+ }
+
+ /// Writes the set of patterns that match anywhere in the given search
+ /// configuration to `patset`. If multiple patterns match at the same
+ /// position and the underlying DFA supports overlapping matches, then all
+ /// matching patterns are written to the given set.
+ ///
+ /// Unless all of the patterns in this DFA are anchored, then generally
+ /// speaking, this will visit every byte in the haystack.
+ ///
+ /// This search routine *does not* clear the pattern set. This gives some
+ /// flexibility to the caller (e.g., running multiple searches with the
+ /// same pattern set), but does make the API bug-prone if you're reusing
+ /// the same pattern set for multiple searches but intended them to be
+ /// independent.
+ ///
+ /// If a pattern ID matched but the given `PatternSet` does not have
+ /// sufficient capacity to store it, then it is not inserted and silently
+ /// dropped.
+ ///
+ /// # Errors
+ ///
+ /// This routine errors if the search could not complete. This can occur
+ /// in a number of circumstances:
+ ///
+ /// * The configuration of the lazy DFA may permit it to "quit" the search.
+ /// For example, setting quit bytes or enabling heuristic support for
+ /// Unicode word boundaries. The default configuration does not enable any
+ /// option that could result in the lazy DFA quitting.
+ /// * The configuration of the lazy DFA may also permit it to "give up"
+ /// on a search if it makes ineffective use of its transition table
+ /// cache. The default configuration does not enable this by default,
+ /// although it is typically a good idea to.
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode.
+ ///
+ /// When a search returns an error, callers cannot know whether a match
+ /// exists or not.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to find all matching patterns in a haystack,
+ /// even when some patterns match at the same position as other patterns.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{
+ /// hybrid::dfa::DFA,
+ /// Input, MatchKind, PatternSet,
+ /// };
+ ///
+ /// let patterns = &[
+ /// r"\w+", r"\d+", r"\pL+", r"foo", r"bar", r"barfoo", r"foobar",
+ /// ];
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().match_kind(MatchKind::All))
+ /// .build_many(patterns)?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// let input = Input::new("foobar");
+ /// let mut patset = PatternSet::new(dfa.pattern_len());
+ /// dfa.try_which_overlapping_matches(&mut cache, &input, &mut patset)?;
+ /// let expected = vec![0, 2, 3, 4, 6];
+ /// let got: Vec<usize> = patset.iter().map(|p| p.as_usize()).collect();
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn try_which_overlapping_matches(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ patset: &mut PatternSet,
+ ) -> Result<(), MatchError> {
+ let mut state = OverlappingState::start();
+ while let Some(m) = {
+ self.try_search_overlapping_fwd(cache, input, &mut state)?;
+ state.get_match()
+ } {
+ let _ = patset.try_insert(m.pattern());
+ // There's nothing left to find, so we can stop. Or the caller
+ // asked us to.
+ if patset.is_full() || input.get_earliest() {
+ break;
+ }
+ }
+ Ok(())
+ }
+}
+
+impl DFA {
+ /// Transitions from the current state to the next state, given the next
+ /// byte of input.
+ ///
+ /// The given cache is used to either reuse pre-computed state
+ /// transitions, or to store this newly computed transition for future
+ /// reuse. Thus, this routine guarantees that it will never return a state
+ /// ID that has an "unknown" tag.
+ ///
+ /// # State identifier validity
+ ///
+ /// The only valid value for `current` is the lazy state ID returned
+ /// by the most recent call to `next_state`, `next_state_untagged`,
+ /// `next_state_untagged_unchecked`, `start_state_forward` or
+ /// `state_state_reverse` for the given `cache`. Any state ID returned from
+ /// prior calls to these routines (with the same `cache`) is considered
+ /// invalid (even if it gives an appearance of working). State IDs returned
+ /// from _any_ prior call for different `cache` values are also always
+ /// invalid.
+ ///
+ /// The returned ID is always a valid ID when `current` refers to a valid
+ /// ID. Moreover, this routine is defined for all possible values of
+ /// `input`.
+ ///
+ /// These validity rules are not checked, even in debug mode. Callers are
+ /// required to uphold these rules themselves.
+ ///
+ /// Violating these state ID validity rules will not sacrifice memory
+ /// safety, but _may_ produce an incorrect result or a panic.
+ ///
+ /// # Panics
+ ///
+ /// If the given ID does not refer to a valid state, then this routine
+ /// may panic but it also may not panic and instead return an invalid or
+ /// incorrect ID.
+ ///
+ /// # Example
+ ///
+ /// This shows a simplistic example for walking a lazy DFA for a given
+ /// haystack by using the `next_state` method.
+ ///
+ /// ```
+ /// use regex_automata::{hybrid::dfa::DFA, Input};
+ ///
+ /// let dfa = DFA::new(r"[a-z]+r")?;
+ /// let mut cache = dfa.create_cache();
+ /// let haystack = "bar".as_bytes();
+ ///
+ /// // The start state is determined by inspecting the position and the
+ /// // initial bytes of the haystack.
+ /// let mut sid = dfa.start_state_forward(
+ /// &mut cache, &Input::new(haystack),
+ /// )?;
+ /// // Walk all the bytes in the haystack.
+ /// for &b in haystack {
+ /// sid = dfa.next_state(&mut cache, sid, b)?;
+ /// }
+ /// // Matches are always delayed by 1 byte, so we must explicitly walk the
+ /// // special "EOI" transition at the end of the search.
+ /// sid = dfa.next_eoi_state(&mut cache, sid)?;
+ /// assert!(sid.is_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn next_state(
+ &self,
+ cache: &mut Cache,
+ current: LazyStateID,
+ input: u8,
+ ) -> Result<LazyStateID, CacheError> {
+ let class = usize::from(self.classes.get(input));
+ let offset = current.as_usize_untagged() + class;
+ let sid = cache.trans[offset];
+ if !sid.is_unknown() {
+ return Ok(sid);
+ }
+ let unit = alphabet::Unit::u8(input);
+ Lazy::new(self, cache).cache_next_state(current, unit)
+ }
+
+ /// Transitions from the current state to the next state, given the next
+ /// byte of input and a state ID that is not tagged.
+ ///
+ /// The only reason to use this routine is performance. In particular, the
+ /// `next_state` method needs to do some additional checks, among them is
+ /// to account for identifiers to states that are not yet computed. In
+ /// such a case, the transition is computed on the fly. However, if it is
+ /// known that the `current` state ID is untagged, then these checks can be
+ /// omitted.
+ ///
+ /// Since this routine does not compute states on the fly, it does not
+ /// modify the cache and thus cannot return an error. Consequently, `cache`
+ /// does not need to be mutable and it is possible for this routine to
+ /// return a state ID corresponding to the special "unknown" state. In
+ /// this case, it is the caller's responsibility to use the prior state
+ /// ID and `input` with `next_state` in order to force the computation of
+ /// the unknown transition. Otherwise, trying to use the "unknown" state
+ /// ID will just result in transitioning back to itself, and thus never
+ /// terminating. (This is technically a special exemption to the state ID
+ /// validity rules, but is permissible since this routine is guarateed to
+ /// never mutate the given `cache`, and thus the identifier is guaranteed
+ /// to remain valid.)
+ ///
+ /// See [`LazyStateID`] for more details on what it means for a state ID
+ /// to be tagged. Also, see
+ /// [`next_state_untagged_unchecked`](DFA::next_state_untagged_unchecked)
+ /// for this same idea, but with bounds checks forcefully elided.
+ ///
+ /// # State identifier validity
+ ///
+ /// The only valid value for `current` is an **untagged** lazy
+ /// state ID returned by the most recent call to `next_state`,
+ /// `next_state_untagged`, `next_state_untagged_unchecked`,
+ /// `start_state_forward` or `state_state_reverse` for the given `cache`.
+ /// Any state ID returned from prior calls to these routines (with the
+ /// same `cache`) is considered invalid (even if it gives an appearance
+ /// of working). State IDs returned from _any_ prior call for different
+ /// `cache` values are also always invalid.
+ ///
+ /// The returned ID is always a valid ID when `current` refers to a valid
+ /// ID, although it may be tagged. Moreover, this routine is defined for
+ /// all possible values of `input`.
+ ///
+ /// Not all validity rules are checked, even in debug mode. Callers are
+ /// required to uphold these rules themselves.
+ ///
+ /// Violating these state ID validity rules will not sacrifice memory
+ /// safety, but _may_ produce an incorrect result or a panic.
+ ///
+ /// # Panics
+ ///
+ /// If the given ID does not refer to a valid state, then this routine
+ /// may panic but it also may not panic and instead return an invalid or
+ /// incorrect ID.
+ ///
+ /// # Example
+ ///
+ /// This shows a simplistic example for walking a lazy DFA for a given
+ /// haystack by using the `next_state_untagged` method where possible.
+ ///
+ /// ```
+ /// use regex_automata::{hybrid::dfa::DFA, Input};
+ ///
+ /// let dfa = DFA::new(r"[a-z]+r")?;
+ /// let mut cache = dfa.create_cache();
+ /// let haystack = "bar".as_bytes();
+ ///
+ /// // The start state is determined by inspecting the position and the
+ /// // initial bytes of the haystack.
+ /// let mut sid = dfa.start_state_forward(
+ /// &mut cache, &Input::new(haystack),
+ /// )?;
+ /// // Walk all the bytes in the haystack.
+ /// let mut at = 0;
+ /// while at < haystack.len() {
+ /// if sid.is_tagged() {
+ /// sid = dfa.next_state(&mut cache, sid, haystack[at])?;
+ /// } else {
+ /// let mut prev_sid = sid;
+ /// // We attempt to chew through as much as we can while moving
+ /// // through untagged state IDs. Thus, the transition function
+ /// // does less work on average per byte. (Unrolling this loop
+ /// // may help even more.)
+ /// while at < haystack.len() {
+ /// prev_sid = sid;
+ /// sid = dfa.next_state_untagged(
+ /// &mut cache, sid, haystack[at],
+ /// );
+ /// at += 1;
+ /// if sid.is_tagged() {
+ /// break;
+ /// }
+ /// }
+ /// // We must ensure that we never proceed to the next iteration
+ /// // with an unknown state ID. If we don't account for this
+ /// // case, then search isn't guaranteed to terminate since all
+ /// // transitions on unknown states loop back to itself.
+ /// if sid.is_unknown() {
+ /// sid = dfa.next_state(
+ /// &mut cache, prev_sid, haystack[at - 1],
+ /// )?;
+ /// }
+ /// }
+ /// }
+ /// // Matches are always delayed by 1 byte, so we must explicitly walk the
+ /// // special "EOI" transition at the end of the search.
+ /// sid = dfa.next_eoi_state(&mut cache, sid)?;
+ /// assert!(sid.is_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn next_state_untagged(
+ &self,
+ cache: &Cache,
+ current: LazyStateID,
+ input: u8,
+ ) -> LazyStateID {
+ debug_assert!(!current.is_tagged());
+ let class = usize::from(self.classes.get(input));
+ let offset = current.as_usize_unchecked() + class;
+ cache.trans[offset]
+ }
+
+ /// Transitions from the current state to the next state, eliding bounds
+ /// checks, given the next byte of input and a state ID that is not tagged.
+ ///
+ /// The only reason to use this routine is performance. In particular, the
+ /// `next_state` method needs to do some additional checks, among them is
+ /// to account for identifiers to states that are not yet computed. In
+ /// such a case, the transition is computed on the fly. However, if it is
+ /// known that the `current` state ID is untagged, then these checks can be
+ /// omitted.
+ ///
+ /// Since this routine does not compute states on the fly, it does not
+ /// modify the cache and thus cannot return an error. Consequently, `cache`
+ /// does not need to be mutable and it is possible for this routine to
+ /// return a state ID corresponding to the special "unknown" state. In
+ /// this case, it is the caller's responsibility to use the prior state
+ /// ID and `input` with `next_state` in order to force the computation of
+ /// the unknown transition. Otherwise, trying to use the "unknown" state
+ /// ID will just result in transitioning back to itself, and thus never
+ /// terminating. (This is technically a special exemption to the state ID
+ /// validity rules, but is permissible since this routine is guarateed to
+ /// never mutate the given `cache`, and thus the identifier is guaranteed
+ /// to remain valid.)
+ ///
+ /// See [`LazyStateID`] for more details on what it means for a state ID
+ /// to be tagged. Also, see
+ /// [`next_state_untagged`](DFA::next_state_untagged)
+ /// for this same idea, but with memory safety guaranteed by retaining
+ /// bounds checks.
+ ///
+ /// # State identifier validity
+ ///
+ /// The only valid value for `current` is an **untagged** lazy
+ /// state ID returned by the most recent call to `next_state`,
+ /// `next_state_untagged`, `next_state_untagged_unchecked`,
+ /// `start_state_forward` or `state_state_reverse` for the given `cache`.
+ /// Any state ID returned from prior calls to these routines (with the
+ /// same `cache`) is considered invalid (even if it gives an appearance
+ /// of working). State IDs returned from _any_ prior call for different
+ /// `cache` values are also always invalid.
+ ///
+ /// The returned ID is always a valid ID when `current` refers to a valid
+ /// ID, although it may be tagged. Moreover, this routine is defined for
+ /// all possible values of `input`.
+ ///
+ /// Not all validity rules are checked, even in debug mode. Callers are
+ /// required to uphold these rules themselves.
+ ///
+ /// Violating these state ID validity rules will not sacrifice memory
+ /// safety, but _may_ produce an incorrect result or a panic.
+ ///
+ /// # Safety
+ ///
+ /// Callers of this method must guarantee that `current` refers to a valid
+ /// state ID according to the rules described above. If `current` is not a
+ /// valid state ID for this automaton, then calling this routine may result
+ /// in undefined behavior.
+ ///
+ /// If `current` is valid, then the ID returned is valid for all possible
+ /// values of `input`.
+ #[inline]
+ pub unsafe fn next_state_untagged_unchecked(
+ &self,
+ cache: &Cache,
+ current: LazyStateID,
+ input: u8,
+ ) -> LazyStateID {
+ debug_assert!(!current.is_tagged());
+ let class = usize::from(self.classes.get(input));
+ let offset = current.as_usize_unchecked() + class;
+ *cache.trans.get_unchecked(offset)
+ }
+
+ /// Transitions from the current state to the next state for the special
+ /// EOI symbol.
+ ///
+ /// The given cache is used to either reuse pre-computed state
+ /// transitions, or to store this newly computed transition for future
+ /// reuse. Thus, this routine guarantees that it will never return a state
+ /// ID that has an "unknown" tag.
+ ///
+ /// This routine must be called at the end of every search in a correct
+ /// implementation of search. Namely, lazy DFAs in this crate delay matches
+ /// by one byte in order to support look-around operators. Thus, after
+ /// reaching the end of a haystack, a search implementation must follow one
+ /// last EOI transition.
+ ///
+ /// It is best to think of EOI as an additional symbol in the alphabet of a
+ /// DFA that is distinct from every other symbol. That is, the alphabet of
+ /// lazy DFAs in this crate has a logical size of 257 instead of 256, where
+ /// 256 corresponds to every possible inhabitant of `u8`. (In practice, the
+ /// physical alphabet size may be smaller because of alphabet compression
+ /// via equivalence classes, but EOI is always represented somehow in the
+ /// alphabet.)
+ ///
+ /// # State identifier validity
+ ///
+ /// The only valid value for `current` is the lazy state ID returned
+ /// by the most recent call to `next_state`, `next_state_untagged`,
+ /// `next_state_untagged_unchecked`, `start_state_forward` or
+ /// `state_state_reverse` for the given `cache`. Any state ID returned from
+ /// prior calls to these routines (with the same `cache`) is considered
+ /// invalid (even if it gives an appearance of working). State IDs returned
+ /// from _any_ prior call for different `cache` values are also always
+ /// invalid.
+ ///
+ /// The returned ID is always a valid ID when `current` refers to a valid
+ /// ID.
+ ///
+ /// These validity rules are not checked, even in debug mode. Callers are
+ /// required to uphold these rules themselves.
+ ///
+ /// Violating these state ID validity rules will not sacrifice memory
+ /// safety, but _may_ produce an incorrect result or a panic.
+ ///
+ /// # Panics
+ ///
+ /// If the given ID does not refer to a valid state, then this routine
+ /// may panic but it also may not panic and instead return an invalid or
+ /// incorrect ID.
+ ///
+ /// # Example
+ ///
+ /// This shows a simplistic example for walking a DFA for a given haystack,
+ /// and then finishing the search with the final EOI transition.
+ ///
+ /// ```
+ /// use regex_automata::{hybrid::dfa::DFA, Input};
+ ///
+ /// let dfa = DFA::new(r"[a-z]+r")?;
+ /// let mut cache = dfa.create_cache();
+ /// let haystack = "bar".as_bytes();
+ ///
+ /// // The start state is determined by inspecting the position and the
+ /// // initial bytes of the haystack.
+ /// let mut sid = dfa.start_state_forward(
+ /// &mut cache, &Input::new(haystack),
+ /// )?;
+ /// // Walk all the bytes in the haystack.
+ /// for &b in haystack {
+ /// sid = dfa.next_state(&mut cache, sid, b)?;
+ /// }
+ /// // Matches are always delayed by 1 byte, so we must explicitly walk
+ /// // the special "EOI" transition at the end of the search. Without this
+ /// // final transition, the assert below will fail since the DFA will not
+ /// // have entered a match state yet!
+ /// sid = dfa.next_eoi_state(&mut cache, sid)?;
+ /// assert!(sid.is_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn next_eoi_state(
+ &self,
+ cache: &mut Cache,
+ current: LazyStateID,
+ ) -> Result<LazyStateID, CacheError> {
+ let eoi = self.classes.eoi().as_usize();
+ let offset = current.as_usize_untagged() + eoi;
+ let sid = cache.trans[offset];
+ if !sid.is_unknown() {
+ return Ok(sid);
+ }
+ let unit = self.classes.eoi();
+ Lazy::new(self, cache).cache_next_state(current, unit)
+ }
+
+ /// Return the ID of the start state for this lazy DFA for the given
+ /// starting configuration.
+ ///
+ /// Unlike typical DFA implementations, the start state for DFAs in this
+ /// crate is dependent on a few different factors:
+ ///
+ /// * The [`Anchored`] mode of the search. Unanchored, anchored and
+ /// anchored searches for a specific [`PatternID`] all use different start
+ /// states.
+ /// * Whether a "look-behind" byte exists. For example, the `^` anchor
+ /// matches if and only if there is no look-behind byte.
+ /// * The specific value of that look-behind byte. For example, a `(?m:^)`
+ /// assertion only matches when there is either no look-behind byte, or
+ /// when the look-behind byte is a line terminator.
+ ///
+ /// The [starting configuration](start::Config) provides the above
+ /// information.
+ ///
+ /// This routine can be used for either forward or reverse searches.
+ /// Although, as a convenience, if you have an [`Input`], then it
+ /// may be more succinct to use [`DFA::start_state_forward`] or
+ /// [`DFA::start_state_reverse`]. Note, for example, that the convenience
+ /// routines return a [`MatchError`] on failure where as this routine
+ /// returns a [`StartError`].
+ ///
+ /// # Errors
+ ///
+ /// This may return a [`StartError`] if the search needs to give up when
+ /// determining the start state (for example, if it sees a "quit" byte
+ /// or if the cache has become inefficient). This can also return an
+ /// error if the given configuration contains an unsupported [`Anchored`]
+ /// configuration.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub fn start_state(
+ &self,
+ cache: &mut Cache,
+ config: &start::Config,
+ ) -> Result<LazyStateID, StartError> {
+ let lazy = LazyRef::new(self, cache);
+ let anchored = config.get_anchored();
+ let start = match config.get_look_behind() {
+ None => Start::Text,
+ Some(byte) => {
+ if !self.quitset.is_empty() && self.quitset.contains(byte) {
+ return Err(StartError::quit(byte));
+ }
+ self.start_map.get(byte)
+ }
+ };
+ let start_id = lazy.get_cached_start_id(anchored, start)?;
+ if !start_id.is_unknown() {
+ return Ok(start_id);
+ }
+ Lazy::new(self, cache).cache_start_group(anchored, start)
+ }
+
+ /// Return the ID of the start state for this lazy DFA when executing a
+ /// forward search.
+ ///
+ /// This is a convenience routine for calling [`DFA::start_state`] that
+ /// converts the given [`Input`] to a [start configuration](start::Config).
+ /// Additionally, if an error occurs, it is converted from a [`StartError`]
+ /// to a [`MatchError`] using the offset information in the given
+ /// [`Input`].
+ ///
+ /// # Errors
+ ///
+ /// This may return a [`MatchError`] if the search needs to give up when
+ /// determining the start state (for example, if it sees a "quit" byte or
+ /// if the cache has become inefficient). This can also return an error if
+ /// the given `Input` contains an unsupported [`Anchored`] configuration.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub fn start_state_forward(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ ) -> Result<LazyStateID, MatchError> {
+ let config = start::Config::from_input_forward(input);
+ self.start_state(cache, &config).map_err(|err| match err {
+ StartError::Cache { .. } => MatchError::gave_up(input.start()),
+ StartError::Quit { byte } => {
+ let offset = input
+ .start()
+ .checked_sub(1)
+ .expect("no quit in start without look-behind");
+ MatchError::quit(byte, offset)
+ }
+ StartError::UnsupportedAnchored { mode } => {
+ MatchError::unsupported_anchored(mode)
+ }
+ })
+ }
+
+ /// Return the ID of the start state for this lazy DFA when executing a
+ /// reverse search.
+ ///
+ /// This is a convenience routine for calling [`DFA::start_state`] that
+ /// converts the given [`Input`] to a [start configuration](start::Config).
+ /// Additionally, if an error occurs, it is converted from a [`StartError`]
+ /// to a [`MatchError`] using the offset information in the given
+ /// [`Input`].
+ ///
+ /// # Errors
+ ///
+ /// This may return a [`MatchError`] if the search needs to give up when
+ /// determining the start state (for example, if it sees a "quit" byte or
+ /// if the cache has become inefficient). This can also return an error if
+ /// the given `Input` contains an unsupported [`Anchored`] configuration.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub fn start_state_reverse(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ ) -> Result<LazyStateID, MatchError> {
+ let config = start::Config::from_input_reverse(input);
+ self.start_state(cache, &config).map_err(|err| match err {
+ StartError::Cache { .. } => MatchError::gave_up(input.end()),
+ StartError::Quit { byte } => {
+ let offset = input.end();
+ MatchError::quit(byte, offset)
+ }
+ StartError::UnsupportedAnchored { mode } => {
+ MatchError::unsupported_anchored(mode)
+ }
+ })
+ }
+
+ /// Returns the total number of patterns that match in this state.
+ ///
+ /// If the lazy DFA was compiled with one pattern, then this must
+ /// necessarily always return `1` for all match states.
+ ///
+ /// A lazy DFA guarantees that [`DFA::match_pattern`] can be called with
+ /// indices up to (but not including) the length returned by this routine
+ /// without panicking.
+ ///
+ /// # Panics
+ ///
+ /// If the given state is not a match state, then this may either panic
+ /// or return an incorrect result.
+ ///
+ /// # Example
+ ///
+ /// This example shows a simple instance of implementing overlapping
+ /// matches. In particular, it shows not only how to determine how many
+ /// patterns have matched in a particular state, but also how to access
+ /// which specific patterns have matched.
+ ///
+ /// Notice that we must use [`MatchKind::All`] when building the DFA. If we
+ /// used [`MatchKind::LeftmostFirst`] instead, then the DFA would not be
+ /// constructed in a way that supports overlapping matches. (It would only
+ /// report a single pattern that matches at any particular point in time.)
+ ///
+ /// Another thing to take note of is the patterns used and the order in
+ /// which the pattern IDs are reported. In the example below, pattern `3`
+ /// is yielded first. Why? Because it corresponds to the match that
+ /// appears first. Namely, the `@` symbol is part of `\S+` but not part
+ /// of any of the other patterns. Since the `\S+` pattern has a match that
+ /// starts to the left of any other pattern, its ID is returned before any
+ /// other.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{hybrid::dfa::DFA, Input, MatchKind};
+ ///
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().match_kind(MatchKind::All))
+ /// .build_many(&[
+ /// r"\w+", r"[a-z]+", r"[A-Z]+", r"\S+",
+ /// ])?;
+ /// let mut cache = dfa.create_cache();
+ /// let haystack = "@bar".as_bytes();
+ ///
+ /// // The start state is determined by inspecting the position and the
+ /// // initial bytes of the haystack.
+ /// let mut sid = dfa.start_state_forward(
+ /// &mut cache, &Input::new(haystack),
+ /// )?;
+ /// // Walk all the bytes in the haystack.
+ /// for &b in haystack {
+ /// sid = dfa.next_state(&mut cache, sid, b)?;
+ /// }
+ /// sid = dfa.next_eoi_state(&mut cache, sid)?;
+ ///
+ /// assert!(sid.is_match());
+ /// assert_eq!(dfa.match_len(&mut cache, sid), 3);
+ /// // The following calls are guaranteed to not panic since `match_len`
+ /// // returned `3` above.
+ /// assert_eq!(dfa.match_pattern(&mut cache, sid, 0).as_usize(), 3);
+ /// assert_eq!(dfa.match_pattern(&mut cache, sid, 1).as_usize(), 0);
+ /// assert_eq!(dfa.match_pattern(&mut cache, sid, 2).as_usize(), 1);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn match_len(&self, cache: &Cache, id: LazyStateID) -> usize {
+ assert!(id.is_match());
+ LazyRef::new(self, cache).get_cached_state(id).match_len()
+ }
+
+ /// Returns the pattern ID corresponding to the given match index in the
+ /// given state.
+ ///
+ /// See [`DFA::match_len`] for an example of how to use this method
+ /// correctly. Note that if you know your lazy DFA is configured with a
+ /// single pattern, then this routine is never necessary since it will
+ /// always return a pattern ID of `0` for an index of `0` when `id`
+ /// corresponds to a match state.
+ ///
+ /// Typically, this routine is used when implementing an overlapping
+ /// search, as the example for `DFA::match_len` does.
+ ///
+ /// # Panics
+ ///
+ /// If the state ID is not a match state or if the match index is out
+ /// of bounds for the given state, then this routine may either panic
+ /// or produce an incorrect result. If the state ID is correct and the
+ /// match index is correct, then this routine always produces a valid
+ /// `PatternID`.
+ #[inline]
+ pub fn match_pattern(
+ &self,
+ cache: &Cache,
+ id: LazyStateID,
+ match_index: usize,
+ ) -> PatternID {
+ // This is an optimization for the very common case of a DFA with a
+ // single pattern. This conditional avoids a somewhat more costly path
+ // that finds the pattern ID from the corresponding `State`, which
+ // requires a bit of slicing/pointer-chasing. This optimization tends
+ // to only matter when matches are frequent.
+ if self.pattern_len() == 1 {
+ return PatternID::ZERO;
+ }
+ LazyRef::new(self, cache)
+ .get_cached_state(id)
+ .match_pattern(match_index)
+ }
+}
+
+/// A cache represents a partially computed DFA.
+///
+/// A cache is the key component that differentiates a classical DFA and a
+/// hybrid NFA/DFA (also called a "lazy DFA"). Where a classical DFA builds a
+/// complete transition table that can handle all possible inputs, a hybrid
+/// NFA/DFA starts with an empty transition table and builds only the parts
+/// required during search. The parts that are built are stored in a cache. For
+/// this reason, a cache is a required parameter for nearly every operation on
+/// a [`DFA`].
+///
+/// Caches can be created from their corresponding DFA via
+/// [`DFA::create_cache`]. A cache can only be used with either the DFA that
+/// created it, or the DFA that was most recently used to reset it with
+/// [`Cache::reset`]. Using a cache with any other DFA may result in panics
+/// or incorrect results.
+#[derive(Clone, Debug)]
+pub struct Cache {
+ // N.B. If you're looking to understand how determinization works, it
+ // is probably simpler to first grok src/dfa/determinize.rs, since that
+ // doesn't have the "laziness" component.
+ /// The transition table.
+ ///
+ /// Given a `current` LazyStateID and an `input` byte, the next state can
+ /// be computed via `trans[untagged(current) + equiv_class(input)]`. Notice
+ /// that no multiplication is used. That's because state identifiers are
+ /// "premultiplied."
+ ///
+ /// Note that the next state may be the "unknown" state. In this case, the
+ /// next state is not known and determinization for `current` on `input`
+ /// must be performed.
+ trans: Vec<LazyStateID>,
+ /// The starting states for this DFA.
+ ///
+ /// These are computed lazily. Initially, these are all set to "unknown"
+ /// lazy state IDs.
+ ///
+ /// When 'starts_for_each_pattern' is disabled (the default), then the size
+ /// of this is constrained to the possible starting configurations based
+ /// on the search parameters. (At time of writing, that's 4.) However,
+ /// when starting states for each pattern is enabled, then there are N
+ /// additional groups of starting states, where each group reflects the
+ /// different possible configurations and N is the number of patterns.
+ starts: Vec<LazyStateID>,
+ /// A sequence of NFA/DFA powerset states that have been computed for this
+ /// lazy DFA. This sequence is indexable by untagged LazyStateIDs. (Every
+ /// tagged LazyStateID can be used to index this sequence by converting it
+ /// to its untagged form.)
+ states: Vec<State>,
+ /// A map from states to their corresponding IDs. This map may be accessed
+ /// via the raw byte representation of a state, which means that a `State`
+ /// does not need to be allocated to determine whether it already exists
+ /// in this map. Indeed, the existence of such a state is what determines
+ /// whether we allocate a new `State` or not.
+ ///
+ /// The higher level idea here is that we do just enough determinization
+ /// for a state to check whether we've already computed it. If we have,
+ /// then we can save a little (albeit not much) work. The real savings is
+ /// in memory usage. If we never checked for trivially duplicate states,
+ /// then our memory usage would explode to unreasonable levels.
+ states_to_id: StateMap,
+ /// Sparse sets used to track which NFA states have been visited during
+ /// various traversals.
+ sparses: SparseSets,
+ /// Scratch space for traversing the NFA graph. (We use space on the heap
+ /// instead of the call stack.)
+ stack: Vec<NFAStateID>,
+ /// Scratch space for building a NFA/DFA powerset state. This is used to
+ /// help amortize allocation since not every powerset state generated is
+ /// added to the cache. In particular, if it already exists in the cache,
+ /// then there is no need to allocate a new `State` for it.
+ scratch_state_builder: StateBuilderEmpty,
+ /// A simple abstraction for handling the saving of at most a single state
+ /// across a cache clearing. This is required for correctness. Namely, if
+ /// adding a new state after clearing the cache fails, then the caller
+ /// must retain the ability to continue using the state ID given. The
+ /// state corresponding to the state ID is what we preserve across cache
+ /// clearings.
+ state_saver: StateSaver,
+ /// The memory usage, in bytes, used by 'states' and 'states_to_id'. We
+ /// track this as new states are added since states use a variable amount
+ /// of heap. Tracking this as we add states makes it possible to compute
+ /// the total amount of memory used by the determinizer in constant time.
+ memory_usage_state: usize,
+ /// The number of times the cache has been cleared. When a minimum cache
+ /// clear count is set, then the cache will return an error instead of
+ /// clearing the cache if the count has been exceeded.
+ clear_count: usize,
+ /// The total number of bytes searched since the last time this cache was
+ /// cleared, not including the current search.
+ ///
+ /// This can be added to the length of the current search to get the true
+ /// total number of bytes searched.
+ ///
+ /// This is generally only non-zero when the
+ /// `Cache::search_{start,update,finish}` APIs are used to track search
+ /// progress.
+ bytes_searched: usize,
+ /// The progress of the current search.
+ ///
+ /// This is only non-`None` when callers utlize the `Cache::search_start`,
+ /// `Cache::search_update` and `Cache::search_finish` APIs.
+ ///
+ /// The purpose of recording search progress is to be able to make a
+ /// determination about the efficiency of the cache. Namely, by keeping
+ /// track of the
+ progress: Option<SearchProgress>,
+}
+
+impl Cache {
+ /// Create a new cache for the given lazy DFA.
+ ///
+ /// The cache returned should only be used for searches for the given DFA.
+ /// If you want to reuse the cache for another DFA, then you must call
+ /// [`Cache::reset`] with that DFA.
+ pub fn new(dfa: &DFA) -> Cache {
+ let mut cache = Cache {
+ trans: alloc::vec![],
+ starts: alloc::vec![],
+ states: alloc::vec![],
+ states_to_id: StateMap::new(),
+ sparses: SparseSets::new(dfa.get_nfa().states().len()),
+ stack: alloc::vec![],
+ scratch_state_builder: StateBuilderEmpty::new(),
+ state_saver: StateSaver::none(),
+ memory_usage_state: 0,
+ clear_count: 0,
+ bytes_searched: 0,
+ progress: None,
+ };
+ debug!("pre-init lazy DFA cache size: {}", cache.memory_usage());
+ Lazy { dfa, cache: &mut cache }.init_cache();
+ debug!("post-init lazy DFA cache size: {}", cache.memory_usage());
+ cache
+ }
+
+ /// Reset this cache such that it can be used for searching with the given
+ /// lazy DFA (and only that DFA).
+ ///
+ /// A cache reset permits reusing memory already allocated in this cache
+ /// with a different lazy DFA.
+ ///
+ /// Resetting a cache sets its "clear count" to 0. This is relevant if the
+ /// lazy DFA has been configured to "give up" after it has cleared the
+ /// cache a certain number of times.
+ ///
+ /// Any lazy state ID generated by the cache prior to resetting it is
+ /// invalid after the reset.
+ ///
+ /// # Example
+ ///
+ /// This shows how to re-purpose a cache for use with a different DFA.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{hybrid::dfa::DFA, HalfMatch, Input};
+ ///
+ /// let dfa1 = DFA::new(r"\w")?;
+ /// let dfa2 = DFA::new(r"\W")?;
+ ///
+ /// let mut cache = dfa1.create_cache();
+ /// assert_eq!(
+ /// Some(HalfMatch::must(0, 2)),
+ /// dfa1.try_search_fwd(&mut cache, &Input::new("Δ"))?,
+ /// );
+ ///
+ /// // Using 'cache' with dfa2 is not allowed. It may result in panics or
+ /// // incorrect results. In order to re-purpose the cache, we must reset
+ /// // it with the DFA we'd like to use it with.
+ /// //
+ /// // Similarly, after this reset, using the cache with 'dfa1' is also not
+ /// // allowed.
+ /// cache.reset(&dfa2);
+ /// assert_eq!(
+ /// Some(HalfMatch::must(0, 3)),
+ /// dfa2.try_search_fwd(&mut cache, &Input::new("☃"))?,
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn reset(&mut self, dfa: &DFA) {
+ Lazy::new(dfa, self).reset_cache()
+ }
+
+ /// Initializes a new search starting at the given position.
+ ///
+ /// If a previous search was unfinished, then it is finished automatically
+ /// and a new search is begun.
+ ///
+ /// Note that keeping track of search progress is _not necessary_
+ /// for correct implementations of search using a lazy DFA. Keeping
+ /// track of search progress is only necessary if you want the
+ /// [`Config::minimum_bytes_per_state`] configuration knob to work.
+ #[inline]
+ pub fn search_start(&mut self, at: usize) {
+ // If a previous search wasn't marked as finished, then finish it
+ // now automatically.
+ if let Some(p) = self.progress.take() {
+ self.bytes_searched += p.len();
+ }
+ self.progress = Some(SearchProgress { start: at, at });
+ }
+
+ /// Updates the current search to indicate that it has search to the
+ /// current position.
+ ///
+ /// No special care needs to be taken for reverse searches. Namely, the
+ /// position given may be _less than_ the starting position of the search.
+ ///
+ /// # Panics
+ ///
+ /// This panics if no search has been started by [`Cache::search_start`].
+ #[inline]
+ pub fn search_update(&mut self, at: usize) {
+ let p =
+ self.progress.as_mut().expect("no in-progress search to update");
+ p.at = at;
+ }
+
+ /// Indicates that a search has finished at the given position.
+ ///
+ /// # Panics
+ ///
+ /// This panics if no search has been started by [`Cache::search_start`].
+ #[inline]
+ pub fn search_finish(&mut self, at: usize) {
+ let mut p =
+ self.progress.take().expect("no in-progress search to finish");
+ p.at = at;
+ self.bytes_searched += p.len();
+ }
+
+ /// Returns the total number of bytes that have been searched since this
+ /// cache was last cleared.
+ ///
+ /// This is useful for determining the efficiency of the cache. For
+ /// example, the lazy DFA uses this value in conjunction with the
+ /// [`Config::minimum_bytes_per_state`] knob to help determine whether it
+ /// should quit searching.
+ ///
+ /// This always returns `0` if search progress isn't being tracked. Note
+ /// that the lazy DFA search routines in this crate always track search
+ /// progress.
+ pub fn search_total_len(&self) -> usize {
+ self.bytes_searched + self.progress.as_ref().map_or(0, |p| p.len())
+ }
+
+ /// Returns the total number of times this cache has been cleared since it
+ /// was either created or last reset.
+ ///
+ /// This is useful for informational purposes or if you want to change
+ /// search strategies based on the number of times the cache has been
+ /// cleared.
+ pub fn clear_count(&self) -> usize {
+ self.clear_count
+ }
+
+ /// Returns the heap memory usage, in bytes, of this cache.
+ ///
+ /// This does **not** include the stack size used up by this cache. To
+ /// compute that, use `std::mem::size_of::<Cache>()`.
+ pub fn memory_usage(&self) -> usize {
+ const ID_SIZE: usize = size_of::<LazyStateID>();
+ const STATE_SIZE: usize = size_of::<State>();
+
+ // NOTE: If you make changes to the below, then
+ // 'minimum_cache_capacity' should be updated correspondingly.
+
+ self.trans.len() * ID_SIZE
+ + self.starts.len() * ID_SIZE
+ + self.states.len() * STATE_SIZE
+ // Maps likely use more memory than this, but it's probably close.
+ + self.states_to_id.len() * (STATE_SIZE + ID_SIZE)
+ + self.sparses.memory_usage()
+ + self.stack.capacity() * ID_SIZE
+ + self.scratch_state_builder.capacity()
+ // Heap memory used by 'State' in both 'states' and 'states_to_id'.
+ + self.memory_usage_state
+ }
+}
+
+/// Keeps track of the progress of the current search.
+///
+/// This is updated via the `Cache::search_{start,update,finish}` APIs to
+/// record how many bytes have been searched. This permits computing a
+/// heuristic that represents the efficiency of a cache, and thus helps inform
+/// whether the lazy DFA should give up or not.
+#[derive(Clone, Debug)]
+struct SearchProgress {
+ start: usize,
+ at: usize,
+}
+
+impl SearchProgress {
+ /// Returns the length, in bytes, of this search so far.
+ ///
+ /// This automatically handles the case of a reverse search, where `at`
+ /// is likely to be less than `start`.
+ fn len(&self) -> usize {
+ if self.start <= self.at {
+ self.at - self.start
+ } else {
+ self.start - self.at
+ }
+ }
+}
+
+/// A map from states to state identifiers. When using std, we use a standard
+/// hashmap, since it's a bit faster for this use case. (Other maps, like
+/// one's based on FNV, have not yet been benchmarked.)
+///
+/// The main purpose of this map is to reuse states where possible. This won't
+/// fully minimize the DFA, but it works well in a lot of cases.
+#[cfg(feature = "std")]
+type StateMap = std::collections::HashMap<State, LazyStateID>;
+#[cfg(not(feature = "std"))]
+type StateMap = alloc::collections::BTreeMap<State, LazyStateID>;
+
+/// A type that groups methods that require the base NFA/DFA and writable
+/// access to the cache.
+#[derive(Debug)]
+struct Lazy<'i, 'c> {
+ dfa: &'i DFA,
+ cache: &'c mut Cache,
+}
+
+impl<'i, 'c> Lazy<'i, 'c> {
+ /// Creates a new 'Lazy' wrapper for a DFA and its corresponding cache.
+ fn new(dfa: &'i DFA, cache: &'c mut Cache) -> Lazy<'i, 'c> {
+ Lazy { dfa, cache }
+ }
+
+ /// Return an immutable view by downgrading a writable cache to a read-only
+ /// cache.
+ fn as_ref<'a>(&'a self) -> LazyRef<'i, 'a> {
+ LazyRef::new(self.dfa, self.cache)
+ }
+
+ /// This is marked as 'inline(never)' to avoid bloating methods on 'DFA'
+ /// like 'next_state' and 'next_eoi_state' that are called in critical
+ /// areas. The idea is to let the optimizer focus on the other areas of
+ /// those methods as the hot path.
+ ///
+ /// Here's an example that justifies 'inline(never)'
+ ///
+ /// ```ignore
+ /// regex-cli find match hybrid \
+ /// --cache-capacity 100000000 \
+ /// -p '\pL{100}'
+ /// all-codepoints-utf8-100x
+ /// ```
+ ///
+ /// Where 'all-codepoints-utf8-100x' is the UTF-8 encoding of every
+ /// codepoint, in sequence, repeated 100 times.
+ ///
+ /// With 'inline(never)' hyperfine reports 1.1s per run. With
+ /// 'inline(always)', hyperfine reports 1.23s. So that's a 10% improvement.
+ #[cold]
+ #[inline(never)]
+ fn cache_next_state(
+ &mut self,
+ mut current: LazyStateID,
+ unit: alphabet::Unit,
+ ) -> Result<LazyStateID, CacheError> {
+ let stride2 = self.dfa.stride2();
+ let empty_builder = self.get_state_builder();
+ let builder = determinize::next(
+ self.dfa.get_nfa(),
+ self.dfa.get_config().get_match_kind(),
+ &mut self.cache.sparses,
+ &mut self.cache.stack,
+ &self.cache.states[current.as_usize_untagged() >> stride2],
+ unit,
+ empty_builder,
+ );
+ let save_state = !self.as_ref().state_builder_fits_in_cache(&builder);
+ if save_state {
+ self.save_state(current);
+ }
+ let next = self.add_builder_state(builder, |sid| sid)?;
+ if save_state {
+ current = self.saved_state_id();
+ }
+ // This is the payoff. The next time 'next_state' is called with this
+ // state and alphabet unit, it will find this transition and avoid
+ // having to re-determinize this transition.
+ self.set_transition(current, unit, next);
+ Ok(next)
+ }
+
+ /// Compute and cache the starting state for the given pattern ID (if
+ /// present) and the starting configuration.
+ ///
+ /// This panics if a pattern ID is given and the DFA isn't configured to
+ /// build anchored start states for each pattern.
+ ///
+ /// This will never return an unknown lazy state ID.
+ ///
+ /// If caching this state would otherwise result in a cache that has been
+ /// cleared too many times, then an error is returned.
+ #[cold]
+ #[inline(never)]
+ fn cache_start_group(
+ &mut self,
+ anchored: Anchored,
+ start: Start,
+ ) -> Result<LazyStateID, StartError> {
+ let nfa_start_id = match anchored {
+ Anchored::No => self.dfa.get_nfa().start_unanchored(),
+ Anchored::Yes => self.dfa.get_nfa().start_anchored(),
+ Anchored::Pattern(pid) => {
+ if !self.dfa.get_config().get_starts_for_each_pattern() {
+ return Err(StartError::unsupported_anchored(anchored));
+ }
+ match self.dfa.get_nfa().start_pattern(pid) {
+ None => return Ok(self.as_ref().dead_id()),
+ Some(sid) => sid,
+ }
+ }
+ };
+
+ let id = self
+ .cache_start_one(nfa_start_id, start)
+ .map_err(StartError::cache)?;
+ self.set_start_state(anchored, start, id);
+ Ok(id)
+ }
+
+ /// Compute and cache the starting state for the given NFA state ID and the
+ /// starting configuration. The NFA state ID might be one of the following:
+ ///
+ /// 1) An unanchored start state to match any pattern.
+ /// 2) An anchored start state to match any pattern.
+ /// 3) An anchored start state for a particular pattern.
+ ///
+ /// This will never return an unknown lazy state ID.
+ ///
+ /// If caching this state would otherwise result in a cache that has been
+ /// cleared too many times, then an error is returned.
+ fn cache_start_one(
+ &mut self,
+ nfa_start_id: NFAStateID,
+ start: Start,
+ ) -> Result<LazyStateID, CacheError> {
+ let mut builder_matches = self.get_state_builder().into_matches();
+ determinize::set_lookbehind_from_start(
+ self.dfa.get_nfa(),
+ &start,
+ &mut builder_matches,
+ );
+ self.cache.sparses.set1.clear();
+ determinize::epsilon_closure(
+ self.dfa.get_nfa(),
+ nfa_start_id,
+ builder_matches.look_have(),
+ &mut self.cache.stack,
+ &mut self.cache.sparses.set1,
+ );
+ let mut builder = builder_matches.into_nfa();
+ determinize::add_nfa_states(
+ &self.dfa.get_nfa(),
+ &self.cache.sparses.set1,
+ &mut builder,
+ );
+ let tag_starts = self.dfa.get_config().get_specialize_start_states();
+ self.add_builder_state(builder, |id| {
+ if tag_starts {
+ id.to_start()
+ } else {
+ id
+ }
+ })
+ }
+
+ /// Either add the given builder state to this cache, or return an ID to an
+ /// equivalent state already in this cache.
+ ///
+ /// In the case where no equivalent state exists, the idmap function given
+ /// may be used to transform the identifier allocated. This is useful if
+ /// the caller needs to tag the ID with additional information.
+ ///
+ /// This will never return an unknown lazy state ID.
+ ///
+ /// If caching this state would otherwise result in a cache that has been
+ /// cleared too many times, then an error is returned.
+ fn add_builder_state(
+ &mut self,
+ builder: StateBuilderNFA,
+ idmap: impl Fn(LazyStateID) -> LazyStateID,
+ ) -> Result<LazyStateID, CacheError> {
+ if let Some(&cached_id) =
+ self.cache.states_to_id.get(builder.as_bytes())
+ {
+ // Since we have a cached state, put the constructed state's
+ // memory back into our scratch space, so that it can be reused.
+ self.put_state_builder(builder);
+ return Ok(cached_id);
+ }
+ let result = self.add_state(builder.to_state(), idmap);
+ self.put_state_builder(builder);
+ result
+ }
+
+ /// Allocate a new state ID and add the given state to this cache.
+ ///
+ /// The idmap function given may be used to transform the identifier
+ /// allocated. This is useful if the caller needs to tag the ID with
+ /// additional information.
+ ///
+ /// This will never return an unknown lazy state ID.
+ ///
+ /// If caching this state would otherwise result in a cache that has been
+ /// cleared too many times, then an error is returned.
+ fn add_state(
+ &mut self,
+ state: State,
+ idmap: impl Fn(LazyStateID) -> LazyStateID,
+ ) -> Result<LazyStateID, CacheError> {
+ if !self.as_ref().state_fits_in_cache(&state) {
+ self.try_clear_cache()?;
+ }
+ // It's important for this to come second, since the above may clear
+ // the cache. If we clear the cache after ID generation, then the ID
+ // is likely bunk since it would have been generated based on a larger
+ // transition table.
+ let mut id = idmap(self.next_state_id()?);
+ if state.is_match() {
+ id = id.to_match();
+ }
+ // Add room in the transition table. Since this is a fresh state, all
+ // of its transitions are unknown.
+ self.cache.trans.extend(
+ iter::repeat(self.as_ref().unknown_id()).take(self.dfa.stride()),
+ );
+ // When we add a sentinel state, we never want to set any quit
+ // transitions. Technically, this is harmless, since sentinel states
+ // have all of their transitions set to loop back to themselves. But
+ // when creating sentinel states before the quit sentinel state,
+ // this will try to call 'set_transition' on a state ID that doesn't
+ // actually exist yet, which isn't allowed. So we just skip doing so
+ // entirely.
+ if !self.dfa.quitset.is_empty() && !self.as_ref().is_sentinel(id) {
+ let quit_id = self.as_ref().quit_id();
+ for b in self.dfa.quitset.iter() {
+ self.set_transition(id, alphabet::Unit::u8(b), quit_id);
+ }
+ }
+ self.cache.memory_usage_state += state.memory_usage();
+ self.cache.states.push(state.clone());
+ self.cache.states_to_id.insert(state, id);
+ Ok(id)
+ }
+
+ /// Allocate a new state ID.
+ ///
+ /// This will never return an unknown lazy state ID.
+ ///
+ /// If caching this state would otherwise result in a cache that has been
+ /// cleared too many times, then an error is returned.
+ fn next_state_id(&mut self) -> Result<LazyStateID, CacheError> {
+ let sid = match LazyStateID::new(self.cache.trans.len()) {
+ Ok(sid) => sid,
+ Err(_) => {
+ self.try_clear_cache()?;
+ // This has to pass since we check that ID capacity at
+ // construction time can fit at least MIN_STATES states.
+ LazyStateID::new(self.cache.trans.len()).unwrap()
+ }
+ };
+ Ok(sid)
+ }
+
+ /// Attempt to clear the cache used by this lazy DFA.
+ ///
+ /// If clearing the cache exceeds the minimum number of required cache
+ /// clearings, then this will return a cache error. In this case,
+ /// callers should bubble this up as the cache can't be used until it is
+ /// reset. Implementations of search should convert this error into a
+ /// [`MatchError::gave_up`].
+ ///
+ /// If 'self.state_saver' is set to save a state, then this state is
+ /// persisted through cache clearing. Otherwise, the cache is returned to
+ /// its state after initialization with two exceptions: its clear count
+ /// is incremented and some of its memory likely has additional capacity.
+ /// That is, clearing a cache does _not_ release memory.
+ ///
+ /// Otherwise, any lazy state ID generated by the cache prior to resetting
+ /// it is invalid after the reset.
+ fn try_clear_cache(&mut self) -> Result<(), CacheError> {
+ let c = self.dfa.get_config();
+ if let Some(min_count) = c.get_minimum_cache_clear_count() {
+ if self.cache.clear_count >= min_count {
+ if let Some(min_bytes_per) = c.get_minimum_bytes_per_state() {
+ let len = self.cache.search_total_len();
+ let min_bytes =
+ min_bytes_per.saturating_mul(self.cache.states.len());
+ // If we've searched 0 bytes then probably something has
+ // gone wrong and the lazy DFA search implementation isn't
+ // correctly updating the search progress state.
+ if len == 0 {
+ trace!(
+ "number of bytes searched is 0, but \
+ a minimum bytes per state searched ({}) is \
+ enabled, maybe Cache::search_update \
+ is not being used?",
+ min_bytes_per,
+ );
+ }
+ if len < min_bytes {
+ trace!(
+ "lazy DFA cache has been cleared {} times, \
+ which exceeds the limit of {}, \
+ AND its bytes searched per state is less \
+ than the configured minimum of {}, \
+ therefore lazy DFA is giving up \
+ (bytes searched since cache clear = {}, \
+ number of states = {})",
+ self.cache.clear_count,
+ min_count,
+ min_bytes_per,
+ len,
+ self.cache.states.len(),
+ );
+ return Err(CacheError::bad_efficiency());
+ } else {
+ trace!(
+ "lazy DFA cache has been cleared {} times, \
+ which exceeds the limit of {}, \
+ AND its bytes searched per state is greater \
+ than the configured minimum of {}, \
+ therefore lazy DFA is continuing! \
+ (bytes searched since cache clear = {}, \
+ number of states = {})",
+ self.cache.clear_count,
+ min_count,
+ min_bytes_per,
+ len,
+ self.cache.states.len(),
+ );
+ }
+ } else {
+ trace!(
+ "lazy DFA cache has been cleared {} times, \
+ which exceeds the limit of {}, \
+ since there is no configured bytes per state \
+ minimum, lazy DFA is giving up",
+ self.cache.clear_count,
+ min_count,
+ );
+ return Err(CacheError::too_many_cache_clears());
+ }
+ }
+ }
+ self.clear_cache();
+ Ok(())
+ }
+
+ /// Clears _and_ resets the cache. Resetting the cache means that no
+ /// states are persisted and the clear count is reset to 0. No heap memory
+ /// is released.
+ ///
+ /// Note that the caller may reset a cache with a different DFA than what
+ /// it was created from. In which case, the cache can now be used with the
+ /// new DFA (and not the old DFA).
+ fn reset_cache(&mut self) {
+ self.cache.state_saver = StateSaver::none();
+ self.clear_cache();
+ // If a new DFA is used, it might have a different number of NFA
+ // states, so we need to make sure our sparse sets have the appropriate
+ // size.
+ self.cache.sparses.resize(self.dfa.get_nfa().states().len());
+ self.cache.clear_count = 0;
+ self.cache.progress = None;
+ }
+
+ /// Clear the cache used by this lazy DFA.
+ ///
+ /// If 'self.state_saver' is set to save a state, then this state is
+ /// persisted through cache clearing. Otherwise, the cache is returned to
+ /// its state after initialization with two exceptions: its clear count
+ /// is incremented and some of its memory likely has additional capacity.
+ /// That is, clearing a cache does _not_ release memory.
+ ///
+ /// Otherwise, any lazy state ID generated by the cache prior to resetting
+ /// it is invalid after the reset.
+ fn clear_cache(&mut self) {
+ self.cache.trans.clear();
+ self.cache.starts.clear();
+ self.cache.states.clear();
+ self.cache.states_to_id.clear();
+ self.cache.memory_usage_state = 0;
+ self.cache.clear_count += 1;
+ self.cache.bytes_searched = 0;
+ if let Some(ref mut progress) = self.cache.progress {
+ progress.start = progress.at;
+ }
+ trace!(
+ "lazy DFA cache has been cleared (count: {})",
+ self.cache.clear_count
+ );
+ self.init_cache();
+ // If the state we want to save is one of the sentinel
+ // (unknown/dead/quit) states, then 'init_cache' adds those back, and
+ // their identifier values remains invariant. So there's no need to add
+ // it again. (And indeed, doing so would be incorrect!)
+ if let Some((old_id, state)) = self.cache.state_saver.take_to_save() {
+ // If the state is one of the special sentinel states, then it is
+ // automatically added by cache initialization and its ID always
+ // remains the same. With that said, this should never occur since
+ // the sentinel states are all loop states back to themselves. So
+ // we should never be in a position where we're attempting to save
+ // a sentinel state since we never compute transitions out of a
+ // sentinel state.
+ assert!(
+ !self.as_ref().is_sentinel(old_id),
+ "cannot save sentinel state"
+ );
+ let new_id = self
+ .add_state(state, |id| {
+ if old_id.is_start() {
+ // We don't need to consult the
+ // 'specialize_start_states' config knob here, because
+ // if it's disabled, old_id.is_start() will never
+ // return true.
+ id.to_start()
+ } else {
+ id
+ }
+ })
+ // The unwrap here is OK because lazy DFA creation ensures that
+ // we have room in the cache to add MIN_STATES states. Since
+ // 'init_cache' above adds 3, this adds a 4th.
+ .expect("adding one state after cache clear must work");
+ self.cache.state_saver = StateSaver::Saved(new_id);
+ }
+ }
+
+ /// Initialize this cache from emptiness to a place where it can be used
+ /// for search.
+ ///
+ /// This is called both at cache creation time and after the cache has been
+ /// cleared.
+ ///
+ /// Primarily, this adds the three sentinel states and allocates some
+ /// initial memory.
+ fn init_cache(&mut self) {
+ // Why multiply by 2 here? Because we make room for both the unanchored
+ // and anchored start states. Unanchored is first and then anchored.
+ let mut starts_len = Start::len().checked_mul(2).unwrap();
+ // ... but if we also want start states for every pattern, we make room
+ // for that too.
+ if self.dfa.get_config().get_starts_for_each_pattern() {
+ starts_len += Start::len() * self.dfa.pattern_len();
+ }
+ self.cache
+ .starts
+ .extend(iter::repeat(self.as_ref().unknown_id()).take(starts_len));
+ // This is the set of NFA states that corresponds to each of our three
+ // sentinel states: the empty set.
+ let dead = State::dead();
+ // This sets up some states that we use as sentinels that are present
+ // in every DFA. While it would be technically possible to implement
+ // this DFA without explicitly putting these states in the transition
+ // table, this is convenient to do to make `next_state` correct for all
+ // valid state IDs without needing explicit conditionals to special
+ // case these sentinel states.
+ //
+ // All three of these states are "dead" states. That is, all of
+ // them transition only to themselves. So once you enter one of
+ // these states, it's impossible to leave them. Thus, any correct
+ // search routine must explicitly check for these state types. (Sans
+ // `unknown`, since that is only used internally to represent missing
+ // states.)
+ let unk_id =
+ self.add_state(dead.clone(), |id| id.to_unknown()).unwrap();
+ let dead_id = self.add_state(dead.clone(), |id| id.to_dead()).unwrap();
+ let quit_id = self.add_state(dead.clone(), |id| id.to_quit()).unwrap();
+ assert_eq!(unk_id, self.as_ref().unknown_id());
+ assert_eq!(dead_id, self.as_ref().dead_id());
+ assert_eq!(quit_id, self.as_ref().quit_id());
+ // The idea here is that if you start in an unknown/dead/quit state and
+ // try to transition on them, then you should end up where you started.
+ self.set_all_transitions(unk_id, unk_id);
+ self.set_all_transitions(dead_id, dead_id);
+ self.set_all_transitions(quit_id, quit_id);
+ // All of these states are technically equivalent from the FSM
+ // perspective, so putting all three of them in the cache isn't
+ // possible. (They are distinct merely because we use their
+ // identifiers as sentinels to mean something, as indicated by the
+ // names.) Moreover, we wouldn't want to do that. Unknown and quit
+ // states are special in that they are artificial constructions
+ // this implementation. But dead states are a natural part of
+ // determinization. When you reach a point in the NFA where you cannot
+ // go anywhere else, a dead state will naturally arise and we MUST
+ // reuse the canonical dead state that we've created here. Why? Because
+ // it is the state ID that tells the search routine whether a state is
+ // dead or not, and thus, whether to stop the search. Having a bunch of
+ // distinct dead states would be quite wasteful!
+ self.cache.states_to_id.insert(dead, dead_id);
+ }
+
+ /// Save the state corresponding to the ID given such that the state
+ /// persists through a cache clearing.
+ ///
+ /// While the state may persist, the ID may not. In order to discover the
+ /// new state ID, one must call 'saved_state_id' after a cache clearing.
+ fn save_state(&mut self, id: LazyStateID) {
+ let state = self.as_ref().get_cached_state(id).clone();
+ self.cache.state_saver = StateSaver::ToSave { id, state };
+ }
+
+ /// Returns the updated lazy state ID for a state that was persisted
+ /// through a cache clearing.
+ ///
+ /// It is only correct to call this routine when both a state has been
+ /// saved and the cache has just been cleared. Otherwise, this panics.
+ fn saved_state_id(&mut self) -> LazyStateID {
+ self.cache
+ .state_saver
+ .take_saved()
+ .expect("state saver does not have saved state ID")
+ }
+
+ /// Set all transitions on the state 'from' to 'to'.
+ fn set_all_transitions(&mut self, from: LazyStateID, to: LazyStateID) {
+ for unit in self.dfa.classes.representatives(..) {
+ self.set_transition(from, unit, to);
+ }
+ }
+
+ /// Set the transition on 'from' for 'unit' to 'to'.
+ ///
+ /// This panics if either 'from' or 'to' is invalid.
+ ///
+ /// All unit values are OK.
+ fn set_transition(
+ &mut self,
+ from: LazyStateID,
+ unit: alphabet::Unit,
+ to: LazyStateID,
+ ) {
+ assert!(self.as_ref().is_valid(from), "invalid 'from' id: {:?}", from);
+ assert!(self.as_ref().is_valid(to), "invalid 'to' id: {:?}", to);
+ let offset =
+ from.as_usize_untagged() + self.dfa.classes.get_by_unit(unit);
+ self.cache.trans[offset] = to;
+ }
+
+ /// Set the start ID for the given pattern ID (if given) and starting
+ /// configuration to the ID given.
+ ///
+ /// This panics if 'id' is not valid or if a pattern ID is given and
+ /// 'starts_for_each_pattern' is not enabled.
+ fn set_start_state(
+ &mut self,
+ anchored: Anchored,
+ start: Start,
+ id: LazyStateID,
+ ) {
+ assert!(self.as_ref().is_valid(id));
+ let start_index = start.as_usize();
+ let index = match anchored {
+ Anchored::No => start_index,
+ Anchored::Yes => Start::len() + start_index,
+ Anchored::Pattern(pid) => {
+ assert!(
+ self.dfa.get_config().get_starts_for_each_pattern(),
+ "attempted to search for a specific pattern \
+ without enabling starts_for_each_pattern",
+ );
+ let pid = pid.as_usize();
+ (2 * Start::len()) + (Start::len() * pid) + start_index
+ }
+ };
+ self.cache.starts[index] = id;
+ }
+
+ /// Returns a state builder from this DFA that might have existing
+ /// capacity. This helps avoid allocs in cases where a state is built that
+ /// turns out to already be cached.
+ ///
+ /// Callers must put the state builder back with 'put_state_builder',
+ /// otherwise the allocation reuse won't work.
+ fn get_state_builder(&mut self) -> StateBuilderEmpty {
+ core::mem::replace(
+ &mut self.cache.scratch_state_builder,
+ StateBuilderEmpty::new(),
+ )
+ }
+
+ /// Puts the given state builder back into this DFA for reuse.
+ ///
+ /// Note that building a 'State' from a builder always creates a new alloc,
+ /// so callers should always put the builder back.
+ fn put_state_builder(&mut self, builder: StateBuilderNFA) {
+ let _ = core::mem::replace(
+ &mut self.cache.scratch_state_builder,
+ builder.clear(),
+ );
+ }
+}
+
+/// A type that groups methods that require the base NFA/DFA and read-only
+/// access to the cache.
+#[derive(Debug)]
+struct LazyRef<'i, 'c> {
+ dfa: &'i DFA,
+ cache: &'c Cache,
+}
+
+impl<'i, 'c> LazyRef<'i, 'c> {
+ /// Creates a new 'Lazy' wrapper for a DFA and its corresponding cache.
+ fn new(dfa: &'i DFA, cache: &'c Cache) -> LazyRef<'i, 'c> {
+ LazyRef { dfa, cache }
+ }
+
+ /// Return the ID of the start state for the given configuration.
+ ///
+ /// If the start state has not yet been computed, then this returns an
+ /// unknown lazy state ID.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn get_cached_start_id(
+ &self,
+ anchored: Anchored,
+ start: Start,
+ ) -> Result<LazyStateID, StartError> {
+ let start_index = start.as_usize();
+ let index = match anchored {
+ Anchored::No => start_index,
+ Anchored::Yes => Start::len() + start_index,
+ Anchored::Pattern(pid) => {
+ if !self.dfa.get_config().get_starts_for_each_pattern() {
+ return Err(StartError::unsupported_anchored(anchored));
+ }
+ if pid.as_usize() >= self.dfa.pattern_len() {
+ return Ok(self.dead_id());
+ }
+ (2 * Start::len())
+ + (Start::len() * pid.as_usize())
+ + start_index
+ }
+ };
+ Ok(self.cache.starts[index])
+ }
+
+ /// Return the cached NFA/DFA powerset state for the given ID.
+ ///
+ /// This panics if the given ID does not address a valid state.
+ fn get_cached_state(&self, sid: LazyStateID) -> &State {
+ let index = sid.as_usize_untagged() >> self.dfa.stride2();
+ &self.cache.states[index]
+ }
+
+ /// Returns true if and only if the given ID corresponds to a "sentinel"
+ /// state.
+ ///
+ /// A sentinel state is a state that signifies a special condition of
+ /// search, and where every transition maps back to itself. See LazyStateID
+ /// for more details. Note that start and match states are _not_ sentinels
+ /// since they may otherwise be real states with non-trivial transitions.
+ /// The purposes of sentinel states is purely to indicate something. Their
+ /// transitions are not meant to be followed.
+ fn is_sentinel(&self, id: LazyStateID) -> bool {
+ id == self.unknown_id() || id == self.dead_id() || id == self.quit_id()
+ }
+
+ /// Returns the ID of the unknown state for this lazy DFA.
+ fn unknown_id(&self) -> LazyStateID {
+ // This unwrap is OK since 0 is always a valid state ID.
+ LazyStateID::new(0).unwrap().to_unknown()
+ }
+
+ /// Returns the ID of the dead state for this lazy DFA.
+ fn dead_id(&self) -> LazyStateID {
+ // This unwrap is OK since the maximum value here is 1 * 512 = 512,
+ // which is <= 2047 (the maximum state ID on 16-bit systems). Where
+ // 512 is the worst case for our equivalence classes (every byte is a
+ // distinct class).
+ LazyStateID::new(1 << self.dfa.stride2()).unwrap().to_dead()
+ }
+
+ /// Returns the ID of the quit state for this lazy DFA.
+ fn quit_id(&self) -> LazyStateID {
+ // This unwrap is OK since the maximum value here is 2 * 512 = 1024,
+ // which is <= 2047 (the maximum state ID on 16-bit systems). Where
+ // 512 is the worst case for our equivalence classes (every byte is a
+ // distinct class).
+ LazyStateID::new(2 << self.dfa.stride2()).unwrap().to_quit()
+ }
+
+ /// Returns true if and only if the given ID is valid.
+ ///
+ /// An ID is valid if it is both a valid index into the transition table
+ /// and is a multiple of the DFA's stride.
+ fn is_valid(&self, id: LazyStateID) -> bool {
+ let id = id.as_usize_untagged();
+ id < self.cache.trans.len() && id % self.dfa.stride() == 0
+ }
+
+ /// Returns true if adding the state given would fit in this cache.
+ fn state_fits_in_cache(&self, state: &State) -> bool {
+ let needed = self.cache.memory_usage()
+ + self.memory_usage_for_one_more_state(state.memory_usage());
+ trace!(
+ "lazy DFA cache capacity check: {:?} ?<=? {:?}",
+ needed,
+ self.dfa.cache_capacity
+ );
+ needed <= self.dfa.cache_capacity
+ }
+
+ /// Returns true if adding the state to be built by the given builder would
+ /// fit in this cache.
+ fn state_builder_fits_in_cache(&self, state: &StateBuilderNFA) -> bool {
+ let needed = self.cache.memory_usage()
+ + self.memory_usage_for_one_more_state(state.as_bytes().len());
+ needed <= self.dfa.cache_capacity
+ }
+
+ /// Returns the additional memory usage, in bytes, required to add one more
+ /// state to this cache. The given size should be the heap size, in bytes,
+ /// that would be used by the new state being added.
+ fn memory_usage_for_one_more_state(
+ &self,
+ state_heap_size: usize,
+ ) -> usize {
+ const ID_SIZE: usize = size_of::<LazyStateID>();
+ const STATE_SIZE: usize = size_of::<State>();
+
+ self.dfa.stride() * ID_SIZE // additional space needed in trans table
+ + STATE_SIZE // space in cache.states
+ + (STATE_SIZE + ID_SIZE) // space in cache.states_to_id
+ + state_heap_size // heap memory used by state itself
+ }
+}
+
+/// A simple type that encapsulates the saving of a state ID through a cache
+/// clearing.
+///
+/// A state ID can be marked for saving with ToSave, while a state ID can be
+/// saved itself with Saved.
+#[derive(Clone, Debug)]
+enum StateSaver {
+ /// An empty state saver. In this case, no states (other than the special
+ /// sentinel states) are preserved after clearing the cache.
+ None,
+ /// An ID of a state (and the state itself) that should be preserved after
+ /// the lazy DFA's cache has been cleared. After clearing, the updated ID
+ /// is stored in 'Saved' since it may have changed.
+ ToSave { id: LazyStateID, state: State },
+ /// An ID that of a state that has been persisted through a lazy DFA
+ /// cache clearing. The ID recorded here corresponds to an ID that was
+ /// once marked as ToSave. The IDs are likely not equivalent even though
+ /// the states they point to are.
+ Saved(LazyStateID),
+}
+
+impl StateSaver {
+ /// Create an empty state saver.
+ fn none() -> StateSaver {
+ StateSaver::None
+ }
+
+ /// Replace this state saver with an empty saver, and if this saver is a
+ /// request to save a state, return that request.
+ fn take_to_save(&mut self) -> Option<(LazyStateID, State)> {
+ match core::mem::replace(self, StateSaver::None) {
+ StateSaver::None | StateSaver::Saved(_) => None,
+ StateSaver::ToSave { id, state } => Some((id, state)),
+ }
+ }
+
+ /// Replace this state saver with an empty saver, and if this saver is a
+ /// saved state (or a request to save a state), return that state's ID.
+ ///
+ /// The idea here is that a request to save a state isn't necessarily
+ /// honored because it might not be needed. e.g., Some higher level code
+ /// might request a state to be saved on the off chance that the cache gets
+ /// cleared when a new state is added at a lower level. But if that new
+ /// state is never added, then the cache is never cleared and the state and
+ /// its ID remain unchanged.
+ fn take_saved(&mut self) -> Option<LazyStateID> {
+ match core::mem::replace(self, StateSaver::None) {
+ StateSaver::None => None,
+ StateSaver::Saved(id) | StateSaver::ToSave { id, .. } => Some(id),
+ }
+ }
+}
+
+/// The configuration used for building a lazy DFA.
+///
+/// As a convenience, [`DFA::config`] is an alias for [`Config::new`]. The
+/// advantage of the former is that it often lets you avoid importing the
+/// `Config` type directly.
+///
+/// A lazy DFA configuration is a simple data object that is typically used
+/// with [`Builder::configure`].
+///
+/// The default configuration guarantees that a search will never return a
+/// "gave up" or "quit" error, although it is possible for a search to fail
+/// if [`Config::starts_for_each_pattern`] wasn't enabled (which it is not by
+/// default) and an [`Anchored::Pattern`] mode is requested via [`Input`].
+#[derive(Clone, Debug, Default)]
+pub struct Config {
+ // As with other configuration types in this crate, we put all our knobs
+ // in options so that we can distinguish between "default" and "not set."
+ // This makes it possible to easily combine multiple configurations
+ // without default values overwriting explicitly specified values. See the
+ // 'overwrite' method.
+ //
+ // For docs on the fields below, see the corresponding method setters.
+ match_kind: Option<MatchKind>,
+ pre: Option<Option<Prefilter>>,
+ starts_for_each_pattern: Option<bool>,
+ byte_classes: Option<bool>,
+ unicode_word_boundary: Option<bool>,
+ quitset: Option<ByteSet>,
+ specialize_start_states: Option<bool>,
+ cache_capacity: Option<usize>,
+ skip_cache_capacity_check: Option<bool>,
+ minimum_cache_clear_count: Option<Option<usize>>,
+ minimum_bytes_per_state: Option<Option<usize>>,
+}
+
+impl Config {
+ /// Return a new default lazy DFA builder configuration.
+ pub fn new() -> Config {
+ Config::default()
+ }
+
+ /// Set the desired match semantics.
+ ///
+ /// The default is [`MatchKind::LeftmostFirst`], which corresponds to the
+ /// match semantics of Perl-like regex engines. That is, when multiple
+ /// patterns would match at the same leftmost position, the pattern that
+ /// appears first in the concrete syntax is chosen.
+ ///
+ /// Currently, the only other kind of match semantics supported is
+ /// [`MatchKind::All`]. This corresponds to classical DFA construction
+ /// where all possible matches are added to the lazy DFA.
+ ///
+ /// Typically, `All` is used when one wants to execute an overlapping
+ /// search and `LeftmostFirst` otherwise. In particular, it rarely makes
+ /// sense to use `All` with the various "leftmost" find routines, since the
+ /// leftmost routines depend on the `LeftmostFirst` automata construction
+ /// strategy. Specifically, `LeftmostFirst` adds dead states to the
+ /// lazy DFA as a way to terminate the search and report a match.
+ /// `LeftmostFirst` also supports non-greedy matches using this strategy
+ /// where as `All` does not.
+ ///
+ /// # Example: overlapping search
+ ///
+ /// This example shows the typical use of `MatchKind::All`, which is to
+ /// report overlapping matches.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{
+ /// hybrid::dfa::{DFA, OverlappingState},
+ /// HalfMatch, Input, MatchKind,
+ /// };
+ ///
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().match_kind(MatchKind::All))
+ /// .build_many(&[r"\w+$", r"\S+$"])?;
+ /// let mut cache = dfa.create_cache();
+ /// let haystack = "@foo";
+ /// let mut state = OverlappingState::start();
+ ///
+ /// let expected = Some(HalfMatch::must(1, 4));
+ /// dfa.try_search_overlapping_fwd(
+ /// &mut cache, &Input::new(haystack), &mut state,
+ /// )?;
+ /// assert_eq!(expected, state.get_match());
+ ///
+ /// // The first pattern also matches at the same position, so re-running
+ /// // the search will yield another match. Notice also that the first
+ /// // pattern is returned after the second. This is because the second
+ /// // pattern begins its match before the first, is therefore an earlier
+ /// // match and is thus reported first.
+ /// let expected = Some(HalfMatch::must(0, 4));
+ /// dfa.try_search_overlapping_fwd(
+ /// &mut cache, &Input::new(haystack), &mut state,
+ /// )?;
+ /// assert_eq!(expected, state.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: reverse automaton to find start of match
+ ///
+ /// Another example for using `MatchKind::All` is for constructing a
+ /// reverse automaton to find the start of a match. `All` semantics are
+ /// used for this in order to find the longest possible match, which
+ /// corresponds to the leftmost starting position.
+ ///
+ /// Note that if you need the starting position then
+ /// [`hybrid::regex::Regex`](crate::hybrid::regex::Regex) will handle this
+ /// for you, so it's usually not necessary to do this yourself.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// hybrid::dfa::DFA,
+ /// nfa::thompson::NFA,
+ /// Anchored, HalfMatch, Input, MatchKind,
+ /// };
+ ///
+ /// let input = Input::new("123foobar456");
+ /// let pattern = r"[a-z]+r";
+ ///
+ /// let dfa_fwd = DFA::new(pattern)?;
+ /// let dfa_rev = DFA::builder()
+ /// .thompson(NFA::config().reverse(true))
+ /// .configure(DFA::config().match_kind(MatchKind::All))
+ /// .build(pattern)?;
+ /// let mut cache_fwd = dfa_fwd.create_cache();
+ /// let mut cache_rev = dfa_rev.create_cache();
+ ///
+ /// let expected_fwd = HalfMatch::must(0, 9);
+ /// let expected_rev = HalfMatch::must(0, 3);
+ /// let got_fwd = dfa_fwd.try_search_fwd(&mut cache_fwd, &input)?.unwrap();
+ /// // Here we don't specify the pattern to search for since there's only
+ /// // one pattern and we're doing a leftmost search. But if this were an
+ /// // overlapping search, you'd need to specify the pattern that matched
+ /// // in the forward direction. (Otherwise, you might wind up finding the
+ /// // starting position of a match of some other pattern.) That in turn
+ /// // requires building the reverse automaton with starts_for_each_pattern
+ /// // enabled.
+ /// let input = input
+ /// .clone()
+ /// .range(..got_fwd.offset())
+ /// .anchored(Anchored::Yes);
+ /// let got_rev = dfa_rev.try_search_rev(&mut cache_rev, &input)?.unwrap();
+ /// assert_eq!(expected_fwd, got_fwd);
+ /// assert_eq!(expected_rev, got_rev);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn match_kind(mut self, kind: MatchKind) -> Config {
+ self.match_kind = Some(kind);
+ self
+ }
+
+ /// Set a prefilter to be used whenever a start state is entered.
+ ///
+ /// A [`Prefilter`] in this context is meant to accelerate searches by
+ /// looking for literal prefixes that every match for the corresponding
+ /// pattern (or patterns) must start with. Once a prefilter produces a
+ /// match, the underlying search routine continues on to try and confirm
+ /// the match.
+ ///
+ /// Be warned that setting a prefilter does not guarantee that the search
+ /// will be faster. While it's usually a good bet, if the prefilter
+ /// produces a lot of false positive candidates (i.e., positions matched
+ /// by the prefilter but not by the regex), then the overall result can
+ /// be slower than if you had just executed the regex engine without any
+ /// prefilters.
+ ///
+ /// Note that unless [`Config::specialize_start_states`] has been
+ /// explicitly set, then setting this will also enable (when `pre` is
+ /// `Some`) or disable (when `pre` is `None`) start state specialization.
+ /// This occurs because without start state specialization, a prefilter
+ /// is likely to be less effective. And without a prefilter, start state
+ /// specialization is usually pointless.
+ ///
+ /// By default no prefilter is set.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// hybrid::dfa::DFA,
+ /// util::prefilter::Prefilter,
+ /// Input, HalfMatch, MatchKind,
+ /// };
+ ///
+ /// let pre = Prefilter::new(MatchKind::LeftmostFirst, &["foo", "bar"]);
+ /// let re = DFA::builder()
+ /// .configure(DFA::config().prefilter(pre))
+ /// .build(r"(foo|bar)[a-z]+")?;
+ /// let mut cache = re.create_cache();
+ /// let input = Input::new("foo1 barfox bar");
+ /// assert_eq!(
+ /// Some(HalfMatch::must(0, 11)),
+ /// re.try_search_fwd(&mut cache, &input)?,
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// Be warned though that an incorrect prefilter can lead to incorrect
+ /// results!
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// hybrid::dfa::DFA,
+ /// util::prefilter::Prefilter,
+ /// Input, HalfMatch, MatchKind,
+ /// };
+ ///
+ /// let pre = Prefilter::new(MatchKind::LeftmostFirst, &["foo", "car"]);
+ /// let re = DFA::builder()
+ /// .configure(DFA::config().prefilter(pre))
+ /// .build(r"(foo|bar)[a-z]+")?;
+ /// let mut cache = re.create_cache();
+ /// let input = Input::new("foo1 barfox bar");
+ /// assert_eq!(
+ /// // No match reported even though there clearly is one!
+ /// None,
+ /// re.try_search_fwd(&mut cache, &input)?,
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn prefilter(mut self, pre: Option<Prefilter>) -> Config {
+ self.pre = Some(pre);
+ if self.specialize_start_states.is_none() {
+ self.specialize_start_states =
+ Some(self.get_prefilter().is_some());
+ }
+ self
+ }
+
+ /// Whether to compile a separate start state for each pattern in the
+ /// lazy DFA.
+ ///
+ /// When enabled, a separate **anchored** start state is added for each
+ /// pattern in the lazy DFA. When this start state is used, then the DFA
+ /// will only search for matches for the pattern specified, even if there
+ /// are other patterns in the DFA.
+ ///
+ /// The main downside of this option is that it can potentially increase
+ /// the size of the DFA and/or increase the time it takes to build the
+ /// DFA at search time. However, since this is configuration for a lazy
+ /// DFA, these states aren't actually built unless they're used. Enabling
+ /// this isn't necessarily free, however, as it may result in higher cache
+ /// usage.
+ ///
+ /// There are a few reasons one might want to enable this (it's disabled
+ /// by default):
+ ///
+ /// 1. When looking for the start of an overlapping match (using a reverse
+ /// DFA), doing it correctly requires starting the reverse search using the
+ /// starting state of the pattern that matched in the forward direction.
+ /// Indeed, when building a [`Regex`](crate::hybrid::regex::Regex), it
+ /// will automatically enable this option when building the reverse DFA
+ /// internally.
+ /// 2. When you want to use a DFA with multiple patterns to both search
+ /// for matches of any pattern or to search for anchored matches of one
+ /// particular pattern while using the same DFA. (Otherwise, you would need
+ /// to compile a new DFA for each pattern.)
+ ///
+ /// By default this is disabled.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to use this option to permit the same lazy DFA
+ /// to run both general searches for any pattern and anchored searches for
+ /// a specific pattern.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// hybrid::dfa::DFA,
+ /// Anchored, HalfMatch, Input, PatternID,
+ /// };
+ ///
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().starts_for_each_pattern(true))
+ /// .build_many(&[r"[a-z0-9]{6}", r"[a-z][a-z0-9]{5}"])?;
+ /// let mut cache = dfa.create_cache();
+ /// let haystack = "bar foo123";
+ ///
+ /// // Here's a normal unanchored search that looks for any pattern.
+ /// let expected = HalfMatch::must(0, 10);
+ /// let input = Input::new(haystack);
+ /// assert_eq!(Some(expected), dfa.try_search_fwd(&mut cache, &input)?);
+ /// // We can also do a normal anchored search for any pattern. Since it's
+ /// // an anchored search, we position the start of the search where we
+ /// // know the match will begin.
+ /// let expected = HalfMatch::must(0, 10);
+ /// let input = Input::new(haystack).range(4..);
+ /// assert_eq!(Some(expected), dfa.try_search_fwd(&mut cache, &input)?);
+ /// // Since we compiled anchored start states for each pattern, we can
+ /// // also look for matches of other patterns explicitly, even if a
+ /// // different pattern would have normally matched.
+ /// let expected = HalfMatch::must(1, 10);
+ /// let input = Input::new(haystack)
+ /// .range(4..)
+ /// .anchored(Anchored::Pattern(PatternID::must(1)));
+ /// assert_eq!(Some(expected), dfa.try_search_fwd(&mut cache, &input)?);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn starts_for_each_pattern(mut self, yes: bool) -> Config {
+ self.starts_for_each_pattern = Some(yes);
+ self
+ }
+
+ /// Whether to attempt to shrink the size of the lazy DFA's alphabet or
+ /// not.
+ ///
+ /// This option is enabled by default and should never be disabled unless
+ /// one is debugging the lazy DFA.
+ ///
+ /// When enabled, the lazy DFA will use a map from all possible bytes
+ /// to their corresponding equivalence class. Each equivalence class
+ /// represents a set of bytes that does not discriminate between a match
+ /// and a non-match in the DFA. For example, the pattern `[ab]+` has at
+ /// least two equivalence classes: a set containing `a` and `b` and a set
+ /// containing every byte except for `a` and `b`. `a` and `b` are in the
+ /// same equivalence classes because they never discriminate between a
+ /// match and a non-match.
+ ///
+ /// The advantage of this map is that the size of the transition table
+ /// can be reduced drastically from `#states * 256 * sizeof(LazyStateID)`
+ /// to `#states * k * sizeof(LazyStateID)` where `k` is the number of
+ /// equivalence classes (rounded up to the nearest power of 2). As a
+ /// result, total space usage can decrease substantially. Moreover, since a
+ /// smaller alphabet is used, DFA compilation during search becomes faster
+ /// as well since it will potentially be able to reuse a single transition
+ /// for multiple bytes.
+ ///
+ /// **WARNING:** This is only useful for debugging lazy DFAs. Disabling
+ /// this does not yield any speed advantages. Namely, even when this is
+ /// disabled, a byte class map is still used while searching. The only
+ /// difference is that every byte will be forced into its own distinct
+ /// equivalence class. This is useful for debugging the actual generated
+ /// transitions because it lets one see the transitions defined on actual
+ /// bytes instead of the equivalence classes.
+ pub fn byte_classes(mut self, yes: bool) -> Config {
+ self.byte_classes = Some(yes);
+ self
+ }
+
+ /// Heuristically enable Unicode word boundaries.
+ ///
+ /// When set, this will attempt to implement Unicode word boundaries as if
+ /// they were ASCII word boundaries. This only works when the search input
+ /// is ASCII only. If a non-ASCII byte is observed while searching, then a
+ /// [`MatchError::quit`] error is returned.
+ ///
+ /// A possible alternative to enabling this option is to simply use an
+ /// ASCII word boundary, e.g., via `(?-u:\b)`. The main reason to use this
+ /// option is if you absolutely need Unicode support. This option lets one
+ /// use a fast search implementation (a DFA) for some potentially very
+ /// common cases, while providing the option to fall back to some other
+ /// regex engine to handle the general case when an error is returned.
+ ///
+ /// If the pattern provided has no Unicode word boundary in it, then this
+ /// option has no effect. (That is, quitting on a non-ASCII byte only
+ /// occurs when this option is enabled _and_ a Unicode word boundary is
+ /// present in the pattern.)
+ ///
+ /// This is almost equivalent to setting all non-ASCII bytes to be quit
+ /// bytes. The only difference is that this will cause non-ASCII bytes to
+ /// be quit bytes _only_ when a Unicode word boundary is present in the
+ /// pattern.
+ ///
+ /// When enabling this option, callers _must_ be prepared to
+ /// handle a [`MatchError`] error during search. When using a
+ /// [`Regex`](crate::hybrid::regex::Regex), this corresponds to using the
+ /// `try_` suite of methods. Alternatively, if callers can guarantee that
+ /// their input is ASCII only, then a [`MatchError::quit`] error will never
+ /// be returned while searching.
+ ///
+ /// This is disabled by default.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to heuristically enable Unicode word boundaries
+ /// in a pattern. It also shows what happens when a search comes across a
+ /// non-ASCII byte.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// hybrid::dfa::DFA,
+ /// HalfMatch, Input, MatchError,
+ /// };
+ ///
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().unicode_word_boundary(true))
+ /// .build(r"\b[0-9]+\b")?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// // The match occurs before the search ever observes the snowman
+ /// // character, so no error occurs.
+ /// let haystack = "foo 123 ☃";
+ /// let expected = Some(HalfMatch::must(0, 7));
+ /// let got = dfa.try_search_fwd(&mut cache, &Input::new(haystack))?;
+ /// assert_eq!(expected, got);
+ ///
+ /// // Notice that this search fails, even though the snowman character
+ /// // occurs after the ending match offset. This is because search
+ /// // routines read one byte past the end of the search to account for
+ /// // look-around, and indeed, this is required here to determine whether
+ /// // the trailing \b matches.
+ /// let haystack = "foo 123 ☃";
+ /// let expected = MatchError::quit(0xE2, 8);
+ /// let got = dfa.try_search_fwd(&mut cache, &Input::new(haystack));
+ /// assert_eq!(Err(expected), got);
+ ///
+ /// // Another example is executing a search where the span of the haystack
+ /// // we specify is all ASCII, but there is non-ASCII just before it. This
+ /// // correctly also reports an error.
+ /// let input = Input::new("β123").range(2..);
+ /// let expected = MatchError::quit(0xB2, 1);
+ /// let got = dfa.try_search_fwd(&mut cache, &input);
+ /// assert_eq!(Err(expected), got);
+ ///
+ /// // And similarly for the trailing word boundary.
+ /// let input = Input::new("123β").range(..3);
+ /// let expected = MatchError::quit(0xCE, 3);
+ /// let got = dfa.try_search_fwd(&mut cache, &input);
+ /// assert_eq!(Err(expected), got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn unicode_word_boundary(mut self, yes: bool) -> Config {
+ // We have a separate option for this instead of just setting the
+ // appropriate quit bytes here because we don't want to set quit bytes
+ // for every regex. We only want to set them when the regex contains a
+ // Unicode word boundary.
+ self.unicode_word_boundary = Some(yes);
+ self
+ }
+
+ /// Add a "quit" byte to the lazy DFA.
+ ///
+ /// When a quit byte is seen during search time, then search will return a
+ /// [`MatchError::quit`] error indicating the offset at which the search
+ /// stopped.
+ ///
+ /// A quit byte will always overrule any other aspects of a regex. For
+ /// example, if the `x` byte is added as a quit byte and the regex `\w` is
+ /// used, then observing `x` will cause the search to quit immediately
+ /// despite the fact that `x` is in the `\w` class.
+ ///
+ /// This mechanism is primarily useful for heuristically enabling certain
+ /// features like Unicode word boundaries in a DFA. Namely, if the input
+ /// to search is ASCII, then a Unicode word boundary can be implemented
+ /// via an ASCII word boundary with no change in semantics. Thus, a DFA
+ /// can attempt to match a Unicode word boundary but give up as soon as it
+ /// observes a non-ASCII byte. Indeed, if callers set all non-ASCII bytes
+ /// to be quit bytes, then Unicode word boundaries will be permitted when
+ /// building lazy DFAs. Of course, callers should enable
+ /// [`Config::unicode_word_boundary`] if they want this behavior instead.
+ /// (The advantage being that non-ASCII quit bytes will only be added if a
+ /// Unicode word boundary is in the pattern.)
+ ///
+ /// When enabling this option, callers _must_ be prepared to
+ /// handle a [`MatchError`] error during search. When using a
+ /// [`Regex`](crate::hybrid::regex::Regex), this corresponds to using the
+ /// `try_` suite of methods.
+ ///
+ /// By default, there are no quit bytes set.
+ ///
+ /// # Panics
+ ///
+ /// This panics if heuristic Unicode word boundaries are enabled and any
+ /// non-ASCII byte is removed from the set of quit bytes. Namely, enabling
+ /// Unicode word boundaries requires setting every non-ASCII byte to a quit
+ /// byte. So if the caller attempts to undo any of that, then this will
+ /// panic.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to cause a search to terminate if it sees a
+ /// `\n` byte. This could be useful if, for example, you wanted to prevent
+ /// a user supplied pattern from matching across a line boundary.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{hybrid::dfa::DFA, MatchError, Input};
+ ///
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().quit(b'\n', true))
+ /// .build(r"foo\p{any}+bar")?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// let haystack = "foo\nbar";
+ /// // Normally this would produce a match, since \p{any} contains '\n'.
+ /// // But since we instructed the automaton to enter a quit state if a
+ /// // '\n' is observed, this produces a match error instead.
+ /// let expected = MatchError::quit(b'\n', 3);
+ /// let got = dfa.try_search_fwd(
+ /// &mut cache,
+ /// &Input::new(haystack),
+ /// ).unwrap_err();
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn quit(mut self, byte: u8, yes: bool) -> Config {
+ if self.get_unicode_word_boundary() && !byte.is_ascii() && !yes {
+ panic!(
+ "cannot set non-ASCII byte to be non-quit when \
+ Unicode word boundaries are enabled"
+ );
+ }
+ if self.quitset.is_none() {
+ self.quitset = Some(ByteSet::empty());
+ }
+ if yes {
+ self.quitset.as_mut().unwrap().add(byte);
+ } else {
+ self.quitset.as_mut().unwrap().remove(byte);
+ }
+ self
+ }
+
+ /// Enable specializing start states in the lazy DFA.
+ ///
+ /// When start states are specialized, an implementor of a search routine
+ /// using a lazy DFA can tell when the search has entered a starting state.
+ /// When start states aren't specialized, then it is impossible to know
+ /// whether the search has entered a start state.
+ ///
+ /// Ideally, this option wouldn't need to exist and we could always
+ /// specialize start states. The problem is that start states can be quite
+ /// active. This in turn means that an efficient search routine is likely
+ /// to ping-pong between a heavily optimized hot loop that handles most
+ /// states and to a less optimized specialized handling of start states.
+ /// This causes branches to get heavily mispredicted and overall can
+ /// materially decrease throughput. Therefore, specializing start states
+ /// should only be enabled when it is needed.
+ ///
+ /// Knowing whether a search is in a start state is typically useful when a
+ /// prefilter is active for the search. A prefilter is typically only run
+ /// when in a start state and a prefilter can greatly accelerate a search.
+ /// Therefore, the possible cost of specializing start states is worth it
+ /// in this case. Otherwise, if you have no prefilter, there is likely no
+ /// reason to specialize start states.
+ ///
+ /// This is disabled by default, but note that it is automatically
+ /// enabled (or disabled) if [`Config::prefilter`] is set. Namely, unless
+ /// `specialize_start_states` has already been set, [`Config::prefilter`]
+ /// will automatically enable or disable it based on whether a prefilter
+ /// is present or not, respectively. This is done because a prefilter's
+ /// effectiveness is rooted in being executed whenever the DFA is in a
+ /// start state, and that's only possible to do when they are specialized.
+ ///
+ /// Note that it is plausibly reasonable to _disable_ this option
+ /// explicitly while _enabling_ a prefilter. In that case, a prefilter
+ /// will still be run at the beginning of a search, but never again. This
+ /// in theory could strike a good balance if you're in a situation where a
+ /// prefilter is likely to produce many false positive candidates.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to enable start state specialization and then
+ /// shows how to check whether a state is a start state or not.
+ ///
+ /// ```
+ /// use regex_automata::{hybrid::dfa::DFA, MatchError, Input};
+ ///
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().specialize_start_states(true))
+ /// .build(r"[a-z]+")?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// let haystack = "123 foobar 4567".as_bytes();
+ /// let sid = dfa.start_state_forward(&mut cache, &Input::new(haystack))?;
+ /// // The ID returned by 'start_state_forward' will always be tagged as
+ /// // a start state when start state specialization is enabled.
+ /// assert!(sid.is_tagged());
+ /// assert!(sid.is_start());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// Compare the above with the default lazy DFA configuration where
+ /// start states are _not_ specialized. In this case, the start state
+ /// is not tagged and `sid.is_start()` returns false.
+ ///
+ /// ```
+ /// use regex_automata::{hybrid::dfa::DFA, MatchError, Input};
+ ///
+ /// let dfa = DFA::new(r"[a-z]+")?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// let haystack = "123 foobar 4567".as_bytes();
+ /// let sid = dfa.start_state_forward(&mut cache, &Input::new(haystack))?;
+ /// // Start states are not tagged in the default configuration!
+ /// assert!(!sid.is_tagged());
+ /// assert!(!sid.is_start());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn specialize_start_states(mut self, yes: bool) -> Config {
+ self.specialize_start_states = Some(yes);
+ self
+ }
+
+ /// Sets the maximum amount of heap memory, in bytes, to allocate to the
+ /// cache for use during a lazy DFA search. If the lazy DFA would otherwise
+ /// use more heap memory, then, depending on other configuration knobs,
+ /// either stop the search and return an error or clear the cache and
+ /// continue the search.
+ ///
+ /// The default cache capacity is some "reasonable" number that will
+ /// accommodate most regular expressions. You may find that if you need
+ /// to build a large DFA then it may be necessary to increase the cache
+ /// capacity.
+ ///
+ /// Note that while building a lazy DFA will do a "minimum" check to ensure
+ /// the capacity is big enough, this is more or less about correctness.
+ /// If the cache is bigger than the minimum but still "too small," then the
+ /// lazy DFA could wind up spending a lot of time clearing the cache and
+ /// recomputing transitions, thus negating the performance benefits of a
+ /// lazy DFA. Thus, setting the cache capacity is mostly an experimental
+ /// endeavor. For most common patterns, however, the default should be
+ /// sufficient.
+ ///
+ /// For more details on how the lazy DFA's cache is used, see the
+ /// documentation for [`Cache`].
+ ///
+ /// # Example
+ ///
+ /// This example shows what happens if the configured cache capacity is
+ /// too small. In such cases, one can override the cache capacity to make
+ /// it bigger. Alternatively, one might want to use less memory by setting
+ /// a smaller cache capacity.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{hybrid::dfa::DFA, HalfMatch, Input};
+ ///
+ /// let pattern = r"\p{L}{1000}";
+ ///
+ /// // The default cache capacity is likely too small to deal with regexes
+ /// // that are very large. Large repetitions of large Unicode character
+ /// // classes are a common way to make very large regexes.
+ /// let _ = DFA::new(pattern).unwrap_err();
+ /// // Bump up the capacity to something bigger.
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().cache_capacity(100 * (1<<20))) // 100 MB
+ /// .build(pattern)?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// let haystack = "ͰͲͶͿΆΈΉΊΌΎΏΑΒΓΔΕΖΗΘΙ".repeat(50);
+ /// let expected = Some(HalfMatch::must(0, 2000));
+ /// let got = dfa.try_search_fwd(&mut cache, &Input::new(&haystack))?;
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn cache_capacity(mut self, bytes: usize) -> Config {
+ self.cache_capacity = Some(bytes);
+ self
+ }
+
+ /// Configures construction of a lazy DFA to use the minimum cache capacity
+ /// if the configured capacity is otherwise too small for the provided NFA.
+ ///
+ /// This is useful if you never want lazy DFA construction to fail because
+ /// of a capacity that is too small.
+ ///
+ /// In general, this option is typically not a good idea. In particular,
+ /// while a minimum cache capacity does permit the lazy DFA to function
+ /// where it otherwise couldn't, it's plausible that it may not function
+ /// well if it's constantly running out of room. In that case, the speed
+ /// advantages of the lazy DFA may be negated. On the other hand, the
+ /// "minimum" cache capacity computed may not be completely accurate and
+ /// could actually be bigger than what is really necessary. Therefore, it
+ /// is plausible that using the minimum cache capacity could still result
+ /// in very good performance.
+ ///
+ /// This is disabled by default.
+ ///
+ /// # Example
+ ///
+ /// This example shows what happens if the configured cache capacity is
+ /// too small. In such cases, one could override the capacity explicitly.
+ /// An alternative, demonstrated here, let's us force construction to use
+ /// the minimum cache capacity if the configured capacity is otherwise
+ /// too small.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{hybrid::dfa::DFA, HalfMatch, Input};
+ ///
+ /// let pattern = r"\p{L}{1000}";
+ ///
+ /// // The default cache capacity is likely too small to deal with regexes
+ /// // that are very large. Large repetitions of large Unicode character
+ /// // classes are a common way to make very large regexes.
+ /// let _ = DFA::new(pattern).unwrap_err();
+ /// // Configure construction such it automatically selects the minimum
+ /// // cache capacity if it would otherwise be too small.
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().skip_cache_capacity_check(true))
+ /// .build(pattern)?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// let haystack = "ͰͲͶͿΆΈΉΊΌΎΏΑΒΓΔΕΖΗΘΙ".repeat(50);
+ /// let expected = Some(HalfMatch::must(0, 2000));
+ /// let got = dfa.try_search_fwd(&mut cache, &Input::new(&haystack))?;
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn skip_cache_capacity_check(mut self, yes: bool) -> Config {
+ self.skip_cache_capacity_check = Some(yes);
+ self
+ }
+
+ /// Configure a lazy DFA search to quit after a certain number of cache
+ /// clearings.
+ ///
+ /// When a minimum is set, then a lazy DFA search will *possibly* "give
+ /// up" after the minimum number of cache clearings has occurred. This is
+ /// typically useful in scenarios where callers want to detect whether the
+ /// lazy DFA search is "efficient" or not. If the cache is cleared too many
+ /// times, this is a good indicator that it is not efficient, and thus, the
+ /// caller may wish to use some other regex engine.
+ ///
+ /// Note that the number of times a cache is cleared is a property of
+ /// the cache itself. Thus, if a cache is used in a subsequent search
+ /// with a similarly configured lazy DFA, then it could cause the
+ /// search to "give up" if the cache needed to be cleared, depending
+ /// on its internal count and configured minimum. The cache clear
+ /// count can only be reset to `0` via [`DFA::reset_cache`] (or
+ /// [`Regex::reset_cache`](crate::hybrid::regex::Regex::reset_cache) if
+ /// you're using the `Regex` API).
+ ///
+ /// By default, no minimum is configured. Thus, a lazy DFA search will
+ /// never give up due to cache clearings. If you do set this option, you
+ /// might consider also setting [`Config::minimum_bytes_per_state`] in
+ /// order for the lazy DFA to take efficiency into account before giving
+ /// up.
+ ///
+ /// # Example
+ ///
+ /// This example uses a somewhat pathological configuration to demonstrate
+ /// the _possible_ behavior of cache clearing and how it might result
+ /// in a search that returns an error.
+ ///
+ /// It is important to note that the precise mechanics of how and when
+ /// a cache gets cleared is an implementation detail.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{hybrid::dfa::DFA, Input, MatchError, MatchErrorKind};
+ ///
+ /// // This is a carefully chosen regex. The idea is to pick one
+ /// // that requires some decent number of states (hence the bounded
+ /// // repetition). But we specifically choose to create a class with an
+ /// // ASCII letter and a non-ASCII letter so that we can check that no new
+ /// // states are created once the cache is full. Namely, if we fill up the
+ /// // cache on a haystack of 'a's, then in order to match one 'β', a new
+ /// // state will need to be created since a 'β' is encoded with multiple
+ /// // bytes. Since there's no room for this state, the search should quit
+ /// // at the very first position.
+ /// let pattern = r"[aβ]{100}";
+ /// let dfa = DFA::builder()
+ /// .configure(
+ /// // Configure it so that we have the minimum cache capacity
+ /// // possible. And that if any clearings occur, the search quits.
+ /// DFA::config()
+ /// .skip_cache_capacity_check(true)
+ /// .cache_capacity(0)
+ /// .minimum_cache_clear_count(Some(0)),
+ /// )
+ /// .build(pattern)?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// // Our search will give up before reaching the end!
+ /// let haystack = "a".repeat(101).into_bytes();
+ /// let result = dfa.try_search_fwd(&mut cache, &Input::new(&haystack));
+ /// assert!(matches!(
+ /// *result.unwrap_err().kind(),
+ /// MatchErrorKind::GaveUp { .. },
+ /// ));
+ ///
+ /// // Now that we know the cache is full, if we search a haystack that we
+ /// // know will require creating at least one new state, it should not
+ /// // be able to make much progress.
+ /// let haystack = "β".repeat(101).into_bytes();
+ /// let result = dfa.try_search_fwd(&mut cache, &Input::new(&haystack));
+ /// assert!(matches!(
+ /// *result.unwrap_err().kind(),
+ /// MatchErrorKind::GaveUp { .. },
+ /// ));
+ ///
+ /// // If we reset the cache, then we should be able to create more states
+ /// // and make more progress with searching for betas.
+ /// cache.reset(&dfa);
+ /// let haystack = "β".repeat(101).into_bytes();
+ /// let result = dfa.try_search_fwd(&mut cache, &Input::new(&haystack));
+ /// assert!(matches!(
+ /// *result.unwrap_err().kind(),
+ /// MatchErrorKind::GaveUp { .. },
+ /// ));
+ ///
+ /// // ... switching back to ASCII still makes progress since it just needs
+ /// // to set transitions on existing states!
+ /// let haystack = "a".repeat(101).into_bytes();
+ /// let result = dfa.try_search_fwd(&mut cache, &Input::new(&haystack));
+ /// assert!(matches!(
+ /// *result.unwrap_err().kind(),
+ /// MatchErrorKind::GaveUp { .. },
+ /// ));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn minimum_cache_clear_count(mut self, min: Option<usize>) -> Config {
+ self.minimum_cache_clear_count = Some(min);
+ self
+ }
+
+ /// Configure a lazy DFA search to quit only when its efficiency drops
+ /// below the given minimum.
+ ///
+ /// The efficiency of the cache is determined by the number of DFA states
+ /// compiled per byte of haystack searched. For example, if the efficiency
+ /// is 2, then it means the lazy DFA is creating a new DFA state after
+ /// searching approximately 2 bytes in a haystack. Generally speaking, 2
+ /// is quite bad and it's likely that even a slower regex engine like the
+ /// [`PikeVM`](crate::nfa::thompson::pikevm::PikeVM) would be faster.
+ ///
+ /// This has no effect if [`Config::minimum_cache_clear_count`] is not set.
+ /// Namely, this option only kicks in when the cache has been cleared more
+ /// than the minimum number. If no minimum is set, then the cache is simply
+ /// cleared whenever it fills up and it is impossible for the lazy DFA to
+ /// quit due to ineffective use of the cache.
+ ///
+ /// In general, if one is setting [`Config::minimum_cache_clear_count`],
+ /// then one should probably also set this knob as well. The reason is
+ /// that the absolute number of times the cache is cleared is generally
+ /// not a great predictor of efficiency. For example, if a new DFA state
+ /// is created for every 1,000 bytes searched, then it wouldn't be hard
+ /// for the cache to get cleared more than `N` times and then cause the
+ /// lazy DFA to quit. But a new DFA state every 1,000 bytes is likely quite
+ /// good from a performance perspective, and it's likely that the lazy
+ /// DFA should continue searching, even if it requires clearing the cache
+ /// occasionally.
+ ///
+ /// Finally, note that if you're implementing your own lazy DFA search
+ /// routine and also want this efficiency check to work correctly, then
+ /// you'll need to use the following routines to record search progress:
+ ///
+ /// * Call [`Cache::search_start`] at the beginning of every search.
+ /// * Call [`Cache::search_update`] whenever [`DFA::next_state`] is
+ /// called.
+ /// * Call [`Cache::search_finish`] before completing a search. (It is
+ /// not strictly necessary to call this when an error is returned, as
+ /// `Cache::search_start` will automatically finish the previous search
+ /// for you. But calling it where possible before returning helps improve
+ /// the accuracy of how many bytes have actually been searched.)
+ pub fn minimum_bytes_per_state(mut self, min: Option<usize>) -> Config {
+ self.minimum_bytes_per_state = Some(min);
+ self
+ }
+
+ /// Returns the match semantics set in this configuration.
+ pub fn get_match_kind(&self) -> MatchKind {
+ self.match_kind.unwrap_or(MatchKind::LeftmostFirst)
+ }
+
+ /// Returns the prefilter set in this configuration, if one at all.
+ pub fn get_prefilter(&self) -> Option<&Prefilter> {
+ self.pre.as_ref().unwrap_or(&None).as_ref()
+ }
+
+ /// Returns whether this configuration has enabled anchored starting states
+ /// for every pattern in the DFA.
+ pub fn get_starts_for_each_pattern(&self) -> bool {
+ self.starts_for_each_pattern.unwrap_or(false)
+ }
+
+ /// Returns whether this configuration has enabled byte classes or not.
+ /// This is typically a debugging oriented option, as disabling it confers
+ /// no speed benefit.
+ pub fn get_byte_classes(&self) -> bool {
+ self.byte_classes.unwrap_or(true)
+ }
+
+ /// Returns whether this configuration has enabled heuristic Unicode word
+ /// boundary support. When enabled, it is possible for a search to return
+ /// an error.
+ pub fn get_unicode_word_boundary(&self) -> bool {
+ self.unicode_word_boundary.unwrap_or(false)
+ }
+
+ /// Returns whether this configuration will instruct the lazy DFA to enter
+ /// a quit state whenever the given byte is seen during a search. When at
+ /// least one byte has this enabled, it is possible for a search to return
+ /// an error.
+ pub fn get_quit(&self, byte: u8) -> bool {
+ self.quitset.map_or(false, |q| q.contains(byte))
+ }
+
+ /// Returns whether this configuration will instruct the lazy DFA to
+ /// "specialize" start states. When enabled, the lazy DFA will tag start
+ /// states so that search routines using the lazy DFA can detect when
+ /// it's in a start state and do some kind of optimization (like run a
+ /// prefilter).
+ pub fn get_specialize_start_states(&self) -> bool {
+ self.specialize_start_states.unwrap_or(false)
+ }
+
+ /// Returns the cache capacity set on this configuration.
+ pub fn get_cache_capacity(&self) -> usize {
+ self.cache_capacity.unwrap_or(2 * (1 << 20))
+ }
+
+ /// Returns whether the cache capacity check should be skipped.
+ pub fn get_skip_cache_capacity_check(&self) -> bool {
+ self.skip_cache_capacity_check.unwrap_or(false)
+ }
+
+ /// Returns, if set, the minimum number of times the cache must be cleared
+ /// before a lazy DFA search can give up. When no minimum is set, then a
+ /// search will never quit and will always clear the cache whenever it
+ /// fills up.
+ pub fn get_minimum_cache_clear_count(&self) -> Option<usize> {
+ self.minimum_cache_clear_count.unwrap_or(None)
+ }
+
+ /// Returns, if set, the minimum number of bytes per state that need to be
+ /// processed in order for the lazy DFA to keep going. If the minimum falls
+ /// below this number (and the cache has been cleared a minimum number of
+ /// times), then the lazy DFA will return a "gave up" error.
+ pub fn get_minimum_bytes_per_state(&self) -> Option<usize> {
+ self.minimum_bytes_per_state.unwrap_or(None)
+ }
+
+ /// Returns the minimum lazy DFA cache capacity required for the given NFA.
+ ///
+ /// The cache capacity required for a particular NFA may change without
+ /// notice. Callers should not rely on it being stable.
+ ///
+ /// This is useful for informational purposes, but can also be useful for
+ /// other reasons. For example, if one wants to check the minimum cache
+ /// capacity themselves or if one wants to set the capacity based on the
+ /// minimum.
+ ///
+ /// This may return an error if this configuration does not support all of
+ /// the instructions used in the given NFA. For example, if the NFA has a
+ /// Unicode word boundary but this configuration does not enable heuristic
+ /// support for Unicode word boundaries.
+ pub fn get_minimum_cache_capacity(
+ &self,
+ nfa: &thompson::NFA,
+ ) -> Result<usize, BuildError> {
+ let quitset = self.quit_set_from_nfa(nfa)?;
+ let classes = self.byte_classes_from_nfa(nfa, &quitset);
+ let starts = self.get_starts_for_each_pattern();
+ Ok(minimum_cache_capacity(nfa, &classes, starts))
+ }
+
+ /// Returns the byte class map used during search from the given NFA.
+ ///
+ /// If byte classes are disabled on this configuration, then a map is
+ /// returned that puts each byte in its own equivalent class.
+ fn byte_classes_from_nfa(
+ &self,
+ nfa: &thompson::NFA,
+ quit: &ByteSet,
+ ) -> ByteClasses {
+ if !self.get_byte_classes() {
+ // The lazy DFA will always use the equivalence class map, but
+ // enabling this option is useful for debugging. Namely, this will
+ // cause all transitions to be defined over their actual bytes
+ // instead of an opaque equivalence class identifier. The former is
+ // much easier to grok as a human.
+ ByteClasses::singletons()
+ } else {
+ let mut set = nfa.byte_class_set().clone();
+ // It is important to distinguish any "quit" bytes from all other
+ // bytes. Otherwise, a non-quit byte may end up in the same class
+ // as a quit byte, and thus cause the DFA stop when it shouldn't.
+ //
+ // Test case:
+ //
+ // regex-cli find match hybrid --unicode-word-boundary \
+ // -p '^#' -p '\b10\.55\.182\.100\b' -y @conn.json.1000x.log
+ if !quit.is_empty() {
+ set.add_set(&quit);
+ }
+ set.byte_classes()
+ }
+ }
+
+ /// Return the quit set for this configuration and the given NFA.
+ ///
+ /// This may return an error if the NFA is incompatible with this
+ /// configuration's quit set. For example, if the NFA has a Unicode word
+ /// boundary and the quit set doesn't include non-ASCII bytes.
+ fn quit_set_from_nfa(
+ &self,
+ nfa: &thompson::NFA,
+ ) -> Result<ByteSet, BuildError> {
+ let mut quit = self.quitset.unwrap_or(ByteSet::empty());
+ if nfa.look_set_any().contains_word_unicode() {
+ if self.get_unicode_word_boundary() {
+ for b in 0x80..=0xFF {
+ quit.add(b);
+ }
+ } else {
+ // If heuristic support for Unicode word boundaries wasn't
+ // enabled, then we can still check if our quit set is correct.
+ // If the caller set their quit bytes in a way that causes the
+ // DFA to quit on at least all non-ASCII bytes, then that's all
+ // we need for heuristic support to work.
+ if !quit.contains_range(0x80, 0xFF) {
+ return Err(
+ BuildError::unsupported_dfa_word_boundary_unicode(),
+ );
+ }
+ }
+ }
+ Ok(quit)
+ }
+
+ /// Overwrite the default configuration such that the options in `o` are
+ /// always used. If an option in `o` is not set, then the corresponding
+ /// option in `self` is used. If it's not set in `self` either, then it
+ /// remains not set.
+ fn overwrite(&self, o: Config) -> Config {
+ Config {
+ match_kind: o.match_kind.or(self.match_kind),
+ pre: o.pre.or_else(|| self.pre.clone()),
+ starts_for_each_pattern: o
+ .starts_for_each_pattern
+ .or(self.starts_for_each_pattern),
+ byte_classes: o.byte_classes.or(self.byte_classes),
+ unicode_word_boundary: o
+ .unicode_word_boundary
+ .or(self.unicode_word_boundary),
+ quitset: o.quitset.or(self.quitset),
+ specialize_start_states: o
+ .specialize_start_states
+ .or(self.specialize_start_states),
+ cache_capacity: o.cache_capacity.or(self.cache_capacity),
+ skip_cache_capacity_check: o
+ .skip_cache_capacity_check
+ .or(self.skip_cache_capacity_check),
+ minimum_cache_clear_count: o
+ .minimum_cache_clear_count
+ .or(self.minimum_cache_clear_count),
+ minimum_bytes_per_state: o
+ .minimum_bytes_per_state
+ .or(self.minimum_bytes_per_state),
+ }
+ }
+}
+
+/// A builder for constructing a lazy deterministic finite automaton from
+/// regular expressions.
+///
+/// As a convenience, [`DFA::builder`] is an alias for [`Builder::new`]. The
+/// advantage of the former is that it often lets you avoid importing the
+/// `Builder` type directly.
+///
+/// This builder provides two main things:
+///
+/// 1. It provides a few different `build` routines for actually constructing
+/// a DFA from different kinds of inputs. The most convenient is
+/// [`Builder::build`], which builds a DFA directly from a pattern string. The
+/// most flexible is [`Builder::build_from_nfa`], which builds a DFA straight
+/// from an NFA.
+/// 2. The builder permits configuring a number of things.
+/// [`Builder::configure`] is used with [`Config`] to configure aspects of
+/// the DFA and the construction process itself. [`Builder::syntax`] and
+/// [`Builder::thompson`] permit configuring the regex parser and Thompson NFA
+/// construction, respectively. The syntax and thompson configurations only
+/// apply when building from a pattern string.
+///
+/// This builder always constructs a *single* lazy DFA. As such, this builder
+/// can only be used to construct regexes that either detect the presence
+/// of a match or find the end location of a match. A single DFA cannot
+/// produce both the start and end of a match. For that information, use a
+/// [`Regex`](crate::hybrid::regex::Regex), which can be similarly configured
+/// using [`regex::Builder`](crate::hybrid::regex::Builder). The main reason
+/// to use a DFA directly is if the end location of a match is enough for your
+/// use case. Namely, a `Regex` will construct two lazy DFAs instead of one,
+/// since a second reverse DFA is needed to find the start of a match.
+///
+/// # Example
+///
+/// This example shows how to build a lazy DFA that uses a tiny cache capacity
+/// and completely disables Unicode. That is:
+///
+/// * Things such as `\w`, `.` and `\b` are no longer Unicode-aware. `\w`
+/// and `\b` are ASCII-only while `.` matches any byte except for `\n`
+/// (instead of any UTF-8 encoding of a Unicode scalar value except for
+/// `\n`). Things that are Unicode only, such as `\pL`, are not allowed.
+/// * The pattern itself is permitted to match invalid UTF-8. For example,
+/// things like `[^a]` that match any byte except for `a` are permitted.
+///
+/// ```
+/// use regex_automata::{
+/// hybrid::dfa::DFA,
+/// nfa::thompson,
+/// util::syntax,
+/// HalfMatch, Input,
+/// };
+///
+/// let dfa = DFA::builder()
+/// .configure(DFA::config().cache_capacity(5_000))
+/// .thompson(thompson::Config::new().utf8(false))
+/// .syntax(syntax::Config::new().unicode(false).utf8(false))
+/// .build(r"foo[^b]ar.*")?;
+/// let mut cache = dfa.create_cache();
+///
+/// let haystack = b"\xFEfoo\xFFar\xE2\x98\xFF\n";
+/// let expected = Some(HalfMatch::must(0, 10));
+/// let got = dfa.try_search_fwd(&mut cache, &Input::new(haystack))?;
+/// assert_eq!(expected, got);
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[derive(Clone, Debug)]
+pub struct Builder {
+ config: Config,
+ #[cfg(feature = "syntax")]
+ thompson: thompson::Compiler,
+}
+
+impl Builder {
+ /// Create a new lazy DFA builder with the default configuration.
+ pub fn new() -> Builder {
+ Builder {
+ config: Config::default(),
+ #[cfg(feature = "syntax")]
+ thompson: thompson::Compiler::new(),
+ }
+ }
+
+ /// Build a lazy DFA from the given pattern.
+ ///
+ /// If there was a problem parsing or compiling the pattern, then an error
+ /// is returned.
+ #[cfg(feature = "syntax")]
+ pub fn build(&self, pattern: &str) -> Result<DFA, BuildError> {
+ self.build_many(&[pattern])
+ }
+
+ /// Build a lazy DFA from the given patterns.
+ ///
+ /// When matches are returned, the pattern ID corresponds to the index of
+ /// the pattern in the slice given.
+ #[cfg(feature = "syntax")]
+ pub fn build_many<P: AsRef<str>>(
+ &self,
+ patterns: &[P],
+ ) -> Result<DFA, BuildError> {
+ let nfa = self
+ .thompson
+ .clone()
+ // We can always forcefully disable captures because DFAs do not
+ // support them.
+ .configure(
+ thompson::Config::new()
+ .which_captures(thompson::WhichCaptures::None),
+ )
+ .build_many(patterns)
+ .map_err(BuildError::nfa)?;
+ self.build_from_nfa(nfa)
+ }
+
+ /// Build a DFA from the given NFA.
+ ///
+ /// Note that this requires owning a `thompson::NFA`. While this may force
+ /// you to clone the NFA, such a clone is not a deep clone. Namely, NFAs
+ /// are defined internally to support shared ownership such that cloning is
+ /// very cheap.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to build a lazy DFA if you already have an NFA
+ /// in hand.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// hybrid::dfa::DFA,
+ /// nfa::thompson,
+ /// HalfMatch, Input,
+ /// };
+ ///
+ /// let haystack = "foo123bar";
+ ///
+ /// // This shows how to set non-default options for building an NFA.
+ /// let nfa = thompson::Compiler::new()
+ /// .configure(thompson::Config::new().shrink(true))
+ /// .build(r"[0-9]+")?;
+ /// let dfa = DFA::builder().build_from_nfa(nfa)?;
+ /// let mut cache = dfa.create_cache();
+ /// let expected = Some(HalfMatch::must(0, 6));
+ /// let got = dfa.try_search_fwd(&mut cache, &Input::new(haystack))?;
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn build_from_nfa(
+ &self,
+ nfa: thompson::NFA,
+ ) -> Result<DFA, BuildError> {
+ let quitset = self.config.quit_set_from_nfa(&nfa)?;
+ let classes = self.config.byte_classes_from_nfa(&nfa, &quitset);
+ // Check that we can fit at least a few states into our cache,
+ // otherwise it's pretty senseless to use the lazy DFA. This does have
+ // a possible failure mode though. This assumes the maximum size of a
+ // state in powerset space (so, the total number of NFA states), which
+ // may never actually materialize, and could be quite a bit larger
+ // than the actual biggest state. If this turns out to be a problem,
+ // we could expose a knob that disables this check. But if so, we have
+ // to be careful not to panic in other areas of the code (the cache
+ // clearing and init code) that tend to assume some minimum useful
+ // cache capacity.
+ let min_cache = minimum_cache_capacity(
+ &nfa,
+ &classes,
+ self.config.get_starts_for_each_pattern(),
+ );
+ let mut cache_capacity = self.config.get_cache_capacity();
+ if cache_capacity < min_cache {
+ // When the caller has asked us to skip the cache capacity check,
+ // then we simply force the cache capacity to its minimum amount
+ // and mush on.
+ if self.config.get_skip_cache_capacity_check() {
+ debug!(
+ "given capacity ({}) is too small, \
+ since skip_cache_capacity_check is enabled, \
+ setting cache capacity to minimum ({})",
+ cache_capacity, min_cache,
+ );
+ cache_capacity = min_cache;
+ } else {
+ return Err(BuildError::insufficient_cache_capacity(
+ min_cache,
+ cache_capacity,
+ ));
+ }
+ }
+ // We also need to check that we can fit at least some small number
+ // of states in our state ID space. This is unlikely to trigger in
+ // >=32-bit systems, but 16-bit systems have a pretty small state ID
+ // space since a number of bits are used up as sentinels.
+ if let Err(err) = minimum_lazy_state_id(&classes) {
+ return Err(BuildError::insufficient_state_id_capacity(err));
+ }
+ let stride2 = classes.stride2();
+ let start_map = StartByteMap::new(nfa.look_matcher());
+ Ok(DFA {
+ config: self.config.clone(),
+ nfa,
+ stride2,
+ start_map,
+ classes,
+ quitset,
+ cache_capacity,
+ })
+ }
+
+ /// Apply the given lazy DFA configuration options to this builder.
+ pub fn configure(&mut self, config: Config) -> &mut Builder {
+ self.config = self.config.overwrite(config);
+ self
+ }
+
+ /// Set the syntax configuration for this builder using
+ /// [`syntax::Config`](crate::util::syntax::Config).
+ ///
+ /// This permits setting things like case insensitivity, Unicode and multi
+ /// line mode.
+ ///
+ /// These settings only apply when constructing a lazy DFA directly from a
+ /// pattern.
+ #[cfg(feature = "syntax")]
+ pub fn syntax(
+ &mut self,
+ config: crate::util::syntax::Config,
+ ) -> &mut Builder {
+ self.thompson.syntax(config);
+ self
+ }
+
+ /// Set the Thompson NFA configuration for this builder using
+ /// [`nfa::thompson::Config`](crate::nfa::thompson::Config).
+ ///
+ /// This permits setting things like whether the DFA should match the regex
+ /// in reverse or if additional time should be spent shrinking the size of
+ /// the NFA.
+ ///
+ /// These settings only apply when constructing a DFA directly from a
+ /// pattern.
+ #[cfg(feature = "syntax")]
+ pub fn thompson(&mut self, config: thompson::Config) -> &mut Builder {
+ self.thompson.configure(config);
+ self
+ }
+}
+
+/// Represents the current state of an overlapping search.
+///
+/// This is used for overlapping searches since they need to know something
+/// about the previous search. For example, when multiple patterns match at the
+/// same position, this state tracks the last reported pattern so that the next
+/// search knows whether to report another matching pattern or continue with
+/// the search at the next position. Additionally, it also tracks which state
+/// the last search call terminated in.
+///
+/// This type provides little introspection capabilities. The only thing a
+/// caller can do is construct it and pass it around to permit search routines
+/// to use it to track state, and also ask whether a match has been found.
+///
+/// Callers should always provide a fresh state constructed via
+/// [`OverlappingState::start`] when starting a new search. Reusing state from
+/// a previous search may result in incorrect results.
+#[derive(Clone, Debug, Eq, PartialEq)]
+pub struct OverlappingState {
+ /// The match reported by the most recent overlapping search to use this
+ /// state.
+ ///
+ /// If a search does not find any matches, then it is expected to clear
+ /// this value.
+ pub(crate) mat: Option<HalfMatch>,
+ /// The state ID of the state at which the search was in when the call
+ /// terminated. When this is a match state, `last_match` must be set to a
+ /// non-None value.
+ ///
+ /// A `None` value indicates the start state of the corresponding
+ /// automaton. We cannot use the actual ID, since any one automaton may
+ /// have many start states, and which one is in use depends on several
+ /// search-time factors.
+ pub(crate) id: Option<LazyStateID>,
+ /// The position of the search.
+ ///
+ /// When `id` is None (i.e., we are starting a search), this is set to
+ /// the beginning of the search as given by the caller regardless of its
+ /// current value. Subsequent calls to an overlapping search pick up at
+ /// this offset.
+ pub(crate) at: usize,
+ /// The index into the matching patterns of the next match to report if the
+ /// current state is a match state. Note that this may be 1 greater than
+ /// the total number of matches to report for the current match state. (In
+ /// which case, no more matches should be reported at the current position
+ /// and the search should advance to the next position.)
+ pub(crate) next_match_index: Option<usize>,
+ /// This is set to true when a reverse overlapping search has entered its
+ /// EOI transitions.
+ ///
+ /// This isn't used in a forward search because it knows to stop once the
+ /// position exceeds the end of the search range. In a reverse search,
+ /// since we use unsigned offsets, we don't "know" once we've gone past
+ /// `0`. So the only way to detect it is with this extra flag. The reverse
+ /// overlapping search knows to terminate specifically after it has
+ /// reported all matches after following the EOI transition.
+ pub(crate) rev_eoi: bool,
+}
+
+impl OverlappingState {
+ /// Create a new overlapping state that begins at the start state of any
+ /// automaton.
+ pub fn start() -> OverlappingState {
+ OverlappingState {
+ mat: None,
+ id: None,
+ at: 0,
+ next_match_index: None,
+ rev_eoi: false,
+ }
+ }
+
+ /// Return the match result of the most recent search to execute with this
+ /// state.
+ ///
+ /// A searches will clear this result automatically, such that if no
+ /// match is found, this will correctly report `None`.
+ pub fn get_match(&self) -> Option<HalfMatch> {
+ self.mat
+ }
+}
+
+/// Runs the given overlapping `search` function (forwards or backwards) until
+/// a match is found whose offset does not split a codepoint.
+///
+/// This is *not* always correct to call. It should only be called when the
+/// underlying NFA has UTF-8 mode enabled *and* it can produce zero-width
+/// matches. Calling this when both of those things aren't true might result
+/// in legitimate matches getting skipped.
+#[cold]
+#[inline(never)]
+fn skip_empty_utf8_splits_overlapping<F>(
+ input: &Input<'_>,
+ state: &mut OverlappingState,
+ mut search: F,
+) -> Result<(), MatchError>
+where
+ F: FnMut(&Input<'_>, &mut OverlappingState) -> Result<(), MatchError>,
+{
+ // Note that this routine works for forwards and reverse searches
+ // even though there's no code here to handle those cases. That's
+ // because overlapping searches drive themselves to completion via
+ // `OverlappingState`. So all we have to do is push it until no matches are
+ // found.
+
+ let mut hm = match state.get_match() {
+ None => return Ok(()),
+ Some(hm) => hm,
+ };
+ if input.get_anchored().is_anchored() {
+ if !input.is_char_boundary(hm.offset()) {
+ state.mat = None;
+ }
+ return Ok(());
+ }
+ while !input.is_char_boundary(hm.offset()) {
+ search(input, state)?;
+ hm = match state.get_match() {
+ None => return Ok(()),
+ Some(hm) => hm,
+ };
+ }
+ Ok(())
+}
+
+/// Based on the minimum number of states required for a useful lazy DFA cache,
+/// this returns the minimum lazy state ID that must be representable.
+///
+/// It's not likely for this to have any impact 32-bit systems (or higher), but
+/// on 16-bit systems, the lazy state ID space is quite constrained and thus
+/// may be insufficient if our MIN_STATES value is (for some reason) too high.
+fn minimum_lazy_state_id(
+ classes: &ByteClasses,
+) -> Result<LazyStateID, LazyStateIDError> {
+ let stride = 1 << classes.stride2();
+ let min_state_index = MIN_STATES.checked_sub(1).unwrap();
+ LazyStateID::new(min_state_index * stride)
+}
+
+/// Based on the minimum number of states required for a useful lazy DFA cache,
+/// this returns a heuristic minimum number of bytes of heap space required.
+///
+/// This is a "heuristic" because the minimum it returns is likely bigger than
+/// the true minimum. Namely, it assumes that each powerset NFA/DFA state uses
+/// the maximum number of NFA states (all of them). This is likely bigger
+/// than what is required in practice. Computing the true minimum effectively
+/// requires determinization, which is probably too much work to do for a
+/// simple check like this.
+///
+/// One of the issues with this approach IMO is that it requires that this
+/// be in sync with the calculation above for computing how much heap memory
+/// the DFA cache uses. If we get it wrong, it's possible for example for the
+/// minimum to be smaller than the computed heap memory, and thus, it may be
+/// the case that we can't add the required minimum number of states. That in
+/// turn will make lazy DFA panic because we assume that we can add at least a
+/// minimum number of states.
+///
+/// Another approach would be to always allow the minimum number of states to
+/// be added to the lazy DFA cache, even if it exceeds the configured cache
+/// limit. This does mean that the limit isn't really a limit in all cases,
+/// which is unfortunate. But it does at least guarantee that the lazy DFA can
+/// always make progress, even if it is slow. (This approach is very similar to
+/// enabling the 'skip_cache_capacity_check' config knob, except it wouldn't
+/// rely on cache size calculation. Instead, it would just always permit a
+/// minimum number of states to be added.)
+fn minimum_cache_capacity(
+ nfa: &thompson::NFA,
+ classes: &ByteClasses,
+ starts_for_each_pattern: bool,
+) -> usize {
+ const ID_SIZE: usize = size_of::<LazyStateID>();
+ const STATE_SIZE: usize = size_of::<State>();
+
+ let stride = 1 << classes.stride2();
+ let states_len = nfa.states().len();
+ let sparses = 2 * states_len * NFAStateID::SIZE;
+ let trans = MIN_STATES * stride * ID_SIZE;
+
+ let mut starts = Start::len() * ID_SIZE;
+ if starts_for_each_pattern {
+ starts += (Start::len() * nfa.pattern_len()) * ID_SIZE;
+ }
+
+ // The min number of states HAS to be at least 4: we have 3 sentinel states
+ // and then we need space for one more when we save a state after clearing
+ // the cache. We also need space for one more, otherwise we get stuck in a
+ // loop where we try to add a 5th state, which gets rejected, which clears
+ // the cache, which adds back a saved state (4th total state) which then
+ // tries to add the 5th state again.
+ assert!(MIN_STATES >= 5, "minimum number of states has to be at least 5");
+ // The minimum number of non-sentinel states. We consider this separately
+ // because sentinel states are much smaller in that they contain no NFA
+ // states. Given our aggressive calculation here, it's worth being more
+ // precise with the number of states we need.
+ let non_sentinel = MIN_STATES.checked_sub(SENTINEL_STATES).unwrap();
+
+ // Every `State` has 5 bytes for flags, 4 bytes (max) for the number of
+ // patterns, followed by 32-bit encodings of patterns and then delta
+ // varint encodings of NFA state IDs. We use the worst case (which isn't
+ // technically possible) of 5 bytes for each NFA state ID.
+ //
+ // HOWEVER, three of the states needed by a lazy DFA are just the sentinel
+ // unknown, dead and quit states. Those states have a known size and it is
+ // small.
+ let dead_state_size = State::dead().memory_usage();
+ let max_state_size = 5 + 4 + (nfa.pattern_len() * 4) + (states_len * 5);
+ let states = (SENTINEL_STATES * (STATE_SIZE + dead_state_size))
+ + (non_sentinel * (STATE_SIZE + max_state_size));
+ // NOTE: We don't double count heap memory used by State for this map since
+ // we use reference counting to avoid doubling memory usage. (This tends to
+ // be where most memory is allocated in the cache.)
+ let states_to_sid = (MIN_STATES * STATE_SIZE) + (MIN_STATES * ID_SIZE);
+ let stack = states_len * NFAStateID::SIZE;
+ let scratch_state_builder = max_state_size;
+
+ trans
+ + starts
+ + states
+ + states_to_sid
+ + sparses
+ + stack
+ + scratch_state_builder
+}
+
+#[cfg(all(test, feature = "syntax"))]
+mod tests {
+ use super::*;
+
+ // Tests that we handle heuristic Unicode word boundary support in reverse
+ // DFAs in the specific case of contextual searches.
+ //
+ // I wrote this test when I discovered a bug in how heuristic word
+ // boundaries were handled. Namely, that the starting state selection
+ // didn't consider the DFA's quit byte set when looking at the byte
+ // immediately before the start of the search (or immediately after the
+ // end of the search in the case of a reverse search). As a result, it was
+ // possible for '\bfoo\b' to match 'β123' because the trailing \xB2 byte
+ // in the 'β' codepoint would be treated as a non-word character. But of
+ // course, this search should trigger the DFA to quit, since there is a
+ // non-ASCII byte in consideration.
+ //
+ // Thus, I fixed 'start_state_{forward,reverse}' to check the quit byte set
+ // if it wasn't empty. The forward case is tested in the doc test for the
+ // Config::unicode_word_boundary API. We test the reverse case here, which
+ // is sufficiently niche that it doesn't really belong in a doc test.
+ #[test]
+ fn heuristic_unicode_reverse() {
+ let dfa = DFA::builder()
+ .configure(DFA::config().unicode_word_boundary(true))
+ .thompson(thompson::Config::new().reverse(true))
+ .build(r"\b[0-9]+\b")
+ .unwrap();
+ let mut cache = dfa.create_cache();
+
+ let input = Input::new("β123").range(2..);
+ let expected = MatchError::quit(0xB2, 1);
+ let got = dfa.try_search_rev(&mut cache, &input);
+ assert_eq!(Err(expected), got);
+
+ let input = Input::new("123β").range(..3);
+ let expected = MatchError::quit(0xCE, 3);
+ let got = dfa.try_search_rev(&mut cache, &input);
+ assert_eq!(Err(expected), got);
+ }
+}
diff --git a/vendor/regex-automata/src/hybrid/error.rs b/vendor/regex-automata/src/hybrid/error.rs
new file mode 100644
index 0000000..d134e7e
--- /dev/null
+++ b/vendor/regex-automata/src/hybrid/error.rs
@@ -0,0 +1,242 @@
+use crate::{hybrid::id::LazyStateIDError, nfa, util::search::Anchored};
+
+/// An error that occurs when initial construction of a lazy DFA fails.
+///
+/// A build error can occur when insufficient cache capacity is configured or
+/// if something about the NFA is unsupported. (For example, if one attempts
+/// to build a lazy DFA without heuristic Unicode support but with an NFA that
+/// contains a Unicode word boundary.)
+///
+/// This error does not provide many introspection capabilities. There are
+/// generally only two things you can do with it:
+///
+/// * Obtain a human readable message via its `std::fmt::Display` impl.
+/// * Access an underlying
+/// [`nfa::thompson::BuildError`](crate::nfa::thompson::BuildError)
+/// type from its `source` method via the `std::error::Error` trait. This error
+/// only occurs when using convenience routines for building a lazy DFA
+/// directly from a pattern string.
+///
+/// When the `std` feature is enabled, this implements the `std::error::Error`
+/// trait.
+#[derive(Clone, Debug)]
+pub struct BuildError {
+ kind: BuildErrorKind,
+}
+
+#[derive(Clone, Debug)]
+enum BuildErrorKind {
+ NFA(nfa::thompson::BuildError),
+ InsufficientCacheCapacity { minimum: usize, given: usize },
+ InsufficientStateIDCapacity { err: LazyStateIDError },
+ Unsupported(&'static str),
+}
+
+impl BuildError {
+ pub(crate) fn nfa(err: nfa::thompson::BuildError) -> BuildError {
+ BuildError { kind: BuildErrorKind::NFA(err) }
+ }
+
+ pub(crate) fn insufficient_cache_capacity(
+ minimum: usize,
+ given: usize,
+ ) -> BuildError {
+ BuildError {
+ kind: BuildErrorKind::InsufficientCacheCapacity { minimum, given },
+ }
+ }
+
+ pub(crate) fn insufficient_state_id_capacity(
+ err: LazyStateIDError,
+ ) -> BuildError {
+ BuildError {
+ kind: BuildErrorKind::InsufficientStateIDCapacity { err },
+ }
+ }
+
+ pub(crate) fn unsupported_dfa_word_boundary_unicode() -> BuildError {
+ let msg = "cannot build lazy DFAs for regexes with Unicode word \
+ boundaries; switch to ASCII word boundaries, or \
+ heuristically enable Unicode word boundaries or use a \
+ different regex engine";
+ BuildError { kind: BuildErrorKind::Unsupported(msg) }
+ }
+}
+
+#[cfg(feature = "std")]
+impl std::error::Error for BuildError {
+ fn source(&self) -> Option<&(dyn std::error::Error + 'static)> {
+ match self.kind {
+ BuildErrorKind::NFA(ref err) => Some(err),
+ _ => None,
+ }
+ }
+}
+
+impl core::fmt::Display for BuildError {
+ fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
+ match self.kind {
+ BuildErrorKind::NFA(_) => write!(f, "error building NFA"),
+ BuildErrorKind::InsufficientCacheCapacity { minimum, given } => {
+ write!(
+ f,
+ "given cache capacity ({}) is smaller than \
+ minimum required ({})",
+ given, minimum,
+ )
+ }
+ BuildErrorKind::InsufficientStateIDCapacity { ref err } => {
+ err.fmt(f)
+ }
+ BuildErrorKind::Unsupported(ref msg) => {
+ write!(f, "unsupported regex feature for DFAs: {}", msg)
+ }
+ }
+ }
+}
+
+/// An error that can occur when computing the start state for a search.
+///
+/// Computing a start state can fail for a few reasons, either
+/// based on incorrect configuration or even based on whether
+/// the look-behind byte triggers a quit state. Typically
+/// one does not need to handle this error if you're using
+/// [`DFA::start_state_forward`](crate::hybrid::dfa::DFA::start_state_forward)
+/// (or its reverse counterpart), as that routine automatically converts
+/// `StartError` to a [`MatchError`](crate::MatchError) for you.
+///
+/// This error may be returned by the
+/// [`DFA::start_state`](crate::hybrid::dfa::DFA::start_state) routine.
+///
+/// This error implements the `std::error::Error` trait when the `std` feature
+/// is enabled.
+///
+/// This error is marked as non-exhaustive. New variants may be added in a
+/// semver compatible release.
+#[non_exhaustive]
+#[derive(Clone, Debug)]
+pub enum StartError {
+ /// An error that occurs when cache inefficiency has dropped below the
+ /// configured heuristic thresholds.
+ Cache {
+ /// The underlying cache error that occurred.
+ err: CacheError,
+ },
+ /// An error that occurs when a starting configuration's look-behind byte
+ /// is in this DFA's quit set.
+ Quit {
+ /// The quit byte that was found.
+ byte: u8,
+ },
+ /// An error that occurs when the caller requests an anchored mode that
+ /// isn't supported by the DFA.
+ UnsupportedAnchored {
+ /// The anchored mode given that is unsupported.
+ mode: Anchored,
+ },
+}
+
+impl StartError {
+ pub(crate) fn cache(err: CacheError) -> StartError {
+ StartError::Cache { err }
+ }
+
+ pub(crate) fn quit(byte: u8) -> StartError {
+ StartError::Quit { byte }
+ }
+
+ pub(crate) fn unsupported_anchored(mode: Anchored) -> StartError {
+ StartError::UnsupportedAnchored { mode }
+ }
+}
+
+#[cfg(feature = "std")]
+impl std::error::Error for StartError {
+ fn source(&self) -> Option<&(dyn std::error::Error + 'static)> {
+ match *self {
+ StartError::Cache { ref err } => Some(err),
+ _ => None,
+ }
+ }
+}
+
+impl core::fmt::Display for StartError {
+ fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
+ match *self {
+ StartError::Cache { .. } => write!(
+ f,
+ "error computing start state because of cache inefficiency"
+ ),
+ StartError::Quit { byte } => write!(
+ f,
+ "error computing start state because the look-behind byte \
+ {:?} triggered a quit state",
+ crate::util::escape::DebugByte(byte),
+ ),
+ StartError::UnsupportedAnchored { mode: Anchored::Yes } => {
+ write!(
+ f,
+ "error computing start state because \
+ anchored searches are not supported or enabled"
+ )
+ }
+ StartError::UnsupportedAnchored { mode: Anchored::No } => {
+ write!(
+ f,
+ "error computing start state because \
+ unanchored searches are not supported or enabled"
+ )
+ }
+ StartError::UnsupportedAnchored {
+ mode: Anchored::Pattern(pid),
+ } => {
+ write!(
+ f,
+ "error computing start state because \
+ anchored searches for a specific pattern ({}) \
+ are not supported or enabled",
+ pid.as_usize(),
+ )
+ }
+ }
+ }
+}
+
+/// An error that occurs when cache usage has become inefficient.
+///
+/// One of the weaknesses of a lazy DFA is that it may need to clear its
+/// cache repeatedly if it's not big enough. If this happens too much, then it
+/// can slow searching down significantly. A mitigation to this is to use
+/// heuristics to detect whether the cache is being used efficiently or not.
+/// If not, then a lazy DFA can return a `CacheError`.
+///
+/// The default configuration of a lazy DFA in this crate is
+/// set such that a `CacheError` will never occur. Instead,
+/// callers must opt into this behavior with settings like
+/// [`dfa::Config::minimum_cache_clear_count`](crate::hybrid::dfa::Config::minimum_cache_clear_count)
+/// and
+/// [`dfa::Config::minimum_bytes_per_state`](crate::hybrid::dfa::Config::minimum_bytes_per_state).
+///
+/// When the `std` feature is enabled, this implements the `std::error::Error`
+/// trait.
+#[derive(Clone, Debug)]
+pub struct CacheError(());
+
+impl CacheError {
+ pub(crate) fn too_many_cache_clears() -> CacheError {
+ CacheError(())
+ }
+
+ pub(crate) fn bad_efficiency() -> CacheError {
+ CacheError(())
+ }
+}
+
+#[cfg(feature = "std")]
+impl std::error::Error for CacheError {}
+
+impl core::fmt::Display for CacheError {
+ fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
+ write!(f, "lazy DFA cache has been cleared too many times")
+ }
+}
diff --git a/vendor/regex-automata/src/hybrid/id.rs b/vendor/regex-automata/src/hybrid/id.rs
new file mode 100644
index 0000000..662e3c9
--- /dev/null
+++ b/vendor/regex-automata/src/hybrid/id.rs
@@ -0,0 +1,354 @@
+/// A state identifier specifically tailored for lazy DFAs.
+///
+/// A lazy state ID logically represents a pointer to a DFA state. In practice,
+/// by limiting the number of DFA states it can address, it reserves some
+/// bits of its representation to encode some additional information. That
+/// additional information is called a "tag." That tag is used to record
+/// whether the state it points to is an unknown, dead, quit, start or match
+/// state.
+///
+/// When implementing a low level search routine with a lazy DFA, it is
+/// necessary to query the type of the current state to know what to do:
+///
+/// * **Unknown** - The state has not yet been computed. The
+/// parameters used to get this state ID must be re-passed to
+/// [`DFA::next_state`](crate::hybrid::dfa::DFA::next_state), which will never
+/// return an unknown state ID.
+/// * **Dead** - A dead state only has transitions to itself. It indicates that
+/// the search cannot do anything else and should stop with whatever result it
+/// has.
+/// * **Quit** - A quit state indicates that the automaton could not answer
+/// whether a match exists or not. Correct search implementations must return a
+/// [`MatchError::quit`](crate::MatchError::quit) when a DFA enters a quit
+/// state.
+/// * **Start** - A start state is a state in which a search can begin.
+/// Lazy DFAs usually have more than one start state. Branching on
+/// this isn't required for correctness, but a common optimization is
+/// to run a prefilter when a search enters a start state. Note that
+/// start states are *not* tagged automatically, and one must enable the
+/// [`Config::specialize_start_states`](crate::hybrid::dfa::Config::specialize_start_states)
+/// setting for start states to be tagged. The reason for this is
+/// that a DFA search loop is usually written to execute a prefilter once it
+/// enters a start state. But if there is no prefilter, this handling can be
+/// quite diastrous as the DFA may ping-pong between the special handling code
+/// and a possible optimized hot path for handling untagged states. When start
+/// states aren't specialized, then they are untagged and remain in the hot
+/// path.
+/// * **Match** - A match state indicates that a match has been found.
+/// Depending on the semantics of your search implementation, it may either
+/// continue until the end of the haystack or a dead state, or it might quit
+/// and return the match immediately.
+///
+/// As an optimization, the [`is_tagged`](LazyStateID::is_tagged) predicate
+/// can be used to determine if a tag exists at all. This is useful to avoid
+/// branching on all of the above types for every byte searched.
+///
+/// # Example
+///
+/// This example shows how `LazyStateID` can be used to implement a correct
+/// search routine with minimal branching. In particular, this search routine
+/// implements "leftmost" matching, which means that it doesn't immediately
+/// stop once a match is found. Instead, it continues until it reaches a dead
+/// state.
+///
+/// Notice also how a correct search implementation deals with
+/// [`CacheError`](crate::hybrid::CacheError)s returned by some of
+/// the lazy DFA routines. When a `CacheError` occurs, it returns
+/// [`MatchError::gave_up`](crate::MatchError::gave_up).
+///
+/// ```
+/// use regex_automata::{
+/// hybrid::dfa::{Cache, DFA},
+/// HalfMatch, MatchError, Input,
+/// };
+///
+/// fn find_leftmost_first(
+/// dfa: &DFA,
+/// cache: &mut Cache,
+/// haystack: &[u8],
+/// ) -> Result<Option<HalfMatch>, MatchError> {
+/// // The start state is determined by inspecting the position and the
+/// // initial bytes of the haystack. Note that start states can never
+/// // be match states (since DFAs in this crate delay matches by 1
+/// // byte), so we don't need to check if the start state is a match.
+/// let mut sid = dfa.start_state_forward(
+/// cache,
+/// &Input::new(haystack),
+/// )?;
+/// let mut last_match = None;
+/// // Walk all the bytes in the haystack. We can quit early if we see
+/// // a dead or a quit state. The former means the automaton will
+/// // never transition to any other state. The latter means that the
+/// // automaton entered a condition in which its search failed.
+/// for (i, &b) in haystack.iter().enumerate() {
+/// sid = dfa
+/// .next_state(cache, sid, b)
+/// .map_err(|_| MatchError::gave_up(i))?;
+/// if sid.is_tagged() {
+/// if sid.is_match() {
+/// last_match = Some(HalfMatch::new(
+/// dfa.match_pattern(cache, sid, 0),
+/// i,
+/// ));
+/// } else if sid.is_dead() {
+/// return Ok(last_match);
+/// } else if sid.is_quit() {
+/// // It is possible to enter into a quit state after
+/// // observing a match has occurred. In that case, we
+/// // should return the match instead of an error.
+/// if last_match.is_some() {
+/// return Ok(last_match);
+/// }
+/// return Err(MatchError::quit(b, i));
+/// }
+/// // Implementors may also want to check for start states and
+/// // handle them differently for performance reasons. But it is
+/// // not necessary for correctness. Note that in order to check
+/// // for start states, you'll need to enable the
+/// // 'specialize_start_states' config knob, otherwise start
+/// // states will not be tagged.
+/// }
+/// }
+/// // Matches are always delayed by 1 byte, so we must explicitly walk
+/// // the special "EOI" transition at the end of the search.
+/// sid = dfa
+/// .next_eoi_state(cache, sid)
+/// .map_err(|_| MatchError::gave_up(haystack.len()))?;
+/// if sid.is_match() {
+/// last_match = Some(HalfMatch::new(
+/// dfa.match_pattern(cache, sid, 0),
+/// haystack.len(),
+/// ));
+/// }
+/// Ok(last_match)
+/// }
+///
+/// // We use a greedy '+' operator to show how the search doesn't just stop
+/// // once a match is detected. It continues extending the match. Using
+/// // '[a-z]+?' would also work as expected and stop the search early.
+/// // Greediness is built into the automaton.
+/// let dfa = DFA::new(r"[a-z]+")?;
+/// let mut cache = dfa.create_cache();
+/// let haystack = "123 foobar 4567".as_bytes();
+/// let mat = find_leftmost_first(&dfa, &mut cache, haystack)?.unwrap();
+/// assert_eq!(mat.pattern().as_usize(), 0);
+/// assert_eq!(mat.offset(), 10);
+///
+/// // Here's another example that tests our handling of the special
+/// // EOI transition. This will fail to find a match if we don't call
+/// // 'next_eoi_state' at the end of the search since the match isn't found
+/// // until the final byte in the haystack.
+/// let dfa = DFA::new(r"[0-9]{4}")?;
+/// let mut cache = dfa.create_cache();
+/// let haystack = "123 foobar 4567".as_bytes();
+/// let mat = find_leftmost_first(&dfa, &mut cache, haystack)?.unwrap();
+/// assert_eq!(mat.pattern().as_usize(), 0);
+/// assert_eq!(mat.offset(), 15);
+///
+/// // And note that our search implementation above automatically works
+/// // with multi-DFAs. Namely, `dfa.match_pattern(match_state, 0)` selects
+/// // the appropriate pattern ID for us.
+/// let dfa = DFA::new_many(&[r"[a-z]+", r"[0-9]+"])?;
+/// let mut cache = dfa.create_cache();
+/// let haystack = "123 foobar 4567".as_bytes();
+/// let mat = find_leftmost_first(&dfa, &mut cache, haystack)?.unwrap();
+/// assert_eq!(mat.pattern().as_usize(), 1);
+/// assert_eq!(mat.offset(), 3);
+/// let mat = find_leftmost_first(&dfa, &mut cache, &haystack[3..])?.unwrap();
+/// assert_eq!(mat.pattern().as_usize(), 0);
+/// assert_eq!(mat.offset(), 7);
+/// let mat = find_leftmost_first(&dfa, &mut cache, &haystack[10..])?.unwrap();
+/// assert_eq!(mat.pattern().as_usize(), 1);
+/// assert_eq!(mat.offset(), 5);
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[derive(
+ Clone, Copy, Debug, Default, Eq, Hash, PartialEq, PartialOrd, Ord,
+)]
+pub struct LazyStateID(u32);
+
+impl LazyStateID {
+ #[cfg(any(target_pointer_width = "32", target_pointer_width = "64"))]
+ const MAX_BIT: usize = 31;
+
+ #[cfg(target_pointer_width = "16")]
+ const MAX_BIT: usize = 15;
+
+ const MASK_UNKNOWN: usize = 1 << (LazyStateID::MAX_BIT);
+ const MASK_DEAD: usize = 1 << (LazyStateID::MAX_BIT - 1);
+ const MASK_QUIT: usize = 1 << (LazyStateID::MAX_BIT - 2);
+ const MASK_START: usize = 1 << (LazyStateID::MAX_BIT - 3);
+ const MASK_MATCH: usize = 1 << (LazyStateID::MAX_BIT - 4);
+ const MAX: usize = LazyStateID::MASK_MATCH - 1;
+
+ /// Create a new lazy state ID.
+ ///
+ /// If the given identifier exceeds [`LazyStateID::MAX`], then this returns
+ /// an error.
+ #[inline]
+ pub(crate) fn new(id: usize) -> Result<LazyStateID, LazyStateIDError> {
+ if id > LazyStateID::MAX {
+ let attempted = u64::try_from(id).unwrap();
+ return Err(LazyStateIDError { attempted });
+ }
+ Ok(LazyStateID::new_unchecked(id))
+ }
+
+ /// Create a new lazy state ID without checking whether the given value
+ /// exceeds [`LazyStateID::MAX`].
+ ///
+ /// While this is unchecked, providing an incorrect value must never
+ /// sacrifice memory safety.
+ #[inline]
+ const fn new_unchecked(id: usize) -> LazyStateID {
+ // FIXME: Use as_u32() once const functions in traits are stable.
+ LazyStateID(id as u32)
+ }
+
+ /// Return this lazy state ID as an untagged `usize`.
+ ///
+ /// If this lazy state ID is tagged, then the usize returned is the state
+ /// ID without the tag. If the ID was not tagged, then the usize returned
+ /// is equivalent to the state ID.
+ #[inline]
+ pub(crate) fn as_usize_untagged(&self) -> usize {
+ self.as_usize_unchecked() & LazyStateID::MAX
+ }
+
+ /// Return this lazy state ID as its raw internal `usize` value, which may
+ /// be tagged (and thus greater than LazyStateID::MAX).
+ #[inline]
+ pub(crate) const fn as_usize_unchecked(&self) -> usize {
+ // FIXME: Use as_usize() once const functions in traits are stable.
+ self.0 as usize
+ }
+
+ #[inline]
+ pub(crate) const fn to_unknown(&self) -> LazyStateID {
+ LazyStateID::new_unchecked(
+ self.as_usize_unchecked() | LazyStateID::MASK_UNKNOWN,
+ )
+ }
+
+ #[inline]
+ pub(crate) const fn to_dead(&self) -> LazyStateID {
+ LazyStateID::new_unchecked(
+ self.as_usize_unchecked() | LazyStateID::MASK_DEAD,
+ )
+ }
+
+ #[inline]
+ pub(crate) const fn to_quit(&self) -> LazyStateID {
+ LazyStateID::new_unchecked(
+ self.as_usize_unchecked() | LazyStateID::MASK_QUIT,
+ )
+ }
+
+ /// Return this lazy state ID as a state ID that is tagged as a start
+ /// state.
+ #[inline]
+ pub(crate) const fn to_start(&self) -> LazyStateID {
+ LazyStateID::new_unchecked(
+ self.as_usize_unchecked() | LazyStateID::MASK_START,
+ )
+ }
+
+ /// Return this lazy state ID as a lazy state ID that is tagged as a match
+ /// state.
+ #[inline]
+ pub(crate) const fn to_match(&self) -> LazyStateID {
+ LazyStateID::new_unchecked(
+ self.as_usize_unchecked() | LazyStateID::MASK_MATCH,
+ )
+ }
+
+ /// Return true if and only if this lazy state ID is tagged.
+ ///
+ /// When a lazy state ID is tagged, then one can conclude that it is one
+ /// of a match, start, dead, quit or unknown state.
+ #[inline]
+ pub const fn is_tagged(&self) -> bool {
+ self.as_usize_unchecked() > LazyStateID::MAX
+ }
+
+ /// Return true if and only if this represents a lazy state ID that is
+ /// "unknown." That is, the state has not yet been created. When a caller
+ /// sees this state ID, it generally means that a state has to be computed
+ /// in order to proceed.
+ #[inline]
+ pub const fn is_unknown(&self) -> bool {
+ self.as_usize_unchecked() & LazyStateID::MASK_UNKNOWN > 0
+ }
+
+ /// Return true if and only if this represents a dead state. A dead state
+ /// is a state that can never transition to any other state except the
+ /// dead state. When a dead state is seen, it generally indicates that a
+ /// search should stop.
+ #[inline]
+ pub const fn is_dead(&self) -> bool {
+ self.as_usize_unchecked() & LazyStateID::MASK_DEAD > 0
+ }
+
+ /// Return true if and only if this represents a quit state. A quit state
+ /// is a state that is representationally equivalent to a dead state,
+ /// except it indicates the automaton has reached a point at which it can
+ /// no longer determine whether a match exists or not. In general, this
+ /// indicates an error during search and the caller must either pass this
+ /// error up or use a different search technique.
+ #[inline]
+ pub const fn is_quit(&self) -> bool {
+ self.as_usize_unchecked() & LazyStateID::MASK_QUIT > 0
+ }
+
+ /// Return true if and only if this lazy state ID has been tagged as a
+ /// start state.
+ ///
+ /// Note that if
+ /// [`Config::specialize_start_states`](crate::hybrid::dfa::Config) is
+ /// disabled (which is the default), then this will always return false
+ /// since start states won't be tagged.
+ #[inline]
+ pub const fn is_start(&self) -> bool {
+ self.as_usize_unchecked() & LazyStateID::MASK_START > 0
+ }
+
+ /// Return true if and only if this lazy state ID has been tagged as a
+ /// match state.
+ #[inline]
+ pub const fn is_match(&self) -> bool {
+ self.as_usize_unchecked() & LazyStateID::MASK_MATCH > 0
+ }
+}
+
+/// This error occurs when a lazy state ID could not be constructed.
+///
+/// This occurs when given an integer exceeding the maximum lazy state ID
+/// value.
+///
+/// When the `std` feature is enabled, this implements the `Error` trait.
+#[derive(Clone, Debug, Eq, PartialEq)]
+pub(crate) struct LazyStateIDError {
+ attempted: u64,
+}
+
+impl LazyStateIDError {
+ /// Returns the value that failed to constructed a lazy state ID.
+ pub(crate) fn attempted(&self) -> u64 {
+ self.attempted
+ }
+}
+
+#[cfg(feature = "std")]
+impl std::error::Error for LazyStateIDError {}
+
+impl core::fmt::Display for LazyStateIDError {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ write!(
+ f,
+ "failed to create LazyStateID from {:?}, which exceeds {:?}",
+ self.attempted(),
+ LazyStateID::MAX,
+ )
+ }
+}
diff --git a/vendor/regex-automata/src/hybrid/mod.rs b/vendor/regex-automata/src/hybrid/mod.rs
new file mode 100644
index 0000000..2feb839
--- /dev/null
+++ b/vendor/regex-automata/src/hybrid/mod.rs
@@ -0,0 +1,144 @@
+/*!
+A module for building and searching with lazy deterministic finite automata
+(DFAs).
+
+Like other modules in this crate, lazy DFAs support a rich regex syntax with
+Unicode features. The key feature of a lazy DFA is that it builds itself
+incrementally during search, and never uses more than a configured capacity of
+memory. Thus, when searching with a lazy DFA, one must supply a mutable "cache"
+in which the actual DFA's transition table is stored.
+
+If you're looking for fully compiled DFAs, then please see the top-level
+[`dfa` module](crate::dfa).
+
+# Overview
+
+This section gives a brief overview of the primary types in this module:
+
+* A [`regex::Regex`] provides a way to search for matches of a regular
+expression using lazy DFAs. This includes iterating over matches with both the
+start and end positions of each match.
+* A [`dfa::DFA`] provides direct low level access to a lazy DFA.
+
+# Example: basic regex searching
+
+This example shows how to compile a regex using the default configuration
+and then use it to find matches in a byte string:
+
+```
+use regex_automata::{hybrid::regex::Regex, Match};
+
+let re = Regex::new(r"[0-9]{4}-[0-9]{2}-[0-9]{2}")?;
+let mut cache = re.create_cache();
+
+let haystack = "2018-12-24 2016-10-08";
+let matches: Vec<Match> = re.find_iter(&mut cache, haystack).collect();
+assert_eq!(matches, vec![
+ Match::must(0, 0..10),
+ Match::must(0, 11..21),
+]);
+# Ok::<(), Box<dyn std::error::Error>>(())
+```
+
+# Example: searching with multiple regexes
+
+The lazy DFAs in this module all fully support searching with multiple regexes
+simultaneously. You can use this support with standard leftmost-first style
+searching to find non-overlapping matches:
+
+```
+# if cfg!(miri) { return Ok(()); } // miri takes too long
+use regex_automata::{hybrid::regex::Regex, Match};
+
+let re = Regex::new_many(&[r"\w+", r"\S+"])?;
+let mut cache = re.create_cache();
+
+let haystack = "@foo bar";
+let matches: Vec<Match> = re.find_iter(&mut cache, haystack).collect();
+assert_eq!(matches, vec![
+ Match::must(1, 0..4),
+ Match::must(0, 5..8),
+]);
+# Ok::<(), Box<dyn std::error::Error>>(())
+```
+
+# When should I use this?
+
+Generally speaking, if you can abide the use of mutable state during search,
+and you don't need things like capturing groups or Unicode word boundary
+support in non-ASCII text, then a lazy DFA is likely a robust choice with
+respect to both search speed and memory usage. Note however that its speed
+may be worse than a general purpose regex engine if you don't select a good
+[prefilter](crate::util::prefilter).
+
+If you know ahead of time that your pattern would result in a very large DFA
+if it was fully compiled, it may be better to use an NFA simulation instead
+of a lazy DFA. Either that, or increase the cache capacity of your lazy DFA
+to something that is big enough to hold the state machine (likely through
+experimentation). The issue here is that if the cache is too small, then it
+could wind up being reset too frequently and this might decrease searching
+speed significantly.
+
+# Differences with fully compiled DFAs
+
+A [`hybrid::regex::Regex`](crate::hybrid::regex::Regex) and a
+[`dfa::regex::Regex`](crate::dfa::regex::Regex) both have the same capabilities
+(and similarly for their underlying DFAs), but they achieve them through
+different means. The main difference is that a hybrid or "lazy" regex builds
+its DFA lazily during search, where as a fully compiled regex will build its
+DFA at construction time. While building a DFA at search time might sound like
+it's slow, it tends to work out where most bytes seen during a search will
+reuse pre-built parts of the DFA and thus can be almost as fast as a fully
+compiled DFA. The main downside is that searching requires mutable space to
+store the DFA, and, in the worst case, a search can result in a new state being
+created for each byte seen, which would make searching quite a bit slower.
+
+A fully compiled DFA never has to worry about searches being slower once
+it's built. (Aside from, say, the transition table being so large that it
+is subject to harsh CPU cache effects.) However, of course, building a full
+DFA can be quite time consuming and memory hungry. Particularly when large
+Unicode character classes are used, which tend to translate into very large
+DFAs.
+
+A lazy DFA strikes a nice balance _in practice_, particularly in the
+presence of Unicode mode, by only building what is needed. It avoids the
+worst case exponential time complexity of DFA compilation by guaranteeing that
+it will only build at most one state per byte searched. While the worst
+case here can lead to a very high constant, it will never be exponential.
+
+# Syntax
+
+This module supports the same syntax as the `regex` crate, since they share the
+same parser. You can find an exhaustive list of supported syntax in the
+[documentation for the `regex` crate](https://docs.rs/regex/1/regex/#syntax).
+
+There are two things that are not supported by the lazy DFAs in this module:
+
+* Capturing groups. The DFAs (and [`Regex`](regex::Regex)es built on top
+of them) can only find the offsets of an entire match, but cannot resolve
+the offsets of each capturing group. This is because DFAs do not have the
+expressive power necessary. Note that it is okay to build a lazy DFA from an
+NFA that contains capture groups. The capture groups will simply be ignored.
+* Unicode word boundaries. These present particularly difficult challenges for
+DFA construction and would result in an explosion in the number of states.
+One can enable [`dfa::Config::unicode_word_boundary`] though, which provides
+heuristic support for Unicode word boundaries that only works on ASCII text.
+Otherwise, one can use `(?-u:\b)` for an ASCII word boundary, which will work
+on any input.
+
+There are no plans to lift either of these limitations.
+
+Note that these restrictions are identical to the restrictions on fully
+compiled DFAs.
+*/
+
+pub use self::{
+ error::{BuildError, CacheError, StartError},
+ id::LazyStateID,
+};
+
+pub mod dfa;
+mod error;
+mod id;
+pub mod regex;
+mod search;
diff --git a/vendor/regex-automata/src/hybrid/regex.rs b/vendor/regex-automata/src/hybrid/regex.rs
new file mode 100644
index 0000000..b3b1fe3
--- /dev/null
+++ b/vendor/regex-automata/src/hybrid/regex.rs
@@ -0,0 +1,895 @@
+/*!
+A lazy DFA backed `Regex`.
+
+This module provides a [`Regex`] backed by a lazy DFA. A `Regex` implements
+convenience routines you might have come to expect, such as finding a match
+and iterating over all non-overlapping matches. This `Regex` type is limited
+in its capabilities to what a lazy DFA can provide. Therefore, APIs involving
+capturing groups, for example, are not provided.
+
+Internally, a `Regex` is composed of two DFAs. One is a "forward" DFA that
+finds the end offset of a match, where as the other is a "reverse" DFA that
+find the start offset of a match.
+
+See the [parent module](crate::hybrid) for examples.
+*/
+
+use crate::{
+ hybrid::{
+ dfa::{self, DFA},
+ error::BuildError,
+ },
+ nfa::thompson,
+ util::{
+ iter,
+ search::{Anchored, Input, Match, MatchError, MatchKind},
+ },
+};
+
+/// A regular expression that uses hybrid NFA/DFAs (also called "lazy DFAs")
+/// for searching.
+///
+/// A regular expression is comprised of two lazy DFAs, a "forward" DFA and a
+/// "reverse" DFA. The forward DFA is responsible for detecting the end of
+/// a match while the reverse DFA is responsible for detecting the start
+/// of a match. Thus, in order to find the bounds of any given match, a
+/// forward search must first be run followed by a reverse search. A match
+/// found by the forward DFA guarantees that the reverse DFA will also find
+/// a match.
+///
+/// # Fallibility
+///
+/// Most of the search routines defined on this type will _panic_ when the
+/// underlying search fails. This might be because the DFA gave up because it
+/// saw a quit byte, whether configured explicitly or via heuristic Unicode
+/// word boundary support, although neither are enabled by default. It might
+/// also fail if the underlying DFA determines it isn't making effective use of
+/// the cache (which also never happens by default). Or it might fail because
+/// an invalid `Input` configuration is given, for example, with an unsupported
+/// [`Anchored`] mode.
+///
+/// If you need to handle these error cases instead of allowing them to trigger
+/// a panic, then the lower level [`Regex::try_search`] provides a fallible API
+/// that never panics.
+///
+/// # Example
+///
+/// This example shows how to cause a search to terminate if it sees a
+/// `\n` byte, and handle the error returned. This could be useful if, for
+/// example, you wanted to prevent a user supplied pattern from matching
+/// across a line boundary.
+///
+/// ```
+/// # if cfg!(miri) { return Ok(()); } // miri takes too long
+/// use regex_automata::{hybrid::{dfa, regex::Regex}, Input, MatchError};
+///
+/// let re = Regex::builder()
+/// .dfa(dfa::Config::new().quit(b'\n', true))
+/// .build(r"foo\p{any}+bar")?;
+/// let mut cache = re.create_cache();
+///
+/// let input = Input::new("foo\nbar");
+/// // Normally this would produce a match, since \p{any} contains '\n'.
+/// // But since we instructed the automaton to enter a quit state if a
+/// // '\n' is observed, this produces a match error instead.
+/// let expected = MatchError::quit(b'\n', 3);
+/// let got = re.try_search(&mut cache, &input).unwrap_err();
+/// assert_eq!(expected, got);
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[derive(Debug)]
+pub struct Regex {
+ /// The forward lazy DFA. This can only find the end of a match.
+ forward: DFA,
+ /// The reverse lazy DFA. This can only find the start of a match.
+ ///
+ /// This is built with 'all' match semantics (instead of leftmost-first)
+ /// so that it always finds the longest possible match (which corresponds
+ /// to the leftmost starting position). It is also compiled as an anchored
+ /// matcher and has 'starts_for_each_pattern' enabled. Including starting
+ /// states for each pattern is necessary to ensure that we only look for
+ /// matches of a pattern that matched in the forward direction. Otherwise,
+ /// we might wind up finding the "leftmost" starting position of a totally
+ /// different pattern!
+ reverse: DFA,
+}
+
+/// Convenience routines for regex and cache construction.
+impl Regex {
+ /// Parse the given regular expression using the default configuration and
+ /// return the corresponding regex.
+ ///
+ /// If you want a non-default configuration, then use the [`Builder`] to
+ /// set your own configuration.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{hybrid::regex::Regex, Match};
+ ///
+ /// let re = Regex::new("foo[0-9]+bar")?;
+ /// let mut cache = re.create_cache();
+ /// assert_eq!(
+ /// Some(Match::must(0, 3..14)),
+ /// re.find(&mut cache, "zzzfoo12345barzzz"),
+ /// );
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[cfg(feature = "syntax")]
+ pub fn new(pattern: &str) -> Result<Regex, BuildError> {
+ Regex::builder().build(pattern)
+ }
+
+ /// Like `new`, but parses multiple patterns into a single "multi regex."
+ /// This similarly uses the default regex configuration.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{hybrid::regex::Regex, Match};
+ ///
+ /// let re = Regex::new_many(&["[a-z]+", "[0-9]+"])?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// let mut it = re.find_iter(&mut cache, "abc 1 foo 4567 0 quux");
+ /// assert_eq!(Some(Match::must(0, 0..3)), it.next());
+ /// assert_eq!(Some(Match::must(1, 4..5)), it.next());
+ /// assert_eq!(Some(Match::must(0, 6..9)), it.next());
+ /// assert_eq!(Some(Match::must(1, 10..14)), it.next());
+ /// assert_eq!(Some(Match::must(1, 15..16)), it.next());
+ /// assert_eq!(Some(Match::must(0, 17..21)), it.next());
+ /// assert_eq!(None, it.next());
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[cfg(feature = "syntax")]
+ pub fn new_many<P: AsRef<str>>(
+ patterns: &[P],
+ ) -> Result<Regex, BuildError> {
+ Regex::builder().build_many(patterns)
+ }
+
+ /// Return a builder for configuring the construction of a `Regex`.
+ ///
+ /// This is a convenience routine to avoid needing to import the
+ /// [`Builder`] type in common cases.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to use the builder to disable UTF-8 mode
+ /// everywhere.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{
+ /// hybrid::regex::Regex, nfa::thompson, util::syntax, Match,
+ /// };
+ ///
+ /// let re = Regex::builder()
+ /// .syntax(syntax::Config::new().utf8(false))
+ /// .thompson(thompson::Config::new().utf8(false))
+ /// .build(r"foo(?-u:[^b])ar.*")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// let haystack = b"\xFEfoo\xFFarzz\xE2\x98\xFF\n";
+ /// let expected = Some(Match::must(0, 1..9));
+ /// let got = re.find(&mut cache, haystack);
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn builder() -> Builder {
+ Builder::new()
+ }
+
+ /// Create a new cache for this `Regex`.
+ ///
+ /// The cache returned should only be used for searches for this
+ /// `Regex`. If you want to reuse the cache for another `Regex`, then
+ /// you must call [`Cache::reset`] with that `Regex` (or, equivalently,
+ /// [`Regex::reset_cache`]).
+ pub fn create_cache(&self) -> Cache {
+ Cache::new(self)
+ }
+
+ /// Reset the given cache such that it can be used for searching with the
+ /// this `Regex` (and only this `Regex`).
+ ///
+ /// A cache reset permits reusing memory already allocated in this cache
+ /// with a different `Regex`.
+ ///
+ /// Resetting a cache sets its "clear count" to 0. This is relevant if the
+ /// `Regex` has been configured to "give up" after it has cleared the cache
+ /// a certain number of times.
+ ///
+ /// # Example
+ ///
+ /// This shows how to re-purpose a cache for use with a different `Regex`.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{hybrid::regex::Regex, Match};
+ ///
+ /// let re1 = Regex::new(r"\w")?;
+ /// let re2 = Regex::new(r"\W")?;
+ ///
+ /// let mut cache = re1.create_cache();
+ /// assert_eq!(
+ /// Some(Match::must(0, 0..2)),
+ /// re1.find(&mut cache, "Δ"),
+ /// );
+ ///
+ /// // Using 'cache' with re2 is not allowed. It may result in panics or
+ /// // incorrect results. In order to re-purpose the cache, we must reset
+ /// // it with the Regex we'd like to use it with.
+ /// //
+ /// // Similarly, after this reset, using the cache with 're1' is also not
+ /// // allowed.
+ /// re2.reset_cache(&mut cache);
+ /// assert_eq!(
+ /// Some(Match::must(0, 0..3)),
+ /// re2.find(&mut cache, "☃"),
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn reset_cache(&self, cache: &mut Cache) {
+ self.forward().reset_cache(&mut cache.forward);
+ self.reverse().reset_cache(&mut cache.reverse);
+ }
+}
+
+/// Standard infallible search routines for finding and iterating over matches.
+impl Regex {
+ /// Returns true if and only if this regex matches the given haystack.
+ ///
+ /// This routine may short circuit if it knows that scanning future input
+ /// will never lead to a different result. In particular, if the underlying
+ /// DFA enters a match state or a dead state, then this routine will return
+ /// `true` or `false`, respectively, without inspecting any future input.
+ ///
+ /// # Panics
+ ///
+ /// This routine panics if the search could not complete. This can occur
+ /// in a number of circumstances:
+ ///
+ /// * The configuration of the lazy DFA may permit it to "quit" the search.
+ /// For example, setting quit bytes or enabling heuristic support for
+ /// Unicode word boundaries. The default configuration does not enable any
+ /// option that could result in the lazy DFA quitting.
+ /// * The configuration of the lazy DFA may also permit it to "give up"
+ /// on a search if it makes ineffective use of its transition table
+ /// cache. The default configuration does not enable this by default,
+ /// although it is typically a good idea to.
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode.
+ ///
+ /// When a search panics, callers cannot know whether a match exists or
+ /// not.
+ ///
+ /// Use [`Regex::try_search`] if you want to handle these error conditions.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::hybrid::regex::Regex;
+ ///
+ /// let re = Regex::new("foo[0-9]+bar")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// assert!(re.is_match(&mut cache, "foo12345bar"));
+ /// assert!(!re.is_match(&mut cache, "foobar"));
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn is_match<'h, I: Into<Input<'h>>>(
+ &self,
+ cache: &mut Cache,
+ input: I,
+ ) -> bool {
+ // Not only can we do an "earliest" search, but we can avoid doing a
+ // reverse scan too.
+ self.forward()
+ .try_search_fwd(&mut cache.forward, &input.into().earliest(true))
+ .unwrap()
+ .is_some()
+ }
+
+ /// Returns the start and end offset of the leftmost match. If no match
+ /// exists, then `None` is returned.
+ ///
+ /// # Panics
+ ///
+ /// This routine panics if the search could not complete. This can occur
+ /// in a number of circumstances:
+ ///
+ /// * The configuration of the lazy DFA may permit it to "quit" the search.
+ /// For example, setting quit bytes or enabling heuristic support for
+ /// Unicode word boundaries. The default configuration does not enable any
+ /// option that could result in the lazy DFA quitting.
+ /// * The configuration of the lazy DFA may also permit it to "give up"
+ /// on a search if it makes ineffective use of its transition table
+ /// cache. The default configuration does not enable this by default,
+ /// although it is typically a good idea to.
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode.
+ ///
+ /// When a search panics, callers cannot know whether a match exists or
+ /// not.
+ ///
+ /// Use [`Regex::try_search`] if you want to handle these error conditions.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{Match, hybrid::regex::Regex};
+ ///
+ /// let re = Regex::new("foo[0-9]+")?;
+ /// let mut cache = re.create_cache();
+ /// assert_eq!(
+ /// Some(Match::must(0, 3..11)),
+ /// re.find(&mut cache, "zzzfoo12345zzz"),
+ /// );
+ ///
+ /// // Even though a match is found after reading the first byte (`a`),
+ /// // the default leftmost-first match semantics demand that we find the
+ /// // earliest match that prefers earlier parts of the pattern over latter
+ /// // parts.
+ /// let re = Regex::new("abc|a")?;
+ /// let mut cache = re.create_cache();
+ /// assert_eq!(Some(Match::must(0, 0..3)), re.find(&mut cache, "abc"));
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn find<'h, I: Into<Input<'h>>>(
+ &self,
+ cache: &mut Cache,
+ input: I,
+ ) -> Option<Match> {
+ self.try_search(cache, &input.into()).unwrap()
+ }
+
+ /// Returns an iterator over all non-overlapping leftmost matches in the
+ /// given bytes. If no match exists, then the iterator yields no elements.
+ ///
+ /// # Panics
+ ///
+ /// This routine panics if the search could not complete. This can occur
+ /// in a number of circumstances:
+ ///
+ /// * The configuration of the lazy DFA may permit it to "quit" the search.
+ /// For example, setting quit bytes or enabling heuristic support for
+ /// Unicode word boundaries. The default configuration does not enable any
+ /// option that could result in the lazy DFA quitting.
+ /// * The configuration of the lazy DFA may also permit it to "give up"
+ /// on a search if it makes ineffective use of its transition table
+ /// cache. The default configuration does not enable this by default,
+ /// although it is typically a good idea to.
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode.
+ ///
+ /// When a search panics, callers cannot know whether a match exists or
+ /// not.
+ ///
+ /// The above conditions also apply to the iterator returned as well. For
+ /// example, if the lazy DFA gives up or quits during a search using this
+ /// method, then a panic will occur during iteration.
+ ///
+ /// Use [`Regex::try_search`] with [`util::iter::Searcher`](iter::Searcher)
+ /// if you want to handle these error conditions.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{hybrid::regex::Regex, Match};
+ ///
+ /// let re = Regex::new("foo[0-9]+")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// let text = "foo1 foo12 foo123";
+ /// let matches: Vec<Match> = re.find_iter(&mut cache, text).collect();
+ /// assert_eq!(matches, vec![
+ /// Match::must(0, 0..4),
+ /// Match::must(0, 5..10),
+ /// Match::must(0, 11..17),
+ /// ]);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn find_iter<'r, 'c, 'h, I: Into<Input<'h>>>(
+ &'r self,
+ cache: &'c mut Cache,
+ input: I,
+ ) -> FindMatches<'r, 'c, 'h> {
+ let it = iter::Searcher::new(input.into());
+ FindMatches { re: self, cache, it }
+ }
+}
+
+/// Lower level "search" primitives that accept a `&Input` for cheap reuse
+/// and return an error if one occurs instead of panicking.
+impl Regex {
+ /// Returns the start and end offset of the leftmost match. If no match
+ /// exists, then `None` is returned.
+ ///
+ /// This is like [`Regex::find`] but with two differences:
+ ///
+ /// 1. It is not generic over `Into<Input>` and instead accepts a
+ /// `&Input`. This permits reusing the same `Input` for multiple searches
+ /// without needing to create a new one. This _may_ help with latency.
+ /// 2. It returns an error if the search could not complete where as
+ /// [`Regex::find`] will panic.
+ ///
+ /// # Errors
+ ///
+ /// This routine errors if the search could not complete. This can occur
+ /// in a number of circumstances:
+ ///
+ /// * The configuration of the lazy DFA may permit it to "quit" the search.
+ /// For example, setting quit bytes or enabling heuristic support for
+ /// Unicode word boundaries. The default configuration does not enable any
+ /// option that could result in the lazy DFA quitting.
+ /// * The configuration of the lazy DFA may also permit it to "give up"
+ /// on a search if it makes ineffective use of its transition table
+ /// cache. The default configuration does not enable this by default,
+ /// although it is typically a good idea to.
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode.
+ ///
+ /// When a search returns an error, callers cannot know whether a match
+ /// exists or not.
+ #[inline]
+ pub fn try_search(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ ) -> Result<Option<Match>, MatchError> {
+ let (fcache, rcache) = (&mut cache.forward, &mut cache.reverse);
+ let end = match self.forward().try_search_fwd(fcache, input)? {
+ None => return Ok(None),
+ Some(end) => end,
+ };
+ // This special cases an empty match at the beginning of the search. If
+ // our end matches our start, then since a reverse DFA can't match past
+ // the start, it must follow that our starting position is also our end
+ // position. So short circuit and skip the reverse search.
+ if input.start() == end.offset() {
+ return Ok(Some(Match::new(
+ end.pattern(),
+ end.offset()..end.offset(),
+ )));
+ }
+ // We can also skip the reverse search if we know our search was
+ // anchored. This occurs either when the input config is anchored or
+ // when we know the regex itself is anchored. In this case, we know the
+ // start of the match, if one is found, must be the start of the
+ // search.
+ if self.is_anchored(input) {
+ return Ok(Some(Match::new(
+ end.pattern(),
+ input.start()..end.offset(),
+ )));
+ }
+ // N.B. I have tentatively convinced myself that it isn't necessary
+ // to specify the specific pattern for the reverse search since the
+ // reverse search will always find the same pattern to match as the
+ // forward search. But I lack a rigorous proof. Why not just provide
+ // the pattern anyway? Well, if it is needed, then leaving it out
+ // gives us a chance to find a witness. (Also, if we don't need to
+ // specify the pattern, then we don't need to build the reverse DFA
+ // with 'starts_for_each_pattern' enabled. It doesn't matter too much
+ // for the lazy DFA, but does make the overall DFA bigger.)
+ //
+ // We also need to be careful to disable 'earliest' for the reverse
+ // search, since it could be enabled for the forward search. In the
+ // reverse case, to satisfy "leftmost" criteria, we need to match as
+ // much as we can. We also need to be careful to make the search
+ // anchored. We don't want the reverse search to report any matches
+ // other than the one beginning at the end of our forward search.
+ let revsearch = input
+ .clone()
+ .span(input.start()..end.offset())
+ .anchored(Anchored::Yes)
+ .earliest(false);
+ let start = self
+ .reverse()
+ .try_search_rev(rcache, &revsearch)?
+ .expect("reverse search must match if forward search does");
+ debug_assert_eq!(
+ start.pattern(),
+ end.pattern(),
+ "forward and reverse search must match same pattern",
+ );
+ debug_assert!(start.offset() <= end.offset());
+ Ok(Some(Match::new(end.pattern(), start.offset()..end.offset())))
+ }
+
+ /// Returns true if either the given input specifies an anchored search
+ /// or if the underlying NFA is always anchored.
+ fn is_anchored(&self, input: &Input<'_>) -> bool {
+ match input.get_anchored() {
+ Anchored::No => {
+ self.forward().get_nfa().is_always_start_anchored()
+ }
+ Anchored::Yes | Anchored::Pattern(_) => true,
+ }
+ }
+}
+
+/// Non-search APIs for querying information about the regex and setting a
+/// prefilter.
+impl Regex {
+ /// Return the underlying lazy DFA responsible for forward matching.
+ ///
+ /// This is useful for accessing the underlying lazy DFA and using it
+ /// directly if the situation calls for it.
+ pub fn forward(&self) -> &DFA {
+ &self.forward
+ }
+
+ /// Return the underlying lazy DFA responsible for reverse matching.
+ ///
+ /// This is useful for accessing the underlying lazy DFA and using it
+ /// directly if the situation calls for it.
+ pub fn reverse(&self) -> &DFA {
+ &self.reverse
+ }
+
+ /// Returns the total number of patterns matched by this regex.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::hybrid::regex::Regex;
+ ///
+ /// let re = Regex::new_many(&[r"[a-z]+", r"[0-9]+", r"\w+"])?;
+ /// assert_eq!(3, re.pattern_len());
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn pattern_len(&self) -> usize {
+ assert_eq!(self.forward().pattern_len(), self.reverse().pattern_len());
+ self.forward().pattern_len()
+ }
+}
+
+/// An iterator over all non-overlapping matches for an infallible search.
+///
+/// The iterator yields a [`Match`] value until no more matches could be found.
+/// If the underlying regex engine returns an error, then a panic occurs.
+///
+/// The lifetime parameters are as follows:
+///
+/// * `'r` represents the lifetime of the regex object.
+/// * `'h` represents the lifetime of the haystack being searched.
+/// * `'c` represents the lifetime of the regex cache.
+///
+/// This iterator can be created with the [`Regex::find_iter`] method.
+#[derive(Debug)]
+pub struct FindMatches<'r, 'c, 'h> {
+ re: &'r Regex,
+ cache: &'c mut Cache,
+ it: iter::Searcher<'h>,
+}
+
+impl<'r, 'c, 'h> Iterator for FindMatches<'r, 'c, 'h> {
+ type Item = Match;
+
+ #[inline]
+ fn next(&mut self) -> Option<Match> {
+ let FindMatches { re, ref mut cache, ref mut it } = *self;
+ it.advance(|input| re.try_search(cache, input))
+ }
+}
+
+/// A cache represents a partially computed forward and reverse DFA.
+///
+/// A cache is the key component that differentiates a classical DFA and a
+/// hybrid NFA/DFA (also called a "lazy DFA"). Where a classical DFA builds a
+/// complete transition table that can handle all possible inputs, a hybrid
+/// NFA/DFA starts with an empty transition table and builds only the parts
+/// required during search. The parts that are built are stored in a cache. For
+/// this reason, a cache is a required parameter for nearly every operation on
+/// a [`Regex`].
+///
+/// Caches can be created from their corresponding `Regex` via
+/// [`Regex::create_cache`]. A cache can only be used with either the `Regex`
+/// that created it, or the `Regex` that was most recently used to reset it
+/// with [`Cache::reset`]. Using a cache with any other `Regex` may result in
+/// panics or incorrect results.
+#[derive(Debug, Clone)]
+pub struct Cache {
+ forward: dfa::Cache,
+ reverse: dfa::Cache,
+}
+
+impl Cache {
+ /// Create a new cache for the given `Regex`.
+ ///
+ /// The cache returned should only be used for searches for the given
+ /// `Regex`. If you want to reuse the cache for another `Regex`, then you
+ /// must call [`Cache::reset`] with that `Regex`.
+ pub fn new(re: &Regex) -> Cache {
+ let forward = dfa::Cache::new(re.forward());
+ let reverse = dfa::Cache::new(re.reverse());
+ Cache { forward, reverse }
+ }
+
+ /// Reset this cache such that it can be used for searching with the given
+ /// `Regex` (and only that `Regex`).
+ ///
+ /// A cache reset permits reusing memory already allocated in this cache
+ /// with a different `Regex`.
+ ///
+ /// Resetting a cache sets its "clear count" to 0. This is relevant if the
+ /// `Regex` has been configured to "give up" after it has cleared the cache
+ /// a certain number of times.
+ ///
+ /// # Example
+ ///
+ /// This shows how to re-purpose a cache for use with a different `Regex`.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{hybrid::regex::Regex, Match};
+ ///
+ /// let re1 = Regex::new(r"\w")?;
+ /// let re2 = Regex::new(r"\W")?;
+ ///
+ /// let mut cache = re1.create_cache();
+ /// assert_eq!(
+ /// Some(Match::must(0, 0..2)),
+ /// re1.find(&mut cache, "Δ"),
+ /// );
+ ///
+ /// // Using 'cache' with re2 is not allowed. It may result in panics or
+ /// // incorrect results. In order to re-purpose the cache, we must reset
+ /// // it with the Regex we'd like to use it with.
+ /// //
+ /// // Similarly, after this reset, using the cache with 're1' is also not
+ /// // allowed.
+ /// cache.reset(&re2);
+ /// assert_eq!(
+ /// Some(Match::must(0, 0..3)),
+ /// re2.find(&mut cache, "☃"),
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn reset(&mut self, re: &Regex) {
+ self.forward.reset(re.forward());
+ self.reverse.reset(re.reverse());
+ }
+
+ /// Return a reference to the forward cache.
+ pub fn forward(&mut self) -> &dfa::Cache {
+ &self.forward
+ }
+
+ /// Return a reference to the reverse cache.
+ pub fn reverse(&mut self) -> &dfa::Cache {
+ &self.reverse
+ }
+
+ /// Return a mutable reference to the forward cache.
+ ///
+ /// If you need mutable references to both the forward and reverse caches,
+ /// then use [`Cache::as_parts_mut`].
+ pub fn forward_mut(&mut self) -> &mut dfa::Cache {
+ &mut self.forward
+ }
+
+ /// Return a mutable reference to the reverse cache.
+ ///
+ /// If you need mutable references to both the forward and reverse caches,
+ /// then use [`Cache::as_parts_mut`].
+ pub fn reverse_mut(&mut self) -> &mut dfa::Cache {
+ &mut self.reverse
+ }
+
+ /// Return references to the forward and reverse caches, respectively.
+ pub fn as_parts(&self) -> (&dfa::Cache, &dfa::Cache) {
+ (&self.forward, &self.reverse)
+ }
+
+ /// Return mutable references to the forward and reverse caches,
+ /// respectively.
+ pub fn as_parts_mut(&mut self) -> (&mut dfa::Cache, &mut dfa::Cache) {
+ (&mut self.forward, &mut self.reverse)
+ }
+
+ /// Returns the heap memory usage, in bytes, as a sum of the forward and
+ /// reverse lazy DFA caches.
+ ///
+ /// This does **not** include the stack size used up by this cache. To
+ /// compute that, use `std::mem::size_of::<Cache>()`.
+ pub fn memory_usage(&self) -> usize {
+ self.forward.memory_usage() + self.reverse.memory_usage()
+ }
+}
+
+/// A builder for a regex based on a hybrid NFA/DFA.
+///
+/// This builder permits configuring options for the syntax of a pattern, the
+/// NFA construction, the lazy DFA construction and finally the regex searching
+/// itself. This builder is different from a general purpose regex builder
+/// in that it permits fine grain configuration of the construction process.
+/// The trade off for this is complexity, and the possibility of setting a
+/// configuration that might not make sense. For example, there are two
+/// different UTF-8 modes:
+///
+/// * [`syntax::Config::utf8`](crate::util::syntax::Config::utf8) controls
+/// whether the pattern itself can contain sub-expressions that match invalid
+/// UTF-8.
+/// * [`thompson::Config::utf8`] controls how the regex iterators themselves
+/// advance the starting position of the next search when a match with zero
+/// length is found.
+///
+/// Generally speaking, callers will want to either enable all of these or
+/// disable all of these.
+///
+/// Internally, building a regex requires building two hybrid NFA/DFAs,
+/// where one is responsible for finding the end of a match and the other is
+/// responsible for finding the start of a match. If you only need to detect
+/// whether something matched, or only the end of a match, then you should use
+/// a [`dfa::Builder`] to construct a single hybrid NFA/DFA, which is cheaper
+/// than building two of them.
+///
+/// # Example
+///
+/// This example shows how to disable UTF-8 mode in the syntax and the regex
+/// itself. This is generally what you want for matching on arbitrary bytes.
+///
+/// ```
+/// # if cfg!(miri) { return Ok(()); } // miri takes too long
+/// use regex_automata::{
+/// hybrid::regex::Regex, nfa::thompson, util::syntax, Match,
+/// };
+///
+/// let re = Regex::builder()
+/// .syntax(syntax::Config::new().utf8(false))
+/// .thompson(thompson::Config::new().utf8(false))
+/// .build(r"foo(?-u:[^b])ar.*")?;
+/// let mut cache = re.create_cache();
+///
+/// let haystack = b"\xFEfoo\xFFarzz\xE2\x98\xFF\n";
+/// let expected = Some(Match::must(0, 1..9));
+/// let got = re.find(&mut cache, haystack);
+/// assert_eq!(expected, got);
+/// // Notice that `(?-u:[^b])` matches invalid UTF-8,
+/// // but the subsequent `.*` does not! Disabling UTF-8
+/// // on the syntax permits this.
+/// assert_eq!(b"foo\xFFarzz", &haystack[got.unwrap().range()]);
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[derive(Clone, Debug)]
+pub struct Builder {
+ dfa: dfa::Builder,
+}
+
+impl Builder {
+ /// Create a new regex builder with the default configuration.
+ pub fn new() -> Builder {
+ Builder { dfa: DFA::builder() }
+ }
+
+ /// Build a regex from the given pattern.
+ ///
+ /// If there was a problem parsing or compiling the pattern, then an error
+ /// is returned.
+ #[cfg(feature = "syntax")]
+ pub fn build(&self, pattern: &str) -> Result<Regex, BuildError> {
+ self.build_many(&[pattern])
+ }
+
+ /// Build a regex from the given patterns.
+ #[cfg(feature = "syntax")]
+ pub fn build_many<P: AsRef<str>>(
+ &self,
+ patterns: &[P],
+ ) -> Result<Regex, BuildError> {
+ let forward = self.dfa.build_many(patterns)?;
+ let reverse = self
+ .dfa
+ .clone()
+ .configure(
+ DFA::config()
+ .prefilter(None)
+ .specialize_start_states(false)
+ .match_kind(MatchKind::All),
+ )
+ .thompson(thompson::Config::new().reverse(true))
+ .build_many(patterns)?;
+ Ok(self.build_from_dfas(forward, reverse))
+ }
+
+ /// Build a regex from its component forward and reverse hybrid NFA/DFAs.
+ ///
+ /// This is useful when you've built a forward and reverse lazy DFA
+ /// separately, and want to combine them into a single regex. Once build,
+ /// the individual DFAs given can still be accessed via [`Regex::forward`]
+ /// and [`Regex::reverse`].
+ ///
+ /// It is important that the reverse lazy DFA be compiled under the
+ /// following conditions:
+ ///
+ /// * It should use [`MatchKind::All`] semantics.
+ /// * It should match in reverse.
+ /// * Otherwise, its configuration should match the forward DFA.
+ ///
+ /// If these conditions aren't satisfied, then the behavior of searches is
+ /// unspecified.
+ ///
+ /// Note that when using this constructor, no configuration is applied.
+ /// Since this routine provides the DFAs to the builder, there is no
+ /// opportunity to apply other configuration options.
+ ///
+ /// # Example
+ ///
+ /// This shows how to build individual lazy forward and reverse DFAs, and
+ /// then combine them into a single `Regex`.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// hybrid::{dfa::DFA, regex::Regex},
+ /// nfa::thompson,
+ /// MatchKind,
+ /// };
+ ///
+ /// let fwd = DFA::new(r"foo[0-9]+")?;
+ /// let rev = DFA::builder()
+ /// .configure(DFA::config().match_kind(MatchKind::All))
+ /// .thompson(thompson::Config::new().reverse(true))
+ /// .build(r"foo[0-9]+")?;
+ ///
+ /// let re = Regex::builder().build_from_dfas(fwd, rev);
+ /// let mut cache = re.create_cache();
+ /// assert_eq!(true, re.is_match(&mut cache, "foo123"));
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn build_from_dfas(&self, forward: DFA, reverse: DFA) -> Regex {
+ Regex { forward, reverse }
+ }
+
+ /// Set the syntax configuration for this builder using
+ /// [`syntax::Config`](crate::util::syntax::Config).
+ ///
+ /// This permits setting things like case insensitivity, Unicode and multi
+ /// line mode.
+ #[cfg(feature = "syntax")]
+ pub fn syntax(
+ &mut self,
+ config: crate::util::syntax::Config,
+ ) -> &mut Builder {
+ self.dfa.syntax(config);
+ self
+ }
+
+ /// Set the Thompson NFA configuration for this builder using
+ /// [`nfa::thompson::Config`](thompson::Config).
+ ///
+ /// This permits setting things like whether additional time should be
+ /// spent shrinking the size of the NFA.
+ #[cfg(feature = "syntax")]
+ pub fn thompson(&mut self, config: thompson::Config) -> &mut Builder {
+ self.dfa.thompson(config);
+ self
+ }
+
+ /// Set the lazy DFA compilation configuration for this builder using
+ /// [`dfa::Config`].
+ ///
+ /// This permits setting things like whether Unicode word boundaries should
+ /// be heuristically supported or settings how the behavior of the cache.
+ pub fn dfa(&mut self, config: dfa::Config) -> &mut Builder {
+ self.dfa.configure(config);
+ self
+ }
+}
+
+impl Default for Builder {
+ fn default() -> Builder {
+ Builder::new()
+ }
+}
diff --git a/vendor/regex-automata/src/hybrid/search.rs b/vendor/regex-automata/src/hybrid/search.rs
new file mode 100644
index 0000000..1f4a505
--- /dev/null
+++ b/vendor/regex-automata/src/hybrid/search.rs
@@ -0,0 +1,802 @@
+use crate::{
+ hybrid::{
+ dfa::{Cache, OverlappingState, DFA},
+ id::LazyStateID,
+ },
+ util::{
+ prefilter::Prefilter,
+ search::{HalfMatch, Input, MatchError, Span},
+ },
+};
+
+#[inline(never)]
+pub(crate) fn find_fwd(
+ dfa: &DFA,
+ cache: &mut Cache,
+ input: &Input<'_>,
+) -> Result<Option<HalfMatch>, MatchError> {
+ if input.is_done() {
+ return Ok(None);
+ }
+ let pre = if input.get_anchored().is_anchored() {
+ None
+ } else {
+ dfa.get_config().get_prefilter()
+ };
+ // So what we do here is specialize four different versions of 'find_fwd':
+ // one for each of the combinations for 'has prefilter' and 'is earliest
+ // search'. The reason for doing this is that both of these things require
+ // branches and special handling in some code that can be very hot,
+ // and shaving off as much as we can when we don't need it tends to be
+ // beneficial in ad hoc benchmarks. To see these differences, you often
+ // need a query with a high match count. In other words, specializing these
+ // four routines *tends* to help latency more than throughput.
+ if pre.is_some() {
+ if input.get_earliest() {
+ find_fwd_imp(dfa, cache, input, pre, true)
+ } else {
+ find_fwd_imp(dfa, cache, input, pre, false)
+ }
+ } else {
+ if input.get_earliest() {
+ find_fwd_imp(dfa, cache, input, None, true)
+ } else {
+ find_fwd_imp(dfa, cache, input, None, false)
+ }
+ }
+}
+
+#[cfg_attr(feature = "perf-inline", inline(always))]
+fn find_fwd_imp(
+ dfa: &DFA,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ pre: Option<&'_ Prefilter>,
+ earliest: bool,
+) -> Result<Option<HalfMatch>, MatchError> {
+ // See 'prefilter_restart' docs for explanation.
+ let universal_start = dfa.get_nfa().look_set_prefix_any().is_empty();
+ let mut mat = None;
+ let mut sid = init_fwd(dfa, cache, input)?;
+ let mut at = input.start();
+ // This could just be a closure, but then I think it would be unsound
+ // because it would need to be safe to invoke. This way, the lack of safety
+ // is clearer in the code below.
+ macro_rules! next_unchecked {
+ ($sid:expr, $at:expr) => {{
+ let byte = *input.haystack().get_unchecked($at);
+ dfa.next_state_untagged_unchecked(cache, $sid, byte)
+ }};
+ }
+
+ if let Some(ref pre) = pre {
+ let span = Span::from(at..input.end());
+ match pre.find(input.haystack(), span) {
+ None => return Ok(mat),
+ Some(ref span) => {
+ at = span.start;
+ if !universal_start {
+ sid = prefilter_restart(dfa, cache, &input, at)?;
+ }
+ }
+ }
+ }
+ cache.search_start(at);
+ while at < input.end() {
+ if sid.is_tagged() {
+ cache.search_update(at);
+ sid = dfa
+ .next_state(cache, sid, input.haystack()[at])
+ .map_err(|_| gave_up(at))?;
+ } else {
+ // SAFETY: There are two safety invariants we need to uphold
+ // here in the loops below: that 'sid' and 'prev_sid' are valid
+ // state IDs for this DFA, and that 'at' is a valid index into
+ // 'haystack'. For the former, we rely on the invariant that
+ // next_state* and start_state_forward always returns a valid state
+ // ID (given a valid state ID in the former case), and that we are
+ // only at this place in the code if 'sid' is untagged. Moreover,
+ // every call to next_state_untagged_unchecked below is guarded by
+ // a check that sid is untagged. For the latter safety invariant,
+ // we always guard unchecked access with a check that 'at' is less
+ // than 'end', where 'end <= haystack.len()'. In the unrolled loop
+ // below, we ensure that 'at' is always in bounds.
+ //
+ // PERF: For justification of omitting bounds checks, it gives us a
+ // ~10% bump in search time. This was used for a benchmark:
+ //
+ // regex-cli find half hybrid -p '(?m)^.+$' -UBb bigfile
+ //
+ // PERF: For justification for the loop unrolling, we use a few
+ // different tests:
+ //
+ // regex-cli find half hybrid -p '\w{50}' -UBb bigfile
+ // regex-cli find half hybrid -p '(?m)^.+$' -UBb bigfile
+ // regex-cli find half hybrid -p 'ZQZQZQZQ' -UBb bigfile
+ //
+ // And there are three different configurations:
+ //
+ // nounroll: this entire 'else' block vanishes and we just
+ // always use 'dfa.next_state(..)'.
+ // unroll1: just the outer loop below
+ // unroll2: just the inner loop below
+ // unroll3: both the outer and inner loops below
+ //
+ // This results in a matrix of timings for each of the above
+ // regexes with each of the above unrolling configurations:
+ //
+ // '\w{50}' '(?m)^.+$' 'ZQZQZQZQ'
+ // nounroll 1.51s 2.34s 1.51s
+ // unroll1 1.53s 2.32s 1.56s
+ // unroll2 2.22s 1.50s 0.61s
+ // unroll3 1.67s 1.45s 0.61s
+ //
+ // Ideally we'd be able to find a configuration that yields the
+ // best time for all regexes, but alas we settle for unroll3 that
+ // gives us *almost* the best for '\w{50}' and the best for the
+ // other two regexes.
+ //
+ // So what exactly is going on here? The first unrolling (grouping
+ // together runs of untagged transitions) specifically targets
+ // our choice of representation. The second unrolling (grouping
+ // together runs of self-transitions) specifically targets a common
+ // DFA topology. Let's dig in a little bit by looking at our
+ // regexes:
+ //
+ // '\w{50}': This regex spends a lot of time outside of the DFA's
+ // start state matching some part of the '\w' repetition. This
+ // means that it's a bit of a worst case for loop unrolling that
+ // targets self-transitions since the self-transitions in '\w{50}'
+ // are not particularly active for this haystack. However, the
+ // first unrolling (grouping together untagged transitions)
+ // does apply quite well here since very few transitions hit
+ // match/dead/quit/unknown states. It is however worth mentioning
+ // that if start states are configured to be tagged (which you
+ // typically want to do if you have a prefilter), then this regex
+ // actually slows way down because it is constantly ping-ponging
+ // out of the unrolled loop and into the handling of a tagged start
+ // state below. But when start states aren't tagged, the unrolled
+ // loop stays hot. (This is why it's imperative that start state
+ // tagging be disabled when there isn't a prefilter!)
+ //
+ // '(?m)^.+$': There are two important aspects of this regex: 1)
+ // on this haystack, its match count is very high, much higher
+ // than the other two regex and 2) it spends the vast majority
+ // of its time matching '.+'. Since Unicode mode is disabled,
+ // this corresponds to repeatedly following self transitions for
+ // the vast majority of the input. This does benefit from the
+ // untagged unrolling since most of the transitions will be to
+ // untagged states, but the untagged unrolling does more work than
+ // what is actually required. Namely, it has to keep track of the
+ // previous and next state IDs, which I guess requires a bit more
+ // shuffling. This is supported by the fact that nounroll+unroll1
+ // are both slower than unroll2+unroll3, where the latter has a
+ // loop unrolling that specifically targets self-transitions.
+ //
+ // 'ZQZQZQZQ': This one is very similar to '(?m)^.+$' because it
+ // spends the vast majority of its time in self-transitions for
+ // the (implicit) unanchored prefix. The main difference with
+ // '(?m)^.+$' is that it has a much lower match count. So there
+ // isn't much time spent in the overhead of reporting matches. This
+ // is the primary explainer in the perf difference here. We include
+ // this regex and the former to make sure we have comparison points
+ // with high and low match counts.
+ //
+ // NOTE: I used 'OpenSubtitles2018.raw.sample.en' for 'bigfile'.
+ //
+ // NOTE: In a follow-up, it turns out that the "inner" loop
+ // mentioned above was a pretty big pessimization in some other
+ // cases. Namely, it resulted in too much ping-ponging into and out
+ // of the loop, which resulted in nearly ~2x regressions in search
+ // time when compared to the originally lazy DFA in the regex crate.
+ // So I've removed the second loop unrolling that targets the
+ // self-transition case.
+ let mut prev_sid = sid;
+ while at < input.end() {
+ prev_sid = unsafe { next_unchecked!(sid, at) };
+ if prev_sid.is_tagged() || at + 3 >= input.end() {
+ core::mem::swap(&mut prev_sid, &mut sid);
+ break;
+ }
+ at += 1;
+
+ sid = unsafe { next_unchecked!(prev_sid, at) };
+ if sid.is_tagged() {
+ break;
+ }
+ at += 1;
+
+ prev_sid = unsafe { next_unchecked!(sid, at) };
+ if prev_sid.is_tagged() {
+ core::mem::swap(&mut prev_sid, &mut sid);
+ break;
+ }
+ at += 1;
+
+ sid = unsafe { next_unchecked!(prev_sid, at) };
+ if sid.is_tagged() {
+ break;
+ }
+ at += 1;
+ }
+ // If we quit out of the code above with an unknown state ID at
+ // any point, then we need to re-compute that transition using
+ // 'next_state', which will do NFA powerset construction for us.
+ if sid.is_unknown() {
+ cache.search_update(at);
+ sid = dfa
+ .next_state(cache, prev_sid, input.haystack()[at])
+ .map_err(|_| gave_up(at))?;
+ }
+ }
+ if sid.is_tagged() {
+ if sid.is_start() {
+ if let Some(ref pre) = pre {
+ let span = Span::from(at..input.end());
+ match pre.find(input.haystack(), span) {
+ None => {
+ cache.search_finish(span.end);
+ return Ok(mat);
+ }
+ Some(ref span) => {
+ // We want to skip any update to 'at' below
+ // at the end of this iteration and just
+ // jump immediately back to the next state
+ // transition at the leading position of the
+ // candidate match.
+ //
+ // ... but only if we actually made progress
+ // with our prefilter, otherwise if the start
+ // state has a self-loop, we can get stuck.
+ if span.start > at {
+ at = span.start;
+ if !universal_start {
+ sid = prefilter_restart(
+ dfa, cache, &input, at,
+ )?;
+ }
+ continue;
+ }
+ }
+ }
+ }
+ } else if sid.is_match() {
+ let pattern = dfa.match_pattern(cache, sid, 0);
+ // Since slice ranges are inclusive at the beginning and
+ // exclusive at the end, and since forward searches report
+ // the end, we can return 'at' as-is. This only works because
+ // matches are delayed by 1 byte. So by the time we observe a
+ // match, 'at' has already been set to 1 byte past the actual
+ // match location, which is precisely the exclusive ending
+ // bound of the match.
+ mat = Some(HalfMatch::new(pattern, at));
+ if earliest {
+ cache.search_finish(at);
+ return Ok(mat);
+ }
+ } else if sid.is_dead() {
+ cache.search_finish(at);
+ return Ok(mat);
+ } else if sid.is_quit() {
+ cache.search_finish(at);
+ return Err(MatchError::quit(input.haystack()[at], at));
+ } else {
+ debug_assert!(sid.is_unknown());
+ unreachable!("sid being unknown is a bug");
+ }
+ }
+ at += 1;
+ }
+ eoi_fwd(dfa, cache, input, &mut sid, &mut mat)?;
+ cache.search_finish(input.end());
+ Ok(mat)
+}
+
+#[inline(never)]
+pub(crate) fn find_rev(
+ dfa: &DFA,
+ cache: &mut Cache,
+ input: &Input<'_>,
+) -> Result<Option<HalfMatch>, MatchError> {
+ if input.is_done() {
+ return Ok(None);
+ }
+ if input.get_earliest() {
+ find_rev_imp(dfa, cache, input, true)
+ } else {
+ find_rev_imp(dfa, cache, input, false)
+ }
+}
+
+#[cfg_attr(feature = "perf-inline", inline(always))]
+fn find_rev_imp(
+ dfa: &DFA,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ earliest: bool,
+) -> Result<Option<HalfMatch>, MatchError> {
+ let mut mat = None;
+ let mut sid = init_rev(dfa, cache, input)?;
+ // In reverse search, the loop below can't handle the case of searching an
+ // empty slice. Ideally we could write something congruent to the forward
+ // search, i.e., 'while at >= start', but 'start' might be 0. Since we use
+ // an unsigned offset, 'at >= 0' is trivially always true. We could avoid
+ // this extra case handling by using a signed offset, but Rust makes it
+ // annoying to do. So... We just handle the empty case separately.
+ if input.start() == input.end() {
+ eoi_rev(dfa, cache, input, &mut sid, &mut mat)?;
+ return Ok(mat);
+ }
+
+ let mut at = input.end() - 1;
+ macro_rules! next_unchecked {
+ ($sid:expr, $at:expr) => {{
+ let byte = *input.haystack().get_unchecked($at);
+ dfa.next_state_untagged_unchecked(cache, $sid, byte)
+ }};
+ }
+ cache.search_start(at);
+ loop {
+ if sid.is_tagged() {
+ cache.search_update(at);
+ sid = dfa
+ .next_state(cache, sid, input.haystack()[at])
+ .map_err(|_| gave_up(at))?;
+ } else {
+ // SAFETY: See comments in 'find_fwd' for a safety argument.
+ //
+ // PERF: The comments in 'find_fwd' also provide a justification
+ // from a performance perspective as to 1) why we elide bounds
+ // checks and 2) why we do a specialized version of unrolling
+ // below. The reverse search does have a slightly different
+ // consideration in that most reverse searches tend to be
+ // anchored and on shorter haystacks. However, this still makes a
+ // difference. Take this command for example:
+ //
+ // regex-cli find match hybrid -p '(?m)^.+$' -UBb bigfile
+ //
+ // (Notice that we use 'find hybrid regex', not 'find hybrid dfa'
+ // like in the justification for the forward direction. The 'regex'
+ // sub-command will find start-of-match and thus run the reverse
+ // direction.)
+ //
+ // Without unrolling below, the above command takes around 3.76s.
+ // But with the unrolling below, we get down to 2.55s. If we keep
+ // the unrolling but add in bounds checks, then we get 2.86s.
+ //
+ // NOTE: I used 'OpenSubtitles2018.raw.sample.en' for 'bigfile'.
+ let mut prev_sid = sid;
+ while at >= input.start() {
+ prev_sid = unsafe { next_unchecked!(sid, at) };
+ if prev_sid.is_tagged()
+ || at <= input.start().saturating_add(3)
+ {
+ core::mem::swap(&mut prev_sid, &mut sid);
+ break;
+ }
+ at -= 1;
+
+ sid = unsafe { next_unchecked!(prev_sid, at) };
+ if sid.is_tagged() {
+ break;
+ }
+ at -= 1;
+
+ prev_sid = unsafe { next_unchecked!(sid, at) };
+ if prev_sid.is_tagged() {
+ core::mem::swap(&mut prev_sid, &mut sid);
+ break;
+ }
+ at -= 1;
+
+ sid = unsafe { next_unchecked!(prev_sid, at) };
+ if sid.is_tagged() {
+ break;
+ }
+ at -= 1;
+ }
+ // If we quit out of the code above with an unknown state ID at
+ // any point, then we need to re-compute that transition using
+ // 'next_state', which will do NFA powerset construction for us.
+ if sid.is_unknown() {
+ cache.search_update(at);
+ sid = dfa
+ .next_state(cache, prev_sid, input.haystack()[at])
+ .map_err(|_| gave_up(at))?;
+ }
+ }
+ if sid.is_tagged() {
+ if sid.is_start() {
+ // do nothing
+ } else if sid.is_match() {
+ let pattern = dfa.match_pattern(cache, sid, 0);
+ // Since reverse searches report the beginning of a match
+ // and the beginning is inclusive (not exclusive like the
+ // end of a match), we add 1 to make it inclusive.
+ mat = Some(HalfMatch::new(pattern, at + 1));
+ if earliest {
+ cache.search_finish(at);
+ return Ok(mat);
+ }
+ } else if sid.is_dead() {
+ cache.search_finish(at);
+ return Ok(mat);
+ } else if sid.is_quit() {
+ cache.search_finish(at);
+ return Err(MatchError::quit(input.haystack()[at], at));
+ } else {
+ debug_assert!(sid.is_unknown());
+ unreachable!("sid being unknown is a bug");
+ }
+ }
+ if at == input.start() {
+ break;
+ }
+ at -= 1;
+ }
+ cache.search_finish(input.start());
+ eoi_rev(dfa, cache, input, &mut sid, &mut mat)?;
+ Ok(mat)
+}
+
+#[inline(never)]
+pub(crate) fn find_overlapping_fwd(
+ dfa: &DFA,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ state: &mut OverlappingState,
+) -> Result<(), MatchError> {
+ state.mat = None;
+ if input.is_done() {
+ return Ok(());
+ }
+ let pre = if input.get_anchored().is_anchored() {
+ None
+ } else {
+ dfa.get_config().get_prefilter()
+ };
+ if pre.is_some() {
+ find_overlapping_fwd_imp(dfa, cache, input, pre, state)
+ } else {
+ find_overlapping_fwd_imp(dfa, cache, input, None, state)
+ }
+}
+
+#[cfg_attr(feature = "perf-inline", inline(always))]
+fn find_overlapping_fwd_imp(
+ dfa: &DFA,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ pre: Option<&'_ Prefilter>,
+ state: &mut OverlappingState,
+) -> Result<(), MatchError> {
+ // See 'prefilter_restart' docs for explanation.
+ let universal_start = dfa.get_nfa().look_set_prefix_any().is_empty();
+ let mut sid = match state.id {
+ None => {
+ state.at = input.start();
+ init_fwd(dfa, cache, input)?
+ }
+ Some(sid) => {
+ if let Some(match_index) = state.next_match_index {
+ let match_len = dfa.match_len(cache, sid);
+ if match_index < match_len {
+ state.next_match_index = Some(match_index + 1);
+ let pattern = dfa.match_pattern(cache, sid, match_index);
+ state.mat = Some(HalfMatch::new(pattern, state.at));
+ return Ok(());
+ }
+ }
+ // Once we've reported all matches at a given position, we need to
+ // advance the search to the next position.
+ state.at += 1;
+ if state.at > input.end() {
+ return Ok(());
+ }
+ sid
+ }
+ };
+
+ // NOTE: We don't optimize the crap out of this routine primarily because
+ // it seems like most overlapping searches will have higher match counts,
+ // and thus, throughput is perhaps not as important. But if you have a use
+ // case for something faster, feel free to file an issue.
+ cache.search_start(state.at);
+ while state.at < input.end() {
+ sid = dfa
+ .next_state(cache, sid, input.haystack()[state.at])
+ .map_err(|_| gave_up(state.at))?;
+ if sid.is_tagged() {
+ state.id = Some(sid);
+ if sid.is_start() {
+ if let Some(ref pre) = pre {
+ let span = Span::from(state.at..input.end());
+ match pre.find(input.haystack(), span) {
+ None => return Ok(()),
+ Some(ref span) => {
+ if span.start > state.at {
+ state.at = span.start;
+ if !universal_start {
+ sid = prefilter_restart(
+ dfa, cache, &input, state.at,
+ )?;
+ }
+ continue;
+ }
+ }
+ }
+ }
+ } else if sid.is_match() {
+ state.next_match_index = Some(1);
+ let pattern = dfa.match_pattern(cache, sid, 0);
+ state.mat = Some(HalfMatch::new(pattern, state.at));
+ cache.search_finish(state.at);
+ return Ok(());
+ } else if sid.is_dead() {
+ cache.search_finish(state.at);
+ return Ok(());
+ } else if sid.is_quit() {
+ cache.search_finish(state.at);
+ return Err(MatchError::quit(
+ input.haystack()[state.at],
+ state.at,
+ ));
+ } else {
+ debug_assert!(sid.is_unknown());
+ unreachable!("sid being unknown is a bug");
+ }
+ }
+ state.at += 1;
+ cache.search_update(state.at);
+ }
+
+ let result = eoi_fwd(dfa, cache, input, &mut sid, &mut state.mat);
+ state.id = Some(sid);
+ if state.mat.is_some() {
+ // '1' is always correct here since if we get to this point, this
+ // always corresponds to the first (index '0') match discovered at
+ // this position. So the next match to report at this position (if
+ // it exists) is at index '1'.
+ state.next_match_index = Some(1);
+ }
+ cache.search_finish(input.end());
+ result
+}
+
+#[inline(never)]
+pub(crate) fn find_overlapping_rev(
+ dfa: &DFA,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ state: &mut OverlappingState,
+) -> Result<(), MatchError> {
+ state.mat = None;
+ if input.is_done() {
+ return Ok(());
+ }
+ let mut sid = match state.id {
+ None => {
+ let sid = init_rev(dfa, cache, input)?;
+ state.id = Some(sid);
+ if input.start() == input.end() {
+ state.rev_eoi = true;
+ } else {
+ state.at = input.end() - 1;
+ }
+ sid
+ }
+ Some(sid) => {
+ if let Some(match_index) = state.next_match_index {
+ let match_len = dfa.match_len(cache, sid);
+ if match_index < match_len {
+ state.next_match_index = Some(match_index + 1);
+ let pattern = dfa.match_pattern(cache, sid, match_index);
+ state.mat = Some(HalfMatch::new(pattern, state.at));
+ return Ok(());
+ }
+ }
+ // Once we've reported all matches at a given position, we need
+ // to advance the search to the next position. However, if we've
+ // already followed the EOI transition, then we know we're done
+ // with the search and there cannot be any more matches to report.
+ if state.rev_eoi {
+ return Ok(());
+ } else if state.at == input.start() {
+ // At this point, we should follow the EOI transition. This
+ // will cause us the skip the main loop below and fall through
+ // to the final 'eoi_rev' transition.
+ state.rev_eoi = true;
+ } else {
+ // We haven't hit the end of the search yet, so move on.
+ state.at -= 1;
+ }
+ sid
+ }
+ };
+ cache.search_start(state.at);
+ while !state.rev_eoi {
+ sid = dfa
+ .next_state(cache, sid, input.haystack()[state.at])
+ .map_err(|_| gave_up(state.at))?;
+ if sid.is_tagged() {
+ state.id = Some(sid);
+ if sid.is_start() {
+ // do nothing
+ } else if sid.is_match() {
+ state.next_match_index = Some(1);
+ let pattern = dfa.match_pattern(cache, sid, 0);
+ state.mat = Some(HalfMatch::new(pattern, state.at + 1));
+ cache.search_finish(state.at);
+ return Ok(());
+ } else if sid.is_dead() {
+ cache.search_finish(state.at);
+ return Ok(());
+ } else if sid.is_quit() {
+ cache.search_finish(state.at);
+ return Err(MatchError::quit(
+ input.haystack()[state.at],
+ state.at,
+ ));
+ } else {
+ debug_assert!(sid.is_unknown());
+ unreachable!("sid being unknown is a bug");
+ }
+ }
+ if state.at == input.start() {
+ break;
+ }
+ state.at -= 1;
+ cache.search_update(state.at);
+ }
+
+ let result = eoi_rev(dfa, cache, input, &mut sid, &mut state.mat);
+ state.rev_eoi = true;
+ state.id = Some(sid);
+ if state.mat.is_some() {
+ // '1' is always correct here since if we get to this point, this
+ // always corresponds to the first (index '0') match discovered at
+ // this position. So the next match to report at this position (if
+ // it exists) is at index '1'.
+ state.next_match_index = Some(1);
+ }
+ cache.search_finish(input.start());
+ result
+}
+
+#[cfg_attr(feature = "perf-inline", inline(always))]
+fn init_fwd(
+ dfa: &DFA,
+ cache: &mut Cache,
+ input: &Input<'_>,
+) -> Result<LazyStateID, MatchError> {
+ let sid = dfa.start_state_forward(cache, input)?;
+ // Start states can never be match states, since all matches are delayed
+ // by 1 byte.
+ debug_assert!(!sid.is_match());
+ Ok(sid)
+}
+
+#[cfg_attr(feature = "perf-inline", inline(always))]
+fn init_rev(
+ dfa: &DFA,
+ cache: &mut Cache,
+ input: &Input<'_>,
+) -> Result<LazyStateID, MatchError> {
+ let sid = dfa.start_state_reverse(cache, input)?;
+ // Start states can never be match states, since all matches are delayed
+ // by 1 byte.
+ debug_assert!(!sid.is_match());
+ Ok(sid)
+}
+
+#[cfg_attr(feature = "perf-inline", inline(always))]
+fn eoi_fwd(
+ dfa: &DFA,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ sid: &mut LazyStateID,
+ mat: &mut Option<HalfMatch>,
+) -> Result<(), MatchError> {
+ let sp = input.get_span();
+ match input.haystack().get(sp.end) {
+ Some(&b) => {
+ *sid =
+ dfa.next_state(cache, *sid, b).map_err(|_| gave_up(sp.end))?;
+ if sid.is_match() {
+ let pattern = dfa.match_pattern(cache, *sid, 0);
+ *mat = Some(HalfMatch::new(pattern, sp.end));
+ } else if sid.is_quit() {
+ return Err(MatchError::quit(b, sp.end));
+ }
+ }
+ None => {
+ *sid = dfa
+ .next_eoi_state(cache, *sid)
+ .map_err(|_| gave_up(input.haystack().len()))?;
+ if sid.is_match() {
+ let pattern = dfa.match_pattern(cache, *sid, 0);
+ *mat = Some(HalfMatch::new(pattern, input.haystack().len()));
+ }
+ // N.B. We don't have to check 'is_quit' here because the EOI
+ // transition can never lead to a quit state.
+ debug_assert!(!sid.is_quit());
+ }
+ }
+ Ok(())
+}
+
+#[cfg_attr(feature = "perf-inline", inline(always))]
+fn eoi_rev(
+ dfa: &DFA,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ sid: &mut LazyStateID,
+ mat: &mut Option<HalfMatch>,
+) -> Result<(), MatchError> {
+ let sp = input.get_span();
+ if sp.start > 0 {
+ let byte = input.haystack()[sp.start - 1];
+ *sid = dfa
+ .next_state(cache, *sid, byte)
+ .map_err(|_| gave_up(sp.start))?;
+ if sid.is_match() {
+ let pattern = dfa.match_pattern(cache, *sid, 0);
+ *mat = Some(HalfMatch::new(pattern, sp.start));
+ } else if sid.is_quit() {
+ return Err(MatchError::quit(byte, sp.start - 1));
+ }
+ } else {
+ *sid =
+ dfa.next_eoi_state(cache, *sid).map_err(|_| gave_up(sp.start))?;
+ if sid.is_match() {
+ let pattern = dfa.match_pattern(cache, *sid, 0);
+ *mat = Some(HalfMatch::new(pattern, 0));
+ }
+ // N.B. We don't have to check 'is_quit' here because the EOI
+ // transition can never lead to a quit state.
+ debug_assert!(!sid.is_quit());
+ }
+ Ok(())
+}
+
+/// Re-compute the starting state that a DFA should be in after finding a
+/// prefilter candidate match at the position `at`.
+///
+/// It is always correct to call this, but not always necessary. Namely,
+/// whenever the DFA has a universal start state, the DFA can remain in the
+/// start state that it was in when it ran the prefilter. Why? Because in that
+/// case, there is only one start state.
+///
+/// When does a DFA have a universal start state? In precisely cases where
+/// it has no look-around assertions in its prefix. So for example, `\bfoo`
+/// does not have a universal start state because the start state depends on
+/// whether the byte immediately before the start position is a word byte or
+/// not. However, `foo\b` does have a universal start state because the word
+/// boundary does not appear in the pattern's prefix.
+///
+/// So... most cases don't need this, but when a pattern doesn't have a
+/// universal start state, then after a prefilter candidate has been found, the
+/// current state *must* be re-litigated as if computing the start state at the
+/// beginning of the search because it might change. That is, not all start
+/// states are created equal.
+///
+/// Why avoid it? Because while it's not super expensive, it isn't a trivial
+/// operation to compute the start state. It is much better to avoid it and
+/// just state in the current state if you know it to be correct.
+#[cfg_attr(feature = "perf-inline", inline(always))]
+fn prefilter_restart(
+ dfa: &DFA,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ at: usize,
+) -> Result<LazyStateID, MatchError> {
+ let mut input = input.clone();
+ input.set_start(at);
+ init_fwd(dfa, cache, &input)
+}
+
+/// A convenience routine for constructing a "gave up" match error.
+#[cfg_attr(feature = "perf-inline", inline(always))]
+fn gave_up(offset: usize) -> MatchError {
+ MatchError::gave_up(offset)
+}
diff --git a/vendor/regex-automata/src/lib.rs b/vendor/regex-automata/src/lib.rs
new file mode 100644
index 0000000..62260a5
--- /dev/null
+++ b/vendor/regex-automata/src/lib.rs
@@ -0,0 +1,648 @@
+/*!
+This crate exposes a variety of regex engines used by the `regex` crate.
+It provides a vast, sprawling and "expert" level API to each regex engine.
+The regex engines provided by this crate focus heavily on finite automata
+implementations and specifically guarantee worst case `O(m * n)` time
+complexity for all searches. (Where `m ~ len(regex)` and `n ~ len(haystack)`.)
+
+The primary goal of this crate is to serve as an implementation detail for the
+`regex` crate. A secondary goal is to make its internals available for use by
+others.
+
+# Table of contents
+
+* [Should I be using this crate?](#should-i-be-using-this-crate) gives some
+reasons for and against using this crate.
+* [Examples](#examples) provides a small selection of things you can do with
+this crate.
+* [Available regex engines](#available-regex-engines) provides a hyperlinked
+list of all regex engines in this crate.
+* [API themes](#api-themes) discusses common elements used throughout this
+crate.
+* [Crate features](#crate-features) documents the extensive list of Cargo
+features available.
+
+# Should I be using this crate?
+
+If you find yourself here because you just want to use regexes, then you should
+first check out whether the [`regex` crate](https://docs.rs/regex) meets
+your needs. It provides a streamlined and difficult-to-misuse API for regex
+searching.
+
+If you're here because there is something specific you want to do that can't
+be easily done with `regex` crate, then you are perhaps in the right place.
+It's most likely that the first stop you'll want to make is to explore the
+[`meta` regex APIs](meta). Namely, the `regex` crate is just a light wrapper
+over a [`meta::Regex`], so its API will probably be the easiest to transition
+to. In contrast to the `regex` crate, the `meta::Regex` API supports more
+search parameters and does multi-pattern searches. However, it isn't quite as
+ergonomic.
+
+Otherwise, the following is an inexhaustive list of reasons to use this crate:
+
+* You want to analyze or use a [Thompson `NFA`](nfa::thompson::NFA) directly.
+* You want more powerful multi-pattern search than what is provided by
+`RegexSet` in the `regex` crate. All regex engines in this crate support
+multi-pattern searches.
+* You want to use one of the `regex` crate's internal engines directly because
+of some interesting configuration that isn't possible via the `regex` crate.
+For example, a [lazy DFA's configuration](hybrid::dfa::Config) exposes a
+dizzying number of options for controlling its execution.
+* You want to use the lower level search APIs. For example, both the [lazy
+DFA](hybrid::dfa) and [fully compiled DFAs](dfa) support searching by exploring
+the automaton one state at a time. This might be useful, for example, for
+stream searches or searches of strings stored in non-contiguous in memory.
+* You want to build a fully compiled DFA and then [use zero-copy
+deserialization](dfa::dense::DFA::from_bytes) to load it into memory and use
+it for searching. This use case is supported in core-only no-std/no-alloc
+environments.
+* You want to run [anchored searches](Input::anchored) without using the `^`
+anchor in your regex pattern.
+* You need to work-around contention issues with
+sharing a regex across multiple threads. The
+[`meta::Regex::search_with`](meta::Regex::search_with) API permits bypassing
+any kind of synchronization at all by requiring the caller to provide the
+mutable scratch spaced needed during a search.
+* You want to build your own regex engine on top of the `regex` crate's
+infrastructure.
+
+# Examples
+
+This section tries to identify a few interesting things you can do with this
+crate and demonstrates them.
+
+### Multi-pattern searches with capture groups
+
+One of the more frustrating limitations of `RegexSet` in the `regex` crate
+(at the time of writing) is that it doesn't report match positions. With this
+crate, multi-pattern support was intentionally designed in from the beginning,
+which means it works in all regex engines and even for capture groups as well.
+
+This example shows how to search for matches of multiple regexes, where each
+regex uses the same capture group names to parse different key-value formats.
+
+```
+use regex_automata::{meta::Regex, PatternID};
+
+let re = Regex::new_many(&[
+ r#"(?m)^(?<key>[[:word:]]+)=(?<val>[[:word:]]+)$"#,
+ r#"(?m)^(?<key>[[:word:]]+)="(?<val>[^"]+)"$"#,
+ r#"(?m)^(?<key>[[:word:]]+)='(?<val>[^']+)'$"#,
+ r#"(?m)^(?<key>[[:word:]]+):\s*(?<val>[[:word:]]+)$"#,
+])?;
+let hay = r#"
+best_album="Blow Your Face Out"
+best_quote='"then as it was, then again it will be"'
+best_year=1973
+best_simpsons_episode: HOMR
+"#;
+let mut kvs = vec![];
+for caps in re.captures_iter(hay) {
+ // N.B. One could use capture indices '1' and '2' here
+ // as well. Capture indices are local to each pattern.
+ // (Just like names are.)
+ let key = &hay[caps.get_group_by_name("key").unwrap()];
+ let val = &hay[caps.get_group_by_name("val").unwrap()];
+ kvs.push((key, val));
+}
+assert_eq!(kvs, vec![
+ ("best_album", "Blow Your Face Out"),
+ ("best_quote", "\"then as it was, then again it will be\""),
+ ("best_year", "1973"),
+ ("best_simpsons_episode", "HOMR"),
+]);
+
+# Ok::<(), Box<dyn std::error::Error>>(())
+```
+
+### Build a full DFA and walk it manually
+
+One of the regex engines in this crate is a fully compiled DFA. It takes worst
+case exponential time to build, but once built, it can be easily explored and
+used for searches. Here's a simple example that uses its lower level APIs to
+implement a simple anchored search by hand.
+
+```
+use regex_automata::{dfa::{Automaton, dense}, Input};
+
+let dfa = dense::DFA::new(r"(?-u)\b[A-Z]\w+z\b")?;
+let haystack = "Quartz";
+
+// The start state is determined by inspecting the position and the
+// initial bytes of the haystack.
+let mut state = dfa.start_state_forward(&Input::new(haystack))?;
+// Walk all the bytes in the haystack.
+for &b in haystack.as_bytes().iter() {
+ state = dfa.next_state(state, b);
+}
+// DFAs in this crate require an explicit
+// end-of-input transition if a search reaches
+// the end of a haystack.
+state = dfa.next_eoi_state(state);
+assert!(dfa.is_match_state(state));
+
+# Ok::<(), Box<dyn std::error::Error>>(())
+```
+
+Or do the same with a lazy DFA that avoids exponential worst case compile time,
+but requires mutable scratch space to lazily build the DFA during the search.
+
+```
+use regex_automata::{hybrid::dfa::DFA, Input};
+
+let dfa = DFA::new(r"(?-u)\b[A-Z]\w+z\b")?;
+let mut cache = dfa.create_cache();
+let hay = "Quartz";
+
+// The start state is determined by inspecting the position and the
+// initial bytes of the haystack.
+let mut state = dfa.start_state_forward(&mut cache, &Input::new(hay))?;
+// Walk all the bytes in the haystack.
+for &b in hay.as_bytes().iter() {
+ state = dfa.next_state(&mut cache, state, b)?;
+}
+// DFAs in this crate require an explicit
+// end-of-input transition if a search reaches
+// the end of a haystack.
+state = dfa.next_eoi_state(&mut cache, state)?;
+assert!(state.is_match());
+
+# Ok::<(), Box<dyn std::error::Error>>(())
+```
+
+### Find all overlapping matches
+
+This example shows how to build a DFA and use it to find all possible matches,
+including overlapping matches. A similar example will work with a lazy DFA as
+well. This also works with multiple patterns and will report all matches at the
+same position where multiple patterns match.
+
+```
+use regex_automata::{
+ dfa::{dense, Automaton, OverlappingState},
+ Input, MatchKind,
+};
+
+let dfa = dense::DFA::builder()
+ .configure(dense::DFA::config().match_kind(MatchKind::All))
+ .build(r"(?-u)\w{3,}")?;
+let input = Input::new("homer marge bart lisa maggie");
+let mut state = OverlappingState::start();
+
+let mut matches = vec![];
+while let Some(hm) = {
+ dfa.try_search_overlapping_fwd(&input, &mut state)?;
+ state.get_match()
+} {
+ matches.push(hm.offset());
+}
+assert_eq!(matches, vec![
+ 3, 4, 5, // hom, home, homer
+ 9, 10, 11, // mar, marg, marge
+ 15, 16, // bar, bart
+ 20, 21, // lis, lisa
+ 25, 26, 27, 28, // mag, magg, maggi, maggie
+]);
+
+# Ok::<(), Box<dyn std::error::Error>>(())
+```
+
+# Available regex engines
+
+The following is a complete list of all regex engines provided by this crate,
+along with a very brief description of it and why you might want to use it.
+
+* [`dfa::regex::Regex`] is a regex engine that works on top of either
+[dense](dfa::dense) or [sparse](dfa::sparse) fully compiled DFAs. You might
+use a DFA if you need the fastest possible regex engine in this crate and can
+afford the exorbitant memory usage usually required by DFAs. Low level APIs on
+fully compiled DFAs are provided by the [`Automaton` trait](dfa::Automaton).
+Fully compiled dense DFAs can handle all regexes except for searching a regex
+with a Unicode word boundary on non-ASCII haystacks. A fully compiled DFA based
+regex can only report the start and end of each match.
+* [`hybrid::regex::Regex`] is a regex engine that works on top of a lazily
+built DFA. Its performance profile is very similar to that of fully compiled
+DFAs, but can be slower in some pathological cases. Fully compiled DFAs are
+also amenable to more optimizations, such as state acceleration, that aren't
+available in a lazy DFA. You might use this lazy DFA if you can't abide the
+worst case exponential compile time of a full DFA, but still want the DFA
+search performance in the vast majority of cases. A lazy DFA based regex can
+only report the start and end of each match.
+* [`dfa::onepass::DFA`] is a regex engine that is implemented as a DFA, but
+can report the matches of each capture group in addition to the start and end
+of each match. The catch is that it only works on a somewhat small subset of
+regexes known as "one-pass." You'll want to use this for cases when you need
+capture group matches and the regex is one-pass since it is likely to be faster
+than any alternative. A one-pass DFA can handle all types of regexes, but does
+have some reasonable limits on the number of capture groups it can handle.
+* [`nfa::thompson::backtrack::BoundedBacktracker`] is a regex engine that uses
+backtracking, but keeps track of the work it has done to avoid catastrophic
+backtracking. Like the one-pass DFA, it provides the matches of each capture
+group. It retains the `O(m * n)` worst case time bound. This tends to be slower
+than the one-pass DFA regex engine, but faster than the PikeVM. It can handle
+all types of regexes, but usually only works well with small haystacks and
+small regexes due to the memory required to avoid redoing work.
+* [`nfa::thompson::pikevm::PikeVM`] is a regex engine that can handle all
+regexes, of all sizes and provides capture group matches. It tends to be a tool
+of last resort because it is also usually the slowest regex engine.
+* [`meta::Regex`] is the meta regex engine that combines *all* of the above
+engines into one. The reason for this is that each of the engines above have
+their own caveats such as, "only handles a subset of regexes" or "is generally
+slow." The meta regex engine accounts for all of these caveats and composes
+the engines in a way that attempts to mitigate each engine's weaknesses while
+emphasizing its strengths. For example, it will attempt to run a lazy DFA even
+if it might fail. In which case, it will restart the search with a likely
+slower but more capable regex engine. The meta regex engine is what you should
+default to. Use one of the above engines directly only if you have a specific
+reason to.
+
+# API themes
+
+While each regex engine has its own APIs and configuration options, there are
+some general themes followed by all of them.
+
+### The `Input` abstraction
+
+Most search routines in this crate accept anything that implements
+`Into<Input>`. Both `&str` and `&[u8]` haystacks satisfy this constraint, which
+means that things like `engine.search("foo")` will work as you would expect.
+
+By virtue of accepting an `Into<Input>` though, callers can provide more than
+just a haystack. Indeed, the [`Input`] type has more details, but briefly,
+callers can use it to configure various aspects of the search:
+
+* The span of the haystack to search via [`Input::span`] or [`Input::range`],
+which might be a substring of the haystack.
+* Whether to run an anchored search or not via [`Input::anchored`]. This
+permits one to require matches to start at the same offset that the search
+started.
+* Whether to ask the regex engine to stop as soon as a match is seen via
+[`Input::earliest`]. This can be used to find the offset of a match as soon
+as it is known without waiting for the full leftmost-first match to be found.
+This can also be used to avoid the worst case `O(m * n^2)` time complexity
+of iteration.
+
+Some lower level search routines accept an `&Input` for performance reasons.
+In which case, `&Input::new("haystack")` can be used for a simple search.
+
+### Error reporting
+
+Most, but not all, regex engines in this crate can fail to execute a search.
+When a search fails, callers cannot determine whether or not a match exists.
+That is, the result is indeterminate.
+
+Search failure, in all cases in this crate, is represented by a [`MatchError`].
+Routines that can fail start with the `try_` prefix in their name. For example,
+[`hybrid::regex::Regex::try_search`] can fail for a number of reasons.
+Conversely, routines that either can't fail or can panic on failure lack the
+`try_` prefix. For example, [`hybrid::regex::Regex::find`] will panic in
+cases where [`hybrid::regex::Regex::try_search`] would return an error, and
+[`meta::Regex::find`] will never panic. Therefore, callers need to pay close
+attention to the panicking conditions in the documentation.
+
+In most cases, the reasons that a search fails are either predictable or
+configurable, albeit at some additional cost.
+
+An example of predictable failure is
+[`BoundedBacktracker::try_search`](nfa::thompson::backtrack::BoundedBacktracker::try_search).
+Namely, it fails whenever the multiplication of the haystack, the regex and some
+constant exceeds the
+[configured visited capacity](nfa::thompson::backtrack::Config::visited_capacity).
+Callers can predict the failure in terms of haystack length via the
+[`BoundedBacktracker::max_haystack_len`](nfa::thompson::backtrack::BoundedBacktracker::max_haystack_len)
+method. While this form of failure is technically avoidable by increasing the
+visited capacity, it isn't practical to do so for all inputs because the
+memory usage required for larger haystacks becomes impractically large. So in
+practice, if one is using the bounded backtracker, you really do have to deal
+with the failure.
+
+An example of configurable failure happens when one enables heuristic support
+for Unicode word boundaries in a DFA. Namely, since the DFAs in this crate
+(except for the one-pass DFA) do not support Unicode word boundaries on
+non-ASCII haystacks, building a DFA from an NFA that contains a Unicode word
+boundary will itself fail. However, one can configure DFAs to still be built in
+this case by
+[configuring heuristic support for Unicode word boundaries](hybrid::dfa::Config::unicode_word_boundary).
+If the NFA the DFA is built from contains a Unicode word boundary, then the
+DFA will still be built, but special transitions will be added to every state
+that cause the DFA to fail if any non-ASCII byte is seen. This failure happens
+at search time and it requires the caller to opt into this.
+
+There are other ways for regex engines to fail in this crate, but the above
+two should represent the general theme of failures one can find. Dealing
+with these failures is, in part, one the responsibilities of the [meta regex
+engine](meta). Notice, for example, that the meta regex engine exposes an API
+that never returns an error nor panics. It carefully manages all of the ways
+in which the regex engines can fail and either avoids the predictable ones
+entirely (e.g., the bounded backtracker) or reacts to configured failures by
+falling back to a different engine (e.g., the lazy DFA quitting because it saw
+a non-ASCII byte).
+
+### Configuration and Builders
+
+Most of the regex engines in this crate come with two types to facilitate
+building the regex engine: a `Config` and a `Builder`. A `Config` is usually
+specific to that particular regex engine, but other objects such as parsing and
+NFA compilation have `Config` types too. A `Builder` is the thing responsible
+for taking inputs (either pattern strings or already-parsed patterns or even
+NFAs directly) and turning them into an actual regex engine that can be used
+for searching.
+
+The main reason why building a regex engine is a bit complicated is because
+of the desire to permit composition with de-coupled components. For example,
+you might want to [manually construct a Thompson NFA](nfa::thompson::Builder)
+and then build a regex engine from it without ever using a regex parser
+at all. On the other hand, you might also want to build a regex engine directly
+from the concrete syntax. This demonstrates why regex engine construction is
+so flexible: it needs to support not just convenient construction, but also
+construction from parts built elsewhere.
+
+This is also in turn why there are many different `Config` structs in this
+crate. Let's look more closely at an example: [`hybrid::regex::Builder`]. It
+accepts three different `Config` types for configuring construction of a lazy
+DFA regex:
+
+* [`hybrid::regex::Builder::syntax`] accepts a
+[`util::syntax::Config`] for configuring the options found in the
+[`regex-syntax`](regex_syntax) crate. For example, whether to match
+case insensitively.
+* [`hybrid::regex::Builder::thompson`] accepts a [`nfa::thompson::Config`] for
+configuring construction of a [Thompson NFA](nfa::thompson::NFA). For example,
+whether to build an NFA that matches the reverse language described by the
+regex.
+* [`hybrid::regex::Builder::dfa`] accept a [`hybrid::dfa::Config`] for
+configuring construction of the pair of underlying lazy DFAs that make up the
+lazy DFA regex engine. For example, changing the capacity of the cache used to
+store the transition table.
+
+The lazy DFA regex engine uses all three of those configuration objects for
+methods like [`hybrid::regex::Builder::build`], which accepts a pattern
+string containing the concrete syntax of your regex. It uses the syntax
+configuration to parse it into an AST and translate it into an HIR. Then the
+NFA configuration when compiling the HIR into an NFA. And then finally the DFA
+configuration when lazily determinizing the NFA into a DFA.
+
+Notice though that the builder also has a
+[`hybrid::regex::Builder::build_from_dfas`] constructor. This permits callers
+to build the underlying pair of lazy DFAs themselves (one for the forward
+searching to find the end of a match and one for the reverse searching to find
+the start of a match), and then build the regex engine from them. The lazy
+DFAs, in turn, have their own builder that permits [construction directly from
+a Thompson NFA](hybrid::dfa::Builder::build_from_nfa). Continuing down the
+rabbit hole, a Thompson NFA has its own compiler that permits [construction
+directly from an HIR](nfa::thompson::Compiler::build_from_hir). The lazy DFA
+regex engine builder lets you follow this rabbit hole all the way down, but
+also provides convenience routines that do it for you when you don't need
+precise control over every component.
+
+The [meta regex engine](meta) is a good example of something that utilizes the
+full flexibility of these builders. It often needs not only precise control
+over each component, but also shares them across multiple regex engines.
+(Most sharing is done by internal reference accounting. For example, an
+[`NFA`](nfa::thompson::NFA) is reference counted internally which makes cloning
+cheap.)
+
+### Size limits
+
+Unlike the `regex` crate, the `regex-automata` crate specifically does not
+enable any size limits by default. That means users of this crate need to
+be quite careful when using untrusted patterns. Namely, because bounded
+repetitions can grow exponentially by stacking them, it is possible to build a
+very large internal regex object from just a small pattern string. For example,
+the NFA built from the pattern `a{10}{10}{10}{10}{10}{10}{10}` is over 240MB.
+
+There are multiple size limit options in this crate. If one or more size limits
+are relevant for the object you're building, they will be configurable via
+methods on a corresponding `Config` type.
+
+# Crate features
+
+This crate has a dizzying number of features. The main idea is to be able to
+control how much stuff you pull in for your specific use case, since the full
+crate is quite large and can dramatically increase compile times and binary
+size.
+
+The most barebones but useful configuration is to disable all default features
+and enable only `dfa-search`. This will bring in just the DFA deserialization
+and search routines without any dependency on `std` or `alloc`. This does
+require generating and serializing a DFA, and then storing it somewhere, but
+it permits regex searches in freestanding or embedded environments.
+
+Because there are so many features, they are split into a few groups.
+
+The default set of features is: `std`, `syntax`, `perf`, `unicode`, `meta`,
+`nfa`, `dfa` and `hybrid`. Basically, the default is to enable everything
+except for development related features like `logging`.
+
+### Ecosystem features
+
+* **std** - Enables use of the standard library. In terms of APIs, this usually
+just means that error types implement the `std::error::Error` trait. Otherwise,
+`std` sometimes enables the code to be faster, for example, using a `HashMap`
+instead of a `BTreeMap`. (The `std` feature matters more for dependencies like
+`aho-corasick` and `memchr`, where `std` is required to enable certain classes
+of SIMD optimizations.) Enabling `std` automatically enables `alloc`.
+* **alloc** - Enables use of the `alloc` library. This is required for most
+APIs in this crate. The main exception is deserializing and searching with
+fully compiled DFAs.
+* **logging** - Adds a dependency on the `log` crate and makes this crate emit
+log messages of varying degrees of utility. The log messages are especially
+useful in trying to understand what the meta regex engine is doing.
+
+### Performance features
+
+* **perf** - Enables all of the below features.
+* **perf-inline** - When enabled, `inline(always)` is used in (many) strategic
+locations to help performance at the expense of longer compile times and
+increased binary size.
+* **perf-literal** - Enables all literal related optimizations.
+ * **perf-literal-substring** - Enables all single substring literal
+ optimizations. This includes adding a dependency on the `memchr` crate.
+ * **perf-literal-multisubstring** - Enables all multiple substring literal
+ optimizations. This includes adding a dependency on the `aho-corasick`
+ crate.
+
+### Unicode features
+
+* **unicode** -
+ Enables all Unicode features. This feature is enabled by default, and will
+ always cover all Unicode features, even if more are added in the future.
+* **unicode-age** -
+ Provide the data for the
+ [Unicode `Age` property](https://www.unicode.org/reports/tr44/tr44-24.html#Character_Age).
+ This makes it possible to use classes like `\p{Age:6.0}` to refer to all
+ codepoints first introduced in Unicode 6.0
+* **unicode-bool** -
+ Provide the data for numerous Unicode boolean properties. The full list
+ is not included here, but contains properties like `Alphabetic`, `Emoji`,
+ `Lowercase`, `Math`, `Uppercase` and `White_Space`.
+* **unicode-case** -
+ Provide the data for case insensitive matching using
+ [Unicode's "simple loose matches" specification](https://www.unicode.org/reports/tr18/#Simple_Loose_Matches).
+* **unicode-gencat** -
+ Provide the data for
+ [Unicode general categories](https://www.unicode.org/reports/tr44/tr44-24.html#General_Category_Values).
+ This includes, but is not limited to, `Decimal_Number`, `Letter`,
+ `Math_Symbol`, `Number` and `Punctuation`.
+* **unicode-perl** -
+ Provide the data for supporting the Unicode-aware Perl character classes,
+ corresponding to `\w`, `\s` and `\d`. This is also necessary for using
+ Unicode-aware word boundary assertions. Note that if this feature is
+ disabled, the `\s` and `\d` character classes are still available if the
+ `unicode-bool` and `unicode-gencat` features are enabled, respectively.
+* **unicode-script** -
+ Provide the data for
+ [Unicode scripts and script extensions](https://www.unicode.org/reports/tr24/).
+ This includes, but is not limited to, `Arabic`, `Cyrillic`, `Hebrew`,
+ `Latin` and `Thai`.
+* **unicode-segment** -
+ Provide the data necessary to provide the properties used to implement the
+ [Unicode text segmentation algorithms](https://www.unicode.org/reports/tr29/).
+ This enables using classes like `\p{gcb=Extend}`, `\p{wb=Katakana}` and
+ `\p{sb=ATerm}`.
+* **unicode-word-boundary** -
+ Enables support for Unicode word boundaries, i.e., `\b`, in regexes. When
+ this and `unicode-perl` are enabled, then data tables from `regex-syntax` are
+ used to implement Unicode word boundaries. However, if `regex-syntax` isn't
+ enabled as a dependency then one can still enable this feature. It will
+ cause `regex-automata` to bundle its own data table that would otherwise be
+ redundant with `regex-syntax`'s table.
+
+### Regex engine features
+
+* **syntax** - Enables a dependency on `regex-syntax`. This makes APIs
+for building regex engines from pattern strings available. Without the
+`regex-syntax` dependency, the only way to build a regex engine is generally
+to deserialize a previously built DFA or to hand assemble an NFA using its
+[builder API](nfa::thompson::Builder). Once you have an NFA, you can build any
+of the regex engines in this crate. The `syntax` feature also enables `alloc`.
+* **meta** - Enables the meta regex engine. This also enables the `syntax` and
+`nfa-pikevm` features, as both are the minimal requirements needed. The meta
+regex engine benefits from enabling any of the other regex engines and will
+use them automatically when appropriate.
+* **nfa** - Enables all NFA related features below.
+ * **nfa-thompson** - Enables the Thompson NFA APIs. This enables `alloc`.
+ * **nfa-pikevm** - Enables the PikeVM regex engine. This enables
+ `nfa-thompson`.
+ * **nfa-backtrack** - Enables the bounded backtracker regex engine. This
+ enables `nfa-thompson`.
+* **dfa** - Enables all DFA related features below.
+ * **dfa-build** - Enables APIs for determinizing DFAs from NFAs. This
+ enables `nfa-thompson` and `dfa-search`.
+ * **dfa-search** - Enables APIs for searching with DFAs.
+ * **dfa-onepass** - Enables the one-pass DFA API. This enables
+ `nfa-thompson`.
+* **hybrid** - Enables the hybrid NFA/DFA or "lazy DFA" regex engine. This
+enables `alloc` and `nfa-thompson`.
+
+*/
+
+// We are no_std.
+#![no_std]
+// All APIs need docs!
+#![deny(missing_docs)]
+// Some intra-doc links are broken when certain features are disabled, so we
+// only bleat about it when most (all?) features are enabled. But when we do,
+// we block the build. Links need to work.
+#![cfg_attr(
+ all(
+ feature = "std",
+ feature = "nfa",
+ feature = "dfa",
+ feature = "hybrid"
+ ),
+ deny(rustdoc::broken_intra_doc_links)
+)]
+// Broken rustdoc links are very easy to come by when you start disabling
+// features. Namely, features tend to change imports, and imports change what's
+// available to link to.
+//
+// Basically, we just don't support rustdoc for anything other than the maximal
+// feature configuration. Other configurations will work, they just won't be
+// perfect.
+//
+// So here, we specifically allow them so we don't even get warned about them.
+#![cfg_attr(
+ not(all(
+ feature = "std",
+ feature = "nfa",
+ feature = "dfa",
+ feature = "hybrid"
+ )),
+ allow(rustdoc::broken_intra_doc_links)
+)]
+// Kinda similar, but eliminating all of the dead code and unused import
+// warnings for every feature combo is a fool's errand. Instead, we just
+// suppress those, but still let them through in a common configuration when we
+// build most of everything.
+//
+// This does actually suggest that when features are disabled, we are actually
+// compiling more code than we need to be. And this is perhaps not so great
+// because disabling features is usually done in order to reduce compile times
+// by reducing the amount of code one compiles... However, usually, most of the
+// time this dead code is a relatively small amount from the 'util' module.
+// But... I confess... There isn't a ton of visibility on this.
+//
+// I'm happy to try to address this in a different way, but "let's annotate
+// every function in 'util' with some non-local combination of features" just
+// cannot be the way forward.
+#![cfg_attr(
+ not(all(
+ feature = "std",
+ feature = "nfa",
+ feature = "dfa",
+ feature = "hybrid",
+ feature = "perf-literal-substring",
+ feature = "perf-literal-multisubstring",
+ )),
+ allow(dead_code, unused_imports, unused_variables)
+)]
+// We generally want all types to impl Debug.
+#![warn(missing_debug_implementations)]
+// No clue why this thing is still unstable because it's pretty amazing. This
+// adds Cargo feature annotations to items in the rustdoc output. Which is
+// sadly hugely beneficial for this crate due to the number of features.
+#![cfg_attr(docsrs, feature(doc_auto_cfg))]
+
+// I have literally never tested this crate on 16-bit, so it is quite
+// suspicious to advertise support for it. But... the regex crate, at time
+// of writing, at least claims to support it by not doing any conditional
+// compilation based on the target pointer width. So I guess I remain
+// consistent with that here.
+//
+// If you are here because you're on a 16-bit system and you were somehow using
+// the regex crate previously, please file an issue. Please be prepared to
+// provide some kind of reproduction or carve out some path to getting 16-bit
+// working in CI. (Via qemu?)
+#[cfg(not(any(
+ target_pointer_width = "16",
+ target_pointer_width = "32",
+ target_pointer_width = "64"
+)))]
+compile_error!("not supported on non-{16,32,64}, please file an issue");
+
+#[cfg(any(test, feature = "std"))]
+extern crate std;
+
+#[cfg(feature = "alloc")]
+extern crate alloc;
+
+#[cfg(doctest)]
+doc_comment::doctest!("../README.md");
+
+#[doc(inline)]
+pub use crate::util::primitives::PatternID;
+pub use crate::util::search::*;
+
+#[macro_use]
+mod macros;
+
+#[cfg(any(feature = "dfa-search", feature = "dfa-onepass"))]
+pub mod dfa;
+#[cfg(feature = "hybrid")]
+pub mod hybrid;
+#[cfg(feature = "meta")]
+pub mod meta;
+#[cfg(feature = "nfa-thompson")]
+pub mod nfa;
+pub mod util;
diff --git a/vendor/regex-automata/src/macros.rs b/vendor/regex-automata/src/macros.rs
new file mode 100644
index 0000000..31b4ca3
--- /dev/null
+++ b/vendor/regex-automata/src/macros.rs
@@ -0,0 +1,20 @@
+// Some feature combinations result in some of these macros never being used.
+// Which is fine. Just squash the warnings.
+#![allow(unused_macros)]
+
+macro_rules! log {
+ ($($tt:tt)*) => {
+ #[cfg(feature = "logging")]
+ {
+ $($tt)*
+ }
+ }
+}
+
+macro_rules! debug {
+ ($($tt:tt)*) => { log!(log::debug!($($tt)*)) }
+}
+
+macro_rules! trace {
+ ($($tt:tt)*) => { log!(log::trace!($($tt)*)) }
+}
diff --git a/vendor/regex-automata/src/meta/error.rs b/vendor/regex-automata/src/meta/error.rs
new file mode 100644
index 0000000..ea9a316
--- /dev/null
+++ b/vendor/regex-automata/src/meta/error.rs
@@ -0,0 +1,241 @@
+use regex_syntax::{ast, hir};
+
+use crate::{nfa, util::search::MatchError, PatternID};
+
+/// An error that occurs when construction of a `Regex` fails.
+///
+/// A build error is generally a result of one of two possible failure
+/// modes. First is a parse or syntax error in the concrete syntax of a
+/// pattern. Second is that the construction of the underlying regex matcher
+/// fails, usually because it gets too big with respect to limits like
+/// [`Config::nfa_size_limit`](crate::meta::Config::nfa_size_limit).
+///
+/// This error provides very little introspection capabilities. You can:
+///
+/// * Ask for the [`PatternID`] of the pattern that caused an error, if one
+/// is available. This is available for things like syntax errors, but not for
+/// cases where build limits are exceeded.
+/// * Ask for the underlying syntax error, but only if the error is a syntax
+/// error.
+/// * Ask for a human readable message corresponding to the underlying error.
+/// * The `BuildError::source` method (from the `std::error::Error`
+/// trait implementation) may be used to query for an underlying error if one
+/// exists. There are no API guarantees about which error is returned.
+///
+/// When the `std` feature is enabled, this implements `std::error::Error`.
+#[derive(Clone, Debug)]
+pub struct BuildError {
+ kind: BuildErrorKind,
+}
+
+#[derive(Clone, Debug)]
+enum BuildErrorKind {
+ Syntax { pid: PatternID, err: regex_syntax::Error },
+ NFA(nfa::thompson::BuildError),
+}
+
+impl BuildError {
+ /// If it is known which pattern ID caused this build error to occur, then
+ /// this method returns it.
+ ///
+ /// Some errors are not associated with a particular pattern. However, any
+ /// errors that occur as part of parsing a pattern are guaranteed to be
+ /// associated with a pattern ID.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{meta::Regex, PatternID};
+ ///
+ /// let err = Regex::new_many(&["a", "b", r"\p{Foo}", "c"]).unwrap_err();
+ /// assert_eq!(Some(PatternID::must(2)), err.pattern());
+ /// ```
+ pub fn pattern(&self) -> Option<PatternID> {
+ match self.kind {
+ BuildErrorKind::Syntax { pid, .. } => Some(pid),
+ _ => None,
+ }
+ }
+
+ /// If this error occurred because the regex exceeded the configured size
+ /// limit before being built, then this returns the configured size limit.
+ ///
+ /// The limit returned is what was configured, and corresponds to the
+ /// maximum amount of heap usage in bytes.
+ pub fn size_limit(&self) -> Option<usize> {
+ match self.kind {
+ BuildErrorKind::NFA(ref err) => err.size_limit(),
+ _ => None,
+ }
+ }
+
+ /// If this error corresponds to a syntax error, then a reference to it is
+ /// returned by this method.
+ pub fn syntax_error(&self) -> Option<&regex_syntax::Error> {
+ match self.kind {
+ BuildErrorKind::Syntax { ref err, .. } => Some(err),
+ _ => None,
+ }
+ }
+
+ pub(crate) fn ast(pid: PatternID, err: ast::Error) -> BuildError {
+ let err = regex_syntax::Error::from(err);
+ BuildError { kind: BuildErrorKind::Syntax { pid, err } }
+ }
+
+ pub(crate) fn hir(pid: PatternID, err: hir::Error) -> BuildError {
+ let err = regex_syntax::Error::from(err);
+ BuildError { kind: BuildErrorKind::Syntax { pid, err } }
+ }
+
+ pub(crate) fn nfa(err: nfa::thompson::BuildError) -> BuildError {
+ BuildError { kind: BuildErrorKind::NFA(err) }
+ }
+}
+
+#[cfg(feature = "std")]
+impl std::error::Error for BuildError {
+ fn source(&self) -> Option<&(dyn std::error::Error + 'static)> {
+ match self.kind {
+ BuildErrorKind::Syntax { ref err, .. } => Some(err),
+ BuildErrorKind::NFA(ref err) => Some(err),
+ }
+ }
+}
+
+impl core::fmt::Display for BuildError {
+ fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
+ match self.kind {
+ BuildErrorKind::Syntax { pid, .. } => {
+ write!(f, "error parsing pattern {}", pid.as_usize())
+ }
+ BuildErrorKind::NFA(_) => write!(f, "error building NFA"),
+ }
+ }
+}
+
+/// An error that occurs when a search should be retried.
+///
+/// This retry error distinguishes between two different failure modes.
+///
+/// The first is one where potential quadratic behavior has been detected.
+/// In this case, whatever optimization that led to this behavior should be
+/// stopped, and the next best strategy should be used.
+///
+/// The second indicates that the underlying regex engine has failed for some
+/// reason. This usually occurs because either a lazy DFA's cache has become
+/// ineffective or because a non-ASCII byte has been seen *and* a Unicode word
+/// boundary was used in one of the patterns. In this failure case, a different
+/// regex engine that won't fail in these ways (PikeVM, backtracker or the
+/// one-pass DFA) should be used.
+///
+/// This is an internal error only and should never bleed into the public
+/// API.
+#[derive(Debug)]
+pub(crate) enum RetryError {
+ Quadratic(RetryQuadraticError),
+ Fail(RetryFailError),
+}
+
+#[cfg(feature = "std")]
+impl std::error::Error for RetryError {}
+
+impl core::fmt::Display for RetryError {
+ fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
+ match *self {
+ RetryError::Quadratic(ref err) => err.fmt(f),
+ RetryError::Fail(ref err) => err.fmt(f),
+ }
+ }
+}
+
+impl From<MatchError> for RetryError {
+ fn from(merr: MatchError) -> RetryError {
+ RetryError::Fail(RetryFailError::from(merr))
+ }
+}
+
+/// An error that occurs when potential quadratic behavior has been detected
+/// when applying either the "reverse suffix" or "reverse inner" optimizations.
+///
+/// When this error occurs, callers should abandon the "reverse" optimization
+/// and use a normal forward search.
+#[derive(Debug)]
+pub(crate) struct RetryQuadraticError(());
+
+impl RetryQuadraticError {
+ pub(crate) fn new() -> RetryQuadraticError {
+ RetryQuadraticError(())
+ }
+}
+
+#[cfg(feature = "std")]
+impl std::error::Error for RetryQuadraticError {}
+
+impl core::fmt::Display for RetryQuadraticError {
+ fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
+ write!(f, "regex engine gave up to avoid quadratic behavior")
+ }
+}
+
+impl From<RetryQuadraticError> for RetryError {
+ fn from(err: RetryQuadraticError) -> RetryError {
+ RetryError::Quadratic(err)
+ }
+}
+
+/// An error that occurs when a regex engine "gives up" for some reason before
+/// finishing a search. Usually this occurs because of heuristic Unicode word
+/// boundary support or because of ineffective cache usage in the lazy DFA.
+///
+/// When this error occurs, callers should retry the regex search with a
+/// different regex engine.
+///
+/// Note that this has convenient `From` impls that will automatically
+/// convert a `MatchError` into this error. This works because the meta
+/// regex engine internals guarantee that errors like `HaystackTooLong` and
+/// `UnsupportedAnchored` will never occur. The only errors left are `Quit` and
+/// `GaveUp`, which both correspond to this "failure" error.
+#[derive(Debug)]
+pub(crate) struct RetryFailError {
+ offset: usize,
+}
+
+impl RetryFailError {
+ pub(crate) fn from_offset(offset: usize) -> RetryFailError {
+ RetryFailError { offset }
+ }
+}
+
+#[cfg(feature = "std")]
+impl std::error::Error for RetryFailError {}
+
+impl core::fmt::Display for RetryFailError {
+ fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
+ write!(f, "regex engine failed at offset {:?}", self.offset)
+ }
+}
+
+impl From<RetryFailError> for RetryError {
+ fn from(err: RetryFailError) -> RetryError {
+ RetryError::Fail(err)
+ }
+}
+
+impl From<MatchError> for RetryFailError {
+ fn from(merr: MatchError) -> RetryFailError {
+ use crate::util::search::MatchErrorKind::*;
+
+ match *merr.kind() {
+ Quit { offset, .. } => RetryFailError::from_offset(offset),
+ GaveUp { offset } => RetryFailError::from_offset(offset),
+ // These can never occur because we avoid them by construction
+ // or with higher level control flow logic. For example, the
+ // backtracker's wrapper will never hand out a backtracker engine
+ // when the haystack would be too long.
+ HaystackTooLong { .. } | UnsupportedAnchored { .. } => {
+ unreachable!("found impossible error in meta engine: {}", merr)
+ }
+ }
+ }
+}
diff --git a/vendor/regex-automata/src/meta/limited.rs b/vendor/regex-automata/src/meta/limited.rs
new file mode 100644
index 0000000..5653adc
--- /dev/null
+++ b/vendor/regex-automata/src/meta/limited.rs
@@ -0,0 +1,255 @@
+/*!
+This module defines two bespoke reverse DFA searching routines. (One for the
+lazy DFA and one for the fully compiled DFA.) These routines differ from the
+usual ones by permitting the caller to specify a minimum starting position.
+That is, the search will begin at `input.end()` and will usually stop at
+`input.start()`, unless `min_start > input.start()`, in which case, the search
+will stop at `min_start`.
+
+In other words, this lets you say, "no, the search must not extend past this
+point, even if it's within the bounds of the given `Input`." And if the search
+*does* want to go past that point, it stops and returns a "may be quadratic"
+error, which indicates that the caller should retry using some other technique.
+
+These routines specifically exist to protect against quadratic behavior when
+employing the "reverse suffix" and "reverse inner" optimizations. Without the
+backstop these routines provide, it is possible for parts of the haystack to
+get re-scanned over and over again. The backstop not only prevents this, but
+*tells you when it is happening* so that you can change the strategy.
+
+Why can't we just use the normal search routines? We could use the normal
+search routines and just set the start bound on the provided `Input` to our
+`min_start` position. The problem here is that it's impossible to distinguish
+between "no match because we reached the end of input" and "determined there
+was no match well before the end of input." The former case is what we care
+about with respect to quadratic behavior. The latter case is totally fine.
+
+Why don't we modify the normal search routines to report the position at which
+the search stops? I considered this, and I still wonder if it is indeed the
+right thing to do. However, I think the straight-forward thing to do there
+would be to complicate the return type signature of almost every search routine
+in this crate, which I really do not want to do. It therefore might make more
+sense to provide a richer way for search routines to report meta data, but that
+was beyond my bandwidth to work on at the time of writing.
+
+See the 'opt/reverse-inner' and 'opt/reverse-suffix' benchmarks in rebar for a
+real demonstration of how quadratic behavior is mitigated.
+*/
+
+use crate::{
+ meta::error::{RetryError, RetryQuadraticError},
+ HalfMatch, Input, MatchError,
+};
+
+#[cfg(feature = "dfa-build")]
+pub(crate) fn dfa_try_search_half_rev(
+ dfa: &crate::dfa::dense::DFA<alloc::vec::Vec<u32>>,
+ input: &Input<'_>,
+ min_start: usize,
+) -> Result<Option<HalfMatch>, RetryError> {
+ use crate::dfa::Automaton;
+
+ let mut mat = None;
+ let mut sid = dfa.start_state_reverse(input)?;
+ if input.start() == input.end() {
+ dfa_eoi_rev(dfa, input, &mut sid, &mut mat)?;
+ return Ok(mat);
+ }
+ let mut at = input.end() - 1;
+ loop {
+ sid = dfa.next_state(sid, input.haystack()[at]);
+ if dfa.is_special_state(sid) {
+ if dfa.is_match_state(sid) {
+ let pattern = dfa.match_pattern(sid, 0);
+ // Since reverse searches report the beginning of a
+ // match and the beginning is inclusive (not exclusive
+ // like the end of a match), we add 1 to make it
+ // inclusive.
+ mat = Some(HalfMatch::new(pattern, at + 1));
+ } else if dfa.is_dead_state(sid) {
+ return Ok(mat);
+ } else if dfa.is_quit_state(sid) {
+ return Err(MatchError::quit(input.haystack()[at], at).into());
+ }
+ }
+ if at == input.start() {
+ break;
+ }
+ at -= 1;
+ if at < min_start {
+ trace!(
+ "reached position {} which is before the previous literal \
+ match, quitting to avoid quadratic behavior",
+ at,
+ );
+ return Err(RetryError::Quadratic(RetryQuadraticError::new()));
+ }
+ }
+ let was_dead = dfa.is_dead_state(sid);
+ dfa_eoi_rev(dfa, input, &mut sid, &mut mat)?;
+ // If we reach the beginning of the search and we could otherwise still
+ // potentially keep matching if there was more to match, then we actually
+ // return an error to indicate giving up on this optimization. Why? Because
+ // we can't prove that the real match begins at where we would report it.
+ //
+ // This only happens when all of the following are true:
+ //
+ // 1) We reach the starting point of our search span.
+ // 2) The match we found is before the starting point.
+ // 3) The FSM reports we could possibly find a longer match.
+ //
+ // We need (1) because otherwise the search stopped before the starting
+ // point and there is no possible way to find a more leftmost position.
+ //
+ // We need (2) because if the match found has an offset equal to the minimum
+ // possible offset, then there is no possible more leftmost match.
+ //
+ // We need (3) because if the FSM couldn't continue anyway (i.e., it's in
+ // a dead state), then we know we couldn't find anything more leftmost
+ // than what we have. (We have to check the state we were in prior to the
+ // EOI transition since the EOI transition will usually bring us to a dead
+ // state by virtue of it represents the end-of-input.)
+ if at == input.start()
+ && mat.map_or(false, |m| m.offset() > input.start())
+ && !was_dead
+ {
+ trace!(
+ "reached beginning of search at offset {} without hitting \
+ a dead state, quitting to avoid potential false positive match",
+ at,
+ );
+ return Err(RetryError::Quadratic(RetryQuadraticError::new()));
+ }
+ Ok(mat)
+}
+
+#[cfg(feature = "hybrid")]
+pub(crate) fn hybrid_try_search_half_rev(
+ dfa: &crate::hybrid::dfa::DFA,
+ cache: &mut crate::hybrid::dfa::Cache,
+ input: &Input<'_>,
+ min_start: usize,
+) -> Result<Option<HalfMatch>, RetryError> {
+ let mut mat = None;
+ let mut sid = dfa.start_state_reverse(cache, input)?;
+ if input.start() == input.end() {
+ hybrid_eoi_rev(dfa, cache, input, &mut sid, &mut mat)?;
+ return Ok(mat);
+ }
+ let mut at = input.end() - 1;
+ loop {
+ sid = dfa
+ .next_state(cache, sid, input.haystack()[at])
+ .map_err(|_| MatchError::gave_up(at))?;
+ if sid.is_tagged() {
+ if sid.is_match() {
+ let pattern = dfa.match_pattern(cache, sid, 0);
+ // Since reverse searches report the beginning of a
+ // match and the beginning is inclusive (not exclusive
+ // like the end of a match), we add 1 to make it
+ // inclusive.
+ mat = Some(HalfMatch::new(pattern, at + 1));
+ } else if sid.is_dead() {
+ return Ok(mat);
+ } else if sid.is_quit() {
+ return Err(MatchError::quit(input.haystack()[at], at).into());
+ }
+ }
+ if at == input.start() {
+ break;
+ }
+ at -= 1;
+ if at < min_start {
+ trace!(
+ "reached position {} which is before the previous literal \
+ match, quitting to avoid quadratic behavior",
+ at,
+ );
+ return Err(RetryError::Quadratic(RetryQuadraticError::new()));
+ }
+ }
+ let was_dead = sid.is_dead();
+ hybrid_eoi_rev(dfa, cache, input, &mut sid, &mut mat)?;
+ // See the comments in the full DFA routine above for why we need this.
+ if at == input.start()
+ && mat.map_or(false, |m| m.offset() > input.start())
+ && !was_dead
+ {
+ trace!(
+ "reached beginning of search at offset {} without hitting \
+ a dead state, quitting to avoid potential false positive match",
+ at,
+ );
+ return Err(RetryError::Quadratic(RetryQuadraticError::new()));
+ }
+ Ok(mat)
+}
+
+#[cfg(feature = "dfa-build")]
+#[cfg_attr(feature = "perf-inline", inline(always))]
+fn dfa_eoi_rev(
+ dfa: &crate::dfa::dense::DFA<alloc::vec::Vec<u32>>,
+ input: &Input<'_>,
+ sid: &mut crate::util::primitives::StateID,
+ mat: &mut Option<HalfMatch>,
+) -> Result<(), MatchError> {
+ use crate::dfa::Automaton;
+
+ let sp = input.get_span();
+ if sp.start > 0 {
+ let byte = input.haystack()[sp.start - 1];
+ *sid = dfa.next_state(*sid, byte);
+ if dfa.is_match_state(*sid) {
+ let pattern = dfa.match_pattern(*sid, 0);
+ *mat = Some(HalfMatch::new(pattern, sp.start));
+ } else if dfa.is_quit_state(*sid) {
+ return Err(MatchError::quit(byte, sp.start - 1));
+ }
+ } else {
+ *sid = dfa.next_eoi_state(*sid);
+ if dfa.is_match_state(*sid) {
+ let pattern = dfa.match_pattern(*sid, 0);
+ *mat = Some(HalfMatch::new(pattern, 0));
+ }
+ // N.B. We don't have to check 'is_quit' here because the EOI
+ // transition can never lead to a quit state.
+ debug_assert!(!dfa.is_quit_state(*sid));
+ }
+ Ok(())
+}
+
+#[cfg(feature = "hybrid")]
+#[cfg_attr(feature = "perf-inline", inline(always))]
+fn hybrid_eoi_rev(
+ dfa: &crate::hybrid::dfa::DFA,
+ cache: &mut crate::hybrid::dfa::Cache,
+ input: &Input<'_>,
+ sid: &mut crate::hybrid::LazyStateID,
+ mat: &mut Option<HalfMatch>,
+) -> Result<(), MatchError> {
+ let sp = input.get_span();
+ if sp.start > 0 {
+ let byte = input.haystack()[sp.start - 1];
+ *sid = dfa
+ .next_state(cache, *sid, byte)
+ .map_err(|_| MatchError::gave_up(sp.start))?;
+ if sid.is_match() {
+ let pattern = dfa.match_pattern(cache, *sid, 0);
+ *mat = Some(HalfMatch::new(pattern, sp.start));
+ } else if sid.is_quit() {
+ return Err(MatchError::quit(byte, sp.start - 1));
+ }
+ } else {
+ *sid = dfa
+ .next_eoi_state(cache, *sid)
+ .map_err(|_| MatchError::gave_up(sp.start))?;
+ if sid.is_match() {
+ let pattern = dfa.match_pattern(cache, *sid, 0);
+ *mat = Some(HalfMatch::new(pattern, 0));
+ }
+ // N.B. We don't have to check 'is_quit' here because the EOI
+ // transition can never lead to a quit state.
+ debug_assert!(!sid.is_quit());
+ }
+ Ok(())
+}
diff --git a/vendor/regex-automata/src/meta/literal.rs b/vendor/regex-automata/src/meta/literal.rs
new file mode 100644
index 0000000..a68b93b
--- /dev/null
+++ b/vendor/regex-automata/src/meta/literal.rs
@@ -0,0 +1,81 @@
+use alloc::{vec, vec::Vec};
+
+use regex_syntax::hir::Hir;
+
+use crate::{meta::regex::RegexInfo, util::search::MatchKind};
+
+/// Pull out an alternation of literals from the given sequence of HIR
+/// expressions.
+///
+/// There are numerous ways for this to fail. Generally, this only applies
+/// to regexes of the form 'foo|bar|baz|...|quux'. It can also fail if there
+/// are "too few" alternates, in which case, the regex engine is likely faster.
+///
+/// And currently, this only returns something when 'hirs.len() == 1'.
+pub(crate) fn alternation_literals(
+ info: &RegexInfo,
+ hirs: &[&Hir],
+) -> Option<Vec<Vec<u8>>> {
+ use regex_syntax::hir::{HirKind, Literal};
+
+ // Might as well skip the work below if we know we can't build an
+ // Aho-Corasick searcher.
+ if !cfg!(feature = "perf-literal-multisubstring") {
+ return None;
+ }
+ // This is pretty hacky, but basically, if `is_alternation_literal` is
+ // true, then we can make several assumptions about the structure of our
+ // HIR. This is what justifies the `unreachable!` statements below.
+ if hirs.len() != 1
+ || !info.props()[0].look_set().is_empty()
+ || info.props()[0].explicit_captures_len() > 0
+ || !info.props()[0].is_alternation_literal()
+ || info.config().get_match_kind() != MatchKind::LeftmostFirst
+ {
+ return None;
+ }
+ let hir = &hirs[0];
+ let alts = match *hir.kind() {
+ HirKind::Alternation(ref alts) => alts,
+ _ => return None, // one literal isn't worth it
+ };
+
+ let mut lits = vec![];
+ for alt in alts {
+ let mut lit = vec![];
+ match *alt.kind() {
+ HirKind::Literal(Literal(ref bytes)) => {
+ lit.extend_from_slice(bytes)
+ }
+ HirKind::Concat(ref exprs) => {
+ for e in exprs {
+ match *e.kind() {
+ HirKind::Literal(Literal(ref bytes)) => {
+ lit.extend_from_slice(bytes);
+ }
+ _ => unreachable!("expected literal, got {:?}", e),
+ }
+ }
+ }
+ _ => unreachable!("expected literal or concat, got {:?}", alt),
+ }
+ lits.push(lit);
+ }
+ // Why do this? Well, when the number of literals is small, it's likely
+ // that we'll use the lazy DFA which is in turn likely to be faster than
+ // Aho-Corasick in such cases. Primarily because Aho-Corasick doesn't have
+ // a "lazy DFA" but either a contiguous NFA or a full DFA. We rarely use
+ // the latter because it is so hungry (in time and space), and the former
+ // is decently fast, but not as fast as a well oiled lazy DFA.
+ //
+ // However, once the number starts getting large, the lazy DFA is likely
+ // to start thrashing because of the modest default cache size. When
+ // exactly does this happen? Dunno. But at whatever point that is (we make
+ // a guess below based on ad hoc benchmarking), we'll want to cut over to
+ // Aho-Corasick, where even the contiguous NFA is likely to do much better.
+ if lits.len() < 3000 {
+ debug!("skipping Aho-Corasick because there are too few literals");
+ return None;
+ }
+ Some(lits)
+}
diff --git a/vendor/regex-automata/src/meta/mod.rs b/vendor/regex-automata/src/meta/mod.rs
new file mode 100644
index 0000000..01f430f
--- /dev/null
+++ b/vendor/regex-automata/src/meta/mod.rs
@@ -0,0 +1,62 @@
+/*!
+Provides a regex matcher that composes several other regex matchers
+automatically.
+
+This module is home to a meta [`Regex`], which provides a convenient high
+level API for executing regular expressions in linear time.
+
+# Comparison with the `regex` crate
+
+A meta `Regex` is the implementation used directly by the `regex` crate.
+Indeed, the `regex` crate API is essentially just a light wrapper over a meta
+`Regex`. This means that if you need the full flexibility offered by this
+API, then you should be able to switch to using this API directly without
+any changes in match semantics or syntax. However, there are some API level
+differences:
+
+* The `regex` crate API returns match objects that include references to the
+haystack itself, which in turn makes it easy to access the matching strings
+without having to slice the haystack yourself. In contrast, a meta `Regex`
+returns match objects that only have offsets in them.
+* At time of writing, a meta `Regex` doesn't have some of the convenience
+routines that the `regex` crate has, such as replacements. Note though that
+[`Captures::interpolate_string`](crate::util::captures::Captures::interpolate_string)
+will handle the replacement string interpolation for you.
+* A meta `Regex` supports the [`Input`](crate::Input) abstraction, which
+provides a way to configure a search in more ways than is supported by the
+`regex` crate. For example, [`Input::anchored`](crate::Input::anchored) can
+be used to run an anchored search, regardless of whether the pattern is itself
+anchored with a `^`.
+* A meta `Regex` supports multi-pattern searching everywhere.
+Indeed, every [`Match`](crate::Match) returned by the search APIs
+include a [`PatternID`](crate::PatternID) indicating which pattern
+matched. In the single pattern case, all matches correspond to
+[`PatternID::ZERO`](crate::PatternID::ZERO). In contrast, the `regex` crate
+has distinct `Regex` and a `RegexSet` APIs. The former only supports a single
+pattern, while the latter supports multiple patterns but cannot report the
+offsets of a match.
+* A meta `Regex` provides the explicit capability of bypassing its internal
+memory pool for automatically acquiring mutable scratch space required by its
+internal regex engines. Namely, a [`Cache`] can be explicitly provided to lower
+level routines such as [`Regex::search_with`].
+
+*/
+
+pub use self::{
+ error::BuildError,
+ regex::{
+ Builder, Cache, CapturesMatches, Config, FindMatches, Regex, Split,
+ SplitN,
+ },
+};
+
+mod error;
+#[cfg(any(feature = "dfa-build", feature = "hybrid"))]
+mod limited;
+mod literal;
+mod regex;
+mod reverse_inner;
+#[cfg(any(feature = "dfa-build", feature = "hybrid"))]
+mod stopat;
+mod strategy;
+mod wrappers;
diff --git a/vendor/regex-automata/src/meta/regex.rs b/vendor/regex-automata/src/meta/regex.rs
new file mode 100644
index 0000000..a06d2bb
--- /dev/null
+++ b/vendor/regex-automata/src/meta/regex.rs
@@ -0,0 +1,3649 @@
+use core::{
+ borrow::Borrow,
+ panic::{RefUnwindSafe, UnwindSafe},
+};
+
+use alloc::{boxed::Box, sync::Arc, vec, vec::Vec};
+
+use regex_syntax::{
+ ast,
+ hir::{self, Hir},
+};
+
+use crate::{
+ meta::{
+ error::BuildError,
+ strategy::{self, Strategy},
+ wrappers,
+ },
+ nfa::thompson::WhichCaptures,
+ util::{
+ captures::{Captures, GroupInfo},
+ iter,
+ pool::{Pool, PoolGuard},
+ prefilter::Prefilter,
+ primitives::{NonMaxUsize, PatternID},
+ search::{HalfMatch, Input, Match, MatchKind, PatternSet, Span},
+ },
+};
+
+/// A type alias for our pool of meta::Cache that fixes the type parameters to
+/// what we use for the meta regex below.
+type CachePool = Pool<Cache, CachePoolFn>;
+
+/// Same as above, but for the guard returned by a pool.
+type CachePoolGuard<'a> = PoolGuard<'a, Cache, CachePoolFn>;
+
+/// The type of the closure we use to create new caches. We need to spell out
+/// all of the marker traits or else we risk leaking !MARKER impls.
+type CachePoolFn =
+ Box<dyn Fn() -> Cache + Send + Sync + UnwindSafe + RefUnwindSafe>;
+
+/// A regex matcher that works by composing several other regex matchers
+/// automatically.
+///
+/// In effect, a meta regex papers over a lot of the quirks or performance
+/// problems in each of the regex engines in this crate. Its goal is to provide
+/// an infallible and simple API that "just does the right thing" in the common
+/// case.
+///
+/// A meta regex is the implementation of a `Regex` in the `regex` crate.
+/// Indeed, the `regex` crate API is essentially just a light wrapper over
+/// this type. This includes the `regex` crate's `RegexSet` API!
+///
+/// # Composition
+///
+/// This is called a "meta" matcher precisely because it uses other regex
+/// matchers to provide a convenient high level regex API. Here are some
+/// examples of how other regex matchers are composed:
+///
+/// * When calling [`Regex::captures`], instead of immediately
+/// running a slower but more capable regex engine like the
+/// [`PikeVM`](crate::nfa::thompson::pikevm::PikeVM), the meta regex engine
+/// will usually first look for the bounds of a match with a higher throughput
+/// regex engine like a [lazy DFA](crate::hybrid). Only when a match is found
+/// is a slower engine like `PikeVM` used to find the matching span for each
+/// capture group.
+/// * While higher throughout engines like the lazy DFA cannot handle
+/// Unicode word boundaries in general, they can still be used on pure ASCII
+/// haystacks by pretending that Unicode word boundaries are just plain ASCII
+/// word boundaries. However, if a haystack is not ASCII, the meta regex engine
+/// will automatically switch to a (possibly slower) regex engine that supports
+/// Unicode word boundaries in general.
+/// * In some cases where a regex pattern is just a simple literal or a small
+/// set of literals, an actual regex engine won't be used at all. Instead,
+/// substring or multi-substring search algorithms will be employed.
+///
+/// There are many other forms of composition happening too, but the above
+/// should give a general idea. In particular, it may perhaps be surprising
+/// that *multiple* regex engines might get executed for a single search. That
+/// is, the decision of what regex engine to use is not _just_ based on the
+/// pattern, but also based on the dynamic execution of the search itself.
+///
+/// The primary reason for this composition is performance. The fundamental
+/// tension is that the faster engines tend to be less capable, and the more
+/// capable engines tend to be slower.
+///
+/// Note that the forms of composition that are allowed are determined by
+/// compile time crate features and configuration. For example, if the `hybrid`
+/// feature isn't enabled, or if [`Config::hybrid`] has been disabled, then the
+/// meta regex engine will never use a lazy DFA.
+///
+/// # Synchronization and cloning
+///
+/// Most of the regex engines in this crate require some kind of mutable
+/// "scratch" space to read and write from while performing a search. Since
+/// a meta regex composes these regex engines, a meta regex also requires
+/// mutable scratch space. This scratch space is called a [`Cache`].
+///
+/// Most regex engines _also_ usually have a read-only component, typically
+/// a [Thompson `NFA`](crate::nfa::thompson::NFA).
+///
+/// In order to make the `Regex` API convenient, most of the routines hide
+/// the fact that a `Cache` is needed at all. To achieve this, a [memory
+/// pool](crate::util::pool::Pool) is used internally to retrieve `Cache`
+/// values in a thread safe way that also permits reuse. This in turn implies
+/// that every such search call requires some form of synchronization. Usually
+/// this synchronization is fast enough to not notice, but in some cases, it
+/// can be a bottleneck. This typically occurs when all of the following are
+/// true:
+///
+/// * The same `Regex` is shared across multiple threads simultaneously,
+/// usually via a [`util::lazy::Lazy`](crate::util::lazy::Lazy) or something
+/// similar from the `once_cell` or `lazy_static` crates.
+/// * The primary unit of work in each thread is a regex search.
+/// * Searches are run on very short haystacks.
+///
+/// This particular case can lead to high contention on the pool used by a
+/// `Regex` internally, which can in turn increase latency to a noticeable
+/// effect. This cost can be mitigated in one of the following ways:
+///
+/// * Use a distinct copy of a `Regex` in each thread, usually by cloning it.
+/// Cloning a `Regex` _does not_ do a deep copy of its read-only component.
+/// But it does lead to each `Regex` having its own memory pool, which in
+/// turn eliminates the problem of contention. In general, this technique should
+/// not result in any additional memory usage when compared to sharing the same
+/// `Regex` across multiple threads simultaneously.
+/// * Use lower level APIs, like [`Regex::search_with`], which permit passing
+/// a `Cache` explicitly. In this case, it is up to you to determine how best
+/// to provide a `Cache`. For example, you might put a `Cache` in thread-local
+/// storage if your use case allows for it.
+///
+/// Overall, this is an issue that happens rarely in practice, but it can
+/// happen.
+///
+/// # Warning: spin-locks may be used in alloc-only mode
+///
+/// When this crate is built without the `std` feature and the high level APIs
+/// on a `Regex` are used, then a spin-lock will be used to synchronize access
+/// to an internal pool of `Cache` values. This may be undesirable because
+/// a spin-lock is [effectively impossible to implement correctly in user
+/// space][spinlocks-are-bad]. That is, more concretely, the spin-lock could
+/// result in a deadlock.
+///
+/// [spinlocks-are-bad]: https://matklad.github.io/2020/01/02/spinlocks-considered-harmful.html
+///
+/// If one wants to avoid the use of spin-locks when the `std` feature is
+/// disabled, then you must use APIs that accept a `Cache` value explicitly.
+/// For example, [`Regex::search_with`].
+///
+/// # Example
+///
+/// ```
+/// use regex_automata::meta::Regex;
+///
+/// let re = Regex::new(r"^[0-9]{4}-[0-9]{2}-[0-9]{2}$")?;
+/// assert!(re.is_match("2010-03-14"));
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+///
+/// # Example: anchored search
+///
+/// This example shows how to use [`Input::anchored`] to run an anchored
+/// search, even when the regex pattern itself isn't anchored. An anchored
+/// search guarantees that if a match is found, then the start offset of the
+/// match corresponds to the offset at which the search was started.
+///
+/// ```
+/// use regex_automata::{meta::Regex, Anchored, Input, Match};
+///
+/// let re = Regex::new(r"\bfoo\b")?;
+/// let input = Input::new("xx foo xx").range(3..).anchored(Anchored::Yes);
+/// // The offsets are in terms of the original haystack.
+/// assert_eq!(Some(Match::must(0, 3..6)), re.find(input));
+///
+/// // Notice that no match occurs here, because \b still takes the
+/// // surrounding context into account, even if it means looking back
+/// // before the start of your search.
+/// let hay = "xxfoo xx";
+/// let input = Input::new(hay).range(2..).anchored(Anchored::Yes);
+/// assert_eq!(None, re.find(input));
+/// // Indeed, you cannot achieve the above by simply slicing the
+/// // haystack itself, since the regex engine can't see the
+/// // surrounding context. This is why 'Input' permits setting
+/// // the bounds of a search!
+/// let input = Input::new(&hay[2..]).anchored(Anchored::Yes);
+/// // WRONG!
+/// assert_eq!(Some(Match::must(0, 0..3)), re.find(input));
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+///
+/// # Example: earliest search
+///
+/// This example shows how to use [`Input::earliest`] to run a search that
+/// might stop before finding the typical leftmost match.
+///
+/// ```
+/// use regex_automata::{meta::Regex, Anchored, Input, Match};
+///
+/// let re = Regex::new(r"[a-z]{3}|b")?;
+/// let input = Input::new("abc").earliest(true);
+/// assert_eq!(Some(Match::must(0, 1..2)), re.find(input));
+///
+/// // Note that "earliest" isn't really a match semantic unto itself.
+/// // Instead, it is merely an instruction to whatever regex engine
+/// // gets used internally to quit as soon as it can. For example,
+/// // this regex uses a different search technique, and winds up
+/// // producing a different (but valid) match!
+/// let re = Regex::new(r"abc|b")?;
+/// let input = Input::new("abc").earliest(true);
+/// assert_eq!(Some(Match::must(0, 0..3)), re.find(input));
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+///
+/// # Example: change the line terminator
+///
+/// This example shows how to enable multi-line mode by default and change
+/// the line terminator to the NUL byte:
+///
+/// ```
+/// use regex_automata::{meta::Regex, util::syntax, Match};
+///
+/// let re = Regex::builder()
+/// .syntax(syntax::Config::new().multi_line(true))
+/// .configure(Regex::config().line_terminator(b'\x00'))
+/// .build(r"^foo$")?;
+/// let hay = "\x00foo\x00";
+/// assert_eq!(Some(Match::must(0, 1..4)), re.find(hay));
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[derive(Debug)]
+pub struct Regex {
+ /// The actual regex implementation.
+ imp: Arc<RegexI>,
+ /// A thread safe pool of caches.
+ ///
+ /// For the higher level search APIs, a `Cache` is automatically plucked
+ /// from this pool before running a search. The lower level `with` methods
+ /// permit the caller to provide their own cache, thereby bypassing
+ /// accesses to this pool.
+ ///
+ /// Note that we put this outside the `Arc` so that cloning a `Regex`
+ /// results in creating a fresh `CachePool`. This in turn permits callers
+ /// to clone regexes into separate threads where each such regex gets
+ /// the pool's "thread owner" optimization. Otherwise, if one shares the
+ /// `Regex` directly, then the pool will go through a slower mutex path for
+ /// all threads except for the "owner."
+ pool: CachePool,
+}
+
+/// The internal implementation of `Regex`, split out so that it can be wrapped
+/// in an `Arc`.
+#[derive(Debug)]
+struct RegexI {
+ /// The core matching engine.
+ ///
+ /// Why is this reference counted when RegexI is already wrapped in an Arc?
+ /// Well, we need to capture this in a closure to our `Pool` below in order
+ /// to create new `Cache` values when needed. So since it needs to be in
+ /// two places, we make it reference counted.
+ ///
+ /// We make `RegexI` itself reference counted too so that `Regex` itself
+ /// stays extremely small and very cheap to clone.
+ strat: Arc<dyn Strategy>,
+ /// Metadata about the regexes driving the strategy. The metadata is also
+ /// usually stored inside the strategy too, but we put it here as well
+ /// so that we can get quick access to it (without virtual calls) before
+ /// executing the regex engine. For example, we use this metadata to
+ /// detect a subset of cases where we know a match is impossible, and can
+ /// thus avoid calling into the strategy at all.
+ ///
+ /// Since `RegexInfo` is stored in multiple places, it is also reference
+ /// counted.
+ info: RegexInfo,
+}
+
+/// Convenience constructors for a `Regex` using the default configuration.
+impl Regex {
+ /// Builds a `Regex` from a single pattern string using the default
+ /// configuration.
+ ///
+ /// If there was a problem parsing the pattern or a problem turning it into
+ /// a regex matcher, then an error is returned.
+ ///
+ /// If you want to change the configuration of a `Regex`, use a [`Builder`]
+ /// with a [`Config`].
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{meta::Regex, Match};
+ ///
+ /// let re = Regex::new(r"(?Rm)^foo$")?;
+ /// let hay = "\r\nfoo\r\n";
+ /// assert_eq!(Some(Match::must(0, 2..5)), re.find(hay));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn new(pattern: &str) -> Result<Regex, BuildError> {
+ Regex::builder().build(pattern)
+ }
+
+ /// Builds a `Regex` from many pattern strings using the default
+ /// configuration.
+ ///
+ /// If there was a problem parsing any of the patterns or a problem turning
+ /// them into a regex matcher, then an error is returned.
+ ///
+ /// If you want to change the configuration of a `Regex`, use a [`Builder`]
+ /// with a [`Config`].
+ ///
+ /// # Example: simple lexer
+ ///
+ /// This simplistic example leverages the multi-pattern support to build a
+ /// simple little lexer. The pattern ID in the match tells you which regex
+ /// matched, which in turn might be used to map back to the "type" of the
+ /// token returned by the lexer.
+ ///
+ /// ```
+ /// use regex_automata::{meta::Regex, Match};
+ ///
+ /// let re = Regex::new_many(&[
+ /// r"[[:space:]]",
+ /// r"[A-Za-z0-9][A-Za-z0-9_]+",
+ /// r"->",
+ /// r".",
+ /// ])?;
+ /// let haystack = "fn is_boss(bruce: i32, springsteen: String) -> bool;";
+ /// let matches: Vec<Match> = re.find_iter(haystack).collect();
+ /// assert_eq!(matches, vec![
+ /// Match::must(1, 0..2), // 'fn'
+ /// Match::must(0, 2..3), // ' '
+ /// Match::must(1, 3..10), // 'is_boss'
+ /// Match::must(3, 10..11), // '('
+ /// Match::must(1, 11..16), // 'bruce'
+ /// Match::must(3, 16..17), // ':'
+ /// Match::must(0, 17..18), // ' '
+ /// Match::must(1, 18..21), // 'i32'
+ /// Match::must(3, 21..22), // ','
+ /// Match::must(0, 22..23), // ' '
+ /// Match::must(1, 23..34), // 'springsteen'
+ /// Match::must(3, 34..35), // ':'
+ /// Match::must(0, 35..36), // ' '
+ /// Match::must(1, 36..42), // 'String'
+ /// Match::must(3, 42..43), // ')'
+ /// Match::must(0, 43..44), // ' '
+ /// Match::must(2, 44..46), // '->'
+ /// Match::must(0, 46..47), // ' '
+ /// Match::must(1, 47..51), // 'bool'
+ /// Match::must(3, 51..52), // ';'
+ /// ]);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// One can write a lexer like the above using a regex like
+ /// `(?P<space>[[:space:]])|(?P<ident>[A-Za-z0-9][A-Za-z0-9_]+)|...`,
+ /// but then you need to ask whether capture group matched to determine
+ /// which branch in the regex matched, and thus, which token the match
+ /// corresponds to. In contrast, the above example includes the pattern ID
+ /// in the match. There's no need to use capture groups at all.
+ ///
+ /// # Example: finding the pattern that caused an error
+ ///
+ /// When a syntax error occurs, it is possible to ask which pattern
+ /// caused the syntax error.
+ ///
+ /// ```
+ /// use regex_automata::{meta::Regex, PatternID};
+ ///
+ /// let err = Regex::new_many(&["a", "b", r"\p{Foo}", "c"]).unwrap_err();
+ /// assert_eq!(Some(PatternID::must(2)), err.pattern());
+ /// ```
+ ///
+ /// # Example: zero patterns is valid
+ ///
+ /// Building a regex with zero patterns results in a regex that never
+ /// matches anything. Because this routine is generic, passing an empty
+ /// slice usually requires a turbo-fish (or something else to help type
+ /// inference).
+ ///
+ /// ```
+ /// use regex_automata::{meta::Regex, util::syntax, Match};
+ ///
+ /// let re = Regex::new_many::<&str>(&[])?;
+ /// assert_eq!(None, re.find(""));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn new_many<P: AsRef<str>>(
+ patterns: &[P],
+ ) -> Result<Regex, BuildError> {
+ Regex::builder().build_many(patterns)
+ }
+
+ /// Return a default configuration for a `Regex`.
+ ///
+ /// This is a convenience routine to avoid needing to import the [`Config`]
+ /// type when customizing the construction of a `Regex`.
+ ///
+ /// # Example: lower the NFA size limit
+ ///
+ /// In some cases, the default size limit might be too big. The size limit
+ /// can be lowered, which will prevent large regex patterns from compiling.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::meta::Regex;
+ ///
+ /// let result = Regex::builder()
+ /// .configure(Regex::config().nfa_size_limit(Some(20 * (1<<10))))
+ /// // Not even 20KB is enough to build a single large Unicode class!
+ /// .build(r"\pL");
+ /// assert!(result.is_err());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn config() -> Config {
+ Config::new()
+ }
+
+ /// Return a builder for configuring the construction of a `Regex`.
+ ///
+ /// This is a convenience routine to avoid needing to import the
+ /// [`Builder`] type in common cases.
+ ///
+ /// # Example: change the line terminator
+ ///
+ /// This example shows how to enable multi-line mode by default and change
+ /// the line terminator to the NUL byte:
+ ///
+ /// ```
+ /// use regex_automata::{meta::Regex, util::syntax, Match};
+ ///
+ /// let re = Regex::builder()
+ /// .syntax(syntax::Config::new().multi_line(true))
+ /// .configure(Regex::config().line_terminator(b'\x00'))
+ /// .build(r"^foo$")?;
+ /// let hay = "\x00foo\x00";
+ /// assert_eq!(Some(Match::must(0, 1..4)), re.find(hay));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn builder() -> Builder {
+ Builder::new()
+ }
+}
+
+/// High level convenience routines for using a regex to search a haystack.
+impl Regex {
+ /// Returns true if and only if this regex matches the given haystack.
+ ///
+ /// This routine may short circuit if it knows that scanning future input
+ /// will never lead to a different result. (Consider how this might make
+ /// a difference given the regex `a+` on the haystack `aaaaaaaaaaaaaaa`.
+ /// This routine _may_ stop after it sees the first `a`, but routines like
+ /// `find` need to continue searching because `+` is greedy by default.)
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::meta::Regex;
+ ///
+ /// let re = Regex::new("foo[0-9]+bar")?;
+ ///
+ /// assert!(re.is_match("foo12345bar"));
+ /// assert!(!re.is_match("foobar"));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: consistency with search APIs
+ ///
+ /// `is_match` is guaranteed to return `true` whenever `find` returns a
+ /// match. This includes searches that are executed entirely within a
+ /// codepoint:
+ ///
+ /// ```
+ /// use regex_automata::{meta::Regex, Input};
+ ///
+ /// let re = Regex::new("a*")?;
+ ///
+ /// // This doesn't match because the default configuration bans empty
+ /// // matches from splitting a codepoint.
+ /// assert!(!re.is_match(Input::new("☃").span(1..2)));
+ /// assert_eq!(None, re.find(Input::new("☃").span(1..2)));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// Notice that when UTF-8 mode is disabled, then the above reports a
+ /// match because the restriction against zero-width matches that split a
+ /// codepoint has been lifted:
+ ///
+ /// ```
+ /// use regex_automata::{meta::Regex, Input, Match};
+ ///
+ /// let re = Regex::builder()
+ /// .configure(Regex::config().utf8_empty(false))
+ /// .build("a*")?;
+ ///
+ /// assert!(re.is_match(Input::new("☃").span(1..2)));
+ /// assert_eq!(
+ /// Some(Match::must(0, 1..1)),
+ /// re.find(Input::new("☃").span(1..2)),
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// A similar idea applies when using line anchors with CRLF mode enabled,
+ /// which prevents them from matching between a `\r` and a `\n`.
+ ///
+ /// ```
+ /// use regex_automata::{meta::Regex, Input, Match};
+ ///
+ /// let re = Regex::new(r"(?Rm:$)")?;
+ /// assert!(!re.is_match(Input::new("\r\n").span(1..1)));
+ /// // A regular line anchor, which only considers \n as a
+ /// // line terminator, will match.
+ /// let re = Regex::new(r"(?m:$)")?;
+ /// assert!(re.is_match(Input::new("\r\n").span(1..1)));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn is_match<'h, I: Into<Input<'h>>>(&self, input: I) -> bool {
+ let input = input.into().earliest(true);
+ if self.imp.info.is_impossible(&input) {
+ return false;
+ }
+ let mut guard = self.pool.get();
+ let result = self.imp.strat.is_match(&mut guard, &input);
+ // See 'Regex::search' for why we put the guard back explicitly.
+ PoolGuard::put(guard);
+ result
+ }
+
+ /// Executes a leftmost search and returns the first match that is found,
+ /// if one exists.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{meta::Regex, Match};
+ ///
+ /// let re = Regex::new("foo[0-9]+")?;
+ /// assert_eq!(Some(Match::must(0, 0..8)), re.find("foo12345"));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn find<'h, I: Into<Input<'h>>>(&self, input: I) -> Option<Match> {
+ self.search(&input.into())
+ }
+
+ /// Executes a leftmost forward search and writes the spans of capturing
+ /// groups that participated in a match into the provided [`Captures`]
+ /// value. If no match was found, then [`Captures::is_match`] is guaranteed
+ /// to return `false`.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{meta::Regex, Span};
+ ///
+ /// let re = Regex::new(r"^([0-9]{4})-([0-9]{2})-([0-9]{2})$")?;
+ /// let mut caps = re.create_captures();
+ ///
+ /// re.captures("2010-03-14", &mut caps);
+ /// assert!(caps.is_match());
+ /// assert_eq!(Some(Span::from(0..4)), caps.get_group(1));
+ /// assert_eq!(Some(Span::from(5..7)), caps.get_group(2));
+ /// assert_eq!(Some(Span::from(8..10)), caps.get_group(3));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn captures<'h, I: Into<Input<'h>>>(
+ &self,
+ input: I,
+ caps: &mut Captures,
+ ) {
+ self.search_captures(&input.into(), caps)
+ }
+
+ /// Returns an iterator over all non-overlapping leftmost matches in
+ /// the given haystack. If no match exists, then the iterator yields no
+ /// elements.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{meta::Regex, Match};
+ ///
+ /// let re = Regex::new("foo[0-9]+")?;
+ /// let haystack = "foo1 foo12 foo123";
+ /// let matches: Vec<Match> = re.find_iter(haystack).collect();
+ /// assert_eq!(matches, vec![
+ /// Match::must(0, 0..4),
+ /// Match::must(0, 5..10),
+ /// Match::must(0, 11..17),
+ /// ]);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn find_iter<'r, 'h, I: Into<Input<'h>>>(
+ &'r self,
+ input: I,
+ ) -> FindMatches<'r, 'h> {
+ let cache = self.pool.get();
+ let it = iter::Searcher::new(input.into());
+ FindMatches { re: self, cache, it }
+ }
+
+ /// Returns an iterator over all non-overlapping `Captures` values. If no
+ /// match exists, then the iterator yields no elements.
+ ///
+ /// This yields the same matches as [`Regex::find_iter`], but it includes
+ /// the spans of all capturing groups that participate in each match.
+ ///
+ /// **Tip:** See [`util::iter::Searcher`](crate::util::iter::Searcher) for
+ /// how to correctly iterate over all matches in a haystack while avoiding
+ /// the creation of a new `Captures` value for every match. (Which you are
+ /// forced to do with an `Iterator`.)
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{meta::Regex, Span};
+ ///
+ /// let re = Regex::new("foo(?P<numbers>[0-9]+)")?;
+ ///
+ /// let haystack = "foo1 foo12 foo123";
+ /// let matches: Vec<Span> = re
+ /// .captures_iter(haystack)
+ /// // The unwrap is OK since 'numbers' matches if the pattern matches.
+ /// .map(|caps| caps.get_group_by_name("numbers").unwrap())
+ /// .collect();
+ /// assert_eq!(matches, vec![
+ /// Span::from(3..4),
+ /// Span::from(8..10),
+ /// Span::from(14..17),
+ /// ]);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn captures_iter<'r, 'h, I: Into<Input<'h>>>(
+ &'r self,
+ input: I,
+ ) -> CapturesMatches<'r, 'h> {
+ let cache = self.pool.get();
+ let caps = self.create_captures();
+ let it = iter::Searcher::new(input.into());
+ CapturesMatches { re: self, cache, caps, it }
+ }
+
+ /// Returns an iterator of spans of the haystack given, delimited by a
+ /// match of the regex. Namely, each element of the iterator corresponds to
+ /// a part of the haystack that *isn't* matched by the regular expression.
+ ///
+ /// # Example
+ ///
+ /// To split a string delimited by arbitrary amounts of spaces or tabs:
+ ///
+ /// ```
+ /// use regex_automata::meta::Regex;
+ ///
+ /// let re = Regex::new(r"[ \t]+")?;
+ /// let hay = "a b \t c\td e";
+ /// let fields: Vec<&str> = re.split(hay).map(|span| &hay[span]).collect();
+ /// assert_eq!(fields, vec!["a", "b", "c", "d", "e"]);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: more cases
+ ///
+ /// Basic usage:
+ ///
+ /// ```
+ /// use regex_automata::meta::Regex;
+ ///
+ /// let re = Regex::new(r" ")?;
+ /// let hay = "Mary had a little lamb";
+ /// let got: Vec<&str> = re.split(hay).map(|sp| &hay[sp]).collect();
+ /// assert_eq!(got, vec!["Mary", "had", "a", "little", "lamb"]);
+ ///
+ /// let re = Regex::new(r"X")?;
+ /// let hay = "";
+ /// let got: Vec<&str> = re.split(hay).map(|sp| &hay[sp]).collect();
+ /// assert_eq!(got, vec![""]);
+ ///
+ /// let re = Regex::new(r"X")?;
+ /// let hay = "lionXXtigerXleopard";
+ /// let got: Vec<&str> = re.split(hay).map(|sp| &hay[sp]).collect();
+ /// assert_eq!(got, vec!["lion", "", "tiger", "leopard"]);
+ ///
+ /// let re = Regex::new(r"::")?;
+ /// let hay = "lion::tiger::leopard";
+ /// let got: Vec<&str> = re.split(hay).map(|sp| &hay[sp]).collect();
+ /// assert_eq!(got, vec!["lion", "tiger", "leopard"]);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// If a haystack contains multiple contiguous matches, you will end up
+ /// with empty spans yielded by the iterator:
+ ///
+ /// ```
+ /// use regex_automata::meta::Regex;
+ ///
+ /// let re = Regex::new(r"X")?;
+ /// let hay = "XXXXaXXbXc";
+ /// let got: Vec<&str> = re.split(hay).map(|sp| &hay[sp]).collect();
+ /// assert_eq!(got, vec!["", "", "", "", "a", "", "b", "c"]);
+ ///
+ /// let re = Regex::new(r"/")?;
+ /// let hay = "(///)";
+ /// let got: Vec<&str> = re.split(hay).map(|sp| &hay[sp]).collect();
+ /// assert_eq!(got, vec!["(", "", "", ")"]);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// Separators at the start or end of a haystack are neighbored by empty
+ /// spans.
+ ///
+ /// ```
+ /// use regex_automata::meta::Regex;
+ ///
+ /// let re = Regex::new(r"0")?;
+ /// let hay = "010";
+ /// let got: Vec<&str> = re.split(hay).map(|sp| &hay[sp]).collect();
+ /// assert_eq!(got, vec!["", "1", ""]);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// When the empty string is used as a regex, it splits at every valid
+ /// UTF-8 boundary by default (which includes the beginning and end of the
+ /// haystack):
+ ///
+ /// ```
+ /// use regex_automata::meta::Regex;
+ ///
+ /// let re = Regex::new(r"")?;
+ /// let hay = "rust";
+ /// let got: Vec<&str> = re.split(hay).map(|sp| &hay[sp]).collect();
+ /// assert_eq!(got, vec!["", "r", "u", "s", "t", ""]);
+ ///
+ /// // Splitting by an empty string is UTF-8 aware by default!
+ /// let re = Regex::new(r"")?;
+ /// let hay = "☃";
+ /// let got: Vec<&str> = re.split(hay).map(|sp| &hay[sp]).collect();
+ /// assert_eq!(got, vec!["", "☃", ""]);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// But note that UTF-8 mode for empty strings can be disabled, which will
+ /// then result in a match at every byte offset in the haystack,
+ /// including between every UTF-8 code unit.
+ ///
+ /// ```
+ /// use regex_automata::meta::Regex;
+ ///
+ /// let re = Regex::builder()
+ /// .configure(Regex::config().utf8_empty(false))
+ /// .build(r"")?;
+ /// let hay = "☃".as_bytes();
+ /// let got: Vec<&[u8]> = re.split(hay).map(|sp| &hay[sp]).collect();
+ /// assert_eq!(got, vec![
+ /// // Writing byte string slices is just brutal. The problem is that
+ /// // b"foo" has type &[u8; 3] instead of &[u8].
+ /// &[][..], &[b'\xE2'][..], &[b'\x98'][..], &[b'\x83'][..], &[][..],
+ /// ]);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// Contiguous separators (commonly shows up with whitespace), can lead to
+ /// possibly surprising behavior. For example, this code is correct:
+ ///
+ /// ```
+ /// use regex_automata::meta::Regex;
+ ///
+ /// let re = Regex::new(r" ")?;
+ /// let hay = " a b c";
+ /// let got: Vec<&str> = re.split(hay).map(|sp| &hay[sp]).collect();
+ /// assert_eq!(got, vec!["", "", "", "", "a", "", "b", "c"]);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// It does *not* give you `["a", "b", "c"]`. For that behavior, you'd want
+ /// to match contiguous space characters:
+ ///
+ /// ```
+ /// use regex_automata::meta::Regex;
+ ///
+ /// let re = Regex::new(r" +")?;
+ /// let hay = " a b c";
+ /// let got: Vec<&str> = re.split(hay).map(|sp| &hay[sp]).collect();
+ /// // N.B. This does still include a leading empty span because ' +'
+ /// // matches at the beginning of the haystack.
+ /// assert_eq!(got, vec!["", "a", "b", "c"]);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn split<'r, 'h, I: Into<Input<'h>>>(
+ &'r self,
+ input: I,
+ ) -> Split<'r, 'h> {
+ Split { finder: self.find_iter(input), last: 0 }
+ }
+
+ /// Returns an iterator of at most `limit` spans of the haystack given,
+ /// delimited by a match of the regex. (A `limit` of `0` will return no
+ /// spans.) Namely, each element of the iterator corresponds to a part
+ /// of the haystack that *isn't* matched by the regular expression. The
+ /// remainder of the haystack that is not split will be the last element in
+ /// the iterator.
+ ///
+ /// # Example
+ ///
+ /// Get the first two words in some haystack:
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::meta::Regex;
+ ///
+ /// let re = Regex::new(r"\W+").unwrap();
+ /// let hay = "Hey! How are you?";
+ /// let fields: Vec<&str> =
+ /// re.splitn(hay, 3).map(|span| &hay[span]).collect();
+ /// assert_eq!(fields, vec!["Hey", "How", "are you?"]);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Examples: more cases
+ ///
+ /// ```
+ /// use regex_automata::meta::Regex;
+ ///
+ /// let re = Regex::new(r" ")?;
+ /// let hay = "Mary had a little lamb";
+ /// let got: Vec<&str> = re.splitn(hay, 3).map(|sp| &hay[sp]).collect();
+ /// assert_eq!(got, vec!["Mary", "had", "a little lamb"]);
+ ///
+ /// let re = Regex::new(r"X")?;
+ /// let hay = "";
+ /// let got: Vec<&str> = re.splitn(hay, 3).map(|sp| &hay[sp]).collect();
+ /// assert_eq!(got, vec![""]);
+ ///
+ /// let re = Regex::new(r"X")?;
+ /// let hay = "lionXXtigerXleopard";
+ /// let got: Vec<&str> = re.splitn(hay, 3).map(|sp| &hay[sp]).collect();
+ /// assert_eq!(got, vec!["lion", "", "tigerXleopard"]);
+ ///
+ /// let re = Regex::new(r"::")?;
+ /// let hay = "lion::tiger::leopard";
+ /// let got: Vec<&str> = re.splitn(hay, 2).map(|sp| &hay[sp]).collect();
+ /// assert_eq!(got, vec!["lion", "tiger::leopard"]);
+ ///
+ /// let re = Regex::new(r"X")?;
+ /// let hay = "abcXdef";
+ /// let got: Vec<&str> = re.splitn(hay, 1).map(|sp| &hay[sp]).collect();
+ /// assert_eq!(got, vec!["abcXdef"]);
+ ///
+ /// let re = Regex::new(r"X")?;
+ /// let hay = "abcdef";
+ /// let got: Vec<&str> = re.splitn(hay, 2).map(|sp| &hay[sp]).collect();
+ /// assert_eq!(got, vec!["abcdef"]);
+ ///
+ /// let re = Regex::new(r"X")?;
+ /// let hay = "abcXdef";
+ /// let got: Vec<&str> = re.splitn(hay, 0).map(|sp| &hay[sp]).collect();
+ /// assert!(got.is_empty());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn splitn<'r, 'h, I: Into<Input<'h>>>(
+ &'r self,
+ input: I,
+ limit: usize,
+ ) -> SplitN<'r, 'h> {
+ SplitN { splits: self.split(input), limit }
+ }
+}
+
+/// Lower level search routines that give more control.
+impl Regex {
+ /// Returns the start and end offset of the leftmost match. If no match
+ /// exists, then `None` is returned.
+ ///
+ /// This is like [`Regex::find`] but, but it accepts a concrete `&Input`
+ /// instead of an `Into<Input>`.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{meta::Regex, Input, Match};
+ ///
+ /// let re = Regex::new(r"Samwise|Sam")?;
+ /// let input = Input::new(
+ /// "one of the chief characters, Samwise the Brave",
+ /// );
+ /// assert_eq!(Some(Match::must(0, 29..36)), re.search(&input));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn search(&self, input: &Input<'_>) -> Option<Match> {
+ if self.imp.info.is_impossible(input) {
+ return None;
+ }
+ let mut guard = self.pool.get();
+ let result = self.imp.strat.search(&mut guard, input);
+ // We do this dance with the guard and explicitly put it back in the
+ // pool because it seems to result in better codegen. If we let the
+ // guard's Drop impl put it back in the pool, then functions like
+ // ptr::drop_in_place get called and they *don't* get inlined. This
+ // isn't usually a big deal, but in latency sensitive benchmarks the
+ // extra function call can matter.
+ //
+ // I used `rebar measure -f '^grep/every-line$' -e meta` to measure
+ // the effects here.
+ //
+ // Note that this doesn't eliminate the latency effects of using the
+ // pool. There is still some (minor) cost for the "thread owner" of the
+ // pool. (i.e., The thread that first calls a regex search routine.)
+ // However, for other threads using the regex, the pool access can be
+ // quite expensive as it goes through a mutex. Callers can avoid this
+ // by either cloning the Regex (which creates a distinct copy of the
+ // pool), or callers can use the lower level APIs that accept a 'Cache'
+ // directly and do their own handling.
+ PoolGuard::put(guard);
+ result
+ }
+
+ /// Returns the end offset of the leftmost match. If no match exists, then
+ /// `None` is returned.
+ ///
+ /// This is distinct from [`Regex::search`] in that it only returns the end
+ /// of a match and not the start of the match. Depending on a variety of
+ /// implementation details, this _may_ permit the regex engine to do less
+ /// overall work. For example, if a DFA is being used to execute a search,
+ /// then the start of a match usually requires running a separate DFA in
+ /// reverse to the find the start of a match. If one only needs the end of
+ /// a match, then the separate reverse scan to find the start of a match
+ /// can be skipped. (Note that the reverse scan is avoided even when using
+ /// `Regex::search` when possible, for example, in the case of an anchored
+ /// search.)
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{meta::Regex, Input, HalfMatch};
+ ///
+ /// let re = Regex::new(r"Samwise|Sam")?;
+ /// let input = Input::new(
+ /// "one of the chief characters, Samwise the Brave",
+ /// );
+ /// assert_eq!(Some(HalfMatch::must(0, 36)), re.search_half(&input));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn search_half(&self, input: &Input<'_>) -> Option<HalfMatch> {
+ if self.imp.info.is_impossible(input) {
+ return None;
+ }
+ let mut guard = self.pool.get();
+ let result = self.imp.strat.search_half(&mut guard, input);
+ // See 'Regex::search' for why we put the guard back explicitly.
+ PoolGuard::put(guard);
+ result
+ }
+
+ /// Executes a leftmost forward search and writes the spans of capturing
+ /// groups that participated in a match into the provided [`Captures`]
+ /// value. If no match was found, then [`Captures::is_match`] is guaranteed
+ /// to return `false`.
+ ///
+ /// This is like [`Regex::captures`], but it accepts a concrete `&Input`
+ /// instead of an `Into<Input>`.
+ ///
+ /// # Example: specific pattern search
+ ///
+ /// This example shows how to build a multi-pattern `Regex` that permits
+ /// searching for specific patterns.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// meta::Regex,
+ /// Anchored, Match, PatternID, Input,
+ /// };
+ ///
+ /// let re = Regex::new_many(&["[a-z0-9]{6}", "[a-z][a-z0-9]{5}"])?;
+ /// let mut caps = re.create_captures();
+ /// let haystack = "foo123";
+ ///
+ /// // Since we are using the default leftmost-first match and both
+ /// // patterns match at the same starting position, only the first pattern
+ /// // will be returned in this case when doing a search for any of the
+ /// // patterns.
+ /// let expected = Some(Match::must(0, 0..6));
+ /// re.search_captures(&Input::new(haystack), &mut caps);
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// // But if we want to check whether some other pattern matches, then we
+ /// // can provide its pattern ID.
+ /// let expected = Some(Match::must(1, 0..6));
+ /// let input = Input::new(haystack)
+ /// .anchored(Anchored::Pattern(PatternID::must(1)));
+ /// re.search_captures(&input, &mut caps);
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: specifying the bounds of a search
+ ///
+ /// This example shows how providing the bounds of a search can produce
+ /// different results than simply sub-slicing the haystack.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{meta::Regex, Match, Input};
+ ///
+ /// let re = Regex::new(r"\b[0-9]{3}\b")?;
+ /// let mut caps = re.create_captures();
+ /// let haystack = "foo123bar";
+ ///
+ /// // Since we sub-slice the haystack, the search doesn't know about
+ /// // the larger context and assumes that `123` is surrounded by word
+ /// // boundaries. And of course, the match position is reported relative
+ /// // to the sub-slice as well, which means we get `0..3` instead of
+ /// // `3..6`.
+ /// let expected = Some(Match::must(0, 0..3));
+ /// let input = Input::new(&haystack[3..6]);
+ /// re.search_captures(&input, &mut caps);
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// // But if we provide the bounds of the search within the context of the
+ /// // entire haystack, then the search can take the surrounding context
+ /// // into account. (And if we did find a match, it would be reported
+ /// // as a valid offset into `haystack` instead of its sub-slice.)
+ /// let expected = None;
+ /// let input = Input::new(haystack).range(3..6);
+ /// re.search_captures(&input, &mut caps);
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn search_captures(&self, input: &Input<'_>, caps: &mut Captures) {
+ caps.set_pattern(None);
+ let pid = self.search_slots(input, caps.slots_mut());
+ caps.set_pattern(pid);
+ }
+
+ /// Executes a leftmost forward search and writes the spans of capturing
+ /// groups that participated in a match into the provided `slots`, and
+ /// returns the matching pattern ID. The contents of the slots for patterns
+ /// other than the matching pattern are unspecified. If no match was found,
+ /// then `None` is returned and the contents of `slots` is unspecified.
+ ///
+ /// This is like [`Regex::search`], but it accepts a raw slots slice
+ /// instead of a `Captures` value. This is useful in contexts where you
+ /// don't want or need to allocate a `Captures`.
+ ///
+ /// It is legal to pass _any_ number of slots to this routine. If the regex
+ /// engine would otherwise write a slot offset that doesn't fit in the
+ /// provided slice, then it is simply skipped. In general though, there are
+ /// usually three slice lengths you might want to use:
+ ///
+ /// * An empty slice, if you only care about which pattern matched.
+ /// * A slice with [`pattern_len() * 2`](Regex::pattern_len) slots, if you
+ /// only care about the overall match spans for each matching pattern.
+ /// * A slice with
+ /// [`slot_len()`](crate::util::captures::GroupInfo::slot_len) slots, which
+ /// permits recording match offsets for every capturing group in every
+ /// pattern.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to find the overall match offsets in a
+ /// multi-pattern search without allocating a `Captures` value. Indeed, we
+ /// can put our slots right on the stack.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{meta::Regex, PatternID, Input};
+ ///
+ /// let re = Regex::new_many(&[
+ /// r"\pL+",
+ /// r"\d+",
+ /// ])?;
+ /// let input = Input::new("!@#123");
+ ///
+ /// // We only care about the overall match offsets here, so we just
+ /// // allocate two slots for each pattern. Each slot records the start
+ /// // and end of the match.
+ /// let mut slots = [None; 4];
+ /// let pid = re.search_slots(&input, &mut slots);
+ /// assert_eq!(Some(PatternID::must(1)), pid);
+ ///
+ /// // The overall match offsets are always at 'pid * 2' and 'pid * 2 + 1'.
+ /// // See 'GroupInfo' for more details on the mapping between groups and
+ /// // slot indices.
+ /// let slot_start = pid.unwrap().as_usize() * 2;
+ /// let slot_end = slot_start + 1;
+ /// assert_eq!(Some(3), slots[slot_start].map(|s| s.get()));
+ /// assert_eq!(Some(6), slots[slot_end].map(|s| s.get()));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn search_slots(
+ &self,
+ input: &Input<'_>,
+ slots: &mut [Option<NonMaxUsize>],
+ ) -> Option<PatternID> {
+ if self.imp.info.is_impossible(input) {
+ return None;
+ }
+ let mut guard = self.pool.get();
+ let result = self.imp.strat.search_slots(&mut guard, input, slots);
+ // See 'Regex::search' for why we put the guard back explicitly.
+ PoolGuard::put(guard);
+ result
+ }
+
+ /// Writes the set of patterns that match anywhere in the given search
+ /// configuration to `patset`. If multiple patterns match at the same
+ /// position and this `Regex` was configured with [`MatchKind::All`]
+ /// semantics, then all matching patterns are written to the given set.
+ ///
+ /// Unless all of the patterns in this `Regex` are anchored, then generally
+ /// speaking, this will scan the entire haystack.
+ ///
+ /// This search routine *does not* clear the pattern set. This gives some
+ /// flexibility to the caller (e.g., running multiple searches with the
+ /// same pattern set), but does make the API bug-prone if you're reusing
+ /// the same pattern set for multiple searches but intended them to be
+ /// independent.
+ ///
+ /// If a pattern ID matched but the given `PatternSet` does not have
+ /// sufficient capacity to store it, then it is not inserted and silently
+ /// dropped.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to find all matching patterns in a haystack,
+ /// even when some patterns match at the same position as other patterns.
+ /// It is important that we configure the `Regex` with [`MatchKind::All`]
+ /// semantics here, or else overlapping matches will not be reported.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{meta::Regex, Input, MatchKind, PatternSet};
+ ///
+ /// let patterns = &[
+ /// r"\w+", r"\d+", r"\pL+", r"foo", r"bar", r"barfoo", r"foobar",
+ /// ];
+ /// let re = Regex::builder()
+ /// .configure(Regex::config().match_kind(MatchKind::All))
+ /// .build_many(patterns)?;
+ ///
+ /// let input = Input::new("foobar");
+ /// let mut patset = PatternSet::new(re.pattern_len());
+ /// re.which_overlapping_matches(&input, &mut patset);
+ /// let expected = vec![0, 2, 3, 4, 6];
+ /// let got: Vec<usize> = patset.iter().map(|p| p.as_usize()).collect();
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn which_overlapping_matches(
+ &self,
+ input: &Input<'_>,
+ patset: &mut PatternSet,
+ ) {
+ if self.imp.info.is_impossible(input) {
+ return;
+ }
+ let mut guard = self.pool.get();
+ let result = self
+ .imp
+ .strat
+ .which_overlapping_matches(&mut guard, input, patset);
+ // See 'Regex::search' for why we put the guard back explicitly.
+ PoolGuard::put(guard);
+ result
+ }
+}
+
+/// Lower level search routines that give more control, and require the caller
+/// to provide an explicit [`Cache`] parameter.
+impl Regex {
+ /// This is like [`Regex::search`], but requires the caller to
+ /// explicitly pass a [`Cache`].
+ ///
+ /// # Why pass a `Cache` explicitly?
+ ///
+ /// Passing a `Cache` explicitly will bypass the use of an internal memory
+ /// pool used by `Regex` to get a `Cache` for a search. The use of this
+ /// pool can be slower in some cases when a `Regex` is used from multiple
+ /// threads simultaneously. Typically, performance only becomes an issue
+ /// when there is heavy contention, which in turn usually only occurs
+ /// when each thread's primary unit of work is a regex search on a small
+ /// haystack.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{meta::Regex, Input, Match};
+ ///
+ /// let re = Regex::new(r"Samwise|Sam")?;
+ /// let mut cache = re.create_cache();
+ /// let input = Input::new(
+ /// "one of the chief characters, Samwise the Brave",
+ /// );
+ /// assert_eq!(
+ /// Some(Match::must(0, 29..36)),
+ /// re.search_with(&mut cache, &input),
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn search_with(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ ) -> Option<Match> {
+ if self.imp.info.is_impossible(input) {
+ return None;
+ }
+ self.imp.strat.search(cache, input)
+ }
+
+ /// This is like [`Regex::search_half`], but requires the caller to
+ /// explicitly pass a [`Cache`].
+ ///
+ /// # Why pass a `Cache` explicitly?
+ ///
+ /// Passing a `Cache` explicitly will bypass the use of an internal memory
+ /// pool used by `Regex` to get a `Cache` for a search. The use of this
+ /// pool can be slower in some cases when a `Regex` is used from multiple
+ /// threads simultaneously. Typically, performance only becomes an issue
+ /// when there is heavy contention, which in turn usually only occurs
+ /// when each thread's primary unit of work is a regex search on a small
+ /// haystack.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{meta::Regex, Input, HalfMatch};
+ ///
+ /// let re = Regex::new(r"Samwise|Sam")?;
+ /// let mut cache = re.create_cache();
+ /// let input = Input::new(
+ /// "one of the chief characters, Samwise the Brave",
+ /// );
+ /// assert_eq!(
+ /// Some(HalfMatch::must(0, 36)),
+ /// re.search_half_with(&mut cache, &input),
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn search_half_with(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ ) -> Option<HalfMatch> {
+ if self.imp.info.is_impossible(input) {
+ return None;
+ }
+ self.imp.strat.search_half(cache, input)
+ }
+
+ /// This is like [`Regex::search_captures`], but requires the caller to
+ /// explicitly pass a [`Cache`].
+ ///
+ /// # Why pass a `Cache` explicitly?
+ ///
+ /// Passing a `Cache` explicitly will bypass the use of an internal memory
+ /// pool used by `Regex` to get a `Cache` for a search. The use of this
+ /// pool can be slower in some cases when a `Regex` is used from multiple
+ /// threads simultaneously. Typically, performance only becomes an issue
+ /// when there is heavy contention, which in turn usually only occurs
+ /// when each thread's primary unit of work is a regex search on a small
+ /// haystack.
+ ///
+ /// # Example: specific pattern search
+ ///
+ /// This example shows how to build a multi-pattern `Regex` that permits
+ /// searching for specific patterns.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// meta::Regex,
+ /// Anchored, Match, PatternID, Input,
+ /// };
+ ///
+ /// let re = Regex::new_many(&["[a-z0-9]{6}", "[a-z][a-z0-9]{5}"])?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ /// let haystack = "foo123";
+ ///
+ /// // Since we are using the default leftmost-first match and both
+ /// // patterns match at the same starting position, only the first pattern
+ /// // will be returned in this case when doing a search for any of the
+ /// // patterns.
+ /// let expected = Some(Match::must(0, 0..6));
+ /// re.search_captures_with(&mut cache, &Input::new(haystack), &mut caps);
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// // But if we want to check whether some other pattern matches, then we
+ /// // can provide its pattern ID.
+ /// let expected = Some(Match::must(1, 0..6));
+ /// let input = Input::new(haystack)
+ /// .anchored(Anchored::Pattern(PatternID::must(1)));
+ /// re.search_captures_with(&mut cache, &input, &mut caps);
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: specifying the bounds of a search
+ ///
+ /// This example shows how providing the bounds of a search can produce
+ /// different results than simply sub-slicing the haystack.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{meta::Regex, Match, Input};
+ ///
+ /// let re = Regex::new(r"\b[0-9]{3}\b")?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ /// let haystack = "foo123bar";
+ ///
+ /// // Since we sub-slice the haystack, the search doesn't know about
+ /// // the larger context and assumes that `123` is surrounded by word
+ /// // boundaries. And of course, the match position is reported relative
+ /// // to the sub-slice as well, which means we get `0..3` instead of
+ /// // `3..6`.
+ /// let expected = Some(Match::must(0, 0..3));
+ /// let input = Input::new(&haystack[3..6]);
+ /// re.search_captures_with(&mut cache, &input, &mut caps);
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// // But if we provide the bounds of the search within the context of the
+ /// // entire haystack, then the search can take the surrounding context
+ /// // into account. (And if we did find a match, it would be reported
+ /// // as a valid offset into `haystack` instead of its sub-slice.)
+ /// let expected = None;
+ /// let input = Input::new(haystack).range(3..6);
+ /// re.search_captures_with(&mut cache, &input, &mut caps);
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn search_captures_with(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ caps: &mut Captures,
+ ) {
+ caps.set_pattern(None);
+ let pid = self.search_slots_with(cache, input, caps.slots_mut());
+ caps.set_pattern(pid);
+ }
+
+ /// This is like [`Regex::search_slots`], but requires the caller to
+ /// explicitly pass a [`Cache`].
+ ///
+ /// # Why pass a `Cache` explicitly?
+ ///
+ /// Passing a `Cache` explicitly will bypass the use of an internal memory
+ /// pool used by `Regex` to get a `Cache` for a search. The use of this
+ /// pool can be slower in some cases when a `Regex` is used from multiple
+ /// threads simultaneously. Typically, performance only becomes an issue
+ /// when there is heavy contention, which in turn usually only occurs
+ /// when each thread's primary unit of work is a regex search on a small
+ /// haystack.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to find the overall match offsets in a
+ /// multi-pattern search without allocating a `Captures` value. Indeed, we
+ /// can put our slots right on the stack.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{meta::Regex, PatternID, Input};
+ ///
+ /// let re = Regex::new_many(&[
+ /// r"\pL+",
+ /// r"\d+",
+ /// ])?;
+ /// let mut cache = re.create_cache();
+ /// let input = Input::new("!@#123");
+ ///
+ /// // We only care about the overall match offsets here, so we just
+ /// // allocate two slots for each pattern. Each slot records the start
+ /// // and end of the match.
+ /// let mut slots = [None; 4];
+ /// let pid = re.search_slots_with(&mut cache, &input, &mut slots);
+ /// assert_eq!(Some(PatternID::must(1)), pid);
+ ///
+ /// // The overall match offsets are always at 'pid * 2' and 'pid * 2 + 1'.
+ /// // See 'GroupInfo' for more details on the mapping between groups and
+ /// // slot indices.
+ /// let slot_start = pid.unwrap().as_usize() * 2;
+ /// let slot_end = slot_start + 1;
+ /// assert_eq!(Some(3), slots[slot_start].map(|s| s.get()));
+ /// assert_eq!(Some(6), slots[slot_end].map(|s| s.get()));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn search_slots_with(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ slots: &mut [Option<NonMaxUsize>],
+ ) -> Option<PatternID> {
+ if self.imp.info.is_impossible(input) {
+ return None;
+ }
+ self.imp.strat.search_slots(cache, input, slots)
+ }
+
+ /// This is like [`Regex::which_overlapping_matches`], but requires the
+ /// caller to explicitly pass a [`Cache`].
+ ///
+ /// Passing a `Cache` explicitly will bypass the use of an internal memory
+ /// pool used by `Regex` to get a `Cache` for a search. The use of this
+ /// pool can be slower in some cases when a `Regex` is used from multiple
+ /// threads simultaneously. Typically, performance only becomes an issue
+ /// when there is heavy contention, which in turn usually only occurs
+ /// when each thread's primary unit of work is a regex search on a small
+ /// haystack.
+ ///
+ /// # Why pass a `Cache` explicitly?
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{meta::Regex, Input, MatchKind, PatternSet};
+ ///
+ /// let patterns = &[
+ /// r"\w+", r"\d+", r"\pL+", r"foo", r"bar", r"barfoo", r"foobar",
+ /// ];
+ /// let re = Regex::builder()
+ /// .configure(Regex::config().match_kind(MatchKind::All))
+ /// .build_many(patterns)?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// let input = Input::new("foobar");
+ /// let mut patset = PatternSet::new(re.pattern_len());
+ /// re.which_overlapping_matches_with(&mut cache, &input, &mut patset);
+ /// let expected = vec![0, 2, 3, 4, 6];
+ /// let got: Vec<usize> = patset.iter().map(|p| p.as_usize()).collect();
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn which_overlapping_matches_with(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ patset: &mut PatternSet,
+ ) {
+ if self.imp.info.is_impossible(input) {
+ return;
+ }
+ self.imp.strat.which_overlapping_matches(cache, input, patset)
+ }
+}
+
+/// Various non-search routines for querying properties of a `Regex` and
+/// convenience routines for creating [`Captures`] and [`Cache`] values.
+impl Regex {
+ /// Creates a new object for recording capture group offsets. This is used
+ /// in search APIs like [`Regex::captures`] and [`Regex::search_captures`].
+ ///
+ /// This is a convenience routine for
+ /// `Captures::all(re.group_info().clone())`. Callers may build other types
+ /// of `Captures` values that record less information (and thus require
+ /// less work from the regex engine) using [`Captures::matches`] and
+ /// [`Captures::empty`].
+ ///
+ /// # Example
+ ///
+ /// This shows some alternatives to [`Regex::create_captures`]:
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// meta::Regex,
+ /// util::captures::Captures,
+ /// Match, PatternID, Span,
+ /// };
+ ///
+ /// let re = Regex::new(r"(?<first>[A-Z][a-z]+) (?<last>[A-Z][a-z]+)")?;
+ ///
+ /// // This is equivalent to Regex::create_captures. It stores matching
+ /// // offsets for all groups in the regex.
+ /// let mut all = Captures::all(re.group_info().clone());
+ /// re.captures("Bruce Springsteen", &mut all);
+ /// assert_eq!(Some(Match::must(0, 0..17)), all.get_match());
+ /// assert_eq!(Some(Span::from(0..5)), all.get_group_by_name("first"));
+ /// assert_eq!(Some(Span::from(6..17)), all.get_group_by_name("last"));
+ ///
+ /// // In this version, we only care about the implicit groups, which
+ /// // means offsets for the explicit groups will be unavailable. It can
+ /// // sometimes be faster to ask for fewer groups, since the underlying
+ /// // regex engine needs to do less work to keep track of them.
+ /// let mut matches = Captures::matches(re.group_info().clone());
+ /// re.captures("Bruce Springsteen", &mut matches);
+ /// // We still get the overall match info.
+ /// assert_eq!(Some(Match::must(0, 0..17)), matches.get_match());
+ /// // But now the explicit groups are unavailable.
+ /// assert_eq!(None, matches.get_group_by_name("first"));
+ /// assert_eq!(None, matches.get_group_by_name("last"));
+ ///
+ /// // Finally, in this version, we don't ask to keep track of offsets for
+ /// // *any* groups. All we get back is whether a match occurred, and if
+ /// // so, the ID of the pattern that matched.
+ /// let mut empty = Captures::empty(re.group_info().clone());
+ /// re.captures("Bruce Springsteen", &mut empty);
+ /// // it's a match!
+ /// assert!(empty.is_match());
+ /// // for pattern ID 0
+ /// assert_eq!(Some(PatternID::ZERO), empty.pattern());
+ /// // Match offsets are unavailable.
+ /// assert_eq!(None, empty.get_match());
+ /// // And of course, explicit groups are unavailable too.
+ /// assert_eq!(None, empty.get_group_by_name("first"));
+ /// assert_eq!(None, empty.get_group_by_name("last"));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn create_captures(&self) -> Captures {
+ Captures::all(self.group_info().clone())
+ }
+
+ /// Creates a new cache for use with lower level search APIs like
+ /// [`Regex::search_with`].
+ ///
+ /// The cache returned should only be used for searches for this `Regex`.
+ /// If you want to reuse the cache for another `Regex`, then you must call
+ /// [`Cache::reset`] with that `Regex`.
+ ///
+ /// This is a convenience routine for [`Cache::new`].
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{meta::Regex, Input, Match};
+ ///
+ /// let re = Regex::new(r"(?-u)m\w+\s+m\w+")?;
+ /// let mut cache = re.create_cache();
+ /// let input = Input::new("crazy janey and her mission man");
+ /// assert_eq!(
+ /// Some(Match::must(0, 20..31)),
+ /// re.search_with(&mut cache, &input),
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn create_cache(&self) -> Cache {
+ self.imp.strat.create_cache()
+ }
+
+ /// Returns the total number of patterns in this regex.
+ ///
+ /// The standard [`Regex::new`] constructor always results in a `Regex`
+ /// with a single pattern, but [`Regex::new_many`] permits building a
+ /// multi-pattern regex.
+ ///
+ /// A `Regex` guarantees that the maximum possible `PatternID` returned in
+ /// any match is `Regex::pattern_len() - 1`. In the case where the number
+ /// of patterns is `0`, a match is impossible.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::meta::Regex;
+ ///
+ /// let re = Regex::new(r"(?m)^[a-z]$")?;
+ /// assert_eq!(1, re.pattern_len());
+ ///
+ /// let re = Regex::new_many::<&str>(&[])?;
+ /// assert_eq!(0, re.pattern_len());
+ ///
+ /// let re = Regex::new_many(&["a", "b", "c"])?;
+ /// assert_eq!(3, re.pattern_len());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn pattern_len(&self) -> usize {
+ self.imp.info.pattern_len()
+ }
+
+ /// Returns the total number of capturing groups.
+ ///
+ /// This includes the implicit capturing group corresponding to the
+ /// entire match. Therefore, the minimum value returned is `1`.
+ ///
+ /// # Example
+ ///
+ /// This shows a few patterns and how many capture groups they have.
+ ///
+ /// ```
+ /// use regex_automata::meta::Regex;
+ ///
+ /// let len = |pattern| {
+ /// Regex::new(pattern).map(|re| re.captures_len())
+ /// };
+ ///
+ /// assert_eq!(1, len("a")?);
+ /// assert_eq!(2, len("(a)")?);
+ /// assert_eq!(3, len("(a)|(b)")?);
+ /// assert_eq!(5, len("(a)(b)|(c)(d)")?);
+ /// assert_eq!(2, len("(a)|b")?);
+ /// assert_eq!(2, len("a|(b)")?);
+ /// assert_eq!(2, len("(b)*")?);
+ /// assert_eq!(2, len("(b)+")?);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: multiple patterns
+ ///
+ /// This routine also works for multiple patterns. The total number is
+ /// the sum of the capture groups of each pattern.
+ ///
+ /// ```
+ /// use regex_automata::meta::Regex;
+ ///
+ /// let len = |patterns| {
+ /// Regex::new_many(patterns).map(|re| re.captures_len())
+ /// };
+ ///
+ /// assert_eq!(2, len(&["a", "b"])?);
+ /// assert_eq!(4, len(&["(a)", "(b)"])?);
+ /// assert_eq!(6, len(&["(a)|(b)", "(c)|(d)"])?);
+ /// assert_eq!(8, len(&["(a)(b)|(c)(d)", "(x)(y)"])?);
+ /// assert_eq!(3, len(&["(a)", "b"])?);
+ /// assert_eq!(3, len(&["a", "(b)"])?);
+ /// assert_eq!(4, len(&["(a)", "(b)*"])?);
+ /// assert_eq!(4, len(&["(a)+", "(b)+"])?);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn captures_len(&self) -> usize {
+ self.imp
+ .info
+ .props_union()
+ .explicit_captures_len()
+ .saturating_add(self.pattern_len())
+ }
+
+ /// Returns the total number of capturing groups that appear in every
+ /// possible match.
+ ///
+ /// If the number of capture groups can vary depending on the match, then
+ /// this returns `None`. That is, a value is only returned when the number
+ /// of matching groups is invariant or "static."
+ ///
+ /// Note that like [`Regex::captures_len`], this **does** include the
+ /// implicit capturing group corresponding to the entire match. Therefore,
+ /// when a non-None value is returned, it is guaranteed to be at least `1`.
+ /// Stated differently, a return value of `Some(0)` is impossible.
+ ///
+ /// # Example
+ ///
+ /// This shows a few cases where a static number of capture groups is
+ /// available and a few cases where it is not.
+ ///
+ /// ```
+ /// use regex_automata::meta::Regex;
+ ///
+ /// let len = |pattern| {
+ /// Regex::new(pattern).map(|re| re.static_captures_len())
+ /// };
+ ///
+ /// assert_eq!(Some(1), len("a")?);
+ /// assert_eq!(Some(2), len("(a)")?);
+ /// assert_eq!(Some(2), len("(a)|(b)")?);
+ /// assert_eq!(Some(3), len("(a)(b)|(c)(d)")?);
+ /// assert_eq!(None, len("(a)|b")?);
+ /// assert_eq!(None, len("a|(b)")?);
+ /// assert_eq!(None, len("(b)*")?);
+ /// assert_eq!(Some(2), len("(b)+")?);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: multiple patterns
+ ///
+ /// This property extends to regexes with multiple patterns as well. In
+ /// order for their to be a static number of capture groups in this case,
+ /// every pattern must have the same static number.
+ ///
+ /// ```
+ /// use regex_automata::meta::Regex;
+ ///
+ /// let len = |patterns| {
+ /// Regex::new_many(patterns).map(|re| re.static_captures_len())
+ /// };
+ ///
+ /// assert_eq!(Some(1), len(&["a", "b"])?);
+ /// assert_eq!(Some(2), len(&["(a)", "(b)"])?);
+ /// assert_eq!(Some(2), len(&["(a)|(b)", "(c)|(d)"])?);
+ /// assert_eq!(Some(3), len(&["(a)(b)|(c)(d)", "(x)(y)"])?);
+ /// assert_eq!(None, len(&["(a)", "b"])?);
+ /// assert_eq!(None, len(&["a", "(b)"])?);
+ /// assert_eq!(None, len(&["(a)", "(b)*"])?);
+ /// assert_eq!(Some(2), len(&["(a)+", "(b)+"])?);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn static_captures_len(&self) -> Option<usize> {
+ self.imp
+ .info
+ .props_union()
+ .static_explicit_captures_len()
+ .map(|len| len.saturating_add(1))
+ }
+
+ /// Return information about the capture groups in this `Regex`.
+ ///
+ /// A `GroupInfo` is an immutable object that can be cheaply cloned. It
+ /// is responsible for maintaining a mapping between the capture groups
+ /// in the concrete syntax of zero or more regex patterns and their
+ /// internal representation used by some of the regex matchers. It is also
+ /// responsible for maintaining a mapping between the name of each group
+ /// (if one exists) and its corresponding group index.
+ ///
+ /// A `GroupInfo` is ultimately what is used to build a [`Captures`] value,
+ /// which is some mutable space where group offsets are stored as a result
+ /// of a search.
+ ///
+ /// # Example
+ ///
+ /// This shows some alternatives to [`Regex::create_captures`]:
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// meta::Regex,
+ /// util::captures::Captures,
+ /// Match, PatternID, Span,
+ /// };
+ ///
+ /// let re = Regex::new(r"(?<first>[A-Z][a-z]+) (?<last>[A-Z][a-z]+)")?;
+ ///
+ /// // This is equivalent to Regex::create_captures. It stores matching
+ /// // offsets for all groups in the regex.
+ /// let mut all = Captures::all(re.group_info().clone());
+ /// re.captures("Bruce Springsteen", &mut all);
+ /// assert_eq!(Some(Match::must(0, 0..17)), all.get_match());
+ /// assert_eq!(Some(Span::from(0..5)), all.get_group_by_name("first"));
+ /// assert_eq!(Some(Span::from(6..17)), all.get_group_by_name("last"));
+ ///
+ /// // In this version, we only care about the implicit groups, which
+ /// // means offsets for the explicit groups will be unavailable. It can
+ /// // sometimes be faster to ask for fewer groups, since the underlying
+ /// // regex engine needs to do less work to keep track of them.
+ /// let mut matches = Captures::matches(re.group_info().clone());
+ /// re.captures("Bruce Springsteen", &mut matches);
+ /// // We still get the overall match info.
+ /// assert_eq!(Some(Match::must(0, 0..17)), matches.get_match());
+ /// // But now the explicit groups are unavailable.
+ /// assert_eq!(None, matches.get_group_by_name("first"));
+ /// assert_eq!(None, matches.get_group_by_name("last"));
+ ///
+ /// // Finally, in this version, we don't ask to keep track of offsets for
+ /// // *any* groups. All we get back is whether a match occurred, and if
+ /// // so, the ID of the pattern that matched.
+ /// let mut empty = Captures::empty(re.group_info().clone());
+ /// re.captures("Bruce Springsteen", &mut empty);
+ /// // it's a match!
+ /// assert!(empty.is_match());
+ /// // for pattern ID 0
+ /// assert_eq!(Some(PatternID::ZERO), empty.pattern());
+ /// // Match offsets are unavailable.
+ /// assert_eq!(None, empty.get_match());
+ /// // And of course, explicit groups are unavailable too.
+ /// assert_eq!(None, empty.get_group_by_name("first"));
+ /// assert_eq!(None, empty.get_group_by_name("last"));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn group_info(&self) -> &GroupInfo {
+ self.imp.strat.group_info()
+ }
+
+ /// Returns the configuration object used to build this `Regex`.
+ ///
+ /// If no configuration object was explicitly passed, then the
+ /// configuration returned represents the default.
+ #[inline]
+ pub fn get_config(&self) -> &Config {
+ self.imp.info.config()
+ }
+
+ /// Returns true if this regex has a high chance of being "accelerated."
+ ///
+ /// The precise meaning of "accelerated" is specifically left unspecified,
+ /// but the general meaning is that the search is a high likelihood of
+ /// running faster than than a character-at-a-time loop inside a standard
+ /// regex engine.
+ ///
+ /// When a regex is accelerated, it is only a *probabilistic* claim. That
+ /// is, just because the regex is believed to be accelerated, that doesn't
+ /// mean it will definitely execute searches very fast. Similarly, if a
+ /// regex is *not* accelerated, that is also a probabilistic claim. That
+ /// is, a regex for which `is_accelerated` returns `false` could still run
+ /// searches more quickly than a regex for which `is_accelerated` returns
+ /// `true`.
+ ///
+ /// Whether a regex is marked as accelerated or not is dependent on
+ /// implementations details that may change in a semver compatible release.
+ /// That is, a regex that is accelerated in a `x.y.1` release might not be
+ /// accelerated in a `x.y.2` release.
+ ///
+ /// Basically, the value of acceleration boils down to a hedge: a hodge
+ /// podge of internal heuristics combine to make a probabilistic guess
+ /// that this regex search may run "fast." The value in knowing this from
+ /// a caller's perspective is that it may act as a signal that no further
+ /// work should be done to accelerate a search. For example, a grep-like
+ /// tool might try to do some extra work extracting literals from a regex
+ /// to create its own heuristic acceleration strategies. But it might
+ /// choose to defer to this crate's acceleration strategy if one exists.
+ /// This routine permits querying whether such a strategy is active for a
+ /// particular regex.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::meta::Regex;
+ ///
+ /// // A simple literal is very likely to be accelerated.
+ /// let re = Regex::new(r"foo")?;
+ /// assert!(re.is_accelerated());
+ ///
+ /// // A regex with no literals is likely to not be accelerated.
+ /// let re = Regex::new(r"\w")?;
+ /// assert!(!re.is_accelerated());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn is_accelerated(&self) -> bool {
+ self.imp.strat.is_accelerated()
+ }
+
+ /// Return the total approximate heap memory, in bytes, used by this `Regex`.
+ ///
+ /// Note that currently, there is no high level configuration for setting
+ /// a limit on the specific value returned by this routine. Instead, the
+ /// following routines can be used to control heap memory at a bit of a
+ /// lower level:
+ ///
+ /// * [`Config::nfa_size_limit`] controls how big _any_ of the NFAs are
+ /// allowed to be.
+ /// * [`Config::onepass_size_limit`] controls how big the one-pass DFA is
+ /// allowed to be.
+ /// * [`Config::hybrid_cache_capacity`] controls how much memory the lazy
+ /// DFA is permitted to allocate to store its transition table.
+ /// * [`Config::dfa_size_limit`] controls how big a fully compiled DFA is
+ /// allowed to be.
+ /// * [`Config::dfa_state_limit`] controls the conditions under which the
+ /// meta regex engine will even attempt to build a fully compiled DFA.
+ #[inline]
+ pub fn memory_usage(&self) -> usize {
+ self.imp.strat.memory_usage()
+ }
+}
+
+impl Clone for Regex {
+ fn clone(&self) -> Regex {
+ let imp = Arc::clone(&self.imp);
+ let pool = {
+ let strat = Arc::clone(&imp.strat);
+ let create: CachePoolFn = Box::new(move || strat.create_cache());
+ Pool::new(create)
+ };
+ Regex { imp, pool }
+ }
+}
+
+#[derive(Clone, Debug)]
+pub(crate) struct RegexInfo(Arc<RegexInfoI>);
+
+#[derive(Clone, Debug)]
+struct RegexInfoI {
+ config: Config,
+ props: Vec<hir::Properties>,
+ props_union: hir::Properties,
+}
+
+impl RegexInfo {
+ fn new(config: Config, hirs: &[&Hir]) -> RegexInfo {
+ // Collect all of the properties from each of the HIRs, and also
+ // union them into one big set of properties representing all HIRs
+ // as if they were in one big alternation.
+ let mut props = vec![];
+ for hir in hirs.iter() {
+ props.push(hir.properties().clone());
+ }
+ let props_union = hir::Properties::union(&props);
+
+ RegexInfo(Arc::new(RegexInfoI { config, props, props_union }))
+ }
+
+ pub(crate) fn config(&self) -> &Config {
+ &self.0.config
+ }
+
+ pub(crate) fn props(&self) -> &[hir::Properties] {
+ &self.0.props
+ }
+
+ pub(crate) fn props_union(&self) -> &hir::Properties {
+ &self.0.props_union
+ }
+
+ pub(crate) fn pattern_len(&self) -> usize {
+ self.props().len()
+ }
+
+ pub(crate) fn memory_usage(&self) -> usize {
+ self.props().iter().map(|p| p.memory_usage()).sum::<usize>()
+ + self.props_union().memory_usage()
+ }
+
+ /// Returns true when the search is guaranteed to be anchored. That is,
+ /// when a match is reported, its offset is guaranteed to correspond to
+ /// the start of the search.
+ ///
+ /// This includes returning true when `input` _isn't_ anchored but the
+ /// underlying regex is.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn is_anchored_start(&self, input: &Input<'_>) -> bool {
+ input.get_anchored().is_anchored() || self.is_always_anchored_start()
+ }
+
+ /// Returns true when this regex is always anchored to the start of a
+ /// search. And in particular, that regardless of an `Input` configuration,
+ /// if any match is reported it must start at `0`.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn is_always_anchored_start(&self) -> bool {
+ use regex_syntax::hir::Look;
+ self.props_union().look_set_prefix().contains(Look::Start)
+ }
+
+ /// Returns true when this regex is always anchored to the end of a
+ /// search. And in particular, that regardless of an `Input` configuration,
+ /// if any match is reported it must end at the end of the haystack.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn is_always_anchored_end(&self) -> bool {
+ use regex_syntax::hir::Look;
+ self.props_union().look_set_suffix().contains(Look::End)
+ }
+
+ /// Returns true if and only if it is known that a match is impossible
+ /// for the given input. This is useful for short-circuiting and avoiding
+ /// running the regex engine if it's known no match can be reported.
+ ///
+ /// Note that this doesn't necessarily detect every possible case. For
+ /// example, when `pattern_len() == 0`, a match is impossible, but that
+ /// case is so rare that it's fine to be handled by the regex engine
+ /// itself. That is, it's not worth the cost of adding it here in order to
+ /// make it a little faster. The reason is that this is called for every
+ /// search. so there is some cost to adding checks here. Arguably, some of
+ /// the checks that are here already probably shouldn't be here...
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn is_impossible(&self, input: &Input<'_>) -> bool {
+ // The underlying regex is anchored, so if we don't start the search
+ // at position 0, a match is impossible, because the anchor can only
+ // match at position 0.
+ if input.start() > 0 && self.is_always_anchored_start() {
+ return true;
+ }
+ // Same idea, but for the end anchor.
+ if input.end() < input.haystack().len()
+ && self.is_always_anchored_end()
+ {
+ return true;
+ }
+ // If the haystack is smaller than the minimum length required, then
+ // we know there can be no match.
+ let minlen = match self.props_union().minimum_len() {
+ None => return false,
+ Some(minlen) => minlen,
+ };
+ if input.get_span().len() < minlen {
+ return true;
+ }
+ // Same idea as minimum, but for maximum. This is trickier. We can
+ // only apply the maximum when we know the entire span that we're
+ // searching *has* to match according to the regex (and possibly the
+ // input configuration). If we know there is too much for the regex
+ // to match, we can bail early.
+ //
+ // I don't think we can apply the maximum otherwise unfortunately.
+ if self.is_anchored_start(input) && self.is_always_anchored_end() {
+ let maxlen = match self.props_union().maximum_len() {
+ None => return false,
+ Some(maxlen) => maxlen,
+ };
+ if input.get_span().len() > maxlen {
+ return true;
+ }
+ }
+ false
+ }
+}
+
+/// An iterator over all non-overlapping matches.
+///
+/// The iterator yields a [`Match`] value until no more matches could be found.
+///
+/// The lifetime parameters are as follows:
+///
+/// * `'r` represents the lifetime of the `Regex` that produced this iterator.
+/// * `'h` represents the lifetime of the haystack being searched.
+///
+/// This iterator can be created with the [`Regex::find_iter`] method.
+#[derive(Debug)]
+pub struct FindMatches<'r, 'h> {
+ re: &'r Regex,
+ cache: CachePoolGuard<'r>,
+ it: iter::Searcher<'h>,
+}
+
+impl<'r, 'h> FindMatches<'r, 'h> {
+ /// Returns the `Regex` value that created this iterator.
+ #[inline]
+ pub fn regex(&self) -> &'r Regex {
+ self.re
+ }
+
+ /// Returns the current `Input` associated with this iterator.
+ ///
+ /// The `start` position on the given `Input` may change during iteration,
+ /// but all other values are guaranteed to remain invariant.
+ #[inline]
+ pub fn input<'s>(&'s self) -> &'s Input<'h> {
+ self.it.input()
+ }
+}
+
+impl<'r, 'h> Iterator for FindMatches<'r, 'h> {
+ type Item = Match;
+
+ #[inline]
+ fn next(&mut self) -> Option<Match> {
+ let FindMatches { re, ref mut cache, ref mut it } = *self;
+ it.advance(|input| Ok(re.search_with(cache, input)))
+ }
+
+ #[inline]
+ fn count(self) -> usize {
+ // If all we care about is a count of matches, then we only need to
+ // find the end position of each match. This can give us a 2x perf
+ // boost in some cases, because it avoids needing to do a reverse scan
+ // to find the start of a match.
+ let FindMatches { re, mut cache, it } = self;
+ // This does the deref for PoolGuard once instead of every iter.
+ let cache = &mut *cache;
+ it.into_half_matches_iter(
+ |input| Ok(re.search_half_with(cache, input)),
+ )
+ .count()
+ }
+}
+
+impl<'r, 'h> core::iter::FusedIterator for FindMatches<'r, 'h> {}
+
+/// An iterator over all non-overlapping leftmost matches with their capturing
+/// groups.
+///
+/// The iterator yields a [`Captures`] value until no more matches could be
+/// found.
+///
+/// The lifetime parameters are as follows:
+///
+/// * `'r` represents the lifetime of the `Regex` that produced this iterator.
+/// * `'h` represents the lifetime of the haystack being searched.
+///
+/// This iterator can be created with the [`Regex::captures_iter`] method.
+#[derive(Debug)]
+pub struct CapturesMatches<'r, 'h> {
+ re: &'r Regex,
+ cache: CachePoolGuard<'r>,
+ caps: Captures,
+ it: iter::Searcher<'h>,
+}
+
+impl<'r, 'h> CapturesMatches<'r, 'h> {
+ /// Returns the `Regex` value that created this iterator.
+ #[inline]
+ pub fn regex(&self) -> &'r Regex {
+ self.re
+ }
+
+ /// Returns the current `Input` associated with this iterator.
+ ///
+ /// The `start` position on the given `Input` may change during iteration,
+ /// but all other values are guaranteed to remain invariant.
+ #[inline]
+ pub fn input<'s>(&'s self) -> &'s Input<'h> {
+ self.it.input()
+ }
+}
+
+impl<'r, 'h> Iterator for CapturesMatches<'r, 'h> {
+ type Item = Captures;
+
+ #[inline]
+ fn next(&mut self) -> Option<Captures> {
+ // Splitting 'self' apart seems necessary to appease borrowck.
+ let CapturesMatches { re, ref mut cache, ref mut caps, ref mut it } =
+ *self;
+ let _ = it.advance(|input| {
+ re.search_captures_with(cache, input, caps);
+ Ok(caps.get_match())
+ });
+ if caps.is_match() {
+ Some(caps.clone())
+ } else {
+ None
+ }
+ }
+
+ #[inline]
+ fn count(self) -> usize {
+ let CapturesMatches { re, mut cache, it, .. } = self;
+ // This does the deref for PoolGuard once instead of every iter.
+ let cache = &mut *cache;
+ it.into_half_matches_iter(
+ |input| Ok(re.search_half_with(cache, input)),
+ )
+ .count()
+ }
+}
+
+impl<'r, 'h> core::iter::FusedIterator for CapturesMatches<'r, 'h> {}
+
+/// Yields all substrings delimited by a regular expression match.
+///
+/// The spans correspond to the offsets between matches.
+///
+/// The lifetime parameters are as follows:
+///
+/// * `'r` represents the lifetime of the `Regex` that produced this iterator.
+/// * `'h` represents the lifetime of the haystack being searched.
+///
+/// This iterator can be created with the [`Regex::split`] method.
+#[derive(Debug)]
+pub struct Split<'r, 'h> {
+ finder: FindMatches<'r, 'h>,
+ last: usize,
+}
+
+impl<'r, 'h> Split<'r, 'h> {
+ /// Returns the current `Input` associated with this iterator.
+ ///
+ /// The `start` position on the given `Input` may change during iteration,
+ /// but all other values are guaranteed to remain invariant.
+ #[inline]
+ pub fn input<'s>(&'s self) -> &'s Input<'h> {
+ self.finder.input()
+ }
+}
+
+impl<'r, 'h> Iterator for Split<'r, 'h> {
+ type Item = Span;
+
+ fn next(&mut self) -> Option<Span> {
+ match self.finder.next() {
+ None => {
+ let len = self.finder.it.input().haystack().len();
+ if self.last > len {
+ None
+ } else {
+ let span = Span::from(self.last..len);
+ self.last = len + 1; // Next call will return None
+ Some(span)
+ }
+ }
+ Some(m) => {
+ let span = Span::from(self.last..m.start());
+ self.last = m.end();
+ Some(span)
+ }
+ }
+ }
+}
+
+impl<'r, 'h> core::iter::FusedIterator for Split<'r, 'h> {}
+
+/// Yields at most `N` spans delimited by a regular expression match.
+///
+/// The spans correspond to the offsets between matches. The last span will be
+/// whatever remains after splitting.
+///
+/// The lifetime parameters are as follows:
+///
+/// * `'r` represents the lifetime of the `Regex` that produced this iterator.
+/// * `'h` represents the lifetime of the haystack being searched.
+///
+/// This iterator can be created with the [`Regex::splitn`] method.
+#[derive(Debug)]
+pub struct SplitN<'r, 'h> {
+ splits: Split<'r, 'h>,
+ limit: usize,
+}
+
+impl<'r, 'h> SplitN<'r, 'h> {
+ /// Returns the current `Input` associated with this iterator.
+ ///
+ /// The `start` position on the given `Input` may change during iteration,
+ /// but all other values are guaranteed to remain invariant.
+ #[inline]
+ pub fn input<'s>(&'s self) -> &'s Input<'h> {
+ self.splits.input()
+ }
+}
+
+impl<'r, 'h> Iterator for SplitN<'r, 'h> {
+ type Item = Span;
+
+ fn next(&mut self) -> Option<Span> {
+ if self.limit == 0 {
+ return None;
+ }
+
+ self.limit -= 1;
+ if self.limit > 0 {
+ return self.splits.next();
+ }
+
+ let len = self.splits.finder.it.input().haystack().len();
+ if self.splits.last > len {
+ // We've already returned all substrings.
+ None
+ } else {
+ // self.n == 0, so future calls will return None immediately
+ Some(Span::from(self.splits.last..len))
+ }
+ }
+
+ fn size_hint(&self) -> (usize, Option<usize>) {
+ (0, Some(self.limit))
+ }
+}
+
+impl<'r, 'h> core::iter::FusedIterator for SplitN<'r, 'h> {}
+
+/// Represents mutable scratch space used by regex engines during a search.
+///
+/// Most of the regex engines in this crate require some kind of
+/// mutable state in order to execute a search. This mutable state is
+/// explicitly separated from the the core regex object (such as a
+/// [`thompson::NFA`](crate::nfa::thompson::NFA)) so that the read-only regex
+/// object can be shared across multiple threads simultaneously without any
+/// synchronization. Conversely, a `Cache` must either be duplicated if using
+/// the same `Regex` from multiple threads, or else there must be some kind of
+/// synchronization that guarantees exclusive access while it's in use by one
+/// thread.
+///
+/// A `Regex` attempts to do this synchronization for you by using a thread
+/// pool internally. Its size scales roughly with the number of simultaneous
+/// regex searches.
+///
+/// For cases where one does not want to rely on a `Regex`'s internal thread
+/// pool, lower level routines such as [`Regex::search_with`] are provided
+/// that permit callers to pass a `Cache` into the search routine explicitly.
+///
+/// General advice is that the thread pool is often more than good enough.
+/// However, it may be possible to observe the effects of its latency,
+/// especially when searching many small haystacks from many threads
+/// simultaneously.
+///
+/// Caches can be created from their corresponding `Regex` via
+/// [`Regex::create_cache`]. A cache can only be used with either the `Regex`
+/// that created it, or the `Regex` that was most recently used to reset it
+/// with [`Cache::reset`]. Using a cache with any other `Regex` may result in
+/// panics or incorrect results.
+///
+/// # Example
+///
+/// ```
+/// use regex_automata::{meta::Regex, Input, Match};
+///
+/// let re = Regex::new(r"(?-u)m\w+\s+m\w+")?;
+/// let mut cache = re.create_cache();
+/// let input = Input::new("crazy janey and her mission man");
+/// assert_eq!(
+/// Some(Match::must(0, 20..31)),
+/// re.search_with(&mut cache, &input),
+/// );
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[derive(Debug, Clone)]
+pub struct Cache {
+ pub(crate) capmatches: Captures,
+ pub(crate) pikevm: wrappers::PikeVMCache,
+ pub(crate) backtrack: wrappers::BoundedBacktrackerCache,
+ pub(crate) onepass: wrappers::OnePassCache,
+ pub(crate) hybrid: wrappers::HybridCache,
+ pub(crate) revhybrid: wrappers::ReverseHybridCache,
+}
+
+impl Cache {
+ /// Creates a new `Cache` for use with this regex.
+ ///
+ /// The cache returned should only be used for searches for the given
+ /// `Regex`. If you want to reuse the cache for another `Regex`, then you
+ /// must call [`Cache::reset`] with that `Regex`.
+ pub fn new(re: &Regex) -> Cache {
+ re.create_cache()
+ }
+
+ /// Reset this cache such that it can be used for searching with the given
+ /// `Regex` (and only that `Regex`).
+ ///
+ /// A cache reset permits potentially reusing memory already allocated in
+ /// this cache with a different `Regex`.
+ ///
+ /// # Example
+ ///
+ /// This shows how to re-purpose a cache for use with a different `Regex`.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{meta::Regex, Match, Input};
+ ///
+ /// let re1 = Regex::new(r"\w")?;
+ /// let re2 = Regex::new(r"\W")?;
+ ///
+ /// let mut cache = re1.create_cache();
+ /// assert_eq!(
+ /// Some(Match::must(0, 0..2)),
+ /// re1.search_with(&mut cache, &Input::new("Δ")),
+ /// );
+ ///
+ /// // Using 'cache' with re2 is not allowed. It may result in panics or
+ /// // incorrect results. In order to re-purpose the cache, we must reset
+ /// // it with the Regex we'd like to use it with.
+ /// //
+ /// // Similarly, after this reset, using the cache with 're1' is also not
+ /// // allowed.
+ /// cache.reset(&re2);
+ /// assert_eq!(
+ /// Some(Match::must(0, 0..3)),
+ /// re2.search_with(&mut cache, &Input::new("☃")),
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn reset(&mut self, re: &Regex) {
+ re.imp.strat.reset_cache(self)
+ }
+
+ /// Returns the heap memory usage, in bytes, of this cache.
+ ///
+ /// This does **not** include the stack size used up by this cache. To
+ /// compute that, use `std::mem::size_of::<Cache>()`.
+ pub fn memory_usage(&self) -> usize {
+ let mut bytes = 0;
+ bytes += self.pikevm.memory_usage();
+ bytes += self.backtrack.memory_usage();
+ bytes += self.onepass.memory_usage();
+ bytes += self.hybrid.memory_usage();
+ bytes += self.revhybrid.memory_usage();
+ bytes
+ }
+}
+
+/// An object describing the configuration of a `Regex`.
+///
+/// This configuration only includes options for the
+/// non-syntax behavior of a `Regex`, and can be applied via the
+/// [`Builder::configure`] method. For configuring the syntax options, see
+/// [`util::syntax::Config`](crate::util::syntax::Config).
+///
+/// # Example: lower the NFA size limit
+///
+/// In some cases, the default size limit might be too big. The size limit can
+/// be lowered, which will prevent large regex patterns from compiling.
+///
+/// ```
+/// # if cfg!(miri) { return Ok(()); } // miri takes too long
+/// use regex_automata::meta::Regex;
+///
+/// let result = Regex::builder()
+/// .configure(Regex::config().nfa_size_limit(Some(20 * (1<<10))))
+/// // Not even 20KB is enough to build a single large Unicode class!
+/// .build(r"\pL");
+/// assert!(result.is_err());
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[derive(Clone, Debug, Default)]
+pub struct Config {
+ // As with other configuration types in this crate, we put all our knobs
+ // in options so that we can distinguish between "default" and "not set."
+ // This makes it possible to easily combine multiple configurations
+ // without default values overwriting explicitly specified values. See the
+ // 'overwrite' method.
+ //
+ // For docs on the fields below, see the corresponding method setters.
+ match_kind: Option<MatchKind>,
+ utf8_empty: Option<bool>,
+ autopre: Option<bool>,
+ pre: Option<Option<Prefilter>>,
+ which_captures: Option<WhichCaptures>,
+ nfa_size_limit: Option<Option<usize>>,
+ onepass_size_limit: Option<Option<usize>>,
+ hybrid_cache_capacity: Option<usize>,
+ hybrid: Option<bool>,
+ dfa: Option<bool>,
+ dfa_size_limit: Option<Option<usize>>,
+ dfa_state_limit: Option<Option<usize>>,
+ onepass: Option<bool>,
+ backtrack: Option<bool>,
+ byte_classes: Option<bool>,
+ line_terminator: Option<u8>,
+}
+
+impl Config {
+ /// Create a new configuration object for a `Regex`.
+ pub fn new() -> Config {
+ Config::default()
+ }
+
+ /// Set the match semantics for a `Regex`.
+ ///
+ /// The default value is [`MatchKind::LeftmostFirst`].
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{meta::Regex, Match, MatchKind};
+ ///
+ /// // By default, leftmost-first semantics are used, which
+ /// // disambiguates matches at the same position by selecting
+ /// // the one that corresponds earlier in the pattern.
+ /// let re = Regex::new("sam|samwise")?;
+ /// assert_eq!(Some(Match::must(0, 0..3)), re.find("samwise"));
+ ///
+ /// // But with 'all' semantics, match priority is ignored
+ /// // and all match states are included. When coupled with
+ /// // a leftmost search, the search will report the last
+ /// // possible match.
+ /// let re = Regex::builder()
+ /// .configure(Regex::config().match_kind(MatchKind::All))
+ /// .build("sam|samwise")?;
+ /// assert_eq!(Some(Match::must(0, 0..7)), re.find("samwise"));
+ /// // Beware that this can lead to skipping matches!
+ /// // Usually 'all' is used for anchored reverse searches
+ /// // only, or for overlapping searches.
+ /// assert_eq!(Some(Match::must(0, 4..11)), re.find("sam samwise"));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn match_kind(self, kind: MatchKind) -> Config {
+ Config { match_kind: Some(kind), ..self }
+ }
+
+ /// Toggles whether empty matches are permitted to occur between the code
+ /// units of a UTF-8 encoded codepoint.
+ ///
+ /// This should generally be enabled when search a `&str` or anything that
+ /// you otherwise know is valid UTF-8. It should be disabled in all other
+ /// cases. Namely, if the haystack is not valid UTF-8 and this is enabled,
+ /// then behavior is unspecified.
+ ///
+ /// By default, this is enabled.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{meta::Regex, Match};
+ ///
+ /// let re = Regex::new("")?;
+ /// let got: Vec<Match> = re.find_iter("☃").collect();
+ /// // Matches only occur at the beginning and end of the snowman.
+ /// assert_eq!(got, vec![
+ /// Match::must(0, 0..0),
+ /// Match::must(0, 3..3),
+ /// ]);
+ ///
+ /// let re = Regex::builder()
+ /// .configure(Regex::config().utf8_empty(false))
+ /// .build("")?;
+ /// let got: Vec<Match> = re.find_iter("☃").collect();
+ /// // Matches now occur at every position!
+ /// assert_eq!(got, vec![
+ /// Match::must(0, 0..0),
+ /// Match::must(0, 1..1),
+ /// Match::must(0, 2..2),
+ /// Match::must(0, 3..3),
+ /// ]);
+ ///
+ /// Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn utf8_empty(self, yes: bool) -> Config {
+ Config { utf8_empty: Some(yes), ..self }
+ }
+
+ /// Toggles whether automatic prefilter support is enabled.
+ ///
+ /// If this is disabled and [`Config::prefilter`] is not set, then the
+ /// meta regex engine will not use any prefilters. This can sometimes
+ /// be beneficial in cases where you know (or have measured) that the
+ /// prefilter leads to overall worse search performance.
+ ///
+ /// By default, this is enabled.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{meta::Regex, Match};
+ ///
+ /// let re = Regex::builder()
+ /// .configure(Regex::config().auto_prefilter(false))
+ /// .build(r"Bruce \w+")?;
+ /// let hay = "Hello Bruce Springsteen!";
+ /// assert_eq!(Some(Match::must(0, 6..23)), re.find(hay));
+ ///
+ /// Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn auto_prefilter(self, yes: bool) -> Config {
+ Config { autopre: Some(yes), ..self }
+ }
+
+ /// Overrides and sets the prefilter to use inside a `Regex`.
+ ///
+ /// This permits one to forcefully set a prefilter in cases where the
+ /// caller knows better than whatever the automatic prefilter logic is
+ /// capable of.
+ ///
+ /// By default, this is set to `None` and an automatic prefilter will be
+ /// used if one could be built. (Assuming [`Config::auto_prefilter`] is
+ /// enabled, which it is by default.)
+ ///
+ /// # Example
+ ///
+ /// This example shows how to set your own prefilter. In the case of a
+ /// pattern like `Bruce \w+`, the automatic prefilter is likely to be
+ /// constructed in a way that it will look for occurrences of `Bruce `.
+ /// In most cases, this is the best choice. But in some cases, it may be
+ /// the case that running `memchr` on `B` is the best choice. One can
+ /// achieve that behavior by overriding the automatic prefilter logic
+ /// and providing a prefilter that just matches `B`.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{
+ /// meta::Regex,
+ /// util::prefilter::Prefilter,
+ /// Match, MatchKind,
+ /// };
+ ///
+ /// let pre = Prefilter::new(MatchKind::LeftmostFirst, &["B"])
+ /// .expect("a prefilter");
+ /// let re = Regex::builder()
+ /// .configure(Regex::config().prefilter(Some(pre)))
+ /// .build(r"Bruce \w+")?;
+ /// let hay = "Hello Bruce Springsteen!";
+ /// assert_eq!(Some(Match::must(0, 6..23)), re.find(hay));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: incorrect prefilters can lead to incorrect results!
+ ///
+ /// Be warned that setting an incorrect prefilter can lead to missed
+ /// matches. So if you use this option, ensure your prefilter can _never_
+ /// report false negatives. (A false positive is, on the other hand, quite
+ /// okay and generally unavoidable.)
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{
+ /// meta::Regex,
+ /// util::prefilter::Prefilter,
+ /// Match, MatchKind,
+ /// };
+ ///
+ /// let pre = Prefilter::new(MatchKind::LeftmostFirst, &["Z"])
+ /// .expect("a prefilter");
+ /// let re = Regex::builder()
+ /// .configure(Regex::config().prefilter(Some(pre)))
+ /// .build(r"Bruce \w+")?;
+ /// let hay = "Hello Bruce Springsteen!";
+ /// // Oops! No match found, but there should be one!
+ /// assert_eq!(None, re.find(hay));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn prefilter(self, pre: Option<Prefilter>) -> Config {
+ Config { pre: Some(pre), ..self }
+ }
+
+ /// Configures what kinds of groups are compiled as "capturing" in the
+ /// underlying regex engine.
+ ///
+ /// This is set to [`WhichCaptures::All`] by default. Callers may wish to
+ /// use [`WhichCaptures::Implicit`] in cases where one wants avoid the
+ /// overhead of capture states for explicit groups.
+ ///
+ /// Note that another approach to avoiding the overhead of capture groups
+ /// is by using non-capturing groups in the regex pattern. That is,
+ /// `(?:a)` instead of `(a)`. This option is useful when you can't control
+ /// the concrete syntax but know that you don't need the underlying capture
+ /// states. For example, using `WhichCaptures::Implicit` will behave as if
+ /// all explicit capturing groups in the pattern were non-capturing.
+ ///
+ /// Setting this to `WhichCaptures::None` is usually not the right thing to
+ /// do. When no capture states are compiled, some regex engines (such as
+ /// the `PikeVM`) won't be able to report match offsets. This will manifest
+ /// as no match being found.
+ ///
+ /// # Example
+ ///
+ /// This example demonstrates how the results of capture groups can change
+ /// based on this option. First we show the default (all capture groups in
+ /// the pattern are capturing):
+ ///
+ /// ```
+ /// use regex_automata::{meta::Regex, Match, Span};
+ ///
+ /// let re = Regex::new(r"foo([0-9]+)bar")?;
+ /// let hay = "foo123bar";
+ ///
+ /// let mut caps = re.create_captures();
+ /// re.captures(hay, &mut caps);
+ /// assert_eq!(Some(Span::from(0..9)), caps.get_group(0));
+ /// assert_eq!(Some(Span::from(3..6)), caps.get_group(1));
+ ///
+ /// Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// And now we show the behavior when we only include implicit capture
+ /// groups. In this case, we can only find the overall match span, but the
+ /// spans of any other explicit group don't exist because they are treated
+ /// as non-capturing. (In effect, when `WhichCaptures::Implicit` is used,
+ /// there is no real point in using [`Regex::captures`] since it will never
+ /// be able to report more information than [`Regex::find`].)
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// meta::Regex,
+ /// nfa::thompson::WhichCaptures,
+ /// Match,
+ /// Span,
+ /// };
+ ///
+ /// let re = Regex::builder()
+ /// .configure(Regex::config().which_captures(WhichCaptures::Implicit))
+ /// .build(r"foo([0-9]+)bar")?;
+ /// let hay = "foo123bar";
+ ///
+ /// let mut caps = re.create_captures();
+ /// re.captures(hay, &mut caps);
+ /// assert_eq!(Some(Span::from(0..9)), caps.get_group(0));
+ /// assert_eq!(None, caps.get_group(1));
+ ///
+ /// Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn which_captures(mut self, which_captures: WhichCaptures) -> Config {
+ self.which_captures = Some(which_captures);
+ self
+ }
+
+ /// Sets the size limit, in bytes, to enforce on the construction of every
+ /// NFA build by the meta regex engine.
+ ///
+ /// Setting it to `None` disables the limit. This is not recommended if
+ /// you're compiling untrusted patterns.
+ ///
+ /// Note that this limit is applied to _each_ NFA built, and if any of
+ /// them exceed the limit, then construction will fail. This limit does
+ /// _not_ correspond to the total memory used by all NFAs in the meta regex
+ /// engine.
+ ///
+ /// This defaults to some reasonable number that permits most reasonable
+ /// patterns.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::meta::Regex;
+ ///
+ /// let result = Regex::builder()
+ /// .configure(Regex::config().nfa_size_limit(Some(20 * (1<<10))))
+ /// // Not even 20KB is enough to build a single large Unicode class!
+ /// .build(r"\pL");
+ /// assert!(result.is_err());
+ ///
+ /// // But notice that building such a regex with the exact same limit
+ /// // can succeed depending on other aspects of the configuration. For
+ /// // example, a single *forward* NFA will (at time of writing) fit into
+ /// // the 20KB limit, but a *reverse* NFA of the same pattern will not.
+ /// // So if one configures a meta regex such that a reverse NFA is never
+ /// // needed and thus never built, then the 20KB limit will be enough for
+ /// // a pattern like \pL!
+ /// let result = Regex::builder()
+ /// .configure(Regex::config()
+ /// .nfa_size_limit(Some(20 * (1<<10)))
+ /// // The DFAs are the only thing that (currently) need a reverse
+ /// // NFA. So if both are disabled, the meta regex engine will
+ /// // skip building the reverse NFA. Note that this isn't an API
+ /// // guarantee. A future semver compatible version may introduce
+ /// // new use cases for a reverse NFA.
+ /// .hybrid(false)
+ /// .dfa(false)
+ /// )
+ /// // Not even 20KB is enough to build a single large Unicode class!
+ /// .build(r"\pL");
+ /// assert!(result.is_ok());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn nfa_size_limit(self, limit: Option<usize>) -> Config {
+ Config { nfa_size_limit: Some(limit), ..self }
+ }
+
+ /// Sets the size limit, in bytes, for the one-pass DFA.
+ ///
+ /// Setting it to `None` disables the limit. Disabling the limit is
+ /// strongly discouraged when compiling untrusted patterns. Even if the
+ /// patterns are trusted, it still may not be a good idea, since a one-pass
+ /// DFA can use a lot of memory. With that said, as the size of a regex
+ /// increases, the likelihood of it being one-pass likely decreases.
+ ///
+ /// This defaults to some reasonable number that permits most reasonable
+ /// one-pass patterns.
+ ///
+ /// # Example
+ ///
+ /// This shows how to set the one-pass DFA size limit. Note that since
+ /// a one-pass DFA is an optional component of the meta regex engine,
+ /// this size limit only impacts what is built internally and will never
+ /// determine whether a `Regex` itself fails to build.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::meta::Regex;
+ ///
+ /// let result = Regex::builder()
+ /// .configure(Regex::config().onepass_size_limit(Some(2 * (1<<20))))
+ /// .build(r"\pL{5}");
+ /// assert!(result.is_ok());
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn onepass_size_limit(self, limit: Option<usize>) -> Config {
+ Config { onepass_size_limit: Some(limit), ..self }
+ }
+
+ /// Set the cache capacity, in bytes, for the lazy DFA.
+ ///
+ /// The cache capacity of the lazy DFA determines approximately how much
+ /// heap memory it is allowed to use to store its state transitions. The
+ /// state transitions are computed at search time, and if the cache fills
+ /// up it, it is cleared. At this point, any previously generated state
+ /// transitions are lost and are re-generated if they're needed again.
+ ///
+ /// This sort of cache filling and clearing works quite well _so long as
+ /// cache clearing happens infrequently_. If it happens too often, then the
+ /// meta regex engine will stop using the lazy DFA and switch over to a
+ /// different regex engine.
+ ///
+ /// In cases where the cache is cleared too often, it may be possible to
+ /// give the cache more space and reduce (or eliminate) how often it is
+ /// cleared. Similarly, sometimes a regex is so big that the lazy DFA isn't
+ /// used at all if its cache capacity isn't big enough.
+ ///
+ /// The capacity set here is a _limit_ on how much memory is used. The
+ /// actual memory used is only allocated as it's needed.
+ ///
+ /// Determining the right value for this is a little tricky and will likely
+ /// required some profiling. Enabling the `logging` feature and setting the
+ /// log level to `trace` will also tell you how often the cache is being
+ /// cleared.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::meta::Regex;
+ ///
+ /// let result = Regex::builder()
+ /// .configure(Regex::config().hybrid_cache_capacity(20 * (1<<20)))
+ /// .build(r"\pL{5}");
+ /// assert!(result.is_ok());
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn hybrid_cache_capacity(self, limit: usize) -> Config {
+ Config { hybrid_cache_capacity: Some(limit), ..self }
+ }
+
+ /// Sets the size limit, in bytes, for heap memory used for a fully
+ /// compiled DFA.
+ ///
+ /// **NOTE:** If you increase this, you'll likely also need to increase
+ /// [`Config::dfa_state_limit`].
+ ///
+ /// In contrast to the lazy DFA, building a full DFA requires computing
+ /// all of its state transitions up front. This can be a very expensive
+ /// process, and runs in worst case `2^n` time and space (where `n` is
+ /// proportional to the size of the regex). However, a full DFA unlocks
+ /// some additional optimization opportunities.
+ ///
+ /// Because full DFAs can be so expensive, the default limits for them are
+ /// incredibly small. Generally speaking, if your regex is moderately big
+ /// or if you're using Unicode features (`\w` is Unicode-aware by default
+ /// for example), then you can expect that the meta regex engine won't even
+ /// attempt to build a DFA for it.
+ ///
+ /// If this and [`Config::dfa_state_limit`] are set to `None`, then the
+ /// meta regex will not use any sort of limits when deciding whether to
+ /// build a DFA. This in turn makes construction of a `Regex` take
+ /// worst case exponential time and space. Even short patterns can result
+ /// in huge space blow ups. So it is strongly recommended to keep some kind
+ /// of limit set!
+ ///
+ /// The default is set to a small number that permits some simple regexes
+ /// to get compiled into DFAs in reasonable time.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::meta::Regex;
+ ///
+ /// let result = Regex::builder()
+ /// // 100MB is much bigger than the default.
+ /// .configure(Regex::config()
+ /// .dfa_size_limit(Some(100 * (1<<20)))
+ /// // We don't care about size too much here, so just
+ /// // remove the NFA state limit altogether.
+ /// .dfa_state_limit(None))
+ /// .build(r"\pL{5}");
+ /// assert!(result.is_ok());
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn dfa_size_limit(self, limit: Option<usize>) -> Config {
+ Config { dfa_size_limit: Some(limit), ..self }
+ }
+
+ /// Sets a limit on the total number of NFA states, beyond which, a full
+ /// DFA is not attempted to be compiled.
+ ///
+ /// This limit works in concert with [`Config::dfa_size_limit`]. Namely,
+ /// where as `Config::dfa_size_limit` is applied by attempting to construct
+ /// a DFA, this limit is used to avoid the attempt in the first place. This
+ /// is useful to avoid hefty initialization costs associated with building
+ /// a DFA for cases where it is obvious the DFA will ultimately be too big.
+ ///
+ /// By default, this is set to a very small number.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::meta::Regex;
+ ///
+ /// let result = Regex::builder()
+ /// .configure(Regex::config()
+ /// // Sometimes the default state limit rejects DFAs even
+ /// // if they would fit in the size limit. Here, we disable
+ /// // the check on the number of NFA states and just rely on
+ /// // the size limit.
+ /// .dfa_state_limit(None))
+ /// .build(r"(?-u)\w{30}");
+ /// assert!(result.is_ok());
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn dfa_state_limit(self, limit: Option<usize>) -> Config {
+ Config { dfa_state_limit: Some(limit), ..self }
+ }
+
+ /// Whether to attempt to shrink the size of the alphabet for the regex
+ /// pattern or not. When enabled, the alphabet is shrunk into a set of
+ /// equivalence classes, where every byte in the same equivalence class
+ /// cannot discriminate between a match or non-match.
+ ///
+ /// **WARNING:** This is only useful for debugging DFAs. Disabling this
+ /// does not yield any speed advantages. Indeed, disabling it can result
+ /// in much higher memory usage. Disabling byte classes is useful for
+ /// debugging the actual generated transitions because it lets one see the
+ /// transitions defined on actual bytes instead of the equivalence classes.
+ ///
+ /// This option is enabled by default and should never be disabled unless
+ /// one is debugging the meta regex engine's internals.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{meta::Regex, Match};
+ ///
+ /// let re = Regex::builder()
+ /// .configure(Regex::config().byte_classes(false))
+ /// .build(r"[a-z]+")?;
+ /// let hay = "!!quux!!";
+ /// assert_eq!(Some(Match::must(0, 2..6)), re.find(hay));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn byte_classes(self, yes: bool) -> Config {
+ Config { byte_classes: Some(yes), ..self }
+ }
+
+ /// Set the line terminator to be used by the `^` and `$` anchors in
+ /// multi-line mode.
+ ///
+ /// This option has no effect when CRLF mode is enabled. That is,
+ /// regardless of this setting, `(?Rm:^)` and `(?Rm:$)` will always treat
+ /// `\r` and `\n` as line terminators (and will never match between a `\r`
+ /// and a `\n`).
+ ///
+ /// By default, `\n` is the line terminator.
+ ///
+ /// **Warning**: This does not change the behavior of `.`. To do that,
+ /// you'll need to configure the syntax option
+ /// [`syntax::Config::line_terminator`](crate::util::syntax::Config::line_terminator)
+ /// in addition to this. Otherwise, `.` will continue to match any
+ /// character other than `\n`.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{meta::Regex, util::syntax, Match};
+ ///
+ /// let re = Regex::builder()
+ /// .syntax(syntax::Config::new().multi_line(true))
+ /// .configure(Regex::config().line_terminator(b'\x00'))
+ /// .build(r"^foo$")?;
+ /// let hay = "\x00foo\x00";
+ /// assert_eq!(Some(Match::must(0, 1..4)), re.find(hay));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn line_terminator(self, byte: u8) -> Config {
+ Config { line_terminator: Some(byte), ..self }
+ }
+
+ /// Toggle whether the hybrid NFA/DFA (also known as the "lazy DFA") should
+ /// be available for use by the meta regex engine.
+ ///
+ /// Enabling this does not necessarily mean that the lazy DFA will
+ /// definitely be used. It just means that it will be _available_ for use
+ /// if the meta regex engine thinks it will be useful.
+ ///
+ /// When the `hybrid` crate feature is enabled, then this is enabled by
+ /// default. Otherwise, if the crate feature is disabled, then this is
+ /// always disabled, regardless of its setting by the caller.
+ pub fn hybrid(self, yes: bool) -> Config {
+ Config { hybrid: Some(yes), ..self }
+ }
+
+ /// Toggle whether a fully compiled DFA should be available for use by the
+ /// meta regex engine.
+ ///
+ /// Enabling this does not necessarily mean that a DFA will definitely be
+ /// used. It just means that it will be _available_ for use if the meta
+ /// regex engine thinks it will be useful.
+ ///
+ /// When the `dfa-build` crate feature is enabled, then this is enabled by
+ /// default. Otherwise, if the crate feature is disabled, then this is
+ /// always disabled, regardless of its setting by the caller.
+ pub fn dfa(self, yes: bool) -> Config {
+ Config { dfa: Some(yes), ..self }
+ }
+
+ /// Toggle whether a one-pass DFA should be available for use by the meta
+ /// regex engine.
+ ///
+ /// Enabling this does not necessarily mean that a one-pass DFA will
+ /// definitely be used. It just means that it will be _available_ for
+ /// use if the meta regex engine thinks it will be useful. (Indeed, a
+ /// one-pass DFA can only be used when the regex is one-pass. See the
+ /// [`dfa::onepass`](crate::dfa::onepass) module for more details.)
+ ///
+ /// When the `dfa-onepass` crate feature is enabled, then this is enabled
+ /// by default. Otherwise, if the crate feature is disabled, then this is
+ /// always disabled, regardless of its setting by the caller.
+ pub fn onepass(self, yes: bool) -> Config {
+ Config { onepass: Some(yes), ..self }
+ }
+
+ /// Toggle whether a bounded backtracking regex engine should be available
+ /// for use by the meta regex engine.
+ ///
+ /// Enabling this does not necessarily mean that a bounded backtracker will
+ /// definitely be used. It just means that it will be _available_ for use
+ /// if the meta regex engine thinks it will be useful.
+ ///
+ /// When the `nfa-backtrack` crate feature is enabled, then this is enabled
+ /// by default. Otherwise, if the crate feature is disabled, then this is
+ /// always disabled, regardless of its setting by the caller.
+ pub fn backtrack(self, yes: bool) -> Config {
+ Config { backtrack: Some(yes), ..self }
+ }
+
+ /// Returns the match kind on this configuration, as set by
+ /// [`Config::match_kind`].
+ ///
+ /// If it was not explicitly set, then a default value is returned.
+ pub fn get_match_kind(&self) -> MatchKind {
+ self.match_kind.unwrap_or(MatchKind::LeftmostFirst)
+ }
+
+ /// Returns whether empty matches must fall on valid UTF-8 boundaries, as
+ /// set by [`Config::utf8_empty`].
+ ///
+ /// If it was not explicitly set, then a default value is returned.
+ pub fn get_utf8_empty(&self) -> bool {
+ self.utf8_empty.unwrap_or(true)
+ }
+
+ /// Returns whether automatic prefilters are enabled, as set by
+ /// [`Config::auto_prefilter`].
+ ///
+ /// If it was not explicitly set, then a default value is returned.
+ pub fn get_auto_prefilter(&self) -> bool {
+ self.autopre.unwrap_or(true)
+ }
+
+ /// Returns a manually set prefilter, if one was set by
+ /// [`Config::prefilter`].
+ ///
+ /// If it was not explicitly set, then a default value is returned.
+ pub fn get_prefilter(&self) -> Option<&Prefilter> {
+ self.pre.as_ref().unwrap_or(&None).as_ref()
+ }
+
+ /// Returns the capture configuration, as set by
+ /// [`Config::which_captures`].
+ ///
+ /// If it was not explicitly set, then a default value is returned.
+ pub fn get_which_captures(&self) -> WhichCaptures {
+ self.which_captures.unwrap_or(WhichCaptures::All)
+ }
+
+ /// Returns NFA size limit, as set by [`Config::nfa_size_limit`].
+ ///
+ /// If it was not explicitly set, then a default value is returned.
+ pub fn get_nfa_size_limit(&self) -> Option<usize> {
+ self.nfa_size_limit.unwrap_or(Some(10 * (1 << 20)))
+ }
+
+ /// Returns one-pass DFA size limit, as set by
+ /// [`Config::onepass_size_limit`].
+ ///
+ /// If it was not explicitly set, then a default value is returned.
+ pub fn get_onepass_size_limit(&self) -> Option<usize> {
+ self.onepass_size_limit.unwrap_or(Some(1 * (1 << 20)))
+ }
+
+ /// Returns hybrid NFA/DFA cache capacity, as set by
+ /// [`Config::hybrid_cache_capacity`].
+ ///
+ /// If it was not explicitly set, then a default value is returned.
+ pub fn get_hybrid_cache_capacity(&self) -> usize {
+ self.hybrid_cache_capacity.unwrap_or(2 * (1 << 20))
+ }
+
+ /// Returns DFA size limit, as set by [`Config::dfa_size_limit`].
+ ///
+ /// If it was not explicitly set, then a default value is returned.
+ pub fn get_dfa_size_limit(&self) -> Option<usize> {
+ // The default for this is VERY small because building a full DFA is
+ // ridiculously costly. But for regexes that are very small, it can be
+ // beneficial to use a full DFA. In particular, a full DFA can enable
+ // additional optimizations via something called "accelerated" states.
+ // Namely, when there's a state with only a few outgoing transitions,
+ // we can temporary suspend walking the transition table and use memchr
+ // for just those outgoing transitions to skip ahead very quickly.
+ //
+ // Generally speaking, if Unicode is enabled in your regex and you're
+ // using some kind of Unicode feature, then it's going to blow this
+ // size limit. Moreover, Unicode tends to defeat the "accelerated"
+ // state optimization too, so it's a double whammy.
+ //
+ // We also use a limit on the number of NFA states to avoid even
+ // starting the DFA construction process. Namely, DFA construction
+ // itself could make lots of initial allocs proportional to the size
+ // of the NFA, and if the NFA is large, it doesn't make sense to pay
+ // that cost if we know it's likely to be blown by a large margin.
+ self.dfa_size_limit.unwrap_or(Some(40 * (1 << 10)))
+ }
+
+ /// Returns DFA size limit in terms of the number of states in the NFA, as
+ /// set by [`Config::dfa_state_limit`].
+ ///
+ /// If it was not explicitly set, then a default value is returned.
+ pub fn get_dfa_state_limit(&self) -> Option<usize> {
+ // Again, as with the size limit, we keep this very small.
+ self.dfa_state_limit.unwrap_or(Some(30))
+ }
+
+ /// Returns whether byte classes are enabled, as set by
+ /// [`Config::byte_classes`].
+ ///
+ /// If it was not explicitly set, then a default value is returned.
+ pub fn get_byte_classes(&self) -> bool {
+ self.byte_classes.unwrap_or(true)
+ }
+
+ /// Returns the line terminator for this configuration, as set by
+ /// [`Config::line_terminator`].
+ ///
+ /// If it was not explicitly set, then a default value is returned.
+ pub fn get_line_terminator(&self) -> u8 {
+ self.line_terminator.unwrap_or(b'\n')
+ }
+
+ /// Returns whether the hybrid NFA/DFA regex engine may be used, as set by
+ /// [`Config::hybrid`].
+ ///
+ /// If it was not explicitly set, then a default value is returned.
+ pub fn get_hybrid(&self) -> bool {
+ #[cfg(feature = "hybrid")]
+ {
+ self.hybrid.unwrap_or(true)
+ }
+ #[cfg(not(feature = "hybrid"))]
+ {
+ false
+ }
+ }
+
+ /// Returns whether the DFA regex engine may be used, as set by
+ /// [`Config::dfa`].
+ ///
+ /// If it was not explicitly set, then a default value is returned.
+ pub fn get_dfa(&self) -> bool {
+ #[cfg(feature = "dfa-build")]
+ {
+ self.dfa.unwrap_or(true)
+ }
+ #[cfg(not(feature = "dfa-build"))]
+ {
+ false
+ }
+ }
+
+ /// Returns whether the one-pass DFA regex engine may be used, as set by
+ /// [`Config::onepass`].
+ ///
+ /// If it was not explicitly set, then a default value is returned.
+ pub fn get_onepass(&self) -> bool {
+ #[cfg(feature = "dfa-onepass")]
+ {
+ self.onepass.unwrap_or(true)
+ }
+ #[cfg(not(feature = "dfa-onepass"))]
+ {
+ false
+ }
+ }
+
+ /// Returns whether the bounded backtracking regex engine may be used, as
+ /// set by [`Config::backtrack`].
+ ///
+ /// If it was not explicitly set, then a default value is returned.
+ pub fn get_backtrack(&self) -> bool {
+ #[cfg(feature = "nfa-backtrack")]
+ {
+ self.backtrack.unwrap_or(true)
+ }
+ #[cfg(not(feature = "nfa-backtrack"))]
+ {
+ false
+ }
+ }
+
+ /// Overwrite the default configuration such that the options in `o` are
+ /// always used. If an option in `o` is not set, then the corresponding
+ /// option in `self` is used. If it's not set in `self` either, then it
+ /// remains not set.
+ pub(crate) fn overwrite(&self, o: Config) -> Config {
+ Config {
+ match_kind: o.match_kind.or(self.match_kind),
+ utf8_empty: o.utf8_empty.or(self.utf8_empty),
+ autopre: o.autopre.or(self.autopre),
+ pre: o.pre.or_else(|| self.pre.clone()),
+ which_captures: o.which_captures.or(self.which_captures),
+ nfa_size_limit: o.nfa_size_limit.or(self.nfa_size_limit),
+ onepass_size_limit: o
+ .onepass_size_limit
+ .or(self.onepass_size_limit),
+ hybrid_cache_capacity: o
+ .hybrid_cache_capacity
+ .or(self.hybrid_cache_capacity),
+ hybrid: o.hybrid.or(self.hybrid),
+ dfa: o.dfa.or(self.dfa),
+ dfa_size_limit: o.dfa_size_limit.or(self.dfa_size_limit),
+ dfa_state_limit: o.dfa_state_limit.or(self.dfa_state_limit),
+ onepass: o.onepass.or(self.onepass),
+ backtrack: o.backtrack.or(self.backtrack),
+ byte_classes: o.byte_classes.or(self.byte_classes),
+ line_terminator: o.line_terminator.or(self.line_terminator),
+ }
+ }
+}
+
+/// A builder for configuring and constructing a `Regex`.
+///
+/// The builder permits configuring two different aspects of a `Regex`:
+///
+/// * [`Builder::configure`] will set high-level configuration options as
+/// described by a [`Config`].
+/// * [`Builder::syntax`] will set the syntax level configuration options
+/// as described by a [`util::syntax::Config`](crate::util::syntax::Config).
+/// This only applies when building a `Regex` from pattern strings.
+///
+/// Once configured, the builder can then be used to construct a `Regex` from
+/// one of 4 different inputs:
+///
+/// * [`Builder::build`] creates a regex from a single pattern string.
+/// * [`Builder::build_many`] creates a regex from many pattern strings.
+/// * [`Builder::build_from_hir`] creates a regex from a
+/// [`regex-syntax::Hir`](Hir) expression.
+/// * [`Builder::build_many_from_hir`] creates a regex from many
+/// [`regex-syntax::Hir`](Hir) expressions.
+///
+/// The latter two methods in particular provide a way to construct a fully
+/// feature regular expression matcher directly from an `Hir` expression
+/// without having to first convert it to a string. (This is in contrast to the
+/// top-level `regex` crate which intentionally provides no such API in order
+/// to avoid making `regex-syntax` a public dependency.)
+///
+/// As a convenience, this builder may be created via [`Regex::builder`], which
+/// may help avoid an extra import.
+///
+/// # Example: change the line terminator
+///
+/// This example shows how to enable multi-line mode by default and change the
+/// line terminator to the NUL byte:
+///
+/// ```
+/// use regex_automata::{meta::Regex, util::syntax, Match};
+///
+/// let re = Regex::builder()
+/// .syntax(syntax::Config::new().multi_line(true))
+/// .configure(Regex::config().line_terminator(b'\x00'))
+/// .build(r"^foo$")?;
+/// let hay = "\x00foo\x00";
+/// assert_eq!(Some(Match::must(0, 1..4)), re.find(hay));
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+///
+/// # Example: disable UTF-8 requirement
+///
+/// By default, regex patterns are required to match UTF-8. This includes
+/// regex patterns that can produce matches of length zero. In the case of an
+/// empty match, by default, matches will not appear between the code units of
+/// a UTF-8 encoded codepoint.
+///
+/// However, it can be useful to disable this requirement, particularly if
+/// you're searching things like `&[u8]` that are not known to be valid UTF-8.
+///
+/// ```
+/// use regex_automata::{meta::Regex, util::syntax, Match};
+///
+/// let mut builder = Regex::builder();
+/// // Disables the requirement that non-empty matches match UTF-8.
+/// builder.syntax(syntax::Config::new().utf8(false));
+/// // Disables the requirement that empty matches match UTF-8 boundaries.
+/// builder.configure(Regex::config().utf8_empty(false));
+///
+/// // We can match raw bytes via \xZZ syntax, but we need to disable
+/// // Unicode mode to do that. We could disable it everywhere, or just
+/// // selectively, as shown here.
+/// let re = builder.build(r"(?-u:\xFF)foo(?-u:\xFF)")?;
+/// let hay = b"\xFFfoo\xFF";
+/// assert_eq!(Some(Match::must(0, 0..5)), re.find(hay));
+///
+/// // We can also match between code units.
+/// let re = builder.build(r"")?;
+/// let hay = "☃";
+/// assert_eq!(re.find_iter(hay).collect::<Vec<Match>>(), vec![
+/// Match::must(0, 0..0),
+/// Match::must(0, 1..1),
+/// Match::must(0, 2..2),
+/// Match::must(0, 3..3),
+/// ]);
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[derive(Clone, Debug)]
+pub struct Builder {
+ config: Config,
+ ast: ast::parse::ParserBuilder,
+ hir: hir::translate::TranslatorBuilder,
+}
+
+impl Builder {
+ /// Creates a new builder for configuring and constructing a [`Regex`].
+ pub fn new() -> Builder {
+ Builder {
+ config: Config::default(),
+ ast: ast::parse::ParserBuilder::new(),
+ hir: hir::translate::TranslatorBuilder::new(),
+ }
+ }
+
+ /// Builds a `Regex` from a single pattern string.
+ ///
+ /// If there was a problem parsing the pattern or a problem turning it into
+ /// a regex matcher, then an error is returned.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to configure syntax options.
+ ///
+ /// ```
+ /// use regex_automata::{meta::Regex, util::syntax, Match};
+ ///
+ /// let re = Regex::builder()
+ /// .syntax(syntax::Config::new().crlf(true).multi_line(true))
+ /// .build(r"^foo$")?;
+ /// let hay = "\r\nfoo\r\n";
+ /// assert_eq!(Some(Match::must(0, 2..5)), re.find(hay));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn build(&self, pattern: &str) -> Result<Regex, BuildError> {
+ self.build_many(&[pattern])
+ }
+
+ /// Builds a `Regex` from many pattern strings.
+ ///
+ /// If there was a problem parsing any of the patterns or a problem turning
+ /// them into a regex matcher, then an error is returned.
+ ///
+ /// # Example: finding the pattern that caused an error
+ ///
+ /// When a syntax error occurs, it is possible to ask which pattern
+ /// caused the syntax error.
+ ///
+ /// ```
+ /// use regex_automata::{meta::Regex, PatternID};
+ ///
+ /// let err = Regex::builder()
+ /// .build_many(&["a", "b", r"\p{Foo}", "c"])
+ /// .unwrap_err();
+ /// assert_eq!(Some(PatternID::must(2)), err.pattern());
+ /// ```
+ ///
+ /// # Example: zero patterns is valid
+ ///
+ /// Building a regex with zero patterns results in a regex that never
+ /// matches anything. Because this routine is generic, passing an empty
+ /// slice usually requires a turbo-fish (or something else to help type
+ /// inference).
+ ///
+ /// ```
+ /// use regex_automata::{meta::Regex, util::syntax, Match};
+ ///
+ /// let re = Regex::builder()
+ /// .build_many::<&str>(&[])?;
+ /// assert_eq!(None, re.find(""));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn build_many<P: AsRef<str>>(
+ &self,
+ patterns: &[P],
+ ) -> Result<Regex, BuildError> {
+ use crate::util::primitives::IteratorIndexExt;
+ log! {
+ debug!("building meta regex with {} patterns:", patterns.len());
+ for (pid, p) in patterns.iter().with_pattern_ids() {
+ let p = p.as_ref();
+ // We might split a grapheme with this truncation logic, but
+ // that's fine. We at least avoid splitting a codepoint.
+ let maxoff = p
+ .char_indices()
+ .map(|(i, ch)| i + ch.len_utf8())
+ .take(1000)
+ .last()
+ .unwrap_or(0);
+ if maxoff < p.len() {
+ debug!("{:?}: {}[... snip ...]", pid, &p[..maxoff]);
+ } else {
+ debug!("{:?}: {}", pid, p);
+ }
+ }
+ }
+ let (mut asts, mut hirs) = (vec![], vec![]);
+ for (pid, p) in patterns.iter().with_pattern_ids() {
+ let ast = self
+ .ast
+ .build()
+ .parse(p.as_ref())
+ .map_err(|err| BuildError::ast(pid, err))?;
+ asts.push(ast);
+ }
+ for ((pid, p), ast) in
+ patterns.iter().with_pattern_ids().zip(asts.iter())
+ {
+ let hir = self
+ .hir
+ .build()
+ .translate(p.as_ref(), ast)
+ .map_err(|err| BuildError::hir(pid, err))?;
+ hirs.push(hir);
+ }
+ self.build_many_from_hir(&hirs)
+ }
+
+ /// Builds a `Regex` directly from an `Hir` expression.
+ ///
+ /// This is useful if you needed to parse a pattern string into an `Hir`
+ /// for other reasons (such as analysis or transformations). This routine
+ /// permits building a `Regex` directly from the `Hir` expression instead
+ /// of first converting the `Hir` back to a pattern string.
+ ///
+ /// When using this method, any options set via [`Builder::syntax`] are
+ /// ignored. Namely, the syntax options only apply when parsing a pattern
+ /// string, which isn't relevant here.
+ ///
+ /// If there was a problem building the underlying regex matcher for the
+ /// given `Hir`, then an error is returned.
+ ///
+ /// # Example
+ ///
+ /// This example shows how one can hand-construct an `Hir` expression and
+ /// build a regex from it without doing any parsing at all.
+ ///
+ /// ```
+ /// use {
+ /// regex_automata::{meta::Regex, Match},
+ /// regex_syntax::hir::{Hir, Look},
+ /// };
+ ///
+ /// // (?Rm)^foo$
+ /// let hir = Hir::concat(vec![
+ /// Hir::look(Look::StartCRLF),
+ /// Hir::literal("foo".as_bytes()),
+ /// Hir::look(Look::EndCRLF),
+ /// ]);
+ /// let re = Regex::builder()
+ /// .build_from_hir(&hir)?;
+ /// let hay = "\r\nfoo\r\n";
+ /// assert_eq!(Some(Match::must(0, 2..5)), re.find(hay));
+ ///
+ /// Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn build_from_hir(&self, hir: &Hir) -> Result<Regex, BuildError> {
+ self.build_many_from_hir(&[hir])
+ }
+
+ /// Builds a `Regex` directly from many `Hir` expressions.
+ ///
+ /// This is useful if you needed to parse pattern strings into `Hir`
+ /// expressions for other reasons (such as analysis or transformations).
+ /// This routine permits building a `Regex` directly from the `Hir`
+ /// expressions instead of first converting the `Hir` expressions back to
+ /// pattern strings.
+ ///
+ /// When using this method, any options set via [`Builder::syntax`] are
+ /// ignored. Namely, the syntax options only apply when parsing a pattern
+ /// string, which isn't relevant here.
+ ///
+ /// If there was a problem building the underlying regex matcher for the
+ /// given `Hir` expressions, then an error is returned.
+ ///
+ /// Note that unlike [`Builder::build_many`], this can only fail as a
+ /// result of building the underlying matcher. In that case, there is
+ /// no single `Hir` expression that can be isolated as a reason for the
+ /// failure. So if this routine fails, it's not possible to determine which
+ /// `Hir` expression caused the failure.
+ ///
+ /// # Example
+ ///
+ /// This example shows how one can hand-construct multiple `Hir`
+ /// expressions and build a single regex from them without doing any
+ /// parsing at all.
+ ///
+ /// ```
+ /// use {
+ /// regex_automata::{meta::Regex, Match},
+ /// regex_syntax::hir::{Hir, Look},
+ /// };
+ ///
+ /// // (?Rm)^foo$
+ /// let hir1 = Hir::concat(vec![
+ /// Hir::look(Look::StartCRLF),
+ /// Hir::literal("foo".as_bytes()),
+ /// Hir::look(Look::EndCRLF),
+ /// ]);
+ /// // (?Rm)^bar$
+ /// let hir2 = Hir::concat(vec![
+ /// Hir::look(Look::StartCRLF),
+ /// Hir::literal("bar".as_bytes()),
+ /// Hir::look(Look::EndCRLF),
+ /// ]);
+ /// let re = Regex::builder()
+ /// .build_many_from_hir(&[&hir1, &hir2])?;
+ /// let hay = "\r\nfoo\r\nbar";
+ /// let got: Vec<Match> = re.find_iter(hay).collect();
+ /// let expected = vec![
+ /// Match::must(0, 2..5),
+ /// Match::must(1, 7..10),
+ /// ];
+ /// assert_eq!(expected, got);
+ ///
+ /// Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn build_many_from_hir<H: Borrow<Hir>>(
+ &self,
+ hirs: &[H],
+ ) -> Result<Regex, BuildError> {
+ let config = self.config.clone();
+ // We collect the HIRs into a vec so we can write internal routines
+ // with '&[&Hir]'. i.e., Don't use generics everywhere to keep code
+ // bloat down..
+ let hirs: Vec<&Hir> = hirs.iter().map(|hir| hir.borrow()).collect();
+ let info = RegexInfo::new(config, &hirs);
+ let strat = strategy::new(&info, &hirs)?;
+ let pool = {
+ let strat = Arc::clone(&strat);
+ let create: CachePoolFn = Box::new(move || strat.create_cache());
+ Pool::new(create)
+ };
+ Ok(Regex { imp: Arc::new(RegexI { strat, info }), pool })
+ }
+
+ /// Configure the behavior of a `Regex`.
+ ///
+ /// This configuration controls non-syntax options related to the behavior
+ /// of a `Regex`. This includes things like whether empty matches can split
+ /// a codepoint, prefilters, line terminators and a long list of options
+ /// for configuring which regex engines the meta regex engine will be able
+ /// to use internally.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to disable UTF-8 empty mode. This will permit
+ /// empty matches to occur between the UTF-8 encoding of a codepoint.
+ ///
+ /// ```
+ /// use regex_automata::{meta::Regex, Match};
+ ///
+ /// let re = Regex::new("")?;
+ /// let got: Vec<Match> = re.find_iter("☃").collect();
+ /// // Matches only occur at the beginning and end of the snowman.
+ /// assert_eq!(got, vec![
+ /// Match::must(0, 0..0),
+ /// Match::must(0, 3..3),
+ /// ]);
+ ///
+ /// let re = Regex::builder()
+ /// .configure(Regex::config().utf8_empty(false))
+ /// .build("")?;
+ /// let got: Vec<Match> = re.find_iter("☃").collect();
+ /// // Matches now occur at every position!
+ /// assert_eq!(got, vec![
+ /// Match::must(0, 0..0),
+ /// Match::must(0, 1..1),
+ /// Match::must(0, 2..2),
+ /// Match::must(0, 3..3),
+ /// ]);
+ ///
+ /// Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn configure(&mut self, config: Config) -> &mut Builder {
+ self.config = self.config.overwrite(config);
+ self
+ }
+
+ /// Configure the syntax options when parsing a pattern string while
+ /// building a `Regex`.
+ ///
+ /// These options _only_ apply when [`Builder::build`] or [`Builder::build_many`]
+ /// are used. The other build methods accept `Hir` values, which have
+ /// already been parsed.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to enable case insensitive mode.
+ ///
+ /// ```
+ /// use regex_automata::{meta::Regex, util::syntax, Match};
+ ///
+ /// let re = Regex::builder()
+ /// .syntax(syntax::Config::new().case_insensitive(true))
+ /// .build(r"δ")?;
+ /// assert_eq!(Some(Match::must(0, 0..2)), re.find(r"Δ"));
+ ///
+ /// Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn syntax(
+ &mut self,
+ config: crate::util::syntax::Config,
+ ) -> &mut Builder {
+ config.apply_ast(&mut self.ast);
+ config.apply_hir(&mut self.hir);
+ self
+ }
+}
+
+#[cfg(test)]
+mod tests {
+ use super::*;
+
+ // I found this in the course of building out the benchmark suite for
+ // rebar.
+ #[test]
+ fn regression_suffix_literal_count() {
+ let _ = env_logger::try_init();
+
+ let re = Regex::new(r"[a-zA-Z]+ing").unwrap();
+ assert_eq!(1, re.find_iter("tingling").count());
+ }
+}
diff --git a/vendor/regex-automata/src/meta/reverse_inner.rs b/vendor/regex-automata/src/meta/reverse_inner.rs
new file mode 100644
index 0000000..3d78779
--- /dev/null
+++ b/vendor/regex-automata/src/meta/reverse_inner.rs
@@ -0,0 +1,220 @@
+/*!
+A module dedicated to plucking inner literals out of a regex pattern, and
+then constructing a prefilter for them. We also include a regex pattern
+"prefix" that corresponds to the bits of the regex that need to match before
+the literals do. The reverse inner optimization then proceeds by looking for
+matches of the inner literal(s), and then doing a reverse search of the prefix
+from the start of the literal match to find the overall start position of the
+match.
+
+The essential invariant we want to uphold here is that the literals we return
+reflect a set where *at least* one of them must match in order for the overall
+regex to match. We also need to maintain the invariant that the regex prefix
+returned corresponds to the entirety of the regex up until the literals we
+return.
+
+This somewhat limits what we can do. That is, if we a regex like
+`\w+(@!|%%)\w+`, then we can pluck the `{@!, %%}` out and build a prefilter
+from it. Then we just need to compile `\w+` in reverse. No fuss no muss. But if
+we have a regex like \d+@!|\w+%%`, then we get kind of stymied. Technically,
+we could still extract `{@!, %%}`, and it is true that at least of them must
+match. But then, what is our regex prefix? Again, in theory, that could be
+`\d+|\w+`, but that's not quite right, because the `\d+` only matches when `@!`
+matches, and `\w+` only matches when `%%` matches.
+
+All of that is technically possible to do, but it seemingly requires a lot of
+sophistication and machinery. Probably the way to tackle that is with some kind
+of formalism and approach this problem more generally.
+
+For now, the code below basically just looks for a top-level concatenation.
+And if it can find one, it looks for literals in each of the direct child
+sub-expressions of that concatenation. If some good ones are found, we return
+those and a concatenation of the Hir expressions seen up to that point.
+*/
+
+use alloc::vec::Vec;
+
+use regex_syntax::hir::{self, literal, Hir, HirKind};
+
+use crate::{util::prefilter::Prefilter, MatchKind};
+
+/// Attempts to extract an "inner" prefilter from the given HIR expressions. If
+/// one was found, then a concatenation of the HIR expressions that precede it
+/// is returned.
+///
+/// The idea here is that the prefilter returned can be used to find candidate
+/// matches. And then the HIR returned can be used to build a reverse regex
+/// matcher, which will find the start of the candidate match. Finally, the
+/// match still has to be confirmed with a normal anchored forward scan to find
+/// the end position of the match.
+///
+/// Note that this assumes leftmost-first match semantics, so callers must
+/// not call this otherwise.
+pub(crate) fn extract(hirs: &[&Hir]) -> Option<(Hir, Prefilter)> {
+ if hirs.len() != 1 {
+ debug!(
+ "skipping reverse inner optimization since it only \
+ supports 1 pattern, {} were given",
+ hirs.len(),
+ );
+ return None;
+ }
+ let mut concat = match top_concat(hirs[0]) {
+ Some(concat) => concat,
+ None => {
+ debug!(
+ "skipping reverse inner optimization because a top-level \
+ concatenation could not found",
+ );
+ return None;
+ }
+ };
+ // We skip the first HIR because if it did have a prefix prefilter in it,
+ // we probably wouldn't be here looking for an inner prefilter.
+ for i in 1..concat.len() {
+ let hir = &concat[i];
+ let pre = match prefilter(hir) {
+ None => continue,
+ Some(pre) => pre,
+ };
+ // Even if we got a prefilter, if it isn't consider "fast," then we
+ // probably don't want to bother with it. Namely, since the reverse
+ // inner optimization requires some overhead, it likely only makes
+ // sense if the prefilter scan itself is (believed) to be much faster
+ // than the regex engine.
+ if !pre.is_fast() {
+ debug!(
+ "skipping extracted inner prefilter because \
+ it probably isn't fast"
+ );
+ continue;
+ }
+ let concat_suffix = Hir::concat(concat.split_off(i));
+ let concat_prefix = Hir::concat(concat);
+ // Look for a prefilter again. Why? Because above we only looked for
+ // a prefilter on the individual 'hir', but we might be able to find
+ // something better and more discriminatory by looking at the entire
+ // suffix. We don't do this above to avoid making this loop worst case
+ // quadratic in the length of 'concat'.
+ let pre2 = match prefilter(&concat_suffix) {
+ None => pre,
+ Some(pre2) => {
+ if pre2.is_fast() {
+ pre2
+ } else {
+ pre
+ }
+ }
+ };
+ return Some((concat_prefix, pre2));
+ }
+ debug!(
+ "skipping reverse inner optimization because a top-level \
+ sub-expression with a fast prefilter could not be found"
+ );
+ None
+}
+
+/// Attempt to extract a prefilter from an HIR expression.
+///
+/// We do a little massaging here to do our best that the prefilter we get out
+/// of this is *probably* fast. Basically, the false positive rate has a much
+/// higher impact for things like the reverse inner optimization because more
+/// work needs to potentially be done for each candidate match.
+///
+/// Note that this assumes leftmost-first match semantics, so callers must
+/// not call this otherwise.
+fn prefilter(hir: &Hir) -> Option<Prefilter> {
+ let mut extractor = literal::Extractor::new();
+ extractor.kind(literal::ExtractKind::Prefix);
+ let mut prefixes = extractor.extract(hir);
+ debug!(
+ "inner prefixes (len={:?}) extracted before optimization: {:?}",
+ prefixes.len(),
+ prefixes
+ );
+ // Since these are inner literals, we know they cannot be exact. But the
+ // extractor doesn't know this. We mark them as inexact because this might
+ // impact literal optimization. Namely, optimization weights "all literals
+ // are exact" as very high, because it presumes that any match results in
+ // an overall match. But of course, that is not the case here.
+ //
+ // In practice, this avoids plucking out a ASCII-only \s as an alternation
+ // of single-byte whitespace characters.
+ prefixes.make_inexact();
+ prefixes.optimize_for_prefix_by_preference();
+ debug!(
+ "inner prefixes (len={:?}) extracted after optimization: {:?}",
+ prefixes.len(),
+ prefixes
+ );
+ prefixes
+ .literals()
+ .and_then(|lits| Prefilter::new(MatchKind::LeftmostFirst, lits))
+}
+
+/// Looks for a "top level" HirKind::Concat item in the given HIR. This will
+/// try to return one even if it's embedded in a capturing group, but is
+/// otherwise pretty conservative in what is returned.
+///
+/// The HIR returned is a complete copy of the concat with all capturing
+/// groups removed. In effect, the concat returned is "flattened" with respect
+/// to capturing groups. This makes the detection logic above for prefixes
+/// a bit simpler, and it works because 1) capturing groups never influence
+/// whether a match occurs or not and 2) capturing groups are not used when
+/// doing the reverse inner search to find the start of the match.
+fn top_concat(mut hir: &Hir) -> Option<Vec<Hir>> {
+ loop {
+ hir = match hir.kind() {
+ HirKind::Empty
+ | HirKind::Literal(_)
+ | HirKind::Class(_)
+ | HirKind::Look(_)
+ | HirKind::Repetition(_)
+ | HirKind::Alternation(_) => return None,
+ HirKind::Capture(hir::Capture { ref sub, .. }) => sub,
+ HirKind::Concat(ref subs) => {
+ // We are careful to only do the flattening/copy when we know
+ // we have a "top level" concat we can inspect. This avoids
+ // doing extra work in cases where we definitely won't use it.
+ // (This might still be wasted work if we can't go on to find
+ // some literals to extract.)
+ let concat =
+ Hir::concat(subs.iter().map(|h| flatten(h)).collect());
+ return match concat.into_kind() {
+ HirKind::Concat(xs) => Some(xs),
+ // It is actually possible for this case to occur, because
+ // 'Hir::concat' might simplify the expression to the point
+ // that concatenations are actually removed. One wonders
+ // whether this leads to other cases where we should be
+ // extracting literals, but in theory, I believe if we do
+ // get here, then it means that a "real" prefilter failed
+ // to be extracted and we should probably leave well enough
+ // alone. (A "real" prefilter is unbothered by "top-level
+ // concats" and "capturing groups.")
+ _ => return None,
+ };
+ }
+ };
+ }
+}
+
+/// Returns a copy of the given HIR but with all capturing groups removed.
+fn flatten(hir: &Hir) -> Hir {
+ match hir.kind() {
+ HirKind::Empty => Hir::empty(),
+ HirKind::Literal(hir::Literal(ref x)) => Hir::literal(x.clone()),
+ HirKind::Class(ref x) => Hir::class(x.clone()),
+ HirKind::Look(ref x) => Hir::look(x.clone()),
+ HirKind::Repetition(ref x) => Hir::repetition(x.with(flatten(&x.sub))),
+ // This is the interesting case. We just drop the group information
+ // entirely and use the child HIR itself.
+ HirKind::Capture(hir::Capture { ref sub, .. }) => flatten(sub),
+ HirKind::Alternation(ref xs) => {
+ Hir::alternation(xs.iter().map(|x| flatten(x)).collect())
+ }
+ HirKind::Concat(ref xs) => {
+ Hir::concat(xs.iter().map(|x| flatten(x)).collect())
+ }
+ }
+}
diff --git a/vendor/regex-automata/src/meta/stopat.rs b/vendor/regex-automata/src/meta/stopat.rs
new file mode 100644
index 0000000..c4dcd79
--- /dev/null
+++ b/vendor/regex-automata/src/meta/stopat.rs
@@ -0,0 +1,212 @@
+/*!
+This module defines two bespoke forward DFA search routines. One for the lazy
+DFA and one for the fully compiled DFA. These routines differ from the normal
+ones by reporting the position at which the search terminates when a match
+*isn't* found.
+
+This position at which a search terminates is useful in contexts where the meta
+regex engine runs optimizations that could go quadratic if we aren't careful.
+Namely, a regex search *could* scan to the end of the haystack only to report a
+non-match. If the caller doesn't know that the search scanned to the end of the
+haystack, it might restart the search at the next literal candidate it finds
+and repeat the process.
+
+Providing the caller with the position at which the search stopped provides a
+way for the caller to determine the point at which subsequent scans should not
+pass. This is principally used in the "reverse inner" optimization, which works
+like this:
+
+1. Look for a match of an inner literal. Say, 'Z' in '\w+Z\d+'.
+2. At the spot where 'Z' matches, do a reverse anchored search from there for
+'\w+'.
+3. If the reverse search matches, it corresponds to the start position of a
+(possible) match. At this point, do a forward anchored search to find the end
+position. If an end position is found, then we have a match and we know its
+bounds.
+
+If the forward anchored search in (3) searches the entire rest of the haystack
+but reports a non-match, then a naive implementation of the above will continue
+back at step 1 looking for more candidates. There might still be a match to be
+found! It's possible. But we already scanned the whole haystack. So if we keep
+repeating the process, then we might wind up taking quadratic time in the size
+of the haystack, which is not great.
+
+So if the forward anchored search in (3) reports the position at which it
+stops, then we can detect whether quadratic behavior might be occurring in
+steps (1) and (2). For (1), it occurs if the literal candidate found occurs
+*before* the end of the previous search in (3), since that means we're now
+going to look for another match in a place where the forward search has already
+scanned. It is *correct* to do so, but our technique has become inefficient.
+For (2), quadratic behavior occurs similarly when its reverse search extends
+past the point where the previous forward search in (3) terminated. Indeed, to
+implement (2), we use the sibling 'limited' module for ensuring our reverse
+scan doesn't go further than we want.
+
+See the 'opt/reverse-inner' benchmarks in rebar for a real demonstration of
+how quadratic behavior is mitigated.
+*/
+
+use crate::{meta::error::RetryFailError, HalfMatch, Input, MatchError};
+
+#[cfg(feature = "dfa-build")]
+pub(crate) fn dfa_try_search_half_fwd(
+ dfa: &crate::dfa::dense::DFA<alloc::vec::Vec<u32>>,
+ input: &Input<'_>,
+) -> Result<Result<HalfMatch, usize>, RetryFailError> {
+ use crate::dfa::{accel, Automaton};
+
+ let mut mat = None;
+ let mut sid = dfa.start_state_forward(input)?;
+ let mut at = input.start();
+ while at < input.end() {
+ sid = dfa.next_state(sid, input.haystack()[at]);
+ if dfa.is_special_state(sid) {
+ if dfa.is_match_state(sid) {
+ let pattern = dfa.match_pattern(sid, 0);
+ mat = Some(HalfMatch::new(pattern, at));
+ if input.get_earliest() {
+ return Ok(mat.ok_or(at));
+ }
+ if dfa.is_accel_state(sid) {
+ let needs = dfa.accelerator(sid);
+ at = accel::find_fwd(needs, input.haystack(), at)
+ .unwrap_or(input.end());
+ continue;
+ }
+ } else if dfa.is_accel_state(sid) {
+ let needs = dfa.accelerator(sid);
+ at = accel::find_fwd(needs, input.haystack(), at)
+ .unwrap_or(input.end());
+ continue;
+ } else if dfa.is_dead_state(sid) {
+ return Ok(mat.ok_or(at));
+ } else if dfa.is_quit_state(sid) {
+ return Err(MatchError::quit(input.haystack()[at], at).into());
+ } else {
+ // Ideally we wouldn't use a DFA that specialized start states
+ // and thus 'is_start_state()' could never be true here, but in
+ // practice we reuse the DFA created for the full regex which
+ // will specialize start states whenever there is a prefilter.
+ debug_assert!(dfa.is_start_state(sid));
+ }
+ }
+ at += 1;
+ }
+ dfa_eoi_fwd(dfa, input, &mut sid, &mut mat)?;
+ Ok(mat.ok_or(at))
+}
+
+#[cfg(feature = "hybrid")]
+pub(crate) fn hybrid_try_search_half_fwd(
+ dfa: &crate::hybrid::dfa::DFA,
+ cache: &mut crate::hybrid::dfa::Cache,
+ input: &Input<'_>,
+) -> Result<Result<HalfMatch, usize>, RetryFailError> {
+ let mut mat = None;
+ let mut sid = dfa.start_state_forward(cache, input)?;
+ let mut at = input.start();
+ while at < input.end() {
+ sid = dfa
+ .next_state(cache, sid, input.haystack()[at])
+ .map_err(|_| MatchError::gave_up(at))?;
+ if sid.is_tagged() {
+ if sid.is_match() {
+ let pattern = dfa.match_pattern(cache, sid, 0);
+ mat = Some(HalfMatch::new(pattern, at));
+ if input.get_earliest() {
+ return Ok(mat.ok_or(at));
+ }
+ } else if sid.is_dead() {
+ return Ok(mat.ok_or(at));
+ } else if sid.is_quit() {
+ return Err(MatchError::quit(input.haystack()[at], at).into());
+ } else {
+ // We should NEVER get an unknown state ID back from
+ // dfa.next_state().
+ debug_assert!(!sid.is_unknown());
+ // Ideally we wouldn't use a lazy DFA that specialized start
+ // states and thus 'sid.is_start()' could never be true here,
+ // but in practice we reuse the lazy DFA created for the full
+ // regex which will specialize start states whenever there is
+ // a prefilter.
+ debug_assert!(sid.is_start());
+ }
+ }
+ at += 1;
+ }
+ hybrid_eoi_fwd(dfa, cache, input, &mut sid, &mut mat)?;
+ Ok(mat.ok_or(at))
+}
+
+#[cfg(feature = "dfa-build")]
+#[cfg_attr(feature = "perf-inline", inline(always))]
+fn dfa_eoi_fwd(
+ dfa: &crate::dfa::dense::DFA<alloc::vec::Vec<u32>>,
+ input: &Input<'_>,
+ sid: &mut crate::util::primitives::StateID,
+ mat: &mut Option<HalfMatch>,
+) -> Result<(), MatchError> {
+ use crate::dfa::Automaton;
+
+ let sp = input.get_span();
+ match input.haystack().get(sp.end) {
+ Some(&b) => {
+ *sid = dfa.next_state(*sid, b);
+ if dfa.is_match_state(*sid) {
+ let pattern = dfa.match_pattern(*sid, 0);
+ *mat = Some(HalfMatch::new(pattern, sp.end));
+ } else if dfa.is_quit_state(*sid) {
+ return Err(MatchError::quit(b, sp.end));
+ }
+ }
+ None => {
+ *sid = dfa.next_eoi_state(*sid);
+ if dfa.is_match_state(*sid) {
+ let pattern = dfa.match_pattern(*sid, 0);
+ *mat = Some(HalfMatch::new(pattern, input.haystack().len()));
+ }
+ // N.B. We don't have to check 'is_quit' here because the EOI
+ // transition can never lead to a quit state.
+ debug_assert!(!dfa.is_quit_state(*sid));
+ }
+ }
+ Ok(())
+}
+
+#[cfg(feature = "hybrid")]
+#[cfg_attr(feature = "perf-inline", inline(always))]
+fn hybrid_eoi_fwd(
+ dfa: &crate::hybrid::dfa::DFA,
+ cache: &mut crate::hybrid::dfa::Cache,
+ input: &Input<'_>,
+ sid: &mut crate::hybrid::LazyStateID,
+ mat: &mut Option<HalfMatch>,
+) -> Result<(), MatchError> {
+ let sp = input.get_span();
+ match input.haystack().get(sp.end) {
+ Some(&b) => {
+ *sid = dfa
+ .next_state(cache, *sid, b)
+ .map_err(|_| MatchError::gave_up(sp.end))?;
+ if sid.is_match() {
+ let pattern = dfa.match_pattern(cache, *sid, 0);
+ *mat = Some(HalfMatch::new(pattern, sp.end));
+ } else if sid.is_quit() {
+ return Err(MatchError::quit(b, sp.end));
+ }
+ }
+ None => {
+ *sid = dfa
+ .next_eoi_state(cache, *sid)
+ .map_err(|_| MatchError::gave_up(input.haystack().len()))?;
+ if sid.is_match() {
+ let pattern = dfa.match_pattern(cache, *sid, 0);
+ *mat = Some(HalfMatch::new(pattern, input.haystack().len()));
+ }
+ // N.B. We don't have to check 'is_quit' here because the EOI
+ // transition can never lead to a quit state.
+ debug_assert!(!sid.is_quit());
+ }
+ }
+ Ok(())
+}
diff --git a/vendor/regex-automata/src/meta/strategy.rs b/vendor/regex-automata/src/meta/strategy.rs
new file mode 100644
index 0000000..04f2ba3
--- /dev/null
+++ b/vendor/regex-automata/src/meta/strategy.rs
@@ -0,0 +1,1914 @@
+use core::{
+ fmt::Debug,
+ panic::{RefUnwindSafe, UnwindSafe},
+};
+
+use alloc::sync::Arc;
+
+use regex_syntax::hir::{literal, Hir};
+
+use crate::{
+ meta::{
+ error::{BuildError, RetryError, RetryFailError, RetryQuadraticError},
+ regex::{Cache, RegexInfo},
+ reverse_inner, wrappers,
+ },
+ nfa::thompson::{self, WhichCaptures, NFA},
+ util::{
+ captures::{Captures, GroupInfo},
+ look::LookMatcher,
+ prefilter::{self, Prefilter, PrefilterI},
+ primitives::{NonMaxUsize, PatternID},
+ search::{Anchored, HalfMatch, Input, Match, MatchKind, PatternSet},
+ },
+};
+
+/// A trait that represents a single meta strategy. Its main utility is in
+/// providing a way to do dynamic dispatch over a few choices.
+///
+/// Why dynamic dispatch? I actually don't have a super compelling reason, and
+/// importantly, I have not benchmarked it with the main alternative: an enum.
+/// I went with dynamic dispatch initially because the regex engine search code
+/// really can't be inlined into caller code in most cases because it's just
+/// too big. In other words, it is already expected that every regex search
+/// will entail at least the cost of a function call.
+///
+/// I do wonder whether using enums would result in better codegen overall
+/// though. It's a worthwhile experiment to try. Probably the most interesting
+/// benchmark to run in such a case would be one with a high match count. That
+/// is, a benchmark to test the overall latency of a search call.
+pub(super) trait Strategy:
+ Debug + Send + Sync + RefUnwindSafe + UnwindSafe + 'static
+{
+ fn group_info(&self) -> &GroupInfo;
+
+ fn create_cache(&self) -> Cache;
+
+ fn reset_cache(&self, cache: &mut Cache);
+
+ fn is_accelerated(&self) -> bool;
+
+ fn memory_usage(&self) -> usize;
+
+ fn search(&self, cache: &mut Cache, input: &Input<'_>) -> Option<Match>;
+
+ fn search_half(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ ) -> Option<HalfMatch>;
+
+ fn is_match(&self, cache: &mut Cache, input: &Input<'_>) -> bool;
+
+ fn search_slots(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ slots: &mut [Option<NonMaxUsize>],
+ ) -> Option<PatternID>;
+
+ fn which_overlapping_matches(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ patset: &mut PatternSet,
+ );
+}
+
+pub(super) fn new(
+ info: &RegexInfo,
+ hirs: &[&Hir],
+) -> Result<Arc<dyn Strategy>, BuildError> {
+ // At this point, we're committed to a regex engine of some kind. So pull
+ // out a prefilter if we can, which will feed to each of the constituent
+ // regex engines.
+ let pre = if info.is_always_anchored_start() {
+ // PERF: I'm not sure we necessarily want to do this... We may want to
+ // run a prefilter for quickly rejecting in some cases. The problem
+ // is that anchored searches overlap quite a bit with the use case
+ // of "run a regex on every line to extract data." In that case, the
+ // regex always matches, so running a prefilter doesn't really help us
+ // there. The main place where a prefilter helps in an anchored search
+ // is if the anchored search is not expected to match frequently. That
+ // is, the prefilter gives us a way to possibly reject a haystack very
+ // quickly.
+ //
+ // Maybe we should do use a prefilter, but only for longer haystacks?
+ // Or maybe we should only use a prefilter when we think it's "fast"?
+ //
+ // Interestingly, I think we currently lack the infrastructure for
+ // disabling a prefilter based on haystack length. That would probably
+ // need to be a new 'Input' option. (Interestingly, an 'Input' used to
+ // carry a 'Prefilter' with it, but I moved away from that.)
+ debug!("skipping literal extraction since regex is anchored");
+ None
+ } else if let Some(pre) = info.config().get_prefilter() {
+ debug!(
+ "skipping literal extraction since the caller provided a prefilter"
+ );
+ Some(pre.clone())
+ } else if info.config().get_auto_prefilter() {
+ let kind = info.config().get_match_kind();
+ let prefixes = crate::util::prefilter::prefixes(kind, hirs);
+ // If we can build a full `Strategy` from just the extracted prefixes,
+ // then we can short-circuit and avoid building a regex engine at all.
+ if let Some(pre) = Pre::from_prefixes(info, &prefixes) {
+ debug!(
+ "found that the regex can be broken down to a literal \
+ search, avoiding the regex engine entirely",
+ );
+ return Ok(pre);
+ }
+ // This now attempts another short-circuit of the regex engine: if we
+ // have a huge alternation of just plain literals, then we can just use
+ // Aho-Corasick for that and avoid the regex engine entirely.
+ //
+ // You might think this case would just be handled by
+ // `Pre::from_prefixes`, but that technique relies on heuristic literal
+ // extraction from the corresponding `Hir`. That works, but part of
+ // heuristics limit the size and number of literals returned. This case
+ // will specifically handle patterns with very large alternations.
+ //
+ // One wonders if we should just roll this our heuristic literal
+ // extraction, and then I think this case could disappear entirely.
+ if let Some(pre) = Pre::from_alternation_literals(info, hirs) {
+ debug!(
+ "found plain alternation of literals, \
+ avoiding regex engine entirely and using Aho-Corasick"
+ );
+ return Ok(pre);
+ }
+ prefixes.literals().and_then(|strings| {
+ debug!(
+ "creating prefilter from {} literals: {:?}",
+ strings.len(),
+ strings,
+ );
+ Prefilter::new(kind, strings)
+ })
+ } else {
+ debug!("skipping literal extraction since prefilters were disabled");
+ None
+ };
+ let mut core = Core::new(info.clone(), pre.clone(), hirs)?;
+ // Now that we have our core regex engines built, there are a few cases
+ // where we can do a little bit better than just a normal "search forward
+ // and maybe use a prefilter when in a start state." However, these cases
+ // may not always work or otherwise build on top of the Core searcher.
+ // For example, the reverse anchored optimization seems like it might
+ // always work, but only the DFAs support reverse searching and the DFAs
+ // might give up or quit for reasons. If we had, e.g., a PikeVM that
+ // supported reverse searching, then we could avoid building a full Core
+ // engine for this case.
+ core = match ReverseAnchored::new(core) {
+ Err(core) => core,
+ Ok(ra) => {
+ debug!("using reverse anchored strategy");
+ return Ok(Arc::new(ra));
+ }
+ };
+ core = match ReverseSuffix::new(core, hirs) {
+ Err(core) => core,
+ Ok(rs) => {
+ debug!("using reverse suffix strategy");
+ return Ok(Arc::new(rs));
+ }
+ };
+ core = match ReverseInner::new(core, hirs) {
+ Err(core) => core,
+ Ok(ri) => {
+ debug!("using reverse inner strategy");
+ return Ok(Arc::new(ri));
+ }
+ };
+ debug!("using core strategy");
+ Ok(Arc::new(core))
+}
+
+#[derive(Clone, Debug)]
+struct Pre<P> {
+ pre: P,
+ group_info: GroupInfo,
+}
+
+impl<P: PrefilterI> Pre<P> {
+ fn new(pre: P) -> Arc<dyn Strategy> {
+ // The only thing we support when we use prefilters directly as a
+ // strategy is the start and end of the overall match for a single
+ // pattern. In other words, exactly one implicit capturing group. Which
+ // is exactly what we use here for a GroupInfo.
+ let group_info = GroupInfo::new([[None::<&str>]]).unwrap();
+ Arc::new(Pre { pre, group_info })
+ }
+}
+
+// This is a little weird, but we don't actually care about the type parameter
+// here because we're selecting which underlying prefilter to use. So we just
+// define it on an arbitrary type.
+impl Pre<()> {
+ /// Given a sequence of prefixes, attempt to return a full `Strategy` using
+ /// just the prefixes.
+ ///
+ /// Basically, this occurs when the prefixes given not just prefixes,
+ /// but an enumeration of the entire language matched by the regular
+ /// expression.
+ ///
+ /// A number of other conditions need to be true too. For example, there
+ /// can be only one pattern, the number of explicit capture groups is 0, no
+ /// look-around assertions and so on.
+ ///
+ /// Note that this ignores `Config::get_auto_prefilter` because if this
+ /// returns something, then it isn't a prefilter but a matcher itself.
+ /// Therefore, it shouldn't suffer from the problems typical to prefilters
+ /// (such as a high false positive rate).
+ fn from_prefixes(
+ info: &RegexInfo,
+ prefixes: &literal::Seq,
+ ) -> Option<Arc<dyn Strategy>> {
+ let kind = info.config().get_match_kind();
+ // Check to see if our prefixes are exact, which means we might be
+ // able to bypass the regex engine entirely and just rely on literal
+ // searches.
+ if !prefixes.is_exact() {
+ return None;
+ }
+ // We also require that we have a single regex pattern. Namely,
+ // we reuse the prefilter infrastructure to implement search and
+ // prefilters only report spans. Prefilters don't know about pattern
+ // IDs. The multi-regex case isn't a lost cause, we might still use
+ // Aho-Corasick and we might still just use a regular prefilter, but
+ // that's done below.
+ if info.pattern_len() != 1 {
+ return None;
+ }
+ // We can't have any capture groups either. The literal engines don't
+ // know how to deal with things like '(foo)(bar)'. In that case, a
+ // prefilter will just be used and then the regex engine will resolve
+ // the capture groups.
+ if info.props()[0].explicit_captures_len() != 0 {
+ return None;
+ }
+ // We also require that it has zero look-around assertions. Namely,
+ // literal extraction treats look-around assertions as if they match
+ // *every* empty string. But of course, that isn't true. So for
+ // example, 'foo\bquux' never matches anything, but 'fooquux' is
+ // extracted from that as an exact literal. Such cases should just run
+ // the regex engine. 'fooquux' will be used as a normal prefilter, and
+ // then the regex engine will try to look for an actual match.
+ if !info.props()[0].look_set().is_empty() {
+ return None;
+ }
+ // Finally, currently, our prefilters are all oriented around
+ // leftmost-first match semantics, so don't try to use them if the
+ // caller asked for anything else.
+ if kind != MatchKind::LeftmostFirst {
+ return None;
+ }
+ // The above seems like a lot of requirements to meet, but it applies
+ // to a lot of cases. 'foo', '[abc][123]' and 'foo|bar|quux' all meet
+ // the above criteria, for example.
+ //
+ // Note that this is effectively a latency optimization. If we didn't
+ // do this, then the extracted literals would still get bundled into
+ // a prefilter, and every regex engine capable of running unanchored
+ // searches supports prefilters. So this optimization merely sidesteps
+ // having to run the regex engine at all to confirm the match. Thus, it
+ // decreases the latency of a match.
+
+ // OK because we know the set is exact and thus finite.
+ let prefixes = prefixes.literals().unwrap();
+ debug!(
+ "trying to bypass regex engine by creating \
+ prefilter from {} literals: {:?}",
+ prefixes.len(),
+ prefixes,
+ );
+ let choice = match prefilter::Choice::new(kind, prefixes) {
+ Some(choice) => choice,
+ None => {
+ debug!(
+ "regex bypass failed because no prefilter could be built"
+ );
+ return None;
+ }
+ };
+ let strat: Arc<dyn Strategy> = match choice {
+ prefilter::Choice::Memchr(pre) => Pre::new(pre),
+ prefilter::Choice::Memchr2(pre) => Pre::new(pre),
+ prefilter::Choice::Memchr3(pre) => Pre::new(pre),
+ prefilter::Choice::Memmem(pre) => Pre::new(pre),
+ prefilter::Choice::Teddy(pre) => Pre::new(pre),
+ prefilter::Choice::ByteSet(pre) => Pre::new(pre),
+ prefilter::Choice::AhoCorasick(pre) => Pre::new(pre),
+ };
+ Some(strat)
+ }
+
+ /// Attempts to extract an alternation of literals, and if it's deemed
+ /// worth doing, returns an Aho-Corasick prefilter as a strategy.
+ ///
+ /// And currently, this only returns something when 'hirs.len() == 1'. This
+ /// could in theory do something if there are multiple HIRs where all of
+ /// them are alternation of literals, but I haven't had the time to go down
+ /// that path yet.
+ fn from_alternation_literals(
+ info: &RegexInfo,
+ hirs: &[&Hir],
+ ) -> Option<Arc<dyn Strategy>> {
+ use crate::util::prefilter::AhoCorasick;
+
+ let lits = crate::meta::literal::alternation_literals(info, hirs)?;
+ let ac = AhoCorasick::new(MatchKind::LeftmostFirst, &lits)?;
+ Some(Pre::new(ac))
+ }
+}
+
+// This implements Strategy for anything that implements PrefilterI.
+//
+// Note that this must only be used for regexes of length 1. Multi-regexes
+// don't work here. The prefilter interface only provides the span of a match
+// and not the pattern ID. (I did consider making it more expressive, but I
+// couldn't figure out how to tie everything together elegantly.) Thus, so long
+// as the regex only contains one pattern, we can simply assume that a match
+// corresponds to PatternID::ZERO. And indeed, that's what we do here.
+//
+// In practice, since this impl is used to report matches directly and thus
+// completely bypasses the regex engine, we only wind up using this under the
+// following restrictions:
+//
+// * There must be only one pattern. As explained above.
+// * The literal sequence must be finite and only contain exact literals.
+// * There must not be any look-around assertions. If there are, the literals
+// extracted might be exact, but a match doesn't necessarily imply an overall
+// match. As a trivial example, 'foo\bbar' does not match 'foobar'.
+// * The pattern must not have any explicit capturing groups. If it does, the
+// caller might expect them to be resolved. e.g., 'foo(bar)'.
+//
+// So when all of those things are true, we use a prefilter directly as a
+// strategy.
+//
+// In the case where the number of patterns is more than 1, we don't use this
+// but do use a special Aho-Corasick strategy if all of the regexes are just
+// simple literals or alternations of literals. (We also use the Aho-Corasick
+// strategy when len(patterns)==1 if the number of literals is large. In that
+// case, literal extraction gives up and will return an infinite set.)
+impl<P: PrefilterI> Strategy for Pre<P> {
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn group_info(&self) -> &GroupInfo {
+ &self.group_info
+ }
+
+ fn create_cache(&self) -> Cache {
+ Cache {
+ capmatches: Captures::all(self.group_info().clone()),
+ pikevm: wrappers::PikeVMCache::none(),
+ backtrack: wrappers::BoundedBacktrackerCache::none(),
+ onepass: wrappers::OnePassCache::none(),
+ hybrid: wrappers::HybridCache::none(),
+ revhybrid: wrappers::ReverseHybridCache::none(),
+ }
+ }
+
+ fn reset_cache(&self, _cache: &mut Cache) {}
+
+ fn is_accelerated(&self) -> bool {
+ self.pre.is_fast()
+ }
+
+ fn memory_usage(&self) -> usize {
+ self.pre.memory_usage()
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn search(&self, _cache: &mut Cache, input: &Input<'_>) -> Option<Match> {
+ if input.is_done() {
+ return None;
+ }
+ if input.get_anchored().is_anchored() {
+ return self
+ .pre
+ .prefix(input.haystack(), input.get_span())
+ .map(|sp| Match::new(PatternID::ZERO, sp));
+ }
+ self.pre
+ .find(input.haystack(), input.get_span())
+ .map(|sp| Match::new(PatternID::ZERO, sp))
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn search_half(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ ) -> Option<HalfMatch> {
+ self.search(cache, input).map(|m| HalfMatch::new(m.pattern(), m.end()))
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn is_match(&self, cache: &mut Cache, input: &Input<'_>) -> bool {
+ self.search(cache, input).is_some()
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn search_slots(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ slots: &mut [Option<NonMaxUsize>],
+ ) -> Option<PatternID> {
+ let m = self.search(cache, input)?;
+ if let Some(slot) = slots.get_mut(0) {
+ *slot = NonMaxUsize::new(m.start());
+ }
+ if let Some(slot) = slots.get_mut(1) {
+ *slot = NonMaxUsize::new(m.end());
+ }
+ Some(m.pattern())
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn which_overlapping_matches(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ patset: &mut PatternSet,
+ ) {
+ if self.search(cache, input).is_some() {
+ patset.insert(PatternID::ZERO);
+ }
+ }
+}
+
+#[derive(Debug)]
+struct Core {
+ info: RegexInfo,
+ pre: Option<Prefilter>,
+ nfa: NFA,
+ nfarev: Option<NFA>,
+ pikevm: wrappers::PikeVM,
+ backtrack: wrappers::BoundedBacktracker,
+ onepass: wrappers::OnePass,
+ hybrid: wrappers::Hybrid,
+ dfa: wrappers::DFA,
+}
+
+impl Core {
+ fn new(
+ info: RegexInfo,
+ pre: Option<Prefilter>,
+ hirs: &[&Hir],
+ ) -> Result<Core, BuildError> {
+ let mut lookm = LookMatcher::new();
+ lookm.set_line_terminator(info.config().get_line_terminator());
+ let thompson_config = thompson::Config::new()
+ .utf8(info.config().get_utf8_empty())
+ .nfa_size_limit(info.config().get_nfa_size_limit())
+ .shrink(false)
+ .which_captures(info.config().get_which_captures())
+ .look_matcher(lookm);
+ let nfa = thompson::Compiler::new()
+ .configure(thompson_config.clone())
+ .build_many_from_hir(hirs)
+ .map_err(BuildError::nfa)?;
+ // It's possible for the PikeVM or the BB to fail to build, even though
+ // at this point, we already have a full NFA in hand. They can fail
+ // when a Unicode word boundary is used but where Unicode word boundary
+ // support is disabled at compile time, thus making it impossible to
+ // match. (Construction can also fail if the NFA was compiled without
+ // captures, but we always enable that above.)
+ let pikevm = wrappers::PikeVM::new(&info, pre.clone(), &nfa)?;
+ let backtrack =
+ wrappers::BoundedBacktracker::new(&info, pre.clone(), &nfa)?;
+ // The onepass engine can of course fail to build, but we expect it to
+ // fail in many cases because it is an optimization that doesn't apply
+ // to all regexes. The 'OnePass' wrapper encapsulates this failure (and
+ // logs a message if it occurs).
+ let onepass = wrappers::OnePass::new(&info, &nfa);
+ // We try to encapsulate whether a particular regex engine should be
+ // used within each respective wrapper, but the DFAs need a reverse NFA
+ // to build itself, and we really do not want to build a reverse NFA if
+ // we know we aren't going to use the lazy DFA. So we do a config check
+ // up front, which is in practice the only way we won't try to use the
+ // DFA.
+ let (nfarev, hybrid, dfa) =
+ if !info.config().get_hybrid() && !info.config().get_dfa() {
+ (None, wrappers::Hybrid::none(), wrappers::DFA::none())
+ } else {
+ // FIXME: Technically, we don't quite yet KNOW that we need
+ // a reverse NFA. It's possible for the DFAs below to both
+ // fail to build just based on the forward NFA. In which case,
+ // building the reverse NFA was totally wasted work. But...
+ // fixing this requires breaking DFA construction apart into
+ // two pieces: one for the forward part and another for the
+ // reverse part. Quite annoying. Making it worse, when building
+ // both DFAs fails, it's quite likely that the NFA is large and
+ // that it will take quite some time to build the reverse NFA
+ // too. So... it's really probably worth it to do this!
+ let nfarev = thompson::Compiler::new()
+ // Currently, reverse NFAs don't support capturing groups,
+ // so we MUST disable them. But even if we didn't have to,
+ // we would, because nothing in this crate does anything
+ // useful with capturing groups in reverse. And of course,
+ // the lazy DFA ignores capturing groups in all cases.
+ .configure(
+ thompson_config
+ .clone()
+ .which_captures(WhichCaptures::None)
+ .reverse(true),
+ )
+ .build_many_from_hir(hirs)
+ .map_err(BuildError::nfa)?;
+ let dfa = if !info.config().get_dfa() {
+ wrappers::DFA::none()
+ } else {
+ wrappers::DFA::new(&info, pre.clone(), &nfa, &nfarev)
+ };
+ let hybrid = if !info.config().get_hybrid() {
+ wrappers::Hybrid::none()
+ } else if dfa.is_some() {
+ debug!("skipping lazy DFA because we have a full DFA");
+ wrappers::Hybrid::none()
+ } else {
+ wrappers::Hybrid::new(&info, pre.clone(), &nfa, &nfarev)
+ };
+ (Some(nfarev), hybrid, dfa)
+ };
+ Ok(Core {
+ info,
+ pre,
+ nfa,
+ nfarev,
+ pikevm,
+ backtrack,
+ onepass,
+ hybrid,
+ dfa,
+ })
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn try_search_mayfail(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ ) -> Option<Result<Option<Match>, RetryFailError>> {
+ if let Some(e) = self.dfa.get(input) {
+ trace!("using full DFA for search at {:?}", input.get_span());
+ Some(e.try_search(input))
+ } else if let Some(e) = self.hybrid.get(input) {
+ trace!("using lazy DFA for search at {:?}", input.get_span());
+ Some(e.try_search(&mut cache.hybrid, input))
+ } else {
+ None
+ }
+ }
+
+ fn search_nofail(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ ) -> Option<Match> {
+ let caps = &mut cache.capmatches;
+ caps.set_pattern(None);
+ // We manually inline 'try_search_slots_nofail' here because we need to
+ // borrow from 'cache.capmatches' in this method, but if we do, then
+ // we can't pass 'cache' wholesale to to 'try_slots_no_hybrid'. It's a
+ // classic example of how the borrow checker inhibits decomposition.
+ // There are of course work-arounds (more types and/or interior
+ // mutability), but that's more annoying than this IMO.
+ let pid = if let Some(ref e) = self.onepass.get(input) {
+ trace!("using OnePass for search at {:?}", input.get_span());
+ e.search_slots(&mut cache.onepass, input, caps.slots_mut())
+ } else if let Some(ref e) = self.backtrack.get(input) {
+ trace!(
+ "using BoundedBacktracker for search at {:?}",
+ input.get_span()
+ );
+ e.search_slots(&mut cache.backtrack, input, caps.slots_mut())
+ } else {
+ trace!("using PikeVM for search at {:?}", input.get_span());
+ let e = self.pikevm.get();
+ e.search_slots(&mut cache.pikevm, input, caps.slots_mut())
+ };
+ caps.set_pattern(pid);
+ caps.get_match()
+ }
+
+ fn search_half_nofail(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ ) -> Option<HalfMatch> {
+ // Only the lazy/full DFA returns half-matches, since the DFA requires
+ // a reverse scan to find the start position. These fallback regex
+ // engines can find the start and end in a single pass, so we just do
+ // that and throw away the start offset to conform to the API.
+ let m = self.search_nofail(cache, input)?;
+ Some(HalfMatch::new(m.pattern(), m.end()))
+ }
+
+ fn search_slots_nofail(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ slots: &mut [Option<NonMaxUsize>],
+ ) -> Option<PatternID> {
+ if let Some(ref e) = self.onepass.get(input) {
+ trace!(
+ "using OnePass for capture search at {:?}",
+ input.get_span()
+ );
+ e.search_slots(&mut cache.onepass, input, slots)
+ } else if let Some(ref e) = self.backtrack.get(input) {
+ trace!(
+ "using BoundedBacktracker for capture search at {:?}",
+ input.get_span()
+ );
+ e.search_slots(&mut cache.backtrack, input, slots)
+ } else {
+ trace!(
+ "using PikeVM for capture search at {:?}",
+ input.get_span()
+ );
+ let e = self.pikevm.get();
+ e.search_slots(&mut cache.pikevm, input, slots)
+ }
+ }
+
+ fn is_match_nofail(&self, cache: &mut Cache, input: &Input<'_>) -> bool {
+ if let Some(ref e) = self.onepass.get(input) {
+ trace!(
+ "using OnePass for is-match search at {:?}",
+ input.get_span()
+ );
+ e.search_slots(&mut cache.onepass, input, &mut []).is_some()
+ } else if let Some(ref e) = self.backtrack.get(input) {
+ trace!(
+ "using BoundedBacktracker for is-match search at {:?}",
+ input.get_span()
+ );
+ e.is_match(&mut cache.backtrack, input)
+ } else {
+ trace!(
+ "using PikeVM for is-match search at {:?}",
+ input.get_span()
+ );
+ let e = self.pikevm.get();
+ e.is_match(&mut cache.pikevm, input)
+ }
+ }
+
+ fn is_capture_search_needed(&self, slots_len: usize) -> bool {
+ slots_len > self.nfa.group_info().implicit_slot_len()
+ }
+}
+
+impl Strategy for Core {
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn group_info(&self) -> &GroupInfo {
+ self.nfa.group_info()
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn create_cache(&self) -> Cache {
+ Cache {
+ capmatches: Captures::all(self.group_info().clone()),
+ pikevm: self.pikevm.create_cache(),
+ backtrack: self.backtrack.create_cache(),
+ onepass: self.onepass.create_cache(),
+ hybrid: self.hybrid.create_cache(),
+ revhybrid: wrappers::ReverseHybridCache::none(),
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn reset_cache(&self, cache: &mut Cache) {
+ cache.pikevm.reset(&self.pikevm);
+ cache.backtrack.reset(&self.backtrack);
+ cache.onepass.reset(&self.onepass);
+ cache.hybrid.reset(&self.hybrid);
+ }
+
+ fn is_accelerated(&self) -> bool {
+ self.pre.as_ref().map_or(false, |pre| pre.is_fast())
+ }
+
+ fn memory_usage(&self) -> usize {
+ self.info.memory_usage()
+ + self.pre.as_ref().map_or(0, |pre| pre.memory_usage())
+ + self.nfa.memory_usage()
+ + self.nfarev.as_ref().map_or(0, |nfa| nfa.memory_usage())
+ + self.onepass.memory_usage()
+ + self.dfa.memory_usage()
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn search(&self, cache: &mut Cache, input: &Input<'_>) -> Option<Match> {
+ // We manually inline try_search_mayfail here because letting the
+ // compiler do it seems to produce pretty crappy codegen.
+ return if let Some(e) = self.dfa.get(input) {
+ trace!("using full DFA for full search at {:?}", input.get_span());
+ match e.try_search(input) {
+ Ok(x) => x,
+ Err(_err) => {
+ trace!("full DFA search failed: {}", _err);
+ self.search_nofail(cache, input)
+ }
+ }
+ } else if let Some(e) = self.hybrid.get(input) {
+ trace!("using lazy DFA for full search at {:?}", input.get_span());
+ match e.try_search(&mut cache.hybrid, input) {
+ Ok(x) => x,
+ Err(_err) => {
+ trace!("lazy DFA search failed: {}", _err);
+ self.search_nofail(cache, input)
+ }
+ }
+ } else {
+ self.search_nofail(cache, input)
+ };
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn search_half(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ ) -> Option<HalfMatch> {
+ // The main difference with 'search' is that if we're using a DFA, we
+ // can use a single forward scan without needing to run the reverse
+ // DFA.
+ if let Some(e) = self.dfa.get(input) {
+ trace!("using full DFA for half search at {:?}", input.get_span());
+ match e.try_search_half_fwd(input) {
+ Ok(x) => x,
+ Err(_err) => {
+ trace!("full DFA half search failed: {}", _err);
+ self.search_half_nofail(cache, input)
+ }
+ }
+ } else if let Some(e) = self.hybrid.get(input) {
+ trace!("using lazy DFA for half search at {:?}", input.get_span());
+ match e.try_search_half_fwd(&mut cache.hybrid, input) {
+ Ok(x) => x,
+ Err(_err) => {
+ trace!("lazy DFA half search failed: {}", _err);
+ self.search_half_nofail(cache, input)
+ }
+ }
+ } else {
+ self.search_half_nofail(cache, input)
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn is_match(&self, cache: &mut Cache, input: &Input<'_>) -> bool {
+ if let Some(e) = self.dfa.get(input) {
+ trace!(
+ "using full DFA for is-match search at {:?}",
+ input.get_span()
+ );
+ match e.try_search_half_fwd(input) {
+ Ok(x) => x.is_some(),
+ Err(_err) => {
+ trace!("full DFA half search failed: {}", _err);
+ self.is_match_nofail(cache, input)
+ }
+ }
+ } else if let Some(e) = self.hybrid.get(input) {
+ trace!(
+ "using lazy DFA for is-match search at {:?}",
+ input.get_span()
+ );
+ match e.try_search_half_fwd(&mut cache.hybrid, input) {
+ Ok(x) => x.is_some(),
+ Err(_err) => {
+ trace!("lazy DFA half search failed: {}", _err);
+ self.is_match_nofail(cache, input)
+ }
+ }
+ } else {
+ self.is_match_nofail(cache, input)
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn search_slots(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ slots: &mut [Option<NonMaxUsize>],
+ ) -> Option<PatternID> {
+ // Even if the regex has explicit capture groups, if the caller didn't
+ // provide any explicit slots, then it doesn't make sense to try and do
+ // extra work to get offsets for those slots. Ideally the caller should
+ // realize this and not call this routine in the first place, but alas,
+ // we try to save the caller from themselves if they do.
+ if !self.is_capture_search_needed(slots.len()) {
+ trace!("asked for slots unnecessarily, trying fast path");
+ let m = self.search(cache, input)?;
+ copy_match_to_slots(m, slots);
+ return Some(m.pattern());
+ }
+ // If the onepass DFA is available for this search (which only happens
+ // when it's anchored), then skip running a fallible DFA. The onepass
+ // DFA isn't as fast as a full or lazy DFA, but it is typically quite
+ // a bit faster than the backtracker or the PikeVM. So it isn't as
+ // advantageous to try and do a full/lazy DFA scan first.
+ //
+ // We still theorize that it's better to do a full/lazy DFA scan, even
+ // when it's anchored, because it's usually much faster and permits us
+ // to say "no match" much more quickly. This does hurt the case of,
+ // say, parsing each line in a log file into capture groups, because
+ // in that case, the line always matches. So the lazy DFA scan is
+ // usually just wasted work. But, the lazy DFA is usually quite fast
+ // and doesn't cost too much here.
+ if self.onepass.get(&input).is_some() {
+ return self.search_slots_nofail(cache, &input, slots);
+ }
+ let m = match self.try_search_mayfail(cache, input) {
+ Some(Ok(Some(m))) => m,
+ Some(Ok(None)) => return None,
+ Some(Err(_err)) => {
+ trace!("fast capture search failed: {}", _err);
+ return self.search_slots_nofail(cache, input, slots);
+ }
+ None => {
+ return self.search_slots_nofail(cache, input, slots);
+ }
+ };
+ // At this point, now that we've found the bounds of the
+ // match, we need to re-run something that can resolve
+ // capturing groups. But we only need to run on it on the
+ // match bounds and not the entire haystack.
+ trace!(
+ "match found at {}..{} in capture search, \
+ using another engine to find captures",
+ m.start(),
+ m.end(),
+ );
+ let input = input
+ .clone()
+ .span(m.start()..m.end())
+ .anchored(Anchored::Pattern(m.pattern()));
+ Some(
+ self.search_slots_nofail(cache, &input, slots)
+ .expect("should find a match"),
+ )
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn which_overlapping_matches(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ patset: &mut PatternSet,
+ ) {
+ if let Some(e) = self.dfa.get(input) {
+ trace!(
+ "using full DFA for overlapping search at {:?}",
+ input.get_span()
+ );
+ let _err = match e.try_which_overlapping_matches(input, patset) {
+ Ok(()) => return,
+ Err(err) => err,
+ };
+ trace!("fast overlapping search failed: {}", _err);
+ } else if let Some(e) = self.hybrid.get(input) {
+ trace!(
+ "using lazy DFA for overlapping search at {:?}",
+ input.get_span()
+ );
+ let _err = match e.try_which_overlapping_matches(
+ &mut cache.hybrid,
+ input,
+ patset,
+ ) {
+ Ok(()) => {
+ return;
+ }
+ Err(err) => err,
+ };
+ trace!("fast overlapping search failed: {}", _err);
+ }
+ trace!(
+ "using PikeVM for overlapping search at {:?}",
+ input.get_span()
+ );
+ let e = self.pikevm.get();
+ e.which_overlapping_matches(&mut cache.pikevm, input, patset)
+ }
+}
+
+#[derive(Debug)]
+struct ReverseAnchored {
+ core: Core,
+}
+
+impl ReverseAnchored {
+ fn new(core: Core) -> Result<ReverseAnchored, Core> {
+ if !core.info.is_always_anchored_end() {
+ debug!(
+ "skipping reverse anchored optimization because \
+ the regex is not always anchored at the end"
+ );
+ return Err(core);
+ }
+ // Note that the caller can still request an anchored search even when
+ // the regex isn't anchored at the start. We detect that case in the
+ // search routines below and just fallback to the core engine. This
+ // is fine because both searches are anchored. It's just a matter of
+ // picking one. Falling back to the core engine is a little simpler,
+ // since if we used the reverse anchored approach, we'd have to add an
+ // extra check to ensure the match reported starts at the place where
+ // the caller requested the search to start.
+ if core.info.is_always_anchored_start() {
+ debug!(
+ "skipping reverse anchored optimization because \
+ the regex is also anchored at the start"
+ );
+ return Err(core);
+ }
+ // Only DFAs can do reverse searches (currently), so we need one of
+ // them in order to do this optimization. It's possible (although
+ // pretty unlikely) that we have neither and need to give up.
+ if !core.hybrid.is_some() && !core.dfa.is_some() {
+ debug!(
+ "skipping reverse anchored optimization because \
+ we don't have a lazy DFA or a full DFA"
+ );
+ return Err(core);
+ }
+ Ok(ReverseAnchored { core })
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn try_search_half_anchored_rev(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ ) -> Result<Option<HalfMatch>, RetryFailError> {
+ // We of course always want an anchored search. In theory, the
+ // underlying regex engines should automatically enable anchored
+ // searches since the regex is itself anchored, but this more clearly
+ // expresses intent and is always correct.
+ let input = input.clone().anchored(Anchored::Yes);
+ if let Some(e) = self.core.dfa.get(&input) {
+ trace!(
+ "using full DFA for reverse anchored search at {:?}",
+ input.get_span()
+ );
+ e.try_search_half_rev(&input)
+ } else if let Some(e) = self.core.hybrid.get(&input) {
+ trace!(
+ "using lazy DFA for reverse anchored search at {:?}",
+ input.get_span()
+ );
+ e.try_search_half_rev(&mut cache.hybrid, &input)
+ } else {
+ unreachable!("ReverseAnchored always has a DFA")
+ }
+ }
+}
+
+// Note that in this impl, we don't check that 'input.end() ==
+// input.haystack().len()'. In particular, when that condition is false, a
+// match is always impossible because we know that the regex is always anchored
+// at the end (or else 'ReverseAnchored' won't be built). We don't check that
+// here because the 'Regex' wrapper actually does that for us in all cases.
+// Thus, in this impl, we can actually assume that the end position in 'input'
+// is equivalent to the length of the haystack.
+impl Strategy for ReverseAnchored {
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn group_info(&self) -> &GroupInfo {
+ self.core.group_info()
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn create_cache(&self) -> Cache {
+ self.core.create_cache()
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn reset_cache(&self, cache: &mut Cache) {
+ self.core.reset_cache(cache);
+ }
+
+ fn is_accelerated(&self) -> bool {
+ // Since this is anchored at the end, a reverse anchored search is
+ // almost certainly guaranteed to result in a much faster search than
+ // a standard forward search.
+ true
+ }
+
+ fn memory_usage(&self) -> usize {
+ self.core.memory_usage()
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn search(&self, cache: &mut Cache, input: &Input<'_>) -> Option<Match> {
+ if input.get_anchored().is_anchored() {
+ return self.core.search(cache, input);
+ }
+ match self.try_search_half_anchored_rev(cache, input) {
+ Err(_err) => {
+ trace!("fast reverse anchored search failed: {}", _err);
+ self.core.search_nofail(cache, input)
+ }
+ Ok(None) => None,
+ Ok(Some(hm)) => {
+ Some(Match::new(hm.pattern(), hm.offset()..input.end()))
+ }
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn search_half(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ ) -> Option<HalfMatch> {
+ if input.get_anchored().is_anchored() {
+ return self.core.search_half(cache, input);
+ }
+ match self.try_search_half_anchored_rev(cache, input) {
+ Err(_err) => {
+ trace!("fast reverse anchored search failed: {}", _err);
+ self.core.search_half_nofail(cache, input)
+ }
+ Ok(None) => None,
+ Ok(Some(hm)) => {
+ // Careful here! 'try_search_half' is a *forward* search that
+ // only cares about the *end* position of a match. But
+ // 'hm.offset()' is actually the start of the match. So we
+ // actually just throw that away here and, since we know we
+ // have a match, return the only possible position at which a
+ // match can occur: input.end().
+ Some(HalfMatch::new(hm.pattern(), input.end()))
+ }
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn is_match(&self, cache: &mut Cache, input: &Input<'_>) -> bool {
+ if input.get_anchored().is_anchored() {
+ return self.core.is_match(cache, input);
+ }
+ match self.try_search_half_anchored_rev(cache, input) {
+ Err(_err) => {
+ trace!("fast reverse anchored search failed: {}", _err);
+ self.core.is_match_nofail(cache, input)
+ }
+ Ok(None) => false,
+ Ok(Some(_)) => true,
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn search_slots(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ slots: &mut [Option<NonMaxUsize>],
+ ) -> Option<PatternID> {
+ if input.get_anchored().is_anchored() {
+ return self.core.search_slots(cache, input, slots);
+ }
+ match self.try_search_half_anchored_rev(cache, input) {
+ Err(_err) => {
+ trace!("fast reverse anchored search failed: {}", _err);
+ self.core.search_slots_nofail(cache, input, slots)
+ }
+ Ok(None) => None,
+ Ok(Some(hm)) => {
+ if !self.core.is_capture_search_needed(slots.len()) {
+ trace!("asked for slots unnecessarily, skipping captures");
+ let m = Match::new(hm.pattern(), hm.offset()..input.end());
+ copy_match_to_slots(m, slots);
+ return Some(m.pattern());
+ }
+ let start = hm.offset();
+ let input = input
+ .clone()
+ .span(start..input.end())
+ .anchored(Anchored::Pattern(hm.pattern()));
+ self.core.search_slots_nofail(cache, &input, slots)
+ }
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn which_overlapping_matches(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ patset: &mut PatternSet,
+ ) {
+ // It seems like this could probably benefit from a reverse anchored
+ // optimization, perhaps by doing an overlapping reverse search (which
+ // the DFAs do support). I haven't given it much thought though, and
+ // I'm currently focus more on the single pattern case.
+ self.core.which_overlapping_matches(cache, input, patset)
+ }
+}
+
+#[derive(Debug)]
+struct ReverseSuffix {
+ core: Core,
+ pre: Prefilter,
+}
+
+impl ReverseSuffix {
+ fn new(core: Core, hirs: &[&Hir]) -> Result<ReverseSuffix, Core> {
+ if !core.info.config().get_auto_prefilter() {
+ debug!(
+ "skipping reverse suffix optimization because \
+ automatic prefilters are disabled"
+ );
+ return Err(core);
+ }
+ // Like the reverse inner optimization, we don't do this for regexes
+ // that are always anchored. It could lead to scanning too much, but
+ // could say "no match" much more quickly than running the regex
+ // engine if the initial literal scan doesn't match. With that said,
+ // the reverse suffix optimization has lower overhead, since it only
+ // requires a reverse scan after a literal match to confirm or reject
+ // the match. (Although, in the case of confirmation, it then needs to
+ // do another forward scan to find the end position.)
+ //
+ // Note that the caller can still request an anchored search even
+ // when the regex isn't anchored. We detect that case in the search
+ // routines below and just fallback to the core engine. Currently this
+ // optimization assumes all searches are unanchored, so if we do want
+ // to enable this optimization for anchored searches, it will need a
+ // little work to support it.
+ if core.info.is_always_anchored_start() {
+ debug!(
+ "skipping reverse suffix optimization because \
+ the regex is always anchored at the start",
+ );
+ return Err(core);
+ }
+ // Only DFAs can do reverse searches (currently), so we need one of
+ // them in order to do this optimization. It's possible (although
+ // pretty unlikely) that we have neither and need to give up.
+ if !core.hybrid.is_some() && !core.dfa.is_some() {
+ debug!(
+ "skipping reverse suffix optimization because \
+ we don't have a lazy DFA or a full DFA"
+ );
+ return Err(core);
+ }
+ if core.pre.as_ref().map_or(false, |p| p.is_fast()) {
+ debug!(
+ "skipping reverse suffix optimization because \
+ we already have a prefilter that we think is fast"
+ );
+ return Err(core);
+ }
+ let kind = core.info.config().get_match_kind();
+ let suffixes = crate::util::prefilter::suffixes(kind, hirs);
+ let lcs = match suffixes.longest_common_suffix() {
+ None => {
+ debug!(
+ "skipping reverse suffix optimization because \
+ a longest common suffix could not be found",
+ );
+ return Err(core);
+ }
+ Some(lcs) if lcs.is_empty() => {
+ debug!(
+ "skipping reverse suffix optimization because \
+ the longest common suffix is the empty string",
+ );
+ return Err(core);
+ }
+ Some(lcs) => lcs,
+ };
+ let pre = match Prefilter::new(kind, &[lcs]) {
+ Some(pre) => pre,
+ None => {
+ debug!(
+ "skipping reverse suffix optimization because \
+ a prefilter could not be constructed from the \
+ longest common suffix",
+ );
+ return Err(core);
+ }
+ };
+ if !pre.is_fast() {
+ debug!(
+ "skipping reverse suffix optimization because \
+ while we have a suffix prefilter, it is not \
+ believed to be 'fast'"
+ );
+ return Err(core);
+ }
+ Ok(ReverseSuffix { core, pre })
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn try_search_half_start(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ ) -> Result<Option<HalfMatch>, RetryError> {
+ let mut span = input.get_span();
+ let mut min_start = 0;
+ loop {
+ let litmatch = match self.pre.find(input.haystack(), span) {
+ None => return Ok(None),
+ Some(span) => span,
+ };
+ trace!("reverse suffix scan found suffix match at {:?}", litmatch);
+ let revinput = input
+ .clone()
+ .anchored(Anchored::Yes)
+ .span(input.start()..litmatch.end);
+ match self
+ .try_search_half_rev_limited(cache, &revinput, min_start)?
+ {
+ None => {
+ if span.start >= span.end {
+ break;
+ }
+ span.start = litmatch.start.checked_add(1).unwrap();
+ }
+ Some(hm) => return Ok(Some(hm)),
+ }
+ min_start = litmatch.end;
+ }
+ Ok(None)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn try_search_half_fwd(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ ) -> Result<Option<HalfMatch>, RetryFailError> {
+ if let Some(e) = self.core.dfa.get(&input) {
+ trace!(
+ "using full DFA for forward reverse suffix search at {:?}",
+ input.get_span()
+ );
+ e.try_search_half_fwd(&input)
+ } else if let Some(e) = self.core.hybrid.get(&input) {
+ trace!(
+ "using lazy DFA for forward reverse suffix search at {:?}",
+ input.get_span()
+ );
+ e.try_search_half_fwd(&mut cache.hybrid, &input)
+ } else {
+ unreachable!("ReverseSuffix always has a DFA")
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn try_search_half_rev_limited(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ min_start: usize,
+ ) -> Result<Option<HalfMatch>, RetryError> {
+ if let Some(e) = self.core.dfa.get(&input) {
+ trace!(
+ "using full DFA for reverse suffix search at {:?}, \
+ but will be stopped at {} to avoid quadratic behavior",
+ input.get_span(),
+ min_start,
+ );
+ e.try_search_half_rev_limited(&input, min_start)
+ } else if let Some(e) = self.core.hybrid.get(&input) {
+ trace!(
+ "using lazy DFA for reverse suffix search at {:?}, \
+ but will be stopped at {} to avoid quadratic behavior",
+ input.get_span(),
+ min_start,
+ );
+ e.try_search_half_rev_limited(&mut cache.hybrid, &input, min_start)
+ } else {
+ unreachable!("ReverseSuffix always has a DFA")
+ }
+ }
+}
+
+impl Strategy for ReverseSuffix {
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn group_info(&self) -> &GroupInfo {
+ self.core.group_info()
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn create_cache(&self) -> Cache {
+ self.core.create_cache()
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn reset_cache(&self, cache: &mut Cache) {
+ self.core.reset_cache(cache);
+ }
+
+ fn is_accelerated(&self) -> bool {
+ self.pre.is_fast()
+ }
+
+ fn memory_usage(&self) -> usize {
+ self.core.memory_usage() + self.pre.memory_usage()
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn search(&self, cache: &mut Cache, input: &Input<'_>) -> Option<Match> {
+ if input.get_anchored().is_anchored() {
+ return self.core.search(cache, input);
+ }
+ match self.try_search_half_start(cache, input) {
+ Err(RetryError::Quadratic(_err)) => {
+ trace!("reverse suffix optimization failed: {}", _err);
+ self.core.search(cache, input)
+ }
+ Err(RetryError::Fail(_err)) => {
+ trace!("reverse suffix reverse fast search failed: {}", _err);
+ self.core.search_nofail(cache, input)
+ }
+ Ok(None) => None,
+ Ok(Some(hm_start)) => {
+ let fwdinput = input
+ .clone()
+ .anchored(Anchored::Pattern(hm_start.pattern()))
+ .span(hm_start.offset()..input.end());
+ match self.try_search_half_fwd(cache, &fwdinput) {
+ Err(_err) => {
+ trace!(
+ "reverse suffix forward fast search failed: {}",
+ _err
+ );
+ self.core.search_nofail(cache, input)
+ }
+ Ok(None) => {
+ unreachable!(
+ "suffix match plus reverse match implies \
+ there must be a match",
+ )
+ }
+ Ok(Some(hm_end)) => Some(Match::new(
+ hm_start.pattern(),
+ hm_start.offset()..hm_end.offset(),
+ )),
+ }
+ }
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn search_half(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ ) -> Option<HalfMatch> {
+ if input.get_anchored().is_anchored() {
+ return self.core.search_half(cache, input);
+ }
+ match self.try_search_half_start(cache, input) {
+ Err(RetryError::Quadratic(_err)) => {
+ trace!("reverse suffix half optimization failed: {}", _err);
+ self.core.search_half(cache, input)
+ }
+ Err(RetryError::Fail(_err)) => {
+ trace!(
+ "reverse suffix reverse fast half search failed: {}",
+ _err
+ );
+ self.core.search_half_nofail(cache, input)
+ }
+ Ok(None) => None,
+ Ok(Some(hm_start)) => {
+ // This is a bit subtle. It is tempting to just stop searching
+ // at this point and return a half-match with an offset
+ // corresponding to where the suffix was found. But the suffix
+ // match does not necessarily correspond to the end of the
+ // proper leftmost-first match. Consider /[a-z]+ing/ against
+ // 'tingling'. The first suffix match is the first 'ing', and
+ // the /[a-z]+/ matches the 't'. So if we stopped here, then
+ // we'd report 'ting' as the match. But 'tingling' is the
+ // correct match because of greediness.
+ let fwdinput = input
+ .clone()
+ .anchored(Anchored::Pattern(hm_start.pattern()))
+ .span(hm_start.offset()..input.end());
+ match self.try_search_half_fwd(cache, &fwdinput) {
+ Err(_err) => {
+ trace!(
+ "reverse suffix forward fast search failed: {}",
+ _err
+ );
+ self.core.search_half_nofail(cache, input)
+ }
+ Ok(None) => {
+ unreachable!(
+ "suffix match plus reverse match implies \
+ there must be a match",
+ )
+ }
+ Ok(Some(hm_end)) => Some(hm_end),
+ }
+ }
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn is_match(&self, cache: &mut Cache, input: &Input<'_>) -> bool {
+ if input.get_anchored().is_anchored() {
+ return self.core.is_match(cache, input);
+ }
+ match self.try_search_half_start(cache, input) {
+ Err(RetryError::Quadratic(_err)) => {
+ trace!("reverse suffix half optimization failed: {}", _err);
+ self.core.is_match_nofail(cache, input)
+ }
+ Err(RetryError::Fail(_err)) => {
+ trace!(
+ "reverse suffix reverse fast half search failed: {}",
+ _err
+ );
+ self.core.is_match_nofail(cache, input)
+ }
+ Ok(None) => false,
+ Ok(Some(_)) => true,
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn search_slots(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ slots: &mut [Option<NonMaxUsize>],
+ ) -> Option<PatternID> {
+ if input.get_anchored().is_anchored() {
+ return self.core.search_slots(cache, input, slots);
+ }
+ if !self.core.is_capture_search_needed(slots.len()) {
+ trace!("asked for slots unnecessarily, trying fast path");
+ let m = self.search(cache, input)?;
+ copy_match_to_slots(m, slots);
+ return Some(m.pattern());
+ }
+ let hm_start = match self.try_search_half_start(cache, input) {
+ Err(RetryError::Quadratic(_err)) => {
+ trace!(
+ "reverse suffix captures optimization failed: {}",
+ _err
+ );
+ return self.core.search_slots(cache, input, slots);
+ }
+ Err(RetryError::Fail(_err)) => {
+ trace!(
+ "reverse suffix reverse fast captures search failed: {}",
+ _err
+ );
+ return self.core.search_slots_nofail(cache, input, slots);
+ }
+ Ok(None) => return None,
+ Ok(Some(hm_start)) => hm_start,
+ };
+ trace!(
+ "match found at {}..{} in capture search, \
+ using another engine to find captures",
+ hm_start.offset(),
+ input.end(),
+ );
+ let start = hm_start.offset();
+ let input = input
+ .clone()
+ .span(start..input.end())
+ .anchored(Anchored::Pattern(hm_start.pattern()));
+ self.core.search_slots_nofail(cache, &input, slots)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn which_overlapping_matches(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ patset: &mut PatternSet,
+ ) {
+ self.core.which_overlapping_matches(cache, input, patset)
+ }
+}
+
+#[derive(Debug)]
+struct ReverseInner {
+ core: Core,
+ preinner: Prefilter,
+ nfarev: NFA,
+ hybrid: wrappers::ReverseHybrid,
+ dfa: wrappers::ReverseDFA,
+}
+
+impl ReverseInner {
+ fn new(core: Core, hirs: &[&Hir]) -> Result<ReverseInner, Core> {
+ if !core.info.config().get_auto_prefilter() {
+ debug!(
+ "skipping reverse inner optimization because \
+ automatic prefilters are disabled"
+ );
+ return Err(core);
+ }
+ // Currently we hard-code the assumption of leftmost-first match
+ // semantics. This isn't a huge deal because 'all' semantics tend to
+ // only be used for forward overlapping searches with multiple regexes,
+ // and this optimization only supports a single pattern at the moment.
+ if core.info.config().get_match_kind() != MatchKind::LeftmostFirst {
+ debug!(
+ "skipping reverse inner optimization because \
+ match kind is {:?} but this only supports leftmost-first",
+ core.info.config().get_match_kind(),
+ );
+ return Err(core);
+ }
+ // It's likely that a reverse inner scan has too much overhead for it
+ // to be worth it when the regex is anchored at the start. It is
+ // possible for it to be quite a bit faster if the initial literal
+ // scan fails to detect a match, in which case, we can say "no match"
+ // very quickly. But this could be undesirable, e.g., scanning too far
+ // or when the literal scan matches. If it matches, then confirming the
+ // match requires a reverse scan followed by a forward scan to confirm
+ // or reject, which is a fair bit of work.
+ //
+ // Note that the caller can still request an anchored search even
+ // when the regex isn't anchored. We detect that case in the search
+ // routines below and just fallback to the core engine. Currently this
+ // optimization assumes all searches are unanchored, so if we do want
+ // to enable this optimization for anchored searches, it will need a
+ // little work to support it.
+ if core.info.is_always_anchored_start() {
+ debug!(
+ "skipping reverse inner optimization because \
+ the regex is always anchored at the start",
+ );
+ return Err(core);
+ }
+ // Only DFAs can do reverse searches (currently), so we need one of
+ // them in order to do this optimization. It's possible (although
+ // pretty unlikely) that we have neither and need to give up.
+ if !core.hybrid.is_some() && !core.dfa.is_some() {
+ debug!(
+ "skipping reverse inner optimization because \
+ we don't have a lazy DFA or a full DFA"
+ );
+ return Err(core);
+ }
+ if core.pre.as_ref().map_or(false, |p| p.is_fast()) {
+ debug!(
+ "skipping reverse inner optimization because \
+ we already have a prefilter that we think is fast"
+ );
+ return Err(core);
+ } else if core.pre.is_some() {
+ debug!(
+ "core engine has a prefix prefilter, but it is \
+ probably not fast, so continuing with attempt to \
+ use reverse inner prefilter"
+ );
+ }
+ let (concat_prefix, preinner) = match reverse_inner::extract(hirs) {
+ Some(x) => x,
+ // N.B. the 'extract' function emits debug messages explaining
+ // why we bailed out here.
+ None => return Err(core),
+ };
+ debug!("building reverse NFA for prefix before inner literal");
+ let mut lookm = LookMatcher::new();
+ lookm.set_line_terminator(core.info.config().get_line_terminator());
+ let thompson_config = thompson::Config::new()
+ .reverse(true)
+ .utf8(core.info.config().get_utf8_empty())
+ .nfa_size_limit(core.info.config().get_nfa_size_limit())
+ .shrink(false)
+ .which_captures(WhichCaptures::None)
+ .look_matcher(lookm);
+ let result = thompson::Compiler::new()
+ .configure(thompson_config)
+ .build_from_hir(&concat_prefix);
+ let nfarev = match result {
+ Ok(nfarev) => nfarev,
+ Err(_err) => {
+ debug!(
+ "skipping reverse inner optimization because the \
+ reverse NFA failed to build: {}",
+ _err,
+ );
+ return Err(core);
+ }
+ };
+ debug!("building reverse DFA for prefix before inner literal");
+ let dfa = if !core.info.config().get_dfa() {
+ wrappers::ReverseDFA::none()
+ } else {
+ wrappers::ReverseDFA::new(&core.info, &nfarev)
+ };
+ let hybrid = if !core.info.config().get_hybrid() {
+ wrappers::ReverseHybrid::none()
+ } else if dfa.is_some() {
+ debug!(
+ "skipping lazy DFA for reverse inner optimization \
+ because we have a full DFA"
+ );
+ wrappers::ReverseHybrid::none()
+ } else {
+ wrappers::ReverseHybrid::new(&core.info, &nfarev)
+ };
+ Ok(ReverseInner { core, preinner, nfarev, hybrid, dfa })
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn try_search_full(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ ) -> Result<Option<Match>, RetryError> {
+ let mut span = input.get_span();
+ let mut min_match_start = 0;
+ let mut min_pre_start = 0;
+ loop {
+ let litmatch = match self.preinner.find(input.haystack(), span) {
+ None => return Ok(None),
+ Some(span) => span,
+ };
+ if litmatch.start < min_pre_start {
+ trace!(
+ "found inner prefilter match at {:?}, which starts \
+ before the end of the last forward scan at {}, \
+ quitting to avoid quadratic behavior",
+ litmatch,
+ min_pre_start,
+ );
+ return Err(RetryError::Quadratic(RetryQuadraticError::new()));
+ }
+ trace!("reverse inner scan found inner match at {:?}", litmatch);
+ let revinput = input
+ .clone()
+ .anchored(Anchored::Yes)
+ .span(input.start()..litmatch.start);
+ // Note that in addition to the literal search above scanning past
+ // our minimum start point, this routine can also return an error
+ // as a result of detecting possible quadratic behavior if the
+ // reverse scan goes past the minimum start point. That is, the
+ // literal search might not, but the reverse regex search for the
+ // prefix might!
+ match self.try_search_half_rev_limited(
+ cache,
+ &revinput,
+ min_match_start,
+ )? {
+ None => {
+ if span.start >= span.end {
+ break;
+ }
+ span.start = litmatch.start.checked_add(1).unwrap();
+ }
+ Some(hm_start) => {
+ let fwdinput = input
+ .clone()
+ .anchored(Anchored::Pattern(hm_start.pattern()))
+ .span(hm_start.offset()..input.end());
+ match self.try_search_half_fwd_stopat(cache, &fwdinput)? {
+ Err(stopat) => {
+ min_pre_start = stopat;
+ span.start =
+ litmatch.start.checked_add(1).unwrap();
+ }
+ Ok(hm_end) => {
+ return Ok(Some(Match::new(
+ hm_start.pattern(),
+ hm_start.offset()..hm_end.offset(),
+ )))
+ }
+ }
+ }
+ }
+ min_match_start = litmatch.end;
+ }
+ Ok(None)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn try_search_half_fwd_stopat(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ ) -> Result<Result<HalfMatch, usize>, RetryFailError> {
+ if let Some(e) = self.core.dfa.get(&input) {
+ trace!(
+ "using full DFA for forward reverse inner search at {:?}",
+ input.get_span()
+ );
+ e.try_search_half_fwd_stopat(&input)
+ } else if let Some(e) = self.core.hybrid.get(&input) {
+ trace!(
+ "using lazy DFA for forward reverse inner search at {:?}",
+ input.get_span()
+ );
+ e.try_search_half_fwd_stopat(&mut cache.hybrid, &input)
+ } else {
+ unreachable!("ReverseInner always has a DFA")
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn try_search_half_rev_limited(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ min_start: usize,
+ ) -> Result<Option<HalfMatch>, RetryError> {
+ if let Some(e) = self.dfa.get(&input) {
+ trace!(
+ "using full DFA for reverse inner search at {:?}, \
+ but will be stopped at {} to avoid quadratic behavior",
+ input.get_span(),
+ min_start,
+ );
+ e.try_search_half_rev_limited(&input, min_start)
+ } else if let Some(e) = self.hybrid.get(&input) {
+ trace!(
+ "using lazy DFA for reverse inner search at {:?}, \
+ but will be stopped at {} to avoid quadratic behavior",
+ input.get_span(),
+ min_start,
+ );
+ e.try_search_half_rev_limited(
+ &mut cache.revhybrid,
+ &input,
+ min_start,
+ )
+ } else {
+ unreachable!("ReverseInner always has a DFA")
+ }
+ }
+}
+
+impl Strategy for ReverseInner {
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn group_info(&self) -> &GroupInfo {
+ self.core.group_info()
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn create_cache(&self) -> Cache {
+ let mut cache = self.core.create_cache();
+ cache.revhybrid = self.hybrid.create_cache();
+ cache
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn reset_cache(&self, cache: &mut Cache) {
+ self.core.reset_cache(cache);
+ cache.revhybrid.reset(&self.hybrid);
+ }
+
+ fn is_accelerated(&self) -> bool {
+ self.preinner.is_fast()
+ }
+
+ fn memory_usage(&self) -> usize {
+ self.core.memory_usage()
+ + self.preinner.memory_usage()
+ + self.nfarev.memory_usage()
+ + self.dfa.memory_usage()
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn search(&self, cache: &mut Cache, input: &Input<'_>) -> Option<Match> {
+ if input.get_anchored().is_anchored() {
+ return self.core.search(cache, input);
+ }
+ match self.try_search_full(cache, input) {
+ Err(RetryError::Quadratic(_err)) => {
+ trace!("reverse inner optimization failed: {}", _err);
+ self.core.search(cache, input)
+ }
+ Err(RetryError::Fail(_err)) => {
+ trace!("reverse inner fast search failed: {}", _err);
+ self.core.search_nofail(cache, input)
+ }
+ Ok(matornot) => matornot,
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn search_half(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ ) -> Option<HalfMatch> {
+ if input.get_anchored().is_anchored() {
+ return self.core.search_half(cache, input);
+ }
+ match self.try_search_full(cache, input) {
+ Err(RetryError::Quadratic(_err)) => {
+ trace!("reverse inner half optimization failed: {}", _err);
+ self.core.search_half(cache, input)
+ }
+ Err(RetryError::Fail(_err)) => {
+ trace!("reverse inner fast half search failed: {}", _err);
+ self.core.search_half_nofail(cache, input)
+ }
+ Ok(None) => None,
+ Ok(Some(m)) => Some(HalfMatch::new(m.pattern(), m.end())),
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn is_match(&self, cache: &mut Cache, input: &Input<'_>) -> bool {
+ if input.get_anchored().is_anchored() {
+ return self.core.is_match(cache, input);
+ }
+ match self.try_search_full(cache, input) {
+ Err(RetryError::Quadratic(_err)) => {
+ trace!("reverse inner half optimization failed: {}", _err);
+ self.core.is_match_nofail(cache, input)
+ }
+ Err(RetryError::Fail(_err)) => {
+ trace!("reverse inner fast half search failed: {}", _err);
+ self.core.is_match_nofail(cache, input)
+ }
+ Ok(None) => false,
+ Ok(Some(_)) => true,
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn search_slots(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ slots: &mut [Option<NonMaxUsize>],
+ ) -> Option<PatternID> {
+ if input.get_anchored().is_anchored() {
+ return self.core.search_slots(cache, input, slots);
+ }
+ if !self.core.is_capture_search_needed(slots.len()) {
+ trace!("asked for slots unnecessarily, trying fast path");
+ let m = self.search(cache, input)?;
+ copy_match_to_slots(m, slots);
+ return Some(m.pattern());
+ }
+ let m = match self.try_search_full(cache, input) {
+ Err(RetryError::Quadratic(_err)) => {
+ trace!("reverse inner captures optimization failed: {}", _err);
+ return self.core.search_slots(cache, input, slots);
+ }
+ Err(RetryError::Fail(_err)) => {
+ trace!("reverse inner fast captures search failed: {}", _err);
+ return self.core.search_slots_nofail(cache, input, slots);
+ }
+ Ok(None) => return None,
+ Ok(Some(m)) => m,
+ };
+ trace!(
+ "match found at {}..{} in capture search, \
+ using another engine to find captures",
+ m.start(),
+ m.end(),
+ );
+ let input = input
+ .clone()
+ .span(m.start()..m.end())
+ .anchored(Anchored::Pattern(m.pattern()));
+ self.core.search_slots_nofail(cache, &input, slots)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn which_overlapping_matches(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ patset: &mut PatternSet,
+ ) {
+ self.core.which_overlapping_matches(cache, input, patset)
+ }
+}
+
+/// Copies the offsets in the given match to the corresponding positions in
+/// `slots`.
+///
+/// In effect, this sets the slots corresponding to the implicit group for the
+/// pattern in the given match. If the indices for the corresponding slots do
+/// not exist, then no slots are set.
+///
+/// This is useful when the caller provides slots (or captures), but you use a
+/// regex engine that doesn't operate on slots (like a lazy DFA). This function
+/// lets you map the match you get back to the slots provided by the caller.
+#[cfg_attr(feature = "perf-inline", inline(always))]
+fn copy_match_to_slots(m: Match, slots: &mut [Option<NonMaxUsize>]) {
+ let slot_start = m.pattern().as_usize() * 2;
+ let slot_end = slot_start + 1;
+ if let Some(slot) = slots.get_mut(slot_start) {
+ *slot = NonMaxUsize::new(m.start());
+ }
+ if let Some(slot) = slots.get_mut(slot_end) {
+ *slot = NonMaxUsize::new(m.end());
+ }
+}
diff --git a/vendor/regex-automata/src/meta/wrappers.rs b/vendor/regex-automata/src/meta/wrappers.rs
new file mode 100644
index 0000000..6cb19ba
--- /dev/null
+++ b/vendor/regex-automata/src/meta/wrappers.rs
@@ -0,0 +1,1351 @@
+/*!
+This module contains a boat load of wrappers around each of our internal regex
+engines. They encapsulate a few things:
+
+1. The wrappers manage the conditional existence of the regex engine. Namely,
+the PikeVM is the only required regex engine. The rest are optional. These
+wrappers present a uniform API regardless of which engines are available. And
+availability might be determined by compile time features or by dynamic
+configuration via `meta::Config`. Encapsulating the conditional compilation
+features is in particular a huge simplification for the higher level code that
+composes these engines.
+2. The wrappers manage construction of each engine, including skipping it if
+the engine is unavailable or configured to not be used.
+3. The wrappers manage whether an engine *can* be used for a particular
+search configuration. For example, `BoundedBacktracker::get` only returns a
+backtracking engine when the haystack is bigger than the maximum supported
+length. The wrappers also sometimes take a position on when an engine *ought*
+to be used, but only in cases where the logic is extremely local to the engine
+itself. Otherwise, things like "choose between the backtracker and the one-pass
+DFA" are managed by the higher level meta strategy code.
+
+There are also corresponding wrappers for the various `Cache` types for each
+regex engine that needs them. If an engine is unavailable or not used, then a
+cache for it will *not* actually be allocated.
+*/
+
+use alloc::vec::Vec;
+
+use crate::{
+ meta::{
+ error::{BuildError, RetryError, RetryFailError},
+ regex::RegexInfo,
+ },
+ nfa::thompson::{pikevm, NFA},
+ util::{prefilter::Prefilter, primitives::NonMaxUsize},
+ HalfMatch, Input, Match, MatchKind, PatternID, PatternSet,
+};
+
+#[cfg(feature = "dfa-build")]
+use crate::dfa;
+#[cfg(feature = "dfa-onepass")]
+use crate::dfa::onepass;
+#[cfg(feature = "hybrid")]
+use crate::hybrid;
+#[cfg(feature = "nfa-backtrack")]
+use crate::nfa::thompson::backtrack;
+
+#[derive(Debug)]
+pub(crate) struct PikeVM(PikeVMEngine);
+
+impl PikeVM {
+ pub(crate) fn new(
+ info: &RegexInfo,
+ pre: Option<Prefilter>,
+ nfa: &NFA,
+ ) -> Result<PikeVM, BuildError> {
+ PikeVMEngine::new(info, pre, nfa).map(PikeVM)
+ }
+
+ pub(crate) fn create_cache(&self) -> PikeVMCache {
+ PikeVMCache::new(self)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn get(&self) -> &PikeVMEngine {
+ &self.0
+ }
+}
+
+#[derive(Debug)]
+pub(crate) struct PikeVMEngine(pikevm::PikeVM);
+
+impl PikeVMEngine {
+ pub(crate) fn new(
+ info: &RegexInfo,
+ pre: Option<Prefilter>,
+ nfa: &NFA,
+ ) -> Result<PikeVMEngine, BuildError> {
+ let pikevm_config = pikevm::Config::new()
+ .match_kind(info.config().get_match_kind())
+ .prefilter(pre);
+ let engine = pikevm::Builder::new()
+ .configure(pikevm_config)
+ .build_from_nfa(nfa.clone())
+ .map_err(BuildError::nfa)?;
+ debug!("PikeVM built");
+ Ok(PikeVMEngine(engine))
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn is_match(
+ &self,
+ cache: &mut PikeVMCache,
+ input: &Input<'_>,
+ ) -> bool {
+ self.0.is_match(cache.0.as_mut().unwrap(), input.clone())
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn search_slots(
+ &self,
+ cache: &mut PikeVMCache,
+ input: &Input<'_>,
+ slots: &mut [Option<NonMaxUsize>],
+ ) -> Option<PatternID> {
+ self.0.search_slots(cache.0.as_mut().unwrap(), input, slots)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn which_overlapping_matches(
+ &self,
+ cache: &mut PikeVMCache,
+ input: &Input<'_>,
+ patset: &mut PatternSet,
+ ) {
+ self.0.which_overlapping_matches(
+ cache.0.as_mut().unwrap(),
+ input,
+ patset,
+ )
+ }
+}
+
+#[derive(Clone, Debug)]
+pub(crate) struct PikeVMCache(Option<pikevm::Cache>);
+
+impl PikeVMCache {
+ pub(crate) fn none() -> PikeVMCache {
+ PikeVMCache(None)
+ }
+
+ pub(crate) fn new(builder: &PikeVM) -> PikeVMCache {
+ PikeVMCache(Some(builder.get().0.create_cache()))
+ }
+
+ pub(crate) fn reset(&mut self, builder: &PikeVM) {
+ self.0.as_mut().unwrap().reset(&builder.get().0);
+ }
+
+ pub(crate) fn memory_usage(&self) -> usize {
+ self.0.as_ref().map_or(0, |c| c.memory_usage())
+ }
+}
+
+#[derive(Debug)]
+pub(crate) struct BoundedBacktracker(Option<BoundedBacktrackerEngine>);
+
+impl BoundedBacktracker {
+ pub(crate) fn new(
+ info: &RegexInfo,
+ pre: Option<Prefilter>,
+ nfa: &NFA,
+ ) -> Result<BoundedBacktracker, BuildError> {
+ BoundedBacktrackerEngine::new(info, pre, nfa).map(BoundedBacktracker)
+ }
+
+ pub(crate) fn create_cache(&self) -> BoundedBacktrackerCache {
+ BoundedBacktrackerCache::new(self)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn get(
+ &self,
+ input: &Input<'_>,
+ ) -> Option<&BoundedBacktrackerEngine> {
+ let engine = self.0.as_ref()?;
+ // It is difficult to make the backtracker give up early if it is
+ // guaranteed to eventually wind up in a match state. This is because
+ // of the greedy nature of a backtracker: it just blindly mushes
+ // forward. Every other regex engine is able to give up more quickly,
+ // so even if the backtracker might be able to zip through faster than
+ // (say) the PikeVM, we prefer the theoretical benefit that some other
+ // engine might be able to scan much less of the haystack than the
+ // backtracker.
+ //
+ // Now, if the haystack is really short already, then we allow the
+ // backtracker to run. (This hasn't been litigated quantitatively with
+ // benchmarks. Just a hunch.)
+ if input.get_earliest() && input.haystack().len() > 128 {
+ return None;
+ }
+ // If the backtracker is just going to return an error because the
+ // haystack is too long, then obviously do not use it.
+ if input.get_span().len() > engine.max_haystack_len() {
+ return None;
+ }
+ Some(engine)
+ }
+}
+
+#[derive(Debug)]
+pub(crate) struct BoundedBacktrackerEngine(
+ #[cfg(feature = "nfa-backtrack")] backtrack::BoundedBacktracker,
+ #[cfg(not(feature = "nfa-backtrack"))] (),
+);
+
+impl BoundedBacktrackerEngine {
+ pub(crate) fn new(
+ info: &RegexInfo,
+ pre: Option<Prefilter>,
+ nfa: &NFA,
+ ) -> Result<Option<BoundedBacktrackerEngine>, BuildError> {
+ #[cfg(feature = "nfa-backtrack")]
+ {
+ if !info.config().get_backtrack()
+ || info.config().get_match_kind() != MatchKind::LeftmostFirst
+ {
+ return Ok(None);
+ }
+ let backtrack_config = backtrack::Config::new().prefilter(pre);
+ let engine = backtrack::Builder::new()
+ .configure(backtrack_config)
+ .build_from_nfa(nfa.clone())
+ .map_err(BuildError::nfa)?;
+ debug!(
+ "BoundedBacktracker built (max haystack length: {:?})",
+ engine.max_haystack_len()
+ );
+ Ok(Some(BoundedBacktrackerEngine(engine)))
+ }
+ #[cfg(not(feature = "nfa-backtrack"))]
+ {
+ Ok(None)
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn is_match(
+ &self,
+ cache: &mut BoundedBacktrackerCache,
+ input: &Input<'_>,
+ ) -> bool {
+ #[cfg(feature = "nfa-backtrack")]
+ {
+ // OK because we only permit access to this engine when we know
+ // the haystack is short enough for the backtracker to run without
+ // reporting an error.
+ self.0
+ .try_is_match(cache.0.as_mut().unwrap(), input.clone())
+ .unwrap()
+ }
+ #[cfg(not(feature = "nfa-backtrack"))]
+ {
+ // Impossible to reach because this engine is never constructed
+ // if the requisite features aren't enabled.
+ unreachable!()
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn search_slots(
+ &self,
+ cache: &mut BoundedBacktrackerCache,
+ input: &Input<'_>,
+ slots: &mut [Option<NonMaxUsize>],
+ ) -> Option<PatternID> {
+ #[cfg(feature = "nfa-backtrack")]
+ {
+ // OK because we only permit access to this engine when we know
+ // the haystack is short enough for the backtracker to run without
+ // reporting an error.
+ self.0
+ .try_search_slots(cache.0.as_mut().unwrap(), input, slots)
+ .unwrap()
+ }
+ #[cfg(not(feature = "nfa-backtrack"))]
+ {
+ // Impossible to reach because this engine is never constructed
+ // if the requisite features aren't enabled.
+ unreachable!()
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn max_haystack_len(&self) -> usize {
+ #[cfg(feature = "nfa-backtrack")]
+ {
+ self.0.max_haystack_len()
+ }
+ #[cfg(not(feature = "nfa-backtrack"))]
+ {
+ // Impossible to reach because this engine is never constructed
+ // if the requisite features aren't enabled.
+ unreachable!()
+ }
+ }
+}
+
+#[derive(Clone, Debug)]
+pub(crate) struct BoundedBacktrackerCache(
+ #[cfg(feature = "nfa-backtrack")] Option<backtrack::Cache>,
+ #[cfg(not(feature = "nfa-backtrack"))] (),
+);
+
+impl BoundedBacktrackerCache {
+ pub(crate) fn none() -> BoundedBacktrackerCache {
+ #[cfg(feature = "nfa-backtrack")]
+ {
+ BoundedBacktrackerCache(None)
+ }
+ #[cfg(not(feature = "nfa-backtrack"))]
+ {
+ BoundedBacktrackerCache(())
+ }
+ }
+
+ pub(crate) fn new(
+ builder: &BoundedBacktracker,
+ ) -> BoundedBacktrackerCache {
+ #[cfg(feature = "nfa-backtrack")]
+ {
+ BoundedBacktrackerCache(
+ builder.0.as_ref().map(|e| e.0.create_cache()),
+ )
+ }
+ #[cfg(not(feature = "nfa-backtrack"))]
+ {
+ BoundedBacktrackerCache(())
+ }
+ }
+
+ pub(crate) fn reset(&mut self, builder: &BoundedBacktracker) {
+ #[cfg(feature = "nfa-backtrack")]
+ if let Some(ref e) = builder.0 {
+ self.0.as_mut().unwrap().reset(&e.0);
+ }
+ }
+
+ pub(crate) fn memory_usage(&self) -> usize {
+ #[cfg(feature = "nfa-backtrack")]
+ {
+ self.0.as_ref().map_or(0, |c| c.memory_usage())
+ }
+ #[cfg(not(feature = "nfa-backtrack"))]
+ {
+ 0
+ }
+ }
+}
+
+#[derive(Debug)]
+pub(crate) struct OnePass(Option<OnePassEngine>);
+
+impl OnePass {
+ pub(crate) fn new(info: &RegexInfo, nfa: &NFA) -> OnePass {
+ OnePass(OnePassEngine::new(info, nfa))
+ }
+
+ pub(crate) fn create_cache(&self) -> OnePassCache {
+ OnePassCache::new(self)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn get(&self, input: &Input<'_>) -> Option<&OnePassEngine> {
+ let engine = self.0.as_ref()?;
+ if !input.get_anchored().is_anchored()
+ && !engine.get_nfa().is_always_start_anchored()
+ {
+ return None;
+ }
+ Some(engine)
+ }
+
+ pub(crate) fn memory_usage(&self) -> usize {
+ self.0.as_ref().map_or(0, |e| e.memory_usage())
+ }
+}
+
+#[derive(Debug)]
+pub(crate) struct OnePassEngine(
+ #[cfg(feature = "dfa-onepass")] onepass::DFA,
+ #[cfg(not(feature = "dfa-onepass"))] (),
+);
+
+impl OnePassEngine {
+ pub(crate) fn new(info: &RegexInfo, nfa: &NFA) -> Option<OnePassEngine> {
+ #[cfg(feature = "dfa-onepass")]
+ {
+ if !info.config().get_onepass() {
+ return None;
+ }
+ // In order to even attempt building a one-pass DFA, we require
+ // that we either have at least one explicit capturing group or
+ // there's a Unicode word boundary somewhere. If we don't have
+ // either of these things, then the lazy DFA will almost certainly
+ // be useable and be much faster. The only case where it might
+ // not is if the lazy DFA isn't utilizing its cache effectively,
+ // but in those cases, the underlying regex is almost certainly
+ // not one-pass or is too big to fit within the current one-pass
+ // implementation limits.
+ if info.props_union().explicit_captures_len() == 0
+ && !info.props_union().look_set().contains_word_unicode()
+ {
+ debug!("not building OnePass because it isn't worth it");
+ return None;
+ }
+ let onepass_config = onepass::Config::new()
+ .match_kind(info.config().get_match_kind())
+ // Like for the lazy DFA, we unconditionally enable this
+ // because it doesn't cost much and makes the API more
+ // flexible.
+ .starts_for_each_pattern(true)
+ .byte_classes(info.config().get_byte_classes())
+ .size_limit(info.config().get_onepass_size_limit());
+ let result = onepass::Builder::new()
+ .configure(onepass_config)
+ .build_from_nfa(nfa.clone());
+ let engine = match result {
+ Ok(engine) => engine,
+ Err(_err) => {
+ debug!("OnePass failed to build: {}", _err);
+ return None;
+ }
+ };
+ debug!("OnePass built, {} bytes", engine.memory_usage());
+ Some(OnePassEngine(engine))
+ }
+ #[cfg(not(feature = "dfa-onepass"))]
+ {
+ None
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn search_slots(
+ &self,
+ cache: &mut OnePassCache,
+ input: &Input<'_>,
+ slots: &mut [Option<NonMaxUsize>],
+ ) -> Option<PatternID> {
+ #[cfg(feature = "dfa-onepass")]
+ {
+ // OK because we only permit getting a OnePassEngine when we know
+ // the search is anchored and thus an error cannot occur.
+ self.0
+ .try_search_slots(cache.0.as_mut().unwrap(), input, slots)
+ .unwrap()
+ }
+ #[cfg(not(feature = "dfa-onepass"))]
+ {
+ // Impossible to reach because this engine is never constructed
+ // if the requisite features aren't enabled.
+ unreachable!()
+ }
+ }
+
+ pub(crate) fn memory_usage(&self) -> usize {
+ #[cfg(feature = "dfa-onepass")]
+ {
+ self.0.memory_usage()
+ }
+ #[cfg(not(feature = "dfa-onepass"))]
+ {
+ // Impossible to reach because this engine is never constructed
+ // if the requisite features aren't enabled.
+ unreachable!()
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn get_nfa(&self) -> &NFA {
+ #[cfg(feature = "dfa-onepass")]
+ {
+ self.0.get_nfa()
+ }
+ #[cfg(not(feature = "dfa-onepass"))]
+ {
+ // Impossible to reach because this engine is never constructed
+ // if the requisite features aren't enabled.
+ unreachable!()
+ }
+ }
+}
+
+#[derive(Clone, Debug)]
+pub(crate) struct OnePassCache(
+ #[cfg(feature = "dfa-onepass")] Option<onepass::Cache>,
+ #[cfg(not(feature = "dfa-onepass"))] (),
+);
+
+impl OnePassCache {
+ pub(crate) fn none() -> OnePassCache {
+ #[cfg(feature = "dfa-onepass")]
+ {
+ OnePassCache(None)
+ }
+ #[cfg(not(feature = "dfa-onepass"))]
+ {
+ OnePassCache(())
+ }
+ }
+
+ pub(crate) fn new(builder: &OnePass) -> OnePassCache {
+ #[cfg(feature = "dfa-onepass")]
+ {
+ OnePassCache(builder.0.as_ref().map(|e| e.0.create_cache()))
+ }
+ #[cfg(not(feature = "dfa-onepass"))]
+ {
+ OnePassCache(())
+ }
+ }
+
+ pub(crate) fn reset(&mut self, builder: &OnePass) {
+ #[cfg(feature = "dfa-onepass")]
+ if let Some(ref e) = builder.0 {
+ self.0.as_mut().unwrap().reset(&e.0);
+ }
+ }
+
+ pub(crate) fn memory_usage(&self) -> usize {
+ #[cfg(feature = "dfa-onepass")]
+ {
+ self.0.as_ref().map_or(0, |c| c.memory_usage())
+ }
+ #[cfg(not(feature = "dfa-onepass"))]
+ {
+ 0
+ }
+ }
+}
+
+#[derive(Debug)]
+pub(crate) struct Hybrid(Option<HybridEngine>);
+
+impl Hybrid {
+ pub(crate) fn none() -> Hybrid {
+ Hybrid(None)
+ }
+
+ pub(crate) fn new(
+ info: &RegexInfo,
+ pre: Option<Prefilter>,
+ nfa: &NFA,
+ nfarev: &NFA,
+ ) -> Hybrid {
+ Hybrid(HybridEngine::new(info, pre, nfa, nfarev))
+ }
+
+ pub(crate) fn create_cache(&self) -> HybridCache {
+ HybridCache::new(self)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn get(&self, _input: &Input<'_>) -> Option<&HybridEngine> {
+ let engine = self.0.as_ref()?;
+ Some(engine)
+ }
+
+ pub(crate) fn is_some(&self) -> bool {
+ self.0.is_some()
+ }
+}
+
+#[derive(Debug)]
+pub(crate) struct HybridEngine(
+ #[cfg(feature = "hybrid")] hybrid::regex::Regex,
+ #[cfg(not(feature = "hybrid"))] (),
+);
+
+impl HybridEngine {
+ pub(crate) fn new(
+ info: &RegexInfo,
+ pre: Option<Prefilter>,
+ nfa: &NFA,
+ nfarev: &NFA,
+ ) -> Option<HybridEngine> {
+ #[cfg(feature = "hybrid")]
+ {
+ if !info.config().get_hybrid() {
+ return None;
+ }
+ let dfa_config = hybrid::dfa::Config::new()
+ .match_kind(info.config().get_match_kind())
+ .prefilter(pre.clone())
+ // Enabling this is necessary for ensuring we can service any
+ // kind of 'Input' search without error. For the lazy DFA,
+ // this is not particularly costly, since the start states are
+ // generated lazily.
+ .starts_for_each_pattern(true)
+ .byte_classes(info.config().get_byte_classes())
+ .unicode_word_boundary(true)
+ .specialize_start_states(pre.is_some())
+ .cache_capacity(info.config().get_hybrid_cache_capacity())
+ // This makes it possible for building a lazy DFA to
+ // fail even though the NFA has already been built. Namely,
+ // if the cache capacity is too small to fit some minimum
+ // number of states (which is small, like 4 or 5), then the
+ // DFA will refuse to build.
+ //
+ // We shouldn't enable this to make building always work, since
+ // this could cause the allocation of a cache bigger than the
+ // provided capacity amount.
+ //
+ // This is effectively the only reason why building a lazy DFA
+ // could fail. If it does, then we simply suppress the error
+ // and return None.
+ .skip_cache_capacity_check(false)
+ // This and enabling heuristic Unicode word boundary support
+ // above make it so the lazy DFA can quit at match time.
+ .minimum_cache_clear_count(Some(3))
+ .minimum_bytes_per_state(Some(10));
+ let result = hybrid::dfa::Builder::new()
+ .configure(dfa_config.clone())
+ .build_from_nfa(nfa.clone());
+ let fwd = match result {
+ Ok(fwd) => fwd,
+ Err(_err) => {
+ debug!("forward lazy DFA failed to build: {}", _err);
+ return None;
+ }
+ };
+ let result = hybrid::dfa::Builder::new()
+ .configure(
+ dfa_config
+ .clone()
+ .match_kind(MatchKind::All)
+ .prefilter(None)
+ .specialize_start_states(false),
+ )
+ .build_from_nfa(nfarev.clone());
+ let rev = match result {
+ Ok(rev) => rev,
+ Err(_err) => {
+ debug!("reverse lazy DFA failed to build: {}", _err);
+ return None;
+ }
+ };
+ let engine =
+ hybrid::regex::Builder::new().build_from_dfas(fwd, rev);
+ debug!("lazy DFA built");
+ Some(HybridEngine(engine))
+ }
+ #[cfg(not(feature = "hybrid"))]
+ {
+ None
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn try_search(
+ &self,
+ cache: &mut HybridCache,
+ input: &Input<'_>,
+ ) -> Result<Option<Match>, RetryFailError> {
+ #[cfg(feature = "hybrid")]
+ {
+ let cache = cache.0.as_mut().unwrap();
+ self.0.try_search(cache, input).map_err(|e| e.into())
+ }
+ #[cfg(not(feature = "hybrid"))]
+ {
+ // Impossible to reach because this engine is never constructed
+ // if the requisite features aren't enabled.
+ unreachable!()
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn try_search_half_fwd(
+ &self,
+ cache: &mut HybridCache,
+ input: &Input<'_>,
+ ) -> Result<Option<HalfMatch>, RetryFailError> {
+ #[cfg(feature = "hybrid")]
+ {
+ let fwd = self.0.forward();
+ let mut fwdcache = cache.0.as_mut().unwrap().as_parts_mut().0;
+ fwd.try_search_fwd(&mut fwdcache, input).map_err(|e| e.into())
+ }
+ #[cfg(not(feature = "hybrid"))]
+ {
+ // Impossible to reach because this engine is never constructed
+ // if the requisite features aren't enabled.
+ unreachable!()
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn try_search_half_fwd_stopat(
+ &self,
+ cache: &mut HybridCache,
+ input: &Input<'_>,
+ ) -> Result<Result<HalfMatch, usize>, RetryFailError> {
+ #[cfg(feature = "hybrid")]
+ {
+ let dfa = self.0.forward();
+ let mut cache = cache.0.as_mut().unwrap().as_parts_mut().0;
+ crate::meta::stopat::hybrid_try_search_half_fwd(
+ dfa, &mut cache, input,
+ )
+ }
+ #[cfg(not(feature = "hybrid"))]
+ {
+ // Impossible to reach because this engine is never constructed
+ // if the requisite features aren't enabled.
+ unreachable!()
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn try_search_half_rev(
+ &self,
+ cache: &mut HybridCache,
+ input: &Input<'_>,
+ ) -> Result<Option<HalfMatch>, RetryFailError> {
+ #[cfg(feature = "hybrid")]
+ {
+ let rev = self.0.reverse();
+ let mut revcache = cache.0.as_mut().unwrap().as_parts_mut().1;
+ rev.try_search_rev(&mut revcache, input).map_err(|e| e.into())
+ }
+ #[cfg(not(feature = "hybrid"))]
+ {
+ // Impossible to reach because this engine is never constructed
+ // if the requisite features aren't enabled.
+ unreachable!()
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn try_search_half_rev_limited(
+ &self,
+ cache: &mut HybridCache,
+ input: &Input<'_>,
+ min_start: usize,
+ ) -> Result<Option<HalfMatch>, RetryError> {
+ #[cfg(feature = "hybrid")]
+ {
+ let dfa = self.0.reverse();
+ let mut cache = cache.0.as_mut().unwrap().as_parts_mut().1;
+ crate::meta::limited::hybrid_try_search_half_rev(
+ dfa, &mut cache, input, min_start,
+ )
+ }
+ #[cfg(not(feature = "hybrid"))]
+ {
+ // Impossible to reach because this engine is never constructed
+ // if the requisite features aren't enabled.
+ unreachable!()
+ }
+ }
+
+ #[inline]
+ pub(crate) fn try_which_overlapping_matches(
+ &self,
+ cache: &mut HybridCache,
+ input: &Input<'_>,
+ patset: &mut PatternSet,
+ ) -> Result<(), RetryFailError> {
+ #[cfg(feature = "hybrid")]
+ {
+ let fwd = self.0.forward();
+ let mut fwdcache = cache.0.as_mut().unwrap().as_parts_mut().0;
+ fwd.try_which_overlapping_matches(&mut fwdcache, input, patset)
+ .map_err(|e| e.into())
+ }
+ #[cfg(not(feature = "hybrid"))]
+ {
+ // Impossible to reach because this engine is never constructed
+ // if the requisite features aren't enabled.
+ unreachable!()
+ }
+ }
+}
+
+#[derive(Clone, Debug)]
+pub(crate) struct HybridCache(
+ #[cfg(feature = "hybrid")] Option<hybrid::regex::Cache>,
+ #[cfg(not(feature = "hybrid"))] (),
+);
+
+impl HybridCache {
+ pub(crate) fn none() -> HybridCache {
+ #[cfg(feature = "hybrid")]
+ {
+ HybridCache(None)
+ }
+ #[cfg(not(feature = "hybrid"))]
+ {
+ HybridCache(())
+ }
+ }
+
+ pub(crate) fn new(builder: &Hybrid) -> HybridCache {
+ #[cfg(feature = "hybrid")]
+ {
+ HybridCache(builder.0.as_ref().map(|e| e.0.create_cache()))
+ }
+ #[cfg(not(feature = "hybrid"))]
+ {
+ HybridCache(())
+ }
+ }
+
+ pub(crate) fn reset(&mut self, builder: &Hybrid) {
+ #[cfg(feature = "hybrid")]
+ if let Some(ref e) = builder.0 {
+ self.0.as_mut().unwrap().reset(&e.0);
+ }
+ }
+
+ pub(crate) fn memory_usage(&self) -> usize {
+ #[cfg(feature = "hybrid")]
+ {
+ self.0.as_ref().map_or(0, |c| c.memory_usage())
+ }
+ #[cfg(not(feature = "hybrid"))]
+ {
+ 0
+ }
+ }
+}
+
+#[derive(Debug)]
+pub(crate) struct DFA(Option<DFAEngine>);
+
+impl DFA {
+ pub(crate) fn none() -> DFA {
+ DFA(None)
+ }
+
+ pub(crate) fn new(
+ info: &RegexInfo,
+ pre: Option<Prefilter>,
+ nfa: &NFA,
+ nfarev: &NFA,
+ ) -> DFA {
+ DFA(DFAEngine::new(info, pre, nfa, nfarev))
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn get(&self, _input: &Input<'_>) -> Option<&DFAEngine> {
+ let engine = self.0.as_ref()?;
+ Some(engine)
+ }
+
+ pub(crate) fn is_some(&self) -> bool {
+ self.0.is_some()
+ }
+
+ pub(crate) fn memory_usage(&self) -> usize {
+ self.0.as_ref().map_or(0, |e| e.memory_usage())
+ }
+}
+
+#[derive(Debug)]
+pub(crate) struct DFAEngine(
+ #[cfg(feature = "dfa-build")] dfa::regex::Regex,
+ #[cfg(not(feature = "dfa-build"))] (),
+);
+
+impl DFAEngine {
+ pub(crate) fn new(
+ info: &RegexInfo,
+ pre: Option<Prefilter>,
+ nfa: &NFA,
+ nfarev: &NFA,
+ ) -> Option<DFAEngine> {
+ #[cfg(feature = "dfa-build")]
+ {
+ if !info.config().get_dfa() {
+ return None;
+ }
+ // If our NFA is anything but small, don't even bother with a DFA.
+ if let Some(state_limit) = info.config().get_dfa_state_limit() {
+ if nfa.states().len() > state_limit {
+ debug!(
+ "skipping full DFA because NFA has {} states, \
+ which exceeds the heuristic limit of {}",
+ nfa.states().len(),
+ state_limit,
+ );
+ return None;
+ }
+ }
+ // We cut the size limit in four because the total heap used by
+ // DFA construction is determinization aux memory and the DFA
+ // itself, and those things are configured independently in the
+ // lower level DFA builder API. And then split that in two because
+ // of forward and reverse DFAs.
+ let size_limit = info.config().get_dfa_size_limit().map(|n| n / 4);
+ let dfa_config = dfa::dense::Config::new()
+ .match_kind(info.config().get_match_kind())
+ .prefilter(pre.clone())
+ // Enabling this is necessary for ensuring we can service any
+ // kind of 'Input' search without error. For the full DFA, this
+ // can be quite costly. But since we have such a small bound
+ // on the size of the DFA, in practice, any multl-regexes are
+ // probably going to blow the limit anyway.
+ .starts_for_each_pattern(true)
+ .byte_classes(info.config().get_byte_classes())
+ .unicode_word_boundary(true)
+ .specialize_start_states(pre.is_some())
+ .determinize_size_limit(size_limit)
+ .dfa_size_limit(size_limit);
+ let result = dfa::dense::Builder::new()
+ .configure(dfa_config.clone())
+ .build_from_nfa(&nfa);
+ let fwd = match result {
+ Ok(fwd) => fwd,
+ Err(_err) => {
+ debug!("forward full DFA failed to build: {}", _err);
+ return None;
+ }
+ };
+ let result = dfa::dense::Builder::new()
+ .configure(
+ dfa_config
+ .clone()
+ // We never need unanchored reverse searches, so
+ // there's no point in building it into the DFA, which
+ // WILL take more space. (This isn't done for the lazy
+ // DFA because the DFA is, well, lazy. It doesn't pay
+ // the cost for supporting unanchored searches unless
+ // you actually do an unanchored search, which we
+ // don't.)
+ .start_kind(dfa::StartKind::Anchored)
+ .match_kind(MatchKind::All)
+ .prefilter(None)
+ .specialize_start_states(false),
+ )
+ .build_from_nfa(&nfarev);
+ let rev = match result {
+ Ok(rev) => rev,
+ Err(_err) => {
+ debug!("reverse full DFA failed to build: {}", _err);
+ return None;
+ }
+ };
+ let engine = dfa::regex::Builder::new().build_from_dfas(fwd, rev);
+ debug!(
+ "fully compiled forward and reverse DFAs built, {} bytes",
+ engine.forward().memory_usage()
+ + engine.reverse().memory_usage(),
+ );
+ Some(DFAEngine(engine))
+ }
+ #[cfg(not(feature = "dfa-build"))]
+ {
+ None
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn try_search(
+ &self,
+ input: &Input<'_>,
+ ) -> Result<Option<Match>, RetryFailError> {
+ #[cfg(feature = "dfa-build")]
+ {
+ self.0.try_search(input).map_err(|e| e.into())
+ }
+ #[cfg(not(feature = "dfa-build"))]
+ {
+ // Impossible to reach because this engine is never constructed
+ // if the requisite features aren't enabled.
+ unreachable!()
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn try_search_half_fwd(
+ &self,
+ input: &Input<'_>,
+ ) -> Result<Option<HalfMatch>, RetryFailError> {
+ #[cfg(feature = "dfa-build")]
+ {
+ use crate::dfa::Automaton;
+ self.0.forward().try_search_fwd(input).map_err(|e| e.into())
+ }
+ #[cfg(not(feature = "dfa-build"))]
+ {
+ // Impossible to reach because this engine is never constructed
+ // if the requisite features aren't enabled.
+ unreachable!()
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn try_search_half_fwd_stopat(
+ &self,
+ input: &Input<'_>,
+ ) -> Result<Result<HalfMatch, usize>, RetryFailError> {
+ #[cfg(feature = "dfa-build")]
+ {
+ let dfa = self.0.forward();
+ crate::meta::stopat::dfa_try_search_half_fwd(dfa, input)
+ }
+ #[cfg(not(feature = "dfa-build"))]
+ {
+ // Impossible to reach because this engine is never constructed
+ // if the requisite features aren't enabled.
+ unreachable!()
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn try_search_half_rev(
+ &self,
+ input: &Input<'_>,
+ ) -> Result<Option<HalfMatch>, RetryFailError> {
+ #[cfg(feature = "dfa-build")]
+ {
+ use crate::dfa::Automaton;
+ self.0.reverse().try_search_rev(&input).map_err(|e| e.into())
+ }
+ #[cfg(not(feature = "dfa-build"))]
+ {
+ // Impossible to reach because this engine is never constructed
+ // if the requisite features aren't enabled.
+ unreachable!()
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn try_search_half_rev_limited(
+ &self,
+ input: &Input<'_>,
+ min_start: usize,
+ ) -> Result<Option<HalfMatch>, RetryError> {
+ #[cfg(feature = "dfa-build")]
+ {
+ let dfa = self.0.reverse();
+ crate::meta::limited::dfa_try_search_half_rev(
+ dfa, input, min_start,
+ )
+ }
+ #[cfg(not(feature = "dfa-build"))]
+ {
+ // Impossible to reach because this engine is never constructed
+ // if the requisite features aren't enabled.
+ unreachable!()
+ }
+ }
+
+ #[inline]
+ pub(crate) fn try_which_overlapping_matches(
+ &self,
+ input: &Input<'_>,
+ patset: &mut PatternSet,
+ ) -> Result<(), RetryFailError> {
+ #[cfg(feature = "dfa-build")]
+ {
+ use crate::dfa::Automaton;
+ self.0
+ .forward()
+ .try_which_overlapping_matches(input, patset)
+ .map_err(|e| e.into())
+ }
+ #[cfg(not(feature = "dfa-build"))]
+ {
+ // Impossible to reach because this engine is never constructed
+ // if the requisite features aren't enabled.
+ unreachable!()
+ }
+ }
+
+ pub(crate) fn memory_usage(&self) -> usize {
+ #[cfg(feature = "dfa-build")]
+ {
+ self.0.forward().memory_usage() + self.0.reverse().memory_usage()
+ }
+ #[cfg(not(feature = "dfa-build"))]
+ {
+ // Impossible to reach because this engine is never constructed
+ // if the requisite features aren't enabled.
+ unreachable!()
+ }
+ }
+}
+
+#[derive(Debug)]
+pub(crate) struct ReverseHybrid(Option<ReverseHybridEngine>);
+
+impl ReverseHybrid {
+ pub(crate) fn none() -> ReverseHybrid {
+ ReverseHybrid(None)
+ }
+
+ pub(crate) fn new(info: &RegexInfo, nfarev: &NFA) -> ReverseHybrid {
+ ReverseHybrid(ReverseHybridEngine::new(info, nfarev))
+ }
+
+ pub(crate) fn create_cache(&self) -> ReverseHybridCache {
+ ReverseHybridCache::new(self)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn get(
+ &self,
+ _input: &Input<'_>,
+ ) -> Option<&ReverseHybridEngine> {
+ let engine = self.0.as_ref()?;
+ Some(engine)
+ }
+}
+
+#[derive(Debug)]
+pub(crate) struct ReverseHybridEngine(
+ #[cfg(feature = "hybrid")] hybrid::dfa::DFA,
+ #[cfg(not(feature = "hybrid"))] (),
+);
+
+impl ReverseHybridEngine {
+ pub(crate) fn new(
+ info: &RegexInfo,
+ nfarev: &NFA,
+ ) -> Option<ReverseHybridEngine> {
+ #[cfg(feature = "hybrid")]
+ {
+ if !info.config().get_hybrid() {
+ return None;
+ }
+ // Since we only use this for reverse searches, we can hard-code
+ // a number of things like match semantics, prefilters, starts
+ // for each pattern and so on.
+ let dfa_config = hybrid::dfa::Config::new()
+ .match_kind(MatchKind::All)
+ .prefilter(None)
+ .starts_for_each_pattern(false)
+ .byte_classes(info.config().get_byte_classes())
+ .unicode_word_boundary(true)
+ .specialize_start_states(false)
+ .cache_capacity(info.config().get_hybrid_cache_capacity())
+ .skip_cache_capacity_check(false)
+ .minimum_cache_clear_count(Some(3))
+ .minimum_bytes_per_state(Some(10));
+ let result = hybrid::dfa::Builder::new()
+ .configure(dfa_config)
+ .build_from_nfa(nfarev.clone());
+ let rev = match result {
+ Ok(rev) => rev,
+ Err(_err) => {
+ debug!("lazy reverse DFA failed to build: {}", _err);
+ return None;
+ }
+ };
+ debug!("lazy reverse DFA built");
+ Some(ReverseHybridEngine(rev))
+ }
+ #[cfg(not(feature = "hybrid"))]
+ {
+ None
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn try_search_half_rev_limited(
+ &self,
+ cache: &mut ReverseHybridCache,
+ input: &Input<'_>,
+ min_start: usize,
+ ) -> Result<Option<HalfMatch>, RetryError> {
+ #[cfg(feature = "hybrid")]
+ {
+ let dfa = &self.0;
+ let mut cache = cache.0.as_mut().unwrap();
+ crate::meta::limited::hybrid_try_search_half_rev(
+ dfa, &mut cache, input, min_start,
+ )
+ }
+ #[cfg(not(feature = "hybrid"))]
+ {
+ // Impossible to reach because this engine is never constructed
+ // if the requisite features aren't enabled.
+ unreachable!()
+ }
+ }
+}
+
+#[derive(Clone, Debug)]
+pub(crate) struct ReverseHybridCache(
+ #[cfg(feature = "hybrid")] Option<hybrid::dfa::Cache>,
+ #[cfg(not(feature = "hybrid"))] (),
+);
+
+impl ReverseHybridCache {
+ pub(crate) fn none() -> ReverseHybridCache {
+ #[cfg(feature = "hybrid")]
+ {
+ ReverseHybridCache(None)
+ }
+ #[cfg(not(feature = "hybrid"))]
+ {
+ ReverseHybridCache(())
+ }
+ }
+
+ pub(crate) fn new(builder: &ReverseHybrid) -> ReverseHybridCache {
+ #[cfg(feature = "hybrid")]
+ {
+ ReverseHybridCache(builder.0.as_ref().map(|e| e.0.create_cache()))
+ }
+ #[cfg(not(feature = "hybrid"))]
+ {
+ ReverseHybridCache(())
+ }
+ }
+
+ pub(crate) fn reset(&mut self, builder: &ReverseHybrid) {
+ #[cfg(feature = "hybrid")]
+ if let Some(ref e) = builder.0 {
+ self.0.as_mut().unwrap().reset(&e.0);
+ }
+ }
+
+ pub(crate) fn memory_usage(&self) -> usize {
+ #[cfg(feature = "hybrid")]
+ {
+ self.0.as_ref().map_or(0, |c| c.memory_usage())
+ }
+ #[cfg(not(feature = "hybrid"))]
+ {
+ 0
+ }
+ }
+}
+
+#[derive(Debug)]
+pub(crate) struct ReverseDFA(Option<ReverseDFAEngine>);
+
+impl ReverseDFA {
+ pub(crate) fn none() -> ReverseDFA {
+ ReverseDFA(None)
+ }
+
+ pub(crate) fn new(info: &RegexInfo, nfarev: &NFA) -> ReverseDFA {
+ ReverseDFA(ReverseDFAEngine::new(info, nfarev))
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn get(&self, _input: &Input<'_>) -> Option<&ReverseDFAEngine> {
+ let engine = self.0.as_ref()?;
+ Some(engine)
+ }
+
+ pub(crate) fn is_some(&self) -> bool {
+ self.0.is_some()
+ }
+
+ pub(crate) fn memory_usage(&self) -> usize {
+ self.0.as_ref().map_or(0, |e| e.memory_usage())
+ }
+}
+
+#[derive(Debug)]
+pub(crate) struct ReverseDFAEngine(
+ #[cfg(feature = "dfa-build")] dfa::dense::DFA<Vec<u32>>,
+ #[cfg(not(feature = "dfa-build"))] (),
+);
+
+impl ReverseDFAEngine {
+ pub(crate) fn new(
+ info: &RegexInfo,
+ nfarev: &NFA,
+ ) -> Option<ReverseDFAEngine> {
+ #[cfg(feature = "dfa-build")]
+ {
+ if !info.config().get_dfa() {
+ return None;
+ }
+ // If our NFA is anything but small, don't even bother with a DFA.
+ if let Some(state_limit) = info.config().get_dfa_state_limit() {
+ if nfarev.states().len() > state_limit {
+ debug!(
+ "skipping full reverse DFA because NFA has {} states, \
+ which exceeds the heuristic limit of {}",
+ nfarev.states().len(),
+ state_limit,
+ );
+ return None;
+ }
+ }
+ // We cut the size limit in two because the total heap used by DFA
+ // construction is determinization aux memory and the DFA itself,
+ // and those things are configured independently in the lower level
+ // DFA builder API.
+ let size_limit = info.config().get_dfa_size_limit().map(|n| n / 2);
+ // Since we only use this for reverse searches, we can hard-code
+ // a number of things like match semantics, prefilters, starts
+ // for each pattern and so on. We also disable acceleration since
+ // it's incompatible with limited searches (which is the only
+ // operation we support for this kind of engine at the moment).
+ let dfa_config = dfa::dense::Config::new()
+ .match_kind(MatchKind::All)
+ .prefilter(None)
+ .accelerate(false)
+ .start_kind(dfa::StartKind::Anchored)
+ .starts_for_each_pattern(false)
+ .byte_classes(info.config().get_byte_classes())
+ .unicode_word_boundary(true)
+ .specialize_start_states(false)
+ .determinize_size_limit(size_limit)
+ .dfa_size_limit(size_limit);
+ let result = dfa::dense::Builder::new()
+ .configure(dfa_config)
+ .build_from_nfa(&nfarev);
+ let rev = match result {
+ Ok(rev) => rev,
+ Err(_err) => {
+ debug!("full reverse DFA failed to build: {}", _err);
+ return None;
+ }
+ };
+ debug!(
+ "fully compiled reverse DFA built, {} bytes",
+ rev.memory_usage()
+ );
+ Some(ReverseDFAEngine(rev))
+ }
+ #[cfg(not(feature = "dfa-build"))]
+ {
+ None
+ }
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn try_search_half_rev_limited(
+ &self,
+ input: &Input<'_>,
+ min_start: usize,
+ ) -> Result<Option<HalfMatch>, RetryError> {
+ #[cfg(feature = "dfa-build")]
+ {
+ let dfa = &self.0;
+ crate::meta::limited::dfa_try_search_half_rev(
+ dfa, input, min_start,
+ )
+ }
+ #[cfg(not(feature = "dfa-build"))]
+ {
+ // Impossible to reach because this engine is never constructed
+ // if the requisite features aren't enabled.
+ unreachable!()
+ }
+ }
+
+ pub(crate) fn memory_usage(&self) -> usize {
+ #[cfg(feature = "dfa-build")]
+ {
+ self.0.memory_usage()
+ }
+ #[cfg(not(feature = "dfa-build"))]
+ {
+ // Impossible to reach because this engine is never constructed
+ // if the requisite features aren't enabled.
+ unreachable!()
+ }
+ }
+}
diff --git a/vendor/regex-automata/src/nfa/mod.rs b/vendor/regex-automata/src/nfa/mod.rs
new file mode 100644
index 0000000..0c36f59
--- /dev/null
+++ b/vendor/regex-automata/src/nfa/mod.rs
@@ -0,0 +1,55 @@
+/*!
+Provides non-deterministic finite automata (NFA) and regex engines that use
+them.
+
+While NFAs and DFAs (deterministic finite automata) have equivalent *theoretical*
+power, their usage in practice tends to result in different engineering trade
+offs. While this isn't meant to be a comprehensive treatment of the topic, here
+are a few key trade offs that are, at minimum, true for this crate:
+
+* NFAs tend to be represented sparsely where as DFAs are represented densely.
+Sparse representations use less memory, but are slower to traverse. Conversely,
+dense representations use more memory, but are faster to traverse. (Sometimes
+these lines are blurred. For example, an `NFA` might choose to represent a
+particular state in a dense fashion, and a DFA can be built using a sparse
+representation via [`sparse::DFA`](crate::dfa::sparse::DFA).
+* NFAs have espilon transitions and DFAs don't. In practice, this means that
+handling a single byte in a haystack with an NFA at search time may require
+visiting multiple NFA states. In a DFA, each byte only requires visiting
+a single state. Stated differently, NFAs require a variable number of CPU
+instructions to process one byte in a haystack where as a DFA uses a constant
+number of CPU instructions to process one byte.
+* NFAs are generally easier to amend with secondary storage. For example, the
+[`thompson::pikevm::PikeVM`] uses an NFA to match, but also uses additional
+memory beyond the model of a finite state machine to track offsets for matching
+capturing groups. Conversely, the most a DFA can do is report the offset (and
+pattern ID) at which a match occurred. This is generally why we also compile
+DFAs in reverse, so that we can run them after finding the end of a match to
+also find the start of a match.
+* NFAs take worst case linear time to build, but DFAs take worst case
+exponential time to build. The [hybrid NFA/DFA](crate::hybrid) mitigates this
+challenge for DFAs in many practical cases.
+
+There are likely other differences, but the bottom line is that NFAs tend to be
+more memory efficient and give easier opportunities for increasing expressive
+power, where as DFAs are faster to search with.
+
+# Why only a Thompson NFA?
+
+Currently, the only kind of NFA we support in this crate is a [Thompson
+NFA](https://en.wikipedia.org/wiki/Thompson%27s_construction). This refers
+to a specific construction algorithm that takes the syntax of a regex
+pattern and converts it to an NFA. Specifically, it makes gratuitous use of
+epsilon transitions in order to keep its structure simple. In exchange, its
+construction time is linear in the size of the regex. A Thompson NFA also makes
+the guarantee that given any state and a character in a haystack, there is at
+most one transition defined for it. (Although there may be many epsilon
+transitions.)
+
+It possible that other types of NFAs will be added in the future, such as a
+[Glushkov NFA](https://en.wikipedia.org/wiki/Glushkov%27s_construction_algorithm).
+But currently, this crate only provides a Thompson NFA.
+*/
+
+#[cfg(feature = "nfa-thompson")]
+pub mod thompson;
diff --git a/vendor/regex-automata/src/nfa/thompson/backtrack.rs b/vendor/regex-automata/src/nfa/thompson/backtrack.rs
new file mode 100644
index 0000000..df99e45
--- /dev/null
+++ b/vendor/regex-automata/src/nfa/thompson/backtrack.rs
@@ -0,0 +1,1908 @@
+/*!
+An NFA backed bounded backtracker for executing regex searches with capturing
+groups.
+
+This module provides a [`BoundedBacktracker`] that works by simulating an NFA
+using the classical backtracking algorithm with a twist: it avoids redoing
+work that it has done before and thereby avoids worst case exponential time.
+In exchange, it can only be used on "short" haystacks. Its advantage is that
+is can be faster than the [`PikeVM`](thompson::pikevm::PikeVM) in many cases
+because it does less book-keeping.
+*/
+
+use alloc::{vec, vec::Vec};
+
+use crate::{
+ nfa::thompson::{self, BuildError, State, NFA},
+ util::{
+ captures::Captures,
+ empty, iter,
+ prefilter::Prefilter,
+ primitives::{NonMaxUsize, PatternID, SmallIndex, StateID},
+ search::{Anchored, HalfMatch, Input, Match, MatchError, Span},
+ },
+};
+
+/// Returns the minimum visited capacity for the given haystack.
+///
+/// This function can be used as the argument to [`Config::visited_capacity`]
+/// in order to guarantee that a backtracking search for the given `input`
+/// won't return an error when using a [`BoundedBacktracker`] built from the
+/// given `NFA`.
+///
+/// This routine exists primarily as a way to test that the bounded backtracker
+/// works correctly when its capacity is set to the smallest possible amount.
+/// Still, it may be useful in cases where you know you want to use the bounded
+/// backtracker for a specific input, and just need to know what visited
+/// capacity to provide to make it work.
+///
+/// Be warned that this number could be quite large as it is multiplicative in
+/// the size the given NFA and haystack.
+pub fn min_visited_capacity(nfa: &NFA, input: &Input<'_>) -> usize {
+ div_ceil(nfa.states().len() * (input.get_span().len() + 1), 8)
+}
+
+/// The configuration used for building a bounded backtracker.
+///
+/// A bounded backtracker configuration is a simple data object that is
+/// typically used with [`Builder::configure`].
+#[derive(Clone, Debug, Default)]
+pub struct Config {
+ pre: Option<Option<Prefilter>>,
+ visited_capacity: Option<usize>,
+}
+
+impl Config {
+ /// Return a new default regex configuration.
+ pub fn new() -> Config {
+ Config::default()
+ }
+
+ /// Set a prefilter to be used whenever a start state is entered.
+ ///
+ /// A [`Prefilter`] in this context is meant to accelerate searches by
+ /// looking for literal prefixes that every match for the corresponding
+ /// pattern (or patterns) must start with. Once a prefilter produces a
+ /// match, the underlying search routine continues on to try and confirm
+ /// the match.
+ ///
+ /// Be warned that setting a prefilter does not guarantee that the search
+ /// will be faster. While it's usually a good bet, if the prefilter
+ /// produces a lot of false positive candidates (i.e., positions matched
+ /// by the prefilter but not by the regex), then the overall result can
+ /// be slower than if you had just executed the regex engine without any
+ /// prefilters.
+ ///
+ /// By default no prefilter is set.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::backtrack::BoundedBacktracker,
+ /// util::prefilter::Prefilter,
+ /// Input, Match, MatchKind,
+ /// };
+ ///
+ /// let pre = Prefilter::new(MatchKind::LeftmostFirst, &["foo", "bar"]);
+ /// let re = BoundedBacktracker::builder()
+ /// .configure(BoundedBacktracker::config().prefilter(pre))
+ /// .build(r"(foo|bar)[a-z]+")?;
+ /// let mut cache = re.create_cache();
+ /// let input = Input::new("foo1 barfox bar");
+ /// assert_eq!(
+ /// Some(Match::must(0, 5..11)),
+ /// re.try_find(&mut cache, input)?,
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// Be warned though that an incorrect prefilter can lead to incorrect
+ /// results!
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::backtrack::BoundedBacktracker,
+ /// util::prefilter::Prefilter,
+ /// Input, HalfMatch, MatchKind,
+ /// };
+ ///
+ /// let pre = Prefilter::new(MatchKind::LeftmostFirst, &["foo", "car"]);
+ /// let re = BoundedBacktracker::builder()
+ /// .configure(BoundedBacktracker::config().prefilter(pre))
+ /// .build(r"(foo|bar)[a-z]+")?;
+ /// let mut cache = re.create_cache();
+ /// let input = Input::new("foo1 barfox bar");
+ /// // No match reported even though there clearly is one!
+ /// assert_eq!(None, re.try_find(&mut cache, input)?);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn prefilter(mut self, pre: Option<Prefilter>) -> Config {
+ self.pre = Some(pre);
+ self
+ }
+
+ /// Set the visited capacity used to bound backtracking.
+ ///
+ /// The visited capacity represents the amount of heap memory (in bytes) to
+ /// allocate toward tracking which parts of the backtracking search have
+ /// been done before. The heap memory needed for any particular search is
+ /// proportional to `haystack.len() * nfa.states().len()`, which an be
+ /// quite large. Therefore, the bounded backtracker is typically only able
+ /// to run on shorter haystacks.
+ ///
+ /// For a given regex, increasing the visited capacity means that the
+ /// maximum haystack length that can be searched is increased. The
+ /// [`BoundedBacktracker::max_haystack_len`] method returns that maximum.
+ ///
+ /// The default capacity is a reasonable but empirically chosen size.
+ ///
+ /// # Example
+ ///
+ /// As with other regex engines, Unicode is what tends to make the bounded
+ /// backtracker less useful by making the maximum haystack length quite
+ /// small. If necessary, increasing the visited capacity using this routine
+ /// will increase the maximum haystack length at the cost of using more
+ /// memory.
+ ///
+ /// Note though that the specific maximum values here are not an API
+ /// guarantee. The default visited capacity is subject to change and not
+ /// covered by semver.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::nfa::thompson::backtrack::BoundedBacktracker;
+ ///
+ /// // Unicode inflates the size of the underlying NFA quite a bit, and
+ /// // thus means that the backtracker can only handle smaller haystacks,
+ /// // assuming that the visited capacity remains unchanged.
+ /// let re = BoundedBacktracker::new(r"\w+")?;
+ /// assert!(re.max_haystack_len() <= 7_000);
+ /// // But we can increase the visited capacity to handle bigger haystacks!
+ /// let re = BoundedBacktracker::builder()
+ /// .configure(BoundedBacktracker::config().visited_capacity(1<<20))
+ /// .build(r"\w+")?;
+ /// assert!(re.max_haystack_len() >= 25_000);
+ /// assert!(re.max_haystack_len() <= 28_000);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn visited_capacity(mut self, capacity: usize) -> Config {
+ self.visited_capacity = Some(capacity);
+ self
+ }
+
+ /// Returns the prefilter set in this configuration, if one at all.
+ pub fn get_prefilter(&self) -> Option<&Prefilter> {
+ self.pre.as_ref().unwrap_or(&None).as_ref()
+ }
+
+ /// Returns the configured visited capacity.
+ ///
+ /// Note that the actual capacity used may be slightly bigger than the
+ /// configured capacity.
+ pub fn get_visited_capacity(&self) -> usize {
+ const DEFAULT: usize = 256 * (1 << 10); // 256 KB
+ self.visited_capacity.unwrap_or(DEFAULT)
+ }
+
+ /// Overwrite the default configuration such that the options in `o` are
+ /// always used. If an option in `o` is not set, then the corresponding
+ /// option in `self` is used. If it's not set in `self` either, then it
+ /// remains not set.
+ pub(crate) fn overwrite(&self, o: Config) -> Config {
+ Config {
+ pre: o.pre.or_else(|| self.pre.clone()),
+ visited_capacity: o.visited_capacity.or(self.visited_capacity),
+ }
+ }
+}
+
+/// A builder for a bounded backtracker.
+///
+/// This builder permits configuring options for the syntax of a pattern, the
+/// NFA construction and the `BoundedBacktracker` construction. This builder
+/// is different from a general purpose regex builder in that it permits fine
+/// grain configuration of the construction process. The trade off for this is
+/// complexity, and the possibility of setting a configuration that might not
+/// make sense. For example, there are two different UTF-8 modes:
+///
+/// * [`syntax::Config::utf8`](crate::util::syntax::Config::utf8) controls
+/// whether the pattern itself can contain sub-expressions that match invalid
+/// UTF-8.
+/// * [`thompson::Config::utf8`] controls how the regex iterators themselves
+/// advance the starting position of the next search when a match with zero
+/// length is found.
+///
+/// Generally speaking, callers will want to either enable all of these or
+/// disable all of these.
+///
+/// # Example
+///
+/// This example shows how to disable UTF-8 mode in the syntax and the regex
+/// itself. This is generally what you want for matching on arbitrary bytes.
+///
+/// ```
+/// use regex_automata::{
+/// nfa::thompson::{self, backtrack::BoundedBacktracker},
+/// util::syntax,
+/// Match,
+/// };
+///
+/// let re = BoundedBacktracker::builder()
+/// .syntax(syntax::Config::new().utf8(false))
+/// .thompson(thompson::Config::new().utf8(false))
+/// .build(r"foo(?-u:[^b])ar.*")?;
+/// let mut cache = re.create_cache();
+///
+/// let haystack = b"\xFEfoo\xFFarzz\xE2\x98\xFF\n";
+/// let expected = Some(Ok(Match::must(0, 1..9)));
+/// let got = re.try_find_iter(&mut cache, haystack).next();
+/// assert_eq!(expected, got);
+/// // Notice that `(?-u:[^b])` matches invalid UTF-8,
+/// // but the subsequent `.*` does not! Disabling UTF-8
+/// // on the syntax permits this.
+/// //
+/// // N.B. This example does not show the impact of
+/// // disabling UTF-8 mode on a BoundedBacktracker Config, since that
+/// // only impacts regexes that can produce matches of
+/// // length 0.
+/// assert_eq!(b"foo\xFFarzz", &haystack[got.unwrap()?.range()]);
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[derive(Clone, Debug)]
+pub struct Builder {
+ config: Config,
+ #[cfg(feature = "syntax")]
+ thompson: thompson::Compiler,
+}
+
+impl Builder {
+ /// Create a new BoundedBacktracker builder with its default configuration.
+ pub fn new() -> Builder {
+ Builder {
+ config: Config::default(),
+ #[cfg(feature = "syntax")]
+ thompson: thompson::Compiler::new(),
+ }
+ }
+
+ /// Build a `BoundedBacktracker` from the given pattern.
+ ///
+ /// If there was a problem parsing or compiling the pattern, then an error
+ /// is returned.
+ #[cfg(feature = "syntax")]
+ pub fn build(
+ &self,
+ pattern: &str,
+ ) -> Result<BoundedBacktracker, BuildError> {
+ self.build_many(&[pattern])
+ }
+
+ /// Build a `BoundedBacktracker` from the given patterns.
+ #[cfg(feature = "syntax")]
+ pub fn build_many<P: AsRef<str>>(
+ &self,
+ patterns: &[P],
+ ) -> Result<BoundedBacktracker, BuildError> {
+ let nfa = self.thompson.build_many(patterns)?;
+ self.build_from_nfa(nfa)
+ }
+
+ /// Build a `BoundedBacktracker` directly from its NFA.
+ ///
+ /// Note that when using this method, any configuration that applies to the
+ /// construction of the NFA itself will of course be ignored, since the NFA
+ /// given here is already built.
+ pub fn build_from_nfa(
+ &self,
+ nfa: NFA,
+ ) -> Result<BoundedBacktracker, BuildError> {
+ nfa.look_set_any().available().map_err(BuildError::word)?;
+ Ok(BoundedBacktracker { config: self.config.clone(), nfa })
+ }
+
+ /// Apply the given `BoundedBacktracker` configuration options to this
+ /// builder.
+ pub fn configure(&mut self, config: Config) -> &mut Builder {
+ self.config = self.config.overwrite(config);
+ self
+ }
+
+ /// Set the syntax configuration for this builder using
+ /// [`syntax::Config`](crate::util::syntax::Config).
+ ///
+ /// This permits setting things like case insensitivity, Unicode and multi
+ /// line mode.
+ ///
+ /// These settings only apply when constructing a `BoundedBacktracker`
+ /// directly from a pattern.
+ #[cfg(feature = "syntax")]
+ pub fn syntax(
+ &mut self,
+ config: crate::util::syntax::Config,
+ ) -> &mut Builder {
+ self.thompson.syntax(config);
+ self
+ }
+
+ /// Set the Thompson NFA configuration for this builder using
+ /// [`nfa::thompson::Config`](crate::nfa::thompson::Config).
+ ///
+ /// This permits setting things like if additional time should be spent
+ /// shrinking the size of the NFA.
+ ///
+ /// These settings only apply when constructing a `BoundedBacktracker`
+ /// directly from a pattern.
+ #[cfg(feature = "syntax")]
+ pub fn thompson(&mut self, config: thompson::Config) -> &mut Builder {
+ self.thompson.configure(config);
+ self
+ }
+}
+
+/// A backtracking regex engine that bounds its execution to avoid exponential
+/// blow-up.
+///
+/// This regex engine only implements leftmost-first match semantics and
+/// only supports leftmost searches. It effectively does the same thing as a
+/// [`PikeVM`](thompson::pikevm::PikeVM), but typically does it faster because
+/// it doesn't have to worry about copying capturing group spans for most NFA
+/// states. Instead, the backtracker can maintain one set of captures (provided
+/// by the caller) and never needs to copy them. In exchange, the backtracker
+/// bounds itself to ensure it doesn't exhibit worst case exponential time.
+/// This results in the backtracker only being able to handle short haystacks
+/// given reasonable memory usage.
+///
+/// # Searches may return an error!
+///
+/// By design, this backtracking regex engine is bounded. This bound is
+/// implemented by not visiting any combination of NFA state ID and position
+/// in a haystack more than once. Thus, the total memory required to bound
+/// backtracking is proportional to `haystack.len() * nfa.states().len()`.
+/// This can obviously get quite large, since large haystacks aren't terribly
+/// uncommon. To avoid using exorbitant memory, the capacity is bounded by
+/// a fixed limit set via [`Config::visited_capacity`]. Thus, if the total
+/// capacity required for a particular regex and a haystack exceeds this
+/// capacity, then the search routine will return an error.
+///
+/// Unlike other regex engines that may return an error at search time (like
+/// the DFA or the hybrid NFA/DFA), there is no way to guarantee that a bounded
+/// backtracker will work for every haystack. Therefore, this regex engine
+/// _only_ exposes fallible search routines to avoid the footgun of panicking
+/// when running a search on a haystack that is too big.
+///
+/// If one wants to use the fallible search APIs without handling the
+/// error, the only way to guarantee an error won't occur from the
+/// haystack length is to ensure the haystack length does not exceed
+/// [`BoundedBacktracker::max_haystack_len`].
+///
+/// # Example: Unicode word boundaries
+///
+/// This example shows that the bounded backtracker implements Unicode word
+/// boundaries correctly by default.
+///
+/// ```
+/// # if cfg!(miri) { return Ok(()); } // miri takes too long
+/// use regex_automata::{nfa::thompson::backtrack::BoundedBacktracker, Match};
+///
+/// let re = BoundedBacktracker::new(r"\b\w+\b")?;
+/// let mut cache = re.create_cache();
+///
+/// let mut it = re.try_find_iter(&mut cache, "Шерлок Холмс");
+/// assert_eq!(Some(Ok(Match::must(0, 0..12))), it.next());
+/// assert_eq!(Some(Ok(Match::must(0, 13..23))), it.next());
+/// assert_eq!(None, it.next());
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+///
+/// # Example: multiple regex patterns
+///
+/// The bounded backtracker supports searching for multiple patterns
+/// simultaneously, just like other regex engines. Note though that because it
+/// uses a backtracking strategy, this regex engine is unlikely to scale well
+/// as more patterns are added. But then again, as more patterns are added, the
+/// maximum haystack length allowed will also shorten (assuming the visited
+/// capacity remains invariant).
+///
+/// ```
+/// use regex_automata::{nfa::thompson::backtrack::BoundedBacktracker, Match};
+///
+/// let re = BoundedBacktracker::new_many(&["[a-z]+", "[0-9]+"])?;
+/// let mut cache = re.create_cache();
+///
+/// let mut it = re.try_find_iter(&mut cache, "abc 1 foo 4567 0 quux");
+/// assert_eq!(Some(Ok(Match::must(0, 0..3))), it.next());
+/// assert_eq!(Some(Ok(Match::must(1, 4..5))), it.next());
+/// assert_eq!(Some(Ok(Match::must(0, 6..9))), it.next());
+/// assert_eq!(Some(Ok(Match::must(1, 10..14))), it.next());
+/// assert_eq!(Some(Ok(Match::must(1, 15..16))), it.next());
+/// assert_eq!(Some(Ok(Match::must(0, 17..21))), it.next());
+/// assert_eq!(None, it.next());
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[derive(Clone, Debug)]
+pub struct BoundedBacktracker {
+ config: Config,
+ nfa: NFA,
+}
+
+impl BoundedBacktracker {
+ /// Parse the given regular expression using the default configuration and
+ /// return the corresponding `BoundedBacktracker`.
+ ///
+ /// If you want a non-default configuration, then use the [`Builder`] to
+ /// set your own configuration.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::backtrack::BoundedBacktracker,
+ /// Match,
+ /// };
+ ///
+ /// let re = BoundedBacktracker::new("foo[0-9]+bar")?;
+ /// let mut cache = re.create_cache();
+ /// assert_eq!(
+ /// Some(Ok(Match::must(0, 3..14))),
+ /// re.try_find_iter(&mut cache, "zzzfoo12345barzzz").next(),
+ /// );
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[cfg(feature = "syntax")]
+ pub fn new(pattern: &str) -> Result<BoundedBacktracker, BuildError> {
+ BoundedBacktracker::builder().build(pattern)
+ }
+
+ /// Like `new`, but parses multiple patterns into a single "multi regex."
+ /// This similarly uses the default regex configuration.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::backtrack::BoundedBacktracker,
+ /// Match,
+ /// };
+ ///
+ /// let re = BoundedBacktracker::new_many(&["[a-z]+", "[0-9]+"])?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// let mut it = re.try_find_iter(&mut cache, "abc 1 foo 4567 0 quux");
+ /// assert_eq!(Some(Ok(Match::must(0, 0..3))), it.next());
+ /// assert_eq!(Some(Ok(Match::must(1, 4..5))), it.next());
+ /// assert_eq!(Some(Ok(Match::must(0, 6..9))), it.next());
+ /// assert_eq!(Some(Ok(Match::must(1, 10..14))), it.next());
+ /// assert_eq!(Some(Ok(Match::must(1, 15..16))), it.next());
+ /// assert_eq!(Some(Ok(Match::must(0, 17..21))), it.next());
+ /// assert_eq!(None, it.next());
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[cfg(feature = "syntax")]
+ pub fn new_many<P: AsRef<str>>(
+ patterns: &[P],
+ ) -> Result<BoundedBacktracker, BuildError> {
+ BoundedBacktracker::builder().build_many(patterns)
+ }
+
+ /// # Example
+ ///
+ /// This shows how to hand assemble a regular expression via its HIR,
+ /// compile an NFA from it and build a BoundedBacktracker from the NFA.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::{NFA, backtrack::BoundedBacktracker},
+ /// Match,
+ /// };
+ /// use regex_syntax::hir::{Hir, Class, ClassBytes, ClassBytesRange};
+ ///
+ /// let hir = Hir::class(Class::Bytes(ClassBytes::new(vec![
+ /// ClassBytesRange::new(b'0', b'9'),
+ /// ClassBytesRange::new(b'A', b'Z'),
+ /// ClassBytesRange::new(b'_', b'_'),
+ /// ClassBytesRange::new(b'a', b'z'),
+ /// ])));
+ ///
+ /// let config = NFA::config().nfa_size_limit(Some(1_000));
+ /// let nfa = NFA::compiler().configure(config).build_from_hir(&hir)?;
+ ///
+ /// let re = BoundedBacktracker::new_from_nfa(nfa)?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ /// let expected = Some(Match::must(0, 3..4));
+ /// re.try_captures(&mut cache, "!@#A#@!", &mut caps)?;
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn new_from_nfa(nfa: NFA) -> Result<BoundedBacktracker, BuildError> {
+ BoundedBacktracker::builder().build_from_nfa(nfa)
+ }
+
+ /// Create a new `BoundedBacktracker` that matches every input.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::backtrack::BoundedBacktracker,
+ /// Match,
+ /// };
+ ///
+ /// let re = BoundedBacktracker::always_match()?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// let expected = Some(Ok(Match::must(0, 0..0)));
+ /// assert_eq!(expected, re.try_find_iter(&mut cache, "").next());
+ /// assert_eq!(expected, re.try_find_iter(&mut cache, "foo").next());
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn always_match() -> Result<BoundedBacktracker, BuildError> {
+ let nfa = thompson::NFA::always_match();
+ BoundedBacktracker::new_from_nfa(nfa)
+ }
+
+ /// Create a new `BoundedBacktracker` that never matches any input.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::nfa::thompson::backtrack::BoundedBacktracker;
+ ///
+ /// let re = BoundedBacktracker::never_match()?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// assert_eq!(None, re.try_find_iter(&mut cache, "").next());
+ /// assert_eq!(None, re.try_find_iter(&mut cache, "foo").next());
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn never_match() -> Result<BoundedBacktracker, BuildError> {
+ let nfa = thompson::NFA::never_match();
+ BoundedBacktracker::new_from_nfa(nfa)
+ }
+
+ /// Return a default configuration for a `BoundedBacktracker`.
+ ///
+ /// This is a convenience routine to avoid needing to import the `Config`
+ /// type when customizing the construction of a `BoundedBacktracker`.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to disable UTF-8 mode. When UTF-8 mode is
+ /// disabled, zero-width matches that split a codepoint are allowed.
+ /// Otherwise they are never reported.
+ ///
+ /// In the code below, notice that `""` is permitted to match positions
+ /// that split the encoding of a codepoint.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::{self, backtrack::BoundedBacktracker},
+ /// Match,
+ /// };
+ ///
+ /// let re = BoundedBacktracker::builder()
+ /// .thompson(thompson::Config::new().utf8(false))
+ /// .build(r"")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// let haystack = "a☃z";
+ /// let mut it = re.try_find_iter(&mut cache, haystack);
+ /// assert_eq!(Some(Ok(Match::must(0, 0..0))), it.next());
+ /// assert_eq!(Some(Ok(Match::must(0, 1..1))), it.next());
+ /// assert_eq!(Some(Ok(Match::must(0, 2..2))), it.next());
+ /// assert_eq!(Some(Ok(Match::must(0, 3..3))), it.next());
+ /// assert_eq!(Some(Ok(Match::must(0, 4..4))), it.next());
+ /// assert_eq!(Some(Ok(Match::must(0, 5..5))), it.next());
+ /// assert_eq!(None, it.next());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn config() -> Config {
+ Config::new()
+ }
+
+ /// Return a builder for configuring the construction of a
+ /// `BoundedBacktracker`.
+ ///
+ /// This is a convenience routine to avoid needing to import the
+ /// [`Builder`] type in common cases.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to use the builder to disable UTF-8 mode
+ /// everywhere.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{
+ /// nfa::thompson::{self, backtrack::BoundedBacktracker},
+ /// util::syntax,
+ /// Match,
+ /// };
+ ///
+ /// let re = BoundedBacktracker::builder()
+ /// .syntax(syntax::Config::new().utf8(false))
+ /// .thompson(thompson::Config::new().utf8(false))
+ /// .build(r"foo(?-u:[^b])ar.*")?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ ///
+ /// let haystack = b"\xFEfoo\xFFarzz\xE2\x98\xFF\n";
+ /// let expected = Some(Match::must(0, 1..9));
+ /// re.try_captures(&mut cache, haystack, &mut caps)?;
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn builder() -> Builder {
+ Builder::new()
+ }
+
+ /// Create a new cache for this regex.
+ ///
+ /// The cache returned should only be used for searches for this
+ /// regex. If you want to reuse the cache for another regex, then you
+ /// must call [`Cache::reset`] with that regex (or, equivalently,
+ /// [`BoundedBacktracker::reset_cache`]).
+ pub fn create_cache(&self) -> Cache {
+ Cache::new(self)
+ }
+
+ /// Create a new empty set of capturing groups that is guaranteed to be
+ /// valid for the search APIs on this `BoundedBacktracker`.
+ ///
+ /// A `Captures` value created for a specific `BoundedBacktracker` cannot
+ /// be used with any other `BoundedBacktracker`.
+ ///
+ /// This is a convenience function for [`Captures::all`]. See the
+ /// [`Captures`] documentation for an explanation of its alternative
+ /// constructors that permit the `BoundedBacktracker` to do less work
+ /// during a search, and thus might make it faster.
+ pub fn create_captures(&self) -> Captures {
+ Captures::all(self.get_nfa().group_info().clone())
+ }
+
+ /// Reset the given cache such that it can be used for searching with the
+ /// this `BoundedBacktracker` (and only this `BoundedBacktracker`).
+ ///
+ /// A cache reset permits reusing memory already allocated in this cache
+ /// with a different `BoundedBacktracker`.
+ ///
+ /// # Example
+ ///
+ /// This shows how to re-purpose a cache for use with a different
+ /// `BoundedBacktracker`.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{
+ /// nfa::thompson::backtrack::BoundedBacktracker,
+ /// Match,
+ /// };
+ ///
+ /// let re1 = BoundedBacktracker::new(r"\w")?;
+ /// let re2 = BoundedBacktracker::new(r"\W")?;
+ ///
+ /// let mut cache = re1.create_cache();
+ /// assert_eq!(
+ /// Some(Ok(Match::must(0, 0..2))),
+ /// re1.try_find_iter(&mut cache, "Δ").next(),
+ /// );
+ ///
+ /// // Using 'cache' with re2 is not allowed. It may result in panics or
+ /// // incorrect results. In order to re-purpose the cache, we must reset
+ /// // it with the BoundedBacktracker we'd like to use it with.
+ /// //
+ /// // Similarly, after this reset, using the cache with 're1' is also not
+ /// // allowed.
+ /// cache.reset(&re2);
+ /// assert_eq!(
+ /// Some(Ok(Match::must(0, 0..3))),
+ /// re2.try_find_iter(&mut cache, "☃").next(),
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn reset_cache(&self, cache: &mut Cache) {
+ cache.reset(self);
+ }
+
+ /// Returns the total number of patterns compiled into this
+ /// `BoundedBacktracker`.
+ ///
+ /// In the case of a `BoundedBacktracker` that contains no patterns, this
+ /// returns `0`.
+ ///
+ /// # Example
+ ///
+ /// This example shows the pattern length for a `BoundedBacktracker` that
+ /// never matches:
+ ///
+ /// ```
+ /// use regex_automata::nfa::thompson::backtrack::BoundedBacktracker;
+ ///
+ /// let re = BoundedBacktracker::never_match()?;
+ /// assert_eq!(re.pattern_len(), 0);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// And another example for a `BoundedBacktracker` that matches at every
+ /// position:
+ ///
+ /// ```
+ /// use regex_automata::nfa::thompson::backtrack::BoundedBacktracker;
+ ///
+ /// let re = BoundedBacktracker::always_match()?;
+ /// assert_eq!(re.pattern_len(), 1);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// And finally, a `BoundedBacktracker` that was constructed from multiple
+ /// patterns:
+ ///
+ /// ```
+ /// use regex_automata::nfa::thompson::backtrack::BoundedBacktracker;
+ ///
+ /// let re = BoundedBacktracker::new_many(&["[0-9]+", "[a-z]+", "[A-Z]+"])?;
+ /// assert_eq!(re.pattern_len(), 3);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn pattern_len(&self) -> usize {
+ self.nfa.pattern_len()
+ }
+
+ /// Return the config for this `BoundedBacktracker`.
+ #[inline]
+ pub fn get_config(&self) -> &Config {
+ &self.config
+ }
+
+ /// Returns a reference to the underlying NFA.
+ #[inline]
+ pub fn get_nfa(&self) -> &NFA {
+ &self.nfa
+ }
+
+ /// Returns the maximum haystack length supported by this backtracker.
+ ///
+ /// This routine is a function of both [`Config::visited_capacity`] and the
+ /// internal size of the backtracker's NFA.
+ ///
+ /// # Example
+ ///
+ /// This example shows how the maximum haystack length can vary depending
+ /// on the size of the regex itself. Note though that the specific maximum
+ /// values here are not an API guarantee. The default visited capacity is
+ /// subject to change and not covered by semver.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{
+ /// nfa::thompson::backtrack::BoundedBacktracker,
+ /// Match, MatchError,
+ /// };
+ ///
+ /// // If you're only using ASCII, you get a big budget.
+ /// let re = BoundedBacktracker::new(r"(?-u)\w+")?;
+ /// let mut cache = re.create_cache();
+ /// assert_eq!(re.max_haystack_len(), 299_592);
+ /// // Things work up to the max.
+ /// let mut haystack = "a".repeat(299_592);
+ /// let expected = Some(Ok(Match::must(0, 0..299_592)));
+ /// assert_eq!(expected, re.try_find_iter(&mut cache, &haystack).next());
+ /// // But you'll get an error if you provide a haystack that's too big.
+ /// // Notice that we use the 'try_find_iter' routine instead, which
+ /// // yields Result<Match, MatchError> instead of Match.
+ /// haystack.push('a');
+ /// let expected = Some(Err(MatchError::haystack_too_long(299_593)));
+ /// assert_eq!(expected, re.try_find_iter(&mut cache, &haystack).next());
+ ///
+ /// // Unicode inflates the size of the underlying NFA quite a bit, and
+ /// // thus means that the backtracker can only handle smaller haystacks,
+ /// // assuming that the visited capacity remains unchanged.
+ /// let re = BoundedBacktracker::new(r"\w+")?;
+ /// assert!(re.max_haystack_len() <= 7_000);
+ /// // But we can increase the visited capacity to handle bigger haystacks!
+ /// let re = BoundedBacktracker::builder()
+ /// .configure(BoundedBacktracker::config().visited_capacity(1<<20))
+ /// .build(r"\w+")?;
+ /// assert!(re.max_haystack_len() >= 25_000);
+ /// assert!(re.max_haystack_len() <= 28_000);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn max_haystack_len(&self) -> usize {
+ // The capacity given in the config is "bytes of heap memory," but the
+ // capacity we use here is "number of bits." So convert the capacity in
+ // bytes to the capacity in bits.
+ let capacity = 8 * self.get_config().get_visited_capacity();
+ let blocks = div_ceil(capacity, Visited::BLOCK_SIZE);
+ let real_capacity = blocks.saturating_mul(Visited::BLOCK_SIZE);
+ // It's possible for `real_capacity` to be smaller than the number of
+ // NFA states for particularly large regexes, so we saturate towards
+ // zero.
+ (real_capacity / self.nfa.states().len()).saturating_sub(1)
+ }
+}
+
+impl BoundedBacktracker {
+ /// Returns true if and only if this regex matches the given haystack.
+ ///
+ /// In the case of a backtracking regex engine, and unlike most other
+ /// regex engines in this crate, short circuiting isn't practical. However,
+ /// this routine may still be faster because it instructs backtracking to
+ /// not keep track of any capturing groups.
+ ///
+ /// # Errors
+ ///
+ /// This routine only errors if the search could not complete. For this
+ /// backtracking regex engine, this only occurs when the haystack length
+ /// exceeds [`BoundedBacktracker::max_haystack_len`].
+ ///
+ /// When a search cannot complete, callers cannot know whether a match
+ /// exists or not.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::nfa::thompson::backtrack::BoundedBacktracker;
+ ///
+ /// let re = BoundedBacktracker::new("foo[0-9]+bar")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// assert!(re.try_is_match(&mut cache, "foo12345bar")?);
+ /// assert!(!re.try_is_match(&mut cache, "foobar")?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: consistency with search APIs
+ ///
+ /// `is_match` is guaranteed to return `true` whenever `find` returns a
+ /// match. This includes searches that are executed entirely within a
+ /// codepoint:
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::backtrack::BoundedBacktracker,
+ /// Input,
+ /// };
+ ///
+ /// let re = BoundedBacktracker::new("a*")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// assert!(!re.try_is_match(&mut cache, Input::new("☃").span(1..2))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// Notice that when UTF-8 mode is disabled, then the above reports a
+ /// match because the restriction against zero-width matches that split a
+ /// codepoint has been lifted:
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::{backtrack::BoundedBacktracker, NFA},
+ /// Input,
+ /// };
+ ///
+ /// let re = BoundedBacktracker::builder()
+ /// .thompson(NFA::config().utf8(false))
+ /// .build("a*")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// assert!(re.try_is_match(&mut cache, Input::new("☃").span(1..2))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn try_is_match<'h, I: Into<Input<'h>>>(
+ &self,
+ cache: &mut Cache,
+ input: I,
+ ) -> Result<bool, MatchError> {
+ let input = input.into().earliest(true);
+ self.try_search_slots(cache, &input, &mut []).map(|pid| pid.is_some())
+ }
+
+ /// Executes a leftmost forward search and returns a `Match` if one exists.
+ ///
+ /// This routine only includes the overall match span. To get
+ /// access to the individual spans of each capturing group, use
+ /// [`BoundedBacktracker::try_captures`].
+ ///
+ /// # Errors
+ ///
+ /// This routine only errors if the search could not complete. For this
+ /// backtracking regex engine, this only occurs when the haystack length
+ /// exceeds [`BoundedBacktracker::max_haystack_len`].
+ ///
+ /// When a search cannot complete, callers cannot know whether a match
+ /// exists or not.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::backtrack::BoundedBacktracker,
+ /// Match,
+ /// };
+ ///
+ /// let re = BoundedBacktracker::new("foo[0-9]+")?;
+ /// let mut cache = re.create_cache();
+ /// let expected = Match::must(0, 0..8);
+ /// assert_eq!(Some(expected), re.try_find(&mut cache, "foo12345")?);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn try_find<'h, I: Into<Input<'h>>>(
+ &self,
+ cache: &mut Cache,
+ input: I,
+ ) -> Result<Option<Match>, MatchError> {
+ let input = input.into();
+ if self.get_nfa().pattern_len() == 1 {
+ let mut slots = [None, None];
+ let pid = match self.try_search_slots(cache, &input, &mut slots)? {
+ None => return Ok(None),
+ Some(pid) => pid,
+ };
+ let start = match slots[0] {
+ None => return Ok(None),
+ Some(s) => s.get(),
+ };
+ let end = match slots[1] {
+ None => return Ok(None),
+ Some(s) => s.get(),
+ };
+ return Ok(Some(Match::new(pid, Span { start, end })));
+ }
+ let ginfo = self.get_nfa().group_info();
+ let slots_len = ginfo.implicit_slot_len();
+ let mut slots = vec![None; slots_len];
+ let pid = match self.try_search_slots(cache, &input, &mut slots)? {
+ None => return Ok(None),
+ Some(pid) => pid,
+ };
+ let start = match slots[pid.as_usize() * 2] {
+ None => return Ok(None),
+ Some(s) => s.get(),
+ };
+ let end = match slots[pid.as_usize() * 2 + 1] {
+ None => return Ok(None),
+ Some(s) => s.get(),
+ };
+ Ok(Some(Match::new(pid, Span { start, end })))
+ }
+
+ /// Executes a leftmost forward search and writes the spans of capturing
+ /// groups that participated in a match into the provided [`Captures`]
+ /// value. If no match was found, then [`Captures::is_match`] is guaranteed
+ /// to return `false`.
+ ///
+ /// # Errors
+ ///
+ /// This routine only errors if the search could not complete. For this
+ /// backtracking regex engine, this only occurs when the haystack length
+ /// exceeds [`BoundedBacktracker::max_haystack_len`].
+ ///
+ /// When a search cannot complete, callers cannot know whether a match
+ /// exists or not.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::backtrack::BoundedBacktracker,
+ /// Span,
+ /// };
+ ///
+ /// let re = BoundedBacktracker::new(
+ /// r"^([0-9]{4})-([0-9]{2})-([0-9]{2})$",
+ /// )?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ ///
+ /// re.try_captures(&mut cache, "2010-03-14", &mut caps)?;
+ /// assert!(caps.is_match());
+ /// assert_eq!(Some(Span::from(0..4)), caps.get_group(1));
+ /// assert_eq!(Some(Span::from(5..7)), caps.get_group(2));
+ /// assert_eq!(Some(Span::from(8..10)), caps.get_group(3));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn try_captures<'h, I: Into<Input<'h>>>(
+ &self,
+ cache: &mut Cache,
+ input: I,
+ caps: &mut Captures,
+ ) -> Result<(), MatchError> {
+ self.try_search(cache, &input.into(), caps)
+ }
+
+ /// Returns an iterator over all non-overlapping leftmost matches in the
+ /// given bytes. If no match exists, then the iterator yields no elements.
+ ///
+ /// If the regex engine returns an error at any point, then the iterator
+ /// will yield that error.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::backtrack::BoundedBacktracker,
+ /// Match, MatchError,
+ /// };
+ ///
+ /// let re = BoundedBacktracker::new("foo[0-9]+")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// let text = "foo1 foo12 foo123";
+ /// let result: Result<Vec<Match>, MatchError> = re
+ /// .try_find_iter(&mut cache, text)
+ /// .collect();
+ /// let matches = result?;
+ /// assert_eq!(matches, vec![
+ /// Match::must(0, 0..4),
+ /// Match::must(0, 5..10),
+ /// Match::must(0, 11..17),
+ /// ]);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn try_find_iter<'r, 'c, 'h, I: Into<Input<'h>>>(
+ &'r self,
+ cache: &'c mut Cache,
+ input: I,
+ ) -> TryFindMatches<'r, 'c, 'h> {
+ let caps = Captures::matches(self.get_nfa().group_info().clone());
+ let it = iter::Searcher::new(input.into());
+ TryFindMatches { re: self, cache, caps, it }
+ }
+
+ /// Returns an iterator over all non-overlapping `Captures` values. If no
+ /// match exists, then the iterator yields no elements.
+ ///
+ /// This yields the same matches as [`BoundedBacktracker::try_find_iter`],
+ /// but it includes the spans of all capturing groups that participate in
+ /// each match.
+ ///
+ /// If the regex engine returns an error at any point, then the iterator
+ /// will yield that error.
+ ///
+ /// **Tip:** See [`util::iter::Searcher`](crate::util::iter::Searcher) for
+ /// how to correctly iterate over all matches in a haystack while avoiding
+ /// the creation of a new `Captures` value for every match. (Which you are
+ /// forced to do with an `Iterator`.)
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::backtrack::BoundedBacktracker,
+ /// Span,
+ /// };
+ ///
+ /// let re = BoundedBacktracker::new("foo(?P<numbers>[0-9]+)")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// let text = "foo1 foo12 foo123";
+ /// let mut spans = vec![];
+ /// for result in re.try_captures_iter(&mut cache, text) {
+ /// let caps = result?;
+ /// // The unwrap is OK since 'numbers' matches if the pattern matches.
+ /// spans.push(caps.get_group_by_name("numbers").unwrap());
+ /// }
+ /// assert_eq!(spans, vec![
+ /// Span::from(3..4),
+ /// Span::from(8..10),
+ /// Span::from(14..17),
+ /// ]);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn try_captures_iter<'r, 'c, 'h, I: Into<Input<'h>>>(
+ &'r self,
+ cache: &'c mut Cache,
+ input: I,
+ ) -> TryCapturesMatches<'r, 'c, 'h> {
+ let caps = self.create_captures();
+ let it = iter::Searcher::new(input.into());
+ TryCapturesMatches { re: self, cache, caps, it }
+ }
+}
+
+impl BoundedBacktracker {
+ /// Executes a leftmost forward search and writes the spans of capturing
+ /// groups that participated in a match into the provided [`Captures`]
+ /// value. If no match was found, then [`Captures::is_match`] is guaranteed
+ /// to return `false`.
+ ///
+ /// This is like [`BoundedBacktracker::try_captures`], but it accepts a
+ /// concrete `&Input` instead of an `Into<Input>`.
+ ///
+ /// # Errors
+ ///
+ /// This routine only errors if the search could not complete. For this
+ /// backtracking regex engine, this only occurs when the haystack length
+ /// exceeds [`BoundedBacktracker::max_haystack_len`].
+ ///
+ /// When a search cannot complete, callers cannot know whether a match
+ /// exists or not.
+ ///
+ /// # Example: specific pattern search
+ ///
+ /// This example shows how to build a multi bounded backtracker that
+ /// permits searching for specific patterns.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::backtrack::BoundedBacktracker,
+ /// Anchored, Input, Match, PatternID,
+ /// };
+ ///
+ /// let re = BoundedBacktracker::new_many(&[
+ /// "[a-z0-9]{6}",
+ /// "[a-z][a-z0-9]{5}",
+ /// ])?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ /// let haystack = "foo123";
+ ///
+ /// // Since we are using the default leftmost-first match and both
+ /// // patterns match at the same starting position, only the first pattern
+ /// // will be returned in this case when doing a search for any of the
+ /// // patterns.
+ /// let expected = Some(Match::must(0, 0..6));
+ /// re.try_search(&mut cache, &Input::new(haystack), &mut caps)?;
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// // But if we want to check whether some other pattern matches, then we
+ /// // can provide its pattern ID.
+ /// let expected = Some(Match::must(1, 0..6));
+ /// let input = Input::new(haystack)
+ /// .anchored(Anchored::Pattern(PatternID::must(1)));
+ /// re.try_search(&mut cache, &input, &mut caps)?;
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: specifying the bounds of a search
+ ///
+ /// This example shows how providing the bounds of a search can produce
+ /// different results than simply sub-slicing the haystack.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{
+ /// nfa::thompson::backtrack::BoundedBacktracker,
+ /// Match, Input,
+ /// };
+ ///
+ /// let re = BoundedBacktracker::new(r"\b[0-9]{3}\b")?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ /// let haystack = "foo123bar";
+ ///
+ /// // Since we sub-slice the haystack, the search doesn't know about
+ /// // the larger context and assumes that `123` is surrounded by word
+ /// // boundaries. And of course, the match position is reported relative
+ /// // to the sub-slice as well, which means we get `0..3` instead of
+ /// // `3..6`.
+ /// let expected = Some(Match::must(0, 0..3));
+ /// re.try_search(&mut cache, &Input::new(&haystack[3..6]), &mut caps)?;
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// // But if we provide the bounds of the search within the context of the
+ /// // entire haystack, then the search can take the surrounding context
+ /// // into account. (And if we did find a match, it would be reported
+ /// // as a valid offset into `haystack` instead of its sub-slice.)
+ /// let expected = None;
+ /// re.try_search(
+ /// &mut cache, &Input::new(haystack).range(3..6), &mut caps,
+ /// )?;
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn try_search(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ caps: &mut Captures,
+ ) -> Result<(), MatchError> {
+ caps.set_pattern(None);
+ let pid = self.try_search_slots(cache, input, caps.slots_mut())?;
+ caps.set_pattern(pid);
+ Ok(())
+ }
+
+ /// Executes a leftmost forward search and writes the spans of capturing
+ /// groups that participated in a match into the provided `slots`, and
+ /// returns the matching pattern ID. The contents of the slots for patterns
+ /// other than the matching pattern are unspecified. If no match was found,
+ /// then `None` is returned and the contents of all `slots` is unspecified.
+ ///
+ /// This is like [`BoundedBacktracker::try_search`], but it accepts a raw
+ /// slots slice instead of a `Captures` value. This is useful in contexts
+ /// where you don't want or need to allocate a `Captures`.
+ ///
+ /// It is legal to pass _any_ number of slots to this routine. If the regex
+ /// engine would otherwise write a slot offset that doesn't fit in the
+ /// provided slice, then it is simply skipped. In general though, there are
+ /// usually three slice lengths you might want to use:
+ ///
+ /// * An empty slice, if you only care about which pattern matched.
+ /// * A slice with
+ /// [`pattern_len() * 2`](crate::nfa::thompson::NFA::pattern_len)
+ /// slots, if you only care about the overall match spans for each matching
+ /// pattern.
+ /// * A slice with
+ /// [`slot_len()`](crate::util::captures::GroupInfo::slot_len) slots, which
+ /// permits recording match offsets for every capturing group in every
+ /// pattern.
+ ///
+ /// # Errors
+ ///
+ /// This routine only errors if the search could not complete. For this
+ /// backtracking regex engine, this only occurs when the haystack length
+ /// exceeds [`BoundedBacktracker::max_haystack_len`].
+ ///
+ /// When a search cannot complete, callers cannot know whether a match
+ /// exists or not.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to find the overall match offsets in a
+ /// multi-pattern search without allocating a `Captures` value. Indeed, we
+ /// can put our slots right on the stack.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{
+ /// nfa::thompson::backtrack::BoundedBacktracker,
+ /// PatternID, Input,
+ /// };
+ ///
+ /// let re = BoundedBacktracker::new_many(&[
+ /// r"\pL+",
+ /// r"\d+",
+ /// ])?;
+ /// let mut cache = re.create_cache();
+ /// let input = Input::new("!@#123");
+ ///
+ /// // We only care about the overall match offsets here, so we just
+ /// // allocate two slots for each pattern. Each slot records the start
+ /// // and end of the match.
+ /// let mut slots = [None; 4];
+ /// let pid = re.try_search_slots(&mut cache, &input, &mut slots)?;
+ /// assert_eq!(Some(PatternID::must(1)), pid);
+ ///
+ /// // The overall match offsets are always at 'pid * 2' and 'pid * 2 + 1'.
+ /// // See 'GroupInfo' for more details on the mapping between groups and
+ /// // slot indices.
+ /// let slot_start = pid.unwrap().as_usize() * 2;
+ /// let slot_end = slot_start + 1;
+ /// assert_eq!(Some(3), slots[slot_start].map(|s| s.get()));
+ /// assert_eq!(Some(6), slots[slot_end].map(|s| s.get()));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn try_search_slots(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ slots: &mut [Option<NonMaxUsize>],
+ ) -> Result<Option<PatternID>, MatchError> {
+ let utf8empty = self.get_nfa().has_empty() && self.get_nfa().is_utf8();
+ if !utf8empty {
+ let maybe_hm = self.try_search_slots_imp(cache, input, slots)?;
+ return Ok(maybe_hm.map(|hm| hm.pattern()));
+ }
+ // See PikeVM::try_search_slots for why we do this.
+ let min = self.get_nfa().group_info().implicit_slot_len();
+ if slots.len() >= min {
+ let maybe_hm = self.try_search_slots_imp(cache, input, slots)?;
+ return Ok(maybe_hm.map(|hm| hm.pattern()));
+ }
+ if self.get_nfa().pattern_len() == 1 {
+ let mut enough = [None, None];
+ let got = self.try_search_slots_imp(cache, input, &mut enough)?;
+ // This is OK because we know `enough_slots` is strictly bigger
+ // than `slots`, otherwise this special case isn't reached.
+ slots.copy_from_slice(&enough[..slots.len()]);
+ return Ok(got.map(|hm| hm.pattern()));
+ }
+ let mut enough = vec![None; min];
+ let got = self.try_search_slots_imp(cache, input, &mut enough)?;
+ // This is OK because we know `enough_slots` is strictly bigger than
+ // `slots`, otherwise this special case isn't reached.
+ slots.copy_from_slice(&enough[..slots.len()]);
+ Ok(got.map(|hm| hm.pattern()))
+ }
+
+ /// This is the actual implementation of `try_search_slots_imp` that
+ /// doesn't account for the special case when 1) the NFA has UTF-8 mode
+ /// enabled, 2) the NFA can match the empty string and 3) the caller has
+ /// provided an insufficient number of slots to record match offsets.
+ #[inline(never)]
+ fn try_search_slots_imp(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ slots: &mut [Option<NonMaxUsize>],
+ ) -> Result<Option<HalfMatch>, MatchError> {
+ let utf8empty = self.get_nfa().has_empty() && self.get_nfa().is_utf8();
+ let hm = match self.search_imp(cache, input, slots)? {
+ None => return Ok(None),
+ Some(hm) if !utf8empty => return Ok(Some(hm)),
+ Some(hm) => hm,
+ };
+ empty::skip_splits_fwd(input, hm, hm.offset(), |input| {
+ Ok(self
+ .search_imp(cache, input, slots)?
+ .map(|hm| (hm, hm.offset())))
+ })
+ }
+
+ /// The implementation of standard leftmost backtracking search.
+ ///
+ /// Capturing group spans are written to 'caps', but only if requested.
+ /// 'caps' can be one of three things: 1) totally empty, in which case, we
+ /// only report the pattern that matched or 2) only has slots for recording
+ /// the overall match offsets for any pattern or 3) has all slots available
+ /// for recording the spans of any groups participating in a match.
+ fn search_imp(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ slots: &mut [Option<NonMaxUsize>],
+ ) -> Result<Option<HalfMatch>, MatchError> {
+ // Unlike in the PikeVM, we write our capturing group spans directly
+ // into the caller's captures groups. So we have to make sure we're
+ // starting with a blank slate first. In the PikeVM, we avoid this
+ // by construction: the spans that are copied to every slot in the
+ // 'Captures' value already account for presence/absence. In this
+ // backtracker, we write directly into the caller provided slots, where
+ // as in the PikeVM, we write into scratch space first and only copy
+ // them to the caller provided slots when a match is found.
+ for slot in slots.iter_mut() {
+ *slot = None;
+ }
+ cache.setup_search(&self, input)?;
+ if input.is_done() {
+ return Ok(None);
+ }
+ let (anchored, start_id) = match input.get_anchored() {
+ // Only way we're unanchored is if both the caller asked for an
+ // unanchored search *and* the pattern is itself not anchored.
+ Anchored::No => (
+ self.nfa.is_always_start_anchored(),
+ // We always use the anchored starting state here, even if
+ // doing an unanchored search. The "unanchored" part of it is
+ // implemented in the loop below, by simply trying the next
+ // byte offset if the previous backtracking exploration failed.
+ self.nfa.start_anchored(),
+ ),
+ Anchored::Yes => (true, self.nfa.start_anchored()),
+ Anchored::Pattern(pid) => match self.nfa.start_pattern(pid) {
+ None => return Ok(None),
+ Some(sid) => (true, sid),
+ },
+ };
+ if anchored {
+ let at = input.start();
+ return Ok(self.backtrack(cache, input, at, start_id, slots));
+ }
+ let pre = self.get_config().get_prefilter();
+ let mut at = input.start();
+ while at <= input.end() {
+ if let Some(ref pre) = pre {
+ let span = Span::from(at..input.end());
+ match pre.find(input.haystack(), span) {
+ None => break,
+ Some(ref span) => at = span.start,
+ }
+ }
+ if let Some(hm) = self.backtrack(cache, input, at, start_id, slots)
+ {
+ return Ok(Some(hm));
+ }
+ at += 1;
+ }
+ Ok(None)
+ }
+
+ /// Look for a match starting at `at` in `input` and write the matching
+ /// pattern ID and group spans to `caps`. The search uses `start_id` as its
+ /// starting state in the underlying NFA.
+ ///
+ /// If no match was found, then the caller should increment `at` and try
+ /// at the next position.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn backtrack(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ at: usize,
+ start_id: StateID,
+ slots: &mut [Option<NonMaxUsize>],
+ ) -> Option<HalfMatch> {
+ cache.stack.push(Frame::Step { sid: start_id, at });
+ while let Some(frame) = cache.stack.pop() {
+ match frame {
+ Frame::Step { sid, at } => {
+ if let Some(hm) = self.step(cache, input, sid, at, slots) {
+ return Some(hm);
+ }
+ }
+ Frame::RestoreCapture { slot, offset } => {
+ slots[slot] = offset;
+ }
+ }
+ }
+ None
+ }
+
+ // LAMENTATION: The actual backtracking search is implemented in about
+ // 75 lines below. Yet this file is over 2,000 lines long. What have I
+ // done?
+
+ /// Execute a "step" in the backtracing algorithm.
+ ///
+ /// A "step" is somewhat of a misnomer, because this routine keeps going
+ /// until it either runs out of things to try or fins a match. In the
+ /// former case, it may have pushed some things on to the backtracking
+ /// stack, in which case, those will be tried next as part of the
+ /// 'backtrack' routine above.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn step(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ mut sid: StateID,
+ mut at: usize,
+ slots: &mut [Option<NonMaxUsize>],
+ ) -> Option<HalfMatch> {
+ loop {
+ if !cache.visited.insert(sid, at - input.start()) {
+ return None;
+ }
+ match *self.nfa.state(sid) {
+ State::ByteRange { ref trans } => {
+ // Why do we need this? Unlike other regex engines in this
+ // crate, the backtracker can steam roll ahead in the
+ // haystack outside of the main loop over the bytes in the
+ // haystack. While 'trans.matches()' below handles the case
+ // of 'at' being out of bounds of 'input.haystack()', we
+ // also need to handle the case of 'at' going out of bounds
+ // of the span the caller asked to search.
+ //
+ // We should perhaps make the 'trans.matches()' API accept
+ // an '&Input' instead of a '&[u8]'. Or at least, add a new
+ // API that does it.
+ if at >= input.end() {
+ return None;
+ }
+ if !trans.matches(input.haystack(), at) {
+ return None;
+ }
+ sid = trans.next;
+ at += 1;
+ }
+ State::Sparse(ref sparse) => {
+ if at >= input.end() {
+ return None;
+ }
+ sid = sparse.matches(input.haystack(), at)?;
+ at += 1;
+ }
+ State::Dense(ref dense) => {
+ if at >= input.end() {
+ return None;
+ }
+ sid = dense.matches(input.haystack(), at)?;
+ at += 1;
+ }
+ State::Look { look, next } => {
+ // OK because we don't permit building a searcher with a
+ // Unicode word boundary if the requisite Unicode data is
+ // unavailable.
+ if !self.nfa.look_matcher().matches_inline(
+ look,
+ input.haystack(),
+ at,
+ ) {
+ return None;
+ }
+ sid = next;
+ }
+ State::Union { ref alternates } => {
+ sid = match alternates.get(0) {
+ None => return None,
+ Some(&sid) => sid,
+ };
+ cache.stack.extend(
+ alternates[1..]
+ .iter()
+ .copied()
+ .rev()
+ .map(|sid| Frame::Step { sid, at }),
+ );
+ }
+ State::BinaryUnion { alt1, alt2 } => {
+ sid = alt1;
+ cache.stack.push(Frame::Step { sid: alt2, at });
+ }
+ State::Capture { next, slot, .. } => {
+ if slot.as_usize() < slots.len() {
+ cache.stack.push(Frame::RestoreCapture {
+ slot,
+ offset: slots[slot],
+ });
+ slots[slot] = NonMaxUsize::new(at);
+ }
+ sid = next;
+ }
+ State::Fail => return None,
+ State::Match { pattern_id } => {
+ return Some(HalfMatch::new(pattern_id, at));
+ }
+ }
+ }
+ }
+}
+
+/// An iterator over all non-overlapping matches for a fallible search.
+///
+/// The iterator yields a `Result<Match, MatchError` value until no more
+/// matches could be found.
+///
+/// The lifetime parameters are as follows:
+///
+/// * `'r` represents the lifetime of the BoundedBacktracker.
+/// * `'c` represents the lifetime of the BoundedBacktracker's cache.
+/// * `'h` represents the lifetime of the haystack being searched.
+///
+/// This iterator can be created with the [`BoundedBacktracker::try_find_iter`]
+/// method.
+#[derive(Debug)]
+pub struct TryFindMatches<'r, 'c, 'h> {
+ re: &'r BoundedBacktracker,
+ cache: &'c mut Cache,
+ caps: Captures,
+ it: iter::Searcher<'h>,
+}
+
+impl<'r, 'c, 'h> Iterator for TryFindMatches<'r, 'c, 'h> {
+ type Item = Result<Match, MatchError>;
+
+ #[inline]
+ fn next(&mut self) -> Option<Result<Match, MatchError>> {
+ // Splitting 'self' apart seems necessary to appease borrowck.
+ let TryFindMatches { re, ref mut cache, ref mut caps, ref mut it } =
+ *self;
+ it.try_advance(|input| {
+ re.try_search(cache, input, caps)?;
+ Ok(caps.get_match())
+ })
+ .transpose()
+ }
+}
+
+/// An iterator over all non-overlapping leftmost matches, with their capturing
+/// groups, for a fallible search.
+///
+/// The iterator yields a `Result<Captures, MatchError>` value until no more
+/// matches could be found.
+///
+/// The lifetime parameters are as follows:
+///
+/// * `'r` represents the lifetime of the BoundedBacktracker.
+/// * `'c` represents the lifetime of the BoundedBacktracker's cache.
+/// * `'h` represents the lifetime of the haystack being searched.
+///
+/// This iterator can be created with the
+/// [`BoundedBacktracker::try_captures_iter`] method.
+#[derive(Debug)]
+pub struct TryCapturesMatches<'r, 'c, 'h> {
+ re: &'r BoundedBacktracker,
+ cache: &'c mut Cache,
+ caps: Captures,
+ it: iter::Searcher<'h>,
+}
+
+impl<'r, 'c, 'h> Iterator for TryCapturesMatches<'r, 'c, 'h> {
+ type Item = Result<Captures, MatchError>;
+
+ #[inline]
+ fn next(&mut self) -> Option<Result<Captures, MatchError>> {
+ // Splitting 'self' apart seems necessary to appease borrowck.
+ let TryCapturesMatches { re, ref mut cache, ref mut caps, ref mut it } =
+ *self;
+ let _ = it
+ .try_advance(|input| {
+ re.try_search(cache, input, caps)?;
+ Ok(caps.get_match())
+ })
+ .transpose()?;
+ if caps.is_match() {
+ Some(Ok(caps.clone()))
+ } else {
+ None
+ }
+ }
+}
+
+/// A cache represents mutable state that a [`BoundedBacktracker`] requires
+/// during a search.
+///
+/// For a given [`BoundedBacktracker`], its corresponding cache may be created
+/// either via [`BoundedBacktracker::create_cache`], or via [`Cache::new`].
+/// They are equivalent in every way, except the former does not require
+/// explicitly importing `Cache`.
+///
+/// A particular `Cache` is coupled with the [`BoundedBacktracker`] from which
+/// it was created. It may only be used with that `BoundedBacktracker`. A cache
+/// and its allocations may be re-purposed via [`Cache::reset`], in which case,
+/// it can only be used with the new `BoundedBacktracker` (and not the old
+/// one).
+#[derive(Clone, Debug)]
+pub struct Cache {
+ /// Stack used on the heap for doing backtracking instead of the
+ /// traditional recursive approach. We don't want recursion because then
+ /// we're likely to hit a stack overflow for bigger regexes.
+ stack: Vec<Frame>,
+ /// The set of (StateID, HaystackOffset) pairs that have been visited
+ /// by the backtracker within a single search. If such a pair has been
+ /// visited, then we avoid doing the work for that pair again. This is
+ /// what "bounds" the backtracking and prevents it from having worst case
+ /// exponential time.
+ visited: Visited,
+}
+
+impl Cache {
+ /// Create a new [`BoundedBacktracker`] cache.
+ ///
+ /// A potentially more convenient routine to create a cache is
+ /// [`BoundedBacktracker::create_cache`], as it does not require also
+ /// importing the `Cache` type.
+ ///
+ /// If you want to reuse the returned `Cache` with some other
+ /// `BoundedBacktracker`, then you must call [`Cache::reset`] with the
+ /// desired `BoundedBacktracker`.
+ pub fn new(re: &BoundedBacktracker) -> Cache {
+ Cache { stack: vec![], visited: Visited::new(re) }
+ }
+
+ /// Reset this cache such that it can be used for searching with different
+ /// [`BoundedBacktracker`].
+ ///
+ /// A cache reset permits reusing memory already allocated in this cache
+ /// with a different `BoundedBacktracker`.
+ ///
+ /// # Example
+ ///
+ /// This shows how to re-purpose a cache for use with a different
+ /// `BoundedBacktracker`.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{
+ /// nfa::thompson::backtrack::BoundedBacktracker,
+ /// Match,
+ /// };
+ ///
+ /// let re1 = BoundedBacktracker::new(r"\w")?;
+ /// let re2 = BoundedBacktracker::new(r"\W")?;
+ ///
+ /// let mut cache = re1.create_cache();
+ /// assert_eq!(
+ /// Some(Ok(Match::must(0, 0..2))),
+ /// re1.try_find_iter(&mut cache, "Δ").next(),
+ /// );
+ ///
+ /// // Using 'cache' with re2 is not allowed. It may result in panics or
+ /// // incorrect results. In order to re-purpose the cache, we must reset
+ /// // it with the BoundedBacktracker we'd like to use it with.
+ /// //
+ /// // Similarly, after this reset, using the cache with 're1' is also not
+ /// // allowed.
+ /// cache.reset(&re2);
+ /// assert_eq!(
+ /// Some(Ok(Match::must(0, 0..3))),
+ /// re2.try_find_iter(&mut cache, "☃").next(),
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn reset(&mut self, re: &BoundedBacktracker) {
+ self.visited.reset(re);
+ }
+
+ /// Returns the heap memory usage, in bytes, of this cache.
+ ///
+ /// This does **not** include the stack size used up by this cache. To
+ /// compute that, use `std::mem::size_of::<Cache>()`.
+ pub fn memory_usage(&self) -> usize {
+ self.stack.len() * core::mem::size_of::<Frame>()
+ + self.visited.memory_usage()
+ }
+
+ /// Clears this cache. This should be called at the start of every search
+ /// to ensure we start with a clean slate.
+ ///
+ /// This also sets the length of the capturing groups used in the current
+ /// search. This permits an optimization where by 'SlotTable::for_state'
+ /// only returns the number of slots equivalent to the number of slots
+ /// given in the 'Captures' value. This may be less than the total number
+ /// of possible slots, e.g., when one only wants to track overall match
+ /// offsets. This in turn permits less copying of capturing group spans
+ /// in the BoundedBacktracker.
+ fn setup_search(
+ &mut self,
+ re: &BoundedBacktracker,
+ input: &Input<'_>,
+ ) -> Result<(), MatchError> {
+ self.stack.clear();
+ self.visited.setup_search(re, input)?;
+ Ok(())
+ }
+}
+
+/// Represents a stack frame on the heap while doing backtracking.
+///
+/// Instead of using explicit recursion for backtracking, we use a stack on
+/// the heap to keep track of things that we want to explore if the current
+/// backtracking branch turns out to not lead to a match.
+#[derive(Clone, Debug)]
+enum Frame {
+ /// Look for a match starting at `sid` and the given position in the
+ /// haystack.
+ Step { sid: StateID, at: usize },
+ /// Reset the given `slot` to the given `offset` (which might be `None`).
+ /// This effectively gives a "scope" to capturing groups, such that an
+ /// offset for a particular group only gets returned if the match goes
+ /// through that capturing group. If backtracking ends up going down a
+ /// different branch that results in a different offset (or perhaps none at
+ /// all), then this "restore capture" frame will cause the offset to get
+ /// reset.
+ RestoreCapture { slot: SmallIndex, offset: Option<NonMaxUsize> },
+}
+
+/// A bitset that keeps track of whether a particular (StateID, offset) has
+/// been considered during backtracking. If it has already been visited, then
+/// backtracking skips it. This is what gives backtracking its "bound."
+#[derive(Clone, Debug)]
+struct Visited {
+ /// The actual underlying bitset. Each element in the bitset corresponds
+ /// to a particular (StateID, offset) pair. States correspond to the rows
+ /// and the offsets correspond to the columns.
+ ///
+ /// If our underlying NFA has N states and the haystack we're searching
+ /// has M bytes, then we have N*(M+1) entries in our bitset table. The
+ /// M+1 occurs because our matches are delayed by one byte (to support
+ /// look-around), and so we need to handle the end position itself rather
+ /// than stopping just before the end. (If there is no end position, then
+ /// it's treated as "end-of-input," which is matched by things like '$'.)
+ ///
+ /// Given BITS=N*(M+1), we wind up with div_ceil(BITS, sizeof(usize))
+ /// blocks.
+ ///
+ /// We use 'usize' to represent our blocks because it makes some of the
+ /// arithmetic in 'insert' a bit nicer. For example, if we used 'u32' for
+ /// our block, we'd either need to cast u32s to usizes or usizes to u32s.
+ bitset: Vec<usize>,
+ /// The stride represents one plus length of the haystack we're searching
+ /// (as described above). The stride must be initialized for each search.
+ stride: usize,
+}
+
+impl Visited {
+ /// The size of each block, in bits.
+ const BLOCK_SIZE: usize = 8 * core::mem::size_of::<usize>();
+
+ /// Create a new visited set for the given backtracker.
+ ///
+ /// The set is ready to use, but must be setup at the beginning of each
+ /// search by calling `setup_search`.
+ fn new(re: &BoundedBacktracker) -> Visited {
+ let mut visited = Visited { bitset: vec![], stride: 0 };
+ visited.reset(re);
+ visited
+ }
+
+ /// Insert the given (StateID, offset) pair into this set. If it already
+ /// exists, then this is a no-op and it returns false. Otherwise this
+ /// returns true.
+ fn insert(&mut self, sid: StateID, at: usize) -> bool {
+ let table_index = sid.as_usize() * self.stride + at;
+ let block_index = table_index / Visited::BLOCK_SIZE;
+ let bit = table_index % Visited::BLOCK_SIZE;
+ let block_with_bit = 1 << bit;
+ if self.bitset[block_index] & block_with_bit != 0 {
+ return false;
+ }
+ self.bitset[block_index] |= block_with_bit;
+ true
+ }
+
+ /// Reset this visited set to work with the given bounded backtracker.
+ fn reset(&mut self, _: &BoundedBacktracker) {
+ self.bitset.truncate(0);
+ }
+
+ /// Setup this visited set to work for a search using the given NFA
+ /// and input configuration. The NFA must be the same NFA used by the
+ /// BoundedBacktracker given to Visited::reset. Failing to call this might
+ /// result in panics or silently incorrect search behavior.
+ fn setup_search(
+ &mut self,
+ re: &BoundedBacktracker,
+ input: &Input<'_>,
+ ) -> Result<(), MatchError> {
+ // Our haystack length is only the length of the span of the entire
+ // haystack that we'll be searching.
+ let haylen = input.get_span().len();
+ let err = || MatchError::haystack_too_long(haylen);
+ // Our stride is one more than the length of the input because our main
+ // search loop includes the position at input.end(). (And it does this
+ // because matches are delayed by one byte to account for look-around.)
+ self.stride = haylen + 1;
+ let needed_capacity =
+ match re.get_nfa().states().len().checked_mul(self.stride) {
+ None => return Err(err()),
+ Some(capacity) => capacity,
+ };
+ let max_capacity = 8 * re.get_config().get_visited_capacity();
+ if needed_capacity > max_capacity {
+ return Err(err());
+ }
+ let needed_blocks = div_ceil(needed_capacity, Visited::BLOCK_SIZE);
+ self.bitset.truncate(needed_blocks);
+ for block in self.bitset.iter_mut() {
+ *block = 0;
+ }
+ if needed_blocks > self.bitset.len() {
+ self.bitset.resize(needed_blocks, 0);
+ }
+ Ok(())
+ }
+
+ /// Return the heap memory usage, in bytes, of this visited set.
+ fn memory_usage(&self) -> usize {
+ self.bitset.len() * core::mem::size_of::<usize>()
+ }
+}
+
+/// Integer division, but rounds up instead of down.
+fn div_ceil(lhs: usize, rhs: usize) -> usize {
+ if lhs % rhs == 0 {
+ lhs / rhs
+ } else {
+ (lhs / rhs) + 1
+ }
+}
+
+#[cfg(test)]
+mod tests {
+ use super::*;
+
+ // This is a regression test for the maximum haystack length computation.
+ // Previously, it assumed that the total capacity of the backtracker's
+ // bitset would always be greater than the number of NFA states. But there
+ // is of course no guarantee that this is true. This regression test
+ // ensures that not only does `max_haystack_len` not panic, but that it
+ // should return `0`.
+ #[cfg(feature = "syntax")]
+ #[test]
+ fn max_haystack_len_overflow() {
+ let re = BoundedBacktracker::builder()
+ .configure(BoundedBacktracker::config().visited_capacity(10))
+ .build(r"[0-9A-Za-z]{100}")
+ .unwrap();
+ assert_eq!(0, re.max_haystack_len());
+ }
+}
diff --git a/vendor/regex-automata/src/nfa/thompson/builder.rs b/vendor/regex-automata/src/nfa/thompson/builder.rs
new file mode 100644
index 0000000..6b69e87
--- /dev/null
+++ b/vendor/regex-automata/src/nfa/thompson/builder.rs
@@ -0,0 +1,1337 @@
+use core::mem;
+
+use alloc::{sync::Arc, vec, vec::Vec};
+
+use crate::{
+ nfa::thompson::{
+ error::BuildError,
+ nfa::{self, SparseTransitions, Transition, NFA},
+ },
+ util::{
+ look::{Look, LookMatcher},
+ primitives::{IteratorIndexExt, PatternID, SmallIndex, StateID},
+ },
+};
+
+/// An intermediate NFA state used during construction.
+///
+/// During construction of an NFA, it is often convenient to work with states
+/// that are amenable to mutation and other carry more information than we
+/// otherwise need once an NFA has been built. This type represents those
+/// needs.
+///
+/// Once construction is finished, the builder will convert these states to a
+/// [`nfa::thompson::State`](crate::nfa::thompson::State). This conversion not
+/// only results in a simpler representation, but in some cases, entire classes
+/// of states are completely removed (such as [`State::Empty`]).
+#[derive(Clone, Debug, Eq, PartialEq)]
+enum State {
+ /// An empty state whose only purpose is to forward the automaton to
+ /// another state via an unconditional epsilon transition.
+ ///
+ /// Unconditional epsilon transitions are quite useful during the
+ /// construction of an NFA, as they permit the insertion of no-op
+ /// placeholders that make it easier to compose NFA sub-graphs. When
+ /// the Thompson NFA builder produces a final NFA, all unconditional
+ /// epsilon transitions are removed, and state identifiers are remapped
+ /// accordingly.
+ Empty {
+ /// The next state that this state should transition to.
+ next: StateID,
+ },
+ /// A state that only transitions to another state if the current input
+ /// byte is in a particular range of bytes.
+ ByteRange { trans: Transition },
+ /// A state with possibly many transitions, represented in a sparse
+ /// fashion. Transitions must be ordered lexicographically by input range
+ /// and be non-overlapping. As such, this may only be used when every
+ /// transition has equal priority. (In practice, this is only used for
+ /// encoding large UTF-8 automata.) In contrast, a `Union` state has each
+ /// alternate in order of priority. Priority is used to implement greedy
+ /// matching and also alternations themselves, e.g., `abc|a` where `abc`
+ /// has priority over `a`.
+ ///
+ /// To clarify, it is possible to remove `Sparse` and represent all things
+ /// that `Sparse` is used for via `Union`. But this creates a more bloated
+ /// NFA with more epsilon transitions than is necessary in the special case
+ /// of character classes.
+ Sparse { transitions: Vec<Transition> },
+ /// A conditional epsilon transition satisfied via some sort of
+ /// look-around.
+ Look { look: Look, next: StateID },
+ /// An empty state that records the start of a capture location. This is an
+ /// unconditional epsilon transition like `Empty`, except it can be used to
+ /// record position information for a capture group when using the NFA for
+ /// search.
+ CaptureStart {
+ /// The ID of the pattern that this capture was defined.
+ pattern_id: PatternID,
+ /// The capture group index that this capture state corresponds to.
+ /// The capture group index is always relative to its corresponding
+ /// pattern. Therefore, in the presence of multiple patterns, both the
+ /// pattern ID and the capture group index are required to uniquely
+ /// identify a capturing group.
+ group_index: SmallIndex,
+ /// The next state that this state should transition to.
+ next: StateID,
+ },
+ /// An empty state that records the end of a capture location. This is an
+ /// unconditional epsilon transition like `Empty`, except it can be used to
+ /// record position information for a capture group when using the NFA for
+ /// search.
+ CaptureEnd {
+ /// The ID of the pattern that this capture was defined.
+ pattern_id: PatternID,
+ /// The capture group index that this capture state corresponds to.
+ /// The capture group index is always relative to its corresponding
+ /// pattern. Therefore, in the presence of multiple patterns, both the
+ /// pattern ID and the capture group index are required to uniquely
+ /// identify a capturing group.
+ group_index: SmallIndex,
+ /// The next state that this state should transition to.
+ next: StateID,
+ },
+ /// An alternation such that there exists an epsilon transition to all
+ /// states in `alternates`, where matches found via earlier transitions
+ /// are preferred over later transitions.
+ Union { alternates: Vec<StateID> },
+ /// An alternation such that there exists an epsilon transition to all
+ /// states in `alternates`, where matches found via later transitions are
+ /// preferred over earlier transitions.
+ ///
+ /// This "reverse" state exists for convenience during compilation that
+ /// permits easy construction of non-greedy combinations of NFA states. At
+ /// the end of compilation, Union and UnionReverse states are merged into
+ /// one Union type of state, where the latter has its epsilon transitions
+ /// reversed to reflect the priority inversion.
+ ///
+ /// The "convenience" here arises from the fact that as new states are
+ /// added to the list of `alternates`, we would like that add operation
+ /// to be amortized constant time. But if we used a `Union`, we'd need to
+ /// prepend the state, which takes O(n) time. There are other approaches we
+ /// could use to solve this, but this seems simple enough.
+ UnionReverse { alternates: Vec<StateID> },
+ /// A state that cannot be transitioned out of. This is useful for cases
+ /// where you want to prevent matching from occurring. For example, if your
+ /// regex parser permits empty character classes, then one could choose a
+ /// `Fail` state to represent it.
+ Fail,
+ /// A match state. There is at most one such occurrence of this state in
+ /// an NFA for each pattern compiled into the NFA. At time of writing, a
+ /// match state is always produced for every pattern given, but in theory,
+ /// if a pattern can never lead to a match, then the match state could be
+ /// omitted.
+ ///
+ /// `pattern_id` refers to the ID of the pattern itself, which corresponds
+ /// to the pattern's index (starting at 0).
+ Match { pattern_id: PatternID },
+}
+
+impl State {
+ /// If this state is an unconditional epsilon transition, then this returns
+ /// the target of the transition.
+ fn goto(&self) -> Option<StateID> {
+ match *self {
+ State::Empty { next } => Some(next),
+ State::Union { ref alternates } if alternates.len() == 1 => {
+ Some(alternates[0])
+ }
+ State::UnionReverse { ref alternates }
+ if alternates.len() == 1 =>
+ {
+ Some(alternates[0])
+ }
+ _ => None,
+ }
+ }
+
+ /// Returns the heap memory usage, in bytes, of this state.
+ fn memory_usage(&self) -> usize {
+ match *self {
+ State::Empty { .. }
+ | State::ByteRange { .. }
+ | State::Look { .. }
+ | State::CaptureStart { .. }
+ | State::CaptureEnd { .. }
+ | State::Fail
+ | State::Match { .. } => 0,
+ State::Sparse { ref transitions } => {
+ transitions.len() * mem::size_of::<Transition>()
+ }
+ State::Union { ref alternates } => {
+ alternates.len() * mem::size_of::<StateID>()
+ }
+ State::UnionReverse { ref alternates } => {
+ alternates.len() * mem::size_of::<StateID>()
+ }
+ }
+ }
+}
+
+/// An abstraction for building Thompson NFAs by hand.
+///
+/// A builder is what a [`thompson::Compiler`](crate::nfa::thompson::Compiler)
+/// uses internally to translate a regex's high-level intermediate
+/// representation into an [`NFA`].
+///
+/// The primary function of this builder is to abstract away the internal
+/// representation of an NFA and make it difficult to produce NFAs are that
+/// internally invalid or inconsistent. This builder also provides a way to
+/// add "empty" states (which can be thought of as unconditional epsilon
+/// transitions), despite the fact that [`thompson::State`](nfa::State) does
+/// not have any "empty" representation. The advantage of "empty" states is
+/// that they make the code for constructing a Thompson NFA logically simpler.
+///
+/// Many of the routines on this builder may panic or return errors. Generally
+/// speaking, panics occur when an invalid sequence of method calls were made,
+/// where as an error occurs if things get too big. (Where "too big" might mean
+/// exhausting identifier space or using up too much heap memory in accordance
+/// with the configured [`size_limit`](Builder::set_size_limit).)
+///
+/// # Overview
+///
+/// ## Adding multiple patterns
+///
+/// Each pattern you add to an NFA should correspond to a pair of
+/// [`Builder::start_pattern`] and [`Builder::finish_pattern`] calls, with
+/// calls inbetween that add NFA states for that pattern. NFA states may be
+/// added without first calling `start_pattern`, with the exception of adding
+/// capturing states.
+///
+/// ## Adding NFA states
+///
+/// Here is a very brief overview of each of the methods that add NFA states.
+/// Every method adds a single state.
+///
+/// * [`add_empty`](Builder::add_empty): Add a state with a single
+/// unconditional epsilon transition to another state.
+/// * [`add_union`](Builder::add_union): Adds a state with unconditional
+/// epsilon transitions to two or more states, with earlier transitions
+/// preferred over later ones.
+/// * [`add_union_reverse`](Builder::add_union_reverse): Adds a state with
+/// unconditional epsilon transitions to two or more states, with later
+/// transitions preferred over earlier ones.
+/// * [`add_range`](Builder::add_range): Adds a state with a single transition
+/// to another state that can only be followed if the current input byte is
+/// within the range given.
+/// * [`add_sparse`](Builder::add_sparse): Adds a state with two or more
+/// range transitions to other states, where a transition is only followed
+/// if the current input byte is within one of the ranges. All transitions
+/// in this state have equal priority, and the corresponding ranges must be
+/// non-overlapping.
+/// * [`add_look`](Builder::add_look): Adds a state with a single *conditional*
+/// epsilon transition to another state, where the condition depends on a
+/// limited look-around property.
+/// * [`add_capture_start`](Builder::add_capture_start): Adds a state with
+/// a single unconditional epsilon transition that also instructs an NFA
+/// simulation to record the current input position to a specific location in
+/// memory. This is intended to represent the starting location of a capturing
+/// group.
+/// * [`add_capture_end`](Builder::add_capture_end): Adds a state with
+/// a single unconditional epsilon transition that also instructs an NFA
+/// simulation to record the current input position to a specific location in
+/// memory. This is intended to represent the ending location of a capturing
+/// group.
+/// * [`add_fail`](Builder::add_fail): Adds a state that never transitions to
+/// another state.
+/// * [`add_match`](Builder::add_match): Add a state that indicates a match has
+/// been found for a particular pattern. A match state is a final state with
+/// no outgoing transitions.
+///
+/// ## Setting transitions between NFA states
+///
+/// The [`Builder::patch`] method creates a transition from one state to the
+/// next. If the `from` state corresponds to a state that supports multiple
+/// outgoing transitions (such as "union"), then this adds the corresponding
+/// transition. Otherwise, it sets the single transition. (This routine panics
+/// if `from` corresponds to a state added by `add_sparse`, since sparse states
+/// need more specialized handling.)
+///
+/// # Example
+///
+/// This annotated example shows how to hand construct the regex `[a-z]+`
+/// (without an unanchored prefix).
+///
+/// ```
+/// use regex_automata::{
+/// nfa::thompson::{pikevm::PikeVM, Builder, Transition},
+/// util::primitives::StateID,
+/// Match,
+/// };
+///
+/// let mut builder = Builder::new();
+/// // Before adding NFA states for our pattern, we need to tell the builder
+/// // that we are starting the pattern.
+/// builder.start_pattern()?;
+/// // Since we use the Pike VM below for searching, we need to add capturing
+/// // states. If you're just going to build a DFA from the NFA, then capturing
+/// // states do not need to be added.
+/// let start = builder.add_capture_start(StateID::ZERO, 0, None)?;
+/// let range = builder.add_range(Transition {
+/// // We don't know the state ID of the 'next' state yet, so we just fill
+/// // in a dummy 'ZERO' value.
+/// start: b'a', end: b'z', next: StateID::ZERO,
+/// })?;
+/// // This state will point back to 'range', but also enable us to move ahead.
+/// // That is, this implements the '+' repetition operator. We add 'range' and
+/// // then 'end' below to this alternation.
+/// let alt = builder.add_union(vec![])?;
+/// // The final state before the match state, which serves to capture the
+/// // end location of the match.
+/// let end = builder.add_capture_end(StateID::ZERO, 0)?;
+/// // The match state for our pattern.
+/// let mat = builder.add_match()?;
+/// // Now we fill in the transitions between states.
+/// builder.patch(start, range)?;
+/// builder.patch(range, alt)?;
+/// // If we added 'end' before 'range', then we'd implement non-greedy
+/// // matching, i.e., '+?'.
+/// builder.patch(alt, range)?;
+/// builder.patch(alt, end)?;
+/// builder.patch(end, mat)?;
+/// // We must explicitly finish pattern and provide the starting state ID for
+/// // this particular pattern.
+/// builder.finish_pattern(start)?;
+/// // Finally, when we build the NFA, we provide the anchored and unanchored
+/// // starting state IDs. Since we didn't bother with an unanchored prefix
+/// // here, we only support anchored searching. Thus, both starting states are
+/// // the same.
+/// let nfa = builder.build(start, start)?;
+///
+/// // Now build a Pike VM from our NFA, and use it for searching. This shows
+/// // how we can use a regex engine without ever worrying about syntax!
+/// let re = PikeVM::new_from_nfa(nfa)?;
+/// let mut cache = re.create_cache();
+/// let mut caps = re.create_captures();
+/// let expected = Some(Match::must(0, 0..3));
+/// re.captures(&mut cache, "foo0", &mut caps);
+/// assert_eq!(expected, caps.get_match());
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[derive(Clone, Debug, Default)]
+pub struct Builder {
+ /// The ID of the pattern that we're currently building.
+ ///
+ /// Callers are required to set (and unset) this by calling
+ /// {start,finish}_pattern. Otherwise, most methods will panic.
+ pattern_id: Option<PatternID>,
+ /// A sequence of intermediate NFA states. Once a state is added to this
+ /// sequence, it is assigned a state ID equivalent to its index. Once a
+ /// state is added, it is still expected to be mutated, e.g., to set its
+ /// transition to a state that didn't exist at the time it was added.
+ states: Vec<State>,
+ /// The starting states for each individual pattern. Starting at any
+ /// of these states will result in only an anchored search for the
+ /// corresponding pattern. The vec is indexed by pattern ID. When the NFA
+ /// contains a single regex, then `start_pattern[0]` and `start_anchored`
+ /// are always equivalent.
+ start_pattern: Vec<StateID>,
+ /// A map from pattern ID to capture group index to name. (If no name
+ /// exists, then a None entry is present. Thus, all capturing groups are
+ /// present in this mapping.)
+ ///
+ /// The outer vec is indexed by pattern ID, while the inner vec is indexed
+ /// by capture index offset for the corresponding pattern.
+ ///
+ /// The first capture group for each pattern is always unnamed and is thus
+ /// always None.
+ captures: Vec<Vec<Option<Arc<str>>>>,
+ /// The combined memory used by each of the 'State's in 'states'. This
+ /// only includes heap usage by each state, and not the size of the state
+ /// itself. In other words, this tracks heap memory used that isn't
+ /// captured via `size_of::<State>() * states.len()`.
+ memory_states: usize,
+ /// Whether this NFA only matches UTF-8 and whether regex engines using
+ /// this NFA for searching should report empty matches that split a
+ /// codepoint.
+ utf8: bool,
+ /// Whether this NFA should be matched in reverse or not.
+ reverse: bool,
+ /// The matcher to use for look-around assertions.
+ look_matcher: LookMatcher,
+ /// A size limit to respect when building an NFA. If the total heap memory
+ /// of the intermediate NFA states exceeds (or would exceed) this amount,
+ /// then an error is returned.
+ size_limit: Option<usize>,
+}
+
+impl Builder {
+ /// Create a new builder for hand-assembling NFAs.
+ pub fn new() -> Builder {
+ Builder::default()
+ }
+
+ /// Clear this builder.
+ ///
+ /// Clearing removes all state associated with building an NFA, but does
+ /// not reset configuration (such as size limits and whether the NFA
+ /// should only match UTF-8). After clearing, the builder can be reused to
+ /// assemble an entirely new NFA.
+ pub fn clear(&mut self) {
+ self.pattern_id = None;
+ self.states.clear();
+ self.start_pattern.clear();
+ self.captures.clear();
+ self.memory_states = 0;
+ }
+
+ /// Assemble a [`NFA`] from the states added so far.
+ ///
+ /// After building an NFA, more states may be added and `build` may be
+ /// called again. To reuse a builder to produce an entirely new NFA from
+ /// scratch, call the [`clear`](Builder::clear) method first.
+ ///
+ /// `start_anchored` refers to the ID of the starting state that anchored
+ /// searches should use. That is, searches who matches are limited to the
+ /// starting position of the search.
+ ///
+ /// `start_unanchored` refers to the ID of the starting state that
+ /// unanchored searches should use. This permits searches to report matches
+ /// that start after the beginning of the search. In cases where unanchored
+ /// searches are not supported, the unanchored starting state ID must be
+ /// the same as the anchored starting state ID.
+ ///
+ /// # Errors
+ ///
+ /// This returns an error if there was a problem producing the final NFA.
+ /// In particular, this might include an error if the capturing groups
+ /// added to this builder violate any of the invariants documented on
+ /// [`GroupInfo`](crate::util::captures::GroupInfo).
+ ///
+ /// # Panics
+ ///
+ /// If `start_pattern` was called, then `finish_pattern` must be called
+ /// before `build`, otherwise this panics.
+ ///
+ /// This may panic for other invalid uses of a builder. For example, if
+ /// a "start capture" state was added without a corresponding "end capture"
+ /// state.
+ pub fn build(
+ &self,
+ start_anchored: StateID,
+ start_unanchored: StateID,
+ ) -> Result<NFA, BuildError> {
+ assert!(self.pattern_id.is_none(), "must call 'finish_pattern' first");
+ debug!(
+ "intermediate NFA compilation via builder is complete, \
+ intermediate NFA size: {} states, {} bytes on heap",
+ self.states.len(),
+ self.memory_usage(),
+ );
+
+ let mut nfa = nfa::Inner::default();
+ nfa.set_utf8(self.utf8);
+ nfa.set_reverse(self.reverse);
+ nfa.set_look_matcher(self.look_matcher.clone());
+ // A set of compiler internal state IDs that correspond to states
+ // that are exclusively epsilon transitions, i.e., goto instructions,
+ // combined with the state that they point to. This is used to
+ // record said states while transforming the compiler's internal NFA
+ // representation to the external form.
+ let mut empties = vec![];
+ // A map used to re-map state IDs when translating this builder's
+ // internal NFA state representation to the final NFA representation.
+ let mut remap = vec![];
+ remap.resize(self.states.len(), StateID::ZERO);
+
+ nfa.set_starts(start_anchored, start_unanchored, &self.start_pattern);
+ nfa.set_captures(&self.captures).map_err(BuildError::captures)?;
+ // The idea here is to convert our intermediate states to their final
+ // form. The only real complexity here is the process of converting
+ // transitions, which are expressed in terms of state IDs. The new
+ // set of states will be smaller because of partial epsilon removal,
+ // so the state IDs will not be the same.
+ for (sid, state) in self.states.iter().with_state_ids() {
+ match *state {
+ State::Empty { next } => {
+ // Since we're removing empty states, we need to handle
+ // them later since we don't yet know which new state this
+ // empty state will be mapped to.
+ empties.push((sid, next));
+ }
+ State::ByteRange { trans } => {
+ remap[sid] = nfa.add(nfa::State::ByteRange { trans });
+ }
+ State::Sparse { ref transitions } => {
+ remap[sid] = match transitions.len() {
+ 0 => nfa.add(nfa::State::Fail),
+ 1 => nfa.add(nfa::State::ByteRange {
+ trans: transitions[0],
+ }),
+ _ => {
+ let transitions =
+ transitions.to_vec().into_boxed_slice();
+ let sparse = SparseTransitions { transitions };
+ nfa.add(nfa::State::Sparse(sparse))
+ }
+ }
+ }
+ State::Look { look, next } => {
+ remap[sid] = nfa.add(nfa::State::Look { look, next });
+ }
+ State::CaptureStart { pattern_id, group_index, next } => {
+ // We can't remove this empty state because of the side
+ // effect of capturing an offset for this capture slot.
+ let slot = nfa
+ .group_info()
+ .slot(pattern_id, group_index.as_usize())
+ .expect("invalid capture index");
+ let slot =
+ SmallIndex::new(slot).expect("a small enough slot");
+ remap[sid] = nfa.add(nfa::State::Capture {
+ next,
+ pattern_id,
+ group_index,
+ slot,
+ });
+ }
+ State::CaptureEnd { pattern_id, group_index, next } => {
+ // We can't remove this empty state because of the side
+ // effect of capturing an offset for this capture slot.
+ // Also, this always succeeds because we check that all
+ // slot indices are valid for all capture indices when they
+ // are initially added.
+ let slot = nfa
+ .group_info()
+ .slot(pattern_id, group_index.as_usize())
+ .expect("invalid capture index")
+ .checked_add(1)
+ .unwrap();
+ let slot =
+ SmallIndex::new(slot).expect("a small enough slot");
+ remap[sid] = nfa.add(nfa::State::Capture {
+ next,
+ pattern_id,
+ group_index,
+ slot,
+ });
+ }
+ State::Union { ref alternates } => {
+ if alternates.is_empty() {
+ remap[sid] = nfa.add(nfa::State::Fail);
+ } else if alternates.len() == 1 {
+ empties.push((sid, alternates[0]));
+ remap[sid] = alternates[0];
+ } else if alternates.len() == 2 {
+ remap[sid] = nfa.add(nfa::State::BinaryUnion {
+ alt1: alternates[0],
+ alt2: alternates[1],
+ });
+ } else {
+ let alternates =
+ alternates.to_vec().into_boxed_slice();
+ remap[sid] = nfa.add(nfa::State::Union { alternates });
+ }
+ }
+ State::UnionReverse { ref alternates } => {
+ if alternates.is_empty() {
+ remap[sid] = nfa.add(nfa::State::Fail);
+ } else if alternates.len() == 1 {
+ empties.push((sid, alternates[0]));
+ remap[sid] = alternates[0];
+ } else if alternates.len() == 2 {
+ remap[sid] = nfa.add(nfa::State::BinaryUnion {
+ alt1: alternates[1],
+ alt2: alternates[0],
+ });
+ } else {
+ let mut alternates =
+ alternates.to_vec().into_boxed_slice();
+ alternates.reverse();
+ remap[sid] = nfa.add(nfa::State::Union { alternates });
+ }
+ }
+ State::Fail => {
+ remap[sid] = nfa.add(nfa::State::Fail);
+ }
+ State::Match { pattern_id } => {
+ remap[sid] = nfa.add(nfa::State::Match { pattern_id });
+ }
+ }
+ }
+ // Some of the new states still point to empty state IDs, so we need to
+ // follow each of them and remap the empty state IDs to their non-empty
+ // state IDs.
+ //
+ // We also keep track of which states we've already mapped. This helps
+ // avoid quadratic behavior in a long chain of empty states. For
+ // example, in 'a{0}{50000}'.
+ let mut remapped = vec![false; self.states.len()];
+ for &(empty_id, empty_next) in empties.iter() {
+ if remapped[empty_id] {
+ continue;
+ }
+ // empty states can point to other empty states, forming a chain.
+ // So we must follow the chain until the end, which must end at
+ // a non-empty state, and therefore, a state that is correctly
+ // remapped. We are guaranteed to terminate because our compiler
+ // never builds a loop among only empty states.
+ let mut new_next = empty_next;
+ while let Some(next) = self.states[new_next].goto() {
+ new_next = next;
+ }
+ remap[empty_id] = remap[new_next];
+ remapped[empty_id] = true;
+
+ // Now that we've remapped the main 'empty_id' above, we re-follow
+ // the chain from above and remap every empty state we found along
+ // the way to our ultimate non-empty target. We are careful to set
+ // 'remapped' to true for each such state. We thus will not need
+ // to re-compute this chain for any subsequent empty states in
+ // 'empties' that are part of this chain.
+ let mut next2 = empty_next;
+ while let Some(next) = self.states[next2].goto() {
+ remap[next2] = remap[new_next];
+ remapped[next2] = true;
+ next2 = next;
+ }
+ }
+ // Finally remap all of the state IDs.
+ nfa.remap(&remap);
+ let final_nfa = nfa.into_nfa();
+ debug!(
+ "NFA compilation via builder complete, \
+ final NFA size: {} states, {} bytes on heap, \
+ has empty? {:?}, utf8? {:?}",
+ final_nfa.states().len(),
+ final_nfa.memory_usage(),
+ final_nfa.has_empty(),
+ final_nfa.is_utf8(),
+ );
+ Ok(final_nfa)
+ }
+
+ /// Start the assembly of a pattern in this NFA.
+ ///
+ /// Upon success, this returns the identifier for the new pattern.
+ /// Identifiers start at `0` and are incremented by 1 for each new pattern.
+ ///
+ /// It is necessary to call this routine before adding capturing states.
+ /// Otherwise, any other NFA state may be added before starting a pattern.
+ ///
+ /// # Errors
+ ///
+ /// If the pattern identifier space is exhausted, then this returns an
+ /// error.
+ ///
+ /// # Panics
+ ///
+ /// If this is called while assembling another pattern (i.e., before
+ /// `finish_pattern` is called), then this panics.
+ pub fn start_pattern(&mut self) -> Result<PatternID, BuildError> {
+ assert!(self.pattern_id.is_none(), "must call 'finish_pattern' first");
+
+ let proposed = self.start_pattern.len();
+ let pid = PatternID::new(proposed)
+ .map_err(|_| BuildError::too_many_patterns(proposed))?;
+ self.pattern_id = Some(pid);
+ // This gets filled in when 'finish_pattern' is called.
+ self.start_pattern.push(StateID::ZERO);
+ Ok(pid)
+ }
+
+ /// Finish the assembly of a pattern in this NFA.
+ ///
+ /// Upon success, this returns the identifier for the new pattern.
+ /// Identifiers start at `0` and are incremented by 1 for each new
+ /// pattern. This is the same identifier returned by the corresponding
+ /// `start_pattern` call.
+ ///
+ /// Note that `start_pattern` and `finish_pattern` pairs cannot be
+ /// interleaved or nested. A correct `finish_pattern` call _always_
+ /// corresponds to the most recently called `start_pattern` routine.
+ ///
+ /// # Errors
+ ///
+ /// This currently never returns an error, but this is subject to change.
+ ///
+ /// # Panics
+ ///
+ /// If this is called without a corresponding `start_pattern` call, then
+ /// this panics.
+ pub fn finish_pattern(
+ &mut self,
+ start_id: StateID,
+ ) -> Result<PatternID, BuildError> {
+ let pid = self.current_pattern_id();
+ self.start_pattern[pid] = start_id;
+ self.pattern_id = None;
+ Ok(pid)
+ }
+
+ /// Returns the pattern identifier of the current pattern.
+ ///
+ /// # Panics
+ ///
+ /// If this doesn't occur after a `start_pattern` call and before the
+ /// corresponding `finish_pattern` call, then this panics.
+ pub fn current_pattern_id(&self) -> PatternID {
+ self.pattern_id.expect("must call 'start_pattern' first")
+ }
+
+ /// Returns the number of patterns added to this builder so far.
+ ///
+ /// This only includes patterns that have had `finish_pattern` called
+ /// for them.
+ pub fn pattern_len(&self) -> usize {
+ self.start_pattern.len()
+ }
+
+ /// Add an "empty" NFA state.
+ ///
+ /// An "empty" NFA state is a state with a single unconditional epsilon
+ /// transition to another NFA state. Such empty states are removed before
+ /// building the final [`NFA`] (which has no such "empty" states), but they
+ /// can be quite useful in the construction process of an NFA.
+ ///
+ /// # Errors
+ ///
+ /// This returns an error if the state identifier space is exhausted, or if
+ /// the configured heap size limit has been exceeded.
+ pub fn add_empty(&mut self) -> Result<StateID, BuildError> {
+ self.add(State::Empty { next: StateID::ZERO })
+ }
+
+ /// Add a "union" NFA state.
+ ///
+ /// A "union" NFA state that contains zero or more unconditional epsilon
+ /// transitions to other NFA states. The order of these transitions
+ /// reflects a priority order where earlier transitions are preferred over
+ /// later transitions.
+ ///
+ /// Callers may provide an empty set of alternates to this method call, and
+ /// then later add transitions via `patch`. At final build time, a "union"
+ /// state with no alternates is converted to a "fail" state, and a "union"
+ /// state with exactly one alternate is treated as if it were an "empty"
+ /// state.
+ ///
+ /// # Errors
+ ///
+ /// This returns an error if the state identifier space is exhausted, or if
+ /// the configured heap size limit has been exceeded.
+ pub fn add_union(
+ &mut self,
+ alternates: Vec<StateID>,
+ ) -> Result<StateID, BuildError> {
+ self.add(State::Union { alternates })
+ }
+
+ /// Add a "reverse union" NFA state.
+ ///
+ /// A "reverse union" NFA state contains zero or more unconditional epsilon
+ /// transitions to other NFA states. The order of these transitions
+ /// reflects a priority order where later transitions are preferred
+ /// over earlier transitions. This is an inverted priority order when
+ /// compared to `add_union`. This is useful, for example, for implementing
+ /// non-greedy repetition operators.
+ ///
+ /// Callers may provide an empty set of alternates to this method call, and
+ /// then later add transitions via `patch`. At final build time, a "reverse
+ /// union" state with no alternates is converted to a "fail" state, and a
+ /// "reverse union" state with exactly one alternate is treated as if it
+ /// were an "empty" state.
+ ///
+ /// # Errors
+ ///
+ /// This returns an error if the state identifier space is exhausted, or if
+ /// the configured heap size limit has been exceeded.
+ pub fn add_union_reverse(
+ &mut self,
+ alternates: Vec<StateID>,
+ ) -> Result<StateID, BuildError> {
+ self.add(State::UnionReverse { alternates })
+ }
+
+ /// Add a "range" NFA state.
+ ///
+ /// A "range" NFA state is a state with one outgoing transition to another
+ /// state, where that transition may only be followed if the current input
+ /// byte falls between a range of bytes given.
+ ///
+ /// # Errors
+ ///
+ /// This returns an error if the state identifier space is exhausted, or if
+ /// the configured heap size limit has been exceeded.
+ pub fn add_range(
+ &mut self,
+ trans: Transition,
+ ) -> Result<StateID, BuildError> {
+ self.add(State::ByteRange { trans })
+ }
+
+ /// Add a "sparse" NFA state.
+ ///
+ /// A "sparse" NFA state contains zero or more outgoing transitions, where
+ /// the transition to be followed (if any) is chosen based on whether the
+ /// current input byte falls in the range of one such transition. The
+ /// transitions given *must* be non-overlapping and in ascending order. (A
+ /// "sparse" state with no transitions is equivalent to a "fail" state.)
+ ///
+ /// A "sparse" state is like adding a "union" state and pointing it at a
+ /// bunch of "range" states, except that the different alternates have
+ /// equal priority.
+ ///
+ /// Note that a "sparse" state is the only state that cannot be patched.
+ /// This is because a "sparse" state has many transitions, each of which
+ /// may point to a different NFA state. Moreover, adding more such
+ /// transitions requires more than just an NFA state ID to point to. It
+ /// also requires a byte range. The `patch` routine does not support the
+ /// additional information required. Therefore, callers must ensure that
+ /// all outgoing transitions for this state are included when `add_sparse`
+ /// is called. There is no way to add more later.
+ ///
+ /// # Errors
+ ///
+ /// This returns an error if the state identifier space is exhausted, or if
+ /// the configured heap size limit has been exceeded.
+ ///
+ /// # Panics
+ ///
+ /// This routine _may_ panic if the transitions given overlap or are not
+ /// in ascending order.
+ pub fn add_sparse(
+ &mut self,
+ transitions: Vec<Transition>,
+ ) -> Result<StateID, BuildError> {
+ self.add(State::Sparse { transitions })
+ }
+
+ /// Add a "look" NFA state.
+ ///
+ /// A "look" NFA state corresponds to a state with exactly one
+ /// *conditional* epsilon transition to another NFA state. Namely, it
+ /// represents one of a small set of simplistic look-around operators.
+ ///
+ /// Callers may provide a "dummy" state ID (typically [`StateID::ZERO`]),
+ /// and then change it later with [`patch`](Builder::patch).
+ ///
+ /// # Errors
+ ///
+ /// This returns an error if the state identifier space is exhausted, or if
+ /// the configured heap size limit has been exceeded.
+ pub fn add_look(
+ &mut self,
+ next: StateID,
+ look: Look,
+ ) -> Result<StateID, BuildError> {
+ self.add(State::Look { look, next })
+ }
+
+ /// Add a "start capture" NFA state.
+ ///
+ /// A "start capture" NFA state corresponds to a state with exactly one
+ /// outgoing unconditional epsilon transition to another state. Unlike
+ /// "empty" states, a "start capture" state also carries with it an
+ /// instruction for saving the current position of input to a particular
+ /// location in memory. NFA simulations, like the Pike VM, may use this
+ /// information to report the match locations of capturing groups in a
+ /// regex pattern.
+ ///
+ /// If the corresponding capturing group has a name, then callers should
+ /// include it here.
+ ///
+ /// Callers may provide a "dummy" state ID (typically [`StateID::ZERO`]),
+ /// and then change it later with [`patch`](Builder::patch).
+ ///
+ /// Note that unlike `start_pattern`/`finish_pattern`, capturing start and
+ /// end states may be interleaved. Indeed, it is typical for many "start
+ /// capture" NFA states to appear before the first "end capture" state.
+ ///
+ /// # Errors
+ ///
+ /// This returns an error if the state identifier space is exhausted, or if
+ /// the configured heap size limit has been exceeded or if the given
+ /// capture index overflows `usize`.
+ ///
+ /// While the above are the only conditions in which this routine can
+ /// currently return an error, it is possible to call this method with an
+ /// inputs that results in the final `build()` step failing to produce an
+ /// NFA. For example, if one adds two distinct capturing groups with the
+ /// same name, then that will result in `build()` failing with an error.
+ ///
+ /// See the [`GroupInfo`](crate::util::captures::GroupInfo) type for
+ /// more information on what qualifies as valid capturing groups.
+ ///
+ /// # Example
+ ///
+ /// This example shows that an error occurs when one tries to add multiple
+ /// capturing groups with the same name to the same pattern.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::Builder,
+ /// util::primitives::StateID,
+ /// };
+ ///
+ /// let name = Some(std::sync::Arc::from("foo"));
+ /// let mut builder = Builder::new();
+ /// builder.start_pattern()?;
+ /// // 0th capture group should always be unnamed.
+ /// let start = builder.add_capture_start(StateID::ZERO, 0, None)?;
+ /// // OK
+ /// builder.add_capture_start(StateID::ZERO, 1, name.clone())?;
+ /// // This is not OK, but 'add_capture_start' still succeeds. We don't
+ /// // get an error until we call 'build' below. Without this call, the
+ /// // call to 'build' below would succeed.
+ /// builder.add_capture_start(StateID::ZERO, 2, name.clone())?;
+ /// // Finish our pattern so we can try to build the NFA.
+ /// builder.finish_pattern(start)?;
+ /// let result = builder.build(start, start);
+ /// assert!(result.is_err());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// However, adding multiple capturing groups with the same name to
+ /// distinct patterns is okay:
+ ///
+ /// ```
+ /// use std::sync::Arc;
+ ///
+ /// use regex_automata::{
+ /// nfa::thompson::{pikevm::PikeVM, Builder, Transition},
+ /// util::{
+ /// captures::Captures,
+ /// primitives::{PatternID, StateID},
+ /// },
+ /// Span,
+ /// };
+ ///
+ /// // Hand-compile the patterns '(?P<foo>[a-z])' and '(?P<foo>[A-Z])'.
+ /// let mut builder = Builder::new();
+ /// // We compile them to support an unanchored search, which requires
+ /// // adding an implicit '(?s-u:.)*?' prefix before adding either pattern.
+ /// let unanchored_prefix = builder.add_union_reverse(vec![])?;
+ /// let any = builder.add_range(Transition {
+ /// start: b'\x00', end: b'\xFF', next: StateID::ZERO,
+ /// })?;
+ /// builder.patch(unanchored_prefix, any)?;
+ /// builder.patch(any, unanchored_prefix)?;
+ ///
+ /// // Compile an alternation that permits matching multiple patterns.
+ /// let alt = builder.add_union(vec![])?;
+ /// builder.patch(unanchored_prefix, alt)?;
+ ///
+ /// // Compile '(?P<foo>[a-z]+)'.
+ /// builder.start_pattern()?;
+ /// let start0 = builder.add_capture_start(StateID::ZERO, 0, None)?;
+ /// // N.B. 0th capture group must always be unnamed.
+ /// let foo_start0 = builder.add_capture_start(
+ /// StateID::ZERO, 1, Some(Arc::from("foo")),
+ /// )?;
+ /// let lowercase = builder.add_range(Transition {
+ /// start: b'a', end: b'z', next: StateID::ZERO,
+ /// })?;
+ /// let foo_end0 = builder.add_capture_end(StateID::ZERO, 1)?;
+ /// let end0 = builder.add_capture_end(StateID::ZERO, 0)?;
+ /// let match0 = builder.add_match()?;
+ /// builder.patch(start0, foo_start0)?;
+ /// builder.patch(foo_start0, lowercase)?;
+ /// builder.patch(lowercase, foo_end0)?;
+ /// builder.patch(foo_end0, end0)?;
+ /// builder.patch(end0, match0)?;
+ /// builder.finish_pattern(start0)?;
+ ///
+ /// // Compile '(?P<foo>[A-Z]+)'.
+ /// builder.start_pattern()?;
+ /// let start1 = builder.add_capture_start(StateID::ZERO, 0, None)?;
+ /// // N.B. 0th capture group must always be unnamed.
+ /// let foo_start1 = builder.add_capture_start(
+ /// StateID::ZERO, 1, Some(Arc::from("foo")),
+ /// )?;
+ /// let uppercase = builder.add_range(Transition {
+ /// start: b'A', end: b'Z', next: StateID::ZERO,
+ /// })?;
+ /// let foo_end1 = builder.add_capture_end(StateID::ZERO, 1)?;
+ /// let end1 = builder.add_capture_end(StateID::ZERO, 0)?;
+ /// let match1 = builder.add_match()?;
+ /// builder.patch(start1, foo_start1)?;
+ /// builder.patch(foo_start1, uppercase)?;
+ /// builder.patch(uppercase, foo_end1)?;
+ /// builder.patch(foo_end1, end1)?;
+ /// builder.patch(end1, match1)?;
+ /// builder.finish_pattern(start1)?;
+ ///
+ /// // Now add the patterns to our alternation that we started above.
+ /// builder.patch(alt, start0)?;
+ /// builder.patch(alt, start1)?;
+ ///
+ /// // Finally build the NFA. The first argument is the anchored starting
+ /// // state (the pattern alternation) where as the second is the
+ /// // unanchored starting state (the unanchored prefix).
+ /// let nfa = builder.build(alt, unanchored_prefix)?;
+ ///
+ /// // Now build a Pike VM from our NFA and access the 'foo' capture
+ /// // group regardless of which pattern matched, since it is defined
+ /// // for both patterns.
+ /// let vm = PikeVM::new_from_nfa(nfa)?;
+ /// let mut cache = vm.create_cache();
+ /// let caps: Vec<Captures> =
+ /// vm.captures_iter(&mut cache, "0123aAaAA").collect();
+ /// assert_eq!(5, caps.len());
+ ///
+ /// assert_eq!(Some(PatternID::must(0)), caps[0].pattern());
+ /// assert_eq!(Some(Span::from(4..5)), caps[0].get_group_by_name("foo"));
+ ///
+ /// assert_eq!(Some(PatternID::must(1)), caps[1].pattern());
+ /// assert_eq!(Some(Span::from(5..6)), caps[1].get_group_by_name("foo"));
+ ///
+ /// assert_eq!(Some(PatternID::must(0)), caps[2].pattern());
+ /// assert_eq!(Some(Span::from(6..7)), caps[2].get_group_by_name("foo"));
+ ///
+ /// assert_eq!(Some(PatternID::must(1)), caps[3].pattern());
+ /// assert_eq!(Some(Span::from(7..8)), caps[3].get_group_by_name("foo"));
+ ///
+ /// assert_eq!(Some(PatternID::must(1)), caps[4].pattern());
+ /// assert_eq!(Some(Span::from(8..9)), caps[4].get_group_by_name("foo"));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn add_capture_start(
+ &mut self,
+ next: StateID,
+ group_index: u32,
+ name: Option<Arc<str>>,
+ ) -> Result<StateID, BuildError> {
+ let pid = self.current_pattern_id();
+ let group_index = match SmallIndex::try_from(group_index) {
+ Err(_) => {
+ return Err(BuildError::invalid_capture_index(group_index))
+ }
+ Ok(group_index) => group_index,
+ };
+ // Make sure we have space to insert our (pid,index)|-->name mapping.
+ if pid.as_usize() >= self.captures.len() {
+ for _ in 0..=(pid.as_usize() - self.captures.len()) {
+ self.captures.push(vec![]);
+ }
+ }
+ // In the case where 'group_index < self.captures[pid].len()', it means
+ // that we are adding a duplicate capture group. This is somewhat
+ // weird, but permissible because the capture group itself can be
+ // repeated in the syntax. For example, '([a-z]){4}' will produce 4
+ // capture groups. In practice, only the last will be set at search
+ // time when a match occurs. For duplicates, we don't need to push
+ // anything other than a CaptureStart NFA state.
+ if group_index.as_usize() >= self.captures[pid].len() {
+ // For discontiguous indices, push placeholders for earlier capture
+ // groups that weren't explicitly added.
+ for _ in 0..(group_index.as_usize() - self.captures[pid].len()) {
+ self.captures[pid].push(None);
+ }
+ self.captures[pid].push(name);
+ }
+ self.add(State::CaptureStart { pattern_id: pid, group_index, next })
+ }
+
+ /// Add a "end capture" NFA state.
+ ///
+ /// A "end capture" NFA state corresponds to a state with exactly one
+ /// outgoing unconditional epsilon transition to another state. Unlike
+ /// "empty" states, a "end capture" state also carries with it an
+ /// instruction for saving the current position of input to a particular
+ /// location in memory. NFA simulations, like the Pike VM, may use this
+ /// information to report the match locations of capturing groups in a
+ ///
+ /// Callers may provide a "dummy" state ID (typically [`StateID::ZERO`]),
+ /// and then change it later with [`patch`](Builder::patch).
+ ///
+ /// Note that unlike `start_pattern`/`finish_pattern`, capturing start and
+ /// end states may be interleaved. Indeed, it is typical for many "start
+ /// capture" NFA states to appear before the first "end capture" state.
+ ///
+ /// # Errors
+ ///
+ /// This returns an error if the state identifier space is exhausted, or if
+ /// the configured heap size limit has been exceeded or if the given
+ /// capture index overflows `usize`.
+ ///
+ /// While the above are the only conditions in which this routine can
+ /// currently return an error, it is possible to call this method with an
+ /// inputs that results in the final `build()` step failing to produce an
+ /// NFA. For example, if one adds two distinct capturing groups with the
+ /// same name, then that will result in `build()` failing with an error.
+ ///
+ /// See the [`GroupInfo`](crate::util::captures::GroupInfo) type for
+ /// more information on what qualifies as valid capturing groups.
+ pub fn add_capture_end(
+ &mut self,
+ next: StateID,
+ group_index: u32,
+ ) -> Result<StateID, BuildError> {
+ let pid = self.current_pattern_id();
+ let group_index = match SmallIndex::try_from(group_index) {
+ Err(_) => {
+ return Err(BuildError::invalid_capture_index(group_index))
+ }
+ Ok(group_index) => group_index,
+ };
+ self.add(State::CaptureEnd { pattern_id: pid, group_index, next })
+ }
+
+ /// Adds a "fail" NFA state.
+ ///
+ /// A "fail" state is simply a state that has no outgoing transitions. It
+ /// acts as a way to cause a search to stop without reporting a match.
+ /// For example, one way to represent an NFA with zero patterns is with a
+ /// single "fail" state.
+ ///
+ /// # Errors
+ ///
+ /// This returns an error if the state identifier space is exhausted, or if
+ /// the configured heap size limit has been exceeded.
+ pub fn add_fail(&mut self) -> Result<StateID, BuildError> {
+ self.add(State::Fail)
+ }
+
+ /// Adds a "match" NFA state.
+ ///
+ /// A "match" state has no outgoing transitions (just like a "fail"
+ /// state), but it has special significance in that if a search enters
+ /// this state, then a match has been found. The match state that is added
+ /// automatically has the current pattern ID associated with it. This is
+ /// used to report the matching pattern ID at search time.
+ ///
+ /// # Errors
+ ///
+ /// This returns an error if the state identifier space is exhausted, or if
+ /// the configured heap size limit has been exceeded.
+ ///
+ /// # Panics
+ ///
+ /// This must be called after a `start_pattern` call but before the
+ /// corresponding `finish_pattern` call. Otherwise, it panics.
+ pub fn add_match(&mut self) -> Result<StateID, BuildError> {
+ let pattern_id = self.current_pattern_id();
+ let sid = self.add(State::Match { pattern_id })?;
+ Ok(sid)
+ }
+
+ /// The common implementation of "add a state." It handles the common
+ /// error cases of state ID exhausting (by owning state ID allocation) and
+ /// whether the size limit has been exceeded.
+ fn add(&mut self, state: State) -> Result<StateID, BuildError> {
+ let id = StateID::new(self.states.len())
+ .map_err(|_| BuildError::too_many_states(self.states.len()))?;
+ self.memory_states += state.memory_usage();
+ self.states.push(state);
+ self.check_size_limit()?;
+ Ok(id)
+ }
+
+ /// Add a transition from one state to another.
+ ///
+ /// This routine is called "patch" since it is very common to add the
+ /// states you want, typically with "dummy" state ID transitions, and then
+ /// "patch" in the real state IDs later. This is because you don't always
+ /// know all of the necessary state IDs to add because they might not
+ /// exist yet.
+ ///
+ /// # Errors
+ ///
+ /// This may error if patching leads to an increase in heap usage beyond
+ /// the configured size limit. Heap usage only grows when patching adds a
+ /// new transition (as in the case of a "union" state).
+ ///
+ /// # Panics
+ ///
+ /// This panics if `from` corresponds to a "sparse" state. When "sparse"
+ /// states are added, there is no way to patch them after-the-fact. (If you
+ /// have a use case where this would be helpful, please file an issue. It
+ /// will likely require a new API.)
+ pub fn patch(
+ &mut self,
+ from: StateID,
+ to: StateID,
+ ) -> Result<(), BuildError> {
+ let old_memory_states = self.memory_states;
+ match self.states[from] {
+ State::Empty { ref mut next } => {
+ *next = to;
+ }
+ State::ByteRange { ref mut trans } => {
+ trans.next = to;
+ }
+ State::Sparse { .. } => {
+ panic!("cannot patch from a sparse NFA state")
+ }
+ State::Look { ref mut next, .. } => {
+ *next = to;
+ }
+ State::Union { ref mut alternates } => {
+ alternates.push(to);
+ self.memory_states += mem::size_of::<StateID>();
+ }
+ State::UnionReverse { ref mut alternates } => {
+ alternates.push(to);
+ self.memory_states += mem::size_of::<StateID>();
+ }
+ State::CaptureStart { ref mut next, .. } => {
+ *next = to;
+ }
+ State::CaptureEnd { ref mut next, .. } => {
+ *next = to;
+ }
+ State::Fail => {}
+ State::Match { .. } => {}
+ }
+ if old_memory_states != self.memory_states {
+ self.check_size_limit()?;
+ }
+ Ok(())
+ }
+
+ /// Set whether the NFA produced by this builder should only match UTF-8.
+ ///
+ /// This should be set when both of the following are true:
+ ///
+ /// 1. The caller guarantees that the NFA created by this build will only
+ /// report non-empty matches with spans that are valid UTF-8.
+ /// 2. The caller desires regex engines using this NFA to avoid reporting
+ /// empty matches with a span that splits a valid UTF-8 encoded codepoint.
+ ///
+ /// Property (1) is not checked. Instead, this requires the caller to
+ /// promise that it is true. Property (2) corresponds to the behavior of
+ /// regex engines using the NFA created by this builder. Namely, there
+ /// is no way in the NFA's graph itself to say that empty matches found
+ /// by, for example, the regex `a*` will fall on valid UTF-8 boundaries.
+ /// Instead, this option is used to communicate the UTF-8 semantic to regex
+ /// engines that will typically implement it as a post-processing step by
+ /// filtering out empty matches that don't fall on UTF-8 boundaries.
+ ///
+ /// If you're building an NFA from an HIR (and not using a
+ /// [`thompson::Compiler`](crate::nfa::thompson::Compiler)), then you can
+ /// use the [`syntax::Config::utf8`](crate::util::syntax::Config::utf8)
+ /// option to guarantee that if the HIR detects a non-empty match, then it
+ /// is guaranteed to be valid UTF-8.
+ ///
+ /// Note that property (2) does *not* specify the behavior of executing
+ /// a search on a haystack that is not valid UTF-8. Therefore, if you're
+ /// *not* running this NFA on strings that are guaranteed to be valid
+ /// UTF-8, you almost certainly do not want to enable this option.
+ /// Similarly, if you are running the NFA on strings that *are* guaranteed
+ /// to be valid UTF-8, then you almost certainly want to enable this option
+ /// unless you can guarantee that your NFA will never produce a zero-width
+ /// match.
+ ///
+ /// It is disabled by default.
+ pub fn set_utf8(&mut self, yes: bool) {
+ self.utf8 = yes;
+ }
+
+ /// Returns whether UTF-8 mode is enabled for this builder.
+ ///
+ /// See [`Builder::set_utf8`] for more details about what "UTF-8 mode" is.
+ pub fn get_utf8(&self) -> bool {
+ self.utf8
+ }
+
+ /// Sets whether the NFA produced by this builder should be matched in
+ /// reverse or not. Generally speaking, when enabled, the NFA produced
+ /// should be matched by moving backwards through a haystack, from a higher
+ /// memory address to a lower memory address.
+ ///
+ /// See also [`NFA::is_reverse`] for more details.
+ ///
+ /// This is disabled by default, which means NFAs are by default matched
+ /// in the forward direction.
+ pub fn set_reverse(&mut self, yes: bool) {
+ self.reverse = yes;
+ }
+
+ /// Returns whether reverse mode is enabled for this builder.
+ ///
+ /// See [`Builder::set_reverse`] for more details about what "reverse mode"
+ /// is.
+ pub fn get_reverse(&self) -> bool {
+ self.reverse
+ }
+
+ /// Sets the look-around matcher that should be used for the resulting NFA.
+ ///
+ /// A look-around matcher can be used to configure how look-around
+ /// assertions are matched. For example, a matcher might carry
+ /// configuration that changes the line terminator used for `(?m:^)` and
+ /// `(?m:$)` assertions.
+ pub fn set_look_matcher(&mut self, m: LookMatcher) {
+ self.look_matcher = m;
+ }
+
+ /// Returns the look-around matcher used for this builder.
+ ///
+ /// If a matcher was not explicitly set, then `LookMatcher::default()` is
+ /// returned.
+ pub fn get_look_matcher(&self) -> &LookMatcher {
+ &self.look_matcher
+ }
+
+ /// Set the size limit on this builder.
+ ///
+ /// Setting the size limit will also check whether the NFA built so far
+ /// fits within the given size limit. If it doesn't, then an error is
+ /// returned.
+ ///
+ /// By default, there is no configured size limit.
+ pub fn set_size_limit(
+ &mut self,
+ limit: Option<usize>,
+ ) -> Result<(), BuildError> {
+ self.size_limit = limit;
+ self.check_size_limit()
+ }
+
+ /// Return the currently configured size limit.
+ ///
+ /// By default, this returns `None`, which corresponds to no configured
+ /// size limit.
+ pub fn get_size_limit(&self) -> Option<usize> {
+ self.size_limit
+ }
+
+ /// Returns the heap memory usage, in bytes, used by the NFA states added
+ /// so far.
+ ///
+ /// Note that this is an approximation of how big the final NFA will be.
+ /// In practice, the final NFA will likely be a bit smaller because of
+ /// its simpler state representation. (For example, using things like
+ /// `Box<[StateID]>` instead of `Vec<StateID>`.)
+ pub fn memory_usage(&self) -> usize {
+ self.states.len() * mem::size_of::<State>() + self.memory_states
+ }
+
+ fn check_size_limit(&self) -> Result<(), BuildError> {
+ if let Some(limit) = self.size_limit {
+ if self.memory_usage() > limit {
+ return Err(BuildError::exceeded_size_limit(limit));
+ }
+ }
+ Ok(())
+ }
+}
+
+#[cfg(test)]
+mod tests {
+ use super::*;
+
+ // This asserts that a builder state doesn't have its size changed. It is
+ // *really* easy to accidentally increase the size, and thus potentially
+ // dramatically increase the memory usage of NFA builder.
+ //
+ // This assert doesn't mean we absolutely cannot increase the size of a
+ // builder state. We can. It's just here to make sure we do it knowingly
+ // and intentionally.
+ //
+ // A builder state is unfortunately a little bigger than an NFA state,
+ // since we really want to support adding things to a pre-existing state.
+ // i.e., We use Vec<thing> instead of Box<[thing]>. So we end up using an
+ // extra 8 bytes per state. Sad, but at least it gets freed once the NFA
+ // is built.
+ #[test]
+ fn state_has_small_size() {
+ #[cfg(target_pointer_width = "64")]
+ assert_eq!(32, core::mem::size_of::<State>());
+ #[cfg(target_pointer_width = "32")]
+ assert_eq!(16, core::mem::size_of::<State>());
+ }
+}
diff --git a/vendor/regex-automata/src/nfa/thompson/compiler.rs b/vendor/regex-automata/src/nfa/thompson/compiler.rs
new file mode 100644
index 0000000..2d21729
--- /dev/null
+++ b/vendor/regex-automata/src/nfa/thompson/compiler.rs
@@ -0,0 +1,2265 @@
+use core::{borrow::Borrow, cell::RefCell};
+
+use alloc::{sync::Arc, vec, vec::Vec};
+
+use regex_syntax::{
+ hir::{self, Hir},
+ utf8::{Utf8Range, Utf8Sequences},
+ ParserBuilder,
+};
+
+use crate::{
+ nfa::thompson::{
+ builder::Builder,
+ error::BuildError,
+ literal_trie::LiteralTrie,
+ map::{Utf8BoundedMap, Utf8SuffixKey, Utf8SuffixMap},
+ nfa::{Transition, NFA},
+ range_trie::RangeTrie,
+ },
+ util::{
+ look::{Look, LookMatcher},
+ primitives::{PatternID, StateID},
+ },
+};
+
+/// The configuration used for a Thompson NFA compiler.
+#[derive(Clone, Debug, Default)]
+pub struct Config {
+ utf8: Option<bool>,
+ reverse: Option<bool>,
+ nfa_size_limit: Option<Option<usize>>,
+ shrink: Option<bool>,
+ which_captures: Option<WhichCaptures>,
+ look_matcher: Option<LookMatcher>,
+ #[cfg(test)]
+ unanchored_prefix: Option<bool>,
+}
+
+impl Config {
+ /// Return a new default Thompson NFA compiler configuration.
+ pub fn new() -> Config {
+ Config::default()
+ }
+
+ /// Whether to enable UTF-8 mode during search or not.
+ ///
+ /// A regex engine is said to be in UTF-8 mode when it guarantees that
+ /// all matches returned by it have spans consisting of only valid UTF-8.
+ /// That is, it is impossible for a match span to be returned that
+ /// contains any invalid UTF-8.
+ ///
+ /// UTF-8 mode generally consists of two things:
+ ///
+ /// 1. Whether the NFA's states are constructed such that all paths to a
+ /// match state that consume at least one byte always correspond to valid
+ /// UTF-8.
+ /// 2. Whether all paths to a match state that do _not_ consume any bytes
+ /// should always correspond to valid UTF-8 boundaries.
+ ///
+ /// (1) is a guarantee made by whoever constructs the NFA.
+ /// If you're parsing a regex from its concrete syntax, then
+ /// [`syntax::Config::utf8`](crate::util::syntax::Config::utf8) can make
+ /// this guarantee for you. It does it by returning an error if the regex
+ /// pattern could every report a non-empty match span that contains invalid
+ /// UTF-8. So long as `syntax::Config::utf8` mode is enabled and your regex
+ /// successfully parses, then you're guaranteed that the corresponding NFA
+ /// will only ever report non-empty match spans containing valid UTF-8.
+ ///
+ /// (2) is a trickier guarantee because it cannot be enforced by the NFA
+ /// state graph itself. Consider, for example, the regex `a*`. It matches
+ /// the empty strings in `☃` at positions `0`, `1`, `2` and `3`, where
+ /// positions `1` and `2` occur within the UTF-8 encoding of a codepoint,
+ /// and thus correspond to invalid UTF-8 boundaries. Therefore, this
+ /// guarantee must be made at a higher level than the NFA state graph
+ /// itself. This crate deals with this case in each regex engine. Namely,
+ /// when a zero-width match that splits a codepoint is found and UTF-8
+ /// mode enabled, then it is ignored and the engine moves on looking for
+ /// the next match.
+ ///
+ /// Thus, UTF-8 mode is both a promise that the NFA built only reports
+ /// non-empty matches that are valid UTF-8, and an *instruction* to regex
+ /// engines that empty matches that split codepoints should be banned.
+ ///
+ /// Because UTF-8 mode is fundamentally about avoiding invalid UTF-8 spans,
+ /// it only makes sense to enable this option when you *know* your haystack
+ /// is valid UTF-8. (For example, a `&str`.) Enabling UTF-8 mode and
+ /// searching a haystack that contains invalid UTF-8 leads to **unspecified
+ /// behavior**.
+ ///
+ /// Therefore, it may make sense to enable `syntax::Config::utf8` while
+ /// simultaneously *disabling* this option. That would ensure all non-empty
+ /// match spans are valid UTF-8, but that empty match spans may still split
+ /// a codepoint or match at other places that aren't valid UTF-8.
+ ///
+ /// In general, this mode is only relevant if your regex can match the
+ /// empty string. Most regexes don't.
+ ///
+ /// This is enabled by default.
+ ///
+ /// # Example
+ ///
+ /// This example shows how UTF-8 mode can impact the match spans that may
+ /// be reported in certain cases.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::{self, pikevm::PikeVM},
+ /// Match, Input,
+ /// };
+ ///
+ /// let re = PikeVM::new("")?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ ///
+ /// // UTF-8 mode is enabled by default.
+ /// let mut input = Input::new("☃");
+ /// re.search(&mut cache, &input, &mut caps);
+ /// assert_eq!(Some(Match::must(0, 0..0)), caps.get_match());
+ ///
+ /// // Even though an empty regex matches at 1..1, our next match is
+ /// // 3..3 because 1..1 and 2..2 split the snowman codepoint (which is
+ /// // three bytes long).
+ /// input.set_start(1);
+ /// re.search(&mut cache, &input, &mut caps);
+ /// assert_eq!(Some(Match::must(0, 3..3)), caps.get_match());
+ ///
+ /// // But if we disable UTF-8, then we'll get matches at 1..1 and 2..2:
+ /// let re = PikeVM::builder()
+ /// .thompson(thompson::Config::new().utf8(false))
+ /// .build("")?;
+ /// re.search(&mut cache, &input, &mut caps);
+ /// assert_eq!(Some(Match::must(0, 1..1)), caps.get_match());
+ ///
+ /// input.set_start(2);
+ /// re.search(&mut cache, &input, &mut caps);
+ /// assert_eq!(Some(Match::must(0, 2..2)), caps.get_match());
+ ///
+ /// input.set_start(3);
+ /// re.search(&mut cache, &input, &mut caps);
+ /// assert_eq!(Some(Match::must(0, 3..3)), caps.get_match());
+ ///
+ /// input.set_start(4);
+ /// re.search(&mut cache, &input, &mut caps);
+ /// assert_eq!(None, caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn utf8(mut self, yes: bool) -> Config {
+ self.utf8 = Some(yes);
+ self
+ }
+
+ /// Reverse the NFA.
+ ///
+ /// A NFA reversal is performed by reversing all of the concatenated
+ /// sub-expressions in the original pattern, recursively. (Look around
+ /// operators are also inverted.) The resulting NFA can be used to match
+ /// the pattern starting from the end of a string instead of the beginning
+ /// of a string.
+ ///
+ /// Reversing the NFA is useful for building a reverse DFA, which is most
+ /// useful for finding the start of a match after its ending position has
+ /// been found. NFA execution engines typically do not work on reverse
+ /// NFAs. For example, currently, the Pike VM reports the starting location
+ /// of matches without a reverse NFA.
+ ///
+ /// Currently, enabling this setting requires disabling the
+ /// [`captures`](Config::captures) setting. If both are enabled, then the
+ /// compiler will return an error. It is expected that this limitation will
+ /// be lifted in the future.
+ ///
+ /// This is disabled by default.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to build a DFA from a reverse NFA, and then use
+ /// the DFA to search backwards.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// dfa::{self, Automaton},
+ /// nfa::thompson::{NFA, WhichCaptures},
+ /// HalfMatch, Input,
+ /// };
+ ///
+ /// let dfa = dfa::dense::Builder::new()
+ /// .thompson(NFA::config()
+ /// .which_captures(WhichCaptures::None)
+ /// .reverse(true)
+ /// )
+ /// .build("baz[0-9]+")?;
+ /// let expected = Some(HalfMatch::must(0, 3));
+ /// assert_eq!(
+ /// expected,
+ /// dfa.try_search_rev(&Input::new("foobaz12345bar"))?,
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn reverse(mut self, yes: bool) -> Config {
+ self.reverse = Some(yes);
+ self
+ }
+
+ /// Sets an approximate size limit on the total heap used by the NFA being
+ /// compiled.
+ ///
+ /// This permits imposing constraints on the size of a compiled NFA. This
+ /// may be useful in contexts where the regex pattern is untrusted and one
+ /// wants to avoid using too much memory.
+ ///
+ /// This size limit does not apply to auxiliary heap used during
+ /// compilation that is not part of the built NFA.
+ ///
+ /// Note that this size limit is applied during compilation in order for
+ /// the limit to prevent too much heap from being used. However, the
+ /// implementation may use an intermediate NFA representation that is
+ /// otherwise slightly bigger than the final public form. Since the size
+ /// limit may be applied to an intermediate representation, there is not
+ /// necessarily a precise correspondence between the configured size limit
+ /// and the heap usage of the final NFA.
+ ///
+ /// There is no size limit by default.
+ ///
+ /// # Example
+ ///
+ /// This example demonstrates how Unicode mode can greatly increase the
+ /// size of the NFA.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::nfa::thompson::NFA;
+ ///
+ /// // 300KB isn't enough!
+ /// NFA::compiler()
+ /// .configure(NFA::config().nfa_size_limit(Some(300_000)))
+ /// .build(r"\w{20}")
+ /// .unwrap_err();
+ ///
+ /// // ... but 400KB probably is.
+ /// let nfa = NFA::compiler()
+ /// .configure(NFA::config().nfa_size_limit(Some(400_000)))
+ /// .build(r"\w{20}")?;
+ ///
+ /// assert_eq!(nfa.pattern_len(), 1);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn nfa_size_limit(mut self, bytes: Option<usize>) -> Config {
+ self.nfa_size_limit = Some(bytes);
+ self
+ }
+
+ /// Apply best effort heuristics to shrink the NFA at the expense of more
+ /// time/memory.
+ ///
+ /// Generally speaking, if one is using an NFA to compile a DFA, then the
+ /// extra time used to shrink the NFA will be more than made up for during
+ /// DFA construction (potentially by a lot). In other words, enabling this
+ /// can substantially decrease the overall amount of time it takes to build
+ /// a DFA.
+ ///
+ /// A reason to keep this disabled is if you want to compile an NFA and
+ /// start using it as quickly as possible without needing to build a DFA,
+ /// and you don't mind using a bit of extra memory for the NFA. e.g., for
+ /// an NFA simulation or for a lazy DFA.
+ ///
+ /// NFA shrinking is currently most useful when compiling a reverse
+ /// NFA with large Unicode character classes. In particular, it trades
+ /// additional CPU time during NFA compilation in favor of generating fewer
+ /// NFA states.
+ ///
+ /// This is disabled by default because it can increase compile times
+ /// quite a bit if you aren't building a full DFA.
+ ///
+ /// # Example
+ ///
+ /// This example shows that NFA shrinking can lead to substantial space
+ /// savings in some cases. Notice that, as noted above, we build a reverse
+ /// DFA and use a pattern with a large Unicode character class.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::nfa::thompson::{NFA, WhichCaptures};
+ ///
+ /// // Currently we have to disable captures when enabling reverse NFA.
+ /// let config = NFA::config()
+ /// .which_captures(WhichCaptures::None)
+ /// .reverse(true);
+ /// let not_shrunk = NFA::compiler()
+ /// .configure(config.clone().shrink(false))
+ /// .build(r"\w")?;
+ /// let shrunk = NFA::compiler()
+ /// .configure(config.clone().shrink(true))
+ /// .build(r"\w")?;
+ ///
+ /// // While a specific shrink factor is not guaranteed, the savings can be
+ /// // considerable in some cases.
+ /// assert!(shrunk.states().len() * 2 < not_shrunk.states().len());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn shrink(mut self, yes: bool) -> Config {
+ self.shrink = Some(yes);
+ self
+ }
+
+ /// Whether to include 'Capture' states in the NFA.
+ ///
+ /// Currently, enabling this setting requires disabling the
+ /// [`reverse`](Config::reverse) setting. If both are enabled, then the
+ /// compiler will return an error. It is expected that this limitation will
+ /// be lifted in the future.
+ ///
+ /// This is enabled by default.
+ ///
+ /// # Example
+ ///
+ /// This example demonstrates that some regex engines, like the Pike VM,
+ /// require capturing states to be present in the NFA to report match
+ /// offsets.
+ ///
+ /// (Note that since this method is deprecated, the example below uses
+ /// [`Config::which_captures`] to disable capture states.)
+ ///
+ /// ```
+ /// use regex_automata::nfa::thompson::{
+ /// pikevm::PikeVM,
+ /// NFA,
+ /// WhichCaptures,
+ /// };
+ ///
+ /// let re = PikeVM::builder()
+ /// .thompson(NFA::config().which_captures(WhichCaptures::None))
+ /// .build(r"[a-z]+")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// assert!(re.is_match(&mut cache, "abc"));
+ /// assert_eq!(None, re.find(&mut cache, "abc"));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[deprecated(since = "0.3.5", note = "use which_captures instead")]
+ pub fn captures(self, yes: bool) -> Config {
+ self.which_captures(if yes {
+ WhichCaptures::All
+ } else {
+ WhichCaptures::None
+ })
+ }
+
+ /// Configures what kinds of capture groups are compiled into
+ /// [`State::Capture`](crate::nfa::thompson::State::Capture) states in a
+ /// Thompson NFA.
+ ///
+ /// Currently, using any option except for [`WhichCaptures::None`] requires
+ /// disabling the [`reverse`](Config::reverse) setting. If both are
+ /// enabled, then the compiler will return an error. It is expected that
+ /// this limitation will be lifted in the future.
+ ///
+ /// This is set to [`WhichCaptures::All`] by default. Callers may wish to
+ /// use [`WhichCaptures::Implicit`] in cases where one wants avoid the
+ /// overhead of capture states for explicit groups. Usually this occurs
+ /// when one wants to use the `PikeVM` only for determining the overall
+ /// match. Otherwise, the `PikeVM` could use much more memory than is
+ /// necessary.
+ ///
+ /// # Example
+ ///
+ /// This example demonstrates that some regex engines, like the Pike VM,
+ /// require capturing states to be present in the NFA to report match
+ /// offsets.
+ ///
+ /// ```
+ /// use regex_automata::nfa::thompson::{
+ /// pikevm::PikeVM,
+ /// NFA,
+ /// WhichCaptures,
+ /// };
+ ///
+ /// let re = PikeVM::builder()
+ /// .thompson(NFA::config().which_captures(WhichCaptures::None))
+ /// .build(r"[a-z]+")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// assert!(re.is_match(&mut cache, "abc"));
+ /// assert_eq!(None, re.find(&mut cache, "abc"));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// The same applies to the bounded backtracker:
+ ///
+ /// ```
+ /// use regex_automata::nfa::thompson::{
+ /// backtrack::BoundedBacktracker,
+ /// NFA,
+ /// WhichCaptures,
+ /// };
+ ///
+ /// let re = BoundedBacktracker::builder()
+ /// .thompson(NFA::config().which_captures(WhichCaptures::None))
+ /// .build(r"[a-z]+")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// assert!(re.try_is_match(&mut cache, "abc")?);
+ /// assert_eq!(None, re.try_find(&mut cache, "abc")?);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn which_captures(mut self, which_captures: WhichCaptures) -> Config {
+ self.which_captures = Some(which_captures);
+ self
+ }
+
+ /// Sets the look-around matcher that should be used with this NFA.
+ ///
+ /// A look-around matcher determines how to match look-around assertions.
+ /// In particular, some assertions are configurable. For example, the
+ /// `(?m:^)` and `(?m:$)` assertions can have their line terminator changed
+ /// from the default of `\n` to any other byte.
+ ///
+ /// # Example
+ ///
+ /// This shows how to change the line terminator for multi-line assertions.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::{self, pikevm::PikeVM},
+ /// util::look::LookMatcher,
+ /// Match, Input,
+ /// };
+ ///
+ /// let mut lookm = LookMatcher::new();
+ /// lookm.set_line_terminator(b'\x00');
+ ///
+ /// let re = PikeVM::builder()
+ /// .thompson(thompson::Config::new().look_matcher(lookm))
+ /// .build(r"(?m)^[a-z]+$")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// // Multi-line assertions now use NUL as a terminator.
+ /// assert_eq!(
+ /// Some(Match::must(0, 1..4)),
+ /// re.find(&mut cache, b"\x00abc\x00"),
+ /// );
+ /// // ... and \n is no longer recognized as a terminator.
+ /// assert_eq!(
+ /// None,
+ /// re.find(&mut cache, b"\nabc\n"),
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn look_matcher(mut self, m: LookMatcher) -> Config {
+ self.look_matcher = Some(m);
+ self
+ }
+
+ /// Whether to compile an unanchored prefix into this NFA.
+ ///
+ /// This is enabled by default. It is made available for tests only to make
+ /// it easier to unit test the output of the compiler.
+ #[cfg(test)]
+ fn unanchored_prefix(mut self, yes: bool) -> Config {
+ self.unanchored_prefix = Some(yes);
+ self
+ }
+
+ /// Returns whether this configuration has enabled UTF-8 mode.
+ pub fn get_utf8(&self) -> bool {
+ self.utf8.unwrap_or(true)
+ }
+
+ /// Returns whether this configuration has enabled reverse NFA compilation.
+ pub fn get_reverse(&self) -> bool {
+ self.reverse.unwrap_or(false)
+ }
+
+ /// Return the configured NFA size limit, if it exists, in the number of
+ /// bytes of heap used.
+ pub fn get_nfa_size_limit(&self) -> Option<usize> {
+ self.nfa_size_limit.unwrap_or(None)
+ }
+
+ /// Return whether NFA shrinking is enabled.
+ pub fn get_shrink(&self) -> bool {
+ self.shrink.unwrap_or(false)
+ }
+
+ /// Return whether NFA compilation is configured to produce capture states.
+ #[deprecated(since = "0.3.5", note = "use get_which_captures instead")]
+ pub fn get_captures(&self) -> bool {
+ self.get_which_captures().is_any()
+ }
+
+ /// Return what kinds of capture states will be compiled into an NFA.
+ pub fn get_which_captures(&self) -> WhichCaptures {
+ self.which_captures.unwrap_or(WhichCaptures::All)
+ }
+
+ /// Return the look-around matcher for this NFA.
+ pub fn get_look_matcher(&self) -> LookMatcher {
+ self.look_matcher.clone().unwrap_or(LookMatcher::default())
+ }
+
+ /// Return whether NFA compilation is configured to include an unanchored
+ /// prefix.
+ ///
+ /// This is always false when not in test mode.
+ fn get_unanchored_prefix(&self) -> bool {
+ #[cfg(test)]
+ {
+ self.unanchored_prefix.unwrap_or(true)
+ }
+ #[cfg(not(test))]
+ {
+ true
+ }
+ }
+
+ /// Overwrite the default configuration such that the options in `o` are
+ /// always used. If an option in `o` is not set, then the corresponding
+ /// option in `self` is used. If it's not set in `self` either, then it
+ /// remains not set.
+ pub(crate) fn overwrite(&self, o: Config) -> Config {
+ Config {
+ utf8: o.utf8.or(self.utf8),
+ reverse: o.reverse.or(self.reverse),
+ nfa_size_limit: o.nfa_size_limit.or(self.nfa_size_limit),
+ shrink: o.shrink.or(self.shrink),
+ which_captures: o.which_captures.or(self.which_captures),
+ look_matcher: o.look_matcher.or_else(|| self.look_matcher.clone()),
+ #[cfg(test)]
+ unanchored_prefix: o.unanchored_prefix.or(self.unanchored_prefix),
+ }
+ }
+}
+
+/// A configuration indicating which kinds of
+/// [`State::Capture`](crate::nfa::thompson::State::Capture) states to include.
+///
+/// This configuration can be used with [`Config::which_captures`] to control
+/// which capture states are compiled into a Thompson NFA.
+///
+/// The default configuration is [`WhichCaptures::All`].
+#[derive(Clone, Copy, Debug)]
+pub enum WhichCaptures {
+ /// All capture states, including those corresponding to both implicit and
+ /// explicit capture groups, are included in the Thompson NFA.
+ All,
+ /// Only capture states corresponding to implicit capture groups are
+ /// included. Implicit capture groups appear in every pattern implicitly
+ /// and correspond to the overall match of a pattern.
+ ///
+ /// This is useful when one only cares about the overall match of a
+ /// pattern. By excluding capture states from explicit capture groups,
+ /// one might be able to reduce the memory usage of a multi-pattern regex
+ /// substantially if it was otherwise written to have many explicit capture
+ /// groups.
+ Implicit,
+ /// No capture states are compiled into the Thompson NFA.
+ ///
+ /// This is useful when capture states are either not needed (for example,
+ /// if one is only trying to build a DFA) or if they aren't supported (for
+ /// example, a reverse NFA).
+ None,
+}
+
+impl Default for WhichCaptures {
+ fn default() -> WhichCaptures {
+ WhichCaptures::All
+ }
+}
+
+impl WhichCaptures {
+ /// Returns true if this configuration indicates that no capture states
+ /// should be produced in an NFA.
+ pub fn is_none(&self) -> bool {
+ matches!(*self, WhichCaptures::None)
+ }
+
+ /// Returns true if this configuration indicates that some capture states
+ /// should be added to an NFA. Note that this might only include capture
+ /// states for implicit capture groups.
+ pub fn is_any(&self) -> bool {
+ !self.is_none()
+ }
+}
+
+/*
+This compiler below uses Thompson's construction algorithm. The compiler takes
+a regex-syntax::Hir as input and emits an NFA graph as output. The NFA graph
+is structured in a way that permits it to be executed by a virtual machine and
+also used to efficiently build a DFA.
+
+The compiler deals with a slightly expanded set of NFA states than what is
+in a final NFA (as exhibited by builder::State and nfa::State). Notably a
+compiler state includes an empty node that has exactly one unconditional
+epsilon transition to the next state. In other words, it's a "goto" instruction
+if one views Thompson's NFA as a set of bytecode instructions. These goto
+instructions are removed in a subsequent phase before returning the NFA to the
+caller. The purpose of these empty nodes is that they make the construction
+algorithm substantially simpler to implement. We remove them before returning
+to the caller because they can represent substantial overhead when traversing
+the NFA graph (either while searching using the NFA directly or while building
+a DFA).
+
+In the future, it would be nice to provide a Glushkov compiler as well, as it
+would work well as a bit-parallel NFA for smaller regexes. But the Thompson
+construction is one I'm more familiar with and seems more straight-forward to
+deal with when it comes to large Unicode character classes.
+
+Internally, the compiler uses interior mutability to improve composition in the
+face of the borrow checker. In particular, we'd really like to be able to write
+things like this:
+
+ self.c_concat(exprs.iter().map(|e| self.c(e)))
+
+Which elegantly uses iterators to build up a sequence of compiled regex
+sub-expressions and then hands it off to the concatenating compiler routine.
+Without interior mutability, the borrow checker won't let us borrow `self`
+mutably both inside and outside the closure at the same time.
+*/
+
+/// A builder for compiling an NFA from a regex's high-level intermediate
+/// representation (HIR).
+///
+/// This compiler provides a way to translate a parsed regex pattern into an
+/// NFA state graph. The NFA state graph can either be used directly to execute
+/// a search (e.g., with a Pike VM), or it can be further used to build a DFA.
+///
+/// This compiler provides APIs both for compiling regex patterns directly from
+/// their concrete syntax, or via a [`regex_syntax::hir::Hir`].
+///
+/// This compiler has various options that may be configured via
+/// [`thompson::Config`](Config).
+///
+/// Note that a compiler is not the same as a [`thompson::Builder`](Builder).
+/// A `Builder` provides a lower level API that is uncoupled from a regex
+/// pattern's concrete syntax or even its HIR. Instead, it permits stitching
+/// together an NFA by hand. See its docs for examples.
+///
+/// # Example: compilation from concrete syntax
+///
+/// This shows how to compile an NFA from a pattern string while setting a size
+/// limit on how big the NFA is allowed to be (in terms of bytes of heap used).
+///
+/// ```
+/// use regex_automata::{
+/// nfa::thompson::{NFA, pikevm::PikeVM},
+/// Match,
+/// };
+///
+/// let config = NFA::config().nfa_size_limit(Some(1_000));
+/// let nfa = NFA::compiler().configure(config).build(r"(?-u)\w")?;
+///
+/// let re = PikeVM::new_from_nfa(nfa)?;
+/// let mut cache = re.create_cache();
+/// let mut caps = re.create_captures();
+/// let expected = Some(Match::must(0, 3..4));
+/// re.captures(&mut cache, "!@#A#@!", &mut caps);
+/// assert_eq!(expected, caps.get_match());
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+///
+/// # Example: compilation from HIR
+///
+/// This shows how to hand assemble a regular expression via its HIR, and then
+/// compile an NFA directly from it.
+///
+/// ```
+/// use regex_automata::{nfa::thompson::{NFA, pikevm::PikeVM}, Match};
+/// use regex_syntax::hir::{Hir, Class, ClassBytes, ClassBytesRange};
+///
+/// let hir = Hir::class(Class::Bytes(ClassBytes::new(vec![
+/// ClassBytesRange::new(b'0', b'9'),
+/// ClassBytesRange::new(b'A', b'Z'),
+/// ClassBytesRange::new(b'_', b'_'),
+/// ClassBytesRange::new(b'a', b'z'),
+/// ])));
+///
+/// let config = NFA::config().nfa_size_limit(Some(1_000));
+/// let nfa = NFA::compiler().configure(config).build_from_hir(&hir)?;
+///
+/// let re = PikeVM::new_from_nfa(nfa)?;
+/// let mut cache = re.create_cache();
+/// let mut caps = re.create_captures();
+/// let expected = Some(Match::must(0, 3..4));
+/// re.captures(&mut cache, "!@#A#@!", &mut caps);
+/// assert_eq!(expected, caps.get_match());
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[derive(Clone, Debug)]
+pub struct Compiler {
+ /// A regex parser, used when compiling an NFA directly from a pattern
+ /// string.
+ parser: ParserBuilder,
+ /// The compiler configuration.
+ config: Config,
+ /// The builder for actually constructing an NFA. This provides a
+ /// convenient abstraction for writing a compiler.
+ builder: RefCell<Builder>,
+ /// State used for compiling character classes to UTF-8 byte automata.
+ /// State is not retained between character class compilations. This just
+ /// serves to amortize allocation to the extent possible.
+ utf8_state: RefCell<Utf8State>,
+ /// State used for arranging character classes in reverse into a trie.
+ trie_state: RefCell<RangeTrie>,
+ /// State used for caching common suffixes when compiling reverse UTF-8
+ /// automata (for Unicode character classes).
+ utf8_suffix: RefCell<Utf8SuffixMap>,
+}
+
+impl Compiler {
+ /// Create a new NFA builder with its default configuration.
+ pub fn new() -> Compiler {
+ Compiler {
+ parser: ParserBuilder::new(),
+ config: Config::default(),
+ builder: RefCell::new(Builder::new()),
+ utf8_state: RefCell::new(Utf8State::new()),
+ trie_state: RefCell::new(RangeTrie::new()),
+ utf8_suffix: RefCell::new(Utf8SuffixMap::new(1000)),
+ }
+ }
+
+ /// Compile the given regular expression pattern into an NFA.
+ ///
+ /// If there was a problem parsing the regex, then that error is returned.
+ ///
+ /// Otherwise, if there was a problem building the NFA, then an error is
+ /// returned. The only error that can occur is if the compiled regex would
+ /// exceed the size limits configured on this builder, or if any part of
+ /// the NFA would exceed the integer representations used. (For example,
+ /// too many states might plausibly occur on a 16-bit target.)
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::{NFA, pikevm::PikeVM}, Match};
+ ///
+ /// let config = NFA::config().nfa_size_limit(Some(1_000));
+ /// let nfa = NFA::compiler().configure(config).build(r"(?-u)\w")?;
+ ///
+ /// let re = PikeVM::new_from_nfa(nfa)?;
+ /// let mut cache = re.create_cache();
+ /// let mut caps = re.create_captures();
+ /// let expected = Some(Match::must(0, 3..4));
+ /// re.captures(&mut cache, "!@#A#@!", &mut caps);
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn build(&self, pattern: &str) -> Result<NFA, BuildError> {
+ self.build_many(&[pattern])
+ }
+
+ /// Compile the given regular expression patterns into a single NFA.
+ ///
+ /// When matches are returned, the pattern ID corresponds to the index of
+ /// the pattern in the slice given.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::{NFA, pikevm::PikeVM}, Match};
+ ///
+ /// let config = NFA::config().nfa_size_limit(Some(1_000));
+ /// let nfa = NFA::compiler().configure(config).build_many(&[
+ /// r"(?-u)\s",
+ /// r"(?-u)\w",
+ /// ])?;
+ ///
+ /// let re = PikeVM::new_from_nfa(nfa)?;
+ /// let mut cache = re.create_cache();
+ /// let mut caps = re.create_captures();
+ /// let expected = Some(Match::must(1, 1..2));
+ /// re.captures(&mut cache, "!A! !A!", &mut caps);
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn build_many<P: AsRef<str>>(
+ &self,
+ patterns: &[P],
+ ) -> Result<NFA, BuildError> {
+ let mut hirs = vec![];
+ for p in patterns {
+ hirs.push(
+ self.parser
+ .build()
+ .parse(p.as_ref())
+ .map_err(BuildError::syntax)?,
+ );
+ debug!("parsed: {:?}", p.as_ref());
+ }
+ self.build_many_from_hir(&hirs)
+ }
+
+ /// Compile the given high level intermediate representation of a regular
+ /// expression into an NFA.
+ ///
+ /// If there was a problem building the NFA, then an error is returned. The
+ /// only error that can occur is if the compiled regex would exceed the
+ /// size limits configured on this builder, or if any part of the NFA would
+ /// exceed the integer representations used. (For example, too many states
+ /// might plausibly occur on a 16-bit target.)
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::{NFA, pikevm::PikeVM}, Match};
+ /// use regex_syntax::hir::{Hir, Class, ClassBytes, ClassBytesRange};
+ ///
+ /// let hir = Hir::class(Class::Bytes(ClassBytes::new(vec![
+ /// ClassBytesRange::new(b'0', b'9'),
+ /// ClassBytesRange::new(b'A', b'Z'),
+ /// ClassBytesRange::new(b'_', b'_'),
+ /// ClassBytesRange::new(b'a', b'z'),
+ /// ])));
+ ///
+ /// let config = NFA::config().nfa_size_limit(Some(1_000));
+ /// let nfa = NFA::compiler().configure(config).build_from_hir(&hir)?;
+ ///
+ /// let re = PikeVM::new_from_nfa(nfa)?;
+ /// let mut cache = re.create_cache();
+ /// let mut caps = re.create_captures();
+ /// let expected = Some(Match::must(0, 3..4));
+ /// re.captures(&mut cache, "!@#A#@!", &mut caps);
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn build_from_hir(&self, expr: &Hir) -> Result<NFA, BuildError> {
+ self.build_many_from_hir(&[expr])
+ }
+
+ /// Compile the given high level intermediate representations of regular
+ /// expressions into a single NFA.
+ ///
+ /// When matches are returned, the pattern ID corresponds to the index of
+ /// the pattern in the slice given.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::{NFA, pikevm::PikeVM}, Match};
+ /// use regex_syntax::hir::{Hir, Class, ClassBytes, ClassBytesRange};
+ ///
+ /// let hirs = &[
+ /// Hir::class(Class::Bytes(ClassBytes::new(vec![
+ /// ClassBytesRange::new(b'\t', b'\r'),
+ /// ClassBytesRange::new(b' ', b' '),
+ /// ]))),
+ /// Hir::class(Class::Bytes(ClassBytes::new(vec![
+ /// ClassBytesRange::new(b'0', b'9'),
+ /// ClassBytesRange::new(b'A', b'Z'),
+ /// ClassBytesRange::new(b'_', b'_'),
+ /// ClassBytesRange::new(b'a', b'z'),
+ /// ]))),
+ /// ];
+ ///
+ /// let config = NFA::config().nfa_size_limit(Some(1_000));
+ /// let nfa = NFA::compiler().configure(config).build_many_from_hir(hirs)?;
+ ///
+ /// let re = PikeVM::new_from_nfa(nfa)?;
+ /// let mut cache = re.create_cache();
+ /// let mut caps = re.create_captures();
+ /// let expected = Some(Match::must(1, 1..2));
+ /// re.captures(&mut cache, "!A! !A!", &mut caps);
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn build_many_from_hir<H: Borrow<Hir>>(
+ &self,
+ exprs: &[H],
+ ) -> Result<NFA, BuildError> {
+ self.compile(exprs)
+ }
+
+ /// Apply the given NFA configuration options to this builder.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::nfa::thompson::NFA;
+ ///
+ /// let config = NFA::config().nfa_size_limit(Some(1_000));
+ /// let nfa = NFA::compiler().configure(config).build(r"(?-u)\w")?;
+ /// assert_eq!(nfa.pattern_len(), 1);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn configure(&mut self, config: Config) -> &mut Compiler {
+ self.config = self.config.overwrite(config);
+ self
+ }
+
+ /// Set the syntax configuration for this builder using
+ /// [`syntax::Config`](crate::util::syntax::Config).
+ ///
+ /// This permits setting things like case insensitivity, Unicode and multi
+ /// line mode.
+ ///
+ /// This syntax configuration only applies when an NFA is built directly
+ /// from a pattern string. If an NFA is built from an HIR, then all syntax
+ /// settings are ignored.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::NFA, util::syntax};
+ ///
+ /// let syntax_config = syntax::Config::new().unicode(false);
+ /// let nfa = NFA::compiler().syntax(syntax_config).build(r"\w")?;
+ /// // If Unicode were enabled, the number of states would be much bigger.
+ /// assert!(nfa.states().len() < 15);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn syntax(
+ &mut self,
+ config: crate::util::syntax::Config,
+ ) -> &mut Compiler {
+ config.apply(&mut self.parser);
+ self
+ }
+}
+
+impl Compiler {
+ /// Compile the sequence of HIR expressions given. Pattern IDs are
+ /// allocated starting from 0, in correspondence with the slice given.
+ ///
+ /// It is legal to provide an empty slice. In that case, the NFA returned
+ /// has no patterns and will never match anything.
+ fn compile<H: Borrow<Hir>>(&self, exprs: &[H]) -> Result<NFA, BuildError> {
+ if exprs.len() > PatternID::LIMIT {
+ return Err(BuildError::too_many_patterns(exprs.len()));
+ }
+ if self.config.get_reverse()
+ && self.config.get_which_captures().is_any()
+ {
+ return Err(BuildError::unsupported_captures());
+ }
+
+ self.builder.borrow_mut().clear();
+ self.builder.borrow_mut().set_utf8(self.config.get_utf8());
+ self.builder.borrow_mut().set_reverse(self.config.get_reverse());
+ self.builder
+ .borrow_mut()
+ .set_look_matcher(self.config.get_look_matcher());
+ self.builder
+ .borrow_mut()
+ .set_size_limit(self.config.get_nfa_size_limit())?;
+
+ // We always add an unanchored prefix unless we were specifically told
+ // not to (for tests only), or if we know that the regex is anchored
+ // for all matches. When an unanchored prefix is not added, then the
+ // NFA's anchored and unanchored start states are equivalent.
+ let all_anchored = exprs.iter().all(|e| {
+ e.borrow()
+ .properties()
+ .look_set_prefix()
+ .contains(hir::Look::Start)
+ });
+ let anchored = !self.config.get_unanchored_prefix() || all_anchored;
+ let unanchored_prefix = if anchored {
+ self.c_empty()?
+ } else {
+ self.c_at_least(&Hir::dot(hir::Dot::AnyByte), false, 0)?
+ };
+
+ let compiled = self.c_alt_iter(exprs.iter().map(|e| {
+ let _ = self.start_pattern()?;
+ let one = self.c_cap(0, None, e.borrow())?;
+ let match_state_id = self.add_match()?;
+ self.patch(one.end, match_state_id)?;
+ let _ = self.finish_pattern(one.start)?;
+ Ok(ThompsonRef { start: one.start, end: match_state_id })
+ }))?;
+ self.patch(unanchored_prefix.end, compiled.start)?;
+ let nfa = self
+ .builder
+ .borrow_mut()
+ .build(compiled.start, unanchored_prefix.start)?;
+
+ debug!("HIR-to-NFA compilation complete, config: {:?}", self.config);
+ Ok(nfa)
+ }
+
+ /// Compile an arbitrary HIR expression.
+ fn c(&self, expr: &Hir) -> Result<ThompsonRef, BuildError> {
+ use regex_syntax::hir::{Class, HirKind::*};
+
+ match *expr.kind() {
+ Empty => self.c_empty(),
+ Literal(hir::Literal(ref bytes)) => self.c_literal(bytes),
+ Class(Class::Bytes(ref c)) => self.c_byte_class(c),
+ Class(Class::Unicode(ref c)) => self.c_unicode_class(c),
+ Look(ref look) => self.c_look(look),
+ Repetition(ref rep) => self.c_repetition(rep),
+ Capture(ref c) => self.c_cap(c.index, c.name.as_deref(), &c.sub),
+ Concat(ref es) => self.c_concat(es.iter().map(|e| self.c(e))),
+ Alternation(ref es) => self.c_alt_slice(es),
+ }
+ }
+
+ /// Compile a concatenation of the sub-expressions yielded by the given
+ /// iterator. If the iterator yields no elements, then this compiles down
+ /// to an "empty" state that always matches.
+ ///
+ /// If the compiler is in reverse mode, then the expressions given are
+ /// automatically compiled in reverse.
+ fn c_concat<I>(&self, mut it: I) -> Result<ThompsonRef, BuildError>
+ where
+ I: DoubleEndedIterator<Item = Result<ThompsonRef, BuildError>>,
+ {
+ let first = if self.is_reverse() { it.next_back() } else { it.next() };
+ let ThompsonRef { start, mut end } = match first {
+ Some(result) => result?,
+ None => return self.c_empty(),
+ };
+ loop {
+ let next =
+ if self.is_reverse() { it.next_back() } else { it.next() };
+ let compiled = match next {
+ Some(result) => result?,
+ None => break,
+ };
+ self.patch(end, compiled.start)?;
+ end = compiled.end;
+ }
+ Ok(ThompsonRef { start, end })
+ }
+
+ /// Compile an alternation of the given HIR values.
+ ///
+ /// This is like 'c_alt_iter', but it accepts a slice of HIR values instead
+ /// of an iterator of compiled NFA subgraphs. The point of accepting a
+ /// slice here is that it opens up some optimization opportunities. For
+ /// example, if all of the HIR values are literals, then this routine might
+ /// re-shuffle them to make NFA epsilon closures substantially faster.
+ fn c_alt_slice(&self, exprs: &[Hir]) -> Result<ThompsonRef, BuildError> {
+ // self.c_alt_iter(exprs.iter().map(|e| self.c(e)))
+ let literal_count = exprs
+ .iter()
+ .filter(|e| {
+ matches!(*e.kind(), hir::HirKind::Literal(hir::Literal(_)))
+ })
+ .count();
+ if literal_count <= 1 || literal_count < exprs.len() {
+ return self.c_alt_iter(exprs.iter().map(|e| self.c(e)));
+ }
+
+ let mut trie = if self.is_reverse() {
+ LiteralTrie::reverse()
+ } else {
+ LiteralTrie::forward()
+ };
+ for expr in exprs.iter() {
+ let literal = match *expr.kind() {
+ hir::HirKind::Literal(hir::Literal(ref bytes)) => bytes,
+ _ => unreachable!(),
+ };
+ trie.add(literal)?;
+ }
+ trie.compile(&mut self.builder.borrow_mut())
+ }
+
+ /// Compile an alternation, where each element yielded by the given
+ /// iterator represents an item in the alternation. If the iterator yields
+ /// no elements, then this compiles down to a "fail" state.
+ ///
+ /// In an alternation, expressions appearing earlier are "preferred" at
+ /// match time over expressions appearing later. At least, this is true
+ /// when using "leftmost first" match semantics. (If "leftmost longest" are
+ /// ever added in the future, then this preference order of priority would
+ /// not apply in that mode.)
+ fn c_alt_iter<I>(&self, mut it: I) -> Result<ThompsonRef, BuildError>
+ where
+ I: Iterator<Item = Result<ThompsonRef, BuildError>>,
+ {
+ let first = match it.next() {
+ None => return self.c_fail(),
+ Some(result) => result?,
+ };
+ let second = match it.next() {
+ None => return Ok(first),
+ Some(result) => result?,
+ };
+
+ let union = self.add_union()?;
+ let end = self.add_empty()?;
+ self.patch(union, first.start)?;
+ self.patch(first.end, end)?;
+ self.patch(union, second.start)?;
+ self.patch(second.end, end)?;
+ for result in it {
+ let compiled = result?;
+ self.patch(union, compiled.start)?;
+ self.patch(compiled.end, end)?;
+ }
+ Ok(ThompsonRef { start: union, end })
+ }
+
+ /// Compile the given capture sub-expression. `expr` should be the
+ /// sub-expression contained inside the capture. If "capture" states are
+ /// enabled, then they are added as appropriate.
+ ///
+ /// This accepts the pieces of a capture instead of a `hir::Capture` so
+ /// that it's easy to manufacture a "fake" group when necessary, e.g., for
+ /// adding the entire pattern as if it were a group in order to create
+ /// appropriate "capture" states in the NFA.
+ fn c_cap(
+ &self,
+ index: u32,
+ name: Option<&str>,
+ expr: &Hir,
+ ) -> Result<ThompsonRef, BuildError> {
+ match self.config.get_which_captures() {
+ // No capture states means we always skip them.
+ WhichCaptures::None => return self.c(expr),
+ // Implicit captures states means we only add when index==0 since
+ // index==0 implies the group is implicit.
+ WhichCaptures::Implicit if index > 0 => return self.c(expr),
+ _ => {}
+ }
+
+ let start = self.add_capture_start(index, name)?;
+ let inner = self.c(expr)?;
+ let end = self.add_capture_end(index)?;
+ self.patch(start, inner.start)?;
+ self.patch(inner.end, end)?;
+ Ok(ThompsonRef { start, end })
+ }
+
+ /// Compile the given repetition expression. This handles all types of
+ /// repetitions and greediness.
+ fn c_repetition(
+ &self,
+ rep: &hir::Repetition,
+ ) -> Result<ThompsonRef, BuildError> {
+ match (rep.min, rep.max) {
+ (0, Some(1)) => self.c_zero_or_one(&rep.sub, rep.greedy),
+ (min, None) => self.c_at_least(&rep.sub, rep.greedy, min),
+ (min, Some(max)) if min == max => self.c_exactly(&rep.sub, min),
+ (min, Some(max)) => self.c_bounded(&rep.sub, rep.greedy, min, max),
+ }
+ }
+
+ /// Compile the given expression such that it matches at least `min` times,
+ /// but no more than `max` times.
+ ///
+ /// When `greedy` is true, then the preference is for the expression to
+ /// match as much as possible. Otherwise, it will match as little as
+ /// possible.
+ fn c_bounded(
+ &self,
+ expr: &Hir,
+ greedy: bool,
+ min: u32,
+ max: u32,
+ ) -> Result<ThompsonRef, BuildError> {
+ let prefix = self.c_exactly(expr, min)?;
+ if min == max {
+ return Ok(prefix);
+ }
+
+ // It is tempting here to compile the rest here as a concatenation
+ // of zero-or-one matches. i.e., for `a{2,5}`, compile it as if it
+ // were `aaa?a?a?`. The problem here is that it leads to this program:
+ //
+ // >000000: 61 => 01
+ // 000001: 61 => 02
+ // 000002: union(03, 04)
+ // 000003: 61 => 04
+ // 000004: union(05, 06)
+ // 000005: 61 => 06
+ // 000006: union(07, 08)
+ // 000007: 61 => 08
+ // 000008: MATCH
+ //
+ // And effectively, once you hit state 2, the epsilon closure will
+ // include states 3, 5, 6, 7 and 8, which is quite a bit. It is better
+ // to instead compile it like so:
+ //
+ // >000000: 61 => 01
+ // 000001: 61 => 02
+ // 000002: union(03, 08)
+ // 000003: 61 => 04
+ // 000004: union(05, 08)
+ // 000005: 61 => 06
+ // 000006: union(07, 08)
+ // 000007: 61 => 08
+ // 000008: MATCH
+ //
+ // So that the epsilon closure of state 2 is now just 3 and 8.
+ let empty = self.add_empty()?;
+ let mut prev_end = prefix.end;
+ for _ in min..max {
+ let union = if greedy {
+ self.add_union()
+ } else {
+ self.add_union_reverse()
+ }?;
+ let compiled = self.c(expr)?;
+ self.patch(prev_end, union)?;
+ self.patch(union, compiled.start)?;
+ self.patch(union, empty)?;
+ prev_end = compiled.end;
+ }
+ self.patch(prev_end, empty)?;
+ Ok(ThompsonRef { start: prefix.start, end: empty })
+ }
+
+ /// Compile the given expression such that it may be matched `n` or more
+ /// times, where `n` can be any integer. (Although a particularly large
+ /// integer is likely to run afoul of any configured size limits.)
+ ///
+ /// When `greedy` is true, then the preference is for the expression to
+ /// match as much as possible. Otherwise, it will match as little as
+ /// possible.
+ fn c_at_least(
+ &self,
+ expr: &Hir,
+ greedy: bool,
+ n: u32,
+ ) -> Result<ThompsonRef, BuildError> {
+ if n == 0 {
+ // When the expression cannot match the empty string, then we
+ // can get away with something much simpler: just one 'alt'
+ // instruction that optionally repeats itself. But if the expr
+ // can match the empty string... see below.
+ if expr.properties().minimum_len().map_or(false, |len| len > 0) {
+ let union = if greedy {
+ self.add_union()
+ } else {
+ self.add_union_reverse()
+ }?;
+ let compiled = self.c(expr)?;
+ self.patch(union, compiled.start)?;
+ self.patch(compiled.end, union)?;
+ return Ok(ThompsonRef { start: union, end: union });
+ }
+
+ // What's going on here? Shouldn't x* be simpler than this? It
+ // turns out that when implementing leftmost-first (Perl-like)
+ // match semantics, x* results in an incorrect preference order
+ // when computing the transitive closure of states if and only if
+ // 'x' can match the empty string. So instead, we compile x* as
+ // (x+)?, which preserves the correct preference order.
+ //
+ // See: https://github.com/rust-lang/regex/issues/779
+ let compiled = self.c(expr)?;
+ let plus = if greedy {
+ self.add_union()
+ } else {
+ self.add_union_reverse()
+ }?;
+ self.patch(compiled.end, plus)?;
+ self.patch(plus, compiled.start)?;
+
+ let question = if greedy {
+ self.add_union()
+ } else {
+ self.add_union_reverse()
+ }?;
+ let empty = self.add_empty()?;
+ self.patch(question, compiled.start)?;
+ self.patch(question, empty)?;
+ self.patch(plus, empty)?;
+ Ok(ThompsonRef { start: question, end: empty })
+ } else if n == 1 {
+ let compiled = self.c(expr)?;
+ let union = if greedy {
+ self.add_union()
+ } else {
+ self.add_union_reverse()
+ }?;
+ self.patch(compiled.end, union)?;
+ self.patch(union, compiled.start)?;
+ Ok(ThompsonRef { start: compiled.start, end: union })
+ } else {
+ let prefix = self.c_exactly(expr, n - 1)?;
+ let last = self.c(expr)?;
+ let union = if greedy {
+ self.add_union()
+ } else {
+ self.add_union_reverse()
+ }?;
+ self.patch(prefix.end, last.start)?;
+ self.patch(last.end, union)?;
+ self.patch(union, last.start)?;
+ Ok(ThompsonRef { start: prefix.start, end: union })
+ }
+ }
+
+ /// Compile the given expression such that it may be matched zero or one
+ /// times.
+ ///
+ /// When `greedy` is true, then the preference is for the expression to
+ /// match as much as possible. Otherwise, it will match as little as
+ /// possible.
+ fn c_zero_or_one(
+ &self,
+ expr: &Hir,
+ greedy: bool,
+ ) -> Result<ThompsonRef, BuildError> {
+ let union =
+ if greedy { self.add_union() } else { self.add_union_reverse() }?;
+ let compiled = self.c(expr)?;
+ let empty = self.add_empty()?;
+ self.patch(union, compiled.start)?;
+ self.patch(union, empty)?;
+ self.patch(compiled.end, empty)?;
+ Ok(ThompsonRef { start: union, end: empty })
+ }
+
+ /// Compile the given HIR expression exactly `n` times.
+ fn c_exactly(
+ &self,
+ expr: &Hir,
+ n: u32,
+ ) -> Result<ThompsonRef, BuildError> {
+ let it = (0..n).map(|_| self.c(expr));
+ self.c_concat(it)
+ }
+
+ /// Compile the given byte oriented character class.
+ ///
+ /// This uses "sparse" states to represent an alternation between ranges in
+ /// this character class. We can use "sparse" states instead of stitching
+ /// together a "union" state because all ranges in a character class have
+ /// equal priority *and* are non-overlapping (thus, only one can match, so
+ /// there's never a question of priority in the first place). This saves a
+ /// fair bit of overhead when traversing an NFA.
+ ///
+ /// This routine compiles an empty character class into a "fail" state.
+ fn c_byte_class(
+ &self,
+ cls: &hir::ClassBytes,
+ ) -> Result<ThompsonRef, BuildError> {
+ let end = self.add_empty()?;
+ let mut trans = Vec::with_capacity(cls.ranges().len());
+ for r in cls.iter() {
+ trans.push(Transition {
+ start: r.start(),
+ end: r.end(),
+ next: end,
+ });
+ }
+ Ok(ThompsonRef { start: self.add_sparse(trans)?, end })
+ }
+
+ /// Compile the given Unicode character class.
+ ///
+ /// This routine specifically tries to use various types of compression,
+ /// since UTF-8 automata of large classes can get quite large. The specific
+ /// type of compression used depends on forward vs reverse compilation, and
+ /// whether NFA shrinking is enabled or not.
+ ///
+ /// Aside from repetitions causing lots of repeat group, this is like the
+ /// single most expensive part of regex compilation. Therefore, a large part
+ /// of the expense of compilation may be reduce by disabling Unicode in the
+ /// pattern.
+ ///
+ /// This routine compiles an empty character class into a "fail" state.
+ fn c_unicode_class(
+ &self,
+ cls: &hir::ClassUnicode,
+ ) -> Result<ThompsonRef, BuildError> {
+ // If all we have are ASCII ranges wrapped in a Unicode package, then
+ // there is zero reason to bring out the big guns. We can fit all ASCII
+ // ranges within a single sparse state.
+ if cls.is_ascii() {
+ let end = self.add_empty()?;
+ let mut trans = Vec::with_capacity(cls.ranges().len());
+ for r in cls.iter() {
+ // The unwraps below are OK because we've verified that this
+ // class only contains ASCII codepoints.
+ trans.push(Transition {
+ // FIXME(1.59): use the 'TryFrom<char> for u8' impl.
+ start: u8::try_from(u32::from(r.start())).unwrap(),
+ end: u8::try_from(u32::from(r.end())).unwrap(),
+ next: end,
+ });
+ }
+ Ok(ThompsonRef { start: self.add_sparse(trans)?, end })
+ } else if self.is_reverse() {
+ if !self.config.get_shrink() {
+ // When we don't want to spend the extra time shrinking, we
+ // compile the UTF-8 automaton in reverse using something like
+ // the "naive" approach, but will attempt to re-use common
+ // suffixes.
+ self.c_unicode_class_reverse_with_suffix(cls)
+ } else {
+ // When we want to shrink our NFA for reverse UTF-8 automata,
+ // we cannot feed UTF-8 sequences directly to the UTF-8
+ // compiler, since the UTF-8 compiler requires all sequences
+ // to be lexicographically sorted. Instead, we organize our
+ // sequences into a range trie, which can then output our
+ // sequences in the correct order. Unfortunately, building the
+ // range trie is fairly expensive (but not nearly as expensive
+ // as building a DFA). Hence the reason why the 'shrink' option
+ // exists, so that this path can be toggled off. For example,
+ // we might want to turn this off if we know we won't be
+ // compiling a DFA.
+ let mut trie = self.trie_state.borrow_mut();
+ trie.clear();
+
+ for rng in cls.iter() {
+ for mut seq in Utf8Sequences::new(rng.start(), rng.end()) {
+ seq.reverse();
+ trie.insert(seq.as_slice());
+ }
+ }
+ let mut builder = self.builder.borrow_mut();
+ let mut utf8_state = self.utf8_state.borrow_mut();
+ let mut utf8c =
+ Utf8Compiler::new(&mut *builder, &mut *utf8_state)?;
+ trie.iter(|seq| {
+ utf8c.add(&seq)?;
+ Ok(())
+ })?;
+ utf8c.finish()
+ }
+ } else {
+ // In the forward direction, we always shrink our UTF-8 automata
+ // because we can stream it right into the UTF-8 compiler. There
+ // is almost no downside (in either memory or time) to using this
+ // approach.
+ let mut builder = self.builder.borrow_mut();
+ let mut utf8_state = self.utf8_state.borrow_mut();
+ let mut utf8c =
+ Utf8Compiler::new(&mut *builder, &mut *utf8_state)?;
+ for rng in cls.iter() {
+ for seq in Utf8Sequences::new(rng.start(), rng.end()) {
+ utf8c.add(seq.as_slice())?;
+ }
+ }
+ utf8c.finish()
+ }
+
+ // For reference, the code below is the "naive" version of compiling a
+ // UTF-8 automaton. It is deliciously simple (and works for both the
+ // forward and reverse cases), but will unfortunately produce very
+ // large NFAs. When compiling a forward automaton, the size difference
+ // can sometimes be an order of magnitude. For example, the '\w' regex
+ // will generate about ~3000 NFA states using the naive approach below,
+ // but only 283 states when using the approach above. This is because
+ // the approach above actually compiles a *minimal* (or near minimal,
+ // because of the bounded hashmap for reusing equivalent states) UTF-8
+ // automaton.
+ //
+ // The code below is kept as a reference point in order to make it
+ // easier to understand the higher level goal here. Although, it will
+ // almost certainly bit-rot, so keep that in mind. Also, if you try to
+ // use it, some of the tests in this module will fail because they look
+ // for terser byte code produce by the more optimized handling above.
+ // But the integration test suite should still pass.
+ //
+ // One good example of the substantial difference this can make is to
+ // compare and contrast performance of the Pike VM when the code below
+ // is active vs the code above. Here's an example to try:
+ //
+ // regex-cli find match pikevm -b -p '(?m)^\w{20}' non-ascii-file
+ //
+ // With Unicode classes generated below, this search takes about 45s on
+ // my machine. But with the compressed version above, the search takes
+ // only around 1.4s. The NFA is also 20% smaller. This is in part due
+ // to the compression, but also because of the utilization of 'sparse'
+ // NFA states. They lead to much less state shuffling during the NFA
+ // search.
+ /*
+ let it = cls
+ .iter()
+ .flat_map(|rng| Utf8Sequences::new(rng.start(), rng.end()))
+ .map(|seq| {
+ let it = seq
+ .as_slice()
+ .iter()
+ .map(|rng| self.c_range(rng.start, rng.end));
+ self.c_concat(it)
+ });
+ self.c_alt_iter(it)
+ */
+ }
+
+ /// Compile the given Unicode character class in reverse with suffix
+ /// caching.
+ ///
+ /// This is a "quick" way to compile large Unicode classes into reverse
+ /// UTF-8 automata while doing a small amount of compression on that
+ /// automata by reusing common suffixes.
+ ///
+ /// A more comprehensive compression scheme can be accomplished by using
+ /// a range trie to efficiently sort a reverse sequence of UTF-8 byte
+ /// rqanges, and then use Daciuk's algorithm via `Utf8Compiler`.
+ ///
+ /// This is the technique used when "NFA shrinking" is disabled.
+ ///
+ /// (This also tries to use "sparse" states where possible, just like
+ /// `c_byte_class` does.)
+ fn c_unicode_class_reverse_with_suffix(
+ &self,
+ cls: &hir::ClassUnicode,
+ ) -> Result<ThompsonRef, BuildError> {
+ // N.B. It would likely be better to cache common *prefixes* in the
+ // reverse direction, but it's not quite clear how to do that. The
+ // advantage of caching suffixes is that it does give us a win, and
+ // has a very small additional overhead.
+ let mut cache = self.utf8_suffix.borrow_mut();
+ cache.clear();
+
+ let union = self.add_union()?;
+ let alt_end = self.add_empty()?;
+ for urng in cls.iter() {
+ for seq in Utf8Sequences::new(urng.start(), urng.end()) {
+ let mut end = alt_end;
+ for brng in seq.as_slice() {
+ let key = Utf8SuffixKey {
+ from: end,
+ start: brng.start,
+ end: brng.end,
+ };
+ let hash = cache.hash(&key);
+ if let Some(id) = cache.get(&key, hash) {
+ end = id;
+ continue;
+ }
+
+ let compiled = self.c_range(brng.start, brng.end)?;
+ self.patch(compiled.end, end)?;
+ end = compiled.start;
+ cache.set(key, hash, end);
+ }
+ self.patch(union, end)?;
+ }
+ }
+ Ok(ThompsonRef { start: union, end: alt_end })
+ }
+
+ /// Compile the given HIR look-around assertion to an NFA look-around
+ /// assertion.
+ fn c_look(&self, anchor: &hir::Look) -> Result<ThompsonRef, BuildError> {
+ let look = match *anchor {
+ hir::Look::Start => Look::Start,
+ hir::Look::End => Look::End,
+ hir::Look::StartLF => Look::StartLF,
+ hir::Look::EndLF => Look::EndLF,
+ hir::Look::StartCRLF => Look::StartCRLF,
+ hir::Look::EndCRLF => Look::EndCRLF,
+ hir::Look::WordAscii => Look::WordAscii,
+ hir::Look::WordAsciiNegate => Look::WordAsciiNegate,
+ hir::Look::WordUnicode => Look::WordUnicode,
+ hir::Look::WordUnicodeNegate => Look::WordUnicodeNegate,
+ hir::Look::WordStartAscii => Look::WordStartAscii,
+ hir::Look::WordEndAscii => Look::WordEndAscii,
+ hir::Look::WordStartUnicode => Look::WordStartUnicode,
+ hir::Look::WordEndUnicode => Look::WordEndUnicode,
+ hir::Look::WordStartHalfAscii => Look::WordStartHalfAscii,
+ hir::Look::WordEndHalfAscii => Look::WordEndHalfAscii,
+ hir::Look::WordStartHalfUnicode => Look::WordStartHalfUnicode,
+ hir::Look::WordEndHalfUnicode => Look::WordEndHalfUnicode,
+ };
+ let id = self.add_look(look)?;
+ Ok(ThompsonRef { start: id, end: id })
+ }
+
+ /// Compile the given byte string to a concatenation of bytes.
+ fn c_literal(&self, bytes: &[u8]) -> Result<ThompsonRef, BuildError> {
+ self.c_concat(bytes.iter().copied().map(|b| self.c_range(b, b)))
+ }
+
+ /// Compile a "range" state with one transition that may only be followed
+ /// if the input byte is in the (inclusive) range given.
+ ///
+ /// Both the `start` and `end` locations point to the state created.
+ /// Callers will likely want to keep the `start`, but patch the `end` to
+ /// point to some other state.
+ fn c_range(&self, start: u8, end: u8) -> Result<ThompsonRef, BuildError> {
+ let id = self.add_range(start, end)?;
+ Ok(ThompsonRef { start: id, end: id })
+ }
+
+ /// Compile an "empty" state with one unconditional epsilon transition.
+ ///
+ /// Both the `start` and `end` locations point to the state created.
+ /// Callers will likely want to keep the `start`, but patch the `end` to
+ /// point to some other state.
+ fn c_empty(&self) -> Result<ThompsonRef, BuildError> {
+ let id = self.add_empty()?;
+ Ok(ThompsonRef { start: id, end: id })
+ }
+
+ /// Compile a "fail" state that can never have any outgoing transitions.
+ fn c_fail(&self) -> Result<ThompsonRef, BuildError> {
+ let id = self.add_fail()?;
+ Ok(ThompsonRef { start: id, end: id })
+ }
+
+ // The below helpers are meant to be simple wrappers around the
+ // corresponding Builder methods. For the most part, they let us write
+ // 'self.add_foo()' instead of 'self.builder.borrow_mut().add_foo()', where
+ // the latter is a mouthful. Some of the methods do inject a little bit
+ // of extra logic. e.g., Flipping look-around operators when compiling in
+ // reverse mode.
+
+ fn patch(&self, from: StateID, to: StateID) -> Result<(), BuildError> {
+ self.builder.borrow_mut().patch(from, to)
+ }
+
+ fn start_pattern(&self) -> Result<PatternID, BuildError> {
+ self.builder.borrow_mut().start_pattern()
+ }
+
+ fn finish_pattern(
+ &self,
+ start_id: StateID,
+ ) -> Result<PatternID, BuildError> {
+ self.builder.borrow_mut().finish_pattern(start_id)
+ }
+
+ fn add_empty(&self) -> Result<StateID, BuildError> {
+ self.builder.borrow_mut().add_empty()
+ }
+
+ fn add_range(&self, start: u8, end: u8) -> Result<StateID, BuildError> {
+ self.builder.borrow_mut().add_range(Transition {
+ start,
+ end,
+ next: StateID::ZERO,
+ })
+ }
+
+ fn add_sparse(
+ &self,
+ ranges: Vec<Transition>,
+ ) -> Result<StateID, BuildError> {
+ self.builder.borrow_mut().add_sparse(ranges)
+ }
+
+ fn add_look(&self, mut look: Look) -> Result<StateID, BuildError> {
+ if self.is_reverse() {
+ look = look.reversed();
+ }
+ self.builder.borrow_mut().add_look(StateID::ZERO, look)
+ }
+
+ fn add_union(&self) -> Result<StateID, BuildError> {
+ self.builder.borrow_mut().add_union(vec![])
+ }
+
+ fn add_union_reverse(&self) -> Result<StateID, BuildError> {
+ self.builder.borrow_mut().add_union_reverse(vec![])
+ }
+
+ fn add_capture_start(
+ &self,
+ capture_index: u32,
+ name: Option<&str>,
+ ) -> Result<StateID, BuildError> {
+ let name = name.map(|n| Arc::from(n));
+ self.builder.borrow_mut().add_capture_start(
+ StateID::ZERO,
+ capture_index,
+ name,
+ )
+ }
+
+ fn add_capture_end(
+ &self,
+ capture_index: u32,
+ ) -> Result<StateID, BuildError> {
+ self.builder.borrow_mut().add_capture_end(StateID::ZERO, capture_index)
+ }
+
+ fn add_fail(&self) -> Result<StateID, BuildError> {
+ self.builder.borrow_mut().add_fail()
+ }
+
+ fn add_match(&self) -> Result<StateID, BuildError> {
+ self.builder.borrow_mut().add_match()
+ }
+
+ fn is_reverse(&self) -> bool {
+ self.config.get_reverse()
+ }
+}
+
+/// A value that represents the result of compiling a sub-expression of a
+/// regex's HIR. Specifically, this represents a sub-graph of the NFA that
+/// has an initial state at `start` and a final state at `end`.
+#[derive(Clone, Copy, Debug)]
+pub(crate) struct ThompsonRef {
+ pub(crate) start: StateID,
+ pub(crate) end: StateID,
+}
+
+/// A UTF-8 compiler based on Daciuk's algorithm for compilining minimal DFAs
+/// from a lexicographically sorted sequence of strings in linear time.
+///
+/// The trick here is that any Unicode codepoint range can be converted to
+/// a sequence of byte ranges that form a UTF-8 automaton. Connecting them
+/// together via an alternation is trivial, and indeed, it works. However,
+/// there is a lot of redundant structure in many UTF-8 automatons. Since our
+/// UTF-8 ranges are in lexicographic order, we can use Daciuk's algorithm
+/// to build nearly minimal DFAs in linear time. (They are guaranteed to be
+/// minimal because we use a bounded cache of previously build DFA states.)
+///
+/// The drawback is that this sadly doesn't work for reverse automata, since
+/// the ranges are no longer in lexicographic order. For that, we invented the
+/// range trie (which gets its own module). Once a range trie is built, we then
+/// use this same Utf8Compiler to build a reverse UTF-8 automaton.
+///
+/// The high level idea is described here:
+/// https://blog.burntsushi.net/transducers/#finite-state-machines-as-data-structures
+///
+/// There is also another implementation of this in the `fst` crate.
+#[derive(Debug)]
+struct Utf8Compiler<'a> {
+ builder: &'a mut Builder,
+ state: &'a mut Utf8State,
+ target: StateID,
+}
+
+#[derive(Clone, Debug)]
+struct Utf8State {
+ compiled: Utf8BoundedMap,
+ uncompiled: Vec<Utf8Node>,
+}
+
+#[derive(Clone, Debug)]
+struct Utf8Node {
+ trans: Vec<Transition>,
+ last: Option<Utf8LastTransition>,
+}
+
+#[derive(Clone, Debug)]
+struct Utf8LastTransition {
+ start: u8,
+ end: u8,
+}
+
+impl Utf8State {
+ fn new() -> Utf8State {
+ Utf8State { compiled: Utf8BoundedMap::new(10_000), uncompiled: vec![] }
+ }
+
+ fn clear(&mut self) {
+ self.compiled.clear();
+ self.uncompiled.clear();
+ }
+}
+
+impl<'a> Utf8Compiler<'a> {
+ fn new(
+ builder: &'a mut Builder,
+ state: &'a mut Utf8State,
+ ) -> Result<Utf8Compiler<'a>, BuildError> {
+ let target = builder.add_empty()?;
+ state.clear();
+ let mut utf8c = Utf8Compiler { builder, state, target };
+ utf8c.add_empty();
+ Ok(utf8c)
+ }
+
+ fn finish(&mut self) -> Result<ThompsonRef, BuildError> {
+ self.compile_from(0)?;
+ let node = self.pop_root();
+ let start = self.compile(node)?;
+ Ok(ThompsonRef { start, end: self.target })
+ }
+
+ fn add(&mut self, ranges: &[Utf8Range]) -> Result<(), BuildError> {
+ let prefix_len = ranges
+ .iter()
+ .zip(&self.state.uncompiled)
+ .take_while(|&(range, node)| {
+ node.last.as_ref().map_or(false, |t| {
+ (t.start, t.end) == (range.start, range.end)
+ })
+ })
+ .count();
+ assert!(prefix_len < ranges.len());
+ self.compile_from(prefix_len)?;
+ self.add_suffix(&ranges[prefix_len..]);
+ Ok(())
+ }
+
+ fn compile_from(&mut self, from: usize) -> Result<(), BuildError> {
+ let mut next = self.target;
+ while from + 1 < self.state.uncompiled.len() {
+ let node = self.pop_freeze(next);
+ next = self.compile(node)?;
+ }
+ self.top_last_freeze(next);
+ Ok(())
+ }
+
+ fn compile(
+ &mut self,
+ node: Vec<Transition>,
+ ) -> Result<StateID, BuildError> {
+ let hash = self.state.compiled.hash(&node);
+ if let Some(id) = self.state.compiled.get(&node, hash) {
+ return Ok(id);
+ }
+ let id = self.builder.add_sparse(node.clone())?;
+ self.state.compiled.set(node, hash, id);
+ Ok(id)
+ }
+
+ fn add_suffix(&mut self, ranges: &[Utf8Range]) {
+ assert!(!ranges.is_empty());
+ let last = self
+ .state
+ .uncompiled
+ .len()
+ .checked_sub(1)
+ .expect("non-empty nodes");
+ assert!(self.state.uncompiled[last].last.is_none());
+ self.state.uncompiled[last].last = Some(Utf8LastTransition {
+ start: ranges[0].start,
+ end: ranges[0].end,
+ });
+ for r in &ranges[1..] {
+ self.state.uncompiled.push(Utf8Node {
+ trans: vec![],
+ last: Some(Utf8LastTransition { start: r.start, end: r.end }),
+ });
+ }
+ }
+
+ fn add_empty(&mut self) {
+ self.state.uncompiled.push(Utf8Node { trans: vec![], last: None });
+ }
+
+ fn pop_freeze(&mut self, next: StateID) -> Vec<Transition> {
+ let mut uncompiled = self.state.uncompiled.pop().unwrap();
+ uncompiled.set_last_transition(next);
+ uncompiled.trans
+ }
+
+ fn pop_root(&mut self) -> Vec<Transition> {
+ assert_eq!(self.state.uncompiled.len(), 1);
+ assert!(self.state.uncompiled[0].last.is_none());
+ self.state.uncompiled.pop().expect("non-empty nodes").trans
+ }
+
+ fn top_last_freeze(&mut self, next: StateID) {
+ let last = self
+ .state
+ .uncompiled
+ .len()
+ .checked_sub(1)
+ .expect("non-empty nodes");
+ self.state.uncompiled[last].set_last_transition(next);
+ }
+}
+
+impl Utf8Node {
+ fn set_last_transition(&mut self, next: StateID) {
+ if let Some(last) = self.last.take() {
+ self.trans.push(Transition {
+ start: last.start,
+ end: last.end,
+ next,
+ });
+ }
+ }
+}
+
+#[cfg(test)]
+mod tests {
+ use alloc::{vec, vec::Vec};
+
+ use crate::{
+ nfa::thompson::{SparseTransitions, State, Transition, NFA},
+ util::primitives::{PatternID, SmallIndex, StateID},
+ };
+
+ use super::*;
+
+ fn build(pattern: &str) -> NFA {
+ NFA::compiler()
+ .configure(
+ NFA::config()
+ .which_captures(WhichCaptures::None)
+ .unanchored_prefix(false),
+ )
+ .build(pattern)
+ .unwrap()
+ }
+
+ fn pid(id: usize) -> PatternID {
+ PatternID::new(id).unwrap()
+ }
+
+ fn sid(id: usize) -> StateID {
+ StateID::new(id).unwrap()
+ }
+
+ fn s_byte(byte: u8, next: usize) -> State {
+ let next = sid(next);
+ let trans = Transition { start: byte, end: byte, next };
+ State::ByteRange { trans }
+ }
+
+ fn s_range(start: u8, end: u8, next: usize) -> State {
+ let next = sid(next);
+ let trans = Transition { start, end, next };
+ State::ByteRange { trans }
+ }
+
+ fn s_sparse(transitions: &[(u8, u8, usize)]) -> State {
+ let transitions = transitions
+ .iter()
+ .map(|&(start, end, next)| Transition {
+ start,
+ end,
+ next: sid(next),
+ })
+ .collect();
+ State::Sparse(SparseTransitions { transitions })
+ }
+
+ fn s_bin_union(alt1: usize, alt2: usize) -> State {
+ State::BinaryUnion { alt1: sid(alt1), alt2: sid(alt2) }
+ }
+
+ fn s_union(alts: &[usize]) -> State {
+ State::Union {
+ alternates: alts
+ .iter()
+ .map(|&id| sid(id))
+ .collect::<Vec<StateID>>()
+ .into_boxed_slice(),
+ }
+ }
+
+ fn s_cap(next: usize, pattern: usize, index: usize, slot: usize) -> State {
+ State::Capture {
+ next: sid(next),
+ pattern_id: pid(pattern),
+ group_index: SmallIndex::new(index).unwrap(),
+ slot: SmallIndex::new(slot).unwrap(),
+ }
+ }
+
+ fn s_fail() -> State {
+ State::Fail
+ }
+
+ fn s_match(id: usize) -> State {
+ State::Match { pattern_id: pid(id) }
+ }
+
+ // Test that building an unanchored NFA has an appropriate `(?s:.)*?`
+ // prefix.
+ #[test]
+ fn compile_unanchored_prefix() {
+ let nfa = NFA::compiler()
+ .configure(NFA::config().which_captures(WhichCaptures::None))
+ .build(r"a")
+ .unwrap();
+ assert_eq!(
+ nfa.states(),
+ &[
+ s_bin_union(2, 1),
+ s_range(0, 255, 0),
+ s_byte(b'a', 3),
+ s_match(0),
+ ]
+ );
+ }
+
+ #[test]
+ fn compile_empty() {
+ assert_eq!(build("").states(), &[s_match(0),]);
+ }
+
+ #[test]
+ fn compile_literal() {
+ assert_eq!(build("a").states(), &[s_byte(b'a', 1), s_match(0),]);
+ assert_eq!(
+ build("ab").states(),
+ &[s_byte(b'a', 1), s_byte(b'b', 2), s_match(0),]
+ );
+ assert_eq!(
+ build("☃").states(),
+ &[s_byte(0xE2, 1), s_byte(0x98, 2), s_byte(0x83, 3), s_match(0)]
+ );
+
+ // Check that non-UTF-8 literals work.
+ let nfa = NFA::compiler()
+ .configure(
+ NFA::config()
+ .which_captures(WhichCaptures::None)
+ .unanchored_prefix(false),
+ )
+ .syntax(crate::util::syntax::Config::new().utf8(false))
+ .build(r"(?-u)\xFF")
+ .unwrap();
+ assert_eq!(nfa.states(), &[s_byte(b'\xFF', 1), s_match(0),]);
+ }
+
+ #[test]
+ fn compile_class_ascii() {
+ assert_eq!(
+ build(r"[a-z]").states(),
+ &[s_range(b'a', b'z', 1), s_match(0),]
+ );
+ assert_eq!(
+ build(r"[x-za-c]").states(),
+ &[s_sparse(&[(b'a', b'c', 1), (b'x', b'z', 1)]), s_match(0)]
+ );
+ }
+
+ #[test]
+ #[cfg(not(miri))]
+ fn compile_class_unicode() {
+ assert_eq!(
+ build(r"[\u03B1-\u03B4]").states(),
+ &[s_range(0xB1, 0xB4, 2), s_byte(0xCE, 0), s_match(0)]
+ );
+ assert_eq!(
+ build(r"[\u03B1-\u03B4\u{1F919}-\u{1F91E}]").states(),
+ &[
+ s_range(0xB1, 0xB4, 5),
+ s_range(0x99, 0x9E, 5),
+ s_byte(0xA4, 1),
+ s_byte(0x9F, 2),
+ s_sparse(&[(0xCE, 0xCE, 0), (0xF0, 0xF0, 3)]),
+ s_match(0),
+ ]
+ );
+ assert_eq!(
+ build(r"[a-z☃]").states(),
+ &[
+ s_byte(0x83, 3),
+ s_byte(0x98, 0),
+ s_sparse(&[(b'a', b'z', 3), (0xE2, 0xE2, 1)]),
+ s_match(0),
+ ]
+ );
+ }
+
+ #[test]
+ fn compile_repetition() {
+ assert_eq!(
+ build(r"a?").states(),
+ &[s_bin_union(1, 2), s_byte(b'a', 2), s_match(0),]
+ );
+ assert_eq!(
+ build(r"a??").states(),
+ &[s_bin_union(2, 1), s_byte(b'a', 2), s_match(0),]
+ );
+ }
+
+ #[test]
+ fn compile_group() {
+ assert_eq!(
+ build(r"ab+").states(),
+ &[s_byte(b'a', 1), s_byte(b'b', 2), s_bin_union(1, 3), s_match(0)]
+ );
+ assert_eq!(
+ build(r"(ab)").states(),
+ &[s_byte(b'a', 1), s_byte(b'b', 2), s_match(0)]
+ );
+ assert_eq!(
+ build(r"(ab)+").states(),
+ &[s_byte(b'a', 1), s_byte(b'b', 2), s_bin_union(0, 3), s_match(0)]
+ );
+ }
+
+ #[test]
+ fn compile_alternation() {
+ assert_eq!(
+ build(r"a|b").states(),
+ &[s_range(b'a', b'b', 1), s_match(0)]
+ );
+ assert_eq!(
+ build(r"ab|cd").states(),
+ &[
+ s_byte(b'b', 3),
+ s_byte(b'd', 3),
+ s_sparse(&[(b'a', b'a', 0), (b'c', b'c', 1)]),
+ s_match(0)
+ ],
+ );
+ assert_eq!(
+ build(r"|b").states(),
+ &[s_byte(b'b', 2), s_bin_union(2, 0), s_match(0)]
+ );
+ assert_eq!(
+ build(r"a|").states(),
+ &[s_byte(b'a', 2), s_bin_union(0, 2), s_match(0)]
+ );
+ }
+
+ // This tests the use of a non-binary union, i.e., a state with more than
+ // 2 unconditional epsilon transitions. The only place they tend to appear
+ // is in reverse NFAs when shrinking is disabled. Otherwise, 'binary-union'
+ // and 'sparse' tend to cover all other cases of alternation.
+ #[test]
+ fn compile_non_binary_union() {
+ let nfa = NFA::compiler()
+ .configure(
+ NFA::config()
+ .which_captures(WhichCaptures::None)
+ .reverse(true)
+ .shrink(false)
+ .unanchored_prefix(false),
+ )
+ .build(r"[\u1000\u2000\u3000]")
+ .unwrap();
+ assert_eq!(
+ nfa.states(),
+ &[
+ s_union(&[3, 6, 9]),
+ s_byte(0xE1, 10),
+ s_byte(0x80, 1),
+ s_byte(0x80, 2),
+ s_byte(0xE2, 10),
+ s_byte(0x80, 4),
+ s_byte(0x80, 5),
+ s_byte(0xE3, 10),
+ s_byte(0x80, 7),
+ s_byte(0x80, 8),
+ s_match(0),
+ ]
+ );
+ }
+
+ #[test]
+ fn compile_many_start_pattern() {
+ let nfa = NFA::compiler()
+ .configure(
+ NFA::config()
+ .which_captures(WhichCaptures::None)
+ .unanchored_prefix(false),
+ )
+ .build_many(&["a", "b"])
+ .unwrap();
+ assert_eq!(
+ nfa.states(),
+ &[
+ s_byte(b'a', 1),
+ s_match(0),
+ s_byte(b'b', 3),
+ s_match(1),
+ s_bin_union(0, 2),
+ ]
+ );
+ assert_eq!(nfa.start_anchored().as_usize(), 4);
+ assert_eq!(nfa.start_unanchored().as_usize(), 4);
+ // Test that the start states for each individual pattern are correct.
+ assert_eq!(nfa.start_pattern(pid(0)).unwrap(), sid(0));
+ assert_eq!(nfa.start_pattern(pid(1)).unwrap(), sid(2));
+ }
+
+ // This tests that our compiler can handle an empty character class. At the
+ // time of writing, the regex parser forbids it, so the only way to test it
+ // is to provide a hand written HIR.
+ #[test]
+ fn empty_class_bytes() {
+ use regex_syntax::hir::{Class, ClassBytes, Hir};
+
+ let hir = Hir::class(Class::Bytes(ClassBytes::new(vec![])));
+ let config = NFA::config()
+ .which_captures(WhichCaptures::None)
+ .unanchored_prefix(false);
+ let nfa =
+ NFA::compiler().configure(config).build_from_hir(&hir).unwrap();
+ assert_eq!(nfa.states(), &[s_fail(), s_match(0)]);
+ }
+
+ // Like empty_class_bytes, but for a Unicode class.
+ #[test]
+ fn empty_class_unicode() {
+ use regex_syntax::hir::{Class, ClassUnicode, Hir};
+
+ let hir = Hir::class(Class::Unicode(ClassUnicode::new(vec![])));
+ let config = NFA::config()
+ .which_captures(WhichCaptures::None)
+ .unanchored_prefix(false);
+ let nfa =
+ NFA::compiler().configure(config).build_from_hir(&hir).unwrap();
+ assert_eq!(nfa.states(), &[s_fail(), s_match(0)]);
+ }
+
+ #[test]
+ fn compile_captures_all() {
+ let nfa = NFA::compiler()
+ .configure(
+ NFA::config()
+ .unanchored_prefix(false)
+ .which_captures(WhichCaptures::All),
+ )
+ .build("a(b)c")
+ .unwrap();
+ assert_eq!(
+ nfa.states(),
+ &[
+ s_cap(1, 0, 0, 0),
+ s_byte(b'a', 2),
+ s_cap(3, 0, 1, 2),
+ s_byte(b'b', 4),
+ s_cap(5, 0, 1, 3),
+ s_byte(b'c', 6),
+ s_cap(7, 0, 0, 1),
+ s_match(0)
+ ]
+ );
+ let ginfo = nfa.group_info();
+ assert_eq!(2, ginfo.all_group_len());
+ }
+
+ #[test]
+ fn compile_captures_implicit() {
+ let nfa = NFA::compiler()
+ .configure(
+ NFA::config()
+ .unanchored_prefix(false)
+ .which_captures(WhichCaptures::Implicit),
+ )
+ .build("a(b)c")
+ .unwrap();
+ assert_eq!(
+ nfa.states(),
+ &[
+ s_cap(1, 0, 0, 0),
+ s_byte(b'a', 2),
+ s_byte(b'b', 3),
+ s_byte(b'c', 4),
+ s_cap(5, 0, 0, 1),
+ s_match(0)
+ ]
+ );
+ let ginfo = nfa.group_info();
+ assert_eq!(1, ginfo.all_group_len());
+ }
+
+ #[test]
+ fn compile_captures_none() {
+ let nfa = NFA::compiler()
+ .configure(
+ NFA::config()
+ .unanchored_prefix(false)
+ .which_captures(WhichCaptures::None),
+ )
+ .build("a(b)c")
+ .unwrap();
+ assert_eq!(
+ nfa.states(),
+ &[s_byte(b'a', 1), s_byte(b'b', 2), s_byte(b'c', 3), s_match(0)]
+ );
+ let ginfo = nfa.group_info();
+ assert_eq!(0, ginfo.all_group_len());
+ }
+}
diff --git a/vendor/regex-automata/src/nfa/thompson/error.rs b/vendor/regex-automata/src/nfa/thompson/error.rs
new file mode 100644
index 0000000..3c2fa8a
--- /dev/null
+++ b/vendor/regex-automata/src/nfa/thompson/error.rs
@@ -0,0 +1,185 @@
+use crate::util::{
+ captures, look,
+ primitives::{PatternID, StateID},
+};
+
+/// An error that can occurred during the construction of a thompson NFA.
+///
+/// This error does not provide many introspection capabilities. There are
+/// generally only two things you can do with it:
+///
+/// * Obtain a human readable message via its `std::fmt::Display` impl.
+/// * Access an underlying [`regex_syntax::Error`] type from its `source`
+/// method via the `std::error::Error` trait. This error only occurs when using
+/// convenience routines for building an NFA directly from a pattern string.
+///
+/// Otherwise, errors typically occur when a limit has been breeched. For
+/// example, if the total heap usage of the compiled NFA exceeds the limit
+/// set by [`Config::nfa_size_limit`](crate::nfa::thompson::Config), then
+/// building the NFA will fail.
+#[derive(Clone, Debug)]
+pub struct BuildError {
+ kind: BuildErrorKind,
+}
+
+/// The kind of error that occurred during the construction of a thompson NFA.
+#[derive(Clone, Debug)]
+enum BuildErrorKind {
+ /// An error that occurred while parsing a regular expression. Note that
+ /// this error may be printed over multiple lines, and is generally
+ /// intended to be end user readable on its own.
+ #[cfg(feature = "syntax")]
+ Syntax(regex_syntax::Error),
+ /// An error that occurs if the capturing groups provided to an NFA builder
+ /// do not satisfy the documented invariants. For example, things like
+ /// too many groups, missing groups, having the first (zeroth) group be
+ /// named or duplicate group names within the same pattern.
+ Captures(captures::GroupInfoError),
+ /// An error that occurs when an NFA contains a Unicode word boundary, but
+ /// where the crate was compiled without the necessary data for dealing
+ /// with Unicode word boundaries.
+ Word(look::UnicodeWordBoundaryError),
+ /// An error that occurs if too many patterns were given to the NFA
+ /// compiler.
+ TooManyPatterns {
+ /// The number of patterns given, which exceeds the limit.
+ given: usize,
+ /// The limit on the number of patterns.
+ limit: usize,
+ },
+ /// An error that occurs if too states are produced while building an NFA.
+ TooManyStates {
+ /// The minimum number of states that are desired, which exceeds the
+ /// limit.
+ given: usize,
+ /// The limit on the number of states.
+ limit: usize,
+ },
+ /// An error that occurs when NFA compilation exceeds a configured heap
+ /// limit.
+ ExceededSizeLimit {
+ /// The configured limit, in bytes.
+ limit: usize,
+ },
+ /// An error that occurs when an invalid capture group index is added to
+ /// the NFA. An "invalid" index can be one that would otherwise overflow
+ /// a `usize` on the current target.
+ InvalidCaptureIndex {
+ /// The invalid index that was given.
+ index: u32,
+ },
+ /// An error that occurs when one tries to build a reverse NFA with
+ /// captures enabled. Currently, this isn't supported, but we probably
+ /// should support it at some point.
+ #[cfg(feature = "syntax")]
+ UnsupportedCaptures,
+}
+
+impl BuildError {
+ /// If this error occurred because the NFA exceeded the configured size
+ /// limit before being built, then this returns the configured size limit.
+ ///
+ /// The limit returned is what was configured, and corresponds to the
+ /// maximum amount of heap usage in bytes.
+ pub fn size_limit(&self) -> Option<usize> {
+ match self.kind {
+ BuildErrorKind::ExceededSizeLimit { limit } => Some(limit),
+ _ => None,
+ }
+ }
+
+ fn kind(&self) -> &BuildErrorKind {
+ &self.kind
+ }
+
+ #[cfg(feature = "syntax")]
+ pub(crate) fn syntax(err: regex_syntax::Error) -> BuildError {
+ BuildError { kind: BuildErrorKind::Syntax(err) }
+ }
+
+ pub(crate) fn captures(err: captures::GroupInfoError) -> BuildError {
+ BuildError { kind: BuildErrorKind::Captures(err) }
+ }
+
+ pub(crate) fn word(err: look::UnicodeWordBoundaryError) -> BuildError {
+ BuildError { kind: BuildErrorKind::Word(err) }
+ }
+
+ pub(crate) fn too_many_patterns(given: usize) -> BuildError {
+ let limit = PatternID::LIMIT;
+ BuildError { kind: BuildErrorKind::TooManyPatterns { given, limit } }
+ }
+
+ pub(crate) fn too_many_states(given: usize) -> BuildError {
+ let limit = StateID::LIMIT;
+ BuildError { kind: BuildErrorKind::TooManyStates { given, limit } }
+ }
+
+ pub(crate) fn exceeded_size_limit(limit: usize) -> BuildError {
+ BuildError { kind: BuildErrorKind::ExceededSizeLimit { limit } }
+ }
+
+ pub(crate) fn invalid_capture_index(index: u32) -> BuildError {
+ BuildError { kind: BuildErrorKind::InvalidCaptureIndex { index } }
+ }
+
+ #[cfg(feature = "syntax")]
+ pub(crate) fn unsupported_captures() -> BuildError {
+ BuildError { kind: BuildErrorKind::UnsupportedCaptures }
+ }
+}
+
+#[cfg(feature = "std")]
+impl std::error::Error for BuildError {
+ fn source(&self) -> Option<&(dyn std::error::Error + 'static)> {
+ match self.kind() {
+ #[cfg(feature = "syntax")]
+ BuildErrorKind::Syntax(ref err) => Some(err),
+ BuildErrorKind::Captures(ref err) => Some(err),
+ _ => None,
+ }
+ }
+}
+
+impl core::fmt::Display for BuildError {
+ fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
+ match self.kind() {
+ #[cfg(feature = "syntax")]
+ BuildErrorKind::Syntax(_) => write!(f, "error parsing regex"),
+ BuildErrorKind::Captures(_) => {
+ write!(f, "error with capture groups")
+ }
+ BuildErrorKind::Word(_) => {
+ write!(f, "NFA contains Unicode word boundary")
+ }
+ BuildErrorKind::TooManyPatterns { given, limit } => write!(
+ f,
+ "attempted to compile {} patterns, \
+ which exceeds the limit of {}",
+ given, limit,
+ ),
+ BuildErrorKind::TooManyStates { given, limit } => write!(
+ f,
+ "attempted to compile {} NFA states, \
+ which exceeds the limit of {}",
+ given, limit,
+ ),
+ BuildErrorKind::ExceededSizeLimit { limit } => write!(
+ f,
+ "heap usage during NFA compilation exceeded limit of {}",
+ limit,
+ ),
+ BuildErrorKind::InvalidCaptureIndex { index } => write!(
+ f,
+ "capture group index {} is invalid (too big or discontinuous)",
+ index,
+ ),
+ #[cfg(feature = "syntax")]
+ BuildErrorKind::UnsupportedCaptures => write!(
+ f,
+ "currently captures must be disabled when compiling \
+ a reverse NFA",
+ ),
+ }
+ }
+}
diff --git a/vendor/regex-automata/src/nfa/thompson/literal_trie.rs b/vendor/regex-automata/src/nfa/thompson/literal_trie.rs
new file mode 100644
index 0000000..7ed129a
--- /dev/null
+++ b/vendor/regex-automata/src/nfa/thompson/literal_trie.rs
@@ -0,0 +1,528 @@
+use core::mem;
+
+use alloc::{vec, vec::Vec};
+
+use crate::{
+ nfa::thompson::{self, compiler::ThompsonRef, BuildError, Builder},
+ util::primitives::{IteratorIndexExt, StateID},
+};
+
+/// A trie that preserves leftmost-first match semantics.
+///
+/// This is a purpose-built data structure for optimizing 'lit1|lit2|..|litN'
+/// patterns. It can *only* handle alternations of literals, which makes it
+/// somewhat restricted in its scope, but literal alternations are fairly
+/// common.
+///
+/// At a 5,000 foot level, the main idea of this trie is make an alternation of
+/// literals look more like a DFA than an NFA via epsilon removal.
+///
+/// More precisely, the main issue is in how alternations are compiled into
+/// a Thompson NFA. Namely, each alternation gets a single NFA "union" state
+/// with an epsilon transition for every branch of the alternation pointing to
+/// an NFA state corresponding to the start of that branch. The main problem
+/// with this representation is the cost of computing an epsilon closure. Once
+/// you hit the alternation's start state, it acts as a sort of "clog" that
+/// requires you to traverse all of the epsilon transitions to compute the full
+/// closure.
+///
+/// While fixing such clogs in the general case is pretty tricky without going
+/// to a DFA (or perhaps a Glushkov NFA, but that comes with other problems).
+/// But at least in the case of an alternation of literals, we can convert
+/// that to a prefix trie without too much cost. In theory, that's all you
+/// really need to do: build the trie and then compile it to a Thompson NFA.
+/// For example, if you have the pattern 'bar|baz|foo', then using a trie, it
+/// is transformed to something like 'b(a(r|z))|f'. This reduces the clog by
+/// reducing the number of epsilon transitions out of the alternation's start
+/// state from 3 to 2 (it actually gets down to 1 when you use a sparse state,
+/// which we do below). It's a small effect here, but when your alternation is
+/// huge, the savings is also huge.
+///
+/// And that is... essentially what a LiteralTrie does. But there is one
+/// hiccup. Consider a regex like 'sam|samwise'. How does a prefix trie compile
+/// that when leftmost-first semantics are used? If 'sam|samwise' was the
+/// entire regex, then you could just drop the 'samwise' branch entirely since
+/// it is impossible to match ('sam' will always take priority, and since it
+/// is a prefix of 'samwise', 'samwise' will never match). But what about the
+/// regex '\b(sam|samwise)\b'? In that case, you can't remove 'samwise' because
+/// it might match when 'sam' doesn't fall on a word boundary.
+///
+/// The main idea is that 'sam|samwise' can be translated to 'sam(?:|wise)',
+/// which is a precisely equivalent regex that also gets rid of the clog.
+///
+/// Another example is 'zapper|z|zap'. That gets translated to
+/// 'z(?:apper||ap)'.
+///
+/// We accomplish this by giving each state in the trie multiple "chunks" of
+/// transitions. Each chunk barrier represents a match. The idea is that once
+/// you know a match occurs, none of the transitions after the match can be
+/// re-ordered and mixed in with the transitions before the match. Otherwise,
+/// the match semantics could be changed.
+///
+/// See the 'State' data type for a bit more detail.
+///
+/// Future work:
+///
+/// * In theory, it would be nice to generalize the idea of removing clogs and
+/// apply it to the NFA graph itself. Then this could in theory work for
+/// case insensitive alternations of literals, or even just alternations where
+/// each branch starts with a non-epsilon transition.
+/// * Could we instead use the Aho-Corasick algorithm here? The aho-corasick
+/// crate deals with leftmost-first matches correctly, but I think this implies
+/// encoding failure transitions into a Thompson NFA somehow. Which seems fine,
+/// because failure transitions are just unconditional epsilon transitions?
+/// * Or perhaps even better, could we use an aho_corasick::AhoCorasick
+/// directly? At time of writing, 0.7 is the current version of the
+/// aho-corasick crate, and that definitely cannot be used as-is. But if we
+/// expose the underlying finite state machine API, then could we use it? That
+/// would be super. If we could figure that out, it might also lend itself to
+/// more general composition of finite state machines.
+#[derive(Clone)]
+pub(crate) struct LiteralTrie {
+ /// The set of trie states. Each state contains one or more chunks, where
+ /// each chunk is a sparse set of transitions to other states. A leaf state
+ /// is always a match state that contains only empty chunks (i.e., no
+ /// transitions).
+ states: Vec<State>,
+ /// Whether to add literals in reverse to the trie. Useful when building
+ /// a reverse NFA automaton.
+ rev: bool,
+}
+
+impl LiteralTrie {
+ /// Create a new literal trie that adds literals in the forward direction.
+ pub(crate) fn forward() -> LiteralTrie {
+ let root = State::default();
+ LiteralTrie { states: vec![root], rev: false }
+ }
+
+ /// Create a new literal trie that adds literals in reverse.
+ pub(crate) fn reverse() -> LiteralTrie {
+ let root = State::default();
+ LiteralTrie { states: vec![root], rev: true }
+ }
+
+ /// Add the given literal to this trie.
+ ///
+ /// If the literal could not be added because the `StateID` space was
+ /// exhausted, then an error is returned. If an error returns, the trie
+ /// is in an unspecified state.
+ pub(crate) fn add(&mut self, bytes: &[u8]) -> Result<(), BuildError> {
+ let mut prev = StateID::ZERO;
+ let mut it = bytes.iter().copied();
+ while let Some(b) = if self.rev { it.next_back() } else { it.next() } {
+ prev = self.get_or_add_state(prev, b)?;
+ }
+ self.states[prev].add_match();
+ Ok(())
+ }
+
+ /// If the given transition is defined, then return the next state ID.
+ /// Otherwise, add the transition to `from` and point it to a new state.
+ ///
+ /// If a new state ID could not be allocated, then an error is returned.
+ fn get_or_add_state(
+ &mut self,
+ from: StateID,
+ byte: u8,
+ ) -> Result<StateID, BuildError> {
+ let active = self.states[from].active_chunk();
+ match active.binary_search_by_key(&byte, |t| t.byte) {
+ Ok(i) => Ok(active[i].next),
+ Err(i) => {
+ // Add a new state and get its ID.
+ let next = StateID::new(self.states.len()).map_err(|_| {
+ BuildError::too_many_states(self.states.len())
+ })?;
+ self.states.push(State::default());
+ // Offset our position to account for all transitions and not
+ // just the ones in the active chunk.
+ let i = self.states[from].active_chunk_start() + i;
+ let t = Transition { byte, next };
+ self.states[from].transitions.insert(i, t);
+ Ok(next)
+ }
+ }
+ }
+
+ /// Compile this literal trie to the NFA builder given.
+ ///
+ /// This forwards any errors that may occur while using the given builder.
+ pub(crate) fn compile(
+ &self,
+ builder: &mut Builder,
+ ) -> Result<ThompsonRef, BuildError> {
+ // Compilation proceeds via depth-first traversal of the trie.
+ //
+ // This is overall pretty brutal. The recursive version of this is
+ // deliciously simple. (See 'compile_to_hir' below for what it might
+ // look like.) But recursion on a trie means your call stack grows
+ // in accordance with the longest literal, which just does not seem
+ // appropriate. So we push the call stack to the heap. But as a result,
+ // the trie traversal becomes pretty brutal because we essentially
+ // have to encode the state of a double for-loop into an explicit call
+ // frame. If someone can simplify this without using recursion, that'd
+ // be great.
+
+ // 'end' is our match state for this trie, but represented in the the
+ // NFA. Any time we see a match in the trie, we insert a transition
+ // from the current state we're in to 'end'.
+ let end = builder.add_empty()?;
+ let mut stack = vec![];
+ let mut f = Frame::new(&self.states[StateID::ZERO]);
+ loop {
+ if let Some(t) = f.transitions.next() {
+ if self.states[t.next].is_leaf() {
+ f.sparse.push(thompson::Transition {
+ start: t.byte,
+ end: t.byte,
+ next: end,
+ });
+ } else {
+ f.sparse.push(thompson::Transition {
+ start: t.byte,
+ end: t.byte,
+ // This is a little funny, but when the frame we create
+ // below completes, it will pop this parent frame off
+ // and modify this transition to point to the correct
+ // state.
+ next: StateID::ZERO,
+ });
+ stack.push(f);
+ f = Frame::new(&self.states[t.next]);
+ }
+ continue;
+ }
+ // At this point, we have visited all transitions in f.chunk, so
+ // add it as a sparse NFA state. Unless the chunk was empty, in
+ // which case, we don't do anything.
+ if !f.sparse.is_empty() {
+ let chunk_id = if f.sparse.len() == 1 {
+ builder.add_range(f.sparse.pop().unwrap())?
+ } else {
+ let sparse = mem::replace(&mut f.sparse, vec![]);
+ builder.add_sparse(sparse)?
+ };
+ f.union.push(chunk_id);
+ }
+ // Now we need to look to see if there are other chunks to visit.
+ if let Some(chunk) = f.chunks.next() {
+ // If we're here, it means we're on the second (or greater)
+ // chunk, which implies there is a match at this point. So
+ // connect this state to the final end state.
+ f.union.push(end);
+ // Advance to the next chunk.
+ f.transitions = chunk.iter();
+ continue;
+ }
+ // Now that we are out of chunks, we have completely visited
+ // this state. So turn our union of chunks into an NFA union
+ // state, and add that union state to the parent state's current
+ // sparse state. (If there is no parent, we're done.)
+ let start = builder.add_union(f.union)?;
+ match stack.pop() {
+ None => {
+ return Ok(ThompsonRef { start, end });
+ }
+ Some(mut parent) => {
+ // OK because the only way a frame gets pushed on to the
+ // stack (aside from the root) is when a transition has
+ // been added to 'sparse'.
+ parent.sparse.last_mut().unwrap().next = start;
+ f = parent;
+ }
+ }
+ }
+ }
+
+ /// Converts this trie to an equivalent HIR expression.
+ ///
+ /// We don't actually use this, but it's useful for tests. In particular,
+ /// it provides a (somewhat) human readable representation of the trie
+ /// itself.
+ #[cfg(test)]
+ fn compile_to_hir(&self) -> regex_syntax::hir::Hir {
+ self.compile_state_to_hir(StateID::ZERO)
+ }
+
+ /// The recursive implementation of 'to_hir'.
+ ///
+ /// Notice how simple this is compared to 'compile' above. 'compile' could
+ /// be similarly simple, but we opt to not use recursion in order to avoid
+ /// overflowing the stack in the case of a longer literal.
+ #[cfg(test)]
+ fn compile_state_to_hir(&self, sid: StateID) -> regex_syntax::hir::Hir {
+ use regex_syntax::hir::Hir;
+
+ let mut alt = vec![];
+ for (i, chunk) in self.states[sid].chunks().enumerate() {
+ if i > 0 {
+ alt.push(Hir::empty());
+ }
+ if chunk.is_empty() {
+ continue;
+ }
+ let mut chunk_alt = vec![];
+ for t in chunk.iter() {
+ chunk_alt.push(Hir::concat(vec![
+ Hir::literal(vec![t.byte]),
+ self.compile_state_to_hir(t.next),
+ ]));
+ }
+ alt.push(Hir::alternation(chunk_alt));
+ }
+ Hir::alternation(alt)
+ }
+}
+
+impl core::fmt::Debug for LiteralTrie {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ writeln!(f, "LiteralTrie(")?;
+ for (sid, state) in self.states.iter().with_state_ids() {
+ writeln!(f, "{:06?}: {:?}", sid.as_usize(), state)?;
+ }
+ writeln!(f, ")")?;
+ Ok(())
+ }
+}
+
+/// An explicit stack frame used for traversing the trie without using
+/// recursion.
+///
+/// Each frame is tied to the traversal of a single trie state. The frame is
+/// dropped once the entire state (and all of its children) have been visited.
+/// The "output" of compiling a state is the 'union' vector, which is turn
+/// converted to a NFA union state. Each branch of the union corresponds to a
+/// chunk in the trie state.
+///
+/// 'sparse' corresponds to the set of transitions for a particular chunk in a
+/// trie state. It is ultimately converted to an NFA sparse state. The 'sparse'
+/// field, after being converted to a sparse NFA state, is reused for any
+/// subsequent chunks in the trie state, if any exist.
+#[derive(Debug)]
+struct Frame<'a> {
+ /// The remaining chunks to visit for a trie state.
+ chunks: StateChunksIter<'a>,
+ /// The transitions of the current chunk that we're iterating over. Since
+ /// every trie state has at least one chunk, every frame is initialized
+ /// with the first chunk's transitions ready to be consumed.
+ transitions: core::slice::Iter<'a, Transition>,
+ /// The NFA state IDs pointing to the start of each chunk compiled by
+ /// this trie state. This ultimately gets converted to an NFA union once
+ /// the entire trie state (and all of its children) have been compiled.
+ /// The order of these matters for leftmost-first match semantics, since
+ /// earlier matches in the union are preferred over later ones.
+ union: Vec<StateID>,
+ /// The actual NFA transitions for a single chunk in a trie state. This
+ /// gets converted to an NFA sparse state, and its corresponding NFA state
+ /// ID should get added to 'union'.
+ sparse: Vec<thompson::Transition>,
+}
+
+impl<'a> Frame<'a> {
+ /// Create a new stack frame for trie traversal. This initializes the
+ /// 'transitions' iterator to the transitions for the first chunk, with the
+ /// 'chunks' iterator being every chunk after the first one.
+ fn new(state: &'a State) -> Frame<'a> {
+ let mut chunks = state.chunks();
+ // every state has at least 1 chunk
+ let chunk = chunks.next().unwrap();
+ let transitions = chunk.iter();
+ Frame { chunks, transitions, union: vec![], sparse: vec![] }
+ }
+}
+
+/// A state in a trie.
+///
+/// This uses a sparse representation. Since we don't use literal tries
+/// for searching, and ultimately (and compilation requires visiting every
+/// transition anyway), we use a sparse representation for transitions. This
+/// means we save on memory, at the expense of 'LiteralTrie::add' being perhaps
+/// a bit slower.
+///
+/// While 'transitions' is pretty standard as far as tries goes, the 'chunks'
+/// piece here is more unusual. In effect, 'chunks' defines a partitioning
+/// of 'transitions', where each chunk corresponds to a distinct set of
+/// transitions. The key invariant is that a transition in one chunk cannot
+/// be moved to another chunk. This is the secret sauce that preserve
+/// leftmost-first match semantics.
+///
+/// A new chunk is added whenever we mark a state as a match state. Once a
+/// new chunk is added, the old active chunk is frozen and is never mutated
+/// again. The new chunk becomes the active chunk, which is defined as
+/// '&transitions[chunks.last().map_or(0, |c| c.1)..]'. Thus, a state where
+/// 'chunks' is empty actually contains one chunk. Thus, every state contains
+/// at least one (possibly empty) chunk.
+///
+/// A "leaf" state is a state that has no outgoing transitions (so
+/// 'transitions' is empty). Note that there is no way for a leaf state to be a
+/// non-matching state. (Although while building the trie, within 'add', a leaf
+/// state may exist while not containing any matches. But this invariant is
+/// only broken within 'add'. Once 'add' returns, the invariant is upheld.)
+#[derive(Clone, Default)]
+struct State {
+ transitions: Vec<Transition>,
+ chunks: Vec<(usize, usize)>,
+}
+
+impl State {
+ /// Mark this state as a match state and freeze the active chunk such that
+ /// it can not be further mutated.
+ fn add_match(&mut self) {
+ // This is not strictly necessary, but there's no point in recording
+ // another match by adding another chunk if the state has no
+ // transitions. Note though that we only skip this if we already know
+ // this is a match state, which is only true if 'chunks' is not empty.
+ // Basically, if we didn't do this, nothing semantically would change,
+ // but we'd end up pushing another chunk and potentially triggering an
+ // alloc.
+ if self.transitions.is_empty() && !self.chunks.is_empty() {
+ return;
+ }
+ let chunk_start = self.active_chunk_start();
+ let chunk_end = self.transitions.len();
+ self.chunks.push((chunk_start, chunk_end));
+ }
+
+ /// Returns true if and only if this state is a leaf state. That is, a
+ /// state that has no outgoing transitions.
+ fn is_leaf(&self) -> bool {
+ self.transitions.is_empty()
+ }
+
+ /// Returns an iterator over all of the chunks (including the currently
+ /// active chunk) in this state. Since the active chunk is included, the
+ /// iterator is guaranteed to always yield at least one chunk (although the
+ /// chunk may be empty).
+ fn chunks(&self) -> StateChunksIter<'_> {
+ StateChunksIter {
+ transitions: &*self.transitions,
+ chunks: self.chunks.iter(),
+ active: Some(self.active_chunk()),
+ }
+ }
+
+ /// Returns the active chunk as a slice of transitions.
+ fn active_chunk(&self) -> &[Transition] {
+ let start = self.active_chunk_start();
+ &self.transitions[start..]
+ }
+
+ /// Returns the index into 'transitions' where the active chunk starts.
+ fn active_chunk_start(&self) -> usize {
+ self.chunks.last().map_or(0, |&(_, end)| end)
+ }
+}
+
+impl core::fmt::Debug for State {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ let mut spacing = " ";
+ for (i, chunk) in self.chunks().enumerate() {
+ if i > 0 {
+ write!(f, "{}MATCH", spacing)?;
+ }
+ spacing = "";
+ for (j, t) in chunk.iter().enumerate() {
+ spacing = " ";
+ if j == 0 && i > 0 {
+ write!(f, " ")?;
+ } else if j > 0 {
+ write!(f, ", ")?;
+ }
+ write!(f, "{:?}", t)?;
+ }
+ }
+ Ok(())
+ }
+}
+
+/// An iterator over all of the chunks in a state, including the active chunk.
+///
+/// This iterator is created by `State::chunks`. We name this iterator so that
+/// we can include it in the `Frame` type for non-recursive trie traversal.
+#[derive(Debug)]
+struct StateChunksIter<'a> {
+ transitions: &'a [Transition],
+ chunks: core::slice::Iter<'a, (usize, usize)>,
+ active: Option<&'a [Transition]>,
+}
+
+impl<'a> Iterator for StateChunksIter<'a> {
+ type Item = &'a [Transition];
+
+ fn next(&mut self) -> Option<&'a [Transition]> {
+ if let Some(&(start, end)) = self.chunks.next() {
+ return Some(&self.transitions[start..end]);
+ }
+ if let Some(chunk) = self.active.take() {
+ return Some(chunk);
+ }
+ None
+ }
+}
+
+/// A single transition in a trie to another state.
+#[derive(Clone, Copy)]
+struct Transition {
+ byte: u8,
+ next: StateID,
+}
+
+impl core::fmt::Debug for Transition {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ write!(
+ f,
+ "{:?} => {}",
+ crate::util::escape::DebugByte(self.byte),
+ self.next.as_usize()
+ )
+ }
+}
+
+#[cfg(test)]
+mod tests {
+ use bstr::B;
+ use regex_syntax::hir::Hir;
+
+ use super::*;
+
+ #[test]
+ fn zap() {
+ let mut trie = LiteralTrie::forward();
+ trie.add(b"zapper").unwrap();
+ trie.add(b"z").unwrap();
+ trie.add(b"zap").unwrap();
+
+ let got = trie.compile_to_hir();
+ let expected = Hir::concat(vec![
+ Hir::literal(B("z")),
+ Hir::alternation(vec![
+ Hir::literal(B("apper")),
+ Hir::empty(),
+ Hir::literal(B("ap")),
+ ]),
+ ]);
+ assert_eq!(expected, got);
+ }
+
+ #[test]
+ fn maker() {
+ let mut trie = LiteralTrie::forward();
+ trie.add(b"make").unwrap();
+ trie.add(b"maple").unwrap();
+ trie.add(b"maker").unwrap();
+
+ let got = trie.compile_to_hir();
+ let expected = Hir::concat(vec![
+ Hir::literal(B("ma")),
+ Hir::alternation(vec![
+ Hir::concat(vec![
+ Hir::literal(B("ke")),
+ Hir::alternation(vec![Hir::empty(), Hir::literal(B("r"))]),
+ ]),
+ Hir::literal(B("ple")),
+ ]),
+ ]);
+ assert_eq!(expected, got);
+ }
+}
diff --git a/vendor/regex-automata/src/nfa/thompson/map.rs b/vendor/regex-automata/src/nfa/thompson/map.rs
new file mode 100644
index 0000000..c92d4c0
--- /dev/null
+++ b/vendor/regex-automata/src/nfa/thompson/map.rs
@@ -0,0 +1,296 @@
+// This module contains a couple simple and purpose built hash maps. The key
+// trade off they make is that they serve as caches rather than true maps. That
+// is, inserting a new entry may cause eviction of another entry. This gives
+// us two things. First, there's less overhead associated with inserts and
+// lookups. Secondly, it lets us control our memory usage.
+//
+// These maps are used in some fairly hot code when generating NFA states for
+// large Unicode character classes.
+//
+// Instead of exposing a rich hashmap entry API, we just permit the caller to
+// produce a hash of the key directly. The hash can then be reused for both
+// lookups and insertions at the cost of leaking abstraction a bit. But these
+// are for internal use only, so it's fine.
+//
+// The Utf8BoundedMap is used for Daciuk's algorithm for constructing a
+// (almost) minimal DFA for large Unicode character classes in linear time.
+// (Daciuk's algorithm is always used when compiling forward NFAs. For reverse
+// NFAs, it's only used when the compiler is configured to 'shrink' the NFA,
+// since there's a bit more expense in the reverse direction.)
+//
+// The Utf8SuffixMap is used when compiling large Unicode character classes for
+// reverse NFAs when 'shrink' is disabled. Specifically, it augments the naive
+// construction of UTF-8 automata by caching common suffixes. This doesn't
+// get the same space savings as Daciuk's algorithm, but it's basically as
+// fast as the naive approach and typically winds up using less memory (since
+// it generates smaller NFAs) despite the presence of the cache.
+//
+// These maps effectively represent caching mechanisms for sparse and
+// byte-range NFA states, respectively. The former represents a single NFA
+// state with many transitions of equivalent priority while the latter
+// represents a single NFA state with a single transition. (Neither state ever
+// has or is an epsilon transition.) Thus, they have different key types. It's
+// likely we could make one generic map, but the machinery didn't seem worth
+// it. They are simple enough.
+
+use alloc::{vec, vec::Vec};
+
+use crate::{
+ nfa::thompson::Transition,
+ util::{
+ int::{Usize, U64},
+ primitives::StateID,
+ },
+};
+
+// Basic FNV-1a hash constants as described in:
+// https://en.wikipedia.org/wiki/Fowler%E2%80%93Noll%E2%80%93Vo_hash_function
+const PRIME: u64 = 1099511628211;
+const INIT: u64 = 14695981039346656037;
+
+/// A bounded hash map where the key is a sequence of NFA transitions and the
+/// value is a pre-existing NFA state ID.
+///
+/// std's hashmap can be used for this, however, this map has two important
+/// advantages. Firstly, it has lower overhead. Secondly, it permits us to
+/// control our memory usage by limited the number of slots. In general, the
+/// cost here is that this map acts as a cache. That is, inserting a new entry
+/// may remove an old entry. We are okay with this, since it does not impact
+/// correctness in the cases where it is used. The only effect that dropping
+/// states from the cache has is that the resulting NFA generated may be bigger
+/// than it otherwise would be.
+///
+/// This improves benchmarks that compile large Unicode character classes,
+/// since it makes the generation of (almost) minimal UTF-8 automaton faster.
+/// Specifically, one could observe the difference with std's hashmap via
+/// something like the following benchmark:
+///
+/// hyperfine "regex-cli debug thompson -qr --no-captures '\w{90} ecurB'"
+///
+/// But to observe that difference, you'd have to modify the code to use
+/// std's hashmap.
+///
+/// It is quite possible that there is a better way to approach this problem.
+/// For example, if there happens to be a very common state that collides with
+/// a lot of less frequent states, then we could wind up with very poor caching
+/// behavior. Alas, the effectiveness of this cache has not been measured.
+/// Instead, ad hoc experiments suggest that it is "good enough." Additional
+/// smarts (such as an LRU eviction policy) have to be weighed against the
+/// amount of extra time they cost.
+#[derive(Clone, Debug)]
+pub struct Utf8BoundedMap {
+ /// The current version of this map. Only entries with matching versions
+ /// are considered during lookups. If an entry is found with a mismatched
+ /// version, then the map behaves as if the entry does not exist.
+ ///
+ /// This makes it possible to clear the map by simply incrementing the
+ /// version number instead of actually deallocating any storage.
+ version: u16,
+ /// The total number of entries this map can store.
+ capacity: usize,
+ /// The actual entries, keyed by hash. Collisions between different states
+ /// result in the old state being dropped.
+ map: Vec<Utf8BoundedEntry>,
+}
+
+/// An entry in this map.
+#[derive(Clone, Debug, Default)]
+struct Utf8BoundedEntry {
+ /// The version of the map used to produce this entry. If this entry's
+ /// version does not match the current version of the map, then the map
+ /// should behave as if this entry does not exist.
+ version: u16,
+ /// The key, which is a sorted sequence of non-overlapping NFA transitions.
+ key: Vec<Transition>,
+ /// The state ID corresponding to the state containing the transitions in
+ /// this entry.
+ val: StateID,
+}
+
+impl Utf8BoundedMap {
+ /// Create a new bounded map with the given capacity. The map will never
+ /// grow beyond the given size.
+ ///
+ /// Note that this does not allocate. Instead, callers must call `clear`
+ /// before using this map. `clear` will allocate space if necessary.
+ ///
+ /// This avoids the need to pay for the allocation of this map when
+ /// compiling regexes that lack large Unicode character classes.
+ pub fn new(capacity: usize) -> Utf8BoundedMap {
+ assert!(capacity > 0);
+ Utf8BoundedMap { version: 0, capacity, map: vec![] }
+ }
+
+ /// Clear this map of all entries, but permit the reuse of allocation
+ /// if possible.
+ ///
+ /// This must be called before the map can be used.
+ pub fn clear(&mut self) {
+ if self.map.is_empty() {
+ self.map = vec![Utf8BoundedEntry::default(); self.capacity];
+ } else {
+ self.version = self.version.wrapping_add(1);
+ // If we loop back to version 0, then we forcefully clear the
+ // entire map. Otherwise, it might be possible to incorrectly
+ // match entries used to generate other NFAs.
+ if self.version == 0 {
+ self.map = vec![Utf8BoundedEntry::default(); self.capacity];
+ }
+ }
+ }
+
+ /// Return a hash of the given transitions.
+ pub fn hash(&self, key: &[Transition]) -> usize {
+ let mut h = INIT;
+ for t in key {
+ h = (h ^ u64::from(t.start)).wrapping_mul(PRIME);
+ h = (h ^ u64::from(t.end)).wrapping_mul(PRIME);
+ h = (h ^ t.next.as_u64()).wrapping_mul(PRIME);
+ }
+ (h % self.map.len().as_u64()).as_usize()
+ }
+
+ /// Retrieve the cached state ID corresponding to the given key. The hash
+ /// given must have been computed with `hash` using the same key value.
+ ///
+ /// If there is no cached state with the given transitions, then None is
+ /// returned.
+ pub fn get(&mut self, key: &[Transition], hash: usize) -> Option<StateID> {
+ let entry = &self.map[hash];
+ if entry.version != self.version {
+ return None;
+ }
+ // There may be a hash collision, so we need to confirm real equality.
+ if entry.key != key {
+ return None;
+ }
+ Some(entry.val)
+ }
+
+ /// Add a cached state to this map with the given key. Callers should
+ /// ensure that `state_id` points to a state that contains precisely the
+ /// NFA transitions given.
+ ///
+ /// `hash` must have been computed using the `hash` method with the same
+ /// key.
+ pub fn set(
+ &mut self,
+ key: Vec<Transition>,
+ hash: usize,
+ state_id: StateID,
+ ) {
+ self.map[hash] =
+ Utf8BoundedEntry { version: self.version, key, val: state_id };
+ }
+}
+
+/// A cache of suffixes used to modestly compress UTF-8 automata for large
+/// Unicode character classes.
+#[derive(Clone, Debug)]
+pub struct Utf8SuffixMap {
+ /// The current version of this map. Only entries with matching versions
+ /// are considered during lookups. If an entry is found with a mismatched
+ /// version, then the map behaves as if the entry does not exist.
+ version: u16,
+ /// The total number of entries this map can store.
+ capacity: usize,
+ /// The actual entries, keyed by hash. Collisions between different states
+ /// result in the old state being dropped.
+ map: Vec<Utf8SuffixEntry>,
+}
+
+/// A key that uniquely identifies an NFA state. It is a triple that represents
+/// a transition from one state for a particular byte range.
+#[derive(Clone, Debug, Default, Eq, PartialEq)]
+pub struct Utf8SuffixKey {
+ pub from: StateID,
+ pub start: u8,
+ pub end: u8,
+}
+
+/// An entry in this map.
+#[derive(Clone, Debug, Default)]
+struct Utf8SuffixEntry {
+ /// The version of the map used to produce this entry. If this entry's
+ /// version does not match the current version of the map, then the map
+ /// should behave as if this entry does not exist.
+ version: u16,
+ /// The key, which consists of a transition in a particular state.
+ key: Utf8SuffixKey,
+ /// The identifier that the transition in the key maps to.
+ val: StateID,
+}
+
+impl Utf8SuffixMap {
+ /// Create a new bounded map with the given capacity. The map will never
+ /// grow beyond the given size.
+ ///
+ /// Note that this does not allocate. Instead, callers must call `clear`
+ /// before using this map. `clear` will allocate space if necessary.
+ ///
+ /// This avoids the need to pay for the allocation of this map when
+ /// compiling regexes that lack large Unicode character classes.
+ pub fn new(capacity: usize) -> Utf8SuffixMap {
+ assert!(capacity > 0);
+ Utf8SuffixMap { version: 0, capacity, map: vec![] }
+ }
+
+ /// Clear this map of all entries, but permit the reuse of allocation
+ /// if possible.
+ ///
+ /// This must be called before the map can be used.
+ pub fn clear(&mut self) {
+ if self.map.is_empty() {
+ self.map = vec![Utf8SuffixEntry::default(); self.capacity];
+ } else {
+ self.version = self.version.wrapping_add(1);
+ if self.version == 0 {
+ self.map = vec![Utf8SuffixEntry::default(); self.capacity];
+ }
+ }
+ }
+
+ /// Return a hash of the given transition.
+ pub fn hash(&self, key: &Utf8SuffixKey) -> usize {
+ // Basic FNV-1a hash as described:
+ // https://en.wikipedia.org/wiki/Fowler%E2%80%93Noll%E2%80%93Vo_hash_function
+ const PRIME: u64 = 1099511628211;
+ const INIT: u64 = 14695981039346656037;
+
+ let mut h = INIT;
+ h = (h ^ key.from.as_u64()).wrapping_mul(PRIME);
+ h = (h ^ u64::from(key.start)).wrapping_mul(PRIME);
+ h = (h ^ u64::from(key.end)).wrapping_mul(PRIME);
+ (h % self.map.len().as_u64()).as_usize()
+ }
+
+ /// Retrieve the cached state ID corresponding to the given key. The hash
+ /// given must have been computed with `hash` using the same key value.
+ ///
+ /// If there is no cached state with the given key, then None is returned.
+ pub fn get(
+ &mut self,
+ key: &Utf8SuffixKey,
+ hash: usize,
+ ) -> Option<StateID> {
+ let entry = &self.map[hash];
+ if entry.version != self.version {
+ return None;
+ }
+ if key != &entry.key {
+ return None;
+ }
+ Some(entry.val)
+ }
+
+ /// Add a cached state to this map with the given key. Callers should
+ /// ensure that `state_id` points to a state that contains precisely the
+ /// NFA transition given.
+ ///
+ /// `hash` must have been computed using the `hash` method with the same
+ /// key.
+ pub fn set(&mut self, key: Utf8SuffixKey, hash: usize, state_id: StateID) {
+ self.map[hash] =
+ Utf8SuffixEntry { version: self.version, key, val: state_id };
+ }
+}
diff --git a/vendor/regex-automata/src/nfa/thompson/mod.rs b/vendor/regex-automata/src/nfa/thompson/mod.rs
new file mode 100644
index 0000000..cf42673
--- /dev/null
+++ b/vendor/regex-automata/src/nfa/thompson/mod.rs
@@ -0,0 +1,81 @@
+/*!
+Defines a Thompson NFA and provides the [`PikeVM`](pikevm::PikeVM) and
+[`BoundedBacktracker`](backtrack::BoundedBacktracker) regex engines.
+
+A Thompson NFA (non-deterministic finite automaton) is arguably _the_ central
+data type in this library. It is the result of what is commonly referred to as
+"regex compilation." That is, turning a regex pattern from its concrete syntax
+string into something that can run a search looks roughly like this:
+
+* A `&str` is parsed into a [`regex-syntax::ast::Ast`](regex_syntax::ast::Ast).
+* An `Ast` is translated into a [`regex-syntax::hir::Hir`](regex_syntax::hir::Hir).
+* An `Hir` is compiled into a [`NFA`].
+* The `NFA` is then used to build one of a few different regex engines:
+ * An `NFA` is used directly in the `PikeVM` and `BoundedBacktracker` engines.
+ * An `NFA` is used by a [hybrid NFA/DFA](crate::hybrid) to build out a DFA's
+ transition table at search time.
+ * An `NFA`, assuming it is one-pass, is used to build a full
+ [one-pass DFA](crate::dfa::onepass) ahead of time.
+ * An `NFA` is used to build a [full DFA](crate::dfa) ahead of time.
+
+The [`meta`](crate::meta) regex engine makes all of these choices for you based
+on various criteria. However, if you have a lower level use case, _you_ can
+build any of the above regex engines and use them directly. But you must start
+here by building an `NFA`.
+
+# Details
+
+It is perhaps worth expanding a bit more on what it means to go through the
+`&str`->`Ast`->`Hir`->`NFA` process.
+
+* Parsing a string into an `Ast` gives it a structured representation.
+Crucially, the size and amount of work done in this step is proportional to the
+size of the original string. No optimization or Unicode handling is done at
+this point. This means that parsing into an `Ast` has very predictable costs.
+Moreover, an `Ast` can be roundtripped back to its original pattern string as
+written.
+* Translating an `Ast` into an `Hir` is a process by which the structured
+representation is simplified down to its most fundamental components.
+Translation deals with flags such as case insensitivity by converting things
+like `(?i:a)` to `[Aa]`. Translation is also where Unicode tables are consulted
+to resolve things like `\p{Emoji}` and `\p{Greek}`. It also flattens each
+character class, regardless of how deeply nested it is, into a single sequence
+of non-overlapping ranges. All the various literal forms are thrown out in
+favor of one common representation. Overall, the `Hir` is small enough to fit
+into your head and makes analysis and other tasks much simpler.
+* Compiling an `Hir` into an `NFA` formulates the regex into a finite state
+machine whose transitions are defined over bytes. For example, an `Hir` might
+have a Unicode character class corresponding to a sequence of ranges defined
+in terms of `char`. Compilation is then responsible for turning those ranges
+into a UTF-8 automaton. That is, an automaton that matches the UTF-8 encoding
+of just the codepoints specified by those ranges. Otherwise, the main job of
+an `NFA` is to serve as a byte-code of sorts for a virtual machine. It can be
+seen as a sequence of instructions for how to match a regex.
+*/
+
+#[cfg(feature = "nfa-backtrack")]
+pub mod backtrack;
+mod builder;
+#[cfg(feature = "syntax")]
+mod compiler;
+mod error;
+#[cfg(feature = "syntax")]
+mod literal_trie;
+#[cfg(feature = "syntax")]
+mod map;
+mod nfa;
+#[cfg(feature = "nfa-pikevm")]
+pub mod pikevm;
+#[cfg(feature = "syntax")]
+mod range_trie;
+
+pub use self::{
+ builder::Builder,
+ error::BuildError,
+ nfa::{
+ DenseTransitions, PatternIter, SparseTransitions, State, Transition,
+ NFA,
+ },
+};
+#[cfg(feature = "syntax")]
+pub use compiler::{Compiler, Config, WhichCaptures};
diff --git a/vendor/regex-automata/src/nfa/thompson/nfa.rs b/vendor/regex-automata/src/nfa/thompson/nfa.rs
new file mode 100644
index 0000000..1f57f8e
--- /dev/null
+++ b/vendor/regex-automata/src/nfa/thompson/nfa.rs
@@ -0,0 +1,2099 @@
+use core::{fmt, mem};
+
+use alloc::{boxed::Box, format, string::String, sync::Arc, vec, vec::Vec};
+
+#[cfg(feature = "syntax")]
+use crate::nfa::thompson::{
+ compiler::{Compiler, Config},
+ error::BuildError,
+};
+use crate::{
+ nfa::thompson::builder::Builder,
+ util::{
+ alphabet::{self, ByteClassSet, ByteClasses},
+ captures::{GroupInfo, GroupInfoError},
+ look::{Look, LookMatcher, LookSet},
+ primitives::{
+ IteratorIndexExt, PatternID, PatternIDIter, SmallIndex, StateID,
+ },
+ sparse_set::SparseSet,
+ },
+};
+
+/// A byte oriented Thompson non-deterministic finite automaton (NFA).
+///
+/// A Thompson NFA is a finite state machine that permits unconditional epsilon
+/// transitions, but guarantees that there exists at most one non-epsilon
+/// transition for each element in the alphabet for each state.
+///
+/// An NFA may be used directly for searching, for analysis or to build
+/// a deterministic finite automaton (DFA).
+///
+/// # Cheap clones
+///
+/// Since an NFA is a core data type in this crate that many other regex
+/// engines are based on top of, it is convenient to give ownership of an NFA
+/// to said regex engines. Because of this, an NFA uses reference counting
+/// internally. Therefore, it is cheap to clone and it is encouraged to do so.
+///
+/// # Capabilities
+///
+/// Using an NFA for searching via the
+/// [`PikeVM`](crate::nfa::thompson::pikevm::PikeVM) provides the most amount
+/// of "power" of any regex engine in this crate. Namely, it supports the
+/// following in all cases:
+///
+/// 1. Detection of a match.
+/// 2. Location of a match, including both the start and end offset, in a
+/// single pass of the haystack.
+/// 3. Location of matching capturing groups.
+/// 4. Handles multiple patterns, including (1)-(3) when multiple patterns are
+/// present.
+///
+/// # Capturing Groups
+///
+/// Groups refer to parenthesized expressions inside a regex pattern. They look
+/// like this, where `exp` is an arbitrary regex:
+///
+/// * `(exp)` - An unnamed capturing group.
+/// * `(?P<name>exp)` or `(?<name>exp)` - A named capturing group.
+/// * `(?:exp)` - A non-capturing group.
+/// * `(?i:exp)` - A non-capturing group that sets flags.
+///
+/// Only the first two forms are said to be _capturing_. Capturing
+/// means that the last position at which they match is reportable. The
+/// [`Captures`](crate::util::captures::Captures) type provides convenient
+/// access to the match positions of capturing groups, which includes looking
+/// up capturing groups by their name.
+///
+/// # Byte oriented
+///
+/// This NFA is byte oriented, which means that all of its transitions are
+/// defined on bytes. In other words, the alphabet of an NFA consists of the
+/// 256 different byte values.
+///
+/// While DFAs nearly demand that they be byte oriented for performance
+/// reasons, an NFA could conceivably be *Unicode codepoint* oriented. Indeed,
+/// a previous version of this NFA supported both byte and codepoint oriented
+/// modes. A codepoint oriented mode can work because an NFA fundamentally uses
+/// a sparse representation of transitions, which works well with the large
+/// sparse space of Unicode codepoints.
+///
+/// Nevertheless, this NFA is only byte oriented. This choice is primarily
+/// driven by implementation simplicity, and also in part memory usage. In
+/// practice, performance between the two is roughly comparable. However,
+/// building a DFA (including a hybrid DFA) really wants a byte oriented NFA.
+/// So if we do have a codepoint oriented NFA, then we also need to generate
+/// byte oriented NFA in order to build an hybrid NFA/DFA. Thus, by only
+/// generating byte oriented NFAs, we can produce one less NFA. In other words,
+/// if we made our NFA codepoint oriented, we'd need to *also* make it support
+/// a byte oriented mode, which is more complicated. But a byte oriented mode
+/// can support everything.
+///
+/// # Differences with DFAs
+///
+/// At the theoretical level, the precise difference between an NFA and a DFA
+/// is that, in a DFA, for every state, an input symbol unambiguously refers
+/// to a single transition _and_ that an input symbol is required for each
+/// transition. At a practical level, this permits DFA implementations to be
+/// implemented at their core with a small constant number of CPU instructions
+/// for each byte of input searched. In practice, this makes them quite a bit
+/// faster than NFAs _in general_. Namely, in order to execute a search for any
+/// Thompson NFA, one needs to keep track of a _set_ of states, and execute
+/// the possible transitions on all of those states for each input symbol.
+/// Overall, this results in much more overhead. To a first approximation, one
+/// can expect DFA searches to be about an order of magnitude faster.
+///
+/// So why use an NFA at all? The main advantage of an NFA is that it takes
+/// linear time (in the size of the pattern string after repetitions have been
+/// expanded) to build and linear memory usage. A DFA, on the other hand, may
+/// take exponential time and/or space to build. Even in non-pathological
+/// cases, DFAs often take quite a bit more memory than their NFA counterparts,
+/// _especially_ if large Unicode character classes are involved. Of course,
+/// an NFA also provides additional capabilities. For example, it can match
+/// Unicode word boundaries on non-ASCII text and resolve the positions of
+/// capturing groups.
+///
+/// Note that a [`hybrid::regex::Regex`](crate::hybrid::regex::Regex) strikes a
+/// good balance between an NFA and a DFA. It avoids the exponential build time
+/// of a DFA while maintaining its fast search time. The downside of a hybrid
+/// NFA/DFA is that in some cases it can be slower at search time than the NFA.
+/// (It also has less functionality than a pure NFA. It cannot handle Unicode
+/// word boundaries on non-ASCII text and cannot resolve capturing groups.)
+///
+/// # Example
+///
+/// This shows how to build an NFA with the default configuration and execute a
+/// search using the Pike VM.
+///
+/// ```
+/// use regex_automata::{nfa::thompson::pikevm::PikeVM, Match};
+///
+/// let re = PikeVM::new(r"foo[0-9]+")?;
+/// let mut cache = re.create_cache();
+/// let mut caps = re.create_captures();
+///
+/// let expected = Some(Match::must(0, 0..8));
+/// re.captures(&mut cache, b"foo12345", &mut caps);
+/// assert_eq!(expected, caps.get_match());
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+///
+/// # Example: resolving capturing groups
+///
+/// This example shows how to parse some simple dates and extract the
+/// components of each date via capturing groups.
+///
+/// ```
+/// # if cfg!(miri) { return Ok(()); } // miri takes too long
+/// use regex_automata::{
+/// nfa::thompson::pikevm::PikeVM,
+/// util::captures::Captures,
+/// };
+///
+/// let vm = PikeVM::new(r"(?P<y>\d{4})-(?P<m>\d{2})-(?P<d>\d{2})")?;
+/// let mut cache = vm.create_cache();
+///
+/// let haystack = "2012-03-14, 2013-01-01 and 2014-07-05";
+/// let all: Vec<Captures> = vm.captures_iter(
+/// &mut cache, haystack.as_bytes()
+/// ).collect();
+/// // There should be a total of 3 matches.
+/// assert_eq!(3, all.len());
+/// // The year from the second match is '2013'.
+/// let span = all[1].get_group_by_name("y").unwrap();
+/// assert_eq!("2013", &haystack[span]);
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+///
+/// This example shows that only the last match of a capturing group is
+/// reported, even if it had to match multiple times for an overall match
+/// to occur.
+///
+/// ```
+/// use regex_automata::{nfa::thompson::pikevm::PikeVM, Span};
+///
+/// let re = PikeVM::new(r"([a-z]){4}")?;
+/// let mut cache = re.create_cache();
+/// let mut caps = re.create_captures();
+///
+/// let haystack = b"quux";
+/// re.captures(&mut cache, haystack, &mut caps);
+/// assert!(caps.is_match());
+/// assert_eq!(Some(Span::from(3..4)), caps.get_group(1));
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[derive(Clone)]
+pub struct NFA(
+ // We make NFAs reference counted primarily for two reasons. First is that
+ // the NFA type itself is quite large (at least 0.5KB), and so it makes
+ // sense to put it on the heap by default anyway. Second is that, for Arc
+ // specifically, this enables cheap clones. This tends to be useful because
+ // several structures (the backtracker, the Pike VM, the hybrid NFA/DFA)
+ // all want to hang on to an NFA for use during search time. We could
+ // provide the NFA at search time via a function argument, but this makes
+ // for an unnecessarily annoying API. Instead, we just let each structure
+ // share ownership of the NFA. Using a deep clone would not be smart, since
+ // the NFA can use quite a bit of heap space.
+ Arc<Inner>,
+);
+
+impl NFA {
+ /// Parse the given regular expression using a default configuration and
+ /// build an NFA from it.
+ ///
+ /// If you want a non-default configuration, then use the NFA
+ /// [`Compiler`] with a [`Config`].
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::pikevm::PikeVM, Match};
+ ///
+ /// let re = PikeVM::new(r"foo[0-9]+")?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ ///
+ /// let expected = Some(Match::must(0, 0..8));
+ /// re.captures(&mut cache, b"foo12345", &mut caps);
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[cfg(feature = "syntax")]
+ pub fn new(pattern: &str) -> Result<NFA, BuildError> {
+ NFA::compiler().build(pattern)
+ }
+
+ /// Parse the given regular expressions using a default configuration and
+ /// build a multi-NFA from them.
+ ///
+ /// If you want a non-default configuration, then use the NFA
+ /// [`Compiler`] with a [`Config`].
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::pikevm::PikeVM, Match};
+ ///
+ /// let re = PikeVM::new_many(&["[0-9]+", "[a-z]+"])?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ ///
+ /// let expected = Some(Match::must(1, 0..3));
+ /// re.captures(&mut cache, b"foo12345bar", &mut caps);
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[cfg(feature = "syntax")]
+ pub fn new_many<P: AsRef<str>>(patterns: &[P]) -> Result<NFA, BuildError> {
+ NFA::compiler().build_many(patterns)
+ }
+
+ /// Returns an NFA with a single regex pattern that always matches at every
+ /// position.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::{NFA, pikevm::PikeVM}, Match};
+ ///
+ /// let re = PikeVM::new_from_nfa(NFA::always_match())?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ ///
+ /// let expected = Some(Match::must(0, 0..0));
+ /// re.captures(&mut cache, b"", &mut caps);
+ /// assert_eq!(expected, caps.get_match());
+ /// re.captures(&mut cache, b"foo", &mut caps);
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn always_match() -> NFA {
+ // We could use NFA::new("") here and we'd get the same semantics, but
+ // hand-assembling the NFA (as below) does the same thing with a fewer
+ // number of states. It also avoids needing the 'syntax' feature
+ // enabled.
+ //
+ // Technically all we need is the "match" state, but we add the
+ // "capture" states so that the PikeVM can use this NFA.
+ //
+ // The unwraps below are OK because we add so few states that they will
+ // never exhaust any default limits in any environment.
+ let mut builder = Builder::new();
+ let pid = builder.start_pattern().unwrap();
+ assert_eq!(pid.as_usize(), 0);
+ let start_id =
+ builder.add_capture_start(StateID::ZERO, 0, None).unwrap();
+ let end_id = builder.add_capture_end(StateID::ZERO, 0).unwrap();
+ let match_id = builder.add_match().unwrap();
+ builder.patch(start_id, end_id).unwrap();
+ builder.patch(end_id, match_id).unwrap();
+ let pid = builder.finish_pattern(start_id).unwrap();
+ assert_eq!(pid.as_usize(), 0);
+ builder.build(start_id, start_id).unwrap()
+ }
+
+ /// Returns an NFA that never matches at any position.
+ ///
+ /// This is a convenience routine for creating an NFA with zero patterns.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::nfa::thompson::{NFA, pikevm::PikeVM};
+ ///
+ /// let re = PikeVM::new_from_nfa(NFA::never_match())?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ ///
+ /// re.captures(&mut cache, b"", &mut caps);
+ /// assert!(!caps.is_match());
+ /// re.captures(&mut cache, b"foo", &mut caps);
+ /// assert!(!caps.is_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn never_match() -> NFA {
+ // This always succeeds because it only requires one NFA state, which
+ // will never exhaust any (default) limits.
+ let mut builder = Builder::new();
+ let sid = builder.add_fail().unwrap();
+ builder.build(sid, sid).unwrap()
+ }
+
+ /// Return a default configuration for an `NFA`.
+ ///
+ /// This is a convenience routine to avoid needing to import the `Config`
+ /// type when customizing the construction of an NFA.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to build an NFA with a small size limit that
+ /// results in a compilation error for any regex that tries to use more
+ /// heap memory than the configured limit.
+ ///
+ /// ```
+ /// use regex_automata::nfa::thompson::{NFA, pikevm::PikeVM};
+ ///
+ /// let result = PikeVM::builder()
+ /// .thompson(NFA::config().nfa_size_limit(Some(1_000)))
+ /// // Remember, \w is Unicode-aware by default and thus huge.
+ /// .build(r"\w+");
+ /// assert!(result.is_err());
+ /// ```
+ #[cfg(feature = "syntax")]
+ pub fn config() -> Config {
+ Config::new()
+ }
+
+ /// Return a compiler for configuring the construction of an `NFA`.
+ ///
+ /// This is a convenience routine to avoid needing to import the
+ /// [`Compiler`] type in common cases.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to build an NFA that is permitted match invalid
+ /// UTF-8. Without the additional syntax configuration here, compilation of
+ /// `(?-u:.)` would fail because it is permitted to match invalid UTF-8.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::pikevm::PikeVM,
+ /// util::syntax,
+ /// Match,
+ /// };
+ ///
+ /// let re = PikeVM::builder()
+ /// .syntax(syntax::Config::new().utf8(false))
+ /// .build(r"[a-z]+(?-u:.)")?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ ///
+ /// let expected = Some(Match::must(0, 1..5));
+ /// re.captures(&mut cache, b"\xFFabc\xFF", &mut caps);
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[cfg(feature = "syntax")]
+ pub fn compiler() -> Compiler {
+ Compiler::new()
+ }
+
+ /// Returns an iterator over all pattern identifiers in this NFA.
+ ///
+ /// Pattern IDs are allocated in sequential order starting from zero,
+ /// where the order corresponds to the order of patterns provided to the
+ /// [`NFA::new_many`] constructor.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::NFA, PatternID};
+ ///
+ /// let nfa = NFA::new_many(&["[0-9]+", "[a-z]+", "[A-Z]+"])?;
+ /// let pids: Vec<PatternID> = nfa.patterns().collect();
+ /// assert_eq!(pids, vec![
+ /// PatternID::must(0),
+ /// PatternID::must(1),
+ /// PatternID::must(2),
+ /// ]);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn patterns(&self) -> PatternIter<'_> {
+ PatternIter {
+ it: PatternID::iter(self.pattern_len()),
+ _marker: core::marker::PhantomData,
+ }
+ }
+
+ /// Returns the total number of regex patterns in this NFA.
+ ///
+ /// This may return zero if the NFA was constructed with no patterns. In
+ /// this case, the NFA can never produce a match for any input.
+ ///
+ /// This is guaranteed to be no bigger than [`PatternID::LIMIT`] because
+ /// NFA construction will fail if too many patterns are added.
+ ///
+ /// It is always true that `nfa.patterns().count() == nfa.pattern_len()`.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::nfa::thompson::NFA;
+ ///
+ /// let nfa = NFA::new_many(&["[0-9]+", "[a-z]+", "[A-Z]+"])?;
+ /// assert_eq!(3, nfa.pattern_len());
+ ///
+ /// let nfa = NFA::never_match();
+ /// assert_eq!(0, nfa.pattern_len());
+ ///
+ /// let nfa = NFA::always_match();
+ /// assert_eq!(1, nfa.pattern_len());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn pattern_len(&self) -> usize {
+ self.0.start_pattern.len()
+ }
+
+ /// Return the state identifier of the initial anchored state of this NFA.
+ ///
+ /// The returned identifier is guaranteed to be a valid index into the
+ /// slice returned by [`NFA::states`], and is also a valid argument to
+ /// [`NFA::state`].
+ ///
+ /// # Example
+ ///
+ /// This example shows a somewhat contrived example where we can easily
+ /// predict the anchored starting state.
+ ///
+ /// ```
+ /// use regex_automata::nfa::thompson::{NFA, State, WhichCaptures};
+ ///
+ /// let nfa = NFA::compiler()
+ /// .configure(NFA::config().which_captures(WhichCaptures::None))
+ /// .build("a")?;
+ /// let state = nfa.state(nfa.start_anchored());
+ /// match *state {
+ /// State::ByteRange { trans } => {
+ /// assert_eq!(b'a', trans.start);
+ /// assert_eq!(b'a', trans.end);
+ /// }
+ /// _ => unreachable!("unexpected state"),
+ /// }
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn start_anchored(&self) -> StateID {
+ self.0.start_anchored
+ }
+
+ /// Return the state identifier of the initial unanchored state of this
+ /// NFA.
+ ///
+ /// This is equivalent to the identifier returned by
+ /// [`NFA::start_anchored`] when the NFA has no unanchored starting state.
+ ///
+ /// The returned identifier is guaranteed to be a valid index into the
+ /// slice returned by [`NFA::states`], and is also a valid argument to
+ /// [`NFA::state`].
+ ///
+ /// # Example
+ ///
+ /// This example shows that the anchored and unanchored starting states
+ /// are equivalent when an anchored NFA is built.
+ ///
+ /// ```
+ /// use regex_automata::nfa::thompson::NFA;
+ ///
+ /// let nfa = NFA::new("^a")?;
+ /// assert_eq!(nfa.start_anchored(), nfa.start_unanchored());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn start_unanchored(&self) -> StateID {
+ self.0.start_unanchored
+ }
+
+ /// Return the state identifier of the initial anchored state for the given
+ /// pattern, or `None` if there is no pattern corresponding to the given
+ /// identifier.
+ ///
+ /// If one uses the starting state for a particular pattern, then the only
+ /// match that can be returned is for the corresponding pattern.
+ ///
+ /// The returned identifier is guaranteed to be a valid index into the
+ /// slice returned by [`NFA::states`], and is also a valid argument to
+ /// [`NFA::state`].
+ ///
+ /// # Errors
+ ///
+ /// If the pattern doesn't exist in this NFA, then this returns an error.
+ /// This occurs when `pid.as_usize() >= nfa.pattern_len()`.
+ ///
+ /// # Example
+ ///
+ /// This example shows that the anchored and unanchored starting states
+ /// are equivalent when an anchored NFA is built.
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::NFA, PatternID};
+ ///
+ /// let nfa = NFA::new_many(&["^a", "^b"])?;
+ /// // The anchored and unanchored states for the entire NFA are the same,
+ /// // since all of the patterns are anchored.
+ /// assert_eq!(nfa.start_anchored(), nfa.start_unanchored());
+ /// // But the anchored starting states for each pattern are distinct,
+ /// // because these starting states can only lead to matches for the
+ /// // corresponding pattern.
+ /// let anchored = Some(nfa.start_anchored());
+ /// assert_ne!(anchored, nfa.start_pattern(PatternID::must(0)));
+ /// assert_ne!(anchored, nfa.start_pattern(PatternID::must(1)));
+ /// // Requesting a pattern not in the NFA will result in None:
+ /// assert_eq!(None, nfa.start_pattern(PatternID::must(2)));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn start_pattern(&self, pid: PatternID) -> Option<StateID> {
+ self.0.start_pattern.get(pid.as_usize()).copied()
+ }
+
+ /// Get the byte class set for this NFA.
+ ///
+ /// A byte class set is a partitioning of this NFA's alphabet into
+ /// equivalence classes. Any two bytes in the same equivalence class are
+ /// guaranteed to never discriminate between a match or a non-match. (The
+ /// partitioning may not be minimal.)
+ ///
+ /// Byte classes are used internally by this crate when building DFAs.
+ /// Namely, among other optimizations, they enable a space optimization
+ /// where the DFA's internal alphabet is defined over the equivalence
+ /// classes of bytes instead of all possible byte values. The former is
+ /// often quite a bit smaller than the latter, which permits the DFA to use
+ /// less space for its transition table.
+ #[inline]
+ pub(crate) fn byte_class_set(&self) -> &ByteClassSet {
+ &self.0.byte_class_set
+ }
+
+ /// Get the byte classes for this NFA.
+ ///
+ /// Byte classes represent a partitioning of this NFA's alphabet into
+ /// equivalence classes. Any two bytes in the same equivalence class are
+ /// guaranteed to never discriminate between a match or a non-match. (The
+ /// partitioning may not be minimal.)
+ ///
+ /// Byte classes are used internally by this crate when building DFAs.
+ /// Namely, among other optimizations, they enable a space optimization
+ /// where the DFA's internal alphabet is defined over the equivalence
+ /// classes of bytes instead of all possible byte values. The former is
+ /// often quite a bit smaller than the latter, which permits the DFA to use
+ /// less space for its transition table.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to query the class of various bytes.
+ ///
+ /// ```
+ /// use regex_automata::nfa::thompson::NFA;
+ ///
+ /// let nfa = NFA::new("[a-z]+")?;
+ /// let classes = nfa.byte_classes();
+ /// // 'a' and 'z' are in the same class for this regex.
+ /// assert_eq!(classes.get(b'a'), classes.get(b'z'));
+ /// // But 'a' and 'A' are not.
+ /// assert_ne!(classes.get(b'a'), classes.get(b'A'));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn byte_classes(&self) -> &ByteClasses {
+ &self.0.byte_classes
+ }
+
+ /// Return a reference to the NFA state corresponding to the given ID.
+ ///
+ /// This is a convenience routine for `nfa.states()[id]`.
+ ///
+ /// # Panics
+ ///
+ /// This panics when the given identifier does not reference a valid state.
+ /// That is, when `id.as_usize() >= nfa.states().len()`.
+ ///
+ /// # Example
+ ///
+ /// The anchored state for a pattern will typically correspond to a
+ /// capturing state for that pattern. (Although, this is not an API
+ /// guarantee!)
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::{NFA, State}, PatternID};
+ ///
+ /// let nfa = NFA::new("a")?;
+ /// let state = nfa.state(nfa.start_pattern(PatternID::ZERO).unwrap());
+ /// match *state {
+ /// State::Capture { slot, .. } => {
+ /// assert_eq!(0, slot.as_usize());
+ /// }
+ /// _ => unreachable!("unexpected state"),
+ /// }
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn state(&self, id: StateID) -> &State {
+ &self.states()[id]
+ }
+
+ /// Returns a slice of all states in this NFA.
+ ///
+ /// The slice returned is indexed by `StateID`. This provides a convenient
+ /// way to access states while following transitions among those states.
+ ///
+ /// # Example
+ ///
+ /// This demonstrates that disabling UTF-8 mode can shrink the size of the
+ /// NFA considerably in some cases, especially when using Unicode character
+ /// classes.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::nfa::thompson::NFA;
+ ///
+ /// let nfa_unicode = NFA::new(r"\w")?;
+ /// let nfa_ascii = NFA::new(r"(?-u)\w")?;
+ /// // Yes, a factor of 45 difference. No lie.
+ /// assert!(40 * nfa_ascii.states().len() < nfa_unicode.states().len());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn states(&self) -> &[State] {
+ &self.0.states
+ }
+
+ /// Returns the capturing group info for this NFA.
+ ///
+ /// The [`GroupInfo`] provides a way to map to and from capture index
+ /// and capture name for each pattern. It also provides a mapping from
+ /// each of the capturing groups in every pattern to their corresponding
+ /// slot offsets encoded in [`State::Capture`] states.
+ ///
+ /// Note that `GroupInfo` uses reference counting internally, such that
+ /// cloning a `GroupInfo` is very cheap.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to get a list of all capture group names for
+ /// a particular pattern.
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::NFA, PatternID};
+ ///
+ /// let nfa = NFA::new(r"(a)(?P<foo>b)(c)(d)(?P<bar>e)")?;
+ /// // The first is the implicit group that is always unnammed. The next
+ /// // 5 groups are the explicit groups found in the concrete syntax above.
+ /// let expected = vec![None, None, Some("foo"), None, None, Some("bar")];
+ /// let got: Vec<Option<&str>> =
+ /// nfa.group_info().pattern_names(PatternID::ZERO).collect();
+ /// assert_eq!(expected, got);
+ ///
+ /// // Using an invalid pattern ID will result in nothing yielded.
+ /// let got = nfa.group_info().pattern_names(PatternID::must(999)).count();
+ /// assert_eq!(0, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn group_info(&self) -> &GroupInfo {
+ &self.0.group_info()
+ }
+
+ /// Returns true if and only if this NFA has at least one
+ /// [`Capture`](State::Capture) in its sequence of states.
+ ///
+ /// This is useful as a way to perform a quick test before attempting
+ /// something that does or does not require capture states. For example,
+ /// some regex engines (like the PikeVM) require capture states in order to
+ /// work at all.
+ ///
+ /// # Example
+ ///
+ /// This example shows a few different NFAs and whether they have captures
+ /// or not.
+ ///
+ /// ```
+ /// use regex_automata::nfa::thompson::{NFA, WhichCaptures};
+ ///
+ /// // Obviously has capture states.
+ /// let nfa = NFA::new("(a)")?;
+ /// assert!(nfa.has_capture());
+ ///
+ /// // Less obviously has capture states, because every pattern has at
+ /// // least one anonymous capture group corresponding to the match for the
+ /// // entire pattern.
+ /// let nfa = NFA::new("a")?;
+ /// assert!(nfa.has_capture());
+ ///
+ /// // Other than hand building your own NFA, this is the only way to build
+ /// // an NFA without capturing groups. In general, you should only do this
+ /// // if you don't intend to use any of the NFA-oriented regex engines.
+ /// // Overall, capturing groups don't have many downsides. Although they
+ /// // can add a bit of noise to simple NFAs, so it can be nice to disable
+ /// // them for debugging purposes.
+ /// //
+ /// // Notice that 'has_capture' is false here even when we have an
+ /// // explicit capture group in the pattern.
+ /// let nfa = NFA::compiler()
+ /// .configure(NFA::config().which_captures(WhichCaptures::None))
+ /// .build("(a)")?;
+ /// assert!(!nfa.has_capture());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn has_capture(&self) -> bool {
+ self.0.has_capture
+ }
+
+ /// Returns true if and only if this NFA can match the empty string.
+ /// When it returns false, all possible matches are guaranteed to have a
+ /// non-zero length.
+ ///
+ /// This is useful as cheap way to know whether code needs to handle the
+ /// case of a zero length match. This is particularly important when UTF-8
+ /// modes are enabled, as when UTF-8 mode is enabled, empty matches that
+ /// split a codepoint must never be reported. This extra handling can
+ /// sometimes be costly, and since regexes matching an empty string are
+ /// somewhat rare, it can be beneficial to treat such regexes specially.
+ ///
+ /// # Example
+ ///
+ /// This example shows a few different NFAs and whether they match the
+ /// empty string or not. Notice the empty string isn't merely a matter
+ /// of a string of length literally `0`, but rather, whether a match can
+ /// occur between specific pairs of bytes.
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::NFA, util::syntax};
+ ///
+ /// // The empty regex matches the empty string.
+ /// let nfa = NFA::new("")?;
+ /// assert!(nfa.has_empty(), "empty matches empty");
+ /// // The '+' repetition operator requires at least one match, and so
+ /// // does not match the empty string.
+ /// let nfa = NFA::new("a+")?;
+ /// assert!(!nfa.has_empty(), "+ does not match empty");
+ /// // But the '*' repetition operator does.
+ /// let nfa = NFA::new("a*")?;
+ /// assert!(nfa.has_empty(), "* does match empty");
+ /// // And wrapping '+' in an operator that can match an empty string also
+ /// // causes it to match the empty string too.
+ /// let nfa = NFA::new("(a+)*")?;
+ /// assert!(nfa.has_empty(), "+ inside of * matches empty");
+ ///
+ /// // If a regex is just made of a look-around assertion, even if the
+ /// // assertion requires some kind of non-empty string around it (such as
+ /// // \b), then it is still treated as if it matches the empty string.
+ /// // Namely, if a match occurs of just a look-around assertion, then the
+ /// // match returned is empty.
+ /// let nfa = NFA::compiler()
+ /// .syntax(syntax::Config::new().utf8(false))
+ /// .build(r"^$\A\z\b\B(?-u:\b\B)")?;
+ /// assert!(nfa.has_empty(), "assertions match empty");
+ /// // Even when an assertion is wrapped in a '+', it still matches the
+ /// // empty string.
+ /// let nfa = NFA::new(r"\b+")?;
+ /// assert!(nfa.has_empty(), "+ of an assertion matches empty");
+ ///
+ /// // An alternation with even one branch that can match the empty string
+ /// // is also said to match the empty string overall.
+ /// let nfa = NFA::new("foo|(bar)?|quux")?;
+ /// assert!(nfa.has_empty(), "alternations can match empty");
+ ///
+ /// // An NFA that matches nothing does not match the empty string.
+ /// let nfa = NFA::new("[a&&b]")?;
+ /// assert!(!nfa.has_empty(), "never matching means not matching empty");
+ /// // But if it's wrapped in something that doesn't require a match at
+ /// // all, then it can match the empty string!
+ /// let nfa = NFA::new("[a&&b]*")?;
+ /// assert!(nfa.has_empty(), "* on never-match still matches empty");
+ /// // Since a '+' requires a match, using it on something that can never
+ /// // match will itself produce a regex that can never match anything,
+ /// // and thus does not match the empty string.
+ /// let nfa = NFA::new("[a&&b]+")?;
+ /// assert!(!nfa.has_empty(), "+ on never-match still matches nothing");
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn has_empty(&self) -> bool {
+ self.0.has_empty
+ }
+
+ /// Whether UTF-8 mode is enabled for this NFA or not.
+ ///
+ /// When UTF-8 mode is enabled, all matches reported by a regex engine
+ /// derived from this NFA are guaranteed to correspond to spans of valid
+ /// UTF-8. This includes zero-width matches. For example, the regex engine
+ /// must guarantee that the empty regex will not match at the positions
+ /// between code units in the UTF-8 encoding of a single codepoint.
+ ///
+ /// See [`Config::utf8`] for more information.
+ ///
+ /// This is enabled by default.
+ ///
+ /// # Example
+ ///
+ /// This example shows how UTF-8 mode can impact the match spans that may
+ /// be reported in certain cases.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::{self, pikevm::PikeVM},
+ /// Match, Input,
+ /// };
+ ///
+ /// let re = PikeVM::new("")?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ ///
+ /// // UTF-8 mode is enabled by default.
+ /// let mut input = Input::new("☃");
+ /// re.search(&mut cache, &input, &mut caps);
+ /// assert_eq!(Some(Match::must(0, 0..0)), caps.get_match());
+ ///
+ /// // Even though an empty regex matches at 1..1, our next match is
+ /// // 3..3 because 1..1 and 2..2 split the snowman codepoint (which is
+ /// // three bytes long).
+ /// input.set_start(1);
+ /// re.search(&mut cache, &input, &mut caps);
+ /// assert_eq!(Some(Match::must(0, 3..3)), caps.get_match());
+ ///
+ /// // But if we disable UTF-8, then we'll get matches at 1..1 and 2..2:
+ /// let re = PikeVM::builder()
+ /// .thompson(thompson::Config::new().utf8(false))
+ /// .build("")?;
+ /// re.search(&mut cache, &input, &mut caps);
+ /// assert_eq!(Some(Match::must(0, 1..1)), caps.get_match());
+ ///
+ /// input.set_start(2);
+ /// re.search(&mut cache, &input, &mut caps);
+ /// assert_eq!(Some(Match::must(0, 2..2)), caps.get_match());
+ ///
+ /// input.set_start(3);
+ /// re.search(&mut cache, &input, &mut caps);
+ /// assert_eq!(Some(Match::must(0, 3..3)), caps.get_match());
+ ///
+ /// input.set_start(4);
+ /// re.search(&mut cache, &input, &mut caps);
+ /// assert_eq!(None, caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn is_utf8(&self) -> bool {
+ self.0.utf8
+ }
+
+ /// Returns true when this NFA is meant to be matched in reverse.
+ ///
+ /// Generally speaking, when this is true, it means the NFA is supposed to
+ /// be used in conjunction with moving backwards through the haystack. That
+ /// is, from a higher memory address to a lower memory address.
+ ///
+ /// It is often the case that lower level routines dealing with an NFA
+ /// don't need to care about whether it is "meant" to be matched in reverse
+ /// or not. However, there are some specific cases where it matters. For
+ /// example, the implementation of CRLF-aware `^` and `$` line anchors
+ /// needs to know whether the search is in the forward or reverse
+ /// direction. In the forward direction, neither `^` nor `$` should match
+ /// when a `\r` has been seen previously and a `\n` is next. However, in
+ /// the reverse direction, neither `^` nor `$` should match when a `\n`
+ /// has been seen previously and a `\r` is next. This fundamentally changes
+ /// how the state machine is constructed, and thus needs to be altered
+ /// based on the direction of the search.
+ ///
+ /// This is automatically set when using a [`Compiler`] with a configuration
+ /// where [`Config::reverse`] is enabled. If you're building your own NFA
+ /// by hand via a [`Builder`]
+ #[inline]
+ pub fn is_reverse(&self) -> bool {
+ self.0.reverse
+ }
+
+ /// Returns true if and only if all starting states for this NFA correspond
+ /// to the beginning of an anchored search.
+ ///
+ /// Typically, an NFA will have both an anchored and an unanchored starting
+ /// state. Namely, because it tends to be useful to have both and the cost
+ /// of having an unanchored starting state is almost zero (for an NFA).
+ /// However, if all patterns in the NFA are themselves anchored, then even
+ /// the unanchored starting state will correspond to an anchored search
+ /// since the pattern doesn't permit anything else.
+ ///
+ /// # Example
+ ///
+ /// This example shows a few different scenarios where this method's
+ /// return value varies.
+ ///
+ /// ```
+ /// use regex_automata::nfa::thompson::NFA;
+ ///
+ /// // The unanchored starting state permits matching this pattern anywhere
+ /// // in a haystack, instead of just at the beginning.
+ /// let nfa = NFA::new("a")?;
+ /// assert!(!nfa.is_always_start_anchored());
+ ///
+ /// // In this case, the pattern is itself anchored, so there is no way
+ /// // to run an unanchored search.
+ /// let nfa = NFA::new("^a")?;
+ /// assert!(nfa.is_always_start_anchored());
+ ///
+ /// // When multiline mode is enabled, '^' can match at the start of a line
+ /// // in addition to the start of a haystack, so an unanchored search is
+ /// // actually possible.
+ /// let nfa = NFA::new("(?m)^a")?;
+ /// assert!(!nfa.is_always_start_anchored());
+ ///
+ /// // Weird cases also work. A pattern is only considered anchored if all
+ /// // matches may only occur at the start of a haystack.
+ /// let nfa = NFA::new("(^a)|a")?;
+ /// assert!(!nfa.is_always_start_anchored());
+ ///
+ /// // When multiple patterns are present, if they are all anchored, then
+ /// // the NFA is always anchored too.
+ /// let nfa = NFA::new_many(&["^a", "^b", "^c"])?;
+ /// assert!(nfa.is_always_start_anchored());
+ ///
+ /// // But if one pattern is unanchored, then the NFA must permit an
+ /// // unanchored search.
+ /// let nfa = NFA::new_many(&["^a", "b", "^c"])?;
+ /// assert!(!nfa.is_always_start_anchored());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn is_always_start_anchored(&self) -> bool {
+ self.start_anchored() == self.start_unanchored()
+ }
+
+ /// Returns the look-around matcher associated with this NFA.
+ ///
+ /// A look-around matcher determines how to match look-around assertions.
+ /// In particular, some assertions are configurable. For example, the
+ /// `(?m:^)` and `(?m:$)` assertions can have their line terminator changed
+ /// from the default of `\n` to any other byte.
+ ///
+ /// If the NFA was built using a [`Compiler`], then this matcher
+ /// can be set via the [`Config::look_matcher`] configuration
+ /// knob. Otherwise, if you've built an NFA by hand, it is set via
+ /// [`Builder::set_look_matcher`].
+ ///
+ /// # Example
+ ///
+ /// This shows how to change the line terminator for multi-line assertions.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::{self, pikevm::PikeVM},
+ /// util::look::LookMatcher,
+ /// Match, Input,
+ /// };
+ ///
+ /// let mut lookm = LookMatcher::new();
+ /// lookm.set_line_terminator(b'\x00');
+ ///
+ /// let re = PikeVM::builder()
+ /// .thompson(thompson::Config::new().look_matcher(lookm))
+ /// .build(r"(?m)^[a-z]+$")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// // Multi-line assertions now use NUL as a terminator.
+ /// assert_eq!(
+ /// Some(Match::must(0, 1..4)),
+ /// re.find(&mut cache, b"\x00abc\x00"),
+ /// );
+ /// // ... and \n is no longer recognized as a terminator.
+ /// assert_eq!(
+ /// None,
+ /// re.find(&mut cache, b"\nabc\n"),
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn look_matcher(&self) -> &LookMatcher {
+ &self.0.look_matcher
+ }
+
+ /// Returns the union of all look-around assertions used throughout this
+ /// NFA. When the returned set is empty, it implies that the NFA has no
+ /// look-around assertions and thus zero conditional epsilon transitions.
+ ///
+ /// This is useful in some cases enabling optimizations. It is not
+ /// unusual, for example, for optimizations to be of the form, "for any
+ /// regex with zero conditional epsilon transitions, do ..." where "..."
+ /// is some kind of optimization.
+ ///
+ /// This isn't only helpful for optimizations either. Sometimes look-around
+ /// assertions are difficult to support. For example, many of the DFAs in
+ /// this crate don't support Unicode word boundaries or handle them using
+ /// heuristics. Handling that correctly typically requires some kind of
+ /// cheap check of whether the NFA has a Unicode word boundary in the first
+ /// place.
+ ///
+ /// # Example
+ ///
+ /// This example shows how this routine varies based on the regex pattern:
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::NFA, util::look::Look};
+ ///
+ /// // No look-around at all.
+ /// let nfa = NFA::new("a")?;
+ /// assert!(nfa.look_set_any().is_empty());
+ ///
+ /// // When multiple patterns are present, since this returns the union,
+ /// // it will include look-around assertions that only appear in one
+ /// // pattern.
+ /// let nfa = NFA::new_many(&["a", "b", "a^b", "c"])?;
+ /// assert!(nfa.look_set_any().contains(Look::Start));
+ ///
+ /// // Some groups of assertions have various shortcuts. For example:
+ /// let nfa = NFA::new(r"(?-u:\b)")?;
+ /// assert!(nfa.look_set_any().contains_word());
+ /// assert!(!nfa.look_set_any().contains_word_unicode());
+ /// assert!(nfa.look_set_any().contains_word_ascii());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn look_set_any(&self) -> LookSet {
+ self.0.look_set_any
+ }
+
+ /// Returns the union of all prefix look-around assertions for every
+ /// pattern in this NFA. When the returned set is empty, it implies none of
+ /// the patterns require moving through a conditional epsilon transition
+ /// before inspecting the first byte in the haystack.
+ ///
+ /// This can be useful for determining what kinds of assertions need to be
+ /// satisfied at the beginning of a search. For example, typically DFAs
+ /// in this crate will build a distinct starting state for each possible
+ /// starting configuration that might result in look-around assertions
+ /// being satisfied differently. However, if the set returned here is
+ /// empty, then you know that the start state is invariant because there
+ /// are no conditional epsilon transitions to consider.
+ ///
+ /// # Example
+ ///
+ /// This example shows how this routine varies based on the regex pattern:
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::NFA, util::look::Look};
+ ///
+ /// // No look-around at all.
+ /// let nfa = NFA::new("a")?;
+ /// assert!(nfa.look_set_prefix_any().is_empty());
+ ///
+ /// // When multiple patterns are present, since this returns the union,
+ /// // it will include look-around assertions that only appear in one
+ /// // pattern. But it will only include assertions that are in the prefix
+ /// // of a pattern. For example, this includes '^' but not '$' even though
+ /// // '$' does appear.
+ /// let nfa = NFA::new_many(&["a", "b", "^ab$", "c"])?;
+ /// assert!(nfa.look_set_prefix_any().contains(Look::Start));
+ /// assert!(!nfa.look_set_prefix_any().contains(Look::End));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn look_set_prefix_any(&self) -> LookSet {
+ self.0.look_set_prefix_any
+ }
+
+ // FIXME: The `look_set_prefix_all` computation was not correct, and it
+ // seemed a little tricky to fix it. Since I wasn't actually using it for
+ // anything, I just decided to remove it in the run up to the regex 1.9
+ // release. If you need this, please file an issue.
+ /*
+ /// Returns the intersection of all prefix look-around assertions for every
+ /// pattern in this NFA. When the returned set is empty, it implies at
+ /// least one of the patterns does not require moving through a conditional
+ /// epsilon transition before inspecting the first byte in the haystack.
+ /// Conversely, when the set contains an assertion, it implies that every
+ /// pattern in the NFA also contains that assertion in its prefix.
+ ///
+ /// This can be useful for determining what kinds of assertions need to be
+ /// satisfied at the beginning of a search. For example, if you know that
+ /// [`Look::Start`] is in the prefix intersection set returned here, then
+ /// you know that all searches, regardless of input configuration, will be
+ /// anchored.
+ ///
+ /// # Example
+ ///
+ /// This example shows how this routine varies based on the regex pattern:
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::NFA, util::look::Look};
+ ///
+ /// // No look-around at all.
+ /// let nfa = NFA::new("a")?;
+ /// assert!(nfa.look_set_prefix_all().is_empty());
+ ///
+ /// // When multiple patterns are present, since this returns the
+ /// // intersection, it will only include assertions present in every
+ /// // prefix, and only the prefix.
+ /// let nfa = NFA::new_many(&["^a$", "^b$", "$^ab$", "^c$"])?;
+ /// assert!(nfa.look_set_prefix_all().contains(Look::Start));
+ /// assert!(!nfa.look_set_prefix_all().contains(Look::End));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn look_set_prefix_all(&self) -> LookSet {
+ self.0.look_set_prefix_all
+ }
+ */
+
+ /// Returns the memory usage, in bytes, of this NFA.
+ ///
+ /// This does **not** include the stack size used up by this NFA. To
+ /// compute that, use `std::mem::size_of::<NFA>()`.
+ ///
+ /// # Example
+ ///
+ /// This example shows that large Unicode character classes can use quite
+ /// a bit of memory.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::nfa::thompson::NFA;
+ ///
+ /// let nfa_unicode = NFA::new(r"\w")?;
+ /// let nfa_ascii = NFA::new(r"(?-u:\w)")?;
+ ///
+ /// assert!(10 * nfa_ascii.memory_usage() < nfa_unicode.memory_usage());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn memory_usage(&self) -> usize {
+ use core::mem::size_of;
+
+ size_of::<Inner>() // allocated on the heap via Arc
+ + self.0.states.len() * size_of::<State>()
+ + self.0.start_pattern.len() * size_of::<StateID>()
+ + self.0.group_info.memory_usage()
+ + self.0.memory_extra
+ }
+}
+
+impl fmt::Debug for NFA {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ self.0.fmt(f)
+ }
+}
+
+/// The "inner" part of the NFA. We split this part out so that we can easily
+/// wrap it in an `Arc` above in the definition of `NFA`.
+///
+/// See builder.rs for the code that actually builds this type. This module
+/// does provide (internal) mutable methods for adding things to this
+/// NFA before finalizing it, but the high level construction process is
+/// controlled by the builder abstraction. (Which is complicated enough to
+/// get its own module.)
+#[derive(Default)]
+pub(super) struct Inner {
+ /// The state sequence. This sequence is guaranteed to be indexable by all
+ /// starting state IDs, and it is also guaranteed to contain at most one
+ /// `Match` state for each pattern compiled into this NFA. (A pattern may
+ /// not have a corresponding `Match` state if a `Match` state is impossible
+ /// to reach.)
+ states: Vec<State>,
+ /// The anchored starting state of this NFA.
+ start_anchored: StateID,
+ /// The unanchored starting state of this NFA.
+ start_unanchored: StateID,
+ /// The starting states for each individual pattern. Starting at any
+ /// of these states will result in only an anchored search for the
+ /// corresponding pattern. The vec is indexed by pattern ID. When the NFA
+ /// contains a single regex, then `start_pattern[0]` and `start_anchored`
+ /// are always equivalent.
+ start_pattern: Vec<StateID>,
+ /// Info about the capturing groups in this NFA. This is responsible for
+ /// mapping groups to slots, mapping groups to names and names to groups.
+ group_info: GroupInfo,
+ /// A representation of equivalence classes over the transitions in this
+ /// NFA. Two bytes in the same equivalence class must not discriminate
+ /// between a match or a non-match. This map can be used to shrink the
+ /// total size of a DFA's transition table with a small match-time cost.
+ ///
+ /// Note that the NFA's transitions are *not* defined in terms of these
+ /// equivalence classes. The NFA's transitions are defined on the original
+ /// byte values. For the most part, this is because they wouldn't really
+ /// help the NFA much since the NFA already uses a sparse representation
+ /// to represent transitions. Byte classes are most effective in a dense
+ /// representation.
+ byte_class_set: ByteClassSet,
+ /// This is generated from `byte_class_set`, and essentially represents the
+ /// same thing but supports different access patterns. Namely, this permits
+ /// looking up the equivalence class of a byte very cheaply.
+ ///
+ /// Ideally we would just store this, but because of annoying code
+ /// structure reasons, we keep both this and `byte_class_set` around for
+ /// now. I think I would prefer that `byte_class_set` were computed in the
+ /// `Builder`, but right now, we compute it as states are added to the
+ /// `NFA`.
+ byte_classes: ByteClasses,
+ /// Whether this NFA has a `Capture` state anywhere.
+ has_capture: bool,
+ /// When the empty string is in the language matched by this NFA.
+ has_empty: bool,
+ /// Whether UTF-8 mode is enabled for this NFA. Briefly, this means that
+ /// all non-empty matches produced by this NFA correspond to spans of valid
+ /// UTF-8, and any empty matches produced by this NFA that split a UTF-8
+ /// encoded codepoint should be filtered out by the corresponding regex
+ /// engine.
+ utf8: bool,
+ /// Whether this NFA is meant to be matched in reverse or not.
+ reverse: bool,
+ /// The matcher to be used for look-around assertions.
+ look_matcher: LookMatcher,
+ /// The union of all look-around assertions that occur anywhere within
+ /// this NFA. If this set is empty, then it means there are precisely zero
+ /// conditional epsilon transitions in the NFA.
+ look_set_any: LookSet,
+ /// The union of all look-around assertions that occur as a zero-length
+ /// prefix for any of the patterns in this NFA.
+ look_set_prefix_any: LookSet,
+ /*
+ /// The intersection of all look-around assertions that occur as a
+ /// zero-length prefix for any of the patterns in this NFA.
+ look_set_prefix_all: LookSet,
+ */
+ /// Heap memory used indirectly by NFA states and other things (like the
+ /// various capturing group representations above). Since each state
+ /// might use a different amount of heap, we need to keep track of this
+ /// incrementally.
+ memory_extra: usize,
+}
+
+impl Inner {
+ /// Runs any last finalization bits and turns this into a full NFA.
+ pub(super) fn into_nfa(mut self) -> NFA {
+ self.byte_classes = self.byte_class_set.byte_classes();
+ // Do epsilon closure from the start state of every pattern in order
+ // to compute various properties such as look-around assertions and
+ // whether the empty string can be matched.
+ let mut stack = vec![];
+ let mut seen = SparseSet::new(self.states.len());
+ for &start_id in self.start_pattern.iter() {
+ stack.push(start_id);
+ seen.clear();
+ // let mut prefix_all = LookSet::full();
+ let mut prefix_any = LookSet::empty();
+ while let Some(sid) = stack.pop() {
+ if !seen.insert(sid) {
+ continue;
+ }
+ match self.states[sid] {
+ State::ByteRange { .. }
+ | State::Dense { .. }
+ | State::Fail => continue,
+ State::Sparse(_) => {
+ // This snippet below will rewrite this sparse state
+ // as a dense state. By doing it here, we apply this
+ // optimization to all hot "sparse" states since these
+ // are the states that are reachable from the start
+ // state via an epsilon closure.
+ //
+ // Unfortunately, this optimization did not seem to
+ // help much in some very limited ad hoc benchmarking.
+ //
+ // I left the 'Dense' state type in place in case we
+ // want to revisit this, but I suspect the real way
+ // to make forward progress is a more fundamental
+ // rearchitecting of how data in the NFA is laid out.
+ // I think we should consider a single contiguous
+ // allocation instead of all this indirection and
+ // potential heap allocations for every state. But this
+ // is a large re-design and will require API breaking
+ // changes.
+ // self.memory_extra -= self.states[sid].memory_usage();
+ // let trans = DenseTransitions::from_sparse(sparse);
+ // self.states[sid] = State::Dense(trans);
+ // self.memory_extra += self.states[sid].memory_usage();
+ continue;
+ }
+ State::Match { .. } => self.has_empty = true,
+ State::Look { look, next } => {
+ prefix_any = prefix_any.insert(look);
+ stack.push(next);
+ }
+ State::Union { ref alternates } => {
+ // Order doesn't matter here, since we're just dealing
+ // with look-around sets. But if we do richer analysis
+ // here that needs to care about preference order, then
+ // this should be done in reverse.
+ stack.extend(alternates.iter());
+ }
+ State::BinaryUnion { alt1, alt2 } => {
+ stack.push(alt2);
+ stack.push(alt1);
+ }
+ State::Capture { next, .. } => {
+ stack.push(next);
+ }
+ }
+ }
+ self.look_set_prefix_any =
+ self.look_set_prefix_any.union(prefix_any);
+ }
+ NFA(Arc::new(self))
+ }
+
+ /// Returns the capturing group info for this NFA.
+ pub(super) fn group_info(&self) -> &GroupInfo {
+ &self.group_info
+ }
+
+ /// Add the given state to this NFA after allocating a fresh identifier for
+ /// it.
+ ///
+ /// This panics if too many states are added such that a fresh identifier
+ /// could not be created. (Currently, the only caller of this routine is
+ /// a `Builder`, and it upholds this invariant.)
+ pub(super) fn add(&mut self, state: State) -> StateID {
+ match state {
+ State::ByteRange { ref trans } => {
+ self.byte_class_set.set_range(trans.start, trans.end);
+ }
+ State::Sparse(ref sparse) => {
+ for trans in sparse.transitions.iter() {
+ self.byte_class_set.set_range(trans.start, trans.end);
+ }
+ }
+ State::Dense { .. } => unreachable!(),
+ State::Look { look, .. } => {
+ self.look_matcher
+ .add_to_byteset(look, &mut self.byte_class_set);
+ self.look_set_any = self.look_set_any.insert(look);
+ }
+ State::Capture { .. } => {
+ self.has_capture = true;
+ }
+ State::Union { .. }
+ | State::BinaryUnion { .. }
+ | State::Fail
+ | State::Match { .. } => {}
+ }
+
+ let id = StateID::new(self.states.len()).unwrap();
+ self.memory_extra += state.memory_usage();
+ self.states.push(state);
+ id
+ }
+
+ /// Set the starting state identifiers for this NFA.
+ ///
+ /// `start_anchored` and `start_unanchored` may be equivalent. When they
+ /// are, then the NFA can only execute anchored searches. This might
+ /// occur, for example, for patterns that are unconditionally anchored.
+ /// e.g., `^foo`.
+ pub(super) fn set_starts(
+ &mut self,
+ start_anchored: StateID,
+ start_unanchored: StateID,
+ start_pattern: &[StateID],
+ ) {
+ self.start_anchored = start_anchored;
+ self.start_unanchored = start_unanchored;
+ self.start_pattern = start_pattern.to_vec();
+ }
+
+ /// Sets the UTF-8 mode of this NFA.
+ pub(super) fn set_utf8(&mut self, yes: bool) {
+ self.utf8 = yes;
+ }
+
+ /// Sets the reverse mode of this NFA.
+ pub(super) fn set_reverse(&mut self, yes: bool) {
+ self.reverse = yes;
+ }
+
+ /// Sets the look-around assertion matcher for this NFA.
+ pub(super) fn set_look_matcher(&mut self, m: LookMatcher) {
+ self.look_matcher = m;
+ }
+
+ /// Set the capturing groups for this NFA.
+ ///
+ /// The given slice should contain the capturing groups for each pattern,
+ /// The capturing groups in turn should correspond to the total number of
+ /// capturing groups in the pattern, including the anonymous first capture
+ /// group for each pattern. If a capturing group does have a name, then it
+ /// should be provided as a Arc<str>.
+ ///
+ /// This returns an error if a corresponding `GroupInfo` could not be
+ /// built.
+ pub(super) fn set_captures(
+ &mut self,
+ captures: &[Vec<Option<Arc<str>>>],
+ ) -> Result<(), GroupInfoError> {
+ self.group_info = GroupInfo::new(
+ captures.iter().map(|x| x.iter().map(|y| y.as_ref())),
+ )?;
+ Ok(())
+ }
+
+ /// Remap the transitions in every state of this NFA using the given map.
+ /// The given map should be indexed according to state ID namespace used by
+ /// the transitions of the states currently in this NFA.
+ ///
+ /// This is particularly useful to the NFA builder, since it is convenient
+ /// to add NFA states in order to produce their final IDs. Then, after all
+ /// of the intermediate "empty" states (unconditional epsilon transitions)
+ /// have been removed from the builder's representation, we can re-map all
+ /// of the transitions in the states already added to their final IDs.
+ pub(super) fn remap(&mut self, old_to_new: &[StateID]) {
+ for state in &mut self.states {
+ state.remap(old_to_new);
+ }
+ self.start_anchored = old_to_new[self.start_anchored];
+ self.start_unanchored = old_to_new[self.start_unanchored];
+ for id in self.start_pattern.iter_mut() {
+ *id = old_to_new[*id];
+ }
+ }
+}
+
+impl fmt::Debug for Inner {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ writeln!(f, "thompson::NFA(")?;
+ for (sid, state) in self.states.iter().with_state_ids() {
+ let status = if sid == self.start_anchored {
+ '^'
+ } else if sid == self.start_unanchored {
+ '>'
+ } else {
+ ' '
+ };
+ writeln!(f, "{}{:06?}: {:?}", status, sid.as_usize(), state)?;
+ }
+ let pattern_len = self.start_pattern.len();
+ if pattern_len > 1 {
+ writeln!(f, "")?;
+ for pid in 0..pattern_len {
+ let sid = self.start_pattern[pid];
+ writeln!(f, "START({:06?}): {:?}", pid, sid.as_usize())?;
+ }
+ }
+ writeln!(f, "")?;
+ writeln!(
+ f,
+ "transition equivalence classes: {:?}",
+ self.byte_classes,
+ )?;
+ writeln!(f, ")")?;
+ Ok(())
+ }
+}
+
+/// A state in an NFA.
+///
+/// In theory, it can help to conceptualize an `NFA` as a graph consisting of
+/// `State`s. Each `State` contains its complete set of outgoing transitions.
+///
+/// In practice, it can help to conceptualize an `NFA` as a sequence of
+/// instructions for a virtual machine. Each `State` says what to do and where
+/// to go next.
+///
+/// Strictly speaking, the practical interpretation is the most correct one,
+/// because of the [`Capture`](State::Capture) state. Namely, a `Capture`
+/// state always forwards execution to another state unconditionally. Its only
+/// purpose is to cause a side effect: the recording of the current input
+/// position at a particular location in memory. In this sense, an `NFA`
+/// has more power than a theoretical non-deterministic finite automaton.
+///
+/// For most uses of this crate, it is likely that one may never even need to
+/// be aware of this type at all. The main use cases for looking at `State`s
+/// directly are if you need to write your own search implementation or if you
+/// need to do some kind of analysis on the NFA.
+#[derive(Clone, Eq, PartialEq)]
+pub enum State {
+ /// A state with a single transition that can only be taken if the current
+ /// input symbol is in a particular range of bytes.
+ ByteRange {
+ /// The transition from this state to the next.
+ trans: Transition,
+ },
+ /// A state with possibly many transitions represented in a sparse fashion.
+ /// Transitions are non-overlapping and ordered lexicographically by input
+ /// range.
+ ///
+ /// In practice, this is used for encoding UTF-8 automata. Its presence is
+ /// primarily an optimization that avoids many additional unconditional
+ /// epsilon transitions (via [`Union`](State::Union) states), and thus
+ /// decreases the overhead of traversing the NFA. This can improve both
+ /// matching time and DFA construction time.
+ Sparse(SparseTransitions),
+ /// A dense representation of a state with multiple transitions.
+ Dense(DenseTransitions),
+ /// A conditional epsilon transition satisfied via some sort of
+ /// look-around. Look-around is limited to anchor and word boundary
+ /// assertions.
+ ///
+ /// Look-around states are meant to be evaluated while performing epsilon
+ /// closure (computing the set of states reachable from a particular state
+ /// via only epsilon transitions). If the current position in the haystack
+ /// satisfies the look-around assertion, then you're permitted to follow
+ /// that epsilon transition.
+ Look {
+ /// The look-around assertion that must be satisfied before moving
+ /// to `next`.
+ look: Look,
+ /// The state to transition to if the look-around assertion is
+ /// satisfied.
+ next: StateID,
+ },
+ /// An alternation such that there exists an epsilon transition to all
+ /// states in `alternates`, where matches found via earlier transitions
+ /// are preferred over later transitions.
+ Union {
+ /// An ordered sequence of unconditional epsilon transitions to other
+ /// states. Transitions earlier in the sequence are preferred over
+ /// transitions later in the sequence.
+ alternates: Box<[StateID]>,
+ },
+ /// An alternation such that there exists precisely two unconditional
+ /// epsilon transitions, where matches found via `alt1` are preferred over
+ /// matches found via `alt2`.
+ ///
+ /// This state exists as a common special case of Union where there are
+ /// only two alternates. In this case, we don't need any allocations to
+ /// represent the state. This saves a bit of memory and also saves an
+ /// additional memory access when traversing the NFA.
+ BinaryUnion {
+ /// An unconditional epsilon transition to another NFA state. This
+ /// is preferred over `alt2`.
+ alt1: StateID,
+ /// An unconditional epsilon transition to another NFA state. Matches
+ /// reported via this transition should only be reported if no matches
+ /// were found by following `alt1`.
+ alt2: StateID,
+ },
+ /// An empty state that records a capture location.
+ ///
+ /// From the perspective of finite automata, this is precisely equivalent
+ /// to an unconditional epsilon transition, but serves the purpose of
+ /// instructing NFA simulations to record additional state when the finite
+ /// state machine passes through this epsilon transition.
+ ///
+ /// `slot` in this context refers to the specific capture group slot
+ /// offset that is being recorded. Each capturing group has two slots
+ /// corresponding to the start and end of the matching portion of that
+ /// group.
+ ///
+ /// The pattern ID and capture group index are also included in this state
+ /// in case they are useful. But mostly, all you'll need is `next` and
+ /// `slot`.
+ Capture {
+ /// The state to transition to, unconditionally.
+ next: StateID,
+ /// The pattern ID that this capture belongs to.
+ pattern_id: PatternID,
+ /// The capture group index that this capture belongs to. Capture group
+ /// indices are local to each pattern. For example, when capturing
+ /// groups are enabled, every pattern has a capture group at index
+ /// `0`.
+ group_index: SmallIndex,
+ /// The slot index for this capture. Every capturing group has two
+ /// slots: one for the start haystack offset and one for the end
+ /// haystack offset. Unlike capture group indices, slot indices are
+ /// global across all patterns in this NFA. That is, each slot belongs
+ /// to a single pattern, but there is only one slot at index `i`.
+ slot: SmallIndex,
+ },
+ /// A state that cannot be transitioned out of. This is useful for cases
+ /// where you want to prevent matching from occurring. For example, if your
+ /// regex parser permits empty character classes, then one could choose
+ /// a `Fail` state to represent them. (An empty character class can be
+ /// thought of as an empty set. Since nothing is in an empty set, they can
+ /// never match anything.)
+ Fail,
+ /// A match state. There is at least one such occurrence of this state for
+ /// each regex that can match that is in this NFA.
+ Match {
+ /// The matching pattern ID.
+ pattern_id: PatternID,
+ },
+}
+
+impl State {
+ /// Returns true if and only if this state contains one or more epsilon
+ /// transitions.
+ ///
+ /// In practice, a state has no outgoing transitions (like `Match`), has
+ /// only non-epsilon transitions (like `ByteRange`) or has only epsilon
+ /// transitions (like `Union`).
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::{State, Transition},
+ /// util::primitives::{PatternID, StateID, SmallIndex},
+ /// };
+ ///
+ /// // Capture states are epsilon transitions.
+ /// let state = State::Capture {
+ /// next: StateID::ZERO,
+ /// pattern_id: PatternID::ZERO,
+ /// group_index: SmallIndex::ZERO,
+ /// slot: SmallIndex::ZERO,
+ /// };
+ /// assert!(state.is_epsilon());
+ ///
+ /// // ByteRange states are not.
+ /// let state = State::ByteRange {
+ /// trans: Transition { start: b'a', end: b'z', next: StateID::ZERO },
+ /// };
+ /// assert!(!state.is_epsilon());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn is_epsilon(&self) -> bool {
+ match *self {
+ State::ByteRange { .. }
+ | State::Sparse { .. }
+ | State::Dense { .. }
+ | State::Fail
+ | State::Match { .. } => false,
+ State::Look { .. }
+ | State::Union { .. }
+ | State::BinaryUnion { .. }
+ | State::Capture { .. } => true,
+ }
+ }
+
+ /// Returns the heap memory usage of this NFA state in bytes.
+ fn memory_usage(&self) -> usize {
+ match *self {
+ State::ByteRange { .. }
+ | State::Look { .. }
+ | State::BinaryUnion { .. }
+ | State::Capture { .. }
+ | State::Match { .. }
+ | State::Fail => 0,
+ State::Sparse(SparseTransitions { ref transitions }) => {
+ transitions.len() * mem::size_of::<Transition>()
+ }
+ State::Dense { .. } => 256 * mem::size_of::<StateID>(),
+ State::Union { ref alternates } => {
+ alternates.len() * mem::size_of::<StateID>()
+ }
+ }
+ }
+
+ /// Remap the transitions in this state using the given map. Namely, the
+ /// given map should be indexed according to the transitions currently
+ /// in this state.
+ ///
+ /// This is used during the final phase of the NFA compiler, which turns
+ /// its intermediate NFA into the final NFA.
+ fn remap(&mut self, remap: &[StateID]) {
+ match *self {
+ State::ByteRange { ref mut trans } => {
+ trans.next = remap[trans.next]
+ }
+ State::Sparse(SparseTransitions { ref mut transitions }) => {
+ for t in transitions.iter_mut() {
+ t.next = remap[t.next];
+ }
+ }
+ State::Dense(DenseTransitions { ref mut transitions }) => {
+ for sid in transitions.iter_mut() {
+ *sid = remap[*sid];
+ }
+ }
+ State::Look { ref mut next, .. } => *next = remap[*next],
+ State::Union { ref mut alternates } => {
+ for alt in alternates.iter_mut() {
+ *alt = remap[*alt];
+ }
+ }
+ State::BinaryUnion { ref mut alt1, ref mut alt2 } => {
+ *alt1 = remap[*alt1];
+ *alt2 = remap[*alt2];
+ }
+ State::Capture { ref mut next, .. } => *next = remap[*next],
+ State::Fail => {}
+ State::Match { .. } => {}
+ }
+ }
+}
+
+impl fmt::Debug for State {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ match *self {
+ State::ByteRange { ref trans } => trans.fmt(f),
+ State::Sparse(SparseTransitions { ref transitions }) => {
+ let rs = transitions
+ .iter()
+ .map(|t| format!("{:?}", t))
+ .collect::<Vec<String>>()
+ .join(", ");
+ write!(f, "sparse({})", rs)
+ }
+ State::Dense(ref dense) => {
+ write!(f, "dense(")?;
+ for (i, t) in dense.iter().enumerate() {
+ if i > 0 {
+ write!(f, ", ")?;
+ }
+ write!(f, "{:?}", t)?;
+ }
+ write!(f, ")")
+ }
+ State::Look { ref look, next } => {
+ write!(f, "{:?} => {:?}", look, next.as_usize())
+ }
+ State::Union { ref alternates } => {
+ let alts = alternates
+ .iter()
+ .map(|id| format!("{:?}", id.as_usize()))
+ .collect::<Vec<String>>()
+ .join(", ");
+ write!(f, "union({})", alts)
+ }
+ State::BinaryUnion { alt1, alt2 } => {
+ write!(
+ f,
+ "binary-union({}, {})",
+ alt1.as_usize(),
+ alt2.as_usize()
+ )
+ }
+ State::Capture { next, pattern_id, group_index, slot } => {
+ write!(
+ f,
+ "capture(pid={:?}, group={:?}, slot={:?}) => {:?}",
+ pattern_id.as_usize(),
+ group_index.as_usize(),
+ slot.as_usize(),
+ next.as_usize(),
+ )
+ }
+ State::Fail => write!(f, "FAIL"),
+ State::Match { pattern_id } => {
+ write!(f, "MATCH({:?})", pattern_id.as_usize())
+ }
+ }
+ }
+}
+
+/// A sequence of transitions used to represent a sparse state.
+///
+/// This is the primary representation of a [`Sparse`](State::Sparse) state.
+/// It corresponds to a sorted sequence of transitions with non-overlapping
+/// byte ranges. If the byte at the current position in the haystack matches
+/// one of the byte ranges, then the finite state machine should take the
+/// corresponding transition.
+#[derive(Clone, Debug, Eq, PartialEq)]
+pub struct SparseTransitions {
+ /// The sorted sequence of non-overlapping transitions.
+ pub transitions: Box<[Transition]>,
+}
+
+impl SparseTransitions {
+ /// This follows the matching transition for a particular byte.
+ ///
+ /// The matching transition is found by looking for a matching byte
+ /// range (there is at most one) corresponding to the position `at` in
+ /// `haystack`.
+ ///
+ /// If `at >= haystack.len()`, then this returns `None`.
+ #[inline]
+ pub fn matches(&self, haystack: &[u8], at: usize) -> Option<StateID> {
+ haystack.get(at).and_then(|&b| self.matches_byte(b))
+ }
+
+ /// This follows the matching transition for any member of the alphabet.
+ ///
+ /// The matching transition is found by looking for a matching byte
+ /// range (there is at most one) corresponding to the position `at` in
+ /// `haystack`. If the given alphabet unit is [`EOI`](alphabet::Unit::eoi),
+ /// then this always returns `None`.
+ #[inline]
+ pub(crate) fn matches_unit(
+ &self,
+ unit: alphabet::Unit,
+ ) -> Option<StateID> {
+ unit.as_u8().map_or(None, |byte| self.matches_byte(byte))
+ }
+
+ /// This follows the matching transition for a particular byte.
+ ///
+ /// The matching transition is found by looking for a matching byte range
+ /// (there is at most one) corresponding to the byte given.
+ #[inline]
+ pub fn matches_byte(&self, byte: u8) -> Option<StateID> {
+ for t in self.transitions.iter() {
+ if t.start > byte {
+ break;
+ } else if t.matches_byte(byte) {
+ return Some(t.next);
+ }
+ }
+ None
+
+ /*
+ // This is an alternative implementation that uses binary search. In
+ // some ad hoc experiments, like
+ //
+ // regex-cli find match pikevm -b -p '\b\w+\b' non-ascii-file
+ //
+ // I could not observe any improvement, and in fact, things seemed to
+ // be a bit slower. I can see an improvement in at least one benchmark:
+ //
+ // regex-cli find match pikevm -b -p '\pL{100}' all-codepoints-utf8
+ //
+ // Where total search time goes from 3.2s to 2.4s when using binary
+ // search.
+ self.transitions
+ .binary_search_by(|t| {
+ if t.end < byte {
+ core::cmp::Ordering::Less
+ } else if t.start > byte {
+ core::cmp::Ordering::Greater
+ } else {
+ core::cmp::Ordering::Equal
+ }
+ })
+ .ok()
+ .map(|i| self.transitions[i].next)
+ */
+ }
+}
+
+/// A sequence of transitions used to represent a dense state.
+///
+/// This is the primary representation of a [`Dense`](State::Dense) state. It
+/// provides constant time matching. That is, given a byte in a haystack and
+/// a `DenseTransitions`, one can determine if the state matches in constant
+/// time.
+///
+/// This is in contrast to `SparseTransitions`, whose time complexity is
+/// necessarily bigger than constant time. Also in contrast, `DenseTransitions`
+/// usually requires (much) more heap memory.
+#[derive(Clone, Debug, Eq, PartialEq)]
+pub struct DenseTransitions {
+ /// A dense representation of this state's transitions on the heap. This
+ /// always has length 256.
+ pub transitions: Box<[StateID]>,
+}
+
+impl DenseTransitions {
+ /// This follows the matching transition for a particular byte.
+ ///
+ /// The matching transition is found by looking for a transition that
+ /// doesn't correspond to `StateID::ZERO` for the byte `at` the given
+ /// position in `haystack`.
+ ///
+ /// If `at >= haystack.len()`, then this returns `None`.
+ #[inline]
+ pub fn matches(&self, haystack: &[u8], at: usize) -> Option<StateID> {
+ haystack.get(at).and_then(|&b| self.matches_byte(b))
+ }
+
+ /// This follows the matching transition for any member of the alphabet.
+ ///
+ /// The matching transition is found by looking for a transition that
+ /// doesn't correspond to `StateID::ZERO` for the byte `at` the given
+ /// position in `haystack`.
+ ///
+ /// If `at >= haystack.len()` or if the given alphabet unit is
+ /// [`EOI`](alphabet::Unit::eoi), then this returns `None`.
+ #[inline]
+ pub(crate) fn matches_unit(
+ &self,
+ unit: alphabet::Unit,
+ ) -> Option<StateID> {
+ unit.as_u8().map_or(None, |byte| self.matches_byte(byte))
+ }
+
+ /// This follows the matching transition for a particular byte.
+ ///
+ /// The matching transition is found by looking for a transition that
+ /// doesn't correspond to `StateID::ZERO` for the given `byte`.
+ ///
+ /// If `at >= haystack.len()`, then this returns `None`.
+ #[inline]
+ pub fn matches_byte(&self, byte: u8) -> Option<StateID> {
+ let next = self.transitions[usize::from(byte)];
+ if next == StateID::ZERO {
+ None
+ } else {
+ Some(next)
+ }
+ }
+
+ /*
+ /// The dense state optimization isn't currently enabled, so permit a
+ /// little bit of dead code.
+ pub(crate) fn from_sparse(sparse: &SparseTransitions) -> DenseTransitions {
+ let mut dense = vec![StateID::ZERO; 256];
+ for t in sparse.transitions.iter() {
+ for b in t.start..=t.end {
+ dense[usize::from(b)] = t.next;
+ }
+ }
+ DenseTransitions { transitions: dense.into_boxed_slice() }
+ }
+ */
+
+ /// Returns an iterator over all transitions that don't point to
+ /// `StateID::ZERO`.
+ pub(crate) fn iter(&self) -> impl Iterator<Item = Transition> + '_ {
+ use crate::util::int::Usize;
+ self.transitions
+ .iter()
+ .enumerate()
+ .filter(|&(_, &sid)| sid != StateID::ZERO)
+ .map(|(byte, &next)| Transition {
+ start: byte.as_u8(),
+ end: byte.as_u8(),
+ next,
+ })
+ }
+}
+
+/// A single transition to another state.
+///
+/// This transition may only be followed if the current byte in the haystack
+/// falls in the inclusive range of bytes specified.
+#[derive(Clone, Copy, Eq, Hash, PartialEq)]
+pub struct Transition {
+ /// The inclusive start of the byte range.
+ pub start: u8,
+ /// The inclusive end of the byte range.
+ pub end: u8,
+ /// The identifier of the state to transition to.
+ pub next: StateID,
+}
+
+impl Transition {
+ /// Returns true if the position `at` in `haystack` falls in this
+ /// transition's range of bytes.
+ ///
+ /// If `at >= haystack.len()`, then this returns `false`.
+ pub fn matches(&self, haystack: &[u8], at: usize) -> bool {
+ haystack.get(at).map_or(false, |&b| self.matches_byte(b))
+ }
+
+ /// Returns true if the given alphabet unit falls in this transition's
+ /// range of bytes. If the given unit is [`EOI`](alphabet::Unit::eoi), then
+ /// this returns `false`.
+ pub fn matches_unit(&self, unit: alphabet::Unit) -> bool {
+ unit.as_u8().map_or(false, |byte| self.matches_byte(byte))
+ }
+
+ /// Returns true if the given byte falls in this transition's range of
+ /// bytes.
+ pub fn matches_byte(&self, byte: u8) -> bool {
+ self.start <= byte && byte <= self.end
+ }
+}
+
+impl fmt::Debug for Transition {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ use crate::util::escape::DebugByte;
+
+ let Transition { start, end, next } = *self;
+ if self.start == self.end {
+ write!(f, "{:?} => {:?}", DebugByte(start), next.as_usize())
+ } else {
+ write!(
+ f,
+ "{:?}-{:?} => {:?}",
+ DebugByte(start),
+ DebugByte(end),
+ next.as_usize(),
+ )
+ }
+ }
+}
+
+/// An iterator over all pattern IDs in an NFA.
+///
+/// This iterator is created by [`NFA::patterns`].
+///
+/// The lifetime parameter `'a` refers to the lifetime of the NFA from which
+/// this pattern iterator was created.
+#[derive(Debug)]
+pub struct PatternIter<'a> {
+ it: PatternIDIter,
+ /// We explicitly associate a lifetime with this iterator even though we
+ /// don't actually borrow anything from the NFA. We do this for backward
+ /// compatibility purposes. If we ever do need to borrow something from
+ /// the NFA, then we can and just get rid of this marker without breaking
+ /// the public API.
+ _marker: core::marker::PhantomData<&'a ()>,
+}
+
+impl<'a> Iterator for PatternIter<'a> {
+ type Item = PatternID;
+
+ fn next(&mut self) -> Option<PatternID> {
+ self.it.next()
+ }
+}
+
+#[cfg(all(test, feature = "nfa-pikevm"))]
+mod tests {
+ use super::*;
+ use crate::{nfa::thompson::pikevm::PikeVM, Input};
+
+ // This asserts that an NFA state doesn't have its size changed. It is
+ // *really* easy to accidentally increase the size, and thus potentially
+ // dramatically increase the memory usage of every NFA.
+ //
+ // This assert doesn't mean we absolutely cannot increase the size of an
+ // NFA state. We can. It's just here to make sure we do it knowingly and
+ // intentionally.
+ #[test]
+ fn state_has_small_size() {
+ #[cfg(target_pointer_width = "64")]
+ assert_eq!(24, core::mem::size_of::<State>());
+ #[cfg(target_pointer_width = "32")]
+ assert_eq!(20, core::mem::size_of::<State>());
+ }
+
+ #[test]
+ fn always_match() {
+ let re = PikeVM::new_from_nfa(NFA::always_match()).unwrap();
+ let mut cache = re.create_cache();
+ let mut caps = re.create_captures();
+ let mut find = |haystack, start, end| {
+ let input = Input::new(haystack).range(start..end);
+ re.search(&mut cache, &input, &mut caps);
+ caps.get_match().map(|m| m.end())
+ };
+
+ assert_eq!(Some(0), find("", 0, 0));
+ assert_eq!(Some(0), find("a", 0, 1));
+ assert_eq!(Some(1), find("a", 1, 1));
+ assert_eq!(Some(0), find("ab", 0, 2));
+ assert_eq!(Some(1), find("ab", 1, 2));
+ assert_eq!(Some(2), find("ab", 2, 2));
+ }
+
+ #[test]
+ fn never_match() {
+ let re = PikeVM::new_from_nfa(NFA::never_match()).unwrap();
+ let mut cache = re.create_cache();
+ let mut caps = re.create_captures();
+ let mut find = |haystack, start, end| {
+ let input = Input::new(haystack).range(start..end);
+ re.search(&mut cache, &input, &mut caps);
+ caps.get_match().map(|m| m.end())
+ };
+
+ assert_eq!(None, find("", 0, 0));
+ assert_eq!(None, find("a", 0, 1));
+ assert_eq!(None, find("a", 1, 1));
+ assert_eq!(None, find("ab", 0, 2));
+ assert_eq!(None, find("ab", 1, 2));
+ assert_eq!(None, find("ab", 2, 2));
+ }
+}
diff --git a/vendor/regex-automata/src/nfa/thompson/pikevm.rs b/vendor/regex-automata/src/nfa/thompson/pikevm.rs
new file mode 100644
index 0000000..0128c15
--- /dev/null
+++ b/vendor/regex-automata/src/nfa/thompson/pikevm.rs
@@ -0,0 +1,2359 @@
+/*!
+An NFA backed Pike VM for executing regex searches with capturing groups.
+
+This module provides a [`PikeVM`] that works by simulating an NFA and
+resolving all spans of capturing groups that participate in a match.
+*/
+
+#[cfg(feature = "internal-instrument-pikevm")]
+use core::cell::RefCell;
+
+use alloc::{vec, vec::Vec};
+
+use crate::{
+ nfa::thompson::{self, BuildError, State, NFA},
+ util::{
+ captures::Captures,
+ empty, iter,
+ prefilter::Prefilter,
+ primitives::{NonMaxUsize, PatternID, SmallIndex, StateID},
+ search::{
+ Anchored, HalfMatch, Input, Match, MatchKind, PatternSet, Span,
+ },
+ sparse_set::SparseSet,
+ },
+};
+
+/// A simple macro for conditionally executing instrumentation logic when
+/// the 'trace' log level is enabled. This is a compile-time no-op when the
+/// 'internal-instrument-pikevm' feature isn't enabled. The intent here is that
+/// this makes it easier to avoid doing extra work when instrumentation isn't
+/// enabled.
+///
+/// This macro accepts a closure of type `|&mut Counters|`. The closure can
+/// then increment counters (or whatever) in accordance with what one wants
+/// to track.
+macro_rules! instrument {
+ ($fun:expr) => {
+ #[cfg(feature = "internal-instrument-pikevm")]
+ {
+ let fun: &mut dyn FnMut(&mut Counters) = &mut $fun;
+ COUNTERS.with(|c: &RefCell<Counters>| fun(&mut *c.borrow_mut()));
+ }
+ };
+}
+
+#[cfg(feature = "internal-instrument-pikevm")]
+std::thread_local! {
+ /// Effectively global state used to keep track of instrumentation
+ /// counters. The "proper" way to do this is to thread it through the
+ /// PikeVM, but it makes the code quite icky. Since this is just a
+ /// debugging feature, we're content to relegate it to thread local
+ /// state. When instrumentation is enabled, the counters are reset at the
+ /// beginning of every search and printed (with the 'trace' log level) at
+ /// the end of every search.
+ static COUNTERS: RefCell<Counters> = RefCell::new(Counters::empty());
+}
+
+/// The configuration used for building a [`PikeVM`].
+///
+/// A PikeVM configuration is a simple data object that is typically used with
+/// [`Builder::configure`]. It can be cheaply cloned.
+///
+/// A default configuration can be created either with `Config::new`, or
+/// perhaps more conveniently, with [`PikeVM::config`].
+#[derive(Clone, Debug, Default)]
+pub struct Config {
+ match_kind: Option<MatchKind>,
+ pre: Option<Option<Prefilter>>,
+}
+
+impl Config {
+ /// Return a new default PikeVM configuration.
+ pub fn new() -> Config {
+ Config::default()
+ }
+
+ /// Set the desired match semantics.
+ ///
+ /// The default is [`MatchKind::LeftmostFirst`], which corresponds to the
+ /// match semantics of Perl-like regex engines. That is, when multiple
+ /// patterns would match at the same leftmost position, the pattern that
+ /// appears first in the concrete syntax is chosen.
+ ///
+ /// Currently, the only other kind of match semantics supported is
+ /// [`MatchKind::All`]. This corresponds to "classical DFA" construction
+ /// where all possible matches are visited in the NFA by the `PikeVM`.
+ ///
+ /// Typically, `All` is used when one wants to execute an overlapping
+ /// search and `LeftmostFirst` otherwise. In particular, it rarely makes
+ /// sense to use `All` with the various "leftmost" find routines, since the
+ /// leftmost routines depend on the `LeftmostFirst` automata construction
+ /// strategy. Specifically, `LeftmostFirst` results in the `PikeVM`
+ /// simulating dead states as a way to terminate the search and report a
+ /// match. `LeftmostFirst` also supports non-greedy matches using this
+ /// strategy where as `All` does not.
+ pub fn match_kind(mut self, kind: MatchKind) -> Config {
+ self.match_kind = Some(kind);
+ self
+ }
+
+ /// Set a prefilter to be used whenever a start state is entered.
+ ///
+ /// A [`Prefilter`] in this context is meant to accelerate searches by
+ /// looking for literal prefixes that every match for the corresponding
+ /// pattern (or patterns) must start with. Once a prefilter produces a
+ /// match, the underlying search routine continues on to try and confirm
+ /// the match.
+ ///
+ /// Be warned that setting a prefilter does not guarantee that the search
+ /// will be faster. While it's usually a good bet, if the prefilter
+ /// produces a lot of false positive candidates (i.e., positions matched
+ /// by the prefilter but not by the regex), then the overall result can
+ /// be slower than if you had just executed the regex engine without any
+ /// prefilters.
+ ///
+ /// By default no prefilter is set.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::pikevm::PikeVM,
+ /// util::prefilter::Prefilter,
+ /// Input, Match, MatchKind,
+ /// };
+ ///
+ /// let pre = Prefilter::new(MatchKind::LeftmostFirst, &["foo", "bar"]);
+ /// let re = PikeVM::builder()
+ /// .configure(PikeVM::config().prefilter(pre))
+ /// .build(r"(foo|bar)[a-z]+")?;
+ /// let mut cache = re.create_cache();
+ /// let input = Input::new("foo1 barfox bar");
+ /// assert_eq!(Some(Match::must(0, 5..11)), re.find(&mut cache, input));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// Be warned though that an incorrect prefilter can lead to incorrect
+ /// results!
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::pikevm::PikeVM,
+ /// util::prefilter::Prefilter,
+ /// Input, HalfMatch, MatchKind,
+ /// };
+ ///
+ /// let pre = Prefilter::new(MatchKind::LeftmostFirst, &["foo", "car"]);
+ /// let re = PikeVM::builder()
+ /// .configure(PikeVM::config().prefilter(pre))
+ /// .build(r"(foo|bar)[a-z]+")?;
+ /// let mut cache = re.create_cache();
+ /// let input = Input::new("foo1 barfox bar");
+ /// // No match reported even though there clearly is one!
+ /// assert_eq!(None, re.find(&mut cache, input));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn prefilter(mut self, pre: Option<Prefilter>) -> Config {
+ self.pre = Some(pre);
+ self
+ }
+
+ /// Returns the match semantics set in this configuration.
+ pub fn get_match_kind(&self) -> MatchKind {
+ self.match_kind.unwrap_or(MatchKind::LeftmostFirst)
+ }
+
+ /// Returns the prefilter set in this configuration, if one at all.
+ pub fn get_prefilter(&self) -> Option<&Prefilter> {
+ self.pre.as_ref().unwrap_or(&None).as_ref()
+ }
+
+ /// Overwrite the default configuration such that the options in `o` are
+ /// always used. If an option in `o` is not set, then the corresponding
+ /// option in `self` is used. If it's not set in `self` either, then it
+ /// remains not set.
+ pub(crate) fn overwrite(&self, o: Config) -> Config {
+ Config {
+ match_kind: o.match_kind.or(self.match_kind),
+ pre: o.pre.or_else(|| self.pre.clone()),
+ }
+ }
+}
+
+/// A builder for a `PikeVM`.
+///
+/// This builder permits configuring options for the syntax of a pattern,
+/// the NFA construction and the `PikeVM` construction. This builder is
+/// different from a general purpose regex builder in that it permits fine
+/// grain configuration of the construction process. The trade off for this is
+/// complexity, and the possibility of setting a configuration that might not
+/// make sense. For example, there are two different UTF-8 modes:
+///
+/// * [`util::syntax::Config::utf8`](crate::util::syntax::Config::utf8)
+/// controls whether the pattern itself can contain sub-expressions that match
+/// invalid UTF-8.
+/// * [`thompson::Config::utf8`] controls whether empty matches that split a
+/// Unicode codepoint are reported or not.
+///
+/// Generally speaking, callers will want to either enable all of these or
+/// disable all of these.
+///
+/// # Example
+///
+/// This example shows how to disable UTF-8 mode in the syntax and the regex
+/// itself. This is generally what you want for matching on arbitrary bytes.
+///
+/// ```
+/// use regex_automata::{
+/// nfa::thompson::{self, pikevm::PikeVM},
+/// util::syntax,
+/// Match,
+/// };
+///
+/// let re = PikeVM::builder()
+/// .syntax(syntax::Config::new().utf8(false))
+/// .thompson(thompson::Config::new().utf8(false))
+/// .build(r"foo(?-u:[^b])ar.*")?;
+/// let mut cache = re.create_cache();
+///
+/// let haystack = b"\xFEfoo\xFFarzz\xE2\x98\xFF\n";
+/// let expected = Some(Match::must(0, 1..9));
+/// let got = re.find_iter(&mut cache, haystack).next();
+/// assert_eq!(expected, got);
+/// // Notice that `(?-u:[^b])` matches invalid UTF-8,
+/// // but the subsequent `.*` does not! Disabling UTF-8
+/// // on the syntax permits this.
+/// //
+/// // N.B. This example does not show the impact of
+/// // disabling UTF-8 mode on a PikeVM Config, since that
+/// // only impacts regexes that can produce matches of
+/// // length 0.
+/// assert_eq!(b"foo\xFFarzz", &haystack[got.unwrap().range()]);
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[derive(Clone, Debug)]
+pub struct Builder {
+ config: Config,
+ #[cfg(feature = "syntax")]
+ thompson: thompson::Compiler,
+}
+
+impl Builder {
+ /// Create a new PikeVM builder with its default configuration.
+ pub fn new() -> Builder {
+ Builder {
+ config: Config::default(),
+ #[cfg(feature = "syntax")]
+ thompson: thompson::Compiler::new(),
+ }
+ }
+
+ /// Build a `PikeVM` from the given pattern.
+ ///
+ /// If there was a problem parsing or compiling the pattern, then an error
+ /// is returned.
+ #[cfg(feature = "syntax")]
+ pub fn build(&self, pattern: &str) -> Result<PikeVM, BuildError> {
+ self.build_many(&[pattern])
+ }
+
+ /// Build a `PikeVM` from the given patterns.
+ #[cfg(feature = "syntax")]
+ pub fn build_many<P: AsRef<str>>(
+ &self,
+ patterns: &[P],
+ ) -> Result<PikeVM, BuildError> {
+ let nfa = self.thompson.build_many(patterns)?;
+ self.build_from_nfa(nfa)
+ }
+
+ /// Build a `PikeVM` directly from its NFA.
+ ///
+ /// Note that when using this method, any configuration that applies to the
+ /// construction of the NFA itself will of course be ignored, since the NFA
+ /// given here is already built.
+ pub fn build_from_nfa(&self, nfa: NFA) -> Result<PikeVM, BuildError> {
+ nfa.look_set_any().available().map_err(BuildError::word)?;
+ Ok(PikeVM { config: self.config.clone(), nfa })
+ }
+
+ /// Apply the given `PikeVM` configuration options to this builder.
+ pub fn configure(&mut self, config: Config) -> &mut Builder {
+ self.config = self.config.overwrite(config);
+ self
+ }
+
+ /// Set the syntax configuration for this builder using
+ /// [`syntax::Config`](crate::util::syntax::Config).
+ ///
+ /// This permits setting things like case insensitivity, Unicode and multi
+ /// line mode.
+ ///
+ /// These settings only apply when constructing a PikeVM directly from a
+ /// pattern.
+ #[cfg(feature = "syntax")]
+ pub fn syntax(
+ &mut self,
+ config: crate::util::syntax::Config,
+ ) -> &mut Builder {
+ self.thompson.syntax(config);
+ self
+ }
+
+ /// Set the Thompson NFA configuration for this builder using
+ /// [`nfa::thompson::Config`](crate::nfa::thompson::Config).
+ ///
+ /// This permits setting things like if additional time should be spent
+ /// shrinking the size of the NFA.
+ ///
+ /// These settings only apply when constructing a PikeVM directly from a
+ /// pattern.
+ #[cfg(feature = "syntax")]
+ pub fn thompson(&mut self, config: thompson::Config) -> &mut Builder {
+ self.thompson.configure(config);
+ self
+ }
+}
+
+/// A virtual machine for executing regex searches with capturing groups.
+///
+/// # Infallible APIs
+///
+/// Unlike most other regex engines in this crate, a `PikeVM` never returns an
+/// error at search time. It supports all [`Anchored`] configurations, never
+/// quits and works on haystacks of arbitrary length.
+///
+/// There are two caveats to mention though:
+///
+/// * If an invalid pattern ID is given to a search via [`Anchored::Pattern`],
+/// then the PikeVM will report "no match." This is consistent with all other
+/// regex engines in this crate.
+/// * When using [`PikeVM::which_overlapping_matches`] with a [`PatternSet`]
+/// that has insufficient capacity to store all valid pattern IDs, then if a
+/// match occurs for a `PatternID` that cannot be inserted, it is silently
+/// dropped as if it did not match.
+///
+/// # Advice
+///
+/// The `PikeVM` is generally the most "powerful" regex engine in this crate.
+/// "Powerful" in this context means that it can handle any regular expression
+/// that is parseable by `regex-syntax` and any size haystack. Regretably,
+/// the `PikeVM` is also simultaneously often the _slowest_ regex engine in
+/// practice. This results in an annoying situation where one generally tries
+/// to pick any other regex engine (or perhaps none at all) before being
+/// forced to fall back to a `PikeVM`.
+///
+/// For example, a common strategy for dealing with capturing groups is to
+/// actually look for the overall match of the regex using a faster regex
+/// engine, like a [lazy DFA](crate::hybrid::regex::Regex). Once the overall
+/// match is found, one can then run the `PikeVM` on just the match span to
+/// find the spans of the capturing groups. In this way, the faster regex
+/// engine does the majority of the work, while the `PikeVM` only lends its
+/// power in a more limited role.
+///
+/// Unfortunately, this isn't always possible because the faster regex engines
+/// don't support all of the regex features in `regex-syntax`. This notably
+/// includes (and is currently limited to) Unicode word boundaries. So if
+/// your pattern has Unicode word boundaries, you typically can't use a
+/// DFA-based regex engine at all (unless you [enable heuristic support for
+/// it](crate::hybrid::dfa::Config::unicode_word_boundary)). (The [one-pass
+/// DFA](crate::dfa::onepass::DFA) can handle Unicode word boundaries for
+/// anchored searches only, but in a cruel sort of joke, many Unicode features
+/// tend to result in making the regex _not_ one-pass.)
+///
+/// # Example
+///
+/// This example shows that the `PikeVM` implements Unicode word boundaries
+/// correctly by default.
+///
+/// ```
+/// # if cfg!(miri) { return Ok(()); } // miri takes too long
+/// use regex_automata::{nfa::thompson::pikevm::PikeVM, Match};
+///
+/// let re = PikeVM::new(r"\b\w+\b")?;
+/// let mut cache = re.create_cache();
+///
+/// let mut it = re.find_iter(&mut cache, "Шерлок Холмс");
+/// assert_eq!(Some(Match::must(0, 0..12)), it.next());
+/// assert_eq!(Some(Match::must(0, 13..23)), it.next());
+/// assert_eq!(None, it.next());
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[derive(Clone, Debug)]
+pub struct PikeVM {
+ config: Config,
+ nfa: NFA,
+}
+
+impl PikeVM {
+ /// Parse the given regular expression using the default configuration and
+ /// return the corresponding `PikeVM`.
+ ///
+ /// If you want a non-default configuration, then use the [`Builder`] to
+ /// set your own configuration.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::pikevm::PikeVM, Match};
+ ///
+ /// let re = PikeVM::new("foo[0-9]+bar")?;
+ /// let mut cache = re.create_cache();
+ /// assert_eq!(
+ /// Some(Match::must(0, 3..14)),
+ /// re.find_iter(&mut cache, "zzzfoo12345barzzz").next(),
+ /// );
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[cfg(feature = "syntax")]
+ pub fn new(pattern: &str) -> Result<PikeVM, BuildError> {
+ PikeVM::builder().build(pattern)
+ }
+
+ /// Like `new`, but parses multiple patterns into a single "multi regex."
+ /// This similarly uses the default regex configuration.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::pikevm::PikeVM, Match};
+ ///
+ /// let re = PikeVM::new_many(&["[a-z]+", "[0-9]+"])?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// let mut it = re.find_iter(&mut cache, "abc 1 foo 4567 0 quux");
+ /// assert_eq!(Some(Match::must(0, 0..3)), it.next());
+ /// assert_eq!(Some(Match::must(1, 4..5)), it.next());
+ /// assert_eq!(Some(Match::must(0, 6..9)), it.next());
+ /// assert_eq!(Some(Match::must(1, 10..14)), it.next());
+ /// assert_eq!(Some(Match::must(1, 15..16)), it.next());
+ /// assert_eq!(Some(Match::must(0, 17..21)), it.next());
+ /// assert_eq!(None, it.next());
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[cfg(feature = "syntax")]
+ pub fn new_many<P: AsRef<str>>(
+ patterns: &[P],
+ ) -> Result<PikeVM, BuildError> {
+ PikeVM::builder().build_many(patterns)
+ }
+
+ /// Like `new`, but builds a PikeVM directly from an NFA. This is useful
+ /// if you already have an NFA, or even if you hand-assembled the NFA.
+ ///
+ /// # Example
+ ///
+ /// This shows how to hand assemble a regular expression via its HIR,
+ /// compile an NFA from it and build a PikeVM from the NFA.
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::{NFA, pikevm::PikeVM}, Match};
+ /// use regex_syntax::hir::{Hir, Class, ClassBytes, ClassBytesRange};
+ ///
+ /// let hir = Hir::class(Class::Bytes(ClassBytes::new(vec![
+ /// ClassBytesRange::new(b'0', b'9'),
+ /// ClassBytesRange::new(b'A', b'Z'),
+ /// ClassBytesRange::new(b'_', b'_'),
+ /// ClassBytesRange::new(b'a', b'z'),
+ /// ])));
+ ///
+ /// let config = NFA::config().nfa_size_limit(Some(1_000));
+ /// let nfa = NFA::compiler().configure(config).build_from_hir(&hir)?;
+ ///
+ /// let re = PikeVM::new_from_nfa(nfa)?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ /// let expected = Some(Match::must(0, 3..4));
+ /// re.captures(&mut cache, "!@#A#@!", &mut caps);
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn new_from_nfa(nfa: NFA) -> Result<PikeVM, BuildError> {
+ PikeVM::builder().build_from_nfa(nfa)
+ }
+
+ /// Create a new `PikeVM` that matches every input.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::pikevm::PikeVM, Match};
+ ///
+ /// let re = PikeVM::always_match()?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// let expected = Match::must(0, 0..0);
+ /// assert_eq!(Some(expected), re.find_iter(&mut cache, "").next());
+ /// assert_eq!(Some(expected), re.find_iter(&mut cache, "foo").next());
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn always_match() -> Result<PikeVM, BuildError> {
+ let nfa = thompson::NFA::always_match();
+ PikeVM::new_from_nfa(nfa)
+ }
+
+ /// Create a new `PikeVM` that never matches any input.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::nfa::thompson::pikevm::PikeVM;
+ ///
+ /// let re = PikeVM::never_match()?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// assert_eq!(None, re.find_iter(&mut cache, "").next());
+ /// assert_eq!(None, re.find_iter(&mut cache, "foo").next());
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn never_match() -> Result<PikeVM, BuildError> {
+ let nfa = thompson::NFA::never_match();
+ PikeVM::new_from_nfa(nfa)
+ }
+
+ /// Return a default configuration for a `PikeVM`.
+ ///
+ /// This is a convenience routine to avoid needing to import the `Config`
+ /// type when customizing the construction of a `PikeVM`.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to disable UTF-8 mode. When UTF-8 mode is
+ /// disabled, zero-width matches that split a codepoint are allowed.
+ /// Otherwise they are never reported.
+ ///
+ /// In the code below, notice that `""` is permitted to match positions
+ /// that split the encoding of a codepoint.
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::{self, pikevm::PikeVM}, Match};
+ ///
+ /// let re = PikeVM::builder()
+ /// .thompson(thompson::Config::new().utf8(false))
+ /// .build(r"")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// let haystack = "a☃z";
+ /// let mut it = re.find_iter(&mut cache, haystack);
+ /// assert_eq!(Some(Match::must(0, 0..0)), it.next());
+ /// assert_eq!(Some(Match::must(0, 1..1)), it.next());
+ /// assert_eq!(Some(Match::must(0, 2..2)), it.next());
+ /// assert_eq!(Some(Match::must(0, 3..3)), it.next());
+ /// assert_eq!(Some(Match::must(0, 4..4)), it.next());
+ /// assert_eq!(Some(Match::must(0, 5..5)), it.next());
+ /// assert_eq!(None, it.next());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn config() -> Config {
+ Config::new()
+ }
+
+ /// Return a builder for configuring the construction of a `PikeVM`.
+ ///
+ /// This is a convenience routine to avoid needing to import the
+ /// [`Builder`] type in common cases.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to use the builder to disable UTF-8 mode
+ /// everywhere.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::{self, pikevm::PikeVM},
+ /// util::syntax,
+ /// Match,
+ /// };
+ ///
+ /// let re = PikeVM::builder()
+ /// .syntax(syntax::Config::new().utf8(false))
+ /// .thompson(thompson::Config::new().utf8(false))
+ /// .build(r"foo(?-u:[^b])ar.*")?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ ///
+ /// let haystack = b"\xFEfoo\xFFarzz\xE2\x98\xFF\n";
+ /// let expected = Some(Match::must(0, 1..9));
+ /// re.captures(&mut cache, haystack, &mut caps);
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn builder() -> Builder {
+ Builder::new()
+ }
+
+ /// Create a new empty set of capturing groups that is guaranteed to be
+ /// valid for the search APIs on this `PikeVM`.
+ ///
+ /// A `Captures` value created for a specific `PikeVM` cannot be used with
+ /// any other `PikeVM`.
+ ///
+ /// This is a convenience function for [`Captures::all`]. See the
+ /// [`Captures`] documentation for an explanation of its alternative
+ /// constructors that permit the `PikeVM` to do less work during a search,
+ /// and thus might make it faster.
+ pub fn create_captures(&self) -> Captures {
+ Captures::all(self.get_nfa().group_info().clone())
+ }
+
+ /// Create a new cache for this `PikeVM`.
+ ///
+ /// The cache returned should only be used for searches for this
+ /// `PikeVM`. If you want to reuse the cache for another `PikeVM`, then
+ /// you must call [`Cache::reset`] with that `PikeVM` (or, equivalently,
+ /// [`PikeVM::reset_cache`]).
+ pub fn create_cache(&self) -> Cache {
+ Cache::new(self)
+ }
+
+ /// Reset the given cache such that it can be used for searching with the
+ /// this `PikeVM` (and only this `PikeVM`).
+ ///
+ /// A cache reset permits reusing memory already allocated in this cache
+ /// with a different `PikeVM`.
+ ///
+ /// # Example
+ ///
+ /// This shows how to re-purpose a cache for use with a different `PikeVM`.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{nfa::thompson::pikevm::PikeVM, Match};
+ ///
+ /// let re1 = PikeVM::new(r"\w")?;
+ /// let re2 = PikeVM::new(r"\W")?;
+ ///
+ /// let mut cache = re1.create_cache();
+ /// assert_eq!(
+ /// Some(Match::must(0, 0..2)),
+ /// re1.find_iter(&mut cache, "Δ").next(),
+ /// );
+ ///
+ /// // Using 'cache' with re2 is not allowed. It may result in panics or
+ /// // incorrect results. In order to re-purpose the cache, we must reset
+ /// // it with the PikeVM we'd like to use it with.
+ /// //
+ /// // Similarly, after this reset, using the cache with 're1' is also not
+ /// // allowed.
+ /// re2.reset_cache(&mut cache);
+ /// assert_eq!(
+ /// Some(Match::must(0, 0..3)),
+ /// re2.find_iter(&mut cache, "☃").next(),
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn reset_cache(&self, cache: &mut Cache) {
+ cache.reset(self);
+ }
+
+ /// Returns the total number of patterns compiled into this `PikeVM`.
+ ///
+ /// In the case of a `PikeVM` that contains no patterns, this returns `0`.
+ ///
+ /// # Example
+ ///
+ /// This example shows the pattern length for a `PikeVM` that never
+ /// matches:
+ ///
+ /// ```
+ /// use regex_automata::nfa::thompson::pikevm::PikeVM;
+ ///
+ /// let re = PikeVM::never_match()?;
+ /// assert_eq!(re.pattern_len(), 0);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// And another example for a `PikeVM` that matches at every position:
+ ///
+ /// ```
+ /// use regex_automata::nfa::thompson::pikevm::PikeVM;
+ ///
+ /// let re = PikeVM::always_match()?;
+ /// assert_eq!(re.pattern_len(), 1);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// And finally, a `PikeVM` that was constructed from multiple patterns:
+ ///
+ /// ```
+ /// use regex_automata::nfa::thompson::pikevm::PikeVM;
+ ///
+ /// let re = PikeVM::new_many(&["[0-9]+", "[a-z]+", "[A-Z]+"])?;
+ /// assert_eq!(re.pattern_len(), 3);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn pattern_len(&self) -> usize {
+ self.nfa.pattern_len()
+ }
+
+ /// Return the config for this `PikeVM`.
+ #[inline]
+ pub fn get_config(&self) -> &Config {
+ &self.config
+ }
+
+ /// Returns a reference to the underlying NFA.
+ #[inline]
+ pub fn get_nfa(&self) -> &NFA {
+ &self.nfa
+ }
+}
+
+impl PikeVM {
+ /// Returns true if and only if this `PikeVM` matches the given haystack.
+ ///
+ /// This routine may short circuit if it knows that scanning future
+ /// input will never lead to a different result. In particular, if the
+ /// underlying NFA enters a match state, then this routine will return
+ /// `true` immediately without inspecting any future input. (Consider how
+ /// this might make a difference given the regex `a+` on the haystack
+ /// `aaaaaaaaaaaaaaa`. This routine can stop after it sees the first `a`,
+ /// but routines like `find` need to continue searching because `+` is
+ /// greedy by default.)
+ ///
+ /// # Example
+ ///
+ /// This shows basic usage:
+ ///
+ /// ```
+ /// use regex_automata::nfa::thompson::pikevm::PikeVM;
+ ///
+ /// let re = PikeVM::new("foo[0-9]+bar")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// assert!(re.is_match(&mut cache, "foo12345bar"));
+ /// assert!(!re.is_match(&mut cache, "foobar"));
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: consistency with search APIs
+ ///
+ /// `is_match` is guaranteed to return `true` whenever `find` returns a
+ /// match. This includes searches that are executed entirely within a
+ /// codepoint:
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::pikevm::PikeVM, Input};
+ ///
+ /// let re = PikeVM::new("a*")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// assert!(!re.is_match(&mut cache, Input::new("☃").span(1..2)));
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// Notice that when UTF-8 mode is disabled, then the above reports a
+ /// match because the restriction against zero-width matches that split a
+ /// codepoint has been lifted:
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::{pikevm::PikeVM, NFA}, Input};
+ ///
+ /// let re = PikeVM::builder()
+ /// .thompson(NFA::config().utf8(false))
+ /// .build("a*")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// assert!(re.is_match(&mut cache, Input::new("☃").span(1..2)));
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn is_match<'h, I: Into<Input<'h>>>(
+ &self,
+ cache: &mut Cache,
+ input: I,
+ ) -> bool {
+ let input = input.into().earliest(true);
+ self.search_slots(cache, &input, &mut []).is_some()
+ }
+
+ /// Executes a leftmost forward search and returns a `Match` if one exists.
+ ///
+ /// This routine only includes the overall match span. To get access to the
+ /// individual spans of each capturing group, use [`PikeVM::captures`].
+ ///
+ /// # Example
+ ///
+ /// Leftmost first match semantics corresponds to the match with the
+ /// smallest starting offset, but where the end offset is determined by
+ /// preferring earlier branches in the original regular expression. For
+ /// example, `Sam|Samwise` will match `Sam` in `Samwise`, but `Samwise|Sam`
+ /// will match `Samwise` in `Samwise`.
+ ///
+ /// Generally speaking, the "leftmost first" match is how most backtracking
+ /// regular expressions tend to work. This is in contrast to POSIX-style
+ /// regular expressions that yield "leftmost longest" matches. Namely,
+ /// both `Sam|Samwise` and `Samwise|Sam` match `Samwise` when using
+ /// leftmost longest semantics. (This crate does not currently support
+ /// leftmost longest semantics.)
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::pikevm::PikeVM, Match};
+ ///
+ /// let re = PikeVM::new("foo[0-9]+")?;
+ /// let mut cache = re.create_cache();
+ /// let expected = Match::must(0, 0..8);
+ /// assert_eq!(Some(expected), re.find(&mut cache, "foo12345"));
+ ///
+ /// // Even though a match is found after reading the first byte (`a`),
+ /// // the leftmost first match semantics demand that we find the earliest
+ /// // match that prefers earlier parts of the pattern over later parts.
+ /// let re = PikeVM::new("abc|a")?;
+ /// let mut cache = re.create_cache();
+ /// let expected = Match::must(0, 0..3);
+ /// assert_eq!(Some(expected), re.find(&mut cache, "abc"));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn find<'h, I: Into<Input<'h>>>(
+ &self,
+ cache: &mut Cache,
+ input: I,
+ ) -> Option<Match> {
+ let input = input.into();
+ if self.get_nfa().pattern_len() == 1 {
+ let mut slots = [None, None];
+ let pid = self.search_slots(cache, &input, &mut slots)?;
+ let start = slots[0]?.get();
+ let end = slots[1]?.get();
+ return Some(Match::new(pid, Span { start, end }));
+ }
+ let ginfo = self.get_nfa().group_info();
+ let slots_len = ginfo.implicit_slot_len();
+ let mut slots = vec![None; slots_len];
+ let pid = self.search_slots(cache, &input, &mut slots)?;
+ let start = slots[pid.as_usize() * 2]?.get();
+ let end = slots[pid.as_usize() * 2 + 1]?.get();
+ Some(Match::new(pid, Span { start, end }))
+ }
+
+ /// Executes a leftmost forward search and writes the spans of capturing
+ /// groups that participated in a match into the provided [`Captures`]
+ /// value. If no match was found, then [`Captures::is_match`] is guaranteed
+ /// to return `false`.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::pikevm::PikeVM, Span};
+ ///
+ /// let re = PikeVM::new(r"^([0-9]{4})-([0-9]{2})-([0-9]{2})$")?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ ///
+ /// re.captures(&mut cache, "2010-03-14", &mut caps);
+ /// assert!(caps.is_match());
+ /// assert_eq!(Some(Span::from(0..4)), caps.get_group(1));
+ /// assert_eq!(Some(Span::from(5..7)), caps.get_group(2));
+ /// assert_eq!(Some(Span::from(8..10)), caps.get_group(3));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn captures<'h, I: Into<Input<'h>>>(
+ &self,
+ cache: &mut Cache,
+ input: I,
+ caps: &mut Captures,
+ ) {
+ self.search(cache, &input.into(), caps)
+ }
+
+ /// Returns an iterator over all non-overlapping leftmost matches in the
+ /// given bytes. If no match exists, then the iterator yields no elements.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::pikevm::PikeVM, Match};
+ ///
+ /// let re = PikeVM::new("foo[0-9]+")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// let text = "foo1 foo12 foo123";
+ /// let matches: Vec<Match> = re.find_iter(&mut cache, text).collect();
+ /// assert_eq!(matches, vec![
+ /// Match::must(0, 0..4),
+ /// Match::must(0, 5..10),
+ /// Match::must(0, 11..17),
+ /// ]);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn find_iter<'r, 'c, 'h, I: Into<Input<'h>>>(
+ &'r self,
+ cache: &'c mut Cache,
+ input: I,
+ ) -> FindMatches<'r, 'c, 'h> {
+ let caps = Captures::matches(self.get_nfa().group_info().clone());
+ let it = iter::Searcher::new(input.into());
+ FindMatches { re: self, cache, caps, it }
+ }
+
+ /// Returns an iterator over all non-overlapping `Captures` values. If no
+ /// match exists, then the iterator yields no elements.
+ ///
+ /// This yields the same matches as [`PikeVM::find_iter`], but it includes
+ /// the spans of all capturing groups that participate in each match.
+ ///
+ /// **Tip:** See [`util::iter::Searcher`](crate::util::iter::Searcher) for
+ /// how to correctly iterate over all matches in a haystack while avoiding
+ /// the creation of a new `Captures` value for every match. (Which you are
+ /// forced to do with an `Iterator`.)
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::pikevm::PikeVM, Span};
+ ///
+ /// let re = PikeVM::new("foo(?P<numbers>[0-9]+)")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// let text = "foo1 foo12 foo123";
+ /// let matches: Vec<Span> = re
+ /// .captures_iter(&mut cache, text)
+ /// // The unwrap is OK since 'numbers' matches if the pattern matches.
+ /// .map(|caps| caps.get_group_by_name("numbers").unwrap())
+ /// .collect();
+ /// assert_eq!(matches, vec![
+ /// Span::from(3..4),
+ /// Span::from(8..10),
+ /// Span::from(14..17),
+ /// ]);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn captures_iter<'r, 'c, 'h, I: Into<Input<'h>>>(
+ &'r self,
+ cache: &'c mut Cache,
+ input: I,
+ ) -> CapturesMatches<'r, 'c, 'h> {
+ let caps = self.create_captures();
+ let it = iter::Searcher::new(input.into());
+ CapturesMatches { re: self, cache, caps, it }
+ }
+}
+
+impl PikeVM {
+ /// Executes a leftmost forward search and writes the spans of capturing
+ /// groups that participated in a match into the provided [`Captures`]
+ /// value. If no match was found, then [`Captures::is_match`] is guaranteed
+ /// to return `false`.
+ ///
+ /// This is like [`PikeVM::captures`], but it accepts a concrete `&Input`
+ /// instead of an `Into<Input>`.
+ ///
+ /// # Example: specific pattern search
+ ///
+ /// This example shows how to build a multi-PikeVM that permits searching
+ /// for specific patterns.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::pikevm::PikeVM,
+ /// Anchored, Match, PatternID, Input,
+ /// };
+ ///
+ /// let re = PikeVM::new_many(&["[a-z0-9]{6}", "[a-z][a-z0-9]{5}"])?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ /// let haystack = "foo123";
+ ///
+ /// // Since we are using the default leftmost-first match and both
+ /// // patterns match at the same starting position, only the first pattern
+ /// // will be returned in this case when doing a search for any of the
+ /// // patterns.
+ /// let expected = Some(Match::must(0, 0..6));
+ /// re.search(&mut cache, &Input::new(haystack), &mut caps);
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// // But if we want to check whether some other pattern matches, then we
+ /// // can provide its pattern ID.
+ /// let expected = Some(Match::must(1, 0..6));
+ /// let input = Input::new(haystack)
+ /// .anchored(Anchored::Pattern(PatternID::must(1)));
+ /// re.search(&mut cache, &input, &mut caps);
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: specifying the bounds of a search
+ ///
+ /// This example shows how providing the bounds of a search can produce
+ /// different results than simply sub-slicing the haystack.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{nfa::thompson::pikevm::PikeVM, Match, Input};
+ ///
+ /// let re = PikeVM::new(r"\b[0-9]{3}\b")?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ /// let haystack = "foo123bar";
+ ///
+ /// // Since we sub-slice the haystack, the search doesn't know about
+ /// // the larger context and assumes that `123` is surrounded by word
+ /// // boundaries. And of course, the match position is reported relative
+ /// // to the sub-slice as well, which means we get `0..3` instead of
+ /// // `3..6`.
+ /// let expected = Some(Match::must(0, 0..3));
+ /// re.search(&mut cache, &Input::new(&haystack[3..6]), &mut caps);
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// // But if we provide the bounds of the search within the context of the
+ /// // entire haystack, then the search can take the surrounding context
+ /// // into account. (And if we did find a match, it would be reported
+ /// // as a valid offset into `haystack` instead of its sub-slice.)
+ /// let expected = None;
+ /// let input = Input::new(haystack).range(3..6);
+ /// re.search(&mut cache, &input, &mut caps);
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn search(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ caps: &mut Captures,
+ ) {
+ caps.set_pattern(None);
+ let pid = self.search_slots(cache, input, caps.slots_mut());
+ caps.set_pattern(pid);
+ }
+
+ /// Executes a leftmost forward search and writes the spans of capturing
+ /// groups that participated in a match into the provided `slots`, and
+ /// returns the matching pattern ID. The contents of the slots for patterns
+ /// other than the matching pattern are unspecified. If no match was found,
+ /// then `None` is returned and the contents of `slots` is unspecified.
+ ///
+ /// This is like [`PikeVM::search`], but it accepts a raw slots slice
+ /// instead of a `Captures` value. This is useful in contexts where you
+ /// don't want or need to allocate a `Captures`.
+ ///
+ /// It is legal to pass _any_ number of slots to this routine. If the regex
+ /// engine would otherwise write a slot offset that doesn't fit in the
+ /// provided slice, then it is simply skipped. In general though, there are
+ /// usually three slice lengths you might want to use:
+ ///
+ /// * An empty slice, if you only care about which pattern matched.
+ /// * A slice with
+ /// [`pattern_len() * 2`](crate::nfa::thompson::NFA::pattern_len)
+ /// slots, if you only care about the overall match spans for each matching
+ /// pattern.
+ /// * A slice with
+ /// [`slot_len()`](crate::util::captures::GroupInfo::slot_len) slots, which
+ /// permits recording match offsets for every capturing group in every
+ /// pattern.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to find the overall match offsets in a
+ /// multi-pattern search without allocating a `Captures` value. Indeed, we
+ /// can put our slots right on the stack.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{nfa::thompson::pikevm::PikeVM, PatternID, Input};
+ ///
+ /// let re = PikeVM::new_many(&[
+ /// r"\pL+",
+ /// r"\d+",
+ /// ])?;
+ /// let mut cache = re.create_cache();
+ /// let input = Input::new("!@#123");
+ ///
+ /// // We only care about the overall match offsets here, so we just
+ /// // allocate two slots for each pattern. Each slot records the start
+ /// // and end of the match.
+ /// let mut slots = [None; 4];
+ /// let pid = re.search_slots(&mut cache, &input, &mut slots);
+ /// assert_eq!(Some(PatternID::must(1)), pid);
+ ///
+ /// // The overall match offsets are always at 'pid * 2' and 'pid * 2 + 1'.
+ /// // See 'GroupInfo' for more details on the mapping between groups and
+ /// // slot indices.
+ /// let slot_start = pid.unwrap().as_usize() * 2;
+ /// let slot_end = slot_start + 1;
+ /// assert_eq!(Some(3), slots[slot_start].map(|s| s.get()));
+ /// assert_eq!(Some(6), slots[slot_end].map(|s| s.get()));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn search_slots(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ slots: &mut [Option<NonMaxUsize>],
+ ) -> Option<PatternID> {
+ let utf8empty = self.get_nfa().has_empty() && self.get_nfa().is_utf8();
+ if !utf8empty {
+ let hm = self.search_slots_imp(cache, input, slots)?;
+ return Some(hm.pattern());
+ }
+ // There is an unfortunate special case where if the regex can
+ // match the empty string and UTF-8 mode is enabled, the search
+ // implementation requires that the slots have at least as much space
+ // to report the bounds of any match. This is so zero-width matches
+ // that split a codepoint can be filtered out.
+ //
+ // Note that if utf8empty is true, we specialize the case for when
+ // the number of patterns is 1. In that case, we can just use a stack
+ // allocation. Otherwise we resort to a heap allocation, which we
+ // convince ourselves we're fine with due to the pathological nature of
+ // this case.
+ let min = self.get_nfa().group_info().implicit_slot_len();
+ if slots.len() >= min {
+ let hm = self.search_slots_imp(cache, input, slots)?;
+ return Some(hm.pattern());
+ }
+ if self.get_nfa().pattern_len() == 1 {
+ let mut enough = [None, None];
+ let got = self.search_slots_imp(cache, input, &mut enough);
+ // This is OK because we know `enough` is strictly bigger than
+ // `slots`, otherwise this special case isn't reached.
+ slots.copy_from_slice(&enough[..slots.len()]);
+ return got.map(|hm| hm.pattern());
+ }
+ let mut enough = vec![None; min];
+ let got = self.search_slots_imp(cache, input, &mut enough);
+ // This is OK because we know `enough` is strictly bigger than `slots`,
+ // otherwise this special case isn't reached.
+ slots.copy_from_slice(&enough[..slots.len()]);
+ got.map(|hm| hm.pattern())
+ }
+
+ /// This is the actual implementation of `search_slots_imp` that
+ /// doesn't account for the special case when 1) the NFA has UTF-8 mode
+ /// enabled, 2) the NFA can match the empty string and 3) the caller has
+ /// provided an insufficient number of slots to record match offsets.
+ #[inline(never)]
+ fn search_slots_imp(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ slots: &mut [Option<NonMaxUsize>],
+ ) -> Option<HalfMatch> {
+ let utf8empty = self.get_nfa().has_empty() && self.get_nfa().is_utf8();
+ let hm = match self.search_imp(cache, input, slots) {
+ None => return None,
+ Some(hm) if !utf8empty => return Some(hm),
+ Some(hm) => hm,
+ };
+ empty::skip_splits_fwd(input, hm, hm.offset(), |input| {
+ Ok(self
+ .search_imp(cache, input, slots)
+ .map(|hm| (hm, hm.offset())))
+ })
+ // OK because the PikeVM never errors.
+ .unwrap()
+ }
+
+ /// Writes the set of patterns that match anywhere in the given search
+ /// configuration to `patset`. If multiple patterns match at the same
+ /// position and this `PikeVM` was configured with [`MatchKind::All`]
+ /// semantics, then all matching patterns are written to the given set.
+ ///
+ /// Unless all of the patterns in this `PikeVM` are anchored, then
+ /// generally speaking, this will visit every byte in the haystack.
+ ///
+ /// This search routine *does not* clear the pattern set. This gives some
+ /// flexibility to the caller (e.g., running multiple searches with the
+ /// same pattern set), but does make the API bug-prone if you're reusing
+ /// the same pattern set for multiple searches but intended them to be
+ /// independent.
+ ///
+ /// If a pattern ID matched but the given `PatternSet` does not have
+ /// sufficient capacity to store it, then it is not inserted and silently
+ /// dropped.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to find all matching patterns in a haystack,
+ /// even when some patterns match at the same position as other patterns.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{
+ /// nfa::thompson::pikevm::PikeVM,
+ /// Input, MatchKind, PatternSet,
+ /// };
+ ///
+ /// let patterns = &[
+ /// r"\w+", r"\d+", r"\pL+", r"foo", r"bar", r"barfoo", r"foobar",
+ /// ];
+ /// let re = PikeVM::builder()
+ /// .configure(PikeVM::config().match_kind(MatchKind::All))
+ /// .build_many(patterns)?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// let input = Input::new("foobar");
+ /// let mut patset = PatternSet::new(re.pattern_len());
+ /// re.which_overlapping_matches(&mut cache, &input, &mut patset);
+ /// let expected = vec![0, 2, 3, 4, 6];
+ /// let got: Vec<usize> = patset.iter().map(|p| p.as_usize()).collect();
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn which_overlapping_matches(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ patset: &mut PatternSet,
+ ) {
+ self.which_overlapping_imp(cache, input, patset)
+ }
+}
+
+impl PikeVM {
+ /// The implementation of standard leftmost search.
+ ///
+ /// Capturing group spans are written to `slots`, but only if requested.
+ /// `slots` can be any length. Any slot in the NFA that is activated but
+ /// which is out of bounds for the given `slots` is ignored.
+ fn search_imp(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ slots: &mut [Option<NonMaxUsize>],
+ ) -> Option<HalfMatch> {
+ cache.setup_search(slots.len());
+ if input.is_done() {
+ return None;
+ }
+ // Why do we even care about this? Well, in our 'Captures'
+ // representation, we use usize::MAX as a sentinel to indicate "no
+ // match." This isn't problematic so long as our haystack doesn't have
+ // a maximal length. Byte slices are guaranteed by Rust to have a
+ // length that fits into isize, and so this assert should always pass.
+ // But we put it here to make our assumption explicit.
+ assert!(
+ input.haystack().len() < core::usize::MAX,
+ "byte slice lengths must be less than usize MAX",
+ );
+ instrument!(|c| c.reset(&self.nfa));
+
+ // Whether we want to visit all match states instead of emulating the
+ // 'leftmost' semantics of typical backtracking regex engines.
+ let allmatches =
+ self.config.get_match_kind().continue_past_first_match();
+ let (anchored, start_id) = match self.start_config(input) {
+ None => return None,
+ Some(config) => config,
+ };
+
+ let pre =
+ if anchored { None } else { self.get_config().get_prefilter() };
+ let Cache { ref mut stack, ref mut curr, ref mut next } = cache;
+ let mut hm = None;
+ // Yes, our search doesn't end at input.end(), but includes it. This
+ // is necessary because matches are delayed by one byte, just like
+ // how the DFA engines work. The delay is used to handle look-behind
+ // assertions. In the case of the PikeVM, the delay is implemented
+ // by not considering a match to exist until it is visited in
+ // 'steps'. Technically, we know a match exists in the previous
+ // iteration via 'epsilon_closure'. (It's the same thing in NFA-to-DFA
+ // determinization. We don't mark a DFA state as a match state if it
+ // contains an NFA match state, but rather, whether the DFA state was
+ // generated by a transition from a DFA state that contains an NFA
+ // match state.)
+ let mut at = input.start();
+ while at <= input.end() {
+ // If we have no states left to visit, then there are some cases
+ // where we know we can quit early or even skip ahead.
+ if curr.set.is_empty() {
+ // We have a match and we haven't been instructed to continue
+ // on even after finding a match, so we can quit.
+ if hm.is_some() && !allmatches {
+ break;
+ }
+ // If we're running an anchored search and we've advanced
+ // beyond the start position with no other states to try, then
+ // we will never observe a match and thus can stop.
+ if anchored && at > input.start() {
+ break;
+ }
+ // If there no states left to explore at this position and we
+ // know we can't terminate early, then we are effectively at
+ // the starting state of the NFA. If we fell through here,
+ // we'd end up adding our '(?s-u:.)*?' prefix and it would be
+ // the only thing in 'curr'. So we might as well just skip
+ // ahead until we find something that we know might advance us
+ // forward.
+ if let Some(ref pre) = pre {
+ let span = Span::from(at..input.end());
+ match pre.find(input.haystack(), span) {
+ None => break,
+ Some(ref span) => at = span.start,
+ }
+ }
+ }
+ // Instead of using the NFA's unanchored start state, we actually
+ // always use its anchored starting state. As a result, when doing
+ // an unanchored search, we need to simulate our own '(?s-u:.)*?'
+ // prefix, to permit a match to appear anywhere.
+ //
+ // Now, we don't *have* to do things this way. We could use the
+ // NFA's unanchored starting state and do one 'epsilon_closure'
+ // call from that starting state before the main loop here. And
+ // that is just as correct. However, it turns out to be slower
+ // than our approach here because it slightly increases the cost
+ // of processing each byte by requiring us to visit more NFA
+ // states to deal with the additional NFA states in the unanchored
+ // prefix. By simulating it explicitly here, we lower those costs
+ // substantially. The cost is itself small, but it adds up for
+ // large haystacks.
+ //
+ // In order to simulate the '(?s-u:.)*?' prefix---which is not
+ // greedy---we are careful not to perform an epsilon closure on
+ // the start state if we already have a match. Namely, if we
+ // did otherwise, we would never reach a terminating condition
+ // because there would always be additional states to process.
+ // In effect, the exclusion of running 'epsilon_closure' when
+ // we have a match corresponds to the "dead" states we have in
+ // our DFA regex engines. Namely, in a DFA, match states merely
+ // instruct the search execution to record the current offset as
+ // the most recently seen match. It is the dead state that actually
+ // indicates when to stop the search (other than EOF or quit
+ // states).
+ //
+ // However, when 'allmatches' is true, the caller has asked us to
+ // leave in every possible match state. This tends not to make a
+ // whole lot of sense in unanchored searches, because it means the
+ // search really cannot terminate until EOF. And often, in that
+ // case, you wind up skipping over a bunch of matches and are left
+ // with the "last" match. Arguably, it just doesn't make a lot of
+ // sense to run a 'leftmost' search (which is what this routine is)
+ // with 'allmatches' set to true. But the DFAs support it and this
+ // matches their behavior. (Generally, 'allmatches' is useful for
+ // overlapping searches or leftmost anchored searches to find the
+ // longest possible match by ignoring match priority.)
+ //
+ // Additionally, when we're running an anchored search, this
+ // epsilon closure should only be computed at the beginning of the
+ // search. If we re-computed it at every position, we would be
+ // simulating an unanchored search when we were tasked to perform
+ // an anchored search.
+ if (!hm.is_some() || allmatches)
+ && (!anchored || at == input.start())
+ {
+ // Since we are adding to the 'curr' active states and since
+ // this is for the start ID, we use a slots slice that is
+ // guaranteed to have the right length but where every element
+ // is absent. This is exactly what we want, because this
+ // epsilon closure is responsible for simulating an unanchored
+ // '(?s:.)*?' prefix. It is specifically outside of any
+ // capturing groups, and thus, using slots that are always
+ // absent is correct.
+ //
+ // Note though that we can't just use '&mut []' here, since
+ // this epsilon closure may traverse through 'Captures' epsilon
+ // transitions, and thus must be able to write offsets to the
+ // slots given which are later copied to slot values in 'curr'.
+ let slots = next.slot_table.all_absent();
+ self.epsilon_closure(stack, slots, curr, input, at, start_id);
+ }
+ if let Some(pid) = self.nexts(stack, curr, next, input, at, slots)
+ {
+ hm = Some(HalfMatch::new(pid, at));
+ }
+ // Unless the caller asked us to return early, we need to mush on
+ // to see if we can extend our match. (But note that 'nexts' will
+ // quit right after seeing a match when match_kind==LeftmostFirst,
+ // as is consistent with leftmost-first match priority.)
+ if input.get_earliest() && hm.is_some() {
+ break;
+ }
+ core::mem::swap(curr, next);
+ next.set.clear();
+ at += 1;
+ }
+ instrument!(|c| c.eprint(&self.nfa));
+ hm
+ }
+
+ /// The implementation for the 'which_overlapping_matches' API. Basically,
+ /// we do a single scan through the entire haystack (unless our regex
+ /// or search is anchored) and record every pattern that matched. In
+ /// particular, when MatchKind::All is used, this supports overlapping
+ /// matches. So if we have the regexes 'sam' and 'samwise', they will
+ /// *both* be reported in the pattern set when searching the haystack
+ /// 'samwise'.
+ fn which_overlapping_imp(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ patset: &mut PatternSet,
+ ) {
+ // NOTE: This is effectively a copy of 'search_imp' above, but with no
+ // captures support and instead writes patterns that matched directly
+ // to 'patset'. See that routine for better commentary about what's
+ // going on in this routine. We probably could unify the routines using
+ // generics or more helper routines, but I'm not sure it's worth it.
+ //
+ // NOTE: We somewhat go out of our way here to support things like
+ // 'input.get_earliest()' and 'leftmost-first' match semantics. Neither
+ // of those seem particularly relevant to this routine, but they are
+ // both supported by the DFA analogs of this routine by construction
+ // and composition, so it seems like good sense to have the PikeVM
+ // match that behavior.
+
+ cache.setup_search(0);
+ if input.is_done() {
+ return;
+ }
+ assert!(
+ input.haystack().len() < core::usize::MAX,
+ "byte slice lengths must be less than usize MAX",
+ );
+ instrument!(|c| c.reset(&self.nfa));
+
+ let allmatches =
+ self.config.get_match_kind().continue_past_first_match();
+ let (anchored, start_id) = match self.start_config(input) {
+ None => return,
+ Some(config) => config,
+ };
+
+ let Cache { ref mut stack, ref mut curr, ref mut next } = cache;
+ for at in input.start()..=input.end() {
+ let any_matches = !patset.is_empty();
+ if curr.set.is_empty() {
+ if any_matches && !allmatches {
+ break;
+ }
+ if anchored && at > input.start() {
+ break;
+ }
+ }
+ if !any_matches || allmatches {
+ let slots = &mut [];
+ self.epsilon_closure(stack, slots, curr, input, at, start_id);
+ }
+ self.nexts_overlapping(stack, curr, next, input, at, patset);
+ // If we found a match and filled our set, then there is no more
+ // additional info that we can provide. Thus, we can quit. We also
+ // quit if the caller asked us to stop at the earliest point that
+ // we know a match exists.
+ if patset.is_full() || input.get_earliest() {
+ break;
+ }
+ core::mem::swap(curr, next);
+ next.set.clear();
+ }
+ instrument!(|c| c.eprint(&self.nfa));
+ }
+
+ /// Process the active states in 'curr' to find the states (written to
+ /// 'next') we should process for the next byte in the haystack.
+ ///
+ /// 'stack' is used to perform a depth first traversal of the NFA when
+ /// computing an epsilon closure.
+ ///
+ /// When a match is found, the slots for that match state (in 'curr') are
+ /// copied to 'caps'. Moreover, once a match is seen, processing for 'curr'
+ /// stops (unless the PikeVM was configured with MatchKind::All semantics).
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn nexts(
+ &self,
+ stack: &mut Vec<FollowEpsilon>,
+ curr: &mut ActiveStates,
+ next: &mut ActiveStates,
+ input: &Input<'_>,
+ at: usize,
+ slots: &mut [Option<NonMaxUsize>],
+ ) -> Option<PatternID> {
+ instrument!(|c| c.record_state_set(&curr.set));
+ let mut pid = None;
+ let ActiveStates { ref set, ref mut slot_table } = *curr;
+ for sid in set.iter() {
+ pid = match self.next(stack, slot_table, next, input, at, sid) {
+ None => continue,
+ Some(pid) => Some(pid),
+ };
+ slots.copy_from_slice(slot_table.for_state(sid));
+ if !self.config.get_match_kind().continue_past_first_match() {
+ break;
+ }
+ }
+ pid
+ }
+
+ /// Like 'nexts', but for the overlapping case. This doesn't write any
+ /// slots, and instead just writes which pattern matched in 'patset'.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn nexts_overlapping(
+ &self,
+ stack: &mut Vec<FollowEpsilon>,
+ curr: &mut ActiveStates,
+ next: &mut ActiveStates,
+ input: &Input<'_>,
+ at: usize,
+ patset: &mut PatternSet,
+ ) {
+ instrument!(|c| c.record_state_set(&curr.set));
+ let utf8empty = self.get_nfa().has_empty() && self.get_nfa().is_utf8();
+ let ActiveStates { ref set, ref mut slot_table } = *curr;
+ for sid in set.iter() {
+ let pid = match self.next(stack, slot_table, next, input, at, sid)
+ {
+ None => continue,
+ Some(pid) => pid,
+ };
+ // This handles the case of finding a zero-width match that splits
+ // a codepoint. Namely, if we're in UTF-8 mode AND we know we can
+ // match the empty string, then the only valid way of getting to
+ // this point with an offset that splits a codepoint is when we
+ // have an empty match. Such matches, in UTF-8 mode, must not be
+ // reported. So we just skip them here and pretend as if we did
+ // not see a match.
+ if utf8empty && !input.is_char_boundary(at) {
+ continue;
+ }
+ let _ = patset.try_insert(pid);
+ if !self.config.get_match_kind().continue_past_first_match() {
+ break;
+ }
+ }
+ }
+
+ /// Starting from 'sid', if the position 'at' in the 'input' haystack has a
+ /// transition defined out of 'sid', then add the state transitioned to and
+ /// its epsilon closure to the 'next' set of states to explore.
+ ///
+ /// 'stack' is used by the epsilon closure computation to perform a depth
+ /// first traversal of the NFA.
+ ///
+ /// 'curr_slot_table' should be the table of slots for the current set of
+ /// states being explored. If there is a transition out of 'sid', then
+ /// sid's row in the slot table is used to perform the epsilon closure.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn next(
+ &self,
+ stack: &mut Vec<FollowEpsilon>,
+ curr_slot_table: &mut SlotTable,
+ next: &mut ActiveStates,
+ input: &Input<'_>,
+ at: usize,
+ sid: StateID,
+ ) -> Option<PatternID> {
+ instrument!(|c| c.record_step(sid));
+ match *self.nfa.state(sid) {
+ State::Fail
+ | State::Look { .. }
+ | State::Union { .. }
+ | State::BinaryUnion { .. }
+ | State::Capture { .. } => None,
+ State::ByteRange { ref trans } => {
+ if trans.matches(input.haystack(), at) {
+ let slots = curr_slot_table.for_state(sid);
+ // OK because 'at <= haystack.len() < usize::MAX', so
+ // adding 1 will never wrap.
+ let at = at.wrapping_add(1);
+ self.epsilon_closure(
+ stack, slots, next, input, at, trans.next,
+ );
+ }
+ None
+ }
+ State::Sparse(ref sparse) => {
+ if let Some(next_sid) = sparse.matches(input.haystack(), at) {
+ let slots = curr_slot_table.for_state(sid);
+ // OK because 'at <= haystack.len() < usize::MAX', so
+ // adding 1 will never wrap.
+ let at = at.wrapping_add(1);
+ self.epsilon_closure(
+ stack, slots, next, input, at, next_sid,
+ );
+ }
+ None
+ }
+ State::Dense(ref dense) => {
+ if let Some(next_sid) = dense.matches(input.haystack(), at) {
+ let slots = curr_slot_table.for_state(sid);
+ // OK because 'at <= haystack.len() < usize::MAX', so
+ // adding 1 will never wrap.
+ let at = at.wrapping_add(1);
+ self.epsilon_closure(
+ stack, slots, next, input, at, next_sid,
+ );
+ }
+ None
+ }
+ State::Match { pattern_id } => Some(pattern_id),
+ }
+ }
+
+ /// Compute the epsilon closure of 'sid', writing the closure into 'next'
+ /// while copying slot values from 'curr_slots' into corresponding states
+ /// in 'next'. 'curr_slots' should be the slot values corresponding to
+ /// 'sid'.
+ ///
+ /// The given 'stack' is used to perform a depth first traversal of the
+ /// NFA by recursively following all epsilon transitions out of 'sid'.
+ /// Conditional epsilon transitions are followed if and only if they are
+ /// satisfied for the position 'at' in the 'input' haystack.
+ ///
+ /// While this routine may write to 'curr_slots', once it returns, any
+ /// writes are undone and the original values (even if absent) are
+ /// restored.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn epsilon_closure(
+ &self,
+ stack: &mut Vec<FollowEpsilon>,
+ curr_slots: &mut [Option<NonMaxUsize>],
+ next: &mut ActiveStates,
+ input: &Input<'_>,
+ at: usize,
+ sid: StateID,
+ ) {
+ instrument!(|c| {
+ c.record_closure(sid);
+ c.record_stack_push(sid);
+ });
+ stack.push(FollowEpsilon::Explore(sid));
+ while let Some(frame) = stack.pop() {
+ match frame {
+ FollowEpsilon::RestoreCapture { slot, offset: pos } => {
+ curr_slots[slot] = pos;
+ }
+ FollowEpsilon::Explore(sid) => {
+ self.epsilon_closure_explore(
+ stack, curr_slots, next, input, at, sid,
+ );
+ }
+ }
+ }
+ }
+
+ /// Explore all of the epsilon transitions out of 'sid'. This is mostly
+ /// split out from 'epsilon_closure' in order to clearly delineate
+ /// the actual work of computing an epsilon closure from the stack
+ /// book-keeping.
+ ///
+ /// This will push any additional explorations needed on to 'stack'.
+ ///
+ /// 'curr_slots' should refer to the slots for the currently active NFA
+ /// state. That is, the current state we are stepping through. These
+ /// slots are mutated in place as new 'Captures' states are traversed
+ /// during epsilon closure, but the slots are restored to their original
+ /// values once the full epsilon closure is completed. The ultimate use of
+ /// 'curr_slots' is to copy them to the corresponding 'next_slots', so that
+ /// the capturing group spans are forwarded from the currently active state
+ /// to the next.
+ ///
+ /// 'next' refers to the next set of active states. Computing an epsilon
+ /// closure may increase the next set of active states.
+ ///
+ /// 'input' refers to the caller's input configuration and 'at' refers to
+ /// the current position in the haystack. These are used to check whether
+ /// conditional epsilon transitions (like look-around) are satisfied at
+ /// the current position. If they aren't, then the epsilon closure won't
+ /// include them.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn epsilon_closure_explore(
+ &self,
+ stack: &mut Vec<FollowEpsilon>,
+ curr_slots: &mut [Option<NonMaxUsize>],
+ next: &mut ActiveStates,
+ input: &Input<'_>,
+ at: usize,
+ mut sid: StateID,
+ ) {
+ // We can avoid pushing some state IDs on to our stack in precisely
+ // the cases where a 'push(x)' would be immediately followed by a 'x
+ // = pop()'. This is achieved by this outer-loop. We simply set 'sid'
+ // to be the next state ID we want to explore once we're done with
+ // our initial exploration. In practice, this avoids a lot of stack
+ // thrashing.
+ loop {
+ instrument!(|c| c.record_set_insert(sid));
+ // Record this state as part of our next set of active states. If
+ // we've already explored it, then no need to do it again.
+ if !next.set.insert(sid) {
+ return;
+ }
+ match *self.nfa.state(sid) {
+ State::Fail
+ | State::Match { .. }
+ | State::ByteRange { .. }
+ | State::Sparse { .. }
+ | State::Dense { .. } => {
+ next.slot_table.for_state(sid).copy_from_slice(curr_slots);
+ return;
+ }
+ State::Look { look, next } => {
+ // OK because we don't permit building a searcher with a
+ // Unicode word boundary if the requisite Unicode data is
+ // unavailable.
+ if !self.nfa.look_matcher().matches_inline(
+ look,
+ input.haystack(),
+ at,
+ ) {
+ return;
+ }
+ sid = next;
+ }
+ State::Union { ref alternates } => {
+ sid = match alternates.get(0) {
+ None => return,
+ Some(&sid) => sid,
+ };
+ instrument!(|c| {
+ for &alt in &alternates[1..] {
+ c.record_stack_push(alt);
+ }
+ });
+ stack.extend(
+ alternates[1..]
+ .iter()
+ .copied()
+ .rev()
+ .map(FollowEpsilon::Explore),
+ );
+ }
+ State::BinaryUnion { alt1, alt2 } => {
+ sid = alt1;
+ instrument!(|c| c.record_stack_push(sid));
+ stack.push(FollowEpsilon::Explore(alt2));
+ }
+ State::Capture { next, slot, .. } => {
+ // There's no need to do anything with slots that
+ // ultimately won't be copied into the caller-provided
+ // 'Captures' value. So we just skip dealing with them at
+ // all.
+ if slot.as_usize() < curr_slots.len() {
+ instrument!(|c| c.record_stack_push(sid));
+ stack.push(FollowEpsilon::RestoreCapture {
+ slot,
+ offset: curr_slots[slot],
+ });
+ // OK because length of a slice must fit into an isize.
+ curr_slots[slot] = Some(NonMaxUsize::new(at).unwrap());
+ }
+ sid = next;
+ }
+ }
+ }
+ }
+
+ /// Return the starting configuration of a PikeVM search.
+ ///
+ /// The "start config" is basically whether the search should be anchored
+ /// or not and the NFA state ID at which to begin the search. The state ID
+ /// returned always corresponds to an anchored starting state even when the
+ /// search is unanchored. This is because the PikeVM search loop deals with
+ /// unanchored searches with an explicit epsilon closure out of the start
+ /// state.
+ ///
+ /// This routine accounts for both the caller's `Input` configuration
+ /// and the pattern itself. For example, even if the caller asks for an
+ /// unanchored search, if the pattern itself is anchored, then this will
+ /// always return 'true' because implementing an unanchored search in that
+ /// case would be incorrect.
+ ///
+ /// Similarly, if the caller requests an anchored search for a particular
+ /// pattern, then the starting state ID returned will reflect that.
+ ///
+ /// If a pattern ID is given in the input configuration that is not in
+ /// this regex, then `None` is returned.
+ fn start_config(&self, input: &Input<'_>) -> Option<(bool, StateID)> {
+ match input.get_anchored() {
+ // Only way we're unanchored is if both the caller asked for an
+ // unanchored search *and* the pattern is itself not anchored.
+ Anchored::No => Some((
+ self.nfa.is_always_start_anchored(),
+ self.nfa.start_anchored(),
+ )),
+ Anchored::Yes => Some((true, self.nfa.start_anchored())),
+ Anchored::Pattern(pid) => {
+ Some((true, self.nfa.start_pattern(pid)?))
+ }
+ }
+ }
+}
+
+/// An iterator over all non-overlapping matches for a particular search.
+///
+/// The iterator yields a [`Match`] value until no more matches could be found.
+///
+/// The lifetime parameters are as follows:
+///
+/// * `'r` represents the lifetime of the PikeVM.
+/// * `'c` represents the lifetime of the PikeVM's cache.
+/// * `'h` represents the lifetime of the haystack being searched.
+///
+/// This iterator can be created with the [`PikeVM::find_iter`] method.
+#[derive(Debug)]
+pub struct FindMatches<'r, 'c, 'h> {
+ re: &'r PikeVM,
+ cache: &'c mut Cache,
+ caps: Captures,
+ it: iter::Searcher<'h>,
+}
+
+impl<'r, 'c, 'h> Iterator for FindMatches<'r, 'c, 'h> {
+ type Item = Match;
+
+ #[inline]
+ fn next(&mut self) -> Option<Match> {
+ // Splitting 'self' apart seems necessary to appease borrowck.
+ let FindMatches { re, ref mut cache, ref mut caps, ref mut it } =
+ *self;
+ // 'advance' converts errors into panics, which is OK here because
+ // the PikeVM can never return an error.
+ it.advance(|input| {
+ re.search(cache, input, caps);
+ Ok(caps.get_match())
+ })
+ }
+}
+
+/// An iterator over all non-overlapping leftmost matches, with their capturing
+/// groups, for a particular search.
+///
+/// The iterator yields a [`Captures`] value until no more matches could be
+/// found.
+///
+/// The lifetime parameters are as follows:
+///
+/// * `'r` represents the lifetime of the PikeVM.
+/// * `'c` represents the lifetime of the PikeVM's cache.
+/// * `'h` represents the lifetime of the haystack being searched.
+///
+/// This iterator can be created with the [`PikeVM::captures_iter`] method.
+#[derive(Debug)]
+pub struct CapturesMatches<'r, 'c, 'h> {
+ re: &'r PikeVM,
+ cache: &'c mut Cache,
+ caps: Captures,
+ it: iter::Searcher<'h>,
+}
+
+impl<'r, 'c, 'h> Iterator for CapturesMatches<'r, 'c, 'h> {
+ type Item = Captures;
+
+ #[inline]
+ fn next(&mut self) -> Option<Captures> {
+ // Splitting 'self' apart seems necessary to appease borrowck.
+ let CapturesMatches { re, ref mut cache, ref mut caps, ref mut it } =
+ *self;
+ // 'advance' converts errors into panics, which is OK here because
+ // the PikeVM can never return an error.
+ it.advance(|input| {
+ re.search(cache, input, caps);
+ Ok(caps.get_match())
+ });
+ if caps.is_match() {
+ Some(caps.clone())
+ } else {
+ None
+ }
+ }
+}
+
+/// A cache represents mutable state that a [`PikeVM`] requires during a
+/// search.
+///
+/// For a given [`PikeVM`], its corresponding cache may be created either via
+/// [`PikeVM::create_cache`], or via [`Cache::new`]. They are equivalent in
+/// every way, except the former does not require explicitly importing `Cache`.
+///
+/// A particular `Cache` is coupled with the [`PikeVM`] from which it
+/// was created. It may only be used with that `PikeVM`. A cache and its
+/// allocations may be re-purposed via [`Cache::reset`], in which case, it can
+/// only be used with the new `PikeVM` (and not the old one).
+#[derive(Clone, Debug)]
+pub struct Cache {
+ /// Stack used while computing epsilon closure. This effectively lets us
+ /// move what is more naturally expressed through recursion to a stack
+ /// on the heap.
+ stack: Vec<FollowEpsilon>,
+ /// The current active states being explored for the current byte in the
+ /// haystack.
+ curr: ActiveStates,
+ /// The next set of states we're building that will be explored for the
+ /// next byte in the haystack.
+ next: ActiveStates,
+}
+
+impl Cache {
+ /// Create a new [`PikeVM`] cache.
+ ///
+ /// A potentially more convenient routine to create a cache is
+ /// [`PikeVM::create_cache`], as it does not require also importing the
+ /// `Cache` type.
+ ///
+ /// If you want to reuse the returned `Cache` with some other `PikeVM`,
+ /// then you must call [`Cache::reset`] with the desired `PikeVM`.
+ pub fn new(re: &PikeVM) -> Cache {
+ Cache {
+ stack: vec![],
+ curr: ActiveStates::new(re),
+ next: ActiveStates::new(re),
+ }
+ }
+
+ /// Reset this cache such that it can be used for searching with a
+ /// different [`PikeVM`].
+ ///
+ /// A cache reset permits reusing memory already allocated in this cache
+ /// with a different `PikeVM`.
+ ///
+ /// # Example
+ ///
+ /// This shows how to re-purpose a cache for use with a different `PikeVM`.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{nfa::thompson::pikevm::PikeVM, Match};
+ ///
+ /// let re1 = PikeVM::new(r"\w")?;
+ /// let re2 = PikeVM::new(r"\W")?;
+ ///
+ /// let mut cache = re1.create_cache();
+ /// assert_eq!(
+ /// Some(Match::must(0, 0..2)),
+ /// re1.find_iter(&mut cache, "Δ").next(),
+ /// );
+ ///
+ /// // Using 'cache' with re2 is not allowed. It may result in panics or
+ /// // incorrect results. In order to re-purpose the cache, we must reset
+ /// // it with the PikeVM we'd like to use it with.
+ /// //
+ /// // Similarly, after this reset, using the cache with 're1' is also not
+ /// // allowed.
+ /// cache.reset(&re2);
+ /// assert_eq!(
+ /// Some(Match::must(0, 0..3)),
+ /// re2.find_iter(&mut cache, "☃").next(),
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn reset(&mut self, re: &PikeVM) {
+ self.curr.reset(re);
+ self.next.reset(re);
+ }
+
+ /// Returns the heap memory usage, in bytes, of this cache.
+ ///
+ /// This does **not** include the stack size used up by this cache. To
+ /// compute that, use `std::mem::size_of::<Cache>()`.
+ pub fn memory_usage(&self) -> usize {
+ use core::mem::size_of;
+ (self.stack.len() * size_of::<FollowEpsilon>())
+ + self.curr.memory_usage()
+ + self.next.memory_usage()
+ }
+
+ /// Clears this cache. This should be called at the start of every search
+ /// to ensure we start with a clean slate.
+ ///
+ /// This also sets the length of the capturing groups used in the current
+ /// search. This permits an optimization where by 'SlotTable::for_state'
+ /// only returns the number of slots equivalent to the number of slots
+ /// given in the 'Captures' value. This may be less than the total number
+ /// of possible slots, e.g., when one only wants to track overall match
+ /// offsets. This in turn permits less copying of capturing group spans
+ /// in the PikeVM.
+ fn setup_search(&mut self, captures_slot_len: usize) {
+ self.stack.clear();
+ self.curr.setup_search(captures_slot_len);
+ self.next.setup_search(captures_slot_len);
+ }
+}
+
+/// A set of active states used to "simulate" the execution of an NFA via the
+/// PikeVM.
+///
+/// There are two sets of these used during NFA simulation. One set corresponds
+/// to the "current" set of states being traversed for the current position
+/// in a haystack. The other set corresponds to the "next" set of states being
+/// built, which will become the new "current" set for the next position in the
+/// haystack. These two sets correspond to CLIST and NLIST in Thompson's
+/// original paper regexes: https://dl.acm.org/doi/pdf/10.1145/363347.363387
+///
+/// In addition to representing a set of NFA states, this also maintains slot
+/// values for each state. These slot values are what turn the NFA simulation
+/// into the "Pike VM." Namely, they track capturing group values for each
+/// state. During the computation of epsilon closure, we copy slot values from
+/// states in the "current" set to the "next" set. Eventually, once a match
+/// is found, the slot values for that match state are what we write to the
+/// caller provided 'Captures' value.
+#[derive(Clone, Debug)]
+struct ActiveStates {
+ /// The set of active NFA states. This set preserves insertion order, which
+ /// is critical for simulating the match semantics of backtracking regex
+ /// engines.
+ set: SparseSet,
+ /// The slots for every NFA state, where each slot stores a (possibly
+ /// absent) offset. Every capturing group has two slots. One for a start
+ /// offset and one for an end offset.
+ slot_table: SlotTable,
+}
+
+impl ActiveStates {
+ /// Create a new set of active states for the given PikeVM. The active
+ /// states returned may only be used with the given PikeVM. (Use 'reset'
+ /// to re-purpose the allocation for a different PikeVM.)
+ fn new(re: &PikeVM) -> ActiveStates {
+ let mut active = ActiveStates {
+ set: SparseSet::new(0),
+ slot_table: SlotTable::new(),
+ };
+ active.reset(re);
+ active
+ }
+
+ /// Reset this set of active states such that it can be used with the given
+ /// PikeVM (and only that PikeVM).
+ fn reset(&mut self, re: &PikeVM) {
+ self.set.resize(re.get_nfa().states().len());
+ self.slot_table.reset(re);
+ }
+
+ /// Return the heap memory usage, in bytes, used by this set of active
+ /// states.
+ ///
+ /// This does not include the stack size of this value.
+ fn memory_usage(&self) -> usize {
+ self.set.memory_usage() + self.slot_table.memory_usage()
+ }
+
+ /// Setup this set of active states for a new search. The given slot
+ /// length should be the number of slots in a caller provided 'Captures'
+ /// (and may be zero).
+ fn setup_search(&mut self, captures_slot_len: usize) {
+ self.set.clear();
+ self.slot_table.setup_search(captures_slot_len);
+ }
+}
+
+/// A table of slots, where each row represent a state in an NFA. Thus, the
+/// table has room for storing slots for every single state in an NFA.
+///
+/// This table is represented with a single contiguous allocation. In general,
+/// the notion of "capturing group" doesn't really exist at this level of
+/// abstraction, hence the name "slot" instead. (Indeed, every capturing group
+/// maps to a pair of slots, one for the start offset and one for the end
+/// offset.) Slots are indexed by the 'Captures' NFA state.
+///
+/// N.B. Not every state actually needs a row of slots. Namely, states that
+/// only have epsilon transitions currently never have anything written to
+/// their rows in this table. Thus, the table is somewhat wasteful in its heap
+/// usage. However, it is important to maintain fast random access by state
+/// ID, which means one giant table tends to work well. RE2 takes a different
+/// approach here and allocates each row as its own reference counted thing.
+/// I explored such a strategy at one point here, but couldn't get it to work
+/// well using entirely safe code. (To the ambitious reader: I encourage you to
+/// re-litigate that experiment.) I very much wanted to stick to safe code, but
+/// could be convinced otherwise if there was a solid argument and the safety
+/// was encapsulated well.
+#[derive(Clone, Debug)]
+struct SlotTable {
+ /// The actual table of offsets.
+ table: Vec<Option<NonMaxUsize>>,
+ /// The number of slots per state, i.e., the table's stride or the length
+ /// of each row.
+ slots_per_state: usize,
+ /// The number of slots in the caller-provided 'Captures' value for the
+ /// current search. Setting this to 'slots_per_state' is always correct,
+ /// but may be wasteful.
+ slots_for_captures: usize,
+}
+
+impl SlotTable {
+ /// Create a new slot table.
+ ///
+ /// One should call 'reset' with the corresponding PikeVM before use.
+ fn new() -> SlotTable {
+ SlotTable { table: vec![], slots_for_captures: 0, slots_per_state: 0 }
+ }
+
+ /// Reset this slot table such that it can be used with the given PikeVM
+ /// (and only that PikeVM).
+ fn reset(&mut self, re: &PikeVM) {
+ let nfa = re.get_nfa();
+ self.slots_per_state = nfa.group_info().slot_len();
+ // This is always correct, but may be reduced for a particular search
+ // if a 'Captures' has fewer slots, e.g., none at all or only slots
+ // for tracking the overall match instead of all slots for every
+ // group.
+ self.slots_for_captures = core::cmp::max(
+ self.slots_per_state,
+ nfa.pattern_len().checked_mul(2).unwrap(),
+ );
+ let len = nfa
+ .states()
+ .len()
+ .checked_mul(self.slots_per_state)
+ // Add space to account for scratch space used during a search.
+ .and_then(|x| x.checked_add(self.slots_for_captures))
+ // It seems like this could actually panic on legitimate inputs on
+ // 32-bit targets, and very likely to panic on 16-bit. Should we
+ // somehow convert this to an error? What about something similar
+ // for the lazy DFA cache? If you're tripping this assert, please
+ // file a bug.
+ .expect("slot table length doesn't overflow");
+ // This happens about as often as a regex is compiled, so it probably
+ // should be at debug level, but I found it quite distracting and not
+ // particularly useful.
+ trace!(
+ "resizing PikeVM active states table to {} entries \
+ (slots_per_state={})",
+ len,
+ self.slots_per_state,
+ );
+ self.table.resize(len, None);
+ }
+
+ /// Return the heap memory usage, in bytes, used by this slot table.
+ ///
+ /// This does not include the stack size of this value.
+ fn memory_usage(&self) -> usize {
+ self.table.len() * core::mem::size_of::<Option<NonMaxUsize>>()
+ }
+
+ /// Perform any per-search setup for this slot table.
+ ///
+ /// In particular, this sets the length of the number of slots used in the
+ /// 'Captures' given by the caller (if any at all). This number may be
+ /// smaller than the total number of slots available, e.g., when the caller
+ /// is only interested in tracking the overall match and not the spans of
+ /// every matching capturing group. Only tracking the overall match can
+ /// save a substantial amount of time copying capturing spans during a
+ /// search.
+ fn setup_search(&mut self, captures_slot_len: usize) {
+ self.slots_for_captures = captures_slot_len;
+ }
+
+ /// Return a mutable slice of the slots for the given state.
+ ///
+ /// Note that the length of the slice returned may be less than the total
+ /// number of slots available for this state. In particular, the length
+ /// always matches the number of slots indicated via 'setup_search'.
+ fn for_state(&mut self, sid: StateID) -> &mut [Option<NonMaxUsize>] {
+ let i = sid.as_usize() * self.slots_per_state;
+ &mut self.table[i..i + self.slots_for_captures]
+ }
+
+ /// Return a slice of slots of appropriate length where every slot offset
+ /// is guaranteed to be absent. This is useful in cases where you need to
+ /// compute an epsilon closure outside of the user supplied regex, and thus
+ /// never want it to have any capturing slots set.
+ fn all_absent(&mut self) -> &mut [Option<NonMaxUsize>] {
+ let i = self.table.len() - self.slots_for_captures;
+ &mut self.table[i..i + self.slots_for_captures]
+ }
+}
+
+/// Represents a stack frame for use while computing an epsilon closure.
+///
+/// (An "epsilon closure" refers to the set of reachable NFA states from a
+/// single state without consuming any input. That is, the set of all epsilon
+/// transitions not only from that single state, but from every other state
+/// reachable by an epsilon transition as well. This is why it's called a
+/// "closure." Computing an epsilon closure is also done during DFA
+/// determinization! Compare and contrast the epsilon closure here in this
+/// PikeVM and the one used for determinization in crate::util::determinize.)
+///
+/// Computing the epsilon closure in a Thompson NFA proceeds via a depth
+/// first traversal over all epsilon transitions from a particular state.
+/// (A depth first traversal is important because it emulates the same priority
+/// of matches that is typically found in backtracking regex engines.) This
+/// depth first traversal is naturally expressed using recursion, but to avoid
+/// a call stack size proportional to the size of a regex, we put our stack on
+/// the heap instead.
+///
+/// This stack thus consists of call frames. The typical call frame is
+/// `Explore`, which instructs epsilon closure to explore the epsilon
+/// transitions from that state. (Subsequent epsilon transitions are then
+/// pushed on to the stack as more `Explore` frames.) If the state ID being
+/// explored has no epsilon transitions, then the capturing group slots are
+/// copied from the original state that sparked the epsilon closure (from the
+/// 'step' routine) to the state ID being explored. This way, capturing group
+/// slots are forwarded from the previous state to the next.
+///
+/// The other stack frame, `RestoreCaptures`, instructs the epsilon closure to
+/// set the position for a particular slot back to some particular offset. This
+/// frame is pushed when `Explore` sees a `Capture` transition. `Explore` will
+/// set the offset of the slot indicated in `Capture` to the current offset,
+/// and then push the old offset on to the stack as a `RestoreCapture` frame.
+/// Thus, the new offset is only used until the epsilon closure reverts back to
+/// the `RestoreCapture` frame. In effect, this gives the `Capture` epsilon
+/// transition its "scope" to only states that come "after" it during depth
+/// first traversal.
+#[derive(Clone, Debug)]
+enum FollowEpsilon {
+ /// Explore the epsilon transitions from a state ID.
+ Explore(StateID),
+ /// Reset the given `slot` to the given `offset` (which might be `None`).
+ RestoreCapture { slot: SmallIndex, offset: Option<NonMaxUsize> },
+}
+
+/// A set of counters that "instruments" a PikeVM search. To enable this, you
+/// must enable the 'internal-instrument-pikevm' feature. Then run your Rust
+/// program with RUST_LOG=regex_automata::nfa::thompson::pikevm=trace set in
+/// the environment. The metrics collected will be dumped automatically for
+/// every search executed by the PikeVM.
+///
+/// NOTE: When 'internal-instrument-pikevm' is enabled, it will likely cause an
+/// absolute decrease in wall-clock performance, even if the 'trace' log level
+/// isn't enabled. (Although, we do try to avoid extra costs when 'trace' isn't
+/// enabled.) The main point of instrumentation is to get counts of various
+/// events that occur during the PikeVM's execution.
+///
+/// This is a somewhat hacked together collection of metrics that are useful
+/// to gather from a PikeVM search. In particular, it lets us scrutinize the
+/// performance profile of a search beyond what general purpose profiling tools
+/// give us. Namely, we orient the profiling data around the specific states of
+/// the NFA.
+///
+/// In other words, this lets us see which parts of the NFA graph are most
+/// frequently activated. This then provides direction for optimization
+/// opportunities.
+///
+/// The really sad part about this is that it absolutely clutters up the PikeVM
+/// implementation. :'( Another approach would be to just manually add this
+/// code in whenever I want this kind of profiling data, but it's complicated
+/// and tedious enough that I went with this approach... for now.
+///
+/// When instrumentation is enabled (which also turns on 'logging'), then a
+/// `Counters` is initialized for every search and `trace`'d just before the
+/// search returns to the caller.
+///
+/// Tip: When debugging performance problems with the PikeVM, it's best to try
+/// to work with an NFA that is as small as possible. Otherwise the state graph
+/// is likely to be too big to digest.
+#[cfg(feature = "internal-instrument-pikevm")]
+#[derive(Clone, Debug)]
+struct Counters {
+ /// The number of times the NFA is in a particular permutation of states.
+ state_sets: alloc::collections::BTreeMap<Vec<StateID>, u64>,
+ /// The number of times 'step' is called for a particular state ID (which
+ /// indexes this array).
+ steps: Vec<u64>,
+ /// The number of times an epsilon closure was computed for a state.
+ closures: Vec<u64>,
+ /// The number of times a particular state ID is pushed on to a stack while
+ /// computing an epsilon closure.
+ stack_pushes: Vec<u64>,
+ /// The number of times a particular state ID is inserted into a sparse set
+ /// while computing an epsilon closure.
+ set_inserts: Vec<u64>,
+}
+
+#[cfg(feature = "internal-instrument-pikevm")]
+impl Counters {
+ fn empty() -> Counters {
+ Counters {
+ state_sets: alloc::collections::BTreeMap::new(),
+ steps: vec![],
+ closures: vec![],
+ stack_pushes: vec![],
+ set_inserts: vec![],
+ }
+ }
+
+ fn reset(&mut self, nfa: &NFA) {
+ let len = nfa.states().len();
+
+ self.state_sets.clear();
+
+ self.steps.clear();
+ self.steps.resize(len, 0);
+
+ self.closures.clear();
+ self.closures.resize(len, 0);
+
+ self.stack_pushes.clear();
+ self.stack_pushes.resize(len, 0);
+
+ self.set_inserts.clear();
+ self.set_inserts.resize(len, 0);
+ }
+
+ fn eprint(&self, nfa: &NFA) {
+ trace!("===== START PikeVM Instrumentation Output =====");
+ // We take the top-K most occurring state sets. Otherwise the output
+ // is likely to be overwhelming. And we probably only care about the
+ // most frequently occurring ones anyway.
+ const LIMIT: usize = 20;
+ let mut set_counts =
+ self.state_sets.iter().collect::<Vec<(&Vec<StateID>, &u64)>>();
+ set_counts.sort_by_key(|(_, &count)| core::cmp::Reverse(count));
+ trace!("## PikeVM frequency of state sets (top {})", LIMIT);
+ for (set, count) in set_counts.iter().take(LIMIT) {
+ trace!("{:?}: {}", set, count);
+ }
+ if set_counts.len() > LIMIT {
+ trace!(
+ "... {} sets omitted (out of {} total)",
+ set_counts.len() - LIMIT,
+ set_counts.len(),
+ );
+ }
+
+ trace!("");
+ trace!("## PikeVM total frequency of events");
+ trace!(
+ "steps: {}, closures: {}, stack-pushes: {}, set-inserts: {}",
+ self.steps.iter().copied().sum::<u64>(),
+ self.closures.iter().copied().sum::<u64>(),
+ self.stack_pushes.iter().copied().sum::<u64>(),
+ self.set_inserts.iter().copied().sum::<u64>(),
+ );
+
+ trace!("");
+ trace!("## PikeVM frequency of events broken down by state");
+ for sid in 0..self.steps.len() {
+ trace!(
+ "{:06}: steps: {}, closures: {}, \
+ stack-pushes: {}, set-inserts: {}",
+ sid,
+ self.steps[sid],
+ self.closures[sid],
+ self.stack_pushes[sid],
+ self.set_inserts[sid],
+ );
+ }
+
+ trace!("");
+ trace!("## NFA debug display");
+ trace!("{:?}", nfa);
+ trace!("===== END PikeVM Instrumentation Output =====");
+ }
+
+ fn record_state_set(&mut self, set: &SparseSet) {
+ let set = set.iter().collect::<Vec<StateID>>();
+ *self.state_sets.entry(set).or_insert(0) += 1;
+ }
+
+ fn record_step(&mut self, sid: StateID) {
+ self.steps[sid] += 1;
+ }
+
+ fn record_closure(&mut self, sid: StateID) {
+ self.closures[sid] += 1;
+ }
+
+ fn record_stack_push(&mut self, sid: StateID) {
+ self.stack_pushes[sid] += 1;
+ }
+
+ fn record_set_insert(&mut self, sid: StateID) {
+ self.set_inserts[sid] += 1;
+ }
+}
diff --git a/vendor/regex-automata/src/nfa/thompson/range_trie.rs b/vendor/regex-automata/src/nfa/thompson/range_trie.rs
new file mode 100644
index 0000000..75c9b79
--- /dev/null
+++ b/vendor/regex-automata/src/nfa/thompson/range_trie.rs
@@ -0,0 +1,1055 @@
+/*
+I've called the primary data structure in this module a "range trie." As far
+as I can tell, there is no prior art on a data structure like this, however,
+it's likely someone somewhere has built something like it. Searching for
+"range trie" turns up the paper "Range Tries for Scalable Address Lookup,"
+but it does not appear relevant.
+
+The range trie is just like a trie in that it is a special case of a
+deterministic finite state machine. It has states and each state has a set
+of transitions to other states. It is acyclic, and, like a normal trie,
+it makes no attempt to reuse common suffixes among its elements. The key
+difference between a normal trie and a range trie below is that a range trie
+operates on *contiguous sequences* of bytes instead of singleton bytes.
+One could say say that our alphabet is ranges of bytes instead of bytes
+themselves, except a key part of range trie construction is splitting ranges
+apart to ensure there is at most one transition that can be taken for any
+byte in a given state.
+
+I've tried to explain the details of how the range trie works below, so
+for now, we are left with trying to understand what problem we're trying to
+solve. Which is itself fairly involved!
+
+At the highest level, here's what we want to do. We want to convert a
+sequence of Unicode codepoints into a finite state machine whose transitions
+are over *bytes* and *not* Unicode codepoints. We want this because it makes
+said finite state machines much smaller and much faster to execute. As a
+simple example, consider a byte oriented automaton for all Unicode scalar
+values (0x00 through 0x10FFFF, not including surrogate codepoints):
+
+ [00-7F]
+ [C2-DF][80-BF]
+ [E0-E0][A0-BF][80-BF]
+ [E1-EC][80-BF][80-BF]
+ [ED-ED][80-9F][80-BF]
+ [EE-EF][80-BF][80-BF]
+ [F0-F0][90-BF][80-BF][80-BF]
+ [F1-F3][80-BF][80-BF][80-BF]
+ [F4-F4][80-8F][80-BF][80-BF]
+
+(These byte ranges are generated via the regex-syntax::utf8 module, which
+was based on Russ Cox's code in RE2, which was in turn based on Ken
+Thompson's implementation of the same idea in his Plan9 implementation of
+grep.)
+
+It should be fairly straight-forward to see how one could compile this into
+a DFA. The sequences are sorted and non-overlapping. Essentially, you could
+build a trie from this fairly easy. The problem comes when your initial
+range (in this case, 0x00-0x10FFFF) isn't so nice. For example, the class
+represented by '\w' contains only a tenth of the codepoints that
+0x00-0x10FFFF contains, but if we were to write out the byte based ranges
+as we did above, the list would stretch to 892 entries! This turns into
+quite a large NFA with a few thousand states. Turning this beast into a DFA
+takes quite a bit of time. We are thus left with trying to trim down the
+number of states we produce as early as possible.
+
+One approach (used by RE2 and still by the regex crate, at time of writing)
+is to try to find common suffixes while building NFA states for the above
+and reuse them. This is very cheap to do and one can control precisely how
+much extra memory you want to use for the cache.
+
+Another approach, however, is to reuse an algorithm for constructing a
+*minimal* DFA from a sorted sequence of inputs. I don't want to go into
+the full details here, but I explain it in more depth in my blog post on
+FSTs[1]. Note that the algorithm was not invented by me, but was published
+in paper by Daciuk et al. in 2000 called "Incremental Construction of
+MinimalAcyclic Finite-State Automata." Like the suffix cache approach above,
+it is also possible to control the amount of extra memory one uses, although
+this usually comes with the cost of sacrificing true minimality. (But it's
+typically close enough with a reasonably sized cache of states.)
+
+The catch is that Daciuk's algorithm only works if you add your keys in
+lexicographic ascending order. In our case, since we're dealing with ranges,
+we also need the additional requirement that ranges are either equivalent
+or do not overlap at all. For example, if one were given the following byte
+ranges:
+
+ [BC-BF][80-BF]
+ [BC-BF][90-BF]
+
+Then Daciuk's algorithm would not work, since there is nothing to handle the
+fact that the ranges overlap. They would need to be split apart. Thankfully,
+Thompson's algorithm for producing byte ranges for Unicode codepoint ranges
+meets both of our requirements. (A proof for this eludes me, but it appears
+true.)
+
+... however, we would also like to be able to compile UTF-8 automata in
+reverse. We want this because in order to find the starting location of a
+match using a DFA, we need to run a second DFA---a reversed version of the
+forward DFA---backwards to discover the match location. Unfortunately, if
+we reverse our byte sequences for 0x00-0x10FFFF, we get sequences that are
+can overlap, even if they are sorted:
+
+ [00-7F]
+ [80-BF][80-9F][ED-ED]
+ [80-BF][80-BF][80-8F][F4-F4]
+ [80-BF][80-BF][80-BF][F1-F3]
+ [80-BF][80-BF][90-BF][F0-F0]
+ [80-BF][80-BF][E1-EC]
+ [80-BF][80-BF][EE-EF]
+ [80-BF][A0-BF][E0-E0]
+ [80-BF][C2-DF]
+
+For example, '[80-BF][80-BF][EE-EF]' and '[80-BF][A0-BF][E0-E0]' have
+overlapping ranges between '[80-BF]' and '[A0-BF]'. Thus, there is no
+simple way to apply Daciuk's algorithm.
+
+And thus, the range trie was born. The range trie's only purpose is to take
+sequences of byte ranges like the ones above, collect them into a trie and then
+spit them out in a sorted fashion with no overlapping ranges. For example,
+0x00-0x10FFFF gets translated to:
+
+ [0-7F]
+ [80-BF][80-9F][80-8F][F1-F3]
+ [80-BF][80-9F][80-8F][F4]
+ [80-BF][80-9F][90-BF][F0]
+ [80-BF][80-9F][90-BF][F1-F3]
+ [80-BF][80-9F][E1-EC]
+ [80-BF][80-9F][ED]
+ [80-BF][80-9F][EE-EF]
+ [80-BF][A0-BF][80-8F][F1-F3]
+ [80-BF][A0-BF][80-8F][F4]
+ [80-BF][A0-BF][90-BF][F0]
+ [80-BF][A0-BF][90-BF][F1-F3]
+ [80-BF][A0-BF][E0]
+ [80-BF][A0-BF][E1-EC]
+ [80-BF][A0-BF][EE-EF]
+ [80-BF][C2-DF]
+
+We've thus satisfied our requirements for running Daciuk's algorithm. All
+sequences of ranges are sorted, and any corresponding ranges are either
+exactly equivalent or non-overlapping.
+
+In effect, a range trie is building a DFA from a sequence of arbitrary byte
+ranges. But it uses an algorithm custom tailored to its input, so it is not as
+costly as traditional DFA construction. While it is still quite a bit more
+costly than the forward case (which only needs Daciuk's algorithm), it winds
+up saving a substantial amount of time if one is doing a full DFA powerset
+construction later by virtue of producing a much much smaller NFA.
+
+[1] - https://blog.burntsushi.net/transducers/
+[2] - https://www.mitpressjournals.org/doi/pdfplus/10.1162/089120100561601
+*/
+
+use core::{cell::RefCell, convert::TryFrom, fmt, mem, ops::RangeInclusive};
+
+use alloc::{format, string::String, vec, vec::Vec};
+
+use regex_syntax::utf8::Utf8Range;
+
+use crate::util::primitives::StateID;
+
+/// There is only one final state in this trie. Every sequence of byte ranges
+/// added shares the same final state.
+const FINAL: StateID = StateID::ZERO;
+
+/// The root state of the trie.
+const ROOT: StateID = StateID::new_unchecked(1);
+
+/// A range trie represents an ordered set of sequences of bytes.
+///
+/// A range trie accepts as input a sequence of byte ranges and merges
+/// them into the existing set such that the trie can produce a sorted
+/// non-overlapping sequence of byte ranges. The sequence emitted corresponds
+/// precisely to the sequence of bytes matched by the given keys, although the
+/// byte ranges themselves may be split at different boundaries.
+///
+/// The order complexity of this data structure seems difficult to analyze.
+/// If the size of a byte is held as a constant, then insertion is clearly
+/// O(n) where n is the number of byte ranges in the input key. However, if
+/// k=256 is our alphabet size, then insertion could be O(k^2 * n). In
+/// particular it seems possible for pathological inputs to cause insertion
+/// to do a lot of work. However, for what we use this data structure for,
+/// there should be no pathological inputs since the ultimate source is always
+/// a sorted set of Unicode scalar value ranges.
+///
+/// Internally, this trie is setup like a finite state machine. Note though
+/// that it is acyclic.
+#[derive(Clone)]
+pub struct RangeTrie {
+ /// The states in this trie. The first is always the shared final state.
+ /// The second is always the root state. Otherwise, there is no
+ /// particular order.
+ states: Vec<State>,
+ /// A free-list of states. When a range trie is cleared, all of its states
+ /// are added to this list. Creating a new state reuses states from this
+ /// list before allocating a new one.
+ free: Vec<State>,
+ /// A stack for traversing this trie to yield sequences of byte ranges in
+ /// lexicographic order.
+ iter_stack: RefCell<Vec<NextIter>>,
+ /// A buffer that stores the current sequence during iteration.
+ iter_ranges: RefCell<Vec<Utf8Range>>,
+ /// A stack used for traversing the trie in order to (deeply) duplicate
+ /// a state. States are recursively duplicated when ranges are split.
+ dupe_stack: Vec<NextDupe>,
+ /// A stack used for traversing the trie during insertion of a new
+ /// sequence of byte ranges.
+ insert_stack: Vec<NextInsert>,
+}
+
+/// A single state in this trie.
+#[derive(Clone)]
+struct State {
+ /// A sorted sequence of non-overlapping transitions to other states. Each
+ /// transition corresponds to a single range of bytes.
+ transitions: Vec<Transition>,
+}
+
+/// A transition is a single range of bytes. If a particular byte is in this
+/// range, then the corresponding machine may transition to the state pointed
+/// to by `next_id`.
+#[derive(Clone)]
+struct Transition {
+ /// The byte range.
+ range: Utf8Range,
+ /// The next state to transition to.
+ next_id: StateID,
+}
+
+impl RangeTrie {
+ /// Create a new empty range trie.
+ pub fn new() -> RangeTrie {
+ let mut trie = RangeTrie {
+ states: vec![],
+ free: vec![],
+ iter_stack: RefCell::new(vec![]),
+ iter_ranges: RefCell::new(vec![]),
+ dupe_stack: vec![],
+ insert_stack: vec![],
+ };
+ trie.clear();
+ trie
+ }
+
+ /// Clear this range trie such that it is empty. Clearing a range trie
+ /// and reusing it can beneficial because this may reuse allocations.
+ pub fn clear(&mut self) {
+ self.free.extend(self.states.drain(..));
+ self.add_empty(); // final
+ self.add_empty(); // root
+ }
+
+ /// Iterate over all of the sequences of byte ranges in this trie, and
+ /// call the provided function for each sequence. Iteration occurs in
+ /// lexicographic order.
+ pub fn iter<E, F: FnMut(&[Utf8Range]) -> Result<(), E>>(
+ &self,
+ mut f: F,
+ ) -> Result<(), E> {
+ let mut stack = self.iter_stack.borrow_mut();
+ stack.clear();
+ let mut ranges = self.iter_ranges.borrow_mut();
+ ranges.clear();
+
+ // We do iteration in a way that permits us to use a single buffer
+ // for our keys. We iterate in a depth first fashion, while being
+ // careful to expand our frontier as we move deeper in the trie.
+ stack.push(NextIter { state_id: ROOT, tidx: 0 });
+ while let Some(NextIter { mut state_id, mut tidx }) = stack.pop() {
+ // This could be implemented more simply without an inner loop
+ // here, but at the cost of more stack pushes.
+ loop {
+ let state = self.state(state_id);
+ // If we've visited all transitions in this state, then pop
+ // back to the parent state.
+ if tidx >= state.transitions.len() {
+ ranges.pop();
+ break;
+ }
+
+ let t = &state.transitions[tidx];
+ ranges.push(t.range);
+ if t.next_id == FINAL {
+ f(&ranges)?;
+ ranges.pop();
+ tidx += 1;
+ } else {
+ // Expand our frontier. Once we come back to this state
+ // via the stack, start in on the next transition.
+ stack.push(NextIter { state_id, tidx: tidx + 1 });
+ // Otherwise, move to the first transition of the next
+ // state.
+ state_id = t.next_id;
+ tidx = 0;
+ }
+ }
+ }
+ Ok(())
+ }
+
+ /// Inserts a new sequence of ranges into this trie.
+ ///
+ /// The sequence given must be non-empty and must not have a length
+ /// exceeding 4.
+ pub fn insert(&mut self, ranges: &[Utf8Range]) {
+ assert!(!ranges.is_empty());
+ assert!(ranges.len() <= 4);
+
+ let mut stack = mem::replace(&mut self.insert_stack, vec![]);
+ stack.clear();
+
+ stack.push(NextInsert::new(ROOT, ranges));
+ while let Some(next) = stack.pop() {
+ let (state_id, ranges) = (next.state_id(), next.ranges());
+ assert!(!ranges.is_empty());
+
+ let (mut new, rest) = (ranges[0], &ranges[1..]);
+
+ // i corresponds to the position of the existing transition on
+ // which we are operating. Typically, the result is to remove the
+ // transition and replace it with two or more new transitions
+ // corresponding to the partitions generated by splitting the
+ // 'new' with the ith transition's range.
+ let mut i = self.state(state_id).find(new);
+
+ // In this case, there is no overlap *and* the new range is greater
+ // than all existing ranges. So we can just add it to the end.
+ if i == self.state(state_id).transitions.len() {
+ let next_id = NextInsert::push(self, &mut stack, rest);
+ self.add_transition(state_id, new, next_id);
+ continue;
+ }
+
+ // The need for this loop is a bit subtle, buf basically, after
+ // we've handled the partitions from our initial split, it's
+ // possible that there will be a partition leftover that overlaps
+ // with a subsequent transition. If so, then we have to repeat
+ // the split process again with the leftovers and that subsequent
+ // transition.
+ 'OUTER: loop {
+ let old = self.state(state_id).transitions[i].clone();
+ let split = match Split::new(old.range, new) {
+ Some(split) => split,
+ None => {
+ let next_id = NextInsert::push(self, &mut stack, rest);
+ self.add_transition_at(i, state_id, new, next_id);
+ continue;
+ }
+ };
+ let splits = split.as_slice();
+ // If we only have one partition, then the ranges must be
+ // equivalent. There's nothing to do here for this state, so
+ // just move on to the next one.
+ if splits.len() == 1 {
+ // ... but only if we have anything left to do.
+ if !rest.is_empty() {
+ stack.push(NextInsert::new(old.next_id, rest));
+ }
+ break;
+ }
+ // At this point, we know that 'split' is non-empty and there
+ // must be some overlap AND that the two ranges are not
+ // equivalent. Therefore, the existing range MUST be removed
+ // and split up somehow. Instead of actually doing the removal
+ // and then a subsequent insertion---with all the memory
+ // shuffling that entails---we simply overwrite the transition
+ // at position `i` for the first new transition we want to
+ // insert. After that, we're forced to do expensive inserts.
+ let mut first = true;
+ let mut add_trans =
+ |trie: &mut RangeTrie, pos, from, range, to| {
+ if first {
+ trie.set_transition_at(pos, from, range, to);
+ first = false;
+ } else {
+ trie.add_transition_at(pos, from, range, to);
+ }
+ };
+ for (j, &srange) in splits.iter().enumerate() {
+ match srange {
+ SplitRange::Old(r) => {
+ // Deep clone the state pointed to by the ith
+ // transition. This is always necessary since 'old'
+ // is always coupled with at least a 'both'
+ // partition. We don't want any new changes made
+ // via the 'both' partition to impact the part of
+ // the transition that doesn't overlap with the
+ // new range.
+ let dup_id = self.duplicate(old.next_id);
+ add_trans(self, i, state_id, r, dup_id);
+ }
+ SplitRange::New(r) => {
+ // This is a bit subtle, but if this happens to be
+ // the last partition in our split, it is possible
+ // that this overlaps with a subsequent transition.
+ // If it does, then we must repeat the whole
+ // splitting process over again with `r` and the
+ // subsequent transition.
+ {
+ let trans = &self.state(state_id).transitions;
+ if j + 1 == splits.len()
+ && i < trans.len()
+ && intersects(r, trans[i].range)
+ {
+ new = r;
+ continue 'OUTER;
+ }
+ }
+
+ // ... otherwise, setup exploration for a new
+ // empty state and add a brand new transition for
+ // this new range.
+ let next_id =
+ NextInsert::push(self, &mut stack, rest);
+ add_trans(self, i, state_id, r, next_id);
+ }
+ SplitRange::Both(r) => {
+ // Continue adding the remaining ranges on this
+ // path and update the transition with the new
+ // range.
+ if !rest.is_empty() {
+ stack.push(NextInsert::new(old.next_id, rest));
+ }
+ add_trans(self, i, state_id, r, old.next_id);
+ }
+ }
+ i += 1;
+ }
+ // If we've reached this point, then we know that there are
+ // no subsequent transitions with any overlap. Therefore, we
+ // can stop processing this range and move on to the next one.
+ break;
+ }
+ }
+ self.insert_stack = stack;
+ }
+
+ pub fn add_empty(&mut self) -> StateID {
+ let id = match StateID::try_from(self.states.len()) {
+ Ok(id) => id,
+ Err(_) => {
+ // This generally should not happen since a range trie is
+ // only ever used to compile a single sequence of Unicode
+ // scalar values. If we ever got to this point, we would, at
+ // *minimum*, be using 96GB in just the range trie alone.
+ panic!("too many sequences added to range trie");
+ }
+ };
+ // If we have some free states available, then use them to avoid
+ // more allocations.
+ if let Some(mut state) = self.free.pop() {
+ state.clear();
+ self.states.push(state);
+ } else {
+ self.states.push(State { transitions: vec![] });
+ }
+ id
+ }
+
+ /// Performs a deep clone of the given state and returns the duplicate's
+ /// state ID.
+ ///
+ /// A "deep clone" in this context means that the state given along with
+ /// recursively all states that it points to are copied. Once complete,
+ /// the given state ID and the returned state ID share nothing.
+ ///
+ /// This is useful during range trie insertion when a new range overlaps
+ /// with an existing range that is bigger than the new one. The part
+ /// of the existing range that does *not* overlap with the new one is
+ /// duplicated so that adding the new range to the overlap doesn't disturb
+ /// the non-overlapping portion.
+ ///
+ /// There's one exception: if old_id is the final state, then it is not
+ /// duplicated and the same final state is returned. This is because all
+ /// final states in this trie are equivalent.
+ fn duplicate(&mut self, old_id: StateID) -> StateID {
+ if old_id == FINAL {
+ return FINAL;
+ }
+
+ let mut stack = mem::replace(&mut self.dupe_stack, vec![]);
+ stack.clear();
+
+ let new_id = self.add_empty();
+ // old_id is the state we're cloning and new_id is the ID of the
+ // duplicated state for old_id.
+ stack.push(NextDupe { old_id, new_id });
+ while let Some(NextDupe { old_id, new_id }) = stack.pop() {
+ for i in 0..self.state(old_id).transitions.len() {
+ let t = self.state(old_id).transitions[i].clone();
+ if t.next_id == FINAL {
+ // All final states are the same, so there's no need to
+ // duplicate it.
+ self.add_transition(new_id, t.range, FINAL);
+ continue;
+ }
+
+ let new_child_id = self.add_empty();
+ self.add_transition(new_id, t.range, new_child_id);
+ stack.push(NextDupe {
+ old_id: t.next_id,
+ new_id: new_child_id,
+ });
+ }
+ }
+ self.dupe_stack = stack;
+ new_id
+ }
+
+ /// Adds the given transition to the given state.
+ ///
+ /// Callers must ensure that all previous transitions in this state
+ /// are lexicographically smaller than the given range.
+ fn add_transition(
+ &mut self,
+ from_id: StateID,
+ range: Utf8Range,
+ next_id: StateID,
+ ) {
+ self.state_mut(from_id)
+ .transitions
+ .push(Transition { range, next_id });
+ }
+
+ /// Like `add_transition`, except this inserts the transition just before
+ /// the ith transition.
+ fn add_transition_at(
+ &mut self,
+ i: usize,
+ from_id: StateID,
+ range: Utf8Range,
+ next_id: StateID,
+ ) {
+ self.state_mut(from_id)
+ .transitions
+ .insert(i, Transition { range, next_id });
+ }
+
+ /// Overwrites the transition at position i with the given transition.
+ fn set_transition_at(
+ &mut self,
+ i: usize,
+ from_id: StateID,
+ range: Utf8Range,
+ next_id: StateID,
+ ) {
+ self.state_mut(from_id).transitions[i] = Transition { range, next_id };
+ }
+
+ /// Return an immutable borrow for the state with the given ID.
+ fn state(&self, id: StateID) -> &State {
+ &self.states[id]
+ }
+
+ /// Return a mutable borrow for the state with the given ID.
+ fn state_mut(&mut self, id: StateID) -> &mut State {
+ &mut self.states[id]
+ }
+}
+
+impl State {
+ /// Find the position at which the given range should be inserted in this
+ /// state.
+ ///
+ /// The position returned is always in the inclusive range
+ /// [0, transitions.len()]. If 'transitions.len()' is returned, then the
+ /// given range overlaps with no other range in this state *and* is greater
+ /// than all of them.
+ ///
+ /// For all other possible positions, the given range either overlaps
+ /// with the transition at that position or is otherwise less than it
+ /// with no overlap (and is greater than the previous transition). In the
+ /// former case, careful attention must be paid to inserting this range
+ /// as a new transition. In the latter case, the range can be inserted as
+ /// a new transition at the given position without disrupting any other
+ /// transitions.
+ fn find(&self, range: Utf8Range) -> usize {
+ /// Returns the position `i` at which `pred(xs[i])` first returns true
+ /// such that for all `j >= i`, `pred(xs[j]) == true`. If `pred` never
+ /// returns true, then `xs.len()` is returned.
+ ///
+ /// We roll our own binary search because it doesn't seem like the
+ /// standard library's binary search can be used here. Namely, if
+ /// there is an overlapping range, then we want to find the first such
+ /// occurrence, but there may be many. Or at least, it's not quite
+ /// clear to me how to do it.
+ fn binary_search<T, F>(xs: &[T], mut pred: F) -> usize
+ where
+ F: FnMut(&T) -> bool,
+ {
+ let (mut left, mut right) = (0, xs.len());
+ while left < right {
+ // Overflow is impossible because xs.len() <= 256.
+ let mid = (left + right) / 2;
+ if pred(&xs[mid]) {
+ right = mid;
+ } else {
+ left = mid + 1;
+ }
+ }
+ left
+ }
+
+ // Benchmarks suggest that binary search is just a bit faster than
+ // straight linear search. Specifically when using the debug tool:
+ //
+ // hyperfine "regex-cli debug thompson -qr --no-captures '\w{90} ecurB'"
+ binary_search(&self.transitions, |t| range.start <= t.range.end)
+ }
+
+ /// Clear this state such that it has zero transitions.
+ fn clear(&mut self) {
+ self.transitions.clear();
+ }
+}
+
+/// The next state to process during duplication.
+#[derive(Clone, Debug)]
+struct NextDupe {
+ /// The state we want to duplicate.
+ old_id: StateID,
+ /// The ID of the new state that is a duplicate of old_id.
+ new_id: StateID,
+}
+
+/// The next state (and its corresponding transition) that we want to visit
+/// during iteration in lexicographic order.
+#[derive(Clone, Debug)]
+struct NextIter {
+ state_id: StateID,
+ tidx: usize,
+}
+
+/// The next state to process during insertion and any remaining ranges that we
+/// want to add for a particular sequence of ranges. The first such instance
+/// is always the root state along with all ranges given.
+#[derive(Clone, Debug)]
+struct NextInsert {
+ /// The next state to begin inserting ranges. This state should be the
+ /// state at which `ranges[0]` should be inserted.
+ state_id: StateID,
+ /// The ranges to insert. We used a fixed-size array here to avoid an
+ /// allocation.
+ ranges: [Utf8Range; 4],
+ /// The number of valid ranges in the above array.
+ len: u8,
+}
+
+impl NextInsert {
+ /// Create the next item to visit. The given state ID should correspond
+ /// to the state at which the first range in the given slice should be
+ /// inserted. The slice given must not be empty and it must be no longer
+ /// than 4.
+ fn new(state_id: StateID, ranges: &[Utf8Range]) -> NextInsert {
+ let len = ranges.len();
+ assert!(len > 0);
+ assert!(len <= 4);
+
+ let mut tmp = [Utf8Range { start: 0, end: 0 }; 4];
+ tmp[..len].copy_from_slice(ranges);
+ NextInsert { state_id, ranges: tmp, len: u8::try_from(len).unwrap() }
+ }
+
+ /// Push a new empty state to visit along with any remaining ranges that
+ /// still need to be inserted. The ID of the new empty state is returned.
+ ///
+ /// If ranges is empty, then no new state is created and FINAL is returned.
+ fn push(
+ trie: &mut RangeTrie,
+ stack: &mut Vec<NextInsert>,
+ ranges: &[Utf8Range],
+ ) -> StateID {
+ if ranges.is_empty() {
+ FINAL
+ } else {
+ let next_id = trie.add_empty();
+ stack.push(NextInsert::new(next_id, ranges));
+ next_id
+ }
+ }
+
+ /// Return the ID of the state to visit.
+ fn state_id(&self) -> StateID {
+ self.state_id
+ }
+
+ /// Return the remaining ranges to insert.
+ fn ranges(&self) -> &[Utf8Range] {
+ &self.ranges[..usize::try_from(self.len).unwrap()]
+ }
+}
+
+/// Split represents a partitioning of two ranges into one or more ranges. This
+/// is the secret sauce that makes a range trie work, as it's what tells us
+/// how to deal with two overlapping but unequal ranges during insertion.
+///
+/// Essentially, either two ranges overlap or they don't. If they don't, then
+/// handling insertion is easy: just insert the new range into its
+/// lexicographically correct position. Since it does not overlap with anything
+/// else, no other transitions are impacted by the new range.
+///
+/// If they do overlap though, there are generally three possible cases to
+/// handle:
+///
+/// 1. The part where the two ranges actually overlap. i.e., The intersection.
+/// 2. The part of the existing range that is not in the the new range.
+/// 3. The part of the new range that is not in the old range.
+///
+/// (1) is guaranteed to always occur since all overlapping ranges have a
+/// non-empty intersection. If the two ranges are not equivalent, then at
+/// least one of (2) or (3) is guaranteed to occur as well. In some cases,
+/// e.g., `[0-4]` and `[4-9]`, all three cases will occur.
+///
+/// This `Split` type is responsible for providing (1), (2) and (3) for any
+/// possible pair of byte ranges.
+///
+/// As for insertion, for the overlap in (1), the remaining ranges to insert
+/// should be added by following the corresponding transition. However, this
+/// should only be done for the overlapping parts of the range. If there was
+/// a part of the existing range that was not in the new range, then that
+/// existing part must be split off from the transition and duplicated. The
+/// remaining parts of the overlap can then be added to using the new ranges
+/// without disturbing the existing range.
+///
+/// Handling the case for the part of a new range that is not in an existing
+/// range is seemingly easy. Just treat it as if it were a non-overlapping
+/// range. The problem here is that if this new non-overlapping range occurs
+/// after both (1) and (2), then it's possible that it can overlap with the
+/// next transition in the current state. If it does, then the whole process
+/// must be repeated!
+///
+/// # Details of the 3 cases
+///
+/// The following details the various cases that are implemented in code
+/// below. It's plausible that the number of cases is not actually minimal,
+/// but it's important for this code to remain at least somewhat readable.
+///
+/// Given [a,b] and [x,y], where a <= b, x <= y, b < 256 and y < 256, we define
+/// the follow distinct relationships where at least one must apply. The order
+/// of these matters, since multiple can match. The first to match applies.
+///
+/// 1. b < x <=> [a,b] < [x,y]
+/// 2. y < a <=> [x,y] < [a,b]
+///
+/// In the case of (1) and (2), these are the only cases where there is no
+/// overlap. Or otherwise, the intersection of [a,b] and [x,y] is empty. In
+/// order to compute the intersection, one can do [max(a,x), min(b,y)]. The
+/// intersection in all of the following cases is non-empty.
+///
+/// 3. a = x && b = y <=> [a,b] == [x,y]
+/// 4. a = x && b < y <=> [x,y] right-extends [a,b]
+/// 5. b = y && a > x <=> [x,y] left-extends [a,b]
+/// 6. x = a && y < b <=> [a,b] right-extends [x,y]
+/// 7. y = b && x > a <=> [a,b] left-extends [x,y]
+/// 8. a > x && b < y <=> [x,y] covers [a,b]
+/// 9. x > a && y < b <=> [a,b] covers [x,y]
+/// 10. b = x && a < y <=> [a,b] is left-adjacent to [x,y]
+/// 11. y = a && x < b <=> [x,y] is left-adjacent to [a,b]
+/// 12. b > x && b < y <=> [a,b] left-overlaps [x,y]
+/// 13. y > a && y < b <=> [x,y] left-overlaps [a,b]
+///
+/// In cases 3-13, we can form rules that partition the ranges into a
+/// non-overlapping ordered sequence of ranges:
+///
+/// 3. [a,b]
+/// 4. [a,b], [b+1,y]
+/// 5. [x,a-1], [a,b]
+/// 6. [x,y], [y+1,b]
+/// 7. [a,x-1], [x,y]
+/// 8. [x,a-1], [a,b], [b+1,y]
+/// 9. [a,x-1], [x,y], [y+1,b]
+/// 10. [a,b-1], [b,b], [b+1,y]
+/// 11. [x,y-1], [y,y], [y+1,b]
+/// 12. [a,x-1], [x,b], [b+1,y]
+/// 13. [x,a-1], [a,y], [y+1,b]
+///
+/// In the code below, we go a step further and identify each of the above
+/// outputs as belonging either to the overlap of the two ranges or to one
+/// of [a,b] or [x,y] exclusively.
+#[derive(Clone, Debug, Eq, PartialEq)]
+struct Split {
+ partitions: [SplitRange; 3],
+ len: usize,
+}
+
+/// A tagged range indicating how it was derived from a pair of ranges.
+#[derive(Clone, Copy, Debug, Eq, PartialEq)]
+enum SplitRange {
+ Old(Utf8Range),
+ New(Utf8Range),
+ Both(Utf8Range),
+}
+
+impl Split {
+ /// Create a partitioning of the given ranges.
+ ///
+ /// If the given ranges have an empty intersection, then None is returned.
+ fn new(o: Utf8Range, n: Utf8Range) -> Option<Split> {
+ let range = |r: RangeInclusive<u8>| Utf8Range {
+ start: *r.start(),
+ end: *r.end(),
+ };
+ let old = |r| SplitRange::Old(range(r));
+ let new = |r| SplitRange::New(range(r));
+ let both = |r| SplitRange::Both(range(r));
+
+ // Use same names as the comment above to make it easier to compare.
+ let (a, b, x, y) = (o.start, o.end, n.start, n.end);
+
+ if b < x || y < a {
+ // case 1, case 2
+ None
+ } else if a == x && b == y {
+ // case 3
+ Some(Split::parts1(both(a..=b)))
+ } else if a == x && b < y {
+ // case 4
+ Some(Split::parts2(both(a..=b), new(b + 1..=y)))
+ } else if b == y && a > x {
+ // case 5
+ Some(Split::parts2(new(x..=a - 1), both(a..=b)))
+ } else if x == a && y < b {
+ // case 6
+ Some(Split::parts2(both(x..=y), old(y + 1..=b)))
+ } else if y == b && x > a {
+ // case 7
+ Some(Split::parts2(old(a..=x - 1), both(x..=y)))
+ } else if a > x && b < y {
+ // case 8
+ Some(Split::parts3(new(x..=a - 1), both(a..=b), new(b + 1..=y)))
+ } else if x > a && y < b {
+ // case 9
+ Some(Split::parts3(old(a..=x - 1), both(x..=y), old(y + 1..=b)))
+ } else if b == x && a < y {
+ // case 10
+ Some(Split::parts3(old(a..=b - 1), both(b..=b), new(b + 1..=y)))
+ } else if y == a && x < b {
+ // case 11
+ Some(Split::parts3(new(x..=y - 1), both(y..=y), old(y + 1..=b)))
+ } else if b > x && b < y {
+ // case 12
+ Some(Split::parts3(old(a..=x - 1), both(x..=b), new(b + 1..=y)))
+ } else if y > a && y < b {
+ // case 13
+ Some(Split::parts3(new(x..=a - 1), both(a..=y), old(y + 1..=b)))
+ } else {
+ unreachable!()
+ }
+ }
+
+ /// Create a new split with a single partition. This only occurs when two
+ /// ranges are equivalent.
+ fn parts1(r1: SplitRange) -> Split {
+ // This value doesn't matter since it is never accessed.
+ let nada = SplitRange::Old(Utf8Range { start: 0, end: 0 });
+ Split { partitions: [r1, nada, nada], len: 1 }
+ }
+
+ /// Create a new split with two partitions.
+ fn parts2(r1: SplitRange, r2: SplitRange) -> Split {
+ // This value doesn't matter since it is never accessed.
+ let nada = SplitRange::Old(Utf8Range { start: 0, end: 0 });
+ Split { partitions: [r1, r2, nada], len: 2 }
+ }
+
+ /// Create a new split with three partitions.
+ fn parts3(r1: SplitRange, r2: SplitRange, r3: SplitRange) -> Split {
+ Split { partitions: [r1, r2, r3], len: 3 }
+ }
+
+ /// Return the partitions in this split as a slice.
+ fn as_slice(&self) -> &[SplitRange] {
+ &self.partitions[..self.len]
+ }
+}
+
+impl fmt::Debug for RangeTrie {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ writeln!(f, "")?;
+ for (i, state) in self.states.iter().enumerate() {
+ let status = if i == FINAL.as_usize() { '*' } else { ' ' };
+ writeln!(f, "{}{:06}: {:?}", status, i, state)?;
+ }
+ Ok(())
+ }
+}
+
+impl fmt::Debug for State {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ let rs = self
+ .transitions
+ .iter()
+ .map(|t| format!("{:?}", t))
+ .collect::<Vec<String>>()
+ .join(", ");
+ write!(f, "{}", rs)
+ }
+}
+
+impl fmt::Debug for Transition {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ if self.range.start == self.range.end {
+ write!(
+ f,
+ "{:02X} => {:02X}",
+ self.range.start,
+ self.next_id.as_usize(),
+ )
+ } else {
+ write!(
+ f,
+ "{:02X}-{:02X} => {:02X}",
+ self.range.start,
+ self.range.end,
+ self.next_id.as_usize(),
+ )
+ }
+ }
+}
+
+/// Returns true if and only if the given ranges intersect.
+fn intersects(r1: Utf8Range, r2: Utf8Range) -> bool {
+ !(r1.end < r2.start || r2.end < r1.start)
+}
+
+#[cfg(test)]
+mod tests {
+ use core::ops::RangeInclusive;
+
+ use regex_syntax::utf8::Utf8Range;
+
+ use super::*;
+
+ fn r(range: RangeInclusive<u8>) -> Utf8Range {
+ Utf8Range { start: *range.start(), end: *range.end() }
+ }
+
+ fn split_maybe(
+ old: RangeInclusive<u8>,
+ new: RangeInclusive<u8>,
+ ) -> Option<Split> {
+ Split::new(r(old), r(new))
+ }
+
+ fn split(
+ old: RangeInclusive<u8>,
+ new: RangeInclusive<u8>,
+ ) -> Vec<SplitRange> {
+ split_maybe(old, new).unwrap().as_slice().to_vec()
+ }
+
+ #[test]
+ fn no_splits() {
+ // case 1
+ assert_eq!(None, split_maybe(0..=1, 2..=3));
+ // case 2
+ assert_eq!(None, split_maybe(2..=3, 0..=1));
+ }
+
+ #[test]
+ fn splits() {
+ let range = |r: RangeInclusive<u8>| Utf8Range {
+ start: *r.start(),
+ end: *r.end(),
+ };
+ let old = |r| SplitRange::Old(range(r));
+ let new = |r| SplitRange::New(range(r));
+ let both = |r| SplitRange::Both(range(r));
+
+ // case 3
+ assert_eq!(split(0..=0, 0..=0), vec![both(0..=0)]);
+ assert_eq!(split(9..=9, 9..=9), vec![both(9..=9)]);
+
+ // case 4
+ assert_eq!(split(0..=5, 0..=6), vec![both(0..=5), new(6..=6)]);
+ assert_eq!(split(0..=5, 0..=8), vec![both(0..=5), new(6..=8)]);
+ assert_eq!(split(5..=5, 5..=8), vec![both(5..=5), new(6..=8)]);
+
+ // case 5
+ assert_eq!(split(1..=5, 0..=5), vec![new(0..=0), both(1..=5)]);
+ assert_eq!(split(3..=5, 0..=5), vec![new(0..=2), both(3..=5)]);
+ assert_eq!(split(5..=5, 0..=5), vec![new(0..=4), both(5..=5)]);
+
+ // case 6
+ assert_eq!(split(0..=6, 0..=5), vec![both(0..=5), old(6..=6)]);
+ assert_eq!(split(0..=8, 0..=5), vec![both(0..=5), old(6..=8)]);
+ assert_eq!(split(5..=8, 5..=5), vec![both(5..=5), old(6..=8)]);
+
+ // case 7
+ assert_eq!(split(0..=5, 1..=5), vec![old(0..=0), both(1..=5)]);
+ assert_eq!(split(0..=5, 3..=5), vec![old(0..=2), both(3..=5)]);
+ assert_eq!(split(0..=5, 5..=5), vec![old(0..=4), both(5..=5)]);
+
+ // case 8
+ assert_eq!(
+ split(3..=6, 2..=7),
+ vec![new(2..=2), both(3..=6), new(7..=7)],
+ );
+ assert_eq!(
+ split(3..=6, 1..=8),
+ vec![new(1..=2), both(3..=6), new(7..=8)],
+ );
+
+ // case 9
+ assert_eq!(
+ split(2..=7, 3..=6),
+ vec![old(2..=2), both(3..=6), old(7..=7)],
+ );
+ assert_eq!(
+ split(1..=8, 3..=6),
+ vec![old(1..=2), both(3..=6), old(7..=8)],
+ );
+
+ // case 10
+ assert_eq!(
+ split(3..=6, 6..=7),
+ vec![old(3..=5), both(6..=6), new(7..=7)],
+ );
+ assert_eq!(
+ split(3..=6, 6..=8),
+ vec![old(3..=5), both(6..=6), new(7..=8)],
+ );
+ assert_eq!(
+ split(5..=6, 6..=7),
+ vec![old(5..=5), both(6..=6), new(7..=7)],
+ );
+
+ // case 11
+ assert_eq!(
+ split(6..=7, 3..=6),
+ vec![new(3..=5), both(6..=6), old(7..=7)],
+ );
+ assert_eq!(
+ split(6..=8, 3..=6),
+ vec![new(3..=5), both(6..=6), old(7..=8)],
+ );
+ assert_eq!(
+ split(6..=7, 5..=6),
+ vec![new(5..=5), both(6..=6), old(7..=7)],
+ );
+
+ // case 12
+ assert_eq!(
+ split(3..=7, 5..=9),
+ vec![old(3..=4), both(5..=7), new(8..=9)],
+ );
+ assert_eq!(
+ split(3..=5, 4..=6),
+ vec![old(3..=3), both(4..=5), new(6..=6)],
+ );
+
+ // case 13
+ assert_eq!(
+ split(5..=9, 3..=7),
+ vec![new(3..=4), both(5..=7), old(8..=9)],
+ );
+ assert_eq!(
+ split(4..=6, 3..=5),
+ vec![new(3..=3), both(4..=5), old(6..=6)],
+ );
+ }
+
+ // Arguably there should be more tests here, but in practice, this data
+ // structure is well covered by the huge number of regex tests.
+}
diff --git a/vendor/regex-automata/src/util/alphabet.rs b/vendor/regex-automata/src/util/alphabet.rs
new file mode 100644
index 0000000..22b5a76
--- /dev/null
+++ b/vendor/regex-automata/src/util/alphabet.rs
@@ -0,0 +1,1139 @@
+/*!
+This module provides APIs for dealing with the alphabets of finite state
+machines.
+
+There are two principal types in this module, [`ByteClasses`] and [`Unit`].
+The former defines the alphabet of a finite state machine while the latter
+represents an element of that alphabet.
+
+To a first approximation, the alphabet of all automata in this crate is just
+a `u8`. Namely, every distinct byte value. All 256 of them. In practice, this
+can be quite wasteful when building a transition table for a DFA, since it
+requires storing a state identifier for each element in the alphabet. Instead,
+we collapse the alphabet of an automaton down into equivalence classes, where
+every byte in the same equivalence class never discriminates between a match or
+a non-match from any other byte in the same class. For example, in the regex
+`[a-z]+`, then you could consider it having an alphabet consisting of two
+equivalence classes: `a-z` and everything else. In terms of the transitions on
+an automaton, it doesn't actually require representing every distinct byte.
+Just the equivalence classes.
+
+The downside of equivalence classes is that, of course, searching a haystack
+deals with individual byte values. Those byte values need to be mapped to
+their corresponding equivalence class. This is what `ByteClasses` does. In
+practice, doing this for every state transition has negligible impact on modern
+CPUs. Moreover, it helps make more efficient use of the CPU cache by (possibly
+considerably) shrinking the size of the transition table.
+
+One last hiccup concerns `Unit`. Namely, because of look-around and how the
+DFAs in this crate work, we need to add a sentinel value to our alphabet
+of equivalence classes that represents the "end" of a search. We call that
+sentinel [`Unit::eoi`] or "end of input." Thus, a `Unit` is either an
+equivalence class corresponding to a set of bytes, or it is a special "end of
+input" sentinel.
+
+In general, you should not expect to need either of these types unless you're
+doing lower level shenanigans with DFAs, or even building your own DFAs.
+(Although, you don't have to use these types to build your own DFAs of course.)
+For example, if you're walking a DFA's state graph, it's probably useful to
+make use of [`ByteClasses`] to visit each element in the DFA's alphabet instead
+of just visiting every distinct `u8` value. The latter isn't necessarily wrong,
+but it could be potentially very wasteful.
+*/
+use crate::util::{
+ escape::DebugByte,
+ wire::{self, DeserializeError, SerializeError},
+};
+
+/// Unit represents a single unit of haystack for DFA based regex engines.
+///
+/// It is not expected for consumers of this crate to need to use this type
+/// unless they are implementing their own DFA. And even then, it's not
+/// required: implementors may use other techniques to handle haystack units.
+///
+/// Typically, a single unit of haystack for a DFA would be a single byte.
+/// However, for the DFAs in this crate, matches are delayed by a single byte
+/// in order to handle look-ahead assertions (`\b`, `$` and `\z`). Thus, once
+/// we have consumed the haystack, we must run the DFA through one additional
+/// transition using a unit that indicates the haystack has ended.
+///
+/// There is no way to represent a sentinel with a `u8` since all possible
+/// values *may* be valid haystack units to a DFA, therefore this type
+/// explicitly adds room for a sentinel value.
+///
+/// The sentinel EOI value is always its own equivalence class and is
+/// ultimately represented by adding 1 to the maximum equivalence class value.
+/// So for example, the regex `^[a-z]+$` might be split into the following
+/// equivalence classes:
+///
+/// ```text
+/// 0 => [\x00-`]
+/// 1 => [a-z]
+/// 2 => [{-\xFF]
+/// 3 => [EOI]
+/// ```
+///
+/// Where EOI is the special sentinel value that is always in its own
+/// singleton equivalence class.
+#[derive(Clone, Copy, Eq, PartialEq, PartialOrd, Ord)]
+pub struct Unit(UnitKind);
+
+#[derive(Clone, Copy, Eq, PartialEq, PartialOrd, Ord)]
+enum UnitKind {
+ /// Represents a byte value, or more typically, an equivalence class
+ /// represented as a byte value.
+ U8(u8),
+ /// Represents the "end of input" sentinel. We regretably use a `u16`
+ /// here since the maximum sentinel value is `256`. Thankfully, we don't
+ /// actually store a `Unit` anywhere, so this extra space shouldn't be too
+ /// bad.
+ EOI(u16),
+}
+
+impl Unit {
+ /// Create a new haystack unit from a byte value.
+ ///
+ /// All possible byte values are legal. However, when creating a haystack
+ /// unit for a specific DFA, one should be careful to only construct units
+ /// that are in that DFA's alphabet. Namely, one way to compact a DFA's
+ /// in-memory representation is to collapse its transitions to a set of
+ /// equivalence classes into a set of all possible byte values. If a DFA
+ /// uses equivalence classes instead of byte values, then the byte given
+ /// here should be the equivalence class.
+ pub fn u8(byte: u8) -> Unit {
+ Unit(UnitKind::U8(byte))
+ }
+
+ /// Create a new "end of input" haystack unit.
+ ///
+ /// The value given is the sentinel value used by this unit to represent
+ /// the "end of input." The value should be the total number of equivalence
+ /// classes in the corresponding alphabet. Its maximum value is `256`,
+ /// which occurs when every byte is its own equivalence class.
+ ///
+ /// # Panics
+ ///
+ /// This panics when `num_byte_equiv_classes` is greater than `256`.
+ pub fn eoi(num_byte_equiv_classes: usize) -> Unit {
+ assert!(
+ num_byte_equiv_classes <= 256,
+ "max number of byte-based equivalent classes is 256, but got {}",
+ num_byte_equiv_classes,
+ );
+ Unit(UnitKind::EOI(u16::try_from(num_byte_equiv_classes).unwrap()))
+ }
+
+ /// If this unit is not an "end of input" sentinel, then returns its
+ /// underlying byte value. Otherwise return `None`.
+ pub fn as_u8(self) -> Option<u8> {
+ match self.0 {
+ UnitKind::U8(b) => Some(b),
+ UnitKind::EOI(_) => None,
+ }
+ }
+
+ /// If this unit is an "end of input" sentinel, then return the underlying
+ /// sentinel value that was given to [`Unit::eoi`]. Otherwise return
+ /// `None`.
+ pub fn as_eoi(self) -> Option<u16> {
+ match self.0 {
+ UnitKind::U8(_) => None,
+ UnitKind::EOI(sentinel) => Some(sentinel),
+ }
+ }
+
+ /// Return this unit as a `usize`, regardless of whether it is a byte value
+ /// or an "end of input" sentinel. In the latter case, the underlying
+ /// sentinel value given to [`Unit::eoi`] is returned.
+ pub fn as_usize(self) -> usize {
+ match self.0 {
+ UnitKind::U8(b) => usize::from(b),
+ UnitKind::EOI(eoi) => usize::from(eoi),
+ }
+ }
+
+ /// Returns true if and only of this unit is a byte value equivalent to the
+ /// byte given. This always returns false when this is an "end of input"
+ /// sentinel.
+ pub fn is_byte(self, byte: u8) -> bool {
+ self.as_u8().map_or(false, |b| b == byte)
+ }
+
+ /// Returns true when this unit represents an "end of input" sentinel.
+ pub fn is_eoi(self) -> bool {
+ self.as_eoi().is_some()
+ }
+
+ /// Returns true when this unit corresponds to an ASCII word byte.
+ ///
+ /// This always returns false when this unit represents an "end of input"
+ /// sentinel.
+ pub fn is_word_byte(self) -> bool {
+ self.as_u8().map_or(false, crate::util::utf8::is_word_byte)
+ }
+}
+
+impl core::fmt::Debug for Unit {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ match self.0 {
+ UnitKind::U8(b) => write!(f, "{:?}", DebugByte(b)),
+ UnitKind::EOI(_) => write!(f, "EOI"),
+ }
+ }
+}
+
+/// A representation of byte oriented equivalence classes.
+///
+/// This is used in a DFA to reduce the size of the transition table. This can
+/// have a particularly large impact not only on the total size of a dense DFA,
+/// but also on compile times.
+///
+/// The essential idea here is that the alphabet of a DFA is shrunk from the
+/// usual 256 distinct byte values down to a set of equivalence classes. The
+/// guarantee you get is that any byte belonging to the same equivalence class
+/// can be treated as if it were any other byte in the same class, and the
+/// result of a search wouldn't change.
+///
+/// # Example
+///
+/// This example shows how to get byte classes from an
+/// [`NFA`](crate::nfa::thompson::NFA) and ask for the class of various bytes.
+///
+/// ```
+/// use regex_automata::nfa::thompson::NFA;
+///
+/// let nfa = NFA::new("[a-z]+")?;
+/// let classes = nfa.byte_classes();
+/// // 'a' and 'z' are in the same class for this regex.
+/// assert_eq!(classes.get(b'a'), classes.get(b'z'));
+/// // But 'a' and 'A' are not.
+/// assert_ne!(classes.get(b'a'), classes.get(b'A'));
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[derive(Clone, Copy)]
+pub struct ByteClasses([u8; 256]);
+
+impl ByteClasses {
+ /// Creates a new set of equivalence classes where all bytes are mapped to
+ /// the same class.
+ #[inline]
+ pub fn empty() -> ByteClasses {
+ ByteClasses([0; 256])
+ }
+
+ /// Creates a new set of equivalence classes where each byte belongs to
+ /// its own equivalence class.
+ #[inline]
+ pub fn singletons() -> ByteClasses {
+ let mut classes = ByteClasses::empty();
+ for b in 0..=255 {
+ classes.set(b, b);
+ }
+ classes
+ }
+
+ /// Deserializes a byte class map from the given slice. If the slice is of
+ /// insufficient length or otherwise contains an impossible mapping, then
+ /// an error is returned. Upon success, the number of bytes read along with
+ /// the map are returned. The number of bytes read is always a multiple of
+ /// 8.
+ pub(crate) fn from_bytes(
+ slice: &[u8],
+ ) -> Result<(ByteClasses, usize), DeserializeError> {
+ wire::check_slice_len(slice, 256, "byte class map")?;
+ let mut classes = ByteClasses::empty();
+ for (b, &class) in slice[..256].iter().enumerate() {
+ classes.set(u8::try_from(b).unwrap(), class);
+ }
+ // We specifically don't use 'classes.iter()' here because that
+ // iterator depends on 'classes.alphabet_len()' being correct. But that
+ // is precisely the thing we're trying to verify below!
+ for &b in classes.0.iter() {
+ if usize::from(b) >= classes.alphabet_len() {
+ return Err(DeserializeError::generic(
+ "found equivalence class greater than alphabet len",
+ ));
+ }
+ }
+ Ok((classes, 256))
+ }
+
+ /// Writes this byte class map to the given byte buffer. if the given
+ /// buffer is too small, then an error is returned. Upon success, the total
+ /// number of bytes written is returned. The number of bytes written is
+ /// guaranteed to be a multiple of 8.
+ pub(crate) fn write_to(
+ &self,
+ mut dst: &mut [u8],
+ ) -> Result<usize, SerializeError> {
+ let nwrite = self.write_to_len();
+ if dst.len() < nwrite {
+ return Err(SerializeError::buffer_too_small("byte class map"));
+ }
+ for b in 0..=255 {
+ dst[0] = self.get(b);
+ dst = &mut dst[1..];
+ }
+ Ok(nwrite)
+ }
+
+ /// Returns the total number of bytes written by `write_to`.
+ pub(crate) fn write_to_len(&self) -> usize {
+ 256
+ }
+
+ /// Set the equivalence class for the given byte.
+ #[inline]
+ pub fn set(&mut self, byte: u8, class: u8) {
+ self.0[usize::from(byte)] = class;
+ }
+
+ /// Get the equivalence class for the given byte.
+ #[inline]
+ pub fn get(&self, byte: u8) -> u8 {
+ self.0[usize::from(byte)]
+ }
+
+ /// Get the equivalence class for the given haystack unit and return the
+ /// class as a `usize`.
+ #[inline]
+ pub fn get_by_unit(&self, unit: Unit) -> usize {
+ match unit.0 {
+ UnitKind::U8(b) => usize::from(self.get(b)),
+ UnitKind::EOI(b) => usize::from(b),
+ }
+ }
+
+ /// Create a unit that represents the "end of input" sentinel based on the
+ /// number of equivalence classes.
+ #[inline]
+ pub fn eoi(&self) -> Unit {
+ // The alphabet length already includes the EOI sentinel, hence why
+ // we subtract 1.
+ Unit::eoi(self.alphabet_len().checked_sub(1).unwrap())
+ }
+
+ /// Return the total number of elements in the alphabet represented by
+ /// these equivalence classes. Equivalently, this returns the total number
+ /// of equivalence classes.
+ #[inline]
+ pub fn alphabet_len(&self) -> usize {
+ // Add one since the number of equivalence classes is one bigger than
+ // the last one. But add another to account for the final EOI class
+ // that isn't explicitly represented.
+ usize::from(self.0[255]) + 1 + 1
+ }
+
+ /// Returns the stride, as a base-2 exponent, required for these
+ /// equivalence classes.
+ ///
+ /// The stride is always the smallest power of 2 that is greater than or
+ /// equal to the alphabet length, and the `stride2` returned here is the
+ /// exponent applied to `2` to get the smallest power. This is done so that
+ /// converting between premultiplied state IDs and indices can be done with
+ /// shifts alone, which is much faster than integer division.
+ #[inline]
+ pub fn stride2(&self) -> usize {
+ let zeros = self.alphabet_len().next_power_of_two().trailing_zeros();
+ usize::try_from(zeros).unwrap()
+ }
+
+ /// Returns true if and only if every byte in this class maps to its own
+ /// equivalence class. Equivalently, there are 257 equivalence classes
+ /// and each class contains either exactly one byte or corresponds to the
+ /// singleton class containing the "end of input" sentinel.
+ #[inline]
+ pub fn is_singleton(&self) -> bool {
+ self.alphabet_len() == 257
+ }
+
+ /// Returns an iterator over all equivalence classes in this set.
+ #[inline]
+ pub fn iter(&self) -> ByteClassIter<'_> {
+ ByteClassIter { classes: self, i: 0 }
+ }
+
+ /// Returns an iterator over a sequence of representative bytes from each
+ /// equivalence class within the range of bytes given.
+ ///
+ /// When the given range is unbounded on both sides, the iterator yields
+ /// exactly N items, where N is equivalent to the number of equivalence
+ /// classes. Each item is an arbitrary byte drawn from each equivalence
+ /// class.
+ ///
+ /// This is useful when one is determinizing an NFA and the NFA's alphabet
+ /// hasn't been converted to equivalence classes. Picking an arbitrary byte
+ /// from each equivalence class then permits a full exploration of the NFA
+ /// instead of using every possible byte value and thus potentially saves
+ /// quite a lot of redundant work.
+ ///
+ /// # Example
+ ///
+ /// This shows an example of what a complete sequence of representatives
+ /// might look like from a real example.
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::NFA, util::alphabet::Unit};
+ ///
+ /// let nfa = NFA::new("[a-z]+")?;
+ /// let classes = nfa.byte_classes();
+ /// let reps: Vec<Unit> = classes.representatives(..).collect();
+ /// // Note that the specific byte values yielded are not guaranteed!
+ /// let expected = vec![
+ /// Unit::u8(b'\x00'),
+ /// Unit::u8(b'a'),
+ /// Unit::u8(b'{'),
+ /// Unit::eoi(3),
+ /// ];
+ /// assert_eq!(expected, reps);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// Note though, that you can ask for an arbitrary range of bytes, and only
+ /// representatives for that range will be returned:
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::NFA, util::alphabet::Unit};
+ ///
+ /// let nfa = NFA::new("[a-z]+")?;
+ /// let classes = nfa.byte_classes();
+ /// let reps: Vec<Unit> = classes.representatives(b'A'..=b'z').collect();
+ /// // Note that the specific byte values yielded are not guaranteed!
+ /// let expected = vec![
+ /// Unit::u8(b'A'),
+ /// Unit::u8(b'a'),
+ /// ];
+ /// assert_eq!(expected, reps);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn representatives<R: core::ops::RangeBounds<u8>>(
+ &self,
+ range: R,
+ ) -> ByteClassRepresentatives<'_> {
+ use core::ops::Bound;
+
+ let cur_byte = match range.start_bound() {
+ Bound::Included(&i) => usize::from(i),
+ Bound::Excluded(&i) => usize::from(i).checked_add(1).unwrap(),
+ Bound::Unbounded => 0,
+ };
+ let end_byte = match range.end_bound() {
+ Bound::Included(&i) => {
+ Some(usize::from(i).checked_add(1).unwrap())
+ }
+ Bound::Excluded(&i) => Some(usize::from(i)),
+ Bound::Unbounded => None,
+ };
+ assert_ne!(
+ cur_byte,
+ usize::MAX,
+ "start range must be less than usize::MAX",
+ );
+ ByteClassRepresentatives {
+ classes: self,
+ cur_byte,
+ end_byte,
+ last_class: None,
+ }
+ }
+
+ /// Returns an iterator of the bytes in the given equivalence class.
+ ///
+ /// This is useful when one needs to know the actual bytes that belong to
+ /// an equivalence class. For example, conceptually speaking, accelerating
+ /// a DFA state occurs when a state only has a few outgoing transitions.
+ /// But in reality, what is required is that there are only a small
+ /// number of distinct bytes that can lead to an outgoing transition. The
+ /// difference is that any one transition can correspond to an equivalence
+ /// class which may contains many bytes. Therefore, DFA state acceleration
+ /// considers the actual elements in each equivalence class of each
+ /// outgoing transition.
+ ///
+ /// # Example
+ ///
+ /// This shows an example of how to get all of the elements in an
+ /// equivalence class.
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::NFA, util::alphabet::Unit};
+ ///
+ /// let nfa = NFA::new("[a-z]+")?;
+ /// let classes = nfa.byte_classes();
+ /// let elements: Vec<Unit> = classes.elements(Unit::u8(1)).collect();
+ /// let expected: Vec<Unit> = (b'a'..=b'z').map(Unit::u8).collect();
+ /// assert_eq!(expected, elements);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn elements(&self, class: Unit) -> ByteClassElements {
+ ByteClassElements { classes: self, class, byte: 0 }
+ }
+
+ /// Returns an iterator of byte ranges in the given equivalence class.
+ ///
+ /// That is, a sequence of contiguous ranges are returned. Typically, every
+ /// class maps to a single contiguous range.
+ fn element_ranges(&self, class: Unit) -> ByteClassElementRanges {
+ ByteClassElementRanges { elements: self.elements(class), range: None }
+ }
+}
+
+impl Default for ByteClasses {
+ fn default() -> ByteClasses {
+ ByteClasses::singletons()
+ }
+}
+
+impl core::fmt::Debug for ByteClasses {
+ fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
+ if self.is_singleton() {
+ write!(f, "ByteClasses({{singletons}})")
+ } else {
+ write!(f, "ByteClasses(")?;
+ for (i, class) in self.iter().enumerate() {
+ if i > 0 {
+ write!(f, ", ")?;
+ }
+ write!(f, "{:?} => [", class.as_usize())?;
+ for (start, end) in self.element_ranges(class) {
+ if start == end {
+ write!(f, "{:?}", start)?;
+ } else {
+ write!(f, "{:?}-{:?}", start, end)?;
+ }
+ }
+ write!(f, "]")?;
+ }
+ write!(f, ")")
+ }
+ }
+}
+
+/// An iterator over each equivalence class.
+///
+/// The last element in this iterator always corresponds to [`Unit::eoi`].
+///
+/// This is created by the [`ByteClasses::iter`] method.
+///
+/// The lifetime `'a` refers to the lifetime of the byte classes that this
+/// iterator was created from.
+#[derive(Debug)]
+pub struct ByteClassIter<'a> {
+ classes: &'a ByteClasses,
+ i: usize,
+}
+
+impl<'a> Iterator for ByteClassIter<'a> {
+ type Item = Unit;
+
+ fn next(&mut self) -> Option<Unit> {
+ if self.i + 1 == self.classes.alphabet_len() {
+ self.i += 1;
+ Some(self.classes.eoi())
+ } else if self.i < self.classes.alphabet_len() {
+ let class = u8::try_from(self.i).unwrap();
+ self.i += 1;
+ Some(Unit::u8(class))
+ } else {
+ None
+ }
+ }
+}
+
+/// An iterator over representative bytes from each equivalence class.
+///
+/// This is created by the [`ByteClasses::representatives`] method.
+///
+/// The lifetime `'a` refers to the lifetime of the byte classes that this
+/// iterator was created from.
+#[derive(Debug)]
+pub struct ByteClassRepresentatives<'a> {
+ classes: &'a ByteClasses,
+ cur_byte: usize,
+ end_byte: Option<usize>,
+ last_class: Option<u8>,
+}
+
+impl<'a> Iterator for ByteClassRepresentatives<'a> {
+ type Item = Unit;
+
+ fn next(&mut self) -> Option<Unit> {
+ while self.cur_byte < self.end_byte.unwrap_or(256) {
+ let byte = u8::try_from(self.cur_byte).unwrap();
+ let class = self.classes.get(byte);
+ self.cur_byte += 1;
+
+ if self.last_class != Some(class) {
+ self.last_class = Some(class);
+ return Some(Unit::u8(byte));
+ }
+ }
+ if self.cur_byte != usize::MAX && self.end_byte.is_none() {
+ // Using usize::MAX as a sentinel is OK because we ban usize::MAX
+ // from appearing as a start bound in iterator construction. But
+ // why do it this way? Well, we want to return the EOI class
+ // whenever the end of the given range is unbounded because EOI
+ // isn't really a "byte" per se, so the only way it should be
+ // excluded is if there is a bounded end to the range. Therefore,
+ // when the end is unbounded, we just need to know whether we've
+ // reported EOI or not. When we do, we set cur_byte to a value it
+ // can never otherwise be.
+ self.cur_byte = usize::MAX;
+ return Some(self.classes.eoi());
+ }
+ None
+ }
+}
+
+/// An iterator over all elements in an equivalence class.
+///
+/// This is created by the [`ByteClasses::elements`] method.
+///
+/// The lifetime `'a` refers to the lifetime of the byte classes that this
+/// iterator was created from.
+#[derive(Debug)]
+pub struct ByteClassElements<'a> {
+ classes: &'a ByteClasses,
+ class: Unit,
+ byte: usize,
+}
+
+impl<'a> Iterator for ByteClassElements<'a> {
+ type Item = Unit;
+
+ fn next(&mut self) -> Option<Unit> {
+ while self.byte < 256 {
+ let byte = u8::try_from(self.byte).unwrap();
+ self.byte += 1;
+ if self.class.is_byte(self.classes.get(byte)) {
+ return Some(Unit::u8(byte));
+ }
+ }
+ if self.byte < 257 {
+ self.byte += 1;
+ if self.class.is_eoi() {
+ return Some(Unit::eoi(256));
+ }
+ }
+ None
+ }
+}
+
+/// An iterator over all elements in an equivalence class expressed as a
+/// sequence of contiguous ranges.
+#[derive(Debug)]
+struct ByteClassElementRanges<'a> {
+ elements: ByteClassElements<'a>,
+ range: Option<(Unit, Unit)>,
+}
+
+impl<'a> Iterator for ByteClassElementRanges<'a> {
+ type Item = (Unit, Unit);
+
+ fn next(&mut self) -> Option<(Unit, Unit)> {
+ loop {
+ let element = match self.elements.next() {
+ None => return self.range.take(),
+ Some(element) => element,
+ };
+ match self.range.take() {
+ None => {
+ self.range = Some((element, element));
+ }
+ Some((start, end)) => {
+ if end.as_usize() + 1 != element.as_usize()
+ || element.is_eoi()
+ {
+ self.range = Some((element, element));
+ return Some((start, end));
+ }
+ self.range = Some((start, element));
+ }
+ }
+ }
+ }
+}
+
+/// A partitioning of bytes into equivalence classes.
+///
+/// A byte class set keeps track of an *approximation* of equivalence classes
+/// of bytes during NFA construction. That is, every byte in an equivalence
+/// class cannot discriminate between a match and a non-match.
+///
+/// For example, in the regex `[ab]+`, the bytes `a` and `b` would be in the
+/// same equivalence class because it never matters whether an `a` or a `b` is
+/// seen, and no combination of `a`s and `b`s in the text can discriminate a
+/// match.
+///
+/// Note though that this does not compute the minimal set of equivalence
+/// classes. For example, in the regex `[ac]+`, both `a` and `c` are in the
+/// same equivalence class for the same reason that `a` and `b` are in the
+/// same equivalence class in the aforementioned regex. However, in this
+/// implementation, `a` and `c` are put into distinct equivalence classes. The
+/// reason for this is implementation complexity. In the future, we should
+/// endeavor to compute the minimal equivalence classes since they can have a
+/// rather large impact on the size of the DFA. (Doing this will likely require
+/// rethinking how equivalence classes are computed, including changing the
+/// representation here, which is only able to group contiguous bytes into the
+/// same equivalence class.)
+#[cfg(feature = "alloc")]
+#[derive(Clone, Debug)]
+pub(crate) struct ByteClassSet(ByteSet);
+
+#[cfg(feature = "alloc")]
+impl Default for ByteClassSet {
+ fn default() -> ByteClassSet {
+ ByteClassSet::empty()
+ }
+}
+
+#[cfg(feature = "alloc")]
+impl ByteClassSet {
+ /// Create a new set of byte classes where all bytes are part of the same
+ /// equivalence class.
+ pub(crate) fn empty() -> Self {
+ ByteClassSet(ByteSet::empty())
+ }
+
+ /// Indicate the the range of byte given (inclusive) can discriminate a
+ /// match between it and all other bytes outside of the range.
+ pub(crate) fn set_range(&mut self, start: u8, end: u8) {
+ debug_assert!(start <= end);
+ if start > 0 {
+ self.0.add(start - 1);
+ }
+ self.0.add(end);
+ }
+
+ /// Add the contiguous ranges in the set given to this byte class set.
+ pub(crate) fn add_set(&mut self, set: &ByteSet) {
+ for (start, end) in set.iter_ranges() {
+ self.set_range(start, end);
+ }
+ }
+
+ /// Convert this boolean set to a map that maps all byte values to their
+ /// corresponding equivalence class. The last mapping indicates the largest
+ /// equivalence class identifier (which is never bigger than 255).
+ pub(crate) fn byte_classes(&self) -> ByteClasses {
+ let mut classes = ByteClasses::empty();
+ let mut class = 0u8;
+ let mut b = 0u8;
+ loop {
+ classes.set(b, class);
+ if b == 255 {
+ break;
+ }
+ if self.0.contains(b) {
+ class = class.checked_add(1).unwrap();
+ }
+ b = b.checked_add(1).unwrap();
+ }
+ classes
+ }
+}
+
+/// A simple set of bytes that is reasonably cheap to copy and allocation free.
+#[derive(Clone, Copy, Debug, Default, Eq, PartialEq)]
+pub(crate) struct ByteSet {
+ bits: BitSet,
+}
+
+/// The representation of a byte set. Split out so that we can define a
+/// convenient Debug impl for it while keeping "ByteSet" in the output.
+#[derive(Clone, Copy, Default, Eq, PartialEq)]
+struct BitSet([u128; 2]);
+
+impl ByteSet {
+ /// Create an empty set of bytes.
+ pub(crate) fn empty() -> ByteSet {
+ ByteSet { bits: BitSet([0; 2]) }
+ }
+
+ /// Add a byte to this set.
+ ///
+ /// If the given byte already belongs to this set, then this is a no-op.
+ pub(crate) fn add(&mut self, byte: u8) {
+ let bucket = byte / 128;
+ let bit = byte % 128;
+ self.bits.0[usize::from(bucket)] |= 1 << bit;
+ }
+
+ /// Remove a byte from this set.
+ ///
+ /// If the given byte is not in this set, then this is a no-op.
+ pub(crate) fn remove(&mut self, byte: u8) {
+ let bucket = byte / 128;
+ let bit = byte % 128;
+ self.bits.0[usize::from(bucket)] &= !(1 << bit);
+ }
+
+ /// Return true if and only if the given byte is in this set.
+ pub(crate) fn contains(&self, byte: u8) -> bool {
+ let bucket = byte / 128;
+ let bit = byte % 128;
+ self.bits.0[usize::from(bucket)] & (1 << bit) > 0
+ }
+
+ /// Return true if and only if the given inclusive range of bytes is in
+ /// this set.
+ pub(crate) fn contains_range(&self, start: u8, end: u8) -> bool {
+ (start..=end).all(|b| self.contains(b))
+ }
+
+ /// Returns an iterator over all bytes in this set.
+ pub(crate) fn iter(&self) -> ByteSetIter {
+ ByteSetIter { set: self, b: 0 }
+ }
+
+ /// Returns an iterator over all contiguous ranges of bytes in this set.
+ pub(crate) fn iter_ranges(&self) -> ByteSetRangeIter {
+ ByteSetRangeIter { set: self, b: 0 }
+ }
+
+ /// Return true if and only if this set is empty.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn is_empty(&self) -> bool {
+ self.bits.0 == [0, 0]
+ }
+
+ /// Deserializes a byte set from the given slice. If the slice is of
+ /// incorrect length or is otherwise malformed, then an error is returned.
+ /// Upon success, the number of bytes read along with the set are returned.
+ /// The number of bytes read is always a multiple of 8.
+ pub(crate) fn from_bytes(
+ slice: &[u8],
+ ) -> Result<(ByteSet, usize), DeserializeError> {
+ use core::mem::size_of;
+
+ wire::check_slice_len(slice, 2 * size_of::<u128>(), "byte set")?;
+ let mut nread = 0;
+ let (low, nr) = wire::try_read_u128(slice, "byte set low bucket")?;
+ nread += nr;
+ let (high, nr) = wire::try_read_u128(slice, "byte set high bucket")?;
+ nread += nr;
+ Ok((ByteSet { bits: BitSet([low, high]) }, nread))
+ }
+
+ /// Writes this byte set to the given byte buffer. If the given buffer is
+ /// too small, then an error is returned. Upon success, the total number of
+ /// bytes written is returned. The number of bytes written is guaranteed to
+ /// be a multiple of 8.
+ pub(crate) fn write_to<E: crate::util::wire::Endian>(
+ &self,
+ dst: &mut [u8],
+ ) -> Result<usize, SerializeError> {
+ use core::mem::size_of;
+
+ let nwrite = self.write_to_len();
+ if dst.len() < nwrite {
+ return Err(SerializeError::buffer_too_small("byte set"));
+ }
+ let mut nw = 0;
+ E::write_u128(self.bits.0[0], &mut dst[nw..]);
+ nw += size_of::<u128>();
+ E::write_u128(self.bits.0[1], &mut dst[nw..]);
+ nw += size_of::<u128>();
+ assert_eq!(nwrite, nw, "expected to write certain number of bytes",);
+ assert_eq!(
+ nw % 8,
+ 0,
+ "expected to write multiple of 8 bytes for byte set",
+ );
+ Ok(nw)
+ }
+
+ /// Returns the total number of bytes written by `write_to`.
+ pub(crate) fn write_to_len(&self) -> usize {
+ 2 * core::mem::size_of::<u128>()
+ }
+}
+
+impl core::fmt::Debug for BitSet {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ let mut fmtd = f.debug_set();
+ for b in 0u8..=255 {
+ if (ByteSet { bits: *self }).contains(b) {
+ fmtd.entry(&b);
+ }
+ }
+ fmtd.finish()
+ }
+}
+
+#[derive(Debug)]
+pub(crate) struct ByteSetIter<'a> {
+ set: &'a ByteSet,
+ b: usize,
+}
+
+impl<'a> Iterator for ByteSetIter<'a> {
+ type Item = u8;
+
+ fn next(&mut self) -> Option<u8> {
+ while self.b <= 255 {
+ let b = u8::try_from(self.b).unwrap();
+ self.b += 1;
+ if self.set.contains(b) {
+ return Some(b);
+ }
+ }
+ None
+ }
+}
+
+#[derive(Debug)]
+pub(crate) struct ByteSetRangeIter<'a> {
+ set: &'a ByteSet,
+ b: usize,
+}
+
+impl<'a> Iterator for ByteSetRangeIter<'a> {
+ type Item = (u8, u8);
+
+ fn next(&mut self) -> Option<(u8, u8)> {
+ let asu8 = |n: usize| u8::try_from(n).unwrap();
+ while self.b <= 255 {
+ let start = asu8(self.b);
+ self.b += 1;
+ if !self.set.contains(start) {
+ continue;
+ }
+
+ let mut end = start;
+ while self.b <= 255 && self.set.contains(asu8(self.b)) {
+ end = asu8(self.b);
+ self.b += 1;
+ }
+ return Some((start, end));
+ }
+ None
+ }
+}
+
+#[cfg(all(test, feature = "alloc"))]
+mod tests {
+ use alloc::{vec, vec::Vec};
+
+ use super::*;
+
+ #[test]
+ fn byte_classes() {
+ let mut set = ByteClassSet::empty();
+ set.set_range(b'a', b'z');
+
+ let classes = set.byte_classes();
+ assert_eq!(classes.get(0), 0);
+ assert_eq!(classes.get(1), 0);
+ assert_eq!(classes.get(2), 0);
+ assert_eq!(classes.get(b'a' - 1), 0);
+ assert_eq!(classes.get(b'a'), 1);
+ assert_eq!(classes.get(b'm'), 1);
+ assert_eq!(classes.get(b'z'), 1);
+ assert_eq!(classes.get(b'z' + 1), 2);
+ assert_eq!(classes.get(254), 2);
+ assert_eq!(classes.get(255), 2);
+
+ let mut set = ByteClassSet::empty();
+ set.set_range(0, 2);
+ set.set_range(4, 6);
+ let classes = set.byte_classes();
+ assert_eq!(classes.get(0), 0);
+ assert_eq!(classes.get(1), 0);
+ assert_eq!(classes.get(2), 0);
+ assert_eq!(classes.get(3), 1);
+ assert_eq!(classes.get(4), 2);
+ assert_eq!(classes.get(5), 2);
+ assert_eq!(classes.get(6), 2);
+ assert_eq!(classes.get(7), 3);
+ assert_eq!(classes.get(255), 3);
+ }
+
+ #[test]
+ fn full_byte_classes() {
+ let mut set = ByteClassSet::empty();
+ for b in 0u8..=255 {
+ set.set_range(b, b);
+ }
+ assert_eq!(set.byte_classes().alphabet_len(), 257);
+ }
+
+ #[test]
+ fn elements_typical() {
+ let mut set = ByteClassSet::empty();
+ set.set_range(b'b', b'd');
+ set.set_range(b'g', b'm');
+ set.set_range(b'z', b'z');
+ let classes = set.byte_classes();
+ // class 0: \x00-a
+ // class 1: b-d
+ // class 2: e-f
+ // class 3: g-m
+ // class 4: n-y
+ // class 5: z-z
+ // class 6: \x7B-\xFF
+ // class 7: EOI
+ assert_eq!(classes.alphabet_len(), 8);
+
+ let elements = classes.elements(Unit::u8(0)).collect::<Vec<_>>();
+ assert_eq!(elements.len(), 98);
+ assert_eq!(elements[0], Unit::u8(b'\x00'));
+ assert_eq!(elements[97], Unit::u8(b'a'));
+
+ let elements = classes.elements(Unit::u8(1)).collect::<Vec<_>>();
+ assert_eq!(
+ elements,
+ vec![Unit::u8(b'b'), Unit::u8(b'c'), Unit::u8(b'd')],
+ );
+
+ let elements = classes.elements(Unit::u8(2)).collect::<Vec<_>>();
+ assert_eq!(elements, vec![Unit::u8(b'e'), Unit::u8(b'f')],);
+
+ let elements = classes.elements(Unit::u8(3)).collect::<Vec<_>>();
+ assert_eq!(
+ elements,
+ vec![
+ Unit::u8(b'g'),
+ Unit::u8(b'h'),
+ Unit::u8(b'i'),
+ Unit::u8(b'j'),
+ Unit::u8(b'k'),
+ Unit::u8(b'l'),
+ Unit::u8(b'm'),
+ ],
+ );
+
+ let elements = classes.elements(Unit::u8(4)).collect::<Vec<_>>();
+ assert_eq!(elements.len(), 12);
+ assert_eq!(elements[0], Unit::u8(b'n'));
+ assert_eq!(elements[11], Unit::u8(b'y'));
+
+ let elements = classes.elements(Unit::u8(5)).collect::<Vec<_>>();
+ assert_eq!(elements, vec![Unit::u8(b'z')]);
+
+ let elements = classes.elements(Unit::u8(6)).collect::<Vec<_>>();
+ assert_eq!(elements.len(), 133);
+ assert_eq!(elements[0], Unit::u8(b'\x7B'));
+ assert_eq!(elements[132], Unit::u8(b'\xFF'));
+
+ let elements = classes.elements(Unit::eoi(7)).collect::<Vec<_>>();
+ assert_eq!(elements, vec![Unit::eoi(256)]);
+ }
+
+ #[test]
+ fn elements_singletons() {
+ let classes = ByteClasses::singletons();
+ assert_eq!(classes.alphabet_len(), 257);
+
+ let elements = classes.elements(Unit::u8(b'a')).collect::<Vec<_>>();
+ assert_eq!(elements, vec![Unit::u8(b'a')]);
+
+ let elements = classes.elements(Unit::eoi(5)).collect::<Vec<_>>();
+ assert_eq!(elements, vec![Unit::eoi(256)]);
+ }
+
+ #[test]
+ fn elements_empty() {
+ let classes = ByteClasses::empty();
+ assert_eq!(classes.alphabet_len(), 2);
+
+ let elements = classes.elements(Unit::u8(0)).collect::<Vec<_>>();
+ assert_eq!(elements.len(), 256);
+ assert_eq!(elements[0], Unit::u8(b'\x00'));
+ assert_eq!(elements[255], Unit::u8(b'\xFF'));
+
+ let elements = classes.elements(Unit::eoi(1)).collect::<Vec<_>>();
+ assert_eq!(elements, vec![Unit::eoi(256)]);
+ }
+
+ #[test]
+ fn representatives() {
+ let mut set = ByteClassSet::empty();
+ set.set_range(b'b', b'd');
+ set.set_range(b'g', b'm');
+ set.set_range(b'z', b'z');
+ let classes = set.byte_classes();
+
+ let got: Vec<Unit> = classes.representatives(..).collect();
+ let expected = vec![
+ Unit::u8(b'\x00'),
+ Unit::u8(b'b'),
+ Unit::u8(b'e'),
+ Unit::u8(b'g'),
+ Unit::u8(b'n'),
+ Unit::u8(b'z'),
+ Unit::u8(b'\x7B'),
+ Unit::eoi(7),
+ ];
+ assert_eq!(expected, got);
+
+ let got: Vec<Unit> = classes.representatives(..0).collect();
+ assert!(got.is_empty());
+ let got: Vec<Unit> = classes.representatives(1..1).collect();
+ assert!(got.is_empty());
+ let got: Vec<Unit> = classes.representatives(255..255).collect();
+ assert!(got.is_empty());
+
+ // A weird case that is the only guaranteed to way to get an iterator
+ // of just the EOI class by excluding all possible byte values.
+ let got: Vec<Unit> = classes
+ .representatives((
+ core::ops::Bound::Excluded(255),
+ core::ops::Bound::Unbounded,
+ ))
+ .collect();
+ let expected = vec![Unit::eoi(7)];
+ assert_eq!(expected, got);
+
+ let got: Vec<Unit> = classes.representatives(..=255).collect();
+ let expected = vec![
+ Unit::u8(b'\x00'),
+ Unit::u8(b'b'),
+ Unit::u8(b'e'),
+ Unit::u8(b'g'),
+ Unit::u8(b'n'),
+ Unit::u8(b'z'),
+ Unit::u8(b'\x7B'),
+ ];
+ assert_eq!(expected, got);
+
+ let got: Vec<Unit> = classes.representatives(b'b'..=b'd').collect();
+ let expected = vec![Unit::u8(b'b')];
+ assert_eq!(expected, got);
+
+ let got: Vec<Unit> = classes.representatives(b'a'..=b'd').collect();
+ let expected = vec![Unit::u8(b'a'), Unit::u8(b'b')];
+ assert_eq!(expected, got);
+
+ let got: Vec<Unit> = classes.representatives(b'b'..=b'e').collect();
+ let expected = vec![Unit::u8(b'b'), Unit::u8(b'e')];
+ assert_eq!(expected, got);
+
+ let got: Vec<Unit> = classes.representatives(b'A'..=b'Z').collect();
+ let expected = vec![Unit::u8(b'A')];
+ assert_eq!(expected, got);
+
+ let got: Vec<Unit> = classes.representatives(b'A'..=b'z').collect();
+ let expected = vec![
+ Unit::u8(b'A'),
+ Unit::u8(b'b'),
+ Unit::u8(b'e'),
+ Unit::u8(b'g'),
+ Unit::u8(b'n'),
+ Unit::u8(b'z'),
+ ];
+ assert_eq!(expected, got);
+
+ let got: Vec<Unit> = classes.representatives(b'z'..).collect();
+ let expected = vec![Unit::u8(b'z'), Unit::u8(b'\x7B'), Unit::eoi(7)];
+ assert_eq!(expected, got);
+
+ let got: Vec<Unit> = classes.representatives(b'z'..=0xFF).collect();
+ let expected = vec![Unit::u8(b'z'), Unit::u8(b'\x7B')];
+ assert_eq!(expected, got);
+ }
+}
diff --git a/vendor/regex-automata/src/util/captures.rs b/vendor/regex-automata/src/util/captures.rs
new file mode 100644
index 0000000..05db6a9
--- /dev/null
+++ b/vendor/regex-automata/src/util/captures.rs
@@ -0,0 +1,2548 @@
+/*!
+Provides types for dealing with capturing groups.
+
+Capturing groups refer to sub-patterns of regexes that some regex engines can
+report matching offsets for. For example, matching `[a-z]([0-9]+)` against
+`a789` would give `a789` as the overall match (for the implicit capturing group
+at index `0`) and `789` as the match for the capturing group `([0-9]+)` (an
+explicit capturing group at index `1`).
+
+Not all regex engines can report match offsets for capturing groups. Indeed,
+to a first approximation, regex engines that can report capturing group offsets
+tend to be quite a bit slower than regex engines that can't. This is because
+tracking capturing groups at search time usually requires more "power" that
+in turn adds overhead.
+
+Other regex implementations might call capturing groups "submatches."
+
+# Overview
+
+The main types in this module are:
+
+* [`Captures`] records the capturing group offsets found during a search. It
+provides convenience routines for looking up capturing group offsets by either
+index or name.
+* [`GroupInfo`] records the mapping between capturing groups and "slots,"
+where the latter are how capturing groups are recorded during a regex search.
+This also keeps a mapping from capturing group name to index, and capture
+group index to name. A `GroupInfo` is used by `Captures` internally to
+provide a convenient API. It is unlikely that you'll use a `GroupInfo`
+directly, but for example, if you've compiled an Thompson NFA, then you can use
+[`thompson::NFA::group_info`](crate::nfa::thompson::NFA::group_info) to get its
+underlying `GroupInfo`.
+*/
+
+use alloc::{string::String, sync::Arc, vec, vec::Vec};
+
+use crate::util::{
+ interpolate,
+ primitives::{
+ NonMaxUsize, PatternID, PatternIDError, PatternIDIter, SmallIndex,
+ },
+ search::{Match, Span},
+};
+
+/// The span offsets of capturing groups after a match has been found.
+///
+/// This type represents the output of regex engines that can report the
+/// offsets at which capturing groups matches or "submatches" occur. For
+/// example, the [`PikeVM`](crate::nfa::thompson::pikevm::PikeVM). When a match
+/// occurs, it will at minimum contain the [`PatternID`] of the pattern that
+/// matched. Depending upon how it was constructed, it may also contain the
+/// start/end offsets of the entire match of the pattern and the start/end
+/// offsets of each capturing group that participated in the match.
+///
+/// Values of this type are always created for a specific [`GroupInfo`]. It is
+/// unspecified behavior to use a `Captures` value in a search with any regex
+/// engine that has a different `GroupInfo` than the one the `Captures` were
+/// created with.
+///
+/// # Constructors
+///
+/// There are three constructors for this type that control what kind of
+/// information is available upon a match:
+///
+/// * [`Captures::all`]: Will store overall pattern match offsets in addition
+/// to the offsets of capturing groups that participated in the match.
+/// * [`Captures::matches`]: Will store only the overall pattern
+/// match offsets. The offsets of capturing groups (even ones that participated
+/// in the match) are not available.
+/// * [`Captures::empty`]: Will only store the pattern ID that matched. No
+/// match offsets are available at all.
+///
+/// If you aren't sure which to choose, then pick the first one. The first one
+/// is what convenience routines like,
+/// [`PikeVM::create_captures`](crate::nfa::thompson::pikevm::PikeVM::create_captures),
+/// will use automatically.
+///
+/// The main difference between these choices is performance. Namely, if you
+/// ask for _less_ information, then the execution of regex search may be able
+/// to run more quickly.
+///
+/// # Notes
+///
+/// It is worth pointing out that this type is not coupled to any one specific
+/// regex engine. Instead, its coupling is with [`GroupInfo`], which is the
+/// thing that is responsible for mapping capturing groups to "slot" offsets.
+/// Slot offsets are indices into a single sequence of memory at which matching
+/// haystack offsets for the corresponding group are written by regex engines.
+///
+/// # Example
+///
+/// This example shows how to parse a simple date and extract the components of
+/// the date via capturing groups:
+///
+/// ```
+/// use regex_automata::{nfa::thompson::pikevm::PikeVM, Span};
+///
+/// let re = PikeVM::new(r"^([0-9]{4})-([0-9]{2})-([0-9]{2})$")?;
+/// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+///
+/// re.captures(&mut cache, "2010-03-14", &mut caps);
+/// assert!(caps.is_match());
+/// assert_eq!(Some(Span::from(0..4)), caps.get_group(1));
+/// assert_eq!(Some(Span::from(5..7)), caps.get_group(2));
+/// assert_eq!(Some(Span::from(8..10)), caps.get_group(3));
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+///
+/// # Example: named capturing groups
+///
+/// This example is like the one above, but leverages the ability to name
+/// capturing groups in order to make the code a bit clearer:
+///
+/// ```
+/// use regex_automata::{nfa::thompson::pikevm::PikeVM, Span};
+///
+/// let re = PikeVM::new(r"^(?P<y>[0-9]{4})-(?P<m>[0-9]{2})-(?P<d>[0-9]{2})$")?;
+/// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+///
+/// re.captures(&mut cache, "2010-03-14", &mut caps);
+/// assert!(caps.is_match());
+/// assert_eq!(Some(Span::from(0..4)), caps.get_group_by_name("y"));
+/// assert_eq!(Some(Span::from(5..7)), caps.get_group_by_name("m"));
+/// assert_eq!(Some(Span::from(8..10)), caps.get_group_by_name("d"));
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[derive(Clone)]
+pub struct Captures {
+ /// The group info that these capture groups are coupled to. This is what
+ /// gives the "convenience" of the `Captures` API. Namely, it provides the
+ /// slot mapping and the name|-->index mapping for capture lookups by name.
+ group_info: GroupInfo,
+ /// The ID of the pattern that matched. Regex engines must set this to
+ /// None when no match occurs.
+ pid: Option<PatternID>,
+ /// The slot values, i.e., submatch offsets.
+ ///
+ /// In theory, the smallest sequence of slots would be something like
+ /// `max(groups(pattern) for pattern in regex) * 2`, but instead, we use
+ /// `sum(groups(pattern) for pattern in regex) * 2`. Why?
+ ///
+ /// Well, the former could be used in theory, because we don't generally
+ /// have any overlapping APIs that involve capturing groups. Therefore,
+ /// there's technically never any need to have slots set for multiple
+ /// patterns. However, this might change some day, in which case, we would
+ /// need to have slots available.
+ ///
+ /// The other reason is that during the execution of some regex engines,
+ /// there exists a point in time where multiple slots for different
+ /// patterns may be written to before knowing which pattern has matched.
+ /// Therefore, the regex engines themselves, in order to support multiple
+ /// patterns correctly, must have all slots available. If `Captures`
+ /// doesn't have all slots available, then regex engines can't write
+ /// directly into the caller provided `Captures` and must instead write
+ /// into some other storage and then copy the slots involved in the match
+ /// at the end of the search.
+ ///
+ /// So overall, at least as of the time of writing, it seems like the path
+ /// of least resistance is to just require allocating all possible slots
+ /// instead of the conceptual minimum. Another way to justify this is that
+ /// the most common case is a single pattern, in which case, there is no
+ /// inefficiency here since the 'max' and 'sum' calculations above are
+ /// equivalent in that case.
+ ///
+ /// N.B. The mapping from group index to slot is maintained by `GroupInfo`
+ /// and is considered an API guarantee. See `GroupInfo` for more details on
+ /// that mapping.
+ ///
+ /// N.B. `Option<NonMaxUsize>` has the same size as a `usize`.
+ slots: Vec<Option<NonMaxUsize>>,
+}
+
+impl Captures {
+ /// Create new storage for the offsets of all matching capturing groups.
+ ///
+ /// This routine provides the most information for matches---namely, the
+ /// spans of matching capturing groups---but also requires the regex search
+ /// routines to do the most work.
+ ///
+ /// It is unspecified behavior to use the returned `Captures` value in a
+ /// search with a `GroupInfo` other than the one that is provided to this
+ /// constructor.
+ ///
+ /// # Example
+ ///
+ /// This example shows that all capturing groups---but only ones that
+ /// participated in a match---are available to query after a match has
+ /// been found:
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::pikevm::PikeVM,
+ /// util::captures::Captures,
+ /// Span, Match,
+ /// };
+ ///
+ /// let re = PikeVM::new(
+ /// r"^(?:(?P<lower>[a-z]+)|(?P<upper>[A-Z]+))(?P<digits>[0-9]+)$",
+ /// )?;
+ /// let mut cache = re.create_cache();
+ /// let mut caps = Captures::all(re.get_nfa().group_info().clone());
+ ///
+ /// re.captures(&mut cache, "ABC123", &mut caps);
+ /// assert!(caps.is_match());
+ /// assert_eq!(Some(Match::must(0, 0..6)), caps.get_match());
+ /// // The 'lower' group didn't match, so it won't have any offsets.
+ /// assert_eq!(None, caps.get_group_by_name("lower"));
+ /// assert_eq!(Some(Span::from(0..3)), caps.get_group_by_name("upper"));
+ /// assert_eq!(Some(Span::from(3..6)), caps.get_group_by_name("digits"));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn all(group_info: GroupInfo) -> Captures {
+ let slots = group_info.slot_len();
+ Captures { group_info, pid: None, slots: vec![None; slots] }
+ }
+
+ /// Create new storage for only the full match spans of a pattern. This
+ /// does not include any capturing group offsets.
+ ///
+ /// It is unspecified behavior to use the returned `Captures` value in a
+ /// search with a `GroupInfo` other than the one that is provided to this
+ /// constructor.
+ ///
+ /// # Example
+ ///
+ /// This example shows that only overall match offsets are reported when
+ /// this constructor is used. Accessing any capturing groups other than
+ /// the 0th will always return `None`.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::pikevm::PikeVM,
+ /// util::captures::Captures,
+ /// Match,
+ /// };
+ ///
+ /// let re = PikeVM::new(
+ /// r"^(?:(?P<lower>[a-z]+)|(?P<upper>[A-Z]+))(?P<digits>[0-9]+)$",
+ /// )?;
+ /// let mut cache = re.create_cache();
+ /// let mut caps = Captures::matches(re.get_nfa().group_info().clone());
+ ///
+ /// re.captures(&mut cache, "ABC123", &mut caps);
+ /// assert!(caps.is_match());
+ /// assert_eq!(Some(Match::must(0, 0..6)), caps.get_match());
+ /// // We didn't ask for capturing group offsets, so they aren't available.
+ /// assert_eq!(None, caps.get_group_by_name("lower"));
+ /// assert_eq!(None, caps.get_group_by_name("upper"));
+ /// assert_eq!(None, caps.get_group_by_name("digits"));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn matches(group_info: GroupInfo) -> Captures {
+ // This is OK because we know there are at least this many slots,
+ // and GroupInfo construction guarantees that the number of slots fits
+ // into a usize.
+ let slots = group_info.pattern_len().checked_mul(2).unwrap();
+ Captures { group_info, pid: None, slots: vec![None; slots] }
+ }
+
+ /// Create new storage for only tracking which pattern matched. No offsets
+ /// are stored at all.
+ ///
+ /// It is unspecified behavior to use the returned `Captures` value in a
+ /// search with a `GroupInfo` other than the one that is provided to this
+ /// constructor.
+ ///
+ /// # Example
+ ///
+ /// This example shows that only the pattern that matched can be accessed
+ /// from a `Captures` value created via this constructor.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::pikevm::PikeVM,
+ /// util::captures::Captures,
+ /// PatternID,
+ /// };
+ ///
+ /// let re = PikeVM::new_many(&[r"[a-z]+", r"[A-Z]+"])?;
+ /// let mut cache = re.create_cache();
+ /// let mut caps = Captures::empty(re.get_nfa().group_info().clone());
+ ///
+ /// re.captures(&mut cache, "aABCz", &mut caps);
+ /// assert!(caps.is_match());
+ /// assert_eq!(Some(PatternID::must(0)), caps.pattern());
+ /// // We didn't ask for any offsets, so they aren't available.
+ /// assert_eq!(None, caps.get_match());
+ ///
+ /// re.captures(&mut cache, &"aABCz"[1..], &mut caps);
+ /// assert!(caps.is_match());
+ /// assert_eq!(Some(PatternID::must(1)), caps.pattern());
+ /// // We didn't ask for any offsets, so they aren't available.
+ /// assert_eq!(None, caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn empty(group_info: GroupInfo) -> Captures {
+ Captures { group_info, pid: None, slots: vec![] }
+ }
+
+ /// Returns true if and only if this capturing group represents a match.
+ ///
+ /// This is a convenience routine for `caps.pattern().is_some()`.
+ ///
+ /// # Example
+ ///
+ /// When using the PikeVM (for example), the lightest weight way of
+ /// detecting whether a match exists is to create capturing groups that
+ /// only track the ID of the pattern that match (if any):
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::pikevm::PikeVM,
+ /// util::captures::Captures,
+ /// };
+ ///
+ /// let re = PikeVM::new(r"[a-z]+")?;
+ /// let mut cache = re.create_cache();
+ /// let mut caps = Captures::empty(re.get_nfa().group_info().clone());
+ ///
+ /// re.captures(&mut cache, "aABCz", &mut caps);
+ /// assert!(caps.is_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn is_match(&self) -> bool {
+ self.pid.is_some()
+ }
+
+ /// Returns the identifier of the pattern that matched when this
+ /// capturing group represents a match. If no match was found, then this
+ /// always returns `None`.
+ ///
+ /// This returns a pattern ID in precisely the cases in which `is_match`
+ /// returns `true`. Similarly, the pattern ID returned is always the
+ /// same pattern ID found in the `Match` returned by `get_match`.
+ ///
+ /// # Example
+ ///
+ /// When using the PikeVM (for example), the lightest weight way of
+ /// detecting which pattern matched is to create capturing groups that only
+ /// track the ID of the pattern that match (if any):
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::pikevm::PikeVM,
+ /// util::captures::Captures,
+ /// PatternID,
+ /// };
+ ///
+ /// let re = PikeVM::new_many(&[r"[a-z]+", r"[A-Z]+"])?;
+ /// let mut cache = re.create_cache();
+ /// let mut caps = Captures::empty(re.get_nfa().group_info().clone());
+ ///
+ /// re.captures(&mut cache, "ABC", &mut caps);
+ /// assert_eq!(Some(PatternID::must(1)), caps.pattern());
+ /// // Recall that offsets are only available when using a non-empty
+ /// // Captures value. So even though a match occurred, this returns None!
+ /// assert_eq!(None, caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn pattern(&self) -> Option<PatternID> {
+ self.pid
+ }
+
+ /// Returns the pattern ID and the span of the match, if one occurred.
+ ///
+ /// This always returns `None` when `Captures` was created with
+ /// [`Captures::empty`], even if a match was found.
+ ///
+ /// If this routine returns a non-`None` value, then `is_match` is
+ /// guaranteed to return `true` and `pattern` is also guaranteed to return
+ /// a non-`None` value.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to get the full match from a search:
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::pikevm::PikeVM, Match};
+ ///
+ /// let re = PikeVM::new_many(&[r"[a-z]+", r"[A-Z]+"])?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ ///
+ /// re.captures(&mut cache, "ABC", &mut caps);
+ /// assert_eq!(Some(Match::must(1, 0..3)), caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn get_match(&self) -> Option<Match> {
+ Some(Match::new(self.pattern()?, self.get_group(0)?))
+ }
+
+ /// Returns the span of a capturing group match corresponding to the group
+ /// index given, only if both the overall pattern matched and the capturing
+ /// group participated in that match.
+ ///
+ /// This returns `None` if `index` is invalid. `index` is valid if and only
+ /// if it's less than [`Captures::group_len`] for the matching pattern.
+ ///
+ /// This always returns `None` when `Captures` was created with
+ /// [`Captures::empty`], even if a match was found. This also always
+ /// returns `None` for any `index > 0` when `Captures` was created with
+ /// [`Captures::matches`].
+ ///
+ /// If this routine returns a non-`None` value, then `is_match` is
+ /// guaranteed to return `true`, `pattern` is guaranteed to return a
+ /// non-`None` value and `get_match` is guaranteed to return a non-`None`
+ /// value.
+ ///
+ /// By convention, the 0th capture group will always return the same
+ /// span as the span returned by `get_match`. This is because the 0th
+ /// capture group always corresponds to the entirety of the pattern's
+ /// match. (It is similarly always unnamed because it is implicit.) This
+ /// isn't necessarily true of all regex engines. For example, one can
+ /// hand-compile a [`thompson::NFA`](crate::nfa::thompson::NFA) via a
+ /// [`thompson::Builder`](crate::nfa::thompson::Builder), which isn't
+ /// technically forced to make the 0th capturing group always correspond to
+ /// the entire match.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to get the capturing groups, by index, from a
+ /// match:
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{nfa::thompson::pikevm::PikeVM, Span, Match};
+ ///
+ /// let re = PikeVM::new(r"^(?P<first>\pL+)\s+(?P<last>\pL+)$")?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ ///
+ /// re.captures(&mut cache, "Bruce Springsteen", &mut caps);
+ /// assert_eq!(Some(Match::must(0, 0..17)), caps.get_match());
+ /// assert_eq!(Some(Span::from(0..5)), caps.get_group(1));
+ /// assert_eq!(Some(Span::from(6..17)), caps.get_group(2));
+ /// // Looking for a non-existent capturing group will return None:
+ /// assert_eq!(None, caps.get_group(3));
+ /// # // literals are too big for 32-bit usize: #1039
+ /// # #[cfg(target_pointer_width = "64")]
+ /// assert_eq!(None, caps.get_group(9944060567225171988));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn get_group(&self, index: usize) -> Option<Span> {
+ let pid = self.pattern()?;
+ // There's a little bit of work needed to map captures to slots in the
+ // fully general case. But in the overwhelming common case of a single
+ // pattern, we can just do some simple arithmetic.
+ let (slot_start, slot_end) = if self.group_info().pattern_len() == 1 {
+ (index.checked_mul(2)?, index.checked_mul(2)?.checked_add(1)?)
+ } else {
+ self.group_info().slots(pid, index)?
+ };
+ let start = self.slots.get(slot_start).copied()??;
+ let end = self.slots.get(slot_end).copied()??;
+ Some(Span { start: start.get(), end: end.get() })
+ }
+
+ /// Returns the span of a capturing group match corresponding to the group
+ /// name given, only if both the overall pattern matched and the capturing
+ /// group participated in that match.
+ ///
+ /// This returns `None` if `name` does not correspond to a valid capturing
+ /// group for the pattern that matched.
+ ///
+ /// This always returns `None` when `Captures` was created with
+ /// [`Captures::empty`], even if a match was found. This also always
+ /// returns `None` for any `index > 0` when `Captures` was created with
+ /// [`Captures::matches`].
+ ///
+ /// If this routine returns a non-`None` value, then `is_match` is
+ /// guaranteed to return `true`, `pattern` is guaranteed to return a
+ /// non-`None` value and `get_match` is guaranteed to return a non-`None`
+ /// value.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to get the capturing groups, by name, from a
+ /// match:
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{nfa::thompson::pikevm::PikeVM, Span, Match};
+ ///
+ /// let re = PikeVM::new(r"^(?P<first>\pL+)\s+(?P<last>\pL+)$")?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ ///
+ /// re.captures(&mut cache, "Bruce Springsteen", &mut caps);
+ /// assert_eq!(Some(Match::must(0, 0..17)), caps.get_match());
+ /// assert_eq!(Some(Span::from(0..5)), caps.get_group_by_name("first"));
+ /// assert_eq!(Some(Span::from(6..17)), caps.get_group_by_name("last"));
+ /// // Looking for a non-existent capturing group will return None:
+ /// assert_eq!(None, caps.get_group_by_name("middle"));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn get_group_by_name(&self, name: &str) -> Option<Span> {
+ let index = self.group_info().to_index(self.pattern()?, name)?;
+ self.get_group(index)
+ }
+
+ /// Returns an iterator of possible spans for every capturing group in the
+ /// matching pattern.
+ ///
+ /// If this `Captures` value does not correspond to a match, then the
+ /// iterator returned yields no elements.
+ ///
+ /// Note that the iterator returned yields elements of type `Option<Span>`.
+ /// A span is present if and only if it corresponds to a capturing group
+ /// that participated in a match.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to collect all capturing groups:
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{nfa::thompson::pikevm::PikeVM, Span};
+ ///
+ /// let re = PikeVM::new(
+ /// // Matches first/last names, with an optional middle name.
+ /// r"^(?P<first>\pL+)\s+(?:(?P<middle>\pL+)\s+)?(?P<last>\pL+)$",
+ /// )?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ ///
+ /// re.captures(&mut cache, "Harry James Potter", &mut caps);
+ /// assert!(caps.is_match());
+ /// let groups: Vec<Option<Span>> = caps.iter().collect();
+ /// assert_eq!(groups, vec![
+ /// Some(Span::from(0..18)),
+ /// Some(Span::from(0..5)),
+ /// Some(Span::from(6..11)),
+ /// Some(Span::from(12..18)),
+ /// ]);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// This example uses the same regex as the previous example, but with a
+ /// haystack that omits the middle name. This results in a capturing group
+ /// that is present in the elements yielded by the iterator but without a
+ /// match:
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{nfa::thompson::pikevm::PikeVM, Span};
+ ///
+ /// let re = PikeVM::new(
+ /// // Matches first/last names, with an optional middle name.
+ /// r"^(?P<first>\pL+)\s+(?:(?P<middle>\pL+)\s+)?(?P<last>\pL+)$",
+ /// )?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ ///
+ /// re.captures(&mut cache, "Harry Potter", &mut caps);
+ /// assert!(caps.is_match());
+ /// let groups: Vec<Option<Span>> = caps.iter().collect();
+ /// assert_eq!(groups, vec![
+ /// Some(Span::from(0..12)),
+ /// Some(Span::from(0..5)),
+ /// None,
+ /// Some(Span::from(6..12)),
+ /// ]);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn iter(&self) -> CapturesPatternIter<'_> {
+ let names = self
+ .pattern()
+ .map_or(GroupInfoPatternNames::empty().enumerate(), |pid| {
+ self.group_info().pattern_names(pid).enumerate()
+ });
+ CapturesPatternIter { caps: self, names }
+ }
+
+ /// Return the total number of capturing groups for the matching pattern.
+ ///
+ /// If this `Captures` value does not correspond to a match, then this
+ /// always returns `0`.
+ ///
+ /// This always returns the same number of elements yielded by
+ /// [`Captures::iter`]. That is, the number includes capturing groups even
+ /// if they don't participate in the match.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to count the total number of capturing groups
+ /// associated with a pattern. Notice that it includes groups that did not
+ /// participate in a match (just like `Captures::iter` does).
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::nfa::thompson::pikevm::PikeVM;
+ ///
+ /// let re = PikeVM::new(
+ /// // Matches first/last names, with an optional middle name.
+ /// r"^(?P<first>\pL+)\s+(?:(?P<middle>\pL+)\s+)?(?P<last>\pL+)$",
+ /// )?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ ///
+ /// re.captures(&mut cache, "Harry Potter", &mut caps);
+ /// assert_eq!(4, caps.group_len());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn group_len(&self) -> usize {
+ let pid = match self.pattern() {
+ None => return 0,
+ Some(pid) => pid,
+ };
+ self.group_info().group_len(pid)
+ }
+
+ /// Returns a reference to the underlying group info on which these
+ /// captures are based.
+ ///
+ /// The difference between `GroupInfo` and `Captures` is that the former
+ /// defines the structure of capturing groups where as the latter is what
+ /// stores the actual match information. So where as `Captures` only gives
+ /// you access to the current match, `GroupInfo` lets you query any
+ /// information about all capturing groups, even ones for patterns that
+ /// weren't involved in a match.
+ ///
+ /// Note that a `GroupInfo` uses reference counting internally, so it may
+ /// be cloned cheaply.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to get all capturing group names from the
+ /// underlying `GroupInfo`. Notice that we don't even need to run a
+ /// search.
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::pikevm::PikeVM, PatternID};
+ ///
+ /// let re = PikeVM::new_many(&[
+ /// r"(?P<foo>a)",
+ /// r"(a)(b)",
+ /// r"ab",
+ /// r"(?P<bar>a)(?P<quux>a)",
+ /// r"(?P<foo>z)",
+ /// ])?;
+ /// let caps = re.create_captures();
+ ///
+ /// let expected = vec![
+ /// (PatternID::must(0), 0, None),
+ /// (PatternID::must(0), 1, Some("foo")),
+ /// (PatternID::must(1), 0, None),
+ /// (PatternID::must(1), 1, None),
+ /// (PatternID::must(1), 2, None),
+ /// (PatternID::must(2), 0, None),
+ /// (PatternID::must(3), 0, None),
+ /// (PatternID::must(3), 1, Some("bar")),
+ /// (PatternID::must(3), 2, Some("quux")),
+ /// (PatternID::must(4), 0, None),
+ /// (PatternID::must(4), 1, Some("foo")),
+ /// ];
+ /// // We could also just use 're.get_nfa().group_info()'.
+ /// let got: Vec<(PatternID, usize, Option<&str>)> =
+ /// caps.group_info().all_names().collect();
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn group_info(&self) -> &GroupInfo {
+ &self.group_info
+ }
+
+ /// Interpolates the capture references in `replacement` with the
+ /// corresponding substrings in `haystack` matched by each reference. The
+ /// interpolated string is returned.
+ ///
+ /// See the [`interpolate` module](interpolate) for documentation on the
+ /// format of the replacement string.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to use interpolation, and also shows how it
+ /// can work with multi-pattern regexes.
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::pikevm::PikeVM, PatternID};
+ ///
+ /// let re = PikeVM::new_many(&[
+ /// r"(?<day>[0-9]{2})-(?<month>[0-9]{2})-(?<year>[0-9]{4})",
+ /// r"(?<year>[0-9]{4})-(?<month>[0-9]{2})-(?<day>[0-9]{2})",
+ /// ])?;
+ /// let mut cache = re.create_cache();
+ /// let mut caps = re.create_captures();
+ ///
+ /// let replacement = "year=$year, month=$month, day=$day";
+ ///
+ /// // This matches the first pattern.
+ /// let hay = "On 14-03-2010, I became a Tenneessee lamb.";
+ /// re.captures(&mut cache, hay, &mut caps);
+ /// let result = caps.interpolate_string(hay, replacement);
+ /// assert_eq!("year=2010, month=03, day=14", result);
+ ///
+ /// // And this matches the second pattern.
+ /// let hay = "On 2010-03-14, I became a Tenneessee lamb.";
+ /// re.captures(&mut cache, hay, &mut caps);
+ /// let result = caps.interpolate_string(hay, replacement);
+ /// assert_eq!("year=2010, month=03, day=14", result);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn interpolate_string(
+ &self,
+ haystack: &str,
+ replacement: &str,
+ ) -> String {
+ let mut dst = String::new();
+ self.interpolate_string_into(haystack, replacement, &mut dst);
+ dst
+ }
+
+ /// Interpolates the capture references in `replacement` with the
+ /// corresponding substrings in `haystack` matched by each reference. The
+ /// interpolated string is written to `dst`.
+ ///
+ /// See the [`interpolate` module](interpolate) for documentation on the
+ /// format of the replacement string.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to use interpolation, and also shows how it
+ /// can work with multi-pattern regexes.
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::pikevm::PikeVM, PatternID};
+ ///
+ /// let re = PikeVM::new_many(&[
+ /// r"(?<day>[0-9]{2})-(?<month>[0-9]{2})-(?<year>[0-9]{4})",
+ /// r"(?<year>[0-9]{4})-(?<month>[0-9]{2})-(?<day>[0-9]{2})",
+ /// ])?;
+ /// let mut cache = re.create_cache();
+ /// let mut caps = re.create_captures();
+ ///
+ /// let replacement = "year=$year, month=$month, day=$day";
+ ///
+ /// // This matches the first pattern.
+ /// let hay = "On 14-03-2010, I became a Tenneessee lamb.";
+ /// re.captures(&mut cache, hay, &mut caps);
+ /// let mut dst = String::new();
+ /// caps.interpolate_string_into(hay, replacement, &mut dst);
+ /// assert_eq!("year=2010, month=03, day=14", dst);
+ ///
+ /// // And this matches the second pattern.
+ /// let hay = "On 2010-03-14, I became a Tenneessee lamb.";
+ /// re.captures(&mut cache, hay, &mut caps);
+ /// let mut dst = String::new();
+ /// caps.interpolate_string_into(hay, replacement, &mut dst);
+ /// assert_eq!("year=2010, month=03, day=14", dst);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn interpolate_string_into(
+ &self,
+ haystack: &str,
+ replacement: &str,
+ dst: &mut String,
+ ) {
+ interpolate::string(
+ replacement,
+ |index, dst| {
+ let span = match self.get_group(index) {
+ None => return,
+ Some(span) => span,
+ };
+ dst.push_str(&haystack[span]);
+ },
+ |name| self.group_info().to_index(self.pattern()?, name),
+ dst,
+ );
+ }
+
+ /// Interpolates the capture references in `replacement` with the
+ /// corresponding substrings in `haystack` matched by each reference. The
+ /// interpolated byte string is returned.
+ ///
+ /// See the [`interpolate` module](interpolate) for documentation on the
+ /// format of the replacement string.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to use interpolation, and also shows how it
+ /// can work with multi-pattern regexes.
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::pikevm::PikeVM, PatternID};
+ ///
+ /// let re = PikeVM::new_many(&[
+ /// r"(?<day>[0-9]{2})-(?<month>[0-9]{2})-(?<year>[0-9]{4})",
+ /// r"(?<year>[0-9]{4})-(?<month>[0-9]{2})-(?<day>[0-9]{2})",
+ /// ])?;
+ /// let mut cache = re.create_cache();
+ /// let mut caps = re.create_captures();
+ ///
+ /// let replacement = b"year=$year, month=$month, day=$day";
+ ///
+ /// // This matches the first pattern.
+ /// let hay = b"On 14-03-2010, I became a Tenneessee lamb.";
+ /// re.captures(&mut cache, hay, &mut caps);
+ /// let result = caps.interpolate_bytes(hay, replacement);
+ /// assert_eq!(&b"year=2010, month=03, day=14"[..], result);
+ ///
+ /// // And this matches the second pattern.
+ /// let hay = b"On 2010-03-14, I became a Tenneessee lamb.";
+ /// re.captures(&mut cache, hay, &mut caps);
+ /// let result = caps.interpolate_bytes(hay, replacement);
+ /// assert_eq!(&b"year=2010, month=03, day=14"[..], result);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn interpolate_bytes(
+ &self,
+ haystack: &[u8],
+ replacement: &[u8],
+ ) -> Vec<u8> {
+ let mut dst = vec![];
+ self.interpolate_bytes_into(haystack, replacement, &mut dst);
+ dst
+ }
+
+ /// Interpolates the capture references in `replacement` with the
+ /// corresponding substrings in `haystack` matched by each reference. The
+ /// interpolated byte string is written to `dst`.
+ ///
+ /// See the [`interpolate` module](interpolate) for documentation on the
+ /// format of the replacement string.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to use interpolation, and also shows how it
+ /// can work with multi-pattern regexes.
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::pikevm::PikeVM, PatternID};
+ ///
+ /// let re = PikeVM::new_many(&[
+ /// r"(?<day>[0-9]{2})-(?<month>[0-9]{2})-(?<year>[0-9]{4})",
+ /// r"(?<year>[0-9]{4})-(?<month>[0-9]{2})-(?<day>[0-9]{2})",
+ /// ])?;
+ /// let mut cache = re.create_cache();
+ /// let mut caps = re.create_captures();
+ ///
+ /// let replacement = b"year=$year, month=$month, day=$day";
+ ///
+ /// // This matches the first pattern.
+ /// let hay = b"On 14-03-2010, I became a Tenneessee lamb.";
+ /// re.captures(&mut cache, hay, &mut caps);
+ /// let mut dst = vec![];
+ /// caps.interpolate_bytes_into(hay, replacement, &mut dst);
+ /// assert_eq!(&b"year=2010, month=03, day=14"[..], dst);
+ ///
+ /// // And this matches the second pattern.
+ /// let hay = b"On 2010-03-14, I became a Tenneessee lamb.";
+ /// re.captures(&mut cache, hay, &mut caps);
+ /// let mut dst = vec![];
+ /// caps.interpolate_bytes_into(hay, replacement, &mut dst);
+ /// assert_eq!(&b"year=2010, month=03, day=14"[..], dst);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn interpolate_bytes_into(
+ &self,
+ haystack: &[u8],
+ replacement: &[u8],
+ dst: &mut Vec<u8>,
+ ) {
+ interpolate::bytes(
+ replacement,
+ |index, dst| {
+ let span = match self.get_group(index) {
+ None => return,
+ Some(span) => span,
+ };
+ dst.extend_from_slice(&haystack[span]);
+ },
+ |name| self.group_info().to_index(self.pattern()?, name),
+ dst,
+ );
+ }
+
+ /// This is a convenience routine for extracting the substrings
+ /// corresponding to matching capture groups in the given `haystack`. The
+ /// `haystack` should be the same substring used to find the match spans in
+ /// this `Captures` value.
+ ///
+ /// This is identical to [`Captures::extract_bytes`], except it works with
+ /// `&str` instead of `&[u8]`.
+ ///
+ /// # Panics
+ ///
+ /// This panics if the number of explicit matching groups in this
+ /// `Captures` value is less than `N`. This also panics if this `Captures`
+ /// value does not correspond to a match.
+ ///
+ /// Note that this does *not* panic if the number of explicit matching
+ /// groups is bigger than `N`. In that case, only the first `N` matching
+ /// groups are extracted.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::nfa::thompson::pikevm::PikeVM;
+ ///
+ /// let re = PikeVM::new(r"([0-9]{4})-([0-9]{2})-([0-9]{2})")?;
+ /// let mut cache = re.create_cache();
+ /// let mut caps = re.create_captures();
+ ///
+ /// let hay = "On 2010-03-14, I became a Tenneessee lamb.";
+ /// re.captures(&mut cache, hay, &mut caps);
+ /// assert!(caps.is_match());
+ /// let (full, [year, month, day]) = caps.extract(hay);
+ /// assert_eq!("2010-03-14", full);
+ /// assert_eq!("2010", year);
+ /// assert_eq!("03", month);
+ /// assert_eq!("14", day);
+ ///
+ /// // We can also ask for fewer than all capture groups.
+ /// let (full, [year]) = caps.extract(hay);
+ /// assert_eq!("2010-03-14", full);
+ /// assert_eq!("2010", year);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn extract<'h, const N: usize>(
+ &self,
+ haystack: &'h str,
+ ) -> (&'h str, [&'h str; N]) {
+ let mut matched = self.iter().flatten();
+ let whole_match = &haystack[matched.next().expect("a match")];
+ let group_matches = [0; N].map(|_| {
+ let sp = matched.next().expect("too few matching groups");
+ &haystack[sp]
+ });
+ (whole_match, group_matches)
+ }
+
+ /// This is a convenience routine for extracting the substrings
+ /// corresponding to matching capture groups in the given `haystack`. The
+ /// `haystack` should be the same substring used to find the match spans in
+ /// this `Captures` value.
+ ///
+ /// This is identical to [`Captures::extract`], except it works with
+ /// `&[u8]` instead of `&str`.
+ ///
+ /// # Panics
+ ///
+ /// This panics if the number of explicit matching groups in this
+ /// `Captures` value is less than `N`. This also panics if this `Captures`
+ /// value does not correspond to a match.
+ ///
+ /// Note that this does *not* panic if the number of explicit matching
+ /// groups is bigger than `N`. In that case, only the first `N` matching
+ /// groups are extracted.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::nfa::thompson::pikevm::PikeVM;
+ ///
+ /// let re = PikeVM::new(r"([0-9]{4})-([0-9]{2})-([0-9]{2})")?;
+ /// let mut cache = re.create_cache();
+ /// let mut caps = re.create_captures();
+ ///
+ /// let hay = b"On 2010-03-14, I became a Tenneessee lamb.";
+ /// re.captures(&mut cache, hay, &mut caps);
+ /// assert!(caps.is_match());
+ /// let (full, [year, month, day]) = caps.extract_bytes(hay);
+ /// assert_eq!(b"2010-03-14", full);
+ /// assert_eq!(b"2010", year);
+ /// assert_eq!(b"03", month);
+ /// assert_eq!(b"14", day);
+ ///
+ /// // We can also ask for fewer than all capture groups.
+ /// let (full, [year]) = caps.extract_bytes(hay);
+ /// assert_eq!(b"2010-03-14", full);
+ /// assert_eq!(b"2010", year);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn extract_bytes<'h, const N: usize>(
+ &self,
+ haystack: &'h [u8],
+ ) -> (&'h [u8], [&'h [u8]; N]) {
+ let mut matched = self.iter().flatten();
+ let whole_match = &haystack[matched.next().expect("a match")];
+ let group_matches = [0; N].map(|_| {
+ let sp = matched.next().expect("too few matching groups");
+ &haystack[sp]
+ });
+ (whole_match, group_matches)
+ }
+}
+
+/// Lower level "slot" oriented APIs. One does not typically need to use these
+/// when executing a search. They are instead mostly intended for folks that
+/// are writing their own regex engine while reusing this `Captures` type.
+impl Captures {
+ /// Clear this `Captures` value.
+ ///
+ /// After clearing, all slots inside this `Captures` value will be set to
+ /// `None`. Similarly, any pattern ID that it was previously associated
+ /// with (for a match) is erased.
+ ///
+ /// It is not usually necessary to call this routine. Namely, a `Captures`
+ /// value only provides high level access to the capturing groups of the
+ /// pattern that matched, and only low level access to individual slots.
+ /// Thus, even if slots corresponding to groups that aren't associated
+ /// with the matching pattern are set, then it won't impact the higher
+ /// level APIs. Namely, higher level APIs like [`Captures::get_group`] will
+ /// return `None` if no pattern ID is present, even if there are spans set
+ /// in the underlying slots.
+ ///
+ /// Thus, to "clear" a `Captures` value of a match, it is usually only
+ /// necessary to call [`Captures::set_pattern`] with `None`.
+ ///
+ /// # Example
+ ///
+ /// This example shows what happens when a `Captures` value is cleared.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::nfa::thompson::pikevm::PikeVM;
+ ///
+ /// let re = PikeVM::new(r"^(?P<first>\pL+)\s+(?P<last>\pL+)$")?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ ///
+ /// re.captures(&mut cache, "Bruce Springsteen", &mut caps);
+ /// assert!(caps.is_match());
+ /// let slots: Vec<Option<usize>> =
+ /// caps.slots().iter().map(|s| s.map(|x| x.get())).collect();
+ /// // Note that the following ordering is considered an API guarantee.
+ /// assert_eq!(slots, vec![
+ /// Some(0),
+ /// Some(17),
+ /// Some(0),
+ /// Some(5),
+ /// Some(6),
+ /// Some(17),
+ /// ]);
+ ///
+ /// // Now clear the slots. Everything is gone and it is no longer a match.
+ /// caps.clear();
+ /// assert!(!caps.is_match());
+ /// let slots: Vec<Option<usize>> =
+ /// caps.slots().iter().map(|s| s.map(|x| x.get())).collect();
+ /// assert_eq!(slots, vec![
+ /// None,
+ /// None,
+ /// None,
+ /// None,
+ /// None,
+ /// None,
+ /// ]);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn clear(&mut self) {
+ self.pid = None;
+ for slot in self.slots.iter_mut() {
+ *slot = None;
+ }
+ }
+
+ /// Set the pattern on this `Captures` value.
+ ///
+ /// When the pattern ID is `None`, then this `Captures` value does not
+ /// correspond to a match (`is_match` will return `false`). Otherwise, it
+ /// corresponds to a match.
+ ///
+ /// This is useful in search implementations where you might want to
+ /// initially call `set_pattern(None)` in order to avoid the cost of
+ /// calling `clear()` if it turns out to not be necessary.
+ ///
+ /// # Example
+ ///
+ /// This example shows that `set_pattern` merely overwrites the pattern ID.
+ /// It does not actually change the underlying slot values.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::nfa::thompson::pikevm::PikeVM;
+ ///
+ /// let re = PikeVM::new(r"^(?P<first>\pL+)\s+(?P<last>\pL+)$")?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ ///
+ /// re.captures(&mut cache, "Bruce Springsteen", &mut caps);
+ /// assert!(caps.is_match());
+ /// assert!(caps.pattern().is_some());
+ /// let slots: Vec<Option<usize>> =
+ /// caps.slots().iter().map(|s| s.map(|x| x.get())).collect();
+ /// // Note that the following ordering is considered an API guarantee.
+ /// assert_eq!(slots, vec![
+ /// Some(0),
+ /// Some(17),
+ /// Some(0),
+ /// Some(5),
+ /// Some(6),
+ /// Some(17),
+ /// ]);
+ ///
+ /// // Now set the pattern to None. Note that the slot values remain.
+ /// caps.set_pattern(None);
+ /// assert!(!caps.is_match());
+ /// assert!(!caps.pattern().is_some());
+ /// let slots: Vec<Option<usize>> =
+ /// caps.slots().iter().map(|s| s.map(|x| x.get())).collect();
+ /// // Note that the following ordering is considered an API guarantee.
+ /// assert_eq!(slots, vec![
+ /// Some(0),
+ /// Some(17),
+ /// Some(0),
+ /// Some(5),
+ /// Some(6),
+ /// Some(17),
+ /// ]);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn set_pattern(&mut self, pid: Option<PatternID>) {
+ self.pid = pid;
+ }
+
+ /// Returns the underlying slots, where each slot stores a single offset.
+ ///
+ /// Every matching capturing group generally corresponds to two slots: one
+ /// slot for the starting position and another for the ending position.
+ /// Typically, either both are present or neither are. (The weasel word
+ /// "typically" is used here because it really depends on the regex engine
+ /// implementation. Every sensible regex engine likely adheres to this
+ /// invariant, and every regex engine in this crate is sensible.)
+ ///
+ /// Generally speaking, callers should prefer to use higher level routines
+ /// like [`Captures::get_match`] or [`Captures::get_group`].
+ ///
+ /// An important note here is that a regex engine may not reset all of the
+ /// slots to `None` values when no match occurs, or even when a match of
+ /// a different pattern occurs. But this depends on how the regex engine
+ /// implementation deals with slots.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to get the underlying slots from a regex match.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::pikevm::PikeVM,
+ /// util::primitives::{PatternID, NonMaxUsize},
+ /// };
+ ///
+ /// let re = PikeVM::new_many(&[
+ /// r"[a-z]+",
+ /// r"[0-9]+",
+ /// ])?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ ///
+ /// re.captures(&mut cache, "123", &mut caps);
+ /// assert_eq!(Some(PatternID::must(1)), caps.pattern());
+ /// // Note that the only guarantee we have here is that slots 2 and 3
+ /// // are set to correct values. The contents of the first two slots are
+ /// // unspecified since the 0th pattern did not match.
+ /// let expected = &[
+ /// None,
+ /// None,
+ /// NonMaxUsize::new(0),
+ /// NonMaxUsize::new(3),
+ /// ];
+ /// assert_eq!(expected, caps.slots());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn slots(&self) -> &[Option<NonMaxUsize>] {
+ &self.slots
+ }
+
+ /// Returns the underlying slots as a mutable slice, where each slot stores
+ /// a single offset.
+ ///
+ /// This tends to be most useful for regex engine implementations for
+ /// writing offsets for matching capturing groups to slots.
+ ///
+ /// See [`Captures::slots`] for more information about slots.
+ #[inline]
+ pub fn slots_mut(&mut self) -> &mut [Option<NonMaxUsize>] {
+ &mut self.slots
+ }
+}
+
+impl core::fmt::Debug for Captures {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ let mut dstruct = f.debug_struct("Captures");
+ dstruct.field("pid", &self.pid);
+ if let Some(pid) = self.pid {
+ dstruct.field("spans", &CapturesDebugMap { pid, caps: self });
+ }
+ dstruct.finish()
+ }
+}
+
+/// A little helper type to provide a nice map-like debug representation for
+/// our capturing group spans.
+struct CapturesDebugMap<'a> {
+ pid: PatternID,
+ caps: &'a Captures,
+}
+
+impl<'a> core::fmt::Debug for CapturesDebugMap<'a> {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ struct Key<'a>(usize, Option<&'a str>);
+
+ impl<'a> core::fmt::Debug for Key<'a> {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ write!(f, "{}", self.0)?;
+ if let Some(name) = self.1 {
+ write!(f, "/{:?}", name)?;
+ }
+ Ok(())
+ }
+ }
+
+ let mut map = f.debug_map();
+ let names = self.caps.group_info().pattern_names(self.pid);
+ for (group_index, maybe_name) in names.enumerate() {
+ let key = Key(group_index, maybe_name);
+ match self.caps.get_group(group_index) {
+ None => map.entry(&key, &None::<()>),
+ Some(span) => map.entry(&key, &span),
+ };
+ }
+ map.finish()
+ }
+}
+
+/// An iterator over all capturing groups in a `Captures` value.
+///
+/// This iterator includes capturing groups that did not participate in a
+/// match. See the [`Captures::iter`] method documentation for more details
+/// and examples.
+///
+/// The lifetime parameter `'a` refers to the lifetime of the underlying
+/// `Captures` value.
+#[derive(Clone, Debug)]
+pub struct CapturesPatternIter<'a> {
+ caps: &'a Captures,
+ names: core::iter::Enumerate<GroupInfoPatternNames<'a>>,
+}
+
+impl<'a> Iterator for CapturesPatternIter<'a> {
+ type Item = Option<Span>;
+
+ fn next(&mut self) -> Option<Option<Span>> {
+ let (group_index, _) = self.names.next()?;
+ Some(self.caps.get_group(group_index))
+ }
+
+ fn size_hint(&self) -> (usize, Option<usize>) {
+ self.names.size_hint()
+ }
+
+ fn count(self) -> usize {
+ self.names.count()
+ }
+}
+
+impl<'a> ExactSizeIterator for CapturesPatternIter<'a> {}
+impl<'a> core::iter::FusedIterator for CapturesPatternIter<'a> {}
+
+/// Represents information about capturing groups in a compiled regex.
+///
+/// The information encapsulated by this type consists of the following. For
+/// each pattern:
+///
+/// * A map from every capture group name to its corresponding capture group
+/// index.
+/// * A map from every capture group index to its corresponding capture group
+/// name.
+/// * A map from capture group index to its corresponding slot index. A slot
+/// refers to one half of a capturing group. That is, a capture slot is either
+/// the start or end of a capturing group. A slot is usually the mechanism
+/// by which a regex engine records offsets for each capturing group during a
+/// search.
+///
+/// A `GroupInfo` uses reference counting internally and is thus cheap to
+/// clone.
+///
+/// # Mapping from capture groups to slots
+///
+/// One of the main responsibilities of a `GroupInfo` is to build a mapping
+/// from `(PatternID, u32)` (where the `u32` is a capture index) to something
+/// called a "slot." As mentioned above, a slot refers to one half of a
+/// capturing group. Both combined provide the start and end offsets of
+/// a capturing group that participated in a match.
+///
+/// **The mapping between group indices and slots is an API guarantee.** That
+/// is, the mapping won't change within a semver compatible release.
+///
+/// Slots exist primarily because this is a convenient mechanism by which
+/// regex engines report group offsets at search time. For example, the
+/// [`nfa::thompson::State::Capture`](crate::nfa::thompson::State::Capture)
+/// NFA state includes the slot index. When a regex engine transitions through
+/// this state, it will likely use the slot index to write the current haystack
+/// offset to some region of memory. When a match is found, those slots are
+/// then reported to the caller, typically via a convenient abstraction like a
+/// [`Captures`] value.
+///
+/// Because this crate provides first class support for multi-pattern regexes,
+/// and because of some performance related reasons, the mapping between
+/// capturing groups and slots is a little complex. However, in the case of a
+/// single pattern, the mapping can be described very simply: for all capture
+/// group indices `i`, its corresponding slots are at `i * 2` and `i * 2 + 1`.
+/// Notice that the pattern ID isn't involved at all here, because it only
+/// applies to a single-pattern regex, it is therefore always `0`.
+///
+/// In the multi-pattern case, the mapping is a bit more complicated. To talk
+/// about it, we must define what we mean by "implicit" vs "explicit"
+/// capturing groups:
+///
+/// * An **implicit** capturing group refers to the capturing group that is
+/// present for every pattern automatically, and corresponds to the overall
+/// match of a pattern. Every pattern has precisely one implicit capturing
+/// group. It is always unnamed and it always corresponds to the capture group
+/// index `0`.
+/// * An **explicit** capturing group refers to any capturing group that
+/// appears in the concrete syntax of the pattern. (Or, if an NFA was hand
+/// built without any concrete syntax, it refers to any capturing group with an
+/// index greater than `0`.)
+///
+/// Some examples:
+///
+/// * `\w+` has one implicit capturing group and zero explicit capturing
+/// groups.
+/// * `(\w+)` has one implicit group and one explicit group.
+/// * `foo(\d+)(?:\pL+)(\d+)` has one implicit group and two explicit groups.
+///
+/// Turning back to the slot mapping, we can now state it as follows:
+///
+/// * Given a pattern ID `pid`, the slots for its implicit group are always
+/// at `pid * 2` and `pid * 2 + 1`.
+/// * Given a pattern ID `0`, the slots for its explicit groups start
+/// at `group_info.pattern_len() * 2`.
+/// * Given a pattern ID `pid > 0`, the slots for its explicit groups start
+/// immediately following where the slots for the explicit groups of `pid - 1`
+/// end.
+///
+/// In particular, while there is a concrete formula one can use to determine
+/// where the slots for the implicit group of any pattern are, there is no
+/// general formula for determining where the slots for explicit capturing
+/// groups are. This is because each pattern can contain a different number
+/// of groups.
+///
+/// The intended way of getting the slots for a particular capturing group
+/// (whether implicit or explicit) is via the [`GroupInfo::slot`] or
+/// [`GroupInfo::slots`] method.
+///
+/// See below for a concrete example of how capturing groups get mapped to
+/// slots.
+///
+/// # Example
+///
+/// This example shows how to build a new `GroupInfo` and query it for
+/// information.
+///
+/// ```
+/// use regex_automata::util::{captures::GroupInfo, primitives::PatternID};
+///
+/// let info = GroupInfo::new(vec![
+/// vec![None, Some("foo")],
+/// vec![None],
+/// vec![None, None, None, Some("bar"), None],
+/// vec![None, None, Some("foo")],
+/// ])?;
+/// // The number of patterns being tracked.
+/// assert_eq!(4, info.pattern_len());
+/// // We can query the number of groups for any pattern.
+/// assert_eq!(2, info.group_len(PatternID::must(0)));
+/// assert_eq!(1, info.group_len(PatternID::must(1)));
+/// assert_eq!(5, info.group_len(PatternID::must(2)));
+/// assert_eq!(3, info.group_len(PatternID::must(3)));
+/// // An invalid pattern always has zero groups.
+/// assert_eq!(0, info.group_len(PatternID::must(999)));
+/// // 2 slots per group
+/// assert_eq!(22, info.slot_len());
+///
+/// // We can map a group index for a particular pattern to its name, if
+/// // one exists.
+/// assert_eq!(Some("foo"), info.to_name(PatternID::must(3), 2));
+/// assert_eq!(None, info.to_name(PatternID::must(2), 4));
+/// // Or map a name to its group index.
+/// assert_eq!(Some(1), info.to_index(PatternID::must(0), "foo"));
+/// assert_eq!(Some(2), info.to_index(PatternID::must(3), "foo"));
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+///
+/// # Example: mapping from capture groups to slots
+///
+/// This example shows the specific mapping from capture group indices for
+/// each pattern to their corresponding slots. The slot values shown in this
+/// example are considered an API guarantee.
+///
+/// ```
+/// use regex_automata::util::{captures::GroupInfo, primitives::PatternID};
+///
+/// let info = GroupInfo::new(vec![
+/// vec![None, Some("foo")],
+/// vec![None],
+/// vec![None, None, None, Some("bar"), None],
+/// vec![None, None, Some("foo")],
+/// ])?;
+///
+/// // We first show the slots for each pattern's implicit group.
+/// assert_eq!(Some((0, 1)), info.slots(PatternID::must(0), 0));
+/// assert_eq!(Some((2, 3)), info.slots(PatternID::must(1), 0));
+/// assert_eq!(Some((4, 5)), info.slots(PatternID::must(2), 0));
+/// assert_eq!(Some((6, 7)), info.slots(PatternID::must(3), 0));
+///
+/// // And now we show the slots for each pattern's explicit group.
+/// assert_eq!(Some((8, 9)), info.slots(PatternID::must(0), 1));
+/// assert_eq!(Some((10, 11)), info.slots(PatternID::must(2), 1));
+/// assert_eq!(Some((12, 13)), info.slots(PatternID::must(2), 2));
+/// assert_eq!(Some((14, 15)), info.slots(PatternID::must(2), 3));
+/// assert_eq!(Some((16, 17)), info.slots(PatternID::must(2), 4));
+/// assert_eq!(Some((18, 19)), info.slots(PatternID::must(3), 1));
+/// assert_eq!(Some((20, 21)), info.slots(PatternID::must(3), 2));
+///
+/// // Asking for the slots for an invalid pattern ID or even for an invalid
+/// // group index for a specific pattern will return None. So for example,
+/// // you're guaranteed to not get the slots for a different pattern than the
+/// // one requested.
+/// assert_eq!(None, info.slots(PatternID::must(5), 0));
+/// assert_eq!(None, info.slots(PatternID::must(1), 1));
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[derive(Clone, Debug, Default)]
+pub struct GroupInfo(Arc<GroupInfoInner>);
+
+impl GroupInfo {
+ /// Creates a new group info from a sequence of patterns, where each
+ /// sequence of patterns yields a sequence of possible group names. The
+ /// index of each pattern in the sequence corresponds to its `PatternID`,
+ /// and the index of each group in each pattern's sequence corresponds to
+ /// its corresponding group index.
+ ///
+ /// While this constructor is very generic and therefore perhaps hard to
+ /// chew on, an example of a valid concrete type that can be passed to
+ /// this constructor is `Vec<Vec<Option<String>>>`. The outer `Vec`
+ /// corresponds to the patterns, i.e., one `Vec<Option<String>>` per
+ /// pattern. The inner `Vec` corresponds to the capturing groups for
+ /// each pattern. The `Option<String>` corresponds to the name of the
+ /// capturing group, if present.
+ ///
+ /// It is legal to pass an empty iterator to this constructor. It will
+ /// return an empty group info with zero slots. An empty group info is
+ /// useful for cases where you have no patterns or for cases where slots
+ /// aren't being used at all (e.g., for most DFAs in this crate).
+ ///
+ /// # Errors
+ ///
+ /// This constructor returns an error if the given capturing groups are
+ /// invalid in some way. Those reasons include, but are not necessarily
+ /// limited to:
+ ///
+ /// * Too many patterns (i.e., `PatternID` would overflow).
+ /// * Too many capturing groups (e.g., `u32` would overflow).
+ /// * A pattern is given that has no capturing groups. (All patterns must
+ /// have at least an implicit capturing group at index `0`.)
+ /// * The capturing group at index `0` has a name. It must be unnamed.
+ /// * There are duplicate capturing group names within the same pattern.
+ /// (Multiple capturing groups with the same name may exist, but they
+ /// must be in different patterns.)
+ ///
+ /// An example below shows how to trigger some of the above error
+ /// conditions.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to build a new `GroupInfo` and query it for
+ /// information.
+ ///
+ /// ```
+ /// use regex_automata::util::captures::GroupInfo;
+ ///
+ /// let info = GroupInfo::new(vec![
+ /// vec![None, Some("foo")],
+ /// vec![None],
+ /// vec![None, None, None, Some("bar"), None],
+ /// vec![None, None, Some("foo")],
+ /// ])?;
+ /// // The number of patterns being tracked.
+ /// assert_eq!(4, info.pattern_len());
+ /// // 2 slots per group
+ /// assert_eq!(22, info.slot_len());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: empty `GroupInfo`
+ ///
+ /// This example shows how to build a new `GroupInfo` and query it for
+ /// information.
+ ///
+ /// ```
+ /// use regex_automata::util::captures::GroupInfo;
+ ///
+ /// let info = GroupInfo::empty();
+ /// // Everything is zero.
+ /// assert_eq!(0, info.pattern_len());
+ /// assert_eq!(0, info.slot_len());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: error conditions
+ ///
+ /// This example shows how to provoke some of the ways in which building
+ /// a `GroupInfo` can fail.
+ ///
+ /// ```
+ /// use regex_automata::util::captures::GroupInfo;
+ ///
+ /// // Either the group info is empty, or all patterns must have at least
+ /// // one capturing group.
+ /// assert!(GroupInfo::new(vec![
+ /// vec![None, Some("a")], // ok
+ /// vec![None], // ok
+ /// vec![], // not ok
+ /// ]).is_err());
+ /// // Note that building an empty group info is OK.
+ /// assert!(GroupInfo::new(Vec::<Vec<Option<String>>>::new()).is_ok());
+ ///
+ /// // The first group in each pattern must correspond to an implicit
+ /// // anonymous group. i.e., One that is not named. By convention, this
+ /// // group corresponds to the overall match of a regex. Every other group
+ /// // in a pattern is explicit and optional.
+ /// assert!(GroupInfo::new(vec![vec![Some("foo")]]).is_err());
+ ///
+ /// // There must not be duplicate group names within the same pattern.
+ /// assert!(GroupInfo::new(vec![
+ /// vec![None, Some("foo"), Some("foo")],
+ /// ]).is_err());
+ /// // But duplicate names across distinct patterns is OK.
+ /// assert!(GroupInfo::new(vec![
+ /// vec![None, Some("foo")],
+ /// vec![None, Some("foo")],
+ /// ]).is_ok());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// There are other ways for building a `GroupInfo` to fail but are
+ /// difficult to show. For example, if the number of patterns given would
+ /// overflow `PatternID`.
+ pub fn new<P, G, N>(pattern_groups: P) -> Result<GroupInfo, GroupInfoError>
+ where
+ P: IntoIterator<Item = G>,
+ G: IntoIterator<Item = Option<N>>,
+ N: AsRef<str>,
+ {
+ let mut group_info = GroupInfoInner {
+ slot_ranges: vec![],
+ name_to_index: vec![],
+ index_to_name: vec![],
+ memory_extra: 0,
+ };
+ for (pattern_index, groups) in pattern_groups.into_iter().enumerate() {
+ // If we can't convert the pattern index to an ID, then the caller
+ // tried to build capture info for too many patterns.
+ let pid = PatternID::new(pattern_index)
+ .map_err(GroupInfoError::too_many_patterns)?;
+
+ let mut groups_iter = groups.into_iter().enumerate();
+ match groups_iter.next() {
+ None => return Err(GroupInfoError::missing_groups(pid)),
+ Some((_, Some(_))) => {
+ return Err(GroupInfoError::first_must_be_unnamed(pid))
+ }
+ Some((_, None)) => {}
+ }
+ group_info.add_first_group(pid);
+ // Now iterate over the rest, which correspond to all of the
+ // (conventionally) explicit capture groups in a regex pattern.
+ for (group_index, maybe_name) in groups_iter {
+ // Just like for patterns, if the group index can't be
+ // converted to a "small" index, then the caller has given too
+ // many groups for a particular pattern.
+ let group = SmallIndex::new(group_index).map_err(|_| {
+ GroupInfoError::too_many_groups(pid, group_index)
+ })?;
+ group_info.add_explicit_group(pid, group, maybe_name)?;
+ }
+ }
+ group_info.fixup_slot_ranges()?;
+ Ok(GroupInfo(Arc::new(group_info)))
+ }
+
+ /// This creates an empty `GroupInfo`.
+ ///
+ /// This is a convenience routine for calling `GroupInfo::new` with an
+ /// iterator that yields no elements.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to build a new empty `GroupInfo` and query it
+ /// for information.
+ ///
+ /// ```
+ /// use regex_automata::util::captures::GroupInfo;
+ ///
+ /// let info = GroupInfo::empty();
+ /// // Everything is zero.
+ /// assert_eq!(0, info.pattern_len());
+ /// assert_eq!(0, info.all_group_len());
+ /// assert_eq!(0, info.slot_len());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn empty() -> GroupInfo {
+ GroupInfo::new(core::iter::empty::<[Option<&str>; 0]>())
+ .expect("empty group info is always valid")
+ }
+
+ /// Return the capture group index corresponding to the given name in the
+ /// given pattern. If no such capture group name exists in the given
+ /// pattern, then this returns `None`.
+ ///
+ /// If the given pattern ID is invalid, then this returns `None`.
+ ///
+ /// This also returns `None` for all inputs if these captures are empty
+ /// (e.g., built from an empty [`GroupInfo`]). To check whether captures
+ /// are are present for a specific pattern, use [`GroupInfo::group_len`].
+ ///
+ /// # Example
+ ///
+ /// This example shows how to find the capture index for the given pattern
+ /// and group name.
+ ///
+ /// Remember that capture indices are relative to the pattern, such that
+ /// the same capture index value may refer to different capturing groups
+ /// for distinct patterns.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{nfa::thompson::NFA, PatternID};
+ ///
+ /// let (pid0, pid1) = (PatternID::must(0), PatternID::must(1));
+ ///
+ /// let nfa = NFA::new_many(&[
+ /// r"a(?P<quux>\w+)z(?P<foo>\s+)",
+ /// r"a(?P<foo>\d+)z",
+ /// ])?;
+ /// let groups = nfa.group_info();
+ /// assert_eq!(Some(2), groups.to_index(pid0, "foo"));
+ /// // Recall that capture index 0 is always unnamed and refers to the
+ /// // entire pattern. So the first capturing group present in the pattern
+ /// // itself always starts at index 1.
+ /// assert_eq!(Some(1), groups.to_index(pid1, "foo"));
+ ///
+ /// // And if a name does not exist for a particular pattern, None is
+ /// // returned.
+ /// assert!(groups.to_index(pid0, "quux").is_some());
+ /// assert!(groups.to_index(pid1, "quux").is_none());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn to_index(&self, pid: PatternID, name: &str) -> Option<usize> {
+ let indices = self.0.name_to_index.get(pid.as_usize())?;
+ indices.get(name).cloned().map(|i| i.as_usize())
+ }
+
+ /// Return the capture name for the given index and given pattern. If the
+ /// corresponding group does not have a name, then this returns `None`.
+ ///
+ /// If the pattern ID is invalid, then this returns `None`.
+ ///
+ /// If the group index is invalid for the given pattern, then this returns
+ /// `None`. A group `index` is valid for a pattern `pid` in an `nfa` if and
+ /// only if `index < nfa.pattern_capture_len(pid)`.
+ ///
+ /// This also returns `None` for all inputs if these captures are empty
+ /// (e.g., built from an empty [`GroupInfo`]). To check whether captures
+ /// are are present for a specific pattern, use [`GroupInfo::group_len`].
+ ///
+ /// # Example
+ ///
+ /// This example shows how to find the capture group name for the given
+ /// pattern and group index.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{nfa::thompson::NFA, PatternID};
+ ///
+ /// let (pid0, pid1) = (PatternID::must(0), PatternID::must(1));
+ ///
+ /// let nfa = NFA::new_many(&[
+ /// r"a(?P<foo>\w+)z(\s+)x(\d+)",
+ /// r"a(\d+)z(?P<foo>\s+)",
+ /// ])?;
+ /// let groups = nfa.group_info();
+ /// assert_eq!(None, groups.to_name(pid0, 0));
+ /// assert_eq!(Some("foo"), groups.to_name(pid0, 1));
+ /// assert_eq!(None, groups.to_name(pid0, 2));
+ /// assert_eq!(None, groups.to_name(pid0, 3));
+ ///
+ /// assert_eq!(None, groups.to_name(pid1, 0));
+ /// assert_eq!(None, groups.to_name(pid1, 1));
+ /// assert_eq!(Some("foo"), groups.to_name(pid1, 2));
+ /// // '3' is not a valid capture index for the second pattern.
+ /// assert_eq!(None, groups.to_name(pid1, 3));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn to_name(&self, pid: PatternID, group_index: usize) -> Option<&str> {
+ let pattern_names = self.0.index_to_name.get(pid.as_usize())?;
+ pattern_names.get(group_index)?.as_deref()
+ }
+
+ /// Return an iterator of all capture groups and their names (if present)
+ /// for a particular pattern.
+ ///
+ /// If the given pattern ID is invalid or if this `GroupInfo` is empty,
+ /// then the iterator yields no elements.
+ ///
+ /// The number of elements yielded by this iterator is always equal to
+ /// the result of calling [`GroupInfo::group_len`] with the same
+ /// `PatternID`.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to get a list of all capture group names for
+ /// a particular pattern.
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::NFA, PatternID};
+ ///
+ /// let nfa = NFA::new(r"(a)(?P<foo>b)(c)(d)(?P<bar>e)")?;
+ /// // The first is the implicit group that is always unnammed. The next
+ /// // 5 groups are the explicit groups found in the concrete syntax above.
+ /// let expected = vec![None, None, Some("foo"), None, None, Some("bar")];
+ /// let got: Vec<Option<&str>> =
+ /// nfa.group_info().pattern_names(PatternID::ZERO).collect();
+ /// assert_eq!(expected, got);
+ ///
+ /// // Using an invalid pattern ID will result in nothing yielded.
+ /// let got = nfa.group_info().pattern_names(PatternID::must(999)).count();
+ /// assert_eq!(0, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn pattern_names(&self, pid: PatternID) -> GroupInfoPatternNames<'_> {
+ GroupInfoPatternNames {
+ it: self
+ .0
+ .index_to_name
+ .get(pid.as_usize())
+ .map(|indices| indices.iter())
+ .unwrap_or([].iter()),
+ }
+ }
+
+ /// Return an iterator of all capture groups for all patterns supported by
+ /// this `GroupInfo`. Each item yielded is a triple of the group's pattern
+ /// ID, index in the pattern and the group's name, if present.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to get a list of all capture groups found in
+ /// one NFA, potentially spanning multiple patterns.
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::NFA, PatternID};
+ ///
+ /// let nfa = NFA::new_many(&[
+ /// r"(?P<foo>a)",
+ /// r"a",
+ /// r"(a)",
+ /// ])?;
+ /// let expected = vec![
+ /// (PatternID::must(0), 0, None),
+ /// (PatternID::must(0), 1, Some("foo")),
+ /// (PatternID::must(1), 0, None),
+ /// (PatternID::must(2), 0, None),
+ /// (PatternID::must(2), 1, None),
+ /// ];
+ /// let got: Vec<(PatternID, usize, Option<&str>)> =
+ /// nfa.group_info().all_names().collect();
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// Unlike other capturing group related routines, this routine doesn't
+ /// panic even if captures aren't enabled on this NFA:
+ ///
+ /// ```
+ /// use regex_automata::nfa::thompson::{NFA, WhichCaptures};
+ ///
+ /// let nfa = NFA::compiler()
+ /// .configure(NFA::config().which_captures(WhichCaptures::None))
+ /// .build_many(&[
+ /// r"(?P<foo>a)",
+ /// r"a",
+ /// r"(a)",
+ /// ])?;
+ /// // When captures aren't enabled, there's nothing to return.
+ /// assert_eq!(0, nfa.group_info().all_names().count());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn all_names(&self) -> GroupInfoAllNames<'_> {
+ GroupInfoAllNames {
+ group_info: self,
+ pids: PatternID::iter(self.pattern_len()),
+ current_pid: None,
+ names: None,
+ }
+ }
+
+ /// Returns the starting and ending slot corresponding to the given
+ /// capturing group for the given pattern. The ending slot is always one
+ /// more than the starting slot returned.
+ ///
+ /// Note that this is like [`GroupInfo::slot`], except that it also returns
+ /// the ending slot value for convenience.
+ ///
+ /// If either the pattern ID or the capture index is invalid, then this
+ /// returns None.
+ ///
+ /// # Example
+ ///
+ /// This example shows that the starting slots for the first capturing
+ /// group of each pattern are distinct.
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::NFA, PatternID};
+ ///
+ /// let nfa = NFA::new_many(&["a", "b"])?;
+ /// assert_ne!(
+ /// nfa.group_info().slots(PatternID::must(0), 0),
+ /// nfa.group_info().slots(PatternID::must(1), 0),
+ /// );
+ ///
+ /// // Also, the start and end slot values are never equivalent.
+ /// let (start, end) = nfa.group_info().slots(PatternID::ZERO, 0).unwrap();
+ /// assert_ne!(start, end);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn slots(
+ &self,
+ pid: PatternID,
+ group_index: usize,
+ ) -> Option<(usize, usize)> {
+ // Since 'slot' only even returns valid starting slots, we know that
+ // there must also be an end slot and that end slot is always one more
+ // than the start slot.
+ self.slot(pid, group_index).map(|start| (start, start + 1))
+ }
+
+ /// Returns the starting slot corresponding to the given capturing group
+ /// for the given pattern. The ending slot is always one more than the
+ /// value returned.
+ ///
+ /// If either the pattern ID or the capture index is invalid, then this
+ /// returns None.
+ ///
+ /// # Example
+ ///
+ /// This example shows that the starting slots for the first capturing
+ /// group of each pattern are distinct.
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::NFA, PatternID};
+ ///
+ /// let nfa = NFA::new_many(&["a", "b"])?;
+ /// assert_ne!(
+ /// nfa.group_info().slot(PatternID::must(0), 0),
+ /// nfa.group_info().slot(PatternID::must(1), 0),
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn slot(&self, pid: PatternID, group_index: usize) -> Option<usize> {
+ if group_index >= self.group_len(pid) {
+ return None;
+ }
+ // At this point, we know that 'pid' refers to a real pattern and that
+ // 'group_index' refers to a real group. We therefore also know that
+ // the pattern and group can be combined to return a correct slot.
+ // That's why we don't need to use checked arithmetic below.
+ if group_index == 0 {
+ Some(pid.as_usize() * 2)
+ } else {
+ // As above, we don't need to check that our slot is less than the
+ // end of our range since we already know the group index is a
+ // valid index for the given pattern.
+ let (start, _) = self.0.slot_ranges[pid];
+ Some(start.as_usize() + ((group_index - 1) * 2))
+ }
+ }
+
+ /// Returns the total number of patterns in this `GroupInfo`.
+ ///
+ /// This may return zero if the `GroupInfo` was constructed with no
+ /// patterns.
+ ///
+ /// This is guaranteed to be no bigger than [`PatternID::LIMIT`] because
+ /// `GroupInfo` construction will fail if too many patterns are added.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::nfa::thompson::NFA;
+ ///
+ /// let nfa = NFA::new_many(&["[0-9]+", "[a-z]+", "[A-Z]+"])?;
+ /// assert_eq!(3, nfa.group_info().pattern_len());
+ ///
+ /// let nfa = NFA::never_match();
+ /// assert_eq!(0, nfa.group_info().pattern_len());
+ ///
+ /// let nfa = NFA::always_match();
+ /// assert_eq!(1, nfa.group_info().pattern_len());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn pattern_len(&self) -> usize {
+ self.0.pattern_len()
+ }
+
+ /// Return the number of capture groups in a pattern.
+ ///
+ /// If the pattern ID is invalid, then this returns `0`.
+ ///
+ /// # Example
+ ///
+ /// This example shows how the values returned by this routine may vary
+ /// for different patterns and NFA configurations.
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::{NFA, WhichCaptures}, PatternID};
+ ///
+ /// let nfa = NFA::new(r"(a)(b)(c)")?;
+ /// // There are 3 explicit groups in the pattern's concrete syntax and
+ /// // 1 unnamed and implicit group spanning the entire pattern.
+ /// assert_eq!(4, nfa.group_info().group_len(PatternID::ZERO));
+ ///
+ /// let nfa = NFA::new(r"abc")?;
+ /// // There is just the unnamed implicit group.
+ /// assert_eq!(1, nfa.group_info().group_len(PatternID::ZERO));
+ ///
+ /// let nfa = NFA::compiler()
+ /// .configure(NFA::config().which_captures(WhichCaptures::None))
+ /// .build(r"abc")?;
+ /// // We disabled capturing groups, so there are none.
+ /// assert_eq!(0, nfa.group_info().group_len(PatternID::ZERO));
+ ///
+ /// let nfa = NFA::compiler()
+ /// .configure(NFA::config().which_captures(WhichCaptures::None))
+ /// .build(r"(a)(b)(c)")?;
+ /// // We disabled capturing groups, so there are none, even if there are
+ /// // explicit groups in the concrete syntax.
+ /// assert_eq!(0, nfa.group_info().group_len(PatternID::ZERO));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn group_len(&self, pid: PatternID) -> usize {
+ self.0.group_len(pid)
+ }
+
+ /// Return the total number of capture groups across all patterns.
+ ///
+ /// This includes implicit groups that represent the entire match of a
+ /// pattern.
+ ///
+ /// # Example
+ ///
+ /// This example shows how the values returned by this routine may vary
+ /// for different patterns and NFA configurations.
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::{NFA, WhichCaptures}, PatternID};
+ ///
+ /// let nfa = NFA::new(r"(a)(b)(c)")?;
+ /// // There are 3 explicit groups in the pattern's concrete syntax and
+ /// // 1 unnamed and implicit group spanning the entire pattern.
+ /// assert_eq!(4, nfa.group_info().all_group_len());
+ ///
+ /// let nfa = NFA::new(r"abc")?;
+ /// // There is just the unnamed implicit group.
+ /// assert_eq!(1, nfa.group_info().all_group_len());
+ ///
+ /// let nfa = NFA::new_many(&["(a)", "b", "(c)"])?;
+ /// // Each pattern has one implicit groups, and two
+ /// // patterns have one explicit group each.
+ /// assert_eq!(5, nfa.group_info().all_group_len());
+ ///
+ /// let nfa = NFA::compiler()
+ /// .configure(NFA::config().which_captures(WhichCaptures::None))
+ /// .build(r"abc")?;
+ /// // We disabled capturing groups, so there are none.
+ /// assert_eq!(0, nfa.group_info().all_group_len());
+ ///
+ /// let nfa = NFA::compiler()
+ /// .configure(NFA::config().which_captures(WhichCaptures::None))
+ /// .build(r"(a)(b)(c)")?;
+ /// // We disabled capturing groups, so there are none, even if there are
+ /// // explicit groups in the concrete syntax.
+ /// assert_eq!(0, nfa.group_info().group_len(PatternID::ZERO));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn all_group_len(&self) -> usize {
+ self.slot_len() / 2
+ }
+
+ /// Returns the total number of slots in this `GroupInfo` across all
+ /// patterns.
+ ///
+ /// The total number of slots is always twice the total number of capturing
+ /// groups, including both implicit and explicit groups.
+ ///
+ /// # Example
+ ///
+ /// This example shows the relationship between the number of capturing
+ /// groups and slots.
+ ///
+ /// ```
+ /// use regex_automata::util::captures::GroupInfo;
+ ///
+ /// // There are 11 total groups here.
+ /// let info = GroupInfo::new(vec![
+ /// vec![None, Some("foo")],
+ /// vec![None],
+ /// vec![None, None, None, Some("bar"), None],
+ /// vec![None, None, Some("foo")],
+ /// ])?;
+ /// // 2 slots per group gives us 11*2=22 slots.
+ /// assert_eq!(22, info.slot_len());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn slot_len(&self) -> usize {
+ self.0.small_slot_len().as_usize()
+ }
+
+ /// Returns the total number of slots for implicit capturing groups.
+ ///
+ /// This is like [`GroupInfo::slot_len`], except it doesn't include the
+ /// explicit slots for each pattern. Since there are always exactly 2
+ /// implicit slots for each pattern, the number of implicit slots is always
+ /// equal to twice the number of patterns.
+ ///
+ /// # Example
+ ///
+ /// This example shows the relationship between the number of capturing
+ /// groups, implicit slots and explicit slots.
+ ///
+ /// ```
+ /// use regex_automata::util::captures::GroupInfo;
+ ///
+ /// // There are 11 total groups here.
+ /// let info = GroupInfo::new(vec![vec![None, Some("foo"), Some("bar")]])?;
+ /// // 2 slots per group gives us 11*2=22 slots.
+ /// assert_eq!(6, info.slot_len());
+ /// // 2 implicit slots per pattern gives us 2 implicit slots since there
+ /// // is 1 pattern.
+ /// assert_eq!(2, info.implicit_slot_len());
+ /// // 2 explicit capturing groups gives us 2*2=4 explicit slots.
+ /// assert_eq!(4, info.explicit_slot_len());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn implicit_slot_len(&self) -> usize {
+ self.pattern_len() * 2
+ }
+
+ /// Returns the total number of slots for explicit capturing groups.
+ ///
+ /// This is like [`GroupInfo::slot_len`], except it doesn't include the
+ /// implicit slots for each pattern. (There are always 2 implicit slots for
+ /// each pattern.)
+ ///
+ /// For a non-empty `GroupInfo`, it is always the case that `slot_len` is
+ /// strictly greater than `explicit_slot_len`. For an empty `GroupInfo`,
+ /// both the total number of slots and the number of explicit slots is
+ /// `0`.
+ ///
+ /// # Example
+ ///
+ /// This example shows the relationship between the number of capturing
+ /// groups, implicit slots and explicit slots.
+ ///
+ /// ```
+ /// use regex_automata::util::captures::GroupInfo;
+ ///
+ /// // There are 11 total groups here.
+ /// let info = GroupInfo::new(vec![vec![None, Some("foo"), Some("bar")]])?;
+ /// // 2 slots per group gives us 11*2=22 slots.
+ /// assert_eq!(6, info.slot_len());
+ /// // 2 implicit slots per pattern gives us 2 implicit slots since there
+ /// // is 1 pattern.
+ /// assert_eq!(2, info.implicit_slot_len());
+ /// // 2 explicit capturing groups gives us 2*2=4 explicit slots.
+ /// assert_eq!(4, info.explicit_slot_len());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn explicit_slot_len(&self) -> usize {
+ self.slot_len().saturating_sub(self.implicit_slot_len())
+ }
+
+ /// Returns the memory usage, in bytes, of this `GroupInfo`.
+ ///
+ /// This does **not** include the stack size used up by this `GroupInfo`.
+ /// To compute that, use `std::mem::size_of::<GroupInfo>()`.
+ #[inline]
+ pub fn memory_usage(&self) -> usize {
+ use core::mem::size_of as s;
+
+ s::<GroupInfoInner>()
+ + self.0.slot_ranges.len() * s::<(SmallIndex, SmallIndex)>()
+ + self.0.name_to_index.len() * s::<CaptureNameMap>()
+ + self.0.index_to_name.len() * s::<Vec<Option<Arc<str>>>>()
+ + self.0.memory_extra
+ }
+}
+
+/// A map from capture group name to its corresponding capture group index.
+///
+/// This type is actually wrapped inside a Vec indexed by pattern ID on a
+/// `GroupInfo`, since multiple patterns may have the same capture group name.
+/// That is, each pattern gets its own namespace of capture group names.
+///
+/// Perhaps a more memory efficient representation would be
+/// HashMap<(PatternID, Arc<str>), usize>, but this makes it difficult to look
+/// up a capture index by name without producing a `Arc<str>`, which requires
+/// an allocation. To fix this, I think we'd need to define our own unsized
+/// type or something? Anyway, I didn't give this much thought since it
+/// probably doesn't matter much in the grand scheme of things. But it did
+/// stand out to me as mildly wasteful.
+#[cfg(feature = "std")]
+type CaptureNameMap = std::collections::HashMap<Arc<str>, SmallIndex>;
+#[cfg(not(feature = "std"))]
+type CaptureNameMap = alloc::collections::BTreeMap<Arc<str>, SmallIndex>;
+
+/// The inner guts of `GroupInfo`. This type only exists so that it can
+/// be wrapped in an `Arc` to make `GroupInfo` reference counted.
+#[derive(Debug, Default)]
+struct GroupInfoInner {
+ slot_ranges: Vec<(SmallIndex, SmallIndex)>,
+ name_to_index: Vec<CaptureNameMap>,
+ index_to_name: Vec<Vec<Option<Arc<str>>>>,
+ memory_extra: usize,
+}
+
+impl GroupInfoInner {
+ /// This adds the first unnamed group for the given pattern ID. The given
+ /// pattern ID must be zero if this is the first time this method is
+ /// called, or must be exactly one more than the pattern ID supplied to the
+ /// previous call to this method. (This method panics if this rule is
+ /// violated.)
+ ///
+ /// This can be thought of as initializing the GroupInfo state for the
+ /// given pattern and closing off the state for any previous pattern.
+ fn add_first_group(&mut self, pid: PatternID) {
+ assert_eq!(pid.as_usize(), self.slot_ranges.len());
+ assert_eq!(pid.as_usize(), self.name_to_index.len());
+ assert_eq!(pid.as_usize(), self.index_to_name.len());
+ // This is the start of our slots for the explicit capturing groups.
+ // Note that since the slots for the 0th group for every pattern appear
+ // before any slots for the nth group (where n > 0) in any pattern, we
+ // will have to fix up the slot ranges once we know how many patterns
+ // we've added capture groups for.
+ let slot_start = self.small_slot_len();
+ self.slot_ranges.push((slot_start, slot_start));
+ self.name_to_index.push(CaptureNameMap::new());
+ self.index_to_name.push(vec![None]);
+ self.memory_extra += core::mem::size_of::<Option<Arc<str>>>();
+ }
+
+ /// Add an explicit capturing group for the given pattern with the given
+ /// index. If the group has a name, then that must be given as well.
+ ///
+ /// Note that every capturing group except for the first or zeroth group is
+ /// explicit.
+ ///
+ /// This returns an error if adding this group would result in overflowing
+ /// slot indices or if a capturing group with the same name for this
+ /// pattern has already been added.
+ fn add_explicit_group<N: AsRef<str>>(
+ &mut self,
+ pid: PatternID,
+ group: SmallIndex,
+ maybe_name: Option<N>,
+ ) -> Result<(), GroupInfoError> {
+ // We also need to check that the slot index generated for
+ // this group is also valid. Although, this is a little weird
+ // because we offset these indices below, at which point, we'll
+ // have to recheck them. Gosh this is annoying. Note that
+ // the '+2' below is OK because 'end' is guaranteed to be less
+ // than isize::MAX.
+ let end = &mut self.slot_ranges[pid].1;
+ *end = SmallIndex::new(end.as_usize() + 2).map_err(|_| {
+ GroupInfoError::too_many_groups(pid, group.as_usize())
+ })?;
+ if let Some(name) = maybe_name {
+ let name = Arc::<str>::from(name.as_ref());
+ if self.name_to_index[pid].contains_key(&*name) {
+ return Err(GroupInfoError::duplicate(pid, &name));
+ }
+ let len = name.len();
+ self.name_to_index[pid].insert(Arc::clone(&name), group);
+ self.index_to_name[pid].push(Some(name));
+ // Adds the memory used by the Arc<str> in both maps.
+ self.memory_extra +=
+ 2 * (len + core::mem::size_of::<Option<Arc<str>>>());
+ // And also the value entry for the 'name_to_index' map.
+ // This is probably an underestimate for 'name_to_index' since
+ // hashmaps/btrees likely have some non-zero overhead, but we
+ // assume here that they have zero overhead.
+ self.memory_extra += core::mem::size_of::<SmallIndex>();
+ } else {
+ self.index_to_name[pid].push(None);
+ self.memory_extra += core::mem::size_of::<Option<Arc<str>>>();
+ }
+ // This is a sanity assert that checks that our group index
+ // is in line with the number of groups added so far for this
+ // pattern.
+ assert_eq!(group.one_more(), self.group_len(pid));
+ // And is also in line with the 'index_to_name' map.
+ assert_eq!(group.one_more(), self.index_to_name[pid].len());
+ Ok(())
+ }
+
+ /// This corrects the slot ranges to account for the slots corresponding
+ /// to the zeroth group of each pattern. That is, every slot range is
+ /// offset by 'pattern_len() * 2', since each pattern uses two slots to
+ /// represent the zeroth group.
+ fn fixup_slot_ranges(&mut self) -> Result<(), GroupInfoError> {
+ use crate::util::primitives::IteratorIndexExt;
+ // Since we know number of patterns fits in PatternID and
+ // PatternID::MAX < isize::MAX, it follows that multiplying by 2 will
+ // never overflow usize.
+ let offset = self.pattern_len().checked_mul(2).unwrap();
+ for (pid, &mut (ref mut start, ref mut end)) in
+ self.slot_ranges.iter_mut().with_pattern_ids()
+ {
+ let group_len = 1 + ((end.as_usize() - start.as_usize()) / 2);
+ let new_end = match end.as_usize().checked_add(offset) {
+ Some(new_end) => new_end,
+ None => {
+ return Err(GroupInfoError::too_many_groups(
+ pid, group_len,
+ ))
+ }
+ };
+ *end = SmallIndex::new(new_end).map_err(|_| {
+ GroupInfoError::too_many_groups(pid, group_len)
+ })?;
+ // Since start <= end, if end is valid then start must be too.
+ *start = SmallIndex::new(start.as_usize() + offset).unwrap();
+ }
+ Ok(())
+ }
+
+ /// Return the total number of patterns represented by this capture slot
+ /// info.
+ fn pattern_len(&self) -> usize {
+ self.slot_ranges.len()
+ }
+
+ /// Return the total number of capturing groups for the given pattern. If
+ /// the given pattern isn't valid for this capture slot info, then 0 is
+ /// returned.
+ fn group_len(&self, pid: PatternID) -> usize {
+ let (start, end) = match self.slot_ranges.get(pid.as_usize()) {
+ None => return 0,
+ Some(range) => range,
+ };
+ // The difference between any two SmallIndex values always fits in a
+ // usize since we know that SmallIndex::MAX <= isize::MAX-1. We also
+ // know that start<=end by construction and that the number of groups
+ // never exceeds SmallIndex and thus never overflows usize.
+ 1 + ((end.as_usize() - start.as_usize()) / 2)
+ }
+
+ /// Return the total number of slots in this capture slot info as a
+ /// "small index."
+ fn small_slot_len(&self) -> SmallIndex {
+ // Since slots are allocated in order of pattern (starting at 0) and
+ // then in order of capture group, it follows that the number of slots
+ // is the end of the range of slots for the last pattern. This is
+ // true even when the last pattern has no capturing groups, since
+ // 'slot_ranges' will still represent it explicitly with an empty
+ // range.
+ self.slot_ranges.last().map_or(SmallIndex::ZERO, |&(_, end)| end)
+ }
+}
+
+/// An error that may occur when building a `GroupInfo`.
+///
+/// Building a `GroupInfo` does a variety of checks to make sure the
+/// capturing groups satisfy a number of invariants. This includes, but is not
+/// limited to, ensuring that the first capturing group is unnamed and that
+/// there are no duplicate capture groups for a specific pattern.
+#[derive(Clone, Debug)]
+pub struct GroupInfoError {
+ kind: GroupInfoErrorKind,
+}
+
+/// The kind of error that occurs when building a `GroupInfo` fails.
+///
+/// We keep this un-exported because it's not clear how useful it is to
+/// export it.
+#[derive(Clone, Debug)]
+enum GroupInfoErrorKind {
+ /// This occurs when too many patterns have been added. i.e., It would
+ /// otherwise overflow a `PatternID`.
+ TooManyPatterns { err: PatternIDError },
+ /// This occurs when too many capturing groups have been added for a
+ /// particular pattern.
+ TooManyGroups {
+ /// The ID of the pattern that had too many groups.
+ pattern: PatternID,
+ /// The minimum number of groups that the caller has tried to add for
+ /// a pattern.
+ minimum: usize,
+ },
+ /// An error that occurs when a pattern has no capture groups. Either the
+ /// group info must be empty, or all patterns must have at least one group
+ /// (corresponding to the unnamed group for the entire pattern).
+ MissingGroups {
+ /// The ID of the pattern that had no capturing groups.
+ pattern: PatternID,
+ },
+ /// An error that occurs when one tries to provide a name for the capture
+ /// group at index 0. This capturing group must currently always be
+ /// unnamed.
+ FirstMustBeUnnamed {
+ /// The ID of the pattern that was found to have a named first
+ /// capturing group.
+ pattern: PatternID,
+ },
+ /// An error that occurs when duplicate capture group names for the same
+ /// pattern are added.
+ ///
+ /// NOTE: At time of writing, this error can never occur if you're using
+ /// regex-syntax, since the parser itself will reject patterns with
+ /// duplicate capture group names. This error can only occur when the
+ /// builder is used to hand construct NFAs.
+ Duplicate {
+ /// The pattern in which the duplicate capture group name was found.
+ pattern: PatternID,
+ /// The duplicate name.
+ name: String,
+ },
+}
+
+impl GroupInfoError {
+ fn too_many_patterns(err: PatternIDError) -> GroupInfoError {
+ GroupInfoError { kind: GroupInfoErrorKind::TooManyPatterns { err } }
+ }
+
+ fn too_many_groups(pattern: PatternID, minimum: usize) -> GroupInfoError {
+ GroupInfoError {
+ kind: GroupInfoErrorKind::TooManyGroups { pattern, minimum },
+ }
+ }
+
+ fn missing_groups(pattern: PatternID) -> GroupInfoError {
+ GroupInfoError { kind: GroupInfoErrorKind::MissingGroups { pattern } }
+ }
+
+ fn first_must_be_unnamed(pattern: PatternID) -> GroupInfoError {
+ GroupInfoError {
+ kind: GroupInfoErrorKind::FirstMustBeUnnamed { pattern },
+ }
+ }
+
+ fn duplicate(pattern: PatternID, name: &str) -> GroupInfoError {
+ GroupInfoError {
+ kind: GroupInfoErrorKind::Duplicate {
+ pattern,
+ name: String::from(name),
+ },
+ }
+ }
+}
+
+#[cfg(feature = "std")]
+impl std::error::Error for GroupInfoError {
+ fn source(&self) -> Option<&(dyn std::error::Error + 'static)> {
+ match self.kind {
+ GroupInfoErrorKind::TooManyPatterns { .. }
+ | GroupInfoErrorKind::TooManyGroups { .. }
+ | GroupInfoErrorKind::MissingGroups { .. }
+ | GroupInfoErrorKind::FirstMustBeUnnamed { .. }
+ | GroupInfoErrorKind::Duplicate { .. } => None,
+ }
+ }
+}
+
+impl core::fmt::Display for GroupInfoError {
+ fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
+ use self::GroupInfoErrorKind::*;
+
+ match self.kind {
+ TooManyPatterns { ref err } => {
+ write!(f, "too many patterns to build capture info: {}", err)
+ }
+ TooManyGroups { pattern, minimum } => {
+ write!(
+ f,
+ "too many capture groups (at least {}) were \
+ found for pattern {}",
+ minimum,
+ pattern.as_usize()
+ )
+ }
+ MissingGroups { pattern } => write!(
+ f,
+ "no capturing groups found for pattern {} \
+ (either all patterns have zero groups or all patterns have \
+ at least one group)",
+ pattern.as_usize(),
+ ),
+ FirstMustBeUnnamed { pattern } => write!(
+ f,
+ "first capture group (at index 0) for pattern {} has a name \
+ (it must be unnamed)",
+ pattern.as_usize(),
+ ),
+ Duplicate { pattern, ref name } => write!(
+ f,
+ "duplicate capture group name '{}' found for pattern {}",
+ name,
+ pattern.as_usize(),
+ ),
+ }
+ }
+}
+
+/// An iterator over capturing groups and their names for a specific pattern.
+///
+/// This iterator is created by [`GroupInfo::pattern_names`].
+///
+/// The lifetime parameter `'a` refers to the lifetime of the `GroupInfo`
+/// from which this iterator was created.
+#[derive(Clone, Debug)]
+pub struct GroupInfoPatternNames<'a> {
+ it: core::slice::Iter<'a, Option<Arc<str>>>,
+}
+
+impl GroupInfoPatternNames<'static> {
+ fn empty() -> GroupInfoPatternNames<'static> {
+ GroupInfoPatternNames { it: [].iter() }
+ }
+}
+
+impl<'a> Iterator for GroupInfoPatternNames<'a> {
+ type Item = Option<&'a str>;
+
+ fn next(&mut self) -> Option<Option<&'a str>> {
+ self.it.next().map(|x| x.as_deref())
+ }
+
+ fn size_hint(&self) -> (usize, Option<usize>) {
+ self.it.size_hint()
+ }
+
+ fn count(self) -> usize {
+ self.it.count()
+ }
+}
+
+impl<'a> ExactSizeIterator for GroupInfoPatternNames<'a> {}
+impl<'a> core::iter::FusedIterator for GroupInfoPatternNames<'a> {}
+
+/// An iterator over capturing groups and their names for a `GroupInfo`.
+///
+/// This iterator is created by [`GroupInfo::all_names`].
+///
+/// The lifetime parameter `'a` refers to the lifetime of the `GroupInfo`
+/// from which this iterator was created.
+#[derive(Debug)]
+pub struct GroupInfoAllNames<'a> {
+ group_info: &'a GroupInfo,
+ pids: PatternIDIter,
+ current_pid: Option<PatternID>,
+ names: Option<core::iter::Enumerate<GroupInfoPatternNames<'a>>>,
+}
+
+impl<'a> Iterator for GroupInfoAllNames<'a> {
+ type Item = (PatternID, usize, Option<&'a str>);
+
+ fn next(&mut self) -> Option<(PatternID, usize, Option<&'a str>)> {
+ // If the group info has no captures, then we never have anything
+ // to yield. We need to consider this case explicitly (at time of
+ // writing) because 'pattern_capture_names' will panic if captures
+ // aren't enabled.
+ if self.group_info.0.index_to_name.is_empty() {
+ return None;
+ }
+ if self.current_pid.is_none() {
+ self.current_pid = Some(self.pids.next()?);
+ }
+ let pid = self.current_pid.unwrap();
+ if self.names.is_none() {
+ self.names = Some(self.group_info.pattern_names(pid).enumerate());
+ }
+ let (group_index, name) = match self.names.as_mut().unwrap().next() {
+ Some((group_index, name)) => (group_index, name),
+ None => {
+ self.current_pid = None;
+ self.names = None;
+ return self.next();
+ }
+ };
+ Some((pid, group_index, name))
+ }
+}
diff --git a/vendor/regex-automata/src/util/determinize/mod.rs b/vendor/regex-automata/src/util/determinize/mod.rs
new file mode 100644
index 0000000..ba32991
--- /dev/null
+++ b/vendor/regex-automata/src/util/determinize/mod.rs
@@ -0,0 +1,682 @@
+/*!
+This module contains types and routines for implementing determinization.
+
+In this crate, there are at least two places where we implement
+determinization: fully ahead-of-time compiled DFAs in the `dfa` module and
+lazily compiled DFAs in the `hybrid` module. The stuff in this module
+corresponds to the things that are in common between these implementations.
+
+There are three broad things that our implementations of determinization have
+in common, as defined by this module:
+
+* The classification of start states. That is, whether we're dealing with
+word boundaries, line boundaries, etc., is all the same. This also includes
+the look-behind assertions that are satisfied by each starting state
+classification.
+* The representation of DFA states as sets of NFA states, including
+convenience types for building these DFA states that are amenable to reusing
+allocations.
+* Routines for the "classical" parts of determinization: computing the
+epsilon closure, tracking match states (with corresponding pattern IDs, since
+we support multi-pattern finite automata) and, of course, computing the
+transition function between states for units of input.
+
+I did consider a couple of alternatives to this particular form of code reuse:
+
+1. Don't do any code reuse. The problem here is that we *really* want both
+forms of determinization to do exactly identical things when it comes to
+their handling of NFA states. While our tests generally ensure this, the code
+is tricky and large enough where not reusing code is a pretty big bummer.
+
+2. Implement all of determinization once and make it generic over fully
+compiled DFAs and lazily compiled DFAs. While I didn't actually try this
+approach, my instinct is that it would be more complex than is needed here.
+And the interface required would be pretty hairy. Instead, I think splitting
+it into logical sub-components works better.
+*/
+
+use alloc::vec::Vec;
+
+pub(crate) use self::state::{
+ State, StateBuilderEmpty, StateBuilderMatches, StateBuilderNFA,
+};
+
+use crate::{
+ nfa::thompson,
+ util::{
+ alphabet,
+ look::{Look, LookSet},
+ primitives::StateID,
+ search::MatchKind,
+ sparse_set::{SparseSet, SparseSets},
+ start::Start,
+ utf8,
+ },
+};
+
+mod state;
+
+/// Compute the set of all reachable NFA states, including the full epsilon
+/// closure, from a DFA state for a single unit of input. The set of reachable
+/// states is returned as a `StateBuilderNFA`. The `StateBuilderNFA` returned
+/// also includes any look-behind assertions satisfied by `unit`, in addition
+/// to whether it is a match state. For multi-pattern DFAs, the builder will
+/// also include the pattern IDs that match (in the order seen).
+///
+/// `nfa` must be able to resolve any NFA state in `state` and any NFA state
+/// reachable via the epsilon closure of any NFA state in `state`. `sparses`
+/// must have capacity equivalent to `nfa.len()`.
+///
+/// `match_kind` should correspond to the match semantics implemented by the
+/// DFA being built. Generally speaking, for leftmost-first match semantics,
+/// states that appear after the first NFA match state will not be included in
+/// the `StateBuilderNFA` returned since they are impossible to visit.
+///
+/// `sparses` is used as scratch space for NFA traversal. Other than their
+/// capacity requirements (detailed above), there are no requirements on what's
+/// contained within them (if anything). Similarly, what's inside of them once
+/// this routine returns is unspecified.
+///
+/// `stack` must have length 0. It is used as scratch space for depth first
+/// traversal. After returning, it is guaranteed that `stack` will have length
+/// 0.
+///
+/// `state` corresponds to the current DFA state on which one wants to compute
+/// the transition for the input `unit`.
+///
+/// `empty_builder` corresponds to the builder allocation to use to produce a
+/// complete `StateBuilderNFA` state. If the state is not needed (or is already
+/// cached), then it can be cleared and reused without needing to create a new
+/// `State`. The `StateBuilderNFA` state returned is final and ready to be
+/// turned into a `State` if necessary.
+pub(crate) fn next(
+ nfa: &thompson::NFA,
+ match_kind: MatchKind,
+ sparses: &mut SparseSets,
+ stack: &mut Vec<StateID>,
+ state: &State,
+ unit: alphabet::Unit,
+ empty_builder: StateBuilderEmpty,
+) -> StateBuilderNFA {
+ sparses.clear();
+
+ // Whether the NFA is matched in reverse or not. We use this in some
+ // conditional logic for dealing with the exceptionally annoying CRLF-aware
+ // line anchors.
+ let rev = nfa.is_reverse();
+ // The look-around matcher that our NFA is configured with. We don't
+ // actually use it to match look-around assertions, but we do need its
+ // configuration for constructing states consistent with how it matches.
+ let lookm = nfa.look_matcher();
+
+ // Put the NFA state IDs into a sparse set in case we need to
+ // re-compute their epsilon closure.
+ //
+ // Doing this state shuffling is technically not necessary unless some
+ // kind of look-around is used in the DFA. Some ad hoc experiments
+ // suggested that avoiding this didn't lead to much of an improvement,
+ // but perhaps more rigorous experimentation should be done. And in
+ // particular, avoiding this check requires some light refactoring of
+ // the code below.
+ state.iter_nfa_state_ids(|nfa_id| {
+ sparses.set1.insert(nfa_id);
+ });
+
+ // Compute look-ahead assertions originating from the current state. Based
+ // on the input unit we're transitioning over, some additional set of
+ // assertions may be true. Thus, we re-compute this state's epsilon closure
+ // (but only if necessary). Notably, when we build a DFA state initially,
+ // we don't enable any look-ahead assertions because we don't know whether
+ // they're true or not at that point.
+ if !state.look_need().is_empty() {
+ // Add look-ahead assertions that are now true based on the current
+ // input unit.
+ let mut look_have = state.look_have().clone();
+ match unit.as_u8() {
+ Some(b'\r') => {
+ if !rev || !state.is_half_crlf() {
+ look_have = look_have.insert(Look::EndCRLF);
+ }
+ }
+ Some(b'\n') => {
+ if rev || !state.is_half_crlf() {
+ look_have = look_have.insert(Look::EndCRLF);
+ }
+ }
+ Some(_) => {}
+ None => {
+ look_have = look_have
+ .insert(Look::End)
+ .insert(Look::EndLF)
+ .insert(Look::EndCRLF);
+ }
+ }
+ if unit.is_byte(lookm.get_line_terminator()) {
+ look_have = look_have.insert(Look::EndLF);
+ }
+ if state.is_half_crlf()
+ && ((rev && !unit.is_byte(b'\r'))
+ || (!rev && !unit.is_byte(b'\n')))
+ {
+ look_have = look_have.insert(Look::StartCRLF);
+ }
+ if state.is_from_word() == unit.is_word_byte() {
+ look_have = look_have
+ .insert(Look::WordAsciiNegate)
+ .insert(Look::WordUnicodeNegate);
+ } else {
+ look_have =
+ look_have.insert(Look::WordAscii).insert(Look::WordUnicode);
+ }
+ if !unit.is_word_byte() {
+ look_have = look_have
+ .insert(Look::WordEndHalfAscii)
+ .insert(Look::WordEndHalfUnicode);
+ }
+ if state.is_from_word() && !unit.is_word_byte() {
+ look_have = look_have
+ .insert(Look::WordEndAscii)
+ .insert(Look::WordEndUnicode);
+ } else if !state.is_from_word() && unit.is_word_byte() {
+ look_have = look_have
+ .insert(Look::WordStartAscii)
+ .insert(Look::WordStartUnicode);
+ }
+ // If we have new assertions satisfied that are among the set of
+ // assertions that exist in this state (that is, just because we added
+ // an EndLF assertion above doesn't mean there is an EndLF conditional
+ // epsilon transition in this state), then we re-compute this state's
+ // epsilon closure using the updated set of assertions.
+ //
+ // Note that since our DFA states omit unconditional epsilon
+ // transitions, this check is necessary for correctness. If we re-did
+ // the epsilon closure below needlessly, it could change based on the
+ // fact that we omitted epsilon states originally.
+ if !look_have
+ .subtract(state.look_have())
+ .intersect(state.look_need())
+ .is_empty()
+ {
+ for nfa_id in sparses.set1.iter() {
+ epsilon_closure(
+ nfa,
+ nfa_id,
+ look_have,
+ stack,
+ &mut sparses.set2,
+ );
+ }
+ sparses.swap();
+ sparses.set2.clear();
+ }
+ }
+
+ // Convert our empty builder into one that can record assertions and match
+ // pattern IDs.
+ let mut builder = empty_builder.into_matches();
+ // Set whether the StartLF look-behind assertion is true for this
+ // transition or not. The look-behind assertion for ASCII word boundaries
+ // is handled below.
+ if nfa.look_set_any().contains_anchor_line()
+ && unit.is_byte(lookm.get_line_terminator())
+ {
+ // Why only handle StartLF here and not Start? That's because Start
+ // can only impact the starting state, which is special cased in
+ // start state handling.
+ builder.set_look_have(|have| have.insert(Look::StartLF));
+ }
+ // We also need to add StartCRLF to our assertions too, if we can. This
+ // is unfortunately a bit more complicated, because it depends on the
+ // direction of the search. In the forward direction, ^ matches after a
+ // \n, but in the reverse direction, ^ only matches after a \r. (This is
+ // further complicated by the fact that reverse a regex means changing a ^
+ // to a $ and vice versa.)
+ if nfa.look_set_any().contains_anchor_crlf()
+ && ((rev && unit.is_byte(b'\r')) || (!rev && unit.is_byte(b'\n')))
+ {
+ builder.set_look_have(|have| have.insert(Look::StartCRLF));
+ }
+ // And also for the start-half word boundary assertions. As long as the
+ // look-behind byte is not a word char, then the assertions are satisfied.
+ if nfa.look_set_any().contains_word() && !unit.is_word_byte() {
+ builder.set_look_have(|have| {
+ have.insert(Look::WordStartHalfAscii)
+ .insert(Look::WordStartHalfUnicode)
+ });
+ }
+ for nfa_id in sparses.set1.iter() {
+ match *nfa.state(nfa_id) {
+ thompson::State::Union { .. }
+ | thompson::State::BinaryUnion { .. }
+ | thompson::State::Fail
+ | thompson::State::Look { .. }
+ | thompson::State::Capture { .. } => {}
+ thompson::State::Match { pattern_id } => {
+ // Notice here that we are calling the NEW state a match
+ // state if the OLD state we are transitioning from
+ // contains an NFA match state. This is precisely how we
+ // delay all matches by one byte and also what therefore
+ // guarantees that starting states cannot be match states.
+ //
+ // If we didn't delay matches by one byte, then whether
+ // a DFA is a matching state or not would be determined
+ // by whether one of its own constituent NFA states
+ // was a match state. (And that would be done in
+ // 'add_nfa_states'.)
+ //
+ // Also, 'add_match_pattern_id' requires that callers never
+ // pass duplicative pattern IDs. We do in fact uphold that
+ // guarantee here, but it's subtle. In particular, a Thompson
+ // NFA guarantees that each pattern has exactly one match
+ // state. Moreover, since we're iterating over the NFA state
+ // IDs in a set, we are guarateed not to have any duplicative
+ // match states. Thus, it is impossible to add the same pattern
+ // ID more than once.
+ //
+ // N.B. We delay matches by 1 byte as a way to hack 1-byte
+ // look-around into DFA searches. This lets us support ^, $
+ // and ASCII-only \b. The delay is also why we need a special
+ // "end-of-input" (EOI) sentinel and why we need to follow the
+ // EOI sentinel at the end of every search. This final EOI
+ // transition is necessary to report matches found at the end
+ // of a haystack.
+ builder.add_match_pattern_id(pattern_id);
+ if !match_kind.continue_past_first_match() {
+ break;
+ }
+ }
+ thompson::State::ByteRange { ref trans } => {
+ if trans.matches_unit(unit) {
+ epsilon_closure(
+ nfa,
+ trans.next,
+ builder.look_have(),
+ stack,
+ &mut sparses.set2,
+ );
+ }
+ }
+ thompson::State::Sparse(ref sparse) => {
+ if let Some(next) = sparse.matches_unit(unit) {
+ epsilon_closure(
+ nfa,
+ next,
+ builder.look_have(),
+ stack,
+ &mut sparses.set2,
+ );
+ }
+ }
+ thompson::State::Dense(ref dense) => {
+ if let Some(next) = dense.matches_unit(unit) {
+ epsilon_closure(
+ nfa,
+ next,
+ builder.look_have(),
+ stack,
+ &mut sparses.set2,
+ );
+ }
+ }
+ }
+ }
+ // We only set the word byte if there's a word boundary look-around
+ // anywhere in this regex. Otherwise, there's no point in bloating the
+ // number of states if we don't have one.
+ //
+ // We also only set it when the state has a non-zero number of NFA states.
+ // Otherwise, we could wind up with states that *should* be DEAD states
+ // but are otherwise distinct from DEAD states because of this look-behind
+ // assertion being set. While this can't technically impact correctness *in
+ // theory*, it can create pathological DFAs that consume input until EOI or
+ // a quit byte is seen. Consuming until EOI isn't a correctness problem,
+ // but a (serious) perf problem. Hitting a quit byte, however, could be a
+ // correctness problem since it could cause search routines to report an
+ // error instead of a detected match once the quit state is entered. (The
+ // search routine could be made to be a bit smarter by reporting a match
+ // if one was detected once it enters a quit state (and indeed, the search
+ // routines in this crate do just that), but it seems better to prevent
+ // these things by construction if possible.)
+ if !sparses.set2.is_empty() {
+ if nfa.look_set_any().contains_word() && unit.is_word_byte() {
+ builder.set_is_from_word();
+ }
+ if nfa.look_set_any().contains_anchor_crlf()
+ && ((rev && unit.is_byte(b'\n')) || (!rev && unit.is_byte(b'\r')))
+ {
+ builder.set_is_half_crlf();
+ }
+ }
+ let mut builder_nfa = builder.into_nfa();
+ add_nfa_states(nfa, &sparses.set2, &mut builder_nfa);
+ builder_nfa
+}
+
+/// Compute the epsilon closure for the given NFA state. The epsilon closure
+/// consists of all NFA state IDs, including `start_nfa_id`, that can be
+/// reached from `start_nfa_id` without consuming any input. These state IDs
+/// are written to `set` in the order they are visited, but only if they are
+/// not already in `set`. `start_nfa_id` must be a valid state ID for the NFA
+/// given.
+///
+/// `look_have` consists of the satisfied assertions at the current
+/// position. For conditional look-around epsilon transitions, these are
+/// only followed if they are satisfied by `look_have`.
+///
+/// `stack` must have length 0. It is used as scratch space for depth first
+/// traversal. After returning, it is guaranteed that `stack` will have length
+/// 0.
+pub(crate) fn epsilon_closure(
+ nfa: &thompson::NFA,
+ start_nfa_id: StateID,
+ look_have: LookSet,
+ stack: &mut Vec<StateID>,
+ set: &mut SparseSet,
+) {
+ assert!(stack.is_empty());
+ // If this isn't an epsilon state, then the epsilon closure is always just
+ // itself, so there's no need to spin up the machinery below to handle it.
+ if !nfa.state(start_nfa_id).is_epsilon() {
+ set.insert(start_nfa_id);
+ return;
+ }
+
+ stack.push(start_nfa_id);
+ while let Some(mut id) = stack.pop() {
+ // In many cases, we can avoid stack operations when an NFA state only
+ // adds one new state to visit. In that case, we just set our ID to
+ // that state and mush on. We only use the stack when an NFA state
+ // introduces multiple new states to visit.
+ loop {
+ // Insert this NFA state, and if it's already in the set and thus
+ // already visited, then we can move on to the next one.
+ if !set.insert(id) {
+ break;
+ }
+ match *nfa.state(id) {
+ thompson::State::ByteRange { .. }
+ | thompson::State::Sparse { .. }
+ | thompson::State::Dense { .. }
+ | thompson::State::Fail
+ | thompson::State::Match { .. } => break,
+ thompson::State::Look { look, next } => {
+ if !look_have.contains(look) {
+ break;
+ }
+ id = next;
+ }
+ thompson::State::Union { ref alternates } => {
+ id = match alternates.get(0) {
+ None => break,
+ Some(&id) => id,
+ };
+ // We need to process our alternates in order to preserve
+ // match preferences, so put the earliest alternates closer
+ // to the top of the stack.
+ stack.extend(alternates[1..].iter().rev());
+ }
+ thompson::State::BinaryUnion { alt1, alt2 } => {
+ id = alt1;
+ stack.push(alt2);
+ }
+ thompson::State::Capture { next, .. } => {
+ id = next;
+ }
+ }
+ }
+ }
+}
+
+/// Add the NFA state IDs in the given `set` to the given DFA builder state.
+/// The order in which states are added corresponds to the order in which they
+/// were added to `set`.
+///
+/// The DFA builder state given should already have its complete set of match
+/// pattern IDs added (if any) and any look-behind assertions (StartLF, Start
+/// and whether this state is being generated for a transition over a word byte
+/// when applicable) that are true immediately prior to transitioning into this
+/// state (via `builder.look_have()`). The match pattern IDs should correspond
+/// to matches that occurred on the previous transition, since all matches are
+/// delayed by one byte. The things that should _not_ be set are look-ahead
+/// assertions (EndLF, End and whether the next byte is a word byte or not).
+/// The builder state should also not have anything in `look_need` set, as this
+/// routine will compute that for you.
+///
+/// The given NFA should be able to resolve all identifiers in `set` to a
+/// particular NFA state. Additionally, `set` must have capacity equivalent
+/// to `nfa.len()`.
+pub(crate) fn add_nfa_states(
+ nfa: &thompson::NFA,
+ set: &SparseSet,
+ builder: &mut StateBuilderNFA,
+) {
+ for nfa_id in set.iter() {
+ match *nfa.state(nfa_id) {
+ thompson::State::ByteRange { .. } => {
+ builder.add_nfa_state_id(nfa_id);
+ }
+ thompson::State::Sparse { .. } => {
+ builder.add_nfa_state_id(nfa_id);
+ }
+ thompson::State::Dense { .. } => {
+ builder.add_nfa_state_id(nfa_id);
+ }
+ thompson::State::Look { look, .. } => {
+ builder.add_nfa_state_id(nfa_id);
+ builder.set_look_need(|need| need.insert(look));
+ }
+ thompson::State::Union { .. }
+ | thompson::State::BinaryUnion { .. } => {
+ // Pure epsilon transitions don't need to be tracked as part
+ // of the DFA state. Tracking them is actually superfluous;
+ // they won't cause any harm other than making determinization
+ // slower.
+ //
+ // Why aren't these needed? Well, in an NFA, epsilon
+ // transitions are really just jumping points to other states.
+ // So once you hit an epsilon transition, the same set of
+ // resulting states always appears. Therefore, putting them in
+ // a DFA's set of ordered NFA states is strictly redundant.
+ //
+ // Look-around states are also epsilon transitions, but
+ // they are *conditional*. So their presence could be
+ // discriminatory, and thus, they are tracked above.
+ //
+ // But wait... why are epsilon states in our `set` in the first
+ // place? Why not just leave them out? They're in our `set`
+ // because it was generated by computing an epsilon closure,
+ // and we want to keep track of all states we visited to avoid
+ // re-visiting them. In exchange, we have to do this second
+ // iteration over our collected states to finalize our DFA
+ // state. In theory, we could avoid this second iteration if
+ // we maintained two sets during epsilon closure: the set of
+ // visited states (to avoid cycles) and the set of states that
+ // will actually be used to construct the next DFA state.
+ //
+ // Note that this optimization requires that we re-compute the
+ // epsilon closure to account for look-ahead in 'next' *only
+ // when necessary*. Namely, only when the set of look-around
+ // assertions changes and only when those changes are within
+ // the set of assertions that are needed in order to step
+ // through the closure correctly. Otherwise, if we re-do the
+ // epsilon closure needlessly, it could change based on the
+ // fact that we are omitting epsilon states here.
+ //
+ // -----
+ //
+ // Welp, scratch the above. It turns out that recording these
+ // is in fact necessary to seemingly handle one particularly
+ // annoying case: when a conditional epsilon transition is
+ // put inside of a repetition operator. One specific case I
+ // ran into was the regex `(?:\b|%)+` on the haystack `z%`.
+ // The correct leftmost first matches are: [0, 0] and [1, 1].
+ // But the DFA was reporting [0, 0] and [1, 2]. To understand
+ // why this happens, consider the NFA for the aforementioned
+ // regex:
+ //
+ // >000000: binary-union(4, 1)
+ // 000001: \x00-\xFF => 0
+ // 000002: WordAscii => 5
+ // 000003: % => 5
+ // ^000004: binary-union(2, 3)
+ // 000005: binary-union(4, 6)
+ // 000006: MATCH(0)
+ //
+ // The problem here is that one of the DFA start states is
+ // going to consist of the NFA states [2, 3] by computing the
+ // epsilon closure of state 4. State 4 isn't included because
+ // we previously were not keeping track of union states. But
+ // only a subset of transitions out of this state will be able
+ // to follow WordAscii, and in those cases, the epsilon closure
+ // is redone. The only problem is that computing the epsilon
+ // closure from [2, 3] is different than computing the epsilon
+ // closure from [4]. In the former case, assuming the WordAscii
+ // assertion is satisfied, you get: [2, 3, 6]. In the latter
+ // case, you get: [2, 6, 3]. Notice that '6' is the match state
+ // and appears AFTER '3' in the former case. This leads to a
+ // preferential but incorrect match of '%' before returning
+ // a match. In the latter case, the match is preferred over
+ // continuing to accept the '%'.
+ //
+ // It almost feels like we might be able to fix the NFA states
+ // to avoid this, or to at least only keep track of union
+ // states where this actually matters, since in the vast
+ // majority of cases, this doesn't matter.
+ //
+ // Another alternative would be to define a new HIR property
+ // called "assertion is repeated anywhere" and compute it
+ // inductively over the entire pattern. If it happens anywhere,
+ // which is probably pretty rare, then we record union states.
+ // Otherwise we don't.
+ builder.add_nfa_state_id(nfa_id);
+ }
+ // Capture states we definitely do not need to record, since they
+ // are unconditional epsilon transitions with no branching.
+ thompson::State::Capture { .. } => {}
+ // It's not totally clear whether we need to record fail states or
+ // not, but we do so out of an abundance of caution. Since they are
+ // quite rare in practice, there isn't much cost to recording them.
+ thompson::State::Fail => {
+ builder.add_nfa_state_id(nfa_id);
+ }
+ thompson::State::Match { .. } => {
+ // Normally, the NFA match state doesn't actually need to
+ // be inside the DFA state. But since we delay matches by
+ // one byte, the matching DFA state corresponds to states
+ // that transition from the one we're building here. And
+ // the way we detect those cases is by looking for an NFA
+ // match state. See 'next' for how this is handled.
+ builder.add_nfa_state_id(nfa_id);
+ }
+ }
+ }
+ // If we know this state contains no look-around assertions, then
+ // there's no reason to track which look-around assertions were
+ // satisfied when this state was created.
+ if builder.look_need().is_empty() {
+ builder.set_look_have(|_| LookSet::empty());
+ }
+}
+
+/// Sets the appropriate look-behind assertions on the given state based on
+/// this starting configuration.
+pub(crate) fn set_lookbehind_from_start(
+ nfa: &thompson::NFA,
+ start: &Start,
+ builder: &mut StateBuilderMatches,
+) {
+ let rev = nfa.is_reverse();
+ let lineterm = nfa.look_matcher().get_line_terminator();
+ let lookset = nfa.look_set_any();
+ match *start {
+ Start::NonWordByte => {
+ if lookset.contains_word() {
+ builder.set_look_have(|have| {
+ have.insert(Look::WordStartHalfAscii)
+ .insert(Look::WordStartHalfUnicode)
+ });
+ }
+ }
+ Start::WordByte => {
+ if lookset.contains_word() {
+ builder.set_is_from_word();
+ }
+ }
+ Start::Text => {
+ if lookset.contains_anchor_haystack() {
+ builder.set_look_have(|have| have.insert(Look::Start));
+ }
+ if lookset.contains_anchor_line() {
+ builder.set_look_have(|have| {
+ have.insert(Look::StartLF).insert(Look::StartCRLF)
+ });
+ }
+ if lookset.contains_word() {
+ builder.set_look_have(|have| {
+ have.insert(Look::WordStartHalfAscii)
+ .insert(Look::WordStartHalfUnicode)
+ });
+ }
+ }
+ Start::LineLF => {
+ if rev {
+ if lookset.contains_anchor_crlf() {
+ builder.set_is_half_crlf();
+ }
+ if lookset.contains_anchor_line() {
+ builder.set_look_have(|have| have.insert(Look::StartLF));
+ }
+ } else {
+ if lookset.contains_anchor_line() {
+ builder.set_look_have(|have| have.insert(Look::StartCRLF));
+ }
+ }
+ if lookset.contains_anchor_line() && lineterm == b'\n' {
+ builder.set_look_have(|have| have.insert(Look::StartLF));
+ }
+ if lookset.contains_word() {
+ builder.set_look_have(|have| {
+ have.insert(Look::WordStartHalfAscii)
+ .insert(Look::WordStartHalfUnicode)
+ });
+ }
+ }
+ Start::LineCR => {
+ if lookset.contains_anchor_crlf() {
+ if rev {
+ builder.set_look_have(|have| have.insert(Look::StartCRLF));
+ } else {
+ builder.set_is_half_crlf();
+ }
+ }
+ if lookset.contains_anchor_line() && lineterm == b'\r' {
+ builder.set_look_have(|have| have.insert(Look::StartLF));
+ }
+ if lookset.contains_word() {
+ builder.set_look_have(|have| {
+ have.insert(Look::WordStartHalfAscii)
+ .insert(Look::WordStartHalfUnicode)
+ });
+ }
+ }
+ Start::CustomLineTerminator => {
+ if lookset.contains_anchor_line() {
+ builder.set_look_have(|have| have.insert(Look::StartLF));
+ }
+ // This is a bit of a tricky case, but if the line terminator was
+ // set to a word byte, then we also need to behave as if the start
+ // configuration is Start::WordByte. That is, we need to mark our
+ // state as having come from a word byte.
+ if lookset.contains_word() {
+ if utf8::is_word_byte(lineterm) {
+ builder.set_is_from_word();
+ } else {
+ builder.set_look_have(|have| {
+ have.insert(Look::WordStartHalfAscii)
+ .insert(Look::WordStartHalfUnicode)
+ });
+ }
+ }
+ }
+ }
+}
diff --git a/vendor/regex-automata/src/util/determinize/state.rs b/vendor/regex-automata/src/util/determinize/state.rs
new file mode 100644
index 0000000..effa6f4
--- /dev/null
+++ b/vendor/regex-automata/src/util/determinize/state.rs
@@ -0,0 +1,907 @@
+/*!
+This module defines a DFA state representation and builders for constructing
+DFA states.
+
+This representation is specifically for use in implementations of NFA-to-DFA
+conversion via powerset construction. (Also called "determinization" in this
+crate.)
+
+The term "DFA state" is somewhat overloaded in this crate. In some cases, it
+refers to the set of transitions over an alphabet for a particular state. In
+other cases, it refers to a set of NFA states. The former is really about the
+final representation of a state in a DFA's transition table, where as the
+latter---what this module is focused on---is closer to an intermediate form
+that is used to help eventually build the transition table.
+
+This module exports four types. All four types represent the same idea: an
+ordered set of NFA states. This ordered set represents the epsilon closure of a
+particular NFA state, where the "epsilon closure" is the set of NFA states that
+can be transitioned to without consuming any input. i.e., Follow all of the NFA
+state's epsilon transitions. In addition, this implementation of DFA states
+cares about two other things: the ordered set of pattern IDs corresponding
+to the patterns that match if the state is a match state, and the set of
+look-behind assertions that were true when the state was created.
+
+The first, `State`, is a frozen representation of a state that cannot be
+modified. It may be cheaply cloned without copying the state itself and can be
+accessed safely from multiple threads simultaneously. This type is useful for
+when one knows that the DFA state being constructed is distinct from any other
+previously constructed states. Namely, powerset construction, in practice,
+requires one to keep a cache of previously created DFA states. Otherwise,
+the number of DFA states created in memory balloons to an impractically
+large number. For this reason, equivalent states should endeavor to have an
+equivalent byte-level representation. (In general, "equivalency" here means,
+"equivalent assertions, pattern IDs and NFA state IDs." We do not require that
+full DFA minimization be implemented here. This form of equivalency is only
+surface deep and is more-or-less a practical necessity.)
+
+The other three types represent different phases in the construction of a
+DFA state. Internally, these three types (and `State`) all use the same
+byte-oriented representation. That means one can use any of the builder types
+to check whether the state it represents already exists or not. If it does,
+then there is no need to freeze it into a `State` (which requires an alloc and
+a copy). Here are the three types described succinctly:
+
+* `StateBuilderEmpty` represents a state with no pattern IDs, no assertions
+and no NFA states. Creating a `StateBuilderEmpty` performs no allocs. A
+`StateBuilderEmpty` can only be used to query its underlying memory capacity,
+or to convert into a builder for recording pattern IDs and/or assertions.
+
+* `StateBuilderMatches` represents a state with zero or more pattern IDs, zero
+or more satisfied assertions and zero NFA state IDs. A `StateBuilderMatches`
+can only be used for adding pattern IDs and recording assertions.
+
+* `StateBuilderNFA` represents a state with zero or more pattern IDs, zero or
+more satisfied assertions and zero or more NFA state IDs. A `StateBuilderNFA`
+can only be used for adding NFA state IDs and recording some assertions.
+
+The expected flow here is to use the above builders to construct a candidate
+DFA state to check if it already exists. If it does, then there's no need to
+freeze it into a `State`. It it doesn't exist, then `StateBuilderNFA::to_state`
+can be called to freeze the builder into an immutable `State`. In either
+case, `clear` should be called on the builder to turn it back into a
+`StateBuilderEmpty` that reuses the underlying memory.
+
+The main purpose for splitting the builder into these distinct types is to
+make it impossible to do things like adding a pattern ID after adding an NFA
+state ID. Namely, this makes it simpler to use a space-and-time efficient
+binary representation for the state. (The format is documented on the `Repr`
+type below.) If we just used one type for everything, it would be possible for
+callers to use an incorrect interleaving of calls and thus result in a corrupt
+representation. I chose to use more type machinery to make this impossible to
+do because 1) determinization is itself pretty complex and it wouldn't be too
+hard to foul this up and 2) there isn't too much machinery involved and it's
+well contained.
+
+As an optimization, sometimes states won't have certain things set. For
+example, if the underlying NFA has no word boundary assertions, then there is
+no reason to set a state's look-behind assertion as to whether it was generated
+from a word byte or not. Similarly, if a state has no NFA states corresponding
+to look-around assertions, then there is no reason to set `look_have` to a
+non-empty set. Finally, callers usually omit unconditional epsilon transitions
+when adding NFA state IDs since they aren't discriminatory.
+
+Finally, the binary representation used by these states is, thankfully, not
+serialized anywhere. So any kind of change can be made with reckless abandon,
+as long as everything in this module agrees.
+*/
+
+use core::{convert::TryFrom, mem};
+
+use alloc::{sync::Arc, vec::Vec};
+
+use crate::util::{
+ int::{I32, U32},
+ look::LookSet,
+ primitives::{PatternID, StateID},
+ wire::{self, Endian},
+};
+
+/// A DFA state that, at its core, is represented by an ordered set of NFA
+/// states.
+///
+/// This type is intended to be used only in NFA-to-DFA conversion via powerset
+/// construction.
+///
+/// It may be cheaply cloned and accessed safely from multiple threads
+/// simultaneously.
+#[derive(Clone, Eq, Hash, PartialEq, PartialOrd, Ord)]
+pub(crate) struct State(Arc<[u8]>);
+
+/// This Borrow impl permits us to lookup any state in a map by its byte
+/// representation. This is particularly convenient when one has a StateBuilder
+/// and we want to see if a correspondingly equivalent state already exists. If
+/// one does exist, then we can reuse the allocation required by StateBuilder
+/// without having to convert it into a State first.
+impl core::borrow::Borrow<[u8]> for State {
+ fn borrow(&self) -> &[u8] {
+ &*self.0
+ }
+}
+
+impl core::fmt::Debug for State {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ f.debug_tuple("State").field(&self.repr()).finish()
+ }
+}
+
+/// For docs on these routines, see the internal Repr and ReprVec types below.
+impl State {
+ pub(crate) fn dead() -> State {
+ StateBuilderEmpty::new().into_matches().into_nfa().to_state()
+ }
+
+ pub(crate) fn is_match(&self) -> bool {
+ self.repr().is_match()
+ }
+
+ pub(crate) fn is_from_word(&self) -> bool {
+ self.repr().is_from_word()
+ }
+
+ pub(crate) fn is_half_crlf(&self) -> bool {
+ self.repr().is_half_crlf()
+ }
+
+ pub(crate) fn look_have(&self) -> LookSet {
+ self.repr().look_have()
+ }
+
+ pub(crate) fn look_need(&self) -> LookSet {
+ self.repr().look_need()
+ }
+
+ pub(crate) fn match_len(&self) -> usize {
+ self.repr().match_len()
+ }
+
+ pub(crate) fn match_pattern(&self, index: usize) -> PatternID {
+ self.repr().match_pattern(index)
+ }
+
+ pub(crate) fn match_pattern_ids(&self) -> Option<Vec<PatternID>> {
+ self.repr().match_pattern_ids()
+ }
+
+ #[cfg(all(test, not(miri)))]
+ pub(crate) fn iter_match_pattern_ids<F: FnMut(PatternID)>(&self, f: F) {
+ self.repr().iter_match_pattern_ids(f)
+ }
+
+ pub(crate) fn iter_nfa_state_ids<F: FnMut(StateID)>(&self, f: F) {
+ self.repr().iter_nfa_state_ids(f)
+ }
+
+ pub(crate) fn memory_usage(&self) -> usize {
+ self.0.len()
+ }
+
+ fn repr(&self) -> Repr<'_> {
+ Repr(&*self.0)
+ }
+}
+
+/// A state builder that represents an empty state.
+///
+/// This is a useful "initial condition" for state construction. It has no
+/// NFA state IDs, no assertions set and no pattern IDs. No allocations are
+/// made when new() is called. Its main use is for being converted into a
+/// builder that can capture assertions and pattern IDs.
+#[derive(Clone, Debug)]
+pub(crate) struct StateBuilderEmpty(Vec<u8>);
+
+/// For docs on these routines, see the internal Repr and ReprVec types below.
+impl StateBuilderEmpty {
+ pub(crate) fn new() -> StateBuilderEmpty {
+ StateBuilderEmpty(alloc::vec![])
+ }
+
+ pub(crate) fn into_matches(mut self) -> StateBuilderMatches {
+ self.0.extend_from_slice(&[0, 0, 0, 0, 0, 0, 0, 0, 0]);
+ StateBuilderMatches(self.0)
+ }
+
+ fn clear(&mut self) {
+ self.0.clear();
+ }
+
+ pub(crate) fn capacity(&self) -> usize {
+ self.0.capacity()
+ }
+}
+
+/// A state builder that collects assertions and pattern IDs.
+///
+/// When collecting pattern IDs is finished, this can be converted into a
+/// builder that collects NFA state IDs.
+#[derive(Clone)]
+pub(crate) struct StateBuilderMatches(Vec<u8>);
+
+impl core::fmt::Debug for StateBuilderMatches {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ f.debug_tuple("StateBuilderMatches").field(&self.repr()).finish()
+ }
+}
+
+/// For docs on these routines, see the internal Repr and ReprVec types below.
+impl StateBuilderMatches {
+ pub(crate) fn into_nfa(mut self) -> StateBuilderNFA {
+ self.repr_vec().close_match_pattern_ids();
+ StateBuilderNFA { repr: self.0, prev_nfa_state_id: StateID::ZERO }
+ }
+
+ pub(crate) fn set_is_from_word(&mut self) {
+ self.repr_vec().set_is_from_word()
+ }
+
+ pub(crate) fn set_is_half_crlf(&mut self) {
+ self.repr_vec().set_is_half_crlf()
+ }
+
+ pub(crate) fn look_have(&self) -> LookSet {
+ LookSet::read_repr(&self.0[1..])
+ }
+
+ pub(crate) fn set_look_have(
+ &mut self,
+ set: impl FnMut(LookSet) -> LookSet,
+ ) {
+ self.repr_vec().set_look_have(set)
+ }
+
+ pub(crate) fn add_match_pattern_id(&mut self, pid: PatternID) {
+ self.repr_vec().add_match_pattern_id(pid)
+ }
+
+ fn repr(&self) -> Repr<'_> {
+ Repr(&self.0)
+ }
+
+ fn repr_vec(&mut self) -> ReprVec<'_> {
+ ReprVec(&mut self.0)
+ }
+}
+
+/// A state builder that collects some assertions and NFA state IDs.
+///
+/// When collecting NFA state IDs is finished, this can be used to build a
+/// `State` if necessary.
+///
+/// When dont with building a state (regardless of whether it got kept or not),
+/// it's usually a good idea to call `clear` to get an empty builder back so
+/// that it can be reused to build the next state.
+#[derive(Clone)]
+pub(crate) struct StateBuilderNFA {
+ repr: Vec<u8>,
+ prev_nfa_state_id: StateID,
+}
+
+impl core::fmt::Debug for StateBuilderNFA {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ f.debug_tuple("StateBuilderNFA").field(&self.repr()).finish()
+ }
+}
+
+/// For docs on these routines, see the internal Repr and ReprVec types below.
+impl StateBuilderNFA {
+ pub(crate) fn to_state(&self) -> State {
+ State(Arc::from(&*self.repr))
+ }
+
+ pub(crate) fn clear(self) -> StateBuilderEmpty {
+ let mut builder = StateBuilderEmpty(self.repr);
+ builder.clear();
+ builder
+ }
+
+ pub(crate) fn look_need(&self) -> LookSet {
+ self.repr().look_need()
+ }
+
+ pub(crate) fn set_look_have(
+ &mut self,
+ set: impl FnMut(LookSet) -> LookSet,
+ ) {
+ self.repr_vec().set_look_have(set)
+ }
+
+ pub(crate) fn set_look_need(
+ &mut self,
+ set: impl FnMut(LookSet) -> LookSet,
+ ) {
+ self.repr_vec().set_look_need(set)
+ }
+
+ pub(crate) fn add_nfa_state_id(&mut self, sid: StateID) {
+ ReprVec(&mut self.repr)
+ .add_nfa_state_id(&mut self.prev_nfa_state_id, sid)
+ }
+
+ pub(crate) fn as_bytes(&self) -> &[u8] {
+ &self.repr
+ }
+
+ fn repr(&self) -> Repr<'_> {
+ Repr(&self.repr)
+ }
+
+ fn repr_vec(&mut self) -> ReprVec<'_> {
+ ReprVec(&mut self.repr)
+ }
+}
+
+/// Repr is a read-only view into the representation of a DFA state.
+///
+/// Primarily, a Repr is how we achieve DRY: we implement decoding the format
+/// in one place, and then use a Repr to implement the various methods on the
+/// public state types.
+///
+/// The format is as follows:
+///
+/// The first three bytes correspond to bitsets.
+///
+/// Byte 0 is a bitset corresponding to miscellaneous flags associated with the
+/// state. Bit 0 is set to 1 if the state is a match state. Bit 1 is set to 1
+/// if the state has pattern IDs explicitly written to it. (This is a flag that
+/// is not meant to be set by determinization, but rather, is used as part of
+/// an internal space-saving optimization.) Bit 2 is set to 1 if the state was
+/// generated by a transition over a "word" byte. (Callers may not always set
+/// this. For example, if the NFA has no word boundary assertion, then needing
+/// to track whether a state came from a word byte or not is superfluous and
+/// wasteful.) Bit 3 is set to 1 if the state was generated by a transition
+/// from a `\r` (forward search) or a `\n` (reverse search) when CRLF mode is
+/// enabled.
+///
+/// Bytes 1..5 correspond to the look-behind assertions that were satisfied
+/// by the transition that created this state. (Look-ahead assertions are not
+/// tracked as part of states. Instead, these are applied by re-computing the
+/// epsilon closure of a state when computing the transition function. See
+/// `next` in the parent module.)
+///
+/// Bytes 5..9 correspond to the set of look-around assertions (including both
+/// look-behind and look-ahead) that appear somewhere in this state's set of
+/// NFA state IDs. This is used to determine whether this state's epsilon
+/// closure should be re-computed when computing the transition function.
+/// Namely, look-around assertions are "just" conditional epsilon transitions,
+/// so if there are new assertions available when computing the transition
+/// function, we should only re-compute the epsilon closure if those new
+/// assertions are relevant to this particular state.
+///
+/// Bytes 9..13 correspond to a 32-bit native-endian encoded integer
+/// corresponding to the number of patterns encoded in this state. If the state
+/// is not a match state (byte 0 bit 0 is 0) or if it's only pattern ID is
+/// PatternID::ZERO, then no integer is encoded at this position. Instead, byte
+/// offset 3 is the position at which the first NFA state ID is encoded.
+///
+/// For a match state with at least one non-ZERO pattern ID, the next bytes
+/// correspond to a sequence of 32-bit native endian encoded integers that
+/// represent each pattern ID, in order, that this match state represents.
+///
+/// After the pattern IDs (if any), NFA state IDs are delta encoded as
+/// varints.[1] The first NFA state ID is encoded as itself, and each
+/// subsequent NFA state ID is encoded as the difference between itself and the
+/// previous NFA state ID.
+///
+/// [1] - https://developers.google.com/protocol-buffers/docs/encoding#varints
+struct Repr<'a>(&'a [u8]);
+
+impl<'a> Repr<'a> {
+ /// Returns true if and only if this is a match state.
+ ///
+ /// If callers have added pattern IDs to this state, then callers MUST set
+ /// this state as a match state explicitly. However, as a special case,
+ /// states that are marked as match states but with no pattern IDs, then
+ /// the state is treated as if it had a single pattern ID equivalent to
+ /// PatternID::ZERO.
+ fn is_match(&self) -> bool {
+ self.0[0] & (1 << 0) > 0
+ }
+
+ /// Returns true if and only if this state has had at least one pattern
+ /// ID added to it.
+ ///
+ /// This is an internal-only flag that permits the representation to save
+ /// space in the common case of an NFA with one pattern in it. In that
+ /// case, a match state can only ever have exactly one pattern ID:
+ /// PatternID::ZERO. So there's no need to represent it.
+ fn has_pattern_ids(&self) -> bool {
+ self.0[0] & (1 << 1) > 0
+ }
+
+ /// Returns true if and only if this state is marked as having been created
+ /// from a transition over a word byte. This is useful for checking whether
+ /// a word boundary assertion is true or not, which requires look-behind
+ /// (whether the current state came from a word byte or not) and look-ahead
+ /// (whether the transition byte is a word byte or not).
+ ///
+ /// Since states with this set are distinct from states that don't have
+ /// this set (even if they are otherwise equivalent), callers should not
+ /// set this assertion unless the underlying NFA has at least one word
+ /// boundary assertion somewhere. Otherwise, a superfluous number of states
+ /// may be created.
+ fn is_from_word(&self) -> bool {
+ self.0[0] & (1 << 2) > 0
+ }
+
+ /// Returns true if and only if this state is marked as being inside of a
+ /// CRLF terminator. In the forward direction, this means the state was
+ /// created after seeing a `\r`. In the reverse direction, this means the
+ /// state was created after seeing a `\n`.
+ fn is_half_crlf(&self) -> bool {
+ self.0[0] & (1 << 3) > 0
+ }
+
+ /// The set of look-behind assertions that were true in the transition that
+ /// created this state.
+ ///
+ /// Generally, this should be empty if 'look_need' is empty, since there is
+ /// no reason to track which look-behind assertions are true if the state
+ /// has no conditional epsilon transitions.
+ ///
+ /// Satisfied look-ahead assertions are not tracked in states. Instead,
+ /// these are re-computed on demand via epsilon closure when computing the
+ /// transition function.
+ fn look_have(&self) -> LookSet {
+ LookSet::read_repr(&self.0[1..])
+ }
+
+ /// The set of look-around (both behind and ahead) assertions that appear
+ /// at least once in this state's set of NFA states.
+ ///
+ /// This is used to determine whether the epsilon closure needs to be
+ /// re-computed when computing the transition function. Namely, if the
+ /// state has no conditional epsilon transitions, then there is no need
+ /// to re-compute the epsilon closure.
+ fn look_need(&self) -> LookSet {
+ LookSet::read_repr(&self.0[5..])
+ }
+
+ /// Returns the total number of match pattern IDs in this state.
+ ///
+ /// If this state is not a match state, then this always returns 0.
+ fn match_len(&self) -> usize {
+ if !self.is_match() {
+ return 0;
+ } else if !self.has_pattern_ids() {
+ 1
+ } else {
+ self.encoded_pattern_len()
+ }
+ }
+
+ /// Returns the pattern ID for this match state at the given index.
+ ///
+ /// If the given index is greater than or equal to `match_len()` for this
+ /// state, then this could panic or return incorrect results.
+ fn match_pattern(&self, index: usize) -> PatternID {
+ if !self.has_pattern_ids() {
+ PatternID::ZERO
+ } else {
+ let offset = 13 + index * PatternID::SIZE;
+ // This is OK since we only ever serialize valid PatternIDs to
+ // states.
+ wire::read_pattern_id_unchecked(&self.0[offset..]).0
+ }
+ }
+
+ /// Returns a copy of all match pattern IDs in this state. If this state
+ /// is not a match state, then this returns None.
+ fn match_pattern_ids(&self) -> Option<Vec<PatternID>> {
+ if !self.is_match() {
+ return None;
+ }
+ let mut pids = alloc::vec![];
+ self.iter_match_pattern_ids(|pid| pids.push(pid));
+ Some(pids)
+ }
+
+ /// Calls the given function on every pattern ID in this state.
+ fn iter_match_pattern_ids<F: FnMut(PatternID)>(&self, mut f: F) {
+ if !self.is_match() {
+ return;
+ }
+ // As an optimization for a very common case, when this is a match
+ // state for an NFA with only one pattern, we don't actually write the
+ // pattern ID to the state representation. Instead, we know it must
+ // be there since it is the only possible choice.
+ if !self.has_pattern_ids() {
+ f(PatternID::ZERO);
+ return;
+ }
+ let mut pids = &self.0[13..self.pattern_offset_end()];
+ while !pids.is_empty() {
+ let pid = wire::read_u32(pids);
+ pids = &pids[PatternID::SIZE..];
+ // This is OK since we only ever serialize valid PatternIDs to
+ // states. And since pattern IDs can never exceed a usize, the
+ // unwrap is OK.
+ f(PatternID::new_unchecked(usize::try_from(pid).unwrap()));
+ }
+ }
+
+ /// Calls the given function on every NFA state ID in this state.
+ fn iter_nfa_state_ids<F: FnMut(StateID)>(&self, mut f: F) {
+ let mut sids = &self.0[self.pattern_offset_end()..];
+ let mut prev = 0i32;
+ while !sids.is_empty() {
+ let (delta, nr) = read_vari32(sids);
+ sids = &sids[nr..];
+ let sid = prev + delta;
+ prev = sid;
+ // This is OK since we only ever serialize valid StateIDs to
+ // states. And since state IDs can never exceed an isize, they must
+ // always be able to fit into a usize, and thus cast is OK.
+ f(StateID::new_unchecked(sid.as_usize()))
+ }
+ }
+
+ /// Returns the offset into this state's representation where the pattern
+ /// IDs end and the NFA state IDs begin.
+ fn pattern_offset_end(&self) -> usize {
+ let encoded = self.encoded_pattern_len();
+ if encoded == 0 {
+ return 9;
+ }
+ // This arithmetic is OK since we were able to address this many bytes
+ // when writing to the state, thus, it must fit into a usize.
+ encoded.checked_mul(4).unwrap().checked_add(13).unwrap()
+ }
+
+ /// Returns the total number of *encoded* pattern IDs in this state.
+ ///
+ /// This may return 0 even when this is a match state, since the pattern
+ /// ID `PatternID::ZERO` is not encoded when it's the only pattern ID in
+ /// the match state (the overwhelming common case).
+ fn encoded_pattern_len(&self) -> usize {
+ if !self.has_pattern_ids() {
+ return 0;
+ }
+ // This unwrap is OK since the total number of patterns is always
+ // guaranteed to fit into a usize.
+ usize::try_from(wire::read_u32(&self.0[9..13])).unwrap()
+ }
+}
+
+impl<'a> core::fmt::Debug for Repr<'a> {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ let mut nfa_ids = alloc::vec![];
+ self.iter_nfa_state_ids(|sid| nfa_ids.push(sid));
+ f.debug_struct("Repr")
+ .field("is_match", &self.is_match())
+ .field("is_from_word", &self.is_from_word())
+ .field("is_half_crlf", &self.is_half_crlf())
+ .field("look_have", &self.look_have())
+ .field("look_need", &self.look_need())
+ .field("match_pattern_ids", &self.match_pattern_ids())
+ .field("nfa_state_ids", &nfa_ids)
+ .finish()
+ }
+}
+
+/// ReprVec is a write-only view into the representation of a DFA state.
+///
+/// See Repr for more details on the purpose of this type and also the format.
+///
+/// Note that not all possible combinations of methods may be called. This is
+/// precisely what the various StateBuilder types encapsulate: they only
+/// permit valid combinations via Rust's linear typing.
+struct ReprVec<'a>(&'a mut Vec<u8>);
+
+impl<'a> ReprVec<'a> {
+ /// Set this state as a match state.
+ ///
+ /// This should not be exposed explicitly outside of this module. It is
+ /// set automatically when a pattern ID is added.
+ fn set_is_match(&mut self) {
+ self.0[0] |= 1 << 0;
+ }
+
+ /// Set that this state has pattern IDs explicitly written to it.
+ ///
+ /// This should not be exposed explicitly outside of this module. This is
+ /// used internally as a space saving optimization. Namely, if the state
+ /// is a match state but does not have any pattern IDs written to it,
+ /// then it is automatically inferred to have a pattern ID of ZERO.
+ fn set_has_pattern_ids(&mut self) {
+ self.0[0] |= 1 << 1;
+ }
+
+ /// Set this state as being built from a transition over a word byte.
+ ///
+ /// Setting this is only necessary when one needs to deal with word
+ /// boundary assertions. Therefore, if the underlying NFA has no word
+ /// boundary assertions, callers should not set this.
+ fn set_is_from_word(&mut self) {
+ self.0[0] |= 1 << 2;
+ }
+
+ /// Set this state as having seen half of a CRLF terminator.
+ ///
+ /// In the forward direction, this should be set when a `\r` has been seen.
+ /// In the reverse direction, this should be set when a `\n` has been seen.
+ fn set_is_half_crlf(&mut self) {
+ self.0[0] |= 1 << 3;
+ }
+
+ /// The set of look-behind assertions that were true in the transition that
+ /// created this state.
+ fn look_have(&self) -> LookSet {
+ self.repr().look_have()
+ }
+
+ /// The set of look-around (both behind and ahead) assertions that appear
+ /// at least once in this state's set of NFA states.
+ fn look_need(&self) -> LookSet {
+ self.repr().look_need()
+ }
+
+ /// Mutate the set of look-behind assertions that were true in the
+ /// transition that created this state.
+ fn set_look_have(&mut self, mut set: impl FnMut(LookSet) -> LookSet) {
+ set(self.look_have()).write_repr(&mut self.0[1..]);
+ }
+
+ /// Mutate the set of look-around (both behind and ahead) assertions that
+ /// appear at least once in this state's set of NFA states.
+ fn set_look_need(&mut self, mut set: impl FnMut(LookSet) -> LookSet) {
+ set(self.look_need()).write_repr(&mut self.0[5..]);
+ }
+
+ /// Add a pattern ID to this state. All match states must have at least
+ /// one pattern ID associated with it.
+ ///
+ /// Callers must never add duplicative pattern IDs.
+ ///
+ /// The order in which patterns are added must correspond to the order
+ /// in which patterns are reported as matches.
+ fn add_match_pattern_id(&mut self, pid: PatternID) {
+ // As a (somewhat small) space saving optimization, in the case where
+ // a matching state has exactly one pattern ID, PatternID::ZERO, we do
+ // not write either the pattern ID or the number of patterns encoded.
+ // Instead, all we do is set the 'is_match' bit on this state. Overall,
+ // this saves 8 bytes per match state for the overwhelming majority of
+ // match states.
+ //
+ // In order to know whether pattern IDs need to be explicitly read or
+ // not, we use another internal-only bit, 'has_pattern_ids', to
+ // indicate whether they have been explicitly written or not.
+ if !self.repr().has_pattern_ids() {
+ if pid == PatternID::ZERO {
+ self.set_is_match();
+ return;
+ }
+ // Make room for 'close_match_pattern_ids' to write the total
+ // number of pattern IDs written.
+ self.0.extend(core::iter::repeat(0).take(PatternID::SIZE));
+ self.set_has_pattern_ids();
+ // If this was already a match state, then the only way that's
+ // possible when the state doesn't have pattern IDs is if
+ // PatternID::ZERO was added by the caller previously. In this
+ // case, we are now adding a non-ZERO pattern ID after it, in
+ // which case, we want to make sure to represent ZERO explicitly
+ // now.
+ if self.repr().is_match() {
+ write_u32(self.0, 0)
+ } else {
+ // Otherwise, just make sure the 'is_match' bit is set.
+ self.set_is_match();
+ }
+ }
+ write_u32(self.0, pid.as_u32());
+ }
+
+ /// Indicate that no more pattern IDs will be added to this state.
+ ///
+ /// Once this is called, callers must not call it or 'add_match_pattern_id'
+ /// again.
+ ///
+ /// This should not be exposed explicitly outside of this module. It
+ /// should be called only when converting a StateBuilderMatches into a
+ /// StateBuilderNFA.
+ fn close_match_pattern_ids(&mut self) {
+ // If we never wrote any pattern IDs, then there's nothing to do here.
+ if !self.repr().has_pattern_ids() {
+ return;
+ }
+ let patsize = PatternID::SIZE;
+ let pattern_bytes = self.0.len() - 13;
+ // Every pattern ID uses 4 bytes, so number of bytes should be
+ // divisible by 4.
+ assert_eq!(pattern_bytes % patsize, 0);
+ // This unwrap is OK since we are guaranteed that the maximum number
+ // of possible patterns fits into a u32.
+ let count32 = u32::try_from(pattern_bytes / patsize).unwrap();
+ wire::NE::write_u32(count32, &mut self.0[9..13]);
+ }
+
+ /// Add an NFA state ID to this state. The order in which NFA states are
+ /// added matters. It is the caller's responsibility to ensure that
+ /// duplicate NFA state IDs are not added.
+ fn add_nfa_state_id(&mut self, prev: &mut StateID, sid: StateID) {
+ let delta = sid.as_i32() - prev.as_i32();
+ write_vari32(self.0, delta);
+ *prev = sid;
+ }
+
+ /// Return a read-only view of this state's representation.
+ fn repr(&self) -> Repr<'_> {
+ Repr(self.0.as_slice())
+ }
+}
+
+/// Write a signed 32-bit integer using zig-zag encoding.
+///
+/// https://developers.google.com/protocol-buffers/docs/encoding#varints
+fn write_vari32(data: &mut Vec<u8>, n: i32) {
+ let mut un = n.to_bits() << 1;
+ if n < 0 {
+ un = !un;
+ }
+ write_varu32(data, un)
+}
+
+/// Read a signed 32-bit integer using zig-zag encoding. Also, return the
+/// number of bytes read.
+///
+/// https://developers.google.com/protocol-buffers/docs/encoding#varints
+fn read_vari32(data: &[u8]) -> (i32, usize) {
+ let (un, i) = read_varu32(data);
+ let mut n = i32::from_bits(un >> 1);
+ if un & 1 != 0 {
+ n = !n;
+ }
+ (n, i)
+}
+
+/// Write an unsigned 32-bit integer as a varint. In essence, `n` is written
+/// as a sequence of bytes where all bytes except for the last one have the
+/// most significant bit set. The least significant 7 bits correspond to the
+/// actual bits of `n`. So in the worst case, a varint uses 5 bytes, but in
+/// very common cases, it uses fewer than 4.
+///
+/// https://developers.google.com/protocol-buffers/docs/encoding#varints
+fn write_varu32(data: &mut Vec<u8>, mut n: u32) {
+ while n >= 0b1000_0000 {
+ data.push(n.low_u8() | 0b1000_0000);
+ n >>= 7;
+ }
+ data.push(n.low_u8());
+}
+
+/// Read an unsigned 32-bit varint. Also, return the number of bytes read.
+///
+/// https://developers.google.com/protocol-buffers/docs/encoding#varints
+fn read_varu32(data: &[u8]) -> (u32, usize) {
+ // N.B. We can assume correctness here since we know that all varuints are
+ // written with write_varu32. Hence, the 'as' uses and unchecked arithmetic
+ // is all okay.
+ let mut n: u32 = 0;
+ let mut shift: u32 = 0;
+ for (i, &b) in data.iter().enumerate() {
+ if b < 0b1000_0000 {
+ return (n | (u32::from(b) << shift), i + 1);
+ }
+ n |= (u32::from(b) & 0b0111_1111) << shift;
+ shift += 7;
+ }
+ (0, 0)
+}
+
+/// Push a native-endian encoded `n` on to `dst`.
+fn write_u32(dst: &mut Vec<u8>, n: u32) {
+ use crate::util::wire::NE;
+
+ let start = dst.len();
+ dst.extend(core::iter::repeat(0).take(mem::size_of::<u32>()));
+ NE::write_u32(n, &mut dst[start..]);
+}
+
+#[cfg(test)]
+mod tests {
+ use alloc::vec;
+
+ use quickcheck::quickcheck;
+
+ use super::*;
+
+ #[cfg(not(miri))]
+ quickcheck! {
+ fn prop_state_read_write_nfa_state_ids(sids: Vec<StateID>) -> bool {
+ // Builders states do not permit duplicate IDs.
+ let sids = dedup_state_ids(sids);
+
+ let mut b = StateBuilderEmpty::new().into_matches().into_nfa();
+ for &sid in &sids {
+ b.add_nfa_state_id(sid);
+ }
+ let s = b.to_state();
+ let mut got = vec![];
+ s.iter_nfa_state_ids(|sid| got.push(sid));
+ got == sids
+ }
+
+ fn prop_state_read_write_pattern_ids(pids: Vec<PatternID>) -> bool {
+ // Builders states do not permit duplicate IDs.
+ let pids = dedup_pattern_ids(pids);
+
+ let mut b = StateBuilderEmpty::new().into_matches();
+ for &pid in &pids {
+ b.add_match_pattern_id(pid);
+ }
+ let s = b.into_nfa().to_state();
+ let mut got = vec![];
+ s.iter_match_pattern_ids(|pid| got.push(pid));
+ got == pids
+ }
+
+ fn prop_state_read_write_nfa_state_and_pattern_ids(
+ sids: Vec<StateID>,
+ pids: Vec<PatternID>
+ ) -> bool {
+ // Builders states do not permit duplicate IDs.
+ let sids = dedup_state_ids(sids);
+ let pids = dedup_pattern_ids(pids);
+
+ let mut b = StateBuilderEmpty::new().into_matches();
+ for &pid in &pids {
+ b.add_match_pattern_id(pid);
+ }
+
+ let mut b = b.into_nfa();
+ for &sid in &sids {
+ b.add_nfa_state_id(sid);
+ }
+
+ let s = b.to_state();
+ let mut got_pids = vec![];
+ s.iter_match_pattern_ids(|pid| got_pids.push(pid));
+ let mut got_sids = vec![];
+ s.iter_nfa_state_ids(|sid| got_sids.push(sid));
+ got_pids == pids && got_sids == sids
+ }
+ }
+
+ quickcheck! {
+ fn prop_read_write_varu32(n: u32) -> bool {
+ let mut buf = vec![];
+ write_varu32(&mut buf, n);
+ let (got, nread) = read_varu32(&buf);
+ nread == buf.len() && got == n
+ }
+
+ fn prop_read_write_vari32(n: i32) -> bool {
+ let mut buf = vec![];
+ write_vari32(&mut buf, n);
+ let (got, nread) = read_vari32(&buf);
+ nread == buf.len() && got == n
+ }
+ }
+
+ #[cfg(not(miri))]
+ fn dedup_state_ids(sids: Vec<StateID>) -> Vec<StateID> {
+ let mut set = alloc::collections::BTreeSet::new();
+ let mut deduped = vec![];
+ for sid in sids {
+ if set.contains(&sid) {
+ continue;
+ }
+ set.insert(sid);
+ deduped.push(sid);
+ }
+ deduped
+ }
+
+ #[cfg(not(miri))]
+ fn dedup_pattern_ids(pids: Vec<PatternID>) -> Vec<PatternID> {
+ let mut set = alloc::collections::BTreeSet::new();
+ let mut deduped = vec![];
+ for pid in pids {
+ if set.contains(&pid) {
+ continue;
+ }
+ set.insert(pid);
+ deduped.push(pid);
+ }
+ deduped
+ }
+}
diff --git a/vendor/regex-automata/src/util/empty.rs b/vendor/regex-automata/src/util/empty.rs
new file mode 100644
index 0000000..e16af3b
--- /dev/null
+++ b/vendor/regex-automata/src/util/empty.rs
@@ -0,0 +1,265 @@
+/*!
+This module provides helper routines for dealing with zero-width matches.
+
+The main problem being solved here is this:
+
+1. The caller wants to search something that they know is valid UTF-8, such
+as a Rust `&str`.
+2. The regex used by the caller can match the empty string. For example, `a*`.
+3. The caller should never get match offsets returned that occur within the
+encoding of a UTF-8 codepoint. It is logically incorrect, and also means that,
+e.g., slicing the `&str` at those offsets will lead to a panic.
+
+So the question here is, how do we prevent the caller from getting match
+offsets that split a codepoint? For example, strictly speaking, the regex `a*`
+matches `☃` at the positions `[0, 0]`, `[1, 1]`, `[2, 2]` and `[3, 3]` since
+the UTF-8 encoding of `☃` is `\xE2\x98\x83`. In particular, the `NFA` that
+underlies all of the matching engines in this crate doesn't have anything in
+its state graph that prevents matching between UTF-8 code units. Indeed, any
+engine derived from the `NFA` will match at those positions by virtue of the
+fact that the `NFA` is byte oriented. That is, its transitions are defined over
+bytes and the matching engines work by proceeding one byte at a time.
+
+(An alternative architecture would be to define the transitions in an `NFA`
+over codepoints, or `char`. And then make the matching engines proceed by
+decoding one codepoint at a time. This is a viable strategy, but it doesn't
+work for DFA matching engines because designing a fast and memory efficient
+transition table for an alphabet as large as Unicode is quite difficult. More
+to the point, the top-level `regex` crate supports matching on arbitrary bytes
+when Unicode mode is disabled and one is searching a `&[u8]`. So in that case,
+you can't just limit yourself to decoding codepoints and matching those. You
+really do need to be able to follow byte oriented transitions on the `NFA`.)
+
+In an older version of the regex crate, we handled this case not in the regex
+engine, but in the iterators over matches. Namely, since this case only arises
+when the match is empty, we "just" incremented the next starting position
+of the search by `N`, where `N` is the length of the codepoint encoded at
+the current position. The alternative or more "natural" solution of just
+incrementing by `1` would result in executing a search of `a*` on `☃` like
+this:
+
+* Start search at `0`.
+* Found match at `[0, 0]`.
+* Next start position is `0`.
+* To avoid an infinite loop, since it's an empty match, increment by `1`.
+* Start search at `1`.
+* Found match at `[1, 1]`. Oops.
+
+But if we instead incremented by `3` (the length in bytes of `☃`), then we get
+the following:
+
+* Start search at `0`.
+* Found match at `[0, 0]`.
+* Next start position is `0`.
+* To avoid an infinite loop, since it's an empty match, increment by `3`.
+* Start search at `3`.
+* Found match at `[3, 3]`.
+
+And we get the correct result. But does this technique work in all cases?
+Crucially, it requires that a zero-width match that splits a codepoint never
+occurs beyond the starting position of the search. Because if it did, merely
+incrementing the start position by the number of bytes in the codepoint at
+the current position wouldn't be enough. A zero-width match could just occur
+anywhere. It turns out that it is _almost_ true. We can convince ourselves by
+looking at all possible patterns that can match the empty string:
+
+* Patterns like `a*`, `a{0}`, `(?:)`, `a|` and `|a` all unconditionally match
+the empty string. That is, assuming there isn't an `a` at the current position,
+they will all match the empty string at the start of a search. There is no way
+to move past it because any other match would not be "leftmost."
+* `^` only matches at the beginning of the haystack, where the start position
+is `0`. Since we know we're searching valid UTF-8 (if it isn't valid UTF-8,
+then this entire problem goes away because it implies your string type supports
+invalid UTF-8 and thus must deal with offsets that not only split a codepoint
+but occur in entirely invalid UTF-8 somehow), it follows that `^` never matches
+between the code units of a codepoint because the start of a valid UTF-8 string
+is never within the encoding of a codepoint.
+* `$` basically the same logic as `^`, but for the end of a string. A valid
+UTF-8 string can't have an incomplete codepoint at the end of it.
+* `(?m:^)` follows similarly to `^`, but it can match immediately following
+a `\n`. However, since a `\n` is always a codepoint itself and can never
+appear within a codepoint, it follows that the position immediately following
+a `\n` in a string that is valid UTF-8 is guaranteed to not be between the
+code units of another codepoint. (One caveat here is that the line terminator
+for multi-line anchors can now be changed to any arbitrary byte, including
+things like `\x98` which might occur within a codepoint. However, this wasn't
+supported by the old regex crate. If it was, it pose the same problems as
+`(?-u:\B)`, as we'll discuss below.)
+* `(?m:$)` a similar argument as for `(?m:^)`. The only difference is that a
+`(?m:$)` matches just before a `\n`. But the same argument applies.
+* `(?Rm:^)` and `(?Rm:$)` weren't supported by the old regex crate, but the
+CRLF aware line anchors follow a similar argument as for `(?m:^)` and `(?m:$)`.
+Namely, since they only ever match at a boundary where one side is either a
+`\r` or a `\n`, neither of which can occur within a codepoint.
+* `\b` only matches at positions where both sides are valid codepoints, so
+this cannot split a codepoint.
+* `\B`, like `\b`, also only matches at positions where both sides are valid
+codepoints. So this cannot split a codepoint either.
+* `(?-u:\b)` matches only at positions where at least one side of it is an ASCII
+word byte. Since ASCII bytes cannot appear as code units in non-ASCII codepoints
+(one of the many amazing qualities of UTF-8), it follows that this too cannot
+split a codepoint.
+* `(?-u:\B)` finally represents a problem. It can matches between *any* two
+bytes that are either both word bytes or non-word bytes. Since code units like
+`\xE2` and `\x98` (from the UTF-8 encoding of `☃`) are both non-word bytes,
+`(?-u:\B)` will match at the position between them.
+
+Thus, our approach of incrementing one codepoint at a time after seeing an
+empty match is flawed because `(?-u:\B)` can result in an empty match that
+splits a codepoint at a position past the starting point of a search. For
+example, searching `(?-u:\B)` on `a☃` would produce the following matches: `[2,
+2]`, `[3, 3]` and `[4, 4]`. The positions at `0` and `1` don't match because
+they correspond to word boundaries since `a` is an ASCII word byte.
+
+So what did the old regex crate do to avoid this? It banned `(?-u:\B)` from
+regexes that could match `&str`. That might sound extreme, but a lot of other
+things were banned too. For example, all of `(?-u:.)`, `(?-u:[^a])` and
+`(?-u:\W)` can match invalid UTF-8 too, including individual code units with a
+codepoint. The key difference is that those expressions could never produce an
+empty match. That ban happens when translating an `Ast` to an `Hir`, because
+that process that reason about whether an `Hir` can produce *non-empty* matches
+at invalid UTF-8 boundaries. Bottom line though is that we side-stepped the
+`(?-u:\B)` issue by banning it.
+
+If banning `(?-u:\B)` were the only issue with the old regex crate's approach,
+then I probably would have kept it. `\B` is rarely used, so it's not such a big
+deal to have to work-around it. However, the problem with the above approach
+is that it doesn't compose. The logic for avoiding splitting a codepoint only
+lived in the iterator, which means if anyone wants to implement their own
+iterator over regex matches, they have to deal with this extremely subtle edge
+case to get full correctness.
+
+Instead, in this crate, we take the approach of pushing this complexity down
+to the lowest layers of each regex engine. The approach is pretty simple:
+
+* If this corner case doesn't apply, don't do anything. (For example, if UTF-8
+mode isn't enabled or if the regex cannot match the empty string.)
+* If an empty match is reported, explicitly check if it splits a codepoint.
+* If it doesn't, we're done, return the match.
+* If it does, then ignore the match and re-run the search.
+* Repeat the above process until the end of the haystack is reached or a match
+is found that doesn't split a codepoint or isn't zero width.
+
+And that's pretty much what this module provides. Every regex engine uses these
+methods in their lowest level public APIs, but just above the layer where
+their internal engine is used. That way, all regex engines can be arbitrarily
+composed without worrying about handling this case, and iterators don't need to
+handle it explicitly.
+
+(It turns out that a new feature I added, support for changing the line
+terminator in a regex to any arbitrary byte, also provokes the above problem.
+Namely, the byte could be invalid UTF-8 or a UTF-8 continuation byte. So that
+support would need to be limited or banned when UTF-8 mode is enabled, just
+like we did for `(?-u:\B)`. But thankfully our more robust approach in this
+crate handles that case just fine too.)
+*/
+
+use crate::util::search::{Input, MatchError};
+
+#[cold]
+#[inline(never)]
+pub(crate) fn skip_splits_fwd<T, F>(
+ input: &Input<'_>,
+ init_value: T,
+ match_offset: usize,
+ find: F,
+) -> Result<Option<T>, MatchError>
+where
+ F: FnMut(&Input<'_>) -> Result<Option<(T, usize)>, MatchError>,
+{
+ skip_splits(true, input, init_value, match_offset, find)
+}
+
+#[cold]
+#[inline(never)]
+pub(crate) fn skip_splits_rev<T, F>(
+ input: &Input<'_>,
+ init_value: T,
+ match_offset: usize,
+ find: F,
+) -> Result<Option<T>, MatchError>
+where
+ F: FnMut(&Input<'_>) -> Result<Option<(T, usize)>, MatchError>,
+{
+ skip_splits(false, input, init_value, match_offset, find)
+}
+
+fn skip_splits<T, F>(
+ forward: bool,
+ input: &Input<'_>,
+ init_value: T,
+ mut match_offset: usize,
+ mut find: F,
+) -> Result<Option<T>, MatchError>
+where
+ F: FnMut(&Input<'_>) -> Result<Option<(T, usize)>, MatchError>,
+{
+ // If our config says to do an anchored search, then we're definitely
+ // done. We just need to determine whether we have a valid match or
+ // not. If we don't, then we're not allowed to continue, so we report
+ // no match.
+ //
+ // This is actually quite a subtle correctness thing. The key here is
+ // that if we got an empty match that splits a codepoint after doing an
+ // anchored search in UTF-8 mode, then that implies that we must have
+ // *started* the search at a location that splits a codepoint. This
+ // follows from the fact that if a match is reported from an anchored
+ // search, then the start offset of the match *must* match the start
+ // offset of the search.
+ //
+ // It also follows that no other non-empty match is possible. For
+ // example, you might write a regex like '(?:)|SOMETHING' and start its
+ // search in the middle of a codepoint. The first branch is an empty
+ // regex that will bubble up a match at the first position, and then
+ // get rejected here and report no match. But what if 'SOMETHING' could
+ // have matched? We reason that such a thing is impossible, because
+ // if it does, it must report a match that starts in the middle of a
+ // codepoint. This in turn implies that a match is reported whose span
+ // does not correspond to valid UTF-8, and this breaks the promise
+ // made when UTF-8 mode is enabled. (That promise *can* be broken, for
+ // example, by enabling UTF-8 mode but building an by hand NFA that
+ // produces non-empty matches that span invalid UTF-8. This is an unchecked
+ // but documented precondition violation of UTF-8 mode, and is documented
+ // to have unspecified behavior.)
+ //
+ // I believe this actually means that if an anchored search is run, and
+ // UTF-8 mode is enabled and the start position splits a codepoint,
+ // then it is correct to immediately report no match without even
+ // executing the regex engine. But it doesn't really seem worth writing
+ // out that case in every regex engine to save a tiny bit of work in an
+ // extremely pathological case, so we just handle it here.
+ if input.get_anchored().is_anchored() {
+ return Ok(if input.is_char_boundary(match_offset) {
+ Some(init_value)
+ } else {
+ None
+ });
+ }
+ // Otherwise, we have an unanchored search, so just keep looking for
+ // matches until we have one that does not split a codepoint or we hit
+ // EOI.
+ let mut value = init_value;
+ let mut input = input.clone();
+ while !input.is_char_boundary(match_offset) {
+ if forward {
+ // The unwrap is OK here because overflowing usize while
+ // iterating over a slice is impossible, at it would require
+ // a slice of length greater than isize::MAX, which is itself
+ // impossible.
+ input.set_start(input.start().checked_add(1).unwrap());
+ } else {
+ input.set_end(match input.end().checked_sub(1) {
+ None => return Ok(None),
+ Some(end) => end,
+ });
+ }
+ match find(&input)? {
+ None => return Ok(None),
+ Some((new_value, new_match_end)) => {
+ value = new_value;
+ match_offset = new_match_end;
+ }
+ }
+ }
+ Ok(Some(value))
+}
diff --git a/vendor/regex-automata/src/util/escape.rs b/vendor/regex-automata/src/util/escape.rs
new file mode 100644
index 0000000..7f6aa15
--- /dev/null
+++ b/vendor/regex-automata/src/util/escape.rs
@@ -0,0 +1,84 @@
+/*!
+Provides convenience routines for escaping raw bytes.
+
+Since this crate tends to deal with `&[u8]` everywhere and the default
+`Debug` implementation just shows decimal integers, it makes debugging those
+representations quite difficult. This module provides types that show `&[u8]`
+as if it were a string, with invalid UTF-8 escaped into its byte-by-byte hex
+representation.
+*/
+
+use crate::util::utf8;
+
+/// Provides a convenient `Debug` implementation for a `u8`.
+///
+/// The `Debug` impl treats the byte as an ASCII, and emits a human readable
+/// representation of it. If the byte isn't ASCII, then it's emitted as a hex
+/// escape sequence.
+#[derive(Clone, Copy)]
+pub struct DebugByte(pub u8);
+
+impl core::fmt::Debug for DebugByte {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ // Special case ASCII space. It's too hard to read otherwise, so
+ // put quotes around it. I sometimes wonder whether just '\x20' would
+ // be better...
+ if self.0 == b' ' {
+ return write!(f, "' '");
+ }
+ // 10 bytes is enough to cover any output from ascii::escape_default.
+ let mut bytes = [0u8; 10];
+ let mut len = 0;
+ for (i, mut b) in core::ascii::escape_default(self.0).enumerate() {
+ // capitalize \xab to \xAB
+ if i >= 2 && b'a' <= b && b <= b'f' {
+ b -= 32;
+ }
+ bytes[len] = b;
+ len += 1;
+ }
+ write!(f, "{}", core::str::from_utf8(&bytes[..len]).unwrap())
+ }
+}
+
+/// Provides a convenient `Debug` implementation for `&[u8]`.
+///
+/// This generally works best when the bytes are presumed to be mostly UTF-8,
+/// but will work for anything. For any bytes that aren't UTF-8, they are
+/// emitted as hex escape sequences.
+pub struct DebugHaystack<'a>(pub &'a [u8]);
+
+impl<'a> core::fmt::Debug for DebugHaystack<'a> {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ write!(f, "\"")?;
+ // This is a sad re-implementation of a similar impl found in bstr.
+ let mut bytes = self.0;
+ while let Some(result) = utf8::decode(bytes) {
+ let ch = match result {
+ Ok(ch) => ch,
+ Err(byte) => {
+ write!(f, r"\x{:02x}", byte)?;
+ bytes = &bytes[1..];
+ continue;
+ }
+ };
+ bytes = &bytes[ch.len_utf8()..];
+ match ch {
+ '\0' => write!(f, "\\0")?,
+ // ASCII control characters except \0, \n, \r, \t
+ '\x01'..='\x08'
+ | '\x0b'
+ | '\x0c'
+ | '\x0e'..='\x19'
+ | '\x7f' => {
+ write!(f, "\\x{:02x}", u32::from(ch))?;
+ }
+ '\n' | '\r' | '\t' | _ => {
+ write!(f, "{}", ch.escape_debug())?;
+ }
+ }
+ }
+ write!(f, "\"")?;
+ Ok(())
+ }
+}
diff --git a/vendor/regex-automata/src/util/int.rs b/vendor/regex-automata/src/util/int.rs
new file mode 100644
index 0000000..e6b13bf
--- /dev/null
+++ b/vendor/regex-automata/src/util/int.rs
@@ -0,0 +1,252 @@
+/*!
+This module provides several integer oriented traits for converting between
+both fixed size integers and integers whose size varies based on the target
+(like `usize`).
+
+The driving design principle of this module is to attempt to centralize as many
+`as` casts as possible here. And in particular, we separate casts into two
+buckets:
+
+* Casts that we use for their truncating behavior. In this case, we use more
+descriptive names, like `low_u32` and `high_u32`.
+* Casts that we use for converting back-and-forth between `usize`. These
+conversions are generally necessary because we often store indices in different
+formats to save on memory, which requires converting to and from `usize`. In
+this case, we very specifically do not want to overflow, and so the methods
+defined here will panic if the `as` cast would be lossy in debug mode. (A
+normal `as` cast will never panic!)
+
+For `as` casts between raw pointers, we use `cast`, so `as` isn't needed there.
+
+For regex engines, floating point is just never used, so we don't have to worry
+about `as` casts for those.
+
+Otherwise, this module pretty much covers all of our `as` needs except for one
+thing: const contexts. There are a select few places in this crate where we
+still need to use `as` because const functions on traits aren't stable yet.
+If we wind up significantly expanding our const footprint in this crate, it
+might be worth defining free functions to handle those cases. But at the time
+of writing, that just seemed like too much ceremony. Instead, I comment each
+such use of `as` in a const context with a "fixme" notice.
+
+NOTE: for simplicity, we don't take target pointer width into account here for
+`usize` conversions. Since we currently only panic in debug mode, skipping the
+check when it can be proven it isn't needed at compile time doesn't really
+matter. Now, if we wind up wanting to do as many checks as possible in release
+mode, then we would want to skip those when we know the conversions are always
+non-lossy.
+
+NOTE: this module isn't an exhaustive API. For example, we still use things
+like `u64::from` where possible, or even `usize::try_from()` for when we do
+explicitly want to panic or when we want to return an error for overflow.
+*/
+
+pub(crate) trait U8 {
+ fn as_usize(self) -> usize;
+}
+
+impl U8 for u8 {
+ fn as_usize(self) -> usize {
+ usize::from(self)
+ }
+}
+
+pub(crate) trait U16 {
+ fn as_usize(self) -> usize;
+ fn low_u8(self) -> u8;
+ fn high_u8(self) -> u8;
+}
+
+impl U16 for u16 {
+ fn as_usize(self) -> usize {
+ usize::from(self)
+ }
+
+ fn low_u8(self) -> u8 {
+ self as u8
+ }
+
+ fn high_u8(self) -> u8 {
+ (self >> 8) as u8
+ }
+}
+
+pub(crate) trait U32 {
+ fn as_usize(self) -> usize;
+ fn low_u8(self) -> u8;
+ fn low_u16(self) -> u16;
+ fn high_u16(self) -> u16;
+}
+
+impl U32 for u32 {
+ fn as_usize(self) -> usize {
+ #[cfg(debug_assertions)]
+ {
+ usize::try_from(self).expect("u32 overflowed usize")
+ }
+ #[cfg(not(debug_assertions))]
+ {
+ self as usize
+ }
+ }
+
+ fn low_u8(self) -> u8 {
+ self as u8
+ }
+
+ fn low_u16(self) -> u16 {
+ self as u16
+ }
+
+ fn high_u16(self) -> u16 {
+ (self >> 16) as u16
+ }
+}
+
+pub(crate) trait U64 {
+ fn as_usize(self) -> usize;
+ fn low_u8(self) -> u8;
+ fn low_u16(self) -> u16;
+ fn low_u32(self) -> u32;
+ fn high_u32(self) -> u32;
+}
+
+impl U64 for u64 {
+ fn as_usize(self) -> usize {
+ #[cfg(debug_assertions)]
+ {
+ usize::try_from(self).expect("u64 overflowed usize")
+ }
+ #[cfg(not(debug_assertions))]
+ {
+ self as usize
+ }
+ }
+
+ fn low_u8(self) -> u8 {
+ self as u8
+ }
+
+ fn low_u16(self) -> u16 {
+ self as u16
+ }
+
+ fn low_u32(self) -> u32 {
+ self as u32
+ }
+
+ fn high_u32(self) -> u32 {
+ (self >> 32) as u32
+ }
+}
+
+pub(crate) trait I32 {
+ fn as_usize(self) -> usize;
+ fn to_bits(self) -> u32;
+ fn from_bits(n: u32) -> i32;
+}
+
+impl I32 for i32 {
+ fn as_usize(self) -> usize {
+ #[cfg(debug_assertions)]
+ {
+ usize::try_from(self).expect("i32 overflowed usize")
+ }
+ #[cfg(not(debug_assertions))]
+ {
+ self as usize
+ }
+ }
+
+ fn to_bits(self) -> u32 {
+ self as u32
+ }
+
+ fn from_bits(n: u32) -> i32 {
+ n as i32
+ }
+}
+
+pub(crate) trait Usize {
+ fn as_u8(self) -> u8;
+ fn as_u16(self) -> u16;
+ fn as_u32(self) -> u32;
+ fn as_u64(self) -> u64;
+}
+
+impl Usize for usize {
+ fn as_u8(self) -> u8 {
+ #[cfg(debug_assertions)]
+ {
+ u8::try_from(self).expect("usize overflowed u8")
+ }
+ #[cfg(not(debug_assertions))]
+ {
+ self as u8
+ }
+ }
+
+ fn as_u16(self) -> u16 {
+ #[cfg(debug_assertions)]
+ {
+ u16::try_from(self).expect("usize overflowed u16")
+ }
+ #[cfg(not(debug_assertions))]
+ {
+ self as u16
+ }
+ }
+
+ fn as_u32(self) -> u32 {
+ #[cfg(debug_assertions)]
+ {
+ u32::try_from(self).expect("usize overflowed u32")
+ }
+ #[cfg(not(debug_assertions))]
+ {
+ self as u32
+ }
+ }
+
+ fn as_u64(self) -> u64 {
+ #[cfg(debug_assertions)]
+ {
+ u64::try_from(self).expect("usize overflowed u64")
+ }
+ #[cfg(not(debug_assertions))]
+ {
+ self as u64
+ }
+ }
+}
+
+// Pointers aren't integers, but we convert pointers to integers to perform
+// offset arithmetic in some places. (And no, we don't convert the integers
+// back to pointers.) So add 'as_usize' conversions here too for completeness.
+//
+// These 'as' casts are actually okay because they're always non-lossy. But the
+// idea here is to just try and remove as much 'as' as possible, particularly
+// in this crate where we are being really paranoid about offsets and making
+// sure we don't panic on inputs that might be untrusted. This way, the 'as'
+// casts become easier to audit if they're all in one place, even when some of
+// them are actually okay 100% of the time.
+
+pub(crate) trait Pointer {
+ fn as_usize(self) -> usize;
+}
+
+impl<T> Pointer for *const T {
+ fn as_usize(self) -> usize {
+ self as usize
+ }
+}
+
+pub(crate) trait PointerMut {
+ fn as_usize(self) -> usize;
+}
+
+impl<T> PointerMut for *mut T {
+ fn as_usize(self) -> usize {
+ self as usize
+ }
+}
diff --git a/vendor/regex-automata/src/util/interpolate.rs b/vendor/regex-automata/src/util/interpolate.rs
new file mode 100644
index 0000000..f274629
--- /dev/null
+++ b/vendor/regex-automata/src/util/interpolate.rs
@@ -0,0 +1,579 @@
+/*!
+Provides routines for interpolating capture group references.
+
+That is, if a replacement string contains references like `$foo` or `${foo1}`,
+then they are replaced with the corresponding capture values for the groups
+named `foo` and `foo1`, respectively. Similarly, syntax like `$1` and `${1}`
+is supported as well, with `1` corresponding to a capture group index and not
+a name.
+
+This module provides the free functions [`string`] and [`bytes`], which
+interpolate Rust Unicode strings and byte strings, respectively.
+
+# Format
+
+These routines support two different kinds of capture references: unbraced and
+braced.
+
+For the unbraced format, the format supported is `$ref` where `name` can be
+any character in the class `[0-9A-Za-z_]`. `ref` is always the longest
+possible parse. So for example, `$1a` corresponds to the capture group named
+`1a` and not the capture group at index `1`. If `ref` matches `^[0-9]+$`, then
+it is treated as a capture group index itself and not a name.
+
+For the braced format, the format supported is `${ref}` where `ref` can be any
+sequence of bytes except for `}`. If no closing brace occurs, then it is not
+considered a capture reference. As with the unbraced format, if `ref` matches
+`^[0-9]+$`, then it is treated as a capture group index and not a name.
+
+The braced format is useful for exerting precise control over the name of the
+capture reference. For example, `${1}a` corresponds to the capture group
+reference `1` followed by the letter `a`, where as `$1a` (as mentioned above)
+corresponds to the capture group reference `1a`. The braced format is also
+useful for expressing capture group names that use characters not supported by
+the unbraced format. For example, `${foo[bar].baz}` refers to the capture group
+named `foo[bar].baz`.
+
+If a capture group reference is found and it does not refer to a valid capture
+group, then it will be replaced with the empty string.
+
+To write a literal `$`, use `$$`.
+
+To be clear, and as exhibited via the type signatures in the routines in this
+module, it is impossible for a replacement string to be invalid. A replacement
+string may not have the intended semantics, but the interpolation procedure
+itself can never fail.
+*/
+
+use alloc::{string::String, vec::Vec};
+
+use crate::util::memchr::memchr;
+
+/// Accepts a replacement string and interpolates capture references with their
+/// corresponding values.
+///
+/// `append` should be a function that appends the string value of a capture
+/// group at a particular index to the string given. If the capture group
+/// index is invalid, then nothing should be appended.
+///
+/// `name_to_index` should be a function that maps a capture group name to a
+/// capture group index. If the given name doesn't exist, then `None` should
+/// be returned.
+///
+/// Finally, `dst` is where the final interpolated contents should be written.
+/// If `replacement` contains no capture group references, then `dst` will be
+/// equivalent to `replacement`.
+///
+/// See the [module documentation](self) for details about the format
+/// supported.
+///
+/// # Example
+///
+/// ```
+/// use regex_automata::util::interpolate;
+///
+/// let mut dst = String::new();
+/// interpolate::string(
+/// "foo $bar baz",
+/// |index, dst| {
+/// if index == 0 {
+/// dst.push_str("BAR");
+/// }
+/// },
+/// |name| {
+/// if name == "bar" {
+/// Some(0)
+/// } else {
+/// None
+/// }
+/// },
+/// &mut dst,
+/// );
+/// assert_eq!("foo BAR baz", dst);
+/// ```
+pub fn string(
+ mut replacement: &str,
+ mut append: impl FnMut(usize, &mut String),
+ mut name_to_index: impl FnMut(&str) -> Option<usize>,
+ dst: &mut String,
+) {
+ while !replacement.is_empty() {
+ match memchr(b'$', replacement.as_bytes()) {
+ None => break,
+ Some(i) => {
+ dst.push_str(&replacement[..i]);
+ replacement = &replacement[i..];
+ }
+ }
+ // Handle escaping of '$'.
+ if replacement.as_bytes().get(1).map_or(false, |&b| b == b'$') {
+ dst.push_str("$");
+ replacement = &replacement[2..];
+ continue;
+ }
+ debug_assert!(!replacement.is_empty());
+ let cap_ref = match find_cap_ref(replacement.as_bytes()) {
+ Some(cap_ref) => cap_ref,
+ None => {
+ dst.push_str("$");
+ replacement = &replacement[1..];
+ continue;
+ }
+ };
+ replacement = &replacement[cap_ref.end..];
+ match cap_ref.cap {
+ Ref::Number(i) => append(i, dst),
+ Ref::Named(name) => {
+ if let Some(i) = name_to_index(name) {
+ append(i, dst);
+ }
+ }
+ }
+ }
+ dst.push_str(replacement);
+}
+
+/// Accepts a replacement byte string and interpolates capture references with
+/// their corresponding values.
+///
+/// `append` should be a function that appends the byte string value of a
+/// capture group at a particular index to the byte string given. If the
+/// capture group index is invalid, then nothing should be appended.
+///
+/// `name_to_index` should be a function that maps a capture group name to a
+/// capture group index. If the given name doesn't exist, then `None` should
+/// be returned.
+///
+/// Finally, `dst` is where the final interpolated contents should be written.
+/// If `replacement` contains no capture group references, then `dst` will be
+/// equivalent to `replacement`.
+///
+/// See the [module documentation](self) for details about the format
+/// supported.
+///
+/// # Example
+///
+/// ```
+/// use regex_automata::util::interpolate;
+///
+/// let mut dst = vec![];
+/// interpolate::bytes(
+/// b"foo $bar baz",
+/// |index, dst| {
+/// if index == 0 {
+/// dst.extend_from_slice(b"BAR");
+/// }
+/// },
+/// |name| {
+/// if name == "bar" {
+/// Some(0)
+/// } else {
+/// None
+/// }
+/// },
+/// &mut dst,
+/// );
+/// assert_eq!(&b"foo BAR baz"[..], dst);
+/// ```
+pub fn bytes(
+ mut replacement: &[u8],
+ mut append: impl FnMut(usize, &mut Vec<u8>),
+ mut name_to_index: impl FnMut(&str) -> Option<usize>,
+ dst: &mut Vec<u8>,
+) {
+ while !replacement.is_empty() {
+ match memchr(b'$', replacement) {
+ None => break,
+ Some(i) => {
+ dst.extend_from_slice(&replacement[..i]);
+ replacement = &replacement[i..];
+ }
+ }
+ // Handle escaping of '$'.
+ if replacement.get(1).map_or(false, |&b| b == b'$') {
+ dst.push(b'$');
+ replacement = &replacement[2..];
+ continue;
+ }
+ debug_assert!(!replacement.is_empty());
+ let cap_ref = match find_cap_ref(replacement) {
+ Some(cap_ref) => cap_ref,
+ None => {
+ dst.push(b'$');
+ replacement = &replacement[1..];
+ continue;
+ }
+ };
+ replacement = &replacement[cap_ref.end..];
+ match cap_ref.cap {
+ Ref::Number(i) => append(i, dst),
+ Ref::Named(name) => {
+ if let Some(i) = name_to_index(name) {
+ append(i, dst);
+ }
+ }
+ }
+ }
+ dst.extend_from_slice(replacement);
+}
+
+/// `CaptureRef` represents a reference to a capture group inside some text.
+/// The reference is either a capture group name or a number.
+///
+/// It is also tagged with the position in the text following the
+/// capture reference.
+#[derive(Clone, Copy, Debug, Eq, PartialEq)]
+struct CaptureRef<'a> {
+ cap: Ref<'a>,
+ end: usize,
+}
+
+/// A reference to a capture group in some text.
+///
+/// e.g., `$2`, `$foo`, `${foo}`.
+#[derive(Clone, Copy, Debug, Eq, PartialEq)]
+enum Ref<'a> {
+ Named(&'a str),
+ Number(usize),
+}
+
+impl<'a> From<&'a str> for Ref<'a> {
+ fn from(x: &'a str) -> Ref<'a> {
+ Ref::Named(x)
+ }
+}
+
+impl From<usize> for Ref<'static> {
+ fn from(x: usize) -> Ref<'static> {
+ Ref::Number(x)
+ }
+}
+
+/// Parses a possible reference to a capture group name in the given text,
+/// starting at the beginning of `replacement`.
+///
+/// If no such valid reference could be found, None is returned.
+///
+/// Note that this returns a "possible" reference because this routine doesn't
+/// know whether the reference is to a valid group or not. If it winds up not
+/// being a valid reference, then it should be replaced with the empty string.
+fn find_cap_ref(replacement: &[u8]) -> Option<CaptureRef<'_>> {
+ let mut i = 0;
+ let rep: &[u8] = replacement;
+ if rep.len() <= 1 || rep[0] != b'$' {
+ return None;
+ }
+ i += 1;
+ if rep[i] == b'{' {
+ return find_cap_ref_braced(rep, i + 1);
+ }
+ let mut cap_end = i;
+ while rep.get(cap_end).copied().map_or(false, is_valid_cap_letter) {
+ cap_end += 1;
+ }
+ if cap_end == i {
+ return None;
+ }
+ // We just verified that the range 0..cap_end is valid ASCII, so it must
+ // therefore be valid UTF-8. If we really cared, we could avoid this UTF-8
+ // check via an unchecked conversion or by parsing the number straight from
+ // &[u8].
+ let cap = core::str::from_utf8(&rep[i..cap_end])
+ .expect("valid UTF-8 capture name");
+ Some(CaptureRef {
+ cap: match cap.parse::<usize>() {
+ Ok(i) => Ref::Number(i),
+ Err(_) => Ref::Named(cap),
+ },
+ end: cap_end,
+ })
+}
+
+/// Looks for a braced reference, e.g., `${foo1}`. This assumes that an opening
+/// brace has been found at `i-1` in `rep`. This then looks for a closing
+/// brace and returns the capture reference within the brace.
+fn find_cap_ref_braced(rep: &[u8], mut i: usize) -> Option<CaptureRef<'_>> {
+ assert_eq!(b'{', rep[i.checked_sub(1).unwrap()]);
+ let start = i;
+ while rep.get(i).map_or(false, |&b| b != b'}') {
+ i += 1;
+ }
+ if !rep.get(i).map_or(false, |&b| b == b'}') {
+ return None;
+ }
+ // When looking at braced names, we don't put any restrictions on the name,
+ // so it's possible it could be invalid UTF-8. But a capture group name
+ // can never be invalid UTF-8, so if we have invalid UTF-8, then we can
+ // safely return None.
+ let cap = match core::str::from_utf8(&rep[start..i]) {
+ Err(_) => return None,
+ Ok(cap) => cap,
+ };
+ Some(CaptureRef {
+ cap: match cap.parse::<usize>() {
+ Ok(i) => Ref::Number(i),
+ Err(_) => Ref::Named(cap),
+ },
+ end: i + 1,
+ })
+}
+
+/// Returns true if and only if the given byte is allowed in a capture name
+/// written in non-brace form.
+fn is_valid_cap_letter(b: u8) -> bool {
+ match b {
+ b'0'..=b'9' | b'a'..=b'z' | b'A'..=b'Z' | b'_' => true,
+ _ => false,
+ }
+}
+
+#[cfg(test)]
+mod tests {
+ use alloc::{string::String, vec, vec::Vec};
+
+ use super::{find_cap_ref, CaptureRef};
+
+ macro_rules! find {
+ ($name:ident, $text:expr) => {
+ #[test]
+ fn $name() {
+ assert_eq!(None, find_cap_ref($text.as_bytes()));
+ }
+ };
+ ($name:ident, $text:expr, $capref:expr) => {
+ #[test]
+ fn $name() {
+ assert_eq!(Some($capref), find_cap_ref($text.as_bytes()));
+ }
+ };
+ }
+
+ macro_rules! c {
+ ($name_or_number:expr, $pos:expr) => {
+ CaptureRef { cap: $name_or_number.into(), end: $pos }
+ };
+ }
+
+ find!(find_cap_ref1, "$foo", c!("foo", 4));
+ find!(find_cap_ref2, "${foo}", c!("foo", 6));
+ find!(find_cap_ref3, "$0", c!(0, 2));
+ find!(find_cap_ref4, "$5", c!(5, 2));
+ find!(find_cap_ref5, "$10", c!(10, 3));
+ // See https://github.com/rust-lang/regex/pull/585
+ // for more on characters following numbers
+ find!(find_cap_ref6, "$42a", c!("42a", 4));
+ find!(find_cap_ref7, "${42}a", c!(42, 5));
+ find!(find_cap_ref8, "${42");
+ find!(find_cap_ref9, "${42 ");
+ find!(find_cap_ref10, " $0 ");
+ find!(find_cap_ref11, "$");
+ find!(find_cap_ref12, " ");
+ find!(find_cap_ref13, "");
+ find!(find_cap_ref14, "$1-$2", c!(1, 2));
+ find!(find_cap_ref15, "$1_$2", c!("1_", 3));
+ find!(find_cap_ref16, "$x-$y", c!("x", 2));
+ find!(find_cap_ref17, "$x_$y", c!("x_", 3));
+ find!(find_cap_ref18, "${#}", c!("#", 4));
+ find!(find_cap_ref19, "${Z[}", c!("Z[", 5));
+ find!(find_cap_ref20, "${¾}", c!("¾", 5));
+ find!(find_cap_ref21, "${¾a}", c!("¾a", 6));
+ find!(find_cap_ref22, "${a¾}", c!("a¾", 6));
+ find!(find_cap_ref23, "${☃}", c!("☃", 6));
+ find!(find_cap_ref24, "${a☃}", c!("a☃", 7));
+ find!(find_cap_ref25, "${☃a}", c!("☃a", 7));
+ find!(find_cap_ref26, "${名字}", c!("名字", 9));
+
+ fn interpolate_string(
+ mut name_to_index: Vec<(&'static str, usize)>,
+ caps: Vec<&'static str>,
+ replacement: &str,
+ ) -> String {
+ name_to_index.sort_by_key(|x| x.0);
+
+ let mut dst = String::new();
+ super::string(
+ replacement,
+ |i, dst| {
+ if let Some(&s) = caps.get(i) {
+ dst.push_str(s);
+ }
+ },
+ |name| -> Option<usize> {
+ name_to_index
+ .binary_search_by_key(&name, |x| x.0)
+ .ok()
+ .map(|i| name_to_index[i].1)
+ },
+ &mut dst,
+ );
+ dst
+ }
+
+ fn interpolate_bytes(
+ mut name_to_index: Vec<(&'static str, usize)>,
+ caps: Vec<&'static str>,
+ replacement: &str,
+ ) -> String {
+ name_to_index.sort_by_key(|x| x.0);
+
+ let mut dst = vec![];
+ super::bytes(
+ replacement.as_bytes(),
+ |i, dst| {
+ if let Some(&s) = caps.get(i) {
+ dst.extend_from_slice(s.as_bytes());
+ }
+ },
+ |name| -> Option<usize> {
+ name_to_index
+ .binary_search_by_key(&name, |x| x.0)
+ .ok()
+ .map(|i| name_to_index[i].1)
+ },
+ &mut dst,
+ );
+ String::from_utf8(dst).unwrap()
+ }
+
+ macro_rules! interp {
+ ($name:ident, $map:expr, $caps:expr, $hay:expr, $expected:expr $(,)*) => {
+ #[test]
+ fn $name() {
+ assert_eq!(
+ $expected,
+ interpolate_string($map, $caps, $hay),
+ "interpolate::string failed",
+ );
+ assert_eq!(
+ $expected,
+ interpolate_bytes($map, $caps, $hay),
+ "interpolate::bytes failed",
+ );
+ }
+ };
+ }
+
+ interp!(
+ interp1,
+ vec![("foo", 2)],
+ vec!["", "", "xxx"],
+ "test $foo test",
+ "test xxx test",
+ );
+
+ interp!(
+ interp2,
+ vec![("foo", 2)],
+ vec!["", "", "xxx"],
+ "test$footest",
+ "test",
+ );
+
+ interp!(
+ interp3,
+ vec![("foo", 2)],
+ vec!["", "", "xxx"],
+ "test${foo}test",
+ "testxxxtest",
+ );
+
+ interp!(
+ interp4,
+ vec![("foo", 2)],
+ vec!["", "", "xxx"],
+ "test$2test",
+ "test",
+ );
+
+ interp!(
+ interp5,
+ vec![("foo", 2)],
+ vec!["", "", "xxx"],
+ "test${2}test",
+ "testxxxtest",
+ );
+
+ interp!(
+ interp6,
+ vec![("foo", 2)],
+ vec!["", "", "xxx"],
+ "test $$foo test",
+ "test $foo test",
+ );
+
+ interp!(
+ interp7,
+ vec![("foo", 2)],
+ vec!["", "", "xxx"],
+ "test $foo",
+ "test xxx",
+ );
+
+ interp!(
+ interp8,
+ vec![("foo", 2)],
+ vec!["", "", "xxx"],
+ "$foo test",
+ "xxx test",
+ );
+
+ interp!(
+ interp9,
+ vec![("bar", 1), ("foo", 2)],
+ vec!["", "yyy", "xxx"],
+ "test $bar$foo",
+ "test yyyxxx",
+ );
+
+ interp!(
+ interp10,
+ vec![("bar", 1), ("foo", 2)],
+ vec!["", "yyy", "xxx"],
+ "test $ test",
+ "test $ test",
+ );
+
+ interp!(
+ interp11,
+ vec![("bar", 1), ("foo", 2)],
+ vec!["", "yyy", "xxx"],
+ "test ${} test",
+ "test test",
+ );
+
+ interp!(
+ interp12,
+ vec![("bar", 1), ("foo", 2)],
+ vec!["", "yyy", "xxx"],
+ "test ${ } test",
+ "test test",
+ );
+
+ interp!(
+ interp13,
+ vec![("bar", 1), ("foo", 2)],
+ vec!["", "yyy", "xxx"],
+ "test ${a b} test",
+ "test test",
+ );
+
+ interp!(
+ interp14,
+ vec![("bar", 1), ("foo", 2)],
+ vec!["", "yyy", "xxx"],
+ "test ${a} test",
+ "test test",
+ );
+
+ // This is a funny case where a braced reference is never closed, but
+ // within the unclosed braced reference, there is an unbraced reference.
+ // In this case, the braced reference is just treated literally and the
+ // unbraced reference is found.
+ interp!(
+ interp15,
+ vec![("bar", 1), ("foo", 2)],
+ vec!["", "yyy", "xxx"],
+ "test ${wat $bar ok",
+ "test ${wat yyy ok",
+ );
+}
diff --git a/vendor/regex-automata/src/util/iter.rs b/vendor/regex-automata/src/util/iter.rs
new file mode 100644
index 0000000..a789fa0
--- /dev/null
+++ b/vendor/regex-automata/src/util/iter.rs
@@ -0,0 +1,1027 @@
+/*!
+Generic helpers for iteration of matches from a regex engine in a haystack.
+
+The principle type in this module is a [`Searcher`]. A `Searcher` provides
+its own lower level iterator-like API in addition to methods for constructing
+types that implement `Iterator`. The documentation for `Searcher` explains a
+bit more about why these different APIs exist.
+
+Currently, this module supports iteration over any regex engine that works
+with the [`HalfMatch`], [`Match`] or [`Captures`] types.
+*/
+
+#[cfg(feature = "alloc")]
+use crate::util::captures::Captures;
+use crate::util::search::{HalfMatch, Input, Match, MatchError};
+
+/// A searcher for creating iterators and performing lower level iteration.
+///
+/// This searcher encapsulates the logic required for finding all successive
+/// non-overlapping matches in a haystack. In theory, iteration would look
+/// something like this:
+///
+/// 1. Setting the start position to `0`.
+/// 2. Execute a regex search. If no match, end iteration.
+/// 3. Report the match and set the start position to the end of the match.
+/// 4. Go back to (2).
+///
+/// And if this were indeed the case, it's likely that `Searcher` wouldn't
+/// exist. Unfortunately, because a regex may match the empty string, the above
+/// logic won't work for all possible regexes. Namely, if an empty match is
+/// found, then step (3) would set the start position of the search to the
+/// position it was at. Thus, iteration would never end.
+///
+/// Instead, a `Searcher` knows how to detect these cases and forcefully
+/// advance iteration in the case of an empty match that overlaps with a
+/// previous match.
+///
+/// If you know that your regex cannot match any empty string, then the simple
+/// algorithm described above will work correctly.
+///
+/// When possible, prefer the iterators defined on the regex engine you're
+/// using. This tries to abstract over the regex engine and is thus a bit more
+/// unwieldy to use.
+///
+/// In particular, a `Searcher` is not itself an iterator. Instead, it provides
+/// `advance` routines that permit moving the search along explicitly. It also
+/// provides various routines, like [`Searcher::into_matches_iter`], that
+/// accept a closure (representing how a regex engine executes a search) and
+/// returns a conventional iterator.
+///
+/// The lifetime parameters come from the [`Input`] type passed to
+/// [`Searcher::new`]:
+///
+/// * `'h` is the lifetime of the underlying haystack.
+///
+/// # Searcher vs Iterator
+///
+/// Why does a search type with "advance" APIs exist at all when we also have
+/// iterators? Unfortunately, the reasoning behind this split is a complex
+/// combination of the following things:
+///
+/// 1. While many of the regex engines expose their own iterators, it is also
+/// nice to expose this lower level iteration helper because it permits callers
+/// to provide their own `Input` configuration. Moreover, a `Searcher` can work
+/// with _any_ regex engine instead of only the ones defined in this crate.
+/// This way, everyone benefits from a shared iteration implementation.
+/// 2. There are many different regex engines that, while they have the same
+/// match semantics, they have slightly different APIs. Iteration is just
+/// complex enough to want to share code, and so we need a way of abstracting
+/// over those different regex engines. While we could define a new trait that
+/// describes any regex engine search API, it would wind up looking very close
+/// to a closure. While there may still be reasons for the more generic trait
+/// to exist, for now and for the purposes of iteration, we use a closure.
+/// Closures also provide a lot of easy flexibility at the call site, in that
+/// they permit the caller to borrow any kind of state they want for use during
+/// each search call.
+/// 3. As a result of using closures, and because closures are anonymous types
+/// that cannot be named, it is difficult to encapsulate them without both
+/// costs to speed and added complexity to the public API. For example, in
+/// defining an iterator type like
+/// [`dfa::regex::FindMatches`](crate::dfa::regex::FindMatches),
+/// if we use a closure internally, it's not possible to name this type in the
+/// return type of the iterator constructor. Thus, the only way around it is
+/// to erase the type by boxing it and turning it into a `Box<dyn FnMut ...>`.
+/// This boxed closure is unlikely to be inlined _and_ it infects the public
+/// API in subtle ways. Namely, unless you declare the closure as implementing
+/// `Send` and `Sync`, then the resulting iterator type won't implement it
+/// either. But there are practical issues with requiring the closure to
+/// implement `Send` and `Sync` that result in other API complexities that
+/// are beyond the scope of this already long exposition.
+/// 4. Some regex engines expose more complex match information than just
+/// "which pattern matched" and "at what offsets." For example, the PikeVM
+/// exposes match spans for each capturing group that participated in the
+/// match. In such cases, it can be quite beneficial to reuse the capturing
+/// group allocation on subsequent searches. A proper iterator doesn't permit
+/// this API due to its interface, so it's useful to have something a bit lower
+/// level that permits callers to amortize allocations while also reusing a
+/// shared implementation of iteration. (See the documentation for
+/// [`Searcher::advance`] for an example of using the "advance" API with the
+/// PikeVM.)
+///
+/// What this boils down to is that there are "advance" APIs which require
+/// handing a closure to it for every call, and there are also APIs to create
+/// iterators from a closure. The former are useful for _implementing_
+/// iterators or when you need more flexibility, while the latter are useful
+/// for conveniently writing custom iterators on-the-fly.
+///
+/// # Example: iterating with captures
+///
+/// Several regex engines in this crate over convenient iterator APIs over
+/// [`Captures`] values. To do so, this requires allocating a new `Captures`
+/// value for each iteration step. This can perhaps be more costly than you
+/// might want. Instead of implementing your own iterator to avoid that
+/// cost (which can be a little subtle if you want to handle empty matches
+/// correctly), you can use this `Searcher` to do it for you:
+///
+/// ```
+/// use regex_automata::{
+/// nfa::thompson::pikevm::PikeVM,
+/// util::iter::Searcher,
+/// Input, Span,
+/// };
+///
+/// let re = PikeVM::new("foo(?P<numbers>[0-9]+)")?;
+/// let haystack = "foo1 foo12 foo123";
+///
+/// let mut caps = re.create_captures();
+/// let mut cache = re.create_cache();
+/// let mut matches = vec![];
+/// let mut searcher = Searcher::new(Input::new(haystack));
+/// while let Some(_) = searcher.advance(|input| {
+/// re.search(&mut cache, input, &mut caps);
+/// Ok(caps.get_match())
+/// }) {
+/// // The unwrap is OK since 'numbers' matches if the pattern matches.
+/// matches.push(caps.get_group_by_name("numbers").unwrap());
+/// }
+/// assert_eq!(matches, vec![
+/// Span::from(3..4),
+/// Span::from(8..10),
+/// Span::from(14..17),
+/// ]);
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[derive(Clone, Debug)]
+pub struct Searcher<'h> {
+ /// The input parameters to give to each regex engine call.
+ ///
+ /// The start position of the search is mutated during iteration.
+ input: Input<'h>,
+ /// Records the end offset of the most recent match. This is necessary to
+ /// handle a corner case for preventing empty matches from overlapping with
+ /// the ending bounds of a prior match.
+ last_match_end: Option<usize>,
+}
+
+impl<'h> Searcher<'h> {
+ /// Create a new fallible non-overlapping matches iterator.
+ ///
+ /// The given `input` provides the parameters (including the haystack),
+ /// while the `finder` represents a closure that calls the underlying regex
+ /// engine. The closure may borrow any additional state that is needed,
+ /// such as a prefilter scanner.
+ pub fn new(input: Input<'h>) -> Searcher<'h> {
+ Searcher { input, last_match_end: None }
+ }
+
+ /// Returns the current `Input` used by this searcher.
+ ///
+ /// The `Input` returned is generally equivalent to the one given to
+ /// [`Searcher::new`], but its start position may be different to reflect
+ /// the start of the next search to be executed.
+ pub fn input<'s>(&'s self) -> &'s Input<'h> {
+ &self.input
+ }
+
+ /// Return the next half match for an infallible search if one exists, and
+ /// advance to the next position.
+ ///
+ /// This is like `try_advance_half`, except errors are converted into
+ /// panics.
+ ///
+ /// # Panics
+ ///
+ /// If the given closure returns an error, then this panics. This is useful
+ /// when you know your underlying regex engine has been configured to not
+ /// return an error.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to use a `Searcher` to iterate over all matches
+ /// when using a DFA, which only provides "half" matches.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// hybrid::dfa::DFA,
+ /// util::iter::Searcher,
+ /// HalfMatch, Input,
+ /// };
+ ///
+ /// let re = DFA::new(r"[0-9]{4}-[0-9]{2}-[0-9]{2}")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// let input = Input::new("2010-03-14 2016-10-08 2020-10-22");
+ /// let mut it = Searcher::new(input);
+ ///
+ /// let expected = Some(HalfMatch::must(0, 10));
+ /// let got = it.advance_half(|input| re.try_search_fwd(&mut cache, input));
+ /// assert_eq!(expected, got);
+ ///
+ /// let expected = Some(HalfMatch::must(0, 21));
+ /// let got = it.advance_half(|input| re.try_search_fwd(&mut cache, input));
+ /// assert_eq!(expected, got);
+ ///
+ /// let expected = Some(HalfMatch::must(0, 32));
+ /// let got = it.advance_half(|input| re.try_search_fwd(&mut cache, input));
+ /// assert_eq!(expected, got);
+ ///
+ /// let expected = None;
+ /// let got = it.advance_half(|input| re.try_search_fwd(&mut cache, input));
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// This correctly moves iteration forward even when an empty match occurs:
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// hybrid::dfa::DFA,
+ /// util::iter::Searcher,
+ /// HalfMatch, Input,
+ /// };
+ ///
+ /// let re = DFA::new(r"a|")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// let input = Input::new("abba");
+ /// let mut it = Searcher::new(input);
+ ///
+ /// let expected = Some(HalfMatch::must(0, 1));
+ /// let got = it.advance_half(|input| re.try_search_fwd(&mut cache, input));
+ /// assert_eq!(expected, got);
+ ///
+ /// let expected = Some(HalfMatch::must(0, 2));
+ /// let got = it.advance_half(|input| re.try_search_fwd(&mut cache, input));
+ /// assert_eq!(expected, got);
+ ///
+ /// let expected = Some(HalfMatch::must(0, 4));
+ /// let got = it.advance_half(|input| re.try_search_fwd(&mut cache, input));
+ /// assert_eq!(expected, got);
+ ///
+ /// let expected = None;
+ /// let got = it.advance_half(|input| re.try_search_fwd(&mut cache, input));
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn advance_half<F>(&mut self, finder: F) -> Option<HalfMatch>
+ where
+ F: FnMut(&Input<'_>) -> Result<Option<HalfMatch>, MatchError>,
+ {
+ match self.try_advance_half(finder) {
+ Ok(m) => m,
+ Err(err) => panic!(
+ "unexpected regex half find error: {}\n\
+ to handle find errors, use 'try' or 'search' methods",
+ err,
+ ),
+ }
+ }
+
+ /// Return the next match for an infallible search if one exists, and
+ /// advance to the next position.
+ ///
+ /// The search is advanced even in the presence of empty matches by
+ /// forbidding empty matches from overlapping with any other match.
+ ///
+ /// This is like `try_advance`, except errors are converted into panics.
+ ///
+ /// # Panics
+ ///
+ /// If the given closure returns an error, then this panics. This is useful
+ /// when you know your underlying regex engine has been configured to not
+ /// return an error.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to use a `Searcher` to iterate over all matches
+ /// when using a regex based on lazy DFAs:
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// hybrid::regex::Regex,
+ /// util::iter::Searcher,
+ /// Match, Input,
+ /// };
+ ///
+ /// let re = Regex::new(r"[0-9]{4}-[0-9]{2}-[0-9]{2}")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// let input = Input::new("2010-03-14 2016-10-08 2020-10-22");
+ /// let mut it = Searcher::new(input);
+ ///
+ /// let expected = Some(Match::must(0, 0..10));
+ /// let got = it.advance(|input| re.try_search(&mut cache, input));
+ /// assert_eq!(expected, got);
+ ///
+ /// let expected = Some(Match::must(0, 11..21));
+ /// let got = it.advance(|input| re.try_search(&mut cache, input));
+ /// assert_eq!(expected, got);
+ ///
+ /// let expected = Some(Match::must(0, 22..32));
+ /// let got = it.advance(|input| re.try_search(&mut cache, input));
+ /// assert_eq!(expected, got);
+ ///
+ /// let expected = None;
+ /// let got = it.advance(|input| re.try_search(&mut cache, input));
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// This example shows the same as above, but with the PikeVM. This example
+ /// is useful because it shows how to use this API even when the regex
+ /// engine doesn't directly return a `Match`.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::pikevm::PikeVM,
+ /// util::iter::Searcher,
+ /// Match, Input,
+ /// };
+ ///
+ /// let re = PikeVM::new(r"[0-9]{4}-[0-9]{2}-[0-9]{2}")?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ ///
+ /// let input = Input::new("2010-03-14 2016-10-08 2020-10-22");
+ /// let mut it = Searcher::new(input);
+ ///
+ /// let expected = Some(Match::must(0, 0..10));
+ /// let got = it.advance(|input| {
+ /// re.search(&mut cache, input, &mut caps);
+ /// Ok(caps.get_match())
+ /// });
+ /// // Note that if we wanted to extract capturing group spans, we could
+ /// // do that here with 'caps'.
+ /// assert_eq!(expected, got);
+ ///
+ /// let expected = Some(Match::must(0, 11..21));
+ /// let got = it.advance(|input| {
+ /// re.search(&mut cache, input, &mut caps);
+ /// Ok(caps.get_match())
+ /// });
+ /// assert_eq!(expected, got);
+ ///
+ /// let expected = Some(Match::must(0, 22..32));
+ /// let got = it.advance(|input| {
+ /// re.search(&mut cache, input, &mut caps);
+ /// Ok(caps.get_match())
+ /// });
+ /// assert_eq!(expected, got);
+ ///
+ /// let expected = None;
+ /// let got = it.advance(|input| {
+ /// re.search(&mut cache, input, &mut caps);
+ /// Ok(caps.get_match())
+ /// });
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn advance<F>(&mut self, finder: F) -> Option<Match>
+ where
+ F: FnMut(&Input<'_>) -> Result<Option<Match>, MatchError>,
+ {
+ match self.try_advance(finder) {
+ Ok(m) => m,
+ Err(err) => panic!(
+ "unexpected regex find error: {}\n\
+ to handle find errors, use 'try' or 'search' methods",
+ err,
+ ),
+ }
+ }
+
+ /// Return the next half match for a fallible search if one exists, and
+ /// advance to the next position.
+ ///
+ /// This is like `advance_half`, except it permits callers to handle errors
+ /// during iteration.
+ #[inline]
+ pub fn try_advance_half<F>(
+ &mut self,
+ mut finder: F,
+ ) -> Result<Option<HalfMatch>, MatchError>
+ where
+ F: FnMut(&Input<'_>) -> Result<Option<HalfMatch>, MatchError>,
+ {
+ let mut m = match finder(&self.input)? {
+ None => return Ok(None),
+ Some(m) => m,
+ };
+ if Some(m.offset()) == self.last_match_end {
+ m = match self.handle_overlapping_empty_half_match(m, finder)? {
+ None => return Ok(None),
+ Some(m) => m,
+ };
+ }
+ self.input.set_start(m.offset());
+ self.last_match_end = Some(m.offset());
+ Ok(Some(m))
+ }
+
+ /// Return the next match for a fallible search if one exists, and advance
+ /// to the next position.
+ ///
+ /// This is like `advance`, except it permits callers to handle errors
+ /// during iteration.
+ #[inline]
+ pub fn try_advance<F>(
+ &mut self,
+ mut finder: F,
+ ) -> Result<Option<Match>, MatchError>
+ where
+ F: FnMut(&Input<'_>) -> Result<Option<Match>, MatchError>,
+ {
+ let mut m = match finder(&self.input)? {
+ None => return Ok(None),
+ Some(m) => m,
+ };
+ if m.is_empty() && Some(m.end()) == self.last_match_end {
+ m = match self.handle_overlapping_empty_match(m, finder)? {
+ None => return Ok(None),
+ Some(m) => m,
+ };
+ }
+ self.input.set_start(m.end());
+ self.last_match_end = Some(m.end());
+ Ok(Some(m))
+ }
+
+ /// Given a closure that executes a single search, return an iterator over
+ /// all successive non-overlapping half matches.
+ ///
+ /// The iterator returned yields result values. If the underlying regex
+ /// engine is configured to never return an error, consider calling
+ /// [`TryHalfMatchesIter::infallible`] to convert errors into panics.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to use a `Searcher` to create a proper
+ /// iterator over half matches.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// hybrid::dfa::DFA,
+ /// util::iter::Searcher,
+ /// HalfMatch, Input,
+ /// };
+ ///
+ /// let re = DFA::new(r"[0-9]{4}-[0-9]{2}-[0-9]{2}")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// let input = Input::new("2010-03-14 2016-10-08 2020-10-22");
+ /// let mut it = Searcher::new(input).into_half_matches_iter(|input| {
+ /// re.try_search_fwd(&mut cache, input)
+ /// });
+ ///
+ /// let expected = Some(Ok(HalfMatch::must(0, 10)));
+ /// assert_eq!(expected, it.next());
+ ///
+ /// let expected = Some(Ok(HalfMatch::must(0, 21)));
+ /// assert_eq!(expected, it.next());
+ ///
+ /// let expected = Some(Ok(HalfMatch::must(0, 32)));
+ /// assert_eq!(expected, it.next());
+ ///
+ /// let expected = None;
+ /// assert_eq!(expected, it.next());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn into_half_matches_iter<F>(
+ self,
+ finder: F,
+ ) -> TryHalfMatchesIter<'h, F>
+ where
+ F: FnMut(&Input<'_>) -> Result<Option<HalfMatch>, MatchError>,
+ {
+ TryHalfMatchesIter { it: self, finder }
+ }
+
+ /// Given a closure that executes a single search, return an iterator over
+ /// all successive non-overlapping matches.
+ ///
+ /// The iterator returned yields result values. If the underlying regex
+ /// engine is configured to never return an error, consider calling
+ /// [`TryMatchesIter::infallible`] to convert errors into panics.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to use a `Searcher` to create a proper
+ /// iterator over matches.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// hybrid::regex::Regex,
+ /// util::iter::Searcher,
+ /// Match, Input,
+ /// };
+ ///
+ /// let re = Regex::new(r"[0-9]{4}-[0-9]{2}-[0-9]{2}")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// let input = Input::new("2010-03-14 2016-10-08 2020-10-22");
+ /// let mut it = Searcher::new(input).into_matches_iter(|input| {
+ /// re.try_search(&mut cache, input)
+ /// });
+ ///
+ /// let expected = Some(Ok(Match::must(0, 0..10)));
+ /// assert_eq!(expected, it.next());
+ ///
+ /// let expected = Some(Ok(Match::must(0, 11..21)));
+ /// assert_eq!(expected, it.next());
+ ///
+ /// let expected = Some(Ok(Match::must(0, 22..32)));
+ /// assert_eq!(expected, it.next());
+ ///
+ /// let expected = None;
+ /// assert_eq!(expected, it.next());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn into_matches_iter<F>(self, finder: F) -> TryMatchesIter<'h, F>
+ where
+ F: FnMut(&Input<'_>) -> Result<Option<Match>, MatchError>,
+ {
+ TryMatchesIter { it: self, finder }
+ }
+
+ /// Given a closure that executes a single search, return an iterator over
+ /// all successive non-overlapping `Captures` values.
+ ///
+ /// The iterator returned yields result values. If the underlying regex
+ /// engine is configured to never return an error, consider calling
+ /// [`TryCapturesIter::infallible`] to convert errors into panics.
+ ///
+ /// Unlike the other iterator constructors, this accepts an initial
+ /// `Captures` value. This `Captures` value is reused for each search, and
+ /// the iterator implementation clones it before returning it. The caller
+ /// must provide this value because the iterator is purposely ignorant
+ /// of the underlying regex engine and thus doesn't know how to create
+ /// one itself. More to the point, a `Captures` value itself has a few
+ /// different constructors, which change which kind of information is
+ /// available to query in exchange for search performance.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to use a `Searcher` to create a proper iterator
+ /// over `Captures` values, which provides access to all capturing group
+ /// spans for each match.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::pikevm::PikeVM,
+ /// util::iter::Searcher,
+ /// Input,
+ /// };
+ ///
+ /// let re = PikeVM::new(
+ /// r"(?P<y>[0-9]{4})-(?P<m>[0-9]{2})-(?P<d>[0-9]{2})",
+ /// )?;
+ /// let (mut cache, caps) = (re.create_cache(), re.create_captures());
+ ///
+ /// let haystack = "2010-03-14 2016-10-08 2020-10-22";
+ /// let input = Input::new(haystack);
+ /// let mut it = Searcher::new(input)
+ /// .into_captures_iter(caps, |input, caps| {
+ /// re.search(&mut cache, input, caps);
+ /// Ok(())
+ /// });
+ ///
+ /// let got = it.next().expect("first date")?;
+ /// let year = got.get_group_by_name("y").expect("must match");
+ /// assert_eq!("2010", &haystack[year]);
+ ///
+ /// let got = it.next().expect("second date")?;
+ /// let month = got.get_group_by_name("m").expect("must match");
+ /// assert_eq!("10", &haystack[month]);
+ ///
+ /// let got = it.next().expect("third date")?;
+ /// let day = got.get_group_by_name("d").expect("must match");
+ /// assert_eq!("22", &haystack[day]);
+ ///
+ /// assert!(it.next().is_none());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[cfg(feature = "alloc")]
+ #[inline]
+ pub fn into_captures_iter<F>(
+ self,
+ caps: Captures,
+ finder: F,
+ ) -> TryCapturesIter<'h, F>
+ where
+ F: FnMut(&Input<'_>, &mut Captures) -> Result<(), MatchError>,
+ {
+ TryCapturesIter { it: self, caps, finder }
+ }
+
+ /// Handles the special case of a match that begins where the previous
+ /// match ended. Without this special handling, it'd be possible to get
+ /// stuck where an empty match never results in forward progress. This
+ /// also makes it more consistent with how presiding general purpose regex
+ /// engines work.
+ #[cold]
+ #[inline(never)]
+ fn handle_overlapping_empty_half_match<F>(
+ &mut self,
+ _: HalfMatch,
+ mut finder: F,
+ ) -> Result<Option<HalfMatch>, MatchError>
+ where
+ F: FnMut(&Input<'_>) -> Result<Option<HalfMatch>, MatchError>,
+ {
+ // Since we are only here when 'm.offset()' matches the offset of the
+ // last match, it follows that this must have been an empty match.
+ // Since we both need to make progress *and* prevent overlapping
+ // matches, we discard this match and advance the search by 1.
+ //
+ // Note that this may start a search in the middle of a codepoint. The
+ // regex engines themselves are expected to deal with that and not
+ // report any matches within a codepoint if they are configured in
+ // UTF-8 mode.
+ self.input.set_start(self.input.start().checked_add(1).unwrap());
+ finder(&self.input)
+ }
+
+ /// Handles the special case of an empty match by ensuring that 1) the
+ /// iterator always advances and 2) empty matches never overlap with other
+ /// matches.
+ ///
+ /// (1) is necessary because we principally make progress by setting the
+ /// starting location of the next search to the ending location of the last
+ /// match. But if a match is empty, then this results in a search that does
+ /// not advance and thus does not terminate.
+ ///
+ /// (2) is not strictly necessary, but makes intuitive sense and matches
+ /// the presiding behavior of most general purpose regex engines. The
+ /// "intuitive sense" here is that we want to report NON-overlapping
+ /// matches. So for example, given the regex 'a|(?:)' against the haystack
+ /// 'a', without the special handling, you'd get the matches [0, 1) and [1,
+ /// 1), where the latter overlaps with the end bounds of the former.
+ ///
+ /// Note that we mark this cold and forcefully prevent inlining because
+ /// handling empty matches like this is extremely rare and does require
+ /// quite a bit of code, comparatively. Keeping this code out of the main
+ /// iterator function keeps it smaller and more amenable to inlining
+ /// itself.
+ #[cold]
+ #[inline(never)]
+ fn handle_overlapping_empty_match<F>(
+ &mut self,
+ m: Match,
+ mut finder: F,
+ ) -> Result<Option<Match>, MatchError>
+ where
+ F: FnMut(&Input<'_>) -> Result<Option<Match>, MatchError>,
+ {
+ assert!(m.is_empty());
+ self.input.set_start(self.input.start().checked_add(1).unwrap());
+ finder(&self.input)
+ }
+}
+
+/// An iterator over all non-overlapping half matches for a fallible search.
+///
+/// The iterator yields a `Result<HalfMatch, MatchError>` value until no more
+/// matches could be found.
+///
+/// The type parameters are as follows:
+///
+/// * `F` represents the type of a closure that executes the search.
+///
+/// The lifetime parameters come from the [`Input`] type:
+///
+/// * `'h` is the lifetime of the underlying haystack.
+///
+/// When possible, prefer the iterators defined on the regex engine you're
+/// using. This tries to abstract over the regex engine and is thus a bit more
+/// unwieldy to use.
+///
+/// This iterator is created by [`Searcher::into_half_matches_iter`].
+pub struct TryHalfMatchesIter<'h, F> {
+ it: Searcher<'h>,
+ finder: F,
+}
+
+impl<'h, F> TryHalfMatchesIter<'h, F> {
+ /// Return an infallible version of this iterator.
+ ///
+ /// Any item yielded that corresponds to an error results in a panic. This
+ /// is useful if your underlying regex engine is configured in a way that
+ /// it is guaranteed to never return an error.
+ pub fn infallible(self) -> HalfMatchesIter<'h, F> {
+ HalfMatchesIter(self)
+ }
+
+ /// Returns the current `Input` used by this iterator.
+ ///
+ /// The `Input` returned is generally equivalent to the one used to
+ /// construct this iterator, but its start position may be different to
+ /// reflect the start of the next search to be executed.
+ pub fn input<'i>(&'i self) -> &'i Input<'h> {
+ self.it.input()
+ }
+}
+
+impl<'h, F> Iterator for TryHalfMatchesIter<'h, F>
+where
+ F: FnMut(&Input<'_>) -> Result<Option<HalfMatch>, MatchError>,
+{
+ type Item = Result<HalfMatch, MatchError>;
+
+ #[inline]
+ fn next(&mut self) -> Option<Result<HalfMatch, MatchError>> {
+ self.it.try_advance_half(&mut self.finder).transpose()
+ }
+}
+
+impl<'h, F> core::fmt::Debug for TryHalfMatchesIter<'h, F> {
+ fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
+ f.debug_struct("TryHalfMatchesIter")
+ .field("it", &self.it)
+ .field("finder", &"<closure>")
+ .finish()
+ }
+}
+
+/// An iterator over all non-overlapping half matches for an infallible search.
+///
+/// The iterator yields a [`HalfMatch`] value until no more matches could be
+/// found.
+///
+/// The type parameters are as follows:
+///
+/// * `F` represents the type of a closure that executes the search.
+///
+/// The lifetime parameters come from the [`Input`] type:
+///
+/// * `'h` is the lifetime of the underlying haystack.
+///
+/// When possible, prefer the iterators defined on the regex engine you're
+/// using. This tries to abstract over the regex engine and is thus a bit more
+/// unwieldy to use.
+///
+/// This iterator is created by [`Searcher::into_half_matches_iter`] and
+/// then calling [`TryHalfMatchesIter::infallible`].
+#[derive(Debug)]
+pub struct HalfMatchesIter<'h, F>(TryHalfMatchesIter<'h, F>);
+
+impl<'h, F> HalfMatchesIter<'h, F> {
+ /// Returns the current `Input` used by this iterator.
+ ///
+ /// The `Input` returned is generally equivalent to the one used to
+ /// construct this iterator, but its start position may be different to
+ /// reflect the start of the next search to be executed.
+ pub fn input<'i>(&'i self) -> &'i Input<'h> {
+ self.0.it.input()
+ }
+}
+
+impl<'h, F> Iterator for HalfMatchesIter<'h, F>
+where
+ F: FnMut(&Input<'_>) -> Result<Option<HalfMatch>, MatchError>,
+{
+ type Item = HalfMatch;
+
+ #[inline]
+ fn next(&mut self) -> Option<HalfMatch> {
+ match self.0.next()? {
+ Ok(m) => Some(m),
+ Err(err) => panic!(
+ "unexpected regex half find error: {}\n\
+ to handle find errors, use 'try' or 'search' methods",
+ err,
+ ),
+ }
+ }
+}
+
+/// An iterator over all non-overlapping matches for a fallible search.
+///
+/// The iterator yields a `Result<Match, MatchError>` value until no more
+/// matches could be found.
+///
+/// The type parameters are as follows:
+///
+/// * `F` represents the type of a closure that executes the search.
+///
+/// The lifetime parameters come from the [`Input`] type:
+///
+/// * `'h` is the lifetime of the underlying haystack.
+///
+/// When possible, prefer the iterators defined on the regex engine you're
+/// using. This tries to abstract over the regex engine and is thus a bit more
+/// unwieldy to use.
+///
+/// This iterator is created by [`Searcher::into_matches_iter`].
+pub struct TryMatchesIter<'h, F> {
+ it: Searcher<'h>,
+ finder: F,
+}
+
+impl<'h, F> TryMatchesIter<'h, F> {
+ /// Return an infallible version of this iterator.
+ ///
+ /// Any item yielded that corresponds to an error results in a panic. This
+ /// is useful if your underlying regex engine is configured in a way that
+ /// it is guaranteed to never return an error.
+ pub fn infallible(self) -> MatchesIter<'h, F> {
+ MatchesIter(self)
+ }
+
+ /// Returns the current `Input` used by this iterator.
+ ///
+ /// The `Input` returned is generally equivalent to the one used to
+ /// construct this iterator, but its start position may be different to
+ /// reflect the start of the next search to be executed.
+ pub fn input<'i>(&'i self) -> &'i Input<'h> {
+ self.it.input()
+ }
+}
+
+impl<'h, F> Iterator for TryMatchesIter<'h, F>
+where
+ F: FnMut(&Input<'_>) -> Result<Option<Match>, MatchError>,
+{
+ type Item = Result<Match, MatchError>;
+
+ #[inline]
+ fn next(&mut self) -> Option<Result<Match, MatchError>> {
+ self.it.try_advance(&mut self.finder).transpose()
+ }
+}
+
+impl<'h, F> core::fmt::Debug for TryMatchesIter<'h, F> {
+ fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
+ f.debug_struct("TryMatchesIter")
+ .field("it", &self.it)
+ .field("finder", &"<closure>")
+ .finish()
+ }
+}
+
+/// An iterator over all non-overlapping matches for an infallible search.
+///
+/// The iterator yields a [`Match`] value until no more matches could be found.
+///
+/// The type parameters are as follows:
+///
+/// * `F` represents the type of a closure that executes the search.
+///
+/// The lifetime parameters come from the [`Input`] type:
+///
+/// * `'h` is the lifetime of the underlying haystack.
+///
+/// When possible, prefer the iterators defined on the regex engine you're
+/// using. This tries to abstract over the regex engine and is thus a bit more
+/// unwieldy to use.
+///
+/// This iterator is created by [`Searcher::into_matches_iter`] and
+/// then calling [`TryMatchesIter::infallible`].
+#[derive(Debug)]
+pub struct MatchesIter<'h, F>(TryMatchesIter<'h, F>);
+
+impl<'h, F> MatchesIter<'h, F> {
+ /// Returns the current `Input` used by this iterator.
+ ///
+ /// The `Input` returned is generally equivalent to the one used to
+ /// construct this iterator, but its start position may be different to
+ /// reflect the start of the next search to be executed.
+ pub fn input<'i>(&'i self) -> &'i Input<'h> {
+ self.0.it.input()
+ }
+}
+
+impl<'h, F> Iterator for MatchesIter<'h, F>
+where
+ F: FnMut(&Input<'_>) -> Result<Option<Match>, MatchError>,
+{
+ type Item = Match;
+
+ #[inline]
+ fn next(&mut self) -> Option<Match> {
+ match self.0.next()? {
+ Ok(m) => Some(m),
+ Err(err) => panic!(
+ "unexpected regex find error: {}\n\
+ to handle find errors, use 'try' or 'search' methods",
+ err,
+ ),
+ }
+ }
+}
+
+/// An iterator over all non-overlapping captures for a fallible search.
+///
+/// The iterator yields a `Result<Captures, MatchError>` value until no more
+/// matches could be found.
+///
+/// The type parameters are as follows:
+///
+/// * `F` represents the type of a closure that executes the search.
+///
+/// The lifetime parameters come from the [`Input`] type:
+///
+/// * `'h` is the lifetime of the underlying haystack.
+///
+/// When possible, prefer the iterators defined on the regex engine you're
+/// using. This tries to abstract over the regex engine and is thus a bit more
+/// unwieldy to use.
+///
+/// This iterator is created by [`Searcher::into_captures_iter`].
+#[cfg(feature = "alloc")]
+pub struct TryCapturesIter<'h, F> {
+ it: Searcher<'h>,
+ caps: Captures,
+ finder: F,
+}
+
+#[cfg(feature = "alloc")]
+impl<'h, F> TryCapturesIter<'h, F> {
+ /// Return an infallible version of this iterator.
+ ///
+ /// Any item yielded that corresponds to an error results in a panic. This
+ /// is useful if your underlying regex engine is configured in a way that
+ /// it is guaranteed to never return an error.
+ pub fn infallible(self) -> CapturesIter<'h, F> {
+ CapturesIter(self)
+ }
+}
+
+#[cfg(feature = "alloc")]
+impl<'h, F> Iterator for TryCapturesIter<'h, F>
+where
+ F: FnMut(&Input<'_>, &mut Captures) -> Result<(), MatchError>,
+{
+ type Item = Result<Captures, MatchError>;
+
+ #[inline]
+ fn next(&mut self) -> Option<Result<Captures, MatchError>> {
+ let TryCapturesIter { ref mut it, ref mut caps, ref mut finder } =
+ *self;
+ let result = it
+ .try_advance(|input| {
+ (finder)(input, caps)?;
+ Ok(caps.get_match())
+ })
+ .transpose()?;
+ match result {
+ Ok(_) => Some(Ok(caps.clone())),
+ Err(err) => Some(Err(err)),
+ }
+ }
+}
+
+#[cfg(feature = "alloc")]
+impl<'h, F> core::fmt::Debug for TryCapturesIter<'h, F> {
+ fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
+ f.debug_struct("TryCapturesIter")
+ .field("it", &self.it)
+ .field("caps", &self.caps)
+ .field("finder", &"<closure>")
+ .finish()
+ }
+}
+
+/// An iterator over all non-overlapping captures for an infallible search.
+///
+/// The iterator yields a [`Captures`] value until no more matches could be
+/// found.
+///
+/// The type parameters are as follows:
+///
+/// * `F` represents the type of a closure that executes the search.
+///
+/// The lifetime parameters come from the [`Input`] type:
+///
+/// * `'h` is the lifetime of the underlying haystack.
+///
+/// When possible, prefer the iterators defined on the regex engine you're
+/// using. This tries to abstract over the regex engine and is thus a bit more
+/// unwieldy to use.
+///
+/// This iterator is created by [`Searcher::into_captures_iter`] and then
+/// calling [`TryCapturesIter::infallible`].
+#[cfg(feature = "alloc")]
+#[derive(Debug)]
+pub struct CapturesIter<'h, F>(TryCapturesIter<'h, F>);
+
+#[cfg(feature = "alloc")]
+impl<'h, F> Iterator for CapturesIter<'h, F>
+where
+ F: FnMut(&Input<'_>, &mut Captures) -> Result<(), MatchError>,
+{
+ type Item = Captures;
+
+ #[inline]
+ fn next(&mut self) -> Option<Captures> {
+ match self.0.next()? {
+ Ok(m) => Some(m),
+ Err(err) => panic!(
+ "unexpected regex captures error: {}\n\
+ to handle find errors, use 'try' or 'search' methods",
+ err,
+ ),
+ }
+ }
+}
diff --git a/vendor/regex-automata/src/util/lazy.rs b/vendor/regex-automata/src/util/lazy.rs
new file mode 100644
index 0000000..0d0b4fb
--- /dev/null
+++ b/vendor/regex-automata/src/util/lazy.rs
@@ -0,0 +1,461 @@
+/*!
+A lazily initialized value for safe sharing between threads.
+
+The principal type in this module is `Lazy`, which makes it easy to construct
+values that are shared safely across multiple threads simultaneously.
+*/
+
+use core::fmt;
+
+/// A lazily initialized value that implements `Deref` for `T`.
+///
+/// A `Lazy` takes an initialization function and permits callers from any
+/// thread to access the result of that initialization function in a safe
+/// manner. In effect, this permits one-time initialization of global resources
+/// in a (possibly) multi-threaded program.
+///
+/// This type and its functionality are available even when neither the `alloc`
+/// nor the `std` features are enabled. In exchange, a `Lazy` does **not**
+/// guarantee that the given `create` function is called at most once. It
+/// might be called multiple times. Moreover, a call to `Lazy::get` (either
+/// explicitly or implicitly via `Lazy`'s `Deref` impl) may block until a `T`
+/// is available.
+///
+/// This is very similar to `lazy_static` or `once_cell`, except it doesn't
+/// guarantee that the initialization function will be run once and it works
+/// in no-alloc no-std environments. With that said, if you need stronger
+/// guarantees or a more flexible API, then it is recommended to use either
+/// `lazy_static` or `once_cell`.
+///
+/// # Warning: may use a spin lock
+///
+/// When this crate is compiled _without_ the `alloc` feature, then this type
+/// may used a spin lock internally. This can have subtle effects that may
+/// be undesirable. See [Spinlocks Considered Harmful][spinharm] for a more
+/// thorough treatment of this topic.
+///
+/// [spinharm]: https://matklad.github.io/2020/01/02/spinlocks-considered-harmful.html
+///
+/// # Example
+///
+/// This type is useful for creating regexes once, and then using them from
+/// multiple threads simultaneously without worrying about synchronization.
+///
+/// ```
+/// use regex_automata::{dfa::regex::Regex, util::lazy::Lazy, Match};
+///
+/// static RE: Lazy<Regex> = Lazy::new(|| Regex::new("foo[0-9]+bar").unwrap());
+///
+/// let expected = Some(Match::must(0, 3..14));
+/// assert_eq!(expected, RE.find(b"zzzfoo12345barzzz"));
+/// ```
+pub struct Lazy<T, F = fn() -> T>(lazy::Lazy<T, F>);
+
+impl<T, F> Lazy<T, F> {
+ /// Create a new `Lazy` value that is initialized via the given function.
+ ///
+ /// The `T` type is automatically inferred from the return type of the
+ /// `create` function given.
+ pub const fn new(create: F) -> Lazy<T, F> {
+ Lazy(lazy::Lazy::new(create))
+ }
+}
+
+impl<T, F: Fn() -> T> Lazy<T, F> {
+ /// Return a reference to the lazily initialized value.
+ ///
+ /// This routine may block if another thread is initializing a `T`.
+ ///
+ /// Note that given a `x` which has type `Lazy`, this must be called via
+ /// `Lazy::get(x)` and not `x.get()`. This routine is defined this way
+ /// because `Lazy` impls `Deref` with a target of `T`.
+ ///
+ /// # Panics
+ ///
+ /// This panics if the `create` function inside this lazy value panics.
+ /// If the panic occurred in another thread, then this routine _may_ also
+ /// panic (but is not guaranteed to do so).
+ pub fn get(this: &Lazy<T, F>) -> &T {
+ this.0.get()
+ }
+}
+
+impl<T, F: Fn() -> T> core::ops::Deref for Lazy<T, F> {
+ type Target = T;
+
+ fn deref(&self) -> &T {
+ Lazy::get(self)
+ }
+}
+
+impl<T: fmt::Debug, F: Fn() -> T> fmt::Debug for Lazy<T, F> {
+ fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
+ self.0.fmt(f)
+ }
+}
+
+#[cfg(feature = "alloc")]
+mod lazy {
+ use core::{
+ fmt,
+ marker::PhantomData,
+ sync::atomic::{AtomicPtr, Ordering},
+ };
+
+ use alloc::boxed::Box;
+
+ /// A non-std lazy initialized value.
+ ///
+ /// This might run the initialization function more than once, but will
+ /// never block.
+ ///
+ /// I wish I could get these semantics into the non-alloc non-std Lazy
+ /// type below, but I'm not sure how to do it. If you can do an alloc,
+ /// then the implementation becomes very simple if you don't care about
+ /// redundant work precisely because a pointer can be atomically swapped.
+ ///
+ /// Perhaps making this approach work in the non-alloc non-std case
+ /// requires asking the caller for a pointer? It would make the API less
+ /// convenient I think.
+ pub(super) struct Lazy<T, F> {
+ data: AtomicPtr<T>,
+ create: F,
+ // This indicates to the compiler that this type can drop T. It's not
+ // totally clear how the absence of this marker could lead to trouble,
+ // but putting here doesn't have any downsides so we hedge until somone
+ // can from the Unsafe Working Group can tell us definitively that we
+ // don't need it.
+ //
+ // See: https://github.com/BurntSushi/regex-automata/issues/30
+ owned: PhantomData<Box<T>>,
+ }
+
+ // SAFETY: So long as T and &T (and F and &F) can themselves be safely
+ // shared among threads, so to can a Lazy<T, _>. Namely, the Lazy API only
+ // permits accessing a &T and initialization is free of data races. So if T
+ // is thread safe, then so to is Lazy<T, _>.
+ //
+ // We specifically require that T: Send in order for Lazy<T> to be Sync.
+ // Without that requirement, it's possible to send a T from one thread to
+ // another via Lazy's destructor.
+ //
+ // It's not clear whether we need F: Send+Sync for Lazy to be Sync. But
+ // we're conservative for now and keep both.
+ unsafe impl<T: Send + Sync, F: Send + Sync> Sync for Lazy<T, F> {}
+
+ impl<T, F> Lazy<T, F> {
+ /// Create a new alloc but non-std lazy value that is racily
+ /// initialized. That is, the 'create' function may be called more than
+ /// once.
+ pub(super) const fn new(create: F) -> Lazy<T, F> {
+ Lazy {
+ data: AtomicPtr::new(core::ptr::null_mut()),
+ create,
+ owned: PhantomData,
+ }
+ }
+ }
+
+ impl<T, F: Fn() -> T> Lazy<T, F> {
+ /// Get the underlying lazy value. If it hasn't been initialized
+ /// yet, then always attempt to initialize it (even if some other
+ /// thread is initializing it) and atomically attach it to this lazy
+ /// value before returning it.
+ pub(super) fn get(&self) -> &T {
+ if let Some(data) = self.poll() {
+ return data;
+ }
+ let data = (self.create)();
+ let mut ptr = Box::into_raw(Box::new(data));
+ // We attempt to stuff our initialized value into our atomic
+ // pointer. Upon success, we don't need to do anything. But if
+ // someone else beat us to the punch, then we need to make sure
+ // our newly created value is dropped.
+ let result = self.data.compare_exchange(
+ core::ptr::null_mut(),
+ ptr,
+ Ordering::AcqRel,
+ Ordering::Acquire,
+ );
+ if let Err(old) = result {
+ // SAFETY: We created 'ptr' via Box::into_raw above, so turning
+ // it back into a Box via from_raw is safe.
+ drop(unsafe { Box::from_raw(ptr) });
+ ptr = old;
+ }
+ // SAFETY: We just set the pointer above to a non-null value, even
+ // in the error case, and set it to a fully initialized value
+ // returned by 'create'.
+ unsafe { &*ptr }
+ }
+
+ /// If this lazy value has been initialized successfully, then return
+ /// that value. Otherwise return None immediately. This never attempts
+ /// to run initialization itself.
+ fn poll(&self) -> Option<&T> {
+ let ptr = self.data.load(Ordering::Acquire);
+ if ptr.is_null() {
+ return None;
+ }
+ // SAFETY: We just checked that the pointer is not null. Since it's
+ // not null, it must have been fully initialized by 'get' at some
+ // point.
+ Some(unsafe { &*ptr })
+ }
+ }
+
+ impl<T: fmt::Debug, F: Fn() -> T> fmt::Debug for Lazy<T, F> {
+ fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
+ f.debug_struct("Lazy").field("data", &self.poll()).finish()
+ }
+ }
+
+ impl<T, F> Drop for Lazy<T, F> {
+ fn drop(&mut self) {
+ let ptr = *self.data.get_mut();
+ if !ptr.is_null() {
+ // SAFETY: We just checked that 'ptr' is not null. And since
+ // we have exclusive access, there are no races to worry about.
+ drop(unsafe { Box::from_raw(ptr) });
+ }
+ }
+ }
+}
+
+#[cfg(not(feature = "alloc"))]
+mod lazy {
+ use core::{
+ cell::Cell,
+ fmt,
+ mem::MaybeUninit,
+ panic::{RefUnwindSafe, UnwindSafe},
+ sync::atomic::{AtomicU8, Ordering},
+ };
+
+ /// Our 'Lazy' value can be in one of three states:
+ ///
+ /// * INIT is where it starts, and also ends up back here if the
+ /// 'create' routine panics.
+ /// * BUSY is where it sits while initialization is running in exactly
+ /// one thread.
+ /// * DONE is where it sits after 'create' has completed and 'data' has
+ /// been fully initialized.
+ const LAZY_STATE_INIT: u8 = 0;
+ const LAZY_STATE_BUSY: u8 = 1;
+ const LAZY_STATE_DONE: u8 = 2;
+
+ /// A non-alloc non-std lazy initialized value.
+ ///
+ /// This guarantees initialization only happens once, but uses a spinlock
+ /// to block in the case of simultaneous access. Blocking occurs so that
+ /// one thread waits while another thread initializes the value.
+ ///
+ /// I would much rather have the semantics of the 'alloc' Lazy type above.
+ /// Namely, that we might run the initialization function more than once,
+ /// but we never otherwise block. However, I don't know how to do that in
+ /// a non-alloc non-std context.
+ pub(super) struct Lazy<T, F> {
+ state: AtomicU8,
+ create: Cell<Option<F>>,
+ data: Cell<MaybeUninit<T>>,
+ }
+
+ // SAFETY: So long as T and &T (and F and &F) can themselves be safely
+ // shared among threads, so to can a Lazy<T, _>. Namely, the Lazy API only
+ // permits accessing a &T and initialization is free of data races. So if T
+ // is thread safe, then so to is Lazy<T, _>.
+ unsafe impl<T: Send + Sync, F: Send + Sync> Sync for Lazy<T, F> {}
+ // A reference to a Lazy is unwind safe because we specifically take
+ // precautions to poison all accesses to a Lazy if the caller-provided
+ // 'create' function panics.
+ impl<T: UnwindSafe, F: UnwindSafe + RefUnwindSafe> RefUnwindSafe
+ for Lazy<T, F>
+ {
+ }
+
+ impl<T, F> Lazy<T, F> {
+ /// Create a new non-alloc non-std lazy value that is initialized
+ /// exactly once on first use using the given function.
+ pub(super) const fn new(create: F) -> Lazy<T, F> {
+ Lazy {
+ state: AtomicU8::new(LAZY_STATE_INIT),
+ create: Cell::new(Some(create)),
+ data: Cell::new(MaybeUninit::uninit()),
+ }
+ }
+ }
+
+ impl<T, F: FnOnce() -> T> Lazy<T, F> {
+ /// Get the underlying lazy value. If it isn't been initialized
+ /// yet, then either initialize it or block until some other thread
+ /// initializes it. If the 'create' function given to Lazy::new panics
+ /// (even in another thread), then this panics too.
+ pub(super) fn get(&self) -> &T {
+ // This is effectively a spinlock. We loop until we enter a DONE
+ // state, and if possible, initialize it ourselves. The only way
+ // we exit the loop is if 'create' panics, we initialize 'data' or
+ // some other thread initializes 'data'.
+ //
+ // Yes, I have read spinlocks considered harmful[1]. And that
+ // article is why this spinlock is only active when 'alloc' isn't
+ // enabled. I did this because I don't think there is really
+ // another choice without 'alloc', other than not providing this at
+ // all. But I think that's a big bummer.
+ //
+ // [1]: https://matklad.github.io/2020/01/02/spinlocks-considered-harmful.html
+ while self.state.load(Ordering::Acquire) != LAZY_STATE_DONE {
+ // Check if we're the first ones to get here. If so, we'll be
+ // the ones who initialize.
+ let result = self.state.compare_exchange(
+ LAZY_STATE_INIT,
+ LAZY_STATE_BUSY,
+ Ordering::AcqRel,
+ Ordering::Acquire,
+ );
+ // This means we saw the INIT state and nobody else can. So we
+ // must take responsibility for initializing. And by virtue of
+ // observing INIT, we have also told anyone else trying to
+ // get here that we are BUSY. If someone else sees BUSY, then
+ // they will spin until we finish initialization.
+ if let Ok(_) = result {
+ // Since we are guaranteed to be the only ones here, we
+ // know that 'create' is there... Unless someone else got
+ // here before us and 'create' panicked. In which case,
+ // 'self.create' is now 'None' and we forward the panic
+ // to the caller. (i.e., We implement poisoning.)
+ //
+ // SAFETY: Our use of 'self.state' guarantees that we are
+ // the only thread executing this line, and thus there are
+ // no races.
+ let create = unsafe {
+ (*self.create.as_ptr()).take().expect(
+ "Lazy's create function panicked, \
+ preventing initialization,
+ poisoning current thread",
+ )
+ };
+ let guard = Guard { state: &self.state };
+ // SAFETY: Our use of 'self.state' guarantees that we are
+ // the only thread executing this line, and thus there are
+ // no races.
+ unsafe {
+ (*self.data.as_ptr()).as_mut_ptr().write(create());
+ }
+ // All is well. 'self.create' ran successfully, so we
+ // forget the guard.
+ core::mem::forget(guard);
+ // Everything is initialized, so we can declare success.
+ self.state.store(LAZY_STATE_DONE, Ordering::Release);
+ break;
+ }
+ core::hint::spin_loop();
+ }
+ // We only get here if data is fully initialized, and thus poll
+ // will always return something.
+ self.poll().unwrap()
+ }
+
+ /// If this lazy value has been initialized successfully, then return
+ /// that value. Otherwise return None immediately. This never blocks.
+ fn poll(&self) -> Option<&T> {
+ if self.state.load(Ordering::Acquire) == LAZY_STATE_DONE {
+ // SAFETY: The DONE state only occurs when data has been fully
+ // initialized.
+ Some(unsafe { &*(*self.data.as_ptr()).as_ptr() })
+ } else {
+ None
+ }
+ }
+ }
+
+ impl<T: fmt::Debug, F: FnMut() -> T> fmt::Debug for Lazy<T, F> {
+ fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
+ f.debug_struct("Lazy")
+ .field("state", &self.state.load(Ordering::Acquire))
+ .field("create", &"<closure>")
+ .field("data", &self.poll())
+ .finish()
+ }
+ }
+
+ impl<T, F> Drop for Lazy<T, F> {
+ fn drop(&mut self) {
+ if *self.state.get_mut() == LAZY_STATE_DONE {
+ // SAFETY: state is DONE if and only if data has been fully
+ // initialized. At which point, it is safe to drop.
+ unsafe {
+ self.data.get_mut().assume_init_drop();
+ }
+ }
+ }
+ }
+
+ /// A guard that will reset a Lazy's state back to INIT when dropped. The
+ /// idea here is to 'forget' this guard on success. On failure (when a
+ /// panic occurs), the Drop impl runs and causes all in-progress and future
+ /// 'get' calls to panic. Without this guard, all in-progress and future
+ /// 'get' calls would spin forever. Crashing is much better than getting
+ /// stuck in an infinite loop.
+ struct Guard<'a> {
+ state: &'a AtomicU8,
+ }
+
+ impl<'a> Drop for Guard<'a> {
+ fn drop(&mut self) {
+ // We force ourselves back into an INIT state. This will in turn
+ // cause any future 'get' calls to attempt calling 'self.create'
+ // again which will in turn panic because 'self.create' will now
+ // be 'None'.
+ self.state.store(LAZY_STATE_INIT, Ordering::Release);
+ }
+ }
+}
+
+#[cfg(test)]
+mod tests {
+ use super::*;
+
+ fn assert_send<T: Send>() {}
+ fn assert_sync<T: Sync>() {}
+ fn assert_unwind<T: core::panic::UnwindSafe>() {}
+ fn assert_refunwind<T: core::panic::RefUnwindSafe>() {}
+
+ #[test]
+ fn oibits() {
+ assert_send::<Lazy<u64>>();
+ assert_sync::<Lazy<u64>>();
+ assert_unwind::<Lazy<u64>>();
+ assert_refunwind::<Lazy<u64>>();
+ }
+
+ // This is a regression test because we used to rely on the inferred Sync
+ // impl for the Lazy type defined above (for 'alloc' mode). In the
+ // inferred impl, it only requires that T: Sync for Lazy<T>: Sync. But
+ // if we have that, we can actually make use of the fact that Lazy<T> drops
+ // T to create a value on one thread and drop it on another. This *should*
+ // require T: Send, but our missing bounds before let it sneak by.
+ //
+ // Basically, this test should not compile, so we... comment it out. We
+ // don't have a great way of testing compile-fail tests right now.
+ //
+ // See: https://github.com/BurntSushi/regex-automata/issues/30
+ /*
+ #[test]
+ fn sync_not_send() {
+ #[allow(dead_code)]
+ fn inner<T: Sync + Default>() {
+ let lazy = Lazy::new(move || T::default());
+ std::thread::scope(|scope| {
+ scope.spawn(|| {
+ Lazy::get(&lazy); // We create T in this thread
+ });
+ });
+ // And drop in this thread.
+ drop(lazy);
+ // So we have send a !Send type over threads. (with some more
+ // legwork, its possible to even sneak the value out of drop
+ // through thread local)
+ }
+ }
+ */
+}
diff --git a/vendor/regex-automata/src/util/look.rs b/vendor/regex-automata/src/util/look.rs
new file mode 100644
index 0000000..73e51c0
--- /dev/null
+++ b/vendor/regex-automata/src/util/look.rs
@@ -0,0 +1,2547 @@
+/*!
+Types and routines for working with look-around assertions.
+
+This module principally defines two types:
+
+* [`Look`] enumerates all of the assertions supported by this crate.
+* [`LookSet`] provides a way to efficiently store a set of [`Look`] values.
+* [`LookMatcher`] provides routines for checking whether a `Look` or a
+`LookSet` matches at a particular position in a haystack.
+*/
+
+// LAMENTATION: Sadly, a lot of the API of `Look` and `LookSet` were basically
+// copied verbatim from the regex-syntax crate. I would have no problems using
+// the regex-syntax types and defining the matching routines (only found
+// in this crate) as free functions, except the `Look` and `LookSet` types
+// are used in lots of places. Including in places we expect to work when
+// regex-syntax is *not* enabled, such as in the definition of the NFA itself.
+//
+// Thankfully the code we copy is pretty simple and there isn't much of it.
+// Otherwise, the rest of this module deals with *matching* the assertions,
+// which is not something that regex-syntax handles.
+
+use crate::util::{escape::DebugByte, utf8};
+
+/// A look-around assertion.
+///
+/// An assertion matches at a position between characters in a haystack.
+/// Namely, it does not actually "consume" any input as most parts of a regular
+/// expression do. Assertions are a way of stating that some property must be
+/// true at a particular point during matching.
+///
+/// For example, `(?m)^[a-z]+$` is a pattern that:
+///
+/// * Scans the haystack for a position at which `(?m:^)` is satisfied. That
+/// occurs at either the beginning of the haystack, or immediately following
+/// a `\n` character.
+/// * Looks for one or more occurrences of `[a-z]`.
+/// * Once `[a-z]+` has matched as much as it can, an overall match is only
+/// reported when `[a-z]+` stops just before a `\n`.
+///
+/// So in this case, `abc` and `\nabc\n` match, but `\nabc1\n` does not.
+///
+/// Assertions are also called "look-around," "look-behind" and "look-ahead."
+/// Specifically, some assertions are look-behind (like `^`), other assertions
+/// are look-ahead (like `$`) and yet other assertions are both look-ahead and
+/// look-behind (like `\b`).
+///
+/// # Assertions in an NFA
+///
+/// An assertion in a [`thompson::NFA`](crate::nfa::thompson::NFA) can be
+/// thought of as a conditional epsilon transition. That is, a matching engine
+/// like the [`PikeVM`](crate::nfa::thompson::pikevm::PikeVM) only permits
+/// moving through conditional epsilon transitions when their condition
+/// is satisfied at whatever position the `PikeVM` is currently at in the
+/// haystack.
+///
+/// How assertions are handled in a `DFA` is trickier, since a DFA does not
+/// have epsilon transitions at all. In this case, they are compiled into the
+/// automaton itself, at the expense of more states than what would be required
+/// without an assertion.
+#[derive(Clone, Copy, Debug, Eq, PartialEq)]
+pub enum Look {
+ /// Match the beginning of text. Specifically, this matches at the starting
+ /// position of the input.
+ Start = 1 << 0,
+ /// Match the end of text. Specifically, this matches at the ending
+ /// position of the input.
+ End = 1 << 1,
+ /// Match the beginning of a line or the beginning of text. Specifically,
+ /// this matches at the starting position of the input, or at the position
+ /// immediately following a `\n` character.
+ StartLF = 1 << 2,
+ /// Match the end of a line or the end of text. Specifically, this matches
+ /// at the end position of the input, or at the position immediately
+ /// preceding a `\n` character.
+ EndLF = 1 << 3,
+ /// Match the beginning of a line or the beginning of text. Specifically,
+ /// this matches at the starting position of the input, or at the position
+ /// immediately following either a `\r` or `\n` character, but never after
+ /// a `\r` when a `\n` follows.
+ StartCRLF = 1 << 4,
+ /// Match the end of a line or the end of text. Specifically, this matches
+ /// at the end position of the input, or at the position immediately
+ /// preceding a `\r` or `\n` character, but never before a `\n` when a `\r`
+ /// precedes it.
+ EndCRLF = 1 << 5,
+ /// Match an ASCII-only word boundary. That is, this matches a position
+ /// where the left adjacent character and right adjacent character
+ /// correspond to a word and non-word or a non-word and word character.
+ WordAscii = 1 << 6,
+ /// Match an ASCII-only negation of a word boundary.
+ WordAsciiNegate = 1 << 7,
+ /// Match a Unicode-aware word boundary. That is, this matches a position
+ /// where the left adjacent character and right adjacent character
+ /// correspond to a word and non-word or a non-word and word character.
+ WordUnicode = 1 << 8,
+ /// Match a Unicode-aware negation of a word boundary.
+ WordUnicodeNegate = 1 << 9,
+ /// Match the start of an ASCII-only word boundary. That is, this matches a
+ /// position at either the beginning of the haystack or where the previous
+ /// character is not a word character and the following character is a word
+ /// character.
+ WordStartAscii = 1 << 10,
+ /// Match the end of an ASCII-only word boundary. That is, this matches
+ /// a position at either the end of the haystack or where the previous
+ /// character is a word character and the following character is not a word
+ /// character.
+ WordEndAscii = 1 << 11,
+ /// Match the start of a Unicode word boundary. That is, this matches a
+ /// position at either the beginning of the haystack or where the previous
+ /// character is not a word character and the following character is a word
+ /// character.
+ WordStartUnicode = 1 << 12,
+ /// Match the end of a Unicode word boundary. That is, this matches a
+ /// position at either the end of the haystack or where the previous
+ /// character is a word character and the following character is not a word
+ /// character.
+ WordEndUnicode = 1 << 13,
+ /// Match the start half of an ASCII-only word boundary. That is, this
+ /// matches a position at either the beginning of the haystack or where the
+ /// previous character is not a word character.
+ WordStartHalfAscii = 1 << 14,
+ /// Match the end half of an ASCII-only word boundary. That is, this
+ /// matches a position at either the end of the haystack or where the
+ /// following character is not a word character.
+ WordEndHalfAscii = 1 << 15,
+ /// Match the start half of a Unicode word boundary. That is, this matches
+ /// a position at either the beginning of the haystack or where the
+ /// previous character is not a word character.
+ WordStartHalfUnicode = 1 << 16,
+ /// Match the end half of a Unicode word boundary. That is, this matches
+ /// a position at either the end of the haystack or where the following
+ /// character is not a word character.
+ WordEndHalfUnicode = 1 << 17,
+}
+
+impl Look {
+ /// Flip the look-around assertion to its equivalent for reverse searches.
+ /// For example, `StartLF` gets translated to `EndLF`.
+ ///
+ /// Some assertions, such as `WordUnicode`, remain the same since they
+ /// match the same positions regardless of the direction of the search.
+ #[inline]
+ pub const fn reversed(self) -> Look {
+ match self {
+ Look::Start => Look::End,
+ Look::End => Look::Start,
+ Look::StartLF => Look::EndLF,
+ Look::EndLF => Look::StartLF,
+ Look::StartCRLF => Look::EndCRLF,
+ Look::EndCRLF => Look::StartCRLF,
+ Look::WordAscii => Look::WordAscii,
+ Look::WordAsciiNegate => Look::WordAsciiNegate,
+ Look::WordUnicode => Look::WordUnicode,
+ Look::WordUnicodeNegate => Look::WordUnicodeNegate,
+ Look::WordStartAscii => Look::WordEndAscii,
+ Look::WordEndAscii => Look::WordStartAscii,
+ Look::WordStartUnicode => Look::WordEndUnicode,
+ Look::WordEndUnicode => Look::WordStartUnicode,
+ Look::WordStartHalfAscii => Look::WordEndHalfAscii,
+ Look::WordEndHalfAscii => Look::WordStartHalfAscii,
+ Look::WordStartHalfUnicode => Look::WordEndHalfUnicode,
+ Look::WordEndHalfUnicode => Look::WordStartHalfUnicode,
+ }
+ }
+
+ /// Return the underlying representation of this look-around enumeration
+ /// as an integer. Giving the return value to the [`Look::from_repr`]
+ /// constructor is guaranteed to return the same look-around variant that
+ /// one started with within a semver compatible release of this crate.
+ #[inline]
+ pub const fn as_repr(self) -> u32 {
+ // AFAIK, 'as' is the only way to zero-cost convert an int enum to an
+ // actual int.
+ self as u32
+ }
+
+ /// Given the underlying representation of a `Look` value, return the
+ /// corresponding `Look` value if the representation is valid. Otherwise
+ /// `None` is returned.
+ #[inline]
+ pub const fn from_repr(repr: u32) -> Option<Look> {
+ match repr {
+ 0b00_0000_0000_0000_0001 => Some(Look::Start),
+ 0b00_0000_0000_0000_0010 => Some(Look::End),
+ 0b00_0000_0000_0000_0100 => Some(Look::StartLF),
+ 0b00_0000_0000_0000_1000 => Some(Look::EndLF),
+ 0b00_0000_0000_0001_0000 => Some(Look::StartCRLF),
+ 0b00_0000_0000_0010_0000 => Some(Look::EndCRLF),
+ 0b00_0000_0000_0100_0000 => Some(Look::WordAscii),
+ 0b00_0000_0000_1000_0000 => Some(Look::WordAsciiNegate),
+ 0b00_0000_0001_0000_0000 => Some(Look::WordUnicode),
+ 0b00_0000_0010_0000_0000 => Some(Look::WordUnicodeNegate),
+ 0b00_0000_0100_0000_0000 => Some(Look::WordStartAscii),
+ 0b00_0000_1000_0000_0000 => Some(Look::WordEndAscii),
+ 0b00_0001_0000_0000_0000 => Some(Look::WordStartUnicode),
+ 0b00_0010_0000_0000_0000 => Some(Look::WordEndUnicode),
+ 0b00_0100_0000_0000_0000 => Some(Look::WordStartHalfAscii),
+ 0b00_1000_0000_0000_0000 => Some(Look::WordEndHalfAscii),
+ 0b01_0000_0000_0000_0000 => Some(Look::WordStartHalfUnicode),
+ 0b10_0000_0000_0000_0000 => Some(Look::WordEndHalfUnicode),
+ _ => None,
+ }
+ }
+
+ /// Returns a convenient single codepoint representation of this
+ /// look-around assertion. Each assertion is guaranteed to be represented
+ /// by a distinct character.
+ ///
+ /// This is useful for succinctly representing a look-around assertion in
+ /// human friendly but succinct output intended for a programmer working on
+ /// regex internals.
+ #[inline]
+ pub const fn as_char(self) -> char {
+ match self {
+ Look::Start => 'A',
+ Look::End => 'z',
+ Look::StartLF => '^',
+ Look::EndLF => '$',
+ Look::StartCRLF => 'r',
+ Look::EndCRLF => 'R',
+ Look::WordAscii => 'b',
+ Look::WordAsciiNegate => 'B',
+ Look::WordUnicode => '𝛃',
+ Look::WordUnicodeNegate => '𝚩',
+ Look::WordStartAscii => '<',
+ Look::WordEndAscii => '>',
+ Look::WordStartUnicode => '〈',
+ Look::WordEndUnicode => '〉',
+ Look::WordStartHalfAscii => '◁',
+ Look::WordEndHalfAscii => '▷',
+ Look::WordStartHalfUnicode => '◀',
+ Look::WordEndHalfUnicode => '▶',
+ }
+ }
+}
+
+/// LookSet is a memory-efficient set of look-around assertions.
+///
+/// This is useful for efficiently tracking look-around assertions. For
+/// example, a [`thompson::NFA`](crate::nfa::thompson::NFA) provides properties
+/// that return `LookSet`s.
+#[derive(Clone, Copy, Default, Eq, PartialEq)]
+pub struct LookSet {
+ /// The underlying representation this set is exposed to make it possible
+ /// to store it somewhere efficiently. The representation is that
+ /// of a bitset, where each assertion occupies bit `i` where
+ /// `i = Look::as_repr()`.
+ ///
+ /// Note that users of this internal representation must permit the full
+ /// range of `u16` values to be represented. For example, even if the
+ /// current implementation only makes use of the 10 least significant bits,
+ /// it may use more bits in a future semver compatible release.
+ pub bits: u32,
+}
+
+impl LookSet {
+ /// Create an empty set of look-around assertions.
+ #[inline]
+ pub fn empty() -> LookSet {
+ LookSet { bits: 0 }
+ }
+
+ /// Create a full set of look-around assertions.
+ ///
+ /// This set contains all possible look-around assertions.
+ #[inline]
+ pub fn full() -> LookSet {
+ LookSet { bits: !0 }
+ }
+
+ /// Create a look-around set containing the look-around assertion given.
+ ///
+ /// This is a convenience routine for creating an empty set and inserting
+ /// one look-around assertions.
+ #[inline]
+ pub fn singleton(look: Look) -> LookSet {
+ LookSet::empty().insert(look)
+ }
+
+ /// Returns the total number of look-around assertions in this set.
+ #[inline]
+ pub fn len(self) -> usize {
+ // OK because max value always fits in a u8, which in turn always
+ // fits in a usize, regardless of target.
+ usize::try_from(self.bits.count_ones()).unwrap()
+ }
+
+ /// Returns true if and only if this set is empty.
+ #[inline]
+ pub fn is_empty(self) -> bool {
+ self.len() == 0
+ }
+
+ /// Returns true if and only if the given look-around assertion is in this
+ /// set.
+ #[inline]
+ pub fn contains(self, look: Look) -> bool {
+ self.bits & look.as_repr() != 0
+ }
+
+ /// Returns true if and only if this set contains any anchor assertions.
+ /// This includes both "start/end of haystack" and "start/end of line."
+ #[inline]
+ pub fn contains_anchor(&self) -> bool {
+ self.contains_anchor_haystack() || self.contains_anchor_line()
+ }
+
+ /// Returns true if and only if this set contains any "start/end of
+ /// haystack" anchors. This doesn't include "start/end of line" anchors.
+ #[inline]
+ pub fn contains_anchor_haystack(&self) -> bool {
+ self.contains(Look::Start) || self.contains(Look::End)
+ }
+
+ /// Returns true if and only if this set contains any "start/end of line"
+ /// anchors. This doesn't include "start/end of haystack" anchors. This
+ /// includes both `\n` line anchors and CRLF (`\r\n`) aware line anchors.
+ #[inline]
+ pub fn contains_anchor_line(&self) -> bool {
+ self.contains(Look::StartLF)
+ || self.contains(Look::EndLF)
+ || self.contains(Look::StartCRLF)
+ || self.contains(Look::EndCRLF)
+ }
+
+ /// Returns true if and only if this set contains any "start/end of line"
+ /// anchors that only treat `\n` as line terminators. This does not include
+ /// haystack anchors or CRLF aware line anchors.
+ #[inline]
+ pub fn contains_anchor_lf(&self) -> bool {
+ self.contains(Look::StartLF) || self.contains(Look::EndLF)
+ }
+
+ /// Returns true if and only if this set contains any "start/end of line"
+ /// anchors that are CRLF-aware. This doesn't include "start/end of
+ /// haystack" or "start/end of line-feed" anchors.
+ #[inline]
+ pub fn contains_anchor_crlf(&self) -> bool {
+ self.contains(Look::StartCRLF) || self.contains(Look::EndCRLF)
+ }
+
+ /// Returns true if and only if this set contains any word boundary or
+ /// negated word boundary assertions. This include both Unicode and ASCII
+ /// word boundaries.
+ #[inline]
+ pub fn contains_word(self) -> bool {
+ self.contains_word_unicode() || self.contains_word_ascii()
+ }
+
+ /// Returns true if and only if this set contains any Unicode word boundary
+ /// or negated Unicode word boundary assertions.
+ #[inline]
+ pub fn contains_word_unicode(self) -> bool {
+ self.contains(Look::WordUnicode)
+ || self.contains(Look::WordUnicodeNegate)
+ || self.contains(Look::WordStartUnicode)
+ || self.contains(Look::WordEndUnicode)
+ || self.contains(Look::WordStartHalfUnicode)
+ || self.contains(Look::WordEndHalfUnicode)
+ }
+
+ /// Returns true if and only if this set contains any ASCII word boundary
+ /// or negated ASCII word boundary assertions.
+ #[inline]
+ pub fn contains_word_ascii(self) -> bool {
+ self.contains(Look::WordAscii)
+ || self.contains(Look::WordAsciiNegate)
+ || self.contains(Look::WordStartAscii)
+ || self.contains(Look::WordEndAscii)
+ || self.contains(Look::WordStartHalfAscii)
+ || self.contains(Look::WordEndHalfAscii)
+ }
+
+ /// Returns an iterator over all of the look-around assertions in this set.
+ #[inline]
+ pub fn iter(self) -> LookSetIter {
+ LookSetIter { set: self }
+ }
+
+ /// Return a new set that is equivalent to the original, but with the given
+ /// assertion added to it. If the assertion is already in the set, then the
+ /// returned set is equivalent to the original.
+ #[inline]
+ pub fn insert(self, look: Look) -> LookSet {
+ LookSet { bits: self.bits | look.as_repr() }
+ }
+
+ /// Updates this set in place with the result of inserting the given
+ /// assertion into this set.
+ #[inline]
+ pub fn set_insert(&mut self, look: Look) {
+ *self = self.insert(look);
+ }
+
+ /// Return a new set that is equivalent to the original, but with the given
+ /// assertion removed from it. If the assertion is not in the set, then the
+ /// returned set is equivalent to the original.
+ #[inline]
+ pub fn remove(self, look: Look) -> LookSet {
+ LookSet { bits: self.bits & !look.as_repr() }
+ }
+
+ /// Updates this set in place with the result of removing the given
+ /// assertion from this set.
+ #[inline]
+ pub fn set_remove(&mut self, look: Look) {
+ *self = self.remove(look);
+ }
+
+ /// Returns a new set that is the result of subtracting the given set from
+ /// this set.
+ #[inline]
+ pub fn subtract(self, other: LookSet) -> LookSet {
+ LookSet { bits: self.bits & !other.bits }
+ }
+
+ /// Updates this set in place with the result of subtracting the given set
+ /// from this set.
+ #[inline]
+ pub fn set_subtract(&mut self, other: LookSet) {
+ *self = self.subtract(other);
+ }
+
+ /// Returns a new set that is the union of this and the one given.
+ #[inline]
+ pub fn union(self, other: LookSet) -> LookSet {
+ LookSet { bits: self.bits | other.bits }
+ }
+
+ /// Updates this set in place with the result of unioning it with the one
+ /// given.
+ #[inline]
+ pub fn set_union(&mut self, other: LookSet) {
+ *self = self.union(other);
+ }
+
+ /// Returns a new set that is the intersection of this and the one given.
+ #[inline]
+ pub fn intersect(self, other: LookSet) -> LookSet {
+ LookSet { bits: self.bits & other.bits }
+ }
+
+ /// Updates this set in place with the result of intersecting it with the
+ /// one given.
+ #[inline]
+ pub fn set_intersect(&mut self, other: LookSet) {
+ *self = self.intersect(other);
+ }
+
+ /// Return a `LookSet` from the slice given as a native endian 32-bit
+ /// integer.
+ ///
+ /// # Panics
+ ///
+ /// This panics if `slice.len() < 4`.
+ #[inline]
+ pub fn read_repr(slice: &[u8]) -> LookSet {
+ let bits = u32::from_ne_bytes(slice[..4].try_into().unwrap());
+ LookSet { bits }
+ }
+
+ /// Write a `LookSet` as a native endian 32-bit integer to the beginning
+ /// of the slice given.
+ ///
+ /// # Panics
+ ///
+ /// This panics if `slice.len() < 4`.
+ #[inline]
+ pub fn write_repr(self, slice: &mut [u8]) {
+ let raw = self.bits.to_ne_bytes();
+ slice[0] = raw[0];
+ slice[1] = raw[1];
+ slice[2] = raw[2];
+ slice[3] = raw[3];
+ }
+
+ /// Checks that all assertions in this set can be matched.
+ ///
+ /// Some assertions, such as Unicode word boundaries, require optional (but
+ /// enabled by default) tables that may not be available. If there are
+ /// assertions in this set that require tables that are not available, then
+ /// this will return an error.
+ ///
+ /// Specifically, this returns an error when the the
+ /// `unicode-word-boundary` feature is _not_ enabled _and_ this set
+ /// contains a Unicode word boundary assertion.
+ ///
+ /// It can be useful to use this on the result of
+ /// [`NFA::look_set_any`](crate::nfa::thompson::NFA::look_set_any)
+ /// when building a matcher engine to ensure methods like
+ /// [`LookMatcher::matches_set`] do not panic at search time.
+ pub fn available(self) -> Result<(), UnicodeWordBoundaryError> {
+ if self.contains_word_unicode() {
+ UnicodeWordBoundaryError::check()?;
+ }
+ Ok(())
+ }
+}
+
+impl core::fmt::Debug for LookSet {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ if self.is_empty() {
+ return write!(f, "∅");
+ }
+ for look in self.iter() {
+ write!(f, "{}", look.as_char())?;
+ }
+ Ok(())
+ }
+}
+
+/// An iterator over all look-around assertions in a [`LookSet`].
+///
+/// This iterator is created by [`LookSet::iter`].
+#[derive(Clone, Debug)]
+pub struct LookSetIter {
+ set: LookSet,
+}
+
+impl Iterator for LookSetIter {
+ type Item = Look;
+
+ #[inline]
+ fn next(&mut self) -> Option<Look> {
+ if self.set.is_empty() {
+ return None;
+ }
+ // We'll never have more than u8::MAX distinct look-around assertions,
+ // so 'bit' will always fit into a u16.
+ let bit = u16::try_from(self.set.bits.trailing_zeros()).unwrap();
+ let look = Look::from_repr(1 << bit)?;
+ self.set = self.set.remove(look);
+ Some(look)
+ }
+}
+
+/// A matcher for look-around assertions.
+///
+/// This matcher permits configuring aspects of how look-around assertions are
+/// matched.
+///
+/// # Example
+///
+/// A `LookMatcher` can change the line terminator used for matching multi-line
+/// anchors such as `(?m:^)` and `(?m:$)`.
+///
+/// ```
+/// use regex_automata::{
+/// nfa::thompson::{self, pikevm::PikeVM},
+/// util::look::LookMatcher,
+/// Match, Input,
+/// };
+///
+/// let mut lookm = LookMatcher::new();
+/// lookm.set_line_terminator(b'\x00');
+///
+/// let re = PikeVM::builder()
+/// .thompson(thompson::Config::new().look_matcher(lookm))
+/// .build(r"(?m)^[a-z]+$")?;
+/// let mut cache = re.create_cache();
+///
+/// // Multi-line assertions now use NUL as a terminator.
+/// assert_eq!(
+/// Some(Match::must(0, 1..4)),
+/// re.find(&mut cache, b"\x00abc\x00"),
+/// );
+/// // ... and \n is no longer recognized as a terminator.
+/// assert_eq!(
+/// None,
+/// re.find(&mut cache, b"\nabc\n"),
+/// );
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[derive(Clone, Debug)]
+pub struct LookMatcher {
+ lineterm: DebugByte,
+}
+
+impl LookMatcher {
+ /// Creates a new default matcher for look-around assertions.
+ pub fn new() -> LookMatcher {
+ LookMatcher { lineterm: DebugByte(b'\n') }
+ }
+
+ /// Sets the line terminator for use with `(?m:^)` and `(?m:$)`.
+ ///
+ /// Namely, instead of `^` matching after `\n` and `$` matching immediately
+ /// before a `\n`, this will cause it to match after and before the byte
+ /// given.
+ ///
+ /// It can occasionally be useful to use this to configure the line
+ /// terminator to the NUL byte when searching binary data.
+ ///
+ /// Note that this does not apply to CRLF-aware line anchors such as
+ /// `(?Rm:^)` and `(?Rm:$)`. CRLF-aware line anchors are hard-coded to
+ /// use `\r` and `\n`.
+ pub fn set_line_terminator(&mut self, byte: u8) -> &mut LookMatcher {
+ self.lineterm.0 = byte;
+ self
+ }
+
+ /// Returns the line terminator that was configured for this matcher.
+ ///
+ /// If no line terminator was configured, then this returns `\n`.
+ ///
+ /// Note that the line terminator should only be used for matching `(?m:^)`
+ /// and `(?m:$)` assertions. It specifically should _not_ be used for
+ /// matching the CRLF aware assertions `(?Rm:^)` and `(?Rm:$)`.
+ pub fn get_line_terminator(&self) -> u8 {
+ self.lineterm.0
+ }
+
+ /// Returns true when the position `at` in `haystack` satisfies the given
+ /// look-around assertion.
+ ///
+ /// # Panics
+ ///
+ /// This panics when testing any Unicode word boundary assertion in this
+ /// set and when the Unicode word data is not available. Specifically, this
+ /// only occurs when the `unicode-word-boundary` feature is not enabled.
+ ///
+ /// Since it's generally expected that this routine is called inside of
+ /// a matching engine, callers should check the error condition when
+ /// building the matching engine. If there is a Unicode word boundary
+ /// in the matcher and the data isn't available, then the matcher should
+ /// fail to build.
+ ///
+ /// Callers can check the error condition with [`LookSet::available`].
+ ///
+ /// This also may panic when `at > haystack.len()`. Note that `at ==
+ /// haystack.len()` is legal and guaranteed not to panic.
+ #[inline]
+ pub fn matches(&self, look: Look, haystack: &[u8], at: usize) -> bool {
+ self.matches_inline(look, haystack, at)
+ }
+
+ /// Like `matches`, but forcefully inlined.
+ ///
+ /// # Panics
+ ///
+ /// This panics when testing any Unicode word boundary assertion in this
+ /// set and when the Unicode word data is not available. Specifically, this
+ /// only occurs when the `unicode-word-boundary` feature is not enabled.
+ ///
+ /// Since it's generally expected that this routine is called inside of
+ /// a matching engine, callers should check the error condition when
+ /// building the matching engine. If there is a Unicode word boundary
+ /// in the matcher and the data isn't available, then the matcher should
+ /// fail to build.
+ ///
+ /// Callers can check the error condition with [`LookSet::available`].
+ ///
+ /// This also may panic when `at > haystack.len()`. Note that `at ==
+ /// haystack.len()` is legal and guaranteed not to panic.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn matches_inline(
+ &self,
+ look: Look,
+ haystack: &[u8],
+ at: usize,
+ ) -> bool {
+ match look {
+ Look::Start => self.is_start(haystack, at),
+ Look::End => self.is_end(haystack, at),
+ Look::StartLF => self.is_start_lf(haystack, at),
+ Look::EndLF => self.is_end_lf(haystack, at),
+ Look::StartCRLF => self.is_start_crlf(haystack, at),
+ Look::EndCRLF => self.is_end_crlf(haystack, at),
+ Look::WordAscii => self.is_word_ascii(haystack, at),
+ Look::WordAsciiNegate => self.is_word_ascii_negate(haystack, at),
+ Look::WordUnicode => self.is_word_unicode(haystack, at).unwrap(),
+ Look::WordUnicodeNegate => {
+ self.is_word_unicode_negate(haystack, at).unwrap()
+ }
+ Look::WordStartAscii => self.is_word_start_ascii(haystack, at),
+ Look::WordEndAscii => self.is_word_end_ascii(haystack, at),
+ Look::WordStartUnicode => {
+ self.is_word_start_unicode(haystack, at).unwrap()
+ }
+ Look::WordEndUnicode => {
+ self.is_word_end_unicode(haystack, at).unwrap()
+ }
+ Look::WordStartHalfAscii => {
+ self.is_word_start_half_ascii(haystack, at)
+ }
+ Look::WordEndHalfAscii => {
+ self.is_word_end_half_ascii(haystack, at)
+ }
+ Look::WordStartHalfUnicode => {
+ self.is_word_start_half_unicode(haystack, at).unwrap()
+ }
+ Look::WordEndHalfUnicode => {
+ self.is_word_end_half_unicode(haystack, at).unwrap()
+ }
+ }
+ }
+
+ /// Returns true when _all_ of the assertions in the given set match at the
+ /// given position in the haystack.
+ ///
+ /// # Panics
+ ///
+ /// This panics when testing any Unicode word boundary assertion in this
+ /// set and when the Unicode word data is not available. Specifically, this
+ /// only occurs when the `unicode-word-boundary` feature is not enabled.
+ ///
+ /// Since it's generally expected that this routine is called inside of
+ /// a matching engine, callers should check the error condition when
+ /// building the matching engine. If there is a Unicode word boundary
+ /// in the matcher and the data isn't available, then the matcher should
+ /// fail to build.
+ ///
+ /// Callers can check the error condition with [`LookSet::available`].
+ ///
+ /// This also may panic when `at > haystack.len()`. Note that `at ==
+ /// haystack.len()` is legal and guaranteed not to panic.
+ #[inline]
+ pub fn matches_set(
+ &self,
+ set: LookSet,
+ haystack: &[u8],
+ at: usize,
+ ) -> bool {
+ self.matches_set_inline(set, haystack, at)
+ }
+
+ /// Like `LookSet::matches`, but forcefully inlined for perf.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn matches_set_inline(
+ &self,
+ set: LookSet,
+ haystack: &[u8],
+ at: usize,
+ ) -> bool {
+ // This used to luse LookSet::iter with Look::matches on each element,
+ // but that proved to be quite diastrous for perf. The manual "if
+ // the set has this assertion, check it" turns out to be quite a bit
+ // faster.
+ if set.contains(Look::Start) {
+ if !self.is_start(haystack, at) {
+ return false;
+ }
+ }
+ if set.contains(Look::End) {
+ if !self.is_end(haystack, at) {
+ return false;
+ }
+ }
+ if set.contains(Look::StartLF) {
+ if !self.is_start_lf(haystack, at) {
+ return false;
+ }
+ }
+ if set.contains(Look::EndLF) {
+ if !self.is_end_lf(haystack, at) {
+ return false;
+ }
+ }
+ if set.contains(Look::StartCRLF) {
+ if !self.is_start_crlf(haystack, at) {
+ return false;
+ }
+ }
+ if set.contains(Look::EndCRLF) {
+ if !self.is_end_crlf(haystack, at) {
+ return false;
+ }
+ }
+ if set.contains(Look::WordAscii) {
+ if !self.is_word_ascii(haystack, at) {
+ return false;
+ }
+ }
+ if set.contains(Look::WordAsciiNegate) {
+ if !self.is_word_ascii_negate(haystack, at) {
+ return false;
+ }
+ }
+ if set.contains(Look::WordUnicode) {
+ if !self.is_word_unicode(haystack, at).unwrap() {
+ return false;
+ }
+ }
+ if set.contains(Look::WordUnicodeNegate) {
+ if !self.is_word_unicode_negate(haystack, at).unwrap() {
+ return false;
+ }
+ }
+ if set.contains(Look::WordStartAscii) {
+ if !self.is_word_start_ascii(haystack, at) {
+ return false;
+ }
+ }
+ if set.contains(Look::WordEndAscii) {
+ if !self.is_word_end_ascii(haystack, at) {
+ return false;
+ }
+ }
+ if set.contains(Look::WordStartUnicode) {
+ if !self.is_word_start_unicode(haystack, at).unwrap() {
+ return false;
+ }
+ }
+ if set.contains(Look::WordEndUnicode) {
+ if !self.is_word_end_unicode(haystack, at).unwrap() {
+ return false;
+ }
+ }
+ if set.contains(Look::WordStartHalfAscii) {
+ if !self.is_word_start_half_ascii(haystack, at) {
+ return false;
+ }
+ }
+ if set.contains(Look::WordEndHalfAscii) {
+ if !self.is_word_end_half_ascii(haystack, at) {
+ return false;
+ }
+ }
+ if set.contains(Look::WordStartHalfUnicode) {
+ if !self.is_word_start_half_unicode(haystack, at).unwrap() {
+ return false;
+ }
+ }
+ if set.contains(Look::WordEndHalfUnicode) {
+ if !self.is_word_end_half_unicode(haystack, at).unwrap() {
+ return false;
+ }
+ }
+ true
+ }
+
+ /// Split up the given byte classes into equivalence classes in a way that
+ /// is consistent with this look-around assertion.
+ #[cfg(feature = "alloc")]
+ pub(crate) fn add_to_byteset(
+ &self,
+ look: Look,
+ set: &mut crate::util::alphabet::ByteClassSet,
+ ) {
+ match look {
+ Look::Start | Look::End => {}
+ Look::StartLF | Look::EndLF => {
+ set.set_range(self.lineterm.0, self.lineterm.0);
+ }
+ Look::StartCRLF | Look::EndCRLF => {
+ set.set_range(b'\r', b'\r');
+ set.set_range(b'\n', b'\n');
+ }
+ Look::WordAscii
+ | Look::WordAsciiNegate
+ | Look::WordUnicode
+ | Look::WordUnicodeNegate
+ | Look::WordStartAscii
+ | Look::WordEndAscii
+ | Look::WordStartUnicode
+ | Look::WordEndUnicode
+ | Look::WordStartHalfAscii
+ | Look::WordEndHalfAscii
+ | Look::WordStartHalfUnicode
+ | Look::WordEndHalfUnicode => {
+ // We need to mark all ranges of bytes whose pairs result in
+ // evaluating \b differently. This isn't technically correct
+ // for Unicode word boundaries, but DFAs can't handle those
+ // anyway, and thus, the byte classes don't need to either
+ // since they are themselves only used in DFAs.
+ //
+ // FIXME: It seems like the calls to 'set_range' here are
+ // completely invariant, which means we could just hard-code
+ // them here without needing to write a loop. And we only need
+ // to do this dance at most once per regex.
+ //
+ // FIXME: Is this correct for \B?
+ let iswb = utf8::is_word_byte;
+ // This unwrap is OK because we guard every use of 'asu8' with
+ // a check that the input is <= 255.
+ let asu8 = |b: u16| u8::try_from(b).unwrap();
+ let mut b1: u16 = 0;
+ let mut b2: u16;
+ while b1 <= 255 {
+ b2 = b1 + 1;
+ while b2 <= 255 && iswb(asu8(b1)) == iswb(asu8(b2)) {
+ b2 += 1;
+ }
+ // The guards above guarantee that b2 can never get any
+ // bigger.
+ assert!(b2 <= 256);
+ // Subtracting 1 from b2 is always OK because it is always
+ // at least 1 greater than b1, and the assert above
+ // guarantees that the asu8 conversion will succeed.
+ set.set_range(asu8(b1), asu8(b2.checked_sub(1).unwrap()));
+ b1 = b2;
+ }
+ }
+ }
+ }
+
+ /// Returns true when [`Look::Start`] is satisfied `at` the given position
+ /// in `haystack`.
+ ///
+ /// # Panics
+ ///
+ /// This may panic when `at > haystack.len()`. Note that `at ==
+ /// haystack.len()` is legal and guaranteed not to panic.
+ #[inline]
+ pub fn is_start(&self, _haystack: &[u8], at: usize) -> bool {
+ at == 0
+ }
+
+ /// Returns true when [`Look::End`] is satisfied `at` the given position in
+ /// `haystack`.
+ ///
+ /// # Panics
+ ///
+ /// This may panic when `at > haystack.len()`. Note that `at ==
+ /// haystack.len()` is legal and guaranteed not to panic.
+ #[inline]
+ pub fn is_end(&self, haystack: &[u8], at: usize) -> bool {
+ at == haystack.len()
+ }
+
+ /// Returns true when [`Look::StartLF`] is satisfied `at` the given
+ /// position in `haystack`.
+ ///
+ /// # Panics
+ ///
+ /// This may panic when `at > haystack.len()`. Note that `at ==
+ /// haystack.len()` is legal and guaranteed not to panic.
+ #[inline]
+ pub fn is_start_lf(&self, haystack: &[u8], at: usize) -> bool {
+ self.is_start(haystack, at) || haystack[at - 1] == self.lineterm.0
+ }
+
+ /// Returns true when [`Look::EndLF`] is satisfied `at` the given position
+ /// in `haystack`.
+ ///
+ /// # Panics
+ ///
+ /// This may panic when `at > haystack.len()`. Note that `at ==
+ /// haystack.len()` is legal and guaranteed not to panic.
+ #[inline]
+ pub fn is_end_lf(&self, haystack: &[u8], at: usize) -> bool {
+ self.is_end(haystack, at) || haystack[at] == self.lineterm.0
+ }
+
+ /// Returns true when [`Look::StartCRLF`] is satisfied `at` the given
+ /// position in `haystack`.
+ ///
+ /// # Panics
+ ///
+ /// This may panic when `at > haystack.len()`. Note that `at ==
+ /// haystack.len()` is legal and guaranteed not to panic.
+ #[inline]
+ pub fn is_start_crlf(&self, haystack: &[u8], at: usize) -> bool {
+ self.is_start(haystack, at)
+ || haystack[at - 1] == b'\n'
+ || (haystack[at - 1] == b'\r'
+ && (at >= haystack.len() || haystack[at] != b'\n'))
+ }
+
+ /// Returns true when [`Look::EndCRLF`] is satisfied `at` the given
+ /// position in `haystack`.
+ ///
+ /// # Panics
+ ///
+ /// This may panic when `at > haystack.len()`. Note that `at ==
+ /// haystack.len()` is legal and guaranteed not to panic.
+ #[inline]
+ pub fn is_end_crlf(&self, haystack: &[u8], at: usize) -> bool {
+ self.is_end(haystack, at)
+ || haystack[at] == b'\r'
+ || (haystack[at] == b'\n'
+ && (at == 0 || haystack[at - 1] != b'\r'))
+ }
+
+ /// Returns true when [`Look::WordAscii`] is satisfied `at` the given
+ /// position in `haystack`.
+ ///
+ /// # Panics
+ ///
+ /// This may panic when `at > haystack.len()`. Note that `at ==
+ /// haystack.len()` is legal and guaranteed not to panic.
+ #[inline]
+ pub fn is_word_ascii(&self, haystack: &[u8], at: usize) -> bool {
+ let word_before = at > 0 && utf8::is_word_byte(haystack[at - 1]);
+ let word_after =
+ at < haystack.len() && utf8::is_word_byte(haystack[at]);
+ word_before != word_after
+ }
+
+ /// Returns true when [`Look::WordAsciiNegate`] is satisfied `at` the given
+ /// position in `haystack`.
+ ///
+ /// # Panics
+ ///
+ /// This may panic when `at > haystack.len()`. Note that `at ==
+ /// haystack.len()` is legal and guaranteed not to panic.
+ #[inline]
+ pub fn is_word_ascii_negate(&self, haystack: &[u8], at: usize) -> bool {
+ !self.is_word_ascii(haystack, at)
+ }
+
+ /// Returns true when [`Look::WordUnicode`] is satisfied `at` the given
+ /// position in `haystack`.
+ ///
+ /// # Panics
+ ///
+ /// This may panic when `at > haystack.len()`. Note that `at ==
+ /// haystack.len()` is legal and guaranteed not to panic.
+ ///
+ /// # Errors
+ ///
+ /// This returns an error when Unicode word boundary tables
+ /// are not available. Specifically, this only occurs when the
+ /// `unicode-word-boundary` feature is not enabled.
+ #[inline]
+ pub fn is_word_unicode(
+ &self,
+ haystack: &[u8],
+ at: usize,
+ ) -> Result<bool, UnicodeWordBoundaryError> {
+ let word_before = is_word_char::rev(haystack, at)?;
+ let word_after = is_word_char::fwd(haystack, at)?;
+ Ok(word_before != word_after)
+ }
+
+ /// Returns true when [`Look::WordUnicodeNegate`] is satisfied `at` the
+ /// given position in `haystack`.
+ ///
+ /// # Panics
+ ///
+ /// This may panic when `at > haystack.len()`. Note that `at ==
+ /// haystack.len()` is legal and guaranteed not to panic.
+ ///
+ /// # Errors
+ ///
+ /// This returns an error when Unicode word boundary tables
+ /// are not available. Specifically, this only occurs when the
+ /// `unicode-word-boundary` feature is not enabled.
+ #[inline]
+ pub fn is_word_unicode_negate(
+ &self,
+ haystack: &[u8],
+ at: usize,
+ ) -> Result<bool, UnicodeWordBoundaryError> {
+ // This is pretty subtle. Why do we need to do UTF-8 decoding here?
+ // Well... at time of writing, the is_word_char_{fwd,rev} routines will
+ // only return true if there is a valid UTF-8 encoding of a "word"
+ // codepoint, and false in every other case (including invalid UTF-8).
+ // This means that in regions of invalid UTF-8 (which might be a
+ // subset of valid UTF-8!), it would result in \B matching. While this
+ // would be questionable in the context of truly invalid UTF-8, it is
+ // *certainly* wrong to report match boundaries that split the encoding
+ // of a codepoint. So to work around this, we ensure that we can decode
+ // a codepoint on either side of `at`. If either direction fails, then
+ // we don't permit \B to match at all.
+ //
+ // Now, this isn't exactly optimal from a perf perspective. We could
+ // try and detect this in is_word_char::{fwd,rev}, but it's not clear
+ // if it's worth it. \B is, after all, rarely used. Even worse,
+ // is_word_char::{fwd,rev} could do its own UTF-8 decoding, and so this
+ // will wind up doing UTF-8 decoding twice. Owch. We could fix this
+ // with more code complexity, but it just doesn't feel worth it for \B.
+ //
+ // And in particular, we do *not* have to do this with \b, because \b
+ // *requires* that at least one side of `at` be a "word" codepoint,
+ // which in turn implies one side of `at` must be valid UTF-8. This in
+ // turn implies that \b can never split a valid UTF-8 encoding of a
+ // codepoint. In the case where one side of `at` is truly invalid UTF-8
+ // and the other side IS a word codepoint, then we want \b to match
+ // since it represents a valid UTF-8 boundary. It also makes sense. For
+ // example, you'd want \b\w+\b to match 'abc' in '\xFFabc\xFF'.
+ //
+ // Note also that this is not just '!is_word_unicode(..)' like it is
+ // for the ASCII case. For example, neither \b nor \B is satisfied
+ // within invalid UTF-8 sequences.
+ let word_before = at > 0
+ && match utf8::decode_last(&haystack[..at]) {
+ None | Some(Err(_)) => return Ok(false),
+ Some(Ok(_)) => is_word_char::rev(haystack, at)?,
+ };
+ let word_after = at < haystack.len()
+ && match utf8::decode(&haystack[at..]) {
+ None | Some(Err(_)) => return Ok(false),
+ Some(Ok(_)) => is_word_char::fwd(haystack, at)?,
+ };
+ Ok(word_before == word_after)
+ }
+
+ /// Returns true when [`Look::WordStartAscii`] is satisfied `at` the given
+ /// position in `haystack`.
+ ///
+ /// # Panics
+ ///
+ /// This may panic when `at > haystack.len()`. Note that `at ==
+ /// haystack.len()` is legal and guaranteed not to panic.
+ #[inline]
+ pub fn is_word_start_ascii(&self, haystack: &[u8], at: usize) -> bool {
+ let word_before = at > 0 && utf8::is_word_byte(haystack[at - 1]);
+ let word_after =
+ at < haystack.len() && utf8::is_word_byte(haystack[at]);
+ !word_before && word_after
+ }
+
+ /// Returns true when [`Look::WordEndAscii`] is satisfied `at` the given
+ /// position in `haystack`.
+ ///
+ /// # Panics
+ ///
+ /// This may panic when `at > haystack.len()`. Note that `at ==
+ /// haystack.len()` is legal and guaranteed not to panic.
+ #[inline]
+ pub fn is_word_end_ascii(&self, haystack: &[u8], at: usize) -> bool {
+ let word_before = at > 0 && utf8::is_word_byte(haystack[at - 1]);
+ let word_after =
+ at < haystack.len() && utf8::is_word_byte(haystack[at]);
+ word_before && !word_after
+ }
+
+ /// Returns true when [`Look::WordStartUnicode`] is satisfied `at` the
+ /// given position in `haystack`.
+ ///
+ /// # Panics
+ ///
+ /// This may panic when `at > haystack.len()`. Note that `at ==
+ /// haystack.len()` is legal and guaranteed not to panic.
+ ///
+ /// # Errors
+ ///
+ /// This returns an error when Unicode word boundary tables
+ /// are not available. Specifically, this only occurs when the
+ /// `unicode-word-boundary` feature is not enabled.
+ #[inline]
+ pub fn is_word_start_unicode(
+ &self,
+ haystack: &[u8],
+ at: usize,
+ ) -> Result<bool, UnicodeWordBoundaryError> {
+ let word_before = is_word_char::rev(haystack, at)?;
+ let word_after = is_word_char::fwd(haystack, at)?;
+ Ok(!word_before && word_after)
+ }
+
+ /// Returns true when [`Look::WordEndUnicode`] is satisfied `at` the
+ /// given position in `haystack`.
+ ///
+ /// # Panics
+ ///
+ /// This may panic when `at > haystack.len()`. Note that `at ==
+ /// haystack.len()` is legal and guaranteed not to panic.
+ ///
+ /// # Errors
+ ///
+ /// This returns an error when Unicode word boundary tables
+ /// are not available. Specifically, this only occurs when the
+ /// `unicode-word-boundary` feature is not enabled.
+ #[inline]
+ pub fn is_word_end_unicode(
+ &self,
+ haystack: &[u8],
+ at: usize,
+ ) -> Result<bool, UnicodeWordBoundaryError> {
+ let word_before = is_word_char::rev(haystack, at)?;
+ let word_after = is_word_char::fwd(haystack, at)?;
+ Ok(word_before && !word_after)
+ }
+
+ /// Returns true when [`Look::WordStartHalfAscii`] is satisfied `at` the
+ /// given position in `haystack`.
+ ///
+ /// # Panics
+ ///
+ /// This may panic when `at > haystack.len()`. Note that `at ==
+ /// haystack.len()` is legal and guaranteed not to panic.
+ #[inline]
+ pub fn is_word_start_half_ascii(
+ &self,
+ haystack: &[u8],
+ at: usize,
+ ) -> bool {
+ let word_before = at > 0 && utf8::is_word_byte(haystack[at - 1]);
+ !word_before
+ }
+
+ /// Returns true when [`Look::WordEndHalfAscii`] is satisfied `at` the
+ /// given position in `haystack`.
+ ///
+ /// # Panics
+ ///
+ /// This may panic when `at > haystack.len()`. Note that `at ==
+ /// haystack.len()` is legal and guaranteed not to panic.
+ #[inline]
+ pub fn is_word_end_half_ascii(&self, haystack: &[u8], at: usize) -> bool {
+ let word_after =
+ at < haystack.len() && utf8::is_word_byte(haystack[at]);
+ !word_after
+ }
+
+ /// Returns true when [`Look::WordStartHalfUnicode`] is satisfied `at` the
+ /// given position in `haystack`.
+ ///
+ /// # Panics
+ ///
+ /// This may panic when `at > haystack.len()`. Note that `at ==
+ /// haystack.len()` is legal and guaranteed not to panic.
+ ///
+ /// # Errors
+ ///
+ /// This returns an error when Unicode word boundary tables
+ /// are not available. Specifically, this only occurs when the
+ /// `unicode-word-boundary` feature is not enabled.
+ #[inline]
+ pub fn is_word_start_half_unicode(
+ &self,
+ haystack: &[u8],
+ at: usize,
+ ) -> Result<bool, UnicodeWordBoundaryError> {
+ // See `is_word_unicode_negate` for why we need to do this. We don't
+ // need to do it for `is_word_start_unicode` because that guarantees
+ // that the position matched falls on a valid UTF-8 boundary given
+ // that the right side must be in \w.
+ let word_before = at > 0
+ && match utf8::decode_last(&haystack[..at]) {
+ None | Some(Err(_)) => return Ok(false),
+ Some(Ok(_)) => is_word_char::rev(haystack, at)?,
+ };
+ Ok(!word_before)
+ }
+
+ /// Returns true when [`Look::WordEndHalfUnicode`] is satisfied `at` the
+ /// given position in `haystack`.
+ ///
+ /// # Panics
+ ///
+ /// This may panic when `at > haystack.len()`. Note that `at ==
+ /// haystack.len()` is legal and guaranteed not to panic.
+ ///
+ /// # Errors
+ ///
+ /// This returns an error when Unicode word boundary tables
+ /// are not available. Specifically, this only occurs when the
+ /// `unicode-word-boundary` feature is not enabled.
+ #[inline]
+ pub fn is_word_end_half_unicode(
+ &self,
+ haystack: &[u8],
+ at: usize,
+ ) -> Result<bool, UnicodeWordBoundaryError> {
+ // See `is_word_unicode_negate` for why we need to do this. We don't
+ // need to do it for `is_word_end_unicode` because that guarantees
+ // that the position matched falls on a valid UTF-8 boundary given
+ // that the left side must be in \w.
+ let word_after = at < haystack.len()
+ && match utf8::decode(&haystack[at..]) {
+ None | Some(Err(_)) => return Ok(false),
+ Some(Ok(_)) => is_word_char::fwd(haystack, at)?,
+ };
+ Ok(!word_after)
+ }
+}
+
+impl Default for LookMatcher {
+ fn default() -> LookMatcher {
+ LookMatcher::new()
+ }
+}
+
+/// An error that occurs when the Unicode-aware `\w` class is unavailable.
+///
+/// This error can occur when the data tables necessary for the Unicode aware
+/// Perl character class `\w` are unavailable. The `\w` class is used to
+/// determine whether a codepoint is considered a word character or not when
+/// determining whether a Unicode aware `\b` (or `\B`) matches at a particular
+/// position.
+///
+/// This error can only occur when the `unicode-word-boundary` feature is
+/// disabled.
+#[derive(Clone, Debug)]
+pub struct UnicodeWordBoundaryError(());
+
+impl UnicodeWordBoundaryError {
+ #[cfg(not(feature = "unicode-word-boundary"))]
+ pub(crate) fn new() -> UnicodeWordBoundaryError {
+ UnicodeWordBoundaryError(())
+ }
+
+ /// Returns an error if and only if Unicode word boundary data is
+ /// unavailable.
+ pub fn check() -> Result<(), UnicodeWordBoundaryError> {
+ is_word_char::check()
+ }
+}
+
+#[cfg(feature = "std")]
+impl std::error::Error for UnicodeWordBoundaryError {}
+
+impl core::fmt::Display for UnicodeWordBoundaryError {
+ fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
+ write!(
+ f,
+ "Unicode-aware \\b and \\B are unavailable because the \
+ requisite data tables are missing, please enable the \
+ unicode-word-boundary feature"
+ )
+ }
+}
+
+// Below are FOUR different ways for checking whether whether a "word"
+// codepoint exists at a particular position in the haystack. The four
+// different approaches are, in order of preference:
+//
+// 1. Parse '\w', convert to an NFA, convert to a fully compiled DFA on the
+// first call, and then use that DFA for all subsequent calls.
+// 2. Do UTF-8 decoding and use regex_syntax::is_word_character if available.
+// 3. Do UTF-8 decoding and use our own 'perl_word' table.
+// 4. Return an error.
+//
+// The reason for all of these approaches is a combination of perf and
+// permitting one to build regex-automata without the Unicode data necessary
+// for handling Unicode-aware word boundaries. (In which case, '(?-u:\b)' would
+// still work.)
+//
+// The DFA approach is the fastest, but it requires the regex parser, the
+// NFA compiler, the DFA builder and the DFA search runtime. That's a lot to
+// bring in, but if it's available, it's (probably) the best we can do.
+//
+// Approaches (2) and (3) are effectively equivalent, but (2) reuses the
+// data in regex-syntax and avoids duplicating it in regex-automata.
+//
+// Finally, (4) unconditionally returns an error since the requisite data isn't
+// available anywhere.
+//
+// There are actually more approaches possible that we didn't implement. For
+// example, if the DFA builder is available but the syntax parser is not, we
+// could technically hand construct our own NFA from the 'perl_word' data
+// table. But to avoid some pretty hairy code duplication, we would in turn
+// need to pull the UTF-8 compiler out of the NFA compiler. Yikes.
+//
+// A possibly more sensible alternative is to use a lazy DFA when the full
+// DFA builder isn't available...
+//
+// Yet another choice would be to build the full DFA and then embed it into the
+// source. Then we'd only need to bring in the DFA search runtime, which is
+// considerably smaller than the DFA builder code. The problem here is that the
+// Debian people have spooked me[1] into avoiding cyclic dependencies. Namely,
+// we'd need to build regex-cli, which depends on regex-automata in order to
+// build some part of regex-automata. But to be honest, something like this has
+// to be allowed somehow? I just don't know what the right process is.
+//
+// There are perhaps other choices as well. Why did I stop at these 4? Because
+// I wanted to preserve my sanity. I suspect I'll wind up adding the lazy DFA
+// approach eventually, as the benefits of the DFA approach are somewhat
+// compelling. The 'boundary-words-holmes' benchmark tests this. (Note that
+// the commands below no longer work. If necessary, we should re-capitulate
+// the benchmark from whole cloth in rebar.)
+//
+// $ regex-cli bench measure -f boundary-words-holmes -e pikevm > dfa.csv
+//
+// Then I changed the code below so that the util/unicode_data/perl_word table
+// was used and re-ran the benchmark:
+//
+// $ regex-cli bench measure -f boundary-words-holmes -e pikevm > table.csv
+//
+// And compared them:
+//
+// $ regex-cli bench diff dfa.csv table.csv
+// benchmark engine dfa table
+// --------- ------ --- -----
+// internal/count/boundary-words-holmes regex/automata/pikevm 18.6 MB/s 12.9 MB/s
+//
+// Which is a nice improvement.
+//
+// UPDATE: It turns out that it takes approximately 22ms to build the reverse
+// DFA for \w. (And about 3ms for the forward DFA.) It's probably not much in
+// the grand scheme things, but that is a significant latency cost. So I'm not
+// sure that's a good idea. I then tried using a lazy DFA instead, and that
+// eliminated the overhead, but since the lazy DFA requires mutable working
+// memory, that requires introducing a 'Cache' for every simultaneous call.
+//
+// I ended up deciding for now to just keep the "UTF-8 decode and check the
+// table." The DFA and lazy DFA approaches are still below, but commented out.
+//
+// [1]: https://github.com/BurntSushi/ucd-generate/issues/11
+
+/*
+/// A module that looks for word codepoints using lazy DFAs.
+#[cfg(all(
+ feature = "unicode-word-boundary",
+ feature = "syntax",
+ feature = "unicode-perl",
+ feature = "hybrid"
+))]
+mod is_word_char {
+ use alloc::vec::Vec;
+
+ use crate::{
+ hybrid::dfa::{Cache, DFA},
+ nfa::thompson::NFA,
+ util::{lazy::Lazy, pool::Pool, primitives::StateID},
+ Anchored, Input,
+ };
+
+ pub(super) fn check() -> Result<(), super::UnicodeWordBoundaryError> {
+ Ok(())
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(super) fn fwd(
+ haystack: &[u8],
+ mut at: usize,
+ ) -> Result<bool, super::UnicodeWordBoundaryError> {
+ static WORD: Lazy<DFA> = Lazy::new(|| DFA::new(r"\w").unwrap());
+ static CACHE: Lazy<Pool<Cache>> =
+ Lazy::new(|| Pool::new(|| WORD.create_cache()));
+ let dfa = Lazy::get(&WORD);
+ let mut cache = Lazy::get(&CACHE).get();
+ let mut sid = dfa
+ .start_state_forward(
+ &mut cache,
+ &Input::new("").anchored(Anchored::Yes),
+ )
+ .unwrap();
+ while at < haystack.len() {
+ let byte = haystack[at];
+ sid = dfa.next_state(&mut cache, sid, byte).unwrap();
+ at += 1;
+ if sid.is_tagged() {
+ if sid.is_match() {
+ return Ok(true);
+ } else if sid.is_dead() {
+ return Ok(false);
+ }
+ }
+ }
+ Ok(dfa.next_eoi_state(&mut cache, sid).unwrap().is_match())
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(super) fn rev(
+ haystack: &[u8],
+ mut at: usize,
+ ) -> Result<bool, super::UnicodeWordBoundaryError> {
+ static WORD: Lazy<DFA> = Lazy::new(|| {
+ DFA::builder()
+ .thompson(NFA::config().reverse(true))
+ .build(r"\w")
+ .unwrap()
+ });
+ static CACHE: Lazy<Pool<Cache>> =
+ Lazy::new(|| Pool::new(|| WORD.create_cache()));
+ let dfa = Lazy::get(&WORD);
+ let mut cache = Lazy::get(&CACHE).get();
+ let mut sid = dfa
+ .start_state_reverse(
+ &mut cache,
+ &Input::new("").anchored(Anchored::Yes),
+ )
+ .unwrap();
+ while at > 0 {
+ at -= 1;
+ let byte = haystack[at];
+ sid = dfa.next_state(&mut cache, sid, byte).unwrap();
+ if sid.is_tagged() {
+ if sid.is_match() {
+ return Ok(true);
+ } else if sid.is_dead() {
+ return Ok(false);
+ }
+ }
+ }
+ Ok(dfa.next_eoi_state(&mut cache, sid).unwrap().is_match())
+ }
+}
+*/
+
+/*
+/// A module that looks for word codepoints using fully compiled DFAs.
+#[cfg(all(
+ feature = "unicode-word-boundary",
+ feature = "syntax",
+ feature = "unicode-perl",
+ feature = "dfa-build"
+))]
+mod is_word_char {
+ use alloc::vec::Vec;
+
+ use crate::{
+ dfa::{dense::DFA, Automaton, StartKind},
+ nfa::thompson::NFA,
+ util::{lazy::Lazy, primitives::StateID},
+ Anchored, Input,
+ };
+
+ pub(super) fn check() -> Result<(), super::UnicodeWordBoundaryError> {
+ Ok(())
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(super) fn fwd(
+ haystack: &[u8],
+ mut at: usize,
+ ) -> Result<bool, super::UnicodeWordBoundaryError> {
+ static WORD: Lazy<(DFA<Vec<u32>>, StateID)> = Lazy::new(|| {
+ let dfa = DFA::builder()
+ .configure(DFA::config().start_kind(StartKind::Anchored))
+ .build(r"\w")
+ .unwrap();
+ // OK because our regex has no look-around.
+ let start_id = dfa.universal_start_state(Anchored::Yes).unwrap();
+ (dfa, start_id)
+ });
+ let &(ref dfa, mut sid) = Lazy::get(&WORD);
+ while at < haystack.len() {
+ let byte = haystack[at];
+ sid = dfa.next_state(sid, byte);
+ at += 1;
+ if dfa.is_special_state(sid) {
+ if dfa.is_match_state(sid) {
+ return Ok(true);
+ } else if dfa.is_dead_state(sid) {
+ return Ok(false);
+ }
+ }
+ }
+ Ok(dfa.is_match_state(dfa.next_eoi_state(sid)))
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(super) fn rev(
+ haystack: &[u8],
+ mut at: usize,
+ ) -> Result<bool, super::UnicodeWordBoundaryError> {
+ static WORD: Lazy<(DFA<Vec<u32>>, StateID)> = Lazy::new(|| {
+ let dfa = DFA::builder()
+ .configure(DFA::config().start_kind(StartKind::Anchored))
+ // From ad hoc measurements, it looks like setting
+ // shrink==false is slightly faster than shrink==true. I kind
+ // of feel like this indicates that shrinking is probably a
+ // failure, although it can help in some cases. Sigh.
+ .thompson(NFA::config().reverse(true).shrink(false))
+ .build(r"\w")
+ .unwrap();
+ // OK because our regex has no look-around.
+ let start_id = dfa.universal_start_state(Anchored::Yes).unwrap();
+ (dfa, start_id)
+ });
+ let &(ref dfa, mut sid) = Lazy::get(&WORD);
+ while at > 0 {
+ at -= 1;
+ let byte = haystack[at];
+ sid = dfa.next_state(sid, byte);
+ if dfa.is_special_state(sid) {
+ if dfa.is_match_state(sid) {
+ return Ok(true);
+ } else if dfa.is_dead_state(sid) {
+ return Ok(false);
+ }
+ }
+ }
+ Ok(dfa.is_match_state(dfa.next_eoi_state(sid)))
+ }
+}
+*/
+
+/// A module that looks for word codepoints using regex-syntax's data tables.
+#[cfg(all(
+ feature = "unicode-word-boundary",
+ feature = "syntax",
+ feature = "unicode-perl",
+))]
+mod is_word_char {
+ use regex_syntax::try_is_word_character;
+
+ use crate::util::utf8;
+
+ pub(super) fn check() -> Result<(), super::UnicodeWordBoundaryError> {
+ Ok(())
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(super) fn fwd(
+ haystack: &[u8],
+ at: usize,
+ ) -> Result<bool, super::UnicodeWordBoundaryError> {
+ Ok(match utf8::decode(&haystack[at..]) {
+ None | Some(Err(_)) => false,
+ Some(Ok(ch)) => try_is_word_character(ch).expect(
+ "since unicode-word-boundary, syntax and unicode-perl \
+ are all enabled, it is expected that \
+ try_is_word_character succeeds",
+ ),
+ })
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(super) fn rev(
+ haystack: &[u8],
+ at: usize,
+ ) -> Result<bool, super::UnicodeWordBoundaryError> {
+ Ok(match utf8::decode_last(&haystack[..at]) {
+ None | Some(Err(_)) => false,
+ Some(Ok(ch)) => try_is_word_character(ch).expect(
+ "since unicode-word-boundary, syntax and unicode-perl \
+ are all enabled, it is expected that \
+ try_is_word_character succeeds",
+ ),
+ })
+ }
+}
+
+/// A module that looks for word codepoints using regex-automata's data tables
+/// (which are only compiled when regex-syntax's tables aren't available).
+///
+/// Note that the cfg should match the one in src/util/unicode_data/mod.rs for
+/// perl_word.
+#[cfg(all(
+ feature = "unicode-word-boundary",
+ not(all(feature = "syntax", feature = "unicode-perl")),
+))]
+mod is_word_char {
+ use crate::util::utf8;
+
+ pub(super) fn check() -> Result<(), super::UnicodeWordBoundaryError> {
+ Ok(())
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(super) fn fwd(
+ haystack: &[u8],
+ at: usize,
+ ) -> Result<bool, super::UnicodeWordBoundaryError> {
+ Ok(match utf8::decode(&haystack[at..]) {
+ None | Some(Err(_)) => false,
+ Some(Ok(ch)) => is_word_character(ch),
+ })
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(super) fn rev(
+ haystack: &[u8],
+ at: usize,
+ ) -> Result<bool, super::UnicodeWordBoundaryError> {
+ Ok(match utf8::decode_last(&haystack[..at]) {
+ None | Some(Err(_)) => false,
+ Some(Ok(ch)) => is_word_character(ch),
+ })
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn is_word_character(c: char) -> bool {
+ use crate::util::{unicode_data::perl_word::PERL_WORD, utf8};
+
+ if u8::try_from(c).map_or(false, utf8::is_word_byte) {
+ return true;
+ }
+ PERL_WORD
+ .binary_search_by(|&(start, end)| {
+ use core::cmp::Ordering;
+
+ if start <= c && c <= end {
+ Ordering::Equal
+ } else if start > c {
+ Ordering::Greater
+ } else {
+ Ordering::Less
+ }
+ })
+ .is_ok()
+ }
+}
+
+/// A module that always returns an error if Unicode word boundaries are
+/// disabled. When this feature is disabled, then regex-automata will not
+/// include its own data tables even if regex-syntax is disabled.
+#[cfg(not(feature = "unicode-word-boundary"))]
+mod is_word_char {
+ pub(super) fn check() -> Result<(), super::UnicodeWordBoundaryError> {
+ Err(super::UnicodeWordBoundaryError::new())
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(super) fn fwd(
+ _bytes: &[u8],
+ _at: usize,
+ ) -> Result<bool, super::UnicodeWordBoundaryError> {
+ Err(super::UnicodeWordBoundaryError::new())
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(super) fn rev(
+ _bytes: &[u8],
+ _at: usize,
+ ) -> Result<bool, super::UnicodeWordBoundaryError> {
+ Err(super::UnicodeWordBoundaryError::new())
+ }
+}
+
+#[cfg(test)]
+mod tests {
+ use super::*;
+
+ macro_rules! testlook {
+ ($look:expr, $haystack:expr, $at:expr) => {
+ LookMatcher::default().matches($look, $haystack.as_bytes(), $at)
+ };
+ }
+
+ #[test]
+ fn look_matches_start_line() {
+ let look = Look::StartLF;
+
+ assert!(testlook!(look, "", 0));
+ assert!(testlook!(look, "\n", 0));
+ assert!(testlook!(look, "\n", 1));
+ assert!(testlook!(look, "a", 0));
+ assert!(testlook!(look, "\na", 1));
+
+ assert!(!testlook!(look, "a", 1));
+ assert!(!testlook!(look, "a\na", 1));
+ }
+
+ #[test]
+ fn look_matches_end_line() {
+ let look = Look::EndLF;
+
+ assert!(testlook!(look, "", 0));
+ assert!(testlook!(look, "\n", 1));
+ assert!(testlook!(look, "\na", 0));
+ assert!(testlook!(look, "\na", 2));
+ assert!(testlook!(look, "a\na", 1));
+
+ assert!(!testlook!(look, "a", 0));
+ assert!(!testlook!(look, "\na", 1));
+ assert!(!testlook!(look, "a\na", 0));
+ assert!(!testlook!(look, "a\na", 2));
+ }
+
+ #[test]
+ fn look_matches_start_text() {
+ let look = Look::Start;
+
+ assert!(testlook!(look, "", 0));
+ assert!(testlook!(look, "\n", 0));
+ assert!(testlook!(look, "a", 0));
+
+ assert!(!testlook!(look, "\n", 1));
+ assert!(!testlook!(look, "\na", 1));
+ assert!(!testlook!(look, "a", 1));
+ assert!(!testlook!(look, "a\na", 1));
+ }
+
+ #[test]
+ fn look_matches_end_text() {
+ let look = Look::End;
+
+ assert!(testlook!(look, "", 0));
+ assert!(testlook!(look, "\n", 1));
+ assert!(testlook!(look, "\na", 2));
+
+ assert!(!testlook!(look, "\na", 0));
+ assert!(!testlook!(look, "a\na", 1));
+ assert!(!testlook!(look, "a", 0));
+ assert!(!testlook!(look, "\na", 1));
+ assert!(!testlook!(look, "a\na", 0));
+ assert!(!testlook!(look, "a\na", 2));
+ }
+
+ #[test]
+ #[cfg(all(not(miri), feature = "unicode-word-boundary"))]
+ fn look_matches_word_unicode() {
+ let look = Look::WordUnicode;
+
+ // \xF0\x9D\x9B\x83 = 𝛃 (in \w)
+ // \xF0\x90\x86\x80 = 𐆀 (not in \w)
+
+ // Simple ASCII word boundaries.
+ assert!(testlook!(look, "a", 0));
+ assert!(testlook!(look, "a", 1));
+ assert!(testlook!(look, "a ", 1));
+ assert!(testlook!(look, " a ", 1));
+ assert!(testlook!(look, " a ", 2));
+
+ // Unicode word boundaries with a non-ASCII codepoint.
+ assert!(testlook!(look, "𝛃", 0));
+ assert!(testlook!(look, "𝛃", 4));
+ assert!(testlook!(look, "𝛃 ", 4));
+ assert!(testlook!(look, " 𝛃 ", 1));
+ assert!(testlook!(look, " 𝛃 ", 5));
+
+ // Unicode word boundaries between non-ASCII codepoints.
+ assert!(testlook!(look, "𝛃𐆀", 0));
+ assert!(testlook!(look, "𝛃𐆀", 4));
+
+ // Non word boundaries for ASCII.
+ assert!(!testlook!(look, "", 0));
+ assert!(!testlook!(look, "ab", 1));
+ assert!(!testlook!(look, "a ", 2));
+ assert!(!testlook!(look, " a ", 0));
+ assert!(!testlook!(look, " a ", 3));
+
+ // Non word boundaries with a non-ASCII codepoint.
+ assert!(!testlook!(look, "𝛃b", 4));
+ assert!(!testlook!(look, "𝛃 ", 5));
+ assert!(!testlook!(look, " 𝛃 ", 0));
+ assert!(!testlook!(look, " 𝛃 ", 6));
+ assert!(!testlook!(look, "𝛃", 1));
+ assert!(!testlook!(look, "𝛃", 2));
+ assert!(!testlook!(look, "𝛃", 3));
+
+ // Non word boundaries with non-ASCII codepoints.
+ assert!(!testlook!(look, "𝛃𐆀", 1));
+ assert!(!testlook!(look, "𝛃𐆀", 2));
+ assert!(!testlook!(look, "𝛃𐆀", 3));
+ assert!(!testlook!(look, "𝛃𐆀", 5));
+ assert!(!testlook!(look, "𝛃𐆀", 6));
+ assert!(!testlook!(look, "𝛃𐆀", 7));
+ assert!(!testlook!(look, "𝛃𐆀", 8));
+ }
+
+ #[test]
+ fn look_matches_word_ascii() {
+ let look = Look::WordAscii;
+
+ // \xF0\x9D\x9B\x83 = 𝛃 (in \w)
+ // \xF0\x90\x86\x80 = 𐆀 (not in \w)
+
+ // Simple ASCII word boundaries.
+ assert!(testlook!(look, "a", 0));
+ assert!(testlook!(look, "a", 1));
+ assert!(testlook!(look, "a ", 1));
+ assert!(testlook!(look, " a ", 1));
+ assert!(testlook!(look, " a ", 2));
+
+ // Unicode word boundaries with a non-ASCII codepoint. Since this is
+ // an ASCII word boundary, none of these match.
+ assert!(!testlook!(look, "𝛃", 0));
+ assert!(!testlook!(look, "𝛃", 4));
+ assert!(!testlook!(look, "𝛃 ", 4));
+ assert!(!testlook!(look, " 𝛃 ", 1));
+ assert!(!testlook!(look, " 𝛃 ", 5));
+
+ // Unicode word boundaries between non-ASCII codepoints. Again, since
+ // this is an ASCII word boundary, none of these match.
+ assert!(!testlook!(look, "𝛃𐆀", 0));
+ assert!(!testlook!(look, "𝛃𐆀", 4));
+
+ // Non word boundaries for ASCII.
+ assert!(!testlook!(look, "", 0));
+ assert!(!testlook!(look, "ab", 1));
+ assert!(!testlook!(look, "a ", 2));
+ assert!(!testlook!(look, " a ", 0));
+ assert!(!testlook!(look, " a ", 3));
+
+ // Non word boundaries with a non-ASCII codepoint.
+ assert!(testlook!(look, "𝛃b", 4));
+ assert!(!testlook!(look, "𝛃 ", 5));
+ assert!(!testlook!(look, " 𝛃 ", 0));
+ assert!(!testlook!(look, " 𝛃 ", 6));
+ assert!(!testlook!(look, "𝛃", 1));
+ assert!(!testlook!(look, "𝛃", 2));
+ assert!(!testlook!(look, "𝛃", 3));
+
+ // Non word boundaries with non-ASCII codepoints.
+ assert!(!testlook!(look, "𝛃𐆀", 1));
+ assert!(!testlook!(look, "𝛃𐆀", 2));
+ assert!(!testlook!(look, "𝛃𐆀", 3));
+ assert!(!testlook!(look, "𝛃𐆀", 5));
+ assert!(!testlook!(look, "𝛃𐆀", 6));
+ assert!(!testlook!(look, "𝛃𐆀", 7));
+ assert!(!testlook!(look, "𝛃𐆀", 8));
+ }
+
+ #[test]
+ #[cfg(all(not(miri), feature = "unicode-word-boundary"))]
+ fn look_matches_word_unicode_negate() {
+ let look = Look::WordUnicodeNegate;
+
+ // \xF0\x9D\x9B\x83 = 𝛃 (in \w)
+ // \xF0\x90\x86\x80 = 𐆀 (not in \w)
+
+ // Simple ASCII word boundaries.
+ assert!(!testlook!(look, "a", 0));
+ assert!(!testlook!(look, "a", 1));
+ assert!(!testlook!(look, "a ", 1));
+ assert!(!testlook!(look, " a ", 1));
+ assert!(!testlook!(look, " a ", 2));
+
+ // Unicode word boundaries with a non-ASCII codepoint.
+ assert!(!testlook!(look, "𝛃", 0));
+ assert!(!testlook!(look, "𝛃", 4));
+ assert!(!testlook!(look, "𝛃 ", 4));
+ assert!(!testlook!(look, " 𝛃 ", 1));
+ assert!(!testlook!(look, " 𝛃 ", 5));
+
+ // Unicode word boundaries between non-ASCII codepoints.
+ assert!(!testlook!(look, "𝛃𐆀", 0));
+ assert!(!testlook!(look, "𝛃𐆀", 4));
+
+ // Non word boundaries for ASCII.
+ assert!(testlook!(look, "", 0));
+ assert!(testlook!(look, "ab", 1));
+ assert!(testlook!(look, "a ", 2));
+ assert!(testlook!(look, " a ", 0));
+ assert!(testlook!(look, " a ", 3));
+
+ // Non word boundaries with a non-ASCII codepoint.
+ assert!(testlook!(look, "𝛃b", 4));
+ assert!(testlook!(look, "𝛃 ", 5));
+ assert!(testlook!(look, " 𝛃 ", 0));
+ assert!(testlook!(look, " 𝛃 ", 6));
+ // These don't match because they could otherwise return an offset that
+ // splits the UTF-8 encoding of a codepoint.
+ assert!(!testlook!(look, "𝛃", 1));
+ assert!(!testlook!(look, "𝛃", 2));
+ assert!(!testlook!(look, "𝛃", 3));
+
+ // Non word boundaries with non-ASCII codepoints. These also don't
+ // match because they could otherwise return an offset that splits the
+ // UTF-8 encoding of a codepoint.
+ assert!(!testlook!(look, "𝛃𐆀", 1));
+ assert!(!testlook!(look, "𝛃𐆀", 2));
+ assert!(!testlook!(look, "𝛃𐆀", 3));
+ assert!(!testlook!(look, "𝛃𐆀", 5));
+ assert!(!testlook!(look, "𝛃𐆀", 6));
+ assert!(!testlook!(look, "𝛃𐆀", 7));
+ // But this one does, since 𐆀 isn't a word codepoint, and 8 is the end
+ // of the haystack. So the "end" of the haystack isn't a word and 𐆀
+ // isn't a word, thus, \B matches.
+ assert!(testlook!(look, "𝛃𐆀", 8));
+ }
+
+ #[test]
+ fn look_matches_word_ascii_negate() {
+ let look = Look::WordAsciiNegate;
+
+ // \xF0\x9D\x9B\x83 = 𝛃 (in \w)
+ // \xF0\x90\x86\x80 = 𐆀 (not in \w)
+
+ // Simple ASCII word boundaries.
+ assert!(!testlook!(look, "a", 0));
+ assert!(!testlook!(look, "a", 1));
+ assert!(!testlook!(look, "a ", 1));
+ assert!(!testlook!(look, " a ", 1));
+ assert!(!testlook!(look, " a ", 2));
+
+ // Unicode word boundaries with a non-ASCII codepoint. Since this is
+ // an ASCII word boundary, none of these match.
+ assert!(testlook!(look, "𝛃", 0));
+ assert!(testlook!(look, "𝛃", 4));
+ assert!(testlook!(look, "𝛃 ", 4));
+ assert!(testlook!(look, " 𝛃 ", 1));
+ assert!(testlook!(look, " 𝛃 ", 5));
+
+ // Unicode word boundaries between non-ASCII codepoints. Again, since
+ // this is an ASCII word boundary, none of these match.
+ assert!(testlook!(look, "𝛃𐆀", 0));
+ assert!(testlook!(look, "𝛃𐆀", 4));
+
+ // Non word boundaries for ASCII.
+ assert!(testlook!(look, "", 0));
+ assert!(testlook!(look, "ab", 1));
+ assert!(testlook!(look, "a ", 2));
+ assert!(testlook!(look, " a ", 0));
+ assert!(testlook!(look, " a ", 3));
+
+ // Non word boundaries with a non-ASCII codepoint.
+ assert!(!testlook!(look, "𝛃b", 4));
+ assert!(testlook!(look, "𝛃 ", 5));
+ assert!(testlook!(look, " 𝛃 ", 0));
+ assert!(testlook!(look, " 𝛃 ", 6));
+ assert!(testlook!(look, "𝛃", 1));
+ assert!(testlook!(look, "𝛃", 2));
+ assert!(testlook!(look, "𝛃", 3));
+
+ // Non word boundaries with non-ASCII codepoints.
+ assert!(testlook!(look, "𝛃𐆀", 1));
+ assert!(testlook!(look, "𝛃𐆀", 2));
+ assert!(testlook!(look, "𝛃𐆀", 3));
+ assert!(testlook!(look, "𝛃𐆀", 5));
+ assert!(testlook!(look, "𝛃𐆀", 6));
+ assert!(testlook!(look, "𝛃𐆀", 7));
+ assert!(testlook!(look, "𝛃𐆀", 8));
+ }
+
+ #[test]
+ fn look_matches_word_start_ascii() {
+ let look = Look::WordStartAscii;
+
+ // \xF0\x9D\x9B\x83 = 𝛃 (in \w)
+ // \xF0\x90\x86\x80 = 𐆀 (not in \w)
+
+ // Simple ASCII word boundaries.
+ assert!(testlook!(look, "a", 0));
+ assert!(!testlook!(look, "a", 1));
+ assert!(!testlook!(look, "a ", 1));
+ assert!(testlook!(look, " a ", 1));
+ assert!(!testlook!(look, " a ", 2));
+
+ // Unicode word boundaries with a non-ASCII codepoint. Since this is
+ // an ASCII word boundary, none of these match.
+ assert!(!testlook!(look, "𝛃", 0));
+ assert!(!testlook!(look, "𝛃", 4));
+ assert!(!testlook!(look, "𝛃 ", 4));
+ assert!(!testlook!(look, " 𝛃 ", 1));
+ assert!(!testlook!(look, " 𝛃 ", 5));
+
+ // Unicode word boundaries between non-ASCII codepoints. Again, since
+ // this is an ASCII word boundary, none of these match.
+ assert!(!testlook!(look, "𝛃𐆀", 0));
+ assert!(!testlook!(look, "𝛃𐆀", 4));
+
+ // Non word boundaries for ASCII.
+ assert!(!testlook!(look, "", 0));
+ assert!(!testlook!(look, "ab", 1));
+ assert!(!testlook!(look, "a ", 2));
+ assert!(!testlook!(look, " a ", 0));
+ assert!(!testlook!(look, " a ", 3));
+
+ // Non word boundaries with a non-ASCII codepoint.
+ assert!(testlook!(look, "𝛃b", 4));
+ assert!(!testlook!(look, "b𝛃", 1));
+ assert!(!testlook!(look, "𝛃 ", 5));
+ assert!(!testlook!(look, " 𝛃 ", 0));
+ assert!(!testlook!(look, " 𝛃 ", 6));
+ assert!(!testlook!(look, "𝛃", 1));
+ assert!(!testlook!(look, "𝛃", 2));
+ assert!(!testlook!(look, "𝛃", 3));
+
+ // Non word boundaries with non-ASCII codepoints.
+ assert!(!testlook!(look, "𝛃𐆀", 1));
+ assert!(!testlook!(look, "𝛃𐆀", 2));
+ assert!(!testlook!(look, "𝛃𐆀", 3));
+ assert!(!testlook!(look, "𝛃𐆀", 5));
+ assert!(!testlook!(look, "𝛃𐆀", 6));
+ assert!(!testlook!(look, "𝛃𐆀", 7));
+ assert!(!testlook!(look, "𝛃𐆀", 8));
+ }
+
+ #[test]
+ fn look_matches_word_end_ascii() {
+ let look = Look::WordEndAscii;
+
+ // \xF0\x9D\x9B\x83 = 𝛃 (in \w)
+ // \xF0\x90\x86\x80 = 𐆀 (not in \w)
+
+ // Simple ASCII word boundaries.
+ assert!(!testlook!(look, "a", 0));
+ assert!(testlook!(look, "a", 1));
+ assert!(testlook!(look, "a ", 1));
+ assert!(!testlook!(look, " a ", 1));
+ assert!(testlook!(look, " a ", 2));
+
+ // Unicode word boundaries with a non-ASCII codepoint. Since this is
+ // an ASCII word boundary, none of these match.
+ assert!(!testlook!(look, "𝛃", 0));
+ assert!(!testlook!(look, "𝛃", 4));
+ assert!(!testlook!(look, "𝛃 ", 4));
+ assert!(!testlook!(look, " 𝛃 ", 1));
+ assert!(!testlook!(look, " 𝛃 ", 5));
+
+ // Unicode word boundaries between non-ASCII codepoints. Again, since
+ // this is an ASCII word boundary, none of these match.
+ assert!(!testlook!(look, "𝛃𐆀", 0));
+ assert!(!testlook!(look, "𝛃𐆀", 4));
+
+ // Non word boundaries for ASCII.
+ assert!(!testlook!(look, "", 0));
+ assert!(!testlook!(look, "ab", 1));
+ assert!(!testlook!(look, "a ", 2));
+ assert!(!testlook!(look, " a ", 0));
+ assert!(!testlook!(look, " a ", 3));
+
+ // Non word boundaries with a non-ASCII codepoint.
+ assert!(!testlook!(look, "𝛃b", 4));
+ assert!(testlook!(look, "b𝛃", 1));
+ assert!(!testlook!(look, "𝛃 ", 5));
+ assert!(!testlook!(look, " 𝛃 ", 0));
+ assert!(!testlook!(look, " 𝛃 ", 6));
+ assert!(!testlook!(look, "𝛃", 1));
+ assert!(!testlook!(look, "𝛃", 2));
+ assert!(!testlook!(look, "𝛃", 3));
+
+ // Non word boundaries with non-ASCII codepoints.
+ assert!(!testlook!(look, "𝛃𐆀", 1));
+ assert!(!testlook!(look, "𝛃𐆀", 2));
+ assert!(!testlook!(look, "𝛃𐆀", 3));
+ assert!(!testlook!(look, "𝛃𐆀", 5));
+ assert!(!testlook!(look, "𝛃𐆀", 6));
+ assert!(!testlook!(look, "𝛃𐆀", 7));
+ assert!(!testlook!(look, "𝛃𐆀", 8));
+ }
+
+ #[test]
+ #[cfg(all(not(miri), feature = "unicode-word-boundary"))]
+ fn look_matches_word_start_unicode() {
+ let look = Look::WordStartUnicode;
+
+ // \xF0\x9D\x9B\x83 = 𝛃 (in \w)
+ // \xF0\x90\x86\x80 = 𐆀 (not in \w)
+
+ // Simple ASCII word boundaries.
+ assert!(testlook!(look, "a", 0));
+ assert!(!testlook!(look, "a", 1));
+ assert!(!testlook!(look, "a ", 1));
+ assert!(testlook!(look, " a ", 1));
+ assert!(!testlook!(look, " a ", 2));
+
+ // Unicode word boundaries with a non-ASCII codepoint.
+ assert!(testlook!(look, "𝛃", 0));
+ assert!(!testlook!(look, "𝛃", 4));
+ assert!(!testlook!(look, "𝛃 ", 4));
+ assert!(testlook!(look, " 𝛃 ", 1));
+ assert!(!testlook!(look, " 𝛃 ", 5));
+
+ // Unicode word boundaries between non-ASCII codepoints.
+ assert!(testlook!(look, "𝛃𐆀", 0));
+ assert!(!testlook!(look, "𝛃𐆀", 4));
+
+ // Non word boundaries for ASCII.
+ assert!(!testlook!(look, "", 0));
+ assert!(!testlook!(look, "ab", 1));
+ assert!(!testlook!(look, "a ", 2));
+ assert!(!testlook!(look, " a ", 0));
+ assert!(!testlook!(look, " a ", 3));
+
+ // Non word boundaries with a non-ASCII codepoint.
+ assert!(!testlook!(look, "𝛃b", 4));
+ assert!(!testlook!(look, "b𝛃", 1));
+ assert!(!testlook!(look, "𝛃 ", 5));
+ assert!(!testlook!(look, " 𝛃 ", 0));
+ assert!(!testlook!(look, " 𝛃 ", 6));
+ assert!(!testlook!(look, "𝛃", 1));
+ assert!(!testlook!(look, "𝛃", 2));
+ assert!(!testlook!(look, "𝛃", 3));
+
+ // Non word boundaries with non-ASCII codepoints.
+ assert!(!testlook!(look, "𝛃𐆀", 1));
+ assert!(!testlook!(look, "𝛃𐆀", 2));
+ assert!(!testlook!(look, "𝛃𐆀", 3));
+ assert!(!testlook!(look, "𝛃𐆀", 5));
+ assert!(!testlook!(look, "𝛃𐆀", 6));
+ assert!(!testlook!(look, "𝛃𐆀", 7));
+ assert!(!testlook!(look, "𝛃𐆀", 8));
+ }
+
+ #[test]
+ #[cfg(all(not(miri), feature = "unicode-word-boundary"))]
+ fn look_matches_word_end_unicode() {
+ let look = Look::WordEndUnicode;
+
+ // \xF0\x9D\x9B\x83 = 𝛃 (in \w)
+ // \xF0\x90\x86\x80 = 𐆀 (not in \w)
+
+ // Simple ASCII word boundaries.
+ assert!(!testlook!(look, "a", 0));
+ assert!(testlook!(look, "a", 1));
+ assert!(testlook!(look, "a ", 1));
+ assert!(!testlook!(look, " a ", 1));
+ assert!(testlook!(look, " a ", 2));
+
+ // Unicode word boundaries with a non-ASCII codepoint.
+ assert!(!testlook!(look, "𝛃", 0));
+ assert!(testlook!(look, "𝛃", 4));
+ assert!(testlook!(look, "𝛃 ", 4));
+ assert!(!testlook!(look, " 𝛃 ", 1));
+ assert!(testlook!(look, " 𝛃 ", 5));
+
+ // Unicode word boundaries between non-ASCII codepoints.
+ assert!(!testlook!(look, "𝛃𐆀", 0));
+ assert!(testlook!(look, "𝛃𐆀", 4));
+
+ // Non word boundaries for ASCII.
+ assert!(!testlook!(look, "", 0));
+ assert!(!testlook!(look, "ab", 1));
+ assert!(!testlook!(look, "a ", 2));
+ assert!(!testlook!(look, " a ", 0));
+ assert!(!testlook!(look, " a ", 3));
+
+ // Non word boundaries with a non-ASCII codepoint.
+ assert!(!testlook!(look, "𝛃b", 4));
+ assert!(!testlook!(look, "b𝛃", 1));
+ assert!(!testlook!(look, "𝛃 ", 5));
+ assert!(!testlook!(look, " 𝛃 ", 0));
+ assert!(!testlook!(look, " 𝛃 ", 6));
+ assert!(!testlook!(look, "𝛃", 1));
+ assert!(!testlook!(look, "𝛃", 2));
+ assert!(!testlook!(look, "𝛃", 3));
+
+ // Non word boundaries with non-ASCII codepoints.
+ assert!(!testlook!(look, "𝛃𐆀", 1));
+ assert!(!testlook!(look, "𝛃𐆀", 2));
+ assert!(!testlook!(look, "𝛃𐆀", 3));
+ assert!(!testlook!(look, "𝛃𐆀", 5));
+ assert!(!testlook!(look, "𝛃𐆀", 6));
+ assert!(!testlook!(look, "𝛃𐆀", 7));
+ assert!(!testlook!(look, "𝛃𐆀", 8));
+ }
+
+ #[test]
+ fn look_matches_word_start_half_ascii() {
+ let look = Look::WordStartHalfAscii;
+
+ // \xF0\x9D\x9B\x83 = 𝛃 (in \w)
+ // \xF0\x90\x86\x80 = 𐆀 (not in \w)
+
+ // Simple ASCII word boundaries.
+ assert!(testlook!(look, "a", 0));
+ assert!(!testlook!(look, "a", 1));
+ assert!(!testlook!(look, "a ", 1));
+ assert!(testlook!(look, " a ", 1));
+ assert!(!testlook!(look, " a ", 2));
+
+ // Unicode word boundaries with a non-ASCII codepoint. Since this is
+ // an ASCII word boundary, none of these match.
+ assert!(testlook!(look, "𝛃", 0));
+ assert!(testlook!(look, "𝛃", 4));
+ assert!(testlook!(look, "𝛃 ", 4));
+ assert!(testlook!(look, " 𝛃 ", 1));
+ assert!(testlook!(look, " 𝛃 ", 5));
+
+ // Unicode word boundaries between non-ASCII codepoints. Again, since
+ // this is an ASCII word boundary, none of these match.
+ assert!(testlook!(look, "𝛃𐆀", 0));
+ assert!(testlook!(look, "𝛃𐆀", 4));
+
+ // Non word boundaries for ASCII.
+ assert!(testlook!(look, "", 0));
+ assert!(!testlook!(look, "ab", 1));
+ assert!(testlook!(look, "a ", 2));
+ assert!(testlook!(look, " a ", 0));
+ assert!(testlook!(look, " a ", 3));
+
+ // Non word boundaries with a non-ASCII codepoint.
+ assert!(testlook!(look, "𝛃b", 4));
+ assert!(!testlook!(look, "b𝛃", 1));
+ assert!(testlook!(look, "𝛃 ", 5));
+ assert!(testlook!(look, " 𝛃 ", 0));
+ assert!(testlook!(look, " 𝛃 ", 6));
+ assert!(testlook!(look, "𝛃", 1));
+ assert!(testlook!(look, "𝛃", 2));
+ assert!(testlook!(look, "𝛃", 3));
+
+ // Non word boundaries with non-ASCII codepoints.
+ assert!(testlook!(look, "𝛃𐆀", 1));
+ assert!(testlook!(look, "𝛃𐆀", 2));
+ assert!(testlook!(look, "𝛃𐆀", 3));
+ assert!(testlook!(look, "𝛃𐆀", 5));
+ assert!(testlook!(look, "𝛃𐆀", 6));
+ assert!(testlook!(look, "𝛃𐆀", 7));
+ assert!(testlook!(look, "𝛃𐆀", 8));
+ }
+
+ #[test]
+ fn look_matches_word_end_half_ascii() {
+ let look = Look::WordEndHalfAscii;
+
+ // \xF0\x9D\x9B\x83 = 𝛃 (in \w)
+ // \xF0\x90\x86\x80 = 𐆀 (not in \w)
+
+ // Simple ASCII word boundaries.
+ assert!(!testlook!(look, "a", 0));
+ assert!(testlook!(look, "a", 1));
+ assert!(testlook!(look, "a ", 1));
+ assert!(!testlook!(look, " a ", 1));
+ assert!(testlook!(look, " a ", 2));
+
+ // Unicode word boundaries with a non-ASCII codepoint. Since this is
+ // an ASCII word boundary, none of these match.
+ assert!(testlook!(look, "𝛃", 0));
+ assert!(testlook!(look, "𝛃", 4));
+ assert!(testlook!(look, "𝛃 ", 4));
+ assert!(testlook!(look, " 𝛃 ", 1));
+ assert!(testlook!(look, " 𝛃 ", 5));
+
+ // Unicode word boundaries between non-ASCII codepoints. Again, since
+ // this is an ASCII word boundary, none of these match.
+ assert!(testlook!(look, "𝛃𐆀", 0));
+ assert!(testlook!(look, "𝛃𐆀", 4));
+
+ // Non word boundaries for ASCII.
+ assert!(testlook!(look, "", 0));
+ assert!(!testlook!(look, "ab", 1));
+ assert!(testlook!(look, "a ", 2));
+ assert!(testlook!(look, " a ", 0));
+ assert!(testlook!(look, " a ", 3));
+
+ // Non word boundaries with a non-ASCII codepoint.
+ assert!(!testlook!(look, "𝛃b", 4));
+ assert!(testlook!(look, "b𝛃", 1));
+ assert!(testlook!(look, "𝛃 ", 5));
+ assert!(testlook!(look, " 𝛃 ", 0));
+ assert!(testlook!(look, " 𝛃 ", 6));
+ assert!(testlook!(look, "𝛃", 1));
+ assert!(testlook!(look, "𝛃", 2));
+ assert!(testlook!(look, "𝛃", 3));
+
+ // Non word boundaries with non-ASCII codepoints.
+ assert!(testlook!(look, "𝛃𐆀", 1));
+ assert!(testlook!(look, "𝛃𐆀", 2));
+ assert!(testlook!(look, "𝛃𐆀", 3));
+ assert!(testlook!(look, "𝛃𐆀", 5));
+ assert!(testlook!(look, "𝛃𐆀", 6));
+ assert!(testlook!(look, "𝛃𐆀", 7));
+ assert!(testlook!(look, "𝛃𐆀", 8));
+ }
+
+ #[test]
+ #[cfg(all(not(miri), feature = "unicode-word-boundary"))]
+ fn look_matches_word_start_half_unicode() {
+ let look = Look::WordStartHalfUnicode;
+
+ // \xF0\x9D\x9B\x83 = 𝛃 (in \w)
+ // \xF0\x90\x86\x80 = 𐆀 (not in \w)
+
+ // Simple ASCII word boundaries.
+ assert!(testlook!(look, "a", 0));
+ assert!(!testlook!(look, "a", 1));
+ assert!(!testlook!(look, "a ", 1));
+ assert!(testlook!(look, " a ", 1));
+ assert!(!testlook!(look, " a ", 2));
+
+ // Unicode word boundaries with a non-ASCII codepoint.
+ assert!(testlook!(look, "𝛃", 0));
+ assert!(!testlook!(look, "𝛃", 4));
+ assert!(!testlook!(look, "𝛃 ", 4));
+ assert!(testlook!(look, " 𝛃 ", 1));
+ assert!(!testlook!(look, " 𝛃 ", 5));
+
+ // Unicode word boundaries between non-ASCII codepoints.
+ assert!(testlook!(look, "𝛃𐆀", 0));
+ assert!(!testlook!(look, "𝛃𐆀", 4));
+
+ // Non word boundaries for ASCII.
+ assert!(testlook!(look, "", 0));
+ assert!(!testlook!(look, "ab", 1));
+ assert!(testlook!(look, "a ", 2));
+ assert!(testlook!(look, " a ", 0));
+ assert!(testlook!(look, " a ", 3));
+
+ // Non word boundaries with a non-ASCII codepoint.
+ assert!(!testlook!(look, "𝛃b", 4));
+ assert!(!testlook!(look, "b𝛃", 1));
+ assert!(testlook!(look, "𝛃 ", 5));
+ assert!(testlook!(look, " 𝛃 ", 0));
+ assert!(testlook!(look, " 𝛃 ", 6));
+ assert!(!testlook!(look, "𝛃", 1));
+ assert!(!testlook!(look, "𝛃", 2));
+ assert!(!testlook!(look, "𝛃", 3));
+
+ // Non word boundaries with non-ASCII codepoints.
+ assert!(!testlook!(look, "𝛃𐆀", 1));
+ assert!(!testlook!(look, "𝛃𐆀", 2));
+ assert!(!testlook!(look, "𝛃𐆀", 3));
+ assert!(!testlook!(look, "𝛃𐆀", 5));
+ assert!(!testlook!(look, "𝛃𐆀", 6));
+ assert!(!testlook!(look, "𝛃𐆀", 7));
+ assert!(testlook!(look, "𝛃𐆀", 8));
+ }
+
+ #[test]
+ #[cfg(all(not(miri), feature = "unicode-word-boundary"))]
+ fn look_matches_word_end_half_unicode() {
+ let look = Look::WordEndHalfUnicode;
+
+ // \xF0\x9D\x9B\x83 = 𝛃 (in \w)
+ // \xF0\x90\x86\x80 = 𐆀 (not in \w)
+
+ // Simple ASCII word boundaries.
+ assert!(!testlook!(look, "a", 0));
+ assert!(testlook!(look, "a", 1));
+ assert!(testlook!(look, "a ", 1));
+ assert!(!testlook!(look, " a ", 1));
+ assert!(testlook!(look, " a ", 2));
+
+ // Unicode word boundaries with a non-ASCII codepoint.
+ assert!(!testlook!(look, "𝛃", 0));
+ assert!(testlook!(look, "𝛃", 4));
+ assert!(testlook!(look, "𝛃 ", 4));
+ assert!(!testlook!(look, " 𝛃 ", 1));
+ assert!(testlook!(look, " 𝛃 ", 5));
+
+ // Unicode word boundaries between non-ASCII codepoints.
+ assert!(!testlook!(look, "𝛃𐆀", 0));
+ assert!(testlook!(look, "𝛃𐆀", 4));
+
+ // Non word boundaries for ASCII.
+ assert!(testlook!(look, "", 0));
+ assert!(!testlook!(look, "ab", 1));
+ assert!(testlook!(look, "a ", 2));
+ assert!(testlook!(look, " a ", 0));
+ assert!(testlook!(look, " a ", 3));
+
+ // Non word boundaries with a non-ASCII codepoint.
+ assert!(!testlook!(look, "𝛃b", 4));
+ assert!(!testlook!(look, "b𝛃", 1));
+ assert!(testlook!(look, "𝛃 ", 5));
+ assert!(testlook!(look, " 𝛃 ", 0));
+ assert!(testlook!(look, " 𝛃 ", 6));
+ assert!(!testlook!(look, "𝛃", 1));
+ assert!(!testlook!(look, "𝛃", 2));
+ assert!(!testlook!(look, "𝛃", 3));
+
+ // Non word boundaries with non-ASCII codepoints.
+ assert!(!testlook!(look, "𝛃𐆀", 1));
+ assert!(!testlook!(look, "𝛃𐆀", 2));
+ assert!(!testlook!(look, "𝛃𐆀", 3));
+ assert!(!testlook!(look, "𝛃𐆀", 5));
+ assert!(!testlook!(look, "𝛃𐆀", 6));
+ assert!(!testlook!(look, "𝛃𐆀", 7));
+ assert!(testlook!(look, "𝛃𐆀", 8));
+ }
+
+ #[test]
+ fn look_set() {
+ let mut f = LookSet::default();
+ assert!(!f.contains(Look::Start));
+ assert!(!f.contains(Look::End));
+ assert!(!f.contains(Look::StartLF));
+ assert!(!f.contains(Look::EndLF));
+ assert!(!f.contains(Look::WordUnicode));
+ assert!(!f.contains(Look::WordUnicodeNegate));
+ assert!(!f.contains(Look::WordAscii));
+ assert!(!f.contains(Look::WordAsciiNegate));
+
+ f = f.insert(Look::Start);
+ assert!(f.contains(Look::Start));
+ f = f.remove(Look::Start);
+ assert!(!f.contains(Look::Start));
+
+ f = f.insert(Look::End);
+ assert!(f.contains(Look::End));
+ f = f.remove(Look::End);
+ assert!(!f.contains(Look::End));
+
+ f = f.insert(Look::StartLF);
+ assert!(f.contains(Look::StartLF));
+ f = f.remove(Look::StartLF);
+ assert!(!f.contains(Look::StartLF));
+
+ f = f.insert(Look::EndLF);
+ assert!(f.contains(Look::EndLF));
+ f = f.remove(Look::EndLF);
+ assert!(!f.contains(Look::EndLF));
+
+ f = f.insert(Look::StartCRLF);
+ assert!(f.contains(Look::StartCRLF));
+ f = f.remove(Look::StartCRLF);
+ assert!(!f.contains(Look::StartCRLF));
+
+ f = f.insert(Look::EndCRLF);
+ assert!(f.contains(Look::EndCRLF));
+ f = f.remove(Look::EndCRLF);
+ assert!(!f.contains(Look::EndCRLF));
+
+ f = f.insert(Look::WordUnicode);
+ assert!(f.contains(Look::WordUnicode));
+ f = f.remove(Look::WordUnicode);
+ assert!(!f.contains(Look::WordUnicode));
+
+ f = f.insert(Look::WordUnicodeNegate);
+ assert!(f.contains(Look::WordUnicodeNegate));
+ f = f.remove(Look::WordUnicodeNegate);
+ assert!(!f.contains(Look::WordUnicodeNegate));
+
+ f = f.insert(Look::WordAscii);
+ assert!(f.contains(Look::WordAscii));
+ f = f.remove(Look::WordAscii);
+ assert!(!f.contains(Look::WordAscii));
+
+ f = f.insert(Look::WordAsciiNegate);
+ assert!(f.contains(Look::WordAsciiNegate));
+ f = f.remove(Look::WordAsciiNegate);
+ assert!(!f.contains(Look::WordAsciiNegate));
+
+ f = f.insert(Look::WordStartAscii);
+ assert!(f.contains(Look::WordStartAscii));
+ f = f.remove(Look::WordStartAscii);
+ assert!(!f.contains(Look::WordStartAscii));
+
+ f = f.insert(Look::WordEndAscii);
+ assert!(f.contains(Look::WordEndAscii));
+ f = f.remove(Look::WordEndAscii);
+ assert!(!f.contains(Look::WordEndAscii));
+
+ f = f.insert(Look::WordStartUnicode);
+ assert!(f.contains(Look::WordStartUnicode));
+ f = f.remove(Look::WordStartUnicode);
+ assert!(!f.contains(Look::WordStartUnicode));
+
+ f = f.insert(Look::WordEndUnicode);
+ assert!(f.contains(Look::WordEndUnicode));
+ f = f.remove(Look::WordEndUnicode);
+ assert!(!f.contains(Look::WordEndUnicode));
+
+ f = f.insert(Look::WordStartHalfAscii);
+ assert!(f.contains(Look::WordStartHalfAscii));
+ f = f.remove(Look::WordStartHalfAscii);
+ assert!(!f.contains(Look::WordStartHalfAscii));
+
+ f = f.insert(Look::WordEndHalfAscii);
+ assert!(f.contains(Look::WordEndHalfAscii));
+ f = f.remove(Look::WordEndHalfAscii);
+ assert!(!f.contains(Look::WordEndHalfAscii));
+
+ f = f.insert(Look::WordStartHalfUnicode);
+ assert!(f.contains(Look::WordStartHalfUnicode));
+ f = f.remove(Look::WordStartHalfUnicode);
+ assert!(!f.contains(Look::WordStartHalfUnicode));
+
+ f = f.insert(Look::WordEndHalfUnicode);
+ assert!(f.contains(Look::WordEndHalfUnicode));
+ f = f.remove(Look::WordEndHalfUnicode);
+ assert!(!f.contains(Look::WordEndHalfUnicode));
+ }
+
+ #[test]
+ fn look_set_iter() {
+ let set = LookSet::empty();
+ assert_eq!(0, set.iter().count());
+
+ let set = LookSet::full();
+ assert_eq!(18, set.iter().count());
+
+ let set =
+ LookSet::empty().insert(Look::StartLF).insert(Look::WordUnicode);
+ assert_eq!(2, set.iter().count());
+
+ let set = LookSet::empty().insert(Look::StartLF);
+ assert_eq!(1, set.iter().count());
+
+ let set = LookSet::empty().insert(Look::WordAsciiNegate);
+ assert_eq!(1, set.iter().count());
+
+ let set = LookSet::empty().insert(Look::WordEndHalfUnicode);
+ assert_eq!(1, set.iter().count());
+ }
+
+ #[test]
+ #[cfg(feature = "alloc")]
+ fn look_set_debug() {
+ let res = alloc::format!("{:?}", LookSet::empty());
+ assert_eq!("∅", res);
+ let res = alloc::format!("{:?}", LookSet::full());
+ assert_eq!("Az^$rRbB𝛃𝚩<>〈〉◁▷◀▶", res);
+ }
+}
diff --git a/vendor/regex-automata/src/util/memchr.rs b/vendor/regex-automata/src/util/memchr.rs
new file mode 100644
index 0000000..a2cbb07
--- /dev/null
+++ b/vendor/regex-automata/src/util/memchr.rs
@@ -0,0 +1,93 @@
+/*!
+This module defines simple wrapper routines for the memchr functions from the
+`memchr` crate. Basically, when the `memchr` crate is available, we use it,
+otherwise we use a naive implementation which is still pretty fast.
+*/
+
+pub(crate) use self::inner::*;
+
+#[cfg(feature = "perf-literal-substring")]
+pub(super) mod inner {
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn memchr(n1: u8, haystack: &[u8]) -> Option<usize> {
+ memchr::memchr(n1, haystack)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn memchr2(n1: u8, n2: u8, haystack: &[u8]) -> Option<usize> {
+ memchr::memchr2(n1, n2, haystack)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn memchr3(
+ n1: u8,
+ n2: u8,
+ n3: u8,
+ haystack: &[u8],
+ ) -> Option<usize> {
+ memchr::memchr3(n1, n2, n3, haystack)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn memrchr(n1: u8, haystack: &[u8]) -> Option<usize> {
+ memchr::memrchr(n1, haystack)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn memrchr2(n1: u8, n2: u8, haystack: &[u8]) -> Option<usize> {
+ memchr::memrchr2(n1, n2, haystack)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn memrchr3(
+ n1: u8,
+ n2: u8,
+ n3: u8,
+ haystack: &[u8],
+ ) -> Option<usize> {
+ memchr::memrchr3(n1, n2, n3, haystack)
+ }
+}
+
+#[cfg(not(feature = "perf-literal-substring"))]
+pub(super) mod inner {
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn memchr(n1: u8, haystack: &[u8]) -> Option<usize> {
+ haystack.iter().position(|&b| b == n1)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn memchr2(n1: u8, n2: u8, haystack: &[u8]) -> Option<usize> {
+ haystack.iter().position(|&b| b == n1 || b == n2)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn memchr3(
+ n1: u8,
+ n2: u8,
+ n3: u8,
+ haystack: &[u8],
+ ) -> Option<usize> {
+ haystack.iter().position(|&b| b == n1 || b == n2 || b == n3)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn memrchr(n1: u8, haystack: &[u8]) -> Option<usize> {
+ haystack.iter().rposition(|&b| b == n1)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn memrchr2(n1: u8, n2: u8, haystack: &[u8]) -> Option<usize> {
+ haystack.iter().rposition(|&b| b == n1 || b == n2)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn memrchr3(
+ n1: u8,
+ n2: u8,
+ n3: u8,
+ haystack: &[u8],
+ ) -> Option<usize> {
+ haystack.iter().rposition(|&b| b == n1 || b == n2 || b == n3)
+ }
+}
diff --git a/vendor/regex-automata/src/util/mod.rs b/vendor/regex-automata/src/util/mod.rs
new file mode 100644
index 0000000..b3eef64
--- /dev/null
+++ b/vendor/regex-automata/src/util/mod.rs
@@ -0,0 +1,57 @@
+/*!
+A collection of modules that provide APIs that are useful across many regex
+engines.
+
+While one should explore the sub-modules directly to get a sense of what's
+there, here are some highlights that tie the sub-modules to higher level
+use cases:
+
+* `alphabet` contains APIs that are useful if you're doing low level things
+with the DFAs in this crate. For example, implementing determinization or
+walking its state graph directly.
+* `captures` contains APIs for dealing with capture group matches and their
+mapping to "slots" used inside an NFA graph. This is also where you can find
+iterators over capture group names.
+* `escape` contains types for pretty-printing raw byte slices as strings.
+* `iter` contains API helpers for writing regex iterators.
+* `lazy` contains a no-std and no-alloc variant of `lazy_static!` and
+`once_cell`.
+* `look` contains APIs for matching and configuring look-around assertions.
+* `pool` provides a way to reuse mutable memory allocated in a thread safe
+manner.
+* `prefilter` provides APIs for building prefilters and using them in searches.
+* `primitives` are what you might use if you're doing lower level work on
+automata, such as walking an NFA state graph.
+* `syntax` provides some higher level convenience functions for interacting
+with the `regex-syntax` crate.
+* `wire` is useful if you're working with DFA serialization.
+*/
+
+pub mod alphabet;
+#[cfg(feature = "alloc")]
+pub mod captures;
+pub mod escape;
+#[cfg(feature = "alloc")]
+pub mod interpolate;
+pub mod iter;
+pub mod lazy;
+pub mod look;
+#[cfg(feature = "alloc")]
+pub mod pool;
+pub mod prefilter;
+pub mod primitives;
+pub mod start;
+#[cfg(feature = "syntax")]
+pub mod syntax;
+pub mod wire;
+
+#[cfg(any(feature = "dfa-build", feature = "hybrid"))]
+pub(crate) mod determinize;
+pub(crate) mod empty;
+pub(crate) mod int;
+pub(crate) mod memchr;
+pub(crate) mod search;
+#[cfg(feature = "alloc")]
+pub(crate) mod sparse_set;
+pub(crate) mod unicode_data;
+pub(crate) mod utf8;
diff --git a/vendor/regex-automata/src/util/pool.rs b/vendor/regex-automata/src/util/pool.rs
new file mode 100644
index 0000000..d90d4ec
--- /dev/null
+++ b/vendor/regex-automata/src/util/pool.rs
@@ -0,0 +1,1199 @@
+// This module provides a relatively simple thread-safe pool of reusable
+// objects. For the most part, it's implemented by a stack represented by a
+// Mutex<Vec<T>>. It has one small trick: because unlocking a mutex is somewhat
+// costly, in the case where a pool is accessed by the first thread that tried
+// to get a value, we bypass the mutex. Here are some benchmarks showing the
+// difference.
+//
+// 2022-10-15: These benchmarks are from the old regex crate and they aren't
+// easy to reproduce because some rely on older implementations of Pool that
+// are no longer around. I've left the results here for posterity, but any
+// enterprising individual should feel encouraged to re-litigate the way Pool
+// works. I am not at all certain it is the best approach.
+//
+// 1) misc::anchored_literal_long_non_match 21 (18571 MB/s)
+// 2) misc::anchored_literal_long_non_match 107 (3644 MB/s)
+// 3) misc::anchored_literal_long_non_match 45 (8666 MB/s)
+// 4) misc::anchored_literal_long_non_match 19 (20526 MB/s)
+//
+// (1) represents our baseline: the master branch at the time of writing when
+// using the 'thread_local' crate to implement the pool below.
+//
+// (2) represents a naive pool implemented completely via Mutex<Vec<T>>. There
+// is no special trick for bypassing the mutex.
+//
+// (3) is the same as (2), except it uses Mutex<Vec<Box<T>>>. It is twice as
+// fast because a Box<T> is much smaller than the T we use with a Pool in this
+// crate. So pushing and popping a Box<T> from a Vec is quite a bit faster
+// than for T.
+//
+// (4) is the same as (3), but with the trick for bypassing the mutex in the
+// case of the first-to-get thread.
+//
+// Why move off of thread_local? Even though (4) is a hair faster than (1)
+// above, this was not the main goal. The main goal was to move off of
+// thread_local and find a way to *simply* re-capture some of its speed for
+// regex's specific case. So again, why move off of it? The *primary* reason is
+// because of memory leaks. See https://github.com/rust-lang/regex/issues/362
+// for example. (Why do I want it to be simple? Well, I suppose what I mean is,
+// "use as much safe code as possible to minimize risk and be as sure as I can
+// be that it is correct.")
+//
+// My guess is that the thread_local design is probably not appropriate for
+// regex since its memory usage scales to the number of active threads that
+// have used a regex, where as the pool below scales to the number of threads
+// that simultaneously use a regex. While neither case permits contraction,
+// since we own the pool data structure below, we can add contraction if a
+// clear use case pops up in the wild. More pressingly though, it seems that
+// there are at least some use case patterns where one might have many threads
+// sitting around that might have used a regex at one point. While thread_local
+// does try to reuse space previously used by a thread that has since stopped,
+// its maximal memory usage still scales with the total number of active
+// threads. In contrast, the pool below scales with the total number of threads
+// *simultaneously* using the pool. The hope is that this uses less memory
+// overall. And if it doesn't, we can hopefully tune it somehow.
+//
+// It seems that these sort of conditions happen frequently
+// in FFI inside of other more "managed" languages. This was
+// mentioned in the issue linked above, and also mentioned here:
+// https://github.com/BurntSushi/rure-go/issues/3. And in particular, users
+// confirm that disabling the use of thread_local resolves the leak.
+//
+// There were other weaker reasons for moving off of thread_local as well.
+// Namely, at the time, I was looking to reduce dependencies. And for something
+// like regex, maintenance can be simpler when we own the full dependency tree.
+//
+// Note that I am not entirely happy with this pool. It has some subtle
+// implementation details and is overall still observable (even with the
+// thread owner optimization) in benchmarks. If someone wants to take a crack
+// at building something better, please file an issue. Even if it means a
+// different API. The API exposed by this pool is not the minimal thing that
+// something like a 'Regex' actually needs. It could adapt to, for example,
+// an API more like what is found in the 'thread_local' crate. However, we do
+// really need to support the no-std alloc-only context, or else the regex
+// crate wouldn't be able to support no-std alloc-only. However, I'm generally
+// okay with making the alloc-only context slower (as it is here), although I
+// do find it unfortunate.
+
+/*!
+A thread safe memory pool.
+
+The principal type in this module is a [`Pool`]. It main use case is for
+holding a thread safe collection of mutable scratch spaces (usually called
+`Cache` in this crate) that regex engines need to execute a search. This then
+permits sharing the same read-only regex object across multiple threads while
+having a quick way of reusing scratch space in a thread safe way. This avoids
+needing to re-create the scratch space for every search, which could wind up
+being quite expensive.
+*/
+
+/// A thread safe pool that works in an `alloc`-only context.
+///
+/// Getting a value out comes with a guard. When that guard is dropped, the
+/// value is automatically put back in the pool. The guard provides both a
+/// `Deref` and a `DerefMut` implementation for easy access to an underlying
+/// `T`.
+///
+/// A `Pool` impls `Sync` when `T` is `Send` (even if `T` is not `Sync`). This
+/// is possible because a pool is guaranteed to provide a value to exactly one
+/// thread at any time.
+///
+/// Currently, a pool never contracts in size. Its size is proportional to the
+/// maximum number of simultaneous uses. This may change in the future.
+///
+/// A `Pool` is a particularly useful data structure for this crate because
+/// many of the regex engines require a mutable "cache" in order to execute
+/// a search. Since regexes themselves tend to be global, the problem is then:
+/// how do you get a mutable cache to execute a search? You could:
+///
+/// 1. Use a `thread_local!`, which requires the standard library and requires
+/// that the regex pattern be statically known.
+/// 2. Use a `Pool`.
+/// 3. Make the cache an explicit dependency in your code and pass it around.
+/// 4. Put the cache state in a `Mutex`, but this means only one search can
+/// execute at a time.
+/// 5. Create a new cache for every search.
+///
+/// A `thread_local!` is perhaps the best choice if it works for your use case.
+/// Putting the cache in a mutex or creating a new cache for every search are
+/// perhaps the worst choices. Of the remaining two choices, whether you use
+/// this `Pool` or thread through a cache explicitly in your code is a matter
+/// of taste and depends on your code architecture.
+///
+/// # Warning: may use a spin lock
+///
+/// When this crate is compiled _without_ the `std` feature, then this type
+/// may used a spin lock internally. This can have subtle effects that may
+/// be undesirable. See [Spinlocks Considered Harmful][spinharm] for a more
+/// thorough treatment of this topic.
+///
+/// [spinharm]: https://matklad.github.io/2020/01/02/spinlocks-considered-harmful.html
+///
+/// # Example
+///
+/// This example shows how to share a single hybrid regex among multiple
+/// threads, while also safely getting exclusive access to a hybrid's
+/// [`Cache`](crate::hybrid::regex::Cache) without preventing other searches
+/// from running while your thread uses the `Cache`.
+///
+/// ```
+/// use regex_automata::{
+/// hybrid::regex::{Cache, Regex},
+/// util::{lazy::Lazy, pool::Pool},
+/// Match,
+/// };
+///
+/// static RE: Lazy<Regex> =
+/// Lazy::new(|| Regex::new("foo[0-9]+bar").unwrap());
+/// static CACHE: Lazy<Pool<Cache>> =
+/// Lazy::new(|| Pool::new(|| RE.create_cache()));
+///
+/// let expected = Some(Match::must(0, 3..14));
+/// assert_eq!(expected, RE.find(&mut CACHE.get(), b"zzzfoo12345barzzz"));
+/// ```
+pub struct Pool<T, F = fn() -> T>(alloc::boxed::Box<inner::Pool<T, F>>);
+
+impl<T, F> Pool<T, F> {
+ /// Create a new pool. The given closure is used to create values in
+ /// the pool when necessary.
+ pub fn new(create: F) -> Pool<T, F> {
+ Pool(alloc::boxed::Box::new(inner::Pool::new(create)))
+ }
+}
+
+impl<T: Send, F: Fn() -> T> Pool<T, F> {
+ /// Get a value from the pool. The caller is guaranteed to have
+ /// exclusive access to the given value. Namely, it is guaranteed that
+ /// this will never return a value that was returned by another call to
+ /// `get` but was not put back into the pool.
+ ///
+ /// When the guard goes out of scope and its destructor is called, then
+ /// it will automatically be put back into the pool. Alternatively,
+ /// [`PoolGuard::put`] may be used to explicitly put it back in the pool
+ /// without relying on its destructor.
+ ///
+ /// Note that there is no guarantee provided about which value in the
+ /// pool is returned. That is, calling get, dropping the guard (causing
+ /// the value to go back into the pool) and then calling get again is
+ /// *not* guaranteed to return the same value received in the first `get`
+ /// call.
+ #[inline]
+ pub fn get(&self) -> PoolGuard<'_, T, F> {
+ PoolGuard(self.0.get())
+ }
+}
+
+impl<T: core::fmt::Debug, F> core::fmt::Debug for Pool<T, F> {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ f.debug_tuple("Pool").field(&self.0).finish()
+ }
+}
+
+/// A guard that is returned when a caller requests a value from the pool.
+///
+/// The purpose of the guard is to use RAII to automatically put the value
+/// back in the pool once it's dropped.
+pub struct PoolGuard<'a, T: Send, F: Fn() -> T>(inner::PoolGuard<'a, T, F>);
+
+impl<'a, T: Send, F: Fn() -> T> PoolGuard<'a, T, F> {
+ /// Consumes this guard and puts it back into the pool.
+ ///
+ /// This circumvents the guard's `Drop` implementation. This can be useful
+ /// in circumstances where the automatic `Drop` results in poorer codegen,
+ /// such as calling non-inlined functions.
+ #[inline]
+ pub fn put(this: PoolGuard<'_, T, F>) {
+ inner::PoolGuard::put(this.0);
+ }
+}
+
+impl<'a, T: Send, F: Fn() -> T> core::ops::Deref for PoolGuard<'a, T, F> {
+ type Target = T;
+
+ #[inline]
+ fn deref(&self) -> &T {
+ self.0.value()
+ }
+}
+
+impl<'a, T: Send, F: Fn() -> T> core::ops::DerefMut for PoolGuard<'a, T, F> {
+ #[inline]
+ fn deref_mut(&mut self) -> &mut T {
+ self.0.value_mut()
+ }
+}
+
+impl<'a, T: Send + core::fmt::Debug, F: Fn() -> T> core::fmt::Debug
+ for PoolGuard<'a, T, F>
+{
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ f.debug_tuple("PoolGuard").field(&self.0).finish()
+ }
+}
+
+#[cfg(feature = "std")]
+mod inner {
+ use core::{
+ cell::UnsafeCell,
+ panic::{RefUnwindSafe, UnwindSafe},
+ sync::atomic::{AtomicUsize, Ordering},
+ };
+
+ use alloc::{boxed::Box, vec, vec::Vec};
+
+ use std::{sync::Mutex, thread_local};
+
+ /// An atomic counter used to allocate thread IDs.
+ ///
+ /// We specifically start our counter at 3 so that we can use the values
+ /// less than it as sentinels.
+ static COUNTER: AtomicUsize = AtomicUsize::new(3);
+
+ /// A thread ID indicating that there is no owner. This is the initial
+ /// state of a pool. Once a pool has an owner, there is no way to change
+ /// it.
+ static THREAD_ID_UNOWNED: usize = 0;
+
+ /// A thread ID indicating that the special owner value is in use and not
+ /// available. This state is useful for avoiding a case where the owner
+ /// of a pool calls `get` before putting the result of a previous `get`
+ /// call back into the pool.
+ static THREAD_ID_INUSE: usize = 1;
+
+ /// This sentinel is used to indicate that a guard has already been dropped
+ /// and should not be re-dropped. We use this because our drop code can be
+ /// called outside of Drop and thus there could be a bug in the internal
+ /// implementation that results in trying to put the same guard back into
+ /// the same pool multiple times, and *that* could result in UB if we
+ /// didn't mark the guard as already having been put back in the pool.
+ ///
+ /// So this isn't strictly necessary, but this let's us define some
+ /// routines as safe (like PoolGuard::put_imp) that we couldn't otherwise
+ /// do.
+ static THREAD_ID_DROPPED: usize = 2;
+
+ /// The number of stacks we use inside of the pool. These are only used for
+ /// non-owners. That is, these represent the "slow" path.
+ ///
+ /// In the original implementation of this pool, we only used a single
+ /// stack. While this might be okay for a couple threads, the prevalence of
+ /// 32, 64 and even 128 core CPUs has made it untenable. The contention
+ /// such an environment introduces when threads are doing a lot of searches
+ /// on short haystacks (a not uncommon use case) is palpable and leads to
+ /// huge slowdowns.
+ ///
+ /// This constant reflects a change from using one stack to the number of
+ /// stacks that this constant is set to. The stack for a particular thread
+ /// is simply chosen by `thread_id % MAX_POOL_STACKS`. The idea behind
+ /// this setup is that there should be a good chance that accesses to the
+ /// pool will be distributed over several stacks instead of all of them
+ /// converging to one.
+ ///
+ /// This is not a particularly smart or dynamic strategy. Fixing this to a
+ /// specific number has at least two downsides. First is that it will help,
+ /// say, an 8 core CPU more than it will a 128 core CPU. (But, crucially,
+ /// it will still help the 128 core case.) Second is that this may wind
+ /// up being a little wasteful with respect to memory usage. Namely, if a
+ /// regex is used on one thread and then moved to another thread, then it
+ /// could result in creating a new copy of the data in the pool even though
+ /// only one is actually needed.
+ ///
+ /// And that memory usage bit is why this is set to 8 and not, say, 64.
+ /// Keeping it at 8 limits, to an extent, how much unnecessary memory can
+ /// be allocated.
+ ///
+ /// In an ideal world, we'd be able to have something like this:
+ ///
+ /// * Grow the number of stacks as the number of concurrent callers
+ /// increases. I spent a little time trying this, but even just adding an
+ /// atomic addition/subtraction for each pop/push for tracking concurrent
+ /// callers led to a big perf hit. Since even more work would seemingly be
+ /// required than just an addition/subtraction, I abandoned this approach.
+ /// * The maximum amount of memory used should scale with respect to the
+ /// number of concurrent callers and *not* the total number of existing
+ /// threads. This is primarily why the `thread_local` crate isn't used, as
+ /// as some environments spin up a lot of threads. This led to multiple
+ /// reports of extremely high memory usage (often described as memory
+ /// leaks).
+ /// * Even more ideally, the pool should contract in size. That is, it
+ /// should grow with bursts and then shrink. But this is a pretty thorny
+ /// issue to tackle and it might be better to just not.
+ /// * It would be nice to explore the use of, say, a lock-free stack
+ /// instead of using a mutex to guard a `Vec` that is ultimately just
+ /// treated as a stack. The main thing preventing me from exploring this
+ /// is the ABA problem. The `crossbeam` crate has tools for dealing with
+ /// this sort of problem (via its epoch based memory reclamation strategy),
+ /// but I can't justify bringing in all of `crossbeam` as a dependency of
+ /// `regex` for this.
+ ///
+ /// See this issue for more context and discussion:
+ /// https://github.com/rust-lang/regex/issues/934
+ const MAX_POOL_STACKS: usize = 8;
+
+ thread_local!(
+ /// A thread local used to assign an ID to a thread.
+ static THREAD_ID: usize = {
+ let next = COUNTER.fetch_add(1, Ordering::Relaxed);
+ // SAFETY: We cannot permit the reuse of thread IDs since reusing a
+ // thread ID might result in more than one thread "owning" a pool,
+ // and thus, permit accessing a mutable value from multiple threads
+ // simultaneously without synchronization. The intent of this panic
+ // is to be a sanity check. It is not expected that the thread ID
+ // space will actually be exhausted in practice. Even on a 32-bit
+ // system, it would require spawning 2^32 threads (although they
+ // wouldn't all need to run simultaneously, so it is in theory
+ // possible).
+ //
+ // This checks that the counter never wraps around, since atomic
+ // addition wraps around on overflow.
+ if next == 0 {
+ panic!("regex: thread ID allocation space exhausted");
+ }
+ next
+ };
+ );
+
+ /// This puts each stack in the pool below into its own cache line. This is
+ /// an absolutely critical optimization that tends to have the most impact
+ /// in high contention workloads. Without forcing each mutex protected
+ /// into its own cache line, high contention exacerbates the performance
+ /// problem by causing "false sharing." By putting each mutex in its own
+ /// cache-line, we avoid the false sharing problem and the affects of
+ /// contention are greatly reduced.
+ #[derive(Debug)]
+ #[repr(C, align(64))]
+ struct CacheLine<T>(T);
+
+ /// A thread safe pool utilizing std-only features.
+ ///
+ /// The main difference between this and the simplistic alloc-only pool is
+ /// the use of std::sync::Mutex and an "owner thread" optimization that
+ /// makes accesses by the owner of a pool faster than all other threads.
+ /// This makes the common case of running a regex within a single thread
+ /// faster by avoiding mutex unlocking.
+ pub(super) struct Pool<T, F> {
+ /// A function to create more T values when stack is empty and a caller
+ /// has requested a T.
+ create: F,
+ /// Multiple stacks of T values to hand out. These are used when a Pool
+ /// is accessed by a thread that didn't create it.
+ ///
+ /// Conceptually this is `Mutex<Vec<Box<T>>>`, but sharded out to make
+ /// it scale better under high contention work-loads. We index into
+ /// this sequence via `thread_id % stacks.len()`.
+ stacks: Vec<CacheLine<Mutex<Vec<Box<T>>>>>,
+ /// The ID of the thread that owns this pool. The owner is the thread
+ /// that makes the first call to 'get'. When the owner calls 'get', it
+ /// gets 'owner_val' directly instead of returning a T from 'stack'.
+ /// See comments elsewhere for details, but this is intended to be an
+ /// optimization for the common case that makes getting a T faster.
+ ///
+ /// It is initialized to a value of zero (an impossible thread ID) as a
+ /// sentinel to indicate that it is unowned.
+ owner: AtomicUsize,
+ /// A value to return when the caller is in the same thread that
+ /// first called `Pool::get`.
+ ///
+ /// This is set to None when a Pool is first created, and set to Some
+ /// once the first thread calls Pool::get.
+ owner_val: UnsafeCell<Option<T>>,
+ }
+
+ // SAFETY: Since we want to use a Pool from multiple threads simultaneously
+ // behind an Arc, we need for it to be Sync. In cases where T is sync,
+ // Pool<T> would be Sync. However, since we use a Pool to store mutable
+ // scratch space, we wind up using a T that has interior mutability and is
+ // thus itself not Sync. So what we *really* want is for our Pool<T> to by
+ // Sync even when T is not Sync (but is at least Send).
+ //
+ // The only non-sync aspect of a Pool is its 'owner_val' field, which is
+ // used to implement faster access to a pool value in the common case of
+ // a pool being accessed in the same thread in which it was created. The
+ // 'stack' field is also shared, but a Mutex<T> where T: Send is already
+ // Sync. So we only need to worry about 'owner_val'.
+ //
+ // The key is to guarantee that 'owner_val' can only ever be accessed from
+ // one thread. In our implementation below, we guarantee this by only
+ // returning the 'owner_val' when the ID of the current thread matches the
+ // ID of the thread that first called 'Pool::get'. Since this can only ever
+ // be one thread, it follows that only one thread can access 'owner_val' at
+ // any point in time. Thus, it is safe to declare that Pool<T> is Sync when
+ // T is Send.
+ //
+ // If there is a way to achieve our performance goals using safe code, then
+ // I would very much welcome a patch. As it stands, the implementation
+ // below tries to balance safety with performance. The case where a Regex
+ // is used from multiple threads simultaneously will suffer a bit since
+ // getting a value out of the pool will require unlocking a mutex.
+ //
+ // We require `F: Send + Sync` because we call `F` at any point on demand,
+ // potentially from multiple threads simultaneously.
+ unsafe impl<T: Send, F: Send + Sync> Sync for Pool<T, F> {}
+
+ // If T is UnwindSafe, then since we provide exclusive access to any
+ // particular value in the pool, the pool should therefore also be
+ // considered UnwindSafe.
+ //
+ // We require `F: UnwindSafe + RefUnwindSafe` because we call `F` at any
+ // point on demand, so it needs to be unwind safe on both dimensions for
+ // the entire Pool to be unwind safe.
+ impl<T: UnwindSafe, F: UnwindSafe + RefUnwindSafe> UnwindSafe for Pool<T, F> {}
+
+ // If T is UnwindSafe, then since we provide exclusive access to any
+ // particular value in the pool, the pool should therefore also be
+ // considered RefUnwindSafe.
+ //
+ // We require `F: UnwindSafe + RefUnwindSafe` because we call `F` at any
+ // point on demand, so it needs to be unwind safe on both dimensions for
+ // the entire Pool to be unwind safe.
+ impl<T: UnwindSafe, F: UnwindSafe + RefUnwindSafe> RefUnwindSafe
+ for Pool<T, F>
+ {
+ }
+
+ impl<T, F> Pool<T, F> {
+ /// Create a new pool. The given closure is used to create values in
+ /// the pool when necessary.
+ pub(super) fn new(create: F) -> Pool<T, F> {
+ // FIXME: Now that we require 1.65+, Mutex::new is available as
+ // const... So we can almost mark this function as const. But of
+ // course, we're creating a Vec of stacks below (we didn't when I
+ // originally wrote this code). It seems like the best way to work
+ // around this would be to use a `[Stack; MAX_POOL_STACKS]` instead
+ // of a `Vec<Stack>`. I refrained from making this change at time
+ // of writing (2023/10/08) because I was making a lot of other
+ // changes at the same time and wanted to do this more carefully.
+ // Namely, because of the cache line optimization, that `[Stack;
+ // MAX_POOL_STACKS]` would be quite big. It's unclear how bad (if
+ // at all) that would be.
+ //
+ // Another choice would be to lazily allocate the stacks, but...
+ // I'm not so sure about that. Seems like a fair bit of complexity?
+ //
+ // Maybe there's a simple solution I'm missing.
+ //
+ // ... OK, I tried to fix this. First, I did it by putting `stacks`
+ // in an `UnsafeCell` and using a `Once` to lazily initialize it.
+ // I benchmarked it and everything looked okay. I then made this
+ // function `const` and thought I was just about done. But the
+ // public pool type wraps its inner pool in a `Box` to keep its
+ // size down. Blech.
+ //
+ // So then I thought that I could push the box down into this
+ // type (and leave the non-std version unboxed) and use the same
+ // `UnsafeCell` technique to lazily initialize it. This has the
+ // downside of the `Once` now needing to get hit in the owner fast
+ // path, but maybe that's OK? However, I then realized that we can
+ // only lazily initialize `stacks`, `owner` and `owner_val`. The
+ // `create` function needs to be put somewhere outside of the box.
+ // So now the pool is a `Box`, `Once` and a function. Now we're
+ // starting to defeat the point of boxing in the first place. So I
+ // backed out that change too.
+ //
+ // Back to square one. I maybe we just don't make a pool's
+ // constructor const and live with it. It's probably not a huge
+ // deal.
+ let mut stacks = Vec::with_capacity(MAX_POOL_STACKS);
+ for _ in 0..stacks.capacity() {
+ stacks.push(CacheLine(Mutex::new(vec![])));
+ }
+ let owner = AtomicUsize::new(THREAD_ID_UNOWNED);
+ let owner_val = UnsafeCell::new(None); // init'd on first access
+ Pool { create, stacks, owner, owner_val }
+ }
+ }
+
+ impl<T: Send, F: Fn() -> T> Pool<T, F> {
+ /// Get a value from the pool. This may block if another thread is also
+ /// attempting to retrieve a value from the pool.
+ #[inline]
+ pub(super) fn get(&self) -> PoolGuard<'_, T, F> {
+ // Our fast path checks if the caller is the thread that "owns"
+ // this pool. Or stated differently, whether it is the first thread
+ // that tried to extract a value from the pool. If it is, then we
+ // can return a T to the caller without going through a mutex.
+ //
+ // SAFETY: We must guarantee that only one thread gets access
+ // to this value. Since a thread is uniquely identified by the
+ // THREAD_ID thread local, it follows that if the caller's thread
+ // ID is equal to the owner, then only one thread may receive this
+ // value. This is also why we can get away with what looks like a
+ // racy load and a store. We know that if 'owner == caller', then
+ // only one thread can be here, so we don't need to worry about any
+ // other thread setting the owner to something else.
+ let caller = THREAD_ID.with(|id| *id);
+ let owner = self.owner.load(Ordering::Acquire);
+ if caller == owner {
+ // N.B. We could also do a CAS here instead of a load/store,
+ // but ad hoc benchmarking suggests it is slower. And a lot
+ // slower in the case where `get_slow` is common.
+ self.owner.store(THREAD_ID_INUSE, Ordering::Release);
+ return self.guard_owned(caller);
+ }
+ self.get_slow(caller, owner)
+ }
+
+ /// This is the "slow" version that goes through a mutex to pop an
+ /// allocated value off a stack to return to the caller. (Or, if the
+ /// stack is empty, a new value is created.)
+ ///
+ /// If the pool has no owner, then this will set the owner.
+ #[cold]
+ fn get_slow(
+ &self,
+ caller: usize,
+ owner: usize,
+ ) -> PoolGuard<'_, T, F> {
+ if owner == THREAD_ID_UNOWNED {
+ // This sentinel means this pool is not yet owned. We try to
+ // atomically set the owner. If we do, then this thread becomes
+ // the owner and we can return a guard that represents the
+ // special T for the owner.
+ //
+ // Note that we set the owner to a different sentinel that
+ // indicates that the owned value is in use. The owner ID will
+ // get updated to the actual ID of this thread once the guard
+ // returned by this function is put back into the pool.
+ let res = self.owner.compare_exchange(
+ THREAD_ID_UNOWNED,
+ THREAD_ID_INUSE,
+ Ordering::AcqRel,
+ Ordering::Acquire,
+ );
+ if res.is_ok() {
+ // SAFETY: A successful CAS above implies this thread is
+ // the owner and that this is the only such thread that
+ // can reach here. Thus, there is no data race.
+ unsafe {
+ *self.owner_val.get() = Some((self.create)());
+ }
+ return self.guard_owned(caller);
+ }
+ }
+ let stack_id = caller % self.stacks.len();
+ // We try to acquire exclusive access to this thread's stack, and
+ // if so, grab a value from it if we can. We put this in a loop so
+ // that it's easy to tweak and experiment with a different number
+ // of tries. In the end, I couldn't see anything obviously better
+ // than one attempt in ad hoc testing.
+ for _ in 0..1 {
+ let mut stack = match self.stacks[stack_id].0.try_lock() {
+ Err(_) => continue,
+ Ok(stack) => stack,
+ };
+ if let Some(value) = stack.pop() {
+ return self.guard_stack(value);
+ }
+ // Unlock the mutex guarding the stack before creating a fresh
+ // value since we no longer need the stack.
+ drop(stack);
+ let value = Box::new((self.create)());
+ return self.guard_stack(value);
+ }
+ // We're only here if we could get access to our stack, so just
+ // create a new value. This seems like it could be wasteful, but
+ // waiting for exclusive access to a stack when there's high
+ // contention is brutal for perf.
+ self.guard_stack_transient(Box::new((self.create)()))
+ }
+
+ /// Puts a value back into the pool. Callers don't need to call this.
+ /// Once the guard that's returned by 'get' is dropped, it is put back
+ /// into the pool automatically.
+ #[inline]
+ fn put_value(&self, value: Box<T>) {
+ let caller = THREAD_ID.with(|id| *id);
+ let stack_id = caller % self.stacks.len();
+ // As with trying to pop a value from this thread's stack, we
+ // merely attempt to get access to push this value back on the
+ // stack. If there's too much contention, we just give up and throw
+ // the value away.
+ //
+ // Interestingly, in ad hoc benchmarking, it is beneficial to
+ // attempt to push the value back more than once, unlike when
+ // popping the value. I don't have a good theory for why this is.
+ // I guess if we drop too many values then that winds up forcing
+ // the pop operation to create new fresh values and thus leads to
+ // less reuse. There's definitely a balancing act here.
+ for _ in 0..10 {
+ let mut stack = match self.stacks[stack_id].0.try_lock() {
+ Err(_) => continue,
+ Ok(stack) => stack,
+ };
+ stack.push(value);
+ return;
+ }
+ }
+
+ /// Create a guard that represents the special owned T.
+ #[inline]
+ fn guard_owned(&self, caller: usize) -> PoolGuard<'_, T, F> {
+ PoolGuard { pool: self, value: Err(caller), discard: false }
+ }
+
+ /// Create a guard that contains a value from the pool's stack.
+ #[inline]
+ fn guard_stack(&self, value: Box<T>) -> PoolGuard<'_, T, F> {
+ PoolGuard { pool: self, value: Ok(value), discard: false }
+ }
+
+ /// Create a guard that contains a value from the pool's stack with an
+ /// instruction to throw away the value instead of putting it back
+ /// into the pool.
+ #[inline]
+ fn guard_stack_transient(&self, value: Box<T>) -> PoolGuard<'_, T, F> {
+ PoolGuard { pool: self, value: Ok(value), discard: true }
+ }
+ }
+
+ impl<T: core::fmt::Debug, F> core::fmt::Debug for Pool<T, F> {
+ fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
+ f.debug_struct("Pool")
+ .field("stacks", &self.stacks)
+ .field("owner", &self.owner)
+ .field("owner_val", &self.owner_val)
+ .finish()
+ }
+ }
+
+ /// A guard that is returned when a caller requests a value from the pool.
+ pub(super) struct PoolGuard<'a, T: Send, F: Fn() -> T> {
+ /// The pool that this guard is attached to.
+ pool: &'a Pool<T, F>,
+ /// This is Err when the guard represents the special "owned" value.
+ /// In which case, the value is retrieved from 'pool.owner_val'. And
+ /// in the special case of `Err(THREAD_ID_DROPPED)`, it means the
+ /// guard has been put back into the pool and should no longer be used.
+ value: Result<Box<T>, usize>,
+ /// When true, the value should be discarded instead of being pushed
+ /// back into the pool. We tend to use this under high contention, and
+ /// this allows us to avoid inflating the size of the pool. (Because
+ /// under contention, we tend to create more values instead of waiting
+ /// for access to a stack of existing values.)
+ discard: bool,
+ }
+
+ impl<'a, T: Send, F: Fn() -> T> PoolGuard<'a, T, F> {
+ /// Return the underlying value.
+ #[inline]
+ pub(super) fn value(&self) -> &T {
+ match self.value {
+ Ok(ref v) => &**v,
+ // SAFETY: This is safe because the only way a PoolGuard gets
+ // created for self.value=Err is when the current thread
+ // corresponds to the owning thread, of which there can only
+ // be one. Thus, we are guaranteed to be providing exclusive
+ // access here which makes this safe.
+ //
+ // Also, since 'owner_val' is guaranteed to be initialized
+ // before an owned PoolGuard is created, the unchecked unwrap
+ // is safe.
+ Err(id) => unsafe {
+ // This assert is *not* necessary for safety, since we
+ // should never be here if the guard had been put back into
+ // the pool. This is a sanity check to make sure we didn't
+ // break an internal invariant.
+ debug_assert_ne!(THREAD_ID_DROPPED, id);
+ (*self.pool.owner_val.get()).as_ref().unwrap_unchecked()
+ },
+ }
+ }
+
+ /// Return the underlying value as a mutable borrow.
+ #[inline]
+ pub(super) fn value_mut(&mut self) -> &mut T {
+ match self.value {
+ Ok(ref mut v) => &mut **v,
+ // SAFETY: This is safe because the only way a PoolGuard gets
+ // created for self.value=None is when the current thread
+ // corresponds to the owning thread, of which there can only
+ // be one. Thus, we are guaranteed to be providing exclusive
+ // access here which makes this safe.
+ //
+ // Also, since 'owner_val' is guaranteed to be initialized
+ // before an owned PoolGuard is created, the unwrap_unchecked
+ // is safe.
+ Err(id) => unsafe {
+ // This assert is *not* necessary for safety, since we
+ // should never be here if the guard had been put back into
+ // the pool. This is a sanity check to make sure we didn't
+ // break an internal invariant.
+ debug_assert_ne!(THREAD_ID_DROPPED, id);
+ (*self.pool.owner_val.get()).as_mut().unwrap_unchecked()
+ },
+ }
+ }
+
+ /// Consumes this guard and puts it back into the pool.
+ #[inline]
+ pub(super) fn put(this: PoolGuard<'_, T, F>) {
+ // Since this is effectively consuming the guard and putting the
+ // value back into the pool, there's no reason to run its Drop
+ // impl after doing this. I don't believe there is a correctness
+ // problem with doing so, but there's definitely a perf problem
+ // by redoing this work. So we avoid it.
+ let mut this = core::mem::ManuallyDrop::new(this);
+ this.put_imp();
+ }
+
+ /// Puts this guard back into the pool by only borrowing the guard as
+ /// mutable. This should be called at most once.
+ #[inline(always)]
+ fn put_imp(&mut self) {
+ match core::mem::replace(&mut self.value, Err(THREAD_ID_DROPPED)) {
+ Ok(value) => {
+ // If we were told to discard this value then don't bother
+ // trying to put it back into the pool. This occurs when
+ // the pop operation failed to acquire a lock and we
+ // decided to create a new value in lieu of contending for
+ // the lock.
+ if self.discard {
+ return;
+ }
+ self.pool.put_value(value);
+ }
+ // If this guard has a value "owned" by the thread, then
+ // the Pool guarantees that this is the ONLY such guard.
+ // Therefore, in order to place it back into the pool and make
+ // it available, we need to change the owner back to the owning
+ // thread's ID. But note that we use the ID that was stored in
+ // the guard, since a guard can be moved to another thread and
+ // dropped. (A previous iteration of this code read from the
+ // THREAD_ID thread local, which uses the ID of the current
+ // thread which may not be the ID of the owning thread! This
+ // also avoids the TLS access, which is likely a hair faster.)
+ Err(owner) => {
+ // If we hit this point, it implies 'put_imp' has been
+ // called multiple times for the same guard which in turn
+ // corresponds to a bug in this implementation.
+ assert_ne!(THREAD_ID_DROPPED, owner);
+ self.pool.owner.store(owner, Ordering::Release);
+ }
+ }
+ }
+ }
+
+ impl<'a, T: Send, F: Fn() -> T> Drop for PoolGuard<'a, T, F> {
+ #[inline]
+ fn drop(&mut self) {
+ self.put_imp();
+ }
+ }
+
+ impl<'a, T: Send + core::fmt::Debug, F: Fn() -> T> core::fmt::Debug
+ for PoolGuard<'a, T, F>
+ {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ f.debug_struct("PoolGuard")
+ .field("pool", &self.pool)
+ .field("value", &self.value)
+ .finish()
+ }
+ }
+}
+
+// FUTURE: We should consider using Mara Bos's nearly-lock-free version of this
+// here: https://gist.github.com/m-ou-se/5fdcbdf7dcf4585199ce2de697f367a4.
+//
+// One reason why I did things with a "mutex" below is that it isolates the
+// safety concerns to just the Mutex, where as the safety of Mara's pool is a
+// bit more sprawling. I also expect this code to not be used that much, and
+// so is unlikely to get as much real world usage with which to test it. That
+// means the "obviously correct" lever is an important one.
+//
+// The specific reason to use Mara's pool is that it is likely faster and also
+// less likely to hit problems with spin-locks, although it is not completely
+// impervious to them.
+//
+// The best solution to this problem, probably, is a truly lock free pool. That
+// could be done with a lock free linked list. The issue is the ABA problem. It
+// is difficult to avoid, and doing so is complex. BUT, the upshot of that is
+// that if we had a truly lock free pool, then we could also use it above in
+// the 'std' pool instead of a Mutex because it should be completely free the
+// problems that come from spin-locks.
+#[cfg(not(feature = "std"))]
+mod inner {
+ use core::{
+ cell::UnsafeCell,
+ panic::{RefUnwindSafe, UnwindSafe},
+ sync::atomic::{AtomicBool, Ordering},
+ };
+
+ use alloc::{boxed::Box, vec, vec::Vec};
+
+ /// A thread safe pool utilizing alloc-only features.
+ ///
+ /// Unlike the std version, it doesn't seem possible(?) to implement the
+ /// "thread owner" optimization because alloc-only doesn't have any concept
+ /// of threads. So the best we can do is just a normal stack. This will
+ /// increase latency in alloc-only environments.
+ pub(super) struct Pool<T, F> {
+ /// A stack of T values to hand out. These are used when a Pool is
+ /// accessed by a thread that didn't create it.
+ stack: Mutex<Vec<Box<T>>>,
+ /// A function to create more T values when stack is empty and a caller
+ /// has requested a T.
+ create: F,
+ }
+
+ // If T is UnwindSafe, then since we provide exclusive access to any
+ // particular value in the pool, it should therefore also be considered
+ // RefUnwindSafe.
+ impl<T: UnwindSafe, F: UnwindSafe> RefUnwindSafe for Pool<T, F> {}
+
+ impl<T, F> Pool<T, F> {
+ /// Create a new pool. The given closure is used to create values in
+ /// the pool when necessary.
+ pub(super) const fn new(create: F) -> Pool<T, F> {
+ Pool { stack: Mutex::new(vec![]), create }
+ }
+ }
+
+ impl<T: Send, F: Fn() -> T> Pool<T, F> {
+ /// Get a value from the pool. This may block if another thread is also
+ /// attempting to retrieve a value from the pool.
+ #[inline]
+ pub(super) fn get(&self) -> PoolGuard<'_, T, F> {
+ let mut stack = self.stack.lock();
+ let value = match stack.pop() {
+ None => Box::new((self.create)()),
+ Some(value) => value,
+ };
+ PoolGuard { pool: self, value: Some(value) }
+ }
+
+ #[inline]
+ fn put(&self, guard: PoolGuard<'_, T, F>) {
+ let mut guard = core::mem::ManuallyDrop::new(guard);
+ if let Some(value) = guard.value.take() {
+ self.put_value(value);
+ }
+ }
+
+ /// Puts a value back into the pool. Callers don't need to call this.
+ /// Once the guard that's returned by 'get' is dropped, it is put back
+ /// into the pool automatically.
+ #[inline]
+ fn put_value(&self, value: Box<T>) {
+ let mut stack = self.stack.lock();
+ stack.push(value);
+ }
+ }
+
+ impl<T: core::fmt::Debug, F> core::fmt::Debug for Pool<T, F> {
+ fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
+ f.debug_struct("Pool").field("stack", &self.stack).finish()
+ }
+ }
+
+ /// A guard that is returned when a caller requests a value from the pool.
+ pub(super) struct PoolGuard<'a, T: Send, F: Fn() -> T> {
+ /// The pool that this guard is attached to.
+ pool: &'a Pool<T, F>,
+ /// This is None after the guard has been put back into the pool.
+ value: Option<Box<T>>,
+ }
+
+ impl<'a, T: Send, F: Fn() -> T> PoolGuard<'a, T, F> {
+ /// Return the underlying value.
+ #[inline]
+ pub(super) fn value(&self) -> &T {
+ self.value.as_deref().unwrap()
+ }
+
+ /// Return the underlying value as a mutable borrow.
+ #[inline]
+ pub(super) fn value_mut(&mut self) -> &mut T {
+ self.value.as_deref_mut().unwrap()
+ }
+
+ /// Consumes this guard and puts it back into the pool.
+ #[inline]
+ pub(super) fn put(this: PoolGuard<'_, T, F>) {
+ // Since this is effectively consuming the guard and putting the
+ // value back into the pool, there's no reason to run its Drop
+ // impl after doing this. I don't believe there is a correctness
+ // problem with doing so, but there's definitely a perf problem
+ // by redoing this work. So we avoid it.
+ let mut this = core::mem::ManuallyDrop::new(this);
+ this.put_imp();
+ }
+
+ /// Puts this guard back into the pool by only borrowing the guard as
+ /// mutable. This should be called at most once.
+ #[inline(always)]
+ fn put_imp(&mut self) {
+ if let Some(value) = self.value.take() {
+ self.pool.put_value(value);
+ }
+ }
+ }
+
+ impl<'a, T: Send, F: Fn() -> T> Drop for PoolGuard<'a, T, F> {
+ #[inline]
+ fn drop(&mut self) {
+ self.put_imp();
+ }
+ }
+
+ impl<'a, T: Send + core::fmt::Debug, F: Fn() -> T> core::fmt::Debug
+ for PoolGuard<'a, T, F>
+ {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ f.debug_struct("PoolGuard")
+ .field("pool", &self.pool)
+ .field("value", &self.value)
+ .finish()
+ }
+ }
+
+ /// A spin-lock based mutex. Yes, I have read spinlocks cosnidered
+ /// harmful[1], and if there's a reasonable alternative choice, I'll
+ /// happily take it.
+ ///
+ /// I suspect the most likely alternative here is a Treiber stack, but
+ /// implementing one correctly in a way that avoids the ABA problem looks
+ /// subtle enough that I'm not sure I want to attempt that. But otherwise,
+ /// we only need a mutex in order to implement our pool, so if there's
+ /// something simpler we can use that works for our `Pool` use case, then
+ /// that would be great.
+ ///
+ /// Note that this mutex does not do poisoning.
+ ///
+ /// [1]: https://matklad.github.io/2020/01/02/spinlocks-considered-harmful.html
+ #[derive(Debug)]
+ struct Mutex<T> {
+ locked: AtomicBool,
+ data: UnsafeCell<T>,
+ }
+
+ // SAFETY: Since a Mutex guarantees exclusive access, as long as we can
+ // send it across threads, it must also be Sync.
+ unsafe impl<T: Send> Sync for Mutex<T> {}
+
+ impl<T> Mutex<T> {
+ /// Create a new mutex for protecting access to the given value across
+ /// multiple threads simultaneously.
+ const fn new(value: T) -> Mutex<T> {
+ Mutex {
+ locked: AtomicBool::new(false),
+ data: UnsafeCell::new(value),
+ }
+ }
+
+ /// Lock this mutex and return a guard providing exclusive access to
+ /// `T`. This blocks if some other thread has already locked this
+ /// mutex.
+ #[inline]
+ fn lock(&self) -> MutexGuard<'_, T> {
+ while self
+ .locked
+ .compare_exchange(
+ false,
+ true,
+ Ordering::AcqRel,
+ Ordering::Acquire,
+ )
+ .is_err()
+ {
+ core::hint::spin_loop();
+ }
+ // SAFETY: The only way we're here is if we successfully set
+ // 'locked' to true, which implies we must be the only thread here
+ // and thus have exclusive access to 'data'.
+ let data = unsafe { &mut *self.data.get() };
+ MutexGuard { locked: &self.locked, data }
+ }
+ }
+
+ /// A guard that derefs to &T and &mut T. When it's dropped, the lock is
+ /// released.
+ #[derive(Debug)]
+ struct MutexGuard<'a, T> {
+ locked: &'a AtomicBool,
+ data: &'a mut T,
+ }
+
+ impl<'a, T> core::ops::Deref for MutexGuard<'a, T> {
+ type Target = T;
+
+ #[inline]
+ fn deref(&self) -> &T {
+ self.data
+ }
+ }
+
+ impl<'a, T> core::ops::DerefMut for MutexGuard<'a, T> {
+ #[inline]
+ fn deref_mut(&mut self) -> &mut T {
+ self.data
+ }
+ }
+
+ impl<'a, T> Drop for MutexGuard<'a, T> {
+ #[inline]
+ fn drop(&mut self) {
+ // Drop means 'data' is no longer accessible, so we can unlock
+ // the mutex.
+ self.locked.store(false, Ordering::Release);
+ }
+ }
+}
+
+#[cfg(test)]
+mod tests {
+ use core::panic::{RefUnwindSafe, UnwindSafe};
+
+ use alloc::{boxed::Box, vec, vec::Vec};
+
+ use super::*;
+
+ #[test]
+ fn oibits() {
+ fn assert_oitbits<T: Send + Sync + UnwindSafe + RefUnwindSafe>() {}
+ assert_oitbits::<Pool<Vec<u32>>>();
+ assert_oitbits::<Pool<core::cell::RefCell<Vec<u32>>>>();
+ assert_oitbits::<
+ Pool<
+ Vec<u32>,
+ Box<
+ dyn Fn() -> Vec<u32>
+ + Send
+ + Sync
+ + UnwindSafe
+ + RefUnwindSafe,
+ >,
+ >,
+ >();
+ }
+
+ // Tests that Pool implements the "single owner" optimization. That is, the
+ // thread that first accesses the pool gets its own copy, while all other
+ // threads get distinct copies.
+ #[cfg(feature = "std")]
+ #[test]
+ fn thread_owner_optimization() {
+ use std::{cell::RefCell, sync::Arc, vec};
+
+ let pool: Arc<Pool<RefCell<Vec<char>>>> =
+ Arc::new(Pool::new(|| RefCell::new(vec!['a'])));
+ pool.get().borrow_mut().push('x');
+
+ let pool1 = pool.clone();
+ let t1 = std::thread::spawn(move || {
+ let guard = pool1.get();
+ guard.borrow_mut().push('y');
+ });
+
+ let pool2 = pool.clone();
+ let t2 = std::thread::spawn(move || {
+ let guard = pool2.get();
+ guard.borrow_mut().push('z');
+ });
+
+ t1.join().unwrap();
+ t2.join().unwrap();
+
+ // If we didn't implement the single owner optimization, then one of
+ // the threads above is likely to have mutated the [a, x] vec that
+ // we stuffed in the pool before spawning the threads. But since
+ // neither thread was first to access the pool, and because of the
+ // optimization, we should be guaranteed that neither thread mutates
+ // the special owned pool value.
+ //
+ // (Technically this is an implementation detail and not a contract of
+ // Pool's API.)
+ assert_eq!(vec!['a', 'x'], *pool.get().borrow());
+ }
+
+ // This tests that if the "owner" of a pool asks for two values, then it
+ // gets two distinct values and not the same one. This test failed in the
+ // course of developing the pool, which in turn resulted in UB because it
+ // permitted getting aliasing &mut borrows to the same place in memory.
+ #[test]
+ fn thread_owner_distinct() {
+ let pool = Pool::new(|| vec!['a']);
+
+ {
+ let mut g1 = pool.get();
+ let v1 = &mut *g1;
+ let mut g2 = pool.get();
+ let v2 = &mut *g2;
+ v1.push('b');
+ v2.push('c');
+ assert_eq!(&mut vec!['a', 'b'], v1);
+ assert_eq!(&mut vec!['a', 'c'], v2);
+ }
+ // This isn't technically guaranteed, but we
+ // expect to now get the "owned" value (the first
+ // call to 'get()' above) now that it's back in
+ // the pool.
+ assert_eq!(&mut vec!['a', 'b'], &mut *pool.get());
+ }
+
+ // This tests that we can share a guard with another thread, mutate the
+ // underlying value and everything works. This failed in the course of
+ // developing a pool since the pool permitted 'get()' to return the same
+ // value to the owner thread, even before the previous value was put back
+ // into the pool. This in turn resulted in this test producing a data race.
+ #[cfg(feature = "std")]
+ #[test]
+ fn thread_owner_sync() {
+ let pool = Pool::new(|| vec!['a']);
+ {
+ let mut g1 = pool.get();
+ let mut g2 = pool.get();
+ std::thread::scope(|s| {
+ s.spawn(|| {
+ g1.push('b');
+ });
+ s.spawn(|| {
+ g2.push('c');
+ });
+ });
+
+ let v1 = &mut *g1;
+ let v2 = &mut *g2;
+ assert_eq!(&mut vec!['a', 'b'], v1);
+ assert_eq!(&mut vec!['a', 'c'], v2);
+ }
+
+ // This isn't technically guaranteed, but we
+ // expect to now get the "owned" value (the first
+ // call to 'get()' above) now that it's back in
+ // the pool.
+ assert_eq!(&mut vec!['a', 'b'], &mut *pool.get());
+ }
+
+ // This tests that if we move a PoolGuard that is owned by the current
+ // thread to another thread and drop it, then the thread owner doesn't
+ // change. During development of the pool, this test failed because the
+ // PoolGuard assumed it was dropped in the same thread from which it was
+ // created, and thus used the current thread's ID as the owner, which could
+ // be different than the actual owner of the pool.
+ #[cfg(feature = "std")]
+ #[test]
+ fn thread_owner_send_drop() {
+ let pool = Pool::new(|| vec!['a']);
+ // Establishes this thread as the owner.
+ {
+ pool.get().push('b');
+ }
+ std::thread::scope(|s| {
+ // Sanity check that we get the same value back.
+ // (Not technically guaranteed.)
+ let mut g = pool.get();
+ assert_eq!(&vec!['a', 'b'], &*g);
+ // Now push it to another thread and drop it.
+ s.spawn(move || {
+ g.push('c');
+ })
+ .join()
+ .unwrap();
+ });
+ // Now check that we're still the owner. This is not technically
+ // guaranteed by the API, but is true in practice given the thread
+ // owner optimization.
+ assert_eq!(&vec!['a', 'b', 'c'], &*pool.get());
+ }
+}
diff --git a/vendor/regex-automata/src/util/prefilter/aho_corasick.rs b/vendor/regex-automata/src/util/prefilter/aho_corasick.rs
new file mode 100644
index 0000000..50cce82
--- /dev/null
+++ b/vendor/regex-automata/src/util/prefilter/aho_corasick.rs
@@ -0,0 +1,149 @@
+use crate::util::{
+ prefilter::PrefilterI,
+ search::{MatchKind, Span},
+};
+
+#[derive(Clone, Debug)]
+pub(crate) struct AhoCorasick {
+ #[cfg(not(feature = "perf-literal-multisubstring"))]
+ _unused: (),
+ #[cfg(feature = "perf-literal-multisubstring")]
+ ac: aho_corasick::AhoCorasick,
+}
+
+impl AhoCorasick {
+ pub(crate) fn new<B: AsRef<[u8]>>(
+ kind: MatchKind,
+ needles: &[B],
+ ) -> Option<AhoCorasick> {
+ #[cfg(not(feature = "perf-literal-multisubstring"))]
+ {
+ None
+ }
+ #[cfg(feature = "perf-literal-multisubstring")]
+ {
+ // We used to use `aho_corasick::MatchKind::Standard` here when
+ // `kind` was `MatchKind::All`, but this is not correct. The
+ // "standard" Aho-Corasick match semantics are to report a match
+ // immediately as soon as it is seen, but `All` isn't like that.
+ // In particular, with "standard" semantics, given the needles
+ // "abc" and "b" and the haystack "abc," it would report a match
+ // at offset 1 before a match at offset 0. This is never what we
+ // want in the context of the regex engine, regardless of whether
+ // we have leftmost-first or 'all' semantics. Namely, we always
+ // want the leftmost match.
+ let ac_match_kind = match kind {
+ MatchKind::LeftmostFirst | MatchKind::All => {
+ aho_corasick::MatchKind::LeftmostFirst
+ }
+ };
+ // This is kind of just an arbitrary number, but basically, if we
+ // have a small enough set of literals, then we try to use the VERY
+ // memory hungry DFA. Otherwise, we whimp out and use an NFA. The
+ // upshot is that the NFA is quite lean and decently fast. Faster
+ // than a naive Aho-Corasick NFA anyway.
+ let ac_kind = if needles.len() <= 500 {
+ aho_corasick::AhoCorasickKind::DFA
+ } else {
+ aho_corasick::AhoCorasickKind::ContiguousNFA
+ };
+ let result = aho_corasick::AhoCorasick::builder()
+ .kind(Some(ac_kind))
+ .match_kind(ac_match_kind)
+ .start_kind(aho_corasick::StartKind::Both)
+ // We try to handle all of the prefilter cases in the super
+ // module, and only use Aho-Corasick for the actual automaton.
+ // The aho-corasick crate does have some extra prefilters,
+ // namely, looking for rare bytes to feed to memchr{,2,3}
+ // instead of just the first byte. If we end up wanting
+ // those---and they are somewhat tricky to implement---then
+ // we could port them to this crate.
+ //
+ // The main reason for doing things this way is so we have a
+ // complete and easy to understand picture of which prefilters
+ // are available and how they work. Otherwise it seems too
+ // easy to get into a situation where we have a prefilter
+ // layered on top of prefilter, and that might have unintended
+ // consequences.
+ .prefilter(false)
+ .build(needles);
+ let ac = match result {
+ Ok(ac) => ac,
+ Err(_err) => {
+ debug!("aho-corasick prefilter failed to build: {}", _err);
+ return None;
+ }
+ };
+ Some(AhoCorasick { ac })
+ }
+ }
+}
+
+impl PrefilterI for AhoCorasick {
+ fn find(&self, haystack: &[u8], span: Span) -> Option<Span> {
+ #[cfg(not(feature = "perf-literal-multisubstring"))]
+ {
+ unreachable!()
+ }
+ #[cfg(feature = "perf-literal-multisubstring")]
+ {
+ let input =
+ aho_corasick::Input::new(haystack).span(span.start..span.end);
+ self.ac
+ .find(input)
+ .map(|m| Span { start: m.start(), end: m.end() })
+ }
+ }
+
+ fn prefix(&self, haystack: &[u8], span: Span) -> Option<Span> {
+ #[cfg(not(feature = "perf-literal-multisubstring"))]
+ {
+ unreachable!()
+ }
+ #[cfg(feature = "perf-literal-multisubstring")]
+ {
+ let input = aho_corasick::Input::new(haystack)
+ .anchored(aho_corasick::Anchored::Yes)
+ .span(span.start..span.end);
+ self.ac
+ .find(input)
+ .map(|m| Span { start: m.start(), end: m.end() })
+ }
+ }
+
+ fn memory_usage(&self) -> usize {
+ #[cfg(not(feature = "perf-literal-multisubstring"))]
+ {
+ unreachable!()
+ }
+ #[cfg(feature = "perf-literal-multisubstring")]
+ {
+ self.ac.memory_usage()
+ }
+ }
+
+ fn is_fast(&self) -> bool {
+ #[cfg(not(feature = "perf-literal-multisubstring"))]
+ {
+ unreachable!()
+ }
+ #[cfg(feature = "perf-literal-multisubstring")]
+ {
+ // Aho-Corasick is never considered "fast" because it's never
+ // going to be even close to an order of magnitude faster than the
+ // regex engine itself (assuming a DFA is used). In fact, it is
+ // usually slower. The magic of Aho-Corasick is that it can search
+ // a *large* number of literals with a relatively small amount of
+ // memory. The regex engines are far more wasteful.
+ //
+ // Aho-Corasick may be "fast" when the regex engine corresponds
+ // to, say, the PikeVM. That happens when the lazy DFA couldn't be
+ // built or used for some reason. But in these cases, the regex
+ // itself is likely quite big and we're probably hosed no matter
+ // what we do. (In this case, the best bet is for the caller to
+ // increase some of the memory limits on the hybrid cache capacity
+ // and hope that's enough.)
+ false
+ }
+ }
+}
diff --git a/vendor/regex-automata/src/util/prefilter/byteset.rs b/vendor/regex-automata/src/util/prefilter/byteset.rs
new file mode 100644
index 0000000..a669d6c
--- /dev/null
+++ b/vendor/regex-automata/src/util/prefilter/byteset.rs
@@ -0,0 +1,58 @@
+use crate::util::{
+ prefilter::PrefilterI,
+ search::{MatchKind, Span},
+};
+
+#[derive(Clone, Debug)]
+pub(crate) struct ByteSet([bool; 256]);
+
+impl ByteSet {
+ pub(crate) fn new<B: AsRef<[u8]>>(
+ _kind: MatchKind,
+ needles: &[B],
+ ) -> Option<ByteSet> {
+ #[cfg(not(feature = "perf-literal-multisubstring"))]
+ {
+ None
+ }
+ #[cfg(feature = "perf-literal-multisubstring")]
+ {
+ let mut set = [false; 256];
+ for needle in needles.iter() {
+ let needle = needle.as_ref();
+ if needle.len() != 1 {
+ return None;
+ }
+ set[usize::from(needle[0])] = true;
+ }
+ Some(ByteSet(set))
+ }
+ }
+}
+
+impl PrefilterI for ByteSet {
+ fn find(&self, haystack: &[u8], span: Span) -> Option<Span> {
+ haystack[span].iter().position(|&b| self.0[usize::from(b)]).map(|i| {
+ let start = span.start + i;
+ let end = start + 1;
+ Span { start, end }
+ })
+ }
+
+ fn prefix(&self, haystack: &[u8], span: Span) -> Option<Span> {
+ let b = *haystack.get(span.start)?;
+ if self.0[usize::from(b)] {
+ Some(Span { start: span.start, end: span.start + 1 })
+ } else {
+ None
+ }
+ }
+
+ fn memory_usage(&self) -> usize {
+ 0
+ }
+
+ fn is_fast(&self) -> bool {
+ false
+ }
+}
diff --git a/vendor/regex-automata/src/util/prefilter/memchr.rs b/vendor/regex-automata/src/util/prefilter/memchr.rs
new file mode 100644
index 0000000..3d44b83
--- /dev/null
+++ b/vendor/regex-automata/src/util/prefilter/memchr.rs
@@ -0,0 +1,186 @@
+use crate::util::{
+ prefilter::PrefilterI,
+ search::{MatchKind, Span},
+};
+
+#[derive(Clone, Debug)]
+pub(crate) struct Memchr(u8);
+
+impl Memchr {
+ pub(crate) fn new<B: AsRef<[u8]>>(
+ _kind: MatchKind,
+ needles: &[B],
+ ) -> Option<Memchr> {
+ #[cfg(not(feature = "perf-literal-substring"))]
+ {
+ None
+ }
+ #[cfg(feature = "perf-literal-substring")]
+ {
+ if needles.len() != 1 {
+ return None;
+ }
+ if needles[0].as_ref().len() != 1 {
+ return None;
+ }
+ Some(Memchr(needles[0].as_ref()[0]))
+ }
+ }
+}
+
+impl PrefilterI for Memchr {
+ fn find(&self, haystack: &[u8], span: Span) -> Option<Span> {
+ #[cfg(not(feature = "perf-literal-substring"))]
+ {
+ unreachable!()
+ }
+ #[cfg(feature = "perf-literal-substring")]
+ {
+ memchr::memchr(self.0, &haystack[span]).map(|i| {
+ let start = span.start + i;
+ let end = start + 1;
+ Span { start, end }
+ })
+ }
+ }
+
+ fn prefix(&self, haystack: &[u8], span: Span) -> Option<Span> {
+ let b = *haystack.get(span.start)?;
+ if self.0 == b {
+ Some(Span { start: span.start, end: span.start + 1 })
+ } else {
+ None
+ }
+ }
+
+ fn memory_usage(&self) -> usize {
+ 0
+ }
+
+ fn is_fast(&self) -> bool {
+ true
+ }
+}
+
+#[derive(Clone, Debug)]
+pub(crate) struct Memchr2(u8, u8);
+
+impl Memchr2 {
+ pub(crate) fn new<B: AsRef<[u8]>>(
+ _kind: MatchKind,
+ needles: &[B],
+ ) -> Option<Memchr2> {
+ #[cfg(not(feature = "perf-literal-substring"))]
+ {
+ None
+ }
+ #[cfg(feature = "perf-literal-substring")]
+ {
+ if needles.len() != 2 {
+ return None;
+ }
+ if !needles.iter().all(|n| n.as_ref().len() == 1) {
+ return None;
+ }
+ let b1 = needles[0].as_ref()[0];
+ let b2 = needles[1].as_ref()[0];
+ Some(Memchr2(b1, b2))
+ }
+ }
+}
+
+impl PrefilterI for Memchr2 {
+ fn find(&self, haystack: &[u8], span: Span) -> Option<Span> {
+ #[cfg(not(feature = "perf-literal-substring"))]
+ {
+ unreachable!()
+ }
+ #[cfg(feature = "perf-literal-substring")]
+ {
+ memchr::memchr2(self.0, self.1, &haystack[span]).map(|i| {
+ let start = span.start + i;
+ let end = start + 1;
+ Span { start, end }
+ })
+ }
+ }
+
+ fn prefix(&self, haystack: &[u8], span: Span) -> Option<Span> {
+ let b = *haystack.get(span.start)?;
+ if self.0 == b || self.1 == b {
+ Some(Span { start: span.start, end: span.start + 1 })
+ } else {
+ None
+ }
+ }
+
+ fn memory_usage(&self) -> usize {
+ 0
+ }
+
+ fn is_fast(&self) -> bool {
+ true
+ }
+}
+
+#[derive(Clone, Debug)]
+pub(crate) struct Memchr3(u8, u8, u8);
+
+impl Memchr3 {
+ pub(crate) fn new<B: AsRef<[u8]>>(
+ _kind: MatchKind,
+ needles: &[B],
+ ) -> Option<Memchr3> {
+ #[cfg(not(feature = "perf-literal-substring"))]
+ {
+ None
+ }
+ #[cfg(feature = "perf-literal-substring")]
+ {
+ if needles.len() != 3 {
+ return None;
+ }
+ if !needles.iter().all(|n| n.as_ref().len() == 1) {
+ return None;
+ }
+ let b1 = needles[0].as_ref()[0];
+ let b2 = needles[1].as_ref()[0];
+ let b3 = needles[2].as_ref()[0];
+ Some(Memchr3(b1, b2, b3))
+ }
+ }
+}
+
+impl PrefilterI for Memchr3 {
+ fn find(&self, haystack: &[u8], span: Span) -> Option<Span> {
+ #[cfg(not(feature = "perf-literal-substring"))]
+ {
+ unreachable!()
+ }
+ #[cfg(feature = "perf-literal-substring")]
+ {
+ memchr::memchr3(self.0, self.1, self.2, &haystack[span]).map(|i| {
+ let start = span.start + i;
+ let end = start + 1;
+ Span { start, end }
+ })
+ }
+ }
+
+ fn prefix(&self, haystack: &[u8], span: Span) -> Option<Span> {
+ let b = *haystack.get(span.start)?;
+ if self.0 == b || self.1 == b || self.2 == b {
+ Some(Span { start: span.start, end: span.start + 1 })
+ } else {
+ None
+ }
+ }
+
+ fn memory_usage(&self) -> usize {
+ 0
+ }
+
+ fn is_fast(&self) -> bool {
+ true
+ }
+}
diff --git a/vendor/regex-automata/src/util/prefilter/memmem.rs b/vendor/regex-automata/src/util/prefilter/memmem.rs
new file mode 100644
index 0000000..deea17b
--- /dev/null
+++ b/vendor/regex-automata/src/util/prefilter/memmem.rs
@@ -0,0 +1,88 @@
+use crate::util::{
+ prefilter::PrefilterI,
+ search::{MatchKind, Span},
+};
+
+#[derive(Clone, Debug)]
+pub(crate) struct Memmem {
+ #[cfg(not(all(feature = "std", feature = "perf-literal-substring")))]
+ _unused: (),
+ #[cfg(all(feature = "std", feature = "perf-literal-substring"))]
+ finder: memchr::memmem::Finder<'static>,
+}
+
+impl Memmem {
+ pub(crate) fn new<B: AsRef<[u8]>>(
+ _kind: MatchKind,
+ needles: &[B],
+ ) -> Option<Memmem> {
+ #[cfg(not(all(feature = "std", feature = "perf-literal-substring")))]
+ {
+ None
+ }
+ #[cfg(all(feature = "std", feature = "perf-literal-substring"))]
+ {
+ if needles.len() != 1 {
+ return None;
+ }
+ let needle = needles[0].as_ref();
+ let finder = memchr::memmem::Finder::new(needle).into_owned();
+ Some(Memmem { finder })
+ }
+ }
+}
+
+impl PrefilterI for Memmem {
+ fn find(&self, haystack: &[u8], span: Span) -> Option<Span> {
+ #[cfg(not(all(feature = "std", feature = "perf-literal-substring")))]
+ {
+ unreachable!()
+ }
+ #[cfg(all(feature = "std", feature = "perf-literal-substring"))]
+ {
+ self.finder.find(&haystack[span]).map(|i| {
+ let start = span.start + i;
+ let end = start + self.finder.needle().len();
+ Span { start, end }
+ })
+ }
+ }
+
+ fn prefix(&self, haystack: &[u8], span: Span) -> Option<Span> {
+ #[cfg(not(all(feature = "std", feature = "perf-literal-substring")))]
+ {
+ unreachable!()
+ }
+ #[cfg(all(feature = "std", feature = "perf-literal-substring"))]
+ {
+ let needle = self.finder.needle();
+ if haystack[span].starts_with(needle) {
+ Some(Span { end: span.start + needle.len(), ..span })
+ } else {
+ None
+ }
+ }
+ }
+
+ fn memory_usage(&self) -> usize {
+ #[cfg(not(all(feature = "std", feature = "perf-literal-substring")))]
+ {
+ unreachable!()
+ }
+ #[cfg(all(feature = "std", feature = "perf-literal-substring"))]
+ {
+ self.finder.needle().len()
+ }
+ }
+
+ fn is_fast(&self) -> bool {
+ #[cfg(not(all(feature = "std", feature = "perf-literal-substring")))]
+ {
+ unreachable!()
+ }
+ #[cfg(all(feature = "std", feature = "perf-literal-substring"))]
+ {
+ true
+ }
+ }
+}
diff --git a/vendor/regex-automata/src/util/prefilter/mod.rs b/vendor/regex-automata/src/util/prefilter/mod.rs
new file mode 100644
index 0000000..51fc922
--- /dev/null
+++ b/vendor/regex-automata/src/util/prefilter/mod.rs
@@ -0,0 +1,696 @@
+/*!
+Defines a prefilter for accelerating regex searches.
+
+A prefilter can be created by building a [`Prefilter`] value.
+
+A prefilter represents one of the most important optimizations available for
+accelerating regex searches. The idea of a prefilter is to very quickly find
+candidate locations in a haystack where a regex _could_ match. Once a candidate
+is found, it is then intended for the regex engine to run at that position to
+determine whether the candidate is a match or a false positive.
+
+In the aforementioned description of the prefilter optimization also lay its
+demise. Namely, if a prefilter has a high false positive rate and it produces
+lots of candidates, then a prefilter can overall make a regex search slower.
+It can run more slowly because more time is spent ping-ponging between the
+prefilter search and the regex engine attempting to confirm each candidate as
+a match. This ping-ponging has overhead that adds up, and is exacerbated by
+a high false positive rate.
+
+Nevertheless, the optimization is still generally worth performing in most
+cases. Particularly given just how much throughput can be improved. (It is not
+uncommon for prefilter optimizations to improve throughput by one or two orders
+of magnitude.)
+
+Typically a prefilter is used to find occurrences of literal prefixes from a
+regex pattern, but this isn't required. A prefilter can be used to look for
+suffixes or even inner literals.
+
+Note that as of now, prefilters throw away information about which pattern
+each literal comes from. In other words, when a prefilter finds a match,
+there's no way to know which pattern (or patterns) it came from. Therefore,
+in order to confirm a match, you'll have to check all of the patterns by
+running the full regex engine.
+*/
+
+mod aho_corasick;
+mod byteset;
+mod memchr;
+mod memmem;
+mod teddy;
+
+use core::{
+ borrow::Borrow,
+ fmt::Debug,
+ panic::{RefUnwindSafe, UnwindSafe},
+};
+
+#[cfg(feature = "alloc")]
+use alloc::sync::Arc;
+
+#[cfg(feature = "syntax")]
+use regex_syntax::hir::{literal, Hir};
+
+use crate::util::search::{MatchKind, Span};
+
+pub(crate) use crate::util::prefilter::{
+ aho_corasick::AhoCorasick,
+ byteset::ByteSet,
+ memchr::{Memchr, Memchr2, Memchr3},
+ memmem::Memmem,
+ teddy::Teddy,
+};
+
+/// A prefilter for accelerating regex searches.
+///
+/// If you already have your literals that you want to search with,
+/// then the vanilla [`Prefilter::new`] constructor is for you. But
+/// if you have an [`Hir`] value from the `regex-syntax` crate, then
+/// [`Prefilter::from_hir_prefix`] might be more convenient. Namely, it uses
+/// the [`regex-syntax::hir::literal`](regex_syntax::hir::literal) module to
+/// extract literal prefixes for you, optimize them and then select and build a
+/// prefilter matcher.
+///
+/// A prefilter must have **zero false negatives**. However, by its very
+/// nature, it may produce false positives. That is, a prefilter will never
+/// skip over a position in the haystack that corresponds to a match of the
+/// original regex pattern, but it *may* produce a match for a position
+/// in the haystack that does *not* correspond to a match of the original
+/// regex pattern. If you use either the [`Prefilter::from_hir_prefix`] or
+/// [`Prefilter::from_hirs_prefix`] constructors, then this guarantee is
+/// upheld for you automatically. This guarantee is not preserved if you use
+/// [`Prefilter::new`] though, since it is up to the caller to provide correct
+/// literal strings with respect to the original regex pattern.
+///
+/// # Cloning
+///
+/// It is an API guarantee that cloning a prefilter is cheap. That is, cloning
+/// it will not duplicate whatever heap memory is used to represent the
+/// underlying matcher.
+///
+/// # Example
+///
+/// This example shows how to attach a `Prefilter` to the
+/// [`PikeVM`](crate::nfa::thompson::pikevm::PikeVM) in order to accelerate
+/// searches.
+///
+/// ```
+/// use regex_automata::{
+/// nfa::thompson::pikevm::PikeVM,
+/// util::prefilter::Prefilter,
+/// Match, MatchKind,
+/// };
+///
+/// let pre = Prefilter::new(MatchKind::LeftmostFirst, &["Bruce "])
+/// .expect("a prefilter");
+/// let re = PikeVM::builder()
+/// .configure(PikeVM::config().prefilter(Some(pre)))
+/// .build(r"Bruce \w+")?;
+/// let mut cache = re.create_cache();
+/// assert_eq!(
+/// Some(Match::must(0, 6..23)),
+/// re.find(&mut cache, "Hello Bruce Springsteen!"),
+/// );
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+///
+/// But note that if you get your prefilter incorrect, it could lead to an
+/// incorrect result!
+///
+/// ```
+/// use regex_automata::{
+/// nfa::thompson::pikevm::PikeVM,
+/// util::prefilter::Prefilter,
+/// Match, MatchKind,
+/// };
+///
+/// // This prefilter is wrong!
+/// let pre = Prefilter::new(MatchKind::LeftmostFirst, &["Patti "])
+/// .expect("a prefilter");
+/// let re = PikeVM::builder()
+/// .configure(PikeVM::config().prefilter(Some(pre)))
+/// .build(r"Bruce \w+")?;
+/// let mut cache = re.create_cache();
+/// // We find no match even though the regex does match.
+/// assert_eq!(
+/// None,
+/// re.find(&mut cache, "Hello Bruce Springsteen!"),
+/// );
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[derive(Clone, Debug)]
+pub struct Prefilter {
+ #[cfg(not(feature = "alloc"))]
+ _unused: (),
+ #[cfg(feature = "alloc")]
+ pre: Arc<dyn PrefilterI>,
+ #[cfg(feature = "alloc")]
+ is_fast: bool,
+}
+
+impl Prefilter {
+ /// Create a new prefilter from a sequence of needles and a corresponding
+ /// match semantics.
+ ///
+ /// This may return `None` for a variety of reasons, for example, if
+ /// a suitable prefilter could not be constructed. That might occur
+ /// if they are unavailable (e.g., the `perf-literal-substring` and
+ /// `perf-literal-multisubstring` features aren't enabled), or it might
+ /// occur because of heuristics or other artifacts of how the prefilter
+ /// works.
+ ///
+ /// Note that if you have an [`Hir`] expression, it may be more convenient
+ /// to use [`Prefilter::from_hir_prefix`]. It will automatically handle the
+ /// task of extracting prefix literals for you.
+ ///
+ /// # Example
+ ///
+ /// This example shows how match semantics can impact the matching
+ /// algorithm used by the prefilter. For this reason, it is important to
+ /// ensure that the match semantics given here are consistent with the
+ /// match semantics intended for the regular expression that the literals
+ /// were extracted from.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// util::{prefilter::Prefilter, syntax},
+ /// MatchKind, Span,
+ /// };
+ ///
+ /// let hay = "Hello samwise";
+ ///
+ /// // With leftmost-first, we find 'samwise' here because it comes
+ /// // before 'sam' in the sequence we give it..
+ /// let pre = Prefilter::new(MatchKind::LeftmostFirst, &["samwise", "sam"])
+ /// .expect("a prefilter");
+ /// assert_eq!(
+ /// Some(Span::from(6..13)),
+ /// pre.find(hay.as_bytes(), Span::from(0..hay.len())),
+ /// );
+ /// // Still with leftmost-first but with the literals reverse, now 'sam'
+ /// // will match instead!
+ /// let pre = Prefilter::new(MatchKind::LeftmostFirst, &["sam", "samwise"])
+ /// .expect("a prefilter");
+ /// assert_eq!(
+ /// Some(Span::from(6..9)),
+ /// pre.find(hay.as_bytes(), Span::from(0..hay.len())),
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn new<B: AsRef<[u8]>>(
+ kind: MatchKind,
+ needles: &[B],
+ ) -> Option<Prefilter> {
+ Choice::new(kind, needles).and_then(Prefilter::from_choice)
+ }
+
+ /// This turns a prefilter selection into a `Prefilter`. That is, in turns
+ /// the enum given into a trait object.
+ fn from_choice(choice: Choice) -> Option<Prefilter> {
+ #[cfg(not(feature = "alloc"))]
+ {
+ None
+ }
+ #[cfg(feature = "alloc")]
+ {
+ let pre: Arc<dyn PrefilterI> = match choice {
+ Choice::Memchr(p) => Arc::new(p),
+ Choice::Memchr2(p) => Arc::new(p),
+ Choice::Memchr3(p) => Arc::new(p),
+ Choice::Memmem(p) => Arc::new(p),
+ Choice::Teddy(p) => Arc::new(p),
+ Choice::ByteSet(p) => Arc::new(p),
+ Choice::AhoCorasick(p) => Arc::new(p),
+ };
+ let is_fast = pre.is_fast();
+ Some(Prefilter { pre, is_fast })
+ }
+ }
+
+ /// This attempts to extract prefixes from the given `Hir` expression for
+ /// the given match semantics, and if possible, builds a prefilter for
+ /// them.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to build a prefilter directly from an [`Hir`]
+ /// expression, and use to find an occurrence of a prefix from the regex
+ /// pattern.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// util::{prefilter::Prefilter, syntax},
+ /// MatchKind, Span,
+ /// };
+ ///
+ /// let hir = syntax::parse(r"(Bruce|Patti) \w+")?;
+ /// let pre = Prefilter::from_hir_prefix(MatchKind::LeftmostFirst, &hir)
+ /// .expect("a prefilter");
+ /// let hay = "Hello Patti Scialfa!";
+ /// assert_eq!(
+ /// Some(Span::from(6..12)),
+ /// pre.find(hay.as_bytes(), Span::from(0..hay.len())),
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[cfg(feature = "syntax")]
+ pub fn from_hir_prefix(kind: MatchKind, hir: &Hir) -> Option<Prefilter> {
+ Prefilter::from_hirs_prefix(kind, &[hir])
+ }
+
+ /// This attempts to extract prefixes from the given `Hir` expressions for
+ /// the given match semantics, and if possible, builds a prefilter for
+ /// them.
+ ///
+ /// Note that as of now, prefilters throw away information about which
+ /// pattern each literal comes from. In other words, when a prefilter finds
+ /// a match, there's no way to know which pattern (or patterns) it came
+ /// from. Therefore, in order to confirm a match, you'll have to check all
+ /// of the patterns by running the full regex engine.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to build a prefilter directly from multiple
+ /// `Hir` expressions expression, and use it to find an occurrence of a
+ /// prefix from the regex patterns.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// util::{prefilter::Prefilter, syntax},
+ /// MatchKind, Span,
+ /// };
+ ///
+ /// let hirs = syntax::parse_many(&[
+ /// r"(Bruce|Patti) \w+",
+ /// r"Mrs?\. Doubtfire",
+ /// ])?;
+ /// let pre = Prefilter::from_hirs_prefix(MatchKind::LeftmostFirst, &hirs)
+ /// .expect("a prefilter");
+ /// let hay = "Hello Mrs. Doubtfire";
+ /// assert_eq!(
+ /// Some(Span::from(6..20)),
+ /// pre.find(hay.as_bytes(), Span::from(0..hay.len())),
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[cfg(feature = "syntax")]
+ pub fn from_hirs_prefix<H: Borrow<Hir>>(
+ kind: MatchKind,
+ hirs: &[H],
+ ) -> Option<Prefilter> {
+ prefixes(kind, hirs)
+ .literals()
+ .and_then(|lits| Prefilter::new(kind, lits))
+ }
+
+ /// Run this prefilter on `haystack[span.start..end]` and return a matching
+ /// span if one exists.
+ ///
+ /// The span returned is guaranteed to have a start position greater than
+ /// or equal to the one given, and an end position less than or equal to
+ /// the one given.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to build a prefilter directly from an [`Hir`]
+ /// expression, and use it to find an occurrence of a prefix from the regex
+ /// pattern.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// util::{prefilter::Prefilter, syntax},
+ /// MatchKind, Span,
+ /// };
+ ///
+ /// let hir = syntax::parse(r"Bruce \w+")?;
+ /// let pre = Prefilter::from_hir_prefix(MatchKind::LeftmostFirst, &hir)
+ /// .expect("a prefilter");
+ /// let hay = "Hello Bruce Springsteen!";
+ /// assert_eq!(
+ /// Some(Span::from(6..12)),
+ /// pre.find(hay.as_bytes(), Span::from(0..hay.len())),
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn find(&self, haystack: &[u8], span: Span) -> Option<Span> {
+ #[cfg(not(feature = "alloc"))]
+ {
+ unreachable!()
+ }
+ #[cfg(feature = "alloc")]
+ {
+ self.pre.find(haystack, span)
+ }
+ }
+
+ /// Returns the span of a prefix of `haystack[span.start..span.end]` if
+ /// the prefilter matches.
+ ///
+ /// The span returned is guaranteed to have a start position equivalent to
+ /// the one given, and an end position less than or equal to the one given.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to build a prefilter directly from an [`Hir`]
+ /// expression, and use it to find an occurrence of a prefix from the regex
+ /// pattern that begins at the start of a haystack only.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// util::{prefilter::Prefilter, syntax},
+ /// MatchKind, Span,
+ /// };
+ ///
+ /// let hir = syntax::parse(r"Bruce \w+")?;
+ /// let pre = Prefilter::from_hir_prefix(MatchKind::LeftmostFirst, &hir)
+ /// .expect("a prefilter");
+ /// let hay = "Hello Bruce Springsteen!";
+ /// // Nothing is found here because 'Bruce' does
+ /// // not occur at the beginning of our search.
+ /// assert_eq!(
+ /// None,
+ /// pre.prefix(hay.as_bytes(), Span::from(0..hay.len())),
+ /// );
+ /// // But if we change where we start the search
+ /// // to begin where 'Bruce ' begins, then a
+ /// // match will be found.
+ /// assert_eq!(
+ /// Some(Span::from(6..12)),
+ /// pre.prefix(hay.as_bytes(), Span::from(6..hay.len())),
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn prefix(&self, haystack: &[u8], span: Span) -> Option<Span> {
+ #[cfg(not(feature = "alloc"))]
+ {
+ unreachable!()
+ }
+ #[cfg(feature = "alloc")]
+ {
+ self.pre.prefix(haystack, span)
+ }
+ }
+
+ /// Returns the heap memory, in bytes, used by the underlying prefilter.
+ #[inline]
+ pub fn memory_usage(&self) -> usize {
+ #[cfg(not(feature = "alloc"))]
+ {
+ unreachable!()
+ }
+ #[cfg(feature = "alloc")]
+ {
+ self.pre.memory_usage()
+ }
+ }
+
+ /// Implementations might return true here if they believe themselves to
+ /// be "fast." The concept of "fast" is deliberately left vague, but in
+ /// practice this usually corresponds to whether it's believed that SIMD
+ /// will be used.
+ ///
+ /// Why do we care about this? Well, some prefilter tricks tend to come
+ /// with their own bits of overhead, and so might only make sense if we
+ /// know that a scan will be *much* faster than the regex engine itself.
+ /// Otherwise, the trick may not be worth doing. Whether something is
+ /// "much" faster than the regex engine generally boils down to whether
+ /// SIMD is used. (But not always. Even a SIMD matcher with a high false
+ /// positive rate can become quite slow.)
+ ///
+ /// Even if this returns true, it is still possible for the prefilter to
+ /// be "slow." Remember, prefilters are just heuristics. We can't really
+ /// *know* a prefilter will be fast without actually trying the prefilter.
+ /// (Which of course we cannot afford to do.)
+ #[inline]
+ pub(crate) fn is_fast(&self) -> bool {
+ #[cfg(not(feature = "alloc"))]
+ {
+ unreachable!()
+ }
+ #[cfg(feature = "alloc")]
+ {
+ self.is_fast
+ }
+ }
+}
+
+/// A trait for abstracting over prefilters. Basically, a prefilter is
+/// something that do an unanchored *and* an anchored search in a haystack
+/// within a given span.
+///
+/// This exists pretty much only so that we can use prefilters as a trait
+/// object (which is what `Prefilter` is). If we ever move off of trait objects
+/// and to an enum, then it's likely this trait could be removed.
+pub(crate) trait PrefilterI:
+ Debug + Send + Sync + RefUnwindSafe + UnwindSafe + 'static
+{
+ /// Run this prefilter on `haystack[span.start..end]` and return a matching
+ /// span if one exists.
+ ///
+ /// The span returned is guaranteed to have a start position greater than
+ /// or equal to the one given, and an end position less than or equal to
+ /// the one given.
+ fn find(&self, haystack: &[u8], span: Span) -> Option<Span>;
+
+ /// Returns the span of a prefix of `haystack[span.start..span.end]` if
+ /// the prefilter matches.
+ ///
+ /// The span returned is guaranteed to have a start position equivalent to
+ /// the one given, and an end position less than or equal to the one given.
+ fn prefix(&self, haystack: &[u8], span: Span) -> Option<Span>;
+
+ /// Returns the heap memory, in bytes, used by the underlying prefilter.
+ fn memory_usage(&self) -> usize;
+
+ /// Implementations might return true here if they believe themselves to
+ /// be "fast." See [`Prefilter::is_fast`] for more details.
+ fn is_fast(&self) -> bool;
+}
+
+#[cfg(feature = "alloc")]
+impl<P: PrefilterI + ?Sized> PrefilterI for Arc<P> {
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn find(&self, haystack: &[u8], span: Span) -> Option<Span> {
+ (&**self).find(haystack, span)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn prefix(&self, haystack: &[u8], span: Span) -> Option<Span> {
+ (&**self).prefix(haystack, span)
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn memory_usage(&self) -> usize {
+ (&**self).memory_usage()
+ }
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn is_fast(&self) -> bool {
+ (&**self).is_fast()
+ }
+}
+
+/// A type that encapsulates the selection of a prefilter algorithm from a
+/// sequence of needles.
+///
+/// The existence of this type is a little tricky, because we don't (currently)
+/// use it for performing a search. Instead, we really only consume it by
+/// converting the underlying prefilter into a trait object, whether that be
+/// `dyn PrefilterI` or `dyn Strategy` (for the meta regex engine). In order
+/// to avoid re-copying the prefilter selection logic, we isolate it here, and
+/// then force anything downstream that wants to convert it to a trait object
+/// to do trivial case analysis on it.
+///
+/// One wonders whether we *should* use an enum instead of a trait object.
+/// At time of writing, I chose trait objects based on instinct because 1) I
+/// knew I wasn't going to inline anything and 2) there would potentially be
+/// many different choices. However, as of time of writing, I haven't actually
+/// compared the trait object approach to the enum approach. That probably
+/// should be litigated, but I ran out of steam.
+///
+/// Note that if the `alloc` feature is disabled, then values of this type
+/// are (and should) never be constructed. Also, in practice, for any of the
+/// prefilters to be selected, you'll need at least one of the `perf-literal-*`
+/// features enabled.
+#[derive(Clone, Debug)]
+pub(crate) enum Choice {
+ Memchr(Memchr),
+ Memchr2(Memchr2),
+ Memchr3(Memchr3),
+ Memmem(Memmem),
+ Teddy(Teddy),
+ ByteSet(ByteSet),
+ AhoCorasick(AhoCorasick),
+}
+
+impl Choice {
+ /// Select what is believed to be the best prefilter algorithm for the
+ /// match semantics and sequence of needles given.
+ ///
+ /// This selection algorithm uses the needles as given without any
+ /// modification. For example, if `[bar]` is given, then this doesn't
+ /// try to select `memchr` for `b`. Instead, it would select `memmem`
+ /// for `bar`. If callers would want `memchr` selected for `[bar]`, then
+ /// callers should massages the literals themselves. That is, callers are
+ /// responsible for heuristics surrounding which sequence of literals is
+ /// best.
+ ///
+ /// What this selection algorithm does is attempt to use the fastest
+ /// prefilter that works for the literals given. So if `[a, b]`, is given,
+ /// then `memchr2` is selected.
+ ///
+ /// Of course, which prefilter is selected is also subject to what
+ /// is available. For example, if `alloc` isn't enabled, then
+ /// that limits which prefilters can be selected. Similarly, if
+ /// `perf-literal-substring` isn't enabled, then nothing from the `memchr`
+ /// crate can be returned.
+ pub(crate) fn new<B: AsRef<[u8]>>(
+ kind: MatchKind,
+ needles: &[B],
+ ) -> Option<Choice> {
+ // An empty set means the regex matches nothing, so no sense in
+ // building a prefilter.
+ if needles.len() == 0 {
+ debug!("prefilter building failed: found empty set of literals");
+ return None;
+ }
+ // If the regex can match the empty string, then the prefilter
+ // will by definition match at every position. This is obviously
+ // completely ineffective.
+ if needles.iter().any(|n| n.as_ref().is_empty()) {
+ debug!("prefilter building failed: literals match empty string");
+ return None;
+ }
+ // BREADCRUMBS: Perhaps the literal optimizer should special case
+ // sequences of length two or three if the leading bytes of each are
+ // "rare"? Or perhaps, if there are two or three total possible leading
+ // bytes, regardless of the number of literals, and all are rare...
+ // Then well, perhaps we should use memchr2 or memchr3 in those cases?
+ if let Some(pre) = Memchr::new(kind, needles) {
+ debug!("prefilter built: memchr");
+ return Some(Choice::Memchr(pre));
+ }
+ if let Some(pre) = Memchr2::new(kind, needles) {
+ debug!("prefilter built: memchr2");
+ return Some(Choice::Memchr2(pre));
+ }
+ if let Some(pre) = Memchr3::new(kind, needles) {
+ debug!("prefilter built: memchr3");
+ return Some(Choice::Memchr3(pre));
+ }
+ if let Some(pre) = Memmem::new(kind, needles) {
+ debug!("prefilter built: memmem");
+ return Some(Choice::Memmem(pre));
+ }
+ if let Some(pre) = Teddy::new(kind, needles) {
+ debug!("prefilter built: teddy");
+ return Some(Choice::Teddy(pre));
+ }
+ if let Some(pre) = ByteSet::new(kind, needles) {
+ debug!("prefilter built: byteset");
+ return Some(Choice::ByteSet(pre));
+ }
+ if let Some(pre) = AhoCorasick::new(kind, needles) {
+ debug!("prefilter built: aho-corasick");
+ return Some(Choice::AhoCorasick(pre));
+ }
+ debug!("prefilter building failed: no strategy could be found");
+ None
+ }
+}
+
+/// Extracts all of the prefix literals from the given HIR expressions into a
+/// single `Seq`. The literals in the sequence are ordered with respect to the
+/// order of the given HIR expressions and consistent with the match semantics
+/// given.
+///
+/// The sequence returned is "optimized." That is, they may be shrunk or even
+/// truncated according to heuristics with the intent of making them more
+/// useful as a prefilter. (Which translates to both using faster algorithms
+/// and minimizing the false positive rate.)
+///
+/// Note that this erases any connection between the literals and which pattern
+/// (or patterns) they came from.
+///
+/// The match kind given must correspond to the match semantics of the regex
+/// that is represented by the HIRs given. The match semantics may change the
+/// literal sequence returned.
+#[cfg(feature = "syntax")]
+pub(crate) fn prefixes<H>(kind: MatchKind, hirs: &[H]) -> literal::Seq
+where
+ H: core::borrow::Borrow<Hir>,
+{
+ let mut extractor = literal::Extractor::new();
+ extractor.kind(literal::ExtractKind::Prefix);
+
+ let mut prefixes = literal::Seq::empty();
+ for hir in hirs {
+ prefixes.union(&mut extractor.extract(hir.borrow()));
+ }
+ debug!(
+ "prefixes (len={:?}, exact={:?}) extracted before optimization: {:?}",
+ prefixes.len(),
+ prefixes.is_exact(),
+ prefixes
+ );
+ match kind {
+ MatchKind::All => {
+ prefixes.sort();
+ prefixes.dedup();
+ }
+ MatchKind::LeftmostFirst => {
+ prefixes.optimize_for_prefix_by_preference();
+ }
+ }
+ debug!(
+ "prefixes (len={:?}, exact={:?}) extracted after optimization: {:?}",
+ prefixes.len(),
+ prefixes.is_exact(),
+ prefixes
+ );
+ prefixes
+}
+
+/// Like `prefixes`, but for all suffixes of all matches for the given HIRs.
+#[cfg(feature = "syntax")]
+pub(crate) fn suffixes<H>(kind: MatchKind, hirs: &[H]) -> literal::Seq
+where
+ H: core::borrow::Borrow<Hir>,
+{
+ let mut extractor = literal::Extractor::new();
+ extractor.kind(literal::ExtractKind::Suffix);
+
+ let mut suffixes = literal::Seq::empty();
+ for hir in hirs {
+ suffixes.union(&mut extractor.extract(hir.borrow()));
+ }
+ debug!(
+ "suffixes (len={:?}, exact={:?}) extracted before optimization: {:?}",
+ suffixes.len(),
+ suffixes.is_exact(),
+ suffixes
+ );
+ match kind {
+ MatchKind::All => {
+ suffixes.sort();
+ suffixes.dedup();
+ }
+ MatchKind::LeftmostFirst => {
+ suffixes.optimize_for_suffix_by_preference();
+ }
+ }
+ debug!(
+ "suffixes (len={:?}, exact={:?}) extracted after optimization: {:?}",
+ suffixes.len(),
+ suffixes.is_exact(),
+ suffixes
+ );
+ suffixes
+}
diff --git a/vendor/regex-automata/src/util/prefilter/teddy.rs b/vendor/regex-automata/src/util/prefilter/teddy.rs
new file mode 100644
index 0000000..fc79f2b
--- /dev/null
+++ b/vendor/regex-automata/src/util/prefilter/teddy.rs
@@ -0,0 +1,160 @@
+use crate::util::{
+ prefilter::PrefilterI,
+ search::{MatchKind, Span},
+};
+
+#[derive(Clone, Debug)]
+pub(crate) struct Teddy {
+ #[cfg(not(feature = "perf-literal-multisubstring"))]
+ _unused: (),
+ /// The actual Teddy searcher.
+ ///
+ /// Technically, it's possible that Teddy doesn't actually get used, since
+ /// Teddy does require its haystack to at least be of a certain size
+ /// (usually around the size of whatever vector is being used, so ~16
+ /// or ~32 bytes). For haystacks shorter than that, the implementation
+ /// currently uses Rabin-Karp.
+ #[cfg(feature = "perf-literal-multisubstring")]
+ searcher: aho_corasick::packed::Searcher,
+ /// When running an anchored search, the packed searcher can't handle it so
+ /// we defer to Aho-Corasick itself. Kind of sad, but changing the packed
+ /// searchers to support anchored search would be difficult at worst and
+ /// annoying at best. Since packed searchers only apply to small numbers of
+ /// literals, we content ourselves that this is not much of an added cost.
+ /// (That packed searchers only work with a small number of literals is
+ /// also why we use a DFA here. Otherwise, the memory usage of a DFA would
+ /// likely be unacceptable.)
+ #[cfg(feature = "perf-literal-multisubstring")]
+ anchored_ac: aho_corasick::dfa::DFA,
+ /// The length of the smallest literal we look for.
+ ///
+ /// We use this as a heuristic to figure out whether this will be "fast" or
+ /// not. Generally, the longer the better, because longer needles are more
+ /// discriminating and thus reduce false positive rate.
+ #[cfg(feature = "perf-literal-multisubstring")]
+ minimum_len: usize,
+}
+
+impl Teddy {
+ pub(crate) fn new<B: AsRef<[u8]>>(
+ kind: MatchKind,
+ needles: &[B],
+ ) -> Option<Teddy> {
+ #[cfg(not(feature = "perf-literal-multisubstring"))]
+ {
+ None
+ }
+ #[cfg(feature = "perf-literal-multisubstring")]
+ {
+ // We only really support leftmost-first semantics. In
+ // theory we could at least support leftmost-longest, as the
+ // aho-corasick crate does, but regex-automata doesn't know about
+ // leftmost-longest currently.
+ //
+ // And like the aho-corasick prefilter, if we're using `All`
+ // semantics, then we can still use leftmost semantics for a
+ // prefilter. (This might be a suspicious choice for the literal
+ // engine, which uses a prefilter as a regex engine directly, but
+ // that only happens when using leftmost-first semantics.)
+ let (packed_match_kind, ac_match_kind) = match kind {
+ MatchKind::LeftmostFirst | MatchKind::All => (
+ aho_corasick::packed::MatchKind::LeftmostFirst,
+ aho_corasick::MatchKind::LeftmostFirst,
+ ),
+ };
+ let minimum_len =
+ needles.iter().map(|n| n.as_ref().len()).min().unwrap_or(0);
+ let packed = aho_corasick::packed::Config::new()
+ .match_kind(packed_match_kind)
+ .builder()
+ .extend(needles)
+ .build()?;
+ let anchored_ac = aho_corasick::dfa::DFA::builder()
+ .match_kind(ac_match_kind)
+ .start_kind(aho_corasick::StartKind::Anchored)
+ .prefilter(false)
+ .build(needles)
+ .ok()?;
+ Some(Teddy { searcher: packed, anchored_ac, minimum_len })
+ }
+ }
+}
+
+impl PrefilterI for Teddy {
+ fn find(&self, haystack: &[u8], span: Span) -> Option<Span> {
+ #[cfg(not(feature = "perf-literal-multisubstring"))]
+ {
+ unreachable!()
+ }
+ #[cfg(feature = "perf-literal-multisubstring")]
+ {
+ let ac_span =
+ aho_corasick::Span { start: span.start, end: span.end };
+ self.searcher
+ .find_in(haystack, ac_span)
+ .map(|m| Span { start: m.start(), end: m.end() })
+ }
+ }
+
+ fn prefix(&self, haystack: &[u8], span: Span) -> Option<Span> {
+ #[cfg(not(feature = "perf-literal-multisubstring"))]
+ {
+ unreachable!()
+ }
+ #[cfg(feature = "perf-literal-multisubstring")]
+ {
+ use aho_corasick::automaton::Automaton;
+ let input = aho_corasick::Input::new(haystack)
+ .anchored(aho_corasick::Anchored::Yes)
+ .span(span.start..span.end);
+ self.anchored_ac
+ .try_find(&input)
+ // OK because we build the DFA with anchored support.
+ .expect("aho-corasick DFA should never fail")
+ .map(|m| Span { start: m.start(), end: m.end() })
+ }
+ }
+
+ fn memory_usage(&self) -> usize {
+ #[cfg(not(feature = "perf-literal-multisubstring"))]
+ {
+ unreachable!()
+ }
+ #[cfg(feature = "perf-literal-multisubstring")]
+ {
+ use aho_corasick::automaton::Automaton;
+ self.searcher.memory_usage() + self.anchored_ac.memory_usage()
+ }
+ }
+
+ fn is_fast(&self) -> bool {
+ #[cfg(not(feature = "perf-literal-multisubstring"))]
+ {
+ unreachable!()
+ }
+ #[cfg(feature = "perf-literal-multisubstring")]
+ {
+ // Teddy is usually quite fast, but I have seen some cases where
+ // a large number of literals can overwhelm it and make it not so
+ // fast. We make an educated but conservative guess at a limit, at
+ // which point, we're not so comfortable thinking Teddy is "fast."
+ //
+ // Well... this used to incorporate a "limit" on the *number*
+ // of literals, but I have since changed it to a minimum on the
+ // *smallest* literal. Namely, when there is a very small literal
+ // (1 or 2 bytes), it is far more likely that it leads to a higher
+ // false positive rate. (Although, of course, not always. For
+ // example, 'zq' is likely to have a very low false positive rate.)
+ // But when we have 3 bytes, we have a really good chance of being
+ // quite discriminatory and thus fast.
+ //
+ // We may still want to add some kind of limit on the number of
+ // literals here, but keep in mind that Teddy already has its own
+ // somewhat small limit (64 at time of writing). The main issue
+ // here is that if 'is_fast' is false, it opens the door for the
+ // reverse inner optimization to kick in. We really only want to
+ // resort to the reverse inner optimization if we absolutely must.
+ self.minimum_len >= 3
+ }
+ }
+}
diff --git a/vendor/regex-automata/src/util/primitives.rs b/vendor/regex-automata/src/util/primitives.rs
new file mode 100644
index 0000000..5c5d187
--- /dev/null
+++ b/vendor/regex-automata/src/util/primitives.rs
@@ -0,0 +1,776 @@
+/*!
+Lower level primitive types that are useful in a variety of circumstances.
+
+# Overview
+
+This list represents the principle types in this module and briefly describes
+when you might want to use them.
+
+* [`PatternID`] - A type that represents the identifier of a regex pattern.
+This is probably the most widely used type in this module (which is why it's
+also re-exported in the crate root).
+* [`StateID`] - A type the represents the identifier of a finite automaton
+state. This is used for both NFAs and DFAs, with the notable exception of
+the hybrid NFA/DFA. (The hybrid NFA/DFA uses a special purpose "lazy" state
+identifier.)
+* [`SmallIndex`] - The internal representation of both a `PatternID` and a
+`StateID`. Its purpose is to serve as a type that can index memory without
+being as big as a `usize` on 64-bit targets. The main idea behind this type
+is that there are many things in regex engines that will, in practice, never
+overflow a 32-bit integer. (For example, like the number of patterns in a regex
+or the number of states in an NFA.) Thus, a `SmallIndex` can be used to index
+memory without peppering `as` casts everywhere. Moreover, it forces callers
+to handle errors in the case where, somehow, the value would otherwise overflow
+either a 32-bit integer or a `usize` (e.g., on 16-bit targets).
+* [`NonMaxUsize`] - Represents a `usize` that cannot be `usize::MAX`. As a
+result, `Option<NonMaxUsize>` has the same size in memory as a `usize`. This
+useful, for example, when representing the offsets of submatches since it
+reduces memory usage by a factor of 2. It is a legal optimization since Rust
+guarantees that slices never have a length that exceeds `isize::MAX`.
+*/
+
+use core::num::NonZeroUsize;
+
+#[cfg(feature = "alloc")]
+use alloc::vec::Vec;
+
+use crate::util::int::{Usize, U16, U32, U64};
+
+/// A `usize` that can never be `usize::MAX`.
+///
+/// This is similar to `core::num::NonZeroUsize`, but instead of not permitting
+/// a zero value, this does not permit a max value.
+///
+/// This is useful in certain contexts where one wants to optimize the memory
+/// usage of things that contain match offsets. Namely, since Rust slices
+/// are guaranteed to never have a length exceeding `isize::MAX`, we can use
+/// `usize::MAX` as a sentinel to indicate that no match was found. Indeed,
+/// types like `Option<NonMaxUsize>` have exactly the same size in memory as a
+/// `usize`.
+///
+/// This type is defined to be `repr(transparent)` for
+/// `core::num::NonZeroUsize`, which is in turn defined to be
+/// `repr(transparent)` for `usize`.
+#[derive(Clone, Copy, Eq, Hash, PartialEq, PartialOrd, Ord)]
+#[repr(transparent)]
+pub struct NonMaxUsize(NonZeroUsize);
+
+impl NonMaxUsize {
+ /// Create a new `NonMaxUsize` from the given value.
+ ///
+ /// This returns `None` only when the given value is equal to `usize::MAX`.
+ #[inline]
+ pub fn new(value: usize) -> Option<NonMaxUsize> {
+ NonZeroUsize::new(value.wrapping_add(1)).map(NonMaxUsize)
+ }
+
+ /// Return the underlying `usize` value. The returned value is guaranteed
+ /// to not equal `usize::MAX`.
+ #[inline]
+ pub fn get(self) -> usize {
+ self.0.get().wrapping_sub(1)
+ }
+}
+
+// We provide our own Debug impl because seeing the internal repr can be quite
+// surprising if you aren't expecting it. e.g., 'NonMaxUsize(5)' vs just '5'.
+impl core::fmt::Debug for NonMaxUsize {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ write!(f, "{:?}", self.get())
+ }
+}
+
+/// A type that represents a "small" index.
+///
+/// The main idea of this type is to provide something that can index memory,
+/// but uses less memory than `usize` on 64-bit systems. Specifically, its
+/// representation is always a `u32` and has `repr(transparent)` enabled. (So
+/// it is safe to transmute between a `u32` and a `SmallIndex`.)
+///
+/// A small index is typically useful in cases where there is no practical way
+/// that the index will overflow a 32-bit integer. A good example of this is
+/// an NFA state. If you could somehow build an NFA with `2^30` states, its
+/// memory usage would be exorbitant and its runtime execution would be so
+/// slow as to be completely worthless. Therefore, this crate generally deems
+/// it acceptable to return an error if it would otherwise build an NFA that
+/// requires a slice longer than what a 32-bit integer can index. In exchange,
+/// we can use 32-bit indices instead of 64-bit indices in various places.
+///
+/// This type ensures this by providing a constructor that will return an error
+/// if its argument cannot fit into the type. This makes it much easier to
+/// handle these sorts of boundary cases that are otherwise extremely subtle.
+///
+/// On all targets, this type guarantees that its value will fit in a `u32`,
+/// `i32`, `usize` and an `isize`. This means that on 16-bit targets, for
+/// example, this type's maximum value will never overflow an `isize`,
+/// which means it will never overflow a `i16` even though its internal
+/// representation is still a `u32`.
+///
+/// The purpose for making the type fit into even signed integer types like
+/// `isize` is to guarantee that the difference between any two small indices
+/// is itself also a small index. This is useful in certain contexts, e.g.,
+/// for delta encoding.
+///
+/// # Other types
+///
+/// The following types wrap `SmallIndex` to provide a more focused use case:
+///
+/// * [`PatternID`] is for representing the identifiers of patterns.
+/// * [`StateID`] is for representing the identifiers of states in finite
+/// automata. It is used for both NFAs and DFAs.
+///
+/// # Representation
+///
+/// This type is always represented internally by a `u32` and is marked as
+/// `repr(transparent)`. Thus, this type always has the same representation as
+/// a `u32`. It is thus safe to transmute between a `u32` and a `SmallIndex`.
+///
+/// # Indexing
+///
+/// For convenience, callers may use a `SmallIndex` to index slices.
+///
+/// # Safety
+///
+/// While a `SmallIndex` is meant to guarantee that its value fits into `usize`
+/// without using as much space as a `usize` on all targets, callers must
+/// not rely on this property for safety. Callers may choose to rely on this
+/// property for correctness however. For example, creating a `SmallIndex` with
+/// an invalid value can be done in entirely safe code. This may in turn result
+/// in panics or silent logical errors.
+#[derive(
+ Clone, Copy, Debug, Default, Eq, Hash, PartialEq, PartialOrd, Ord,
+)]
+#[repr(transparent)]
+pub struct SmallIndex(u32);
+
+impl SmallIndex {
+ /// The maximum index value.
+ #[cfg(any(target_pointer_width = "32", target_pointer_width = "64"))]
+ pub const MAX: SmallIndex =
+ // FIXME: Use as_usize() once const functions in traits are stable.
+ SmallIndex::new_unchecked(core::i32::MAX as usize - 1);
+
+ /// The maximum index value.
+ #[cfg(target_pointer_width = "16")]
+ pub const MAX: SmallIndex =
+ SmallIndex::new_unchecked(core::isize::MAX - 1);
+
+ /// The total number of values that can be represented as a small index.
+ pub const LIMIT: usize = SmallIndex::MAX.as_usize() + 1;
+
+ /// The zero index value.
+ pub const ZERO: SmallIndex = SmallIndex::new_unchecked(0);
+
+ /// The number of bytes that a single small index uses in memory.
+ pub const SIZE: usize = core::mem::size_of::<SmallIndex>();
+
+ /// Create a new small index.
+ ///
+ /// If the given index exceeds [`SmallIndex::MAX`], then this returns
+ /// an error.
+ #[inline]
+ pub fn new(index: usize) -> Result<SmallIndex, SmallIndexError> {
+ SmallIndex::try_from(index)
+ }
+
+ /// Create a new small index without checking whether the given value
+ /// exceeds [`SmallIndex::MAX`].
+ ///
+ /// Using this routine with an invalid index value will result in
+ /// unspecified behavior, but *not* undefined behavior. In particular, an
+ /// invalid index value is likely to cause panics or possibly even silent
+ /// logical errors.
+ ///
+ /// Callers must never rely on a `SmallIndex` to be within a certain range
+ /// for memory safety.
+ #[inline]
+ pub const fn new_unchecked(index: usize) -> SmallIndex {
+ // FIXME: Use as_u32() once const functions in traits are stable.
+ SmallIndex(index as u32)
+ }
+
+ /// Like [`SmallIndex::new`], but panics if the given index is not valid.
+ #[inline]
+ pub fn must(index: usize) -> SmallIndex {
+ SmallIndex::new(index).expect("invalid small index")
+ }
+
+ /// Return this small index as a `usize`. This is guaranteed to never
+ /// overflow `usize`.
+ #[inline]
+ pub const fn as_usize(&self) -> usize {
+ // FIXME: Use as_usize() once const functions in traits are stable.
+ self.0 as usize
+ }
+
+ /// Return this small index as a `u64`. This is guaranteed to never
+ /// overflow.
+ #[inline]
+ pub const fn as_u64(&self) -> u64 {
+ // FIXME: Use u64::from() once const functions in traits are stable.
+ self.0 as u64
+ }
+
+ /// Return the internal `u32` of this small index. This is guaranteed to
+ /// never overflow `u32`.
+ #[inline]
+ pub const fn as_u32(&self) -> u32 {
+ self.0
+ }
+
+ /// Return the internal `u32` of this small index represented as an `i32`.
+ /// This is guaranteed to never overflow an `i32`.
+ #[inline]
+ pub const fn as_i32(&self) -> i32 {
+ // This is OK because we guarantee that our max value is <= i32::MAX.
+ self.0 as i32
+ }
+
+ /// Returns one more than this small index as a usize.
+ ///
+ /// Since a small index has constraints on its maximum value, adding `1` to
+ /// it will always fit in a `usize`, `u32` and a `i32`.
+ #[inline]
+ pub fn one_more(&self) -> usize {
+ self.as_usize() + 1
+ }
+
+ /// Decode this small index from the bytes given using the native endian
+ /// byte order for the current target.
+ ///
+ /// If the decoded integer is not representable as a small index for the
+ /// current target, then this returns an error.
+ #[inline]
+ pub fn from_ne_bytes(
+ bytes: [u8; 4],
+ ) -> Result<SmallIndex, SmallIndexError> {
+ let id = u32::from_ne_bytes(bytes);
+ if id > SmallIndex::MAX.as_u32() {
+ return Err(SmallIndexError { attempted: u64::from(id) });
+ }
+ Ok(SmallIndex::new_unchecked(id.as_usize()))
+ }
+
+ /// Decode this small index from the bytes given using the native endian
+ /// byte order for the current target.
+ ///
+ /// This is analogous to [`SmallIndex::new_unchecked`] in that is does not
+ /// check whether the decoded integer is representable as a small index.
+ #[inline]
+ pub fn from_ne_bytes_unchecked(bytes: [u8; 4]) -> SmallIndex {
+ SmallIndex::new_unchecked(u32::from_ne_bytes(bytes).as_usize())
+ }
+
+ /// Return the underlying small index integer as raw bytes in native endian
+ /// format.
+ #[inline]
+ pub fn to_ne_bytes(&self) -> [u8; 4] {
+ self.0.to_ne_bytes()
+ }
+}
+
+impl<T> core::ops::Index<SmallIndex> for [T] {
+ type Output = T;
+
+ #[inline]
+ fn index(&self, index: SmallIndex) -> &T {
+ &self[index.as_usize()]
+ }
+}
+
+impl<T> core::ops::IndexMut<SmallIndex> for [T] {
+ #[inline]
+ fn index_mut(&mut self, index: SmallIndex) -> &mut T {
+ &mut self[index.as_usize()]
+ }
+}
+
+#[cfg(feature = "alloc")]
+impl<T> core::ops::Index<SmallIndex> for Vec<T> {
+ type Output = T;
+
+ #[inline]
+ fn index(&self, index: SmallIndex) -> &T {
+ &self[index.as_usize()]
+ }
+}
+
+#[cfg(feature = "alloc")]
+impl<T> core::ops::IndexMut<SmallIndex> for Vec<T> {
+ #[inline]
+ fn index_mut(&mut self, index: SmallIndex) -> &mut T {
+ &mut self[index.as_usize()]
+ }
+}
+
+impl From<u8> for SmallIndex {
+ fn from(index: u8) -> SmallIndex {
+ SmallIndex::new_unchecked(usize::from(index))
+ }
+}
+
+impl TryFrom<u16> for SmallIndex {
+ type Error = SmallIndexError;
+
+ fn try_from(index: u16) -> Result<SmallIndex, SmallIndexError> {
+ if u32::from(index) > SmallIndex::MAX.as_u32() {
+ return Err(SmallIndexError { attempted: u64::from(index) });
+ }
+ Ok(SmallIndex::new_unchecked(index.as_usize()))
+ }
+}
+
+impl TryFrom<u32> for SmallIndex {
+ type Error = SmallIndexError;
+
+ fn try_from(index: u32) -> Result<SmallIndex, SmallIndexError> {
+ if index > SmallIndex::MAX.as_u32() {
+ return Err(SmallIndexError { attempted: u64::from(index) });
+ }
+ Ok(SmallIndex::new_unchecked(index.as_usize()))
+ }
+}
+
+impl TryFrom<u64> for SmallIndex {
+ type Error = SmallIndexError;
+
+ fn try_from(index: u64) -> Result<SmallIndex, SmallIndexError> {
+ if index > SmallIndex::MAX.as_u64() {
+ return Err(SmallIndexError { attempted: index });
+ }
+ Ok(SmallIndex::new_unchecked(index.as_usize()))
+ }
+}
+
+impl TryFrom<usize> for SmallIndex {
+ type Error = SmallIndexError;
+
+ fn try_from(index: usize) -> Result<SmallIndex, SmallIndexError> {
+ if index > SmallIndex::MAX.as_usize() {
+ return Err(SmallIndexError { attempted: index.as_u64() });
+ }
+ Ok(SmallIndex::new_unchecked(index))
+ }
+}
+
+#[cfg(test)]
+impl quickcheck::Arbitrary for SmallIndex {
+ fn arbitrary(gen: &mut quickcheck::Gen) -> SmallIndex {
+ use core::cmp::max;
+
+ let id = max(i32::MIN + 1, i32::arbitrary(gen)).abs();
+ if id > SmallIndex::MAX.as_i32() {
+ SmallIndex::MAX
+ } else {
+ SmallIndex::new(usize::try_from(id).unwrap()).unwrap()
+ }
+ }
+}
+
+/// This error occurs when a small index could not be constructed.
+///
+/// This occurs when given an integer exceeding the maximum small index value.
+///
+/// When the `std` feature is enabled, this implements the `Error` trait.
+#[derive(Clone, Debug, Eq, PartialEq)]
+pub struct SmallIndexError {
+ attempted: u64,
+}
+
+impl SmallIndexError {
+ /// Returns the value that could not be converted to a small index.
+ pub fn attempted(&self) -> u64 {
+ self.attempted
+ }
+}
+
+#[cfg(feature = "std")]
+impl std::error::Error for SmallIndexError {}
+
+impl core::fmt::Display for SmallIndexError {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ write!(
+ f,
+ "failed to create small index from {:?}, which exceeds {:?}",
+ self.attempted(),
+ SmallIndex::MAX,
+ )
+ }
+}
+
+#[derive(Clone, Debug)]
+pub(crate) struct SmallIndexIter {
+ rng: core::ops::Range<usize>,
+}
+
+impl Iterator for SmallIndexIter {
+ type Item = SmallIndex;
+
+ fn next(&mut self) -> Option<SmallIndex> {
+ if self.rng.start >= self.rng.end {
+ return None;
+ }
+ let next_id = self.rng.start + 1;
+ let id = core::mem::replace(&mut self.rng.start, next_id);
+ // new_unchecked is OK since we asserted that the number of
+ // elements in this iterator will fit in an ID at construction.
+ Some(SmallIndex::new_unchecked(id))
+ }
+}
+
+macro_rules! index_type_impls {
+ ($name:ident, $err:ident, $iter:ident, $withiter:ident) => {
+ impl $name {
+ /// The maximum value.
+ pub const MAX: $name = $name(SmallIndex::MAX);
+
+ /// The total number of values that can be represented.
+ pub const LIMIT: usize = SmallIndex::LIMIT;
+
+ /// The zero value.
+ pub const ZERO: $name = $name(SmallIndex::ZERO);
+
+ /// The number of bytes that a single value uses in memory.
+ pub const SIZE: usize = SmallIndex::SIZE;
+
+ /// Create a new value that is represented by a "small index."
+ ///
+ /// If the given index exceeds the maximum allowed value, then this
+ /// returns an error.
+ #[inline]
+ pub fn new(value: usize) -> Result<$name, $err> {
+ SmallIndex::new(value).map($name).map_err($err)
+ }
+
+ /// Create a new value without checking whether the given argument
+ /// exceeds the maximum.
+ ///
+ /// Using this routine with an invalid value will result in
+ /// unspecified behavior, but *not* undefined behavior. In
+ /// particular, an invalid ID value is likely to cause panics or
+ /// possibly even silent logical errors.
+ ///
+ /// Callers must never rely on this type to be within a certain
+ /// range for memory safety.
+ #[inline]
+ pub const fn new_unchecked(value: usize) -> $name {
+ $name(SmallIndex::new_unchecked(value))
+ }
+
+ /// Like `new`, but panics if the given value is not valid.
+ #[inline]
+ pub fn must(value: usize) -> $name {
+ $name::new(value).expect(concat!(
+ "invalid ",
+ stringify!($name),
+ " value"
+ ))
+ }
+
+ /// Return the internal value as a `usize`. This is guaranteed to
+ /// never overflow `usize`.
+ #[inline]
+ pub const fn as_usize(&self) -> usize {
+ self.0.as_usize()
+ }
+
+ /// Return the internal value as a `u64`. This is guaranteed to
+ /// never overflow.
+ #[inline]
+ pub const fn as_u64(&self) -> u64 {
+ self.0.as_u64()
+ }
+
+ /// Return the internal value as a `u32`. This is guaranteed to
+ /// never overflow `u32`.
+ #[inline]
+ pub const fn as_u32(&self) -> u32 {
+ self.0.as_u32()
+ }
+
+ /// Return the internal value as a i32`. This is guaranteed to
+ /// never overflow an `i32`.
+ #[inline]
+ pub const fn as_i32(&self) -> i32 {
+ self.0.as_i32()
+ }
+
+ /// Returns one more than this value as a usize.
+ ///
+ /// Since values represented by a "small index" have constraints
+ /// on their maximum value, adding `1` to it will always fit in a
+ /// `usize`, `u32` and a `i32`.
+ #[inline]
+ pub fn one_more(&self) -> usize {
+ self.0.one_more()
+ }
+
+ /// Decode this value from the bytes given using the native endian
+ /// byte order for the current target.
+ ///
+ /// If the decoded integer is not representable as a small index
+ /// for the current target, then this returns an error.
+ #[inline]
+ pub fn from_ne_bytes(bytes: [u8; 4]) -> Result<$name, $err> {
+ SmallIndex::from_ne_bytes(bytes).map($name).map_err($err)
+ }
+
+ /// Decode this value from the bytes given using the native endian
+ /// byte order for the current target.
+ ///
+ /// This is analogous to `new_unchecked` in that is does not check
+ /// whether the decoded integer is representable as a small index.
+ #[inline]
+ pub fn from_ne_bytes_unchecked(bytes: [u8; 4]) -> $name {
+ $name(SmallIndex::from_ne_bytes_unchecked(bytes))
+ }
+
+ /// Return the underlying integer as raw bytes in native endian
+ /// format.
+ #[inline]
+ pub fn to_ne_bytes(&self) -> [u8; 4] {
+ self.0.to_ne_bytes()
+ }
+
+ /// Returns an iterator over all values from 0 up to and not
+ /// including the given length.
+ ///
+ /// If the given length exceeds this type's limit, then this
+ /// panics.
+ pub(crate) fn iter(len: usize) -> $iter {
+ $iter::new(len)
+ }
+ }
+
+ // We write our own Debug impl so that we get things like PatternID(5)
+ // instead of PatternID(SmallIndex(5)).
+ impl core::fmt::Debug for $name {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ f.debug_tuple(stringify!($name)).field(&self.as_u32()).finish()
+ }
+ }
+
+ impl<T> core::ops::Index<$name> for [T] {
+ type Output = T;
+
+ #[inline]
+ fn index(&self, index: $name) -> &T {
+ &self[index.as_usize()]
+ }
+ }
+
+ impl<T> core::ops::IndexMut<$name> for [T] {
+ #[inline]
+ fn index_mut(&mut self, index: $name) -> &mut T {
+ &mut self[index.as_usize()]
+ }
+ }
+
+ #[cfg(feature = "alloc")]
+ impl<T> core::ops::Index<$name> for Vec<T> {
+ type Output = T;
+
+ #[inline]
+ fn index(&self, index: $name) -> &T {
+ &self[index.as_usize()]
+ }
+ }
+
+ #[cfg(feature = "alloc")]
+ impl<T> core::ops::IndexMut<$name> for Vec<T> {
+ #[inline]
+ fn index_mut(&mut self, index: $name) -> &mut T {
+ &mut self[index.as_usize()]
+ }
+ }
+
+ impl From<u8> for $name {
+ fn from(value: u8) -> $name {
+ $name(SmallIndex::from(value))
+ }
+ }
+
+ impl TryFrom<u16> for $name {
+ type Error = $err;
+
+ fn try_from(value: u16) -> Result<$name, $err> {
+ SmallIndex::try_from(value).map($name).map_err($err)
+ }
+ }
+
+ impl TryFrom<u32> for $name {
+ type Error = $err;
+
+ fn try_from(value: u32) -> Result<$name, $err> {
+ SmallIndex::try_from(value).map($name).map_err($err)
+ }
+ }
+
+ impl TryFrom<u64> for $name {
+ type Error = $err;
+
+ fn try_from(value: u64) -> Result<$name, $err> {
+ SmallIndex::try_from(value).map($name).map_err($err)
+ }
+ }
+
+ impl TryFrom<usize> for $name {
+ type Error = $err;
+
+ fn try_from(value: usize) -> Result<$name, $err> {
+ SmallIndex::try_from(value).map($name).map_err($err)
+ }
+ }
+
+ #[cfg(test)]
+ impl quickcheck::Arbitrary for $name {
+ fn arbitrary(gen: &mut quickcheck::Gen) -> $name {
+ $name(SmallIndex::arbitrary(gen))
+ }
+ }
+
+ /// This error occurs when a value could not be constructed.
+ ///
+ /// This occurs when given an integer exceeding the maximum allowed
+ /// value.
+ ///
+ /// When the `std` feature is enabled, this implements the `Error`
+ /// trait.
+ #[derive(Clone, Debug, Eq, PartialEq)]
+ pub struct $err(SmallIndexError);
+
+ impl $err {
+ /// Returns the value that could not be converted to an ID.
+ pub fn attempted(&self) -> u64 {
+ self.0.attempted()
+ }
+ }
+
+ #[cfg(feature = "std")]
+ impl std::error::Error for $err {}
+
+ impl core::fmt::Display for $err {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ write!(
+ f,
+ "failed to create {} from {:?}, which exceeds {:?}",
+ stringify!($name),
+ self.attempted(),
+ $name::MAX,
+ )
+ }
+ }
+
+ #[derive(Clone, Debug)]
+ pub(crate) struct $iter(SmallIndexIter);
+
+ impl $iter {
+ fn new(len: usize) -> $iter {
+ assert!(
+ len <= $name::LIMIT,
+ "cannot create iterator for {} when number of \
+ elements exceed {:?}",
+ stringify!($name),
+ $name::LIMIT,
+ );
+ $iter(SmallIndexIter { rng: 0..len })
+ }
+ }
+
+ impl Iterator for $iter {
+ type Item = $name;
+
+ fn next(&mut self) -> Option<$name> {
+ self.0.next().map($name)
+ }
+ }
+
+ /// An iterator adapter that is like std::iter::Enumerate, but attaches
+ /// small index values instead. It requires `ExactSizeIterator`. At
+ /// construction, it ensures that the index of each element in the
+ /// iterator is representable in the corresponding small index type.
+ #[derive(Clone, Debug)]
+ pub(crate) struct $withiter<I> {
+ it: I,
+ ids: $iter,
+ }
+
+ impl<I: Iterator + ExactSizeIterator> $withiter<I> {
+ fn new(it: I) -> $withiter<I> {
+ let ids = $name::iter(it.len());
+ $withiter { it, ids }
+ }
+ }
+
+ impl<I: Iterator + ExactSizeIterator> Iterator for $withiter<I> {
+ type Item = ($name, I::Item);
+
+ fn next(&mut self) -> Option<($name, I::Item)> {
+ let item = self.it.next()?;
+ // Number of elements in this iterator must match, according
+ // to contract of ExactSizeIterator.
+ let id = self.ids.next().unwrap();
+ Some((id, item))
+ }
+ }
+ };
+}
+
+/// The identifier of a regex pattern, represented by a [`SmallIndex`].
+///
+/// The identifier for a pattern corresponds to its relative position among
+/// other patterns in a single finite state machine. Namely, when building
+/// a multi-pattern regex engine, one must supply a sequence of patterns to
+/// match. The position (starting at 0) of each pattern in that sequence
+/// represents its identifier. This identifier is in turn used to identify and
+/// report matches of that pattern in various APIs.
+///
+/// See the [`SmallIndex`] type for more information about what it means for
+/// a pattern ID to be a "small index."
+///
+/// Note that this type is defined in the
+/// [`util::primitives`](crate::util::primitives) module, but it is also
+/// re-exported at the crate root due to how common it is.
+#[derive(Clone, Copy, Default, Eq, Hash, PartialEq, PartialOrd, Ord)]
+#[repr(transparent)]
+pub struct PatternID(SmallIndex);
+
+/// The identifier of a finite automaton state, represented by a
+/// [`SmallIndex`].
+///
+/// Most regex engines in this crate are built on top of finite automata. Each
+/// state in a finite automaton defines transitions from its state to another.
+/// Those transitions point to other states via their identifiers, i.e., a
+/// `StateID`. Since finite automata tend to contain many transitions, it is
+/// much more memory efficient to define state IDs as small indices.
+///
+/// See the [`SmallIndex`] type for more information about what it means for
+/// a state ID to be a "small index."
+#[derive(Clone, Copy, Default, Eq, Hash, PartialEq, PartialOrd, Ord)]
+#[repr(transparent)]
+pub struct StateID(SmallIndex);
+
+index_type_impls!(PatternID, PatternIDError, PatternIDIter, WithPatternIDIter);
+index_type_impls!(StateID, StateIDError, StateIDIter, WithStateIDIter);
+
+/// A utility trait that defines a couple of adapters for making it convenient
+/// to access indices as "small index" types. We require ExactSizeIterator so
+/// that iterator construction can do a single check to make sure the index of
+/// each element is representable by its small index type.
+pub(crate) trait IteratorIndexExt: Iterator {
+ fn with_pattern_ids(self) -> WithPatternIDIter<Self>
+ where
+ Self: Sized + ExactSizeIterator,
+ {
+ WithPatternIDIter::new(self)
+ }
+
+ fn with_state_ids(self) -> WithStateIDIter<Self>
+ where
+ Self: Sized + ExactSizeIterator,
+ {
+ WithStateIDIter::new(self)
+ }
+}
+
+impl<I: Iterator> IteratorIndexExt for I {}
diff --git a/vendor/regex-automata/src/util/search.rs b/vendor/regex-automata/src/util/search.rs
new file mode 100644
index 0000000..39aec52
--- /dev/null
+++ b/vendor/regex-automata/src/util/search.rs
@@ -0,0 +1,1969 @@
+/*!
+Types and routines that support the search APIs of most regex engines.
+
+This sub-module isn't exposed directly, but rather, its contents are exported
+at the crate root due to the universality of most of the types and routines in
+this module.
+*/
+
+use core::ops::{Range, RangeBounds};
+
+use crate::util::{escape::DebugByte, primitives::PatternID, utf8};
+
+/// The parameters for a regex search including the haystack to search.
+///
+/// It turns out that regex searches have a few parameters, and in most cases,
+/// those parameters have defaults that work in the vast majority of cases.
+/// This `Input` type exists to make that common case seamnless while also
+/// providing an avenue for changing the parameters of a search. In particular,
+/// this type enables doing so without a combinatorial explosion of different
+/// methods and/or superfluous parameters in the common cases.
+///
+/// An `Input` permits configuring the following things:
+///
+/// * Search only a substring of a haystack, while taking the broader context
+/// into account for resolving look-around assertions.
+/// * Indicating whether to search for all patterns in a regex, or to
+/// only search for one pattern in particular.
+/// * Whether to perform an anchored on unanchored search.
+/// * Whether to report a match as early as possible.
+///
+/// All of these parameters, except for the haystack, have sensible default
+/// values. This means that the minimal search configuration is simply a call
+/// to [`Input::new`] with your haystack. Setting any other parameter is
+/// optional.
+///
+/// Moreover, for any `H` that implements `AsRef<[u8]>`, there exists a
+/// `From<H> for Input` implementation. This is useful because many of the
+/// search APIs in this crate accept an `Into<Input>`. This means you can
+/// provide string or byte strings to these routines directly, and they'll
+/// automatically get converted into an `Input` for you.
+///
+/// The lifetime parameter `'h` refers to the lifetime of the haystack.
+///
+/// # Organization
+///
+/// The API of `Input` is split into a few different parts:
+///
+/// * A builder-like API that transforms a `Input` by value. Examples:
+/// [`Input::span`] and [`Input::anchored`].
+/// * A setter API that permits mutating parameters in place. Examples:
+/// [`Input::set_span`] and [`Input::set_anchored`].
+/// * A getter API that permits retrieving any of the search parameters.
+/// Examples: [`Input::get_span`] and [`Input::get_anchored`].
+/// * A few convenience getter routines that don't conform to the above naming
+/// pattern due to how common they are. Examples: [`Input::haystack`],
+/// [`Input::start`] and [`Input::end`].
+/// * Miscellaneous predicates and other helper routines that are useful
+/// in some contexts. Examples: [`Input::is_char_boundary`].
+///
+/// A `Input` exposes so much because it is meant to be used by both callers of
+/// regex engines _and_ implementors of regex engines. A constraining factor is
+/// that regex engines should accept a `&Input` as its lowest level API, which
+/// means that implementors should only use the "getter" APIs of a `Input`.
+///
+/// # Valid bounds and search termination
+///
+/// An `Input` permits setting the bounds of a search via either
+/// [`Input::span`] or [`Input::range`]. The bounds set must be valid, or
+/// else a panic will occur. Bounds are valid if and only if:
+///
+/// * The bounds represent a valid range into the input's haystack.
+/// * **or** the end bound is a valid ending bound for the haystack *and*
+/// the start bound is exactly one greater than the start bound.
+///
+/// In the latter case, [`Input::is_done`] will return true and indicates any
+/// search receiving such an input should immediately return with no match.
+///
+/// Note that while `Input` is used for reverse searches in this crate, the
+/// `Input::is_done` predicate assumes a forward search. Because unsigned
+/// offsets are used internally, there is no way to tell from only the offsets
+/// whether a reverse search is done or not.
+///
+/// # Regex engine support
+///
+/// Any regex engine accepting an `Input` must support at least the following
+/// things:
+///
+/// * Searching a `&[u8]` for matches.
+/// * Searching a substring of `&[u8]` for a match, such that any match
+/// reported must appear entirely within that substring.
+/// * For a forwards search, a match should never be reported when
+/// [`Input::is_done`] returns true. (For reverse searches, termination should
+/// be handled outside of `Input`.)
+///
+/// Supporting other aspects of an `Input` are optional, but regex engines
+/// should handle aspects they don't support gracefully. How this is done is
+/// generally up to the regex engine. This crate generally treats unsupported
+/// anchored modes as an error to report for example, but for simplicity, in
+/// the meta regex engine, trying to search with an invalid pattern ID just
+/// results in no match being reported.
+#[derive(Clone)]
+pub struct Input<'h> {
+ haystack: &'h [u8],
+ span: Span,
+ anchored: Anchored,
+ earliest: bool,
+}
+
+impl<'h> Input<'h> {
+ /// Create a new search configuration for the given haystack.
+ #[inline]
+ pub fn new<H: ?Sized + AsRef<[u8]>>(haystack: &'h H) -> Input<'h> {
+ Input {
+ haystack: haystack.as_ref(),
+ span: Span { start: 0, end: haystack.as_ref().len() },
+ anchored: Anchored::No,
+ earliest: false,
+ }
+ }
+
+ /// Set the span for this search.
+ ///
+ /// This routine does not panic if the span given is not a valid range for
+ /// this search's haystack. If this search is run with an invalid range,
+ /// then the most likely outcome is that the actual search execution will
+ /// panic.
+ ///
+ /// This routine is generic over how a span is provided. While
+ /// a [`Span`] may be given directly, one may also provide a
+ /// `std::ops::Range<usize>`. To provide anything supported by range
+ /// syntax, use the [`Input::range`] method.
+ ///
+ /// The default span is the entire haystack.
+ ///
+ /// Note that [`Input::range`] overrides this method and vice versa.
+ ///
+ /// # Panics
+ ///
+ /// This panics if the given span does not correspond to valid bounds in
+ /// the haystack or the termination of a search.
+ ///
+ /// # Example
+ ///
+ /// This example shows how the span of the search can impact whether a
+ /// match is reported or not. This is particularly relevant for look-around
+ /// operators, which might take things outside of the span into account
+ /// when determining whether they match.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{
+ /// nfa::thompson::pikevm::PikeVM,
+ /// Match, Input,
+ /// };
+ ///
+ /// // Look for 'at', but as a distinct word.
+ /// let re = PikeVM::new(r"\bat\b")?;
+ /// let mut cache = re.create_cache();
+ /// let mut caps = re.create_captures();
+ ///
+ /// // Our haystack contains 'at', but not as a distinct word.
+ /// let haystack = "batter";
+ ///
+ /// // A standard search finds nothing, as expected.
+ /// let input = Input::new(haystack);
+ /// re.search(&mut cache, &input, &mut caps);
+ /// assert_eq!(None, caps.get_match());
+ ///
+ /// // But if we wanted to search starting at position '1', we might
+ /// // slice the haystack. If we do this, it's impossible for the \b
+ /// // anchors to take the surrounding context into account! And thus,
+ /// // a match is produced.
+ /// let input = Input::new(&haystack[1..3]);
+ /// re.search(&mut cache, &input, &mut caps);
+ /// assert_eq!(Some(Match::must(0, 0..2)), caps.get_match());
+ ///
+ /// // But if we specify the span of the search instead of slicing the
+ /// // haystack, then the regex engine can "see" outside of the span
+ /// // and resolve the anchors correctly.
+ /// let input = Input::new(haystack).span(1..3);
+ /// re.search(&mut cache, &input, &mut caps);
+ /// assert_eq!(None, caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// This may seem a little ham-fisted, but this scenario tends to come up
+ /// if some other regex engine found the match span and now you need to
+ /// re-process that span to look for capturing groups. (e.g., Run a faster
+ /// DFA first, find a match, then run the PikeVM on just the match span to
+ /// resolve capturing groups.) In order to implement that sort of logic
+ /// correctly, you need to set the span on the search instead of slicing
+ /// the haystack directly.
+ ///
+ /// The other advantage of using this routine to specify the bounds of the
+ /// search is that the match offsets are still reported in terms of the
+ /// original haystack. For example, the second search in the example above
+ /// reported a match at position `0`, even though `at` starts at offset
+ /// `1` because we sliced the haystack.
+ #[inline]
+ pub fn span<S: Into<Span>>(mut self, span: S) -> Input<'h> {
+ self.set_span(span);
+ self
+ }
+
+ /// Like `Input::span`, but accepts any range instead.
+ ///
+ /// This routine does not panic if the range given is not a valid range for
+ /// this search's haystack. If this search is run with an invalid range,
+ /// then the most likely outcome is that the actual search execution will
+ /// panic.
+ ///
+ /// The default range is the entire haystack.
+ ///
+ /// Note that [`Input::span`] overrides this method and vice versa.
+ ///
+ /// # Panics
+ ///
+ /// This routine will panic if the given range could not be converted
+ /// to a valid [`Range`]. For example, this would panic when given
+ /// `0..=usize::MAX` since it cannot be represented using a half-open
+ /// interval in terms of `usize`.
+ ///
+ /// This also panics if the given range does not correspond to valid bounds
+ /// in the haystack or the termination of a search.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::Input;
+ ///
+ /// let input = Input::new("foobar");
+ /// assert_eq!(0..6, input.get_range());
+ ///
+ /// let input = Input::new("foobar").range(2..=4);
+ /// assert_eq!(2..5, input.get_range());
+ /// ```
+ #[inline]
+ pub fn range<R: RangeBounds<usize>>(mut self, range: R) -> Input<'h> {
+ self.set_range(range);
+ self
+ }
+
+ /// Sets the anchor mode of a search.
+ ///
+ /// When a search is anchored (so that's [`Anchored::Yes`] or
+ /// [`Anchored::Pattern`]), a match must begin at the start of a search.
+ /// When a search is not anchored (that's [`Anchored::No`]), regex engines
+ /// will behave as if the pattern started with a `(?s-u:.)*?`. This prefix
+ /// permits a match to appear anywhere.
+ ///
+ /// By default, the anchored mode is [`Anchored::No`].
+ ///
+ /// **WARNING:** this is subtly different than using a `^` at the start of
+ /// your regex. A `^` forces a regex to match exclusively at the start of
+ /// a haystack, regardless of where you begin your search. In contrast,
+ /// anchoring a search will allow your regex to match anywhere in your
+ /// haystack, but the match must start at the beginning of a search.
+ ///
+ /// For example, consider the haystack `aba` and the following searches:
+ ///
+ /// 1. The regex `^a` is compiled with `Anchored::No` and searches `aba`
+ /// starting at position `2`. Since `^` requires the match to start at
+ /// the beginning of the haystack and `2 > 0`, no match is found.
+ /// 2. The regex `a` is compiled with `Anchored::Yes` and searches `aba`
+ /// starting at position `2`. This reports a match at `[2, 3]` since
+ /// the match starts where the search started. Since there is no `^`,
+ /// there is no requirement for the match to start at the beginning of
+ /// the haystack.
+ /// 3. The regex `a` is compiled with `Anchored::Yes` and searches `aba`
+ /// starting at position `1`. Since `b` corresponds to position `1` and
+ /// since the search is anchored, it finds no match. While the regex
+ /// matches at other positions, configuring the search to be anchored
+ /// requires that it only report a match that begins at the same offset
+ /// as the beginning of the search.
+ /// 4. The regex `a` is compiled with `Anchored::No` and searches `aba`
+ /// starting at position `1`. Since the search is not anchored and
+ /// the regex does not start with `^`, the search executes as if there
+ /// is a `(?s:.)*?` prefix that permits it to match anywhere. Thus, it
+ /// reports a match at `[2, 3]`.
+ ///
+ /// Note that the [`Anchored::Pattern`] mode is like `Anchored::Yes`,
+ /// except it only reports matches for a particular pattern.
+ ///
+ /// # Example
+ ///
+ /// This demonstrates the differences between an anchored search and
+ /// a pattern that begins with `^` (as described in the above warning
+ /// message).
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson::pikevm::PikeVM,
+ /// Anchored, Match, Input,
+ /// };
+ ///
+ /// let haystack = "aba";
+ ///
+ /// let re = PikeVM::new(r"^a")?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ /// let input = Input::new(haystack).span(2..3).anchored(Anchored::No);
+ /// re.search(&mut cache, &input, &mut caps);
+ /// // No match is found because 2 is not the beginning of the haystack,
+ /// // which is what ^ requires.
+ /// assert_eq!(None, caps.get_match());
+ ///
+ /// let re = PikeVM::new(r"a")?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ /// let input = Input::new(haystack).span(2..3).anchored(Anchored::Yes);
+ /// re.search(&mut cache, &input, &mut caps);
+ /// // An anchored search can still match anywhere in the haystack, it just
+ /// // must begin at the start of the search which is '2' in this case.
+ /// assert_eq!(Some(Match::must(0, 2..3)), caps.get_match());
+ ///
+ /// let re = PikeVM::new(r"a")?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ /// let input = Input::new(haystack).span(1..3).anchored(Anchored::Yes);
+ /// re.search(&mut cache, &input, &mut caps);
+ /// // No match is found since we start searching at offset 1 which
+ /// // corresponds to 'b'. Since there is no '(?s:.)*?' prefix, no match
+ /// // is found.
+ /// assert_eq!(None, caps.get_match());
+ ///
+ /// let re = PikeVM::new(r"a")?;
+ /// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
+ /// let input = Input::new(haystack).span(1..3).anchored(Anchored::No);
+ /// re.search(&mut cache, &input, &mut caps);
+ /// // Since anchored=no, an implicit '(?s:.)*?' prefix was added to the
+ /// // pattern. Even though the search starts at 'b', the 'match anything'
+ /// // prefix allows the search to match 'a'.
+ /// let expected = Some(Match::must(0, 2..3));
+ /// assert_eq!(expected, caps.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn anchored(mut self, mode: Anchored) -> Input<'h> {
+ self.set_anchored(mode);
+ self
+ }
+
+ /// Whether to execute an "earliest" search or not.
+ ///
+ /// When running a non-overlapping search, an "earliest" search will return
+ /// the match location as early as possible. For example, given a pattern
+ /// of `foo[0-9]+` and a haystack of `foo12345`, a normal leftmost search
+ /// will return `foo12345` as a match. But an "earliest" search for regex
+ /// engines that support "earliest" semantics will return `foo1` as a
+ /// match, since as soon as the first digit following `foo` is seen, it is
+ /// known to have found a match.
+ ///
+ /// Note that "earliest" semantics generally depend on the regex engine.
+ /// Different regex engines may determine there is a match at different
+ /// points. So there is no guarantee that "earliest" matches will always
+ /// return the same offsets for all regex engines. The "earliest" notion
+ /// is really about when the particular regex engine determines there is
+ /// a match rather than a consistent semantic unto itself. This is often
+ /// useful for implementing "did a match occur or not" predicates, but
+ /// sometimes the offset is useful as well.
+ ///
+ /// This is disabled by default.
+ ///
+ /// # Example
+ ///
+ /// This example shows the difference between "earliest" searching and
+ /// normal searching.
+ ///
+ /// ```
+ /// use regex_automata::{nfa::thompson::pikevm::PikeVM, Match, Input};
+ ///
+ /// let re = PikeVM::new(r"foo[0-9]+")?;
+ /// let mut cache = re.create_cache();
+ /// let mut caps = re.create_captures();
+ ///
+ /// // A normal search implements greediness like you expect.
+ /// let input = Input::new("foo12345");
+ /// re.search(&mut cache, &input, &mut caps);
+ /// assert_eq!(Some(Match::must(0, 0..8)), caps.get_match());
+ ///
+ /// // When 'earliest' is enabled and the regex engine supports
+ /// // it, the search will bail once it knows a match has been
+ /// // found.
+ /// let input = Input::new("foo12345").earliest(true);
+ /// re.search(&mut cache, &input, &mut caps);
+ /// assert_eq!(Some(Match::must(0, 0..4)), caps.get_match());
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn earliest(mut self, yes: bool) -> Input<'h> {
+ self.set_earliest(yes);
+ self
+ }
+
+ /// Set the span for this search configuration.
+ ///
+ /// This is like the [`Input::span`] method, except this mutates the
+ /// span in place.
+ ///
+ /// This routine is generic over how a span is provided. While
+ /// a [`Span`] may be given directly, one may also provide a
+ /// `std::ops::Range<usize>`.
+ ///
+ /// # Panics
+ ///
+ /// This panics if the given span does not correspond to valid bounds in
+ /// the haystack or the termination of a search.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::Input;
+ ///
+ /// let mut input = Input::new("foobar");
+ /// assert_eq!(0..6, input.get_range());
+ /// input.set_span(2..4);
+ /// assert_eq!(2..4, input.get_range());
+ /// ```
+ #[inline]
+ pub fn set_span<S: Into<Span>>(&mut self, span: S) {
+ let span = span.into();
+ assert!(
+ span.end <= self.haystack.len()
+ && span.start <= span.end.wrapping_add(1),
+ "invalid span {:?} for haystack of length {}",
+ span,
+ self.haystack.len(),
+ );
+ self.span = span;
+ }
+
+ /// Set the span for this search configuration given any range.
+ ///
+ /// This is like the [`Input::range`] method, except this mutates the
+ /// span in place.
+ ///
+ /// This routine does not panic if the range given is not a valid range for
+ /// this search's haystack. If this search is run with an invalid range,
+ /// then the most likely outcome is that the actual search execution will
+ /// panic.
+ ///
+ /// # Panics
+ ///
+ /// This routine will panic if the given range could not be converted
+ /// to a valid [`Range`]. For example, this would panic when given
+ /// `0..=usize::MAX` since it cannot be represented using a half-open
+ /// interval in terms of `usize`.
+ ///
+ /// This also panics if the given span does not correspond to valid bounds
+ /// in the haystack or the termination of a search.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::Input;
+ ///
+ /// let mut input = Input::new("foobar");
+ /// assert_eq!(0..6, input.get_range());
+ /// input.set_range(2..=4);
+ /// assert_eq!(2..5, input.get_range());
+ /// ```
+ #[inline]
+ pub fn set_range<R: RangeBounds<usize>>(&mut self, range: R) {
+ use core::ops::Bound;
+
+ // It's a little weird to convert ranges into spans, and then spans
+ // back into ranges when we actually slice the haystack. Because
+ // of that process, we always represent everything as a half-open
+ // internal. Therefore, handling things like m..=n is a little awkward.
+ let start = match range.start_bound() {
+ Bound::Included(&i) => i,
+ // Can this case ever happen? Range syntax doesn't support it...
+ Bound::Excluded(&i) => i.checked_add(1).unwrap(),
+ Bound::Unbounded => 0,
+ };
+ let end = match range.end_bound() {
+ Bound::Included(&i) => i.checked_add(1).unwrap(),
+ Bound::Excluded(&i) => i,
+ Bound::Unbounded => self.haystack().len(),
+ };
+ self.set_span(Span { start, end });
+ }
+
+ /// Set the starting offset for the span for this search configuration.
+ ///
+ /// This is a convenience routine for only mutating the start of a span
+ /// without having to set the entire span.
+ ///
+ /// # Panics
+ ///
+ /// This panics if the span resulting from the new start position does not
+ /// correspond to valid bounds in the haystack or the termination of a
+ /// search.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::Input;
+ ///
+ /// let mut input = Input::new("foobar");
+ /// assert_eq!(0..6, input.get_range());
+ /// input.set_start(5);
+ /// assert_eq!(5..6, input.get_range());
+ /// ```
+ #[inline]
+ pub fn set_start(&mut self, start: usize) {
+ self.set_span(Span { start, ..self.get_span() });
+ }
+
+ /// Set the ending offset for the span for this search configuration.
+ ///
+ /// This is a convenience routine for only mutating the end of a span
+ /// without having to set the entire span.
+ ///
+ /// # Panics
+ ///
+ /// This panics if the span resulting from the new end position does not
+ /// correspond to valid bounds in the haystack or the termination of a
+ /// search.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::Input;
+ ///
+ /// let mut input = Input::new("foobar");
+ /// assert_eq!(0..6, input.get_range());
+ /// input.set_end(5);
+ /// assert_eq!(0..5, input.get_range());
+ /// ```
+ #[inline]
+ pub fn set_end(&mut self, end: usize) {
+ self.set_span(Span { end, ..self.get_span() });
+ }
+
+ /// Set the anchor mode of a search.
+ ///
+ /// This is like [`Input::anchored`], except it mutates the search
+ /// configuration in place.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{Anchored, Input, PatternID};
+ ///
+ /// let mut input = Input::new("foobar");
+ /// assert_eq!(Anchored::No, input.get_anchored());
+ ///
+ /// let pid = PatternID::must(5);
+ /// input.set_anchored(Anchored::Pattern(pid));
+ /// assert_eq!(Anchored::Pattern(pid), input.get_anchored());
+ /// ```
+ #[inline]
+ pub fn set_anchored(&mut self, mode: Anchored) {
+ self.anchored = mode;
+ }
+
+ /// Set whether the search should execute in "earliest" mode or not.
+ ///
+ /// This is like [`Input::earliest`], except it mutates the search
+ /// configuration in place.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::Input;
+ ///
+ /// let mut input = Input::new("foobar");
+ /// assert!(!input.get_earliest());
+ /// input.set_earliest(true);
+ /// assert!(input.get_earliest());
+ /// ```
+ #[inline]
+ pub fn set_earliest(&mut self, yes: bool) {
+ self.earliest = yes;
+ }
+
+ /// Return a borrow of the underlying haystack as a slice of bytes.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::Input;
+ ///
+ /// let input = Input::new("foobar");
+ /// assert_eq!(b"foobar", input.haystack());
+ /// ```
+ #[inline]
+ pub fn haystack(&self) -> &[u8] {
+ self.haystack
+ }
+
+ /// Return the start position of this search.
+ ///
+ /// This is a convenience routine for `search.get_span().start()`.
+ ///
+ /// When [`Input::is_done`] is `false`, this is guaranteed to return
+ /// an offset that is less than or equal to [`Input::end`]. Otherwise,
+ /// the offset is one greater than [`Input::end`].
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::Input;
+ ///
+ /// let input = Input::new("foobar");
+ /// assert_eq!(0, input.start());
+ ///
+ /// let input = Input::new("foobar").span(2..4);
+ /// assert_eq!(2, input.start());
+ /// ```
+ #[inline]
+ pub fn start(&self) -> usize {
+ self.get_span().start
+ }
+
+ /// Return the end position of this search.
+ ///
+ /// This is a convenience routine for `search.get_span().end()`.
+ ///
+ /// This is guaranteed to return an offset that is a valid exclusive end
+ /// bound for this input's haystack.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::Input;
+ ///
+ /// let input = Input::new("foobar");
+ /// assert_eq!(6, input.end());
+ ///
+ /// let input = Input::new("foobar").span(2..4);
+ /// assert_eq!(4, input.end());
+ /// ```
+ #[inline]
+ pub fn end(&self) -> usize {
+ self.get_span().end
+ }
+
+ /// Return the span for this search configuration.
+ ///
+ /// If one was not explicitly set, then the span corresponds to the entire
+ /// range of the haystack.
+ ///
+ /// When [`Input::is_done`] is `false`, the span returned is guaranteed
+ /// to correspond to valid bounds for this input's haystack.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{Input, Span};
+ ///
+ /// let input = Input::new("foobar");
+ /// assert_eq!(Span { start: 0, end: 6 }, input.get_span());
+ /// ```
+ #[inline]
+ pub fn get_span(&self) -> Span {
+ self.span
+ }
+
+ /// Return the span as a range for this search configuration.
+ ///
+ /// If one was not explicitly set, then the span corresponds to the entire
+ /// range of the haystack.
+ ///
+ /// When [`Input::is_done`] is `false`, the range returned is guaranteed
+ /// to correspond to valid bounds for this input's haystack.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::Input;
+ ///
+ /// let input = Input::new("foobar");
+ /// assert_eq!(0..6, input.get_range());
+ /// ```
+ #[inline]
+ pub fn get_range(&self) -> Range<usize> {
+ self.get_span().range()
+ }
+
+ /// Return the anchored mode for this search configuration.
+ ///
+ /// If no anchored mode was set, then it defaults to [`Anchored::No`].
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{Anchored, Input, PatternID};
+ ///
+ /// let mut input = Input::new("foobar");
+ /// assert_eq!(Anchored::No, input.get_anchored());
+ ///
+ /// let pid = PatternID::must(5);
+ /// input.set_anchored(Anchored::Pattern(pid));
+ /// assert_eq!(Anchored::Pattern(pid), input.get_anchored());
+ /// ```
+ #[inline]
+ pub fn get_anchored(&self) -> Anchored {
+ self.anchored
+ }
+
+ /// Return whether this search should execute in "earliest" mode.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::Input;
+ ///
+ /// let input = Input::new("foobar");
+ /// assert!(!input.get_earliest());
+ /// ```
+ #[inline]
+ pub fn get_earliest(&self) -> bool {
+ self.earliest
+ }
+
+ /// Return true if and only if this search can never return any other
+ /// matches.
+ ///
+ /// This occurs when the start position of this search is greater than the
+ /// end position of the search.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::Input;
+ ///
+ /// let mut input = Input::new("foobar");
+ /// assert!(!input.is_done());
+ /// input.set_start(6);
+ /// assert!(!input.is_done());
+ /// input.set_start(7);
+ /// assert!(input.is_done());
+ /// ```
+ #[inline]
+ pub fn is_done(&self) -> bool {
+ self.get_span().start > self.get_span().end
+ }
+
+ /// Returns true if and only if the given offset in this search's haystack
+ /// falls on a valid UTF-8 encoded codepoint boundary.
+ ///
+ /// If the haystack is not valid UTF-8, then the behavior of this routine
+ /// is unspecified.
+ ///
+ /// # Example
+ ///
+ /// This shows where codepoint boundaries do and don't exist in valid
+ /// UTF-8.
+ ///
+ /// ```
+ /// use regex_automata::Input;
+ ///
+ /// let input = Input::new("☃");
+ /// assert!(input.is_char_boundary(0));
+ /// assert!(!input.is_char_boundary(1));
+ /// assert!(!input.is_char_boundary(2));
+ /// assert!(input.is_char_boundary(3));
+ /// assert!(!input.is_char_boundary(4));
+ /// ```
+ #[inline]
+ pub fn is_char_boundary(&self, offset: usize) -> bool {
+ utf8::is_boundary(self.haystack(), offset)
+ }
+}
+
+impl<'h> core::fmt::Debug for Input<'h> {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ use crate::util::escape::DebugHaystack;
+
+ f.debug_struct("Input")
+ .field("haystack", &DebugHaystack(self.haystack()))
+ .field("span", &self.span)
+ .field("anchored", &self.anchored)
+ .field("earliest", &self.earliest)
+ .finish()
+ }
+}
+
+impl<'h, H: ?Sized + AsRef<[u8]>> From<&'h H> for Input<'h> {
+ fn from(haystack: &'h H) -> Input<'h> {
+ Input::new(haystack)
+ }
+}
+
+/// A representation of a span reported by a regex engine.
+///
+/// A span corresponds to the starting and ending _byte offsets_ of a
+/// contiguous region of bytes. The starting offset is inclusive while the
+/// ending offset is exclusive. That is, a span is a half-open interval.
+///
+/// A span is used to report the offsets of a match, but it is also used to
+/// convey which region of a haystack should be searched via routines like
+/// [`Input::span`].
+///
+/// This is basically equivalent to a `std::ops::Range<usize>`, except this
+/// type implements `Copy` which makes it more ergonomic to use in the context
+/// of this crate. Like a range, this implements `Index` for `[u8]` and `str`,
+/// and `IndexMut` for `[u8]`. For convenience, this also impls `From<Range>`,
+/// which means things like `Span::from(5..10)` work.
+#[derive(Clone, Copy, Eq, Hash, PartialEq)]
+pub struct Span {
+ /// The start offset of the span, inclusive.
+ pub start: usize,
+ /// The end offset of the span, exclusive.
+ pub end: usize,
+}
+
+impl Span {
+ /// Returns this span as a range.
+ #[inline]
+ pub fn range(&self) -> Range<usize> {
+ Range::from(*self)
+ }
+
+ /// Returns true when this span is empty. That is, when `start >= end`.
+ #[inline]
+ pub fn is_empty(&self) -> bool {
+ self.start >= self.end
+ }
+
+ /// Returns the length of this span.
+ ///
+ /// This returns `0` in precisely the cases that `is_empty` returns `true`.
+ #[inline]
+ pub fn len(&self) -> usize {
+ self.end.saturating_sub(self.start)
+ }
+
+ /// Returns true when the given offset is contained within this span.
+ ///
+ /// Note that an empty span contains no offsets and will always return
+ /// false.
+ #[inline]
+ pub fn contains(&self, offset: usize) -> bool {
+ !self.is_empty() && self.start <= offset && offset <= self.end
+ }
+
+ /// Returns a new span with `offset` added to this span's `start` and `end`
+ /// values.
+ #[inline]
+ pub fn offset(&self, offset: usize) -> Span {
+ Span { start: self.start + offset, end: self.end + offset }
+ }
+}
+
+impl core::fmt::Debug for Span {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ write!(f, "{}..{}", self.start, self.end)
+ }
+}
+
+impl core::ops::Index<Span> for [u8] {
+ type Output = [u8];
+
+ #[inline]
+ fn index(&self, index: Span) -> &[u8] {
+ &self[index.range()]
+ }
+}
+
+impl core::ops::IndexMut<Span> for [u8] {
+ #[inline]
+ fn index_mut(&mut self, index: Span) -> &mut [u8] {
+ &mut self[index.range()]
+ }
+}
+
+impl core::ops::Index<Span> for str {
+ type Output = str;
+
+ #[inline]
+ fn index(&self, index: Span) -> &str {
+ &self[index.range()]
+ }
+}
+
+impl From<Range<usize>> for Span {
+ #[inline]
+ fn from(range: Range<usize>) -> Span {
+ Span { start: range.start, end: range.end }
+ }
+}
+
+impl From<Span> for Range<usize> {
+ #[inline]
+ fn from(span: Span) -> Range<usize> {
+ Range { start: span.start, end: span.end }
+ }
+}
+
+impl PartialEq<Range<usize>> for Span {
+ #[inline]
+ fn eq(&self, range: &Range<usize>) -> bool {
+ self.start == range.start && self.end == range.end
+ }
+}
+
+impl PartialEq<Span> for Range<usize> {
+ #[inline]
+ fn eq(&self, span: &Span) -> bool {
+ self.start == span.start && self.end == span.end
+ }
+}
+
+/// A representation of "half" of a match reported by a DFA.
+///
+/// This is called a "half" match because it only includes the end location (or
+/// start location for a reverse search) of a match. This corresponds to the
+/// information that a single DFA scan can report. Getting the other half of
+/// the match requires a second scan with a reversed DFA.
+///
+/// A half match also includes the pattern that matched. The pattern is
+/// identified by an ID, which corresponds to its position (starting from `0`)
+/// relative to other patterns used to construct the corresponding DFA. If only
+/// a single pattern is provided to the DFA, then all matches are guaranteed to
+/// have a pattern ID of `0`.
+#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
+pub struct HalfMatch {
+ /// The pattern ID.
+ pattern: PatternID,
+ /// The offset of the match.
+ ///
+ /// For forward searches, the offset is exclusive. For reverse searches,
+ /// the offset is inclusive.
+ offset: usize,
+}
+
+impl HalfMatch {
+ /// Create a new half match from a pattern ID and a byte offset.
+ #[inline]
+ pub fn new(pattern: PatternID, offset: usize) -> HalfMatch {
+ HalfMatch { pattern, offset }
+ }
+
+ /// Create a new half match from a pattern ID and a byte offset.
+ ///
+ /// This is like [`HalfMatch::new`], but accepts a `usize` instead of a
+ /// [`PatternID`]. This panics if the given `usize` is not representable
+ /// as a `PatternID`.
+ #[inline]
+ pub fn must(pattern: usize, offset: usize) -> HalfMatch {
+ HalfMatch::new(PatternID::new(pattern).unwrap(), offset)
+ }
+
+ /// Returns the ID of the pattern that matched.
+ ///
+ /// The ID of a pattern is derived from the position in which it was
+ /// originally inserted into the corresponding DFA. The first pattern has
+ /// identifier `0`, and each subsequent pattern is `1`, `2` and so on.
+ #[inline]
+ pub fn pattern(&self) -> PatternID {
+ self.pattern
+ }
+
+ /// The position of the match.
+ ///
+ /// If this match was produced by a forward search, then the offset is
+ /// exclusive. If this match was produced by a reverse search, then the
+ /// offset is inclusive.
+ #[inline]
+ pub fn offset(&self) -> usize {
+ self.offset
+ }
+}
+
+/// A representation of a match reported by a regex engine.
+///
+/// A match has two essential pieces of information: the [`PatternID`] that
+/// matches, and the [`Span`] of the match in a haystack.
+///
+/// The pattern is identified by an ID, which corresponds to its position
+/// (starting from `0`) relative to other patterns used to construct the
+/// corresponding regex engine. If only a single pattern is provided, then all
+/// matches are guaranteed to have a pattern ID of `0`.
+///
+/// Every match reported by a regex engine guarantees that its span has its
+/// start offset as less than or equal to its end offset.
+#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
+pub struct Match {
+ /// The pattern ID.
+ pattern: PatternID,
+ /// The underlying match span.
+ span: Span,
+}
+
+impl Match {
+ /// Create a new match from a pattern ID and a span.
+ ///
+ /// This constructor is generic over how a span is provided. While
+ /// a [`Span`] may be given directly, one may also provide a
+ /// `std::ops::Range<usize>`.
+ ///
+ /// # Panics
+ ///
+ /// This panics if `end < start`.
+ ///
+ /// # Example
+ ///
+ /// This shows how to create a match for the first pattern in a regex
+ /// object using convenient range syntax.
+ ///
+ /// ```
+ /// use regex_automata::{Match, PatternID};
+ ///
+ /// let m = Match::new(PatternID::ZERO, 5..10);
+ /// assert_eq!(0, m.pattern().as_usize());
+ /// assert_eq!(5, m.start());
+ /// assert_eq!(10, m.end());
+ /// ```
+ #[inline]
+ pub fn new<S: Into<Span>>(pattern: PatternID, span: S) -> Match {
+ let span: Span = span.into();
+ assert!(span.start <= span.end, "invalid match span");
+ Match { pattern, span }
+ }
+
+ /// Create a new match from a pattern ID and a byte offset span.
+ ///
+ /// This constructor is generic over how a span is provided. While
+ /// a [`Span`] may be given directly, one may also provide a
+ /// `std::ops::Range<usize>`.
+ ///
+ /// This is like [`Match::new`], but accepts a `usize` instead of a
+ /// [`PatternID`]. This panics if the given `usize` is not representable
+ /// as a `PatternID`.
+ ///
+ /// # Panics
+ ///
+ /// This panics if `end < start` or if `pattern > PatternID::MAX`.
+ ///
+ /// # Example
+ ///
+ /// This shows how to create a match for the third pattern in a regex
+ /// object using convenient range syntax.
+ ///
+ /// ```
+ /// use regex_automata::Match;
+ ///
+ /// let m = Match::must(3, 5..10);
+ /// assert_eq!(3, m.pattern().as_usize());
+ /// assert_eq!(5, m.start());
+ /// assert_eq!(10, m.end());
+ /// ```
+ #[inline]
+ pub fn must<S: Into<Span>>(pattern: usize, span: S) -> Match {
+ Match::new(PatternID::must(pattern), span)
+ }
+
+ /// Returns the ID of the pattern that matched.
+ ///
+ /// The ID of a pattern is derived from the position in which it was
+ /// originally inserted into the corresponding regex engine. The first
+ /// pattern has identifier `0`, and each subsequent pattern is `1`, `2` and
+ /// so on.
+ #[inline]
+ pub fn pattern(&self) -> PatternID {
+ self.pattern
+ }
+
+ /// The starting position of the match.
+ ///
+ /// This is a convenience routine for `Match::span().start`.
+ #[inline]
+ pub fn start(&self) -> usize {
+ self.span().start
+ }
+
+ /// The ending position of the match.
+ ///
+ /// This is a convenience routine for `Match::span().end`.
+ #[inline]
+ pub fn end(&self) -> usize {
+ self.span().end
+ }
+
+ /// Returns the match span as a range.
+ ///
+ /// This is a convenience routine for `Match::span().range()`.
+ #[inline]
+ pub fn range(&self) -> core::ops::Range<usize> {
+ self.span().range()
+ }
+
+ /// Returns the span for this match.
+ #[inline]
+ pub fn span(&self) -> Span {
+ self.span
+ }
+
+ /// Returns true when the span in this match is empty.
+ ///
+ /// An empty match can only be returned when the regex itself can match
+ /// the empty string.
+ #[inline]
+ pub fn is_empty(&self) -> bool {
+ self.span().is_empty()
+ }
+
+ /// Returns the length of this match.
+ ///
+ /// This returns `0` in precisely the cases that `is_empty` returns `true`.
+ #[inline]
+ pub fn len(&self) -> usize {
+ self.span().len()
+ }
+}
+
+/// A set of `PatternID`s.
+///
+/// A set of pattern identifiers is useful for recording which patterns have
+/// matched a particular haystack. A pattern set _only_ includes pattern
+/// identifiers. It does not include offset information.
+///
+/// # Example
+///
+/// This shows basic usage of a set.
+///
+/// ```
+/// use regex_automata::{PatternID, PatternSet};
+///
+/// let pid1 = PatternID::must(5);
+/// let pid2 = PatternID::must(8);
+/// // Create a new empty set.
+/// let mut set = PatternSet::new(10);
+/// // Insert pattern IDs.
+/// set.insert(pid1);
+/// set.insert(pid2);
+/// // Test membership.
+/// assert!(set.contains(pid1));
+/// assert!(set.contains(pid2));
+/// // Get all members.
+/// assert_eq!(
+/// vec![5, 8],
+/// set.iter().map(|p| p.as_usize()).collect::<Vec<usize>>(),
+/// );
+/// // Clear the set.
+/// set.clear();
+/// // Test that it is indeed empty.
+/// assert!(set.is_empty());
+/// ```
+#[cfg(feature = "alloc")]
+#[derive(Clone, Debug, Eq, PartialEq)]
+pub struct PatternSet {
+ /// The number of patterns set to 'true' in this set.
+ len: usize,
+ /// A map from PatternID to boolean of whether a pattern matches or not.
+ ///
+ /// This should probably be a bitset, but it's probably unlikely to matter
+ /// much in practice.
+ ///
+ /// The main downside of this representation (and similarly for a bitset)
+ /// is that iteration scales with the capacity of the set instead of
+ /// the length of the set. This doesn't seem likely to be a problem in
+ /// practice.
+ ///
+ /// Another alternative is to just use a 'SparseSet' for this. It does use
+ /// more memory (quite a bit more), but that seems fine I think compared
+ /// to the memory being used by the regex engine. The real hiccup with
+ /// it is that it yields pattern IDs in the order they were inserted.
+ /// Which is actually kind of nice, but at the time of writing, pattern
+ /// IDs are yielded in ascending order in the regex crate RegexSet API.
+ /// If we did change to 'SparseSet', we could provide an additional
+ /// 'iter_match_order' iterator, but keep the ascending order one for
+ /// compatibility.
+ which: alloc::boxed::Box<[bool]>,
+}
+
+#[cfg(feature = "alloc")]
+impl PatternSet {
+ /// Create a new set of pattern identifiers with the given capacity.
+ ///
+ /// The given capacity typically corresponds to (at least) the number of
+ /// patterns in a compiled regex object.
+ ///
+ /// # Panics
+ ///
+ /// This panics if the given capacity exceeds [`PatternID::LIMIT`]. This is
+ /// impossible if you use the `pattern_len()` method as defined on any of
+ /// the regex engines in this crate. Namely, a regex will fail to build by
+ /// returning an error if the number of patterns given to it exceeds the
+ /// limit. Therefore, the number of patterns in a valid regex is always
+ /// a correct capacity to provide here.
+ pub fn new(capacity: usize) -> PatternSet {
+ assert!(
+ capacity <= PatternID::LIMIT,
+ "pattern set capacity exceeds limit of {}",
+ PatternID::LIMIT,
+ );
+ PatternSet {
+ len: 0,
+ which: alloc::vec![false; capacity].into_boxed_slice(),
+ }
+ }
+
+ /// Clear this set such that it contains no pattern IDs.
+ pub fn clear(&mut self) {
+ self.len = 0;
+ for matched in self.which.iter_mut() {
+ *matched = false;
+ }
+ }
+
+ /// Return true if and only if the given pattern identifier is in this set.
+ pub fn contains(&self, pid: PatternID) -> bool {
+ pid.as_usize() < self.capacity() && self.which[pid]
+ }
+
+ /// Insert the given pattern identifier into this set and return `true` if
+ /// the given pattern ID was not previously in this set.
+ ///
+ /// If the pattern identifier is already in this set, then this is a no-op.
+ ///
+ /// Use [`PatternSet::try_insert`] for a fallible version of this routine.
+ ///
+ /// # Panics
+ ///
+ /// This panics if this pattern set has insufficient capacity to
+ /// store the given pattern ID.
+ pub fn insert(&mut self, pid: PatternID) -> bool {
+ self.try_insert(pid)
+ .expect("PatternSet should have sufficient capacity")
+ }
+
+ /// Insert the given pattern identifier into this set and return `true` if
+ /// the given pattern ID was not previously in this set.
+ ///
+ /// If the pattern identifier is already in this set, then this is a no-op.
+ ///
+ /// # Errors
+ ///
+ /// This returns an error if this pattern set has insufficient capacity to
+ /// store the given pattern ID.
+ pub fn try_insert(
+ &mut self,
+ pid: PatternID,
+ ) -> Result<bool, PatternSetInsertError> {
+ if pid.as_usize() >= self.capacity() {
+ return Err(PatternSetInsertError {
+ attempted: pid,
+ capacity: self.capacity(),
+ });
+ }
+ if self.which[pid] {
+ return Ok(false);
+ }
+ self.len += 1;
+ self.which[pid] = true;
+ Ok(true)
+ }
+
+ /*
+ // This is currently commented out because it is unused and it is unclear
+ // whether it's useful or not. What's the harm in having it? When, if
+ // we ever wanted to change our representation to a 'SparseSet', then
+ // supporting this method would be a bit tricky. So in order to keep some
+ // API evolution flexibility, we leave it out for now.
+
+ /// Remove the given pattern identifier from this set.
+ ///
+ /// If the pattern identifier was not previously in this set, then this
+ /// does not change the set and returns `false`.
+ ///
+ /// # Panics
+ ///
+ /// This panics if `pid` exceeds the capacity of this set.
+ pub fn remove(&mut self, pid: PatternID) -> bool {
+ if !self.which[pid] {
+ return false;
+ }
+ self.len -= 1;
+ self.which[pid] = false;
+ true
+ }
+ */
+
+ /// Return true if and only if this set has no pattern identifiers in it.
+ pub fn is_empty(&self) -> bool {
+ self.len() == 0
+ }
+
+ /// Return true if and only if this set has the maximum number of pattern
+ /// identifiers in the set. This occurs precisely when `PatternSet::len()
+ /// == PatternSet::capacity()`.
+ ///
+ /// This particular property is useful to test because it may allow one to
+ /// stop a search earlier than you might otherwise. Namely, if a search is
+ /// only reporting which patterns match a haystack and if you know all of
+ /// the patterns match at a given point, then there's no new information
+ /// that can be learned by continuing the search. (Because a pattern set
+ /// does not keep track of offset information.)
+ pub fn is_full(&self) -> bool {
+ self.len() == self.capacity()
+ }
+
+ /// Returns the total number of pattern identifiers in this set.
+ pub fn len(&self) -> usize {
+ self.len
+ }
+
+ /// Returns the total number of pattern identifiers that may be stored
+ /// in this set.
+ ///
+ /// This is guaranteed to be less than or equal to [`PatternID::LIMIT`].
+ ///
+ /// Typically, the capacity of a pattern set matches the number of patterns
+ /// in a regex object with which you are searching.
+ pub fn capacity(&self) -> usize {
+ self.which.len()
+ }
+
+ /// Returns an iterator over all pattern identifiers in this set.
+ ///
+ /// The iterator yields pattern identifiers in ascending order, starting
+ /// at zero.
+ pub fn iter(&self) -> PatternSetIter<'_> {
+ PatternSetIter { it: self.which.iter().enumerate() }
+ }
+}
+
+/// An error that occurs when a `PatternID` failed to insert into a
+/// `PatternSet`.
+///
+/// An insert fails when the given `PatternID` exceeds the configured capacity
+/// of the `PatternSet`.
+///
+/// This error is created by the [`PatternSet::try_insert`] routine.
+#[cfg(feature = "alloc")]
+#[derive(Clone, Debug)]
+pub struct PatternSetInsertError {
+ attempted: PatternID,
+ capacity: usize,
+}
+
+#[cfg(feature = "std")]
+impl std::error::Error for PatternSetInsertError {}
+
+#[cfg(feature = "alloc")]
+impl core::fmt::Display for PatternSetInsertError {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ write!(
+ f,
+ "failed to insert pattern ID {} into pattern set \
+ with insufficiet capacity of {}",
+ self.attempted.as_usize(),
+ self.capacity,
+ )
+ }
+}
+
+/// An iterator over all pattern identifiers in a [`PatternSet`].
+///
+/// The lifetime parameter `'a` refers to the lifetime of the pattern set being
+/// iterated over.
+///
+/// This iterator is created by the [`PatternSet::iter`] method.
+#[cfg(feature = "alloc")]
+#[derive(Clone, Debug)]
+pub struct PatternSetIter<'a> {
+ it: core::iter::Enumerate<core::slice::Iter<'a, bool>>,
+}
+
+#[cfg(feature = "alloc")]
+impl<'a> Iterator for PatternSetIter<'a> {
+ type Item = PatternID;
+
+ fn next(&mut self) -> Option<PatternID> {
+ while let Some((index, &yes)) = self.it.next() {
+ if yes {
+ // Only valid 'PatternID' values can be inserted into the set
+ // and construction of the set panics if the capacity would
+ // permit storing invalid pattern IDs. Thus, 'yes' is only true
+ // precisely when 'index' corresponds to a valid 'PatternID'.
+ return Some(PatternID::new_unchecked(index));
+ }
+ }
+ None
+ }
+
+ fn size_hint(&self) -> (usize, Option<usize>) {
+ self.it.size_hint()
+ }
+}
+
+#[cfg(feature = "alloc")]
+impl<'a> DoubleEndedIterator for PatternSetIter<'a> {
+ fn next_back(&mut self) -> Option<PatternID> {
+ while let Some((index, &yes)) = self.it.next_back() {
+ if yes {
+ // Only valid 'PatternID' values can be inserted into the set
+ // and construction of the set panics if the capacity would
+ // permit storing invalid pattern IDs. Thus, 'yes' is only true
+ // precisely when 'index' corresponds to a valid 'PatternID'.
+ return Some(PatternID::new_unchecked(index));
+ }
+ }
+ None
+ }
+}
+
+/// The type of anchored search to perform.
+///
+/// This is *almost* a boolean option. That is, you can either do an unanchored
+/// search for any pattern in a regex, or you can do an anchored search for any
+/// pattern in a regex.
+///
+/// A third option exists that, assuming the regex engine supports it, permits
+/// you to do an anchored search for a specific pattern.
+///
+/// Note that there is no way to run an unanchored search for a specific
+/// pattern. If you need that, you'll need to build separate regexes for each
+/// pattern.
+///
+/// # Errors
+///
+/// If a regex engine does not support the anchored mode selected, then the
+/// regex engine will return an error. While any non-trivial regex engine
+/// should support at least one of the available anchored modes, there is no
+/// singular mode that is guaranteed to be universally supported. Some regex
+/// engines might only support unanchored searches (DFAs compiled without
+/// anchored starting states) and some regex engines might only support
+/// anchored searches (like the one-pass DFA).
+///
+/// The specific error returned is a [`MatchError`] with a
+/// [`MatchErrorKind::UnsupportedAnchored`] kind. The kind includes the
+/// `Anchored` value given that is unsupported.
+///
+/// Note that regex engines should report "no match" if, for example, an
+/// `Anchored::Pattern` is provided with an invalid pattern ID _but_ where
+/// anchored searches for a specific pattern are supported. This is smooths out
+/// behavior such that it's possible to guarantee that an error never occurs
+/// based on how the regex engine is configured. All regex engines in this
+/// crate report "no match" when searching for an invalid pattern ID, but where
+/// searching for a valid pattern ID is otherwise supported.
+///
+/// # Example
+///
+/// This example shows how to use the various `Anchored` modes to run a
+/// search. We use the [`PikeVM`](crate::nfa::thompson::pikevm::PikeVM)
+/// because it supports all modes unconditionally. Some regex engines, like
+/// the [`onepass::DFA`](crate::dfa::onepass::DFA) cannot support unanchored
+/// searches.
+///
+/// ```
+/// # if cfg!(miri) { return Ok(()); } // miri takes too long
+/// use regex_automata::{
+/// nfa::thompson::pikevm::PikeVM,
+/// Anchored, Input, Match, PatternID,
+/// };
+///
+/// let re = PikeVM::new_many(&[
+/// r"Mrs. \w+",
+/// r"Miss \w+",
+/// r"Mr. \w+",
+/// r"Ms. \w+",
+/// ])?;
+/// let mut cache = re.create_cache();
+/// let hay = "Hello Mr. Springsteen!";
+///
+/// // The default is to do an unanchored search.
+/// assert_eq!(Some(Match::must(2, 6..21)), re.find(&mut cache, hay));
+/// // Explicitly ask for an unanchored search. Same as above.
+/// let input = Input::new(hay).anchored(Anchored::No);
+/// assert_eq!(Some(Match::must(2, 6..21)), re.find(&mut cache, hay));
+///
+/// // Now try an anchored search. Since the match doesn't start at the
+/// // beginning of the haystack, no match is found!
+/// let input = Input::new(hay).anchored(Anchored::Yes);
+/// assert_eq!(None, re.find(&mut cache, input));
+///
+/// // We can try an anchored search again, but move the location of where
+/// // we start the search. Note that the offsets reported are still in
+/// // terms of the overall haystack and not relative to where we started
+/// // the search.
+/// let input = Input::new(hay).anchored(Anchored::Yes).range(6..);
+/// assert_eq!(Some(Match::must(2, 6..21)), re.find(&mut cache, input));
+///
+/// // Now try an anchored search for a specific pattern. We specifically
+/// // choose a pattern that we know doesn't match to prove that the search
+/// // only looks for the pattern we provide.
+/// let input = Input::new(hay)
+/// .anchored(Anchored::Pattern(PatternID::must(1)))
+/// .range(6..);
+/// assert_eq!(None, re.find(&mut cache, input));
+///
+/// // But if we switch it to the pattern that we know matches, then we find
+/// // the match.
+/// let input = Input::new(hay)
+/// .anchored(Anchored::Pattern(PatternID::must(2)))
+/// .range(6..);
+/// assert_eq!(Some(Match::must(2, 6..21)), re.find(&mut cache, input));
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[derive(Clone, Copy, Debug, Eq, PartialEq)]
+pub enum Anchored {
+ /// Run an unanchored search. This means a match may occur anywhere at or
+ /// after the start position of the search.
+ ///
+ /// This search can return a match for any pattern in the regex.
+ No,
+ /// Run an anchored search. This means that a match must begin at the
+ /// start position of the search.
+ ///
+ /// This search can return a match for any pattern in the regex.
+ Yes,
+ /// Run an anchored search for a specific pattern. This means that a match
+ /// must be for the given pattern and must begin at the start position of
+ /// the search.
+ Pattern(PatternID),
+}
+
+impl Anchored {
+ /// Returns true if and only if this anchor mode corresponds to any kind of
+ /// anchored search.
+ ///
+ /// # Example
+ ///
+ /// This examples shows that both `Anchored::Yes` and `Anchored::Pattern`
+ /// are considered anchored searches.
+ ///
+ /// ```
+ /// use regex_automata::{Anchored, PatternID};
+ ///
+ /// assert!(!Anchored::No.is_anchored());
+ /// assert!(Anchored::Yes.is_anchored());
+ /// assert!(Anchored::Pattern(PatternID::ZERO).is_anchored());
+ /// ```
+ #[inline]
+ pub fn is_anchored(&self) -> bool {
+ matches!(*self, Anchored::Yes | Anchored::Pattern(_))
+ }
+
+ /// Returns the pattern ID associated with this configuration if it is an
+ /// anchored search for a specific pattern. Otherwise `None` is returned.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{Anchored, PatternID};
+ ///
+ /// assert_eq!(None, Anchored::No.pattern());
+ /// assert_eq!(None, Anchored::Yes.pattern());
+ ///
+ /// let pid = PatternID::must(5);
+ /// assert_eq!(Some(pid), Anchored::Pattern(pid).pattern());
+ /// ```
+ #[inline]
+ pub fn pattern(&self) -> Option<PatternID> {
+ match *self {
+ Anchored::Pattern(pid) => Some(pid),
+ _ => None,
+ }
+ }
+}
+
+/// The kind of match semantics to use for a regex pattern.
+///
+/// The default match kind is `LeftmostFirst`, and this corresponds to the
+/// match semantics used by most backtracking engines, such as Perl.
+///
+/// # Leftmost first or "preference order" match semantics
+///
+/// Leftmost-first semantics determine which match to report when there are
+/// multiple paths through a regex that match at the same position. The tie is
+/// essentially broken by how a backtracker would behave. For example, consider
+/// running the regex `foofoofoo|foofoo|foo` on the haystack `foofoo`. In this
+/// case, both the `foofoo` and `foo` branches match at position `0`. So should
+/// the end of the match be `3` or `6`?
+///
+/// A backtracker will conceptually work by trying `foofoofoo` and failing.
+/// Then it will try `foofoo`, find the match and stop there. Thus, the
+/// leftmost-first match position is `6`. This is called "leftmost-first" or
+/// "preference order" because the order of the branches as written in the
+/// regex pattern is what determines how to break the tie.
+///
+/// (Note that leftmost-longest match semantics, which break ties by always
+/// taking the longest matching string, are not currently supported by this
+/// crate. These match semantics tend to be found in POSIX regex engines.)
+///
+/// This example shows how leftmost-first semantics work, and how it even
+/// applies to multi-pattern regexes:
+///
+/// ```
+/// use regex_automata::{
+/// nfa::thompson::pikevm::PikeVM,
+/// Match,
+/// };
+///
+/// let re = PikeVM::new_many(&[
+/// r"foofoofoo",
+/// r"foofoo",
+/// r"foo",
+/// ])?;
+/// let mut cache = re.create_cache();
+/// let got: Vec<Match> = re.find_iter(&mut cache, "foofoo").collect();
+/// let expected = vec![Match::must(1, 0..6)];
+/// assert_eq!(expected, got);
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+///
+/// # All matches
+///
+/// The `All` match semantics report any and all matches, and generally will
+/// attempt to match as much as possible. It doesn't respect any sort of match
+/// priority at all, so things like non-greedy matching don't work in this
+/// mode.
+///
+/// The fact that non-greedy matching doesn't work generally makes most forms
+/// of unanchored non-overlapping searches have unintuitive behavior. Namely,
+/// unanchored searches behave as if there is a `(?s-u:.)*?` prefix at the
+/// beginning of the pattern, which is specifically non-greedy. Since it will
+/// be treated as greedy in `All` match semantics, this generally means that
+/// it will first attempt to consume all of the haystack and is likely to wind
+/// up skipping matches.
+///
+/// Generally speaking, `All` should only be used in two circumstances:
+///
+/// * When running an anchored search and there is a desire to match as much as
+/// possible. For example, when building a reverse regex matcher to find the
+/// start of a match after finding the end. In this case, the reverse search
+/// is anchored to the end of the match found by the forward search.
+/// * When running overlapping searches. Since `All` encodes all possible
+/// matches, this is generally what you want for an overlapping search. If you
+/// try to use leftmost-first in an overlapping search, it is likely to produce
+/// counter-intuitive results since leftmost-first specifically excludes some
+/// matches from its underlying finite state machine.
+///
+/// This example demonstrates the counter-intuitive behavior of `All` semantics
+/// when using a standard leftmost unanchored search:
+///
+/// ```
+/// use regex_automata::{
+/// nfa::thompson::pikevm::PikeVM,
+/// Match, MatchKind,
+/// };
+///
+/// let re = PikeVM::builder()
+/// .configure(PikeVM::config().match_kind(MatchKind::All))
+/// .build("foo")?;
+/// let hay = "first foo second foo wat";
+/// let mut cache = re.create_cache();
+/// let got: Vec<Match> = re.find_iter(&mut cache, hay).collect();
+/// // Notice that it completely skips the first 'foo'!
+/// let expected = vec![Match::must(0, 17..20)];
+/// assert_eq!(expected, got);
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+///
+/// This second example shows how `All` semantics are useful for an overlapping
+/// search. Note that we use lower level lazy DFA APIs here since the NFA
+/// engines only currently support a very limited form of overlapping search.
+///
+/// ```
+/// use regex_automata::{
+/// hybrid::dfa::{DFA, OverlappingState},
+/// HalfMatch, Input, MatchKind,
+/// };
+///
+/// let re = DFA::builder()
+/// // If we didn't set 'All' semantics here, then the regex would only
+/// // match 'foo' at offset 3 and nothing else. Why? Because the state
+/// // machine implements preference order and knows that the 'foofoo' and
+/// // 'foofoofoo' branches can never match since 'foo' will always match
+/// // when they match and take priority.
+/// .configure(DFA::config().match_kind(MatchKind::All))
+/// .build(r"foo|foofoo|foofoofoo")?;
+/// let mut cache = re.create_cache();
+/// let mut state = OverlappingState::start();
+/// let input = Input::new("foofoofoo");
+/// let mut got = vec![];
+/// loop {
+/// re.try_search_overlapping_fwd(&mut cache, &input, &mut state)?;
+/// let m = match state.get_match() {
+/// None => break,
+/// Some(m) => m,
+/// };
+/// got.push(m);
+/// }
+/// let expected = vec![
+/// HalfMatch::must(0, 3),
+/// HalfMatch::must(0, 6),
+/// HalfMatch::must(0, 9),
+/// ];
+/// assert_eq!(expected, got);
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[non_exhaustive]
+#[derive(Clone, Copy, Debug, Eq, PartialEq)]
+pub enum MatchKind {
+ /// Report all possible matches.
+ All,
+ /// Report only the leftmost matches. When multiple leftmost matches exist,
+ /// report the match corresponding to the part of the regex that appears
+ /// first in the syntax.
+ LeftmostFirst,
+ // There is prior art in RE2 that shows that we should be able to add
+ // LeftmostLongest too. The tricky part of it is supporting ungreedy
+ // repetitions. Instead of treating all NFA states as having equivalent
+ // priority (as in 'All') or treating all NFA states as having distinct
+ // priority based on order (as in 'LeftmostFirst'), we instead group NFA
+ // states into sets, and treat members of each set as having equivalent
+ // priority, but having greater priority than all following members
+ // of different sets.
+ //
+ // However, it's not clear whether it's really worth adding this. After
+ // all, leftmost-longest can be emulated when using literals by using
+ // leftmost-first and sorting the literals by length in descending order.
+ // However, this won't work for arbitrary regexes. e.g., `\w|\w\w` will
+ // always match `a` in `ab` when using leftmost-first, but leftmost-longest
+ // would match `ab`.
+}
+
+impl MatchKind {
+ #[cfg(feature = "alloc")]
+ pub(crate) fn continue_past_first_match(&self) -> bool {
+ *self == MatchKind::All
+ }
+}
+
+impl Default for MatchKind {
+ fn default() -> MatchKind {
+ MatchKind::LeftmostFirst
+ }
+}
+
+/// An error indicating that a search stopped before reporting whether a
+/// match exists or not.
+///
+/// To be very clear, this error type implies that one cannot assume that no
+/// matches occur, since the search stopped before completing. That is, if
+/// you're looking for information about where a search determined that no
+/// match can occur, then this error type does *not* give you that. (Indeed, at
+/// the time of writing, if you need such a thing, you have to write your own
+/// search routine.)
+///
+/// Normally, when one searches for something, the response is either an
+/// affirmative "it was found at this location" or a negative "not found at
+/// all." However, in some cases, a regex engine can be configured to stop its
+/// search before concluding whether a match exists or not. When this happens,
+/// it may be important for the caller to know why the regex engine gave up and
+/// where in the input it gave up at. This error type exposes the 'why' and the
+/// 'where.'
+///
+/// For example, the DFAs provided by this library generally cannot correctly
+/// implement Unicode word boundaries. Instead, they provide an option to
+/// eagerly support them on ASCII text (since Unicode word boundaries are
+/// equivalent to ASCII word boundaries when searching ASCII text), but will
+/// "give up" if a non-ASCII byte is seen. In such cases, one is usually
+/// required to either report the failure to the caller (unergonomic) or
+/// otherwise fall back to some other regex engine (ergonomic, but potentially
+/// costly).
+///
+/// More generally, some regex engines offer the ability for callers to specify
+/// certain bytes that will trigger the regex engine to automatically quit if
+/// they are seen.
+///
+/// Still yet, there may be other reasons for a failed match. For example,
+/// the hybrid DFA provided by this crate can be configured to give up if it
+/// believes that it is not efficient. This in turn permits callers to choose a
+/// different regex engine.
+///
+/// (Note that DFAs are configured by default to never quit or give up in this
+/// fashion. For example, by default, a DFA will fail to build if the regex
+/// pattern contains a Unicode word boundary. One needs to opt into the "quit"
+/// behavior via options, like
+/// [`hybrid::dfa::Config::unicode_word_boundary`](crate::hybrid::dfa::Config::unicode_word_boundary).)
+///
+/// There are a couple other ways a search
+/// can fail. For example, when using the
+/// [`BoundedBacktracker`](crate::nfa::thompson::backtrack::BoundedBacktracker)
+/// with a haystack that is too long, or trying to run an unanchored search
+/// with a [one-pass DFA](crate::dfa::onepass).
+#[derive(Clone, Debug, Eq, PartialEq)]
+pub struct MatchError(
+ #[cfg(feature = "alloc")] alloc::boxed::Box<MatchErrorKind>,
+ #[cfg(not(feature = "alloc"))] MatchErrorKind,
+);
+
+impl MatchError {
+ /// Create a new error value with the given kind.
+ ///
+ /// This is a more verbose version of the kind-specific constructors,
+ /// e.g., `MatchError::quit`.
+ pub fn new(kind: MatchErrorKind) -> MatchError {
+ #[cfg(feature = "alloc")]
+ {
+ MatchError(alloc::boxed::Box::new(kind))
+ }
+ #[cfg(not(feature = "alloc"))]
+ {
+ MatchError(kind)
+ }
+ }
+
+ /// Returns a reference to the underlying error kind.
+ pub fn kind(&self) -> &MatchErrorKind {
+ &self.0
+ }
+
+ /// Create a new "quit" error. The given `byte` corresponds to the value
+ /// that tripped a search's quit condition, and `offset` corresponds to the
+ /// location in the haystack at which the search quit.
+ ///
+ /// This is the same as calling `MatchError::new` with a
+ /// [`MatchErrorKind::Quit`] kind.
+ pub fn quit(byte: u8, offset: usize) -> MatchError {
+ MatchError::new(MatchErrorKind::Quit { byte, offset })
+ }
+
+ /// Create a new "gave up" error. The given `offset` corresponds to the
+ /// location in the haystack at which the search gave up.
+ ///
+ /// This is the same as calling `MatchError::new` with a
+ /// [`MatchErrorKind::GaveUp`] kind.
+ pub fn gave_up(offset: usize) -> MatchError {
+ MatchError::new(MatchErrorKind::GaveUp { offset })
+ }
+
+ /// Create a new "haystack too long" error. The given `len` corresponds to
+ /// the length of the haystack that was problematic.
+ ///
+ /// This is the same as calling `MatchError::new` with a
+ /// [`MatchErrorKind::HaystackTooLong`] kind.
+ pub fn haystack_too_long(len: usize) -> MatchError {
+ MatchError::new(MatchErrorKind::HaystackTooLong { len })
+ }
+
+ /// Create a new "unsupported anchored" error. This occurs when the caller
+ /// requests a search with an anchor mode that is not supported by the
+ /// regex engine.
+ ///
+ /// This is the same as calling `MatchError::new` with a
+ /// [`MatchErrorKind::UnsupportedAnchored`] kind.
+ pub fn unsupported_anchored(mode: Anchored) -> MatchError {
+ MatchError::new(MatchErrorKind::UnsupportedAnchored { mode })
+ }
+}
+
+/// The underlying kind of a [`MatchError`].
+///
+/// This is a **non-exhaustive** enum. That means new variants may be added in
+/// a semver-compatible release.
+#[non_exhaustive]
+#[derive(Clone, Debug, Eq, PartialEq)]
+pub enum MatchErrorKind {
+ /// The search saw a "quit" byte at which it was instructed to stop
+ /// searching.
+ Quit {
+ /// The "quit" byte that was observed that caused the search to stop.
+ byte: u8,
+ /// The offset at which the quit byte was observed.
+ offset: usize,
+ },
+ /// The search, based on heuristics, determined that it would be better
+ /// to stop, typically to provide the caller an opportunity to use an
+ /// alternative regex engine.
+ ///
+ /// Currently, the only way for this to occur is via the lazy DFA and
+ /// only when it is configured to do so (it will not return this error by
+ /// default).
+ GaveUp {
+ /// The offset at which the search stopped. This corresponds to the
+ /// position immediately following the last byte scanned.
+ offset: usize,
+ },
+ /// This error occurs if the haystack given to the regex engine was too
+ /// long to be searched. This occurs, for example, with regex engines
+ /// like the bounded backtracker that have a configurable fixed amount of
+ /// capacity that is tied to the length of the haystack. Anything beyond
+ /// that configured limit will result in an error at search time.
+ HaystackTooLong {
+ /// The length of the haystack that exceeded the limit.
+ len: usize,
+ },
+ /// An error indicating that a particular type of anchored search was
+ /// requested, but that the regex engine does not support it.
+ ///
+ /// Note that this error should not be returned by a regex engine simply
+ /// because the pattern ID is invalid (i.e., equal to or exceeds the number
+ /// of patterns in the regex). In that case, the regex engine should report
+ /// a non-match.
+ UnsupportedAnchored {
+ /// The anchored mode given that is unsupported.
+ mode: Anchored,
+ },
+}
+
+#[cfg(feature = "std")]
+impl std::error::Error for MatchError {}
+
+impl core::fmt::Display for MatchError {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ match *self.kind() {
+ MatchErrorKind::Quit { byte, offset } => write!(
+ f,
+ "quit search after observing byte {:?} at offset {}",
+ DebugByte(byte),
+ offset,
+ ),
+ MatchErrorKind::GaveUp { offset } => {
+ write!(f, "gave up searching at offset {}", offset)
+ }
+ MatchErrorKind::HaystackTooLong { len } => {
+ write!(f, "haystack of length {} is too long", len)
+ }
+ MatchErrorKind::UnsupportedAnchored { mode: Anchored::Yes } => {
+ write!(f, "anchored searches are not supported or enabled")
+ }
+ MatchErrorKind::UnsupportedAnchored { mode: Anchored::No } => {
+ write!(f, "unanchored searches are not supported or enabled")
+ }
+ MatchErrorKind::UnsupportedAnchored {
+ mode: Anchored::Pattern(pid),
+ } => {
+ write!(
+ f,
+ "anchored searches for a specific pattern ({}) are \
+ not supported or enabled",
+ pid.as_usize(),
+ )
+ }
+ }
+ }
+}
+
+#[cfg(test)]
+mod tests {
+ use super::*;
+
+ // We test that our 'MatchError' type is the size we expect. This isn't an
+ // API guarantee, but if the size increases, we really want to make sure we
+ // decide to do that intentionally. So this should be a speed bump. And in
+ // general, we should not increase the size without a very good reason.
+ //
+ // Why? Because low level search APIs return Result<.., MatchError>. When
+ // MatchError gets bigger, so to does the Result type.
+ //
+ // Now, when 'alloc' is enabled, we do box the error, which de-emphasizes
+ // the importance of keeping a small error type. But without 'alloc', we
+ // still want things to be small.
+ #[test]
+ fn match_error_size() {
+ let expected_size = if cfg!(feature = "alloc") {
+ core::mem::size_of::<usize>()
+ } else {
+ 2 * core::mem::size_of::<usize>()
+ };
+ assert_eq!(expected_size, core::mem::size_of::<MatchError>());
+ }
+
+ // Same as above, but for the underlying match error kind.
+ #[cfg(target_pointer_width = "64")]
+ #[test]
+ fn match_error_kind_size() {
+ let expected_size = 2 * core::mem::size_of::<usize>();
+ assert_eq!(expected_size, core::mem::size_of::<MatchErrorKind>());
+ }
+
+ #[cfg(target_pointer_width = "32")]
+ #[test]
+ fn match_error_kind_size() {
+ let expected_size = 3 * core::mem::size_of::<usize>();
+ assert_eq!(expected_size, core::mem::size_of::<MatchErrorKind>());
+ }
+}
diff --git a/vendor/regex-automata/src/util/sparse_set.rs b/vendor/regex-automata/src/util/sparse_set.rs
new file mode 100644
index 0000000..cbaa0b6
--- /dev/null
+++ b/vendor/regex-automata/src/util/sparse_set.rs
@@ -0,0 +1,239 @@
+/*!
+This module defines a sparse set data structure. Its most interesting
+properties are:
+
+* They preserve insertion order.
+* Set membership testing is done in constant time.
+* Set insertion is done in constant time.
+* Clearing the set is done in constant time.
+
+The cost for doing this is that the capacity of the set needs to be known up
+front, and the elements in the set are limited to state identifiers.
+
+These sets are principally used when traversing an NFA state graph. This
+happens at search time, for example, in the PikeVM. It also happens during DFA
+determinization.
+*/
+
+use alloc::{vec, vec::Vec};
+
+use crate::util::primitives::StateID;
+
+/// A pairse of sparse sets.
+///
+/// This is useful when one needs to compute NFA epsilon closures from a
+/// previous set of states derived from an epsilon closure. One set can be the
+/// starting states where as the other set can be the destination states after
+/// following the transitions for a particular byte of input.
+///
+/// There is no significance to 'set1' or 'set2'. They are both sparse sets of
+/// the same size.
+///
+/// The members of this struct are exposed so that callers may borrow 'set1'
+/// and 'set2' individually without being force to borrow both at the same
+/// time.
+#[derive(Clone, Debug)]
+pub(crate) struct SparseSets {
+ pub(crate) set1: SparseSet,
+ pub(crate) set2: SparseSet,
+}
+
+impl SparseSets {
+ /// Create a new pair of sparse sets where each set has the given capacity.
+ ///
+ /// This panics if the capacity given is bigger than `StateID::LIMIT`.
+ pub(crate) fn new(capacity: usize) -> SparseSets {
+ SparseSets {
+ set1: SparseSet::new(capacity),
+ set2: SparseSet::new(capacity),
+ }
+ }
+
+ /// Resizes these sparse sets to have the new capacity given.
+ ///
+ /// The sets are automatically cleared.
+ ///
+ /// This panics if the capacity given is bigger than `StateID::LIMIT`.
+ #[inline]
+ pub(crate) fn resize(&mut self, new_capacity: usize) {
+ self.set1.resize(new_capacity);
+ self.set2.resize(new_capacity);
+ }
+
+ /// Clear both sparse sets.
+ pub(crate) fn clear(&mut self) {
+ self.set1.clear();
+ self.set2.clear();
+ }
+
+ /// Swap set1 with set2.
+ pub(crate) fn swap(&mut self) {
+ core::mem::swap(&mut self.set1, &mut self.set2);
+ }
+
+ /// Returns the memory usage, in bytes, used by this pair of sparse sets.
+ pub(crate) fn memory_usage(&self) -> usize {
+ self.set1.memory_usage() + self.set2.memory_usage()
+ }
+}
+
+/// A sparse set used for representing ordered NFA states.
+///
+/// This supports constant time addition and membership testing. Clearing an
+/// entire set can also be done in constant time. Iteration yields elements
+/// in the order in which they were inserted.
+///
+/// The data structure is based on: https://research.swtch.com/sparse
+/// Note though that we don't actually use uninitialized memory. We generally
+/// reuse sparse sets, so the initial allocation cost is bareable. However, its
+/// other properties listed above are extremely useful.
+#[derive(Clone)]
+pub(crate) struct SparseSet {
+ /// The number of elements currently in this set.
+ len: usize,
+ /// Dense contains the ids in the order in which they were inserted.
+ dense: Vec<StateID>,
+ /// Sparse maps ids to their location in dense.
+ ///
+ /// A state ID is in the set if and only if
+ /// sparse[id] < len && id == dense[sparse[id]].
+ ///
+ /// Note that these are indices into 'dense'. It's a little weird to use
+ /// StateID here, but we know our length can never exceed the bounds of
+ /// StateID (enforced by 'resize') and StateID will be at most 4 bytes
+ /// where as a usize is likely double that in most cases.
+ sparse: Vec<StateID>,
+}
+
+impl SparseSet {
+ /// Create a new sparse set with the given capacity.
+ ///
+ /// Sparse sets have a fixed size and they cannot grow. Attempting to
+ /// insert more distinct elements than the total capacity of the set will
+ /// result in a panic.
+ ///
+ /// This panics if the capacity given is bigger than `StateID::LIMIT`.
+ #[inline]
+ pub(crate) fn new(capacity: usize) -> SparseSet {
+ let mut set = SparseSet { len: 0, dense: vec![], sparse: vec![] };
+ set.resize(capacity);
+ set
+ }
+
+ /// Resizes this sparse set to have the new capacity given.
+ ///
+ /// This set is automatically cleared.
+ ///
+ /// This panics if the capacity given is bigger than `StateID::LIMIT`.
+ #[inline]
+ pub(crate) fn resize(&mut self, new_capacity: usize) {
+ assert!(
+ new_capacity <= StateID::LIMIT,
+ "sparse set capacity cannot excced {:?}",
+ StateID::LIMIT
+ );
+ self.clear();
+ self.dense.resize(new_capacity, StateID::ZERO);
+ self.sparse.resize(new_capacity, StateID::ZERO);
+ }
+
+ /// Returns the capacity of this set.
+ ///
+ /// The capacity represents a fixed limit on the number of distinct
+ /// elements that are allowed in this set. The capacity cannot be changed.
+ #[inline]
+ pub(crate) fn capacity(&self) -> usize {
+ self.dense.len()
+ }
+
+ /// Returns the number of elements in this set.
+ #[inline]
+ pub(crate) fn len(&self) -> usize {
+ self.len
+ }
+
+ /// Returns true if and only if this set is empty.
+ #[inline]
+ pub(crate) fn is_empty(&self) -> bool {
+ self.len() == 0
+ }
+
+ /// Insert the state ID value into this set and return true if the given
+ /// state ID was not previously in this set.
+ ///
+ /// This operation is idempotent. If the given value is already in this
+ /// set, then this is a no-op.
+ ///
+ /// If more than `capacity` ids are inserted, then this panics.
+ ///
+ /// This is marked as inline(always) since the compiler won't inline it
+ /// otherwise, and it's a fairly hot piece of code in DFA determinization.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn insert(&mut self, id: StateID) -> bool {
+ if self.contains(id) {
+ return false;
+ }
+
+ let i = self.len();
+ assert!(
+ i < self.capacity(),
+ "{:?} exceeds capacity of {:?} when inserting {:?}",
+ i,
+ self.capacity(),
+ id,
+ );
+ // OK since i < self.capacity() and self.capacity() is guaranteed to
+ // be <= StateID::LIMIT.
+ let index = StateID::new_unchecked(i);
+ self.dense[index] = id;
+ self.sparse[id] = index;
+ self.len += 1;
+ true
+ }
+
+ /// Returns true if and only if this set contains the given value.
+ #[inline]
+ pub(crate) fn contains(&self, id: StateID) -> bool {
+ let index = self.sparse[id];
+ index.as_usize() < self.len() && self.dense[index] == id
+ }
+
+ /// Clear this set such that it has no members.
+ #[inline]
+ pub(crate) fn clear(&mut self) {
+ self.len = 0;
+ }
+
+ #[inline]
+ pub(crate) fn iter(&self) -> SparseSetIter<'_> {
+ SparseSetIter(self.dense[..self.len()].iter())
+ }
+
+ /// Returns the heap memory usage, in bytes, used by this sparse set.
+ #[inline]
+ pub(crate) fn memory_usage(&self) -> usize {
+ self.dense.len() * StateID::SIZE + self.sparse.len() * StateID::SIZE
+ }
+}
+
+impl core::fmt::Debug for SparseSet {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ let elements: Vec<StateID> = self.iter().collect();
+ f.debug_tuple("SparseSet").field(&elements).finish()
+ }
+}
+
+/// An iterator over all elements in a sparse set.
+///
+/// The lifetime `'a` refers to the lifetime of the set being iterated over.
+#[derive(Debug)]
+pub(crate) struct SparseSetIter<'a>(core::slice::Iter<'a, StateID>);
+
+impl<'a> Iterator for SparseSetIter<'a> {
+ type Item = StateID;
+
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn next(&mut self) -> Option<StateID> {
+ self.0.next().map(|&id| id)
+ }
+}
diff --git a/vendor/regex-automata/src/util/start.rs b/vendor/regex-automata/src/util/start.rs
new file mode 100644
index 0000000..2715378
--- /dev/null
+++ b/vendor/regex-automata/src/util/start.rs
@@ -0,0 +1,479 @@
+/*!
+Provides helpers for dealing with start state configurations in DFAs.
+*/
+
+use crate::util::{
+ look::LookMatcher,
+ search::{Anchored, Input},
+ wire::{self, DeserializeError, SerializeError},
+};
+
+/// The configuration used to determine a DFA's start state for a search.
+///
+/// A DFA has a single starting state in the typical textbook description. That
+/// is, it corresponds to the set of all starting states for the NFA that built
+/// it, along with their espsilon closures. In this crate, however, DFAs have
+/// many possible start states due to a few factors:
+///
+/// * DFAs support the ability to run either anchored or unanchored searches.
+/// Each type of search needs its own start state. For example, an unanchored
+/// search requires starting at a state corresponding to a regex with a
+/// `(?s-u:.)*?` prefix, which will match through anything.
+/// * DFAs also optionally support starting an anchored search for any one
+/// specific pattern. Each such pattern requires its own start state.
+/// * If a look-behind assertion like `^` or `\b` is used in the regex, then
+/// the DFA will need to inspect a single byte immediately before the start of
+/// the search to choose the correct start state.
+///
+/// Indeed, this configuration precisely encapsulates all of the above factors.
+/// The [`Config::anchored`] method sets which kind of anchored search to
+/// perform while the [`Config::look_behind`] method provides a way to set
+/// the byte that occurs immediately before the start of the search.
+///
+/// Generally speaking, this type is only useful when you want to run searches
+/// without using an [`Input`]. In particular, an `Input` wants a haystack
+/// slice, but callers may not have a contiguous sequence of bytes as a
+/// haystack in all cases. This type provides a lower level of control such
+/// that callers can provide their own anchored configuration and look-behind
+/// byte explicitly.
+///
+/// # Example
+///
+/// This shows basic usage that permits running a search with a DFA without
+/// using the `Input` abstraction.
+///
+/// ```
+/// use regex_automata::{
+/// dfa::{Automaton, dense},
+/// util::start,
+/// Anchored,
+/// };
+///
+/// let dfa = dense::DFA::new(r"(?-u)\b\w+\b")?;
+/// let haystack = "quartz";
+///
+/// let config = start::Config::new().anchored(Anchored::Yes);
+/// let mut state = dfa.start_state(&config)?;
+/// for &b in haystack.as_bytes().iter() {
+/// state = dfa.next_state(state, b);
+/// }
+/// state = dfa.next_eoi_state(state);
+/// assert!(dfa.is_match_state(state));
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+///
+/// This example shows how to correctly run a search that doesn't begin at
+/// the start of a haystack. Notice how we set the look-behind byte, and as
+/// a result, the `\b` assertion does not match.
+///
+/// ```
+/// use regex_automata::{
+/// dfa::{Automaton, dense},
+/// util::start,
+/// Anchored,
+/// };
+///
+/// let dfa = dense::DFA::new(r"(?-u)\b\w+\b")?;
+/// let haystack = "quartz";
+///
+/// let config = start::Config::new()
+/// .anchored(Anchored::Yes)
+/// .look_behind(Some(b'q'));
+/// let mut state = dfa.start_state(&config)?;
+/// for &b in haystack.as_bytes().iter().skip(1) {
+/// state = dfa.next_state(state, b);
+/// }
+/// state = dfa.next_eoi_state(state);
+/// // No match!
+/// assert!(!dfa.is_match_state(state));
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+///
+/// If we had instead not set a look-behind byte, then the DFA would assume
+/// that it was starting at the beginning of the haystack, and thus `\b` should
+/// match. This in turn would result in erroneously reporting a match:
+///
+/// ```
+/// use regex_automata::{
+/// dfa::{Automaton, dense},
+/// util::start,
+/// Anchored,
+/// };
+///
+/// let dfa = dense::DFA::new(r"(?-u)\b\w+\b")?;
+/// let haystack = "quartz";
+///
+/// // Whoops, forgot the look-behind byte...
+/// let config = start::Config::new().anchored(Anchored::Yes);
+/// let mut state = dfa.start_state(&config)?;
+/// for &b in haystack.as_bytes().iter().skip(1) {
+/// state = dfa.next_state(state, b);
+/// }
+/// state = dfa.next_eoi_state(state);
+/// // And now we get a match unexpectedly.
+/// assert!(dfa.is_match_state(state));
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[derive(Clone, Debug)]
+pub struct Config {
+ look_behind: Option<u8>,
+ anchored: Anchored,
+}
+
+impl Config {
+ /// Create a new default start configuration.
+ ///
+ /// The default is an unanchored search that starts at the beginning of the
+ /// haystack.
+ pub fn new() -> Config {
+ Config { anchored: Anchored::No, look_behind: None }
+ }
+
+ /// A convenience routine for building a start configuration from an
+ /// [`Input`] for a forward search.
+ ///
+ /// This automatically sets the look-behind byte to the byte immediately
+ /// preceding the start of the search. If the start of the search is at
+ /// offset `0`, then no look-behind byte is set.
+ pub fn from_input_forward(input: &Input<'_>) -> Config {
+ let look_behind = input
+ .start()
+ .checked_sub(1)
+ .and_then(|i| input.haystack().get(i).copied());
+ Config { look_behind, anchored: input.get_anchored() }
+ }
+
+ /// A convenience routine for building a start configuration from an
+ /// [`Input`] for a reverse search.
+ ///
+ /// This automatically sets the look-behind byte to the byte immediately
+ /// following the end of the search. If the end of the search is at
+ /// offset `haystack.len()`, then no look-behind byte is set.
+ pub fn from_input_reverse(input: &Input<'_>) -> Config {
+ let look_behind = input.haystack().get(input.end()).copied();
+ Config { look_behind, anchored: input.get_anchored() }
+ }
+
+ /// Set the look-behind byte at the start of a search.
+ ///
+ /// Unless the search is intended to logically start at the beginning of a
+ /// haystack, this should _always_ be set to the byte immediately preceding
+ /// the start of the search. If no look-behind byte is set, then the start
+ /// configuration will assume it is at the beginning of the haystack. For
+ /// example, the anchor `^` will match.
+ ///
+ /// The default is that no look-behind byte is set.
+ pub fn look_behind(mut self, byte: Option<u8>) -> Config {
+ self.look_behind = byte;
+ self
+ }
+
+ /// Set the anchored mode of a search.
+ ///
+ /// The default is an unanchored search.
+ pub fn anchored(mut self, mode: Anchored) -> Config {
+ self.anchored = mode;
+ self
+ }
+
+ /// Return the look-behind byte in this configuration, if one exists.
+ pub fn get_look_behind(&self) -> Option<u8> {
+ self.look_behind
+ }
+
+ /// Return the anchored mode in this configuration.
+ pub fn get_anchored(&self) -> Anchored {
+ self.anchored
+ }
+}
+
+/// A map from every possible byte value to its corresponding starting
+/// configuration.
+///
+/// This map is used in order to lookup the start configuration for a particular
+/// position in a haystack. This start configuration is then used in
+/// combination with things like the anchored mode and pattern ID to fully
+/// determine the start state.
+///
+/// Generally speaking, this map is only used for fully compiled DFAs and lazy
+/// DFAs. For NFAs (including the one-pass DFA), the start state is generally
+/// selected by virtue of traversing the NFA state graph. DFAs do the same
+/// thing, but at build time and not search time. (Well, technically the lazy
+/// DFA does it at search time, but it does enough work to cache the full
+/// result of the epsilon closure that the NFA engines tend to need to do.)
+#[derive(Clone)]
+pub(crate) struct StartByteMap {
+ map: [Start; 256],
+}
+
+impl StartByteMap {
+ /// Create a new map from byte values to their corresponding starting
+ /// configurations. The map is determined, in part, by how look-around
+ /// assertions are matched via the matcher given.
+ pub(crate) fn new(lookm: &LookMatcher) -> StartByteMap {
+ let mut map = [Start::NonWordByte; 256];
+ map[usize::from(b'\n')] = Start::LineLF;
+ map[usize::from(b'\r')] = Start::LineCR;
+ map[usize::from(b'_')] = Start::WordByte;
+
+ let mut byte = b'0';
+ while byte <= b'9' {
+ map[usize::from(byte)] = Start::WordByte;
+ byte += 1;
+ }
+ byte = b'A';
+ while byte <= b'Z' {
+ map[usize::from(byte)] = Start::WordByte;
+ byte += 1;
+ }
+ byte = b'a';
+ while byte <= b'z' {
+ map[usize::from(byte)] = Start::WordByte;
+ byte += 1;
+ }
+
+ let lineterm = lookm.get_line_terminator();
+ // If our line terminator is normal, then it is already handled by
+ // the LineLF and LineCR configurations. But if it's weird, then we
+ // overwrite whatever was there before for that terminator with a
+ // special configuration. The trick here is that if the terminator
+ // is, say, a word byte like `a`, then callers seeing this start
+ // configuration need to account for that and build their DFA state as
+ // if it *also* came from a word byte.
+ if lineterm != b'\r' && lineterm != b'\n' {
+ map[usize::from(lineterm)] = Start::CustomLineTerminator;
+ }
+ StartByteMap { map }
+ }
+
+ /// Return the starting configuration for the given look-behind byte.
+ ///
+ /// If no look-behind exists, callers should use `Start::Text`.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn get(&self, byte: u8) -> Start {
+ self.map[usize::from(byte)]
+ }
+
+ /// Deserializes a byte class map from the given slice. If the slice is of
+ /// insufficient length or otherwise contains an impossible mapping, then
+ /// an error is returned. Upon success, the number of bytes read along with
+ /// the map are returned. The number of bytes read is always a multiple of
+ /// 8.
+ pub(crate) fn from_bytes(
+ slice: &[u8],
+ ) -> Result<(StartByteMap, usize), DeserializeError> {
+ wire::check_slice_len(slice, 256, "start byte map")?;
+ let mut map = [Start::NonWordByte; 256];
+ for (i, &repr) in slice[..256].iter().enumerate() {
+ map[i] = match Start::from_usize(usize::from(repr)) {
+ Some(start) => start,
+ None => {
+ return Err(DeserializeError::generic(
+ "found invalid starting configuration",
+ ))
+ }
+ };
+ }
+ Ok((StartByteMap { map }, 256))
+ }
+
+ /// Writes this map to the given byte buffer. if the given buffer is too
+ /// small, then an error is returned. Upon success, the total number of
+ /// bytes written is returned. The number of bytes written is guaranteed to
+ /// be a multiple of 8.
+ pub(crate) fn write_to(
+ &self,
+ dst: &mut [u8],
+ ) -> Result<usize, SerializeError> {
+ let nwrite = self.write_to_len();
+ if dst.len() < nwrite {
+ return Err(SerializeError::buffer_too_small("start byte map"));
+ }
+ for (i, &start) in self.map.iter().enumerate() {
+ dst[i] = start.as_u8();
+ }
+ Ok(nwrite)
+ }
+
+ /// Returns the total number of bytes written by `write_to`.
+ pub(crate) fn write_to_len(&self) -> usize {
+ 256
+ }
+}
+
+impl core::fmt::Debug for StartByteMap {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ use crate::util::escape::DebugByte;
+
+ write!(f, "StartByteMap{{")?;
+ for byte in 0..=255 {
+ if byte > 0 {
+ write!(f, ", ")?;
+ }
+ let start = self.map[usize::from(byte)];
+ write!(f, "{:?} => {:?}", DebugByte(byte), start)?;
+ }
+ write!(f, "}}")?;
+ Ok(())
+ }
+}
+
+/// Represents the six possible starting configurations of a DFA search.
+///
+/// The starting configuration is determined by inspecting the the beginning
+/// of the haystack (up to 1 byte). Ultimately, this along with a pattern ID
+/// (if specified) and the type of search (anchored or not) is what selects the
+/// start state to use in a DFA.
+///
+/// As one example, if a DFA only supports unanchored searches and does not
+/// support anchored searches for each pattern, then it will have at most 6
+/// distinct start states. (Some start states may be reused if determinization
+/// can determine that they will be equivalent.) If the DFA supports both
+/// anchored and unanchored searches, then it will have a maximum of 12
+/// distinct start states. Finally, if the DFA also supports anchored searches
+/// for each pattern, then it can have up to `12 + (N * 6)` start states, where
+/// `N` is the number of patterns.
+///
+/// Handling each of these starting configurations in the context of DFA
+/// determinization can be *quite* tricky and subtle. But the code is small
+/// and can be found at `crate::util::determinize::set_lookbehind_from_start`.
+#[derive(Clone, Copy, Debug, Eq, PartialEq)]
+pub(crate) enum Start {
+ /// This occurs when the starting position is not any of the ones below.
+ NonWordByte = 0,
+ /// This occurs when the byte immediately preceding the start of the search
+ /// is an ASCII word byte.
+ WordByte = 1,
+ /// This occurs when the starting position of the search corresponds to the
+ /// beginning of the haystack.
+ Text = 2,
+ /// This occurs when the byte immediately preceding the start of the search
+ /// is a line terminator. Specifically, `\n`.
+ LineLF = 3,
+ /// This occurs when the byte immediately preceding the start of the search
+ /// is a line terminator. Specifically, `\r`.
+ LineCR = 4,
+ /// This occurs when a custom line terminator has been set via a
+ /// `LookMatcher`, and when that line terminator is neither a `\r` or a
+ /// `\n`.
+ ///
+ /// If the custom line terminator is a word byte, then this start
+ /// configuration is still selected. DFAs that implement word boundary
+ /// assertions will likely need to check whether the custom line terminator
+ /// is a word byte, in which case, it should behave as if the byte
+ /// satisfies `\b` in addition to multi-line anchors.
+ CustomLineTerminator = 5,
+}
+
+impl Start {
+ /// Return the starting state corresponding to the given integer. If no
+ /// starting state exists for the given integer, then None is returned.
+ pub(crate) fn from_usize(n: usize) -> Option<Start> {
+ match n {
+ 0 => Some(Start::NonWordByte),
+ 1 => Some(Start::WordByte),
+ 2 => Some(Start::Text),
+ 3 => Some(Start::LineLF),
+ 4 => Some(Start::LineCR),
+ 5 => Some(Start::CustomLineTerminator),
+ _ => None,
+ }
+ }
+
+ /// Returns the total number of starting state configurations.
+ pub(crate) fn len() -> usize {
+ 6
+ }
+
+ /// Return this starting configuration as `u8` integer. It is guaranteed to
+ /// be less than `Start::len()`.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn as_u8(&self) -> u8 {
+ // AFAIK, 'as' is the only way to zero-cost convert an int enum to an
+ // actual int.
+ *self as u8
+ }
+
+ /// Return this starting configuration as a `usize` integer. It is
+ /// guaranteed to be less than `Start::len()`.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub(crate) fn as_usize(&self) -> usize {
+ usize::from(self.as_u8())
+ }
+}
+
+#[cfg(test)]
+mod tests {
+ use super::*;
+
+ #[test]
+ fn start_fwd_done_range() {
+ let smap = StartByteMap::new(&LookMatcher::default());
+ let input = Input::new("").range(1..0);
+ let config = Config::from_input_forward(&input);
+ let start =
+ config.get_look_behind().map_or(Start::Text, |b| smap.get(b));
+ assert_eq!(Start::Text, start);
+ }
+
+ #[test]
+ fn start_rev_done_range() {
+ let smap = StartByteMap::new(&LookMatcher::default());
+ let input = Input::new("").range(1..0);
+ let config = Config::from_input_reverse(&input);
+ let start =
+ config.get_look_behind().map_or(Start::Text, |b| smap.get(b));
+ assert_eq!(Start::Text, start);
+ }
+
+ #[test]
+ fn start_fwd() {
+ let f = |haystack, start, end| {
+ let smap = StartByteMap::new(&LookMatcher::default());
+ let input = Input::new(haystack).range(start..end);
+ let config = Config::from_input_forward(&input);
+ let start =
+ config.get_look_behind().map_or(Start::Text, |b| smap.get(b));
+ start
+ };
+
+ assert_eq!(Start::Text, f("", 0, 0));
+ assert_eq!(Start::Text, f("abc", 0, 3));
+ assert_eq!(Start::Text, f("\nabc", 0, 3));
+
+ assert_eq!(Start::LineLF, f("\nabc", 1, 3));
+
+ assert_eq!(Start::LineCR, f("\rabc", 1, 3));
+
+ assert_eq!(Start::WordByte, f("abc", 1, 3));
+
+ assert_eq!(Start::NonWordByte, f(" abc", 1, 3));
+ }
+
+ #[test]
+ fn start_rev() {
+ let f = |haystack, start, end| {
+ let smap = StartByteMap::new(&LookMatcher::default());
+ let input = Input::new(haystack).range(start..end);
+ let config = Config::from_input_reverse(&input);
+ let start =
+ config.get_look_behind().map_or(Start::Text, |b| smap.get(b));
+ start
+ };
+
+ assert_eq!(Start::Text, f("", 0, 0));
+ assert_eq!(Start::Text, f("abc", 0, 3));
+ assert_eq!(Start::Text, f("abc\n", 0, 4));
+
+ assert_eq!(Start::LineLF, f("abc\nz", 0, 3));
+
+ assert_eq!(Start::LineCR, f("abc\rz", 0, 3));
+
+ assert_eq!(Start::WordByte, f("abc", 0, 2));
+
+ assert_eq!(Start::NonWordByte, f("abc ", 0, 3));
+ }
+}
diff --git a/vendor/regex-automata/src/util/syntax.rs b/vendor/regex-automata/src/util/syntax.rs
new file mode 100644
index 0000000..78e3cf9
--- /dev/null
+++ b/vendor/regex-automata/src/util/syntax.rs
@@ -0,0 +1,482 @@
+/*!
+Utilities for dealing with the syntax of a regular expression.
+
+This module currently only exposes a [`Config`] type that
+itself represents a wrapper around the configuration for a
+[`regex-syntax::ParserBuilder`](regex_syntax::ParserBuilder). The purpose of
+this wrapper is to make configuring syntax options very similar to how other
+configuration is done throughout this crate. Namely, instead of duplicating
+syntax options across every builder (of which there are many), we instead
+create small config objects like this one that can be passed around and
+composed.
+*/
+
+use alloc::{vec, vec::Vec};
+
+use regex_syntax::{
+ ast,
+ hir::{self, Hir},
+ Error, ParserBuilder,
+};
+
+/// A convenience routine for parsing a pattern into an HIR value with the
+/// default configuration.
+///
+/// # Example
+///
+/// This shows how to parse a pattern into an HIR value:
+///
+/// ```
+/// use regex_automata::util::syntax;
+///
+/// let hir = syntax::parse(r"([a-z]+)|([0-9]+)")?;
+/// assert_eq!(Some(1), hir.properties().static_explicit_captures_len());
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+pub fn parse(pattern: &str) -> Result<Hir, Error> {
+ parse_with(pattern, &Config::default())
+}
+
+/// A convenience routine for parsing many patterns into HIR value with the
+/// default configuration.
+///
+/// # Example
+///
+/// This shows how to parse many patterns into an corresponding HIR values:
+///
+/// ```
+/// use {
+/// regex_automata::util::syntax,
+/// regex_syntax::hir::Properties,
+/// };
+///
+/// let hirs = syntax::parse_many(&[
+/// r"([a-z]+)|([0-9]+)",
+/// r"foo(A-Z]+)bar",
+/// ])?;
+/// let props = Properties::union(hirs.iter().map(|h| h.properties()));
+/// assert_eq!(Some(1), props.static_explicit_captures_len());
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+pub fn parse_many<P: AsRef<str>>(patterns: &[P]) -> Result<Vec<Hir>, Error> {
+ parse_many_with(patterns, &Config::default())
+}
+
+/// A convenience routine for parsing a pattern into an HIR value using a
+/// `Config`.
+///
+/// # Example
+///
+/// This shows how to parse a pattern into an HIR value with a non-default
+/// configuration:
+///
+/// ```
+/// use regex_automata::util::syntax;
+///
+/// let hir = syntax::parse_with(
+/// r"^[a-z]+$",
+/// &syntax::Config::new().multi_line(true).crlf(true),
+/// )?;
+/// assert!(hir.properties().look_set().contains_anchor_crlf());
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+pub fn parse_with(pattern: &str, config: &Config) -> Result<Hir, Error> {
+ let mut builder = ParserBuilder::new();
+ config.apply(&mut builder);
+ builder.build().parse(pattern)
+}
+
+/// A convenience routine for parsing many patterns into HIR values using a
+/// `Config`.
+///
+/// # Example
+///
+/// This shows how to parse many patterns into an corresponding HIR values
+/// with a non-default configuration:
+///
+/// ```
+/// use {
+/// regex_automata::util::syntax,
+/// regex_syntax::hir::Properties,
+/// };
+///
+/// let patterns = &[
+/// r"([a-z]+)|([0-9]+)",
+/// r"\W",
+/// r"foo(A-Z]+)bar",
+/// ];
+/// let config = syntax::Config::new().unicode(false).utf8(false);
+/// let hirs = syntax::parse_many_with(patterns, &config)?;
+/// let props = Properties::union(hirs.iter().map(|h| h.properties()));
+/// assert!(!props.is_utf8());
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+pub fn parse_many_with<P: AsRef<str>>(
+ patterns: &[P],
+ config: &Config,
+) -> Result<Vec<Hir>, Error> {
+ let mut builder = ParserBuilder::new();
+ config.apply(&mut builder);
+ let mut hirs = vec![];
+ for p in patterns.iter() {
+ hirs.push(builder.build().parse(p.as_ref())?);
+ }
+ Ok(hirs)
+}
+
+/// A common set of configuration options that apply to the syntax of a regex.
+///
+/// This represents a group of configuration options that specifically apply
+/// to how the concrete syntax of a regular expression is interpreted. In
+/// particular, they are generally forwarded to the
+/// [`ParserBuilder`](https://docs.rs/regex-syntax/*/regex_syntax/struct.ParserBuilder.html)
+/// in the
+/// [`regex-syntax`](https://docs.rs/regex-syntax)
+/// crate when building a regex from its concrete syntax directly.
+///
+/// These options are defined as a group since they apply to every regex engine
+/// in this crate. Instead of re-defining them on every engine's builder, they
+/// are instead provided here as one cohesive unit.
+#[derive(Clone, Copy, Debug)]
+pub struct Config {
+ case_insensitive: bool,
+ multi_line: bool,
+ dot_matches_new_line: bool,
+ crlf: bool,
+ line_terminator: u8,
+ swap_greed: bool,
+ ignore_whitespace: bool,
+ unicode: bool,
+ utf8: bool,
+ nest_limit: u32,
+ octal: bool,
+}
+
+impl Config {
+ /// Return a new default syntax configuration.
+ pub fn new() -> Config {
+ // These defaults match the ones used in regex-syntax.
+ Config {
+ case_insensitive: false,
+ multi_line: false,
+ dot_matches_new_line: false,
+ crlf: false,
+ line_terminator: b'\n',
+ swap_greed: false,
+ ignore_whitespace: false,
+ unicode: true,
+ utf8: true,
+ nest_limit: 250,
+ octal: false,
+ }
+ }
+
+ /// Enable or disable the case insensitive flag by default.
+ ///
+ /// When Unicode mode is enabled, case insensitivity is Unicode-aware.
+ /// Specifically, it will apply the "simple" case folding rules as
+ /// specified by Unicode.
+ ///
+ /// By default this is disabled. It may alternatively be selectively
+ /// enabled in the regular expression itself via the `i` flag.
+ pub fn case_insensitive(mut self, yes: bool) -> Config {
+ self.case_insensitive = yes;
+ self
+ }
+
+ /// Enable or disable the multi-line matching flag by default.
+ ///
+ /// When this is enabled, the `^` and `$` look-around assertions will
+ /// match immediately after and immediately before a new line character,
+ /// respectively. Note that the `\A` and `\z` look-around assertions are
+ /// unaffected by this setting and always correspond to matching at the
+ /// beginning and end of the input.
+ ///
+ /// By default this is disabled. It may alternatively be selectively
+ /// enabled in the regular expression itself via the `m` flag.
+ pub fn multi_line(mut self, yes: bool) -> Config {
+ self.multi_line = yes;
+ self
+ }
+
+ /// Enable or disable the "dot matches any character" flag by default.
+ ///
+ /// When this is enabled, `.` will match any character. When it's disabled,
+ /// then `.` will match any character except for a new line character.
+ ///
+ /// Note that `.` is impacted by whether the "unicode" setting is enabled
+ /// or not. When Unicode is enabled (the default), `.` will match any UTF-8
+ /// encoding of any Unicode scalar value (sans a new line, depending on
+ /// whether this "dot matches new line" option is enabled). When Unicode
+ /// mode is disabled, `.` will match any byte instead. Because of this,
+ /// when Unicode mode is disabled, `.` can only be used when the "allow
+ /// invalid UTF-8" option is enabled, since `.` could otherwise match
+ /// invalid UTF-8.
+ ///
+ /// By default this is disabled. It may alternatively be selectively
+ /// enabled in the regular expression itself via the `s` flag.
+ pub fn dot_matches_new_line(mut self, yes: bool) -> Config {
+ self.dot_matches_new_line = yes;
+ self
+ }
+
+ /// Enable or disable the "CRLF mode" flag by default.
+ ///
+ /// By default this is disabled. It may alternatively be selectively
+ /// enabled in the regular expression itself via the `R` flag.
+ ///
+ /// When CRLF mode is enabled, the following happens:
+ ///
+ /// * Unless `dot_matches_new_line` is enabled, `.` will match any character
+ /// except for `\r` and `\n`.
+ /// * When `multi_line` mode is enabled, `^` and `$` will treat `\r\n`,
+ /// `\r` and `\n` as line terminators. And in particular, neither will
+ /// match between a `\r` and a `\n`.
+ pub fn crlf(mut self, yes: bool) -> Config {
+ self.crlf = yes;
+ self
+ }
+
+ /// Sets the line terminator for use with `(?u-s:.)` and `(?-us:.)`.
+ ///
+ /// Namely, instead of `.` (by default) matching everything except for `\n`,
+ /// this will cause `.` to match everything except for the byte given.
+ ///
+ /// If `.` is used in a context where Unicode mode is enabled and this byte
+ /// isn't ASCII, then an error will be returned. When Unicode mode is
+ /// disabled, then any byte is permitted, but will return an error if UTF-8
+ /// mode is enabled and it is a non-ASCII byte.
+ ///
+ /// In short, any ASCII value for a line terminator is always okay. But a
+ /// non-ASCII byte might result in an error depending on whether Unicode
+ /// mode or UTF-8 mode are enabled.
+ ///
+ /// Note that if `R` mode is enabled then it always takes precedence and
+ /// the line terminator will be treated as `\r` and `\n` simultaneously.
+ ///
+ /// Note also that this *doesn't* impact the look-around assertions
+ /// `(?m:^)` and `(?m:$)`. That's usually controlled by additional
+ /// configuration in the regex engine itself.
+ pub fn line_terminator(mut self, byte: u8) -> Config {
+ self.line_terminator = byte;
+ self
+ }
+
+ /// Enable or disable the "swap greed" flag by default.
+ ///
+ /// When this is enabled, `.*` (for example) will become ungreedy and `.*?`
+ /// will become greedy.
+ ///
+ /// By default this is disabled. It may alternatively be selectively
+ /// enabled in the regular expression itself via the `U` flag.
+ pub fn swap_greed(mut self, yes: bool) -> Config {
+ self.swap_greed = yes;
+ self
+ }
+
+ /// Enable verbose mode in the regular expression.
+ ///
+ /// When enabled, verbose mode permits insigificant whitespace in many
+ /// places in the regular expression, as well as comments. Comments are
+ /// started using `#` and continue until the end of the line.
+ ///
+ /// By default, this is disabled. It may be selectively enabled in the
+ /// regular expression by using the `x` flag regardless of this setting.
+ pub fn ignore_whitespace(mut self, yes: bool) -> Config {
+ self.ignore_whitespace = yes;
+ self
+ }
+
+ /// Enable or disable the Unicode flag (`u`) by default.
+ ///
+ /// By default this is **enabled**. It may alternatively be selectively
+ /// disabled in the regular expression itself via the `u` flag.
+ ///
+ /// Note that unless "allow invalid UTF-8" is enabled (it's disabled by
+ /// default), a regular expression will fail to parse if Unicode mode is
+ /// disabled and a sub-expression could possibly match invalid UTF-8.
+ ///
+ /// **WARNING**: Unicode mode can greatly increase the size of the compiled
+ /// DFA, which can noticeably impact both memory usage and compilation
+ /// time. This is especially noticeable if your regex contains character
+ /// classes like `\w` that are impacted by whether Unicode is enabled or
+ /// not. If Unicode is not necessary, you are encouraged to disable it.
+ pub fn unicode(mut self, yes: bool) -> Config {
+ self.unicode = yes;
+ self
+ }
+
+ /// When disabled, the builder will permit the construction of a regular
+ /// expression that may match invalid UTF-8.
+ ///
+ /// For example, when [`Config::unicode`] is disabled, then
+ /// expressions like `[^a]` may match invalid UTF-8 since they can match
+ /// any single byte that is not `a`. By default, these sub-expressions
+ /// are disallowed to avoid returning offsets that split a UTF-8
+ /// encoded codepoint. However, in cases where matching at arbitrary
+ /// locations is desired, this option can be disabled to permit all such
+ /// sub-expressions.
+ ///
+ /// When enabled (the default), the builder is guaranteed to produce a
+ /// regex that will only ever match valid UTF-8 (otherwise, the builder
+ /// will return an error).
+ pub fn utf8(mut self, yes: bool) -> Config {
+ self.utf8 = yes;
+ self
+ }
+
+ /// Set the nesting limit used for the regular expression parser.
+ ///
+ /// The nesting limit controls how deep the abstract syntax tree is allowed
+ /// to be. If the AST exceeds the given limit (e.g., with too many nested
+ /// groups), then an error is returned by the parser.
+ ///
+ /// The purpose of this limit is to act as a heuristic to prevent stack
+ /// overflow when building a finite automaton from a regular expression's
+ /// abstract syntax tree. In particular, construction currently uses
+ /// recursion. In the future, the implementation may stop using recursion
+ /// and this option will no longer be necessary.
+ ///
+ /// This limit is not checked until the entire AST is parsed. Therefore,
+ /// if callers want to put a limit on the amount of heap space used, then
+ /// they should impose a limit on the length, in bytes, of the concrete
+ /// pattern string. In particular, this is viable since the parser will
+ /// limit itself to heap space proportional to the length of the pattern
+ /// string.
+ ///
+ /// Note that a nest limit of `0` will return a nest limit error for most
+ /// patterns but not all. For example, a nest limit of `0` permits `a` but
+ /// not `ab`, since `ab` requires a concatenation AST item, which results
+ /// in a nest depth of `1`. In general, a nest limit is not something that
+ /// manifests in an obvious way in the concrete syntax, therefore, it
+ /// should not be used in a granular way.
+ pub fn nest_limit(mut self, limit: u32) -> Config {
+ self.nest_limit = limit;
+ self
+ }
+
+ /// Whether to support octal syntax or not.
+ ///
+ /// Octal syntax is a little-known way of uttering Unicode codepoints in
+ /// a regular expression. For example, `a`, `\x61`, `\u0061` and
+ /// `\141` are all equivalent regular expressions, where the last example
+ /// shows octal syntax.
+ ///
+ /// While supporting octal syntax isn't in and of itself a problem, it does
+ /// make good error messages harder. That is, in PCRE based regex engines,
+ /// syntax like `\1` invokes a backreference, which is explicitly
+ /// unsupported in Rust's regex engine. However, many users expect it to
+ /// be supported. Therefore, when octal support is disabled, the error
+ /// message will explicitly mention that backreferences aren't supported.
+ ///
+ /// Octal syntax is disabled by default.
+ pub fn octal(mut self, yes: bool) -> Config {
+ self.octal = yes;
+ self
+ }
+
+ /// Returns whether "unicode" mode is enabled.
+ pub fn get_unicode(&self) -> bool {
+ self.unicode
+ }
+
+ /// Returns whether "case insensitive" mode is enabled.
+ pub fn get_case_insensitive(&self) -> bool {
+ self.case_insensitive
+ }
+
+ /// Returns whether "multi line" mode is enabled.
+ pub fn get_multi_line(&self) -> bool {
+ self.multi_line
+ }
+
+ /// Returns whether "dot matches new line" mode is enabled.
+ pub fn get_dot_matches_new_line(&self) -> bool {
+ self.dot_matches_new_line
+ }
+
+ /// Returns whether "CRLF" mode is enabled.
+ pub fn get_crlf(&self) -> bool {
+ self.crlf
+ }
+
+ /// Returns the line terminator in this syntax configuration.
+ pub fn get_line_terminator(&self) -> u8 {
+ self.line_terminator
+ }
+
+ /// Returns whether "swap greed" mode is enabled.
+ pub fn get_swap_greed(&self) -> bool {
+ self.swap_greed
+ }
+
+ /// Returns whether "ignore whitespace" mode is enabled.
+ pub fn get_ignore_whitespace(&self) -> bool {
+ self.ignore_whitespace
+ }
+
+ /// Returns whether UTF-8 mode is enabled.
+ pub fn get_utf8(&self) -> bool {
+ self.utf8
+ }
+
+ /// Returns the "nest limit" setting.
+ pub fn get_nest_limit(&self) -> u32 {
+ self.nest_limit
+ }
+
+ /// Returns whether "octal" mode is enabled.
+ pub fn get_octal(&self) -> bool {
+ self.octal
+ }
+
+ /// Applies this configuration to the given parser.
+ pub(crate) fn apply(&self, builder: &mut ParserBuilder) {
+ builder
+ .unicode(self.unicode)
+ .case_insensitive(self.case_insensitive)
+ .multi_line(self.multi_line)
+ .dot_matches_new_line(self.dot_matches_new_line)
+ .crlf(self.crlf)
+ .line_terminator(self.line_terminator)
+ .swap_greed(self.swap_greed)
+ .ignore_whitespace(self.ignore_whitespace)
+ .utf8(self.utf8)
+ .nest_limit(self.nest_limit)
+ .octal(self.octal);
+ }
+
+ /// Applies this configuration to the given AST parser.
+ pub(crate) fn apply_ast(&self, builder: &mut ast::parse::ParserBuilder) {
+ builder
+ .ignore_whitespace(self.ignore_whitespace)
+ .nest_limit(self.nest_limit)
+ .octal(self.octal);
+ }
+
+ /// Applies this configuration to the given AST-to-HIR translator.
+ pub(crate) fn apply_hir(
+ &self,
+ builder: &mut hir::translate::TranslatorBuilder,
+ ) {
+ builder
+ .unicode(self.unicode)
+ .case_insensitive(self.case_insensitive)
+ .multi_line(self.multi_line)
+ .crlf(self.crlf)
+ .dot_matches_new_line(self.dot_matches_new_line)
+ .line_terminator(self.line_terminator)
+ .swap_greed(self.swap_greed)
+ .utf8(self.utf8);
+ }
+}
+
+impl Default for Config {
+ fn default() -> Config {
+ Config::new()
+ }
+}
diff --git a/vendor/regex-automata/src/util/unicode_data/mod.rs b/vendor/regex-automata/src/util/unicode_data/mod.rs
new file mode 100644
index 0000000..fc7b1c7
--- /dev/null
+++ b/vendor/regex-automata/src/util/unicode_data/mod.rs
@@ -0,0 +1,17 @@
+// This cfg should match the one in src/util/look.rs that uses perl_word.
+#[cfg(all(
+ // We have to explicitly want to support Unicode word boundaries.
+ feature = "unicode-word-boundary",
+ not(all(
+ // If we don't have regex-syntax at all, then we definitely need to
+ // bring our own \w data table.
+ feature = "syntax",
+ // If unicode-perl is enabled, then regex-syntax/unicode-perl is
+ // also enabled, which in turn means we can use regex-syntax's
+ // is_word_character routine (and thus use its data tables). But if
+ // unicode-perl is not enabled, even if syntax is, then we need to
+ // bring our own.
+ feature = "unicode-perl",
+ )),
+))]
+pub(crate) mod perl_word;
diff --git a/vendor/regex-automata/src/util/unicode_data/perl_word.rs b/vendor/regex-automata/src/util/unicode_data/perl_word.rs
new file mode 100644
index 0000000..74d6265
--- /dev/null
+++ b/vendor/regex-automata/src/util/unicode_data/perl_word.rs
@@ -0,0 +1,781 @@
+// DO NOT EDIT THIS FILE. IT WAS AUTOMATICALLY GENERATED BY:
+//
+// ucd-generate perl-word tmp/ucd-15.0.0/ --chars
+//
+// Unicode version: 15.0.0.
+//
+// ucd-generate 0.2.15 is available on crates.io.
+
+pub const PERL_WORD: &'static [(char, char)] = &[
+ ('0', '9'),
+ ('A', 'Z'),
+ ('_', '_'),
+ ('a', 'z'),
+ ('ª', 'ª'),
+ ('µ', 'µ'),
+ ('º', 'º'),
+ ('À', 'Ö'),
+ ('Ø', 'ö'),
+ ('ø', 'ˁ'),
+ ('ˆ', 'ˑ'),
+ ('ˠ', 'ˤ'),
+ ('ˬ', 'ˬ'),
+ ('ˮ', 'ˮ'),
+ ('\u{300}', 'ʹ'),
+ ('Ͷ', 'ͷ'),
+ ('ͺ', 'ͽ'),
+ ('Ϳ', 'Ϳ'),
+ ('Ά', 'Ά'),
+ ('Έ', 'Ί'),
+ ('Ό', 'Ό'),
+ ('Ύ', 'Ρ'),
+ ('Σ', 'ϵ'),
+ ('Ϸ', 'ҁ'),
+ ('\u{483}', 'ԯ'),
+ ('Ա', 'Ֆ'),
+ ('ՙ', 'ՙ'),
+ ('ՠ', 'ֈ'),
+ ('\u{591}', '\u{5bd}'),
+ ('\u{5bf}', '\u{5bf}'),
+ ('\u{5c1}', '\u{5c2}'),
+ ('\u{5c4}', '\u{5c5}'),
+ ('\u{5c7}', '\u{5c7}'),
+ ('א', 'ת'),
+ ('ׯ', 'ײ'),
+ ('\u{610}', '\u{61a}'),
+ ('ؠ', '٩'),
+ ('ٮ', 'ۓ'),
+ ('ە', '\u{6dc}'),
+ ('\u{6df}', '\u{6e8}'),
+ ('\u{6ea}', 'ۼ'),
+ ('ۿ', 'ۿ'),
+ ('ܐ', '\u{74a}'),
+ ('ݍ', 'ޱ'),
+ ('߀', 'ߵ'),
+ ('ߺ', 'ߺ'),
+ ('\u{7fd}', '\u{7fd}'),
+ ('ࠀ', '\u{82d}'),
+ ('ࡀ', '\u{85b}'),
+ ('ࡠ', 'ࡪ'),
+ ('ࡰ', 'ࢇ'),
+ ('ࢉ', 'ࢎ'),
+ ('\u{898}', '\u{8e1}'),
+ ('\u{8e3}', '\u{963}'),
+ ('०', '९'),
+ ('ॱ', 'ঃ'),
+ ('অ', 'ঌ'),
+ ('এ', 'ঐ'),
+ ('ও', 'ন'),
+ ('প', 'র'),
+ ('ল', 'ল'),
+ ('শ', 'হ'),
+ ('\u{9bc}', '\u{9c4}'),
+ ('ে', 'ৈ'),
+ ('ো', 'ৎ'),
+ ('\u{9d7}', '\u{9d7}'),
+ ('ড়', 'ঢ়'),
+ ('য়', '\u{9e3}'),
+ ('০', 'ৱ'),
+ ('ৼ', 'ৼ'),
+ ('\u{9fe}', '\u{9fe}'),
+ ('\u{a01}', 'ਃ'),
+ ('ਅ', 'ਊ'),
+ ('ਏ', 'ਐ'),
+ ('ਓ', 'ਨ'),
+ ('ਪ', 'ਰ'),
+ ('ਲ', 'ਲ਼'),
+ ('ਵ', 'ਸ਼'),
+ ('ਸ', 'ਹ'),
+ ('\u{a3c}', '\u{a3c}'),
+ ('ਾ', '\u{a42}'),
+ ('\u{a47}', '\u{a48}'),
+ ('\u{a4b}', '\u{a4d}'),
+ ('\u{a51}', '\u{a51}'),
+ ('ਖ਼', 'ੜ'),
+ ('ਫ਼', 'ਫ਼'),
+ ('੦', '\u{a75}'),
+ ('\u{a81}', 'ઃ'),
+ ('અ', 'ઍ'),
+ ('એ', 'ઑ'),
+ ('ઓ', 'ન'),
+ ('પ', 'ર'),
+ ('લ', 'ળ'),
+ ('વ', 'હ'),
+ ('\u{abc}', '\u{ac5}'),
+ ('\u{ac7}', 'ૉ'),
+ ('ો', '\u{acd}'),
+ ('ૐ', 'ૐ'),
+ ('ૠ', '\u{ae3}'),
+ ('૦', '૯'),
+ ('ૹ', '\u{aff}'),
+ ('\u{b01}', 'ଃ'),
+ ('ଅ', 'ଌ'),
+ ('ଏ', 'ଐ'),
+ ('ଓ', 'ନ'),
+ ('ପ', 'ର'),
+ ('ଲ', 'ଳ'),
+ ('ଵ', 'ହ'),
+ ('\u{b3c}', '\u{b44}'),
+ ('େ', 'ୈ'),
+ ('ୋ', '\u{b4d}'),
+ ('\u{b55}', '\u{b57}'),
+ ('ଡ଼', 'ଢ଼'),
+ ('ୟ', '\u{b63}'),
+ ('୦', '୯'),
+ ('ୱ', 'ୱ'),
+ ('\u{b82}', 'ஃ'),
+ ('அ', 'ஊ'),
+ ('எ', 'ஐ'),
+ ('ஒ', 'க'),
+ ('ங', 'ச'),
+ ('ஜ', 'ஜ'),
+ ('ஞ', 'ட'),
+ ('ண', 'த'),
+ ('ந', 'ப'),
+ ('ம', 'ஹ'),
+ ('\u{bbe}', 'ூ'),
+ ('ெ', 'ை'),
+ ('ொ', '\u{bcd}'),
+ ('ௐ', 'ௐ'),
+ ('\u{bd7}', '\u{bd7}'),
+ ('௦', '௯'),
+ ('\u{c00}', 'ఌ'),
+ ('ఎ', 'ఐ'),
+ ('ఒ', 'న'),
+ ('ప', 'హ'),
+ ('\u{c3c}', 'ౄ'),
+ ('\u{c46}', '\u{c48}'),
+ ('\u{c4a}', '\u{c4d}'),
+ ('\u{c55}', '\u{c56}'),
+ ('ౘ', 'ౚ'),
+ ('ౝ', 'ౝ'),
+ ('ౠ', '\u{c63}'),
+ ('౦', '౯'),
+ ('ಀ', 'ಃ'),
+ ('ಅ', 'ಌ'),
+ ('ಎ', 'ಐ'),
+ ('ಒ', 'ನ'),
+ ('ಪ', 'ಳ'),
+ ('ವ', 'ಹ'),
+ ('\u{cbc}', 'ೄ'),
+ ('\u{cc6}', 'ೈ'),
+ ('ೊ', '\u{ccd}'),
+ ('\u{cd5}', '\u{cd6}'),
+ ('ೝ', 'ೞ'),
+ ('ೠ', '\u{ce3}'),
+ ('೦', '೯'),
+ ('ೱ', 'ೳ'),
+ ('\u{d00}', 'ഌ'),
+ ('എ', 'ഐ'),
+ ('ഒ', '\u{d44}'),
+ ('െ', 'ൈ'),
+ ('ൊ', 'ൎ'),
+ ('ൔ', '\u{d57}'),
+ ('ൟ', '\u{d63}'),
+ ('൦', '൯'),
+ ('ൺ', 'ൿ'),
+ ('\u{d81}', 'ඃ'),
+ ('අ', 'ඖ'),
+ ('ක', 'න'),
+ ('ඳ', 'ර'),
+ ('ල', 'ල'),
+ ('ව', 'ෆ'),
+ ('\u{dca}', '\u{dca}'),
+ ('\u{dcf}', '\u{dd4}'),
+ ('\u{dd6}', '\u{dd6}'),
+ ('ෘ', '\u{ddf}'),
+ ('෦', '෯'),
+ ('ෲ', 'ෳ'),
+ ('ก', '\u{e3a}'),
+ ('เ', '\u{e4e}'),
+ ('๐', '๙'),
+ ('ກ', 'ຂ'),
+ ('ຄ', 'ຄ'),
+ ('ຆ', 'ຊ'),
+ ('ຌ', 'ຣ'),
+ ('ລ', 'ລ'),
+ ('ວ', 'ຽ'),
+ ('ເ', 'ໄ'),
+ ('ໆ', 'ໆ'),
+ ('\u{ec8}', '\u{ece}'),
+ ('໐', '໙'),
+ ('ໜ', 'ໟ'),
+ ('ༀ', 'ༀ'),
+ ('\u{f18}', '\u{f19}'),
+ ('༠', '༩'),
+ ('\u{f35}', '\u{f35}'),
+ ('\u{f37}', '\u{f37}'),
+ ('\u{f39}', '\u{f39}'),
+ ('༾', 'ཇ'),
+ ('ཉ', 'ཬ'),
+ ('\u{f71}', '\u{f84}'),
+ ('\u{f86}', '\u{f97}'),
+ ('\u{f99}', '\u{fbc}'),
+ ('\u{fc6}', '\u{fc6}'),
+ ('က', '၉'),
+ ('ၐ', '\u{109d}'),
+ ('Ⴀ', 'Ⴥ'),
+ ('Ⴧ', 'Ⴧ'),
+ ('Ⴭ', 'Ⴭ'),
+ ('ა', 'ჺ'),
+ ('ჼ', 'ቈ'),
+ ('ቊ', 'ቍ'),
+ ('ቐ', 'ቖ'),
+ ('ቘ', 'ቘ'),
+ ('ቚ', 'ቝ'),
+ ('በ', 'ኈ'),
+ ('ኊ', 'ኍ'),
+ ('ነ', 'ኰ'),
+ ('ኲ', 'ኵ'),
+ ('ኸ', 'ኾ'),
+ ('ዀ', 'ዀ'),
+ ('ዂ', 'ዅ'),
+ ('ወ', 'ዖ'),
+ ('ዘ', 'ጐ'),
+ ('ጒ', 'ጕ'),
+ ('ጘ', 'ፚ'),
+ ('\u{135d}', '\u{135f}'),
+ ('ᎀ', 'ᎏ'),
+ ('Ꭰ', 'Ᏽ'),
+ ('ᏸ', 'ᏽ'),
+ ('ᐁ', 'ᙬ'),
+ ('ᙯ', 'ᙿ'),
+ ('ᚁ', 'ᚚ'),
+ ('ᚠ', 'ᛪ'),
+ ('ᛮ', 'ᛸ'),
+ ('ᜀ', '᜕'),
+ ('ᜟ', '᜴'),
+ ('ᝀ', '\u{1753}'),
+ ('ᝠ', 'ᝬ'),
+ ('ᝮ', 'ᝰ'),
+ ('\u{1772}', '\u{1773}'),
+ ('ក', '\u{17d3}'),
+ ('ៗ', 'ៗ'),
+ ('ៜ', '\u{17dd}'),
+ ('០', '៩'),
+ ('\u{180b}', '\u{180d}'),
+ ('\u{180f}', '᠙'),
+ ('ᠠ', 'ᡸ'),
+ ('ᢀ', 'ᢪ'),
+ ('ᢰ', 'ᣵ'),
+ ('ᤀ', 'ᤞ'),
+ ('\u{1920}', 'ᤫ'),
+ ('ᤰ', '\u{193b}'),
+ ('᥆', 'ᥭ'),
+ ('ᥰ', 'ᥴ'),
+ ('ᦀ', 'ᦫ'),
+ ('ᦰ', 'ᧉ'),
+ ('᧐', '᧙'),
+ ('ᨀ', '\u{1a1b}'),
+ ('ᨠ', '\u{1a5e}'),
+ ('\u{1a60}', '\u{1a7c}'),
+ ('\u{1a7f}', '᪉'),
+ ('᪐', '᪙'),
+ ('ᪧ', 'ᪧ'),
+ ('\u{1ab0}', '\u{1ace}'),
+ ('\u{1b00}', 'ᭌ'),
+ ('᭐', '᭙'),
+ ('\u{1b6b}', '\u{1b73}'),
+ ('\u{1b80}', '᯳'),
+ ('ᰀ', '\u{1c37}'),
+ ('᱀', '᱉'),
+ ('ᱍ', 'ᱽ'),
+ ('ᲀ', 'ᲈ'),
+ ('Ა', 'Ჺ'),
+ ('Ჽ', 'Ჿ'),
+ ('\u{1cd0}', '\u{1cd2}'),
+ ('\u{1cd4}', 'ᳺ'),
+ ('ᴀ', 'ἕ'),
+ ('Ἐ', 'Ἕ'),
+ ('ἠ', 'ὅ'),
+ ('Ὀ', 'Ὅ'),
+ ('ὐ', 'ὗ'),
+ ('Ὑ', 'Ὑ'),
+ ('Ὓ', 'Ὓ'),
+ ('Ὕ', 'Ὕ'),
+ ('Ὗ', 'ώ'),
+ ('ᾀ', 'ᾴ'),
+ ('ᾶ', 'ᾼ'),
+ ('ι', 'ι'),
+ ('ῂ', 'ῄ'),
+ ('ῆ', 'ῌ'),
+ ('ῐ', 'ΐ'),
+ ('ῖ', 'Ί'),
+ ('ῠ', 'Ῥ'),
+ ('ῲ', 'ῴ'),
+ ('ῶ', 'ῼ'),
+ ('\u{200c}', '\u{200d}'),
+ ('‿', '⁀'),
+ ('⁔', '⁔'),
+ ('ⁱ', 'ⁱ'),
+ ('ⁿ', 'ⁿ'),
+ ('ₐ', 'ₜ'),
+ ('\u{20d0}', '\u{20f0}'),
+ ('ℂ', 'ℂ'),
+ ('ℇ', 'ℇ'),
+ ('ℊ', 'ℓ'),
+ ('ℕ', 'ℕ'),
+ ('ℙ', 'ℝ'),
+ ('ℤ', 'ℤ'),
+ ('Ω', 'Ω'),
+ ('ℨ', 'ℨ'),
+ ('K', 'ℭ'),
+ ('ℯ', 'ℹ'),
+ ('ℼ', 'ℿ'),
+ ('ⅅ', 'ⅉ'),
+ ('ⅎ', 'ⅎ'),
+ ('Ⅰ', 'ↈ'),
+ ('Ⓐ', 'ⓩ'),
+ ('Ⰰ', 'ⳤ'),
+ ('Ⳬ', 'ⳳ'),
+ ('ⴀ', 'ⴥ'),
+ ('ⴧ', 'ⴧ'),
+ ('ⴭ', 'ⴭ'),
+ ('ⴰ', 'ⵧ'),
+ ('ⵯ', 'ⵯ'),
+ ('\u{2d7f}', 'ⶖ'),
+ ('ⶠ', 'ⶦ'),
+ ('ⶨ', 'ⶮ'),
+ ('ⶰ', 'ⶶ'),
+ ('ⶸ', 'ⶾ'),
+ ('ⷀ', 'ⷆ'),
+ ('ⷈ', 'ⷎ'),
+ ('ⷐ', 'ⷖ'),
+ ('ⷘ', 'ⷞ'),
+ ('\u{2de0}', '\u{2dff}'),
+ ('ⸯ', 'ⸯ'),
+ ('々', '〇'),
+ ('〡', '\u{302f}'),
+ ('〱', '〵'),
+ ('〸', '〼'),
+ ('ぁ', 'ゖ'),
+ ('\u{3099}', '\u{309a}'),
+ ('ゝ', 'ゟ'),
+ ('ァ', 'ヺ'),
+ ('ー', 'ヿ'),
+ ('ㄅ', 'ㄯ'),
+ ('ㄱ', 'ㆎ'),
+ ('ㆠ', 'ㆿ'),
+ ('ㇰ', 'ㇿ'),
+ ('㐀', '䶿'),
+ ('一', 'ꒌ'),
+ ('ꓐ', 'ꓽ'),
+ ('ꔀ', 'ꘌ'),
+ ('ꘐ', 'ꘫ'),
+ ('Ꙁ', '\u{a672}'),
+ ('\u{a674}', '\u{a67d}'),
+ ('ꙿ', '\u{a6f1}'),
+ ('ꜗ', 'ꜟ'),
+ ('Ꜣ', 'ꞈ'),
+ ('Ꞌ', 'ꟊ'),
+ ('Ꟑ', 'ꟑ'),
+ ('ꟓ', 'ꟓ'),
+ ('ꟕ', 'ꟙ'),
+ ('ꟲ', 'ꠧ'),
+ ('\u{a82c}', '\u{a82c}'),
+ ('ꡀ', 'ꡳ'),
+ ('ꢀ', '\u{a8c5}'),
+ ('꣐', '꣙'),
+ ('\u{a8e0}', 'ꣷ'),
+ ('ꣻ', 'ꣻ'),
+ ('ꣽ', '\u{a92d}'),
+ ('ꤰ', '꥓'),
+ ('ꥠ', 'ꥼ'),
+ ('\u{a980}', '꧀'),
+ ('ꧏ', '꧙'),
+ ('ꧠ', 'ꧾ'),
+ ('ꨀ', '\u{aa36}'),
+ ('ꩀ', 'ꩍ'),
+ ('꩐', '꩙'),
+ ('ꩠ', 'ꩶ'),
+ ('ꩺ', 'ꫂ'),
+ ('ꫛ', 'ꫝ'),
+ ('ꫠ', 'ꫯ'),
+ ('ꫲ', '\u{aaf6}'),
+ ('ꬁ', 'ꬆ'),
+ ('ꬉ', 'ꬎ'),
+ ('ꬑ', 'ꬖ'),
+ ('ꬠ', 'ꬦ'),
+ ('ꬨ', 'ꬮ'),
+ ('ꬰ', 'ꭚ'),
+ ('ꭜ', 'ꭩ'),
+ ('ꭰ', 'ꯪ'),
+ ('꯬', '\u{abed}'),
+ ('꯰', '꯹'),
+ ('가', '힣'),
+ ('ힰ', 'ퟆ'),
+ ('ퟋ', 'ퟻ'),
+ ('豈', '舘'),
+ ('並', '龎'),
+ ('ff', 'st'),
+ ('ﬓ', 'ﬗ'),
+ ('יִ', 'ﬨ'),
+ ('שׁ', 'זּ'),
+ ('טּ', 'לּ'),
+ ('מּ', 'מּ'),
+ ('נּ', 'סּ'),
+ ('ףּ', 'פּ'),
+ ('צּ', 'ﮱ'),
+ ('ﯓ', 'ﴽ'),
+ ('ﵐ', 'ﶏ'),
+ ('ﶒ', 'ﷇ'),
+ ('ﷰ', 'ﷻ'),
+ ('\u{fe00}', '\u{fe0f}'),
+ ('\u{fe20}', '\u{fe2f}'),
+ ('︳', '︴'),
+ ('﹍', '﹏'),
+ ('ﹰ', 'ﹴ'),
+ ('ﹶ', 'ﻼ'),
+ ('0', '9'),
+ ('A', 'Z'),
+ ('_', '_'),
+ ('a', 'z'),
+ ('ヲ', 'ᄒ'),
+ ('ᅡ', 'ᅦ'),
+ ('ᅧ', 'ᅬ'),
+ ('ᅭ', 'ᅲ'),
+ ('ᅳ', 'ᅵ'),
+ ('𐀀', '𐀋'),
+ ('𐀍', '𐀦'),
+ ('𐀨', '𐀺'),
+ ('𐀼', '𐀽'),
+ ('𐀿', '𐁍'),
+ ('𐁐', '𐁝'),
+ ('𐂀', '𐃺'),
+ ('𐅀', '𐅴'),
+ ('\u{101fd}', '\u{101fd}'),
+ ('𐊀', '𐊜'),
+ ('𐊠', '𐋐'),
+ ('\u{102e0}', '\u{102e0}'),
+ ('𐌀', '𐌟'),
+ ('𐌭', '𐍊'),
+ ('𐍐', '\u{1037a}'),
+ ('𐎀', '𐎝'),
+ ('𐎠', '𐏃'),
+ ('𐏈', '𐏏'),
+ ('𐏑', '𐏕'),
+ ('𐐀', '𐒝'),
+ ('𐒠', '𐒩'),
+ ('𐒰', '𐓓'),
+ ('𐓘', '𐓻'),
+ ('𐔀', '𐔧'),
+ ('𐔰', '𐕣'),
+ ('𐕰', '𐕺'),
+ ('𐕼', '𐖊'),
+ ('𐖌', '𐖒'),
+ ('𐖔', '𐖕'),
+ ('𐖗', '𐖡'),
+ ('𐖣', '𐖱'),
+ ('𐖳', '𐖹'),
+ ('𐖻', '𐖼'),
+ ('𐘀', '𐜶'),
+ ('𐝀', '𐝕'),
+ ('𐝠', '𐝧'),
+ ('𐞀', '𐞅'),
+ ('𐞇', '𐞰'),
+ ('𐞲', '𐞺'),
+ ('𐠀', '𐠅'),
+ ('𐠈', '𐠈'),
+ ('𐠊', '𐠵'),
+ ('𐠷', '𐠸'),
+ ('𐠼', '𐠼'),
+ ('𐠿', '𐡕'),
+ ('𐡠', '𐡶'),
+ ('𐢀', '𐢞'),
+ ('𐣠', '𐣲'),
+ ('𐣴', '𐣵'),
+ ('𐤀', '𐤕'),
+ ('𐤠', '𐤹'),
+ ('𐦀', '𐦷'),
+ ('𐦾', '𐦿'),
+ ('𐨀', '\u{10a03}'),
+ ('\u{10a05}', '\u{10a06}'),
+ ('\u{10a0c}', '𐨓'),
+ ('𐨕', '𐨗'),
+ ('𐨙', '𐨵'),
+ ('\u{10a38}', '\u{10a3a}'),
+ ('\u{10a3f}', '\u{10a3f}'),
+ ('𐩠', '𐩼'),
+ ('𐪀', '𐪜'),
+ ('𐫀', '𐫇'),
+ ('𐫉', '\u{10ae6}'),
+ ('𐬀', '𐬵'),
+ ('𐭀', '𐭕'),
+ ('𐭠', '𐭲'),
+ ('𐮀', '𐮑'),
+ ('𐰀', '𐱈'),
+ ('𐲀', '𐲲'),
+ ('𐳀', '𐳲'),
+ ('𐴀', '\u{10d27}'),
+ ('𐴰', '𐴹'),
+ ('𐺀', '𐺩'),
+ ('\u{10eab}', '\u{10eac}'),
+ ('𐺰', '𐺱'),
+ ('\u{10efd}', '𐼜'),
+ ('𐼧', '𐼧'),
+ ('𐼰', '\u{10f50}'),
+ ('𐽰', '\u{10f85}'),
+ ('𐾰', '𐿄'),
+ ('𐿠', '𐿶'),
+ ('𑀀', '\u{11046}'),
+ ('𑁦', '𑁵'),
+ ('\u{1107f}', '\u{110ba}'),
+ ('\u{110c2}', '\u{110c2}'),
+ ('𑃐', '𑃨'),
+ ('𑃰', '𑃹'),
+ ('\u{11100}', '\u{11134}'),
+ ('𑄶', '𑄿'),
+ ('𑅄', '𑅇'),
+ ('𑅐', '\u{11173}'),
+ ('𑅶', '𑅶'),
+ ('\u{11180}', '𑇄'),
+ ('\u{111c9}', '\u{111cc}'),
+ ('𑇎', '𑇚'),
+ ('𑇜', '𑇜'),
+ ('𑈀', '𑈑'),
+ ('𑈓', '\u{11237}'),
+ ('\u{1123e}', '\u{11241}'),
+ ('𑊀', '𑊆'),
+ ('𑊈', '𑊈'),
+ ('𑊊', '𑊍'),
+ ('𑊏', '𑊝'),
+ ('𑊟', '𑊨'),
+ ('𑊰', '\u{112ea}'),
+ ('𑋰', '𑋹'),
+ ('\u{11300}', '𑌃'),
+ ('𑌅', '𑌌'),
+ ('𑌏', '𑌐'),
+ ('𑌓', '𑌨'),
+ ('𑌪', '𑌰'),
+ ('𑌲', '𑌳'),
+ ('𑌵', '𑌹'),
+ ('\u{1133b}', '𑍄'),
+ ('𑍇', '𑍈'),
+ ('𑍋', '𑍍'),
+ ('𑍐', '𑍐'),
+ ('\u{11357}', '\u{11357}'),
+ ('𑍝', '𑍣'),
+ ('\u{11366}', '\u{1136c}'),
+ ('\u{11370}', '\u{11374}'),
+ ('𑐀', '𑑊'),
+ ('𑑐', '𑑙'),
+ ('\u{1145e}', '𑑡'),
+ ('𑒀', '𑓅'),
+ ('𑓇', '𑓇'),
+ ('𑓐', '𑓙'),
+ ('𑖀', '\u{115b5}'),
+ ('𑖸', '\u{115c0}'),
+ ('𑗘', '\u{115dd}'),
+ ('𑘀', '\u{11640}'),
+ ('𑙄', '𑙄'),
+ ('𑙐', '𑙙'),
+ ('𑚀', '𑚸'),
+ ('𑛀', '𑛉'),
+ ('𑜀', '𑜚'),
+ ('\u{1171d}', '\u{1172b}'),
+ ('𑜰', '𑜹'),
+ ('𑝀', '𑝆'),
+ ('𑠀', '\u{1183a}'),
+ ('𑢠', '𑣩'),
+ ('𑣿', '𑤆'),
+ ('𑤉', '𑤉'),
+ ('𑤌', '𑤓'),
+ ('𑤕', '𑤖'),
+ ('𑤘', '𑤵'),
+ ('𑤷', '𑤸'),
+ ('\u{1193b}', '\u{11943}'),
+ ('𑥐', '𑥙'),
+ ('𑦠', '𑦧'),
+ ('𑦪', '\u{119d7}'),
+ ('\u{119da}', '𑧡'),
+ ('𑧣', '𑧤'),
+ ('𑨀', '\u{11a3e}'),
+ ('\u{11a47}', '\u{11a47}'),
+ ('𑩐', '\u{11a99}'),
+ ('𑪝', '𑪝'),
+ ('𑪰', '𑫸'),
+ ('𑰀', '𑰈'),
+ ('𑰊', '\u{11c36}'),
+ ('\u{11c38}', '𑱀'),
+ ('𑱐', '𑱙'),
+ ('𑱲', '𑲏'),
+ ('\u{11c92}', '\u{11ca7}'),
+ ('𑲩', '\u{11cb6}'),
+ ('𑴀', '𑴆'),
+ ('𑴈', '𑴉'),
+ ('𑴋', '\u{11d36}'),
+ ('\u{11d3a}', '\u{11d3a}'),
+ ('\u{11d3c}', '\u{11d3d}'),
+ ('\u{11d3f}', '\u{11d47}'),
+ ('𑵐', '𑵙'),
+ ('𑵠', '𑵥'),
+ ('𑵧', '𑵨'),
+ ('𑵪', '𑶎'),
+ ('\u{11d90}', '\u{11d91}'),
+ ('𑶓', '𑶘'),
+ ('𑶠', '𑶩'),
+ ('𑻠', '𑻶'),
+ ('\u{11f00}', '𑼐'),
+ ('𑼒', '\u{11f3a}'),
+ ('𑼾', '\u{11f42}'),
+ ('𑽐', '𑽙'),
+ ('𑾰', '𑾰'),
+ ('𒀀', '𒎙'),
+ ('𒐀', '𒑮'),
+ ('𒒀', '𒕃'),
+ ('𒾐', '𒿰'),
+ ('𓀀', '𓐯'),
+ ('\u{13440}', '\u{13455}'),
+ ('𔐀', '𔙆'),
+ ('𖠀', '𖨸'),
+ ('𖩀', '𖩞'),
+ ('𖩠', '𖩩'),
+ ('𖩰', '𖪾'),
+ ('𖫀', '𖫉'),
+ ('𖫐', '𖫭'),
+ ('\u{16af0}', '\u{16af4}'),
+ ('𖬀', '\u{16b36}'),
+ ('𖭀', '𖭃'),
+ ('𖭐', '𖭙'),
+ ('𖭣', '𖭷'),
+ ('𖭽', '𖮏'),
+ ('𖹀', '𖹿'),
+ ('𖼀', '𖽊'),
+ ('\u{16f4f}', '𖾇'),
+ ('\u{16f8f}', '𖾟'),
+ ('𖿠', '𖿡'),
+ ('𖿣', '\u{16fe4}'),
+ ('𖿰', '𖿱'),
+ ('𗀀', '𘟷'),
+ ('𘠀', '𘳕'),
+ ('𘴀', '𘴈'),
+ ('𚿰', '𚿳'),
+ ('𚿵', '𚿻'),
+ ('𚿽', '𚿾'),
+ ('𛀀', '𛄢'),
+ ('𛄲', '𛄲'),
+ ('𛅐', '𛅒'),
+ ('𛅕', '𛅕'),
+ ('𛅤', '𛅧'),
+ ('𛅰', '𛋻'),
+ ('𛰀', '𛱪'),
+ ('𛱰', '𛱼'),
+ ('𛲀', '𛲈'),
+ ('𛲐', '𛲙'),
+ ('\u{1bc9d}', '\u{1bc9e}'),
+ ('\u{1cf00}', '\u{1cf2d}'),
+ ('\u{1cf30}', '\u{1cf46}'),
+ ('\u{1d165}', '\u{1d169}'),
+ ('𝅭', '\u{1d172}'),
+ ('\u{1d17b}', '\u{1d182}'),
+ ('\u{1d185}', '\u{1d18b}'),
+ ('\u{1d1aa}', '\u{1d1ad}'),
+ ('\u{1d242}', '\u{1d244}'),
+ ('𝐀', '𝑔'),
+ ('𝑖', '𝒜'),
+ ('𝒞', '𝒟'),
+ ('𝒢', '𝒢'),
+ ('𝒥', '𝒦'),
+ ('𝒩', '𝒬'),
+ ('𝒮', '𝒹'),
+ ('𝒻', '𝒻'),
+ ('𝒽', '𝓃'),
+ ('𝓅', '𝔅'),
+ ('𝔇', '𝔊'),
+ ('𝔍', '𝔔'),
+ ('𝔖', '𝔜'),
+ ('𝔞', '𝔹'),
+ ('𝔻', '𝔾'),
+ ('𝕀', '𝕄'),
+ ('𝕆', '𝕆'),
+ ('𝕊', '𝕐'),
+ ('𝕒', '𝚥'),
+ ('𝚨', '𝛀'),
+ ('𝛂', '𝛚'),
+ ('𝛜', '𝛺'),
+ ('𝛼', '𝜔'),
+ ('𝜖', '𝜴'),
+ ('𝜶', '𝝎'),
+ ('𝝐', '𝝮'),
+ ('𝝰', '𝞈'),
+ ('𝞊', '𝞨'),
+ ('𝞪', '𝟂'),
+ ('𝟄', '𝟋'),
+ ('𝟎', '𝟿'),
+ ('\u{1da00}', '\u{1da36}'),
+ ('\u{1da3b}', '\u{1da6c}'),
+ ('\u{1da75}', '\u{1da75}'),
+ ('\u{1da84}', '\u{1da84}'),
+ ('\u{1da9b}', '\u{1da9f}'),
+ ('\u{1daa1}', '\u{1daaf}'),
+ ('𝼀', '𝼞'),
+ ('𝼥', '𝼪'),
+ ('\u{1e000}', '\u{1e006}'),
+ ('\u{1e008}', '\u{1e018}'),
+ ('\u{1e01b}', '\u{1e021}'),
+ ('\u{1e023}', '\u{1e024}'),
+ ('\u{1e026}', '\u{1e02a}'),
+ ('𞀰', '𞁭'),
+ ('\u{1e08f}', '\u{1e08f}'),
+ ('𞄀', '𞄬'),
+ ('\u{1e130}', '𞄽'),
+ ('𞅀', '𞅉'),
+ ('𞅎', '𞅎'),
+ ('𞊐', '\u{1e2ae}'),
+ ('𞋀', '𞋹'),
+ ('𞓐', '𞓹'),
+ ('𞟠', '𞟦'),
+ ('𞟨', '𞟫'),
+ ('𞟭', '𞟮'),
+ ('𞟰', '𞟾'),
+ ('𞠀', '𞣄'),
+ ('\u{1e8d0}', '\u{1e8d6}'),
+ ('𞤀', '𞥋'),
+ ('𞥐', '𞥙'),
+ ('𞸀', '𞸃'),
+ ('𞸅', '𞸟'),
+ ('𞸡', '𞸢'),
+ ('𞸤', '𞸤'),
+ ('𞸧', '𞸧'),
+ ('𞸩', '𞸲'),
+ ('𞸴', '𞸷'),
+ ('𞸹', '𞸹'),
+ ('𞸻', '𞸻'),
+ ('𞹂', '𞹂'),
+ ('𞹇', '𞹇'),
+ ('𞹉', '𞹉'),
+ ('𞹋', '𞹋'),
+ ('𞹍', '𞹏'),
+ ('𞹑', '𞹒'),
+ ('𞹔', '𞹔'),
+ ('𞹗', '𞹗'),
+ ('𞹙', '𞹙'),
+ ('𞹛', '𞹛'),
+ ('𞹝', '𞹝'),
+ ('𞹟', '𞹟'),
+ ('𞹡', '𞹢'),
+ ('𞹤', '𞹤'),
+ ('𞹧', '𞹪'),
+ ('𞹬', '𞹲'),
+ ('𞹴', '𞹷'),
+ ('𞹹', '𞹼'),
+ ('𞹾', '𞹾'),
+ ('𞺀', '𞺉'),
+ ('𞺋', '𞺛'),
+ ('𞺡', '𞺣'),
+ ('𞺥', '𞺩'),
+ ('𞺫', '𞺻'),
+ ('🄰', '🅉'),
+ ('🅐', '🅩'),
+ ('🅰', '🆉'),
+ ('🯰', '🯹'),
+ ('𠀀', '𪛟'),
+ ('𪜀', '𫜹'),
+ ('𫝀', '𫠝'),
+ ('𫠠', '𬺡'),
+ ('𬺰', '𮯠'),
+ ('丽', '𪘀'),
+ ('𰀀', '𱍊'),
+ ('𱍐', '𲎯'),
+ ('\u{e0100}', '\u{e01ef}'),
+];
diff --git a/vendor/regex-automata/src/util/utf8.rs b/vendor/regex-automata/src/util/utf8.rs
new file mode 100644
index 0000000..91b27ef
--- /dev/null
+++ b/vendor/regex-automata/src/util/utf8.rs
@@ -0,0 +1,196 @@
+/*!
+Utilities for dealing with UTF-8.
+
+This module provides some UTF-8 related helper routines, including an
+incremental decoder.
+*/
+
+/// Returns true if and only if the given byte is considered a word character.
+/// This only applies to ASCII.
+///
+/// This was copied from regex-syntax so that we can use it to determine the
+/// starting DFA state while searching without depending on regex-syntax. The
+/// definition is never going to change, so there's no maintenance/bit-rot
+/// hazard here.
+#[cfg_attr(feature = "perf-inline", inline(always))]
+pub(crate) fn is_word_byte(b: u8) -> bool {
+ const fn mkwordset() -> [bool; 256] {
+ // FIXME: Use as_usize() once const functions in traits are stable.
+ let mut set = [false; 256];
+ set[b'_' as usize] = true;
+
+ let mut byte = b'0';
+ while byte <= b'9' {
+ set[byte as usize] = true;
+ byte += 1;
+ }
+ byte = b'A';
+ while byte <= b'Z' {
+ set[byte as usize] = true;
+ byte += 1;
+ }
+ byte = b'a';
+ while byte <= b'z' {
+ set[byte as usize] = true;
+ byte += 1;
+ }
+ set
+ }
+ const WORD: [bool; 256] = mkwordset();
+ WORD[b as usize]
+}
+
+/// Decodes the next UTF-8 encoded codepoint from the given byte slice.
+///
+/// If no valid encoding of a codepoint exists at the beginning of the given
+/// byte slice, then the first byte is returned instead.
+///
+/// This returns `None` if and only if `bytes` is empty.
+///
+/// This never panics.
+///
+/// *WARNING*: This is not designed for performance. If you're looking for a
+/// fast UTF-8 decoder, this is not it. If you feel like you need one in this
+/// crate, then please file an issue and discuss your use case.
+#[cfg_attr(feature = "perf-inline", inline(always))]
+pub(crate) fn decode(bytes: &[u8]) -> Option<Result<char, u8>> {
+ if bytes.is_empty() {
+ return None;
+ }
+ let len = match len(bytes[0]) {
+ None => return Some(Err(bytes[0])),
+ Some(len) if len > bytes.len() => return Some(Err(bytes[0])),
+ Some(1) => return Some(Ok(char::from(bytes[0]))),
+ Some(len) => len,
+ };
+ match core::str::from_utf8(&bytes[..len]) {
+ Ok(s) => Some(Ok(s.chars().next().unwrap())),
+ Err(_) => Some(Err(bytes[0])),
+ }
+}
+
+/// Decodes the last UTF-8 encoded codepoint from the given byte slice.
+///
+/// If no valid encoding of a codepoint exists at the end of the given byte
+/// slice, then the last byte is returned instead.
+///
+/// This returns `None` if and only if `bytes` is empty.
+#[cfg_attr(feature = "perf-inline", inline(always))]
+pub(crate) fn decode_last(bytes: &[u8]) -> Option<Result<char, u8>> {
+ if bytes.is_empty() {
+ return None;
+ }
+ let mut start = bytes.len() - 1;
+ let limit = bytes.len().saturating_sub(4);
+ while start > limit && !is_leading_or_invalid_byte(bytes[start]) {
+ start -= 1;
+ }
+ match decode(&bytes[start..]) {
+ None => None,
+ Some(Ok(ch)) => Some(Ok(ch)),
+ Some(Err(_)) => Some(Err(bytes[bytes.len() - 1])),
+ }
+}
+
+/// Given a UTF-8 leading byte, this returns the total number of code units
+/// in the following encoded codepoint.
+///
+/// If the given byte is not a valid UTF-8 leading byte, then this returns
+/// `None`.
+#[cfg_attr(feature = "perf-inline", inline(always))]
+fn len(byte: u8) -> Option<usize> {
+ if byte <= 0x7F {
+ return Some(1);
+ } else if byte & 0b1100_0000 == 0b1000_0000 {
+ return None;
+ } else if byte <= 0b1101_1111 {
+ Some(2)
+ } else if byte <= 0b1110_1111 {
+ Some(3)
+ } else if byte <= 0b1111_0111 {
+ Some(4)
+ } else {
+ None
+ }
+}
+
+/// Returns true if and only if the given offset in the given bytes falls on a
+/// valid UTF-8 encoded codepoint boundary.
+///
+/// If `bytes` is not valid UTF-8, then the behavior of this routine is
+/// unspecified.
+#[cfg_attr(feature = "perf-inline", inline(always))]
+pub(crate) fn is_boundary(bytes: &[u8], i: usize) -> bool {
+ match bytes.get(i) {
+ // The position at the end of the bytes always represents an empty
+ // string, which is a valid boundary. But anything after that doesn't
+ // make much sense to call valid a boundary.
+ None => i == bytes.len(),
+ // Other than ASCII (where the most significant bit is never set),
+ // valid starting bytes always have their most significant two bits
+ // set, where as continuation bytes never have their second most
+ // significant bit set. Therefore, this only returns true when bytes[i]
+ // corresponds to a byte that begins a valid UTF-8 encoding of a
+ // Unicode scalar value.
+ Some(&b) => b <= 0b0111_1111 || b >= 0b1100_0000,
+ }
+}
+
+/// Returns true if and only if the given byte is either a valid leading UTF-8
+/// byte, or is otherwise an invalid byte that can never appear anywhere in a
+/// valid UTF-8 sequence.
+#[cfg_attr(feature = "perf-inline", inline(always))]
+fn is_leading_or_invalid_byte(b: u8) -> bool {
+ // In the ASCII case, the most significant bit is never set. The leading
+ // byte of a 2/3/4-byte sequence always has the top two most significant
+ // bits set. For bytes that can never appear anywhere in valid UTF-8, this
+ // also returns true, since every such byte has its two most significant
+ // bits set:
+ //
+ // \xC0 :: 11000000
+ // \xC1 :: 11000001
+ // \xF5 :: 11110101
+ // \xF6 :: 11110110
+ // \xF7 :: 11110111
+ // \xF8 :: 11111000
+ // \xF9 :: 11111001
+ // \xFA :: 11111010
+ // \xFB :: 11111011
+ // \xFC :: 11111100
+ // \xFD :: 11111101
+ // \xFE :: 11111110
+ // \xFF :: 11111111
+ (b & 0b1100_0000) != 0b1000_0000
+}
+
+/*
+/// Returns the smallest possible index of the next valid UTF-8 sequence
+/// starting after `i`.
+///
+/// For all inputs, including invalid UTF-8 and any value of `i`, the return
+/// value is guaranteed to be greater than `i`. (If there is no value greater
+/// than `i` that fits in `usize`, then this panics.)
+///
+/// Generally speaking, this should only be called on `text` when it is
+/// permitted to assume that it is valid UTF-8 and where either `i >=
+/// text.len()` or where `text[i]` is a leading byte of a UTF-8 sequence.
+///
+/// NOTE: This method was used in a previous conception of iterators where we
+/// specifically tried to skip over empty matches that split a codepoint by
+/// simply requiring that our next search begin at the beginning of codepoint.
+/// But we ended up changing that technique to always advance by 1 byte and
+/// then filter out matches that split a codepoint after-the-fact. Thus, we no
+/// longer use this method. But I've kept it around in case we want to switch
+/// back to this approach. Its guarantees are a little subtle, so I'd prefer
+/// not to rebuild it from whole cloth.
+pub(crate) fn next(text: &[u8], i: usize) -> usize {
+ let b = match text.get(i) {
+ None => return i.checked_add(1).unwrap(),
+ Some(&b) => b,
+ };
+ // For cases where we see an invalid UTF-8 byte, there isn't much we can do
+ // other than just start at the next byte.
+ let inc = len(b).unwrap_or(1);
+ i.checked_add(inc).unwrap()
+}
+*/
diff --git a/vendor/regex-automata/src/util/wire.rs b/vendor/regex-automata/src/util/wire.rs
new file mode 100644
index 0000000..ecf4fd8
--- /dev/null
+++ b/vendor/regex-automata/src/util/wire.rs
@@ -0,0 +1,975 @@
+/*!
+Types and routines that support the wire format of finite automata.
+
+Currently, this module just exports a few error types and some small helpers
+for deserializing [dense DFAs](crate::dfa::dense::DFA) using correct alignment.
+*/
+
+/*
+A collection of helper functions, types and traits for serializing automata.
+
+This crate defines its own bespoke serialization mechanism for some structures
+provided in the public API, namely, DFAs. A bespoke mechanism was developed
+primarily because structures like automata demand a specific binary format.
+Attempting to encode their rich structure in an existing serialization
+format is just not feasible. Moreover, the format for each structure is
+generally designed such that deserialization is cheap. More specifically, that
+deserialization can be done in constant time. (The idea being that you can
+embed it into your binary or mmap it, and then use it immediately.)
+
+In order to achieve this, the dense and sparse DFAs in this crate use an
+in-memory representation that very closely corresponds to its binary serialized
+form. This pervades and complicates everything, and in some cases, requires
+dealing with alignment and reasoning about safety.
+
+This technique does have major advantages. In particular, it permits doing
+the potentially costly work of compiling a finite state machine in an offline
+manner, and then loading it at runtime not only without having to re-compile
+the regex, but even without the code required to do the compilation. This, for
+example, permits one to use a pre-compiled DFA not only in environments without
+Rust's standard library, but also in environments without a heap.
+
+In the code below, whenever we insert some kind of padding, it's to enforce a
+4-byte alignment, unless otherwise noted. Namely, u32 is the only state ID type
+supported. (In a previous version of this library, DFAs were generic over the
+state ID representation.)
+
+Also, serialization generally requires the caller to specify endianness,
+where as deserialization always assumes native endianness (otherwise cheap
+deserialization would be impossible). This implies that serializing a structure
+generally requires serializing both its big-endian and little-endian variants,
+and then loading the correct one based on the target's endianness.
+*/
+
+use core::{
+ cmp,
+ convert::{TryFrom, TryInto},
+ mem::size_of,
+};
+
+#[cfg(feature = "alloc")]
+use alloc::{vec, vec::Vec};
+
+use crate::util::{
+ int::Pointer,
+ primitives::{PatternID, PatternIDError, StateID, StateIDError},
+};
+
+/// A hack to align a smaller type `B` with a bigger type `T`.
+///
+/// The usual use of this is with `B = [u8]` and `T = u32`. That is,
+/// it permits aligning a sequence of bytes on a 4-byte boundary. This
+/// is useful in contexts where one wants to embed a serialized [dense
+/// DFA](crate::dfa::dense::DFA) into a Rust a program while guaranteeing the
+/// alignment required for the DFA.
+///
+/// See [`dense::DFA::from_bytes`](crate::dfa::dense::DFA::from_bytes) for an
+/// example of how to use this type.
+#[repr(C)]
+#[derive(Debug)]
+pub struct AlignAs<B: ?Sized, T> {
+ /// A zero-sized field indicating the alignment we want.
+ pub _align: [T; 0],
+ /// A possibly non-sized field containing a sequence of bytes.
+ pub bytes: B,
+}
+
+/// An error that occurs when serializing an object from this crate.
+///
+/// Serialization, as used in this crate, universally refers to the process
+/// of transforming a structure (like a DFA) into a custom binary format
+/// represented by `&[u8]`. To this end, serialization is generally infallible.
+/// However, it can fail when caller provided buffer sizes are too small. When
+/// that occurs, a serialization error is reported.
+///
+/// A `SerializeError` provides no introspection capabilities. Its only
+/// supported operation is conversion to a human readable error message.
+///
+/// This error type implements the `std::error::Error` trait only when the
+/// `std` feature is enabled. Otherwise, this type is defined in all
+/// configurations.
+#[derive(Debug)]
+pub struct SerializeError {
+ /// The name of the thing that a buffer is too small for.
+ ///
+ /// Currently, the only kind of serialization error is one that is
+ /// committed by a caller: providing a destination buffer that is too
+ /// small to fit the serialized object. This makes sense conceptually,
+ /// since every valid inhabitant of a type should be serializable.
+ ///
+ /// This is somewhat exposed in the public API of this crate. For example,
+ /// the `to_bytes_{big,little}_endian` APIs return a `Vec<u8>` and are
+ /// guaranteed to never panic or error. This is only possible because the
+ /// implementation guarantees that it will allocate a `Vec<u8>` that is
+ /// big enough.
+ ///
+ /// In summary, if a new serialization error kind needs to be added, then
+ /// it will need careful consideration.
+ what: &'static str,
+}
+
+impl SerializeError {
+ pub(crate) fn buffer_too_small(what: &'static str) -> SerializeError {
+ SerializeError { what }
+ }
+}
+
+impl core::fmt::Display for SerializeError {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ write!(f, "destination buffer is too small to write {}", self.what)
+ }
+}
+
+#[cfg(feature = "std")]
+impl std::error::Error for SerializeError {}
+
+/// An error that occurs when deserializing an object defined in this crate.
+///
+/// Serialization, as used in this crate, universally refers to the process
+/// of transforming a structure (like a DFA) into a custom binary format
+/// represented by `&[u8]`. Deserialization, then, refers to the process of
+/// cheaply converting this binary format back to the object's in-memory
+/// representation as defined in this crate. To the extent possible,
+/// deserialization will report this error whenever this process fails.
+///
+/// A `DeserializeError` provides no introspection capabilities. Its only
+/// supported operation is conversion to a human readable error message.
+///
+/// This error type implements the `std::error::Error` trait only when the
+/// `std` feature is enabled. Otherwise, this type is defined in all
+/// configurations.
+#[derive(Debug)]
+pub struct DeserializeError(DeserializeErrorKind);
+
+#[derive(Debug)]
+enum DeserializeErrorKind {
+ Generic { msg: &'static str },
+ BufferTooSmall { what: &'static str },
+ InvalidUsize { what: &'static str },
+ VersionMismatch { expected: u32, found: u32 },
+ EndianMismatch { expected: u32, found: u32 },
+ AlignmentMismatch { alignment: usize, address: usize },
+ LabelMismatch { expected: &'static str },
+ ArithmeticOverflow { what: &'static str },
+ PatternID { err: PatternIDError, what: &'static str },
+ StateID { err: StateIDError, what: &'static str },
+}
+
+impl DeserializeError {
+ pub(crate) fn generic(msg: &'static str) -> DeserializeError {
+ DeserializeError(DeserializeErrorKind::Generic { msg })
+ }
+
+ pub(crate) fn buffer_too_small(what: &'static str) -> DeserializeError {
+ DeserializeError(DeserializeErrorKind::BufferTooSmall { what })
+ }
+
+ fn invalid_usize(what: &'static str) -> DeserializeError {
+ DeserializeError(DeserializeErrorKind::InvalidUsize { what })
+ }
+
+ fn version_mismatch(expected: u32, found: u32) -> DeserializeError {
+ DeserializeError(DeserializeErrorKind::VersionMismatch {
+ expected,
+ found,
+ })
+ }
+
+ fn endian_mismatch(expected: u32, found: u32) -> DeserializeError {
+ DeserializeError(DeserializeErrorKind::EndianMismatch {
+ expected,
+ found,
+ })
+ }
+
+ fn alignment_mismatch(
+ alignment: usize,
+ address: usize,
+ ) -> DeserializeError {
+ DeserializeError(DeserializeErrorKind::AlignmentMismatch {
+ alignment,
+ address,
+ })
+ }
+
+ fn label_mismatch(expected: &'static str) -> DeserializeError {
+ DeserializeError(DeserializeErrorKind::LabelMismatch { expected })
+ }
+
+ fn arithmetic_overflow(what: &'static str) -> DeserializeError {
+ DeserializeError(DeserializeErrorKind::ArithmeticOverflow { what })
+ }
+
+ fn pattern_id_error(
+ err: PatternIDError,
+ what: &'static str,
+ ) -> DeserializeError {
+ DeserializeError(DeserializeErrorKind::PatternID { err, what })
+ }
+
+ pub(crate) fn state_id_error(
+ err: StateIDError,
+ what: &'static str,
+ ) -> DeserializeError {
+ DeserializeError(DeserializeErrorKind::StateID { err, what })
+ }
+}
+
+#[cfg(feature = "std")]
+impl std::error::Error for DeserializeError {}
+
+impl core::fmt::Display for DeserializeError {
+ fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
+ use self::DeserializeErrorKind::*;
+
+ match self.0 {
+ Generic { msg } => write!(f, "{}", msg),
+ BufferTooSmall { what } => {
+ write!(f, "buffer is too small to read {}", what)
+ }
+ InvalidUsize { what } => {
+ write!(f, "{} is too big to fit in a usize", what)
+ }
+ VersionMismatch { expected, found } => write!(
+ f,
+ "unsupported version: \
+ expected version {} but found version {}",
+ expected, found,
+ ),
+ EndianMismatch { expected, found } => write!(
+ f,
+ "endianness mismatch: expected 0x{:X} but got 0x{:X}. \
+ (Are you trying to load an object serialized with a \
+ different endianness?)",
+ expected, found,
+ ),
+ AlignmentMismatch { alignment, address } => write!(
+ f,
+ "alignment mismatch: slice starts at address \
+ 0x{:X}, which is not aligned to a {} byte boundary",
+ address, alignment,
+ ),
+ LabelMismatch { expected } => write!(
+ f,
+ "label mismatch: start of serialized object should \
+ contain a NUL terminated {:?} label, but a different \
+ label was found",
+ expected,
+ ),
+ ArithmeticOverflow { what } => {
+ write!(f, "arithmetic overflow for {}", what)
+ }
+ PatternID { ref err, what } => {
+ write!(f, "failed to read pattern ID for {}: {}", what, err)
+ }
+ StateID { ref err, what } => {
+ write!(f, "failed to read state ID for {}: {}", what, err)
+ }
+ }
+ }
+}
+
+/// Safely converts a `&[u32]` to `&[StateID]` with zero cost.
+#[cfg_attr(feature = "perf-inline", inline(always))]
+pub(crate) fn u32s_to_state_ids(slice: &[u32]) -> &[StateID] {
+ // SAFETY: This is safe because StateID is defined to have the same memory
+ // representation as a u32 (it is repr(transparent)). While not every u32
+ // is a "valid" StateID, callers are not permitted to rely on the validity
+ // of StateIDs for memory safety. It can only lead to logical errors. (This
+ // is why StateID::new_unchecked is safe.)
+ unsafe {
+ core::slice::from_raw_parts(
+ slice.as_ptr().cast::<StateID>(),
+ slice.len(),
+ )
+ }
+}
+
+/// Safely converts a `&mut [u32]` to `&mut [StateID]` with zero cost.
+pub(crate) fn u32s_to_state_ids_mut(slice: &mut [u32]) -> &mut [StateID] {
+ // SAFETY: This is safe because StateID is defined to have the same memory
+ // representation as a u32 (it is repr(transparent)). While not every u32
+ // is a "valid" StateID, callers are not permitted to rely on the validity
+ // of StateIDs for memory safety. It can only lead to logical errors. (This
+ // is why StateID::new_unchecked is safe.)
+ unsafe {
+ core::slice::from_raw_parts_mut(
+ slice.as_mut_ptr().cast::<StateID>(),
+ slice.len(),
+ )
+ }
+}
+
+/// Safely converts a `&[u32]` to `&[PatternID]` with zero cost.
+#[cfg_attr(feature = "perf-inline", inline(always))]
+pub(crate) fn u32s_to_pattern_ids(slice: &[u32]) -> &[PatternID] {
+ // SAFETY: This is safe because PatternID is defined to have the same
+ // memory representation as a u32 (it is repr(transparent)). While not
+ // every u32 is a "valid" PatternID, callers are not permitted to rely
+ // on the validity of PatternIDs for memory safety. It can only lead to
+ // logical errors. (This is why PatternID::new_unchecked is safe.)
+ unsafe {
+ core::slice::from_raw_parts(
+ slice.as_ptr().cast::<PatternID>(),
+ slice.len(),
+ )
+ }
+}
+
+/// Checks that the given slice has an alignment that matches `T`.
+///
+/// This is useful for checking that a slice has an appropriate alignment
+/// before casting it to a &[T]. Note though that alignment is not itself
+/// sufficient to perform the cast for any `T`.
+pub(crate) fn check_alignment<T>(
+ slice: &[u8],
+) -> Result<(), DeserializeError> {
+ let alignment = core::mem::align_of::<T>();
+ let address = slice.as_ptr().as_usize();
+ if address % alignment == 0 {
+ return Ok(());
+ }
+ Err(DeserializeError::alignment_mismatch(alignment, address))
+}
+
+/// Reads a possibly empty amount of padding, up to 7 bytes, from the beginning
+/// of the given slice. All padding bytes must be NUL bytes.
+///
+/// This is useful because it can be theoretically necessary to pad the
+/// beginning of a serialized object with NUL bytes to ensure that it starts
+/// at a correctly aligned address. These padding bytes should come immediately
+/// before the label.
+///
+/// This returns the number of bytes read from the given slice.
+pub(crate) fn skip_initial_padding(slice: &[u8]) -> usize {
+ let mut nread = 0;
+ while nread < 7 && nread < slice.len() && slice[nread] == 0 {
+ nread += 1;
+ }
+ nread
+}
+
+/// Allocate a byte buffer of the given size, along with some initial padding
+/// such that `buf[padding..]` has the same alignment as `T`, where the
+/// alignment of `T` must be at most `8`. In particular, callers should treat
+/// the first N bytes (second return value) as padding bytes that must not be
+/// overwritten. In all cases, the following identity holds:
+///
+/// ```ignore
+/// let (buf, padding) = alloc_aligned_buffer::<StateID>(SIZE);
+/// assert_eq!(SIZE, buf[padding..].len());
+/// ```
+///
+/// In practice, padding is often zero.
+///
+/// The requirement for `8` as a maximum here is somewhat arbitrary. In
+/// practice, we never need anything bigger in this crate, and so this function
+/// does some sanity asserts under the assumption of a max alignment of `8`.
+#[cfg(feature = "alloc")]
+pub(crate) fn alloc_aligned_buffer<T>(size: usize) -> (Vec<u8>, usize) {
+ // NOTE: This is a kludge because there's no easy way to allocate a Vec<u8>
+ // with an alignment guaranteed to be greater than 1. We could create a
+ // Vec<u32>, but this cannot be safely transmuted to a Vec<u8> without
+ // concern, since reallocing or dropping the Vec<u8> is UB (different
+ // alignment than the initial allocation). We could define a wrapper type
+ // to manage this for us, but it seems like more machinery than it's worth.
+ let buf = vec![0; size];
+ let align = core::mem::align_of::<T>();
+ let address = buf.as_ptr().as_usize();
+ if address % align == 0 {
+ return (buf, 0);
+ }
+ // Let's try this again. We have to create a totally new alloc with
+ // the maximum amount of bytes we might need. We can't just extend our
+ // pre-existing 'buf' because that might create a new alloc with a
+ // different alignment.
+ let extra = align - 1;
+ let mut buf = vec![0; size + extra];
+ let address = buf.as_ptr().as_usize();
+ // The code below handles the case where 'address' is aligned to T, so if
+ // we got lucky and 'address' is now aligned to T (when it previously
+ // wasn't), then we're done.
+ if address % align == 0 {
+ buf.truncate(size);
+ return (buf, 0);
+ }
+ let padding = ((address & !(align - 1)).checked_add(align).unwrap())
+ .checked_sub(address)
+ .unwrap();
+ assert!(padding <= 7, "padding of {} is bigger than 7", padding);
+ assert!(
+ padding <= extra,
+ "padding of {} is bigger than extra {} bytes",
+ padding,
+ extra
+ );
+ buf.truncate(size + padding);
+ assert_eq!(size + padding, buf.len());
+ assert_eq!(
+ 0,
+ buf[padding..].as_ptr().as_usize() % align,
+ "expected end of initial padding to be aligned to {}",
+ align,
+ );
+ (buf, padding)
+}
+
+/// Reads a NUL terminated label starting at the beginning of the given slice.
+///
+/// If a NUL terminated label could not be found, then an error is returned.
+/// Similarly, if a label is found but doesn't match the expected label, then
+/// an error is returned.
+///
+/// Upon success, the total number of bytes read (including padding bytes) is
+/// returned.
+pub(crate) fn read_label(
+ slice: &[u8],
+ expected_label: &'static str,
+) -> Result<usize, DeserializeError> {
+ // Set an upper bound on how many bytes we scan for a NUL. Since no label
+ // in this crate is longer than 256 bytes, if we can't find one within that
+ // range, then we have corrupted data.
+ let first_nul =
+ slice[..cmp::min(slice.len(), 256)].iter().position(|&b| b == 0);
+ let first_nul = match first_nul {
+ Some(first_nul) => first_nul,
+ None => {
+ return Err(DeserializeError::generic(
+ "could not find NUL terminated label \
+ at start of serialized object",
+ ));
+ }
+ };
+ let len = first_nul + padding_len(first_nul);
+ if slice.len() < len {
+ return Err(DeserializeError::generic(
+ "could not find properly sized label at start of serialized object"
+ ));
+ }
+ if expected_label.as_bytes() != &slice[..first_nul] {
+ return Err(DeserializeError::label_mismatch(expected_label));
+ }
+ Ok(len)
+}
+
+/// Writes the given label to the buffer as a NUL terminated string. The label
+/// given must not contain NUL, otherwise this will panic. Similarly, the label
+/// must not be longer than 255 bytes, otherwise this will panic.
+///
+/// Additional NUL bytes are written as necessary to ensure that the number of
+/// bytes written is always a multiple of 4.
+///
+/// Upon success, the total number of bytes written (including padding) is
+/// returned.
+pub(crate) fn write_label(
+ label: &str,
+ dst: &mut [u8],
+) -> Result<usize, SerializeError> {
+ let nwrite = write_label_len(label);
+ if dst.len() < nwrite {
+ return Err(SerializeError::buffer_too_small("label"));
+ }
+ dst[..label.len()].copy_from_slice(label.as_bytes());
+ for i in 0..(nwrite - label.len()) {
+ dst[label.len() + i] = 0;
+ }
+ assert_eq!(nwrite % 4, 0);
+ Ok(nwrite)
+}
+
+/// Returns the total number of bytes (including padding) that would be written
+/// for the given label. This panics if the given label contains a NUL byte or
+/// is longer than 255 bytes. (The size restriction exists so that searching
+/// for a label during deserialization can be done in small bounded space.)
+pub(crate) fn write_label_len(label: &str) -> usize {
+ if label.len() > 255 {
+ panic!("label must not be longer than 255 bytes");
+ }
+ if label.as_bytes().iter().position(|&b| b == 0).is_some() {
+ panic!("label must not contain NUL bytes");
+ }
+ let label_len = label.len() + 1; // +1 for the NUL terminator
+ label_len + padding_len(label_len)
+}
+
+/// Reads the endianness check from the beginning of the given slice and
+/// confirms that the endianness of the serialized object matches the expected
+/// endianness. If the slice is too small or if the endianness check fails,
+/// this returns an error.
+///
+/// Upon success, the total number of bytes read is returned.
+pub(crate) fn read_endianness_check(
+ slice: &[u8],
+) -> Result<usize, DeserializeError> {
+ let (n, nr) = try_read_u32(slice, "endianness check")?;
+ assert_eq!(nr, write_endianness_check_len());
+ if n != 0xFEFF {
+ return Err(DeserializeError::endian_mismatch(0xFEFF, n));
+ }
+ Ok(nr)
+}
+
+/// Writes 0xFEFF as an integer using the given endianness.
+///
+/// This is useful for writing into the header of a serialized object. It can
+/// be read during deserialization as a sanity check to ensure the proper
+/// endianness is used.
+///
+/// Upon success, the total number of bytes written is returned.
+pub(crate) fn write_endianness_check<E: Endian>(
+ dst: &mut [u8],
+) -> Result<usize, SerializeError> {
+ let nwrite = write_endianness_check_len();
+ if dst.len() < nwrite {
+ return Err(SerializeError::buffer_too_small("endianness check"));
+ }
+ E::write_u32(0xFEFF, dst);
+ Ok(nwrite)
+}
+
+/// Returns the number of bytes written by the endianness check.
+pub(crate) fn write_endianness_check_len() -> usize {
+ size_of::<u32>()
+}
+
+/// Reads a version number from the beginning of the given slice and confirms
+/// that is matches the expected version number given. If the slice is too
+/// small or if the version numbers aren't equivalent, this returns an error.
+///
+/// Upon success, the total number of bytes read is returned.
+///
+/// N.B. Currently, we require that the version number is exactly equivalent.
+/// In the future, if we bump the version number without a semver bump, then
+/// we'll need to relax this a bit and support older versions.
+pub(crate) fn read_version(
+ slice: &[u8],
+ expected_version: u32,
+) -> Result<usize, DeserializeError> {
+ let (n, nr) = try_read_u32(slice, "version")?;
+ assert_eq!(nr, write_version_len());
+ if n != expected_version {
+ return Err(DeserializeError::version_mismatch(expected_version, n));
+ }
+ Ok(nr)
+}
+
+/// Writes the given version number to the beginning of the given slice.
+///
+/// This is useful for writing into the header of a serialized object. It can
+/// be read during deserialization as a sanity check to ensure that the library
+/// code supports the format of the serialized object.
+///
+/// Upon success, the total number of bytes written is returned.
+pub(crate) fn write_version<E: Endian>(
+ version: u32,
+ dst: &mut [u8],
+) -> Result<usize, SerializeError> {
+ let nwrite = write_version_len();
+ if dst.len() < nwrite {
+ return Err(SerializeError::buffer_too_small("version number"));
+ }
+ E::write_u32(version, dst);
+ Ok(nwrite)
+}
+
+/// Returns the number of bytes written by writing the version number.
+pub(crate) fn write_version_len() -> usize {
+ size_of::<u32>()
+}
+
+/// Reads a pattern ID from the given slice. If the slice has insufficient
+/// length, then this panics. If the deserialized integer exceeds the pattern
+/// ID limit for the current target, then this returns an error.
+///
+/// Upon success, this also returns the number of bytes read.
+pub(crate) fn read_pattern_id(
+ slice: &[u8],
+ what: &'static str,
+) -> Result<(PatternID, usize), DeserializeError> {
+ let bytes: [u8; PatternID::SIZE] =
+ slice[..PatternID::SIZE].try_into().unwrap();
+ let pid = PatternID::from_ne_bytes(bytes)
+ .map_err(|err| DeserializeError::pattern_id_error(err, what))?;
+ Ok((pid, PatternID::SIZE))
+}
+
+/// Reads a pattern ID from the given slice. If the slice has insufficient
+/// length, then this panics. Otherwise, the deserialized integer is assumed
+/// to be a valid pattern ID.
+///
+/// This also returns the number of bytes read.
+pub(crate) fn read_pattern_id_unchecked(slice: &[u8]) -> (PatternID, usize) {
+ let pid = PatternID::from_ne_bytes_unchecked(
+ slice[..PatternID::SIZE].try_into().unwrap(),
+ );
+ (pid, PatternID::SIZE)
+}
+
+/// Write the given pattern ID to the beginning of the given slice of bytes
+/// using the specified endianness. The given slice must have length at least
+/// `PatternID::SIZE`, or else this panics. Upon success, the total number of
+/// bytes written is returned.
+pub(crate) fn write_pattern_id<E: Endian>(
+ pid: PatternID,
+ dst: &mut [u8],
+) -> usize {
+ E::write_u32(pid.as_u32(), dst);
+ PatternID::SIZE
+}
+
+/// Attempts to read a state ID from the given slice. If the slice has an
+/// insufficient number of bytes or if the state ID exceeds the limit for
+/// the current target, then this returns an error.
+///
+/// Upon success, this also returns the number of bytes read.
+pub(crate) fn try_read_state_id(
+ slice: &[u8],
+ what: &'static str,
+) -> Result<(StateID, usize), DeserializeError> {
+ if slice.len() < StateID::SIZE {
+ return Err(DeserializeError::buffer_too_small(what));
+ }
+ read_state_id(slice, what)
+}
+
+/// Reads a state ID from the given slice. If the slice has insufficient
+/// length, then this panics. If the deserialized integer exceeds the state ID
+/// limit for the current target, then this returns an error.
+///
+/// Upon success, this also returns the number of bytes read.
+pub(crate) fn read_state_id(
+ slice: &[u8],
+ what: &'static str,
+) -> Result<(StateID, usize), DeserializeError> {
+ let bytes: [u8; StateID::SIZE] =
+ slice[..StateID::SIZE].try_into().unwrap();
+ let sid = StateID::from_ne_bytes(bytes)
+ .map_err(|err| DeserializeError::state_id_error(err, what))?;
+ Ok((sid, StateID::SIZE))
+}
+
+/// Reads a state ID from the given slice. If the slice has insufficient
+/// length, then this panics. Otherwise, the deserialized integer is assumed
+/// to be a valid state ID.
+///
+/// This also returns the number of bytes read.
+pub(crate) fn read_state_id_unchecked(slice: &[u8]) -> (StateID, usize) {
+ let sid = StateID::from_ne_bytes_unchecked(
+ slice[..StateID::SIZE].try_into().unwrap(),
+ );
+ (sid, StateID::SIZE)
+}
+
+/// Write the given state ID to the beginning of the given slice of bytes
+/// using the specified endianness. The given slice must have length at least
+/// `StateID::SIZE`, or else this panics. Upon success, the total number of
+/// bytes written is returned.
+pub(crate) fn write_state_id<E: Endian>(
+ sid: StateID,
+ dst: &mut [u8],
+) -> usize {
+ E::write_u32(sid.as_u32(), dst);
+ StateID::SIZE
+}
+
+/// Try to read a u16 as a usize from the beginning of the given slice in
+/// native endian format. If the slice has fewer than 2 bytes or if the
+/// deserialized number cannot be represented by usize, then this returns an
+/// error. The error message will include the `what` description of what is
+/// being deserialized, for better error messages. `what` should be a noun in
+/// singular form.
+///
+/// Upon success, this also returns the number of bytes read.
+pub(crate) fn try_read_u16_as_usize(
+ slice: &[u8],
+ what: &'static str,
+) -> Result<(usize, usize), DeserializeError> {
+ try_read_u16(slice, what).and_then(|(n, nr)| {
+ usize::try_from(n)
+ .map(|n| (n, nr))
+ .map_err(|_| DeserializeError::invalid_usize(what))
+ })
+}
+
+/// Try to read a u32 as a usize from the beginning of the given slice in
+/// native endian format. If the slice has fewer than 4 bytes or if the
+/// deserialized number cannot be represented by usize, then this returns an
+/// error. The error message will include the `what` description of what is
+/// being deserialized, for better error messages. `what` should be a noun in
+/// singular form.
+///
+/// Upon success, this also returns the number of bytes read.
+pub(crate) fn try_read_u32_as_usize(
+ slice: &[u8],
+ what: &'static str,
+) -> Result<(usize, usize), DeserializeError> {
+ try_read_u32(slice, what).and_then(|(n, nr)| {
+ usize::try_from(n)
+ .map(|n| (n, nr))
+ .map_err(|_| DeserializeError::invalid_usize(what))
+ })
+}
+
+/// Try to read a u16 from the beginning of the given slice in native endian
+/// format. If the slice has fewer than 2 bytes, then this returns an error.
+/// The error message will include the `what` description of what is being
+/// deserialized, for better error messages. `what` should be a noun in
+/// singular form.
+///
+/// Upon success, this also returns the number of bytes read.
+pub(crate) fn try_read_u16(
+ slice: &[u8],
+ what: &'static str,
+) -> Result<(u16, usize), DeserializeError> {
+ check_slice_len(slice, size_of::<u16>(), what)?;
+ Ok((read_u16(slice), size_of::<u16>()))
+}
+
+/// Try to read a u32 from the beginning of the given slice in native endian
+/// format. If the slice has fewer than 4 bytes, then this returns an error.
+/// The error message will include the `what` description of what is being
+/// deserialized, for better error messages. `what` should be a noun in
+/// singular form.
+///
+/// Upon success, this also returns the number of bytes read.
+pub(crate) fn try_read_u32(
+ slice: &[u8],
+ what: &'static str,
+) -> Result<(u32, usize), DeserializeError> {
+ check_slice_len(slice, size_of::<u32>(), what)?;
+ Ok((read_u32(slice), size_of::<u32>()))
+}
+
+/// Try to read a u128 from the beginning of the given slice in native endian
+/// format. If the slice has fewer than 16 bytes, then this returns an error.
+/// The error message will include the `what` description of what is being
+/// deserialized, for better error messages. `what` should be a noun in
+/// singular form.
+///
+/// Upon success, this also returns the number of bytes read.
+pub(crate) fn try_read_u128(
+ slice: &[u8],
+ what: &'static str,
+) -> Result<(u128, usize), DeserializeError> {
+ check_slice_len(slice, size_of::<u128>(), what)?;
+ Ok((read_u128(slice), size_of::<u128>()))
+}
+
+/// Read a u16 from the beginning of the given slice in native endian format.
+/// If the slice has fewer than 2 bytes, then this panics.
+///
+/// Marked as inline to speed up sparse searching which decodes integers from
+/// its automaton at search time.
+#[cfg_attr(feature = "perf-inline", inline(always))]
+pub(crate) fn read_u16(slice: &[u8]) -> u16 {
+ let bytes: [u8; 2] = slice[..size_of::<u16>()].try_into().unwrap();
+ u16::from_ne_bytes(bytes)
+}
+
+/// Read a u32 from the beginning of the given slice in native endian format.
+/// If the slice has fewer than 4 bytes, then this panics.
+///
+/// Marked as inline to speed up sparse searching which decodes integers from
+/// its automaton at search time.
+#[cfg_attr(feature = "perf-inline", inline(always))]
+pub(crate) fn read_u32(slice: &[u8]) -> u32 {
+ let bytes: [u8; 4] = slice[..size_of::<u32>()].try_into().unwrap();
+ u32::from_ne_bytes(bytes)
+}
+
+/// Read a u128 from the beginning of the given slice in native endian format.
+/// If the slice has fewer than 16 bytes, then this panics.
+pub(crate) fn read_u128(slice: &[u8]) -> u128 {
+ let bytes: [u8; 16] = slice[..size_of::<u128>()].try_into().unwrap();
+ u128::from_ne_bytes(bytes)
+}
+
+/// Checks that the given slice has some minimal length. If it's smaller than
+/// the bound given, then a "buffer too small" error is returned with `what`
+/// describing what the buffer represents.
+pub(crate) fn check_slice_len<T>(
+ slice: &[T],
+ at_least_len: usize,
+ what: &'static str,
+) -> Result<(), DeserializeError> {
+ if slice.len() < at_least_len {
+ return Err(DeserializeError::buffer_too_small(what));
+ }
+ Ok(())
+}
+
+/// Multiply the given numbers, and on overflow, return an error that includes
+/// 'what' in the error message.
+///
+/// This is useful when doing arithmetic with untrusted data.
+pub(crate) fn mul(
+ a: usize,
+ b: usize,
+ what: &'static str,
+) -> Result<usize, DeserializeError> {
+ match a.checked_mul(b) {
+ Some(c) => Ok(c),
+ None => Err(DeserializeError::arithmetic_overflow(what)),
+ }
+}
+
+/// Add the given numbers, and on overflow, return an error that includes
+/// 'what' in the error message.
+///
+/// This is useful when doing arithmetic with untrusted data.
+pub(crate) fn add(
+ a: usize,
+ b: usize,
+ what: &'static str,
+) -> Result<usize, DeserializeError> {
+ match a.checked_add(b) {
+ Some(c) => Ok(c),
+ None => Err(DeserializeError::arithmetic_overflow(what)),
+ }
+}
+
+/// Shift `a` left by `b`, and on overflow, return an error that includes
+/// 'what' in the error message.
+///
+/// This is useful when doing arithmetic with untrusted data.
+pub(crate) fn shl(
+ a: usize,
+ b: usize,
+ what: &'static str,
+) -> Result<usize, DeserializeError> {
+ let amount = u32::try_from(b)
+ .map_err(|_| DeserializeError::arithmetic_overflow(what))?;
+ match a.checked_shl(amount) {
+ Some(c) => Ok(c),
+ None => Err(DeserializeError::arithmetic_overflow(what)),
+ }
+}
+
+/// Returns the number of additional bytes required to add to the given length
+/// in order to make the total length a multiple of 4. The return value is
+/// always less than 4.
+pub(crate) fn padding_len(non_padding_len: usize) -> usize {
+ (4 - (non_padding_len & 0b11)) & 0b11
+}
+
+/// A simple trait for writing code generic over endianness.
+///
+/// This is similar to what byteorder provides, but we only need a very small
+/// subset.
+pub(crate) trait Endian {
+ /// Writes a u16 to the given destination buffer in a particular
+ /// endianness. If the destination buffer has a length smaller than 2, then
+ /// this panics.
+ fn write_u16(n: u16, dst: &mut [u8]);
+
+ /// Writes a u32 to the given destination buffer in a particular
+ /// endianness. If the destination buffer has a length smaller than 4, then
+ /// this panics.
+ fn write_u32(n: u32, dst: &mut [u8]);
+
+ /// Writes a u64 to the given destination buffer in a particular
+ /// endianness. If the destination buffer has a length smaller than 8, then
+ /// this panics.
+ fn write_u64(n: u64, dst: &mut [u8]);
+
+ /// Writes a u128 to the given destination buffer in a particular
+ /// endianness. If the destination buffer has a length smaller than 16,
+ /// then this panics.
+ fn write_u128(n: u128, dst: &mut [u8]);
+}
+
+/// Little endian writing.
+pub(crate) enum LE {}
+/// Big endian writing.
+pub(crate) enum BE {}
+
+#[cfg(target_endian = "little")]
+pub(crate) type NE = LE;
+#[cfg(target_endian = "big")]
+pub(crate) type NE = BE;
+
+impl Endian for LE {
+ fn write_u16(n: u16, dst: &mut [u8]) {
+ dst[..2].copy_from_slice(&n.to_le_bytes());
+ }
+
+ fn write_u32(n: u32, dst: &mut [u8]) {
+ dst[..4].copy_from_slice(&n.to_le_bytes());
+ }
+
+ fn write_u64(n: u64, dst: &mut [u8]) {
+ dst[..8].copy_from_slice(&n.to_le_bytes());
+ }
+
+ fn write_u128(n: u128, dst: &mut [u8]) {
+ dst[..16].copy_from_slice(&n.to_le_bytes());
+ }
+}
+
+impl Endian for BE {
+ fn write_u16(n: u16, dst: &mut [u8]) {
+ dst[..2].copy_from_slice(&n.to_be_bytes());
+ }
+
+ fn write_u32(n: u32, dst: &mut [u8]) {
+ dst[..4].copy_from_slice(&n.to_be_bytes());
+ }
+
+ fn write_u64(n: u64, dst: &mut [u8]) {
+ dst[..8].copy_from_slice(&n.to_be_bytes());
+ }
+
+ fn write_u128(n: u128, dst: &mut [u8]) {
+ dst[..16].copy_from_slice(&n.to_be_bytes());
+ }
+}
+
+#[cfg(all(test, feature = "alloc"))]
+mod tests {
+ use super::*;
+
+ #[test]
+ fn labels() {
+ let mut buf = [0; 1024];
+
+ let nwrite = write_label("fooba", &mut buf).unwrap();
+ assert_eq!(nwrite, 8);
+ assert_eq!(&buf[..nwrite], b"fooba\x00\x00\x00");
+
+ let nread = read_label(&buf, "fooba").unwrap();
+ assert_eq!(nread, 8);
+ }
+
+ #[test]
+ #[should_panic]
+ fn bad_label_interior_nul() {
+ // interior NULs are not allowed
+ write_label("foo\x00bar", &mut [0; 1024]).unwrap();
+ }
+
+ #[test]
+ fn bad_label_almost_too_long() {
+ // ok
+ write_label(&"z".repeat(255), &mut [0; 1024]).unwrap();
+ }
+
+ #[test]
+ #[should_panic]
+ fn bad_label_too_long() {
+ // labels longer than 255 bytes are banned
+ write_label(&"z".repeat(256), &mut [0; 1024]).unwrap();
+ }
+
+ #[test]
+ fn padding() {
+ assert_eq!(0, padding_len(8));
+ assert_eq!(3, padding_len(9));
+ assert_eq!(2, padding_len(10));
+ assert_eq!(1, padding_len(11));
+ assert_eq!(0, padding_len(12));
+ assert_eq!(3, padding_len(13));
+ assert_eq!(2, padding_len(14));
+ assert_eq!(1, padding_len(15));
+ assert_eq!(0, padding_len(16));
+ }
+}