/* * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include #include #include #include #include #include #include #include #include #include int setmsrepeattimer(long ms) { long secs = ms / 1000L; long usecs = (ms % 1000L)*1000L; struct itimerval nexttime = { {secs, usecs} /* Repeat Interval */ , {secs, usecs} /* Timer Value */ }; #if 0 cl_log(LOG_DEBUG, "Setting repeating timer for %ld ms" , ms); #endif /* Is this right??? */ CL_IGNORE_SIG(SIGALRM); return setitimer(ITIMER_REAL, &nexttime, NULL); } int setmsalarm(long ms) { long secs = ms / 1000L; long usecs = (ms % 1000L)*1000L; struct itimerval nexttime = { {0L, 0L} /* Repeat Interval */ , {secs, usecs} /* Timer Value */ }; return setitimer(ITIMER_REAL, &nexttime, NULL); } int cancelmstimer(void) { struct itimerval nexttime = { {0L, 0L} /* Repeat Interval */ , {0L, 0L} /* Timer Value */ }; return setitimer(ITIMER_REAL, &nexttime, NULL); } static int alarmpopped = 0; static void st_timer_handler(int nsig) { ++alarmpopped; } /* * Pretty simple: * 1) Set up SIGALRM signal handler * 2) set alarmpopped to FALSE; * 2) Record current time * 3) Call setmsalarm(ms) * 4) Call pause(2) * 5) Call cancelmstimer() * 6) Reset signal handler * 7) See if SIGALRM happened * if so: return zero * if not: get current time, and compute milliseconds left 'til signal * should arrive, and return that... */ long mssleep(long ms) { struct sigaction saveaction; longclock_t start; longclock_t finish; unsigned long elapsedms; memset(&saveaction, 0, sizeof(saveaction)); cl_signal_set_simple_handler(SIGALRM, st_timer_handler, &saveaction); alarmpopped = 0; start = time_longclock(); setmsalarm(ms); pause(); cancelmstimer(); cl_signal_set_simple_handler(SIGALRM, saveaction.sa_handler, &saveaction); if (alarmpopped) { return 0; } finish = time_longclock(); elapsedms = longclockto_ms(sub_longclock(finish, start)); return ms - elapsedms; }