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Diffstat (limited to 'm4/frexpl.m4')
-rw-r--r-- | m4/frexpl.m4 | 233 |
1 files changed, 233 insertions, 0 deletions
diff --git a/m4/frexpl.m4 b/m4/frexpl.m4 new file mode 100644 index 0000000..eb79aea --- /dev/null +++ b/m4/frexpl.m4 @@ -0,0 +1,233 @@ +# frexpl.m4 serial 23 +dnl Copyright (C) 2007-2023 Free Software Foundation, Inc. +dnl This file is free software; the Free Software Foundation +dnl gives unlimited permission to copy and/or distribute it, +dnl with or without modifications, as long as this notice is preserved. + +AC_DEFUN([gl_FUNC_FREXPL], +[ + AC_REQUIRE([gl_MATH_H_DEFAULTS]) + AC_REQUIRE([gl_LONG_DOUBLE_VS_DOUBLE]) + + dnl Persuade glibc <math.h> to declare frexpl(). + AC_REQUIRE([gl_USE_SYSTEM_EXTENSIONS]) + + dnl Check whether it's declared. + dnl Mac OS X 10.3 has frexpl() in libc but doesn't declare it in <math.h>. + AC_CHECK_DECL([frexpl], , [HAVE_DECL_FREXPL=0], [[#include <math.h>]]) + + FREXPL_LIBM= + if test $HAVE_DECL_FREXPL = 1; then + gl_CHECK_FREXPL_NO_LIBM + if test $gl_cv_func_frexpl_no_libm = no; then + AC_CACHE_CHECK([whether frexpl() can be used with libm], + [gl_cv_func_frexpl_in_libm], + [ + save_LIBS="$LIBS" + LIBS="$LIBS -lm" + AC_LINK_IFELSE( + [AC_LANG_PROGRAM( + [[#include <math.h> + long double x;]], + [[int e; return frexpl (x, &e) > 0;]])], + [gl_cv_func_frexpl_in_libm=yes], + [gl_cv_func_frexpl_in_libm=no]) + LIBS="$save_LIBS" + ]) + if test $gl_cv_func_frexpl_in_libm = yes; then + FREXPL_LIBM=-lm + fi + fi + if test $gl_cv_func_frexpl_no_libm = yes \ + || test $gl_cv_func_frexpl_in_libm = yes; then + save_LIBS="$LIBS" + LIBS="$LIBS $FREXPL_LIBM" + gl_FUNC_FREXPL_WORKS + LIBS="$save_LIBS" + case "$gl_cv_func_frexpl_works" in + *yes) gl_func_frexpl=yes ;; + *) gl_func_frexpl=no; REPLACE_FREXPL=1 ;; + esac + else + gl_func_frexpl=no + fi + if test $gl_func_frexpl = yes; then + AC_DEFINE([HAVE_FREXPL], [1], + [Define if the frexpl() function is available.]) + fi + fi + if test $HAVE_DECL_FREXPL = 0 || test $gl_func_frexpl = no; then + dnl Find libraries needed to link lib/frexpl.c. + if test $HAVE_SAME_LONG_DOUBLE_AS_DOUBLE = 1; then + AC_REQUIRE([gl_FUNC_FREXP]) + FREXPL_LIBM="$FREXP_LIBM" + else + FREXPL_LIBM= + fi + fi + AC_SUBST([FREXPL_LIBM]) +]) + +AC_DEFUN([gl_FUNC_FREXPL_NO_LIBM], +[ + AC_REQUIRE([gl_MATH_H_DEFAULTS]) + AC_REQUIRE([gl_LONG_DOUBLE_VS_DOUBLE]) + dnl Check whether it's declared. + dnl Mac OS X 10.3 has frexpl() in libc but doesn't declare it in <math.h>. + AC_CHECK_DECL([frexpl], , [HAVE_DECL_FREXPL=0], [[#include <math.h>]]) + if test $HAVE_DECL_FREXPL = 1; then + gl_CHECK_FREXPL_NO_LIBM + if test $gl_cv_func_frexpl_no_libm = yes; then + gl_FUNC_FREXPL_WORKS + case "$gl_cv_func_frexpl_works" in + *yes) gl_func_frexpl_no_libm=yes ;; + *) gl_func_frexpl_no_libm=no; REPLACE_FREXPL=1 ;; + esac + else + gl_func_frexpl_no_libm=no + dnl Set REPLACE_FREXPL here because the system may have frexpl in libm. + REPLACE_FREXPL=1 + fi + if test $gl_func_frexpl_no_libm = yes; then + AC_DEFINE([HAVE_FREXPL_IN_LIBC], [1], + [Define if the frexpl() function is available in libc.]) + fi + fi +]) + +dnl Test whether frexpl() can be used without linking with libm. +dnl Set gl_cv_func_frexpl_no_libm to 'yes' or 'no' accordingly. +AC_DEFUN([gl_CHECK_FREXPL_NO_LIBM], +[ + AC_CACHE_CHECK([whether frexpl() can be used without linking with libm], + [gl_cv_func_frexpl_no_libm], + [ + AC_LINK_IFELSE( + [AC_LANG_PROGRAM( + [[#include <math.h> + long double x;]], + [[int e; return frexpl (x, &e) > 0;]])], + [gl_cv_func_frexpl_no_libm=yes], + [gl_cv_func_frexpl_no_libm=no]) + ]) +]) + +dnl Test whether frexpl() works on finite numbers (this fails on +dnl Mac OS X 10.4/PowerPC, on AIX 5.1, and on BeOS), on denormalized numbers +dnl (this fails on Mac OS X 10.5/i386), and also on infinite numbers (this +dnl fails e.g. on IRIX 6.5 and mingw). +AC_DEFUN([gl_FUNC_FREXPL_WORKS], +[ + AC_REQUIRE([AC_PROG_CC]) + AC_REQUIRE([AC_CANONICAL_HOST]) dnl for cross-compiles + AC_CACHE_CHECK([whether frexpl works], [gl_cv_func_frexpl_works], + [ + AC_RUN_IFELSE( + [AC_LANG_SOURCE([[ +#include <float.h> +#include <math.h> +/* Override the values of <float.h>, like done in float.in.h. */ +#if defined __i386__ && (defined __BEOS__ || defined __OpenBSD__) +# undef LDBL_MIN_EXP +# define LDBL_MIN_EXP (-16381) +#endif +#if defined __i386__ && (defined __FreeBSD__ || defined __DragonFly__) +# undef LDBL_MIN_EXP +# define LDBL_MIN_EXP (-16381) +#endif +#if (defined _ARCH_PPC || defined _POWER) && defined _AIX && (LDBL_MANT_DIG == 106) && defined __GNUC__ +# undef LDBL_MIN_EXP +# define LDBL_MIN_EXP DBL_MIN_EXP +#endif +#if defined __sgi && (LDBL_MANT_DIG >= 106) +# if defined __GNUC__ +# undef LDBL_MIN_EXP +# define LDBL_MIN_EXP DBL_MIN_EXP +# endif +#endif +extern +#ifdef __cplusplus +"C" +#endif +long double frexpl (long double, int *); +long double zero = 0.0L; +int main() +{ + int result = 0; + volatile long double x; + /* Test on finite numbers that fails on AIX 5.1. */ + x = 16.0L; + { + int exp = -9999; + frexpl (x, &exp); + if (exp != 5) + result |= 1; + } + /* Test on finite numbers that fails on Mac OS X 10.4, because its frexpl + function returns an invalid (incorrectly normalized) value: it returns + y = { 0x3fe028f5, 0xc28f5c28, 0x3c9eb851, 0xeb851eb8 } + but the correct result is + 0.505L = { 0x3fe028f5, 0xc28f5c29, 0xbc547ae1, 0x47ae1480 } */ + x = 1.01L; + { + int exp = -9999; + long double y = frexpl (x, &exp); + if (!(exp == 1 && y == 0.505L)) + result |= 2; + } + /* Test on large finite numbers. This fails on BeOS at i = 16322, while + LDBL_MAX_EXP = 16384. + In the loop end test, we test x against Infinity, rather than comparing + i with LDBL_MAX_EXP, because BeOS <float.h> has a wrong LDBL_MAX_EXP. */ + { + int i; + for (i = 1, x = 1.0L; x != x + x; i++, x *= 2.0L) + { + int exp = -9999; + frexpl (x, &exp); + if (exp != i) + { + result |= 4; + break; + } + } + } + /* Test on denormalized numbers. */ + { + int i; + for (i = 1, x = 1.0L; i >= LDBL_MIN_EXP; i--, x *= 0.5L) + ; + if (x > 0.0L) + { + int exp; + long double y = frexpl (x, &exp); + /* On machines with IEEE854 arithmetic: x = 1.68105e-4932, + exp = -16382, y = 0.5. On Mac OS X 10.5: exp = -16384, y = 0.5. */ + if (exp != LDBL_MIN_EXP - 1) + result |= 8; + } + } + /* Test on infinite numbers. */ + /* The Microsoft MSVC 14 compiler chokes on the expression 1.0 / 0.0. */ + x = 1.0L / zero; + { + int exp; + long double y = frexpl (x, &exp); + if (y != x) + result |= 16; + } + return result; +}]])], + [gl_cv_func_frexpl_works=yes], + [gl_cv_func_frexpl_works=no], + [ +changequote(,)dnl + case "$host_os" in + aix | aix[3-6]* | beos* | darwin* | irix* | mingw* | windows* | pw*) + gl_cv_func_frexpl_works="guessing no";; + *) gl_cv_func_frexpl_works="guessing yes";; + esac +changequote([,])dnl + ]) + ]) +]) |