/* Convert 32-bit wide character to multibyte character. Copyright (C) 2020-2023 Free Software Foundation, Inc. This file is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This file is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ /* Written by Bruno Haible , 2020. */ #include /* Specification. */ #include #include #include #include "attribute.h" /* FALLTHROUGH */ #include "localcharset.h" #include "streq.h" #if GL_CHAR32_T_IS_UNICODE # include "lc-charset-unicode.h" #endif size_t c32rtomb (char *s, char32_t wc, mbstate_t *ps) #undef c32rtomb { #if HAVE_WORKING_MBRTOC32 # if C32RTOMB_RETVAL_BUG if (s == NULL) /* We know the NUL wide character corresponds to the NUL character. */ return 1; # endif return c32rtomb (s, wc, ps); #elif _GL_SMALL_WCHAR_T if (s == NULL) return wcrtomb (NULL, 0, ps); else { /* Special-case all encodings that may produce wide character values > WCHAR_MAX. */ const char *encoding = locale_charset (); if (STREQ_OPT (encoding, "UTF-8", 'U', 'T', 'F', '-', '8', 0, 0, 0, 0)) { /* Special-case the UTF-8 encoding. Assume that the wide-character encoding in a UTF-8 locale is UCS-2 or, equivalently, UTF-16. */ if (wc < 0x80) { s[0] = (unsigned char) wc; return 1; } else { int count; if (wc < 0x800) count = 2; else if (wc < 0x10000) { if (wc < 0xd800 || wc >= 0xe000) count = 3; else { errno = EILSEQ; return (size_t)(-1); } } else if (wc < 0x110000) count = 4; else { errno = EILSEQ; return (size_t)(-1); } switch (count) /* note: code falls through cases! */ { case 4: s[3] = 0x80 | (wc & 0x3f); wc = wc >> 6; wc |= 0x10000; FALLTHROUGH; case 3: s[2] = 0x80 | (wc & 0x3f); wc = wc >> 6; wc |= 0x800; FALLTHROUGH; case 2: s[1] = 0x80 | (wc & 0x3f); wc = wc >> 6; wc |= 0xc0; /*case 1:*/ s[0] = wc; } return count; } } else { if ((wchar_t) wc == wc) return wcrtomb (s, (wchar_t) wc, ps); else { errno = EILSEQ; return (size_t)(-1); } } } #else /* char32_t and wchar_t are equivalent. */ # if GL_CHAR32_T_IS_UNICODE && GL_CHAR32_T_VS_WCHAR_T_NEEDS_CONVERSION if (wc != 0) { wc = unicode_to_locale_encoding (wc); if (wc == 0) { errno = EILSEQ; return (size_t)(-1); } } # endif return wcrtomb (s, (wchar_t) wc, ps); #endif }