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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-13 21:11:59 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-13 21:11:59 +0000 |
commit | 3cd01b932e1c85394272ae64fae67ebeda92fb00 (patch) | |
tree | c5a3115d710afc1879ddea5349362a2bc651733c /dnsdist-idstate.hh | |
parent | Initial commit. (diff) | |
download | dnsdist-3cd01b932e1c85394272ae64fae67ebeda92fb00.tar.xz dnsdist-3cd01b932e1c85394272ae64fae67ebeda92fb00.zip |
Adding upstream version 1.8.3.upstream/1.8.3
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dnsdist-idstate.hh')
-rw-r--r-- | dnsdist-idstate.hh | 251 |
1 files changed, 251 insertions, 0 deletions
diff --git a/dnsdist-idstate.hh b/dnsdist-idstate.hh new file mode 100644 index 0000000..b619842 --- /dev/null +++ b/dnsdist-idstate.hh @@ -0,0 +1,251 @@ +/* + * This file is part of PowerDNS or dnsdist. + * Copyright -- PowerDNS.COM B.V. and its contributors + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of version 2 of the GNU General Public License as + * published by the Free Software Foundation. + * + * In addition, for the avoidance of any doubt, permission is granted to + * link this program with OpenSSL and to (re)distribute the binaries + * produced as the result of such linking. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + */ +#pragma once + +#include "config.h" +#include "dnsname.hh" +#include "dnsdist-protocols.hh" +#include "gettime.hh" +#include "iputils.hh" +#include "uuid-utils.hh" + +struct ClientState; +struct DOHUnit; +class DNSCryptQuery; +class DNSDistPacketCache; + +using QTag = std::unordered_map<string, string>; + +struct StopWatch +{ + StopWatch(bool realTime = false) : + d_needRealTime(realTime) + { + } + + void start() + { + d_start = getCurrentTime(); + } + + void set(const struct timespec& from) + { + d_start = from; + } + + double udiff() const + { + struct timespec now = getCurrentTime(); + return 1000000.0 * (now.tv_sec - d_start.tv_sec) + (now.tv_nsec - d_start.tv_nsec) / 1000.0; + } + + double udiffAndSet() + { + struct timespec now = getCurrentTime(); + auto ret = 1000000.0 * (now.tv_sec - d_start.tv_sec) + (now.tv_nsec - d_start.tv_nsec) / 1000.0; + d_start = now; + return ret; + } + + struct timespec getStartTime() const + { + return d_start; + } + + struct timespec d_start + { + 0, 0 + }; + +private: + struct timespec getCurrentTime() const + { + struct timespec now; + if (gettime(&now, d_needRealTime) < 0) { + unixDie("Getting timestamp"); + } + return now; + } + + bool d_needRealTime; +}; + +struct InternalQueryState +{ + struct ProtoBufData + { + std::optional<boost::uuids::uuid> uniqueId{std::nullopt}; // 17 + std::string d_deviceName; + std::string d_deviceID; + std::string d_requestorID; + }; + + static void DeleterPlaceHolder(DOHUnit*) + { + } + + InternalQueryState() : + du(std::unique_ptr<DOHUnit, void (*)(DOHUnit*)>(nullptr, DeleterPlaceHolder)) + { + origDest.sin4.sin_family = 0; + } + + InternalQueryState(InternalQueryState&& rhs) = default; + InternalQueryState& operator=(InternalQueryState&& rhs) = default; + + InternalQueryState(const InternalQueryState& orig) = delete; + InternalQueryState& operator=(const InternalQueryState& orig) = delete; + + boost::optional<Netmask> subnet{boost::none}; // 40 + ComboAddress origRemote; // 28 + ComboAddress origDest; // 28 + ComboAddress hopRemote; + ComboAddress hopLocal; + DNSName qname; // 24 + std::string poolName; // 24 + StopWatch queryRealTime{true}; // 24 + std::shared_ptr<DNSDistPacketCache> packetCache{nullptr}; // 16 + std::unique_ptr<DNSCryptQuery> dnsCryptQuery{nullptr}; // 8 + std::unique_ptr<QTag> qTag{nullptr}; // 8 + std::unique_ptr<PacketBuffer> d_packet{nullptr}; // Initial packet, so we can restart the query from the response path if needed // 8 + std::unique_ptr<ProtoBufData> d_protoBufData{nullptr}; + boost::optional<uint32_t> tempFailureTTL{boost::none}; // 8 + ClientState* cs{nullptr}; // 8 + std::unique_ptr<DOHUnit, void (*)(DOHUnit*)> du; // 8 + uint32_t cacheKey{0}; // 4 + uint32_t cacheKeyNoECS{0}; // 4 + // DoH-only */ + uint32_t cacheKeyUDP{0}; // 4 + uint32_t ttlCap{0}; // cap the TTL _after_ inserting into the packet cache // 4 + int backendFD{-1}; // 4 + int delayMsec{0}; + uint16_t qtype{0}; // 2 + uint16_t qclass{0}; // 2 + // origID is in network-byte order + uint16_t origID{0}; // 2 + uint16_t origFlags{0}; // 2 + uint16_t cacheFlags{0}; // DNS flags as sent to the backend // 2 + uint16_t udpPayloadSize{0}; // Max UDP payload size from the query // 2 + dnsdist::Protocol protocol; // 1 + bool ednsAdded{false}; + bool ecsAdded{false}; + bool skipCache{false}; + bool dnssecOK{false}; + bool useZeroScope{false}; + bool forwardedOverUDP{false}; + bool selfGenerated{false}; +}; + +struct IDState +{ + IDState() + { + } + + IDState(const IDState& orig) = delete; + IDState(IDState&& rhs) noexcept : + internal(std::move(rhs.internal)) + { + inUse.store(rhs.inUse.load()); + age.store(rhs.age.load()); + } + + IDState& operator=(IDState&& rhs) noexcept + { + inUse.store(rhs.inUse.load()); + age.store(rhs.age.load()); + internal = std::move(rhs.internal); + return *this; + } + + bool isInUse() const + { + return inUse; + } + + /* For performance reasons we don't want to use a lock here, but that means + we need to be very careful when modifying this value. Modifications happen + from: + - one of the UDP or DoH 'client' threads receiving a query, selecting a backend + then picking one of the states associated to this backend (via the idOffset). + Most of the time this state should not be in use and usageIndicator is -1, but we + might not yet have received a response for the query previously associated to this + state, meaning that we will 'reuse' this state and erase the existing state. + If we ever receive a response for this state, it will be discarded. This is + mostly fine for UDP except that we still need to be careful in order to miss + the 'outstanding' counters, which should only be increased when we are picking + an empty state, and not when reusing ; + For DoH, though, we have dynamically allocated a DOHUnit object that needs to + be freed, as well as internal objects internals to libh2o. + - one of the UDP receiver threads receiving a response from a backend, picking + the corresponding state and sending the response to the client ; + - the 'healthcheck' thread scanning the states to actively discover timeouts, + mostly to keep some counters like the 'outstanding' one sane. + + We have two flags: + - inUse tells us if there currently is a in-flight query whose state is stored + in this state + - locked tells us whether someone currently owns the state, so no-one else can touch + it + */ + InternalQueryState internal; + std::atomic<uint16_t> age{0}; + + class StateGuard + { + public: + StateGuard(IDState& ids) : + d_ids(ids) + { + } + ~StateGuard() + { + d_ids.release(); + } + StateGuard(const StateGuard&) = delete; + StateGuard(StateGuard&&) = delete; + StateGuard& operator=(const StateGuard&) = delete; + StateGuard& operator=(StateGuard&&) = delete; + + private: + IDState& d_ids; + }; + + [[nodiscard]] std::optional<StateGuard> acquire() + { + bool expected = false; + if (locked.compare_exchange_strong(expected, true)) { + return std::optional<StateGuard>(*this); + } + return std::nullopt; + } + + void release() + { + locked.store(false); + } + + std::atomic<bool> inUse{false}; // 1 + +private: + std::atomic<bool> locked{false}; // 1 +}; |