/* * This file is part of PowerDNS or dnsdist. * Copyright -- PowerDNS.COM B.V. and its contributors * * This program is free software; you can redistribute it and/or modify * it under the terms of version 2 of the GNU General Public License as * published by the Free Software Foundation. * * In addition, for the avoidance of any doubt, permission is granted to * link this program with OpenSSL and to (re)distribute the binaries * produced as the result of such linking. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "dnsdist.hh" #include "dnsdist-async.hh" #include "dnsdist-lua.hh" #include "dnsdist-lua-ffi.hh" #include "dnsdist-lua-network.hh" #include "dolog.hh" void setupLuaBindingsNetwork(LuaContext& luaCtx, bool client) { luaCtx.writeFunction("newNetworkEndpoint", [client](const std::string& path) { if (client) { return std::shared_ptr(nullptr); } try { return std::make_shared(path); } catch (const std::exception& e) { warnlog("Error connecting to network endpoint: %s", e.what()); } return std::shared_ptr(nullptr); }); luaCtx.registerFunction::*)() const>("isValid", [](const std::shared_ptr& endpoint) { return endpoint != nullptr; }); luaCtx.registerFunction::*)(const std::string&) const>("send", [client](const std::shared_ptr& endpoint, const std::string& payload) { if (client || !endpoint || payload.empty()) { return false; } return endpoint->send(payload); }); luaCtx.writeFunction("newNetworkListener", [client]() { if (client) { return std::shared_ptr(nullptr); } return std::make_shared(); }); luaCtx.registerFunction::*)(const std::string&, uint16_t, std::function)>("addUnixListeningEndpoint", [client](std::shared_ptr& listener, const std::string& path, uint16_t endpointID, std::function cb) { if (client || !cb) { return false; } return listener->addUnixListeningEndpoint(path, endpointID, [cb](dnsdist::NetworkListener::EndpointID endpoint, std::string&& dgram, const std::string& from) { { auto lock = g_lua.lock(); cb(endpoint, dgram, from); } dnsdist::handleQueuedAsynchronousEvents(); }); }); // if you make the dnsdist_ffi_network_message_t* in the function prototype const, LuaWrapper will stop treating it like a lightuserdata, messing everything up!! luaCtx.registerFunction::*)(const std::string&, uint16_t, std::function)>("addUnixListeningEndpointFFI", [client](std::shared_ptr& listener, const std::string& path, uint16_t endpointID, std::function cb) { if (client) { return false; } return listener->addUnixListeningEndpoint(path, endpointID, [cb](dnsdist::NetworkListener::EndpointID endpoint, std::string&& dgram, const std::string& from) { { auto lock = g_lua.lock(); dnsdist_ffi_network_message_t msg(dgram, from, endpoint); cb(&msg); } dnsdist::handleQueuedAsynchronousEvents(); }); }); luaCtx.registerFunction::*)()>("start", [client](std::shared_ptr& listener) { if (client) { return; } listener->start(); }); luaCtx.writeFunction("getResolvers", [](const std::string& resolvConfPath) -> LuaArray { auto resolvers = getResolvers(resolvConfPath); LuaArray result; result.reserve(resolvers.size()); int counter = 1; for (const auto& resolver : resolvers) { result.emplace_back(counter, resolver.toString()); counter++; } return result; }); };