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#include "dnsdist-lua-hooks.hh"
#include "dnsdist-lua.hh"
#include "lock.hh"
namespace dnsdist::lua::hooks
{
static LockGuarded<std::vector<MaintenanceCallback>> s_maintenanceHooks;
void runMaintenanceHooks(const LuaContext& context)
{
(void)context;
for (const auto& callback : *(s_maintenanceHooks.lock())) {
callback();
}
}
void addMaintenanceCallback(const LuaContext& context, MaintenanceCallback callback)
{
(void)context;
s_maintenanceHooks.lock()->push_back(std::move(callback));
}
void clearMaintenanceHooks()
{
s_maintenanceHooks.lock()->clear();
}
void setupLuaHooks(LuaContext& luaCtx)
{
luaCtx.writeFunction("addMaintenanceCallback", [&luaCtx](const MaintenanceCallback& callback) {
setLuaSideEffect();
addMaintenanceCallback(luaCtx, callback);
});
}
}
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