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#pragma once
#include "sstuff.hh"
#include "tcpiohandler-mplexer.hh"
#include "dnsdist.hh"
#include "dnsdist-tcp.hh"
class ConnectionToBackend : public std::enable_shared_from_this<ConnectionToBackend>
{
public:
ConnectionToBackend(const std::shared_ptr<DownstreamState>& ds, std::unique_ptr<FDMultiplexer>& mplexer, const struct timeval& now): d_connectionStartTime(now), d_lastDataReceivedTime(now), d_ds(ds), d_mplexer(mplexer), d_enableFastOpen(ds->d_config.tcpFastOpen)
{
reconnect();
}
virtual ~ConnectionToBackend();
int getHandle() const
{
if (!d_handler) {
throw std::runtime_error("Attempt to get the socket handle from a non-established TCP connection");
}
return d_handler->getDescriptor();
}
/* whether the underlying socket has been closed under our feet, basically */
bool isUsable()
{
if (!d_handler) {
d_connectionDied = true;
return false;
}
if (d_handler->isUsable()) {
return true;
}
d_connectionDied = true;
return false;
}
const std::shared_ptr<DownstreamState>& getDS() const
{
return d_ds;
}
const ComboAddress& getRemote() const
{
return d_ds->d_config.remote;
}
const std::string& getBackendName() const
{
return d_ds->getName();
}
bool isFresh() const
{
return d_fresh;
}
void setReused()
{
d_fresh = false;
}
void disableFastOpen()
{
d_enableFastOpen = false;
}
bool isFastOpenEnabled()
{
return d_enableFastOpen;
}
/* whether a connection can be used now */
bool canBeReused(bool sameClient = false) const
{
if (d_connectionDied) {
return false;
}
/* we can't reuse a connection where a proxy protocol payload has been sent,
since:
- it cannot be reused for a different client
- we might have different TLV values for each query
*/
if (d_ds && d_ds->d_config.useProxyProtocol == true && !sameClient) {
return false;
}
if (reachedMaxStreamID()) {
return false;
}
if (reachedMaxConcurrentQueries()) {
return false;
}
return true;
}
/* full now but will become usable later */
bool willBeReusable(bool sameClient) const
{
if (d_connectionDied || reachedMaxStreamID()) {
return false;
}
if (d_ds && d_ds->d_config.useProxyProtocol == true) {
return sameClient;
}
return true;
}
virtual bool reachedMaxStreamID() const = 0;
virtual bool reachedMaxConcurrentQueries() const = 0;
virtual bool isIdle() const = 0;
virtual void release() = 0;
virtual void stopIO()
{
}
bool matches(const std::shared_ptr<DownstreamState>& ds) const
{
if (!ds || !d_ds) {
return false;
}
return ds == d_ds;
}
virtual void queueQuery(std::shared_ptr<TCPQuerySender>& sender, TCPQuery&& query) = 0;
virtual void handleTimeout(const struct timeval& now, bool write) = 0;
struct timeval getLastDataReceivedTime() const
{
return d_lastDataReceivedTime;
}
virtual std::string toString() const = 0;
protected:
bool reconnect();
boost::optional<struct timeval> getBackendHealthCheckTTD(const struct timeval& now) const
{
if (d_ds == nullptr) {
throw std::runtime_error("getBackendReadTTD() without any backend selected");
}
if (d_ds->d_config.checkTimeout == 0) {
return boost::none;
}
struct timeval res = now;
res.tv_sec += d_ds->d_config.checkTimeout / 1000; /* ms to s */
res.tv_usec += (d_ds->d_config.checkTimeout % 1000) * 1000; /* remaining ms to µs */
normalizeTV(res);
return res;
}
boost::optional<struct timeval> getBackendReadTTD(const struct timeval& now) const
{
if (d_ds == nullptr) {
throw std::runtime_error("getBackendReadTTD() without any backend selected");
}
if (d_ds->d_config.tcpRecvTimeout == 0) {
return boost::none;
}
struct timeval res = now;
res.tv_sec += d_ds->d_config.tcpRecvTimeout;
return res;
}
boost::optional<struct timeval> getBackendWriteTTD(const struct timeval& now) const
{
if (d_ds == nullptr) {
throw std::runtime_error("getBackendWriteTTD() called without any backend selected");
}
if (d_ds->d_config.tcpSendTimeout == 0) {
return boost::none;
}
struct timeval res = now;
res.tv_sec += d_ds->d_config.tcpSendTimeout;
return res;
}
boost::optional<struct timeval> getBackendConnectTTD(const struct timeval& now) const
{
if (d_ds == nullptr) {
throw std::runtime_error("getBackendConnectTTD() called without any backend selected");
}
if (d_ds->d_config.tcpConnectTimeout == 0) {
return boost::none;
}
struct timeval res = now;
res.tv_sec += d_ds->d_config.tcpConnectTimeout;
return res;
}
struct timeval d_connectionStartTime;
struct timeval d_lastDataReceivedTime;
const std::shared_ptr<DownstreamState> d_ds{nullptr};
std::shared_ptr<TCPQuerySender> d_sender{nullptr};
std::unique_ptr<FDMultiplexer>& d_mplexer;
std::unique_ptr<TCPIOHandler> d_handler{nullptr};
std::unique_ptr<IOStateHandler> d_ioState{nullptr};
uint64_t d_queries{0};
uint32_t d_highestStreamID{0};
uint16_t d_downstreamFailures{0};
bool d_proxyProtocolPayloadSent{false};
bool d_enableFastOpen{false};
bool d_connectionDied{false};
bool d_fresh{true};
};
class TCPConnectionToBackend : public ConnectionToBackend
{
public:
TCPConnectionToBackend(const std::shared_ptr<DownstreamState>& ds, std::unique_ptr<FDMultiplexer>& mplexer, const struct timeval& now, std::string&& /* proxyProtocolPayload*, unused but there to match the HTTP2 connections, so we can use the same templated connections manager class */): ConnectionToBackend(ds, mplexer, now), d_responseBuffer(512)
{
}
virtual ~TCPConnectionToBackend();
bool isIdle() const override
{
return d_state == State::idle && d_pendingQueries.size() == 0 && d_pendingResponses.size() == 0;
}
bool reachedMaxStreamID() const override
{
/* TCP/DoT has only 2^16 usable identifiers, DoH has 2^32 */
const uint32_t maximumStreamID = std::numeric_limits<uint16_t>::max() - 1;
return d_highestStreamID == maximumStreamID;
}
bool reachedMaxConcurrentQueries() const override
{
const size_t concurrent = d_pendingQueries.size() + d_pendingResponses.size() + (d_state == State::sendingQueryToBackend ? 1 : 0);
if (concurrent > 0 && concurrent >= d_ds->d_config.d_maxInFlightQueriesPerConn) {
return true;
}
return false;
}
bool matchesTLVs(const std::unique_ptr<std::vector<ProxyProtocolValue>>& tlvs) const;
void queueQuery(std::shared_ptr<TCPQuerySender>& sender, TCPQuery&& query) override;
void handleTimeout(const struct timeval& now, bool write) override;
void release() override;
std::string toString() const override
{
ostringstream o;
o << "TCP connection to backend "<<(d_ds ? d_ds->getName() : "empty")<<" over FD "<<(d_handler ? std::to_string(d_handler->getDescriptor()) : "no socket")<<", state is "<<(int)d_state<<", io state is "<<(d_ioState ? d_ioState->getState() : "empty")<<", queries count is "<<d_queries<<", pending queries count is "<<d_pendingQueries.size()<<", "<<d_pendingResponses.size()<<" pending responses";
return o.str();
}
void setProxyProtocolValuesSent(std::unique_ptr<std::vector<ProxyProtocolValue>>&& proxyProtocolValuesSent);
private:
/* waitingForResponseFromBackend is a state where we have not yet started reading the size,
so we can still switch to sending instead */
enum class State : uint8_t { idle, sendingQueryToBackend, waitingForResponseFromBackend, readingResponseSizeFromBackend, readingResponseFromBackend };
enum class FailureReason : uint8_t { /* too many attempts */ gaveUp, timeout, unexpectedQueryID };
static void handleIO(std::shared_ptr<TCPConnectionToBackend>& conn, const struct timeval& now);
static void handleIOCallback(int fd, FDMultiplexer::funcparam_t& param);
static IOState queueNextQuery(std::shared_ptr<TCPConnectionToBackend>& conn);
static IOState sendQuery(std::shared_ptr<TCPConnectionToBackend>& conn, const struct timeval& now);
static bool isXFRFinished(const TCPResponse& response, TCPQuery& query);
IOState handleResponse(std::shared_ptr<TCPConnectionToBackend>& conn, const struct timeval& now);
uint16_t getQueryIdFromResponse() const;
void notifyAllQueriesFailed(const struct timeval& now, FailureReason reason);
bool needProxyProtocolPayload() const
{
return !d_proxyProtocolPayloadSent && (d_ds && d_ds->d_config.useProxyProtocol);
}
class PendingRequest
{
public:
std::shared_ptr<TCPQuerySender> d_sender{nullptr};
TCPQuery d_query;
};
PacketBuffer d_responseBuffer;
std::list<PendingRequest> d_pendingQueries;
std::unordered_map<uint16_t, PendingRequest> d_pendingResponses;
std::unique_ptr<std::vector<ProxyProtocolValue>> d_proxyProtocolValuesSent{nullptr};
PendingRequest d_currentQuery;
size_t d_currentPos{0};
uint16_t d_responseSize{0};
State d_state{State::idle};
};
void setTCPDownstreamMaxIdleConnectionsPerBackend(uint64_t max);
void setTCPDownstreamCleanupInterval(uint64_t interval);
void setTCPDownstreamMaxIdleTime(uint64_t max);
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