#ifndef AUTH_MASTER_H #define AUTH_MASTER_H #include "net.h" enum auth_master_flags { /* Enable logging debug information */ AUTH_MASTER_FLAG_DEBUG = 0x01, /* Don't disconnect from auth socket when idling */ AUTH_MASTER_FLAG_NO_IDLE_TIMEOUT = 0x02 }; struct auth_user_info { const char *service; const char *session_id; const char *local_name; struct ip_addr local_ip, remote_ip, real_local_ip, real_remote_ip; in_port_t local_port, remote_port, real_local_port, real_remote_port; const char *forward_fields; ARRAY_TYPE(const_string) extra_fields; bool debug; }; struct auth_user_reply { uid_t uid; gid_t gid; const char *home, *chroot; ARRAY_TYPE(const_string) extra_fields; bool anonymous:1; }; struct auth_master_connection * auth_master_init(const char *auth_socket_path, enum auth_master_flags flags); void auth_master_deinit(struct auth_master_connection **conn); /* Set timeout for lookups. */ void auth_master_set_timeout(struct auth_master_connection *conn, unsigned int msecs); /* Returns the auth_socket_path */ const char *auth_master_get_socket_path(struct auth_master_connection *conn); /* Do a USER lookup. Returns -2 = user-specific error, -1 = internal error, 0 = user not found, 1 = ok. When returning -1 and fields[0] isn't NULL, it contains an error message that should be shown to user. */ int auth_master_user_lookup(struct auth_master_connection *conn, const char *user, const struct auth_user_info *info, pool_t pool, const char **username_r, const char *const **fields_r); /* Do a PASS lookup (the actual password isn't returned). */ int auth_master_pass_lookup(struct auth_master_connection *conn, const char *user, const struct auth_user_info *info, pool_t pool, const char *const **fields_r); /* Flush authentication cache for everyone (users=NULL) or only for specified users. Returns number of users flushed from cache. */ int auth_master_cache_flush(struct auth_master_connection *conn, const char *const *users, unsigned int *count_r); /* Parse userdb extra fields into auth_user_reply structure. */ void auth_user_fields_parse(const char *const *fields, pool_t pool, struct auth_user_reply *reply_r); /* Iterate through all users. If user_mask is non-NULL, it contains a string with wildcards ('*', '?') that the auth server MAY use to limit what users are returned (but it may as well return all users anyway). */ struct auth_master_user_list_ctx * auth_master_user_list_init(struct auth_master_connection *conn, const char *user_mask, const struct auth_user_info *info) ATTR_NULL(3); const char *auth_master_user_list_next(struct auth_master_user_list_ctx *ctx); /* Returns -1 if anything failed, 0 if ok */ int auth_master_user_list_deinit(struct auth_master_user_list_ctx **ctx); /* INTERNAL: */ void auth_user_info_export(string_t *str, const struct auth_user_info *info); #endif