#ifndef HASH_H #define HASH_H struct hash_table; #ifdef HAVE_TYPEOF # define HASH_VALUE_CAST(table) (typeof((table)._value)) #else # define HASH_VALUE_CAST(table) #endif /* Returns hash code. */ typedef unsigned int hash_callback_t(const void *p); /* Returns 0 if the pointers are equal. */ typedef int hash_cmp_callback_t(const void *p1, const void *p2); /* Create a new hash table. If initial_size is 0, the default value is used. table_pool is used to allocate/free large hash tables, node_pool is used for smaller allocations and can also be alloconly pool. The pools must not be free'd before hash_table_destroy() is called. */ void hash_table_create(struct hash_table **table_r, pool_t node_pool, unsigned int initial_size, hash_callback_t *hash_cb, hash_cmp_callback_t *key_compare_cb); #define hash_table_create(table, pool, size, hash_cb, key_cmp_cb) \ TYPE_CHECKS(void, \ COMPILE_ERROR_IF_TRUE( \ sizeof((*table)._key) != sizeof(void *) || \ sizeof((*table)._value) != sizeof(void *)) || \ COMPILE_ERROR_IF_TRUE( \ !__builtin_types_compatible_p(typeof(&key_cmp_cb), \ int (*)(typeof((*table)._key), typeof((*table)._key))) && \ !__builtin_types_compatible_p(typeof(&key_cmp_cb), \ int (*)(typeof((*table)._const_key), typeof((*table)._const_key)))) || \ COMPILE_ERROR_IF_TRUE( \ !__builtin_types_compatible_p(typeof(&hash_cb), \ unsigned int (*)(typeof((*table)._key))) && \ !__builtin_types_compatible_p(typeof(&hash_cb), \ unsigned int (*)(typeof((*table)._const_key)))), \ hash_table_create(&(*table)._table, pool, size, \ (hash_callback_t *)hash_cb, \ (hash_cmp_callback_t *)key_cmp_cb)) /* Create hash table where comparisons are done directly with the pointers. */ void hash_table_create_direct(struct hash_table **table_r, pool_t node_pool, unsigned int initial_size); #define hash_table_create_direct(table, pool, size) \ TYPE_CHECKS(void, \ COMPILE_ERROR_IF_TRUE( \ sizeof((*table)._key) != sizeof(void *) || \ sizeof((*table)._value) != sizeof(void *)), \ hash_table_create_direct(&(*table)._table, pool, size)) #define hash_table_is_created(table) \ ((table)._table != NULL) void hash_table_destroy(struct hash_table **table); #define hash_table_destroy(table) \ hash_table_destroy(&(*table)._table) /* Remove all nodes from hash table. If free_collisions is TRUE, the memory allocated from node_pool is freed, or discarded with alloconly pools. WARNING: If you p_clear() the node_pool, the free_collisions must be TRUE. */ void hash_table_clear(struct hash_table *table, bool free_collisions); #define hash_table_clear(table, free_collisions) \ hash_table_clear((table)._table, free_collisions) void *hash_table_lookup(const struct hash_table *table, const void *key) ATTR_PURE; #define hash_table_lookup(table, key) \ TYPE_CHECKS(void *, \ COMPILE_ERROR_IF_TYPES2_NOT_COMPATIBLE((table)._key, (table)._const_key, key), \ HASH_VALUE_CAST(table)hash_table_lookup((table)._table, (key))) bool hash_table_lookup_full(const struct hash_table *table, const void *lookup_key, void **orig_key_r, void **value_r); #ifndef __cplusplus # define hash_table_lookup_full(table, lookup_key, orig_key_r, value_r) \ TYPE_CHECKS(bool, \ COMPILE_ERROR_IF_TYPES2_NOT_COMPATIBLE((table)._const_key, (table)._key, lookup_key) || \ COMPILE_ERROR_IF_TYPES_NOT_COMPATIBLE((table)._keyp, orig_key_r) || \ COMPILE_ERROR_IF_TRUE(sizeof(*(orig_key_r)) != sizeof(void *)) || \ COMPILE_ERROR_IF_TYPES_NOT_COMPATIBLE((table)._valuep, value_r) || \ COMPILE_ERROR_IF_TRUE(sizeof(*(value_r)) != sizeof(void *)), \ hash_table_lookup_full((table)._table, \ (lookup_key), (void *)(orig_key_r), (void *)(value_r))) #else /* C++ requires (void **) casting, but that's not possible with strict aliasing, so .. we'll just disable the type checks */ # define hash_table_lookup_full(table, lookup_key, orig_key_r, value_r) \ hash_table_lookup_full((table)._table, lookup_key, orig_key_r, value_r) #endif /* Suppose to insert a new key-value node to the hash table. If the key already exists, assert-crash. */ void hash_table_insert(struct hash_table *table, void *key, void *value); /* If the key doesn't exists, do the exact same as hash_table_insert() If the key already exists, preserve the original key and update only the value.*/ void hash_table_update(struct hash_table *table, void *key, void *value); #define hash_table_insert(table, key, value) \ TYPE_CHECKS(void, \ COMPILE_ERROR_IF_TYPES_NOT_COMPATIBLE((table)._key, key) || \ COMPILE_ERROR_IF_TYPES_NOT_COMPATIBLE((table)._value, value), \ hash_table_insert((table)._table, (void *)(key), (void *)(value))) #define hash_table_update(table, key, value) \ TYPE_CHECKS(void, \ COMPILE_ERROR_IF_TYPES_NOT_COMPATIBLE((table)._key, key) || \ COMPILE_ERROR_IF_TYPES_NOT_COMPATIBLE((table)._value, value), \ hash_table_update((table)._table, (void *)(key), (void *)(value))) bool hash_table_try_remove(struct hash_table *table, const void *key); #define hash_table_try_remove(table, key) \ TYPE_CHECKS(bool, \ COMPILE_ERROR_IF_TYPES2_NOT_COMPATIBLE((table)._const_key, (table)._key, key), \ hash_table_try_remove((table)._table, (const void *)(key))) #define hash_table_remove(table, key) \ STMT_START { \ if (unlikely(!hash_table_try_remove(table, key))) \ i_panic("key not found from hash"); \ } STMT_END unsigned int hash_table_count(const struct hash_table *table) ATTR_PURE; #define hash_table_count(table) \ hash_table_count((table)._table) /* Iterates through all nodes in hash table. You may safely call hash_table_*() functions while iterating, but if you add any new nodes, they may or may not be called for in this iteration. */ struct hash_iterate_context *hash_table_iterate_init(struct hash_table *table); #define hash_table_iterate_init(table) \ hash_table_iterate_init((table)._table) bool hash_table_iterate(struct hash_iterate_context *ctx, void **key_r, void **value_r); #ifndef __cplusplus # define hash_table_iterate(ctx, table, key_r, value_r) \ TYPE_CHECKS(bool, \ COMPILE_ERROR_IF_TYPES_NOT_COMPATIBLE((table)._keyp, key_r) || \ COMPILE_ERROR_IF_TRUE(sizeof(*(key_r)) != sizeof(void *)) || \ COMPILE_ERROR_IF_TRUE(sizeof(*(value_r)) != sizeof(void *)) || \ COMPILE_ERROR_IF_TYPES_NOT_COMPATIBLE((table)._valuep, value_r), \ hash_table_iterate(ctx, (void *)(key_r), (void *)(value_r))) #else /* C++ requires (void **) casting, but that's not possible with strict aliasing, so .. we'll just disable the type checks */ # define hash_table_iterate(ctx, table, key_r, value_r) \ hash_table_iterate(ctx, key_r, value_r) #endif void hash_table_iterate_deinit(struct hash_iterate_context **ctx); /* Hash table isn't resized, and removed nodes aren't removed from the list while hash table is freezed. Supports nesting. */ void hash_table_freeze(struct hash_table *table); void hash_table_thaw(struct hash_table *table); #define hash_table_freeze(table) \ hash_table_freeze((table)._table) #define hash_table_thaw(table) \ hash_table_thaw((table)._table) /* Copy all nodes from one hash table to another */ void hash_table_copy(struct hash_table *dest, struct hash_table *src); #define hash_table_copy(table1, table2) \ hash_table_copy((table1)._table, (table2)._table) /* hash function for strings */ unsigned int str_hash(const char *p) ATTR_PURE; unsigned int strcase_hash(const char *p) ATTR_PURE; /* fast hash function which uppercases a-z. Does not work well with input that consists from non number/letter input, as it works by dropping 0x20. */ unsigned int strfastcase_hash(const char *p) ATTR_PURE; /* a generic hash for a given memory block */ unsigned int mem_hash(const void *p, unsigned int size) ATTR_PURE; #endif