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-rw-r--r-- | magic/Magdir/audio | 1291 |
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diff --git a/magic/Magdir/audio b/magic/Magdir/audio new file mode 100644 index 0000000..55c5cd0 --- /dev/null +++ b/magic/Magdir/audio @@ -0,0 +1,1291 @@ + +#------------------------------------------------------------------------------ +# $File: audio,v 1.127 2023/03/05 20:15:49 christos Exp $ +# audio: file(1) magic for sound formats (see also "iff") +# +# Jan Nicolai Langfeldt (janl@ifi.uio.no), Dan Quinlan (quinlan@yggdrasil.com), +# and others +# + +# Sun/NeXT audio data +0 string .snd Sun/NeXT audio data: +>12 belong 1 8-bit ISDN mu-law, +!:mime audio/basic +>12 belong 2 8-bit linear PCM [REF-PCM], +!:mime audio/basic +>12 belong 3 16-bit linear PCM, +!:mime audio/basic +>12 belong 4 24-bit linear PCM, +!:mime audio/basic +>12 belong 5 32-bit linear PCM, +!:mime audio/basic +>12 belong 6 32-bit IEEE floating point, +!:mime audio/basic +>12 belong 7 64-bit IEEE floating point, +!:mime audio/basic +>12 belong 8 Fragmented sample data, +>12 belong 10 DSP program, +>12 belong 11 8-bit fixed point, +>12 belong 12 16-bit fixed point, +>12 belong 13 24-bit fixed point, +>12 belong 14 32-bit fixed point, +>12 belong 18 16-bit linear with emphasis, +>12 belong 19 16-bit linear compressed, +>12 belong 20 16-bit linear with emphasis and compression, +>12 belong 21 Music kit DSP commands, +>12 belong 23 8-bit ISDN mu-law compressed (CCITT G.721 ADPCM voice enc.), +!:mime audio/x-adpcm +>12 belong 24 compressed (8-bit CCITT G.722 ADPCM) +>12 belong 25 compressed (3-bit CCITT G.723.3 ADPCM), +>12 belong 26 compressed (5-bit CCITT G.723.5 ADPCM), +>12 belong 27 8-bit A-law (CCITT G.711), +>20 belong 1 mono, +>20 belong 2 stereo, +>20 belong 4 quad, +>16 belong >0 %d Hz + +# DEC systems (e.g. DECstation 5000) use a variant of the Sun/NeXT format +# that uses little-endian encoding and has a different magic number +0 lelong 0x0064732E DEC audio data: +>12 lelong 1 8-bit ISDN mu-law, +!:mime audio/x-dec-basic +>12 lelong 2 8-bit linear PCM [REF-PCM], +!:mime audio/x-dec-basic +>12 lelong 3 16-bit linear PCM, +!:mime audio/x-dec-basic +>12 lelong 4 24-bit linear PCM, +!:mime audio/x-dec-basic +>12 lelong 5 32-bit linear PCM, +!:mime audio/x-dec-basic +>12 lelong 6 32-bit IEEE floating point, +!:mime audio/x-dec-basic +>12 lelong 7 64-bit IEEE floating point, +!:mime audio/x-dec-basic +>12 belong 8 Fragmented sample data, +>12 belong 10 DSP program, +>12 belong 11 8-bit fixed point, +>12 belong 12 16-bit fixed point, +>12 belong 13 24-bit fixed point, +>12 belong 14 32-bit fixed point, +>12 belong 18 16-bit linear with emphasis, +>12 belong 19 16-bit linear compressed, +>12 belong 20 16-bit linear with emphasis and compression, +>12 belong 21 Music kit DSP commands, +>12 lelong 23 8-bit ISDN mu-law compressed (CCITT G.721 ADPCM voice enc.), +!:mime audio/x-dec-basic +>12 belong 24 compressed (8-bit CCITT G.722 ADPCM) +>12 belong 25 compressed (3-bit CCITT G.723.3 ADPCM), +>12 belong 26 compressed (5-bit CCITT G.723.5 ADPCM), +>12 belong 27 8-bit A-law (CCITT G.711), +>20 lelong 1 mono, +>20 lelong 2 stereo, +>20 lelong 4 quad, +>16 lelong >0 %d Hz + +# Creative Labs AUDIO stuff +0 string MThd Standard MIDI data +!:mime audio/midi +>8 beshort x (format %d) +>10 beshort x using %d track +>10 beshort >1 \bs +>12 beshort&0x7fff x at 1/%d +>12 beshort&0x8000 >0 SMPTE + +0 string CTMF Creative Music (CMF) data +!:mime audio/x-unknown +0 string SBI SoundBlaster instrument data +!:mime audio/x-unknown +0 string Creative\ Voice\ File Creative Labs voice data +!:mime audio/x-unknown +# is this next line right? it came this way... +>19 byte 0x1A +>23 byte >0 - version %d +>22 byte >0 \b.%d + +# first entry is also the string "NTRK" +0 belong 0x4e54524b MultiTrack sound data +>4 belong x - version %d + +# Extended MOD format (*.emd) (Greg Roelofs, newt@uchicago.edu); NOT TESTED +# [based on posting 940824 by "Dirk/Elastik", husberg@lehtori.cc.tut.fi] +0 string EMOD Extended MOD sound data, +>4 byte&0xf0 x version %d +>4 byte&0x0f x \b.%d, +>45 byte x %d instruments +>83 byte 0 (module) +>83 byte 1 (song) + +# Real Audio (Magic .ra\0375) +0 belong 0x2e7261fd RealAudio sound file +!:mime audio/x-pn-realaudio +0 string .RMF\0\0\0 RealMedia file +!:mime application/vnd.rn-realmedia +#video/x-pn-realvideo +#video/vnd.rn-realvideo +#application/vnd.rn-realmedia +# sigh, there are many mimes for that but the above are the most common. + +# MTM/669/FAR/S3M/ULT/XM format checking [Aaron Eppert, aeppert@dialin.ind.net] +# Oct 31, 1995 +# fixed by <doj@cubic.org> 2003-06-24 +# Too short... +#0 string MTM MultiTracker Module sound file +#0 string if Composer 669 Module sound data +#0 string JN Composer 669 Module sound data (extended format) +0 string MAS_U ULT(imate) Module sound data + +#0 string FAR Module sound data +#>4 string >\15 Title: "%s" + +0x2c string SCRM ScreamTracker III Module sound data +>0 string >\0 Title: "%s" +!:mime audio/x-s3m + +# .stm before it got above .s3m extension +0x16 string \!Scream\! ScreamTracker Module sound data +>0 string >\0 Title: "%s" + +# Gravis UltraSound patches +# From <ache@nagual.ru> + +0 string GF1PATCH110\0ID#000002\0 GUS patch +0 string GF1PATCH100\0ID#000002\0 Old GUS patch + +# mime types according to http://www.geocities.com/nevilo/mod.htm: +# audio/it .it +# audio/x-zipped-it .itz +# audio/xm fasttracker modules +# audio/x-s3m screamtracker modules +# audio/s3m screamtracker modules +# audio/x-zipped-mod mdz +# audio/mod mod +# audio/x-mod All modules (mod, s3m, 669, mtm, med, xm, it, mdz, stm, itz, xmz, s3z) + +# +# Taken from loader code from mikmod version 2.14 +# by Steve McIntyre (stevem@chiark.greenend.org.uk) +# <doj@cubic.org> added title printing on 2003-06-24 +0 string MAS_UTrack_V00 +>14 string >/0 ultratracker V1.%.1s module sound data +!:mime audio/x-mod +#audio/x-tracker-module + +0 string UN05 MikMod UNI format module sound data + +0 string Extended\ Module: Fasttracker II module sound data +!:mime audio/x-mod +#audio/x-tracker-module +>17 string >\0 Title: "%s" + +21 string/c =!SCREAM! Screamtracker 2 module sound data +!:mime audio/x-mod +#audio/x-screamtracker-module +21 string BMOD2STM Screamtracker 2 module sound data +!:mime audio/x-mod +#audio/x-screamtracker-module + +1080 string \!PM! 4-channel Protracker module sound data +!:mime audio/x-mod +#audio/x-protracker-module +>0 string >\0 Title: "%s" + +1080 string M.K. 4-channel Protracker module sound data +!:mime audio/x-mod +#audio/x-protracker-module +>0 string >\0 Title: "%s" + +1080 string M!K! 4-channel Protracker module sound data +!:mime audio/x-mod +#audio/x-protracker-module +>0 string >\0 Title: "%s" + +1080 string FLT4 4-channel Startracker module sound data +!:mime audio/x-mod +#audio/x-startracker-module +>0 string >\0 Title: "%s" + +1080 string FLT8 8-channel Startracker module sound data +!:mime audio/x-mod +#audio/x-startracker-module +>0 string >\0 Title: "%s" + +1080 string 4CHN 4-channel Fasttracker module sound data +!:mime audio/x-mod +#audio/x-fasttracker-module +>0 string >\0 Title: "%s" + +1080 string 6CHN 6-channel Fasttracker module sound data +!:mime audio/x-mod +#audio/x-fasttracker-module +>0 string >\0 Title: "%s" + +1080 string 8CHN 8-channel Fasttracker module sound data +!:mime audio/x-mod +#audio/x-fasttracker-module +>0 string >\0 Title: "%s" + +1080 string CD81 8-channel Octalyser module sound data +!:mime audio/x-mod +#audio/x-octalysertracker-module +>0 string >\0 Title: "%s" + +1080 string OKTA 8-channel Octalyzer module sound data +!:mime audio/x-mod +#audio/x-octalysertracker-module +>0 string >\0 Title: "%s" + +# Not good enough. +#1082 string CH +#>1080 string >/0 %.2s-channel Fasttracker "oktalyzer" module sound data +1080 string 16CN 16-channel Taketracker module sound data +!:mime audio/x-mod +#audio/x-taketracker-module +>0 string >\0 Title: "%s" +1080 string 32CN 32-channel Taketracker module sound data +!:mime audio/x-mod +#audio/x-taketracker-module +>0 string >\0 Title: "%s" + +# TOC sound files -Trevor Johnson <trevor@jpj.net> +# +0 string TOC TOC sound file + +# sidfiles <pooka@iki.fi> +# added name,author,(c) and new RSID type by <doj@cubic.org> 2003-06-24 +0 string SIDPLAY\ INFOFILE Sidplay info file + +0 string PSID PlaySID v2.2+ (AMIGA) sidtune +>4 beshort >0 w/ header v%d, +>14 beshort =1 single song, +>14 beshort >1 %d songs, +>16 beshort >0 default song: %d +>0x16 string >\0 name: "%s" +>0x36 string >\0 author: "%s" +>0x56 string >\0 copyright: "%s" + +0 string RSID RSID sidtune PlaySID compatible +>4 beshort >0 w/ header v%d, +>14 beshort =1 single song, +>14 beshort >1 %d songs, +>16 beshort >0 default song: %d +>0x16 string >\0 name: "%s" +>0x36 string >\0 author: "%s" +>0x56 string >\0 copyright: "%s" + +# IRCAM sound files - Michael Pruett <michael@68k.org> +# http://www-mmsp.ece.mcgill.ca/documents/AudioFormats/IRCAM/IRCAM.html +0 belong 0x64a30100 IRCAM file (VAX little-endian) +0 belong 0x0001a364 IRCAM file (VAX big-endian) +0 belong 0x64a30200 IRCAM file (Sun big-endian) +0 belong 0x0002a364 IRCAM file (Sun little-endian) +0 belong 0x64a30300 IRCAM file (MIPS little-endian) +0 belong 0x0003a364 IRCAM file (MIPS big-endian) +0 belong 0x64a30400 IRCAM file (NeXT big-endian) +0 belong 0x64a30400 IRCAM file (NeXT big-endian) +0 belong 0x0004a364 IRCAM file (NeXT little-endian) + +# NIST SPHERE <mpruett@sgi.com> +0 string NIST_1A\n\ \ \ 1024\n NIST SPHERE file + +# Sample Vision <mpruett@sgi.com> +0 string SOUND\ SAMPLE\ DATA\ Sample Vision file + +# Audio Visual Research <tonigonenstein@users.sourceforge.net> +0 string 2BIT Audio Visual Research file, +>12 beshort =0 mono, +>12 beshort =-1 stereo, +>14 beshort x %d bits +>16 beshort =0 unsigned, +>16 beshort =-1 signed, +>22 belong&0x00ffffff x %d Hz, +>18 beshort =0 no loop, +>18 beshort =-1 loop, +>21 ubyte <128 note %d, +>22 byte =0 replay 5.485 KHz +>22 byte =1 replay 8.084 KHz +>22 byte =2 replay 10.971 KHz +>22 byte =3 replay 16.168 KHz +>22 byte =4 replay 21.942 KHz +>22 byte =5 replay 32.336 KHz +>22 byte =6 replay 43.885 KHz +>22 byte =7 replay 47.261 KHz + +# SGI SoundTrack <mpruett@sgi.com> +0 string _SGI_SoundTrack SGI SoundTrack project file +# ID3 version 2 tags <waschk@informatik.uni-rostock.de> +0 string ID3 Audio file with ID3 version 2 +>3 byte x \b.%d +>4 byte x \b.%d +>>5 byte &0x80 \b, unsynchronized frames +>>5 byte &0x40 \b, extended header +>>5 byte &0x20 \b, experimental +>>5 byte &0x10 \b, footer present +>(6.I+10) indirect x \b, contains: + +# NSF (NES sound file) magic +0 string NESM\x1a NES Sound File +>14 string >\0 ("%s" by +>46 string >\0 %s, copyright +>78 string >\0 %s), +>5 byte x version %d, +>6 byte x %d tracks, +>122 byte&0x2 =1 dual PAL/NTSC +>122 byte&0x1 =1 PAL +>122 byte&0x1 =0 NTSC + +# NSFE (Extended NES sound file) magic +# http://slickproductions.org/docs/NSF/nsfespec.txt +# From: David Pflug <david@pflug.email> +0 string NSFE Extended NES Sound File +>48 search/0x1000 auth +>>&0 string >\0 ("%s" +>>>&1 string >\0 by %s +>>>>&1 string >\0 \b, copyright %s +>>>>>&1 string >\0 \b, ripped by %s +>20 byte x \b), %d tracks, +>18 byte&0x2 =1 dual PAL/NTSC +>18 byte&0x2 =0 +>>18 byte&0x1 =1 PAL +>>18 byte&0x1 =0 NTSC + +# Type: SNES SPC700 sound files +# From: Josh Triplett <josh@freedesktop.org> +0 string SNES-SPC700\ Sound\ File\ Data\ v SNES SPC700 sound file +>&0 string 0.30 \b, version %s +>>0x23 byte 0x1B \b, without ID666 tag +>>0x23 byte 0x1A \b, with ID666 tag +>>>0x2E string >\0 \b, song "%.32s" +>>>0x4E string >\0 \b, game "%.32s" + +# Impulse tracker module (audio/x-it) +0 string IMPM Impulse Tracker module sound data - +!:mime audio/x-mod +>4 string >\0 "%s" +>40 leshort !0 compatible w/ITv%x +>42 leshort !0 created w/ITv%x + +# Imago Orpheus module (audio/x-imf) +60 string IM10 Imago Orpheus module sound data - +>0 string >\0 "%s" + +# From <collver1@attbi.com> +# These are the /etc/magic entries to decode modules, instruments, and +# samples in Impulse Tracker's native format. + +0 string IMPS Impulse Tracker Sample +>18 byte &2 16 bit +>18 byte ^2 8 bit +>18 byte &4 stereo +>18 byte ^4 mono +0 string IMPI Impulse Tracker Instrument +>28 leshort !0 ITv%x +>30 byte !0 %d samples + +# Yamaha TX Wave: file(1) magic for Yamaha TX Wave audio files +# From <collver1@attbi.com> +0 string LM8953 Yamaha TX Wave +>22 byte 0x49 looped +>22 byte 0xC9 non-looped +>23 byte 1 33kHz +>23 byte 2 50kHz +>23 byte 3 16kHz + +# scream tracker: file(1) magic for Scream Tracker sample files +# +# From <collver1@attbi.com> +76 string SCRS Scream Tracker Sample +>0 byte 1 sample +>0 byte 2 adlib melody +>0 byte >2 adlib drum +>31 byte &2 stereo +>31 byte ^2 mono +>31 byte &4 16bit little endian +>31 byte ^4 8bit +>30 byte 0 unpacked +>30 byte 1 packed + +# audio +# From: Cory Dikkers <cdikkers@swbell.net> +0 string MMD0 MED music file, version 0 +0 string MMD1 OctaMED Pro music file, version 1 +0 string MMD3 OctaMED Soundstudio music file, version 3 +0 string OctaMEDCmpr OctaMED Soundstudio compressed file +0 string MED MED_Song +0 string SymM Symphonie SymMOD music file +# +# Track Length (TRL), Tracks (TRK), Samples (SMP), Subsongs (SS) +# http://lclevy.free.fr/exotica/ahx/ahxformat.txt +0 string THX AHX version +>3 byte =0 1 module data +>3 byte =1 2 module data +>11 ubyte x TRK: %u +>10 ubyte x TRL: %u +>12 ubyte x SMP: %u +>13 ubyte x SS: %u +>(4.H) string x Title: "%.128s" + +# header is mostly AHX format +0 string HVL +>3 byte <2 Hively Tracker Song +>3 byte =0 v1 module data +>3 byte =1 v2 module data +>11 ubyte x TRK: %u +>10 ubyte x TRL: %u +>12 ubyte x SMP: %u +>13 ubyte x SS: %u +>8 ubyte/4 =0 CHN: 4 +>8 ubyte/4 >0 CHN: 4+%u +#>-0 offset <0xffff +>(4.H) string x Title: "%.128s" + +# +0 string OKTASONG Oktalyzer module data +# +0 string DIGI\ Booster\ module\0 %s +>20 byte >0 %c +>>21 byte >0 \b%c +>>>22 byte >0 \b%c +>>>>23 byte >0 \b%c +>610 string >\0 \b, "%s" +# +0 string DBM0 DIGI Booster Pro Module +>4 byte >0 V%X. +>>5 byte x \b%02X +>16 string >\0 \b, "%s" +# +0 string FTMN FaceTheMusic module +>16 string >\0d \b, "%s" + +# From: <doj@cubic.org> 2003-06-24 +0 string AMShdr\32 Velvet Studio AMS Module v2.2 +0 string Extreme Extreme Tracker AMS Module v1.3 +0 string DDMF Xtracker DMF Module +>4 byte x v%i +>0xD string >\0 Title: "%s" +>0x2B string >\0 Composer: "%s" +0 string DSM\32 Dynamic Studio Module DSM +0 string SONG DigiTrekker DTM Module +0 string DMDL DigiTrakker MDL Module +0 string PSM\32 Protracker Studio PSM Module +44 string PTMF Poly Tracker PTM Module +>0 string >\32 Title: "%s" +0 string MT20 MadTracker 2.0 Module MT2 +0 string RAD\40by\40REALiTY!! RAD Adlib Tracker Module RAD +0 string RTMM RTM Module +0x426 string MaDoKaN96 XMS Adlib Module +>0 string >\0 Composer: "%s" +0 string AMF AMF Module +>4 string >\0 Title: "%s" +0 string MODINFO1 Open Cubic Player Module Information MDZ +0 string Extended\40Instrument: Fast Tracker II Instrument + +# From: Takeshi Hamasaki <hma@syd.odn.ne.jp> +# NOA Nancy Codec file +0 string \210NOA\015\012\032 NOA Nancy Codec Movie file +# Yamaha SMAF format +0 string MMMD Yamaha SMAF file +# Sharp Jisaku Melody format for PDC +0 string \001Sharp\040JisakuMelody SHARP Cell-Phone ringing Melody +>20 string Ver01.00 Ver. 1.00 +>>32 byte x , %d tracks + +# Free lossless audio codec <http://flac.sourceforge.net> +# From: Przemyslaw Augustyniak <silvathraec@rpg.pl> +0 string fLaC FLAC audio bitstream data +!:mime audio/flac +>4 byte&0x7f >0 \b, unknown version +>4 byte&0x7f 0 \b +# some common bits/sample values +>>20 beshort&0x1f0 0x030 \b, 4 bit +>>20 beshort&0x1f0 0x050 \b, 6 bit +>>20 beshort&0x1f0 0x070 \b, 8 bit +>>20 beshort&0x1f0 0x0b0 \b, 12 bit +>>20 beshort&0x1f0 0x0f0 \b, 16 bit +>>20 beshort&0x1f0 0x170 \b, 24 bit +>>20 byte&0xe 0x0 \b, mono +>>20 byte&0xe 0x2 \b, stereo +>>20 byte&0xe 0x4 \b, 3 channels +>>20 byte&0xe 0x6 \b, 4 channels +>>20 byte&0xe 0x8 \b, 5 channels +>>20 byte&0xe 0xa \b, 6 channels +>>20 byte&0xe 0xc \b, 7 channels +>>20 byte&0xe 0xe \b, 8 channels +# sample rates derived from known oscillator frequencies; +# 24.576 MHz (video/fs=48kHz), 22.5792 (audio/fs=44.1kHz) and +# 16.384 (other/fs=32kHz). +>>17 belong&0xfffff0 0x02b110 \b, 11.025 kHz +>>17 belong&0xfffff0 0x03e800 \b, 16 kHz +>>17 belong&0xfffff0 0x056220 \b, 22.05 kHz +>>17 belong&0xfffff0 0x05dc00 \b, 24 kHz +>>17 belong&0xfffff0 0x07d000 \b, 32 kHz +>>17 belong&0xfffff0 0x0ac440 \b, 44.1 kHz +>>17 belong&0xfffff0 0x0bb800 \b, 48 kHz +>>17 belong&0xfffff0 0x0fa000 \b, 64 kHz +>>17 belong&0xfffff0 0x158880 \b, 88.2 kHz +>>17 belong&0xfffff0 0x177000 \b, 96 kHz +>>17 belong&0xfffff0 0x1f4000 \b, 128 kHz +>>17 belong&0xfffff0 0x2b1100 \b, 176.4 kHz +>>17 belong&0xfffff0 0x2ee000 \b, 192 kHz +>>17 belong&0xfffff0 0x3e8000 \b, 256 kHz +>>17 belong&0xfffff0 0x562200 \b, 352.8 kHz +>>17 belong&0xfffff0 0x5dc000 \b, 384 kHz +>>21 byte&0xf >0 \b, >4G samples +>>21 byte&0xf 0 \b +>>>22 belong >0 \b, %u samples +>>>22 belong 0 \b, length unknown + +# (ISDN) VBOX voice message file (Wolfram Kleff) +0 string VBOX VBOX voice message data + +# ReBorn Song Files (.rbs) +# David J. Singer <doc@deadvirgins.org.uk> +8 string RB40 RBS Song file +>29 string ReBorn created by ReBorn +>37 string Propellerhead created by ReBirth + +# Synthesizer Generator and Kimwitu share their file format +0 string A#S#C#S#S#L#V#3 Synthesizer Generator or Kimwitu data +# Kimwitu++ uses a slightly different magic +0 string A#S#C#S#S#L#HUB Kimwitu++ data + +# From "Simon Hosie +0 string TFMX-SONG TFMX module sound data + +# Monkey's Audio compressed audio format (.ape) +# From danny.milo@gmx.net (Danny Milosavljevic) +# New version from Abel Cheung <abel (@) oaka.org> +0 string MAC\040 Monkey's Audio compressed format +!:mime audio/x-ape +>4 uleshort >0x0F8B version %d +>>(0x08.l) uleshort =1000 with fast compression +>>(0x08.l) uleshort =2000 with normal compression +>>(0x08.l) uleshort =3000 with high compression +>>(0x08.l) uleshort =4000 with extra high compression +>>(0x08.l) uleshort =5000 with insane compression +>>(0x08.l+18) uleshort =1 \b, mono +>>(0x08.l+18) uleshort =2 \b, stereo +>>(0x08.l+20) ulelong x \b, sample rate %d +>4 uleshort <0x0F8C version %d +>>6 uleshort =1000 with fast compression +>>6 uleshort =2000 with normal compression +>>6 uleshort =3000 with high compression +>>6 uleshort =4000 with extra high compression +>>6 uleshort =5000 with insane compression +>>10 uleshort =1 \b, mono +>>10 uleshort =2 \b, stereo +>>12 ulelong x \b, sample rate %d + +# adlib sound files +# From: Alex Myczko <alex@aiei.ch> + +# https://github.com/rerrahkr/BambooTracker +0 string BambooTracker BambooTracker +>13 string Mod Module +>13 string Ist Instrument +>13 string Bnk Bank +>22 byte x \b, version %u +>21 byte x \b.%u +>20 byte x \b.%u + +0 string CC2x CheeseCutter 2 song + +0 string RAWADATA RdosPlay RAW + +1068 string RoR AMUSIC Adlib Tracker + +0 string JCH EdLib + +0 string mpu401tr MPU-401 Trakker + +0 string SAdT Surprise! Adlib Tracker +>4 byte x Version %d + +0 string XAD! eXotic ADlib + +0 string ofTAZ! eXtra Simple Music + +0 string FMK! FM Kingtracker Song + +0 string DFM DFM Song + +0 string \<CUD-FM-File\> CFF Song + +0 string _A2module A2M Song + +# Spectrum 128 tunes (.ay files). +# From: Emanuel Haupt <ehaupt@critical.ch> +0 string ZXAYEMUL Spectrum 128 tune + +0 string \0BONK BONK, +#>5 byte x version %d +>14 byte x %d channel(s), +>15 byte =1 lossless, +>15 byte =0 lossy, +>16 byte x mid-side + +384 string LockStream LockStream Embedded file (mostly MP3 on old Nokia phones) + +# format VQF (proprietary codec for sound) +# some infos on the header file available at : +# http://www.twinvq.org/english/technology_format.html +0 string TWIN97012000 VQF data +>27 short 0 \b, Mono +>27 short 1 \b, Stereo +>31 short >0 \b, %d kbit/s +>35 short >0 \b, %d kHz + +# Nelson A. de Oliveira (naoliv@gmail.com) +# .eqf +0 string Winamp\ EQ\ library\ file %s +# it will match only versions like v<digit>.<digit> +# Since I saw only eqf files with version v1.1 I think that it's OK +>23 string x \b%.4s +# .preset +0 string [Equalizer\ preset] XMMS equalizer preset +# .m3u +0 search/1 #EXTM3U M3U playlist text +# .pls +0 search/1 [playlist] PLS playlist text +# licq.conf +1 string [licq] LICQ configuration file + +# Atari ST audio files by Dirk Jagdmann <doj@cubic.org> +# NOTE: Most SNDH music is packed using ICE, which has +# magic numbers "ICE!" and "Ice!". Some SNDH music is +# not packed, so we check for both packed and unpacked. +12 string SNDH SNDH Atari ST music +0 belong&0xFFDFDFFF 0x49434521 +>14 search/40 NDH SNDH Atari ST music +>14 search/40 TITL SNDH Atari ST music +0 string SC68\ Music-file\ /\ (c)\ (BeN)jami sc68 Atari ST music + +# musepak support From: "Jiri Pejchal" <jiri.pejchal@gmail.com> +0 string MP+ Musepack audio (MP+) +!:mime audio/x-musepack +>3 byte 255 \b, SV pre8 +>3 byte&0xF 0x6 \b, SV 6 +>3 byte&0xF 0x8 \b, SV 8 +>3 byte&0xF 0x7 \b, SV 7 +>>3 byte&0xF0 0x0 \b.0 +>>3 byte&0xF0 0x10 \b.1 +>>3 byte&0xF0 240 \b.15 +>>10 byte&0xF0 0x0 \b, no profile +>>10 byte&0xF0 0x10 \b, profile 'Unstable/Experimental' +>>10 byte&0xF0 0x50 \b, quality 0 +>>10 byte&0xF0 0x60 \b, quality 1 +>>10 byte&0xF0 0x70 \b, quality 2 (Telephone) +>>10 byte&0xF0 0x80 \b, quality 3 (Thumb) +>>10 byte&0xF0 0x90 \b, quality 4 (Radio) +>>10 byte&0xF0 0xA0 \b, quality 5 (Standard) +>>10 byte&0xF0 0xB0 \b, quality 6 (Xtreme) +>>10 byte&0xF0 0xC0 \b, quality 7 (Insane) +>>10 byte&0xF0 0xD0 \b, quality 8 (BrainDead) +>>10 byte&0xF0 0xE0 \b, quality 9 +>>10 byte&0xF0 0xF0 \b, quality 10 +>>27 byte 0x0 \b, Buschmann 1.7.0-9, Klemm 0.90-1.05 +>>27 byte 102 \b, Beta 1.02 +>>27 byte 104 \b, Beta 1.04 +>>27 byte 105 \b, Alpha 1.05 +>>27 byte 106 \b, Beta 1.06 +>>27 byte 110 \b, Release 1.1 +>>27 byte 111 \b, Alpha 1.11 +>>27 byte 112 \b, Beta 1.12 +>>27 byte 113 \b, Alpha 1.13 +>>27 byte 114 \b, Beta 1.14 +>>27 byte 115 \b, Alpha 1.15 + +0 string MPCK Musepack audio (MPCK) +!:mime audio/x-musepack + +# IMY +# from http://filext.com/detaillist.php?extdetail=IMY +# https://cellphones.about.com/od/cellularfaqs/f/rf_imelody.htm +# http://download.ncl.ie/doc/api/ie/ncl/media/music/IMelody.html +# http://www.wx800.com/msg/download/irda/iMelody.pdf +0 string BEGIN:IMELODY iMelody Ringtone Format + +# From: "Mateus Caruccio" <mateus@caruccio.com> +# guitar pro v3,4,5 from http://filext.com/file-extension/gp3 +0 string \030FICHIER\ GUITAR\ PRO\ v3. Guitar Pro Ver. 3 Tablature + +# From: "Leslie P. Polzer" <leslie.polzer@gmx.net> +60 string SONG SoundFX Module sound file + +# Type: Adaptive Multi-Rate Codec +# URL: http://filext.com/detaillist.php?extdetail=AMR +# From: Russell Coker <russell@coker.com.au> +0 string #!AMR Adaptive Multi-Rate Codec (GSM telephony) +!:mime audio/amr +!:ext amr + +# Type: SuperCollider 3 Synth Definition File Format +# From: Mario Lang <mlang@debian.org> +0 string SCgf SuperCollider3 Synth Definition file, +>4 belong x version %d + +# Type: True Audio Lossless Audio +# URL: https://wiki.multimedia.cx/index.php?title=True_Audio +# From: Mike Melanson <mike@multimedia.cx> +0 string TTA1 True Audio Lossless Audio + +# Type: WavPack Lossless Audio +# URL: https://wiki.multimedia.cx/index.php?title=WavPack +# From: Mike Melanson <mike@multimedia.cx> +0 string wvpk WavPack Lossless Audio + +# From Fabio R. Schmidlin <frs@pop.com.br> +# VGM music file +0 string Vgm\040 +>9 ubyte >0 VGM Video Game Music dump v +!:mime audio/x-vgm +!:ext vgm +>>9 ubyte/16 >0 \b%d +>>9 ubyte&0x0F x \b%d +>>8 ubyte/16 x \b.%d +>>8 ubyte&0x0F >0 \b%d +#Get soundchips +>>8 ubyte x \b, soundchip(s)= +>>0x0C ulelong >0 SN76489 (PSG), +>>0x10 ulelong >0 YM2413 (OPLL), +>>0x2C ulelong >0 YM2612 (OPN2), +>>0x30 ulelong >0 YM2151 (OPM), +>>0x38 ulelong >0 Sega PCM, +>>0x34 ulelong >0xC +>>>0x40 ulelong >0 RF5C68 (PCM), +>>0x34 ulelong >0x10 +>>>0x44 ulelong >0 YM2203 (OPN), +>>0x34 ulelong >0x14 +>>>0x48 ulelong >0 YM2608 (OPNA), +>>0x34 ulelong >0x18 +>>>0x4C lelong >0 YM2610 (OPNB), +>>>0x4C lelong <0 YM2610B (OPNB+2FM), +>>0x34 ulelong >0x1C +>>>0x50 ulelong >0 YM3812 (OPL2), +>>0x34 ulelong >0x20 +>>>0x54 ulelong >0 YM3526 (OPL), +>>0x34 ulelong >0x24 +>>>0x58 ulelong >0 Y8950 (MSX-Audio), +>>0x34 ulelong >0x28 +>>>0x5C ulelong >0 YMF262 (OPL3), +>>0x34 ulelong >0x2C +>>>0x60 ulelong >0 YMF278B (OPL4), +>>0x34 ulelong >0x30 +>>>0x64 ulelong >0 YMF271 (OPX), +>>0x34 ulelong >0x34 +>>>0x68 ulelong >0 YMZ280B (PCMD8), +>>0x34 ulelong >0x38 +>>>0x6C ulelong >0 RF5C164 (PCM), +>>0x34 ulelong >0x3C +>>>0x70 ulelong >0 PWM, +>>0x34 ulelong >0x40 +>>>0x74 ulelong >0 +>>>>0x78 ubyte 0x00 AY-3-8910, +>>>>0x78 ubyte 0x01 AY-3-8912, +>>>>0x78 ubyte 0x02 AY-3-8913, +>>>>0x78 ubyte 0x03 AY-3-8930, +>>>>0x78 ubyte 0x10 YM2149, +>>>>0x78 ubyte 0x11 YM3439, +>>>>0x78 ubyte 0x12 YMZ284, +>>>>0x78 ubyte 0x13 YMZ294, +# VGM 1.61 +>>0x34 ulelong >0x4C +>>>0x80 ulelong >0 DMG, +>>0x34 ulelong >0x50 +>>>0x84 lelong >0 NES APU, +>>>0x84 lelong <0 NES APU with FDS, +>>0x34 ulelong >0x54 +>>>0x88 ulelong >0 MultiPCM, +>>0x34 ulelong >0x58 +>>>0x8C ulelong >0 uPD7759 (ADPCM Speech), +>>0x34 ulelong >0x5C +>>>0x90 ulelong >0 OKIM6258 (ADPCM Speech), +>>0x34 ulelong >0x64 +>>>0x98 ulelong >0 OKIM6295 (ADPCM), +>>0x34 ulelong >0x68 +>>>0x9C ulelong >0 K051649, +>>0x34 ulelong >0x6C +>>>0xA0 ulelong >0 K054539, +>>0x34 ulelong >0x70 +>>>0xA4 ulelong >0 HuC6280, +>>0x34 ulelong >0x74 +>>>0xA8 ulelong >0 C140, +>>0x34 ulelong >0x78 +>>>0xAC ulelong >0 K053260, +>>0x34 ulelong >0x7C +>>>0xB0 ulelong >0 Pokey, +>>0x34 ulelong >0x80 +>>>0xB4 ulelong >0 QSound, +# VGM 1.71 +>>0x34 ulelong >0x84 +>>>0xB8 ulelong >0 SCSP, +>>0x34 ulelong >0x8C +>>>0xC0 ulelong >0 WonderSwan, +>>0x34 ulelong >0x90 +>>>0xC4 ulelong >0 VSU, +>>0x34 ulelong >0x94 +>>>0xC8 ulelong >0 SAA1099, +>>0x34 ulelong >0x98 +>>>0xCC ulelong >0 ES5503 (DOC), +>>0x34 ulelong >0x9C +>>>0xD0 lelong >0 ES5505 (OTIS), +>>>0xD0 lelong <0 ES5506 (OTTO), +>>0x34 ulelong >0xA4 +>>>0xD8 ulelong >0 X1-010, +>>0x34 ulelong >0xA8 +>>>0xDC ulelong >0 C352, +>>0x34 ulelong >0xAC +>>>0xE0 ulelong >0 GA20, + +# GVOX Encore file format +# Since this is a proprietary file format and there is no publicly available +# format specification, this is just based on induction +# +0 string SCOW +>4 byte 0xc4 GVOX Encore music, version 5.0 or above +>4 byte 0xc2 GVOX Encore music, version < 5.0 + +0 string ZBOT +>4 byte 0xc5 GVOX Encore music, version < 5.0 + +# Summary: Garmin Voice Processing Module (WAVE audios) +# From: Joerg Jenderek +# URL: https://www.garmin.com/ +# Reference: http://www.poi-factory.com/node/19580 +# NOTE: there exist 2 other Garmin VPM formats +0 string AUDIMG +# skip text files starting with string "AUDIMG" +>13 ubyte <13 Garmin Voice Processing Module +!:mime audio/x-vpm-wav-garmin +!:ext vpm +# 3 bytes indicating the voice version (200,220) +>>6 string x \b, version %3.3s +# day of release (01-31) +>>12 ubyte x \b, %.2d +# month of release (01-12) +>>13 ubyte x \b.%.2d +# year of release (like 2006, 2007, 2008) +>>14 uleshort x \b.%.4d +# hour of release (0-23) +>>11 ubyte x %.2d +# minute of release (0-59) +>>10 ubyte x \b:%.2d +# second of release (0-59) +>>9 ubyte x \b:%.2d +# if you select a language like german on your garmin device +# you can only select voice modules with corresponding language byte ID like 1 +>>18 ubyte x \b, language ID %d +# structure for phrases/sentences? +# number of voice sample in the 1st phrase? +#>>19 uleshort x \b, %#x samples +#>>>21 uleshort >0 \b, at %#4.4x +#>>>(21.s) ubequad x %#llx +# 2nd phrase? +#>>23 uleshort x \b, %#x samples +#>>>25 uleshort >0 \b, at %#4.4x +#>>>(25.s) ubequad x %#llx +# pointer to 1st audio WAV sample +>>16 uleshort >0 +>>>(16.s) ulelong >0 \b, at %#x +# WAV length +# 1 space char after "bytes" to get phrase "bytes RIFF" +>>>>(16.s+4) ulelong >0 %u bytes +# look for magic +>>>>>(&-8.l) string RIFF +# determine type by ./riff +>>>>>>&-4 indirect x +# 2 - ~ 131 WAV samples following same way +# +# Summary: encrypted Garmin Voice Processing Module +# From: Joerg Jenderek +# URL: https://www.garmin.com/us/products/ontheroad/voicestudio +# NOTE: Encrypted variant used in voices like DrNightmare, Elfred, Yeti. +# There exist 2 other Garmin VPM formats +0 ubequad 0xa141190fecc8ced6 Garmin Voice Processing Module (encrypted) +!:mime audio/x-vpm-garmin +!:ext vpm + +# From Martin Mueller Skarbiniks Pedersen +0 string GDM +>0x3 byte 0xFE General Digital Music. +>0x4 string >\0 title: "%s" +>0x24 string >\0 musician: "%s" +>>0x44 beshort 0x0D0A +>>>0x46 byte 0x1A +>>>>0x47 string GMFS Version +>>>>0x4B byte x %d. +>>>>0x4C byte x \b%02d +>>>>0x4D beshort 0x000 (2GDM v +>>>>0x4F byte x \b%d. +>>>>>0x50 byte x \b%d) + +0 string MTM Multitracker +>0x3 byte/16 x Version %d. +>0x3 byte&0x0F x \b%02d +>>0x4 string >\0 title: "%s" + +0 string MO3 +>3 ubyte <6 MOdule with MP3 +>>3 byte 0 Version 0 (With MP3 and lossless) +>>3 byte 1 Version 1 (With ogg and lossless) +>>3 byte 3 Version 2.2 +>>3 byte 4 (With no LAME header) +>>3 byte 5 Version 2.4 + +0 string ADRVPACK AProSys module + +# ftp://ftp.modland.com/pub/documents/format_documentation/\ +# Art%20Of%20Noise%20(.aon).txt +0 string AON +>4 string "ArtOfNoise by Bastian Spiegel(twice/lego)" +>0x2e string NAME Art of Noise Tracker Song +>3 string <9 +>3 string 4 (4 voices) +>3 string 8 (8 voices) +>>0x36 string >\0 Title: "%s" + +0 string FAR +>0x2c byte 0x0d +>0x2d byte 0x0a +>0x2e byte 0x1a +>>0x3 byte 0xFE Farandole Tracker Song +>>>0x31 byte/16 x Version %d. +>>>0x31 byte&0x0F x \b%02d +>>>>0x4 string >\0 \b, title: "%s" + +# magic for Klystrack, https://kometbomb.github.io/klystrack/ +# from Alex Myczko <alex@aiei.ch> +0 string cyd!song Klystrack song +>8 byte >0 \b, version %u +>8 byte >26 +#>>9 byte x \b, channels %u +#>>10 leshort x \b, time signature %u +#>>12 leshort x \b, sequence step %u +#>>14 byte x \b, instruments %u +#>>15 leshort x \b, patterns %u +#>>17 leshort x \b, sequences %u +#>>19 leshort x \b, length %u +#>>21 leshort x \b, loop point %u +#>>23 byte x \b, master volume %u +#>>24 byte x \b, song speed %u +#>>25 byte x \b, song speed2 %u +#>>26 byte x \b, song rate %u +#>>27 belong x \b, flags %#x +#>>31 byte x \b, multiplex period %u +#>>32 byte x \b, pitch inaccuracy %u +>>149 pstring x \b, title %s + +0 string cyd!inst Klystrack instrument + +# magic for WOPL instrument files, https://github.com/Wohlstand/OPL3BankEditor +# see Specifications/WOPL-and-OPLI-Specification.txt + +0 string WOPL3-INST\0 WOPL instrument +>11 leshort x \b, version %u +0 string WOPL3-BANK\0 WOPL instrument bank +>11 leshort x \b, version %u + +# AdLib/OPL instrument files. Format specifications on +# http://www.shikadi.net/moddingwiki +0 string Junglevision\ Patch\ File Junglevision instrument data +0 string #OPL_II# DMX OP2 instrument data +0 string IBK\x1a IBK instrument data +0 string 2OP\x1a IBK instrument data, 2 operators +0 string 4OP\x1a IBK instrument data, 4 operators +2 string ADLIB- AdLib instrument data +>0 byte x \b, version %u +>1 byte x \b.%u + +# CRI ADX ADPCM audio +# Used by various Sega games. +# https://en.wikipedia.org/wiki/ADX_(file_format) +# https://wiki.multimedia.cx/index.php/CRI_ADX_file +# Added by David Korth <gerbilsoft@gerbilsoft.com> +0x00 beshort 0x8000 +>(2.S-2) string (c)CRI CRI ADX ADPCM audio +!:ext adx +!:mime audio/x-adx +!:strength +50 +>>0x12 byte x v%u +>>0x04 byte 0x02 \b, pre-set prediction coefficients +>>0x04 byte 0x03 \b, standard ADX +>>0x04 byte 0x04 \b, exponential scale +>>0x04 byte 0x10 \b, AHX (Dreamcast) +>>0x04 byte 0x11 \b, AHX +>>0x08 belong x \b, %u Hz +>>0x12 byte 0x03 +>>>0x02 beshort >0x2B +>>>>0x18 belong !0 \b, looping +>>0x12 byte 0x04 +>>>0x02 beshort >0x37 +>>>>0x24 belong !0 \b, looping +>>0x13 byte&0x08 0x08 \b, encrypted + +# Lossless audio (.la) (http://www.lossless-audio.com/) +0 string LA +>2 string 03 Lossless audio version 0.3 +>2 string 04 Lossless audio version 0.4 + +# Sony PlayStation Audio (.xa) +0 leshort 0x4158 Sony PlayStation Audio + +# Portable Sound Format +# Used for audio rips for various consoles. +# http://fileformats.archiveteam.org/wiki/Portable_Sound_Format +# Added by David Korth <gerbilsoft@gerbilsoft.com> +0 string PSF +>3 byte 0x01 +>3 byte 0x02 +>3 byte 0x11 +>3 byte 0x12 +>3 byte 0x13 +>3 byte 0x21 +>3 byte 0x22 +>3 byte 0x23 +>3 byte 0x41 +>>0 string PSF Portable Sound Format +!:mime audio/x-psf +>>>3 byte 0x01 (Sony PlayStation) +>>>3 byte 0x02 (Sony PlayStation 2) +>>>3 byte 0x11 (Sega Saturn) +>>>3 byte 0x12 (Sega Dreamcast) +>>>3 byte 0x13 (Sega Mega Drive) +>>>3 byte 0x21 (Nintendo 64) +>>>3 byte 0x22 (Game Boy Advance) +>>>3 byte 0x23 (Super NES) +>>>3 byte 0x41 (Capcom QSound) + +# Atari 8-bit SAP audio format +# http://asap.sourceforge.net/sap-format.html +# Added by David Korth <gerbilsoft@gerbilsoft.com> +0 string SAP\r\n Atari 8-bit SAP audio file +!:mime audio/x-sap +!:ext sap +>5 search/1024 NAME +>>&1 string x \b: %s +>>5 search/1024 AUTHOR +>>>&1 string x by %s + +# Nintendo Wii BRSTM audio format (fields) +# NOTE: Assuming HEAD starts at 0x40. +# FIXME: Replace 0x48 with HEAD offset plus 8. +0 name nintendo-wii-brstm-fields +>(0x10.L) string HEAD \b: +>>(0x10.L+0x0C) belong x +>>>(&-4.L+0x48) belong x +>>>>&-4 byte 0 PCM, signed 8-bit, +>>>>&-4 byte 1 PCM, signed 16-bit, +>>>>&-4 byte 2 THP ADPCM, +>>>>&-3 byte !0 looping, +>>>>&-2 byte 1 mono +>>>>&-2 byte 2 stereo +>>>>&-2 byte 3 3 channels +>>>>&-2 byte 4 quad +>>>>&-2 byte >4 %u channels +>>>>&0 beshort !0 %u Hz + +# Nintendo Wii BRSTM audio format +# https://wiibrew.org/wiki/BRSTM_file +# Added by David Korth <gerbilsoft@gerbilsoft.com> +0 string RSTM Nintendo Wii BRSTM audio file +!:mime audio/x-brstm +!:ext brstm +# Wii is big-endian, so default to BE. +>4 beshort 0xFEFF +>>0 use nintendo-wii-brstm-fields +>4 leshort 0xFEFF +>>0 use \^nintendo-wii-brstm-fields + +# Nintendo 3DS BCSTM audio format (fields) +0 name nintendo-3ds-bcstm-fields +>(0x18.l) string INFO \b: +# INFO block: Stream information starts at 0x20 (minus 4 for the 'INFO' magic) +>>&0x1C byte 0 PCM, signed 8-bit, +>>&0x1C byte 1 PCM, signed 16-bit, +>>&0x1C byte 2 DSP ADPCM, +>>&0x1C byte 3 IMA ADPCM, +>>&0x1D byte !0 looping, +>>&0x1E byte 1 mono +>>&0x1E byte 2 stereo +>>&0x1E byte 3 3 channels +>>&0x1E byte 4 quad +>>&0x1E byte >4 %u channels +>>&0x20 lelong !0 %u Hz + +# Nintendo 3DS BCSTM audio format +# https://www.3dbrew.org/wiki/BCSTM +# Added by David Korth <gerbilsoft@gerbilsoft.com> +0 string CSTM Nintendo 3DS BCSTM audio file +!:mime audio/x-bcstm +!:ext bcstm +# 3DS is little-endian, so default to LE. +>4 leshort 0xFEFF +>>0 use nintendo-3ds-bcstm-fields +>4 beshort 0xFEFF +>>0 use \^nintendo-3ds-bcstm-fields + +# Nintendo Wii U BFSTM audio format +# http://mk8.tockdom.com/wiki/BFSTM_(File_Format) +# NOTE: This format is very similar to BCSTM. +# Added by David Korth <gerbilsoft@gerbilsoft.com> +0 string FSTM Nintendo Wii U BFSTM audio file +!:mime audio/x-bfstm +!:ext bfstm +# BFSTM is used on both Wii U (BE) and Switch (LE), +# so default to LE. +>4 leshort 0xFEFF +>>0 use nintendo-3ds-bcstm-fields +>4 beshort 0xFEFF +>>0 use \^nintendo-3ds-bcstm-fields + +# Nintendo 3DS BCSTM audio format (fields) +0 name nintendo-3ds-bcwav-fields +>(0x18.l) string INFO \b: +# INFO block (minus 4 for INFO magic) +>>&0x4 byte 0 PCM, signed 8-bit, +>>&0x4 byte 1 PCM, signed 16-bit, +>>&0x4 byte 2 DSP ADPCM, +>>&0x4 byte 3 IMA ADPCM, +>>&0x5 byte !0 looping, +>>&0x8 lelong x stereo +>>&0x8 lelong !0 %u Hz + +# Nintendo 3DS BCWAV audio format +# https://www.3dbrew.org/wiki/BCWAV +# Added by David Korth <gerbilsoft@gerbilsoft.com> +0 string CWAV Nintendo 3DS BCWAV audio file +!:mime audio/x-bcwav +!:ext bcwav +# 3DS is little-endian, so default to LE. +>4 leshort 0xFEFF +>>0 use nintendo-3ds-bcwav-fields +>4 beshort 0xFEFF +>>0 use \^nintendo-3ds-bcwav-fields + +# Philips DSDIFF audio format (Direct Stream Digital Interchange File Format) +# Used for DSD audio recordings and Super Audio CD (SACD) mastering annotations +# https://dsd-guide.com/sites/default/files/white-papers/DSDIFF_1.5_Spec.pdf +# From: Toni Ruottu <toni.ruottu@iki.fi> +0 string FRM8 +12 string DSD\x20 DSDIFF audio bitstream data +!:mime audio/x-dff +!:ext dff + +# format version chunk +>&0 string FVER +# version 1 +>>&8 byte 1 + +# v1 / sampling resolution ( 1 bit PDM only ) +>>>&0 string x \b, 1 bit + +# v1 / sound property chunk +>>>&0 search/0xff PROP +>>>>&8 string SND + +# v1 / sound property chunk / channel configuration chunk +>>>>>&0 search/0xff CHNL +>>>>>>&8 ubeshort 1 \b, mono +>>>>>>&8 ubeshort 2 +>>>>>>>&0 string SLFTSRGT \b, stereo +>>>>>>>&0 default x \b, 2 channels +>>>>>>&8 ubeshort 3 +>>>>>>>&0 string SLFTSRGTLFE\x20 \b, 2.1 stereo +>>>>>>>&0 string SLFTSRGTC\x20\x20\x20 \b, 3.0 stereo +>>>>>>>&0 default x \b, 3 channels +>>>>>>&8 ubeshort 4 +>>>>>>>&0 string MLFTMRGTLS\x20\x20RS\x20\x20 \b, 4.0 surround +>>>>>>>&0 string SLFTSRGTC\x20\x20\x20LFE\x20 \b, 3.1 stereo +>>>>>>>&0 default x \b, 4 channels +>>>>>>&8 ubeshort 5 +>>>>>>>&0 string MLFTMRGTC\x20\x20\x20LS\x20\x20RS\x20\x20 \b, 5.0 surround +>>>>>>>&0 string MLFTMRGTLFE\x20LS\x20\x20RS\x20\x20 \b, 4.1 surround +>>>>>>>&0 default x \b, 5 channels +>>>>>>&8 ubeshort 6 +>>>>>>>&0 string MLFTMRGTC\x20\x20\x20LFE\x20LS\x20\x20RS\x20\x20 \b, 5.1 surround +>>>>>>>&0 default x \b, 6 channels +>>>>>>&8 ubeshort >6 \b, %u channels + +# v1 / sound property chunk / sample rate chunk +>>>>>&0 search/0xff FS\x20\x20 +>>>>>>&0 string x \b, +>>>>>>&8 ubelong%44100 0 +>>>>>>>&-4 ubelong/44100 x "DSD %u" +>>>>>>>&-4 ubelong x %u Hz + +# v1 / sound property chunk / compression type chunk +>>>>>&0 search/0xff CMPR +>>>>>>&8 string DSD\x20 \b, no compression +>>>>>>&8 string DST\x20 \b, DST compression +>>>>>>&8 default x \b, unknown compression + +# v1 / quest for metadata +>>>&0 string x + +# v1 / quest for metadata / edited master information chunk +>>>>&0 search DIIN +>>>>>&0 ubequad >0 \b, "edited master" metadata + +# v1 / quest for metadata / ID3 chunk ( defacto standard ) +>>>>&0 search ID3\x20 +>>>>>&8 string ID3 \b, ID3 version 2 +>>>>>&0 byte x \b.%u +>>>>>&1 byte x \b.%u + +# v1 / quest for metadata / failure ( possibly due to -P bytes=... being too low ) +>>>>&0 default x \b, ID3 missing (or unreachable) + +# version > 1 or 0 +>>&0 default x \b, unknown version + +# Sony DSF audio format (Direct Stream Digital Stream File) +# Used for lossless digital storage of songs produced as DSD audio +# Portable analog of a track stored on a Super Audio CD (SACD) +# https://dsd-guide.com/sites/default/files/white-papers/DSFFileFormatSpec_E.pdf +# From: Toni Ruottu <toni.ruottu@iki.fi> +0 string DSD\x20 DSF audio bitstream data +!:mime audio/x-dsf +!:ext dsf + +# format chunk +>28 string fmt\x20 +# version 1 +>>&8 ulelong 1 + +# v1 / sampling resolution ( 1 bit PDM only ) +# NOTE: the spec incorrectly uses "bits per sample" instead of "bits per byte" +>>>&0 string x \b, 1 bit + +# v1 / channel configuration +>>>>&4 ulelong 1 \b, mono +>>>>&4 ulelong 2 \b, stereo +>>>>&4 ulelong 3 \b, 3.0 stereo +>>>>&4 ulelong 4 \b, 4.0 surround +>>>>&4 ulelong 5 \b, 3.1 stereo +>>>>&4 ulelong 6 \b, 5.0 surround +>>>>&4 ulelong 7 \b, 5.1 surround +>>>>&0 default x +>>>>>&4 ulelong x \b, %u channels + +# v1 / sample rate chunk +>>>>&0 string x \b, +>>>>&12 ulelong%44100 0 +>>>>>&-4 ulelong/44100 x "DSD %u" +>>>>&12 ulelong x %u Hz + +# v1 / compression +>>>>&0 string x +>>>>>&0 ulelong 0 \b, no compression +>>>>>&0 default x \b, unknown compression + +# v1 / embedded ID3v2 metadata +>>>0 string x \b, ID3 +>>>>20 ulequad !0 +>>>>>(20.q) string ID3 version 2 +>>>>>>&0 byte x \b.%u +>>>>>>&1 byte x \b.%u +# unable to verify ID3 ( possibly due to -P bytes=... being too low ) +>>>>>&0 default x unreachable +>>>>&0 default x missing + +# version > 1 or 0 +>>&0 default x \b, unknown version |