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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 01:47:29 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 01:47:29 +0000
commit0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d (patch)
treea31f07c9bcca9d56ce61e9a1ffd30ef350d513aa /accessible/base/ARIAMap.h
parentInitial commit. (diff)
downloadfirefox-esr-upstream/115.8.0esr.tar.xz
firefox-esr-upstream/115.8.0esr.zip
Adding upstream version 115.8.0esr.upstream/115.8.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim:expandtab:shiftwidth=2:tabstop=2:
+ */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef mozilla_a11y_aria_ARIAMap_h_
+#define mozilla_a11y_aria_ARIAMap_h_
+
+#include "ARIAStateMap.h"
+#include "mozilla/a11y/AccTypes.h"
+#include "mozilla/a11y/Role.h"
+
+#include "nsAtom.h"
+#include "nsIContent.h"
+#include "nsTHashSet.h"
+
+class nsINode;
+
+namespace mozilla::dom {
+class Element;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Value constants
+
+/**
+ * Used to define if role requires to expose Value interface.
+ */
+enum EValueRule {
+ /**
+ * Value interface isn't exposed.
+ */
+ eNoValue,
+
+ /**
+ * Value interface is implemented, supports value, min and max from
+ * aria-valuenow, aria-valuemin and aria-valuemax.
+ */
+ eHasValueMinMax,
+
+ /**
+ * Value interface is implemented, but only if the element is focusable.
+ * For instance, in ARIA 1.1 the ability for authors to create adjustable
+ * splitters was provided by supporting the value interface on separators
+ * that are focusable. Non-focusable separators expose no value information.
+ */
+ eHasValueMinMaxIfFocusable
+};
+
+////////////////////////////////////////////////////////////////////////////////
+// Action constants
+
+/**
+ * Used to define if the role requires to expose action.
+ */
+enum EActionRule {
+ eNoAction,
+ eActivateAction,
+ eClickAction,
+ ePressAction,
+ eCheckUncheckAction,
+ eExpandAction,
+ eJumpAction,
+ eOpenCloseAction,
+ eSelectAction,
+ eSortAction,
+ eSwitchAction
+};
+
+////////////////////////////////////////////////////////////////////////////////
+// Live region constants
+
+/**
+ * Used to define if role exposes default value of aria-live attribute.
+ */
+enum ELiveAttrRule {
+ eNoLiveAttr,
+ eOffLiveAttr,
+ ePoliteLiveAttr,
+ eAssertiveLiveAttr
+};
+
+////////////////////////////////////////////////////////////////////////////////
+// Role constants
+
+/**
+ * ARIA role overrides role from native markup.
+ */
+const bool kUseMapRole = true;
+
+/**
+ * ARIA role doesn't override the role from native markup.
+ */
+const bool kUseNativeRole = false;
+
+////////////////////////////////////////////////////////////////////////////////
+// ARIA attribute characteristic masks
+
+/**
+ * This mask indicates the attribute should not be exposed as an object
+ * attribute via the catch-all logic in Accessible::Attributes().
+ * This means it either isn't mean't to be exposed as an object attribute, or
+ * that it should, but is already handled in other code.
+ */
+const uint8_t ATTR_BYPASSOBJ = 0x1 << 0;
+const uint8_t ATTR_BYPASSOBJ_IF_FALSE = 0x1 << 1;
+
+/**
+ * This mask indicates the attribute is expected to have an NMTOKEN or bool
+ * value. (See for example usage in Accessible::Attributes())
+ */
+const uint8_t ATTR_VALTOKEN = 0x1 << 2;
+
+/**
+ * Indicate the attribute is global state or property (refer to
+ * http://www.w3.org/TR/wai-aria/states_and_properties#global_states).
+ */
+const uint8_t ATTR_GLOBAL = 0x1 << 3;
+
+/**
+ * Indicates that the attribute should have an integer value.
+ */
+const uint8_t ATTR_VALINT = 0x1 << 4;
+
+////////////////////////////////////////////////////////////////////////////////
+// State map entry
+
+/**
+ * Used in nsRoleMapEntry.state if no nsIAccessibleStates are automatic for
+ * a given role.
+ */
+#define kNoReqStates 0
+
+////////////////////////////////////////////////////////////////////////////////
+// Role map entry
+
+/**
+ * For each ARIA role, this maps the nsIAccessible information.
+ */
+struct nsRoleMapEntry {
+ /**
+ * Return true if matches to the given ARIA role.
+ */
+ bool Is(nsAtom* aARIARole) const { return roleAtom == aARIARole; }
+
+ /**
+ * Return true if ARIA role has the given accessible type.
+ */
+ bool IsOfType(mozilla::a11y::AccGenericType aType) const {
+ return accTypes & aType;
+ }
+
+ /**
+ * Return ARIA role.
+ */
+ const nsDependentAtomString ARIARoleString() const {
+ return nsDependentAtomString(roleAtom);
+ }
+
+ // ARIA role: string representation such as "button"
+ nsStaticAtom* const roleAtom;
+
+ // Role mapping rule: maps to enum Role
+ mozilla::a11y::role role;
+
+ // Role rule: whether to use mapped role or native semantics
+ bool roleRule;
+
+ // Value mapping rule: how to compute accessible value
+ EValueRule valueRule;
+
+ // Action mapping rule, how to expose accessible action
+ EActionRule actionRule;
+
+ // 'live' and 'container-live' object attributes mapping rule: how to expose
+ // these object attributes if ARIA 'live' attribute is missed.
+ ELiveAttrRule liveAttRule;
+
+ // LocalAccessible types this role belongs to.
+ uint32_t accTypes;
+
+ // Automatic state mapping rule: always include in states
+ uint64_t state; // or kNoReqStates if no default state for this role
+
+ // ARIA properties supported for this role (in other words, the aria-foo
+ // attribute to accessible states mapping rules).
+ // Currently you cannot have unlimited mappings, because
+ // a variable sized array would not allow the use of
+ // C++'s struct initialization feature.
+ mozilla::a11y::aria::EStateRule attributeMap1;
+ mozilla::a11y::aria::EStateRule attributeMap2;
+ mozilla::a11y::aria::EStateRule attributeMap3;
+ mozilla::a11y::aria::EStateRule attributeMap4;
+};
+
+////////////////////////////////////////////////////////////////////////////////
+// ARIA map
+
+/**
+ * These provide the mappings for WAI-ARIA roles, states and properties using
+ * the structs defined in this file and ARIAStateMap files.
+ */
+namespace mozilla {
+namespace a11y {
+class AccAttributes;
+
+namespace aria {
+
+/**
+ * Empty role map entry. Used by accessibility service to create an accessible
+ * if the accessible can't use role of used accessible class. For example,
+ * it is used for table cells that aren't contained by table.
+ */
+extern nsRoleMapEntry gEmptyRoleMap;
+
+/**
+ * Constants for the role map entry index to indicate that the role map entry
+ * isn't in sWAIRoleMaps, but rather is a special entry: nullptr,
+ * gEmptyRoleMap, and sLandmarkRoleMap
+ */
+const uint8_t NO_ROLE_MAP_ENTRY_INDEX = UINT8_MAX - 2;
+const uint8_t EMPTY_ROLE_MAP_ENTRY_INDEX = UINT8_MAX - 1;
+const uint8_t LANDMARK_ROLE_MAP_ENTRY_INDEX = UINT8_MAX;
+
+/**
+ * Get the role map entry for a given DOM node. This will use the first
+ * ARIA role if the role attribute provides a space delimited list of roles.
+ *
+ * @param aEl [in] the DOM node to get the role map entry for
+ * @return a pointer to the role map entry for the ARIA role, or nullptr
+ * if none
+ */
+const nsRoleMapEntry* GetRoleMap(dom::Element* aEl);
+
+/**
+ * Get the role map entry pointer's index for a given DOM node. This will use
+ * the first ARIA role if the role attribute provides a space delimited list of
+ * roles.
+ *
+ * @param aEl [in] the DOM node to get the role map entry for
+ * @return the index of the pointer to the role map entry for the ARIA
+ * role, or NO_ROLE_MAP_ENTRY_INDEX if none
+ */
+uint8_t GetRoleMapIndex(dom::Element* aEl);
+
+/**
+ * Get the role map entry pointer for a given role map entry index.
+ *
+ * @param aRoleMapIndex [in] the role map index to get the role map entry
+ * pointer for
+ * @return a pointer to the role map entry for the ARIA role,
+ * or nullptr, if none
+ */
+const nsRoleMapEntry* GetRoleMapFromIndex(uint8_t aRoleMapIndex);
+
+/**
+ * Get the role map entry index for a given role map entry pointer. If the role
+ * map entry is within sWAIRoleMaps, return the index within that array,
+ * otherwise return one of the special index constants listed above.
+ *
+ * @param aRoleMap [in] the role map entry pointer to get the index for
+ * @return the index of the pointer to the role map entry, or
+ * NO_ROLE_MAP_ENTRY_INDEX if none
+ */
+uint8_t GetIndexFromRoleMap(const nsRoleMapEntry* aRoleMap);
+
+/**
+ * Determine whether a role map entry index is valid.
+ */
+bool IsRoleMapIndexValid(uint8_t aRoleMapIndex);
+
+/**
+ * Return accessible state from ARIA universal states applied to the given
+ * element.
+ */
+uint64_t UniversalStatesFor(dom::Element* aElement);
+
+/**
+ * Get the ARIA attribute characteristics for a given ARIA attribute.
+ *
+ * @param aAtom ARIA attribute
+ * @return A bitflag representing the attribute characteristics
+ * (see above for possible bit masks, prefixed "ATTR_")
+ */
+uint8_t AttrCharacteristicsFor(nsAtom* aAtom);
+
+/**
+ * Return true if the element has defined aria-hidden.
+ */
+bool HasDefinedARIAHidden(nsIContent* aContent);
+
+/**
+ * Represents a simple enumerator for iterating through ARIA attributes
+ * exposed as object attributes on a given accessible.
+ */
+class AttrIterator {
+ public:
+ explicit AttrIterator(nsIContent* aContent);
+
+ bool Next();
+
+ nsAtom* AttrName() const;
+
+ void AttrValue(nsAString& aAttrValue) const;
+
+ /**
+ * Expose this ARIA attribute in a specified AccAttributes. The appropriate
+ * type will be used for the attribute; e.g. an atom for a token value.
+ */
+ bool ExposeAttr(AccAttributes* aTargetAttrs) const;
+
+ private:
+ AttrIterator() = delete;
+ AttrIterator(const AttrIterator&) = delete;
+ AttrIterator& operator=(const AttrIterator&) = delete;
+
+ dom::Element* mElement;
+
+ bool mIteratingDefaults;
+ nsTHashSet<nsRefPtrHashKey<nsAtom>> mOverriddenAttrs;
+
+ const AttrArray* mAttrs;
+ uint32_t mAttrIdx;
+ uint32_t mAttrCount;
+ RefPtr<nsAtom> mAttrAtom;
+ uint8_t mAttrCharacteristics;
+};
+
+} // namespace aria
+} // namespace a11y
+} // namespace mozilla
+
+#endif