diff options
author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 01:47:29 +0000 |
---|---|---|
committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 01:47:29 +0000 |
commit | 0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d (patch) | |
tree | a31f07c9bcca9d56ce61e9a1ffd30ef350d513aa /dom/canvas/ImageBitmapRenderingContext.h | |
parent | Initial commit. (diff) | |
download | firefox-esr-0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d.tar.xz firefox-esr-0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d.zip |
Adding upstream version 115.8.0esr.upstream/115.8.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/canvas/ImageBitmapRenderingContext.h')
-rw-r--r-- | dom/canvas/ImageBitmapRenderingContext.h | 121 |
1 files changed, 121 insertions, 0 deletions
diff --git a/dom/canvas/ImageBitmapRenderingContext.h b/dom/canvas/ImageBitmapRenderingContext.h new file mode 100644 index 0000000000..bba271ec60 --- /dev/null +++ b/dom/canvas/ImageBitmapRenderingContext.h @@ -0,0 +1,121 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this file, + * You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef ImageBitmapRenderingContext_h +#define ImageBitmapRenderingContext_h + +#include "mozilla/dom/ImageBitmap.h" +#include "mozilla/gfx/2D.h" +#include "mozilla/gfx/DataSurfaceHelpers.h" +#include "mozilla/gfx/Point.h" +#include "mozilla/layers/WebRenderUserData.h" +#include "imgIEncoder.h" +#include "ImageEncoder.h" +#include "nsICanvasRenderingContextInternal.h" +#include "nsWrapperCache.h" + +namespace mozilla { + +namespace gfx { +class DataSourceSurface; +class DrawTarget; +class SourceSurface; +} // namespace gfx + +namespace layers { +class Image; +class ImageContainer; +} // namespace layers + +namespace dom { + +/** + * The purpose of ImageBitmapRenderingContext is to provide a faster and + * efficient way to display ImageBitmap. Simply call TransferFromImageBitmap() + * then we'll transfer the surface of ImageBitmap to this context and then to + * use it to display. + * + * See more details in spec: https://wiki.whatwg.org/wiki/OffscreenCanvas + */ +class ImageBitmapRenderingContext final + : public nsICanvasRenderingContextInternal, + public nsWrapperCache { + virtual ~ImageBitmapRenderingContext(); + + public: + ImageBitmapRenderingContext(); + + virtual JSObject* WrapObject(JSContext* aCx, + JS::Handle<JSObject*> aGivenProto) override; + + // nsISupports interface + CC + NS_DECL_CYCLE_COLLECTING_ISUPPORTS + + NS_DECL_CYCLE_COLLECTION_WRAPPERCACHE_CLASS(ImageBitmapRenderingContext) + + void GetCanvas( + Nullable<OwningHTMLCanvasElementOrOffscreenCanvas>& retval) const; + + void TransferImageBitmap(ImageBitmap& aImageBitmap, ErrorResult& aRv); + void TransferFromImageBitmap(ImageBitmap* aImageBitmap, ErrorResult& aRv); + + // nsICanvasRenderingContextInternal + virtual int32_t GetWidth() override { return mWidth; } + virtual int32_t GetHeight() override { return mHeight; } + + NS_IMETHOD SetDimensions(int32_t aWidth, int32_t aHeight) override; + + NS_IMETHOD InitializeWithDrawTarget( + nsIDocShell* aDocShell, NotNull<gfx::DrawTarget*> aTarget) override; + + virtual mozilla::UniquePtr<uint8_t[]> GetImageBuffer( + int32_t* out_format, gfx::IntSize* out_imageSize) override; + NS_IMETHOD GetInputStream(const char* aMimeType, + const nsAString& aEncoderOptions, + nsIInputStream** aStream) override; + + virtual already_AddRefed<mozilla::gfx::SourceSurface> GetSurfaceSnapshot( + gfxAlphaType* aOutAlphaType) override; + + virtual void SetOpaqueValueFromOpaqueAttr(bool aOpaqueAttrValue) override; + virtual bool GetIsOpaque() override; + void ResetBitmap() override; + virtual already_AddRefed<layers::Image> GetAsImage() override { + return ClipToIntrinsicSize(); + } + bool UpdateWebRenderCanvasData(nsDisplayListBuilder* aBuilder, + WebRenderCanvasData* aCanvasData) override; + virtual void MarkContextClean() override; + + NS_IMETHOD Redraw(const gfxRect& aDirty) override; + + virtual void DidRefresh() override; + + void MarkContextCleanForFrameCapture() override { + mFrameCaptureState = FrameCaptureState::CLEAN; + } + Watchable<FrameCaptureState>* GetFrameCaptureState() override { + return &mFrameCaptureState; + } + + protected: + already_AddRefed<gfx::DataSourceSurface> MatchWithIntrinsicSize(); + already_AddRefed<layers::Image> ClipToIntrinsicSize(); + int32_t mWidth; + int32_t mHeight; + + RefPtr<layers::Image> mImage; + + /** + * Flag to avoid unnecessary surface copies to FrameCaptureListeners in the + * case when the canvas is not currently being drawn into and not rendered + * but canvas capturing is still ongoing. + */ + Watchable<FrameCaptureState> mFrameCaptureState; +}; + +} // namespace dom +} // namespace mozilla + +#endif /* ImageBitmapRenderingContext_h */ |