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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 01:47:29 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 01:47:29 +0000 |
commit | 0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d (patch) | |
tree | a31f07c9bcca9d56ce61e9a1ffd30ef350d513aa /dom/media/MediaCache.cpp | |
parent | Initial commit. (diff) | |
download | firefox-esr-0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d.tar.xz firefox-esr-0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d.zip |
Adding upstream version 115.8.0esr.upstream/115.8.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/media/MediaCache.cpp')
-rw-r--r-- | dom/media/MediaCache.cpp | 2816 |
1 files changed, 2816 insertions, 0 deletions
diff --git a/dom/media/MediaCache.cpp b/dom/media/MediaCache.cpp new file mode 100644 index 0000000000..41d51a49cc --- /dev/null +++ b/dom/media/MediaCache.cpp @@ -0,0 +1,2816 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim:set ts=2 sw=2 sts=2 et cindent: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "MediaCache.h" + +#include "ChannelMediaResource.h" +#include "FileBlockCache.h" +#include "MediaBlockCacheBase.h" +#include "MediaResource.h" +#include "MemoryBlockCache.h" +#include "mozilla/Attributes.h" +#include "mozilla/ClearOnShutdown.h" +#include "mozilla/ErrorNames.h" +#include "mozilla/Logging.h" +#include "mozilla/Monitor.h" +#include "mozilla/Preferences.h" +#include "mozilla/Services.h" +#include "mozilla/StaticPtr.h" +#include "mozilla/StaticPrefs_browser.h" +#include "mozilla/StaticPrefs_media.h" +#include "mozilla/Telemetry.h" +#include "nsContentUtils.h" +#include "nsINetworkLinkService.h" +#include "nsIObserverService.h" +#include "nsPrintfCString.h" +#include "nsProxyRelease.h" +#include "nsTHashSet.h" +#include "nsThreadUtils.h" +#include "prio.h" +#include "VideoUtils.h" +#include <algorithm> + +namespace mozilla { + +#undef LOG +#undef LOGI +#undef LOGE +LazyLogModule gMediaCacheLog("MediaCache"); +#define LOG(...) MOZ_LOG(gMediaCacheLog, LogLevel::Debug, (__VA_ARGS__)) +#define LOGI(...) MOZ_LOG(gMediaCacheLog, LogLevel::Info, (__VA_ARGS__)) +#define LOGE(...) \ + NS_DebugBreak(NS_DEBUG_WARNING, nsPrintfCString(__VA_ARGS__).get(), nullptr, \ + __FILE__, __LINE__) + +// For HTTP seeking, if number of bytes needing to be +// seeked forward is less than this value then a read is +// done rather than a byte range request. +// +// If we assume a 100Mbit connection, and assume reissuing an HTTP seek causes +// a delay of 200ms, then in that 200ms we could have simply read ahead 2MB. So +// setting SEEK_VS_READ_THRESHOLD to 1MB sounds reasonable. +static const int64_t SEEK_VS_READ_THRESHOLD = 1 * 1024 * 1024; + +// Readahead blocks for non-seekable streams will be limited to this +// fraction of the cache space. We don't normally evict such blocks +// because replacing them requires a seek, but we need to make sure +// they don't monopolize the cache. +static const double NONSEEKABLE_READAHEAD_MAX = 0.5; + +// Data N seconds before the current playback position is given the same +// priority as data REPLAY_PENALTY_FACTOR*N seconds ahead of the current +// playback position. REPLAY_PENALTY_FACTOR is greater than 1 to reflect that +// data in the past is less likely to be played again than data in the future. +// We want to give data just behind the current playback position reasonably +// high priority in case codecs need to retrieve that data (e.g. because +// tracks haven't been muxed well or are being decoded at uneven rates). +// 1/REPLAY_PENALTY_FACTOR as much data will be kept behind the +// current playback position as will be kept ahead of the current playback +// position. +static const uint32_t REPLAY_PENALTY_FACTOR = 3; + +// When looking for a reusable block, scan forward this many blocks +// from the desired "best" block location to look for free blocks, +// before we resort to scanning the whole cache. The idea is to try to +// store runs of stream blocks close-to-consecutively in the cache if we +// can. +static const uint32_t FREE_BLOCK_SCAN_LIMIT = 16; + +#ifdef DEBUG +// Turn this on to do very expensive cache state validation +// #define DEBUG_VERIFY_CACHE +#endif + +class MediaCacheFlusher final : public nsIObserver, + public nsSupportsWeakReference { + public: + NS_DECL_ISUPPORTS + NS_DECL_NSIOBSERVER + + static void RegisterMediaCache(MediaCache* aMediaCache); + static void UnregisterMediaCache(MediaCache* aMediaCache); + + private: + MediaCacheFlusher() = default; + ~MediaCacheFlusher() = default; + + // Singleton instance created when a first MediaCache is registered, and + // released when the last MediaCache is unregistered. + // The observer service will keep a weak reference to it, for notifications. + static StaticRefPtr<MediaCacheFlusher> gMediaCacheFlusher; + + nsTArray<MediaCache*> mMediaCaches; +}; + +/* static */ +StaticRefPtr<MediaCacheFlusher> MediaCacheFlusher::gMediaCacheFlusher; + +NS_IMPL_ISUPPORTS(MediaCacheFlusher, nsIObserver, nsISupportsWeakReference) + +/* static */ +void MediaCacheFlusher::RegisterMediaCache(MediaCache* aMediaCache) { + NS_ASSERTION(NS_IsMainThread(), "Only call on main thread"); + + if (!gMediaCacheFlusher) { + gMediaCacheFlusher = new MediaCacheFlusher(); + nsCOMPtr<nsIObserverService> observerService = + mozilla::services::GetObserverService(); + if (observerService) { + observerService->AddObserver(gMediaCacheFlusher, "last-pb-context-exited", + true); + observerService->AddObserver(gMediaCacheFlusher, + "cacheservice:empty-cache", true); + observerService->AddObserver( + gMediaCacheFlusher, "contentchild:network-link-type-changed", true); + observerService->AddObserver(gMediaCacheFlusher, + NS_NETWORK_LINK_TYPE_TOPIC, true); + } + } + + gMediaCacheFlusher->mMediaCaches.AppendElement(aMediaCache); +} + +/* static */ +void MediaCacheFlusher::UnregisterMediaCache(MediaCache* aMediaCache) { + NS_ASSERTION(NS_IsMainThread(), "Only call on main thread"); + + gMediaCacheFlusher->mMediaCaches.RemoveElement(aMediaCache); + + if (gMediaCacheFlusher->mMediaCaches.Length() == 0) { + gMediaCacheFlusher = nullptr; + } +} + +class MediaCache { + using AutoLock = MonitorAutoLock; + + public: + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(MediaCache) + + friend class MediaCacheStream::BlockList; + typedef MediaCacheStream::BlockList BlockList; + static const int64_t BLOCK_SIZE = MediaCacheStream::BLOCK_SIZE; + + // Get an instance of a MediaCache (or nullptr if initialization failed). + // aContentLength is the content length if known already, otherwise -1. + // If the length is known and considered small enough, a discrete MediaCache + // with memory backing will be given. Otherwise the one MediaCache with + // file backing will be provided. + // If aIsPrivateBrowsing is true, only initialization of a memory backed + // MediaCache will be attempted, returning nullptr if that fails. + static RefPtr<MediaCache> GetMediaCache(int64_t aContentLength, + bool aIsPrivateBrowsing); + + nsISerialEventTarget* OwnerThread() const { return sThread; } + + // Brutally flush the cache contents. Main thread only. + void Flush(); + + // Close all streams associated with private browsing windows. This will + // also remove the blocks from the cache since we don't want to leave any + // traces when PB is done. + void CloseStreamsForPrivateBrowsing(); + + // Cache-file access methods. These are the lowest-level cache methods. + // mMonitor must be held; these can be called on any thread. + // This can return partial reads. + // Note mMonitor will be dropped while doing IO. The caller need + // to handle changes happening when the monitor is not held. + nsresult ReadCacheFile(AutoLock&, int64_t aOffset, void* aData, + int32_t aLength, int32_t* aBytes); + + // The generated IDs are always positive. + int64_t AllocateResourceID(AutoLock&) { return ++mNextResourceID; } + + // mMonitor must be held, called on main thread. + // These methods are used by the stream to set up and tear down streams, + // and to handle reads and writes. + // Add aStream to the list of streams. + void OpenStream(AutoLock&, MediaCacheStream* aStream, bool aIsClone = false); + // Remove aStream from the list of streams. + void ReleaseStream(AutoLock&, MediaCacheStream* aStream); + // Free all blocks belonging to aStream. + void ReleaseStreamBlocks(AutoLock&, MediaCacheStream* aStream); + // Find a cache entry for this data, and write the data into it + void AllocateAndWriteBlock( + AutoLock&, MediaCacheStream* aStream, int32_t aStreamBlockIndex, + Span<const uint8_t> aData1, + Span<const uint8_t> aData2 = Span<const uint8_t>()); + + // mMonitor must be held; can be called on any thread + // Notify the cache that a seek has been requested. Some blocks may + // need to change their class between PLAYED_BLOCK and READAHEAD_BLOCK. + // This does not trigger channel seeks directly, the next Update() + // will do that if necessary. The caller will call QueueUpdate(). + void NoteSeek(AutoLock&, MediaCacheStream* aStream, int64_t aOldOffset); + // Notify the cache that a block has been read from. This is used + // to update last-use times. The block may not actually have a + // cache entry yet since Read can read data from a stream's + // in-memory mPartialBlockBuffer while the block is only partly full, + // and thus hasn't yet been committed to the cache. The caller will + // call QueueUpdate(). + void NoteBlockUsage(AutoLock&, MediaCacheStream* aStream, int32_t aBlockIndex, + int64_t aStreamOffset, MediaCacheStream::ReadMode aMode, + TimeStamp aNow); + // Mark aStream as having the block, adding it as an owner. + void AddBlockOwnerAsReadahead(AutoLock&, int32_t aBlockIndex, + MediaCacheStream* aStream, + int32_t aStreamBlockIndex); + + // This queues a call to Update() on the media cache thread. + void QueueUpdate(AutoLock&); + + // Notify all streams for the resource ID that the suspended status changed + // at the end of MediaCache::Update. + void QueueSuspendedStatusUpdate(AutoLock&, int64_t aResourceID); + + // Updates the cache state asynchronously on the media cache thread: + // -- try to trim the cache back to its desired size, if necessary + // -- suspend channels that are going to read data that's lower priority + // than anything currently cached + // -- resume channels that are going to read data that's higher priority + // than something currently cached + // -- seek channels that need to seek to a new location + void Update(); + +#ifdef DEBUG_VERIFY_CACHE + // Verify invariants, especially block list invariants + void Verify(AutoLock&); +#else + void Verify(AutoLock&) {} +#endif + + mozilla::Monitor& Monitor() { + // This method should only be called outside the main thread. + // The MOZ_DIAGNOSTIC_ASSERT(!NS_IsMainThread()) assertion should be + // re-added as part of bug 1464045 + return mMonitor; + } + + // Polls whether we're on a cellular network connection, and posts a task + // to the MediaCache thread to set the value of MediaCache::sOnCellular. + // Call on main thread only. + static void UpdateOnCellular(); + + /** + * An iterator that makes it easy to iterate through all streams that + * have a given resource ID and are not closed. + * Must be used while holding the media cache lock. + */ + class ResourceStreamIterator { + public: + ResourceStreamIterator(MediaCache* aMediaCache, int64_t aResourceID) + : mMediaCache(aMediaCache), mResourceID(aResourceID), mNext(0) { + aMediaCache->mMonitor.AssertCurrentThreadOwns(); + } + MediaCacheStream* Next(AutoLock& aLock) { + while (mNext < mMediaCache->mStreams.Length()) { + MediaCacheStream* stream = mMediaCache->mStreams[mNext]; + ++mNext; + if (stream->GetResourceID() == mResourceID && !stream->IsClosed(aLock)) + return stream; + } + return nullptr; + } + + private: + MediaCache* mMediaCache; + int64_t mResourceID; + uint32_t mNext; + }; + + protected: + explicit MediaCache(MediaBlockCacheBase* aCache) + : mMonitor("MediaCache.mMonitor"), + mBlockCache(aCache), + mUpdateQueued(false) +#ifdef DEBUG + , + mInUpdate(false) +#endif + { + NS_ASSERTION(NS_IsMainThread(), "Only construct MediaCache on main thread"); + MOZ_COUNT_CTOR(MediaCache); + MediaCacheFlusher::RegisterMediaCache(this); + UpdateOnCellular(); + } + + ~MediaCache() { + NS_ASSERTION(NS_IsMainThread(), "Only destroy MediaCache on main thread"); + if (this == gMediaCache) { + LOG("~MediaCache(Global file-backed MediaCache)"); + // This is the file-backed MediaCache, reset the global pointer. + gMediaCache = nullptr; + } else { + LOG("~MediaCache(Memory-backed MediaCache %p)", this); + } + MediaCacheFlusher::UnregisterMediaCache(this); + NS_ASSERTION(mStreams.IsEmpty(), "Stream(s) still open!"); + Truncate(); + NS_ASSERTION(mIndex.Length() == 0, "Blocks leaked?"); + + MOZ_COUNT_DTOR(MediaCache); + } + + static size_t CacheSize() { + MOZ_ASSERT(sThread->IsOnCurrentThread()); + return sOnCellular ? StaticPrefs::media_cache_size_cellular() + : StaticPrefs::media_cache_size(); + } + + static size_t ReadaheadLimit() { + MOZ_ASSERT(sThread->IsOnCurrentThread()); + return sOnCellular ? StaticPrefs::media_cache_readahead_limit_cellular() + : StaticPrefs::media_cache_readahead_limit(); + } + + static size_t ResumeThreshold() { + return sOnCellular ? StaticPrefs::media_cache_resume_threshold_cellular() + : StaticPrefs::media_cache_resume_threshold(); + } + + // Find a free or reusable block and return its index. If there are no + // free blocks and no reusable blocks, add a new block to the cache + // and return it. Can return -1 on OOM. + int32_t FindBlockForIncomingData(AutoLock&, TimeStamp aNow, + MediaCacheStream* aStream, + int32_t aStreamBlockIndex); + // Find a reusable block --- a free block, if there is one, otherwise + // the reusable block with the latest predicted-next-use, or -1 if + // there aren't any freeable blocks. Only block indices less than + // aMaxSearchBlockIndex are considered. If aForStream is non-null, + // then aForStream and aForStreamBlock indicate what media data will + // be placed; FindReusableBlock will favour returning free blocks + // near other blocks for that point in the stream. + int32_t FindReusableBlock(AutoLock&, TimeStamp aNow, + MediaCacheStream* aForStream, + int32_t aForStreamBlock, + int32_t aMaxSearchBlockIndex); + bool BlockIsReusable(AutoLock&, int32_t aBlockIndex); + // Given a list of blocks sorted with the most reusable blocks at the + // end, find the last block whose stream is not pinned (if any) + // and whose cache entry index is less than aBlockIndexLimit + // and append it to aResult. + void AppendMostReusableBlock(AutoLock&, BlockList* aBlockList, + nsTArray<uint32_t>* aResult, + int32_t aBlockIndexLimit); + + enum BlockClass { + // block belongs to mMetadataBlockList because data has been consumed + // from it in "metadata mode" --- in particular blocks read during + // Ogg seeks go into this class. These blocks may have played data + // in them too. + METADATA_BLOCK, + // block belongs to mPlayedBlockList because its offset is + // less than the stream's current reader position + PLAYED_BLOCK, + // block belongs to the stream's mReadaheadBlockList because its + // offset is greater than or equal to the stream's current + // reader position + READAHEAD_BLOCK + }; + + struct BlockOwner { + constexpr BlockOwner() = default; + + // The stream that owns this block, or null if the block is free. + MediaCacheStream* mStream = nullptr; + // The block index in the stream. Valid only if mStream is non-null. + // Initialized to an insane value to highlight misuse. + uint32_t mStreamBlock = UINT32_MAX; + // Time at which this block was last used. Valid only if + // mClass is METADATA_BLOCK or PLAYED_BLOCK. + TimeStamp mLastUseTime; + BlockClass mClass = READAHEAD_BLOCK; + }; + + struct Block { + // Free blocks have an empty mOwners array + nsTArray<BlockOwner> mOwners; + }; + + // Get the BlockList that the block should belong to given its + // current owner + BlockList* GetListForBlock(AutoLock&, BlockOwner* aBlock); + // Get the BlockOwner for the given block index and owning stream + // (returns null if the stream does not own the block) + BlockOwner* GetBlockOwner(AutoLock&, int32_t aBlockIndex, + MediaCacheStream* aStream); + // Returns true iff the block is free + bool IsBlockFree(int32_t aBlockIndex) { + return mIndex[aBlockIndex].mOwners.IsEmpty(); + } + // Add the block to the free list and mark its streams as not having + // the block in cache + void FreeBlock(AutoLock&, int32_t aBlock); + // Mark aStream as not having the block, removing it as an owner. If + // the block has no more owners it's added to the free list. + void RemoveBlockOwner(AutoLock&, int32_t aBlockIndex, + MediaCacheStream* aStream); + // Swap all metadata associated with the two blocks. The caller + // is responsible for swapping up any cache file state. + void SwapBlocks(AutoLock&, int32_t aBlockIndex1, int32_t aBlockIndex2); + // Insert the block into the readahead block list for the stream + // at the right point in the list. + void InsertReadaheadBlock(AutoLock&, BlockOwner* aBlockOwner, + int32_t aBlockIndex); + + // Guess the duration until block aBlock will be next used + TimeDuration PredictNextUse(AutoLock&, TimeStamp aNow, int32_t aBlock); + // Guess the duration until the next incoming data on aStream will be used + TimeDuration PredictNextUseForIncomingData(AutoLock&, + MediaCacheStream* aStream); + + // Truncate the file and index array if there are free blocks at the + // end + void Truncate(); + + void FlushInternal(AutoLock&); + + // There is at most one file-backed media cache. + // It is owned by all MediaCacheStreams that use it. + // This is a raw pointer set by GetMediaCache(), and reset by ~MediaCache(), + // both on the main thread; and is not accessed anywhere else. + static inline MediaCache* gMediaCache = nullptr; + + // This member is main-thread only. It's used to allocate unique + // resource IDs to streams. + int64_t mNextResourceID = 0; + + // The monitor protects all the data members here. Also, off-main-thread + // readers that need to block will Wait() on this monitor. When new + // data becomes available in the cache, we NotifyAll() on this monitor. + mozilla::Monitor mMonitor MOZ_UNANNOTATED; + // This must always be accessed when the monitor is held. + nsTArray<MediaCacheStream*> mStreams; + // The Blocks describing the cache entries. + nsTArray<Block> mIndex; + + RefPtr<MediaBlockCacheBase> mBlockCache; + // The list of free blocks; they are not ordered. + BlockList mFreeBlocks; + // True if an event to run Update() has been queued but not processed + bool mUpdateQueued; +#ifdef DEBUG + bool mInUpdate; +#endif + // A list of resource IDs to notify about the change in suspended status. + nsTArray<int64_t> mSuspendedStatusToNotify; + // The thread on which we will run data callbacks from the channels. + // Note this thread is shared among all MediaCache instances. + static inline StaticRefPtr<nsIThread> sThread; + // True if we've tried to init sThread. Note we try once only so it is safe + // to access sThread on all threads. + static inline bool sThreadInit = false; + + private: + // MediaCache thread only. True if we're on a cellular network connection. + static inline bool sOnCellular = false; + + // Try to trim the cache back to its desired size, if necessary. Return the + // amount of free block counts after trimming. + int32_t TrimCacheIfNeeded(AutoLock& aLock, const TimeStamp& aNow); + + struct StreamAction { + enum { NONE, SEEK, RESUME, SUSPEND } mTag = NONE; + // Members for 'SEEK' only. + bool mResume = false; + int64_t mSeekTarget = -1; + }; + // In each update, media cache would determine an action for each stream, + // possible actions are: keeping the stream unchanged, seeking to the new + // position, resuming its channel or suspending its channel. The action would + // be determined by considering a lot of different factors, eg. stream's data + // offset and length, how many free or reusable blocks are avaliable, the + // predicted time for the next block...e.t.c. This function will write the + // corresponding action for each stream in `mStreams` into `aActions`. + void DetermineActionsForStreams(AutoLock& aLock, const TimeStamp& aNow, + nsTArray<StreamAction>& aActions, + int32_t aFreeBlockCount); + + // Used by MediaCacheStream::GetDebugInfo() only for debugging. + // Don't add new callers to this function. + friend void MediaCacheStream::GetDebugInfo( + dom::MediaCacheStreamDebugInfo& aInfo); + mozilla::Monitor& GetMonitorOnTheMainThread() { + MOZ_DIAGNOSTIC_ASSERT(NS_IsMainThread()); + return mMonitor; + } +}; + +void MediaCache::UpdateOnCellular() { + NS_ASSERTION(NS_IsMainThread(), + "Only call on main thread"); // JNI required on Android... + bool onCellular = OnCellularConnection(); + LOG("MediaCache::UpdateOnCellular() onCellular=%d", onCellular); + nsCOMPtr<nsIRunnable> r = NS_NewRunnableFunction( + "MediaCache::UpdateOnCellular", [=]() { sOnCellular = onCellular; }); + sThread->Dispatch(r.forget()); +} + +NS_IMETHODIMP +MediaCacheFlusher::Observe(nsISupports* aSubject, char const* aTopic, + char16_t const* aData) { + NS_ASSERTION(NS_IsMainThread(), "Only call on main thread"); + + if (strcmp(aTopic, "last-pb-context-exited") == 0) { + for (MediaCache* mc : mMediaCaches) { + mc->CloseStreamsForPrivateBrowsing(); + } + return NS_OK; + } + if (strcmp(aTopic, "cacheservice:empty-cache") == 0) { + for (MediaCache* mc : mMediaCaches) { + mc->Flush(); + } + return NS_OK; + } + if (strcmp(aTopic, "contentchild:network-link-type-changed") == 0 || + strcmp(aTopic, NS_NETWORK_LINK_TYPE_TOPIC) == 0) { + MediaCache::UpdateOnCellular(); + } + return NS_OK; +} + +MediaCacheStream::MediaCacheStream(ChannelMediaResource* aClient, + bool aIsPrivateBrowsing) + : mMediaCache(nullptr), + mClient(aClient), + mIsTransportSeekable(false), + mCacheSuspended(false), + mChannelEnded(false), + mStreamOffset(0), + mPlaybackBytesPerSecond(10000), + mPinCount(0), + mNotifyDataEndedStatus(NS_ERROR_NOT_INITIALIZED), + mIsPrivateBrowsing(aIsPrivateBrowsing) {} + +size_t MediaCacheStream::SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const { + AutoLock lock(mMediaCache->Monitor()); + + // Looks like these are not owned: + // - mClient + size_t size = mBlocks.ShallowSizeOfExcludingThis(aMallocSizeOf); + size += mReadaheadBlocks.SizeOfExcludingThis(aMallocSizeOf); + size += mMetadataBlocks.SizeOfExcludingThis(aMallocSizeOf); + size += mPlayedBlocks.SizeOfExcludingThis(aMallocSizeOf); + size += aMallocSizeOf(mPartialBlockBuffer.get()); + + return size; +} + +size_t MediaCacheStream::BlockList::SizeOfExcludingThis( + MallocSizeOf aMallocSizeOf) const { + return mEntries.ShallowSizeOfExcludingThis(aMallocSizeOf); +} + +void MediaCacheStream::BlockList::AddFirstBlock(int32_t aBlock) { + NS_ASSERTION(!mEntries.GetEntry(aBlock), "Block already in list"); + Entry* entry = mEntries.PutEntry(aBlock); + + if (mFirstBlock < 0) { + entry->mNextBlock = entry->mPrevBlock = aBlock; + } else { + entry->mNextBlock = mFirstBlock; + entry->mPrevBlock = mEntries.GetEntry(mFirstBlock)->mPrevBlock; + mEntries.GetEntry(entry->mNextBlock)->mPrevBlock = aBlock; + mEntries.GetEntry(entry->mPrevBlock)->mNextBlock = aBlock; + } + mFirstBlock = aBlock; + ++mCount; +} + +void MediaCacheStream::BlockList::AddAfter(int32_t aBlock, int32_t aBefore) { + NS_ASSERTION(!mEntries.GetEntry(aBlock), "Block already in list"); + Entry* entry = mEntries.PutEntry(aBlock); + + Entry* addAfter = mEntries.GetEntry(aBefore); + NS_ASSERTION(addAfter, "aBefore not in list"); + + entry->mNextBlock = addAfter->mNextBlock; + entry->mPrevBlock = aBefore; + mEntries.GetEntry(entry->mNextBlock)->mPrevBlock = aBlock; + mEntries.GetEntry(entry->mPrevBlock)->mNextBlock = aBlock; + ++mCount; +} + +void MediaCacheStream::BlockList::RemoveBlock(int32_t aBlock) { + Entry* entry = mEntries.GetEntry(aBlock); + MOZ_DIAGNOSTIC_ASSERT(entry, "Block not in list"); + + if (entry->mNextBlock == aBlock) { + MOZ_DIAGNOSTIC_ASSERT(entry->mPrevBlock == aBlock, + "Linked list inconsistency"); + MOZ_DIAGNOSTIC_ASSERT(mFirstBlock == aBlock, "Linked list inconsistency"); + mFirstBlock = -1; + } else { + if (mFirstBlock == aBlock) { + mFirstBlock = entry->mNextBlock; + } + mEntries.GetEntry(entry->mNextBlock)->mPrevBlock = entry->mPrevBlock; + mEntries.GetEntry(entry->mPrevBlock)->mNextBlock = entry->mNextBlock; + } + mEntries.RemoveEntry(entry); + --mCount; +} + +int32_t MediaCacheStream::BlockList::GetLastBlock() const { + if (mFirstBlock < 0) return -1; + return mEntries.GetEntry(mFirstBlock)->mPrevBlock; +} + +int32_t MediaCacheStream::BlockList::GetNextBlock(int32_t aBlock) const { + int32_t block = mEntries.GetEntry(aBlock)->mNextBlock; + if (block == mFirstBlock) return -1; + return block; +} + +int32_t MediaCacheStream::BlockList::GetPrevBlock(int32_t aBlock) const { + if (aBlock == mFirstBlock) return -1; + return mEntries.GetEntry(aBlock)->mPrevBlock; +} + +#ifdef DEBUG +void MediaCacheStream::BlockList::Verify() { + int32_t count = 0; + if (mFirstBlock >= 0) { + int32_t block = mFirstBlock; + do { + Entry* entry = mEntries.GetEntry(block); + NS_ASSERTION(mEntries.GetEntry(entry->mNextBlock)->mPrevBlock == block, + "Bad prev link"); + NS_ASSERTION(mEntries.GetEntry(entry->mPrevBlock)->mNextBlock == block, + "Bad next link"); + block = entry->mNextBlock; + ++count; + } while (block != mFirstBlock); + } + NS_ASSERTION(count == mCount, "Bad count"); +} +#endif + +static void UpdateSwappedBlockIndex(int32_t* aBlockIndex, int32_t aBlock1Index, + int32_t aBlock2Index) { + int32_t index = *aBlockIndex; + if (index == aBlock1Index) { + *aBlockIndex = aBlock2Index; + } else if (index == aBlock2Index) { + *aBlockIndex = aBlock1Index; + } +} + +void MediaCacheStream::BlockList::NotifyBlockSwapped(int32_t aBlockIndex1, + int32_t aBlockIndex2) { + Entry* e1 = mEntries.GetEntry(aBlockIndex1); + Entry* e2 = mEntries.GetEntry(aBlockIndex2); + int32_t e1Prev = -1, e1Next = -1, e2Prev = -1, e2Next = -1; + + // Fix mFirstBlock + UpdateSwappedBlockIndex(&mFirstBlock, aBlockIndex1, aBlockIndex2); + + // Fix mNextBlock/mPrevBlock links. First capture previous/next links + // so we don't get confused due to aliasing. + if (e1) { + e1Prev = e1->mPrevBlock; + e1Next = e1->mNextBlock; + } + if (e2) { + e2Prev = e2->mPrevBlock; + e2Next = e2->mNextBlock; + } + // Update the entries. + if (e1) { + mEntries.GetEntry(e1Prev)->mNextBlock = aBlockIndex2; + mEntries.GetEntry(e1Next)->mPrevBlock = aBlockIndex2; + } + if (e2) { + mEntries.GetEntry(e2Prev)->mNextBlock = aBlockIndex1; + mEntries.GetEntry(e2Next)->mPrevBlock = aBlockIndex1; + } + + // Fix hashtable keys. First remove stale entries. + if (e1) { + e1Prev = e1->mPrevBlock; + e1Next = e1->mNextBlock; + mEntries.RemoveEntry(e1); + // Refresh pointer after hashtable mutation. + e2 = mEntries.GetEntry(aBlockIndex2); + } + if (e2) { + e2Prev = e2->mPrevBlock; + e2Next = e2->mNextBlock; + mEntries.RemoveEntry(e2); + } + // Put new entries back. + if (e1) { + e1 = mEntries.PutEntry(aBlockIndex2); + e1->mNextBlock = e1Next; + e1->mPrevBlock = e1Prev; + } + if (e2) { + e2 = mEntries.PutEntry(aBlockIndex1); + e2->mNextBlock = e2Next; + e2->mPrevBlock = e2Prev; + } +} + +void MediaCache::FlushInternal(AutoLock& aLock) { + for (uint32_t blockIndex = 0; blockIndex < mIndex.Length(); ++blockIndex) { + FreeBlock(aLock, blockIndex); + } + + // Truncate index array. + Truncate(); + NS_ASSERTION(mIndex.Length() == 0, "Blocks leaked?"); + // Reset block cache to its pristine state. + mBlockCache->Flush(); +} + +void MediaCache::Flush() { + MOZ_ASSERT(NS_IsMainThread()); + nsCOMPtr<nsIRunnable> r = NS_NewRunnableFunction( + "MediaCache::Flush", [self = RefPtr<MediaCache>(this)]() mutable { + AutoLock lock(self->mMonitor); + self->FlushInternal(lock); + // Ensure MediaCache is deleted on the main thread. + NS_ReleaseOnMainThread("MediaCache::Flush", self.forget()); + }); + sThread->Dispatch(r.forget()); +} + +void MediaCache::CloseStreamsForPrivateBrowsing() { + MOZ_ASSERT(NS_IsMainThread()); + sThread->Dispatch(NS_NewRunnableFunction( + "MediaCache::CloseStreamsForPrivateBrowsing", + [self = RefPtr<MediaCache>(this)]() mutable { + AutoLock lock(self->mMonitor); + // Copy mStreams since CloseInternal() will change the array. + for (MediaCacheStream* s : self->mStreams.Clone()) { + if (s->mIsPrivateBrowsing) { + s->CloseInternal(lock); + } + } + // Ensure MediaCache is deleted on the main thread. + NS_ReleaseOnMainThread("MediaCache::CloseStreamsForPrivateBrowsing", + self.forget()); + })); +} + +/* static */ +RefPtr<MediaCache> MediaCache::GetMediaCache(int64_t aContentLength, + bool aIsPrivateBrowsing) { + NS_ASSERTION(NS_IsMainThread(), "Only call on main thread"); + + if (!sThreadInit) { + sThreadInit = true; + nsCOMPtr<nsIThread> thread; + nsresult rv = NS_NewNamedThread("MediaCache", getter_AddRefs(thread)); + if (NS_FAILED(rv)) { + NS_WARNING("Failed to create a thread for MediaCache."); + return nullptr; + } + sThread = ToRefPtr(std::move(thread)); + + static struct ClearThread { + // Called during shutdown to clear sThread. + void operator=(std::nullptr_t) { + MOZ_ASSERT(sThread, "We should only clear sThread once."); + sThread->Shutdown(); + sThread = nullptr; + } + } sClearThread; + ClearOnShutdown(&sClearThread, ShutdownPhase::XPCOMShutdownThreads); + } + + if (!sThread) { + return nullptr; + } + + const int64_t mediaMemoryCacheMaxSize = + static_cast<int64_t>(StaticPrefs::media_memory_cache_max_size()) * 1024; + + // Force usage of in-memory cache if we are in private browsing mode + // and the forceMediaMemoryCache pref is set + // We will not attempt to create an on-disk cache if this is the case + const bool forceMediaMemoryCache = + aIsPrivateBrowsing && + StaticPrefs::browser_privatebrowsing_forceMediaMemoryCache(); + + // Alternatively, use an in-memory cache if the media will fit entirely + // in memory + // aContentLength < 0 indicates we do not know content's actual size + const bool contentFitsInMediaMemoryCache = + (aContentLength > 0) && (aContentLength <= mediaMemoryCacheMaxSize); + + // Try to allocate a memory cache for our content + if (contentFitsInMediaMemoryCache || forceMediaMemoryCache) { + // Figure out how large our cache should be + int64_t cacheSize = 0; + if (contentFitsInMediaMemoryCache) { + cacheSize = aContentLength; + } else if (forceMediaMemoryCache) { + // Unknown content length, we'll give the maximum allowed cache size + // just to be sure. + if (aContentLength < 0) { + cacheSize = mediaMemoryCacheMaxSize; + } else { + // If the content length is less than the maximum allowed cache size, + // use that, otherwise we cap it to max size. + cacheSize = std::min(aContentLength, mediaMemoryCacheMaxSize); + } + } + + RefPtr<MediaBlockCacheBase> bc = new MemoryBlockCache(cacheSize); + nsresult rv = bc->Init(); + if (NS_SUCCEEDED(rv)) { + RefPtr<MediaCache> mc = new MediaCache(bc); + LOG("GetMediaCache(%" PRIi64 ") -> Memory MediaCache %p", aContentLength, + mc.get()); + return mc; + } + + // MemoryBlockCache initialization failed. + // If we require use of a memory media cache, we will bail here. + // Otherwise use a file-backed MediaCache below. + if (forceMediaMemoryCache) { + return nullptr; + } + } + + if (gMediaCache) { + LOG("GetMediaCache(%" PRIi64 ") -> Existing file-backed MediaCache", + aContentLength); + return gMediaCache; + } + + RefPtr<MediaBlockCacheBase> bc = new FileBlockCache(); + nsresult rv = bc->Init(); + if (NS_SUCCEEDED(rv)) { + gMediaCache = new MediaCache(bc); + LOG("GetMediaCache(%" PRIi64 ") -> Created file-backed MediaCache", + aContentLength); + } else { + LOG("GetMediaCache(%" PRIi64 ") -> Failed to create file-backed MediaCache", + aContentLength); + } + + return gMediaCache; +} + +nsresult MediaCache::ReadCacheFile(AutoLock&, int64_t aOffset, void* aData, + int32_t aLength, int32_t* aBytes) { + if (!mBlockCache) { + return NS_ERROR_FAILURE; + } + return mBlockCache->Read(aOffset, reinterpret_cast<uint8_t*>(aData), aLength, + aBytes); +} + +// Allowed range is whatever can be accessed with an int32_t block index. +static bool IsOffsetAllowed(int64_t aOffset) { + return aOffset < (int64_t(INT32_MAX) + 1) * MediaCache::BLOCK_SIZE && + aOffset >= 0; +} + +// Convert 64-bit offset to 32-bit block index. +// Assumes offset range-check was already done. +static int32_t OffsetToBlockIndexUnchecked(int64_t aOffset) { + // Still check for allowed range in debug builds, to catch out-of-range + // issues early during development. + MOZ_ASSERT(IsOffsetAllowed(aOffset)); + return int32_t(aOffset / MediaCache::BLOCK_SIZE); +} + +// Convert 64-bit offset to 32-bit block index. -1 if out of allowed range. +static int32_t OffsetToBlockIndex(int64_t aOffset) { + return IsOffsetAllowed(aOffset) ? OffsetToBlockIndexUnchecked(aOffset) : -1; +} + +// Convert 64-bit offset to 32-bit offset inside a block. +// Will not fail (even if offset is outside allowed range), so there is no +// need to check for errors. +static int32_t OffsetInBlock(int64_t aOffset) { + // Still check for allowed range in debug builds, to catch out-of-range + // issues early during development. + MOZ_ASSERT(IsOffsetAllowed(aOffset)); + return int32_t(aOffset % MediaCache::BLOCK_SIZE); +} + +int32_t MediaCache::FindBlockForIncomingData(AutoLock& aLock, TimeStamp aNow, + MediaCacheStream* aStream, + int32_t aStreamBlockIndex) { + MOZ_ASSERT(sThread->IsOnCurrentThread()); + + int32_t blockIndex = + FindReusableBlock(aLock, aNow, aStream, aStreamBlockIndex, INT32_MAX); + + if (blockIndex < 0 || !IsBlockFree(blockIndex)) { + // The block returned is already allocated. + // Don't reuse it if a) there's room to expand the cache or + // b) the data we're going to store in the free block is not higher + // priority than the data already stored in the free block. + // The latter can lead us to go over the cache limit a bit. + if ((mIndex.Length() < + uint32_t(mBlockCache->GetMaxBlocks(MediaCache::CacheSize())) || + blockIndex < 0 || + PredictNextUseForIncomingData(aLock, aStream) >= + PredictNextUse(aLock, aNow, blockIndex))) { + blockIndex = mIndex.Length(); + // XXX(Bug 1631371) Check if this should use a fallible operation as it + // pretended earlier. + mIndex.AppendElement(); + mFreeBlocks.AddFirstBlock(blockIndex); + return blockIndex; + } + } + + return blockIndex; +} + +bool MediaCache::BlockIsReusable(AutoLock&, int32_t aBlockIndex) { + Block* block = &mIndex[aBlockIndex]; + for (uint32_t i = 0; i < block->mOwners.Length(); ++i) { + MediaCacheStream* stream = block->mOwners[i].mStream; + if (stream->mPinCount > 0 || + uint32_t(OffsetToBlockIndex(stream->mStreamOffset)) == + block->mOwners[i].mStreamBlock) { + return false; + } + } + return true; +} + +void MediaCache::AppendMostReusableBlock(AutoLock& aLock, BlockList* aBlockList, + nsTArray<uint32_t>* aResult, + int32_t aBlockIndexLimit) { + int32_t blockIndex = aBlockList->GetLastBlock(); + if (blockIndex < 0) return; + do { + // Don't consider blocks for pinned streams, or blocks that are + // beyond the specified limit, or a block that contains a stream's + // current read position (such a block contains both played data + // and readahead data) + if (blockIndex < aBlockIndexLimit && BlockIsReusable(aLock, blockIndex)) { + aResult->AppendElement(blockIndex); + return; + } + blockIndex = aBlockList->GetPrevBlock(blockIndex); + } while (blockIndex >= 0); +} + +int32_t MediaCache::FindReusableBlock(AutoLock& aLock, TimeStamp aNow, + MediaCacheStream* aForStream, + int32_t aForStreamBlock, + int32_t aMaxSearchBlockIndex) { + MOZ_ASSERT(sThread->IsOnCurrentThread()); + + uint32_t length = + std::min(uint32_t(aMaxSearchBlockIndex), uint32_t(mIndex.Length())); + + if (aForStream && aForStreamBlock > 0 && + uint32_t(aForStreamBlock) <= aForStream->mBlocks.Length()) { + int32_t prevCacheBlock = aForStream->mBlocks[aForStreamBlock - 1]; + if (prevCacheBlock >= 0) { + uint32_t freeBlockScanEnd = + std::min(length, prevCacheBlock + FREE_BLOCK_SCAN_LIMIT); + for (uint32_t i = prevCacheBlock; i < freeBlockScanEnd; ++i) { + if (IsBlockFree(i)) return i; + } + } + } + + if (!mFreeBlocks.IsEmpty()) { + int32_t blockIndex = mFreeBlocks.GetFirstBlock(); + do { + if (blockIndex < aMaxSearchBlockIndex) return blockIndex; + blockIndex = mFreeBlocks.GetNextBlock(blockIndex); + } while (blockIndex >= 0); + } + + // Build a list of the blocks we should consider for the "latest + // predicted time of next use". We can exploit the fact that the block + // linked lists are ordered by increasing time of next use. This is + // actually the whole point of having the linked lists. + AutoTArray<uint32_t, 8> candidates; + for (uint32_t i = 0; i < mStreams.Length(); ++i) { + MediaCacheStream* stream = mStreams[i]; + if (stream->mPinCount > 0) { + // No point in even looking at this stream's blocks + continue; + } + + AppendMostReusableBlock(aLock, &stream->mMetadataBlocks, &candidates, + length); + AppendMostReusableBlock(aLock, &stream->mPlayedBlocks, &candidates, length); + + // Don't consider readahead blocks in non-seekable streams. If we + // remove the block we won't be able to seek back to read it later. + if (stream->mIsTransportSeekable) { + AppendMostReusableBlock(aLock, &stream->mReadaheadBlocks, &candidates, + length); + } + } + + TimeDuration latestUse; + int32_t latestUseBlock = -1; + for (uint32_t i = 0; i < candidates.Length(); ++i) { + TimeDuration nextUse = PredictNextUse(aLock, aNow, candidates[i]); + if (nextUse > latestUse) { + latestUse = nextUse; + latestUseBlock = candidates[i]; + } + } + + return latestUseBlock; +} + +MediaCache::BlockList* MediaCache::GetListForBlock(AutoLock&, + BlockOwner* aBlock) { + switch (aBlock->mClass) { + case METADATA_BLOCK: + NS_ASSERTION(aBlock->mStream, "Metadata block has no stream?"); + return &aBlock->mStream->mMetadataBlocks; + case PLAYED_BLOCK: + NS_ASSERTION(aBlock->mStream, "Metadata block has no stream?"); + return &aBlock->mStream->mPlayedBlocks; + case READAHEAD_BLOCK: + NS_ASSERTION(aBlock->mStream, "Readahead block has no stream?"); + return &aBlock->mStream->mReadaheadBlocks; + default: + NS_ERROR("Invalid block class"); + return nullptr; + } +} + +MediaCache::BlockOwner* MediaCache::GetBlockOwner(AutoLock&, + int32_t aBlockIndex, + MediaCacheStream* aStream) { + Block* block = &mIndex[aBlockIndex]; + for (uint32_t i = 0; i < block->mOwners.Length(); ++i) { + if (block->mOwners[i].mStream == aStream) return &block->mOwners[i]; + } + return nullptr; +} + +void MediaCache::SwapBlocks(AutoLock& aLock, int32_t aBlockIndex1, + int32_t aBlockIndex2) { + Block* block1 = &mIndex[aBlockIndex1]; + Block* block2 = &mIndex[aBlockIndex2]; + + block1->mOwners.SwapElements(block2->mOwners); + + // Now all references to block1 have to be replaced with block2 and + // vice versa. + // First update stream references to blocks via mBlocks. + const Block* blocks[] = {block1, block2}; + int32_t blockIndices[] = {aBlockIndex1, aBlockIndex2}; + for (int32_t i = 0; i < 2; ++i) { + for (uint32_t j = 0; j < blocks[i]->mOwners.Length(); ++j) { + const BlockOwner* b = &blocks[i]->mOwners[j]; + b->mStream->mBlocks[b->mStreamBlock] = blockIndices[i]; + } + } + + // Now update references to blocks in block lists. + mFreeBlocks.NotifyBlockSwapped(aBlockIndex1, aBlockIndex2); + + nsTHashSet<MediaCacheStream*> visitedStreams; + + for (int32_t i = 0; i < 2; ++i) { + for (uint32_t j = 0; j < blocks[i]->mOwners.Length(); ++j) { + MediaCacheStream* stream = blocks[i]->mOwners[j].mStream; + // Make sure that we don't update the same stream twice --- that + // would result in swapping the block references back again! + if (!visitedStreams.EnsureInserted(stream)) continue; + stream->mReadaheadBlocks.NotifyBlockSwapped(aBlockIndex1, aBlockIndex2); + stream->mPlayedBlocks.NotifyBlockSwapped(aBlockIndex1, aBlockIndex2); + stream->mMetadataBlocks.NotifyBlockSwapped(aBlockIndex1, aBlockIndex2); + } + } + + Verify(aLock); +} + +void MediaCache::RemoveBlockOwner(AutoLock& aLock, int32_t aBlockIndex, + MediaCacheStream* aStream) { + Block* block = &mIndex[aBlockIndex]; + for (uint32_t i = 0; i < block->mOwners.Length(); ++i) { + BlockOwner* bo = &block->mOwners[i]; + if (bo->mStream == aStream) { + GetListForBlock(aLock, bo)->RemoveBlock(aBlockIndex); + bo->mStream->mBlocks[bo->mStreamBlock] = -1; + block->mOwners.RemoveElementAt(i); + if (block->mOwners.IsEmpty()) { + mFreeBlocks.AddFirstBlock(aBlockIndex); + } + return; + } + } +} + +void MediaCache::AddBlockOwnerAsReadahead(AutoLock& aLock, int32_t aBlockIndex, + MediaCacheStream* aStream, + int32_t aStreamBlockIndex) { + Block* block = &mIndex[aBlockIndex]; + if (block->mOwners.IsEmpty()) { + mFreeBlocks.RemoveBlock(aBlockIndex); + } + BlockOwner* bo = block->mOwners.AppendElement(); + bo->mStream = aStream; + bo->mStreamBlock = aStreamBlockIndex; + aStream->mBlocks[aStreamBlockIndex] = aBlockIndex; + bo->mClass = READAHEAD_BLOCK; + InsertReadaheadBlock(aLock, bo, aBlockIndex); +} + +void MediaCache::FreeBlock(AutoLock& aLock, int32_t aBlock) { + Block* block = &mIndex[aBlock]; + if (block->mOwners.IsEmpty()) { + // already free + return; + } + + LOG("Released block %d", aBlock); + + for (uint32_t i = 0; i < block->mOwners.Length(); ++i) { + BlockOwner* bo = &block->mOwners[i]; + GetListForBlock(aLock, bo)->RemoveBlock(aBlock); + bo->mStream->mBlocks[bo->mStreamBlock] = -1; + } + block->mOwners.Clear(); + mFreeBlocks.AddFirstBlock(aBlock); + Verify(aLock); +} + +TimeDuration MediaCache::PredictNextUse(AutoLock&, TimeStamp aNow, + int32_t aBlock) { + MOZ_ASSERT(sThread->IsOnCurrentThread()); + NS_ASSERTION(!IsBlockFree(aBlock), "aBlock is free"); + + Block* block = &mIndex[aBlock]; + // Blocks can be belong to multiple streams. The predicted next use + // time is the earliest time predicted by any of the streams. + TimeDuration result; + for (uint32_t i = 0; i < block->mOwners.Length(); ++i) { + BlockOwner* bo = &block->mOwners[i]; + TimeDuration prediction; + switch (bo->mClass) { + case METADATA_BLOCK: + // This block should be managed in LRU mode. For metadata we predict + // that the time until the next use is the time since the last use. + prediction = aNow - bo->mLastUseTime; + break; + case PLAYED_BLOCK: { + // This block should be managed in LRU mode, and we should impose + // a "replay delay" to reflect the likelihood of replay happening + NS_ASSERTION(static_cast<int64_t>(bo->mStreamBlock) * BLOCK_SIZE < + bo->mStream->mStreamOffset, + "Played block after the current stream position?"); + int64_t bytesBehind = + bo->mStream->mStreamOffset - + static_cast<int64_t>(bo->mStreamBlock) * BLOCK_SIZE; + int64_t millisecondsBehind = + bytesBehind * 1000 / bo->mStream->mPlaybackBytesPerSecond; + prediction = TimeDuration::FromMilliseconds(std::min<int64_t>( + millisecondsBehind * REPLAY_PENALTY_FACTOR, INT32_MAX)); + break; + } + case READAHEAD_BLOCK: { + int64_t bytesAhead = + static_cast<int64_t>(bo->mStreamBlock) * BLOCK_SIZE - + bo->mStream->mStreamOffset; + NS_ASSERTION(bytesAhead >= 0, + "Readahead block before the current stream position?"); + int64_t millisecondsAhead = + bytesAhead * 1000 / bo->mStream->mPlaybackBytesPerSecond; + prediction = TimeDuration::FromMilliseconds( + std::min<int64_t>(millisecondsAhead, INT32_MAX)); + break; + } + default: + NS_ERROR("Invalid class for predicting next use"); + return TimeDuration(0); + } + if (i == 0 || prediction < result) { + result = prediction; + } + } + return result; +} + +TimeDuration MediaCache::PredictNextUseForIncomingData( + AutoLock&, MediaCacheStream* aStream) { + MOZ_ASSERT(sThread->IsOnCurrentThread()); + + int64_t bytesAhead = aStream->mChannelOffset - aStream->mStreamOffset; + if (bytesAhead <= -BLOCK_SIZE) { + // Hmm, no idea when data behind us will be used. Guess 24 hours. + return TimeDuration::FromSeconds(24 * 60 * 60); + } + if (bytesAhead <= 0) return TimeDuration(0); + int64_t millisecondsAhead = + bytesAhead * 1000 / aStream->mPlaybackBytesPerSecond; + return TimeDuration::FromMilliseconds( + std::min<int64_t>(millisecondsAhead, INT32_MAX)); +} + +void MediaCache::Update() { + MOZ_ASSERT(sThread->IsOnCurrentThread()); + + AutoLock lock(mMonitor); + + mUpdateQueued = false; +#ifdef DEBUG + mInUpdate = true; +#endif + const TimeStamp now = TimeStamp::Now(); + const int32_t freeBlockCount = TrimCacheIfNeeded(lock, now); + + // The action to use for each stream. We store these so we can make + // decisions while holding the cache lock but implement those decisions + // without holding the cache lock, since we need to call out to + // stream, decoder and element code. + AutoTArray<StreamAction, 10> actions; + DetermineActionsForStreams(lock, now, actions, freeBlockCount); + +#ifdef DEBUG + mInUpdate = false; +#endif + + // First, update the mCacheSuspended/mCacheEnded flags so that they're all + // correct when we fire our CacheClient commands below. Those commands can + // rely on these flags being set correctly for all streams. + for (uint32_t i = 0; i < mStreams.Length(); ++i) { + MediaCacheStream* stream = mStreams[i]; + switch (actions[i].mTag) { + case StreamAction::SEEK: + stream->mCacheSuspended = false; + stream->mChannelEnded = false; + break; + case StreamAction::RESUME: + stream->mCacheSuspended = false; + break; + case StreamAction::SUSPEND: + stream->mCacheSuspended = true; + break; + default: + break; + } + } + + for (uint32_t i = 0; i < mStreams.Length(); ++i) { + MediaCacheStream* stream = mStreams[i]; + switch (actions[i].mTag) { + case StreamAction::SEEK: + LOG("Stream %p CacheSeek to %" PRId64 " (resume=%d)", stream, + actions[i].mSeekTarget, actions[i].mResume); + stream->mClient->CacheClientSeek(actions[i].mSeekTarget, + actions[i].mResume); + break; + case StreamAction::RESUME: + LOG("Stream %p Resumed", stream); + stream->mClient->CacheClientResume(); + QueueSuspendedStatusUpdate(lock, stream->mResourceID); + break; + case StreamAction::SUSPEND: + LOG("Stream %p Suspended", stream); + stream->mClient->CacheClientSuspend(); + QueueSuspendedStatusUpdate(lock, stream->mResourceID); + break; + default: + break; + } + } + + // Notify streams about the suspended status changes. + for (uint32_t i = 0; i < mSuspendedStatusToNotify.Length(); ++i) { + MediaCache::ResourceStreamIterator iter(this, mSuspendedStatusToNotify[i]); + while (MediaCacheStream* stream = iter.Next(lock)) { + stream->mClient->CacheClientNotifySuspendedStatusChanged( + stream->AreAllStreamsForResourceSuspended(lock)); + } + } + mSuspendedStatusToNotify.Clear(); +} + +int32_t MediaCache::TrimCacheIfNeeded(AutoLock& aLock, const TimeStamp& aNow) { + MOZ_ASSERT(sThread->IsOnCurrentThread()); + + const int32_t maxBlocks = mBlockCache->GetMaxBlocks(MediaCache::CacheSize()); + + int32_t freeBlockCount = mFreeBlocks.GetCount(); + TimeDuration latestPredictedUseForOverflow = 0; + if (mIndex.Length() > uint32_t(maxBlocks)) { + // Try to trim back the cache to its desired maximum size. The cache may + // have overflowed simply due to data being received when we have + // no blocks in the main part of the cache that are free or lower + // priority than the new data. The cache can also be overflowing because + // the media.cache_size preference was reduced. + // First, figure out what the least valuable block in the cache overflow + // is. We don't want to replace any blocks in the main part of the + // cache whose expected time of next use is earlier or equal to that. + // If we allow that, we can effectively end up discarding overflowing + // blocks (by moving an overflowing block to the main part of the cache, + // and then overwriting it with another overflowing block), and we try + // to avoid that since it requires HTTP seeks. + // We also use this loop to eliminate overflowing blocks from + // freeBlockCount. + for (int32_t blockIndex = mIndex.Length() - 1; blockIndex >= maxBlocks; + --blockIndex) { + if (IsBlockFree(blockIndex)) { + // Don't count overflowing free blocks in our free block count + --freeBlockCount; + continue; + } + TimeDuration predictedUse = PredictNextUse(aLock, aNow, blockIndex); + latestPredictedUseForOverflow = + std::max(latestPredictedUseForOverflow, predictedUse); + } + } else { + freeBlockCount += maxBlocks - mIndex.Length(); + } + + // Now try to move overflowing blocks to the main part of the cache. + for (int32_t blockIndex = mIndex.Length() - 1; blockIndex >= maxBlocks; + --blockIndex) { + if (IsBlockFree(blockIndex)) continue; + + Block* block = &mIndex[blockIndex]; + // Try to relocate the block close to other blocks for the first stream. + // There is no point in trying to make it close to other blocks in + // *all* the streams it might belong to. + int32_t destinationBlockIndex = + FindReusableBlock(aLock, aNow, block->mOwners[0].mStream, + block->mOwners[0].mStreamBlock, maxBlocks); + if (destinationBlockIndex < 0) { + // Nowhere to place this overflow block. We won't be able to + // place any more overflow blocks. + break; + } + + // Don't evict |destinationBlockIndex| if it is within [cur, end) otherwise + // a new channel will be opened to download this block again which is bad. + bool inCurrentCachedRange = false; + for (BlockOwner& owner : mIndex[destinationBlockIndex].mOwners) { + MediaCacheStream* stream = owner.mStream; + int64_t end = OffsetToBlockIndexUnchecked( + stream->GetCachedDataEndInternal(aLock, stream->mStreamOffset)); + int64_t cur = OffsetToBlockIndexUnchecked(stream->mStreamOffset); + if (cur <= owner.mStreamBlock && owner.mStreamBlock < end) { + inCurrentCachedRange = true; + break; + } + } + if (inCurrentCachedRange) { + continue; + } + + if (IsBlockFree(destinationBlockIndex) || + PredictNextUse(aLock, aNow, destinationBlockIndex) > + latestPredictedUseForOverflow) { + // Reuse blocks in the main part of the cache that are less useful than + // the least useful overflow blocks + + nsresult rv = mBlockCache->MoveBlock(blockIndex, destinationBlockIndex); + + if (NS_SUCCEEDED(rv)) { + // We successfully copied the file data. + LOG("Swapping blocks %d and %d (trimming cache)", blockIndex, + destinationBlockIndex); + // Swapping the block metadata here lets us maintain the + // correct positions in the linked lists + SwapBlocks(aLock, blockIndex, destinationBlockIndex); + // Free the overflowing block even if the copy failed. + LOG("Released block %d (trimming cache)", blockIndex); + FreeBlock(aLock, blockIndex); + } + } else { + LOG("Could not trim cache block %d (destination %d, " + "predicted next use %f, latest predicted use for overflow %f", + blockIndex, destinationBlockIndex, + PredictNextUse(aLock, aNow, destinationBlockIndex).ToSeconds(), + latestPredictedUseForOverflow.ToSeconds()); + } + } + // Try chopping back the array of cache entries and the cache file. + Truncate(); + return freeBlockCount; +} + +void MediaCache::DetermineActionsForStreams(AutoLock& aLock, + const TimeStamp& aNow, + nsTArray<StreamAction>& aActions, + int32_t aFreeBlockCount) { + MOZ_ASSERT(sThread->IsOnCurrentThread()); + + // Count the blocks allocated for readahead of non-seekable streams + // (these blocks can't be freed but we don't want them to monopolize the + // cache) + int32_t nonSeekableReadaheadBlockCount = 0; + for (uint32_t i = 0; i < mStreams.Length(); ++i) { + MediaCacheStream* stream = mStreams[i]; + if (!stream->mIsTransportSeekable) { + nonSeekableReadaheadBlockCount += stream->mReadaheadBlocks.GetCount(); + } + } + + // If freeBlockCount is zero, then compute the latest of + // the predicted next-uses for all blocks + TimeDuration latestNextUse; + const int32_t maxBlocks = mBlockCache->GetMaxBlocks(MediaCache::CacheSize()); + if (aFreeBlockCount == 0) { + const int32_t reusableBlock = + FindReusableBlock(aLock, aNow, nullptr, 0, maxBlocks); + if (reusableBlock >= 0) { + latestNextUse = PredictNextUse(aLock, aNow, reusableBlock); + } + } + + for (uint32_t i = 0; i < mStreams.Length(); ++i) { + aActions.AppendElement(StreamAction{}); + + MediaCacheStream* stream = mStreams[i]; + if (stream->mClosed) { + LOG("Stream %p closed", stream); + continue; + } + + // We make decisions based on mSeekTarget when there is a pending seek. + // Otherwise we will keep issuing seek requests until mChannelOffset + // is changed by NotifyDataStarted() which is bad. + const int64_t channelOffset = stream->mSeekTarget != -1 + ? stream->mSeekTarget + : stream->mChannelOffset; + + // Figure out where we should be reading from. It's the first + // uncached byte after the current mStreamOffset. + const int64_t dataOffset = + stream->GetCachedDataEndInternal(aLock, stream->mStreamOffset); + MOZ_ASSERT(dataOffset >= 0); + + // Compute where we'd actually seek to to read at readOffset + int64_t desiredOffset = dataOffset; + if (stream->mIsTransportSeekable) { + if (desiredOffset > channelOffset && + desiredOffset <= channelOffset + SEEK_VS_READ_THRESHOLD) { + // Assume it's more efficient to just keep reading up to the + // desired position instead of trying to seek + desiredOffset = channelOffset; + } + } else { + // We can't seek directly to the desired offset... + if (channelOffset > desiredOffset) { + // Reading forward won't get us anywhere, we need to go backwards. + // Seek back to 0 (the client will reopen the stream) and then + // read forward. + NS_WARNING("Can't seek backwards, so seeking to 0"); + desiredOffset = 0; + // Flush cached blocks out, since if this is a live stream + // the cached data may be completely different next time we + // read it. We have to assume that live streams don't + // advertise themselves as being seekable... + ReleaseStreamBlocks(aLock, stream); + } else { + // otherwise reading forward is looking good, so just stay where we + // are and don't trigger a channel seek! + desiredOffset = channelOffset; + } + } + + // Figure out if we should be reading data now or not. It's amazing + // how complex this is, but each decision is simple enough. + bool enableReading; + if (stream->mStreamLength >= 0 && dataOffset >= stream->mStreamLength) { + // We want data at the end of the stream, where there's nothing to + // read. We don't want to try to read if we're suspended, because that + // might create a new channel and seek unnecessarily (and incorrectly, + // since HTTP doesn't allow seeking to the actual EOF), and we don't want + // to suspend if we're not suspended and already reading at the end of + // the stream, since there just might be more data than the server + // advertised with Content-Length, and we may as well keep reading. + // But we don't want to seek to the end of the stream if we're not + // already there. + LOG("Stream %p at end of stream", stream); + enableReading = + !stream->mCacheSuspended && stream->mStreamLength == channelOffset; + } else if (desiredOffset < stream->mStreamOffset) { + // We're reading to try to catch up to where the current stream + // reader wants to be. Better not stop. + LOG("Stream %p catching up", stream); + enableReading = true; + } else if (desiredOffset < stream->mStreamOffset + BLOCK_SIZE) { + // The stream reader is waiting for us, or nearly so. Better feed it. + LOG("Stream %p feeding reader", stream); + enableReading = true; + } else if (!stream->mIsTransportSeekable && + nonSeekableReadaheadBlockCount >= + maxBlocks * NONSEEKABLE_READAHEAD_MAX) { + // This stream is not seekable and there are already too many blocks + // being cached for readahead for nonseekable streams (which we can't + // free). So stop reading ahead now. + LOG("Stream %p throttling non-seekable readahead", stream); + enableReading = false; + } else if (mIndex.Length() > uint32_t(maxBlocks)) { + // We're in the process of bringing the cache size back to the + // desired limit, so don't bring in more data yet + LOG("Stream %p throttling to reduce cache size", stream); + enableReading = false; + } else { + TimeDuration predictedNewDataUse = + PredictNextUseForIncomingData(aLock, stream); + + if (stream->mThrottleReadahead && stream->mCacheSuspended && + predictedNewDataUse.ToSeconds() > MediaCache::ResumeThreshold()) { + // Don't need data for a while, so don't bother waking up the stream + LOG("Stream %p avoiding wakeup since more data is not needed", stream); + enableReading = false; + } else if (stream->mThrottleReadahead && + predictedNewDataUse.ToSeconds() > + MediaCache::ReadaheadLimit()) { + // Don't read ahead more than this much + LOG("Stream %p throttling to avoid reading ahead too far", stream); + enableReading = false; + } else if (aFreeBlockCount > 0) { + // Free blocks in the cache, so keep reading + LOG("Stream %p reading since there are free blocks", stream); + enableReading = true; + } else if (latestNextUse <= TimeDuration(0)) { + // No reusable blocks, so can't read anything + LOG("Stream %p throttling due to no reusable blocks", stream); + enableReading = false; + } else { + // Read ahead if the data we expect to read is more valuable than + // the least valuable block in the main part of the cache + LOG("Stream %p predict next data in %f, current worst block is %f", + stream, predictedNewDataUse.ToSeconds(), latestNextUse.ToSeconds()); + enableReading = predictedNewDataUse < latestNextUse; + } + } + + if (enableReading) { + for (uint32_t j = 0; j < i; ++j) { + MediaCacheStream* other = mStreams[j]; + if (other->mResourceID == stream->mResourceID && !other->mClosed && + !other->mClientSuspended && !other->mChannelEnded && + OffsetToBlockIndexUnchecked(other->mSeekTarget != -1 + ? other->mSeekTarget + : other->mChannelOffset) == + OffsetToBlockIndexUnchecked(desiredOffset)) { + // This block is already going to be read by the other stream. + // So don't try to read it from this stream as well. + enableReading = false; + LOG("Stream %p waiting on same block (%" PRId32 ") from stream %p", + stream, OffsetToBlockIndexUnchecked(desiredOffset), other); + break; + } + } + } + + if (channelOffset != desiredOffset && enableReading) { + // We need to seek now. + NS_ASSERTION(stream->mIsTransportSeekable || desiredOffset == 0, + "Trying to seek in a non-seekable stream!"); + // Round seek offset down to the start of the block. This is essential + // because we don't want to think we have part of a block already + // in mPartialBlockBuffer. + stream->mSeekTarget = + OffsetToBlockIndexUnchecked(desiredOffset) * BLOCK_SIZE; + aActions[i].mTag = StreamAction::SEEK; + aActions[i].mResume = stream->mCacheSuspended; + aActions[i].mSeekTarget = stream->mSeekTarget; + } else if (enableReading && stream->mCacheSuspended) { + aActions[i].mTag = StreamAction::RESUME; + } else if (!enableReading && !stream->mCacheSuspended) { + aActions[i].mTag = StreamAction::SUSPEND; + } + LOG("Stream %p, mCacheSuspended=%d, enableReading=%d, action=%s", stream, + stream->mCacheSuspended, enableReading, + aActions[i].mTag == StreamAction::SEEK ? "SEEK" + : aActions[i].mTag == StreamAction::RESUME ? "RESUME" + : aActions[i].mTag == StreamAction::SUSPEND ? "SUSPEND" + : "NONE"); + } +} + +void MediaCache::QueueUpdate(AutoLock&) { + // Queuing an update while we're in an update raises a high risk of + // triggering endless events + NS_ASSERTION(!mInUpdate, "Queuing an update while we're in an update"); + if (mUpdateQueued) { + return; + } + mUpdateQueued = true; + sThread->Dispatch(NS_NewRunnableFunction( + "MediaCache::QueueUpdate", [self = RefPtr<MediaCache>(this)]() mutable { + self->Update(); + // Ensure MediaCache is deleted on the main thread. + NS_ReleaseOnMainThread("UpdateEvent::mMediaCache", self.forget()); + })); +} + +void MediaCache::QueueSuspendedStatusUpdate(AutoLock&, int64_t aResourceID) { + if (!mSuspendedStatusToNotify.Contains(aResourceID)) { + mSuspendedStatusToNotify.AppendElement(aResourceID); + } +} + +#ifdef DEBUG_VERIFY_CACHE +void MediaCache::Verify(AutoLock&) { + mFreeBlocks.Verify(); + for (uint32_t i = 0; i < mStreams.Length(); ++i) { + MediaCacheStream* stream = mStreams[i]; + stream->mReadaheadBlocks.Verify(); + stream->mPlayedBlocks.Verify(); + stream->mMetadataBlocks.Verify(); + + // Verify that the readahead blocks are listed in stream block order + int32_t block = stream->mReadaheadBlocks.GetFirstBlock(); + int32_t lastStreamBlock = -1; + while (block >= 0) { + uint32_t j = 0; + while (mIndex[block].mOwners[j].mStream != stream) { + ++j; + } + int32_t nextStreamBlock = int32_t(mIndex[block].mOwners[j].mStreamBlock); + NS_ASSERTION(lastStreamBlock < nextStreamBlock, + "Blocks not increasing in readahead stream"); + lastStreamBlock = nextStreamBlock; + block = stream->mReadaheadBlocks.GetNextBlock(block); + } + } +} +#endif + +void MediaCache::InsertReadaheadBlock(AutoLock& aLock, BlockOwner* aBlockOwner, + int32_t aBlockIndex) { + // Find the last block whose stream block is before aBlockIndex's + // stream block, and insert after it + MediaCacheStream* stream = aBlockOwner->mStream; + int32_t readaheadIndex = stream->mReadaheadBlocks.GetLastBlock(); + while (readaheadIndex >= 0) { + BlockOwner* bo = GetBlockOwner(aLock, readaheadIndex, stream); + NS_ASSERTION(bo, "stream must own its blocks"); + if (bo->mStreamBlock < aBlockOwner->mStreamBlock) { + stream->mReadaheadBlocks.AddAfter(aBlockIndex, readaheadIndex); + return; + } + NS_ASSERTION(bo->mStreamBlock > aBlockOwner->mStreamBlock, + "Duplicated blocks??"); + readaheadIndex = stream->mReadaheadBlocks.GetPrevBlock(readaheadIndex); + } + + stream->mReadaheadBlocks.AddFirstBlock(aBlockIndex); + Verify(aLock); +} + +void MediaCache::AllocateAndWriteBlock(AutoLock& aLock, + MediaCacheStream* aStream, + int32_t aStreamBlockIndex, + Span<const uint8_t> aData1, + Span<const uint8_t> aData2) { + MOZ_ASSERT(sThread->IsOnCurrentThread()); + + // Remove all cached copies of this block + ResourceStreamIterator iter(this, aStream->mResourceID); + while (MediaCacheStream* stream = iter.Next(aLock)) { + while (aStreamBlockIndex >= int32_t(stream->mBlocks.Length())) { + stream->mBlocks.AppendElement(-1); + } + if (stream->mBlocks[aStreamBlockIndex] >= 0) { + // We no longer want to own this block + int32_t globalBlockIndex = stream->mBlocks[aStreamBlockIndex]; + LOG("Released block %d from stream %p block %d(%" PRId64 ")", + globalBlockIndex, stream, aStreamBlockIndex, + aStreamBlockIndex * BLOCK_SIZE); + RemoveBlockOwner(aLock, globalBlockIndex, stream); + } + } + + // Extend the mBlocks array as necessary + + TimeStamp now = TimeStamp::Now(); + int32_t blockIndex = + FindBlockForIncomingData(aLock, now, aStream, aStreamBlockIndex); + if (blockIndex >= 0) { + FreeBlock(aLock, blockIndex); + + Block* block = &mIndex[blockIndex]; + LOG("Allocated block %d to stream %p block %d(%" PRId64 ")", blockIndex, + aStream, aStreamBlockIndex, aStreamBlockIndex * BLOCK_SIZE); + + ResourceStreamIterator iter(this, aStream->mResourceID); + while (MediaCacheStream* stream = iter.Next(aLock)) { + BlockOwner* bo = block->mOwners.AppendElement(); + if (!bo) { + // Roll back mOwners if any allocation fails. + block->mOwners.Clear(); + return; + } + bo->mStream = stream; + } + + if (block->mOwners.IsEmpty()) { + // This happens when all streams with the resource id are closed. We can + // just return here now and discard the data. + return; + } + + // Tell each stream using this resource about the new block. + for (auto& bo : block->mOwners) { + bo.mStreamBlock = aStreamBlockIndex; + bo.mLastUseTime = now; + bo.mStream->mBlocks[aStreamBlockIndex] = blockIndex; + if (aStreamBlockIndex * BLOCK_SIZE < bo.mStream->mStreamOffset) { + bo.mClass = PLAYED_BLOCK; + // This must be the most-recently-used block, since we + // marked it as used now (which may be slightly bogus, but we'll + // treat it as used for simplicity). + GetListForBlock(aLock, &bo)->AddFirstBlock(blockIndex); + Verify(aLock); + } else { + // This may not be the latest readahead block, although it usually + // will be. We may have to scan for the right place to insert + // the block in the list. + bo.mClass = READAHEAD_BLOCK; + InsertReadaheadBlock(aLock, &bo, blockIndex); + } + } + + // Invariant: block->mOwners.IsEmpty() iff we can find an entry + // in mFreeBlocks for a given blockIndex. + MOZ_DIAGNOSTIC_ASSERT(!block->mOwners.IsEmpty()); + mFreeBlocks.RemoveBlock(blockIndex); + + nsresult rv = mBlockCache->WriteBlock(blockIndex, aData1, aData2); + if (NS_FAILED(rv)) { + LOG("Released block %d from stream %p block %d(%" PRId64 ")", blockIndex, + aStream, aStreamBlockIndex, aStreamBlockIndex * BLOCK_SIZE); + FreeBlock(aLock, blockIndex); + } + } + + // Queue an Update since the cache state has changed (for example + // we might want to stop loading because the cache is full) + QueueUpdate(aLock); +} + +void MediaCache::OpenStream(AutoLock& aLock, MediaCacheStream* aStream, + bool aIsClone) { + LOG("Stream %p opened, aIsClone=%d, mCacheSuspended=%d, " + "mDidNotifyDataEnded=%d", + aStream, aIsClone, aStream->mCacheSuspended, + aStream->mDidNotifyDataEnded); + mStreams.AppendElement(aStream); + + // A cloned stream should've got the ID from its original. + if (!aIsClone) { + MOZ_ASSERT(aStream->mResourceID == 0, "mResourceID has been initialized."); + aStream->mResourceID = AllocateResourceID(aLock); + } + + // We should have a valid ID now no matter it is cloned or not. + MOZ_ASSERT(aStream->mResourceID > 0, "mResourceID is invalid"); + + // Queue an update since a new stream has been opened. + QueueUpdate(aLock); +} + +void MediaCache::ReleaseStream(AutoLock&, MediaCacheStream* aStream) { + MOZ_ASSERT(OwnerThread()->IsOnCurrentThread()); + LOG("Stream %p closed", aStream); + mStreams.RemoveElement(aStream); + // The caller needs to call QueueUpdate() to re-run Update(). +} + +void MediaCache::ReleaseStreamBlocks(AutoLock& aLock, + MediaCacheStream* aStream) { + // XXX scanning the entire stream doesn't seem great, if not much of it + // is cached, but the only easy alternative is to scan the entire cache + // which isn't better + uint32_t length = aStream->mBlocks.Length(); + for (uint32_t i = 0; i < length; ++i) { + int32_t blockIndex = aStream->mBlocks[i]; + if (blockIndex >= 0) { + LOG("Released block %d from stream %p block %d(%" PRId64 ")", blockIndex, + aStream, i, i * BLOCK_SIZE); + RemoveBlockOwner(aLock, blockIndex, aStream); + } + } +} + +void MediaCache::Truncate() { + uint32_t end; + for (end = mIndex.Length(); end > 0; --end) { + if (!IsBlockFree(end - 1)) break; + mFreeBlocks.RemoveBlock(end - 1); + } + + if (end < mIndex.Length()) { + mIndex.TruncateLength(end); + // XXX We could truncate the cache file here, but we don't seem + // to have a cross-platform API for doing that. At least when all + // streams are closed we shut down the cache, which erases the + // file at that point. + } +} + +void MediaCache::NoteBlockUsage(AutoLock& aLock, MediaCacheStream* aStream, + int32_t aBlockIndex, int64_t aStreamOffset, + MediaCacheStream::ReadMode aMode, + TimeStamp aNow) { + if (aBlockIndex < 0) { + // this block is not in the cache yet + return; + } + + BlockOwner* bo = GetBlockOwner(aLock, aBlockIndex, aStream); + if (!bo) { + // this block is not in the cache yet + return; + } + + // The following check has to be <= because the stream offset has + // not yet been updated for the data read from this block + NS_ASSERTION(bo->mStreamBlock * BLOCK_SIZE <= aStreamOffset, + "Using a block that's behind the read position?"); + + GetListForBlock(aLock, bo)->RemoveBlock(aBlockIndex); + bo->mClass = + (aMode == MediaCacheStream::MODE_METADATA || bo->mClass == METADATA_BLOCK) + ? METADATA_BLOCK + : PLAYED_BLOCK; + // Since this is just being used now, it can definitely be at the front + // of mMetadataBlocks or mPlayedBlocks + GetListForBlock(aLock, bo)->AddFirstBlock(aBlockIndex); + bo->mLastUseTime = aNow; + Verify(aLock); +} + +void MediaCache::NoteSeek(AutoLock& aLock, MediaCacheStream* aStream, + int64_t aOldOffset) { + if (aOldOffset < aStream->mStreamOffset) { + // We seeked forward. Convert blocks from readahead to played. + // Any readahead block that intersects the seeked-over range must + // be converted. + int32_t blockIndex = OffsetToBlockIndex(aOldOffset); + if (blockIndex < 0) { + return; + } + int32_t endIndex = + std::min(OffsetToBlockIndex(aStream->mStreamOffset + (BLOCK_SIZE - 1)), + int32_t(aStream->mBlocks.Length())); + if (endIndex < 0) { + return; + } + TimeStamp now = TimeStamp::Now(); + while (blockIndex < endIndex) { + int32_t cacheBlockIndex = aStream->mBlocks[blockIndex]; + if (cacheBlockIndex >= 0) { + // Marking the block used may not be exactly what we want but + // it's simple + NoteBlockUsage(aLock, aStream, cacheBlockIndex, aStream->mStreamOffset, + MediaCacheStream::MODE_PLAYBACK, now); + } + ++blockIndex; + } + } else { + // We seeked backward. Convert from played to readahead. + // Any played block that is entirely after the start of the seeked-over + // range must be converted. + int32_t blockIndex = + OffsetToBlockIndex(aStream->mStreamOffset + (BLOCK_SIZE - 1)); + if (blockIndex < 0) { + return; + } + int32_t endIndex = + std::min(OffsetToBlockIndex(aOldOffset + (BLOCK_SIZE - 1)), + int32_t(aStream->mBlocks.Length())); + if (endIndex < 0) { + return; + } + while (blockIndex < endIndex) { + MOZ_ASSERT(endIndex > 0); + int32_t cacheBlockIndex = aStream->mBlocks[endIndex - 1]; + if (cacheBlockIndex >= 0) { + BlockOwner* bo = GetBlockOwner(aLock, cacheBlockIndex, aStream); + NS_ASSERTION(bo, "Stream doesn't own its blocks?"); + if (bo->mClass == PLAYED_BLOCK) { + aStream->mPlayedBlocks.RemoveBlock(cacheBlockIndex); + bo->mClass = READAHEAD_BLOCK; + // Adding this as the first block is sure to be OK since + // this must currently be the earliest readahead block + // (that's why we're proceeding backwards from the end of + // the seeked range to the start) + aStream->mReadaheadBlocks.AddFirstBlock(cacheBlockIndex); + Verify(aLock); + } + } + --endIndex; + } + } +} + +void MediaCacheStream::NotifyLoadID(uint32_t aLoadID) { + MOZ_ASSERT(aLoadID > 0); + + nsCOMPtr<nsIRunnable> r = NS_NewRunnableFunction( + "MediaCacheStream::NotifyLoadID", + [client = RefPtr<ChannelMediaResource>(mClient), this, aLoadID]() { + AutoLock lock(mMediaCache->Monitor()); + mLoadID = aLoadID; + }); + OwnerThread()->Dispatch(r.forget()); +} + +void MediaCacheStream::NotifyDataStartedInternal(uint32_t aLoadID, + int64_t aOffset, + bool aSeekable, + int64_t aLength) { + MOZ_ASSERT(OwnerThread()->IsOnCurrentThread()); + MOZ_ASSERT(aLoadID > 0); + LOG("Stream %p DataStarted: %" PRId64 " aLoadID=%u aLength=%" PRId64, this, + aOffset, aLoadID, aLength); + + AutoLock lock(mMediaCache->Monitor()); + NS_WARNING_ASSERTION(aOffset == mSeekTarget || aOffset == mChannelOffset, + "Server is giving us unexpected offset"); + MOZ_ASSERT(aOffset >= 0); + if (aLength >= 0) { + mStreamLength = aLength; + } + mChannelOffset = aOffset; + if (mStreamLength >= 0) { + // If we started reading at a certain offset, then for sure + // the stream is at least that long. + mStreamLength = std::max(mStreamLength, mChannelOffset); + } + mLoadID = aLoadID; + + MOZ_ASSERT(aOffset == 0 || aSeekable, + "channel offset must be zero when we become non-seekable"); + mIsTransportSeekable = aSeekable; + // Queue an Update since we may change our strategy for dealing + // with this stream + mMediaCache->QueueUpdate(lock); + + // Reset mSeekTarget since the seek is completed so MediaCache::Update() will + // make decisions based on mChannelOffset instead of mSeekTarget. + mSeekTarget = -1; + + // Reset these flags since a new load has begun. + mChannelEnded = false; + mDidNotifyDataEnded = false; + + UpdateDownloadStatistics(lock); +} + +void MediaCacheStream::NotifyDataStarted(uint32_t aLoadID, int64_t aOffset, + bool aSeekable, int64_t aLength) { + MOZ_ASSERT(NS_IsMainThread()); + MOZ_ASSERT(aLoadID > 0); + + nsCOMPtr<nsIRunnable> r = NS_NewRunnableFunction( + "MediaCacheStream::NotifyDataStarted", + [=, client = RefPtr<ChannelMediaResource>(mClient)]() { + NotifyDataStartedInternal(aLoadID, aOffset, aSeekable, aLength); + }); + OwnerThread()->Dispatch(r.forget()); +} + +void MediaCacheStream::NotifyDataReceived(uint32_t aLoadID, uint32_t aCount, + const uint8_t* aData) { + MOZ_ASSERT(OwnerThread()->IsOnCurrentThread()); + MOZ_ASSERT(aLoadID > 0); + + AutoLock lock(mMediaCache->Monitor()); + if (mClosed) { + // Nothing to do if the stream is closed. + return; + } + + LOG("Stream %p DataReceived at %" PRId64 " count=%u aLoadID=%u", this, + mChannelOffset, aCount, aLoadID); + + if (mLoadID != aLoadID) { + // mChannelOffset is updated to a new position when loading a new channel. + // We should discard the data coming from the old channel so it won't be + // stored to the wrong positoin. + return; + } + + mDownloadStatistics.AddBytes(aCount); + + // True if we commit any blocks to the cache. + bool cacheUpdated = false; + + auto source = Span<const uint8_t>(aData, aCount); + + // We process the data one block (or part of a block) at a time + while (!source.IsEmpty()) { + // The data we've collected so far in the partial block. + auto partial = Span<const uint8_t>(mPartialBlockBuffer.get(), + OffsetInBlock(mChannelOffset)); + + // The number of bytes needed to complete the partial block. + size_t remaining = BLOCK_SIZE - partial.Length(); + + if (source.Length() >= remaining) { + // We have a whole block now to write it out. + mMediaCache->AllocateAndWriteBlock( + lock, this, OffsetToBlockIndexUnchecked(mChannelOffset), partial, + source.First(remaining)); + source = source.From(remaining); + mChannelOffset += remaining; + cacheUpdated = true; + } else { + // The buffer to be filled in the partial block. + auto buf = Span<uint8_t>(mPartialBlockBuffer.get() + partial.Length(), + remaining); + memcpy(buf.Elements(), source.Elements(), source.Length()); + mChannelOffset += source.Length(); + break; + } + } + + MediaCache::ResourceStreamIterator iter(mMediaCache, mResourceID); + while (MediaCacheStream* stream = iter.Next(lock)) { + if (stream->mStreamLength >= 0) { + // The stream is at least as long as what we've read + stream->mStreamLength = std::max(stream->mStreamLength, mChannelOffset); + } + stream->mClient->CacheClientNotifyDataReceived(); + } + + // XXX it would be fairly easy to optimize things a lot more to + // avoid waking up reader threads unnecessarily + if (cacheUpdated) { + // Wake up the reader who is waiting for the committed blocks. + lock.NotifyAll(); + } +} + +void MediaCacheStream::FlushPartialBlockInternal(AutoLock& aLock, + bool aNotifyAll) { + MOZ_ASSERT(OwnerThread()->IsOnCurrentThread()); + + int32_t blockIndex = OffsetToBlockIndexUnchecked(mChannelOffset); + int32_t blockOffset = OffsetInBlock(mChannelOffset); + if (blockOffset > 0) { + LOG("Stream %p writing partial block: [%d] bytes; " + "mStreamOffset [%" PRId64 "] mChannelOffset[%" PRId64 + "] mStreamLength [%" PRId64 "] notifying: [%s]", + this, blockOffset, mStreamOffset, mChannelOffset, mStreamLength, + aNotifyAll ? "yes" : "no"); + + // Write back the partial block + memset(mPartialBlockBuffer.get() + blockOffset, 0, + BLOCK_SIZE - blockOffset); + auto data = Span<const uint8_t>(mPartialBlockBuffer.get(), BLOCK_SIZE); + mMediaCache->AllocateAndWriteBlock(aLock, this, blockIndex, data); + } + + // |mChannelOffset == 0| means download ends with no bytes received. + // We should also wake up those readers who are waiting for data + // that will never come. + if ((blockOffset > 0 || mChannelOffset == 0) && aNotifyAll) { + // Wake up readers who may be waiting for this data + aLock.NotifyAll(); + } +} + +void MediaCacheStream::UpdateDownloadStatistics(AutoLock&) { + if (mChannelEnded || mClientSuspended) { + mDownloadStatistics.Stop(); + } else { + mDownloadStatistics.Start(); + } +} + +void MediaCacheStream::NotifyDataEndedInternal(uint32_t aLoadID, + nsresult aStatus) { + MOZ_ASSERT(OwnerThread()->IsOnCurrentThread()); + AutoLock lock(mMediaCache->Monitor()); + + if (mClosed || aLoadID != mLoadID) { + // Nothing to do if the stream is closed or a new load has begun. + return; + } + + // It is prudent to update channel/cache status before calling + // CacheClientNotifyDataEnded() which will read |mChannelEnded|. + mChannelEnded = true; + mMediaCache->QueueUpdate(lock); + + UpdateDownloadStatistics(lock); + + if (NS_FAILED(aStatus)) { + // Notify the client about this network error. + mDidNotifyDataEnded = true; + mNotifyDataEndedStatus = aStatus; + mClient->CacheClientNotifyDataEnded(aStatus); + // Wake up the readers so they can fail gracefully. + lock.NotifyAll(); + return; + } + + // Note we don't flush the partial block when download ends abnormally for + // the padding zeros will give wrong data to other streams. + FlushPartialBlockInternal(lock, true); + + MediaCache::ResourceStreamIterator iter(mMediaCache, mResourceID); + while (MediaCacheStream* stream = iter.Next(lock)) { + // We read the whole stream, so remember the true length + stream->mStreamLength = mChannelOffset; + if (!stream->mDidNotifyDataEnded) { + stream->mDidNotifyDataEnded = true; + stream->mNotifyDataEndedStatus = aStatus; + stream->mClient->CacheClientNotifyDataEnded(aStatus); + } + } +} + +void MediaCacheStream::NotifyDataEnded(uint32_t aLoadID, nsresult aStatus) { + MOZ_ASSERT(NS_IsMainThread()); + MOZ_ASSERT(aLoadID > 0); + + RefPtr<ChannelMediaResource> client = mClient; + nsCOMPtr<nsIRunnable> r = NS_NewRunnableFunction( + "MediaCacheStream::NotifyDataEnded", [client, this, aLoadID, aStatus]() { + NotifyDataEndedInternal(aLoadID, aStatus); + }); + OwnerThread()->Dispatch(r.forget()); +} + +void MediaCacheStream::NotifyClientSuspended(bool aSuspended) { + MOZ_ASSERT(NS_IsMainThread()); + + RefPtr<ChannelMediaResource> client = mClient; + nsCOMPtr<nsIRunnable> r = NS_NewRunnableFunction( + "MediaCacheStream::NotifyClientSuspended", [client, this, aSuspended]() { + AutoLock lock(mMediaCache->Monitor()); + if (!mClosed && mClientSuspended != aSuspended) { + mClientSuspended = aSuspended; + // mClientSuspended changes the decision of reading streams. + mMediaCache->QueueUpdate(lock); + UpdateDownloadStatistics(lock); + if (mClientSuspended) { + // Download is suspended. Wake up the readers that might be able to + // get data from the partial block. + lock.NotifyAll(); + } + } + }); + OwnerThread()->Dispatch(r.forget()); +} + +void MediaCacheStream::NotifyResume() { + MOZ_ASSERT(NS_IsMainThread()); + + nsCOMPtr<nsIRunnable> r = NS_NewRunnableFunction( + "MediaCacheStream::NotifyResume", + [this, client = RefPtr<ChannelMediaResource>(mClient)]() { + AutoLock lock(mMediaCache->Monitor()); + if (mClosed) { + return; + } + // Don't resume download if we are already at the end of the stream for + // seek will fail and be wasted anyway. + int64_t offset = mSeekTarget != -1 ? mSeekTarget : mChannelOffset; + if (mStreamLength < 0 || offset < mStreamLength) { + mClient->CacheClientSeek(offset, false); + // DownloadResumed() will be notified when a new channel is opened. + } + // The channel remains dead. If we want to read some other data in the + // future, CacheClientSeek() will be called to reopen the channel. + }); + OwnerThread()->Dispatch(r.forget()); +} + +MediaCacheStream::~MediaCacheStream() { + MOZ_ASSERT(NS_IsMainThread(), "Only call on main thread"); + MOZ_ASSERT(!mPinCount, "Unbalanced Pin"); + MOZ_ASSERT(!mMediaCache || mClosed); + + uint32_t lengthKb = uint32_t(std::min( + std::max(mStreamLength, int64_t(0)) / 1024, int64_t(UINT32_MAX))); + LOG("MediaCacheStream::~MediaCacheStream(this=%p) " + "MEDIACACHESTREAM_LENGTH_KB=%" PRIu32, + this, lengthKb); +} + +bool MediaCacheStream::AreAllStreamsForResourceSuspended(AutoLock& aLock) { + MOZ_ASSERT(!NS_IsMainThread()); + + MediaCache::ResourceStreamIterator iter(mMediaCache, mResourceID); + // Look for a stream that's able to read the data we need + int64_t dataOffset = -1; + while (MediaCacheStream* stream = iter.Next(aLock)) { + if (stream->mCacheSuspended || stream->mChannelEnded || stream->mClosed) { + continue; + } + if (dataOffset < 0) { + dataOffset = GetCachedDataEndInternal(aLock, mStreamOffset); + } + // Ignore streams that are reading beyond the data we need + if (stream->mChannelOffset > dataOffset) { + continue; + } + return false; + } + + return true; +} + +RefPtr<GenericPromise> MediaCacheStream::Close() { + MOZ_ASSERT(NS_IsMainThread()); + if (!mMediaCache) { + return GenericPromise::CreateAndResolve(true, __func__); + } + + return InvokeAsync(OwnerThread(), "MediaCacheStream::Close", + [this, client = RefPtr<ChannelMediaResource>(mClient)] { + AutoLock lock(mMediaCache->Monitor()); + CloseInternal(lock); + return GenericPromise::CreateAndResolve(true, __func__); + }); +} + +void MediaCacheStream::CloseInternal(AutoLock& aLock) { + MOZ_ASSERT(OwnerThread()->IsOnCurrentThread()); + + if (mClosed) { + return; + } + + // Closing a stream will change the return value of + // MediaCacheStream::AreAllStreamsForResourceSuspended as well as + // ChannelMediaResource::IsSuspendedByCache. Let's notify it. + mMediaCache->QueueSuspendedStatusUpdate(aLock, mResourceID); + + mClosed = true; + mMediaCache->ReleaseStreamBlocks(aLock, this); + mMediaCache->ReleaseStream(aLock, this); + // Wake up any blocked readers + aLock.NotifyAll(); + + // Queue an Update since we may have created more free space. + mMediaCache->QueueUpdate(aLock); +} + +void MediaCacheStream::Pin() { + MOZ_ASSERT(!NS_IsMainThread()); + AutoLock lock(mMediaCache->Monitor()); + ++mPinCount; + // Queue an Update since we may no longer want to read more into the + // cache, if this stream's block have become non-evictable + mMediaCache->QueueUpdate(lock); +} + +void MediaCacheStream::Unpin() { + MOZ_ASSERT(!NS_IsMainThread()); + AutoLock lock(mMediaCache->Monitor()); + NS_ASSERTION(mPinCount > 0, "Unbalanced Unpin"); + --mPinCount; + // Queue an Update since we may be able to read more into the + // cache, if this stream's block have become evictable + mMediaCache->QueueUpdate(lock); +} + +int64_t MediaCacheStream::GetLength() const { + MOZ_ASSERT(!NS_IsMainThread()); + AutoLock lock(mMediaCache->Monitor()); + return mStreamLength; +} + +MediaCacheStream::LengthAndOffset MediaCacheStream::GetLengthAndOffset() const { + MOZ_ASSERT(NS_IsMainThread()); + AutoLock lock(mMediaCache->Monitor()); + return {mStreamLength, mChannelOffset}; +} + +int64_t MediaCacheStream::GetNextCachedData(int64_t aOffset) { + MOZ_ASSERT(!NS_IsMainThread()); + AutoLock lock(mMediaCache->Monitor()); + return GetNextCachedDataInternal(lock, aOffset); +} + +int64_t MediaCacheStream::GetCachedDataEnd(int64_t aOffset) { + MOZ_ASSERT(!NS_IsMainThread()); + AutoLock lock(mMediaCache->Monitor()); + return GetCachedDataEndInternal(lock, aOffset); +} + +bool MediaCacheStream::IsDataCachedToEndOfStream(int64_t aOffset) { + MOZ_ASSERT(!NS_IsMainThread()); + AutoLock lock(mMediaCache->Monitor()); + if (mStreamLength < 0) return false; + return GetCachedDataEndInternal(lock, aOffset) >= mStreamLength; +} + +int64_t MediaCacheStream::GetCachedDataEndInternal(AutoLock&, int64_t aOffset) { + int32_t blockIndex = OffsetToBlockIndex(aOffset); + if (blockIndex < 0) { + return aOffset; + } + while (size_t(blockIndex) < mBlocks.Length() && mBlocks[blockIndex] != -1) { + ++blockIndex; + } + int64_t result = blockIndex * BLOCK_SIZE; + if (blockIndex == OffsetToBlockIndexUnchecked(mChannelOffset)) { + // The block containing mChannelOffset may be partially read but not + // yet committed to the main cache + result = mChannelOffset; + } + if (mStreamLength >= 0) { + // The last block in the cache may only be partially valid, so limit + // the cached range to the stream length + result = std::min(result, mStreamLength); + } + return std::max(result, aOffset); +} + +int64_t MediaCacheStream::GetNextCachedDataInternal(AutoLock&, + int64_t aOffset) { + if (aOffset == mStreamLength) return -1; + + int32_t startBlockIndex = OffsetToBlockIndex(aOffset); + if (startBlockIndex < 0) { + return -1; + } + int32_t channelBlockIndex = OffsetToBlockIndexUnchecked(mChannelOffset); + + if (startBlockIndex == channelBlockIndex && aOffset < mChannelOffset) { + // The block containing mChannelOffset is partially read, but not + // yet committed to the main cache. aOffset lies in the partially + // read portion, thus it is effectively cached. + return aOffset; + } + + if (size_t(startBlockIndex) >= mBlocks.Length()) return -1; + + // Is the current block cached? + if (mBlocks[startBlockIndex] != -1) return aOffset; + + // Count the number of uncached blocks + bool hasPartialBlock = OffsetInBlock(mChannelOffset) != 0; + int32_t blockIndex = startBlockIndex + 1; + while (true) { + if ((hasPartialBlock && blockIndex == channelBlockIndex) || + (size_t(blockIndex) < mBlocks.Length() && mBlocks[blockIndex] != -1)) { + // We at the incoming channel block, which has has data in it, + // or are we at a cached block. Return index of block start. + return blockIndex * BLOCK_SIZE; + } + + // No more cached blocks? + if (size_t(blockIndex) >= mBlocks.Length()) return -1; + + ++blockIndex; + } + + MOZ_ASSERT_UNREACHABLE("Should return in loop"); + return -1; +} + +void MediaCacheStream::SetReadMode(ReadMode aMode) { + nsCOMPtr<nsIRunnable> r = NS_NewRunnableFunction( + "MediaCacheStream::SetReadMode", + [this, client = RefPtr<ChannelMediaResource>(mClient), aMode]() { + AutoLock lock(mMediaCache->Monitor()); + if (!mClosed && mCurrentMode != aMode) { + mCurrentMode = aMode; + mMediaCache->QueueUpdate(lock); + } + }); + OwnerThread()->Dispatch(r.forget()); +} + +void MediaCacheStream::SetPlaybackRate(uint32_t aBytesPerSecond) { + MOZ_ASSERT(!NS_IsMainThread()); + MOZ_ASSERT(aBytesPerSecond > 0, "Zero playback rate not allowed"); + + AutoLock lock(mMediaCache->Monitor()); + if (!mClosed && mPlaybackBytesPerSecond != aBytesPerSecond) { + mPlaybackBytesPerSecond = aBytesPerSecond; + mMediaCache->QueueUpdate(lock); + } +} + +nsresult MediaCacheStream::Seek(AutoLock& aLock, int64_t aOffset) { + MOZ_ASSERT(!NS_IsMainThread()); + + if (!IsOffsetAllowed(aOffset)) { + return NS_ERROR_ILLEGAL_VALUE; + } + if (mClosed) { + return NS_ERROR_ABORT; + } + + int64_t oldOffset = mStreamOffset; + mStreamOffset = aOffset; + LOG("Stream %p Seek to %" PRId64, this, mStreamOffset); + mMediaCache->NoteSeek(aLock, this, oldOffset); + mMediaCache->QueueUpdate(aLock); + return NS_OK; +} + +void MediaCacheStream::ThrottleReadahead(bool bThrottle) { + MOZ_ASSERT(NS_IsMainThread()); + + nsCOMPtr<nsIRunnable> r = NS_NewRunnableFunction( + "MediaCacheStream::ThrottleReadahead", + [client = RefPtr<ChannelMediaResource>(mClient), this, bThrottle]() { + AutoLock lock(mMediaCache->Monitor()); + if (!mClosed && mThrottleReadahead != bThrottle) { + LOGI("Stream %p ThrottleReadahead %d", this, bThrottle); + mThrottleReadahead = bThrottle; + mMediaCache->QueueUpdate(lock); + } + }); + OwnerThread()->Dispatch(r.forget()); +} + +uint32_t MediaCacheStream::ReadPartialBlock(AutoLock&, int64_t aOffset, + Span<char> aBuffer) { + MOZ_ASSERT(IsOffsetAllowed(aOffset)); + + if (OffsetToBlockIndexUnchecked(mChannelOffset) != + OffsetToBlockIndexUnchecked(aOffset) || + aOffset >= mChannelOffset) { + // Not in the partial block or no data to read. + return 0; + } + + auto source = Span<const uint8_t>( + mPartialBlockBuffer.get() + OffsetInBlock(aOffset), + OffsetInBlock(mChannelOffset) - OffsetInBlock(aOffset)); + // We have |source.Length() <= BLOCK_SIZE < INT32_MAX| to guarantee + // that |bytesToRead| can fit into a uint32_t. + uint32_t bytesToRead = std::min(aBuffer.Length(), source.Length()); + memcpy(aBuffer.Elements(), source.Elements(), bytesToRead); + return bytesToRead; +} + +Result<uint32_t, nsresult> MediaCacheStream::ReadBlockFromCache( + AutoLock& aLock, int64_t aOffset, Span<char> aBuffer, + bool aNoteBlockUsage) { + MOZ_ASSERT(IsOffsetAllowed(aOffset)); + + // OffsetToBlockIndexUnchecked() is always non-negative. + uint32_t index = OffsetToBlockIndexUnchecked(aOffset); + int32_t cacheBlock = index < mBlocks.Length() ? mBlocks[index] : -1; + if (cacheBlock < 0 || (mStreamLength >= 0 && aOffset >= mStreamLength)) { + // Not in the cache. + return 0; + } + + if (aBuffer.Length() > size_t(BLOCK_SIZE)) { + // Clamp the buffer to avoid overflow below since we will read at most + // BLOCK_SIZE bytes. + aBuffer = aBuffer.First(BLOCK_SIZE); + } + + if (mStreamLength >= 0 && + int64_t(aBuffer.Length()) > mStreamLength - aOffset) { + // Clamp reads to stream's length + aBuffer = aBuffer.First(mStreamLength - aOffset); + } + + // |BLOCK_SIZE - OffsetInBlock(aOffset)| <= BLOCK_SIZE + int32_t bytesToRead = + std::min<int32_t>(BLOCK_SIZE - OffsetInBlock(aOffset), aBuffer.Length()); + int32_t bytesRead = 0; + nsresult rv = mMediaCache->ReadCacheFile( + aLock, cacheBlock * BLOCK_SIZE + OffsetInBlock(aOffset), + aBuffer.Elements(), bytesToRead, &bytesRead); + + // Ensure |cacheBlock * BLOCK_SIZE + OffsetInBlock(aOffset)| won't overflow. + static_assert(INT64_MAX >= BLOCK_SIZE * (uint32_t(INT32_MAX) + 1), + "BLOCK_SIZE too large!"); + + if (NS_FAILED(rv)) { + nsCString name; + GetErrorName(rv, name); + LOGE("Stream %p ReadCacheFile failed, rv=%s", this, name.Data()); + return mozilla::Err(rv); + } + + if (aNoteBlockUsage) { + mMediaCache->NoteBlockUsage(aLock, this, cacheBlock, aOffset, mCurrentMode, + TimeStamp::Now()); + } + + return bytesRead; +} + +nsresult MediaCacheStream::Read(AutoLock& aLock, char* aBuffer, uint32_t aCount, + uint32_t* aBytes) { + MOZ_ASSERT(!NS_IsMainThread()); + + // Cache the offset in case it is changed again when we are waiting for the + // monitor to be notified to avoid reading at the wrong position. + auto streamOffset = mStreamOffset; + + // The buffer we are about to fill. + auto buffer = Span<char>(aBuffer, aCount); + + // Read one block (or part of a block) at a time + while (!buffer.IsEmpty()) { + if (mClosed) { + return NS_ERROR_ABORT; + } + + if (!IsOffsetAllowed(streamOffset)) { + LOGE("Stream %p invalid offset=%" PRId64, this, streamOffset); + return NS_ERROR_ILLEGAL_VALUE; + } + + if (mStreamLength >= 0 && streamOffset >= mStreamLength) { + // Don't try to read beyond the end of the stream + break; + } + + Result<uint32_t, nsresult> rv = ReadBlockFromCache( + aLock, streamOffset, buffer, true /* aNoteBlockUsage */); + if (rv.isErr()) { + return rv.unwrapErr(); + } + + uint32_t bytes = rv.unwrap(); + if (bytes > 0) { + // Got data from the cache successfully. Read next block. + streamOffset += bytes; + buffer = buffer.From(bytes); + continue; + } + + // See if we can use the data in the partial block of any stream reading + // this resource. Note we use the partial block only when it is completed, + // that is reaching EOS. + bool foundDataInPartialBlock = false; + MediaCache::ResourceStreamIterator iter(mMediaCache, mResourceID); + while (MediaCacheStream* stream = iter.Next(aLock)) { + if (OffsetToBlockIndexUnchecked(stream->mChannelOffset) == + OffsetToBlockIndexUnchecked(streamOffset) && + stream->mChannelOffset == stream->mStreamLength) { + uint32_t bytes = stream->ReadPartialBlock(aLock, streamOffset, buffer); + streamOffset += bytes; + buffer = buffer.From(bytes); + foundDataInPartialBlock = true; + break; + } + } + if (foundDataInPartialBlock) { + // Break for we've reached EOS. + break; + } + + if (mDidNotifyDataEnded && NS_FAILED(mNotifyDataEndedStatus)) { + // Since download ends abnormally, there is no point in waiting for new + // data to come. We will check the partial block to read as many bytes as + // possible before exiting this function. + bytes = ReadPartialBlock(aLock, streamOffset, buffer); + streamOffset += bytes; + buffer = buffer.From(bytes); + break; + } + + if (mStreamOffset != streamOffset) { + // Update mStreamOffset before we drop the lock. We need to run + // Update() again since stream reading strategy might have changed. + mStreamOffset = streamOffset; + mMediaCache->QueueUpdate(aLock); + } + + // No data to read, so block + aLock.Wait(); + } + + uint32_t count = buffer.Elements() - aBuffer; + *aBytes = count; + if (count == 0) { + return NS_OK; + } + + // Some data was read, so queue an update since block priorities may + // have changed + mMediaCache->QueueUpdate(aLock); + + LOG("Stream %p Read at %" PRId64 " count=%d", this, streamOffset - count, + count); + mStreamOffset = streamOffset; + return NS_OK; +} + +nsresult MediaCacheStream::ReadAt(int64_t aOffset, char* aBuffer, + uint32_t aCount, uint32_t* aBytes) { + MOZ_ASSERT(!NS_IsMainThread()); + AutoLock lock(mMediaCache->Monitor()); + nsresult rv = Seek(lock, aOffset); + if (NS_FAILED(rv)) return rv; + return Read(lock, aBuffer, aCount, aBytes); +} + +nsresult MediaCacheStream::ReadFromCache(char* aBuffer, int64_t aOffset, + uint32_t aCount) { + MOZ_ASSERT(!NS_IsMainThread()); + AutoLock lock(mMediaCache->Monitor()); + + // The buffer we are about to fill. + auto buffer = Span<char>(aBuffer, aCount); + + // Read one block (or part of a block) at a time + int64_t streamOffset = aOffset; + while (!buffer.IsEmpty()) { + if (mClosed) { + // We need to check |mClosed| in each iteration which might be changed + // after calling |mMediaCache->ReadCacheFile|. + return NS_ERROR_FAILURE; + } + + if (!IsOffsetAllowed(streamOffset)) { + LOGE("Stream %p invalid offset=%" PRId64, this, streamOffset); + return NS_ERROR_ILLEGAL_VALUE; + } + + Result<uint32_t, nsresult> rv = + ReadBlockFromCache(lock, streamOffset, buffer); + if (rv.isErr()) { + return rv.unwrapErr(); + } + + uint32_t bytes = rv.unwrap(); + if (bytes > 0) { + // Read data from the cache successfully. Let's try next block. + streamOffset += bytes; + buffer = buffer.From(bytes); + continue; + } + + // The partial block is our last chance to get data. + bytes = ReadPartialBlock(lock, streamOffset, buffer); + if (bytes < buffer.Length()) { + // Not enough data to read. + return NS_ERROR_FAILURE; + } + + // Return for we've got all the requested bytes. + return NS_OK; + } + + return NS_OK; +} + +nsresult MediaCacheStream::Init(int64_t aContentLength) { + NS_ASSERTION(NS_IsMainThread(), "Only call on main thread"); + MOZ_ASSERT(!mMediaCache, "Has been initialized."); + + if (aContentLength > 0) { + uint32_t length = uint32_t(std::min(aContentLength, int64_t(UINT32_MAX))); + LOG("MediaCacheStream::Init(this=%p) " + "MEDIACACHESTREAM_NOTIFIED_LENGTH=%" PRIu32, + this, length); + + mStreamLength = aContentLength; + } + + mMediaCache = MediaCache::GetMediaCache(aContentLength, mIsPrivateBrowsing); + if (!mMediaCache) { + return NS_ERROR_FAILURE; + } + + OwnerThread()->Dispatch(NS_NewRunnableFunction( + "MediaCacheStream::Init", + [this, res = RefPtr<ChannelMediaResource>(mClient)]() { + AutoLock lock(mMediaCache->Monitor()); + mMediaCache->OpenStream(lock, this); + })); + + return NS_OK; +} + +void MediaCacheStream::InitAsClone(MediaCacheStream* aOriginal) { + MOZ_ASSERT(!mMediaCache, "Has been initialized."); + MOZ_ASSERT(aOriginal->mMediaCache, "Don't clone an uninitialized stream."); + + // Use the same MediaCache as our clone. + mMediaCache = aOriginal->mMediaCache; + OwnerThread()->Dispatch(NS_NewRunnableFunction( + "MediaCacheStream::InitAsClone", + [this, aOriginal, r1 = RefPtr<ChannelMediaResource>(mClient), + r2 = RefPtr<ChannelMediaResource>(aOriginal->mClient)]() { + InitAsCloneInternal(aOriginal); + })); +} + +void MediaCacheStream::InitAsCloneInternal(MediaCacheStream* aOriginal) { + MOZ_ASSERT(OwnerThread()->IsOnCurrentThread()); + AutoLock lock(mMediaCache->Monitor()); + LOG("MediaCacheStream::InitAsCloneInternal(this=%p, original=%p)", this, + aOriginal); + + // Download data and notify events if necessary. Note the order is important + // in order to mimic the behavior of data being downloaded from the channel. + + // Step 1: copy/download data from the original stream. + mResourceID = aOriginal->mResourceID; + mStreamLength = aOriginal->mStreamLength; + mIsTransportSeekable = aOriginal->mIsTransportSeekable; + mDownloadStatistics = aOriginal->mDownloadStatistics; + mDownloadStatistics.Stop(); + + // Grab cache blocks from aOriginal as readahead blocks for our stream + for (uint32_t i = 0; i < aOriginal->mBlocks.Length(); ++i) { + int32_t cacheBlockIndex = aOriginal->mBlocks[i]; + if (cacheBlockIndex < 0) continue; + + while (i >= mBlocks.Length()) { + mBlocks.AppendElement(-1); + } + // Every block is a readahead block for the clone because the clone's + // initial stream offset is zero + mMediaCache->AddBlockOwnerAsReadahead(lock, cacheBlockIndex, this, i); + } + + // Copy the partial block. + mChannelOffset = aOriginal->mChannelOffset; + memcpy(mPartialBlockBuffer.get(), aOriginal->mPartialBlockBuffer.get(), + BLOCK_SIZE); + + // Step 2: notify the client that we have new data so the decoder has a chance + // to compute 'canplaythrough' and buffer ranges. + mClient->CacheClientNotifyDataReceived(); + + // Step 3: notify download ended if necessary. + if (aOriginal->mDidNotifyDataEnded && + NS_SUCCEEDED(aOriginal->mNotifyDataEndedStatus)) { + mNotifyDataEndedStatus = aOriginal->mNotifyDataEndedStatus; + mDidNotifyDataEnded = true; + mClient->CacheClientNotifyDataEnded(mNotifyDataEndedStatus); + } + + // Step 4: notify download is suspended by the cache. + mClientSuspended = true; + mCacheSuspended = true; + mChannelEnded = true; + mClient->CacheClientSuspend(); + mMediaCache->QueueSuspendedStatusUpdate(lock, mResourceID); + + // Step 5: add the stream to be managed by the cache. + mMediaCache->OpenStream(lock, this, true /* aIsClone */); + // Wake up the reader which is waiting for the cloned data. + lock.NotifyAll(); +} + +nsISerialEventTarget* MediaCacheStream::OwnerThread() const { + return mMediaCache->OwnerThread(); +} + +nsresult MediaCacheStream::GetCachedRanges(MediaByteRangeSet& aRanges) { + MOZ_ASSERT(!NS_IsMainThread()); + // Take the monitor, so that the cached data ranges can't grow while we're + // trying to loop over them. + AutoLock lock(mMediaCache->Monitor()); + + // We must be pinned while running this, otherwise the cached data ranges may + // shrink while we're trying to loop over them. + NS_ASSERTION(mPinCount > 0, "Must be pinned"); + + int64_t startOffset = GetNextCachedDataInternal(lock, 0); + while (startOffset >= 0) { + int64_t endOffset = GetCachedDataEndInternal(lock, startOffset); + NS_ASSERTION(startOffset < endOffset, + "Buffered range must end after its start"); + // Bytes [startOffset..endOffset] are cached. + aRanges += MediaByteRange(startOffset, endOffset); + startOffset = GetNextCachedDataInternal(lock, endOffset); + NS_ASSERTION( + startOffset == -1 || startOffset > endOffset, + "Must have advanced to start of next range, or hit end of stream"); + } + return NS_OK; +} + +double MediaCacheStream::GetDownloadRate(bool* aIsReliable) { + MOZ_ASSERT(!NS_IsMainThread()); + AutoLock lock(mMediaCache->Monitor()); + return mDownloadStatistics.GetRate(aIsReliable); +} + +void MediaCacheStream::GetDebugInfo(dom::MediaCacheStreamDebugInfo& aInfo) { + AutoLock lock(mMediaCache->GetMonitorOnTheMainThread()); + aInfo.mStreamLength = mStreamLength; + aInfo.mChannelOffset = mChannelOffset; + aInfo.mCacheSuspended = mCacheSuspended; + aInfo.mChannelEnded = mChannelEnded; + aInfo.mLoadID = mLoadID; +} + +} // namespace mozilla + +// avoid redefined macro in unified build +#undef LOG +#undef LOGI |