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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 01:47:29 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 01:47:29 +0000 |
commit | 0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d (patch) | |
tree | a31f07c9bcca9d56ce61e9a1ffd30ef350d513aa /dom/media/webaudio/ScriptProcessorNode.h | |
parent | Initial commit. (diff) | |
download | firefox-esr-0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d.tar.xz firefox-esr-0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d.zip |
Adding upstream version 115.8.0esr.upstream/115.8.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/media/webaudio/ScriptProcessorNode.h')
-rw-r--r-- | dom/media/webaudio/ScriptProcessorNode.h | 131 |
1 files changed, 131 insertions, 0 deletions
diff --git a/dom/media/webaudio/ScriptProcessorNode.h b/dom/media/webaudio/ScriptProcessorNode.h new file mode 100644 index 0000000000..c8f023cb17 --- /dev/null +++ b/dom/media/webaudio/ScriptProcessorNode.h @@ -0,0 +1,131 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim:set ts=2 sw=2 sts=2 et cindent: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef ScriptProcessorNode_h_ +#define ScriptProcessorNode_h_ + +#include "AudioNode.h" +#include "mozilla/ErrorResult.h" + +namespace mozilla::dom { + +class AudioContext; +class SharedBuffers; + +class ScriptProcessorNode final : public AudioNode { + public: + ScriptProcessorNode(AudioContext* aContext, uint32_t aBufferSize, + uint32_t aNumberOfInputChannels, + uint32_t aNumberOfOutputChannels); + + NS_INLINE_DECL_REFCOUNTING_INHERITED(ScriptProcessorNode, AudioNode) + + IMPL_EVENT_HANDLER(audioprocess) + + using EventTarget::EventListenerAdded; + void EventListenerAdded(nsAtom* aType) override; + + using EventTarget::EventListenerRemoved; + void EventListenerRemoved(nsAtom* aType) override; + + JSObject* WrapObject(JSContext* aCx, + JS::Handle<JSObject*> aGivenProto) override; + + AudioNode* Connect(AudioNode& aDestination, uint32_t aOutput, uint32_t aInput, + ErrorResult& aRv) override { + AudioNode* node = AudioNode::Connect(aDestination, aOutput, aInput, aRv); + if (!aRv.Failed()) { + UpdateConnectedStatus(); + } + return node; + } + + void Connect(AudioParam& aDestination, uint32_t aOutput, + ErrorResult& aRv) override { + AudioNode::Connect(aDestination, aOutput, aRv); + if (!aRv.Failed()) { + UpdateConnectedStatus(); + } + } + void Disconnect(ErrorResult& aRv) override { + AudioNode::Disconnect(aRv); + UpdateConnectedStatus(); + } + void Disconnect(uint32_t aOutput, ErrorResult& aRv) override { + AudioNode::Disconnect(aOutput, aRv); + UpdateConnectedStatus(); + } + void NotifyInputsChanged() override { UpdateConnectedStatus(); } + void NotifyHasPhantomInput() override { + mHasPhantomInput = true; + // No need to UpdateConnectedStatus() because there was previously an + // input in InputNodes(). + } + void Disconnect(AudioNode& aDestination, ErrorResult& aRv) override { + AudioNode::Disconnect(aDestination, aRv); + UpdateConnectedStatus(); + } + void Disconnect(AudioNode& aDestination, uint32_t aOutput, + ErrorResult& aRv) override { + AudioNode::Disconnect(aDestination, aOutput, aRv); + UpdateConnectedStatus(); + } + void Disconnect(AudioNode& aDestination, uint32_t aOutput, uint32_t aInput, + ErrorResult& aRv) override { + AudioNode::Disconnect(aDestination, aOutput, aInput, aRv); + UpdateConnectedStatus(); + } + void Disconnect(AudioParam& aDestination, ErrorResult& aRv) override { + AudioNode::Disconnect(aDestination, aRv); + UpdateConnectedStatus(); + } + void Disconnect(AudioParam& aDestination, uint32_t aOutput, + ErrorResult& aRv) override { + AudioNode::Disconnect(aDestination, aOutput, aRv); + UpdateConnectedStatus(); + } + void SetChannelCount(uint32_t aChannelCount, ErrorResult& aRv) override { + if (aChannelCount != ChannelCount()) { + // Spec says to throw InvalidStateError, but see + // https://github.com/WebAudio/web-audio-api/issues/2153 + aRv.ThrowNotSupportedError( + "Cannot change channel count of ScriptProcessorNode"); + } + } + void SetChannelCountModeValue(ChannelCountMode aMode, + ErrorResult& aRv) override { + if (aMode != ChannelCountMode::Explicit) { + // Spec says to throw InvalidStateError, but see + // https://github.com/WebAudio/web-audio-api/issues/2154 + aRv.ThrowNotSupportedError( + "Cannot change channel count mode of ScriptProcessorNode"); + } + } + + uint32_t BufferSize() const { return mBufferSize; } + + uint32_t NumberOfOutputChannels() const { return mNumberOfOutputChannels; } + + using DOMEventTargetHelper::DispatchTrustedEvent; + + const char* NodeType() const override { return "ScriptProcessorNode"; } + + size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const override; + size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const override; + + private: + virtual ~ScriptProcessorNode(); + + void UpdateConnectedStatus(); + + const uint32_t mBufferSize; + const uint32_t mNumberOfOutputChannels; + bool mHasPhantomInput = false; +}; + +} // namespace mozilla::dom + +#endif |