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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 01:47:29 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 01:47:29 +0000 |
commit | 0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d (patch) | |
tree | a31f07c9bcca9d56ce61e9a1ffd30ef350d513aa /dom/webgpu/Device.cpp | |
parent | Initial commit. (diff) | |
download | firefox-esr-upstream/115.8.0esr.tar.xz firefox-esr-upstream/115.8.0esr.zip |
Adding upstream version 115.8.0esr.upstream/115.8.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/webgpu/Device.cpp')
-rw-r--r-- | dom/webgpu/Device.cpp | 371 |
1 files changed, 371 insertions, 0 deletions
diff --git a/dom/webgpu/Device.cpp b/dom/webgpu/Device.cpp new file mode 100644 index 0000000000..07411154e0 --- /dev/null +++ b/dom/webgpu/Device.cpp @@ -0,0 +1,371 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "js/ArrayBuffer.h" +#include "js/Value.h" +#include "mozilla/Attributes.h" +#include "mozilla/ErrorResult.h" +#include "mozilla/Logging.h" +#include "mozilla/dom/Promise.h" +#include "mozilla/dom/WebGPUBinding.h" +#include "Device.h" +#include "CommandEncoder.h" +#include "BindGroup.h" + +#include "Adapter.h" +#include "Buffer.h" +#include "ComputePipeline.h" +#include "DeviceLostInfo.h" +#include "PipelineLayout.h" +#include "Queue.h" +#include "RenderBundleEncoder.h" +#include "RenderPipeline.h" +#include "Sampler.h" +#include "SupportedFeatures.h" +#include "SupportedLimits.h" +#include "Texture.h" +#include "TextureView.h" +#include "ValidationError.h" +#include "ipc/WebGPUChild.h" + +namespace mozilla::webgpu { + +mozilla::LazyLogModule gWebGPULog("WebGPU"); + +GPU_IMPL_CYCLE_COLLECTION_WRAPPERCACHE_INHERITED(Device, DOMEventTargetHelper, + mBridge, mQueue, mFeatures, + mLimits, mLostPromise); +NS_IMPL_ISUPPORTS_CYCLE_COLLECTION_INHERITED_0(Device, DOMEventTargetHelper) +GPU_IMPL_JS_WRAP(Device) + +RefPtr<WebGPUChild> Device::GetBridge() { return mBridge; } + +Device::Device(Adapter* const aParent, RawId aId, + UniquePtr<ffi::WGPULimits> aRawLimits) + : DOMEventTargetHelper(aParent->GetParentObject()), + mId(aId), + // features are filled in Adapter::RequestDevice + mFeatures(new SupportedFeatures(aParent)), + mLimits(new SupportedLimits(aParent, std::move(aRawLimits))), + mBridge(aParent->mBridge), + mQueue(new class Queue(this, aParent->mBridge, aId)) { + mBridge->RegisterDevice(this); +} + +Device::~Device() { Cleanup(); } + +void Device::Cleanup() { + if (!mValid) { + return; + } + + mValid = false; + + if (mBridge) { + mBridge->UnregisterDevice(mId); + } + + // Cycle collection may have disconnected the promise object. + if (mLostPromise && mLostPromise->PromiseObj() != nullptr) { + auto info = MakeRefPtr<DeviceLostInfo>(GetParentObject(), + dom::GPUDeviceLostReason::Destroyed, + u"Device destroyed"_ns); + mLostPromise->MaybeResolve(info); + } +} + +void Device::CleanupUnregisteredInParent() { + if (mBridge) { + mBridge->FreeUnregisteredInParentDevice(mId); + } + mValid = false; +} + +bool Device::IsLost() const { return !mBridge || !mBridge->CanSend(); } + +// Generate an error on the Device timeline for this device. +// +// aMessage is interpreted as UTF-8. +void Device::GenerateError(const nsCString& aMessage) { + if (mBridge->CanSend()) { + mBridge->SendGenerateError(mId, aMessage); + } +} + +void Device::GetLabel(nsAString& aValue) const { aValue = mLabel; } +void Device::SetLabel(const nsAString& aLabel) { mLabel = aLabel; } + +dom::Promise* Device::GetLost(ErrorResult& aRv) { + if (!mLostPromise) { + mLostPromise = dom::Promise::Create(GetParentObject(), aRv); + if (mLostPromise && !mBridge->CanSend()) { + auto info = MakeRefPtr<DeviceLostInfo>(GetParentObject(), + u"WebGPUChild destroyed"_ns); + mLostPromise->MaybeResolve(info); + } + } + return mLostPromise; +} + +already_AddRefed<Buffer> Device::CreateBuffer( + const dom::GPUBufferDescriptor& aDesc, ErrorResult& aRv) { + return Buffer::Create(this, mId, aDesc, aRv); +} + +already_AddRefed<Texture> Device::CreateTexture( + const dom::GPUTextureDescriptor& aDesc) { + RawId id = 0; + if (mBridge->CanSend()) { + id = mBridge->DeviceCreateTexture(mId, aDesc); + } + RefPtr<Texture> texture = new Texture(this, id, aDesc); + return texture.forget(); +} + +already_AddRefed<Sampler> Device::CreateSampler( + const dom::GPUSamplerDescriptor& aDesc) { + RawId id = 0; + if (mBridge->CanSend()) { + id = mBridge->DeviceCreateSampler(mId, aDesc); + } + RefPtr<Sampler> sampler = new Sampler(this, id); + return sampler.forget(); +} + +already_AddRefed<CommandEncoder> Device::CreateCommandEncoder( + const dom::GPUCommandEncoderDescriptor& aDesc) { + RawId id = 0; + if (mBridge->CanSend()) { + id = mBridge->DeviceCreateCommandEncoder(mId, aDesc); + } + RefPtr<CommandEncoder> encoder = new CommandEncoder(this, mBridge, id); + return encoder.forget(); +} + +already_AddRefed<RenderBundleEncoder> Device::CreateRenderBundleEncoder( + const dom::GPURenderBundleEncoderDescriptor& aDesc) { + RefPtr<RenderBundleEncoder> encoder = + new RenderBundleEncoder(this, mBridge, aDesc); + return encoder.forget(); +} + +already_AddRefed<BindGroupLayout> Device::CreateBindGroupLayout( + const dom::GPUBindGroupLayoutDescriptor& aDesc) { + RawId id = 0; + if (mBridge->CanSend()) { + id = mBridge->DeviceCreateBindGroupLayout(mId, aDesc); + } + RefPtr<BindGroupLayout> object = new BindGroupLayout(this, id, true); + return object.forget(); +} +already_AddRefed<PipelineLayout> Device::CreatePipelineLayout( + const dom::GPUPipelineLayoutDescriptor& aDesc) { + RawId id = 0; + if (mBridge->CanSend()) { + id = mBridge->DeviceCreatePipelineLayout(mId, aDesc); + } + RefPtr<PipelineLayout> object = new PipelineLayout(this, id); + return object.forget(); +} +already_AddRefed<BindGroup> Device::CreateBindGroup( + const dom::GPUBindGroupDescriptor& aDesc) { + RawId id = 0; + if (mBridge->CanSend()) { + id = mBridge->DeviceCreateBindGroup(mId, aDesc); + } + RefPtr<BindGroup> object = new BindGroup(this, id); + return object.forget(); +} + +MOZ_CAN_RUN_SCRIPT_FOR_DEFINITION already_AddRefed<ShaderModule> +Device::CreateShaderModule(JSContext* aCx, + const dom::GPUShaderModuleDescriptor& aDesc) { + Unused << aCx; + + if (!mBridge->CanSend()) { + return nullptr; + } + + ErrorResult err; + RefPtr<dom::Promise> promise = dom::Promise::Create(GetParentObject(), err); + if (NS_WARN_IF(err.Failed())) { + return nullptr; + } + + return MOZ_KnownLive(mBridge)->DeviceCreateShaderModule(*this, aDesc, + promise); +} + +already_AddRefed<ComputePipeline> Device::CreateComputePipeline( + const dom::GPUComputePipelineDescriptor& aDesc) { + PipelineCreationContext context = {mId}; + RawId id = 0; + if (mBridge->CanSend()) { + id = mBridge->DeviceCreateComputePipeline(&context, aDesc); + } + RefPtr<ComputePipeline> object = + new ComputePipeline(this, id, context.mImplicitPipelineLayoutId, + std::move(context.mImplicitBindGroupLayoutIds)); + return object.forget(); +} + +already_AddRefed<RenderPipeline> Device::CreateRenderPipeline( + const dom::GPURenderPipelineDescriptor& aDesc) { + PipelineCreationContext context = {mId}; + RawId id = 0; + if (mBridge->CanSend()) { + id = mBridge->DeviceCreateRenderPipeline(&context, aDesc); + } + RefPtr<RenderPipeline> object = + new RenderPipeline(this, id, context.mImplicitPipelineLayoutId, + std::move(context.mImplicitBindGroupLayoutIds)); + return object.forget(); +} + +already_AddRefed<dom::Promise> Device::CreateComputePipelineAsync( + const dom::GPUComputePipelineDescriptor& aDesc, ErrorResult& aRv) { + RefPtr<dom::Promise> promise = dom::Promise::Create(GetParentObject(), aRv); + if (NS_WARN_IF(aRv.Failed())) { + return nullptr; + } + + if (!mBridge->CanSend()) { + promise->MaybeRejectWithOperationError("Internal communication error"); + return promise.forget(); + } + + std::shared_ptr<PipelineCreationContext> context( + new PipelineCreationContext()); + context->mParentId = mId; + mBridge->DeviceCreateComputePipelineAsync(context.get(), aDesc) + ->Then( + GetCurrentSerialEventTarget(), __func__, + [self = RefPtr{this}, context, promise](RawId aId) { + RefPtr<ComputePipeline> object = new ComputePipeline( + self, aId, context->mImplicitPipelineLayoutId, + std::move(context->mImplicitBindGroupLayoutIds)); + promise->MaybeResolve(object); + }, + [promise](const ipc::ResponseRejectReason&) { + promise->MaybeRejectWithOperationError( + "Internal communication error"); + }); + + return promise.forget(); +} + +already_AddRefed<dom::Promise> Device::CreateRenderPipelineAsync( + const dom::GPURenderPipelineDescriptor& aDesc, ErrorResult& aRv) { + RefPtr<dom::Promise> promise = dom::Promise::Create(GetParentObject(), aRv); + if (NS_WARN_IF(aRv.Failed())) { + return nullptr; + } + + if (!mBridge->CanSend()) { + promise->MaybeRejectWithOperationError("Internal communication error"); + return promise.forget(); + } + + std::shared_ptr<PipelineCreationContext> context( + new PipelineCreationContext()); + context->mParentId = mId; + mBridge->DeviceCreateRenderPipelineAsync(context.get(), aDesc) + ->Then( + GetCurrentSerialEventTarget(), __func__, + [self = RefPtr{this}, context, promise](RawId aId) { + RefPtr<RenderPipeline> object = new RenderPipeline( + self, aId, context->mImplicitPipelineLayoutId, + std::move(context->mImplicitBindGroupLayoutIds)); + promise->MaybeResolve(object); + }, + [promise](const ipc::ResponseRejectReason&) { + promise->MaybeRejectWithOperationError( + "Internal communication error"); + }); + + return promise.forget(); +} + +already_AddRefed<Texture> Device::InitSwapChain( + const dom::GPUCanvasConfiguration& aDesc, + const layers::RemoteTextureOwnerId aOwnerId, gfx::SurfaceFormat aFormat, + gfx::IntSize aCanvasSize) { + if (!mBridge->CanSend()) { + return nullptr; + } + + const layers::RGBDescriptor rgbDesc(aCanvasSize, aFormat); + // buffer count doesn't matter much, will be created on demand + const size_t maxBufferCount = 10; + mBridge->DeviceCreateSwapChain(mId, rgbDesc, maxBufferCount, aOwnerId); + + dom::GPUTextureDescriptor desc; + desc.mDimension = dom::GPUTextureDimension::_2d; + auto& sizeDict = desc.mSize.SetAsGPUExtent3DDict(); + sizeDict.mWidth = aCanvasSize.width; + sizeDict.mHeight = aCanvasSize.height; + sizeDict.mDepthOrArrayLayers = 1; + desc.mFormat = aDesc.mFormat; + desc.mMipLevelCount = 1; + desc.mSampleCount = 1; + desc.mUsage = aDesc.mUsage | dom::GPUTextureUsage_Binding::COPY_SRC; + return CreateTexture(desc); +} + +bool Device::CheckNewWarning(const nsACString& aMessage) { + return mKnownWarnings.EnsureInserted(aMessage); +} + +void Device::Destroy() { + // TODO +} + +void Device::PushErrorScope(const dom::GPUErrorFilter& aFilter) { + if (mBridge->CanSend()) { + mBridge->SendDevicePushErrorScope(mId); + } +} + +already_AddRefed<dom::Promise> Device::PopErrorScope(ErrorResult& aRv) { + RefPtr<dom::Promise> promise = dom::Promise::Create(GetParentObject(), aRv); + if (NS_WARN_IF(aRv.Failed())) { + return nullptr; + } + + if (!mBridge->CanSend()) { + promise->MaybeRejectWithOperationError("Internal communication error"); + return promise.forget(); + } + + auto errorPromise = mBridge->SendDevicePopErrorScope(mId); + + errorPromise->Then( + GetCurrentSerialEventTarget(), __func__, + [self = RefPtr{this}, promise](const MaybeScopedError& aMaybeError) { + if (aMaybeError) { + if (aMaybeError->operationError) { + promise->MaybeRejectWithOperationError("Stack is empty"); + } else { + dom::OwningGPUOutOfMemoryErrorOrGPUValidationError error; + if (aMaybeError->validationMessage.IsEmpty()) { + error.SetAsGPUOutOfMemoryError(); + } else { + error.SetAsGPUValidationError() = new ValidationError( + self->GetParentObject(), aMaybeError->validationMessage); + } + promise->MaybeResolve(std::move(error)); + } + } else { + promise->MaybeResolveWithUndefined(); + } + }, + [promise](const ipc::ResponseRejectReason&) { + promise->MaybeRejectWithOperationError("Internal communication error"); + }); + + return promise.forget(); +} + +} // namespace mozilla::webgpu |