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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 01:47:29 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 01:47:29 +0000
commit0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d (patch)
treea31f07c9bcca9d56ce61e9a1ffd30ef350d513aa /dom/webgpu/ipc/PWebGPU.ipdl
parentInitial commit. (diff)
downloadfirefox-esr-37a0381f8351b370577b65028ba1f6563ae23fdf.tar.xz
firefox-esr-37a0381f8351b370577b65028ba1f6563ae23fdf.zip
Adding upstream version 115.8.0esr.upstream/115.8.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/webgpu/ipc/PWebGPU.ipdl')
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ * vim: sw=2 ts=8 et :
+ */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+using mozilla::layers::RGBDescriptor from "mozilla/layers/LayersSurfaces.h";
+using mozilla::layers::RemoteTextureId from "mozilla/layers/LayersTypes.h";
+using mozilla::layers::RemoteTextureOwnerId from "mozilla/layers/LayersTypes.h";
+using mozilla::webgpu::RawId from "mozilla/webgpu/WebGPUTypes.h";
+using mozilla::dom::GPURequestAdapterOptions from "mozilla/dom/WebGPUBinding.h";
+using mozilla::dom::GPUCommandBufferDescriptor from "mozilla/dom/WebGPUBinding.h";
+using mozilla::dom::GPUBufferDescriptor from "mozilla/dom/WebGPUBinding.h";
+using mozilla::webgpu::MaybeScopedError from "mozilla/webgpu/WebGPUTypes.h";
+using mozilla::webgpu::WebGPUCompilationMessage from "mozilla/webgpu/WebGPUTypes.h";
+[MoveOnly] using class mozilla::ipc::UnsafeSharedMemoryHandle from "mozilla/ipc/RawShmem.h";
+
+include "mozilla/ipc/ByteBufUtils.h";
+include "mozilla/layers/LayersMessageUtils.h";
+include "mozilla/webgpu/WebGPUSerialize.h";
+include "mozilla/layers/WebRenderMessageUtils.h";
+include protocol PCanvasManager;
+include PWebGPUTypes;
+
+namespace mozilla {
+namespace webgpu {
+
+/**
+ * Represents the connection between a WebGPUChild actor that issues WebGPU
+ * command from the content process, and a WebGPUParent in the compositor
+ * process that runs the commands.
+ */
+async protocol PWebGPU
+{
+ manager PCanvasManager;
+
+parent:
+ async DeviceAction(RawId selfId, ByteBuf buf);
+ async DeviceActionWithAck(RawId selfId, ByteBuf buf) returns (bool dummy);
+ async TextureAction(RawId selfId, RawId aDeviceId, ByteBuf buf);
+ async CommandEncoderAction(RawId selfId, RawId aDeviceId, ByteBuf buf);
+ async BumpImplicitBindGroupLayout(RawId pipelineId, bool isCompute, uint32_t index, RawId assignId);
+
+ async CreateBuffer(RawId deviceId, RawId bufferId, GPUBufferDescriptor desc, UnsafeSharedMemoryHandle shm);
+
+ async InstanceRequestAdapter(GPURequestAdapterOptions options, RawId[] ids) returns (ByteBuf byteBuf);
+ async AdapterRequestDevice(RawId selfId, ByteBuf buf, RawId newId) returns (bool success);
+ async AdapterDestroy(RawId selfId);
+ // TODO: We want to return an array of compilation messages.
+ async DeviceCreateShaderModule(RawId selfId, RawId bufferId, nsString label, nsCString code) returns (WebGPUCompilationMessage[] messages);
+ async BufferMap(RawId selfId, uint32_t aMode, uint64_t offset, uint64_t size) returns (BufferMapResult result);
+ async BufferUnmap(RawId deviceId, RawId bufferId, bool flush);
+ async BufferDestroy(RawId selfId);
+ async BufferDrop(RawId selfId);
+ async TextureDestroy(RawId selfId);
+ async TextureViewDestroy(RawId selfId);
+ async SamplerDestroy(RawId selfId);
+ async DeviceDestroy(RawId selfId);
+
+ async CommandEncoderFinish(RawId selfId, RawId deviceId, GPUCommandBufferDescriptor desc);
+ async CommandEncoderDestroy(RawId selfId);
+ async CommandBufferDestroy(RawId selfId);
+ async RenderBundleDestroy(RawId selfId);
+ async QueueSubmit(RawId selfId, RawId aDeviceId, RawId[] commandBuffers);
+ async QueueWriteAction(RawId selfId, RawId aDeviceId, ByteBuf buf, UnsafeSharedMemoryHandle shmem);
+
+ async BindGroupLayoutDestroy(RawId selfId);
+ async PipelineLayoutDestroy(RawId selfId);
+ async BindGroupDestroy(RawId selfId);
+ async ShaderModuleDestroy(RawId selfId);
+ async ComputePipelineDestroy(RawId selfId);
+ async RenderPipelineDestroy(RawId selfId);
+ async ImplicitLayoutDestroy(RawId implicitPlId, RawId[] implicitBglIds);
+ async DeviceCreateSwapChain(RawId selfId, RawId queueId, RGBDescriptor desc, RawId[] bufferIds, RemoteTextureOwnerId ownerId);
+ async SwapChainPresent(RawId textureId, RawId commandEncoderId, RemoteTextureId remoteTextureId, RemoteTextureOwnerId remoteTextureOwnerId);
+ async SwapChainDestroy(RemoteTextureOwnerId ownerId);
+
+ async DevicePushErrorScope(RawId selfId);
+ async DevicePopErrorScope(RawId selfId) returns (MaybeScopedError maybeError);
+
+ // Generate an error on the Device timeline for `deviceId`.
+ // The `message` parameter is interpreted as UTF-8.
+ async GenerateError(RawId deviceId, nsCString message);
+
+child:
+ async DeviceUncapturedError(RawId aDeviceId, nsCString message);
+ async DropAction(ByteBuf buf);
+ async __delete__();
+};
+
+} // webgpu
+} // mozilla