summaryrefslogtreecommitdiffstats
path: root/ipc/glue/BackgroundImpl.cpp
diff options
context:
space:
mode:
authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 01:47:29 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 01:47:29 +0000
commit0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d (patch)
treea31f07c9bcca9d56ce61e9a1ffd30ef350d513aa /ipc/glue/BackgroundImpl.cpp
parentInitial commit. (diff)
downloadfirefox-esr-0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d.tar.xz
firefox-esr-0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d.zip
Adding upstream version 115.8.0esr.upstream/115.8.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'ipc/glue/BackgroundImpl.cpp')
-rw-r--r--ipc/glue/BackgroundImpl.cpp1306
1 files changed, 1306 insertions, 0 deletions
diff --git a/ipc/glue/BackgroundImpl.cpp b/ipc/glue/BackgroundImpl.cpp
new file mode 100644
index 0000000000..420f047f42
--- /dev/null
+++ b/ipc/glue/BackgroundImpl.cpp
@@ -0,0 +1,1306 @@
+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this file,
+ * You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "BackgroundChild.h"
+#include "BackgroundParent.h"
+
+#include "BackgroundChildImpl.h"
+#include "BackgroundParentImpl.h"
+#include "MainThreadUtils.h"
+#include "base/process_util.h"
+#include "base/task.h"
+#include "FileDescriptor.h"
+#include "GeckoProfiler.h"
+#include "InputStreamUtils.h"
+#include "mozilla/Assertions.h"
+#include "mozilla/Atomics.h"
+#include "mozilla/ClearOnShutdown.h"
+#include "mozilla/DebugOnly.h"
+#include "mozilla/MozPromise.h"
+#include "mozilla/Services.h"
+#include "mozilla/SpinEventLoopUntil.h"
+#include "mozilla/StaticPtr.h"
+#include "mozilla/Unused.h"
+#include "mozilla/dom/ContentChild.h"
+#include "mozilla/dom/ContentParent.h"
+#include "mozilla/dom/File.h"
+#include "mozilla/dom/WorkerPrivate.h"
+#include "mozilla/dom/WorkerRef.h"
+#include "mozilla/ipc/BackgroundStarterChild.h"
+#include "mozilla/ipc/BackgroundStarterParent.h"
+#include "mozilla/ipc/Endpoint.h"
+#include "mozilla/ipc/PBackgroundStarter.h"
+#include "mozilla/ipc/ProtocolTypes.h"
+#include "mozilla/net/SocketProcessChild.h"
+#include "mozilla/net/SocketProcessBridgeChild.h"
+#include "nsCOMPtr.h"
+#include "nsIEventTarget.h"
+#include "nsIObserver.h"
+#include "nsIObserverService.h"
+#include "nsIRunnable.h"
+#include "nsISupportsImpl.h"
+#include "nsIThread.h"
+#include "nsITimer.h"
+#include "nsTArray.h"
+#include "nsThreadUtils.h"
+#include "nsTraceRefcnt.h"
+#include "nsXULAppAPI.h"
+#include "nsXPCOMPrivate.h"
+#include "prthread.h"
+
+#include <functional>
+
+#ifdef RELEASE_OR_BETA
+# define THREADSAFETY_ASSERT MOZ_ASSERT
+#else
+# define THREADSAFETY_ASSERT MOZ_RELEASE_ASSERT
+#endif
+
+#define CRASH_IN_CHILD_PROCESS(_msg) \
+ do { \
+ if (XRE_IsParentProcess()) { \
+ MOZ_ASSERT(false, _msg); \
+ } else { \
+ MOZ_CRASH(_msg); \
+ } \
+ } while (0)
+
+using namespace mozilla;
+using namespace mozilla::dom;
+using namespace mozilla::ipc;
+using namespace mozilla::net;
+
+namespace {
+
+class ChildImpl;
+
+// -----------------------------------------------------------------------------
+// Utility Functions
+// -----------------------------------------------------------------------------
+
+void AssertIsInMainOrSocketProcess() {
+ MOZ_ASSERT(XRE_IsParentProcess() || XRE_IsSocketProcess());
+}
+
+void AssertIsOnMainThread() { THREADSAFETY_ASSERT(NS_IsMainThread()); }
+
+// -----------------------------------------------------------------------------
+// ParentImpl Declaration
+// -----------------------------------------------------------------------------
+
+class ParentImpl final : public BackgroundParentImpl {
+ friend class ChildImpl;
+ friend class mozilla::ipc::BackgroundParent;
+ friend class mozilla::ipc::BackgroundStarterParent;
+
+ private:
+ class ShutdownObserver;
+
+ struct MOZ_STACK_CLASS TimerCallbackClosure {
+ nsIThread* mThread;
+ nsTArray<IToplevelProtocol*>* mLiveActors;
+
+ TimerCallbackClosure(nsIThread* aThread,
+ nsTArray<IToplevelProtocol*>* aLiveActors)
+ : mThread(aThread), mLiveActors(aLiveActors) {
+ AssertIsInMainOrSocketProcess();
+ AssertIsOnMainThread();
+ MOZ_ASSERT(aThread);
+ MOZ_ASSERT(aLiveActors);
+ }
+ };
+
+ // The length of time we will wait at shutdown for all actors to clean
+ // themselves up before forcing them to be destroyed.
+ static const uint32_t kShutdownTimerDelayMS = 10000;
+
+ // This is only modified on the main thread. It is null if the thread does not
+ // exist or is shutting down.
+ static StaticRefPtr<nsIThread> sBackgroundThread;
+
+ // This is created and destroyed on the main thread but only modified on the
+ // background thread. It is specific to each instance of sBackgroundThread.
+ static nsTArray<IToplevelProtocol*>* sLiveActorsForBackgroundThread;
+
+ // This is only modified on the main thread.
+ static StaticRefPtr<nsITimer> sShutdownTimer;
+
+ // This exists so that that [Assert]IsOnBackgroundThread() can continue to
+ // work during shutdown.
+ static Atomic<PRThread*> sBackgroundPRThread;
+
+ // Maintains a count of live actors so that the background thread can be shut
+ // down when it is no longer needed.
+ // May be incremented on either the background thread (by an existing actor)
+ // or on the main thread, but must be decremented on the main thread.
+ static Atomic<uint64_t> sLiveActorCount;
+
+ // This is only modified on the main thread. It is true after the shutdown
+ // observer is registered and is never unset thereafter.
+ static bool sShutdownObserverRegistered;
+
+ // This is only modified on the main thread. It prevents us from trying to
+ // create the background thread after application shutdown has started.
+ static bool sShutdownHasStarted;
+
+ // null if this is a same-process or socket process actor.
+ const RefPtr<ThreadsafeContentParentHandle> mContent;
+
+ // Set when the actor is opened successfully and used to handle shutdown
+ // hangs. Only touched on the background thread.
+ nsTArray<IToplevelProtocol*>* mLiveActorArray;
+
+ // Set at construction to indicate whether this parent actor corresponds to a
+ // child actor in another process or to a child actor from a different thread
+ // in the same process.
+ const bool mIsOtherProcessActor;
+
+ // Set after ActorDestroy has been called. Only touched on the background
+ // thread.
+ bool mActorDestroyed;
+
+ public:
+ static bool IsOnBackgroundThread() {
+ return PR_GetCurrentThread() == sBackgroundPRThread;
+ }
+
+ static void AssertIsOnBackgroundThread() {
+ THREADSAFETY_ASSERT(IsOnBackgroundThread());
+ }
+
+ // `ParentImpl` instances need to be deleted on the main thread, despite IPC
+ // controlling them on a background thread. Use `_WITH_DELETE_ON_MAIN_THREAD`
+ // to force destruction to occur on the desired thread.
+ NS_INLINE_DECL_THREADSAFE_REFCOUNTING_WITH_DELETE_ON_MAIN_THREAD(ParentImpl,
+ override)
+
+ void Destroy();
+
+ private:
+ // Forwarded from BackgroundParent.
+ static bool IsOtherProcessActor(PBackgroundParent* aBackgroundActor);
+
+ // Forwarded from BackgroundParent.
+ static ThreadsafeContentParentHandle* GetContentParentHandle(
+ PBackgroundParent* aBackgroundActor);
+
+ // Forwarded from BackgroundParent.
+ static uint64_t GetChildID(PBackgroundParent* aBackgroundActor);
+
+ // Forwarded from BackgroundParent.
+ static bool AllocStarter(ContentParent* aContent,
+ Endpoint<PBackgroundStarterParent>&& aEndpoint,
+ bool aCrossProcess = true);
+
+ static bool CreateBackgroundThread();
+
+ static void ShutdownBackgroundThread();
+
+ static void ShutdownTimerCallback(nsITimer* aTimer, void* aClosure);
+
+ // NOTE: ParentImpl could be used in 4 cases below.
+ // 1. Within the parent process.
+ // 2. Between parent process and content process.
+ // 3. Between socket process and content process.
+ // 4. Between parent process and socket process.
+ // |aContent| should be not null for case 2. For cases 1, 3 and 4, it's null.
+ explicit ParentImpl(ThreadsafeContentParentHandle* aContent,
+ bool aIsOtherProcessActor)
+ : mContent(aContent),
+ mLiveActorArray(nullptr),
+ mIsOtherProcessActor(aIsOtherProcessActor),
+ mActorDestroyed(false) {
+ MOZ_ASSERT(XRE_IsParentProcess() || XRE_IsSocketProcess());
+ MOZ_ASSERT_IF(!aIsOtherProcessActor, XRE_IsParentProcess());
+ }
+
+ ~ParentImpl() {
+ AssertIsInMainOrSocketProcess();
+ AssertIsOnMainThread();
+ }
+
+ void MainThreadActorDestroy();
+
+ void SetLiveActorArray(nsTArray<IToplevelProtocol*>* aLiveActorArray) {
+ AssertIsInMainOrSocketProcess();
+ AssertIsOnBackgroundThread();
+ MOZ_ASSERT(aLiveActorArray);
+ MOZ_ASSERT(!aLiveActorArray->Contains(this));
+ MOZ_ASSERT(!mLiveActorArray);
+ MOZ_ASSERT(mIsOtherProcessActor);
+
+ mLiveActorArray = aLiveActorArray;
+ mLiveActorArray->AppendElement(this);
+ }
+
+ // These methods are only called by IPDL.
+ virtual void ActorDestroy(ActorDestroyReason aWhy) override;
+};
+
+// -----------------------------------------------------------------------------
+// ChildImpl Declaration
+// -----------------------------------------------------------------------------
+
+class ChildImpl final : public BackgroundChildImpl {
+ friend class mozilla::ipc::BackgroundChild;
+ friend class mozilla::ipc::BackgroundChildImpl;
+ friend class mozilla::ipc::BackgroundStarterChild;
+
+ typedef base::ProcessId ProcessId;
+
+ class ShutdownObserver;
+
+ public:
+ struct ThreadLocalInfo {
+ ThreadLocalInfo()
+#ifdef DEBUG
+ : mClosed(false)
+#endif
+ {
+ }
+
+ RefPtr<ChildImpl> mActor;
+ UniquePtr<BackgroundChildImpl::ThreadLocal> mConsumerThreadLocal;
+#ifdef DEBUG
+ bool mClosed;
+#endif
+ };
+
+ private:
+ // A thread-local index that is not valid.
+ static constexpr unsigned int kBadThreadLocalIndex =
+ static_cast<unsigned int>(-1);
+
+ // ThreadInfoWrapper encapsulates ThreadLocalInfo and ThreadLocalIndex and
+ // also provides some common functions for creating PBackground IPC actor.
+ class ThreadInfoWrapper final {
+ friend class ChildImpl;
+
+ public:
+ using ActorCreateFunc = void (*)(ThreadLocalInfo*, unsigned int,
+ nsIEventTarget*, ChildImpl**);
+
+ ThreadInfoWrapper() = default;
+
+ void Startup() {
+ MOZ_ASSERT(mThreadLocalIndex == kBadThreadLocalIndex,
+ "ThreadInfoWrapper::Startup() called more than once!");
+
+ PRStatus status =
+ PR_NewThreadPrivateIndex(&mThreadLocalIndex, ThreadLocalDestructor);
+ MOZ_RELEASE_ASSERT(status == PR_SUCCESS,
+ "PR_NewThreadPrivateIndex failed!");
+
+ MOZ_ASSERT(mThreadLocalIndex != kBadThreadLocalIndex);
+ }
+
+ void Shutdown() {
+ if (sShutdownHasStarted) {
+ MOZ_ASSERT_IF(mThreadLocalIndex != kBadThreadLocalIndex,
+ !PR_GetThreadPrivate(mThreadLocalIndex));
+ return;
+ }
+
+ if (mThreadLocalIndex == kBadThreadLocalIndex) {
+ return;
+ }
+
+ RefPtr<BackgroundStarterChild> starter;
+ {
+ auto lock = mStarter.Lock();
+ starter = lock->forget();
+ }
+ if (starter) {
+ CloseStarter(starter);
+ }
+
+ ThreadLocalInfo* threadLocalInfo;
+#ifdef DEBUG
+ threadLocalInfo =
+ static_cast<ThreadLocalInfo*>(PR_GetThreadPrivate(mThreadLocalIndex));
+ MOZ_ASSERT(!threadLocalInfo);
+#endif
+
+ threadLocalInfo = mMainThreadInfo;
+ if (threadLocalInfo) {
+#ifdef DEBUG
+ MOZ_ASSERT(!threadLocalInfo->mClosed);
+ threadLocalInfo->mClosed = true;
+#endif
+
+ ThreadLocalDestructor(threadLocalInfo);
+ mMainThreadInfo = nullptr;
+ }
+ }
+
+ template <typename Actor>
+ void InitStarter(Actor* aActor) {
+ AssertIsOnMainThread();
+
+ // Create a pair of endpoints and send them to the other process.
+ Endpoint<PBackgroundStarterParent> parent;
+ Endpoint<PBackgroundStarterChild> child;
+ MOZ_ALWAYS_SUCCEEDS(PBackgroundStarter::CreateEndpoints(
+ aActor->OtherPid(), base::GetCurrentProcId(), &parent, &child));
+ MOZ_ALWAYS_TRUE(aActor->SendInitBackground(std::move(parent)));
+
+ InitStarter(std::move(child));
+ }
+
+ void InitStarter(Endpoint<PBackgroundStarterChild>&& aEndpoint) {
+ AssertIsOnMainThread();
+
+ base::ProcessId otherPid = aEndpoint.OtherPid();
+
+ nsCOMPtr<nsISerialEventTarget> taskQueue;
+ MOZ_ALWAYS_SUCCEEDS(NS_CreateBackgroundTaskQueue(
+ "PBackgroundStarter Queue", getter_AddRefs(taskQueue)));
+
+ RefPtr<BackgroundStarterChild> starter =
+ new BackgroundStarterChild(otherPid, taskQueue);
+
+ taskQueue->Dispatch(NS_NewRunnableFunction(
+ "PBackgroundStarterChild Init",
+ [starter, endpoint = std::move(aEndpoint)]() mutable {
+ MOZ_ALWAYS_TRUE(endpoint.Bind(starter));
+ }));
+
+ // Swap in the newly initialized `BackgroundStarterChild`, and close the
+ // previous one if we're replacing an existing PBackgroundStarterChild
+ // instance.
+ RefPtr<BackgroundStarterChild> prevStarter;
+ {
+ auto lock = mStarter.Lock();
+ prevStarter = lock->forget();
+ *lock = starter.forget();
+ }
+ if (prevStarter) {
+ CloseStarter(prevStarter);
+ }
+ }
+
+ void CloseForCurrentThread() {
+ MOZ_ASSERT(!NS_IsMainThread());
+
+ if (mThreadLocalIndex == kBadThreadLocalIndex) {
+ return;
+ }
+
+ auto* threadLocalInfo =
+ static_cast<ThreadLocalInfo*>(PR_GetThreadPrivate(mThreadLocalIndex));
+
+ if (!threadLocalInfo) {
+ return;
+ }
+
+#ifdef DEBUG
+ MOZ_ASSERT(!threadLocalInfo->mClosed);
+ threadLocalInfo->mClosed = true;
+#endif
+
+ // Clearing the thread local will synchronously close the actor.
+ DebugOnly<PRStatus> status =
+ PR_SetThreadPrivate(mThreadLocalIndex, nullptr);
+ MOZ_ASSERT(status == PR_SUCCESS);
+ }
+
+ PBackgroundChild* GetOrCreateForCurrentThread() {
+ // Processes can be told to do final CC's during shutdown even though
+ // they never finished starting (and thus call this), because they
+ // hadn't gotten far enough to call Startup() before shutdown began.
+ if (mThreadLocalIndex == kBadThreadLocalIndex) {
+ NS_ERROR("BackgroundChild::Startup() was never called");
+ return nullptr;
+ }
+ if (NS_IsMainThread() && ChildImpl::sShutdownHasStarted) {
+ return nullptr;
+ }
+
+ auto* threadLocalInfo = NS_IsMainThread()
+ ? mMainThreadInfo
+ : static_cast<ThreadLocalInfo*>(
+ PR_GetThreadPrivate(mThreadLocalIndex));
+
+ if (!threadLocalInfo) {
+ auto newInfo = MakeUnique<ThreadLocalInfo>();
+
+ if (NS_IsMainThread()) {
+ mMainThreadInfo = newInfo.get();
+ } else {
+ if (PR_SetThreadPrivate(mThreadLocalIndex, newInfo.get()) !=
+ PR_SUCCESS) {
+ CRASH_IN_CHILD_PROCESS("PR_SetThreadPrivate failed!");
+ return nullptr;
+ }
+ }
+
+ threadLocalInfo = newInfo.release();
+ }
+
+ if (threadLocalInfo->mActor) {
+ return threadLocalInfo->mActor;
+ }
+
+ RefPtr<BackgroundStarterChild> starter;
+ {
+ auto lock = mStarter.Lock();
+ starter = *lock;
+ }
+ if (!starter) {
+ CRASH_IN_CHILD_PROCESS("No BackgroundStarterChild");
+ return nullptr;
+ }
+
+ Endpoint<PBackgroundParent> parent;
+ Endpoint<PBackgroundChild> child;
+ nsresult rv;
+ rv = PBackground::CreateEndpoints(
+ starter->mOtherPid, base::GetCurrentProcId(), &parent, &child);
+ if (NS_FAILED(rv)) {
+ NS_WARNING("Failed to create top level actor!");
+ return nullptr;
+ }
+
+ RefPtr<ChildImpl> strongActor = new ChildImpl();
+ if (!child.Bind(strongActor)) {
+ CRASH_IN_CHILD_PROCESS("Failed to bind ChildImpl!");
+ return nullptr;
+ }
+ strongActor->SetActorAlive();
+ threadLocalInfo->mActor = strongActor;
+
+ // Dispatch to the background task queue to create the relevant actor in
+ // the remote process.
+ starter->mTaskQueue->Dispatch(NS_NewRunnableFunction(
+ "PBackground GetOrCreateForCurrentThread",
+ [starter, endpoint = std::move(parent)]() mutable {
+ if (!starter->SendInitBackground(std::move(endpoint))) {
+ NS_WARNING("Failed to create toplevel actor");
+ }
+ }));
+ return strongActor;
+ }
+
+ private:
+ static void CloseStarter(BackgroundStarterChild* aStarter) {
+ aStarter->mTaskQueue->Dispatch(NS_NewRunnableFunction(
+ "PBackgroundStarterChild Close",
+ [starter = RefPtr{aStarter}] { starter->Close(); }));
+ }
+
+ // This is only modified on the main thread. It is the thread-local index
+ // that we use to store the BackgroundChild for each thread.
+ unsigned int mThreadLocalIndex = kBadThreadLocalIndex;
+
+ // On the main thread, we store TLS in this global instead of in
+ // mThreadLocalIndex. That way, cooperative main threads all share the same
+ // thread info.
+ ThreadLocalInfo* mMainThreadInfo = nullptr;
+
+ // The starter which will be used to launch PBackground instances of this
+ // type. Only modified on the main thread, but may be read by any thread
+ // wanting to start background actors.
+ StaticDataMutex<StaticRefPtr<BackgroundStarterChild>> mStarter{"mStarter"};
+ };
+
+ // For PBackground between parent and content process.
+ static ThreadInfoWrapper sParentAndContentProcessThreadInfo;
+
+ // For PBackground between socket and content process.
+ static ThreadInfoWrapper sSocketAndContentProcessThreadInfo;
+
+ // For PBackground between socket and parent process.
+ static ThreadInfoWrapper sSocketAndParentProcessThreadInfo;
+
+ // This is only modified on the main thread. It prevents us from trying to
+ // create the background thread after application shutdown has started.
+ static bool sShutdownHasStarted;
+
+#if defined(DEBUG) || !defined(RELEASE_OR_BETA)
+ nsISerialEventTarget* mOwningEventTarget;
+#endif
+
+#ifdef DEBUG
+ bool mActorWasAlive;
+ bool mActorDestroyed;
+#endif
+
+ public:
+ static void Shutdown();
+
+ void AssertIsOnOwningThread() {
+ THREADSAFETY_ASSERT(mOwningEventTarget);
+
+#ifdef RELEASE_OR_BETA
+ DebugOnly<bool> current;
+#else
+ bool current;
+#endif
+ THREADSAFETY_ASSERT(
+ NS_SUCCEEDED(mOwningEventTarget->IsOnCurrentThread(&current)));
+ THREADSAFETY_ASSERT(current);
+ }
+
+ void AssertActorDestroyed() {
+ MOZ_ASSERT(mActorDestroyed, "ChildImpl::ActorDestroy not called in time");
+ }
+
+ explicit ChildImpl()
+#if defined(DEBUG) || !defined(RELEASE_OR_BETA)
+ : mOwningEventTarget(GetCurrentSerialEventTarget())
+#endif
+#ifdef DEBUG
+ ,
+ mActorWasAlive(false),
+ mActorDestroyed(false)
+#endif
+ {
+ AssertIsOnOwningThread();
+ }
+
+ void SetActorAlive() {
+ AssertIsOnOwningThread();
+ MOZ_ASSERT(!mActorWasAlive);
+ MOZ_ASSERT(!mActorDestroyed);
+
+#ifdef DEBUG
+ mActorWasAlive = true;
+#endif
+ }
+
+ NS_INLINE_DECL_REFCOUNTING(ChildImpl, override)
+
+ private:
+ // Forwarded from BackgroundChild.
+ static void Startup();
+
+ // Forwarded from BackgroundChild.
+ static PBackgroundChild* GetForCurrentThread();
+
+ // Forwarded from BackgroundChild.
+ static PBackgroundChild* GetOrCreateForCurrentThread();
+
+ // Forwarded from BackgroundChild.
+ static PBackgroundChild* GetOrCreateSocketActorForCurrentThread();
+
+ // Forwarded from BackgroundChild.
+ static PBackgroundChild* GetOrCreateForSocketParentBridgeForCurrentThread();
+
+ static void CloseForCurrentThread();
+
+ // Forwarded from BackgroundChildImpl.
+ static BackgroundChildImpl::ThreadLocal* GetThreadLocalForCurrentThread();
+
+ // Forwarded from BackgroundChild.
+ static void InitContentStarter(mozilla::dom::ContentChild* aContent);
+
+ // Forwarded from BackgroundChild.
+ static void InitSocketStarter(mozilla::net::SocketProcessChild* aSocket);
+
+ // Forwarded from BackgroundChild.
+ static void InitSocketBridgeStarter(
+ mozilla::net::SocketProcessBridgeChild* aSocketBridge);
+
+ static void ThreadLocalDestructor(void* aThreadLocal);
+
+ // This class is reference counted.
+ ~ChildImpl() { MOZ_ASSERT_IF(mActorWasAlive, mActorDestroyed); }
+
+ // Only called by IPDL.
+ virtual void ActorDestroy(ActorDestroyReason aWhy) override;
+};
+
+// -----------------------------------------------------------------------------
+// ParentImpl Helper Declarations
+// -----------------------------------------------------------------------------
+
+class ParentImpl::ShutdownObserver final : public nsIObserver {
+ public:
+ ShutdownObserver() { AssertIsOnMainThread(); }
+
+ NS_DECL_ISUPPORTS
+ NS_DECL_NSIOBSERVER
+
+ private:
+ ~ShutdownObserver() { AssertIsOnMainThread(); }
+};
+
+// -----------------------------------------------------------------------------
+// ChildImpl Helper Declarations
+// -----------------------------------------------------------------------------
+
+class ChildImpl::ShutdownObserver final : public nsIObserver {
+ public:
+ ShutdownObserver() { AssertIsOnMainThread(); }
+
+ NS_DECL_ISUPPORTS
+ NS_DECL_NSIOBSERVER
+
+ private:
+ ~ShutdownObserver() { AssertIsOnMainThread(); }
+};
+
+} // namespace
+
+namespace mozilla {
+namespace ipc {
+
+bool IsOnBackgroundThread() { return ParentImpl::IsOnBackgroundThread(); }
+
+#ifdef DEBUG
+
+void AssertIsOnBackgroundThread() { ParentImpl::AssertIsOnBackgroundThread(); }
+
+#endif // DEBUG
+
+} // namespace ipc
+} // namespace mozilla
+
+// -----------------------------------------------------------------------------
+// BackgroundParent Public Methods
+// -----------------------------------------------------------------------------
+
+// static
+bool BackgroundParent::IsOtherProcessActor(
+ PBackgroundParent* aBackgroundActor) {
+ return ParentImpl::IsOtherProcessActor(aBackgroundActor);
+}
+
+// static
+ThreadsafeContentParentHandle* BackgroundParent::GetContentParentHandle(
+ PBackgroundParent* aBackgroundActor) {
+ return ParentImpl::GetContentParentHandle(aBackgroundActor);
+}
+
+// static
+uint64_t BackgroundParent::GetChildID(PBackgroundParent* aBackgroundActor) {
+ return ParentImpl::GetChildID(aBackgroundActor);
+}
+
+// static
+bool BackgroundParent::AllocStarter(
+ ContentParent* aContent, Endpoint<PBackgroundStarterParent>&& aEndpoint) {
+ return ParentImpl::AllocStarter(aContent, std::move(aEndpoint));
+}
+
+// -----------------------------------------------------------------------------
+// BackgroundChild Public Methods
+// -----------------------------------------------------------------------------
+
+// static
+void BackgroundChild::Startup() { ChildImpl::Startup(); }
+
+// static
+PBackgroundChild* BackgroundChild::GetForCurrentThread() {
+ return ChildImpl::GetForCurrentThread();
+}
+
+// static
+PBackgroundChild* BackgroundChild::GetOrCreateForCurrentThread() {
+ return ChildImpl::GetOrCreateForCurrentThread();
+}
+
+// static
+PBackgroundChild* BackgroundChild::GetOrCreateSocketActorForCurrentThread() {
+ return ChildImpl::GetOrCreateSocketActorForCurrentThread();
+}
+
+// static
+PBackgroundChild*
+BackgroundChild::GetOrCreateForSocketParentBridgeForCurrentThread() {
+ return ChildImpl::GetOrCreateForSocketParentBridgeForCurrentThread();
+}
+
+// static
+void BackgroundChild::CloseForCurrentThread() {
+ ChildImpl::CloseForCurrentThread();
+}
+
+// static
+void BackgroundChild::InitContentStarter(ContentChild* aContent) {
+ ChildImpl::InitContentStarter(aContent);
+}
+
+// static
+void BackgroundChild::InitSocketStarter(net::SocketProcessChild* aSocket) {
+ ChildImpl::InitSocketStarter(aSocket);
+}
+
+// static
+void BackgroundChild::InitSocketBridgeStarter(
+ net::SocketProcessBridgeChild* aSocketBridge) {
+ ChildImpl::InitSocketBridgeStarter(aSocketBridge);
+}
+
+// -----------------------------------------------------------------------------
+// BackgroundChildImpl Public Methods
+// -----------------------------------------------------------------------------
+
+// static
+BackgroundChildImpl::ThreadLocal*
+BackgroundChildImpl::GetThreadLocalForCurrentThread() {
+ return ChildImpl::GetThreadLocalForCurrentThread();
+}
+
+// -----------------------------------------------------------------------------
+// ParentImpl Static Members
+// -----------------------------------------------------------------------------
+
+StaticRefPtr<nsIThread> ParentImpl::sBackgroundThread;
+
+nsTArray<IToplevelProtocol*>* ParentImpl::sLiveActorsForBackgroundThread;
+
+StaticRefPtr<nsITimer> ParentImpl::sShutdownTimer;
+
+Atomic<PRThread*> ParentImpl::sBackgroundPRThread;
+
+Atomic<uint64_t> ParentImpl::sLiveActorCount;
+
+bool ParentImpl::sShutdownObserverRegistered = false;
+
+bool ParentImpl::sShutdownHasStarted = false;
+
+// -----------------------------------------------------------------------------
+// ChildImpl Static Members
+// -----------------------------------------------------------------------------
+
+ChildImpl::ThreadInfoWrapper ChildImpl::sParentAndContentProcessThreadInfo;
+
+ChildImpl::ThreadInfoWrapper ChildImpl::sSocketAndContentProcessThreadInfo;
+
+ChildImpl::ThreadInfoWrapper ChildImpl::sSocketAndParentProcessThreadInfo;
+
+bool ChildImpl::sShutdownHasStarted = false;
+
+// -----------------------------------------------------------------------------
+// ParentImpl Implementation
+// -----------------------------------------------------------------------------
+
+// static
+bool ParentImpl::IsOtherProcessActor(PBackgroundParent* aBackgroundActor) {
+ AssertIsOnBackgroundThread();
+ MOZ_ASSERT(aBackgroundActor);
+
+ return static_cast<ParentImpl*>(aBackgroundActor)->mIsOtherProcessActor;
+}
+
+// static
+ThreadsafeContentParentHandle* ParentImpl::GetContentParentHandle(
+ PBackgroundParent* aBackgroundActor) {
+ AssertIsOnBackgroundThread();
+ MOZ_ASSERT(aBackgroundActor);
+
+ return static_cast<ParentImpl*>(aBackgroundActor)->mContent.get();
+}
+
+// static
+uint64_t ParentImpl::GetChildID(PBackgroundParent* aBackgroundActor) {
+ AssertIsOnBackgroundThread();
+ MOZ_ASSERT(aBackgroundActor);
+
+ auto actor = static_cast<ParentImpl*>(aBackgroundActor);
+ if (actor->mContent) {
+ return actor->mContent->ChildID();
+ }
+
+ return 0;
+}
+
+// static
+bool ParentImpl::AllocStarter(ContentParent* aContent,
+ Endpoint<PBackgroundStarterParent>&& aEndpoint,
+ bool aCrossProcess) {
+ AssertIsInMainOrSocketProcess();
+ AssertIsOnMainThread();
+
+ MOZ_ASSERT(aEndpoint.IsValid());
+
+ if (!sBackgroundThread && !CreateBackgroundThread()) {
+ NS_WARNING("Failed to create background thread!");
+ return false;
+ }
+
+ sLiveActorCount++;
+
+ RefPtr<BackgroundStarterParent> actor = new BackgroundStarterParent(
+ aContent ? aContent->ThreadsafeHandle() : nullptr, aCrossProcess);
+
+ if (NS_FAILED(sBackgroundThread->Dispatch(NS_NewRunnableFunction(
+ "BackgroundStarterParent::ConnectActorRunnable",
+ [actor = std::move(actor), endpoint = std::move(aEndpoint),
+ liveActorArray = sLiveActorsForBackgroundThread]() mutable {
+ MOZ_ASSERT(endpoint.IsValid());
+ MOZ_ALWAYS_TRUE(endpoint.Bind(actor));
+ actor->SetLiveActorArray(liveActorArray);
+ })))) {
+ NS_WARNING("Failed to dispatch connect runnable!");
+
+ MOZ_ASSERT(sLiveActorCount);
+ sLiveActorCount--;
+ }
+
+ return true;
+}
+
+// static
+bool ParentImpl::CreateBackgroundThread() {
+ AssertIsInMainOrSocketProcess();
+ AssertIsOnMainThread();
+ MOZ_ASSERT(!sBackgroundThread);
+ MOZ_ASSERT(!sLiveActorsForBackgroundThread);
+
+ if (sShutdownHasStarted) {
+ NS_WARNING(
+ "Trying to create background thread after shutdown has "
+ "already begun!");
+ return false;
+ }
+
+ nsCOMPtr<nsITimer> newShutdownTimer;
+
+ if (!sShutdownTimer) {
+ newShutdownTimer = NS_NewTimer();
+ if (!newShutdownTimer) {
+ return false;
+ }
+ }
+
+ if (!sShutdownObserverRegistered) {
+ nsCOMPtr<nsIObserverService> obs = services::GetObserverService();
+ if (NS_WARN_IF(!obs)) {
+ return false;
+ }
+
+ nsCOMPtr<nsIObserver> observer = new ShutdownObserver();
+
+ nsresult rv = obs->AddObserver(
+ observer, NS_XPCOM_SHUTDOWN_THREADS_OBSERVER_ID, false);
+ if (NS_WARN_IF(NS_FAILED(rv))) {
+ return false;
+ }
+
+ sShutdownObserverRegistered = true;
+ }
+
+ nsCOMPtr<nsIThread> thread;
+ if (NS_FAILED(NS_NewNamedThread(
+ "IPDL Background", getter_AddRefs(thread),
+ NS_NewRunnableFunction(
+ "Background::ParentImpl::CreateBackgroundThreadRunnable", []() {
+ DebugOnly<PRThread*> oldBackgroundThread =
+ sBackgroundPRThread.exchange(PR_GetCurrentThread());
+
+ MOZ_ASSERT_IF(oldBackgroundThread,
+ PR_GetCurrentThread() != oldBackgroundThread);
+ })))) {
+ NS_WARNING("NS_NewNamedThread failed!");
+ return false;
+ }
+
+ sBackgroundThread = thread.forget();
+
+ sLiveActorsForBackgroundThread = new nsTArray<IToplevelProtocol*>(1);
+
+ if (!sShutdownTimer) {
+ MOZ_ASSERT(newShutdownTimer);
+ sShutdownTimer = newShutdownTimer;
+ }
+
+ return true;
+}
+
+// static
+void ParentImpl::ShutdownBackgroundThread() {
+ AssertIsInMainOrSocketProcess();
+ AssertIsOnMainThread();
+ MOZ_ASSERT(sShutdownHasStarted);
+ MOZ_ASSERT_IF(!sBackgroundThread, !sLiveActorCount);
+ MOZ_ASSERT_IF(sBackgroundThread, sShutdownTimer);
+
+ nsCOMPtr<nsITimer> shutdownTimer = sShutdownTimer.get();
+ sShutdownTimer = nullptr;
+
+ if (sBackgroundThread) {
+ nsCOMPtr<nsIThread> thread = sBackgroundThread.get();
+ sBackgroundThread = nullptr;
+
+ UniquePtr<nsTArray<IToplevelProtocol*>> liveActors(
+ sLiveActorsForBackgroundThread);
+ sLiveActorsForBackgroundThread = nullptr;
+
+ MOZ_ASSERT_IF(!sShutdownHasStarted, !sLiveActorCount);
+
+ if (sLiveActorCount) {
+ // We need to spin the event loop while we wait for all the actors to be
+ // cleaned up. We also set a timeout to force-kill any hanging actors.
+ TimerCallbackClosure closure(thread, liveActors.get());
+
+ MOZ_ALWAYS_SUCCEEDS(shutdownTimer->InitWithNamedFuncCallback(
+ &ShutdownTimerCallback, &closure, kShutdownTimerDelayMS,
+ nsITimer::TYPE_ONE_SHOT, "ParentImpl::ShutdownTimerCallback"));
+
+ SpinEventLoopUntil("ParentImpl::ShutdownBackgroundThread"_ns,
+ [&]() { return !sLiveActorCount; });
+
+ MOZ_ASSERT(liveActors->IsEmpty());
+
+ MOZ_ALWAYS_SUCCEEDS(shutdownTimer->Cancel());
+ }
+
+ // Dispatch this runnable to unregister the PR thread from the profiler.
+ MOZ_ALWAYS_SUCCEEDS(thread->Dispatch(NS_NewRunnableFunction(
+ "Background::ParentImpl::ShutdownBackgroundThreadRunnable", []() {
+ // It is possible that another background thread was created while
+ // this thread was shutting down. In that case we can't assert
+ // anything about sBackgroundPRThread and we should not modify it
+ // here.
+ sBackgroundPRThread.compareExchange(PR_GetCurrentThread(), nullptr);
+ })));
+
+ MOZ_ALWAYS_SUCCEEDS(thread->Shutdown());
+ }
+}
+
+// static
+void ParentImpl::ShutdownTimerCallback(nsITimer* aTimer, void* aClosure) {
+ AssertIsInMainOrSocketProcess();
+ AssertIsOnMainThread();
+ MOZ_ASSERT(sShutdownHasStarted);
+ MOZ_ASSERT(sLiveActorCount);
+
+ auto closure = static_cast<TimerCallbackClosure*>(aClosure);
+ MOZ_ASSERT(closure);
+
+ // Don't let the stack unwind until the ForceCloseBackgroundActorsRunnable has
+ // finished.
+ sLiveActorCount++;
+
+ InvokeAsync(
+ closure->mThread, __func__,
+ [liveActors = closure->mLiveActors]() {
+ MOZ_ASSERT(liveActors);
+
+ if (!liveActors->IsEmpty()) {
+ // Copy the array since calling Close() could mutate the
+ // actual array.
+ nsTArray<IToplevelProtocol*> actorsToClose(liveActors->Clone());
+ for (IToplevelProtocol* actor : actorsToClose) {
+ actor->Close();
+ }
+ }
+ return GenericPromise::CreateAndResolve(true, __func__);
+ })
+ ->Then(GetCurrentSerialEventTarget(), __func__, []() {
+ MOZ_ASSERT(sLiveActorCount);
+ sLiveActorCount--;
+ });
+}
+
+void ParentImpl::Destroy() {
+ // May be called on any thread!
+
+ AssertIsInMainOrSocketProcess();
+
+ MOZ_ALWAYS_SUCCEEDS(NS_DispatchToMainThread(
+ NewNonOwningRunnableMethod("ParentImpl::MainThreadActorDestroy", this,
+ &ParentImpl::MainThreadActorDestroy)));
+}
+
+void ParentImpl::MainThreadActorDestroy() {
+ AssertIsInMainOrSocketProcess();
+ AssertIsOnMainThread();
+ MOZ_ASSERT_IF(!mIsOtherProcessActor, !mContent);
+
+ MOZ_ASSERT(sLiveActorCount);
+ sLiveActorCount--;
+
+ // This may be the last reference!
+ Release();
+}
+
+void ParentImpl::ActorDestroy(ActorDestroyReason aWhy) {
+ AssertIsInMainOrSocketProcess();
+ AssertIsOnBackgroundThread();
+ MOZ_ASSERT(!mActorDestroyed);
+ MOZ_ASSERT_IF(mIsOtherProcessActor, mLiveActorArray);
+
+ BackgroundParentImpl::ActorDestroy(aWhy);
+
+ mActorDestroyed = true;
+
+ if (mLiveActorArray) {
+ MOZ_ALWAYS_TRUE(mLiveActorArray->RemoveElement(this));
+ mLiveActorArray = nullptr;
+ }
+
+ // This is tricky. We should be able to call Destroy() here directly because
+ // we're not going to touch 'this' or our MessageChannel any longer on this
+ // thread. Destroy() dispatches the MainThreadActorDestroy runnable and when
+ // it runs it will destroy 'this' and our associated MessageChannel. However,
+ // IPDL is about to call MessageChannel::Clear() on this thread! To avoid
+ // racing with the main thread we must ensure that the MessageChannel lives
+ // long enough to be cleared in this call stack.
+
+ MOZ_ALWAYS_SUCCEEDS(NS_DispatchToCurrentThread(NewNonOwningRunnableMethod(
+ "ParentImpl::Destroy", this, &ParentImpl::Destroy)));
+}
+
+NS_IMPL_ISUPPORTS(ParentImpl::ShutdownObserver, nsIObserver)
+
+NS_IMETHODIMP
+ParentImpl::ShutdownObserver::Observe(nsISupports* aSubject, const char* aTopic,
+ const char16_t* aData) {
+ AssertIsInMainOrSocketProcess();
+ AssertIsOnMainThread();
+ MOZ_ASSERT(!sShutdownHasStarted);
+ MOZ_ASSERT(!strcmp(aTopic, NS_XPCOM_SHUTDOWN_THREADS_OBSERVER_ID));
+
+ sShutdownHasStarted = true;
+
+ // Do this first before calling (and spinning the event loop in)
+ // ShutdownBackgroundThread().
+ ChildImpl::Shutdown();
+
+ ShutdownBackgroundThread();
+
+ return NS_OK;
+}
+
+BackgroundStarterParent::BackgroundStarterParent(
+ ThreadsafeContentParentHandle* aContent, bool aCrossProcess)
+ : mCrossProcess(aCrossProcess), mContent(aContent) {
+ AssertIsOnMainThread();
+ AssertIsInMainOrSocketProcess();
+ MOZ_ASSERT_IF(!mCrossProcess, !mContent);
+ MOZ_ASSERT_IF(!mCrossProcess, XRE_IsParentProcess());
+}
+
+void BackgroundStarterParent::SetLiveActorArray(
+ nsTArray<IToplevelProtocol*>* aLiveActorArray) {
+ AssertIsInMainOrSocketProcess();
+ AssertIsOnBackgroundThread();
+ MOZ_ASSERT(aLiveActorArray);
+ MOZ_ASSERT(!aLiveActorArray->Contains(this));
+ MOZ_ASSERT(!mLiveActorArray);
+ MOZ_ASSERT_IF(!mCrossProcess, OtherPid() == base::GetCurrentProcId());
+
+ mLiveActorArray = aLiveActorArray;
+ mLiveActorArray->AppendElement(this);
+}
+
+IPCResult BackgroundStarterParent::RecvInitBackground(
+ Endpoint<PBackgroundParent>&& aEndpoint) {
+ AssertIsOnBackgroundThread();
+
+ if (!aEndpoint.IsValid()) {
+ return IPC_FAIL(this,
+ "Cannot initialize PBackground with invalid endpoint");
+ }
+
+ ParentImpl* actor = new ParentImpl(mContent, mCrossProcess);
+
+ // Take a reference on this thread. If Open() fails then we will release this
+ // reference in Destroy.
+ NS_ADDREF(actor);
+
+ ParentImpl::sLiveActorCount++;
+
+ if (!aEndpoint.Bind(actor)) {
+ actor->Destroy();
+ return IPC_OK();
+ }
+
+ if (mCrossProcess) {
+ actor->SetLiveActorArray(mLiveActorArray);
+ }
+ return IPC_OK();
+}
+
+void BackgroundStarterParent::ActorDestroy(ActorDestroyReason aReason) {
+ AssertIsOnBackgroundThread();
+
+ if (mLiveActorArray) {
+ MOZ_ALWAYS_TRUE(mLiveActorArray->RemoveElement(this));
+ mLiveActorArray = nullptr;
+ }
+
+ // Make sure to decrement `sLiveActorCount` on the main thread.
+ MOZ_ALWAYS_SUCCEEDS(NS_DispatchToMainThread(
+ NS_NewRunnableFunction("BackgroundStarterParent::MainThreadDestroy",
+ [] { ParentImpl::sLiveActorCount--; })));
+}
+
+// -----------------------------------------------------------------------------
+// ChildImpl Implementation
+// -----------------------------------------------------------------------------
+
+// static
+void ChildImpl::Startup() {
+ // This happens on the main thread but before XPCOM has started so we can't
+ // assert that we're being called on the main thread here.
+
+ sParentAndContentProcessThreadInfo.Startup();
+ sSocketAndContentProcessThreadInfo.Startup();
+ sSocketAndParentProcessThreadInfo.Startup();
+
+ nsCOMPtr<nsIObserverService> observerService = services::GetObserverService();
+ MOZ_RELEASE_ASSERT(observerService);
+
+ nsCOMPtr<nsIObserver> observer = new ShutdownObserver();
+
+ nsresult rv = observerService->AddObserver(
+ observer, NS_XPCOM_SHUTDOWN_THREADS_OBSERVER_ID, false);
+ MOZ_RELEASE_ASSERT(NS_SUCCEEDED(rv));
+
+ // Initialize a starter actor to allow starting PBackground within the parent
+ // process.
+ if (XRE_IsParentProcess()) {
+ Endpoint<PBackgroundStarterParent> parent;
+ Endpoint<PBackgroundStarterChild> child;
+ MOZ_ALWAYS_SUCCEEDS(PBackgroundStarter::CreateEndpoints(
+ base::GetCurrentProcId(), base::GetCurrentProcId(), &parent, &child));
+
+ MOZ_ALWAYS_TRUE(ParentImpl::AllocStarter(nullptr, std::move(parent),
+ /* aCrossProcess */ false));
+ sParentAndContentProcessThreadInfo.InitStarter(std::move(child));
+ }
+}
+
+// static
+void ChildImpl::Shutdown() {
+ AssertIsOnMainThread();
+
+ sParentAndContentProcessThreadInfo.Shutdown();
+ sSocketAndContentProcessThreadInfo.Shutdown();
+ sSocketAndParentProcessThreadInfo.Shutdown();
+
+ sShutdownHasStarted = true;
+}
+
+// static
+PBackgroundChild* ChildImpl::GetForCurrentThread() {
+ MOZ_ASSERT(sParentAndContentProcessThreadInfo.mThreadLocalIndex !=
+ kBadThreadLocalIndex);
+
+ auto threadLocalInfo =
+ NS_IsMainThread()
+ ? sParentAndContentProcessThreadInfo.mMainThreadInfo
+ : static_cast<ThreadLocalInfo*>(PR_GetThreadPrivate(
+ sParentAndContentProcessThreadInfo.mThreadLocalIndex));
+
+ if (!threadLocalInfo) {
+ return nullptr;
+ }
+
+ return threadLocalInfo->mActor;
+}
+
+/* static */
+PBackgroundChild* ChildImpl::GetOrCreateForCurrentThread() {
+ return sParentAndContentProcessThreadInfo.GetOrCreateForCurrentThread();
+}
+
+/* static */
+PBackgroundChild* ChildImpl::GetOrCreateSocketActorForCurrentThread() {
+ return sSocketAndContentProcessThreadInfo.GetOrCreateForCurrentThread();
+}
+
+/* static */
+PBackgroundChild*
+ChildImpl::GetOrCreateForSocketParentBridgeForCurrentThread() {
+ return sSocketAndParentProcessThreadInfo.GetOrCreateForCurrentThread();
+}
+
+// static
+void ChildImpl::CloseForCurrentThread() {
+ MOZ_ASSERT(!NS_IsMainThread(),
+ "PBackground for the main thread should be shut down via "
+ "ChildImpl::Shutdown().");
+
+ sParentAndContentProcessThreadInfo.CloseForCurrentThread();
+ sSocketAndContentProcessThreadInfo.CloseForCurrentThread();
+ sSocketAndParentProcessThreadInfo.CloseForCurrentThread();
+}
+
+// static
+BackgroundChildImpl::ThreadLocal* ChildImpl::GetThreadLocalForCurrentThread() {
+ MOZ_ASSERT(sParentAndContentProcessThreadInfo.mThreadLocalIndex !=
+ kBadThreadLocalIndex,
+ "BackgroundChild::Startup() was never called!");
+
+ auto threadLocalInfo =
+ NS_IsMainThread()
+ ? sParentAndContentProcessThreadInfo.mMainThreadInfo
+ : static_cast<ThreadLocalInfo*>(PR_GetThreadPrivate(
+ sParentAndContentProcessThreadInfo.mThreadLocalIndex));
+
+ if (!threadLocalInfo) {
+ return nullptr;
+ }
+
+ if (!threadLocalInfo->mConsumerThreadLocal) {
+ threadLocalInfo->mConsumerThreadLocal =
+ MakeUnique<BackgroundChildImpl::ThreadLocal>();
+ }
+
+ return threadLocalInfo->mConsumerThreadLocal.get();
+}
+
+// static
+void ChildImpl::InitContentStarter(mozilla::dom::ContentChild* aContent) {
+ sParentAndContentProcessThreadInfo.InitStarter(aContent);
+}
+
+// static
+void ChildImpl::InitSocketStarter(mozilla::net::SocketProcessChild* aSocket) {
+ sSocketAndParentProcessThreadInfo.InitStarter(aSocket);
+}
+
+// static
+void ChildImpl::InitSocketBridgeStarter(
+ mozilla::net::SocketProcessBridgeChild* aSocketBridge) {
+ sSocketAndContentProcessThreadInfo.InitStarter(aSocketBridge);
+}
+
+// static
+void ChildImpl::ThreadLocalDestructor(void* aThreadLocal) {
+ auto threadLocalInfo = static_cast<ThreadLocalInfo*>(aThreadLocal);
+
+ if (threadLocalInfo) {
+ MOZ_ASSERT(threadLocalInfo->mClosed);
+
+ if (threadLocalInfo->mActor) {
+ threadLocalInfo->mActor->Close();
+ threadLocalInfo->mActor->AssertActorDestroyed();
+ }
+
+ delete threadLocalInfo;
+ }
+}
+
+void ChildImpl::ActorDestroy(ActorDestroyReason aWhy) {
+ AssertIsOnOwningThread();
+
+#ifdef DEBUG
+ MOZ_ASSERT(!mActorDestroyed);
+ mActorDestroyed = true;
+#endif
+
+ BackgroundChildImpl::ActorDestroy(aWhy);
+}
+
+NS_IMPL_ISUPPORTS(ChildImpl::ShutdownObserver, nsIObserver)
+
+NS_IMETHODIMP
+ChildImpl::ShutdownObserver::Observe(nsISupports* aSubject, const char* aTopic,
+ const char16_t* aData) {
+ AssertIsOnMainThread();
+ MOZ_ASSERT(!strcmp(aTopic, NS_XPCOM_SHUTDOWN_THREADS_OBSERVER_ID));
+
+ ChildImpl::Shutdown();
+
+ return NS_OK;
+}