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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 01:47:29 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 01:47:29 +0000
commit0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d (patch)
treea31f07c9bcca9d56ce61e9a1ffd30ef350d513aa /netwerk/sctp/datachannel/DataChannel.cpp
parentInitial commit. (diff)
downloadfirefox-esr-37a0381f8351b370577b65028ba1f6563ae23fdf.tar.xz
firefox-esr-37a0381f8351b370577b65028ba1f6563ae23fdf.zip
Adding upstream version 115.8.0esr.upstream/115.8.0esr
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'netwerk/sctp/datachannel/DataChannel.cpp')
-rw-r--r--netwerk/sctp/datachannel/DataChannel.cpp3438
1 files changed, 3438 insertions, 0 deletions
diff --git a/netwerk/sctp/datachannel/DataChannel.cpp b/netwerk/sctp/datachannel/DataChannel.cpp
new file mode 100644
index 0000000000..864a0b79ac
--- /dev/null
+++ b/netwerk/sctp/datachannel/DataChannel.cpp
@@ -0,0 +1,3438 @@
+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this file,
+ * You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include <algorithm>
+#include <stdio.h>
+#include <stdlib.h>
+#if !defined(__Userspace_os_Windows)
+# include <arpa/inet.h>
+#endif
+// usrsctp.h expects to have errno definitions prior to its inclusion.
+#include <errno.h>
+
+#define SCTP_DEBUG 1
+#define SCTP_STDINT_INCLUDE <stdint.h>
+
+#ifdef _MSC_VER
+// Disable "warning C4200: nonstandard extension used : zero-sized array in
+// struct/union"
+// ...which the third-party file usrsctp.h runs afoul of.
+# pragma warning(push)
+# pragma warning(disable : 4200)
+#endif
+
+#include "usrsctp.h"
+
+#ifdef _MSC_VER
+# pragma warning(pop)
+#endif
+
+#include "nsServiceManagerUtils.h"
+#include "nsIInputStream.h"
+#include "nsIPrefBranch.h"
+#include "nsIPrefService.h"
+#include "mozilla/Services.h"
+#include "mozilla/Sprintf.h"
+#include "nsProxyRelease.h"
+#include "nsThread.h"
+#include "nsThreadUtils.h"
+#include "nsNetUtil.h"
+#include "nsNetCID.h"
+#include "mozilla/RandomNum.h"
+#include "mozilla/StaticMutex.h"
+#include "mozilla/UniquePtrExtensions.h"
+#include "mozilla/Unused.h"
+#include "mozilla/dom/RTCDataChannelBinding.h"
+#include "mozilla/dom/RTCStatsReportBinding.h"
+#include "mozilla/media/MediaUtils.h"
+#ifdef MOZ_PEERCONNECTION
+# include "transport/runnable_utils.h"
+# include "jsapi/MediaTransportHandler.h"
+# include "mediapacket.h"
+#endif
+
+#include "DataChannel.h"
+#include "DataChannelProtocol.h"
+
+// Let us turn on and off important assertions in non-debug builds
+#ifdef DEBUG
+# define ASSERT_WEBRTC(x) MOZ_ASSERT((x))
+#elif defined(MOZ_WEBRTC_ASSERT_ALWAYS)
+# define ASSERT_WEBRTC(x) \
+ do { \
+ if (!(x)) { \
+ MOZ_CRASH(); \
+ } \
+ } while (0)
+#endif
+
+namespace mozilla {
+
+LazyLogModule gDataChannelLog("DataChannel");
+static LazyLogModule gSCTPLog("SCTP");
+
+#define SCTP_LOG(args) \
+ MOZ_LOG(mozilla::gSCTPLog, mozilla::LogLevel::Debug, args)
+
+static void debug_printf(const char* format, ...) {
+ va_list ap;
+ char buffer[1024];
+
+ if (MOZ_LOG_TEST(gSCTPLog, LogLevel::Debug)) {
+ va_start(ap, format);
+#ifdef _WIN32
+ if (vsnprintf_s(buffer, sizeof(buffer), _TRUNCATE, format, ap) > 0) {
+#else
+ if (VsprintfLiteral(buffer, format, ap) > 0) {
+#endif
+ SCTP_LOG(("%s", buffer));
+ }
+ va_end(ap);
+ }
+}
+
+class DataChannelRegistry {
+ public:
+ NS_INLINE_DECL_THREADSAFE_REFCOUNTING(DataChannelRegistry)
+
+ static uintptr_t Register(DataChannelConnection* aConnection) {
+ StaticMutexAutoLock lock(sInstanceMutex);
+ uintptr_t result = EnsureInstance()->RegisterImpl(aConnection);
+ DC_DEBUG(
+ ("Registering connection %p as ulp %p", aConnection, (void*)result));
+ return result;
+ }
+
+ static void Deregister(uintptr_t aId) {
+ RefPtr<DataChannelRegistry> maybeTrash;
+
+ {
+ StaticMutexAutoLock lock(sInstanceMutex);
+ DC_DEBUG(("Deregistering connection ulp = %p", (void*)aId));
+ if (NS_WARN_IF(!Instance())) {
+ return;
+ }
+ Instance()->DeregisterImpl(aId);
+ if (Instance()->Empty()) {
+ // Unset singleton inside mutex lock, but don't call Shutdown until we
+ // unlock, since that involves calling into libusrsctp, which invites
+ // deadlock.
+ maybeTrash = Instance().forget();
+ }
+ }
+ }
+
+ static RefPtr<DataChannelConnection> Lookup(uintptr_t aId) {
+ StaticMutexAutoLock lock(sInstanceMutex);
+ if (NS_WARN_IF(!Instance())) {
+ return nullptr;
+ }
+ return Instance()->LookupImpl(aId);
+ }
+
+ private:
+ // This is a singleton class, so don't let just anyone create one of these
+ DataChannelRegistry() {
+ ASSERT_WEBRTC(NS_IsMainThread());
+ mShutdownBlocker = media::ShutdownBlockingTicket::Create(
+ u"DataChannelRegistry::mShutdownBlocker"_ns,
+ NS_LITERAL_STRING_FROM_CSTRING(__FILE__), __LINE__);
+ InitUsrSctp();
+ }
+
+ static RefPtr<DataChannelRegistry>& Instance() {
+ static RefPtr<DataChannelRegistry> sRegistry;
+ return sRegistry;
+ }
+
+ static RefPtr<DataChannelRegistry>& EnsureInstance() {
+ ASSERT_WEBRTC(NS_IsMainThread());
+ if (!Instance()) {
+ Instance() = new DataChannelRegistry();
+ }
+ return Instance();
+ }
+
+ uintptr_t RegisterImpl(DataChannelConnection* aConnection) {
+ ASSERT_WEBRTC(NS_IsMainThread());
+ mConnections.emplace(mNextId, aConnection);
+ return mNextId++;
+ }
+
+ void DeregisterImpl(uintptr_t aId) {
+ ASSERT_WEBRTC(NS_IsMainThread());
+ mConnections.erase(aId);
+ }
+
+ bool Empty() const { return mConnections.empty(); }
+
+ RefPtr<DataChannelConnection> LookupImpl(uintptr_t aId) {
+ auto it = mConnections.find(aId);
+ if (NS_WARN_IF(it == mConnections.end())) {
+ DC_DEBUG(("Can't find connection ulp %p", (void*)aId));
+ return nullptr;
+ }
+ return it->second;
+ }
+
+ virtual ~DataChannelRegistry() {
+ ASSERT_WEBRTC(NS_IsMainThread());
+
+ if (NS_WARN_IF(!mConnections.empty())) {
+ MOZ_ASSERT(false);
+ mConnections.clear();
+ }
+
+ DeinitUsrSctp();
+ }
+
+#ifdef SCTP_DTLS_SUPPORTED
+ static int SctpDtlsOutput(void* addr, void* buffer, size_t length,
+ uint8_t tos, uint8_t set_df) {
+ uintptr_t id = reinterpret_cast<uintptr_t>(addr);
+ RefPtr<DataChannelConnection> connection = DataChannelRegistry::Lookup(id);
+ if (NS_WARN_IF(!connection) || connection->InShutdown()) {
+ return 0;
+ }
+ return connection->SctpDtlsOutput(addr, buffer, length, tos, set_df);
+ }
+#endif
+
+ void InitUsrSctp() {
+#ifndef MOZ_PEERCONNECTION
+ MOZ_CRASH("Trying to use SCTP/DTLS without dom/media/webrtc/transport");
+#endif
+
+ DC_DEBUG(("Calling usrsctp_init %p", this));
+
+ usrsctp_init(0, DataChannelRegistry::SctpDtlsOutput, debug_printf);
+
+ // Set logging to SCTP:LogLevel::Debug to get SCTP debugs
+ if (MOZ_LOG_TEST(gSCTPLog, LogLevel::Debug)) {
+ usrsctp_sysctl_set_sctp_debug_on(SCTP_DEBUG_ALL);
+ }
+
+ // Do not send ABORTs in response to INITs (1).
+ // Do not send ABORTs for received Out of the Blue packets (2).
+ usrsctp_sysctl_set_sctp_blackhole(2);
+
+ // Disable the Explicit Congestion Notification extension (currently not
+ // supported by the Firefox code)
+ usrsctp_sysctl_set_sctp_ecn_enable(0);
+
+ // Enable interleaving messages for different streams (incoming)
+ // See: https://tools.ietf.org/html/rfc6458#section-8.1.20
+ usrsctp_sysctl_set_sctp_default_frag_interleave(2);
+
+ // Disabling authentication and dynamic address reconfiguration as neither
+ // of them are used for data channel and only result in additional code
+ // paths being used.
+ usrsctp_sysctl_set_sctp_asconf_enable(0);
+ usrsctp_sysctl_set_sctp_auth_enable(0);
+ }
+
+ void DeinitUsrSctp() {
+ DC_DEBUG(("Calling usrsctp_finish %p", this));
+ usrsctp_finish();
+ }
+
+ uintptr_t mNextId = 1;
+ std::map<uintptr_t, RefPtr<DataChannelConnection>> mConnections;
+ UniquePtr<media::ShutdownBlockingTicket> mShutdownBlocker;
+ static StaticMutex sInstanceMutex MOZ_UNANNOTATED;
+};
+
+StaticMutex DataChannelRegistry::sInstanceMutex;
+
+OutgoingMsg::OutgoingMsg(struct sctp_sendv_spa& info, const uint8_t* data,
+ size_t length)
+ : mLength(length), mData(data) {
+ mInfo = &info;
+ mPos = 0;
+}
+
+void OutgoingMsg::Advance(size_t offset) {
+ mPos += offset;
+ if (mPos > mLength) {
+ mPos = mLength;
+ }
+}
+
+BufferedOutgoingMsg::BufferedOutgoingMsg(OutgoingMsg& msg) {
+ size_t length = msg.GetLeft();
+ auto* tmp = new uint8_t[length]; // infallible malloc!
+ memcpy(tmp, msg.GetData(), length);
+ mLength = length;
+ mData = tmp;
+ mInfo = new sctp_sendv_spa;
+ *mInfo = msg.GetInfo();
+ mPos = 0;
+}
+
+BufferedOutgoingMsg::~BufferedOutgoingMsg() {
+ delete mInfo;
+ delete[] mData;
+}
+
+static int receive_cb(struct socket* sock, union sctp_sockstore addr,
+ void* data, size_t datalen, struct sctp_rcvinfo rcv,
+ int flags, void* ulp_info) {
+ DC_DEBUG(("In receive_cb, ulp_info=%p", ulp_info));
+ uintptr_t id = reinterpret_cast<uintptr_t>(ulp_info);
+ RefPtr<DataChannelConnection> connection = DataChannelRegistry::Lookup(id);
+ if (!connection) {
+ // Unfortunately, we can get callbacks after calling
+ // usrsctp_close(socket), so we need to simply ignore them if we've
+ // already killed the DataChannelConnection object
+ DC_DEBUG((
+ "Ignoring receive callback for terminated Connection ulp=%p, %zu bytes",
+ ulp_info, datalen));
+ return 0;
+ }
+ return connection->ReceiveCallback(sock, data, datalen, rcv, flags);
+}
+
+static RefPtr<DataChannelConnection> GetConnectionFromSocket(
+ struct socket* sock) {
+ struct sockaddr* addrs = nullptr;
+ int naddrs = usrsctp_getladdrs(sock, 0, &addrs);
+ if (naddrs <= 0 || addrs[0].sa_family != AF_CONN) {
+ return nullptr;
+ }
+ // usrsctp_getladdrs() returns the addresses bound to this socket, which
+ // contains the SctpDataMediaChannel* as sconn_addr. Read the pointer,
+ // then free the list of addresses once we have the pointer. We only open
+ // AF_CONN sockets, and they should all have the sconn_addr set to the
+ // pointer that created them, so [0] is as good as any other.
+ struct sockaddr_conn* sconn =
+ reinterpret_cast<struct sockaddr_conn*>(&addrs[0]);
+ uintptr_t id = reinterpret_cast<uintptr_t>(sconn->sconn_addr);
+ RefPtr<DataChannelConnection> connection = DataChannelRegistry::Lookup(id);
+ usrsctp_freeladdrs(addrs);
+
+ return connection;
+}
+
+// Called when the buffer empties to the threshold value. This is called
+// from SctpDtlsInput() through the sctp stack. SctpDtlsInput() calls
+// usrsctp_conninput() under lock
+static int threshold_event(struct socket* sock, uint32_t sb_free,
+ void* ulp_info) {
+ RefPtr<DataChannelConnection> connection = GetConnectionFromSocket(sock);
+ connection->mLock.AssertCurrentThreadOwns();
+ if (connection) {
+ connection->SendDeferredMessages();
+ } else {
+ DC_ERROR(("Can't find connection for socket %p", sock));
+ }
+ return 0;
+}
+
+DataChannelConnection::~DataChannelConnection() {
+ DC_DEBUG(("Deleting DataChannelConnection %p", (void*)this));
+ // This may die on the MainThread, or on the STS thread, or on an
+ // sctp thread if we were in a callback when the DOM side shut things down.
+ ASSERT_WEBRTC(mState == CLOSED);
+ MOZ_ASSERT(!mMasterSocket);
+ MOZ_ASSERT(mPending.GetSize() == 0);
+
+ if (!IsSTSThread()) {
+ // We may be on MainThread *or* on an sctp thread (being called from
+ // receive_cb() or SctpDtlsOutput())
+ if (mInternalIOThread) {
+ // Avoid spinning the event thread from here (which if we're mainthread
+ // is in the event loop already)
+ nsCOMPtr<nsIRunnable> r = WrapRunnable(
+ nsCOMPtr<nsIThread>(mInternalIOThread), &nsIThread::AsyncShutdown);
+ Dispatch(r.forget());
+ }
+ } else {
+ // on STS, safe to call shutdown
+ if (mInternalIOThread) {
+ mInternalIOThread->Shutdown();
+ }
+ }
+}
+
+void DataChannelConnection::Destroy() {
+ // Though it's probably ok to do this and close the sockets;
+ // if we really want it to do true clean shutdowns it can
+ // create a dependant Internal object that would remain around
+ // until the network shut down the association or timed out.
+ DC_DEBUG(("Destroying DataChannelConnection %p", (void*)this));
+ ASSERT_WEBRTC(NS_IsMainThread());
+ CloseAll();
+
+ MutexAutoLock lock(mLock);
+ // If we had a pending reset, we aren't waiting for it - clear the list so
+ // we can deregister this DataChannelConnection without leaking.
+ ClearResets();
+
+ MOZ_ASSERT(mSTS);
+ ASSERT_WEBRTC(NS_IsMainThread());
+ mListener = nullptr;
+ // Finish Destroy on STS thread to avoid bug 876167 - once that's fixed,
+ // the usrsctp_close() calls can move back here (and just proxy the
+ // disconnect_all())
+ RUN_ON_THREAD(mSTS,
+ WrapRunnable(RefPtr<DataChannelConnection>(this),
+ &DataChannelConnection::DestroyOnSTS, mSocket,
+ mMasterSocket),
+ NS_DISPATCH_NORMAL);
+
+ // These will be released on STS
+ mSocket = nullptr;
+ mMasterSocket = nullptr; // also a flag that we've Destroyed this connection
+
+ // We can't get any more *new* callbacks from the SCTP library
+
+ // All existing callbacks have refs to DataChannelConnection - however,
+ // we need to handle their destroying the object off mainthread/STS
+
+ // nsDOMDataChannel objects have refs to DataChannels that have refs to us
+}
+
+void DataChannelConnection::DestroyOnSTS(struct socket* aMasterSocket,
+ struct socket* aSocket) {
+ if (aSocket && aSocket != aMasterSocket) usrsctp_close(aSocket);
+ if (aMasterSocket) usrsctp_close(aMasterSocket);
+
+ usrsctp_deregister_address(reinterpret_cast<void*>(mId));
+ DC_DEBUG(
+ ("Deregistered %p from the SCTP stack.", reinterpret_cast<void*>(mId)));
+#ifdef MOZ_DIAGNOSTIC_ASSERT_ENABLED
+ mShutdown = true;
+ DC_DEBUG(("Shutting down connection %p, id %p", this, (void*)mId));
+#endif
+
+ disconnect_all();
+ mTransportHandler = nullptr;
+ GetMainThreadSerialEventTarget()->Dispatch(NS_NewRunnableFunction(
+ "DataChannelConnection::Destroy",
+ [id = mId]() { DataChannelRegistry::Deregister(id); }));
+}
+
+Maybe<RefPtr<DataChannelConnection>> DataChannelConnection::Create(
+ DataChannelConnection::DataConnectionListener* aListener,
+ nsISerialEventTarget* aTarget, MediaTransportHandler* aHandler,
+ const uint16_t aLocalPort, const uint16_t aNumStreams,
+ const Maybe<uint64_t>& aMaxMessageSize) {
+ ASSERT_WEBRTC(NS_IsMainThread());
+
+ RefPtr<DataChannelConnection> connection = new DataChannelConnection(
+ aListener, aTarget, aHandler); // Walks into a bar
+ return connection->Init(aLocalPort, aNumStreams, aMaxMessageSize)
+ ? Some(connection)
+ : Nothing();
+}
+
+DataChannelConnection::DataChannelConnection(
+ DataChannelConnection::DataConnectionListener* aListener,
+ nsISerialEventTarget* aTarget, MediaTransportHandler* aHandler)
+ : NeckoTargetHolder(aTarget),
+ mLock("netwerk::sctp::DataChannelConnection"),
+ mListener(aListener),
+ mTransportHandler(aHandler) {
+ DC_VERBOSE(("Constructor DataChannelConnection=%p, listener=%p", this,
+ mListener.get()));
+#ifdef MOZ_DIAGNOSTIC_ASSERT_ENABLED
+ mShutdown = false;
+#endif
+}
+
+bool DataChannelConnection::Init(const uint16_t aLocalPort,
+ const uint16_t aNumStreams,
+ const Maybe<uint64_t>& aMaxMessageSize) {
+ ASSERT_WEBRTC(NS_IsMainThread());
+
+ struct sctp_initmsg initmsg;
+ struct sctp_assoc_value av;
+ struct sctp_event event;
+ socklen_t len;
+
+ uint16_t event_types[] = {
+ SCTP_ASSOC_CHANGE, SCTP_PEER_ADDR_CHANGE,
+ SCTP_REMOTE_ERROR, SCTP_SHUTDOWN_EVENT,
+ SCTP_ADAPTATION_INDICATION, SCTP_PARTIAL_DELIVERY_EVENT,
+ SCTP_SEND_FAILED_EVENT, SCTP_STREAM_RESET_EVENT,
+ SCTP_STREAM_CHANGE_EVENT};
+ {
+ // MutexAutoLock lock(mLock); Not needed since we're on mainthread always
+ mLocalPort = aLocalPort;
+ SetMaxMessageSize(aMaxMessageSize.isSome(), aMaxMessageSize.valueOr(0));
+ }
+
+ mId = DataChannelRegistry::Register(this);
+
+ // XXX FIX! make this a global we get once
+ // Find the STS thread
+ nsresult rv;
+ mSTS = do_GetService(NS_SOCKETTRANSPORTSERVICE_CONTRACTID, &rv);
+ MOZ_ASSERT(NS_SUCCEEDED(rv));
+
+ // Open sctp with a callback
+ if ((mMasterSocket = usrsctp_socket(
+ AF_CONN, SOCK_STREAM, IPPROTO_SCTP, receive_cb, threshold_event,
+ usrsctp_sysctl_get_sctp_sendspace() / 2,
+ reinterpret_cast<void*>(mId))) == nullptr) {
+ return false;
+ }
+
+ int buf_size = 1024 * 1024;
+
+ if (usrsctp_setsockopt(mMasterSocket, SOL_SOCKET, SO_RCVBUF,
+ (const void*)&buf_size, sizeof(buf_size)) < 0) {
+ DC_ERROR(("Couldn't change receive buffer size on SCTP socket"));
+ goto error_cleanup;
+ }
+ if (usrsctp_setsockopt(mMasterSocket, SOL_SOCKET, SO_SNDBUF,
+ (const void*)&buf_size, sizeof(buf_size)) < 0) {
+ DC_ERROR(("Couldn't change send buffer size on SCTP socket"));
+ goto error_cleanup;
+ }
+
+ // Make non-blocking for bind/connect. SCTP over UDP defaults to non-blocking
+ // in associations for normal IO
+ if (usrsctp_set_non_blocking(mMasterSocket, 1) < 0) {
+ DC_ERROR(("Couldn't set non_blocking on SCTP socket"));
+ // We can't handle connect() safely if it will block, not that this will
+ // even happen.
+ goto error_cleanup;
+ }
+
+ // Make sure when we close the socket, make sure it doesn't call us back
+ // again! This would cause it try to use an invalid DataChannelConnection
+ // pointer
+ struct linger l;
+ l.l_onoff = 1;
+ l.l_linger = 0;
+ if (usrsctp_setsockopt(mMasterSocket, SOL_SOCKET, SO_LINGER, (const void*)&l,
+ (socklen_t)sizeof(struct linger)) < 0) {
+ DC_ERROR(("Couldn't set SO_LINGER on SCTP socket"));
+ // unsafe to allow it to continue if this fails
+ goto error_cleanup;
+ }
+
+ // XXX Consider disabling this when we add proper SDP negotiation.
+ // We may want to leave enabled for supporting 'cloning' of SDP offers, which
+ // implies re-use of the same pseudo-port number, or forcing a renegotiation.
+ {
+ const int option_value = 1;
+ if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_REUSE_PORT,
+ (const void*)&option_value,
+ (socklen_t)sizeof(option_value)) < 0) {
+ DC_WARN(("Couldn't set SCTP_REUSE_PORT on SCTP socket"));
+ }
+ if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_NODELAY,
+ (const void*)&option_value,
+ (socklen_t)sizeof(option_value)) < 0) {
+ DC_WARN(("Couldn't set SCTP_NODELAY on SCTP socket"));
+ }
+ }
+
+ // Set explicit EOR
+ {
+ const int option_value = 1;
+ if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_EXPLICIT_EOR,
+ (const void*)&option_value,
+ (socklen_t)sizeof(option_value)) < 0) {
+ DC_ERROR(("*** failed to enable explicit EOR mode %d", errno));
+ goto error_cleanup;
+ }
+ }
+
+ // Enable ndata
+ // TODO: Bug 1381145, enable this once ndata has been deployed
+#if 0
+ av.assoc_id = SCTP_FUTURE_ASSOC;
+ av.assoc_value = 1;
+ if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_INTERLEAVING_SUPPORTED, &av,
+ (socklen_t)sizeof(struct sctp_assoc_value)) < 0) {
+ DC_ERROR(("*** failed enable ndata errno %d", errno));
+ goto error_cleanup;
+ }
+#endif
+
+ av.assoc_id = SCTP_ALL_ASSOC;
+ av.assoc_value = SCTP_ENABLE_RESET_STREAM_REQ | SCTP_ENABLE_CHANGE_ASSOC_REQ;
+ if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_ENABLE_STREAM_RESET,
+ &av, (socklen_t)sizeof(struct sctp_assoc_value)) < 0) {
+ DC_ERROR(("*** failed enable stream reset errno %d", errno));
+ goto error_cleanup;
+ }
+
+ /* Enable the events of interest. */
+ memset(&event, 0, sizeof(event));
+ event.se_assoc_id = SCTP_ALL_ASSOC;
+ event.se_on = 1;
+ for (unsigned short event_type : event_types) {
+ event.se_type = event_type;
+ if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_EVENT, &event,
+ sizeof(event)) < 0) {
+ DC_ERROR(("*** failed setsockopt SCTP_EVENT errno %d", errno));
+ goto error_cleanup;
+ }
+ }
+
+ memset(&initmsg, 0, sizeof(initmsg));
+ len = sizeof(initmsg);
+ if (usrsctp_getsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_INITMSG, &initmsg,
+ &len) < 0) {
+ DC_ERROR(("*** failed getsockopt SCTP_INITMSG"));
+ goto error_cleanup;
+ }
+ DC_DEBUG(("Setting number of SCTP streams to %u, was %u/%u", aNumStreams,
+ initmsg.sinit_num_ostreams, initmsg.sinit_max_instreams));
+ initmsg.sinit_num_ostreams = aNumStreams;
+ initmsg.sinit_max_instreams = MAX_NUM_STREAMS;
+ if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_INITMSG, &initmsg,
+ (socklen_t)sizeof(initmsg)) < 0) {
+ DC_ERROR(("*** failed setsockopt SCTP_INITMSG, errno %d", errno));
+ goto error_cleanup;
+ }
+
+ mSocket = nullptr;
+ mSTS->Dispatch(
+ NS_NewRunnableFunction("DataChannelConnection::Init", [id = mId]() {
+ usrsctp_register_address(reinterpret_cast<void*>(id));
+ DC_DEBUG(("Registered %p within the SCTP stack.",
+ reinterpret_cast<void*>(id)));
+ }));
+
+ return true;
+
+error_cleanup:
+ usrsctp_close(mMasterSocket);
+ mMasterSocket = nullptr;
+ return false;
+}
+
+// Only called on MainThread, mMaxMessageSize is read on other threads
+void DataChannelConnection::SetMaxMessageSize(bool aMaxMessageSizeSet,
+ uint64_t aMaxMessageSize) {
+ ASSERT_WEBRTC(NS_IsMainThread());
+ MutexAutoLock lock(mLock);
+
+ if (mMaxMessageSizeSet && !aMaxMessageSizeSet) {
+ // Don't overwrite already set MMS with default values
+ return;
+ }
+
+ mMaxMessageSizeSet = aMaxMessageSizeSet;
+ mMaxMessageSize = aMaxMessageSize;
+
+ nsresult rv;
+ nsCOMPtr<nsIPrefService> prefs =
+ do_GetService("@mozilla.org/preferences-service;1", &rv);
+ if (!NS_WARN_IF(NS_FAILED(rv))) {
+ nsCOMPtr<nsIPrefBranch> branch = do_QueryInterface(prefs);
+
+ if (branch) {
+ int32_t temp;
+ if (!NS_FAILED(branch->GetIntPref(
+ "media.peerconnection.sctp.force_maximum_message_size", &temp))) {
+ if (temp >= 0) {
+ mMaxMessageSize = (uint64_t)temp;
+ }
+ }
+ }
+ }
+
+ // Fix remote MMS. This code exists, so future implementations of
+ // RTCSctpTransport.maxMessageSize can simply provide that value from
+ // GetMaxMessageSize.
+
+ // TODO: Bug 1382779, once resolved, can be increased to
+ // min(Uint8ArrayMaxSize, UINT32_MAX)
+ // TODO: Bug 1381146, once resolved, can be increased to whatever we support
+ // then (hopefully
+ // SIZE_MAX)
+ if (mMaxMessageSize == 0 ||
+ mMaxMessageSize > WEBRTC_DATACHANNEL_MAX_MESSAGE_SIZE_REMOTE) {
+ mMaxMessageSize = WEBRTC_DATACHANNEL_MAX_MESSAGE_SIZE_REMOTE;
+ }
+
+ DC_DEBUG(("Maximum message size (outgoing data): %" PRIu64
+ " (set=%s, enforced=%s)",
+ mMaxMessageSize, mMaxMessageSizeSet ? "yes" : "no",
+ aMaxMessageSize != mMaxMessageSize ? "yes" : "no"));
+}
+
+uint64_t DataChannelConnection::GetMaxMessageSize() {
+ MutexAutoLock lock(mLock);
+ return mMaxMessageSize;
+}
+
+void DataChannelConnection::AppendStatsToReport(
+ const UniquePtr<dom::RTCStatsCollection>& aReport,
+ const DOMHighResTimeStamp aTimestamp) const {
+ ASSERT_WEBRTC(NS_IsMainThread());
+ nsString temp;
+ for (const RefPtr<DataChannel>& chan : mChannels.GetAll()) {
+ // If channel is empty, ignore
+ if (!chan) {
+ continue;
+ }
+ mozilla::dom::RTCDataChannelStats stats;
+ nsString id = u"dc"_ns;
+ id.AppendInt(chan->GetStream());
+ stats.mId.Construct(id);
+ chan->GetLabel(temp);
+ stats.mTimestamp.Construct(aTimestamp);
+ stats.mType.Construct(mozilla::dom::RTCStatsType::Data_channel);
+ stats.mLabel.Construct(temp);
+ chan->GetProtocol(temp);
+ stats.mProtocol.Construct(temp);
+ stats.mDataChannelIdentifier.Construct(chan->GetStream());
+ {
+ using State = mozilla::dom::RTCDataChannelState;
+ State state;
+ switch (chan->GetReadyState()) {
+ case CONNECTING:
+ state = State::Connecting;
+ break;
+ case OPEN:
+ state = State::Open;
+ break;
+ case CLOSING:
+ state = State::Closing;
+ break;
+ case CLOSED:
+ state = State::Closed;
+ break;
+ default:
+ MOZ_ASSERT(false, "Unknown DataChannel state");
+ continue;
+ };
+ stats.mState.Construct(state);
+ }
+ auto counters = chan->GetTrafficCounters();
+ stats.mMessagesSent.Construct(counters.mMessagesSent);
+ stats.mBytesSent.Construct(counters.mBytesSent);
+ stats.mMessagesReceived.Construct(counters.mMessagesReceived);
+ stats.mBytesReceived.Construct(counters.mBytesReceived);
+ if (!aReport->mDataChannelStats.AppendElement(stats, fallible)) {
+ mozalloc_handle_oom(0);
+ }
+ }
+}
+
+#ifdef MOZ_PEERCONNECTION
+
+bool DataChannelConnection::ConnectToTransport(const std::string& aTransportId,
+ const bool aClient,
+ const uint16_t aLocalPort,
+ const uint16_t aRemotePort) {
+ MutexAutoLock lock(mLock);
+
+ MOZ_ASSERT(mMasterSocket,
+ "SCTP wasn't initialized before ConnectToTransport!");
+ static const auto paramString =
+ [](const std::string& tId, const Maybe<bool>& client,
+ const uint16_t localPort, const uint16_t remotePort) -> std::string {
+ std::ostringstream stream;
+ stream << "Transport ID: '" << tId << "', Role: '"
+ << (client ? (client.value() ? "client" : "server") : "")
+ << "', Local Port: '" << localPort << "', Remote Port: '"
+ << remotePort << "'";
+ return stream.str();
+ };
+
+ const auto params =
+ paramString(aTransportId, Some(aClient), aLocalPort, aRemotePort);
+ DC_DEBUG(("ConnectToTransport connecting DTLS transport with parameters: %s",
+ params.c_str()));
+
+ const auto currentReadyState = GetReadyState();
+ if (currentReadyState == OPEN) {
+ if (aTransportId == mTransportId && mAllocateEven.isSome() &&
+ mAllocateEven.value() == aClient && mLocalPort == aLocalPort &&
+ mRemotePort == aRemotePort) {
+ DC_WARN(
+ ("Skipping attempt to connect to an already OPEN transport with "
+ "identical parameters."));
+ return true;
+ }
+ DC_WARN(
+ ("Attempting to connect to an already OPEN transport, because "
+ "different parameters were provided."));
+ DC_WARN(("Original transport parameters: %s",
+ paramString(mTransportId, mAllocateEven, mLocalPort, aRemotePort)
+ .c_str()));
+ DC_WARN(("New transport parameters: %s", params.c_str()));
+ }
+ if (NS_WARN_IF(aTransportId.empty())) {
+ return false;
+ }
+
+ mLocalPort = aLocalPort;
+ mRemotePort = aRemotePort;
+ SetReadyState(CONNECTING);
+ mAllocateEven = Some(aClient);
+
+ // Could be faster. Probably doesn't matter.
+ while (auto channel = mChannels.Get(INVALID_STREAM)) {
+ mChannels.Remove(channel);
+ channel->mStream = FindFreeStream();
+ if (channel->mStream != INVALID_STREAM) {
+ mChannels.Insert(channel);
+ }
+ }
+ RUN_ON_THREAD(mSTS,
+ WrapRunnable(RefPtr<DataChannelConnection>(this),
+ &DataChannelConnection::SetSignals, aTransportId),
+ NS_DISPATCH_NORMAL);
+ return true;
+}
+
+void DataChannelConnection::SetSignals(const std::string& aTransportId) {
+ ASSERT_WEBRTC(IsSTSThread());
+ {
+ MutexAutoLock lock(mLock);
+ mTransportId = aTransportId;
+ }
+ mTransportHandler->SignalPacketReceived.connect(
+ this, &DataChannelConnection::SctpDtlsInput);
+ mTransportHandler->SignalStateChange.connect(
+ this, &DataChannelConnection::TransportStateChange);
+ // SignalStateChange() doesn't call you with the initial state
+ if (mTransportHandler->GetState(mTransportId, false) ==
+ TransportLayer::TS_OPEN) {
+ DC_DEBUG(("Setting transport signals, dtls already open"));
+ CompleteConnect();
+ } else {
+ DC_DEBUG(("Setting transport signals, dtls not open yet"));
+ }
+}
+
+void DataChannelConnection::TransportStateChange(
+ const std::string& aTransportId, TransportLayer::State aState) {
+ ASSERT_WEBRTC(IsSTSThread());
+ if (aTransportId == mTransportId) {
+ if (aState == TransportLayer::TS_OPEN) {
+ DC_DEBUG(("Transport is open!"));
+ CompleteConnect();
+ } else if (aState == TransportLayer::TS_CLOSED ||
+ aState == TransportLayer::TS_NONE ||
+ aState == TransportLayer::TS_ERROR) {
+ DC_DEBUG(("Transport is closed!"));
+ Stop();
+ }
+ }
+}
+
+void DataChannelConnection::CompleteConnect() {
+ MutexAutoLock lock(mLock);
+
+ DC_DEBUG(("dtls open"));
+ ASSERT_WEBRTC(IsSTSThread());
+ if (!mMasterSocket) {
+ return;
+ }
+
+ struct sockaddr_conn addr;
+ memset(&addr, 0, sizeof(addr));
+ addr.sconn_family = AF_CONN;
+# if defined(__Userspace_os_Darwin)
+ addr.sconn_len = sizeof(addr);
+# endif
+ addr.sconn_port = htons(mLocalPort);
+ addr.sconn_addr = reinterpret_cast<void*>(mId);
+
+ DC_DEBUG(("Calling usrsctp_bind"));
+ int r = usrsctp_bind(mMasterSocket, reinterpret_cast<struct sockaddr*>(&addr),
+ sizeof(addr));
+ if (r < 0) {
+ DC_ERROR(("usrsctp_bind failed: %d", r));
+ } else {
+ // This is the remote addr
+ addr.sconn_port = htons(mRemotePort);
+ DC_DEBUG(("Calling usrsctp_connect"));
+ r = usrsctp_connect(
+ mMasterSocket, reinterpret_cast<struct sockaddr*>(&addr), sizeof(addr));
+ if (r >= 0 || errno == EINPROGRESS) {
+ struct sctp_paddrparams paddrparams;
+ socklen_t opt_len;
+
+ memset(&paddrparams, 0, sizeof(struct sctp_paddrparams));
+ memcpy(&paddrparams.spp_address, &addr, sizeof(struct sockaddr_conn));
+ opt_len = (socklen_t)sizeof(struct sctp_paddrparams);
+ r = usrsctp_getsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_PEER_ADDR_PARAMS,
+ &paddrparams, &opt_len);
+ if (r < 0) {
+ DC_ERROR(("usrsctp_getsockopt failed: %d", r));
+ } else {
+ // This field is misnamed. |spp_pathmtu| represents the maximum
+ // _payload_ size in libusrsctp. So:
+ // 1280 (a reasonable IPV6 MTU according to RFC 8831)
+ // -12 (sctp header)
+ // -24 (GCM sipher)
+ // -13 (DTLS record header)
+ // -8 (UDP header)
+ // -4 (TURN ChannelData)
+ // -40 (IPV6 header)
+ // = 1179
+ // We could further restrict this, because RFC 8831 suggests a starting
+ // IPV4 path MTU of 1200, which would lead to a value of 1115.
+ // I suspect that in practice the path MTU for IPV4 is substantially
+ // larger than 1200.
+ paddrparams.spp_pathmtu = 1179;
+ paddrparams.spp_flags &= ~SPP_PMTUD_ENABLE;
+ paddrparams.spp_flags |= SPP_PMTUD_DISABLE;
+ opt_len = (socklen_t)sizeof(struct sctp_paddrparams);
+ r = usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP,
+ SCTP_PEER_ADDR_PARAMS, &paddrparams, opt_len);
+ if (r < 0) {
+ DC_ERROR(("usrsctp_getsockopt failed: %d", r));
+ } else {
+ DC_ERROR(("usrsctp: PMTUD disabled, MTU set to %u",
+ paddrparams.spp_pathmtu));
+ }
+ }
+ }
+ if (r < 0) {
+ if (errno == EINPROGRESS) {
+ // non-blocking
+ return;
+ }
+ DC_ERROR(("usrsctp_connect failed: %d", errno));
+ SetReadyState(CLOSED);
+ } else {
+ // We fire ON_CONNECTION via SCTP_COMM_UP when we get that
+ return;
+ }
+ }
+ // Note: currently this doesn't actually notify the application
+ Dispatch(do_AddRef(new DataChannelOnMessageAvailable(
+ DataChannelOnMessageAvailable::ON_CONNECTION, this)));
+}
+
+// Process any pending Opens
+void DataChannelConnection::ProcessQueuedOpens() {
+ // The nsDeque holds channels with an AddRef applied. Another reference
+ // (may) be held by the DOMDataChannel, unless it's been GC'd. No other
+ // references should exist.
+
+ // Can't copy nsDeque's. Move into temp array since any that fail will
+ // go back to mPending
+ nsRefPtrDeque<DataChannel> temp;
+ RefPtr<DataChannel> temp_channel;
+ while (nullptr != (temp_channel = mPending.PopFront())) {
+ temp.Push(temp_channel.forget());
+ }
+
+ RefPtr<DataChannel> channel;
+
+ while (nullptr != (channel = temp.PopFront())) {
+ if (channel->mFlags & DATA_CHANNEL_FLAGS_FINISH_OPEN) {
+ DC_DEBUG(("Processing queued open for %p (%u)", channel.get(),
+ channel->mStream));
+ channel->mFlags &= ~DATA_CHANNEL_FLAGS_FINISH_OPEN;
+ // OpenFinish returns a reference itself, so we need to take it can
+ // Release it
+ channel = OpenFinish(channel.forget()); // may reset the flag and re-push
+ } else {
+ NS_ASSERTION(
+ false,
+ "How did a DataChannel get queued without the FINISH_OPEN flag?");
+ }
+ }
+}
+
+void DataChannelConnection::SctpDtlsInput(const std::string& aTransportId,
+ const MediaPacket& packet) {
+ MutexAutoLock lock(mLock);
+ if ((packet.type() != MediaPacket::SCTP) || (mTransportId != aTransportId)) {
+ return;
+ }
+
+ if (MOZ_LOG_TEST(gSCTPLog, LogLevel::Debug)) {
+ char* buf;
+
+ if ((buf = usrsctp_dumppacket((void*)packet.data(), packet.len(),
+ SCTP_DUMP_INBOUND)) != nullptr) {
+ SCTP_LOG(("%s", buf));
+ usrsctp_freedumpbuffer(buf);
+ }
+ }
+ // Pass the data to SCTP
+ usrsctp_conninput(reinterpret_cast<void*>(mId), packet.data(), packet.len(),
+ 0);
+}
+
+void DataChannelConnection::SendPacket(std::unique_ptr<MediaPacket>&& packet) {
+ mSTS->Dispatch(NS_NewRunnableFunction(
+ "DataChannelConnection::SendPacket",
+ [this, self = RefPtr<DataChannelConnection>(this),
+ packet = std::move(packet)]() mutable {
+ // DC_DEBUG(("%p: SCTP/DTLS sent %ld bytes", this, len));
+ if (!mTransportId.empty() && mTransportHandler) {
+ mTransportHandler->SendPacket(mTransportId, std::move(*packet));
+ }
+ }));
+}
+
+int DataChannelConnection::SctpDtlsOutput(void* addr, void* buffer,
+ size_t length, uint8_t tos,
+ uint8_t set_df) {
+ if (MOZ_LOG_TEST(gSCTPLog, LogLevel::Debug)) {
+ char* buf;
+
+ if ((buf = usrsctp_dumppacket(buffer, length, SCTP_DUMP_OUTBOUND)) !=
+ nullptr) {
+ SCTP_LOG(("%s", buf));
+ usrsctp_freedumpbuffer(buf);
+ }
+ }
+
+ // We're async proxying even if on the STSThread because this is called
+ // with internal SCTP locks held in some cases (such as in usrsctp_connect()).
+ // SCTP has an option for Apple, on IP connections only, to release at least
+ // one of the locks before calling a packet output routine; with changes to
+ // the underlying SCTP stack this might remove the need to use an async proxy.
+ std::unique_ptr<MediaPacket> packet(new MediaPacket);
+ packet->SetType(MediaPacket::SCTP);
+ packet->Copy(static_cast<const uint8_t*>(buffer), length);
+
+ if (NS_IsMainThread() && mDeferSend) {
+ mDeferredSend.emplace_back(std::move(packet));
+ return 0;
+ }
+
+ SendPacket(std::move(packet));
+ return 0; // cheat! Packets can always be dropped later anyways
+}
+#endif
+
+#ifdef ALLOW_DIRECT_SCTP_LISTEN_CONNECT
+// listen for incoming associations
+// Blocks! - Don't call this from main thread!
+
+bool DataChannelConnection::Listen(unsigned short port) {
+ struct sockaddr_in addr;
+ socklen_t addr_len;
+
+ NS_WARNING_ASSERTION(!NS_IsMainThread(),
+ "Blocks, do not call from main thread!!!");
+
+ /* Acting as the 'server' */
+ memset((void*)&addr, 0, sizeof(addr));
+# ifdef HAVE_SIN_LEN
+ addr.sin_len = sizeof(struct sockaddr_in);
+# endif
+ addr.sin_family = AF_INET;
+ addr.sin_port = htons(port);
+ addr.sin_addr.s_addr = htonl(INADDR_ANY);
+ DC_DEBUG(("Waiting for connections on port %u", ntohs(addr.sin_port)));
+ {
+ MutexAutoLock lock(mLock);
+ SetReadyState(CONNECTING);
+ }
+ if (usrsctp_bind(mMasterSocket, reinterpret_cast<struct sockaddr*>(&addr),
+ sizeof(struct sockaddr_in)) < 0) {
+ DC_ERROR(("***Failed userspace_bind"));
+ return false;
+ }
+ if (usrsctp_listen(mMasterSocket, 1) < 0) {
+ DC_ERROR(("***Failed userspace_listen"));
+ return false;
+ }
+
+ DC_DEBUG(("Accepting connection"));
+ addr_len = 0;
+ if ((mSocket = usrsctp_accept(mMasterSocket, nullptr, &addr_len)) ==
+ nullptr) {
+ DC_ERROR(("***Failed accept"));
+ return false;
+ }
+
+ {
+ MutexAutoLock lock(mLock);
+ SetReadyState(OPEN);
+ }
+
+ struct linger l;
+ l.l_onoff = 1;
+ l.l_linger = 0;
+ if (usrsctp_setsockopt(mSocket, SOL_SOCKET, SO_LINGER, (const void*)&l,
+ (socklen_t)sizeof(struct linger)) < 0) {
+ DC_WARN(("Couldn't set SO_LINGER on SCTP socket"));
+ }
+
+ // Notify Connection open
+ // XXX We need to make sure connection sticks around until the message is
+ // delivered
+ DC_DEBUG(("%s: sending ON_CONNECTION for %p", __FUNCTION__, this));
+ Dispatch(do_AddRef(new DataChannelOnMessageAvailable(
+ DataChannelOnMessageAvailable::ON_CONNECTION, this,
+ (DataChannel*)nullptr)));
+ return true;
+}
+
+// Blocks! - Don't call this from main thread!
+bool DataChannelConnection::Connect(const char* addr, unsigned short port) {
+ struct sockaddr_in addr4;
+ struct sockaddr_in6 addr6;
+
+ NS_WARNING_ASSERTION(!NS_IsMainThread(),
+ "Blocks, do not call from main thread!!!");
+
+ /* Acting as the connector */
+ DC_DEBUG(("Connecting to %s, port %u", addr, port));
+ memset((void*)&addr4, 0, sizeof(struct sockaddr_in));
+ memset((void*)&addr6, 0, sizeof(struct sockaddr_in6));
+# ifdef HAVE_SIN_LEN
+ addr4.sin_len = sizeof(struct sockaddr_in);
+# endif
+# ifdef HAVE_SIN6_LEN
+ addr6.sin6_len = sizeof(struct sockaddr_in6);
+# endif
+ addr4.sin_family = AF_INET;
+ addr6.sin6_family = AF_INET6;
+ addr4.sin_port = htons(port);
+ addr6.sin6_port = htons(port);
+ {
+ MutexAutoLock lock(mLock);
+ SetReadyState(CONNECTING);
+ }
+# if !defined(__Userspace_os_Windows)
+ if (inet_pton(AF_INET6, addr, &addr6.sin6_addr) == 1) {
+ if (usrsctp_connect(mMasterSocket,
+ reinterpret_cast<struct sockaddr*>(&addr6),
+ sizeof(struct sockaddr_in6)) < 0) {
+ DC_ERROR(("*** Failed userspace_connect"));
+ return false;
+ }
+ } else if (inet_pton(AF_INET, addr, &addr4.sin_addr) == 1) {
+ if (usrsctp_connect(mMasterSocket,
+ reinterpret_cast<struct sockaddr*>(&addr4),
+ sizeof(struct sockaddr_in)) < 0) {
+ DC_ERROR(("*** Failed userspace_connect"));
+ return false;
+ }
+ } else {
+ DC_ERROR(("*** Illegal destination address."));
+ }
+# else
+ {
+ struct sockaddr_storage ss;
+ int sslen = sizeof(ss);
+
+ if (!WSAStringToAddressA(const_cast<char*>(addr), AF_INET6, nullptr,
+ (struct sockaddr*)&ss, &sslen)) {
+ addr6.sin6_addr =
+ (reinterpret_cast<struct sockaddr_in6*>(&ss))->sin6_addr;
+ if (usrsctp_connect(mMasterSocket,
+ reinterpret_cast<struct sockaddr*>(&addr6),
+ sizeof(struct sockaddr_in6)) < 0) {
+ DC_ERROR(("*** Failed userspace_connect"));
+ return false;
+ }
+ } else if (!WSAStringToAddressA(const_cast<char*>(addr), AF_INET, nullptr,
+ (struct sockaddr*)&ss, &sslen)) {
+ addr4.sin_addr = (reinterpret_cast<struct sockaddr_in*>(&ss))->sin_addr;
+ if (usrsctp_connect(mMasterSocket,
+ reinterpret_cast<struct sockaddr*>(&addr4),
+ sizeof(struct sockaddr_in)) < 0) {
+ DC_ERROR(("*** Failed userspace_connect"));
+ return false;
+ }
+ } else {
+ DC_ERROR(("*** Illegal destination address."));
+ }
+ }
+# endif
+
+ mSocket = mMasterSocket;
+
+ DC_DEBUG(("connect() succeeded! Entering connected mode"));
+ {
+ MutexAutoLock lock(mLock);
+ SetReadyState(OPEN);
+ }
+ // Notify Connection open
+ // XXX We need to make sure connection sticks around until the message is
+ // delivered
+ DC_DEBUG(("%s: sending ON_CONNECTION for %p", __FUNCTION__, this));
+ Dispatch(do_AddRef(new DataChannelOnMessageAvailable(
+ DataChannelOnMessageAvailable::ON_CONNECTION, this,
+ (DataChannel*)nullptr)));
+ return true;
+}
+#endif
+
+DataChannel* DataChannelConnection::FindChannelByStream(uint16_t stream) {
+ return mChannels.Get(stream).get();
+}
+
+uint16_t DataChannelConnection::FindFreeStream() {
+ ASSERT_WEBRTC(NS_IsMainThread());
+ uint16_t i, limit;
+
+ limit = MAX_NUM_STREAMS;
+
+ MOZ_ASSERT(mAllocateEven.isSome());
+ for (i = (*mAllocateEven ? 0 : 1); i < limit; i += 2) {
+ if (mChannels.Get(i)) {
+ continue;
+ }
+
+ // Verify it's not still in the process of closing
+ size_t j;
+ for (j = 0; j < mStreamsResetting.Length(); ++j) {
+ if (mStreamsResetting[j] == i) {
+ break;
+ }
+ }
+
+ if (j == mStreamsResetting.Length()) {
+ return i;
+ }
+ }
+ return INVALID_STREAM;
+}
+
+uint32_t DataChannelConnection::UpdateCurrentStreamIndex() {
+ RefPtr<DataChannel> channel = mChannels.GetNextChannel(mCurrentStream);
+ if (!channel) {
+ mCurrentStream = 0;
+ } else {
+ mCurrentStream = channel->mStream;
+ }
+ return mCurrentStream;
+}
+
+uint32_t DataChannelConnection::GetCurrentStreamIndex() {
+ if (!mChannels.Get(mCurrentStream)) {
+ // The stream muse have been removed, reset
+ DC_DEBUG(("Reset mCurrentChannel"));
+ mCurrentStream = 0;
+ }
+ return mCurrentStream;
+}
+
+bool DataChannelConnection::RequestMoreStreams(int32_t aNeeded) {
+ struct sctp_status status;
+ struct sctp_add_streams sas;
+ uint32_t outStreamsNeeded;
+ socklen_t len;
+
+ if (aNeeded + mNegotiatedIdLimit > MAX_NUM_STREAMS) {
+ aNeeded = MAX_NUM_STREAMS - mNegotiatedIdLimit;
+ }
+ if (aNeeded <= 0) {
+ return false;
+ }
+
+ len = (socklen_t)sizeof(struct sctp_status);
+ if (usrsctp_getsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_STATUS, &status,
+ &len) < 0) {
+ DC_ERROR(("***failed: getsockopt SCTP_STATUS"));
+ return false;
+ }
+ outStreamsNeeded = aNeeded; // number to add
+
+ // Note: if multiple channel opens happen when we don't have enough space,
+ // we'll call RequestMoreStreams() multiple times
+ memset(&sas, 0, sizeof(sas));
+ sas.sas_instrms = 0;
+ sas.sas_outstrms = (uint16_t)outStreamsNeeded; /* XXX error handling */
+ // Doesn't block, we get an event when it succeeds or fails
+ if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_ADD_STREAMS, &sas,
+ (socklen_t)sizeof(struct sctp_add_streams)) < 0) {
+ if (errno == EALREADY) {
+ DC_DEBUG(("Already have %u output streams", outStreamsNeeded));
+ return true;
+ }
+
+ DC_ERROR(("***failed: setsockopt ADD errno=%d", errno));
+ return false;
+ }
+ DC_DEBUG(("Requested %u more streams", outStreamsNeeded));
+ // We add to mNegotiatedIdLimit when we get a SCTP_STREAM_CHANGE_EVENT and the
+ // values are larger than mNegotiatedIdLimit
+ return true;
+}
+
+// Returns a POSIX error code.
+int DataChannelConnection::SendControlMessage(const uint8_t* data, uint32_t len,
+ uint16_t stream) {
+ struct sctp_sendv_spa info = {0};
+
+ // General flags
+ info.sendv_flags = SCTP_SEND_SNDINFO_VALID;
+
+ // Set stream identifier, protocol identifier and flags
+ info.sendv_sndinfo.snd_sid = stream;
+ info.sendv_sndinfo.snd_flags = SCTP_EOR;
+ info.sendv_sndinfo.snd_ppid = htonl(DATA_CHANNEL_PPID_CONTROL);
+
+ // Create message instance and send
+ // Note: Main-thread IO, but doesn't block
+#if (UINT32_MAX > SIZE_MAX)
+ if (len > SIZE_MAX) {
+ return EMSGSIZE;
+ }
+#endif
+ OutgoingMsg msg(info, data, (size_t)len);
+ bool buffered;
+ int error = SendMsgInternalOrBuffer(mBufferedControl, msg, buffered, nullptr);
+
+ // Set pending type (if buffered)
+ if (!error && buffered && !mPendingType) {
+ mPendingType = PENDING_DCEP;
+ }
+ return error;
+}
+
+// Returns a POSIX error code.
+int DataChannelConnection::SendOpenAckMessage(uint16_t stream) {
+ struct rtcweb_datachannel_ack ack;
+
+ memset(&ack, 0, sizeof(struct rtcweb_datachannel_ack));
+ ack.msg_type = DATA_CHANNEL_ACK;
+
+ return SendControlMessage((const uint8_t*)&ack, sizeof(ack), stream);
+}
+
+// Returns a POSIX error code.
+int DataChannelConnection::SendOpenRequestMessage(
+ const nsACString& label, const nsACString& protocol, uint16_t stream,
+ bool unordered, uint16_t prPolicy, uint32_t prValue) {
+ const int label_len = label.Length(); // not including nul
+ const int proto_len = protocol.Length(); // not including nul
+ // careful - request struct include one char for the label
+ const int req_size = sizeof(struct rtcweb_datachannel_open_request) - 1 +
+ label_len + proto_len;
+ UniqueFreePtr<struct rtcweb_datachannel_open_request> req(
+ (struct rtcweb_datachannel_open_request*)moz_xmalloc(req_size));
+
+ memset(req.get(), 0, req_size);
+ req->msg_type = DATA_CHANNEL_OPEN_REQUEST;
+ switch (prPolicy) {
+ case SCTP_PR_SCTP_NONE:
+ req->channel_type = DATA_CHANNEL_RELIABLE;
+ break;
+ case SCTP_PR_SCTP_TTL:
+ req->channel_type = DATA_CHANNEL_PARTIAL_RELIABLE_TIMED;
+ break;
+ case SCTP_PR_SCTP_RTX:
+ req->channel_type = DATA_CHANNEL_PARTIAL_RELIABLE_REXMIT;
+ break;
+ default:
+ return EINVAL;
+ }
+ if (unordered) {
+ // Per the current types, all differ by 0x80 between ordered and unordered
+ req->channel_type |=
+ 0x80; // NOTE: be careful if new types are added in the future
+ }
+
+ req->reliability_param = htonl(prValue);
+ req->priority = htons(0); /* XXX: add support */
+ req->label_length = htons(label_len);
+ req->protocol_length = htons(proto_len);
+ memcpy(&req->label[0], PromiseFlatCString(label).get(), label_len);
+ memcpy(&req->label[label_len], PromiseFlatCString(protocol).get(), proto_len);
+
+ // TODO: req_size is an int... that looks hairy
+ int error = SendControlMessage((const uint8_t*)req.get(), req_size, stream);
+ return error;
+}
+
+// XXX This should use a separate thread (outbound queue) which should
+// select() to know when to *try* to send data to the socket again.
+// Alternatively, it can use a timeout, but that's guaranteed to be wrong
+// (just not sure in what direction). We could re-implement NSPR's
+// PR_POLL_WRITE/etc handling... with a lot of work.
+
+// Better yet, use the SCTP stack's notifications on buffer state to avoid
+// filling the SCTP's buffers.
+
+// returns if we're still blocked (true)
+bool DataChannelConnection::SendDeferredMessages() {
+ RefPtr<DataChannel> channel; // we may null out the refs to this
+
+ // This may block while something is modifying channels, but should not block
+ // for IO
+ ASSERT_WEBRTC(!NS_IsMainThread());
+ mLock.AssertCurrentThreadOwns();
+
+ DC_DEBUG(("SendDeferredMessages called, pending type: %d", mPendingType));
+ if (!mPendingType) {
+ return false;
+ }
+
+ // Send pending control messages
+ // Note: If ndata is not active, check if DCEP messages are currently
+ // outstanding. These need to
+ // be sent first before other streams can be used for sending.
+ if (!mBufferedControl.IsEmpty() &&
+ (mSendInterleaved || mPendingType == PENDING_DCEP)) {
+ if (SendBufferedMessages(mBufferedControl, nullptr)) {
+ return true;
+ }
+
+ // Note: There may or may not be pending data messages
+ mPendingType = PENDING_DATA;
+ }
+
+ bool blocked = false;
+ uint32_t i = GetCurrentStreamIndex();
+ uint32_t end = i;
+ do {
+ channel = mChannels.Get(i);
+ // Should already be cleared if closing/closed
+ if (!channel || channel->mBufferedData.IsEmpty()) {
+ i = UpdateCurrentStreamIndex();
+ continue;
+ }
+
+ // Send buffered data messages
+ // Warning: This will fail in case ndata is inactive and a previously
+ // deallocated data channel has not been closed properly. If you
+ // ever see that no messages can be sent on any channel, this is
+ // likely the cause (an explicit EOR message partially sent whose
+ // remaining chunks are still being waited for).
+ size_t written = 0;
+ mDeferSend = true;
+ blocked = SendBufferedMessages(channel->mBufferedData, &written);
+ mDeferSend = false;
+ if (written) {
+ channel->DecrementBufferedAmount(written);
+ }
+
+ for (auto&& packet : mDeferredSend) {
+ MOZ_ASSERT(written);
+ SendPacket(std::move(packet));
+ }
+ mDeferredSend.clear();
+
+ // Update current stream index
+ // Note: If ndata is not active, the outstanding data messages on this
+ // stream need to be sent first before other streams can be used for
+ // sending.
+ if (mSendInterleaved || !blocked) {
+ i = UpdateCurrentStreamIndex();
+ }
+ } while (!blocked && i != end);
+
+ if (!blocked) {
+ mPendingType = mBufferedControl.IsEmpty() ? PENDING_NONE : PENDING_DCEP;
+ }
+ return blocked;
+}
+
+// Called with mLock locked!
+// buffer MUST have at least one item!
+// returns if we're still blocked (true)
+bool DataChannelConnection::SendBufferedMessages(
+ nsTArray<UniquePtr<BufferedOutgoingMsg>>& buffer, size_t* aWritten) {
+ do {
+ // Re-send message
+ int error = SendMsgInternal(*buffer[0], aWritten);
+ switch (error) {
+ case 0:
+ buffer.RemoveElementAt(0);
+ break;
+ case EAGAIN:
+#if (EAGAIN != EWOULDBLOCK)
+ case EWOULDBLOCK:
+#endif
+ return true;
+ default:
+ buffer.RemoveElementAt(0);
+ DC_ERROR(("error on sending: %d", error));
+ break;
+ }
+ } while (!buffer.IsEmpty());
+
+ return false;
+}
+
+// Caller must ensure that length <= SIZE_MAX
+void DataChannelConnection::HandleOpenRequestMessage(
+ const struct rtcweb_datachannel_open_request* req, uint32_t length,
+ uint16_t stream) {
+ RefPtr<DataChannel> channel;
+ uint32_t prValue;
+ uint16_t prPolicy;
+
+ ASSERT_WEBRTC(!NS_IsMainThread());
+ mLock.AssertCurrentThreadOwns();
+
+ const size_t requiredLength = (sizeof(*req) - 1) + ntohs(req->label_length) +
+ ntohs(req->protocol_length);
+ if (((size_t)length) != requiredLength) {
+ if (((size_t)length) < requiredLength) {
+ DC_ERROR(
+ ("%s: insufficient length: %u, should be %zu. Unable to continue.",
+ __FUNCTION__, length, requiredLength));
+ return;
+ }
+ DC_WARN(("%s: Inconsistent length: %u, should be %zu", __FUNCTION__, length,
+ requiredLength));
+ }
+
+ DC_DEBUG(("%s: length %u, sizeof(*req) = %zu", __FUNCTION__, length,
+ sizeof(*req)));
+
+ switch (req->channel_type) {
+ case DATA_CHANNEL_RELIABLE:
+ case DATA_CHANNEL_RELIABLE_UNORDERED:
+ prPolicy = SCTP_PR_SCTP_NONE;
+ break;
+ case DATA_CHANNEL_PARTIAL_RELIABLE_REXMIT:
+ case DATA_CHANNEL_PARTIAL_RELIABLE_REXMIT_UNORDERED:
+ prPolicy = SCTP_PR_SCTP_RTX;
+ break;
+ case DATA_CHANNEL_PARTIAL_RELIABLE_TIMED:
+ case DATA_CHANNEL_PARTIAL_RELIABLE_TIMED_UNORDERED:
+ prPolicy = SCTP_PR_SCTP_TTL;
+ break;
+ default:
+ DC_ERROR(("Unknown channel type %d", req->channel_type));
+ /* XXX error handling */
+ return;
+ }
+ prValue = ntohl(req->reliability_param);
+ bool ordered = !(req->channel_type & 0x80);
+
+ if ((channel = FindChannelByStream(stream))) {
+ if (!channel->mNegotiated) {
+ DC_ERROR(
+ ("HandleOpenRequestMessage: channel for pre-existing stream "
+ "%u that was not externally negotiated. JS is lying to us, or "
+ "there's an id collision.",
+ stream));
+ /* XXX: some error handling */
+ } else {
+ DC_DEBUG(("Open for externally negotiated channel %u", stream));
+ // XXX should also check protocol, maybe label
+ if (prPolicy != channel->mPrPolicy || prValue != channel->mPrValue ||
+ ordered != channel->mOrdered) {
+ DC_WARN(
+ ("external negotiation mismatch with OpenRequest:"
+ "channel %u, policy %u/%u, value %u/%u, ordered %d/%d",
+ stream, prPolicy, channel->mPrPolicy, prValue, channel->mPrValue,
+ static_cast<int>(ordered), static_cast<int>(channel->mOrdered)));
+ }
+ }
+ return;
+ }
+ if (stream >= mNegotiatedIdLimit) {
+ DC_ERROR(("%s: stream %u out of bounds (%zu)", __FUNCTION__, stream,
+ mNegotiatedIdLimit));
+ return;
+ }
+
+ nsCString label(
+ nsDependentCSubstring(&req->label[0], ntohs(req->label_length)));
+ nsCString protocol(nsDependentCSubstring(
+ &req->label[ntohs(req->label_length)], ntohs(req->protocol_length)));
+
+ channel =
+ new DataChannel(this, stream, DataChannel::OPEN, label, protocol,
+ prPolicy, prValue, ordered, false, nullptr, nullptr);
+ mChannels.Insert(channel);
+
+ DC_DEBUG(("%s: sending ON_CHANNEL_CREATED for %s/%s: %u", __FUNCTION__,
+ channel->mLabel.get(), channel->mProtocol.get(), stream));
+ Dispatch(do_AddRef(new DataChannelOnMessageAvailable(
+ DataChannelOnMessageAvailable::ON_CHANNEL_CREATED, this, channel)));
+
+ DC_DEBUG(("%s: deferring sending ON_CHANNEL_OPEN for %p", __FUNCTION__,
+ channel.get()));
+ channel->AnnounceOpen();
+
+ // Note that any message can be buffered; SendOpenAckMessage may
+ // error later than this check.
+ const auto error = SendOpenAckMessage(channel->mStream);
+ if (error) {
+ DC_ERROR(("SendOpenRequest failed, error = %d", error));
+ Dispatch(NS_NewRunnableFunction(
+ "DataChannelConnection::HandleOpenRequestMessage",
+ [channel, connection = RefPtr<DataChannelConnection>(this)]() {
+ // Close the channel on failure
+ connection->Close(channel);
+ }));
+ return;
+ }
+ DeliverQueuedData(channel->mStream);
+}
+
+// NOTE: the updated spec from the IETF says we should set in-order until we
+// receive an ACK. That would make this code moot. Keep it for now for
+// backwards compatibility.
+void DataChannelConnection::DeliverQueuedData(uint16_t stream) {
+ mLock.AssertCurrentThreadOwns();
+
+ mQueuedData.RemoveElementsBy([stream, this](const auto& dataItem) {
+ mLock.AssertCurrentThreadOwns();
+ const bool match = dataItem->mStream == stream;
+ if (match) {
+ DC_DEBUG(("Delivering queued data for stream %u, length %u", stream,
+ dataItem->mLength));
+ // Deliver the queued data
+ HandleDataMessage(dataItem->mData, dataItem->mLength, dataItem->mPpid,
+ dataItem->mStream, dataItem->mFlags);
+ }
+ return match;
+ });
+}
+
+// Caller must ensure that length <= SIZE_MAX
+void DataChannelConnection::HandleOpenAckMessage(
+ const struct rtcweb_datachannel_ack* ack, uint32_t length,
+ uint16_t stream) {
+ DataChannel* channel;
+
+ mLock.AssertCurrentThreadOwns();
+
+ channel = FindChannelByStream(stream);
+ if (NS_WARN_IF(!channel)) {
+ return;
+ }
+
+ DC_DEBUG(("OpenAck received for stream %u, waiting=%d", stream,
+ (channel->mFlags & DATA_CHANNEL_FLAGS_WAITING_ACK) ? 1 : 0));
+
+ channel->mFlags &= ~DATA_CHANNEL_FLAGS_WAITING_ACK;
+}
+
+// Caller must ensure that length <= SIZE_MAX
+void DataChannelConnection::HandleUnknownMessage(uint32_t ppid, uint32_t length,
+ uint16_t stream) {
+ /* XXX: Send an error message? */
+ DC_ERROR(("unknown DataChannel message received: %u, len %u on stream %d",
+ ppid, length, stream));
+ // XXX Log to JS error console if possible
+}
+
+uint8_t DataChannelConnection::BufferMessage(nsACString& recvBuffer,
+ const void* data, uint32_t length,
+ uint32_t ppid, int flags) {
+ const char* buffer = (const char*)data;
+ uint8_t bufferFlags = 0;
+
+ if ((flags & MSG_EOR) && ppid != DATA_CHANNEL_PPID_BINARY_PARTIAL &&
+ ppid != DATA_CHANNEL_PPID_DOMSTRING_PARTIAL) {
+ bufferFlags |= DATA_CHANNEL_BUFFER_MESSAGE_FLAGS_COMPLETE;
+
+ // Return directly if nothing has been buffered
+ if (recvBuffer.IsEmpty()) {
+ return bufferFlags;
+ }
+ }
+
+ // Ensure it doesn't blow up our buffer
+ // TODO: Change 'WEBRTC_DATACHANNEL_MAX_MESSAGE_SIZE_LOCAL' to whatever the
+ // new buffer is capable of holding.
+ if (((uint64_t)recvBuffer.Length()) + ((uint64_t)length) >
+ WEBRTC_DATACHANNEL_MAX_MESSAGE_SIZE_LOCAL) {
+ bufferFlags |= DATA_CHANNEL_BUFFER_MESSAGE_FLAGS_TOO_LARGE;
+ return bufferFlags;
+ }
+
+ // Copy & add to receive buffer
+ recvBuffer.Append(buffer, length);
+ bufferFlags |= DATA_CHANNEL_BUFFER_MESSAGE_FLAGS_BUFFERED;
+ return bufferFlags;
+}
+
+void DataChannelConnection::HandleDataMessage(const void* data, size_t length,
+ uint32_t ppid, uint16_t stream,
+ int flags) {
+ DataChannel* channel;
+ const char* buffer = (const char*)data;
+
+ mLock.AssertCurrentThreadOwns();
+ channel = FindChannelByStream(stream);
+
+ // Note: Until we support SIZE_MAX sized messages, we need this check
+#if (SIZE_MAX > UINT32_MAX)
+ if (length > UINT32_MAX) {
+ DC_ERROR(("DataChannel: Cannot handle message of size %zu (max=%" PRIu32
+ ")",
+ length, UINT32_MAX));
+ CloseLocked(channel);
+ return;
+ }
+#endif
+ uint32_t data_length = (uint32_t)length;
+
+ // XXX A closed channel may trip this... check
+ // NOTE: the updated spec from the IETF says we should set in-order until we
+ // receive an ACK. That would make this code moot. Keep it for now for
+ // backwards compatibility.
+ if (!channel) {
+ // In the updated 0-RTT open case, the sender can send data immediately
+ // after Open, and doesn't set the in-order bit (since we don't have a
+ // response or ack). Also, with external negotiation, data can come in
+ // before we're told about the external negotiation. We need to buffer
+ // data until either a) Open comes in, if the ordering get messed up,
+ // or b) the app tells us this channel was externally negotiated. When
+ // these occur, we deliver the data.
+
+ // Since this is rare and non-performance, keep a single list of queued
+ // data messages to deliver once the channel opens.
+ DC_DEBUG(("Queuing data for stream %u, length %u", stream, data_length));
+ // Copies data
+ mQueuedData.AppendElement(
+ new QueuedDataMessage(stream, ppid, flags, data, data_length));
+ return;
+ }
+
+ bool is_binary = true;
+ uint8_t bufferFlags;
+ int32_t type;
+ const char* info = "";
+
+ if (ppid == DATA_CHANNEL_PPID_DOMSTRING_PARTIAL ||
+ ppid == DATA_CHANNEL_PPID_DOMSTRING ||
+ ppid == DATA_CHANNEL_PPID_DOMSTRING_EMPTY) {
+ is_binary = false;
+ }
+ if (is_binary != channel->mIsRecvBinary && !channel->mRecvBuffer.IsEmpty()) {
+ NS_WARNING("DataChannel message aborted by fragment type change!");
+ // TODO: Maybe closing would be better as this is a hard to detect protocol
+ // violation?
+ channel->mRecvBuffer.Truncate(0);
+ }
+ channel->mIsRecvBinary = is_binary;
+
+ // Remaining chunks of previously truncated message (due to the buffer being
+ // full)?
+ if (channel->mFlags & DATA_CHANNEL_FLAGS_CLOSING_TOO_LARGE) {
+ DC_ERROR(
+ ("DataChannel: Ignoring partial message of length %u, buffer full and "
+ "closing",
+ data_length));
+ // Only unblock if unordered
+ if (!channel->mOrdered && (flags & MSG_EOR)) {
+ channel->mFlags &= ~DATA_CHANNEL_FLAGS_CLOSING_TOO_LARGE;
+ }
+ }
+
+ // Buffer message until complete
+ bufferFlags =
+ BufferMessage(channel->mRecvBuffer, buffer, data_length, ppid, flags);
+ if (bufferFlags & DATA_CHANNEL_BUFFER_MESSAGE_FLAGS_TOO_LARGE) {
+ DC_ERROR(
+ ("DataChannel: Buffered message would become too large to handle, "
+ "closing channel"));
+ channel->mRecvBuffer.Truncate(0);
+ channel->mFlags |= DATA_CHANNEL_FLAGS_CLOSING_TOO_LARGE;
+ CloseLocked(channel);
+ return;
+ }
+ if (!(bufferFlags & DATA_CHANNEL_BUFFER_MESSAGE_FLAGS_COMPLETE)) {
+ DC_DEBUG(
+ ("DataChannel: Partial %s message of length %u (total %zu) on channel "
+ "id %u",
+ is_binary ? "binary" : "string", data_length,
+ channel->mRecvBuffer.Length(), channel->mStream));
+ return; // Not ready to notify application
+ }
+ if (bufferFlags & DATA_CHANNEL_BUFFER_MESSAGE_FLAGS_BUFFERED) {
+ data_length = channel->mRecvBuffer.Length();
+ }
+
+ // Complain about large messages (only complain - we can handle it)
+ if (data_length > WEBRTC_DATACHANNEL_MAX_MESSAGE_SIZE_LOCAL) {
+ DC_WARN(
+ ("DataChannel: Received message of length %u is > announced maximum "
+ "message size (%u)",
+ data_length, WEBRTC_DATACHANNEL_MAX_MESSAGE_SIZE_LOCAL));
+ }
+
+ bool is_empty = false;
+
+ switch (ppid) {
+ case DATA_CHANNEL_PPID_DOMSTRING:
+ DC_DEBUG(
+ ("DataChannel: Received string message of length %u on channel %u",
+ data_length, channel->mStream));
+ type = DataChannelOnMessageAvailable::ON_DATA_STRING;
+ if (bufferFlags & DATA_CHANNEL_BUFFER_MESSAGE_FLAGS_BUFFERED) {
+ info = " (string fragmented)";
+ }
+ // else send using recvData normally
+
+ // WebSockets checks IsUTF8() here; we can try to deliver it
+ break;
+
+ case DATA_CHANNEL_PPID_DOMSTRING_EMPTY:
+ DC_DEBUG(
+ ("DataChannel: Received empty string message of length %u on channel "
+ "%u",
+ data_length, channel->mStream));
+ type = DataChannelOnMessageAvailable::ON_DATA_STRING;
+ if (bufferFlags & DATA_CHANNEL_BUFFER_MESSAGE_FLAGS_BUFFERED) {
+ info = " (string fragmented)";
+ }
+ is_empty = true;
+ break;
+
+ case DATA_CHANNEL_PPID_BINARY:
+ DC_DEBUG(
+ ("DataChannel: Received binary message of length %u on channel id %u",
+ data_length, channel->mStream));
+ type = DataChannelOnMessageAvailable::ON_DATA_BINARY;
+ if (bufferFlags & DATA_CHANNEL_BUFFER_MESSAGE_FLAGS_BUFFERED) {
+ info = " (binary fragmented)";
+ }
+
+ // else send using recvData normally
+ break;
+
+ case DATA_CHANNEL_PPID_BINARY_EMPTY:
+ DC_DEBUG(
+ ("DataChannel: Received empty binary message of length %u on channel "
+ "id %u",
+ data_length, channel->mStream));
+ type = DataChannelOnMessageAvailable::ON_DATA_BINARY;
+ if (bufferFlags & DATA_CHANNEL_BUFFER_MESSAGE_FLAGS_BUFFERED) {
+ info = " (binary fragmented)";
+ }
+ is_empty = true;
+ break;
+
+ default:
+ NS_ERROR("Unknown data PPID");
+ DC_ERROR(("Unknown data PPID %" PRIu32, ppid));
+ return;
+ }
+
+ channel->WithTrafficCounters(
+ [&data_length](DataChannel::TrafficCounters& counters) {
+ counters.mMessagesReceived++;
+ counters.mBytesReceived += data_length;
+ });
+
+ // Notify onmessage
+ DC_DEBUG(("%s: sending ON_DATA_%s%s for %p", __FUNCTION__,
+ (type == DataChannelOnMessageAvailable::ON_DATA_STRING) ? "STRING"
+ : "BINARY",
+ info, channel));
+ if (bufferFlags & DATA_CHANNEL_BUFFER_MESSAGE_FLAGS_BUFFERED) {
+ channel->SendOrQueue(new DataChannelOnMessageAvailable(
+ type, this, channel, channel->mRecvBuffer));
+ channel->mRecvBuffer.Truncate(0);
+ } else {
+ nsAutoCString recvData(is_empty ? "" : buffer,
+ is_empty ? 0 : data_length); // allocates >64
+ channel->SendOrQueue(
+ new DataChannelOnMessageAvailable(type, this, channel, recvData));
+ }
+}
+
+void DataChannelConnection::HandleDCEPMessage(const void* buffer, size_t length,
+ uint32_t ppid, uint16_t stream,
+ int flags) {
+ const struct rtcweb_datachannel_open_request* req;
+ const struct rtcweb_datachannel_ack* ack;
+
+ // Note: Until we support SIZE_MAX sized messages, we need this check
+#if (SIZE_MAX > UINT32_MAX)
+ if (length > UINT32_MAX) {
+ DC_ERROR(("DataChannel: Cannot handle message of size %zu (max=%u)", length,
+ UINT32_MAX));
+ Stop();
+ return;
+ }
+#endif
+ uint32_t data_length = (uint32_t)length;
+
+ mLock.AssertCurrentThreadOwns();
+
+ // Buffer message until complete
+ const uint8_t bufferFlags =
+ BufferMessage(mRecvBuffer, buffer, data_length, ppid, flags);
+ if (bufferFlags & DATA_CHANNEL_BUFFER_MESSAGE_FLAGS_TOO_LARGE) {
+ DC_ERROR(
+ ("DataChannel: Buffered message would become too large to handle, "
+ "closing connection"));
+ mRecvBuffer.Truncate(0);
+ Stop();
+ return;
+ }
+ if (!(bufferFlags & DATA_CHANNEL_BUFFER_MESSAGE_FLAGS_COMPLETE)) {
+ DC_DEBUG(("Buffered partial DCEP message of length %u", data_length));
+ return;
+ }
+ if (bufferFlags & DATA_CHANNEL_BUFFER_MESSAGE_FLAGS_BUFFERED) {
+ buffer = reinterpret_cast<const void*>(mRecvBuffer.BeginReading());
+ data_length = mRecvBuffer.Length();
+ }
+
+ req = static_cast<const struct rtcweb_datachannel_open_request*>(buffer);
+ DC_DEBUG(("Handling DCEP message of length %u", data_length));
+
+ // Ensure minimum message size (ack is the smallest DCEP message)
+ if ((size_t)data_length < sizeof(*ack)) {
+ DC_WARN(("Ignored invalid DCEP message (too short)"));
+ return;
+ }
+
+ switch (req->msg_type) {
+ case DATA_CHANNEL_OPEN_REQUEST:
+ // structure includes a possibly-unused char label[1] (in a packed
+ // structure)
+ if (NS_WARN_IF((size_t)data_length < sizeof(*req) - 1)) {
+ return;
+ }
+
+ HandleOpenRequestMessage(req, data_length, stream);
+ break;
+ case DATA_CHANNEL_ACK:
+ // >= sizeof(*ack) checked above
+
+ ack = static_cast<const struct rtcweb_datachannel_ack*>(buffer);
+ HandleOpenAckMessage(ack, data_length, stream);
+ break;
+ default:
+ HandleUnknownMessage(ppid, data_length, stream);
+ break;
+ }
+
+ // Reset buffer
+ mRecvBuffer.Truncate(0);
+}
+
+// Called with mLock locked!
+void DataChannelConnection::HandleMessage(const void* buffer, size_t length,
+ uint32_t ppid, uint16_t stream,
+ int flags) {
+ mLock.AssertCurrentThreadOwns();
+
+ switch (ppid) {
+ case DATA_CHANNEL_PPID_CONTROL:
+ HandleDCEPMessage(buffer, length, ppid, stream, flags);
+ break;
+ case DATA_CHANNEL_PPID_DOMSTRING_PARTIAL:
+ case DATA_CHANNEL_PPID_DOMSTRING:
+ case DATA_CHANNEL_PPID_DOMSTRING_EMPTY:
+ case DATA_CHANNEL_PPID_BINARY_PARTIAL:
+ case DATA_CHANNEL_PPID_BINARY:
+ case DATA_CHANNEL_PPID_BINARY_EMPTY:
+ HandleDataMessage(buffer, length, ppid, stream, flags);
+ break;
+ default:
+ DC_ERROR((
+ "Unhandled message of length %zu PPID %u on stream %u received (%s).",
+ length, ppid, stream, (flags & MSG_EOR) ? "complete" : "partial"));
+ break;
+ }
+}
+
+void DataChannelConnection::HandleAssociationChangeEvent(
+ const struct sctp_assoc_change* sac) {
+ mLock.AssertCurrentThreadOwns();
+
+ uint32_t i, n;
+ const auto readyState = GetReadyState();
+ switch (sac->sac_state) {
+ case SCTP_COMM_UP:
+ DC_DEBUG(("Association change: SCTP_COMM_UP"));
+ if (readyState == CONNECTING) {
+ mSocket = mMasterSocket;
+ SetReadyState(OPEN);
+
+ DC_DEBUG(("Negotiated number of incoming streams: %" PRIu16,
+ sac->sac_inbound_streams));
+ DC_DEBUG(("Negotiated number of outgoing streams: %" PRIu16,
+ sac->sac_outbound_streams));
+ mNegotiatedIdLimit =
+ std::max(mNegotiatedIdLimit,
+ static_cast<size_t>(std::max(sac->sac_outbound_streams,
+ sac->sac_inbound_streams)));
+
+ Dispatch(do_AddRef(new DataChannelOnMessageAvailable(
+ DataChannelOnMessageAvailable::ON_CONNECTION, this)));
+ DC_DEBUG(("DTLS connect() succeeded! Entering connected mode"));
+
+ // Open any streams pending...
+ ProcessQueuedOpens();
+
+ } else if (readyState == OPEN) {
+ DC_DEBUG(("DataConnection Already OPEN"));
+ } else {
+ DC_ERROR(("Unexpected state: %d", readyState));
+ }
+ break;
+ case SCTP_COMM_LOST:
+ DC_DEBUG(("Association change: SCTP_COMM_LOST"));
+ // This association is toast, so also close all the channels -- from
+ // mainthread!
+ Stop();
+ break;
+ case SCTP_RESTART:
+ DC_DEBUG(("Association change: SCTP_RESTART"));
+ break;
+ case SCTP_SHUTDOWN_COMP:
+ DC_DEBUG(("Association change: SCTP_SHUTDOWN_COMP"));
+ Stop();
+ break;
+ case SCTP_CANT_STR_ASSOC:
+ DC_DEBUG(("Association change: SCTP_CANT_STR_ASSOC"));
+ break;
+ default:
+ DC_DEBUG(("Association change: UNKNOWN"));
+ break;
+ }
+ DC_DEBUG(("Association change: streams (in/out) = (%u/%u)",
+ sac->sac_inbound_streams, sac->sac_outbound_streams));
+
+ if (NS_WARN_IF(!sac)) {
+ return;
+ }
+
+ n = sac->sac_length - sizeof(*sac);
+ if ((sac->sac_state == SCTP_COMM_UP) || (sac->sac_state == SCTP_RESTART)) {
+ if (n > 0) {
+ for (i = 0; i < n; ++i) {
+ switch (sac->sac_info[i]) {
+ case SCTP_ASSOC_SUPPORTS_PR:
+ DC_DEBUG(("Supports: PR"));
+ break;
+ case SCTP_ASSOC_SUPPORTS_AUTH:
+ DC_DEBUG(("Supports: AUTH"));
+ break;
+ case SCTP_ASSOC_SUPPORTS_ASCONF:
+ DC_DEBUG(("Supports: ASCONF"));
+ break;
+ case SCTP_ASSOC_SUPPORTS_MULTIBUF:
+ DC_DEBUG(("Supports: MULTIBUF"));
+ break;
+ case SCTP_ASSOC_SUPPORTS_RE_CONFIG:
+ DC_DEBUG(("Supports: RE-CONFIG"));
+ break;
+#if defined(SCTP_ASSOC_SUPPORTS_INTERLEAVING)
+ case SCTP_ASSOC_SUPPORTS_INTERLEAVING:
+ DC_DEBUG(("Supports: NDATA"));
+ // TODO: This should probably be set earlier above in 'case
+ // SCTP_COMM_UP' but we also need this for 'SCTP_RESTART'.
+ mSendInterleaved = true;
+ break;
+#endif
+ default:
+ DC_ERROR(("Supports: UNKNOWN(0x%02x)", sac->sac_info[i]));
+ break;
+ }
+ }
+ }
+ } else if (((sac->sac_state == SCTP_COMM_LOST) ||
+ (sac->sac_state == SCTP_CANT_STR_ASSOC)) &&
+ (n > 0)) {
+ DC_DEBUG(("Association: ABORT ="));
+ for (i = 0; i < n; ++i) {
+ DC_DEBUG((" 0x%02x", sac->sac_info[i]));
+ }
+ }
+ if ((sac->sac_state == SCTP_CANT_STR_ASSOC) ||
+ (sac->sac_state == SCTP_SHUTDOWN_COMP) ||
+ (sac->sac_state == SCTP_COMM_LOST)) {
+ return;
+ }
+}
+
+void DataChannelConnection::HandlePeerAddressChangeEvent(
+ const struct sctp_paddr_change* spc) {
+ const char* addr = "";
+#if !defined(__Userspace_os_Windows)
+ char addr_buf[INET6_ADDRSTRLEN];
+ struct sockaddr_in* sin;
+ struct sockaddr_in6* sin6;
+#endif
+
+ switch (spc->spc_aaddr.ss_family) {
+ case AF_INET:
+#if !defined(__Userspace_os_Windows)
+ sin = (struct sockaddr_in*)&spc->spc_aaddr;
+ addr = inet_ntop(AF_INET, &sin->sin_addr, addr_buf, INET6_ADDRSTRLEN);
+#endif
+ break;
+ case AF_INET6:
+#if !defined(__Userspace_os_Windows)
+ sin6 = (struct sockaddr_in6*)&spc->spc_aaddr;
+ addr = inet_ntop(AF_INET6, &sin6->sin6_addr, addr_buf, INET6_ADDRSTRLEN);
+#endif
+ break;
+ case AF_CONN:
+ addr = "DTLS connection";
+ break;
+ default:
+ break;
+ }
+ DC_DEBUG(("Peer address %s is now ", addr));
+ switch (spc->spc_state) {
+ case SCTP_ADDR_AVAILABLE:
+ DC_DEBUG(("SCTP_ADDR_AVAILABLE"));
+ break;
+ case SCTP_ADDR_UNREACHABLE:
+ DC_DEBUG(("SCTP_ADDR_UNREACHABLE"));
+ break;
+ case SCTP_ADDR_REMOVED:
+ DC_DEBUG(("SCTP_ADDR_REMOVED"));
+ break;
+ case SCTP_ADDR_ADDED:
+ DC_DEBUG(("SCTP_ADDR_ADDED"));
+ break;
+ case SCTP_ADDR_MADE_PRIM:
+ DC_DEBUG(("SCTP_ADDR_MADE_PRIM"));
+ break;
+ case SCTP_ADDR_CONFIRMED:
+ DC_DEBUG(("SCTP_ADDR_CONFIRMED"));
+ break;
+ default:
+ DC_ERROR(("UNKNOWN SCP STATE"));
+ break;
+ }
+ if (spc->spc_error) {
+ DC_ERROR((" (error = 0x%08x).\n", spc->spc_error));
+ }
+}
+
+void DataChannelConnection::HandleRemoteErrorEvent(
+ const struct sctp_remote_error* sre) {
+ size_t i, n;
+
+ n = sre->sre_length - sizeof(struct sctp_remote_error);
+ DC_WARN(("Remote Error (error = 0x%04x): ", sre->sre_error));
+ for (i = 0; i < n; ++i) {
+ DC_WARN((" 0x%02x", sre->sre_data[i]));
+ }
+}
+
+void DataChannelConnection::HandleShutdownEvent(
+ const struct sctp_shutdown_event* sse) {
+ DC_DEBUG(("Shutdown event."));
+ /* XXX: notify all channels. */
+ // Attempts to actually send anything will fail
+}
+
+void DataChannelConnection::HandleAdaptationIndication(
+ const struct sctp_adaptation_event* sai) {
+ DC_DEBUG(("Adaptation indication: %x.", sai->sai_adaptation_ind));
+}
+
+void DataChannelConnection::HandlePartialDeliveryEvent(
+ const struct sctp_pdapi_event* spde) {
+ // Note: Be aware that stream and sequence number being u32 instead of u16 is
+ // a bug in the SCTP API. This may change in the future.
+
+ DC_DEBUG(("Partial delivery event: "));
+ switch (spde->pdapi_indication) {
+ case SCTP_PARTIAL_DELIVERY_ABORTED:
+ DC_DEBUG(("delivery aborted "));
+ break;
+ default:
+ DC_ERROR(("??? "));
+ break;
+ }
+ DC_DEBUG(("(flags = %x), stream = %" PRIu32 ", sn = %" PRIu32,
+ spde->pdapi_flags, spde->pdapi_stream, spde->pdapi_seq));
+
+ // Validate stream ID
+ if (spde->pdapi_stream >= UINT16_MAX) {
+ DC_ERROR(("Invalid stream id in partial delivery event: %" PRIu32 "\n",
+ spde->pdapi_stream));
+ return;
+ }
+
+ // Find channel and reset buffer
+ DataChannel* channel = FindChannelByStream((uint16_t)spde->pdapi_stream);
+ if (channel) {
+ DC_WARN(("Abort partially delivered message of %zu bytes\n",
+ channel->mRecvBuffer.Length()));
+ channel->mRecvBuffer.Truncate(0);
+ }
+}
+
+void DataChannelConnection::HandleSendFailedEvent(
+ const struct sctp_send_failed_event* ssfe) {
+ size_t i, n;
+
+ if (ssfe->ssfe_flags & SCTP_DATA_UNSENT) {
+ DC_DEBUG(("Unsent "));
+ }
+ if (ssfe->ssfe_flags & SCTP_DATA_SENT) {
+ DC_DEBUG(("Sent "));
+ }
+ if (ssfe->ssfe_flags & ~(SCTP_DATA_SENT | SCTP_DATA_UNSENT)) {
+ DC_DEBUG(("(flags = %x) ", ssfe->ssfe_flags));
+ }
+#ifdef XP_WIN
+# define PRIPPID "lu"
+#else
+# define PRIPPID "u"
+#endif
+ DC_DEBUG(("message with PPID = %" PRIPPID
+ ", SID = %d, flags: 0x%04x due to error = 0x%08x",
+ ntohl(ssfe->ssfe_info.snd_ppid), ssfe->ssfe_info.snd_sid,
+ ssfe->ssfe_info.snd_flags, ssfe->ssfe_error));
+#undef PRIPPID
+ n = ssfe->ssfe_length - sizeof(struct sctp_send_failed_event);
+ for (i = 0; i < n; ++i) {
+ DC_DEBUG((" 0x%02x", ssfe->ssfe_data[i]));
+ }
+}
+
+void DataChannelConnection::ClearResets() {
+ // Clear all pending resets
+ if (!mStreamsResetting.IsEmpty()) {
+ DC_DEBUG(("Clearing resets for %zu streams", mStreamsResetting.Length()));
+ }
+
+ for (uint32_t i = 0; i < mStreamsResetting.Length(); ++i) {
+ RefPtr<DataChannel> channel;
+ channel = FindChannelByStream(mStreamsResetting[i]);
+ if (channel) {
+ DC_DEBUG(("Forgetting channel %u (%p) with pending reset",
+ channel->mStream, channel.get()));
+ // TODO: Do we _really_ want to remove this? Are we allowed to reuse the
+ // id?
+ mChannels.Remove(channel);
+ }
+ }
+ mStreamsResetting.Clear();
+}
+
+void DataChannelConnection::ResetOutgoingStream(uint16_t stream) {
+ uint32_t i;
+
+ mLock.AssertCurrentThreadOwns();
+ DC_DEBUG(
+ ("Connection %p: Resetting outgoing stream %u", (void*)this, stream));
+ // Rarely has more than a couple items and only for a short time
+ for (i = 0; i < mStreamsResetting.Length(); ++i) {
+ if (mStreamsResetting[i] == stream) {
+ return;
+ }
+ }
+ mStreamsResetting.AppendElement(stream);
+}
+
+void DataChannelConnection::SendOutgoingStreamReset() {
+ struct sctp_reset_streams* srs;
+ uint32_t i;
+ size_t len;
+
+ DC_DEBUG(("Connection %p: Sending outgoing stream reset for %zu streams",
+ (void*)this, mStreamsResetting.Length()));
+ mLock.AssertCurrentThreadOwns();
+ if (mStreamsResetting.IsEmpty()) {
+ DC_DEBUG(("No streams to reset"));
+ return;
+ }
+ len = sizeof(sctp_assoc_t) +
+ (2 + mStreamsResetting.Length()) * sizeof(uint16_t);
+ srs = static_cast<struct sctp_reset_streams*>(
+ moz_xmalloc(len)); // infallible malloc
+ memset(srs, 0, len);
+ srs->srs_flags = SCTP_STREAM_RESET_OUTGOING;
+ srs->srs_number_streams = mStreamsResetting.Length();
+ for (i = 0; i < mStreamsResetting.Length(); ++i) {
+ srs->srs_stream_list[i] = mStreamsResetting[i];
+ }
+ if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_RESET_STREAMS, srs,
+ (socklen_t)len) < 0) {
+ DC_ERROR(("***failed: setsockopt RESET, errno %d", errno));
+ // if errno == EALREADY, this is normal - we can't send another reset
+ // with one pending.
+ // When we get an incoming reset (which may be a response to our
+ // outstanding one), see if we have any pending outgoing resets and
+ // send them
+ } else {
+ mStreamsResetting.Clear();
+ }
+ free(srs);
+}
+
+void DataChannelConnection::HandleStreamResetEvent(
+ const struct sctp_stream_reset_event* strrst) {
+ uint32_t n, i;
+ RefPtr<DataChannel> channel; // since we may null out the ref to the channel
+
+ if (!(strrst->strreset_flags & SCTP_STREAM_RESET_DENIED) &&
+ !(strrst->strreset_flags & SCTP_STREAM_RESET_FAILED)) {
+ n = (strrst->strreset_length - sizeof(struct sctp_stream_reset_event)) /
+ sizeof(uint16_t);
+ for (i = 0; i < n; ++i) {
+ if (strrst->strreset_flags & SCTP_STREAM_RESET_INCOMING_SSN) {
+ channel = FindChannelByStream(strrst->strreset_stream_list[i]);
+ if (channel) {
+ // The other side closed the channel
+ // We could be in three states:
+ // 1. Normal state (input and output streams (OPEN)
+ // Notify application, send a RESET in response on our
+ // outbound channel. Go to CLOSED
+ // 2. We sent our own reset (CLOSING); either they crossed on the
+ // wire, or this is a response to our Reset.
+ // Go to CLOSED
+ // 3. We've sent a open but haven't gotten a response yet (CONNECTING)
+ // I believe this is impossible, as we don't have an input stream
+ // yet.
+
+ DC_DEBUG(("Incoming: Channel %u closed", channel->mStream));
+ if (mChannels.Remove(channel)) {
+ // Mark the stream for reset (the reset is sent below)
+ ResetOutgoingStream(channel->mStream);
+ }
+
+ DC_DEBUG(("Disconnected DataChannel %p from connection %p",
+ (void*)channel.get(), (void*)channel->mConnection.get()));
+ channel->StreamClosedLocked();
+ } else {
+ DC_WARN(("Can't find incoming channel %d", i));
+ }
+ }
+ }
+ }
+
+ // Process any pending resets now:
+ if (!mStreamsResetting.IsEmpty()) {
+ DC_DEBUG(("Sending %zu pending resets", mStreamsResetting.Length()));
+ SendOutgoingStreamReset();
+ }
+}
+
+void DataChannelConnection::HandleStreamChangeEvent(
+ const struct sctp_stream_change_event* strchg) {
+ ASSERT_WEBRTC(!NS_IsMainThread());
+ if (strchg->strchange_flags == SCTP_STREAM_CHANGE_DENIED) {
+ DC_ERROR(("*** Failed increasing number of streams from %zu (%u/%u)",
+ mNegotiatedIdLimit, strchg->strchange_instrms,
+ strchg->strchange_outstrms));
+ // XXX FIX! notify pending opens of failure
+ return;
+ }
+ if (strchg->strchange_instrms > mNegotiatedIdLimit) {
+ DC_DEBUG(("Other side increased streams from %zu to %u", mNegotiatedIdLimit,
+ strchg->strchange_instrms));
+ }
+ uint16_t old_limit = mNegotiatedIdLimit;
+ uint16_t new_limit =
+ std::max(strchg->strchange_outstrms, strchg->strchange_instrms);
+ if (new_limit > mNegotiatedIdLimit) {
+ DC_DEBUG(("Increasing number of streams from %u to %u - adding %u (in: %u)",
+ old_limit, new_limit, new_limit - old_limit,
+ strchg->strchange_instrms));
+ // make sure both are the same length
+ mNegotiatedIdLimit = new_limit;
+ DC_DEBUG(("New length = %zu (was %d)", mNegotiatedIdLimit, old_limit));
+ // Re-process any channels waiting for streams.
+ // Linear search, but we don't increase channels often and
+ // the array would only get long in case of an app error normally
+
+ // Make sure we request enough streams if there's a big jump in streams
+ // Could make a more complex API for OpenXxxFinish() and avoid this loop
+ auto channels = mChannels.GetAll();
+ size_t num_needed =
+ channels.Length() ? (channels.LastElement()->mStream + 1) : 0;
+ MOZ_ASSERT(num_needed != INVALID_STREAM);
+ if (num_needed > new_limit) {
+ int32_t more_needed = num_needed - ((int32_t)mNegotiatedIdLimit) + 16;
+ DC_DEBUG(("Not enough new streams, asking for %d more", more_needed));
+ // TODO: parameter is an int32_t but we pass size_t
+ RequestMoreStreams(more_needed);
+ } else if (strchg->strchange_outstrms < strchg->strchange_instrms) {
+ DC_DEBUG(("Requesting %d output streams to match partner",
+ strchg->strchange_instrms - strchg->strchange_outstrms));
+ RequestMoreStreams(strchg->strchange_instrms -
+ strchg->strchange_outstrms);
+ }
+
+ ProcessQueuedOpens();
+ }
+ // else probably not a change in # of streams
+
+ if ((strchg->strchange_flags & SCTP_STREAM_CHANGE_DENIED) ||
+ (strchg->strchange_flags & SCTP_STREAM_CHANGE_FAILED)) {
+ // Other side denied our request. Need to AnnounceClosed some stuff.
+ for (auto& channel : mChannels.GetAll()) {
+ if (channel->mStream >= mNegotiatedIdLimit) {
+ /* XXX: Signal to the other end. */
+ channel->AnnounceClosed();
+ // maybe fire onError (bug 843625)
+ }
+ }
+ }
+}
+
+// Called with mLock locked!
+void DataChannelConnection::HandleNotification(
+ const union sctp_notification* notif, size_t n) {
+ mLock.AssertCurrentThreadOwns();
+ if (notif->sn_header.sn_length != (uint32_t)n) {
+ return;
+ }
+ switch (notif->sn_header.sn_type) {
+ case SCTP_ASSOC_CHANGE:
+ HandleAssociationChangeEvent(&(notif->sn_assoc_change));
+ break;
+ case SCTP_PEER_ADDR_CHANGE:
+ HandlePeerAddressChangeEvent(&(notif->sn_paddr_change));
+ break;
+ case SCTP_REMOTE_ERROR:
+ HandleRemoteErrorEvent(&(notif->sn_remote_error));
+ break;
+ case SCTP_SHUTDOWN_EVENT:
+ HandleShutdownEvent(&(notif->sn_shutdown_event));
+ break;
+ case SCTP_ADAPTATION_INDICATION:
+ HandleAdaptationIndication(&(notif->sn_adaptation_event));
+ break;
+ case SCTP_AUTHENTICATION_EVENT:
+ DC_DEBUG(("SCTP_AUTHENTICATION_EVENT"));
+ break;
+ case SCTP_SENDER_DRY_EVENT:
+ // DC_DEBUG(("SCTP_SENDER_DRY_EVENT"));
+ break;
+ case SCTP_NOTIFICATIONS_STOPPED_EVENT:
+ DC_DEBUG(("SCTP_NOTIFICATIONS_STOPPED_EVENT"));
+ break;
+ case SCTP_PARTIAL_DELIVERY_EVENT:
+ HandlePartialDeliveryEvent(&(notif->sn_pdapi_event));
+ break;
+ case SCTP_SEND_FAILED_EVENT:
+ HandleSendFailedEvent(&(notif->sn_send_failed_event));
+ break;
+ case SCTP_STREAM_RESET_EVENT:
+ HandleStreamResetEvent(&(notif->sn_strreset_event));
+ break;
+ case SCTP_ASSOC_RESET_EVENT:
+ DC_DEBUG(("SCTP_ASSOC_RESET_EVENT"));
+ break;
+ case SCTP_STREAM_CHANGE_EVENT:
+ HandleStreamChangeEvent(&(notif->sn_strchange_event));
+ break;
+ default:
+ DC_ERROR(("unknown SCTP event: %u", (uint32_t)notif->sn_header.sn_type));
+ break;
+ }
+}
+
+int DataChannelConnection::ReceiveCallback(
+ struct socket* sock, void* data, size_t datalen, struct sctp_rcvinfo rcv,
+ int flags) MOZ_NO_THREAD_SAFETY_ANALYSIS {
+ ASSERT_WEBRTC(!NS_IsMainThread());
+ DC_DEBUG(("In ReceiveCallback"));
+
+ // libusrsctp just went reentrant on us. Put a stop to this.
+ mSTS->Dispatch(NS_NewRunnableFunction(
+ "DataChannelConnection::ReceiveCallback",
+ [data, datalen, rcv, flags, this,
+ self = RefPtr<DataChannelConnection>(this)]() mutable {
+ if (!data) {
+ DC_DEBUG(("ReceiveCallback: SCTP has finished shutting down"));
+ } else {
+ mLock.Lock();
+ if (flags & MSG_NOTIFICATION) {
+ HandleNotification(static_cast<union sctp_notification*>(data),
+ datalen);
+ } else {
+ HandleMessage(data, datalen, ntohl(rcv.rcv_ppid), rcv.rcv_sid,
+ flags);
+ }
+ mLock.Unlock();
+ // sctp allocates 'data' with malloc(), and expects the receiver to
+ // free it (presumably with free).
+ // XXX future optimization: try to deliver messages without an
+ // internal alloc/copy, and if so delay the free until later.
+ free(data);
+ }
+ }));
+
+ // usrsctp defines the callback as returning an int, but doesn't use it
+ return 1;
+}
+
+already_AddRefed<DataChannel> DataChannelConnection::Open(
+ const nsACString& label, const nsACString& protocol, Type type,
+ bool inOrder, uint32_t prValue, DataChannelListener* aListener,
+ nsISupports* aContext, bool aExternalNegotiated, uint16_t aStream) {
+ ASSERT_WEBRTC(NS_IsMainThread());
+ MutexAutoLock lock(mLock); // OpenFinish assumes this
+ if (!aExternalNegotiated) {
+ if (mAllocateEven.isSome()) {
+ aStream = FindFreeStream();
+ if (aStream == INVALID_STREAM) {
+ return nullptr;
+ }
+ } else {
+ // We do not yet know whether we are client or server, and an id has not
+ // been chosen for us. We will need to choose later.
+ aStream = INVALID_STREAM;
+ }
+ }
+ uint16_t prPolicy = SCTP_PR_SCTP_NONE;
+
+ DC_DEBUG(
+ ("DC Open: label %s/%s, type %u, inorder %d, prValue %u, listener %p, "
+ "context %p, external: %s, stream %u",
+ PromiseFlatCString(label).get(), PromiseFlatCString(protocol).get(),
+ type, inOrder, prValue, aListener, aContext,
+ aExternalNegotiated ? "true" : "false", aStream));
+ switch (type) {
+ case DATA_CHANNEL_RELIABLE:
+ prPolicy = SCTP_PR_SCTP_NONE;
+ break;
+ case DATA_CHANNEL_PARTIAL_RELIABLE_REXMIT:
+ prPolicy = SCTP_PR_SCTP_RTX;
+ break;
+ case DATA_CHANNEL_PARTIAL_RELIABLE_TIMED:
+ prPolicy = SCTP_PR_SCTP_TTL;
+ break;
+ default:
+ DC_ERROR(("unsupported channel type: %u", type));
+ MOZ_ASSERT(false);
+ return nullptr;
+ }
+ if ((prPolicy == SCTP_PR_SCTP_NONE) && (prValue != 0)) {
+ return nullptr;
+ }
+
+ if (aStream != INVALID_STREAM && mChannels.Get(aStream)) {
+ DC_ERROR(("external negotiation of already-open channel %u", aStream));
+ return nullptr;
+ }
+
+ RefPtr<DataChannel> channel(new DataChannel(
+ this, aStream, DataChannel::CONNECTING, label, protocol, prPolicy,
+ prValue, inOrder, aExternalNegotiated, aListener, aContext));
+ mChannels.Insert(channel);
+
+ return OpenFinish(channel.forget());
+}
+
+// Separate routine so we can also call it to finish up from pending opens
+already_AddRefed<DataChannel> DataChannelConnection::OpenFinish(
+ already_AddRefed<DataChannel>&& aChannel) {
+ RefPtr<DataChannel> channel(aChannel); // takes the reference passed in
+ // Normally 1 reference if called from ::Open(), or 2 if called from
+ // ProcessQueuedOpens() unless the DOMDataChannel was gc'd
+ const uint16_t stream = channel->mStream;
+
+ mLock.AssertCurrentThreadOwns();
+
+ // Cases we care about:
+ // Pre-negotiated:
+ // Not Open:
+ // Doesn't fit:
+ // -> change initial ask or renegotiate after open
+ // -> queue open
+ // Open:
+ // Doesn't fit:
+ // -> RequestMoreStreams && queue
+ // Does fit:
+ // -> open
+ // Not negotiated:
+ // Not Open:
+ // -> queue open
+ // Open:
+ // -> Try to get a stream
+ // Doesn't fit:
+ // -> RequestMoreStreams && queue
+ // Does fit:
+ // -> open
+ // So the Open cases are basically the same
+ // Not Open cases are simply queue for non-negotiated, and
+ // either change the initial ask or possibly renegotiate after open.
+ const auto readyState = GetReadyState();
+ if (readyState != OPEN || stream >= mNegotiatedIdLimit) {
+ if (readyState == OPEN) {
+ MOZ_ASSERT(stream != INVALID_STREAM);
+ // RequestMoreStreams() limits to MAX_NUM_STREAMS -- allocate extra
+ // streams to avoid going back immediately for more if the ask to N, N+1,
+ // etc
+ int32_t more_needed = stream - ((int32_t)mNegotiatedIdLimit) + 16;
+ if (!RequestMoreStreams(more_needed)) {
+ // Something bad happened... we're done
+ goto request_error_cleanup;
+ }
+ }
+ DC_DEBUG(("Queuing channel %p (%u) to finish open", channel.get(), stream));
+ // Also serves to mark we told the app
+ channel->mFlags |= DATA_CHANNEL_FLAGS_FINISH_OPEN;
+ mPending.Push(channel);
+ return channel.forget();
+ }
+
+ MOZ_ASSERT(stream != INVALID_STREAM);
+ MOZ_ASSERT(stream < mNegotiatedIdLimit);
+
+#ifdef TEST_QUEUED_DATA
+ // It's painful to write a test for this...
+ channel->AnnounceOpen();
+ SendDataMsgInternalOrBuffer(channel, "Help me!", 8,
+ DATA_CHANNEL_PPID_DOMSTRING);
+#endif
+
+ if (!channel->mOrdered) {
+ // Don't send unordered until this gets cleared
+ channel->mFlags |= DATA_CHANNEL_FLAGS_WAITING_ACK;
+ }
+
+ if (!channel->mNegotiated) {
+ int error = SendOpenRequestMessage(channel->mLabel, channel->mProtocol,
+ stream, !channel->mOrdered,
+ channel->mPrPolicy, channel->mPrValue);
+ if (error) {
+ DC_ERROR(("SendOpenRequest failed, error = %d", error));
+ if (channel->mFlags & DATA_CHANNEL_FLAGS_FINISH_OPEN) {
+ // We already returned the channel to the app.
+ NS_ERROR("Failed to send open request");
+ channel->AnnounceClosed();
+ }
+ // If we haven't returned the channel yet, it will get destroyed when we
+ // exit this function.
+ mChannels.Remove(channel);
+ // we'll be destroying the channel
+ return nullptr;
+ /* NOTREACHED */
+ }
+ }
+
+ // Either externally negotiated or we sent Open
+ // FIX? Move into DOMDataChannel? I don't think we can send it yet here
+ channel->AnnounceOpen();
+
+ return channel.forget();
+
+request_error_cleanup:
+ if (channel->mFlags & DATA_CHANNEL_FLAGS_FINISH_OPEN) {
+ // We already returned the channel to the app.
+ NS_ERROR("Failed to request more streams");
+ channel->AnnounceClosed();
+ return channel.forget();
+ }
+ // we'll be destroying the channel, but it never really got set up
+ // Alternative would be to RUN_ON_THREAD(channel.forget(),::Destroy,...) and
+ // Dispatch it to ourselves
+ return nullptr;
+}
+
+// Requires mLock to be locked!
+// Returns a POSIX error code directly instead of setting errno.
+int DataChannelConnection::SendMsgInternal(OutgoingMsg& msg, size_t* aWritten) {
+ auto& info = msg.GetInfo().sendv_sndinfo;
+ int error;
+
+ // EOR set?
+ bool eor_set = info.snd_flags & SCTP_EOR ? true : false;
+
+ // Send until buffer is empty
+ size_t left = msg.GetLeft();
+ do {
+ size_t length;
+
+ // Carefully chunk the buffer
+ if (left > DATA_CHANNEL_MAX_BINARY_FRAGMENT) {
+ length = DATA_CHANNEL_MAX_BINARY_FRAGMENT;
+
+ // Unset EOR flag
+ info.snd_flags &= ~SCTP_EOR;
+ } else {
+ length = left;
+
+ // Set EOR flag
+ if (eor_set) {
+ info.snd_flags |= SCTP_EOR;
+ }
+ }
+
+ // Send (or try at least)
+ // SCTP will return EMSGSIZE if the message is bigger than the buffer
+ // size (or EAGAIN if there isn't space). However, we can avoid EMSGSIZE
+ // by carefully crafting small enough message chunks.
+ ssize_t written = usrsctp_sendv(
+ mSocket, msg.GetData(), length, nullptr, 0, (void*)&msg.GetInfo(),
+ (socklen_t)sizeof(struct sctp_sendv_spa), SCTP_SENDV_SPA, 0);
+
+ if (written < 0) {
+ error = errno;
+ goto out;
+ }
+
+ if (aWritten) {
+ *aWritten += written;
+ }
+ DC_DEBUG(("Sent buffer (written=%zu, len=%zu, left=%zu)", (size_t)written,
+ length, left - (size_t)written));
+
+ // TODO: Remove once resolved
+ // (https://github.com/sctplab/usrsctp/issues/132)
+ if (written == 0) {
+ DC_ERROR(("@tuexen: usrsctp_sendv returned 0"));
+ error = EAGAIN;
+ goto out;
+ }
+
+ // If not all bytes have been written, this obviously means that usrsctp's
+ // buffer is full and we need to try again later.
+ if ((size_t)written < length) {
+ msg.Advance((size_t)written);
+ error = EAGAIN;
+ goto out;
+ }
+
+ // Update buffer position
+ msg.Advance((size_t)written);
+
+ // Get amount of bytes left in the buffer
+ left = msg.GetLeft();
+ } while (left > 0);
+
+ // Done
+ error = 0;
+
+out:
+ // Reset EOR flag
+ if (eor_set) {
+ info.snd_flags |= SCTP_EOR;
+ }
+
+ return error;
+}
+
+// Requires mLock to be locked!
+// Returns a POSIX error code directly instead of setting errno.
+// IMPORTANT: Ensure that the buffer passed is guarded by mLock!
+int DataChannelConnection::SendMsgInternalOrBuffer(
+ nsTArray<UniquePtr<BufferedOutgoingMsg>>& buffer, OutgoingMsg& msg,
+ bool& buffered, size_t* aWritten) {
+ NS_WARNING_ASSERTION(msg.GetLength() > 0, "Length is 0?!");
+
+ int error = 0;
+ bool need_buffering = false;
+
+ // Note: Main-thread IO, but doesn't block!
+ // XXX FIX! to deal with heavy overruns of JS trying to pass data in
+ // (more than the buffersize) queue data onto another thread to do the
+ // actual sends. See netwerk/protocol/websocket/WebSocketChannel.cpp
+
+ // Avoid a race between buffer-full-failure (where we have to add the
+ // packet to the buffered-data queue) and the buffer-now-only-half-full
+ // callback, which happens on a different thread. Otherwise we might
+ // fail here, then before we add it to the queue get the half-full
+ // callback, find nothing to do, then on this thread add it to the
+ // queue - which would sit there. Also, if we later send more data, it
+ // would arrive ahead of the buffered message, but if the buffer ever
+ // got to 1/2 full, the message would get sent - but at a semi-random
+ // time, after other data it was supposed to be in front of.
+
+ // Must lock before empty check for similar reasons!
+ mLock.AssertCurrentThreadOwns();
+ if (buffer.IsEmpty() && (mSendInterleaved || !mPendingType)) {
+ error = SendMsgInternal(msg, aWritten);
+ switch (error) {
+ case 0:
+ break;
+ case EAGAIN:
+#if (EAGAIN != EWOULDBLOCK)
+ case EWOULDBLOCK:
+#endif
+ need_buffering = true;
+ break;
+ default:
+ DC_ERROR(("error %d on sending", error));
+ break;
+ }
+ } else {
+ need_buffering = true;
+ }
+
+ if (need_buffering) {
+ // queue data for resend! And queue any further data for the stream until
+ // it is...
+ auto* bufferedMsg = new BufferedOutgoingMsg(msg); // infallible malloc
+ buffer.AppendElement(bufferedMsg); // owned by mBufferedData array
+ DC_DEBUG(("Queued %zu buffers (left=%zu, total=%zu)", buffer.Length(),
+ msg.GetLeft(), msg.GetLength()));
+ buffered = true;
+ return 0;
+ }
+
+ buffered = false;
+ return error;
+}
+
+// Caller must ensure that length <= UINT32_MAX
+// Returns a POSIX error code.
+int DataChannelConnection::SendDataMsgInternalOrBuffer(DataChannel& channel,
+ const uint8_t* data,
+ size_t len,
+ uint32_t ppid) {
+ if (NS_WARN_IF(channel.GetReadyState() != OPEN)) {
+ return EINVAL; // TODO: Find a better error code
+ }
+
+ struct sctp_sendv_spa info = {0};
+
+ // General flags
+ info.sendv_flags = SCTP_SEND_SNDINFO_VALID;
+
+ // Set stream identifier, protocol identifier and flags
+ info.sendv_sndinfo.snd_sid = channel.mStream;
+ info.sendv_sndinfo.snd_flags = SCTP_EOR;
+ info.sendv_sndinfo.snd_ppid = htonl(ppid);
+
+ // Unordered?
+ // To avoid problems where an in-order OPEN is lost and an
+ // out-of-order data message "beats" it, require data to be in-order
+ // until we get an ACK.
+ if (!channel.mOrdered && !(channel.mFlags & DATA_CHANNEL_FLAGS_WAITING_ACK)) {
+ info.sendv_sndinfo.snd_flags |= SCTP_UNORDERED;
+ }
+
+ // Partial reliability policy
+ if (channel.mPrPolicy != SCTP_PR_SCTP_NONE) {
+ info.sendv_prinfo.pr_policy = channel.mPrPolicy;
+ info.sendv_prinfo.pr_value = channel.mPrValue;
+ info.sendv_flags |= SCTP_SEND_PRINFO_VALID;
+ }
+
+ // Create message instance and send
+ OutgoingMsg msg(info, data, len);
+ bool buffered;
+ size_t written = 0;
+ mDeferSend = true;
+ int error =
+ SendMsgInternalOrBuffer(channel.mBufferedData, msg, buffered, &written);
+ mDeferSend = false;
+ if (written && ppid != DATA_CHANNEL_PPID_DOMSTRING_EMPTY &&
+ ppid != DATA_CHANNEL_PPID_BINARY_EMPTY) {
+ channel.DecrementBufferedAmount(written);
+ }
+
+ for (auto&& packet : mDeferredSend) {
+ MOZ_ASSERT(written);
+ SendPacket(std::move(packet));
+ }
+ mDeferredSend.clear();
+
+ // Set pending type and stream index (if buffered)
+ if (!error && buffered && !mPendingType) {
+ mPendingType = PENDING_DATA;
+ mCurrentStream = channel.mStream;
+ }
+ return error;
+}
+
+// Caller must ensure that length <= UINT32_MAX
+// Returns a POSIX error code.
+int DataChannelConnection::SendDataMsg(DataChannel& channel,
+ const uint8_t* data, size_t len,
+ uint32_t ppidPartial,
+ uint32_t ppidFinal) {
+ // We *really* don't want to do this from main thread! - and
+ // SendDataMsgInternalOrBuffer avoids blocking.
+ mLock.AssertCurrentThreadOwns();
+
+ if (mMaxMessageSize != 0 && len > mMaxMessageSize) {
+ DC_ERROR(("Message rejected, too large (%zu > %" PRIu64 ")", len,
+ mMaxMessageSize));
+ return EMSGSIZE;
+ }
+
+ // This will use EOR-based fragmentation if the message is too large (> 64
+ // KiB)
+ return SendDataMsgInternalOrBuffer(channel, data, len, ppidFinal);
+}
+
+class ReadBlobRunnable : public Runnable {
+ public:
+ ReadBlobRunnable(DataChannelConnection* aConnection, uint16_t aStream,
+ nsIInputStream* aBlob)
+ : Runnable("ReadBlobRunnable"),
+ mConnection(aConnection),
+ mStream(aStream),
+ mBlob(aBlob) {}
+
+ NS_IMETHOD Run() override {
+ // ReadBlob() is responsible to releasing the reference
+ DataChannelConnection* self = mConnection;
+ self->ReadBlob(mConnection.forget(), mStream, mBlob);
+ return NS_OK;
+ }
+
+ private:
+ // Make sure the Connection doesn't die while there are jobs outstanding.
+ // Let it die (if released by PeerConnectionImpl while we're running)
+ // when we send our runnable back to MainThread. Then ~DataChannelConnection
+ // can send the IOThread to MainThread to die in a runnable, avoiding
+ // unsafe event loop recursion. Evil.
+ RefPtr<DataChannelConnection> mConnection;
+ uint16_t mStream;
+ // Use RefCount for preventing the object is deleted when SendBlob returns.
+ RefPtr<nsIInputStream> mBlob;
+};
+
+// Returns a POSIX error code.
+int DataChannelConnection::SendBlob(uint16_t stream, nsIInputStream* aBlob) {
+ MutexAutoLock lock(mLock);
+ RefPtr<DataChannel> channel = mChannels.Get(stream);
+ if (NS_WARN_IF(!channel)) {
+ return EINVAL; // TODO: Find a better error code
+ }
+
+ // Spawn a thread to send the data
+ if (!mInternalIOThread) {
+ nsresult rv =
+ NS_NewNamedThread("DataChannel IO", getter_AddRefs(mInternalIOThread));
+ if (NS_FAILED(rv)) {
+ return EINVAL; // TODO: Find a better error code
+ }
+ }
+
+ mInternalIOThread->Dispatch(
+ do_AddRef(new ReadBlobRunnable(this, stream, aBlob)), NS_DISPATCH_NORMAL);
+ return 0;
+}
+
+class DataChannelBlobSendRunnable : public Runnable {
+ public:
+ DataChannelBlobSendRunnable(
+ already_AddRefed<DataChannelConnection>& aConnection, uint16_t aStream)
+ : Runnable("DataChannelBlobSendRunnable"),
+ mConnection(aConnection),
+ mStream(aStream) {}
+
+ ~DataChannelBlobSendRunnable() override {
+ if (!NS_IsMainThread() && mConnection) {
+ MOZ_ASSERT(false);
+ // explicitly leak the connection if destroyed off mainthread
+ Unused << mConnection.forget().take();
+ }
+ }
+
+ NS_IMETHOD Run() override {
+ ASSERT_WEBRTC(NS_IsMainThread());
+
+ mConnection->SendBinaryMsg(mStream, mData);
+ mConnection = nullptr;
+ return NS_OK;
+ }
+
+ // explicitly public so we can avoid allocating twice and copying
+ nsCString mData;
+
+ private:
+ // Note: we can be destroyed off the target thread, so be careful not to let
+ // this get Released()ed on the temp thread!
+ RefPtr<DataChannelConnection> mConnection;
+ uint16_t mStream;
+};
+
+static auto readyStateToCStr(const uint16_t state) -> const char* {
+ switch (state) {
+ case DataChannelConnection::CONNECTING:
+ return "CONNECTING";
+ case DataChannelConnection::OPEN:
+ return "OPEN";
+ case DataChannelConnection::CLOSING:
+ return "CLOSING";
+ case DataChannelConnection::CLOSED:
+ return "CLOSED";
+ default: {
+ MOZ_ASSERT(false);
+ return "UNKNOWW";
+ }
+ }
+};
+
+void DataChannelConnection::SetReadyState(const uint16_t aState) {
+ mLock.AssertCurrentThreadOwns();
+
+ DC_DEBUG(
+ ("DataChannelConnection labeled %s (%p) switching connection state %s -> "
+ "%s",
+ mTransportId.c_str(), this, readyStateToCStr(mState),
+ readyStateToCStr(aState)));
+
+ mState = aState;
+}
+
+void DataChannelConnection::ReadBlob(
+ already_AddRefed<DataChannelConnection> aThis, uint16_t aStream,
+ nsIInputStream* aBlob) {
+ // NOTE: 'aThis' has been forgotten by the caller to avoid releasing
+ // it off mainthread; if PeerConnectionImpl has released then we want
+ // ~DataChannelConnection() to run on MainThread
+
+ // XXX to do this safely, we must enqueue these atomically onto the
+ // output socket. We need a sender thread(s?) to enqueue data into the
+ // socket and to avoid main-thread IO that might block. Even on a
+ // background thread, we may not want to block on one stream's data.
+ // I.e. run non-blocking and service multiple channels.
+
+ // Must not let Dispatching it cause the DataChannelConnection to get
+ // released on the wrong thread. Using
+ // WrapRunnable(RefPtr<DataChannelConnection>(aThis),... will occasionally
+ // cause aThis to get released on this thread. Also, an explicit Runnable
+ // lets us avoid copying the blob data an extra time.
+ RefPtr<DataChannelBlobSendRunnable> runnable =
+ new DataChannelBlobSendRunnable(aThis, aStream);
+ // avoid copying the blob data by passing the mData from the runnable
+ if (NS_FAILED(NS_ReadInputStreamToString(aBlob, runnable->mData, -1))) {
+ // Bug 966602: Doesn't return an error to the caller via onerror.
+ // We must release DataChannelConnection on MainThread to avoid issues (bug
+ // 876167) aThis is now owned by the runnable; release it there
+ NS_ReleaseOnMainThread("DataChannelBlobSendRunnable", runnable.forget());
+ return;
+ }
+ aBlob->Close();
+ Dispatch(runnable.forget());
+}
+
+// Returns a POSIX error code.
+int DataChannelConnection::SendDataMsgCommon(uint16_t stream,
+ const nsACString& aMsg,
+ bool isBinary) {
+ ASSERT_WEBRTC(NS_IsMainThread());
+ // We really could allow this from other threads, so long as we deal with
+ // asynchronosity issues with channels closing, in particular access to
+ // mChannels, and issues with the association closing (access to mSocket).
+
+ const uint8_t* data = (const uint8_t*)aMsg.BeginReading();
+ uint32_t len = aMsg.Length();
+#if (UINT32_MAX > SIZE_MAX)
+ if (len > SIZE_MAX) {
+ return EMSGSIZE;
+ }
+#endif
+
+ DC_DEBUG(("Sending %sto stream %u: %u bytes", isBinary ? "binary " : "",
+ stream, len));
+ // XXX if we want more efficiency, translate flags once at open time
+ RefPtr<DataChannel> channelPtr = mChannels.Get(stream);
+ if (NS_WARN_IF(!channelPtr)) {
+ return EINVAL; // TODO: Find a better error code
+ }
+ bool is_empty = len == 0;
+ const uint8_t byte = 0;
+ if (is_empty) {
+ data = &byte;
+ len = 1;
+ }
+ auto& channel = *channelPtr;
+ int err = 0;
+ MutexAutoLock lock(mLock);
+ if (isBinary) {
+ err = SendDataMsg(
+ channel, data, len, DATA_CHANNEL_PPID_BINARY_PARTIAL,
+ is_empty ? DATA_CHANNEL_PPID_BINARY_EMPTY : DATA_CHANNEL_PPID_BINARY);
+ } else {
+ err = SendDataMsg(channel, data, len, DATA_CHANNEL_PPID_DOMSTRING_PARTIAL,
+ is_empty ? DATA_CHANNEL_PPID_DOMSTRING_EMPTY
+ : DATA_CHANNEL_PPID_DOMSTRING);
+ }
+ if (!err) {
+ channel.WithTrafficCounters([&len](DataChannel::TrafficCounters& counters) {
+ counters.mMessagesSent++;
+ counters.mBytesSent += len;
+ });
+ }
+
+ return err;
+}
+
+void DataChannelConnection::Stop() {
+ // Note: This will call 'CloseAll' from the main thread
+ Dispatch(do_AddRef(new DataChannelOnMessageAvailable(
+ DataChannelOnMessageAvailable::ON_DISCONNECTED, this)));
+}
+
+void DataChannelConnection::Close(DataChannel* aChannel) {
+ MutexAutoLock lock(mLock);
+ CloseLocked(aChannel);
+}
+
+// So we can call Close() with the lock already held
+// Called from someone who holds a ref via ::Close(), or from ~DataChannel
+void DataChannelConnection::CloseLocked(DataChannel* aChannel) {
+ MOZ_ASSERT(aChannel);
+ RefPtr<DataChannel> channel(aChannel); // make sure it doesn't go away on us
+
+ mLock.AssertCurrentThreadOwns();
+ DC_DEBUG(("Connection %p/Channel %p: Closing stream %u",
+ channel->mConnection.get(), channel.get(), channel->mStream));
+
+ aChannel->mBufferedData.Clear();
+ if (GetReadyState() == CLOSED) {
+ // If we're CLOSING, we might leave this in place until we can send a
+ // reset.
+ mChannels.Remove(channel);
+ }
+
+ // This is supposed to only be accessed from Main thread, but this has
+ // been accessed here from the STS thread for a long time now.
+ // See Bug 1586475
+ auto channelState = aChannel->mReadyState;
+ // re-test since it may have closed before the lock was grabbed
+ if (channelState == CLOSED || channelState == CLOSING) {
+ DC_DEBUG(("Channel already closing/closed (%u)", channelState));
+ return;
+ }
+
+ if (channel->mStream != INVALID_STREAM) {
+ ResetOutgoingStream(channel->mStream);
+ if (GetReadyState() != CLOSED) {
+ // Individual channel is being closed, send reset now.
+ SendOutgoingStreamReset();
+ }
+ }
+ aChannel->SetReadyState(CLOSING);
+ if (GetReadyState() == CLOSED) {
+ // we're not going to hang around waiting
+ channel->StreamClosedLocked();
+ }
+ // At this point when we leave here, the object is a zombie held alive only by
+ // the DOM object
+}
+
+void DataChannelConnection::CloseAll() {
+ DC_DEBUG(("Closing all channels (connection %p)", (void*)this));
+
+ // Make sure no more channels will be opened
+ MutexAutoLock lock(mLock);
+ SetReadyState(CLOSED);
+
+ // Close current channels
+ // If there are runnables, they hold a strong ref and keep the channel
+ // and/or connection alive (even if in a CLOSED state)
+ for (auto& channel : mChannels.GetAll()) {
+ MutexAutoUnlock lock(mLock);
+ channel->Close();
+ }
+
+ // Clean up any pending opens for channels
+ RefPtr<DataChannel> channel;
+ while (nullptr != (channel = mPending.PopFront())) {
+ DC_DEBUG(("closing pending channel %p, stream %u", channel.get(),
+ channel->mStream));
+ MutexAutoUnlock lock(mLock);
+ channel->Close(); // also releases the ref on each iteration
+ }
+ // It's more efficient to let the Resets queue in shutdown and then
+ // SendOutgoingStreamReset() here.
+ SendOutgoingStreamReset();
+}
+
+bool DataChannelConnection::Channels::IdComparator::Equals(
+ const RefPtr<DataChannel>& aChannel, uint16_t aId) const {
+ return aChannel->mStream == aId;
+}
+
+bool DataChannelConnection::Channels::IdComparator::LessThan(
+ const RefPtr<DataChannel>& aChannel, uint16_t aId) const {
+ return aChannel->mStream < aId;
+}
+
+bool DataChannelConnection::Channels::IdComparator::Equals(
+ const RefPtr<DataChannel>& a1, const RefPtr<DataChannel>& a2) const {
+ return Equals(a1, a2->mStream);
+}
+
+bool DataChannelConnection::Channels::IdComparator::LessThan(
+ const RefPtr<DataChannel>& a1, const RefPtr<DataChannel>& a2) const {
+ return LessThan(a1, a2->mStream);
+}
+
+void DataChannelConnection::Channels::Insert(
+ const RefPtr<DataChannel>& aChannel) {
+ DC_DEBUG(("Inserting channel %u : %p", aChannel->mStream, aChannel.get()));
+ MutexAutoLock lock(mMutex);
+ if (aChannel->mStream != INVALID_STREAM) {
+ MOZ_ASSERT(!mChannels.ContainsSorted(aChannel, IdComparator()));
+ }
+
+ MOZ_ASSERT(!mChannels.Contains(aChannel));
+
+ mChannels.InsertElementSorted(aChannel, IdComparator());
+}
+
+bool DataChannelConnection::Channels::Remove(
+ const RefPtr<DataChannel>& aChannel) {
+ DC_DEBUG(("Removing channel %u : %p", aChannel->mStream, aChannel.get()));
+ MutexAutoLock lock(mMutex);
+ if (aChannel->mStream == INVALID_STREAM) {
+ return mChannels.RemoveElement(aChannel);
+ }
+
+ return mChannels.RemoveElementSorted(aChannel, IdComparator());
+}
+
+RefPtr<DataChannel> DataChannelConnection::Channels::Get(uint16_t aId) const {
+ MutexAutoLock lock(mMutex);
+ auto index = mChannels.BinaryIndexOf(aId, IdComparator());
+ if (index == ChannelArray::NoIndex) {
+ return nullptr;
+ }
+ return mChannels[index];
+}
+
+RefPtr<DataChannel> DataChannelConnection::Channels::GetNextChannel(
+ uint16_t aCurrentId) const {
+ MutexAutoLock lock(mMutex);
+ if (mChannels.IsEmpty()) {
+ return nullptr;
+ }
+
+ auto index = mChannels.IndexOfFirstElementGt(aCurrentId, IdComparator());
+ if (index == mChannels.Length()) {
+ index = 0;
+ }
+ return mChannels[index];
+}
+
+DataChannel::~DataChannel() {
+ // NS_ASSERTION since this is more "I think I caught all the cases that
+ // can cause this" than a true kill-the-program assertion. If this is
+ // wrong, nothing bad happens. A worst it's a leak.
+ NS_ASSERTION(mReadyState == CLOSED || mReadyState == CLOSING,
+ "unexpected state in ~DataChannel");
+}
+
+void DataChannel::Close() {
+ if (mConnection) {
+ // ensure we don't get deleted
+ RefPtr<DataChannelConnection> connection(mConnection);
+ connection->Close(this);
+ }
+}
+
+// Used when disconnecting from the DataChannelConnection
+void DataChannel::StreamClosedLocked() {
+ mConnection->mLock.AssertCurrentThreadOwns();
+ ENSURE_DATACONNECTION;
+
+ DC_DEBUG(("Destroying Data channel %u", mStream));
+ MOZ_ASSERT_IF(mStream != INVALID_STREAM,
+ !mConnection->FindChannelByStream(mStream));
+ AnnounceClosed();
+ // We leave mConnection live until the DOM releases us, to avoid races
+}
+
+void DataChannel::ReleaseConnection() {
+ ASSERT_WEBRTC(NS_IsMainThread());
+ mConnection = nullptr;
+}
+
+void DataChannel::SetListener(DataChannelListener* aListener,
+ nsISupports* aContext) {
+ ASSERT_WEBRTC(NS_IsMainThread());
+ mContext = aContext;
+ mListener = aListener;
+}
+
+void DataChannel::SendErrnoToErrorResult(int error, size_t aMessageSize,
+ ErrorResult& aRv) {
+ switch (error) {
+ case 0:
+ break;
+ case EMSGSIZE: {
+ nsPrintfCString err("Message size (%zu) exceeds maxMessageSize",
+ aMessageSize);
+ aRv.ThrowTypeError(err);
+ break;
+ }
+ default:
+ aRv.Throw(NS_ERROR_DOM_OPERATION_ERR);
+ break;
+ }
+}
+
+void DataChannel::IncrementBufferedAmount(uint32_t aSize, ErrorResult& aRv) {
+ ASSERT_WEBRTC(NS_IsMainThread());
+ if (mBufferedAmount > UINT32_MAX - aSize) {
+ aRv.Throw(NS_ERROR_FILE_TOO_BIG);
+ return;
+ }
+
+ mBufferedAmount += aSize;
+}
+
+void DataChannel::DecrementBufferedAmount(uint32_t aSize) {
+ mMainThreadEventTarget->Dispatch(NS_NewRunnableFunction(
+ "DataChannel::DecrementBufferedAmount",
+ [this, self = RefPtr<DataChannel>(this), aSize] {
+ MOZ_ASSERT(aSize <= mBufferedAmount);
+ bool wasLow = mBufferedAmount <= mBufferedThreshold;
+ mBufferedAmount -= aSize;
+ if (!wasLow && mBufferedAmount <= mBufferedThreshold) {
+ DC_DEBUG(("%s: sending BUFFER_LOW_THRESHOLD for %s/%s: %u",
+ __FUNCTION__, mLabel.get(), mProtocol.get(), mStream));
+ mListener->OnBufferLow(mContext);
+ }
+ if (mBufferedAmount == 0) {
+ DC_DEBUG(("%s: sending NO_LONGER_BUFFERED for %s/%s: %u",
+ __FUNCTION__, mLabel.get(), mProtocol.get(), mStream));
+ mListener->NotBuffered(mContext);
+ }
+ }));
+}
+
+void DataChannel::AnnounceOpen() {
+ mMainThreadEventTarget->Dispatch(NS_NewRunnableFunction(
+ "DataChannel::AnnounceOpen", [this, self = RefPtr<DataChannel>(this)] {
+ auto state = GetReadyState();
+ // Special-case; spec says to put brand-new remote-created DataChannel
+ // in "open", but queue the firing of the "open" event.
+ if (state != CLOSING && state != CLOSED) {
+ if (!mEverOpened && mConnection && mConnection->mListener) {
+ mEverOpened = true;
+ mConnection->mListener->NotifyDataChannelOpen(this);
+ }
+ SetReadyState(OPEN);
+ DC_DEBUG(("%s: sending ON_CHANNEL_OPEN for %s/%s: %u", __FUNCTION__,
+ mLabel.get(), mProtocol.get(), mStream));
+ if (mListener) {
+ mListener->OnChannelConnected(mContext);
+ }
+ }
+ }));
+}
+
+void DataChannel::AnnounceClosed() {
+ mMainThreadEventTarget->Dispatch(NS_NewRunnableFunction(
+ "DataChannel::AnnounceClosed", [this, self = RefPtr<DataChannel>(this)] {
+ if (GetReadyState() == CLOSED) {
+ return;
+ }
+ if (mEverOpened && mConnection && mConnection->mListener) {
+ mConnection->mListener->NotifyDataChannelClosed(this);
+ }
+ SetReadyState(CLOSED);
+ mBufferedData.Clear();
+ if (mListener) {
+ DC_DEBUG(("%s: sending ON_CHANNEL_CLOSED for %s/%s: %u", __FUNCTION__,
+ mLabel.get(), mProtocol.get(), mStream));
+ mListener->OnChannelClosed(mContext);
+ }
+ }));
+}
+
+// Set ready state
+void DataChannel::SetReadyState(const uint16_t aState) {
+ MOZ_ASSERT(NS_IsMainThread());
+
+ DC_DEBUG(
+ ("DataChannelConnection labeled %s(%p) (stream %d) changing ready state "
+ "%s -> %s",
+ mLabel.get(), this, mStream, readyStateToCStr(mReadyState),
+ readyStateToCStr(aState)));
+
+ mReadyState = aState;
+}
+
+void DataChannel::SendMsg(const nsACString& aMsg, ErrorResult& aRv) {
+ if (!EnsureValidStream(aRv)) {
+ return;
+ }
+
+ SendErrnoToErrorResult(mConnection->SendMsg(mStream, aMsg), aMsg.Length(),
+ aRv);
+ if (!aRv.Failed()) {
+ IncrementBufferedAmount(aMsg.Length(), aRv);
+ }
+}
+
+void DataChannel::SendBinaryMsg(const nsACString& aMsg, ErrorResult& aRv) {
+ if (!EnsureValidStream(aRv)) {
+ return;
+ }
+
+ SendErrnoToErrorResult(mConnection->SendBinaryMsg(mStream, aMsg),
+ aMsg.Length(), aRv);
+ if (!aRv.Failed()) {
+ IncrementBufferedAmount(aMsg.Length(), aRv);
+ }
+}
+
+void DataChannel::SendBinaryBlob(dom::Blob& aBlob, ErrorResult& aRv) {
+ if (!EnsureValidStream(aRv)) {
+ return;
+ }
+
+ uint64_t msgLength = aBlob.GetSize(aRv);
+ if (aRv.Failed()) {
+ return;
+ }
+
+ if (msgLength > UINT32_MAX) {
+ aRv.Throw(NS_ERROR_FILE_TOO_BIG);
+ return;
+ }
+
+ // We convert to an nsIInputStream here, because Blob is not threadsafe, and
+ // we don't convert it earlier because we need to know how large this is so we
+ // can update bufferedAmount.
+ nsCOMPtr<nsIInputStream> msgStream;
+ aBlob.CreateInputStream(getter_AddRefs(msgStream), aRv);
+ if (NS_WARN_IF(aRv.Failed())) {
+ return;
+ }
+
+ SendErrnoToErrorResult(mConnection->SendBlob(mStream, msgStream), msgLength,
+ aRv);
+ if (!aRv.Failed()) {
+ IncrementBufferedAmount(msgLength, aRv);
+ }
+}
+
+dom::Nullable<uint16_t> DataChannel::GetMaxPacketLifeTime() const {
+ if (mPrPolicy == SCTP_PR_SCTP_TTL) {
+ return dom::Nullable<uint16_t>(mPrValue);
+ }
+ return dom::Nullable<uint16_t>();
+}
+
+dom::Nullable<uint16_t> DataChannel::GetMaxRetransmits() const {
+ if (mPrPolicy == SCTP_PR_SCTP_RTX) {
+ return dom::Nullable<uint16_t>(mPrValue);
+ }
+ return dom::Nullable<uint16_t>();
+}
+
+uint32_t DataChannel::GetBufferedAmountLowThreshold() const {
+ return mBufferedThreshold;
+}
+
+// Never fire immediately, as it's defined to fire on transitions, not state
+void DataChannel::SetBufferedAmountLowThreshold(uint32_t aThreshold) {
+ mBufferedThreshold = aThreshold;
+}
+
+// Called with mLock locked!
+void DataChannel::SendOrQueue(DataChannelOnMessageAvailable* aMessage) {
+ nsCOMPtr<nsIRunnable> runnable = aMessage;
+ mMainThreadEventTarget->Dispatch(runnable.forget());
+}
+
+DataChannel::TrafficCounters DataChannel::GetTrafficCounters() const {
+ MutexAutoLock lock(mStatsLock);
+ return mTrafficCounters;
+}
+
+bool DataChannel::EnsureValidStream(ErrorResult& aRv) {
+ MOZ_ASSERT(mConnection);
+ if (mConnection && mStream != INVALID_STREAM) {
+ return true;
+ }
+ aRv.Throw(NS_ERROR_DOM_INVALID_STATE_ERR);
+ return false;
+}
+
+void DataChannel::WithTrafficCounters(
+ const std::function<void(TrafficCounters&)>& aFn) {
+ MutexAutoLock lock(mStatsLock);
+ aFn(mTrafficCounters);
+}
+
+} // namespace mozilla