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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 01:47:29 +0000
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+============================
+The Sync engines in the tree
+============================
+
+Unless otherwise specified, the engine implementations can be found
+`here <https://searchfox.org/mozilla-central/source/services/sync/modules/engines>`_
+
+Please read the :doc:`overview`.
+
+Clients
+=======
+
+The ``clients`` engine is a special engine in that it's invisible to the
+user and can not be disabled - think of it as a "meta" engine. As such, it
+doesn't really have a sensible concept of ``store`` or ``tracker``.
+
+The engine is mainly responsible for keeping its own record current in the
+``clients`` collection. Some parts of Sync use this collection to know what
+other clients exist and when they last synced (although alot of this is moving
+to using the Firefox Accounts devices).
+
+Clients also has the ability to handle ``commands`` - in short, some other
+client can write to this client's ``commands``, and when this client notices,
+it will execute the command. Commands aren't arbitrary, so commands must be
+understood by both sides for them to work. There are commands to "wipe"
+collections etc. In practice, this is used only by ``bookmarks`` when a device
+restores bookmarks - in that case, the restoring device will send a ``wipe``
+command to all other clients so that they take the new bookmarks instead of
+merging them.
+
+If not for this somewhat limited ``commands`` functionality, this engine could
+be considered deprecated and subsumed by FxA devices - but because we
+can't just remove support for commands and also do not have a plan for
+replacing them, the clients engine remains important.
+
+Bookmarks
+=========
+
+The ``bookmarks`` engine has changed so that it's tightly integrated with the
+``places`` database. Instead of an external ``tracker``, the tracking is
+integrated into Places. Each bookmark has a `syncStatus` and a
+`syncChangeCounter` and these are managed internally by places. Sync then just
+queries for changed bookmarks by looking for these fields.
+
+Bookmarks is somewhat unique in that it needs to maintain a tree structure,
+which makes merging a challenge. The `dogear <https://github.com/mozilla/dogear>`_
+component (written in Rust and also used by the
+`application-services bookmarks component <https://github.com/mozilla/application-services/tree/main/components/places>`_)
+performs this merging.
+
+Bookmarks also pioneered the concept of a "mirror" - this is a database table
+which tracks exactly what is on the server. Because each sync only fetches
+changes from the server since the last sync, each sync does not supply every
+record on the server. However, the merging code does need to know what's on
+the server - so the mirror tracks this.
+
+History
+=======
+
+History is similar to bookmarks described above - it's closely integrated with
+places - but is less complex because there's no tree structure involved.
+
+One unique characteristic of history is that the engine takes steps to *not*
+upload everything - old profiles tend to have too much history to reasonably
+store and upload, so typically uploads are limited to the last 5000 visits.
+
+Logins
+======
+
+Logins has also been upgraded to be closely integrated with `Services.logins` -
+the logins component itself manages the metadata.
+
+Tabs
+====
+
+Tabs is a special engine in that there's no underlying storage at all - it
+both saves the currently open tabs from this device (which are enumerated
+every time it's updated) and also lets other parts of Firefox know which tabs
+are open on other devices. There's no database - if we haven't synced yet we
+don't know what other tabs are open, and when we do know, the list is just
+stored in memory.
+
+The `SyncedTabs module <https://searchfox.org/mozilla-central/source/services/sync/modules/SyncedTabs.jsm>`_
+is the main interface the browser uses to get the list of tabs from other
+devices.
+
+Add-ons
+=======
+
+Addons is still an "old school" engine, with a tracker and store which aren't
+closely integrated with the addon manager. As a result it's fairly complex and
+error prone - eg, it persists the "last known" state so it can know what to
+sync, where a better model would be for the addon manager to track the changes
+on Sync's behalf.
+
+It also attempts to sync themes etc. The future of this engine isn't clear given
+it doesn't work on mobile platforms.
+
+Addresses / Credit-Cards
+========================
+
+Addresses and Credit-cards have Sync functionality tightly bound with the
+store. Unlike other engines above, this engine has always been tightly bound,
+because it was written after we realized this tight-binding was a feature and
+not a bug.
+
+Technically these are 2 separate engines and collections. However, because the
+underlying storage uses a shared implementation, the syncing also uses a
+shared implementation - ie, the same logic is used for both - so we tend to
+treat them as a single engine in practice.
+
+As a result, only a shim is in the `services/sync/modules/engines/` directory,
+while the actual logic is
+`next to the storage implementation <https://searchfox.org/mozilla-central/source/toolkit/components/formautofill/FormAutofillSync.jsm>`_.
+
+This engine has a unique twist on the "mirror" concept described above -
+whenever a change is made to a fields, the original value of the field is
+stored directly in the storage. This means that on the next sync, the value
+of the record on the server can be deduced, meaning a "3-way" merge can be
+done, so it can better tell the difference between local only, remote only, or
+conflicting changes.
+
+WebExt-Storage
+==============
+
+webext-storage is implemented in Rust and lives in
+`application services <https://github.com/mozilla/application-services/tree/main/components/webext-storage>`_
+and is vendored into the `addons code <https://searchfox.org/mozilla-central/source/toolkit/components/extensions/storage/webext_storage_bridge>`_ -
+note that this includes the storage *and* Sync code. The Sync engine itself
+is a shim in the sync directory.
+
+See the :doc:`rust-engines` document for more about how rust engines are
+integrated.