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diff --git a/dom/events/test/test_bug741666.html b/dom/events/test/test_bug741666.html new file mode 100644 index 0000000000..f67a3a7065 --- /dev/null +++ b/dom/events/test/test_bug741666.html @@ -0,0 +1,185 @@ +<!DOCTYPE HTML> +<html> +<!-- +https://bugzilla.mozilla.org/show_bug.cgi?id=741666 +--> +<head> + <title>Test for Bug 741666</title> + <script src="/tests/SimpleTest/SimpleTest.js"></script> + <script src="/tests/SimpleTest/EventUtils.js"></script> + <script src="/tests/SimpleTest/paint_listener.js"></script> + <script src="/tests/gfx/layers/apz/test/mochitest/apz_test_utils.js"></script> + <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" /> +</head> +<body> +<a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=741666">Mozilla Bug 741666</a> +<p id="display"></p> +<div id="content" style="display: none"> + +</div> +<pre id="test"> +<script class="testbody" type="application/javascript"> + +/** Test for Bug 306008 - Touch events with a reference held should retain their touch lists **/ + +let tests = [], testTarget, parent; + +let touch = { + id: 0, + point: {x: 0, y: 0}, + radius: {x: 0, y: 0}, + rotation: 0, + force: 0.5, + target: null +} + +function nextTest() { + if (tests.length) + SimpleTest.executeSoon(tests.shift()); +} + +function checkEvent(aFakeEvent, aTouches) { + return function(aEvent, aTrusted) { + is(aFakeEvent.ctrlKey, aEvent.ctrlKey, "Correct ctrlKey"); + is(aFakeEvent.altKey, aEvent.altKey, "Correct altKey"); + is(aFakeEvent.shiftKey, aEvent.shiftKey, "Correct shiftKey"); + is(aFakeEvent.metaKey, aEvent.metaKey, "Correct metaKey"); + is(aEvent.isTrusted, aTrusted, "Event is trusted"); + checkTouches(aFakeEvent[aTouches], aEvent[aTouches]); + } +} + +function checkTouches(aTouches1, aTouches2) { + is(aTouches1.length, aTouches2.length, "Correct touches length"); + for (var i = 0; i < aTouches1.length; i++) { + checkTouch(aTouches1[i], aTouches2[i]); + } +} + +function checkTouch(aFakeTouch, aTouch) { + is(aFakeTouch.identifier, aTouch.identifier, "Touch has correct identifier"); + is(aFakeTouch.target, aTouch.target, "Touch has correct target"); + is(aFakeTouch.page.x, aTouch.pageX, "Touch has correct pageX"); + is(aFakeTouch.page.y, aTouch.pageY, "Touch has correct pageY"); + is(aFakeTouch.page.x + Math.round(window.mozInnerScreenX), aTouch.screenX, "Touch has correct screenX"); + is(aFakeTouch.page.y + Math.round(window.mozInnerScreenY), aTouch.screenY, "Touch has correct screenY"); + is(aFakeTouch.page.x, aTouch.clientX, "Touch has correct clientX"); + is(aFakeTouch.page.y, aTouch.clientY, "Touch has correct clientY"); + is(aFakeTouch.radius.x, aTouch.radiusX, "Touch has correct radiusX"); + is(aFakeTouch.radius.y, aTouch.radiusY, "Touch has correct radiusY"); + is(aFakeTouch.rotationAngle, aTouch.rotationAngle, "Touch has correct rotationAngle"); + is(aFakeTouch.force, aTouch.force, "Touch has correct force"); +} + +function sendTouchEvent(windowUtils, aType, aEvent, aModifiers) { + var ids = [], xs=[], ys=[], rxs = [], rys = [], + rotations = [], forces = [], tiltXs = [], tiltYs = [], twists = []; + + for (var touchType of ["touches", "changedTouches", "targetTouches"]) { + for (var i = 0; i < aEvent[touchType].length; i++) { + if (!ids.includes(aEvent[touchType][i].identifier)) { + ids.push(aEvent[touchType][i].identifier); + xs.push(aEvent[touchType][i].page.x); + ys.push(aEvent[touchType][i].page.y); + rxs.push(aEvent[touchType][i].radius.x); + rys.push(aEvent[touchType][i].radius.y); + rotations.push(aEvent[touchType][i].rotationAngle); + forces.push(aEvent[touchType][i].force); + tiltXs.push(0); + tiltYs.push(0); + twists.push(0); + } + } + } + return windowUtils.sendTouchEvent(aType, + ids, xs, ys, rxs, rys, + rotations, forces, tiltXs, tiltYs, twists, + aModifiers, 0); +} + +function touchEvent(aOptions) { + if (!aOptions) { + aOptions = {}; + } + this.ctrlKey = aOptions.ctrlKey || false; + this.altKey = aOptions.altKey || false; + this.shiftKey = aOptions.shiftKey || false; + this.metaKey = aOptions.metaKey || false; + this.touches = aOptions.touches || []; + this.targetTouches = aOptions.targetTouches || []; + this.changedTouches = aOptions.changedTouches || []; +} + +function testtouch(aOptions) { + if (!aOptions) + aOptions = {}; + this.identifier = aOptions.identifier || 0; + this.target = aOptions.target || 0; + this.page = aOptions.page || {x: 0, y: 0}; + this.radius = aOptions.radius || {x: 0, y: 0}; + this.rotationAngle = aOptions.rotationAngle || 0; + this.force = aOptions.force || 1; +} + +function testPreventDefault(name) { + let cwu = SpecialPowers.getDOMWindowUtils(window); + let target = document.getElementById("testTarget"); + let bcr = target.getBoundingClientRect(); + + let touch1 = new testtouch({ + page: {x: Math.round(bcr.left + bcr.width/2), + y: Math.round(bcr.top + bcr.height/2)}, + target + }); + + let event = new touchEvent({ + touches: [touch1], + targetTouches: [touch1], + changedTouches: [touch1] + }); + + // test touchstart event fires correctly + var checkTouchesEvent = checkEvent(event, "touches"); + var checkTargetTouches = checkEvent(event, "targetTouches"); + + /* This is the heart of the test. Verify that the touch event + looks correct both in and outside of a setTimeout */ + window.addEventListener("touchstart", function(firedEvent) { + checkTouchesEvent(firedEvent, true); + setTimeout(function() { + checkTouchesEvent(firedEvent, true); + checkTargetTouches(firedEvent, true); + + event.touches = []; + event.targetTouches = []; + sendTouchEvent(cwu, "touchend", event, 0); + + nextTest(); + }, 0); + }); + sendTouchEvent(cwu, "touchstart", event, 0); +} + +async function doTest() { + await promiseApzFlushedRepaints(); + await waitUntilApzStable(); + + tests.push(testPreventDefault); + + tests.push(function() { + SimpleTest.finish(); + }); + + nextTest(); +} + +SimpleTest.waitForExplicitFinish(); +addLoadEvent(doTest); + +</script> +</pre> +<div id="parent"> + <span id="testTarget" style="margin-left: 200px; padding: 5px; border: 1px solid black;">testTarget</span> +</div> +</body> +</html> |