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Diffstat (limited to 'dom/media/MediaQueue.h')
-rw-r--r-- | dom/media/MediaQueue.h | 277 |
1 files changed, 277 insertions, 0 deletions
diff --git a/dom/media/MediaQueue.h b/dom/media/MediaQueue.h new file mode 100644 index 0000000000..4609493339 --- /dev/null +++ b/dom/media/MediaQueue.h @@ -0,0 +1,277 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim:set ts=2 sw=2 sts=2 et cindent: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ +#if !defined(MediaQueue_h_) +# define MediaQueue_h_ + +# include <type_traits> + +# include "mozilla/RecursiveMutex.h" +# include "mozilla/TaskQueue.h" + +# include "nsDeque.h" +# include "MediaEventSource.h" +# include "TimeUnits.h" + +namespace mozilla { + +extern LazyLogModule gMediaDecoderLog; + +# define QLOG(msg, ...) \ + MOZ_LOG(gMediaDecoderLog, LogLevel::Debug, \ + ("MediaQueue=%p " msg, this, ##__VA_ARGS__)) + +class AudioData; +class VideoData; + +template <typename T> +struct TimestampAdjustmentTrait { + static const bool mValue = false; +}; + +template <> +struct TimestampAdjustmentTrait<AudioData> { + static const bool mValue = true; +}; + +template <> +struct TimestampAdjustmentTrait<VideoData> { + static const bool mValue = true; +}; + +template <typename T> +struct NonTimestampAdjustmentTrait { + static const bool mValue = !TimestampAdjustmentTrait<T>::mValue; +}; + +template <class T> +class MediaQueue : private nsRefPtrDeque<T> { + public: + MediaQueue() + : nsRefPtrDeque<T>(), + mRecursiveMutex("mediaqueue"), + mEndOfStream(false) {} + + ~MediaQueue() { Reset(); } + + inline size_t GetSize() const { + RecursiveMutexAutoLock lock(mRecursiveMutex); + return nsRefPtrDeque<T>::GetSize(); + } + + template <typename U, + std::enable_if_t<TimestampAdjustmentTrait<U>::mValue, bool> = true> + inline void AdjustTimeStampIfNeeded(U* aItem) { + static_assert(std::is_same_v<U, AudioData> || std::is_same_v<U, VideoData>); + if (mOffset != media::TimeUnit::Zero()) { + const auto prev = aItem->mTime, prevEndTime = aItem->GetEndTime(); + aItem->mTime += mOffset; + if (!aItem->mTime.IsValid()) { + NS_WARNING("Reverting timestamp adjustment due to sample overflow!"); + aItem->mTime = prev; + } else { + QLOG("adjusted %s sample [%" PRId64 ",%" PRId64 "] -> [%" PRId64 + ",%" PRId64 "]", + std::is_same_v<U, AudioData> ? "audio" : "video", + prev.ToMicroseconds(), prevEndTime.ToMicroseconds(), + aItem->mTime.ToMicroseconds(), + aItem->GetEndTime().ToMicroseconds()); + } + } + } + + template <typename U, std::enable_if_t<NonTimestampAdjustmentTrait<U>::mValue, + bool> = true> + inline void AdjustTimeStampIfNeeded(U* aItem) {} + + enum class TimestampAdjustment { + Enable, + Disable, + }; + inline void PushFront( + T* aItem, TimestampAdjustment aIsEnabled = TimestampAdjustment::Enable) { + RecursiveMutexAutoLock lock(mRecursiveMutex); + if (aIsEnabled == TimestampAdjustment::Enable) { + AdjustTimeStampIfNeeded(aItem); + } + nsRefPtrDeque<T>::PushFront(aItem); + } + + inline void Push(T* aItem) { + MOZ_DIAGNOSTIC_ASSERT(aItem); + Push(do_AddRef(aItem)); + } + + inline void Push(already_AddRefed<T> aItem) { + RecursiveMutexAutoLock lock(mRecursiveMutex); + T* item = aItem.take(); + + MOZ_DIAGNOSTIC_ASSERT(item); + MOZ_DIAGNOSTIC_ASSERT(item->GetEndTime() >= item->mTime); + AdjustTimeStampIfNeeded(item); + nsRefPtrDeque<T>::Push(dont_AddRef(item)); + mPushEvent.Notify(RefPtr<T>(item)); + + // Pushing new data after queue has ended means that the stream is active + // again, so we should not mark it as ended. + if (mEndOfStream) { + mEndOfStream = false; + } + } + + inline already_AddRefed<T> PopFront() { + RecursiveMutexAutoLock lock(mRecursiveMutex); + RefPtr<T> rv = nsRefPtrDeque<T>::PopFront(); + if (rv) { + MOZ_DIAGNOSTIC_ASSERT(rv->GetEndTime() >= rv->mTime); + mPopFrontEvent.Notify(RefPtr<T>(rv)); + } + return rv.forget(); + } + + inline already_AddRefed<T> PopBack() { + RecursiveMutexAutoLock lock(mRecursiveMutex); + return nsRefPtrDeque<T>::Pop(); + } + + inline RefPtr<T> PeekFront() const { + RecursiveMutexAutoLock lock(mRecursiveMutex); + return nsRefPtrDeque<T>::PeekFront(); + } + + inline RefPtr<T> PeekBack() const { + RecursiveMutexAutoLock lock(mRecursiveMutex); + return nsRefPtrDeque<T>::Peek(); + } + + void Reset() { + RecursiveMutexAutoLock lock(mRecursiveMutex); + nsRefPtrDeque<T>::Erase(); + SetOffset(media::TimeUnit::Zero()); + mEndOfStream = false; + } + + bool AtEndOfStream() const { + RecursiveMutexAutoLock lock(mRecursiveMutex); + return GetSize() == 0 && mEndOfStream; + } + + // Returns true if the media queue has had its last item added to it. + // This happens when the media stream has been completely decoded. Note this + // does not mean that the corresponding stream has finished playback. + bool IsFinished() const { + RecursiveMutexAutoLock lock(mRecursiveMutex); + return mEndOfStream; + } + + // Informs the media queue that it won't be receiving any more items. + void Finish() { + RecursiveMutexAutoLock lock(mRecursiveMutex); + if (!mEndOfStream) { + mEndOfStream = true; + mFinishEvent.Notify(); + } + } + + // Returns the approximate number of microseconds of items in the queue. + int64_t Duration() const { + RecursiveMutexAutoLock lock(mRecursiveMutex); + if (GetSize() == 0) { + return 0; + } + T* last = nsRefPtrDeque<T>::Peek(); + T* first = nsRefPtrDeque<T>::PeekFront(); + return (last->GetEndTime() - first->mTime).ToMicroseconds(); + } + + void LockedForEach(nsDequeFunctor<T>& aFunctor) const { + RecursiveMutexAutoLock lock(mRecursiveMutex); + nsRefPtrDeque<T>::ForEach(aFunctor); + } + + // Fill aResult with the elements which end later than the given time aTime. + void GetElementsAfter(const media::TimeUnit& aTime, + nsTArray<RefPtr<T>>* aResult) { + GetElementsAfterStrict(aTime.ToMicroseconds(), aResult); + } + + void GetFirstElements(uint32_t aMaxElements, nsTArray<RefPtr<T>>* aResult) { + RecursiveMutexAutoLock lock(mRecursiveMutex); + for (size_t i = 0; i < aMaxElements && i < GetSize(); ++i) { + *aResult->AppendElement() = nsRefPtrDeque<T>::ObjectAt(i); + } + } + + uint32_t AudioFramesCount() { + static_assert(std::is_same_v<T, AudioData>, + "Only usable with MediaQueue<AudioData>"); + RecursiveMutexAutoLock lock(mRecursiveMutex); + uint32_t frames = 0; + for (size_t i = 0; i < GetSize(); ++i) { + T* v = nsRefPtrDeque<T>::ObjectAt(i); + frames += v->Frames(); + } + return frames; + } + + bool SetOffset(const media::TimeUnit& aOffset) { + if (!aOffset.IsValid()) { + QLOG("Invalid offset!"); + return false; + } + RecursiveMutexAutoLock lock(mRecursiveMutex); + mOffset = aOffset; + QLOG("Set media queue offset %" PRId64, mOffset.ToMicroseconds()); + return true; + } + + media::TimeUnit GetOffset() const { + RecursiveMutexAutoLock lock(mRecursiveMutex); + return mOffset; + } + + MediaEventSource<RefPtr<T>>& PopFrontEvent() { return mPopFrontEvent; } + + MediaEventSource<RefPtr<T>>& PushEvent() { return mPushEvent; } + + MediaEventSource<void>& FinishEvent() { return mFinishEvent; } + + private: + // Extracts elements from the queue into aResult, in order. + // Elements whose end time is before or equal to aTime are ignored. + void GetElementsAfterStrict(int64_t aTime, nsTArray<RefPtr<T>>* aResult) { + RecursiveMutexAutoLock lock(mRecursiveMutex); + if (GetSize() == 0) return; + size_t i; + for (i = GetSize() - 1; i > 0; --i) { + T* v = nsRefPtrDeque<T>::ObjectAt(i); + if (v->GetEndTime().ToMicroseconds() < aTime) break; + } + for (; i < GetSize(); ++i) { + RefPtr<T> elem = nsRefPtrDeque<T>::ObjectAt(i); + if (elem->GetEndTime().ToMicroseconds() > aTime) { + aResult->AppendElement(elem); + } + } + } + + mutable RecursiveMutex mRecursiveMutex MOZ_UNANNOTATED; + MediaEventProducer<RefPtr<T>> mPopFrontEvent; + MediaEventProducer<RefPtr<T>> mPushEvent; + MediaEventProducer<void> mFinishEvent; + // True when we've decoded the last frame of data in the + // bitstream for which we're queueing frame data. + bool mEndOfStream; + // This offset will be added to any data pushed into the queue. We use it when + // the media queue starts receiving looped data, which timestamp needs to be + // modified. + media::TimeUnit mOffset; +}; + +} // namespace mozilla + +# undef QLOG + +#endif |