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diff --git a/dom/media/hls/HLSDecoder.h b/dom/media/hls/HLSDecoder.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef HLSDecoder_h_
+#define HLSDecoder_h_
+
+#include "MediaDecoder.h"
+#include "mozilla/java/GeckoHLSResourceWrapperWrappers.h"
+
+namespace mozilla {
+
+class HLSResourceCallbacksSupport;
+
+class HLSDecoder final : public MediaDecoder {
+ public:
+ static RefPtr<HLSDecoder> Create(MediaDecoderInit& aInit);
+
+ // Returns true if the HLS backend is pref'ed on.
+ static bool IsEnabled();
+
+ // Returns true if aContainerType is an HLS type that we think we can render
+ // with the a platform decoder backend.
+ // If provided, codecs are checked for support.
+ static bool IsSupportedType(const MediaContainerType& aContainerType);
+
+ nsresult Load(nsIChannel* aChannel);
+
+ // MediaDecoder interface.
+ void Play() override;
+
+ void Pause() override;
+
+ void AddSizeOfResources(ResourceSizes* aSizes) override;
+ already_AddRefed<nsIPrincipal> GetCurrentPrincipal() override;
+ bool HadCrossOriginRedirects() override;
+ bool IsTransportSeekable() override { return true; }
+ void Suspend() override;
+ void Resume() override;
+ void Shutdown() override;
+
+ // Called as data arrives on the underlying HLS player. Main thread only.
+ void NotifyDataArrived();
+
+ // Called when Exoplayer start to load media. Main thread only.
+ void NotifyLoad(nsCString aMediaUrl);
+
+ private:
+ friend class HLSResourceCallbacksSupport;
+
+ explicit HLSDecoder(MediaDecoderInit& aInit);
+ ~HLSDecoder();
+ MediaDecoderStateMachineBase* CreateStateMachine(
+ bool aDisableExternalEngine) override;
+
+ bool CanPlayThroughImpl() final {
+ // TODO: We don't know how to estimate 'canplaythrough' for this decoder.
+ // For now we just return true for 'autoplay' can work.
+ return true;
+ }
+
+ void UpdateCurrentPrincipal(nsCString aMediaUrl);
+ already_AddRefed<nsIPrincipal> GetContentPrincipal(nsCString aMediaUrl);
+
+ static size_t sAllocatedInstances; // Access only in the main thread.
+
+ nsCOMPtr<nsIChannel> mChannel;
+ nsCOMPtr<nsIURI> mURI;
+ java::GeckoHLSResourceWrapper::GlobalRef mHLSResourceWrapper;
+ java::GeckoHLSResourceWrapper::Callbacks::GlobalRef mJavaCallbacks;
+ RefPtr<HLSResourceCallbacksSupport> mCallbackSupport;
+ nsCOMPtr<nsIPrincipal> mContentPrincipal;
+};
+
+} // namespace mozilla
+
+#endif /* HLSDecoder_h_ */