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-rw-r--r--dom/media/mediasource/TrackBuffersManager.cpp3092
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diff --git a/dom/media/mediasource/TrackBuffersManager.cpp b/dom/media/mediasource/TrackBuffersManager.cpp
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index 0000000000..779e1bd9d1
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+++ b/dom/media/mediasource/TrackBuffersManager.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "TrackBuffersManager.h"
+#include "ContainerParser.h"
+#include "MediaSourceDemuxer.h"
+#include "MediaSourceUtils.h"
+#include "SourceBuffer.h"
+#include "SourceBufferResource.h"
+#include "SourceBufferTask.h"
+#include "WebMDemuxer.h"
+#include "mozilla/ErrorResult.h"
+#include "mozilla/Preferences.h"
+#include "mozilla/ProfilerLabels.h"
+#include "mozilla/ProfilerMarkers.h"
+#include "mozilla/StaticPrefs_media.h"
+#include "nsMimeTypes.h"
+
+#ifdef MOZ_FMP4
+# include "MP4Demuxer.h"
+#endif
+
+#include <limits>
+
+extern mozilla::LogModule* GetMediaSourceLog();
+
+#define MSE_DEBUG(arg, ...) \
+ DDMOZ_LOG(GetMediaSourceLog(), mozilla::LogLevel::Debug, "::%s: " arg, \
+ __func__, ##__VA_ARGS__)
+#define MSE_DEBUGV(arg, ...) \
+ DDMOZ_LOG(GetMediaSourceLog(), mozilla::LogLevel::Verbose, "::%s: " arg, \
+ __func__, ##__VA_ARGS__)
+
+mozilla::LogModule* GetMediaSourceSamplesLog() {
+ static mozilla::LazyLogModule sLogModule("MediaSourceSamples");
+ return sLogModule;
+}
+#define SAMPLE_DEBUG(arg, ...) \
+ DDMOZ_LOG(GetMediaSourceSamplesLog(), mozilla::LogLevel::Debug, \
+ "::%s: " arg, __func__, ##__VA_ARGS__)
+
+namespace mozilla {
+
+using dom::SourceBufferAppendMode;
+using media::TimeInterval;
+using media::TimeIntervals;
+using media::TimeUnit;
+typedef SourceBufferTask::AppendBufferResult AppendBufferResult;
+typedef SourceBufferAttributes::AppendState AppendState;
+
+static const char* AppendStateToStr(AppendState aState) {
+ switch (aState) {
+ case AppendState::WAITING_FOR_SEGMENT:
+ return "WAITING_FOR_SEGMENT";
+ case AppendState::PARSING_INIT_SEGMENT:
+ return "PARSING_INIT_SEGMENT";
+ case AppendState::PARSING_MEDIA_SEGMENT:
+ return "PARSING_MEDIA_SEGMENT";
+ default:
+ return "IMPOSSIBLE";
+ }
+}
+
+static Atomic<uint32_t> sStreamSourceID(0u);
+
+class DispatchKeyNeededEvent : public Runnable {
+ public:
+ DispatchKeyNeededEvent(MediaSourceDecoder* aDecoder,
+ const nsTArray<uint8_t>& aInitData,
+ const nsString& aInitDataType)
+ : Runnable("DispatchKeyNeededEvent"),
+ mDecoder(aDecoder),
+ mInitData(aInitData.Clone()),
+ mInitDataType(aInitDataType) {}
+ NS_IMETHOD Run() override {
+ // Note: Null check the owner, as the decoder could have been shutdown
+ // since this event was dispatched.
+ MediaDecoderOwner* owner = mDecoder->GetOwner();
+ if (owner) {
+ owner->DispatchEncrypted(mInitData, mInitDataType);
+ }
+ mDecoder = nullptr;
+ return NS_OK;
+ }
+
+ private:
+ RefPtr<MediaSourceDecoder> mDecoder;
+ nsTArray<uint8_t> mInitData;
+ nsString mInitDataType;
+};
+
+TrackBuffersManager::TrackBuffersManager(MediaSourceDecoder* aParentDecoder,
+ const MediaContainerType& aType)
+ : mBufferFull(false),
+ mFirstInitializationSegmentReceived(false),
+ mChangeTypeReceived(false),
+ mNewMediaSegmentStarted(false),
+ mActiveTrack(false),
+ mType(aType),
+ mParser(ContainerParser::CreateForMIMEType(aType)),
+ mProcessedInput(0),
+ mParentDecoder(new nsMainThreadPtrHolder<MediaSourceDecoder>(
+ "TrackBuffersManager::mParentDecoder", aParentDecoder,
+ false /* strict */)),
+ mAbstractMainThread(aParentDecoder->AbstractMainThread()),
+ mEnded(false),
+ mVideoEvictionThreshold(Preferences::GetUint(
+ "media.mediasource.eviction_threshold.video", 100 * 1024 * 1024)),
+ mAudioEvictionThreshold(Preferences::GetUint(
+ "media.mediasource.eviction_threshold.audio", 20 * 1024 * 1024)),
+ mEvictionState(EvictionState::NO_EVICTION_NEEDED),
+ mMutex("TrackBuffersManager"),
+ mTaskQueue(aParentDecoder->GetDemuxer()->GetTaskQueue()),
+ mTaskQueueCapability(Some(EventTargetCapability{mTaskQueue.get()})) {
+ MOZ_ASSERT(NS_IsMainThread(), "Must be instanciated on the main thread");
+ DDLINKCHILD("parser", mParser.get());
+}
+
+TrackBuffersManager::~TrackBuffersManager() { ShutdownDemuxers(); }
+
+RefPtr<TrackBuffersManager::AppendPromise> TrackBuffersManager::AppendData(
+ already_AddRefed<MediaByteBuffer> aData,
+ const SourceBufferAttributes& aAttributes) {
+ MOZ_ASSERT(NS_IsMainThread());
+ RefPtr<MediaByteBuffer> data(aData);
+ MSE_DEBUG("Appending %zu bytes", data->Length());
+
+ mEnded = false;
+
+ return InvokeAsync(static_cast<AbstractThread*>(GetTaskQueueSafe().get()),
+ this, __func__, &TrackBuffersManager::DoAppendData,
+ data.forget(), aAttributes);
+}
+
+RefPtr<TrackBuffersManager::AppendPromise> TrackBuffersManager::DoAppendData(
+ already_AddRefed<MediaByteBuffer> aData,
+ const SourceBufferAttributes& aAttributes) {
+ RefPtr<AppendBufferTask> task =
+ new AppendBufferTask(std::move(aData), aAttributes);
+ RefPtr<AppendPromise> p = task->mPromise.Ensure(__func__);
+ QueueTask(task);
+
+ return p;
+}
+
+void TrackBuffersManager::QueueTask(SourceBufferTask* aTask) {
+ // The source buffer is a wrapped native, it would be unlinked twice and so
+ // the TrackBuffersManager::Detach() would also be called twice. Since the
+ // detach task has been done before, we could ignore this task.
+ RefPtr<TaskQueue> taskQueue = GetTaskQueueSafe();
+ if (!taskQueue) {
+ MOZ_ASSERT(aTask->GetType() == SourceBufferTask::Type::Detach,
+ "only detach task could happen here!");
+ MSE_DEBUG("Could not queue the task '%s' without task queue",
+ aTask->GetTypeName());
+ return;
+ }
+
+ if (!taskQueue->IsCurrentThreadIn()) {
+ nsresult rv =
+ taskQueue->Dispatch(NewRunnableMethod<RefPtr<SourceBufferTask>>(
+ "TrackBuffersManager::QueueTask", this,
+ &TrackBuffersManager::QueueTask, aTask));
+ MOZ_DIAGNOSTIC_ASSERT(NS_SUCCEEDED(rv));
+ Unused << rv;
+ return;
+ }
+ mQueue.Push(aTask);
+ ProcessTasks();
+}
+
+void TrackBuffersManager::ProcessTasks() {
+ // ProcessTask is always called OnTaskQueue, however it is possible that it is
+ // called once again after a first Detach task has run, in which case
+ // mTaskQueue would be null.
+ // This can happen under two conditions:
+ // 1- Two Detach tasks were queued in a row due to a double cycle collection.
+ // 2- An call to ProcessTasks() had queued another run of ProcessTasks while
+ // a Detach task is pending.
+ // We handle these two cases by aborting early.
+ // A second Detach task was queued, prior the first one running, ignore it.
+ if (!mTaskQueue) {
+ RefPtr<SourceBufferTask> task = mQueue.Pop();
+ if (!task) {
+ return;
+ }
+ MOZ_RELEASE_ASSERT(task->GetType() == SourceBufferTask::Type::Detach,
+ "only detach task could happen here!");
+ MSE_DEBUG("Could not process the task '%s' after detached",
+ task->GetTypeName());
+ return;
+ }
+
+ mTaskQueueCapability->AssertOnCurrentThread();
+ typedef SourceBufferTask::Type Type;
+
+ if (mCurrentTask) {
+ // Already have a task pending. ProcessTask will be scheduled once the
+ // current task complete.
+ return;
+ }
+ RefPtr<SourceBufferTask> task = mQueue.Pop();
+ if (!task) {
+ // nothing to do.
+ return;
+ }
+
+ MSE_DEBUG("Process task '%s'", task->GetTypeName());
+ switch (task->GetType()) {
+ case Type::AppendBuffer:
+ mCurrentTask = task;
+ if (!mInputBuffer || mInputBuffer->IsEmpty()) {
+ // Note: we reset mInputBuffer here to ensure it doesn't grow unbounded.
+ mInputBuffer.reset();
+ mInputBuffer = Some(MediaSpan(task->As<AppendBufferTask>()->mBuffer));
+ } else {
+ // mInputBuffer wasn't empty, so we can't just reset it, but we move
+ // the data into a new buffer to clear out data no longer in the span.
+ MSE_DEBUG(
+ "mInputBuffer not empty during append -- data will be copied to "
+ "new buffer. mInputBuffer->Length()=%zu "
+ "mInputBuffer->Buffer()->Length()=%zu",
+ mInputBuffer->Length(), mInputBuffer->Buffer()->Length());
+ const RefPtr<MediaByteBuffer> newBuffer{new MediaByteBuffer()};
+ // Set capacity outside of ctor to let us explicitly handle OOM.
+ const size_t newCapacity =
+ mInputBuffer->Length() +
+ task->As<AppendBufferTask>()->mBuffer->Length();
+ if (!newBuffer->SetCapacity(newCapacity, fallible)) {
+ RejectAppend(NS_ERROR_OUT_OF_MEMORY, __func__);
+ return;
+ }
+ // Use infallible appends as we've already set capacity above.
+ newBuffer->AppendElements(mInputBuffer->Elements(),
+ mInputBuffer->Length());
+ newBuffer->AppendElements(*task->As<AppendBufferTask>()->mBuffer);
+ mInputBuffer = Some(MediaSpan(newBuffer));
+ }
+ mSourceBufferAttributes = MakeUnique<SourceBufferAttributes>(
+ task->As<AppendBufferTask>()->mAttributes);
+ mAppendWindow = TimeInterval(
+ TimeUnit::FromSeconds(
+ mSourceBufferAttributes->GetAppendWindowStart()),
+ TimeUnit::FromSeconds(mSourceBufferAttributes->GetAppendWindowEnd()));
+ ScheduleSegmentParserLoop();
+ break;
+ case Type::RangeRemoval: {
+ bool rv = CodedFrameRemoval(task->As<RangeRemovalTask>()->mRange);
+ task->As<RangeRemovalTask>()->mPromise.Resolve(rv, __func__);
+ break;
+ }
+ case Type::EvictData:
+ DoEvictData(task->As<EvictDataTask>()->mPlaybackTime,
+ task->As<EvictDataTask>()->mSizeToEvict);
+ break;
+ case Type::Abort:
+ // not handled yet, and probably never.
+ break;
+ case Type::Reset:
+ CompleteResetParserState();
+ break;
+ case Type::Detach:
+ mCurrentInputBuffer = nullptr;
+ MOZ_DIAGNOSTIC_ASSERT(mQueue.Length() == 0,
+ "Detach task must be the last");
+ mVideoTracks.Reset();
+ mAudioTracks.Reset();
+ ShutdownDemuxers();
+ ResetTaskQueue();
+ return;
+ case Type::ChangeType:
+ MOZ_RELEASE_ASSERT(!mCurrentTask);
+ MSE_DEBUG("Processing type change from %s -> %s",
+ mType.OriginalString().get(),
+ task->As<ChangeTypeTask>()->mType.OriginalString().get());
+ mType = task->As<ChangeTypeTask>()->mType;
+ mChangeTypeReceived = true;
+ mInitData = nullptr;
+ // A new input buffer will be created once we receive a new init segment.
+ // The first segment received after a changeType call must be an init
+ // segment.
+ mCurrentInputBuffer = nullptr;
+ CompleteResetParserState();
+ break;
+ default:
+ NS_WARNING("Invalid Task");
+ }
+ TaskQueueFromTaskQueue()->Dispatch(
+ NewRunnableMethod("TrackBuffersManager::ProcessTasks", this,
+ &TrackBuffersManager::ProcessTasks));
+}
+
+// The MSE spec requires that we abort the current SegmentParserLoop
+// which is then followed by a call to ResetParserState.
+// However due to our asynchronous design this causes inherent difficulties.
+// As the spec behaviour is non deterministic anyway, we instead process all
+// pending frames found in the input buffer.
+void TrackBuffersManager::AbortAppendData() {
+ MOZ_ASSERT(NS_IsMainThread());
+ MSE_DEBUG("");
+
+ QueueTask(new AbortTask());
+}
+
+void TrackBuffersManager::ResetParserState(
+ SourceBufferAttributes& aAttributes) {
+ MOZ_ASSERT(NS_IsMainThread());
+ MSE_DEBUG("");
+
+ // Spec states:
+ // 1. If the append state equals PARSING_MEDIA_SEGMENT and the input buffer
+ // contains some complete coded frames, then run the coded frame processing
+ // algorithm until all of these complete coded frames have been processed.
+ // However, we will wait until all coded frames have been processed regardless
+ // of the value of append state.
+ QueueTask(new ResetTask());
+
+ // ResetParserState has some synchronous steps that much be performed now.
+ // The remaining steps will be performed once the ResetTask gets executed.
+
+ // 6. If the mode attribute equals "sequence", then set the group start
+ // timestamp to the group end timestamp
+ if (aAttributes.GetAppendMode() == SourceBufferAppendMode::Sequence) {
+ aAttributes.SetGroupStartTimestamp(aAttributes.GetGroupEndTimestamp());
+ }
+ // 8. Set append state to WAITING_FOR_SEGMENT.
+ aAttributes.SetAppendState(AppendState::WAITING_FOR_SEGMENT);
+}
+
+RefPtr<TrackBuffersManager::RangeRemovalPromise>
+TrackBuffersManager::RangeRemoval(TimeUnit aStart, TimeUnit aEnd) {
+ MOZ_ASSERT(NS_IsMainThread());
+ MSE_DEBUG("From %.2f to %.2f", aStart.ToSeconds(), aEnd.ToSeconds());
+
+ mEnded = false;
+
+ return InvokeAsync(static_cast<AbstractThread*>(GetTaskQueueSafe().get()),
+ this, __func__,
+ &TrackBuffersManager::CodedFrameRemovalWithPromise,
+ TimeInterval(aStart, aEnd));
+}
+
+TrackBuffersManager::EvictDataResult TrackBuffersManager::EvictData(
+ const TimeUnit& aPlaybackTime, int64_t aSize) {
+ MOZ_ASSERT(NS_IsMainThread());
+
+ if (aSize > EvictionThreshold()) {
+ // We're adding more data than we can hold.
+ return EvictDataResult::BUFFER_FULL;
+ }
+ const int64_t toEvict = GetSize() + aSize - EvictionThreshold();
+
+ const uint32_t canEvict =
+ Evictable(HasVideo() ? TrackInfo::kVideoTrack : TrackInfo::kAudioTrack);
+
+ MSE_DEBUG("currentTime=%" PRId64 " buffered=%" PRId64
+ "kB, eviction threshold=%" PRId64
+ "kB, "
+ "evict=%" PRId64 "kB canevict=%" PRIu32 "kB",
+ aPlaybackTime.ToMicroseconds(), GetSize() / 1024,
+ EvictionThreshold() / 1024, toEvict / 1024, canEvict / 1024);
+
+ if (toEvict <= 0) {
+ mEvictionState = EvictionState::NO_EVICTION_NEEDED;
+ return EvictDataResult::NO_DATA_EVICTED;
+ }
+
+ EvictDataResult result;
+
+ if (mBufferFull && mEvictionState == EvictionState::EVICTION_COMPLETED &&
+ canEvict < uint32_t(toEvict)) {
+ // Our buffer is currently full. We will make another eviction attempt.
+ // However, the current appendBuffer will fail as we can't know ahead of
+ // time if the eviction will later succeed.
+ result = EvictDataResult::BUFFER_FULL;
+ } else {
+ mEvictionState = EvictionState::EVICTION_NEEDED;
+ result = EvictDataResult::NO_DATA_EVICTED;
+ }
+ MSE_DEBUG("Reached our size limit, schedule eviction of %" PRId64
+ " bytes (%s)",
+ toEvict,
+ result == EvictDataResult::BUFFER_FULL ? "buffer full"
+ : "no data evicted");
+ QueueTask(new EvictDataTask(aPlaybackTime, toEvict));
+
+ return result;
+}
+
+void TrackBuffersManager::ChangeType(const MediaContainerType& aType) {
+ MOZ_ASSERT(NS_IsMainThread());
+
+ QueueTask(new ChangeTypeTask(aType));
+}
+
+TimeIntervals TrackBuffersManager::Buffered() const {
+ MSE_DEBUG("");
+
+ // http://w3c.github.io/media-source/index.html#widl-SourceBuffer-buffered
+
+ MutexAutoLock mut(mMutex);
+ nsTArray<const TimeIntervals*> tracks;
+ if (HasVideo()) {
+ tracks.AppendElement(&mVideoBufferedRanges);
+ }
+ if (HasAudio()) {
+ tracks.AppendElement(&mAudioBufferedRanges);
+ }
+
+ // 2. Let highest end time be the largest track buffer ranges end time across
+ // all the track buffers managed by this SourceBuffer object.
+ TimeUnit highestEndTime = HighestEndTime(tracks);
+
+ // 3. Let intersection ranges equal a TimeRange object containing a single
+ // range from 0 to highest end time.
+ TimeIntervals intersection{
+ TimeInterval(TimeUnit::FromSeconds(0), highestEndTime)};
+
+ // 4. For each track buffer managed by this SourceBuffer, run the following
+ // steps:
+ // 1. Let track ranges equal the track buffer ranges for the current track
+ // buffer.
+ for (const TimeIntervals* trackRanges : tracks) {
+ // 2. If readyState is "ended", then set the end time on the last range in
+ // track ranges to highest end time.
+ // 3. Let new intersection ranges equal the intersection between the
+ // intersection ranges and the track ranges.
+ if (mEnded) {
+ TimeIntervals tR = *trackRanges;
+ tR.Add(TimeInterval(tR.GetEnd(), highestEndTime));
+ intersection.Intersection(tR);
+ } else {
+ intersection.Intersection(*trackRanges);
+ }
+ }
+ return intersection;
+}
+
+int64_t TrackBuffersManager::GetSize() const { return mSizeSourceBuffer; }
+
+void TrackBuffersManager::Ended() { mEnded = true; }
+
+void TrackBuffersManager::Detach() {
+ MOZ_ASSERT(NS_IsMainThread());
+ MSE_DEBUG("");
+ QueueTask(new DetachTask());
+}
+
+void TrackBuffersManager::CompleteResetParserState() {
+ mTaskQueueCapability->AssertOnCurrentThread();
+ AUTO_PROFILER_LABEL("TrackBuffersManager::CompleteResetParserState",
+ MEDIA_PLAYBACK);
+ MSE_DEBUG("");
+
+ // We shouldn't change mInputDemuxer while a demuxer init/reset request is
+ // being processed. See bug 1239983.
+ MOZ_DIAGNOSTIC_ASSERT(!mDemuxerInitRequest.Exists(),
+ "Previous AppendBuffer didn't complete");
+
+ for (auto& track : GetTracksList()) {
+ // 2. Unset the last decode timestamp on all track buffers.
+ // 3. Unset the last frame duration on all track buffers.
+ // 4. Unset the highest end timestamp on all track buffers.
+ // 5. Set the need random access point flag on all track buffers to true.
+ track->ResetAppendState();
+
+ // if we have been aborted, we may have pending frames that we are going
+ // to discard now.
+ track->mQueuedSamples.Clear();
+ }
+
+ // 7. Remove all bytes from the input buffer.
+ mPendingInputBuffer.reset();
+ mInputBuffer.reset();
+ if (mCurrentInputBuffer) {
+ mCurrentInputBuffer->EvictAll();
+ // The demuxer will be recreated during the next run of SegmentParserLoop.
+ // As such we don't need to notify it that data has been removed.
+ mCurrentInputBuffer = new SourceBufferResource();
+ }
+
+ // We could be left with a demuxer in an unusable state. It needs to be
+ // recreated. Unless we have a pending changeType operation, we store in the
+ // InputBuffer an init segment which will be parsed during the next Segment
+ // Parser Loop and a new demuxer will be created and initialized.
+ // If we are in the middle of a changeType operation, then we do not have an
+ // init segment yet. The next appendBuffer operation will need to provide such
+ // init segment.
+ if (mFirstInitializationSegmentReceived && !mChangeTypeReceived) {
+ MOZ_ASSERT(mInitData && mInitData->Length(),
+ "we must have an init segment");
+ // The aim here is really to destroy our current demuxer.
+ CreateDemuxerforMIMEType();
+ // Recreate our input buffer. We can't directly assign the initData buffer
+ // to mInputBuffer as it will get modified in the Segment Parser Loop.
+ mInputBuffer = Some(MediaSpan::WithCopyOf(mInitData));
+ RecreateParser(true);
+ } else {
+ RecreateParser(false);
+ }
+}
+
+int64_t TrackBuffersManager::EvictionThreshold() const {
+ if (HasVideo()) {
+ return mVideoEvictionThreshold;
+ }
+ return mAudioEvictionThreshold;
+}
+
+void TrackBuffersManager::DoEvictData(const TimeUnit& aPlaybackTime,
+ int64_t aSizeToEvict) {
+ mTaskQueueCapability->AssertOnCurrentThread();
+ AUTO_PROFILER_LABEL("TrackBuffersManager::DoEvictData", MEDIA_PLAYBACK);
+
+ mEvictionState = EvictionState::EVICTION_COMPLETED;
+
+ // Video is what takes the most space, only evict there if we have video.
+ auto& track = HasVideo() ? mVideoTracks : mAudioTracks;
+ const auto& buffer = track.GetTrackBuffer();
+ if (buffer.IsEmpty()) {
+ // Buffer has been emptied while the eviction was queued, nothing to do.
+ return;
+ }
+ if (track.mBufferedRanges.IsEmpty()) {
+ MSE_DEBUG(
+ "DoEvictData running with no buffered ranges. 0 duration data likely "
+ "present in our buffer(s). Evicting all data!");
+ // We have no buffered ranges, but may still have data. This happens if the
+ // buffer is full of 0 duration data. Normal removal procedures don't clear
+ // 0 duration data, so blow away all our data.
+ RemoveAllCodedFrames();
+ return;
+ }
+ // Remove any data we've already played, or before the next sample to be
+ // demuxed whichever is lowest.
+ TimeUnit lowerLimit = std::min(track.mNextSampleTime, aPlaybackTime);
+ uint32_t lastKeyFrameIndex = 0;
+ int64_t toEvict = aSizeToEvict;
+ int64_t partialEvict = 0;
+ for (uint32_t i = 0; i < buffer.Length(); i++) {
+ const auto& frame = buffer[i];
+ if (frame->mKeyframe) {
+ lastKeyFrameIndex = i;
+ toEvict -= partialEvict;
+ if (toEvict < 0) {
+ break;
+ }
+ partialEvict = 0;
+ }
+ if (frame->GetEndTime() >= lowerLimit) {
+ break;
+ }
+ partialEvict += frame->ComputedSizeOfIncludingThis();
+ }
+
+ const int64_t finalSize = mSizeSourceBuffer - aSizeToEvict;
+
+ if (lastKeyFrameIndex > 0) {
+ MSE_DEBUG("Step1. Evicting %" PRId64 " bytes prior currentTime",
+ aSizeToEvict - toEvict);
+ TimeUnit start = track.mBufferedRanges[0].mStart;
+ TimeUnit end =
+ buffer[lastKeyFrameIndex]->mTime - TimeUnit::FromMicroseconds(1);
+ if (end > start) {
+ CodedFrameRemoval(TimeInterval(start, end));
+ }
+ }
+
+ if (mSizeSourceBuffer <= finalSize) {
+ return;
+ }
+
+ toEvict = mSizeSourceBuffer - finalSize;
+
+ // See if we can evict data into the future.
+ // We do not evict data from the currently used buffered interval.
+
+ TimeUnit currentPosition = std::max(aPlaybackTime, track.mNextSampleTime);
+ TimeIntervals futureBuffered(
+ TimeInterval(currentPosition, TimeUnit::FromInfinity()));
+ futureBuffered.Intersection(track.mBufferedRanges);
+ futureBuffered.SetFuzz(MediaSourceDemuxer::EOS_FUZZ / 2);
+ if (futureBuffered.Length() <= 1) {
+ // We have one continuous segment ahead of us:
+ // nothing further can be evicted.
+ return;
+ }
+
+ // Don't evict before the end of the current segment
+ TimeUnit upperLimit = futureBuffered[0].mEnd;
+ uint32_t evictedFramesStartIndex = buffer.Length();
+ for (int32_t i = buffer.Length() - 1; i >= 0; i--) {
+ const auto& frame = buffer[i];
+ if (frame->mTime <= upperLimit || toEvict < 0) {
+ // We've reached a frame that shouldn't be evicted -> Evict after it ->
+ // i+1. Or the previous loop reached the eviction threshold -> Evict from
+ // it -> i+1.
+ evictedFramesStartIndex = i + 1;
+ break;
+ }
+ toEvict -= frame->ComputedSizeOfIncludingThis();
+ }
+ if (evictedFramesStartIndex < buffer.Length()) {
+ MSE_DEBUG("Step2. Evicting %" PRId64 " bytes from trailing data",
+ mSizeSourceBuffer - finalSize - toEvict);
+ CodedFrameRemoval(TimeInterval(buffer[evictedFramesStartIndex]->mTime,
+ TimeUnit::FromInfinity()));
+ }
+}
+
+RefPtr<TrackBuffersManager::RangeRemovalPromise>
+TrackBuffersManager::CodedFrameRemovalWithPromise(TimeInterval aInterval) {
+ mTaskQueueCapability->AssertOnCurrentThread();
+
+ RefPtr<RangeRemovalTask> task = new RangeRemovalTask(aInterval);
+ RefPtr<RangeRemovalPromise> p = task->mPromise.Ensure(__func__);
+ QueueTask(task);
+
+ return p;
+}
+
+bool TrackBuffersManager::CodedFrameRemoval(TimeInterval aInterval) {
+ MOZ_ASSERT(OnTaskQueue());
+ AUTO_PROFILER_LABEL("TrackBuffersManager::CodedFrameRemoval", MEDIA_PLAYBACK);
+ MSE_DEBUG("From %.2fs to %.2f", aInterval.mStart.ToSeconds(),
+ aInterval.mEnd.ToSeconds());
+
+#if DEBUG
+ if (HasVideo()) {
+ MSE_DEBUG("before video ranges=%s",
+ DumpTimeRangesRaw(mVideoTracks.mBufferedRanges).get());
+ }
+ if (HasAudio()) {
+ MSE_DEBUG("before audio ranges=%s",
+ DumpTimeRangesRaw(mAudioTracks.mBufferedRanges).get());
+ }
+#endif
+
+ // 1. Let start be the starting presentation timestamp for the removal range.
+ TimeUnit start = aInterval.mStart;
+ // 2. Let end be the end presentation timestamp for the removal range.
+ TimeUnit end = aInterval.mEnd;
+
+ bool dataRemoved = false;
+
+ // 3. For each track buffer in this source buffer, run the following steps:
+ for (auto track : GetTracksList()) {
+ MSE_DEBUGV("Processing %s track", track->mInfo->mMimeType.get());
+ // 1. Let remove end timestamp be the current value of duration
+ // See bug: https://www.w3.org/Bugs/Public/show_bug.cgi?id=28727
+ // At worse we will remove all frames until the end, unless a key frame is
+ // found between the current interval's end and the trackbuffer's end.
+ TimeUnit removeEndTimestamp = track->mBufferedRanges.GetEnd();
+
+ if (start > removeEndTimestamp) {
+ // Nothing to remove.
+ continue;
+ }
+
+ // 2. If this track buffer has a random access point timestamp that is
+ // greater than or equal to end, then update remove end timestamp to that
+ // random access point timestamp.
+ if (end < track->mBufferedRanges.GetEnd()) {
+ for (auto& frame : track->GetTrackBuffer()) {
+ if (frame->mKeyframe && frame->mTime >= end) {
+ removeEndTimestamp = frame->mTime;
+ break;
+ }
+ }
+ }
+
+ // 3. Remove all media data, from this track buffer, that contain starting
+ // timestamps greater than or equal to start and less than the remove end
+ // timestamp.
+ // 4. Remove decoding dependencies of the coded frames removed in the
+ // previous step: Remove all coded frames between the coded frames removed
+ // in the previous step and the next random access point after those removed
+ // frames.
+ TimeIntervals removedInterval{TimeInterval(start, removeEndTimestamp)};
+ RemoveFrames(removedInterval, *track, 0, RemovalMode::kRemoveFrame);
+
+ // 5. If this object is in activeSourceBuffers, the current playback
+ // position is greater than or equal to start and less than the remove end
+ // timestamp, and HTMLMediaElement.readyState is greater than HAVE_METADATA,
+ // then set the HTMLMediaElement.readyState attribute to HAVE_METADATA and
+ // stall playback. This will be done by the MDSM during playback.
+ // TODO properly, so it works even if paused.
+ }
+
+ UpdateBufferedRanges();
+
+ // Update our reported total size.
+ mSizeSourceBuffer = mVideoTracks.mSizeBuffer + mAudioTracks.mSizeBuffer;
+
+ // 4. If buffer full flag equals true and this object is ready to accept more
+ // bytes, then set the buffer full flag to false.
+ if (mBufferFull && mSizeSourceBuffer < EvictionThreshold()) {
+ mBufferFull = false;
+ }
+
+ return dataRemoved;
+}
+
+void TrackBuffersManager::RemoveAllCodedFrames() {
+ // This is similar to RemoveCodedFrames, but will attempt to remove ALL
+ // the frames. This is not to spec, as explained below at step 3.1. Steps
+ // below coincide with Remove Coded Frames algorithm from the spec.
+ MSE_DEBUG("RemoveAllCodedFrames called.");
+ MOZ_ASSERT(OnTaskQueue());
+ AUTO_PROFILER_LABEL("TrackBuffersManager::RemoveAllCodedFrames",
+ MEDIA_PLAYBACK);
+
+ // 1. Let start be the starting presentation timestamp for the removal range.
+ TimeUnit start{};
+ // 2. Let end be the end presentation timestamp for the removal range.
+ TimeUnit end = TimeUnit::FromMicroseconds(1);
+ // Find an end time such that our range will include every frame in every
+ // track. We do this by setting the end of our interval to the largest end
+ // time seen + 1 microsecond.
+ for (TrackData* track : GetTracksList()) {
+ for (auto& frame : track->GetTrackBuffer()) {
+ MOZ_ASSERT(frame->mTime >= start,
+ "Shouldn't have frame at negative time!");
+ TimeUnit frameEnd = frame->mTime + frame->mDuration;
+ if (frameEnd > end) {
+ end = frameEnd + TimeUnit::FromMicroseconds(1);
+ }
+ }
+ }
+
+ // 3. For each track buffer in this source buffer, run the following steps:
+ TimeIntervals removedInterval{TimeInterval(start, end)};
+ for (TrackData* track : GetTracksList()) {
+ // 1. Let remove end timestamp be the current value of duration
+ // ^ It's off spec, but we ignore this in order to clear 0 duration frames.
+ // If we don't ignore this rule and our buffer is full of 0 duration frames
+ // at timestamp n, we get an eviction range of [0, n). When we get to step
+ // 3.3 below, the 0 duration frames will not be evicted because their
+ // timestamp is not less than remove end timestamp -- it will in fact be
+ // equal to remove end timestamp.
+ //
+ // 2. If this track buffer has a random access point timestamp that is
+ // greater than or equal to end, then update remove end timestamp to that
+ // random access point timestamp.
+ // ^ We've made sure end > any sample's timestamp, so can skip this.
+ //
+ // 3. Remove all media data, from this track buffer, that contain starting
+ // timestamps greater than or equal to start and less than the remove end
+ // timestamp.
+ // 4. Remove decoding dependencies of the coded frames removed in the
+ // previous step: Remove all coded frames between the coded frames removed
+ // in the previous step and the next random access point after those removed
+ // frames.
+
+ // This should remove every frame in the track because removedInterval was
+ // constructed such that every frame in any track falls into that interval.
+ RemoveFrames(removedInterval, *track, 0, RemovalMode::kRemoveFrame);
+
+ // 5. If this object is in activeSourceBuffers, the current playback
+ // position is greater than or equal to start and less than the remove end
+ // timestamp, and HTMLMediaElement.readyState is greater than HAVE_METADATA,
+ // then set the HTMLMediaElement.readyState attribute to HAVE_METADATA and
+ // stall playback. This will be done by the MDSM during playback.
+ // TODO properly, so it works even if paused.
+ }
+
+ UpdateBufferedRanges();
+#ifdef DEBUG
+ {
+ MutexAutoLock lock(mMutex);
+ MOZ_ASSERT(
+ mAudioBufferedRanges.IsEmpty(),
+ "Should have no buffered video ranges after evicting everything.");
+ MOZ_ASSERT(
+ mVideoBufferedRanges.IsEmpty(),
+ "Should have no buffered video ranges after evicting everything.");
+ }
+#endif
+ mSizeSourceBuffer = mVideoTracks.mSizeBuffer + mAudioTracks.mSizeBuffer;
+ MOZ_ASSERT(mSizeSourceBuffer == 0,
+ "Buffer should be empty after evicting everything!");
+ if (mBufferFull && mSizeSourceBuffer < EvictionThreshold()) {
+ mBufferFull = false;
+ }
+}
+
+void TrackBuffersManager::UpdateBufferedRanges() {
+ MutexAutoLock mut(mMutex);
+
+ mVideoBufferedRanges = mVideoTracks.mSanitizedBufferedRanges;
+ mAudioBufferedRanges = mAudioTracks.mSanitizedBufferedRanges;
+
+#if DEBUG
+ if (HasVideo()) {
+ MSE_DEBUG("after video ranges=%s",
+ DumpTimeRangesRaw(mVideoTracks.mBufferedRanges).get());
+ }
+ if (HasAudio()) {
+ MSE_DEBUG("after audio ranges=%s",
+ DumpTimeRangesRaw(mAudioTracks.mBufferedRanges).get());
+ }
+#endif
+}
+
+void TrackBuffersManager::SegmentParserLoop() {
+ MOZ_ASSERT(OnTaskQueue());
+ AUTO_PROFILER_LABEL("TrackBuffersManager::SegmentParserLoop", MEDIA_PLAYBACK);
+
+ while (true) {
+ // 1. If the input buffer is empty, then jump to the need more data step
+ // below.
+ if (!mInputBuffer || mInputBuffer->IsEmpty()) {
+ NeedMoreData();
+ return;
+ }
+ // 2. If the input buffer contains bytes that violate the SourceBuffer
+ // byte stream format specification, then run the append error algorithm
+ // with the decode error parameter set to true and abort this algorithm.
+ // TODO
+
+ // 3. Remove any bytes that the byte stream format specifications say must
+ // be ignored from the start of the input buffer. We do not remove bytes
+ // from our input buffer. Instead we enforce that our ContainerParser is
+ // able to skip over all data that is supposed to be ignored.
+
+ // 4. If the append state equals WAITING_FOR_SEGMENT, then run the following
+ // steps:
+ if (mSourceBufferAttributes->GetAppendState() ==
+ AppendState::WAITING_FOR_SEGMENT) {
+ MediaResult haveInitSegment =
+ mParser->IsInitSegmentPresent(*mInputBuffer);
+ if (NS_SUCCEEDED(haveInitSegment)) {
+ SetAppendState(AppendState::PARSING_INIT_SEGMENT);
+ if (mFirstInitializationSegmentReceived && !mChangeTypeReceived) {
+ // This is a new initialization segment. Obsolete the old one.
+ RecreateParser(false);
+ }
+ continue;
+ }
+ MediaResult haveMediaSegment =
+ mParser->IsMediaSegmentPresent(*mInputBuffer);
+ if (NS_SUCCEEDED(haveMediaSegment)) {
+ SetAppendState(AppendState::PARSING_MEDIA_SEGMENT);
+ mNewMediaSegmentStarted = true;
+ continue;
+ }
+ // We have neither an init segment nor a media segment.
+ // Check if it was invalid data.
+ if (haveInitSegment != NS_ERROR_NOT_AVAILABLE) {
+ MSE_DEBUG("Found invalid data.");
+ RejectAppend(haveInitSegment, __func__);
+ return;
+ }
+ if (haveMediaSegment != NS_ERROR_NOT_AVAILABLE) {
+ MSE_DEBUG("Found invalid data.");
+ RejectAppend(haveMediaSegment, __func__);
+ return;
+ }
+ MSE_DEBUG("Found incomplete data.");
+ NeedMoreData();
+ return;
+ }
+
+ MOZ_ASSERT(mSourceBufferAttributes->GetAppendState() ==
+ AppendState::PARSING_INIT_SEGMENT ||
+ mSourceBufferAttributes->GetAppendState() ==
+ AppendState::PARSING_MEDIA_SEGMENT);
+
+ TimeUnit start, end;
+ MediaResult newData = NS_ERROR_NOT_AVAILABLE;
+
+ if (mSourceBufferAttributes->GetAppendState() ==
+ AppendState::PARSING_INIT_SEGMENT ||
+ (mSourceBufferAttributes->GetAppendState() ==
+ AppendState::PARSING_MEDIA_SEGMENT &&
+ mFirstInitializationSegmentReceived && !mChangeTypeReceived)) {
+ newData = mParser->ParseStartAndEndTimestamps(*mInputBuffer, start, end);
+ if (NS_FAILED(newData) && newData.Code() != NS_ERROR_NOT_AVAILABLE) {
+ RejectAppend(newData, __func__);
+ return;
+ }
+ mProcessedInput += mInputBuffer->Length();
+ }
+
+ // 5. If the append state equals PARSING_INIT_SEGMENT, then run the
+ // following steps:
+ if (mSourceBufferAttributes->GetAppendState() ==
+ AppendState::PARSING_INIT_SEGMENT) {
+ if (mParser->InitSegmentRange().IsEmpty()) {
+ mInputBuffer.reset();
+ NeedMoreData();
+ return;
+ }
+ InitializationSegmentReceived();
+ return;
+ }
+ if (mSourceBufferAttributes->GetAppendState() ==
+ AppendState::PARSING_MEDIA_SEGMENT) {
+ // 1. If the first initialization segment received flag is false, then run
+ // the append error algorithm with the decode error parameter set to
+ // true and abort this algorithm.
+ // Or we are in the process of changeType, in which case we must first
+ // get an init segment before getting a media segment.
+ if (!mFirstInitializationSegmentReceived || mChangeTypeReceived) {
+ RejectAppend(NS_ERROR_FAILURE, __func__);
+ return;
+ }
+
+ // We can't feed some demuxers (WebMDemuxer) with data that do not have
+ // monotonizally increasing timestamps. So we check if we have a
+ // discontinuity from the previous segment parsed.
+ // If so, recreate a new demuxer to ensure that the demuxer is only fed
+ // monotonically increasing data.
+ if (mNewMediaSegmentStarted) {
+ if (NS_SUCCEEDED(newData) && mLastParsedEndTime.isSome() &&
+ start < mLastParsedEndTime.ref()) {
+ MSE_DEBUG("Re-creating demuxer");
+ ResetDemuxingState();
+ return;
+ }
+ if (NS_SUCCEEDED(newData) || !mParser->MediaSegmentRange().IsEmpty()) {
+ if (mPendingInputBuffer) {
+ // We now have a complete media segment header. We can resume
+ // parsing the data.
+ AppendDataToCurrentInputBuffer(*mPendingInputBuffer);
+ mPendingInputBuffer.reset();
+ }
+ mNewMediaSegmentStarted = false;
+ } else {
+ // We don't have any data to demux yet, stash aside the data.
+ // This also handles the case:
+ // 2. If the input buffer does not contain a complete media segment
+ // header yet, then jump to the need more data step below.
+ if (!mPendingInputBuffer) {
+ mPendingInputBuffer = Some(MediaSpan(*mInputBuffer));
+ } else {
+ // Note we reset mInputBuffer below, so this won't end up appending
+ // the contents of mInputBuffer to itself.
+ mPendingInputBuffer->Append(*mInputBuffer);
+ }
+
+ mInputBuffer.reset();
+ NeedMoreData();
+ return;
+ }
+ }
+
+ // 3. If the input buffer contains one or more complete coded frames, then
+ // run the coded frame processing algorithm.
+ RefPtr<TrackBuffersManager> self = this;
+ CodedFrameProcessing()
+ ->Then(
+ TaskQueueFromTaskQueue(), __func__,
+ [self](bool aNeedMoreData) {
+ self->mTaskQueueCapability->AssertOnCurrentThread();
+ self->mProcessingRequest.Complete();
+ if (aNeedMoreData) {
+ self->NeedMoreData();
+ } else {
+ self->ScheduleSegmentParserLoop();
+ }
+ },
+ [self](const MediaResult& aRejectValue) {
+ self->mTaskQueueCapability->AssertOnCurrentThread();
+ self->mProcessingRequest.Complete();
+ self->RejectAppend(aRejectValue, __func__);
+ })
+ ->Track(mProcessingRequest);
+ return;
+ }
+ }
+}
+
+void TrackBuffersManager::NeedMoreData() {
+ MSE_DEBUG("");
+ MOZ_DIAGNOSTIC_ASSERT(mCurrentTask &&
+ mCurrentTask->GetType() ==
+ SourceBufferTask::Type::AppendBuffer);
+ MOZ_DIAGNOSTIC_ASSERT(mSourceBufferAttributes);
+
+ mCurrentTask->As<AppendBufferTask>()->mPromise.Resolve(
+ SourceBufferTask::AppendBufferResult(mActiveTrack,
+ *mSourceBufferAttributes),
+ __func__);
+ mSourceBufferAttributes = nullptr;
+ mCurrentTask = nullptr;
+ ProcessTasks();
+}
+
+void TrackBuffersManager::RejectAppend(const MediaResult& aRejectValue,
+ const char* aName) {
+ MSE_DEBUG("rv=%" PRIu32, static_cast<uint32_t>(aRejectValue.Code()));
+ MOZ_DIAGNOSTIC_ASSERT(mCurrentTask &&
+ mCurrentTask->GetType() ==
+ SourceBufferTask::Type::AppendBuffer);
+
+ mCurrentTask->As<AppendBufferTask>()->mPromise.Reject(aRejectValue, __func__);
+ mSourceBufferAttributes = nullptr;
+ mCurrentTask = nullptr;
+ ProcessTasks();
+}
+
+void TrackBuffersManager::ScheduleSegmentParserLoop() {
+ MOZ_ASSERT(OnTaskQueue());
+ TaskQueueFromTaskQueue()->Dispatch(
+ NewRunnableMethod("TrackBuffersManager::SegmentParserLoop", this,
+ &TrackBuffersManager::SegmentParserLoop));
+}
+
+void TrackBuffersManager::ShutdownDemuxers() {
+ if (mVideoTracks.mDemuxer) {
+ mVideoTracks.mDemuxer->BreakCycles();
+ mVideoTracks.mDemuxer = nullptr;
+ }
+ if (mAudioTracks.mDemuxer) {
+ mAudioTracks.mDemuxer->BreakCycles();
+ mAudioTracks.mDemuxer = nullptr;
+ }
+ // We shouldn't change mInputDemuxer while a demuxer init/reset request is
+ // being processed. See bug 1239983.
+ MOZ_DIAGNOSTIC_ASSERT(!mDemuxerInitRequest.Exists());
+ mInputDemuxer = nullptr;
+ mLastParsedEndTime.reset();
+}
+
+void TrackBuffersManager::CreateDemuxerforMIMEType() {
+ mTaskQueueCapability->AssertOnCurrentThread();
+ MSE_DEBUG("mType.OriginalString=%s", mType.OriginalString().get());
+ ShutdownDemuxers();
+
+ if (mType.Type() == MEDIAMIMETYPE(VIDEO_WEBM) ||
+ mType.Type() == MEDIAMIMETYPE(AUDIO_WEBM)) {
+ mInputDemuxer =
+ new WebMDemuxer(mCurrentInputBuffer, true /* IsMediaSource*/);
+ DDLINKCHILD("demuxer", mInputDemuxer.get());
+ return;
+ }
+
+#ifdef MOZ_FMP4
+ if (mType.Type() == MEDIAMIMETYPE(VIDEO_MP4) ||
+ mType.Type() == MEDIAMIMETYPE(AUDIO_MP4)) {
+ mInputDemuxer = new MP4Demuxer(mCurrentInputBuffer);
+ DDLINKCHILD("demuxer", mInputDemuxer.get());
+ return;
+ }
+#endif
+ NS_WARNING("Not supported (yet)");
+}
+
+// We reset the demuxer by creating a new one and initializing it.
+void TrackBuffersManager::ResetDemuxingState() {
+ MOZ_ASSERT(OnTaskQueue());
+ MOZ_ASSERT(mParser && mParser->HasInitData());
+ AUTO_PROFILER_LABEL("TrackBuffersManager::ResetDemuxingState",
+ MEDIA_PLAYBACK);
+ RecreateParser(true);
+ mCurrentInputBuffer = new SourceBufferResource();
+ // The demuxer isn't initialized yet ; we don't want to notify it
+ // that data has been appended yet ; so we simply append the init segment
+ // to the resource.
+ mCurrentInputBuffer->AppendData(mParser->InitData());
+ CreateDemuxerforMIMEType();
+ if (!mInputDemuxer) {
+ RejectAppend(NS_ERROR_FAILURE, __func__);
+ return;
+ }
+ mInputDemuxer->Init()
+ ->Then(TaskQueueFromTaskQueue(), __func__, this,
+ &TrackBuffersManager::OnDemuxerResetDone,
+ &TrackBuffersManager::OnDemuxerInitFailed)
+ ->Track(mDemuxerInitRequest);
+}
+
+void TrackBuffersManager::OnDemuxerResetDone(const MediaResult& aResult) {
+ MOZ_ASSERT(OnTaskQueue());
+ mDemuxerInitRequest.Complete();
+
+ if (NS_FAILED(aResult) && StaticPrefs::media_playback_warnings_as_errors()) {
+ RejectAppend(aResult, __func__);
+ return;
+ }
+
+ // mInputDemuxer shouldn't have been destroyed while a demuxer init/reset
+ // request was being processed. See bug 1239983.
+ MOZ_DIAGNOSTIC_ASSERT(mInputDemuxer);
+
+ if (aResult != NS_OK && mParentDecoder) {
+ RefPtr<TrackBuffersManager> self = this;
+ mAbstractMainThread->Dispatch(NS_NewRunnableFunction(
+ "TrackBuffersManager::OnDemuxerResetDone", [self, aResult]() {
+ if (self->mParentDecoder && self->mParentDecoder->GetOwner()) {
+ self->mParentDecoder->GetOwner()->DecodeWarning(aResult);
+ }
+ }));
+ }
+
+ // Recreate track demuxers.
+ uint32_t numVideos = mInputDemuxer->GetNumberTracks(TrackInfo::kVideoTrack);
+ if (numVideos) {
+ // We currently only handle the first video track.
+ mVideoTracks.mDemuxer =
+ mInputDemuxer->GetTrackDemuxer(TrackInfo::kVideoTrack, 0);
+ MOZ_ASSERT(mVideoTracks.mDemuxer);
+ DDLINKCHILD("video demuxer", mVideoTracks.mDemuxer.get());
+ }
+
+ uint32_t numAudios = mInputDemuxer->GetNumberTracks(TrackInfo::kAudioTrack);
+ if (numAudios) {
+ // We currently only handle the first audio track.
+ mAudioTracks.mDemuxer =
+ mInputDemuxer->GetTrackDemuxer(TrackInfo::kAudioTrack, 0);
+ MOZ_ASSERT(mAudioTracks.mDemuxer);
+ DDLINKCHILD("audio demuxer", mAudioTracks.mDemuxer.get());
+ }
+
+ if (mPendingInputBuffer) {
+ // We had a partial media segment header stashed aside.
+ // Reparse its content so we can continue parsing the current input buffer.
+ TimeUnit start, end;
+ mParser->ParseStartAndEndTimestamps(*mPendingInputBuffer, start, end);
+ mProcessedInput += mPendingInputBuffer->Length();
+ }
+
+ SegmentParserLoop();
+}
+
+void TrackBuffersManager::AppendDataToCurrentInputBuffer(
+ const MediaSpan& aData) {
+ MOZ_ASSERT(mCurrentInputBuffer);
+ mCurrentInputBuffer->AppendData(aData);
+ mInputDemuxer->NotifyDataArrived();
+}
+
+void TrackBuffersManager::InitializationSegmentReceived() {
+ MOZ_ASSERT(OnTaskQueue());
+ MOZ_ASSERT(mParser->HasCompleteInitData());
+ AUTO_PROFILER_LABEL("TrackBuffersManager::InitializationSegmentReceived",
+ MEDIA_PLAYBACK);
+
+ int64_t endInit = mParser->InitSegmentRange().mEnd;
+ if (mInputBuffer->Length() > mProcessedInput ||
+ int64_t(mProcessedInput - mInputBuffer->Length()) > endInit) {
+ // Something is not quite right with the data appended. Refuse it.
+ RejectAppend(MediaResult(NS_ERROR_FAILURE,
+ "Invalid state following initialization segment"),
+ __func__);
+ return;
+ }
+
+ mCurrentInputBuffer = new SourceBufferResource();
+ // The demuxer isn't initialized yet ; we don't want to notify it
+ // that data has been appended yet ; so we simply append the init segment
+ // to the resource.
+ mCurrentInputBuffer->AppendData(mParser->InitData());
+ uint32_t length = endInit - (mProcessedInput - mInputBuffer->Length());
+ MOZ_RELEASE_ASSERT(length <= mInputBuffer->Length());
+ mInputBuffer->RemoveFront(length);
+ CreateDemuxerforMIMEType();
+ if (!mInputDemuxer) {
+ NS_WARNING("TODO type not supported");
+ RejectAppend(NS_ERROR_DOM_NOT_SUPPORTED_ERR, __func__);
+ return;
+ }
+ mInputDemuxer->Init()
+ ->Then(TaskQueueFromTaskQueue(), __func__, this,
+ &TrackBuffersManager::OnDemuxerInitDone,
+ &TrackBuffersManager::OnDemuxerInitFailed)
+ ->Track(mDemuxerInitRequest);
+}
+
+bool TrackBuffersManager::IsRepeatInitData(
+ const MediaInfo& aNewMediaInfo) const {
+ MOZ_ASSERT(OnTaskQueue());
+ if (!mInitData) {
+ // There is no previous init data, so this cannot be a repeat.
+ return false;
+ }
+
+ if (mChangeTypeReceived) {
+ // If we're received change type we want to reprocess init data.
+ return false;
+ }
+
+ MOZ_DIAGNOSTIC_ASSERT(mInitData, "Init data should be non-null");
+ if (*mInitData == *mParser->InitData()) {
+ // We have previous init data, and it's the same binary data as we've just
+ // parsed.
+ return true;
+ }
+
+ // At this point the binary data doesn't match, but it's possible to have the
+ // different binary representations for the same logical init data. These
+ // checks can be revised as we encounter such cases in the wild.
+
+ bool audioInfoIsRepeat = false;
+ if (aNewMediaInfo.HasAudio()) {
+ if (!mAudioTracks.mLastInfo) {
+ // There is no old audio info, so this can't be a repeat.
+ return false;
+ }
+ audioInfoIsRepeat =
+ *mAudioTracks.mLastInfo->GetAsAudioInfo() == aNewMediaInfo.mAudio;
+ if (!aNewMediaInfo.HasVideo()) {
+ // Only have audio.
+ return audioInfoIsRepeat;
+ }
+ }
+
+ bool videoInfoIsRepeat = false;
+ if (aNewMediaInfo.HasVideo()) {
+ if (!mVideoTracks.mLastInfo) {
+ // There is no old video info, so this can't be a repeat.
+ return false;
+ }
+ videoInfoIsRepeat =
+ *mVideoTracks.mLastInfo->GetAsVideoInfo() == aNewMediaInfo.mVideo;
+ if (!aNewMediaInfo.HasAudio()) {
+ // Only have video.
+ return videoInfoIsRepeat;
+ }
+ }
+
+ if (audioInfoIsRepeat && videoInfoIsRepeat) {
+ MOZ_DIAGNOSTIC_ASSERT(
+ aNewMediaInfo.HasVideo() && aNewMediaInfo.HasAudio(),
+ "This should only be reachable if audio and video are present");
+ // Video + audio are present and both have the same init data.
+ return true;
+ }
+
+ return false;
+}
+
+void TrackBuffersManager::OnDemuxerInitDone(const MediaResult& aResult) {
+ mTaskQueueCapability->AssertOnCurrentThread();
+ MOZ_DIAGNOSTIC_ASSERT(mInputDemuxer, "mInputDemuxer has been destroyed");
+ AUTO_PROFILER_LABEL("TrackBuffersManager::OnDemuxerInitDone", MEDIA_PLAYBACK);
+
+ mDemuxerInitRequest.Complete();
+
+ if (NS_FAILED(aResult) && StaticPrefs::media_playback_warnings_as_errors()) {
+ RejectAppend(aResult, __func__);
+ return;
+ }
+
+ MediaInfo info;
+
+ uint32_t numVideos = mInputDemuxer->GetNumberTracks(TrackInfo::kVideoTrack);
+ if (numVideos) {
+ // We currently only handle the first video track.
+ mVideoTracks.mDemuxer =
+ mInputDemuxer->GetTrackDemuxer(TrackInfo::kVideoTrack, 0);
+ MOZ_ASSERT(mVideoTracks.mDemuxer);
+ DDLINKCHILD("video demuxer", mVideoTracks.mDemuxer.get());
+ info.mVideo = *mVideoTracks.mDemuxer->GetInfo()->GetAsVideoInfo();
+ info.mVideo.mTrackId = 2;
+ }
+
+ uint32_t numAudios = mInputDemuxer->GetNumberTracks(TrackInfo::kAudioTrack);
+ if (numAudios) {
+ // We currently only handle the first audio track.
+ mAudioTracks.mDemuxer =
+ mInputDemuxer->GetTrackDemuxer(TrackInfo::kAudioTrack, 0);
+ MOZ_ASSERT(mAudioTracks.mDemuxer);
+ DDLINKCHILD("audio demuxer", mAudioTracks.mDemuxer.get());
+ info.mAudio = *mAudioTracks.mDemuxer->GetInfo()->GetAsAudioInfo();
+ info.mAudio.mTrackId = 1;
+ }
+
+ TimeUnit videoDuration = numVideos ? info.mVideo.mDuration : TimeUnit::Zero();
+ TimeUnit audioDuration = numAudios ? info.mAudio.mDuration : TimeUnit::Zero();
+
+ TimeUnit duration = std::max(videoDuration, audioDuration);
+ // 1. Update the duration attribute if it currently equals NaN.
+ // Those steps are performed by the MediaSourceDecoder::SetInitialDuration
+ mAbstractMainThread->Dispatch(NewRunnableMethod<TimeUnit>(
+ "MediaSourceDecoder::SetInitialDuration", mParentDecoder.get(),
+ &MediaSourceDecoder::SetInitialDuration,
+ !duration.IsZero() ? duration : TimeUnit::FromInfinity()));
+
+ // 2. If the initialization segment has no audio, video, or text tracks, then
+ // run the append error algorithm with the decode error parameter set to true
+ // and abort these steps.
+ if (!numVideos && !numAudios) {
+ RejectAppend(NS_ERROR_FAILURE, __func__);
+ return;
+ }
+
+ // 3. If the first initialization segment received flag is true, then run the
+ // following steps:
+ if (mFirstInitializationSegmentReceived) {
+ if (numVideos != mVideoTracks.mNumTracks ||
+ numAudios != mAudioTracks.mNumTracks) {
+ RejectAppend(NS_ERROR_FAILURE, __func__);
+ return;
+ }
+ // 1. If more than one track for a single type are present (ie 2 audio
+ // tracks), then the Track IDs match the ones in the first initialization
+ // segment.
+ // TODO
+ // 2. Add the appropriate track descriptions from this initialization
+ // segment to each of the track buffers.
+ // TODO
+ // 3. Set the need random access point flag on all track buffers to true.
+ mVideoTracks.mNeedRandomAccessPoint = true;
+ mAudioTracks.mNeedRandomAccessPoint = true;
+ }
+
+ // Check if we've received the same init data again. Some streams will
+ // resend the same data. In these cases we don't need to change the stream
+ // id as it's the same stream. Doing so would recreate decoders, possibly
+ // leading to gaps in audio and/or video (see bug 1450952).
+ bool isRepeatInitData = IsRepeatInitData(info);
+
+ MOZ_ASSERT(mFirstInitializationSegmentReceived || !isRepeatInitData,
+ "Should never detect repeat init data for first segment!");
+
+ // If we have new init data we configure and set track info as needed. If we
+ // have repeat init data we carry forward our existing track info.
+ if (!isRepeatInitData) {
+ // Increase our stream id.
+ uint32_t streamID = sStreamSourceID++;
+
+ // 4. Let active track flag equal false.
+ bool activeTrack = false;
+
+ // 5. If the first initialization segment received flag is false, then run
+ // the following steps:
+ if (!mFirstInitializationSegmentReceived) {
+ MSE_DEBUG("Get first init data");
+ mAudioTracks.mNumTracks = numAudios;
+ // TODO:
+ // 1. If the initialization segment contains tracks with codecs the user
+ // agent does not support, then run the append error algorithm with the
+ // decode error parameter set to true and abort these steps.
+
+ // 2. For each audio track in the initialization segment, run following
+ // steps: for (uint32_t i = 0; i < numAudios; i++) {
+ if (numAudios) {
+ // 1. Let audio byte stream track ID be the Track ID for the current
+ // track being processed.
+ // 2. Let audio language be a BCP 47 language tag for the language
+ // specified in the initialization segment for this track or an empty
+ // string if no language info is present.
+ // 3. If audio language equals an empty string or the 'und' BCP 47
+ // value, then run the default track language algorithm with
+ // byteStreamTrackID set to audio byte stream track ID and type set to
+ // "audio" and assign the value returned by the algorithm to audio
+ // language.
+ // 4. Let audio label be a label specified in the initialization segment
+ // for this track or an empty string if no label info is present.
+ // 5. If audio label equals an empty string, then run the default track
+ // label algorithm with byteStreamTrackID set to audio byte stream track
+ // ID and type set to "audio" and assign the value returned by the
+ // algorithm to audio label.
+ // 6. Let audio kinds be an array of kind strings specified in the
+ // initialization segment for this track or an empty array if no kind
+ // information is provided.
+ // 7. If audio kinds equals an empty array, then run the default track
+ // kinds algorithm with byteStreamTrackID set to audio byte stream track
+ // ID and type set to "audio" and assign the value returned by the
+ // algorithm to audio kinds.
+ // 8. For each value in audio kinds, run the following steps:
+ // 1. Let current audio kind equal the value from audio kinds for this
+ // iteration of the loop.
+ // 2. Let new audio track be a new AudioTrack object.
+ // 3. Generate a unique ID and assign it to the id property on new
+ // audio track.
+ // 4. Assign audio language to the language property on new audio
+ // track.
+ // 5. Assign audio label to the label property on new audio track.
+ // 6. Assign current audio kind to the kind property on new audio
+ // track.
+ // 7. If audioTracks.length equals 0, then run the following steps:
+ // 1. Set the enabled property on new audio track to true.
+ // 2. Set active track flag to true.
+ activeTrack = true;
+ // 8. Add new audio track to the audioTracks attribute on this
+ // SourceBuffer object.
+ // 9. Queue a task to fire a trusted event named addtrack, that does
+ // not bubble and is not cancelable, and that uses the TrackEvent
+ // interface, at the AudioTrackList object referenced by the
+ // audioTracks attribute on this SourceBuffer object.
+ // 10. Add new audio track to the audioTracks attribute on the
+ // HTMLMediaElement.
+ // 11. Queue a task to fire a trusted event named addtrack, that does
+ // not bubble and is not cancelable, and that uses the TrackEvent
+ // interface, at the AudioTrackList object referenced by the
+ // audioTracks attribute on the HTMLMediaElement.
+ mAudioTracks.mBuffers.AppendElement(TrackBuffer());
+ // 10. Add the track description for this track to the track buffer.
+ mAudioTracks.mInfo = new TrackInfoSharedPtr(info.mAudio, streamID);
+ mAudioTracks.mLastInfo = mAudioTracks.mInfo;
+ }
+
+ mVideoTracks.mNumTracks = numVideos;
+ // 3. For each video track in the initialization segment, run following
+ // steps: for (uint32_t i = 0; i < numVideos; i++) {
+ if (numVideos) {
+ // 1. Let video byte stream track ID be the Track ID for the current
+ // track being processed.
+ // 2. Let video language be a BCP 47 language tag for the language
+ // specified in the initialization segment for this track or an empty
+ // string if no language info is present.
+ // 3. If video language equals an empty string or the 'und' BCP 47
+ // value, then run the default track language algorithm with
+ // byteStreamTrackID set to video byte stream track ID and type set to
+ // "video" and assign the value returned by the algorithm to video
+ // language.
+ // 4. Let video label be a label specified in the initialization segment
+ // for this track or an empty string if no label info is present.
+ // 5. If video label equals an empty string, then run the default track
+ // label algorithm with byteStreamTrackID set to video byte stream track
+ // ID and type set to "video" and assign the value returned by the
+ // algorithm to video label.
+ // 6. Let video kinds be an array of kind strings specified in the
+ // initialization segment for this track or an empty array if no kind
+ // information is provided.
+ // 7. If video kinds equals an empty array, then run the default track
+ // kinds algorithm with byteStreamTrackID set to video byte stream track
+ // ID and type set to "video" and assign the value returned by the
+ // algorithm to video kinds.
+ // 8. For each value in video kinds, run the following steps:
+ // 1. Let current video kind equal the value from video kinds for this
+ // iteration of the loop.
+ // 2. Let new video track be a new VideoTrack object.
+ // 3. Generate a unique ID and assign it to the id property on new
+ // video track.
+ // 4. Assign video language to the language property on new video
+ // track.
+ // 5. Assign video label to the label property on new video track.
+ // 6. Assign current video kind to the kind property on new video
+ // track.
+ // 7. If videoTracks.length equals 0, then run the following steps:
+ // 1. Set the selected property on new video track to true.
+ // 2. Set active track flag to true.
+ activeTrack = true;
+ // 8. Add new video track to the videoTracks attribute on this
+ // SourceBuffer object.
+ // 9. Queue a task to fire a trusted event named addtrack, that does
+ // not bubble and is not cancelable, and that uses the TrackEvent
+ // interface, at the VideoTrackList object referenced by the
+ // videoTracks attribute on this SourceBuffer object.
+ // 10. Add new video track to the videoTracks attribute on the
+ // HTMLMediaElement.
+ // 11. Queue a task to fire a trusted event named addtrack, that does
+ // not bubble and is not cancelable, and that uses the TrackEvent
+ // interface, at the VideoTrackList object referenced by the
+ // videoTracks attribute on the HTMLMediaElement.
+ mVideoTracks.mBuffers.AppendElement(TrackBuffer());
+ // 10. Add the track description for this track to the track buffer.
+ mVideoTracks.mInfo = new TrackInfoSharedPtr(info.mVideo, streamID);
+ mVideoTracks.mLastInfo = mVideoTracks.mInfo;
+ }
+ // 4. For each text track in the initialization segment, run following
+ // steps:
+ // 5. If active track flag equals true, then run the following steps:
+ // This is handled by SourceBuffer once the promise is resolved.
+ if (activeTrack) {
+ mActiveTrack = true;
+ }
+
+ // 6. Set first initialization segment received flag to true.
+ mFirstInitializationSegmentReceived = true;
+ } else {
+ MSE_DEBUG("Get new init data");
+ mAudioTracks.mLastInfo = new TrackInfoSharedPtr(info.mAudio, streamID);
+ mVideoTracks.mLastInfo = new TrackInfoSharedPtr(info.mVideo, streamID);
+ }
+
+ UniquePtr<EncryptionInfo> crypto = mInputDemuxer->GetCrypto();
+ if (crypto && crypto->IsEncrypted()) {
+ // Try and dispatch 'encrypted'. Won't go if ready state still
+ // HAVE_NOTHING.
+ for (uint32_t i = 0; i < crypto->mInitDatas.Length(); i++) {
+ nsCOMPtr<nsIRunnable> r = new DispatchKeyNeededEvent(
+ mParentDecoder, crypto->mInitDatas[i].mInitData,
+ crypto->mInitDatas[i].mType);
+ mAbstractMainThread->Dispatch(r.forget());
+ }
+ info.mCrypto = *crypto;
+ // We clear our crypto init data array, so the MediaFormatReader will
+ // not emit an encrypted event for the same init data again.
+ info.mCrypto.mInitDatas.Clear();
+ }
+
+ {
+ MutexAutoLock mut(mMutex);
+ mInfo = info;
+ }
+ }
+ // We now have a valid init data ; we can store it for later use.
+ mInitData = mParser->InitData();
+
+ // We have now completed the changeType operation.
+ mChangeTypeReceived = false;
+
+ // 3. Remove the initialization segment bytes from the beginning of the input
+ // buffer. This step has already been done in InitializationSegmentReceived
+ // when we transferred the content into mCurrentInputBuffer.
+ mCurrentInputBuffer->EvictAll();
+ mInputDemuxer->NotifyDataRemoved();
+ RecreateParser(true);
+
+ // 4. Set append state to WAITING_FOR_SEGMENT.
+ SetAppendState(AppendState::WAITING_FOR_SEGMENT);
+ // 5. Jump to the loop top step above.
+ ScheduleSegmentParserLoop();
+
+ if (aResult != NS_OK && mParentDecoder) {
+ RefPtr<TrackBuffersManager> self = this;
+ mAbstractMainThread->Dispatch(NS_NewRunnableFunction(
+ "TrackBuffersManager::OnDemuxerInitDone", [self, aResult]() {
+ if (self->mParentDecoder && self->mParentDecoder->GetOwner()) {
+ self->mParentDecoder->GetOwner()->DecodeWarning(aResult);
+ }
+ }));
+ }
+}
+
+void TrackBuffersManager::OnDemuxerInitFailed(const MediaResult& aError) {
+ mTaskQueueCapability->AssertOnCurrentThread();
+ MSE_DEBUG("");
+ MOZ_ASSERT(aError != NS_ERROR_DOM_MEDIA_WAITING_FOR_DATA);
+ mDemuxerInitRequest.Complete();
+
+ RejectAppend(aError, __func__);
+}
+
+RefPtr<TrackBuffersManager::CodedFrameProcessingPromise>
+TrackBuffersManager::CodedFrameProcessing() {
+ MOZ_ASSERT(OnTaskQueue());
+ MOZ_ASSERT(mProcessingPromise.IsEmpty());
+ AUTO_PROFILER_LABEL("TrackBuffersManager::CodedFrameProcessing",
+ MEDIA_PLAYBACK);
+
+ MediaByteRange mediaRange = mParser->MediaSegmentRange();
+ if (mediaRange.IsEmpty()) {
+ AppendDataToCurrentInputBuffer(*mInputBuffer);
+ mInputBuffer.reset();
+ } else {
+ MOZ_ASSERT(mProcessedInput >= mInputBuffer->Length());
+ if (int64_t(mProcessedInput - mInputBuffer->Length()) > mediaRange.mEnd) {
+ // Something is not quite right with the data appended. Refuse it.
+ // This would typically happen if the previous media segment was partial
+ // yet a new complete media segment was added.
+ return CodedFrameProcessingPromise::CreateAndReject(NS_ERROR_FAILURE,
+ __func__);
+ }
+ // The mediaRange is offset by the init segment position previously added.
+ uint32_t length =
+ mediaRange.mEnd - (mProcessedInput - mInputBuffer->Length());
+ if (!length) {
+ // We've completed our earlier media segment and no new data is to be
+ // processed. This happens with some containers that can't detect that a
+ // media segment is ending until a new one starts.
+ RefPtr<CodedFrameProcessingPromise> p =
+ mProcessingPromise.Ensure(__func__);
+ CompleteCodedFrameProcessing();
+ return p;
+ }
+ AppendDataToCurrentInputBuffer(mInputBuffer->To(length));
+ mInputBuffer->RemoveFront(length);
+ }
+
+ RefPtr<CodedFrameProcessingPromise> p = mProcessingPromise.Ensure(__func__);
+
+ DoDemuxVideo();
+
+ return p;
+}
+
+void TrackBuffersManager::OnDemuxFailed(TrackType aTrack,
+ const MediaResult& aError) {
+ MOZ_ASSERT(OnTaskQueue());
+ MSE_DEBUG("Failed to demux %s, failure:%s",
+ aTrack == TrackType::kVideoTrack ? "video" : "audio",
+ aError.ErrorName().get());
+ switch (aError.Code()) {
+ case NS_ERROR_DOM_MEDIA_END_OF_STREAM:
+ case NS_ERROR_DOM_MEDIA_WAITING_FOR_DATA:
+ if (aTrack == TrackType::kVideoTrack) {
+ DoDemuxAudio();
+ } else {
+ CompleteCodedFrameProcessing();
+ }
+ break;
+ default:
+ RejectProcessing(aError, __func__);
+ break;
+ }
+}
+
+void TrackBuffersManager::DoDemuxVideo() {
+ MOZ_ASSERT(OnTaskQueue());
+ if (!HasVideo()) {
+ DoDemuxAudio();
+ return;
+ }
+ mVideoTracks.mDemuxer->GetSamples(-1)
+ ->Then(TaskQueueFromTaskQueue(), __func__, this,
+ &TrackBuffersManager::OnVideoDemuxCompleted,
+ &TrackBuffersManager::OnVideoDemuxFailed)
+ ->Track(mVideoTracks.mDemuxRequest);
+}
+
+void TrackBuffersManager::MaybeDispatchEncryptedEvent(
+ const nsTArray<RefPtr<MediaRawData>>& aSamples) {
+ // Try and dispatch 'encrypted'. Won't go if ready state still HAVE_NOTHING.
+ for (const RefPtr<MediaRawData>& sample : aSamples) {
+ for (const nsTArray<uint8_t>& initData : sample->mCrypto.mInitDatas) {
+ nsCOMPtr<nsIRunnable> r = new DispatchKeyNeededEvent(
+ mParentDecoder, initData, sample->mCrypto.mInitDataType);
+ mAbstractMainThread->Dispatch(r.forget());
+ }
+ }
+}
+
+void TrackBuffersManager::OnVideoDemuxCompleted(
+ RefPtr<MediaTrackDemuxer::SamplesHolder> aSamples) {
+ mTaskQueueCapability->AssertOnCurrentThread();
+ MSE_DEBUG("%zu video samples demuxed", aSamples->GetSamples().Length());
+ mVideoTracks.mDemuxRequest.Complete();
+ mVideoTracks.mQueuedSamples.AppendElements(aSamples->GetSamples());
+
+ MaybeDispatchEncryptedEvent(aSamples->GetSamples());
+ DoDemuxAudio();
+}
+
+void TrackBuffersManager::DoDemuxAudio() {
+ MOZ_ASSERT(OnTaskQueue());
+ if (!HasAudio()) {
+ CompleteCodedFrameProcessing();
+ return;
+ }
+ mAudioTracks.mDemuxer->GetSamples(-1)
+ ->Then(TaskQueueFromTaskQueue(), __func__, this,
+ &TrackBuffersManager::OnAudioDemuxCompleted,
+ &TrackBuffersManager::OnAudioDemuxFailed)
+ ->Track(mAudioTracks.mDemuxRequest);
+}
+
+void TrackBuffersManager::OnAudioDemuxCompleted(
+ RefPtr<MediaTrackDemuxer::SamplesHolder> aSamples) {
+ mTaskQueueCapability->AssertOnCurrentThread();
+ MSE_DEBUG("%zu audio samples demuxed", aSamples->GetSamples().Length());
+ // When using MSE, it's possible for each fragments to have their own
+ // duration, with a duration that is incorrectly rounded. Ignore the trimming
+ // information set by the demuxer to ensure a continous playback.
+ for (const auto& sample : aSamples->GetSamples()) {
+ sample->mOriginalPresentationWindow = Nothing();
+ }
+ mAudioTracks.mDemuxRequest.Complete();
+ mAudioTracks.mQueuedSamples.AppendElements(aSamples->GetSamples());
+ CompleteCodedFrameProcessing();
+
+ MaybeDispatchEncryptedEvent(aSamples->GetSamples());
+}
+
+void TrackBuffersManager::CompleteCodedFrameProcessing() {
+ MOZ_ASSERT(OnTaskQueue());
+ AUTO_PROFILER_LABEL("TrackBuffersManager::CompleteCodedFrameProcessing",
+ MEDIA_PLAYBACK);
+
+ // 1. For each coded frame in the media segment run the following steps:
+ // Coded Frame Processing steps 1.1 to 1.21.
+
+ if (mSourceBufferAttributes->GetAppendMode() ==
+ SourceBufferAppendMode::Sequence &&
+ mVideoTracks.mQueuedSamples.Length() &&
+ mAudioTracks.mQueuedSamples.Length()) {
+ // When we are in sequence mode, the order in which we process the frames is
+ // important as it determines the future value of timestampOffset.
+ // So we process the earliest sample first. See bug 1293576.
+ TimeInterval videoInterval =
+ PresentationInterval(mVideoTracks.mQueuedSamples);
+ TimeInterval audioInterval =
+ PresentationInterval(mAudioTracks.mQueuedSamples);
+ if (audioInterval.mStart < videoInterval.mStart) {
+ ProcessFrames(mAudioTracks.mQueuedSamples, mAudioTracks);
+ ProcessFrames(mVideoTracks.mQueuedSamples, mVideoTracks);
+ } else {
+ ProcessFrames(mVideoTracks.mQueuedSamples, mVideoTracks);
+ ProcessFrames(mAudioTracks.mQueuedSamples, mAudioTracks);
+ }
+ } else {
+ ProcessFrames(mVideoTracks.mQueuedSamples, mVideoTracks);
+ ProcessFrames(mAudioTracks.mQueuedSamples, mAudioTracks);
+ }
+
+#if defined(DEBUG)
+ if (HasVideo()) {
+ const auto& track = mVideoTracks.GetTrackBuffer();
+ MOZ_ASSERT(track.IsEmpty() || track[0]->mKeyframe);
+ for (uint32_t i = 1; i < track.Length(); i++) {
+ MOZ_ASSERT(
+ (track[i - 1]->mTrackInfo->GetID() == track[i]->mTrackInfo->GetID() &&
+ track[i - 1]->mTimecode <= track[i]->mTimecode) ||
+ track[i]->mKeyframe);
+ }
+ }
+ if (HasAudio()) {
+ const auto& track = mAudioTracks.GetTrackBuffer();
+ MOZ_ASSERT(track.IsEmpty() || track[0]->mKeyframe);
+ for (uint32_t i = 1; i < track.Length(); i++) {
+ MOZ_ASSERT(
+ (track[i - 1]->mTrackInfo->GetID() == track[i]->mTrackInfo->GetID() &&
+ track[i - 1]->mTimecode <= track[i]->mTimecode) ||
+ track[i]->mKeyframe);
+ }
+ }
+#endif
+
+ mVideoTracks.mQueuedSamples.Clear();
+ mAudioTracks.mQueuedSamples.Clear();
+
+ UpdateBufferedRanges();
+
+ // Update our reported total size.
+ mSizeSourceBuffer = mVideoTracks.mSizeBuffer + mAudioTracks.mSizeBuffer;
+
+ // Return to step 6.4 of Segment Parser Loop algorithm
+ // 4. If this SourceBuffer is full and cannot accept more media data, then set
+ // the buffer full flag to true.
+ if (mSizeSourceBuffer >= EvictionThreshold()) {
+ mBufferFull = true;
+ }
+
+ // 5. If the input buffer does not contain a complete media segment, then jump
+ // to the need more data step below.
+ if (mParser->MediaSegmentRange().IsEmpty()) {
+ ResolveProcessing(true, __func__);
+ return;
+ }
+
+ mLastParsedEndTime = Some(std::max(mAudioTracks.mLastParsedEndTime,
+ mVideoTracks.mLastParsedEndTime));
+
+ // 6. Remove the media segment bytes from the beginning of the input buffer.
+ // Clear our demuxer from any already processed data.
+ int64_t safeToEvict =
+ std::min(HasVideo() ? mVideoTracks.mDemuxer->GetEvictionOffset(
+ mVideoTracks.mLastParsedEndTime)
+ : INT64_MAX,
+ HasAudio() ? mAudioTracks.mDemuxer->GetEvictionOffset(
+ mAudioTracks.mLastParsedEndTime)
+ : INT64_MAX);
+ mCurrentInputBuffer->EvictBefore(safeToEvict);
+
+ mInputDemuxer->NotifyDataRemoved();
+ RecreateParser(true);
+
+ // 7. Set append state to WAITING_FOR_SEGMENT.
+ SetAppendState(AppendState::WAITING_FOR_SEGMENT);
+
+ // 8. Jump to the loop top step above.
+ ResolveProcessing(false, __func__);
+}
+
+void TrackBuffersManager::RejectProcessing(const MediaResult& aRejectValue,
+ const char* aName) {
+ mProcessingPromise.RejectIfExists(aRejectValue, __func__);
+}
+
+void TrackBuffersManager::ResolveProcessing(bool aResolveValue,
+ const char* aName) {
+ mProcessingPromise.ResolveIfExists(aResolveValue, __func__);
+}
+
+void TrackBuffersManager::CheckSequenceDiscontinuity(
+ const TimeUnit& aPresentationTime) {
+ if (mSourceBufferAttributes->GetAppendMode() ==
+ SourceBufferAppendMode::Sequence &&
+ mSourceBufferAttributes->HaveGroupStartTimestamp()) {
+ mSourceBufferAttributes->SetTimestampOffset(
+ mSourceBufferAttributes->GetGroupStartTimestamp() - aPresentationTime);
+ mSourceBufferAttributes->SetGroupEndTimestamp(
+ mSourceBufferAttributes->GetGroupStartTimestamp());
+ mVideoTracks.mNeedRandomAccessPoint = true;
+ mAudioTracks.mNeedRandomAccessPoint = true;
+ mSourceBufferAttributes->ResetGroupStartTimestamp();
+ }
+}
+
+TimeInterval TrackBuffersManager::PresentationInterval(
+ const TrackBuffer& aSamples) const {
+ TimeInterval presentationInterval =
+ TimeInterval(aSamples[0]->mTime, aSamples[0]->GetEndTime());
+
+ for (uint32_t i = 1; i < aSamples.Length(); i++) {
+ auto& sample = aSamples[i];
+ presentationInterval = presentationInterval.Span(
+ TimeInterval(sample->mTime, sample->GetEndTime()));
+ }
+ return presentationInterval;
+}
+
+void TrackBuffersManager::ProcessFrames(TrackBuffer& aSamples,
+ TrackData& aTrackData) {
+ AUTO_PROFILER_LABEL("TrackBuffersManager::ProcessFrames", MEDIA_PLAYBACK);
+ if (!aSamples.Length()) {
+ return;
+ }
+
+ // 1. If generate timestamps flag equals true
+ // Let presentation timestamp equal 0.
+ // Otherwise
+ // Let presentation timestamp be a double precision floating point
+ // representation of the coded frame's presentation timestamp in seconds.
+ TimeUnit presentationTimestamp = mSourceBufferAttributes->mGenerateTimestamps
+ ? TimeUnit::Zero()
+ : aSamples[0]->mTime;
+
+ // 3. If mode equals "sequence" and group start timestamp is set, then run the
+ // following steps:
+ CheckSequenceDiscontinuity(presentationTimestamp);
+
+ // 5. Let track buffer equal the track buffer that the coded frame will be
+ // added to.
+ auto& trackBuffer = aTrackData;
+
+ TimeIntervals samplesRange;
+ uint32_t sizeNewSamples = 0;
+ TrackBuffer samples; // array that will contain the frames to be added
+ // to our track buffer.
+
+ // We assume that no frames are contiguous within a media segment and as such
+ // don't need to check for discontinuity except for the first frame and should
+ // a frame be ignored due to the target window.
+ bool needDiscontinuityCheck = true;
+
+ // Highest presentation time seen in samples block.
+ TimeUnit highestSampleTime;
+
+ if (aSamples.Length()) {
+ aTrackData.mLastParsedEndTime = TimeUnit();
+ }
+
+ auto addToSamples = [&](MediaRawData* aSample,
+ const TimeInterval& aInterval) {
+ aSample->mTime = aInterval.mStart;
+ aSample->mDuration = aInterval.Length();
+ aSample->mTrackInfo = trackBuffer.mLastInfo;
+ MOZ_DIAGNOSTIC_ASSERT(aSample->HasValidTime());
+ samplesRange += aInterval;
+ sizeNewSamples += aSample->ComputedSizeOfIncludingThis();
+ samples.AppendElement(aSample);
+ };
+
+ // Will be set to the last frame dropped due to being outside mAppendWindow.
+ // It will be added prior the first following frame which can be added to the
+ // track buffer.
+ // This sample will be set with a duration of only 1us which will cause it to
+ // be dropped once returned by the decoder.
+ // This sample is required to "prime" the decoder so that the following frame
+ // can be fully decoded.
+ RefPtr<MediaRawData> previouslyDroppedSample;
+ for (auto& sample : aSamples) {
+ const TimeUnit sampleEndTime = sample->GetEndTime();
+ if (sampleEndTime > aTrackData.mLastParsedEndTime) {
+ aTrackData.mLastParsedEndTime = sampleEndTime;
+ }
+
+ // We perform step 10 right away as we can't do anything should a keyframe
+ // be needed until we have one.
+
+ // 10. If the need random access point flag on track buffer equals true,
+ // then run the following steps:
+ if (trackBuffer.mNeedRandomAccessPoint) {
+ // 1. If the coded frame is not a random access point, then drop the coded
+ // frame and jump to the top of the loop to start processing the next
+ // coded frame.
+ if (!sample->mKeyframe) {
+ previouslyDroppedSample = nullptr;
+ continue;
+ }
+ // 2. Set the need random access point flag on track buffer to false.
+ trackBuffer.mNeedRandomAccessPoint = false;
+ }
+
+ // We perform step 1,2 and 4 at once:
+ // 1. If generate timestamps flag equals true:
+ // Let presentation timestamp equal 0.
+ // Let decode timestamp equal 0.
+ // Otherwise:
+ // Let presentation timestamp be a double precision floating point
+ // representation of the coded frame's presentation timestamp in seconds.
+ // Let decode timestamp be a double precision floating point
+ // representation of the coded frame's decode timestamp in seconds.
+
+ // 2. Let frame duration be a double precision floating point representation
+ // of the coded frame's duration in seconds. Step 3 is performed earlier or
+ // when a discontinuity has been detected.
+ // 4. If timestampOffset is not 0, then run the following steps:
+
+ TimeUnit sampleTime = sample->mTime;
+ TimeUnit sampleTimecode = sample->mTimecode;
+ TimeUnit sampleDuration = sample->mDuration;
+ // Keep the timestamp, set by js, in the time base of the container.
+ TimeUnit timestampOffset =
+ mSourceBufferAttributes->GetTimestampOffset().ToBase(sample->mTime);
+
+ TimeInterval sampleInterval =
+ mSourceBufferAttributes->mGenerateTimestamps
+ ? TimeInterval(timestampOffset, timestampOffset + sampleDuration)
+ : TimeInterval(timestampOffset + sampleTime,
+ timestampOffset + sampleTime + sampleDuration);
+ TimeUnit decodeTimestamp = mSourceBufferAttributes->mGenerateTimestamps
+ ? timestampOffset
+ : timestampOffset + sampleTimecode;
+
+ SAMPLE_DEBUG(
+ "Processing %s frame [%" PRId64 ",%" PRId64 "] (adjusted:[%" PRId64
+ ",%" PRId64 "]), dts:%" PRId64 ", duration:%" PRId64 ", kf:%d)",
+ aTrackData.mInfo->mMimeType.get(), sample->mTime.ToMicroseconds(),
+ sample->GetEndTime().ToMicroseconds(),
+ sampleInterval.mStart.ToMicroseconds(),
+ sampleInterval.mEnd.ToMicroseconds(),
+ sample->mTimecode.ToMicroseconds(), sample->mDuration.ToMicroseconds(),
+ sample->mKeyframe);
+
+ // 6. If last decode timestamp for track buffer is set and decode timestamp
+ // is less than last decode timestamp: OR If last decode timestamp for track
+ // buffer is set and the difference between decode timestamp and last decode
+ // timestamp is greater than 2 times last frame duration:
+ if (needDiscontinuityCheck && trackBuffer.mLastDecodeTimestamp.isSome() &&
+ (decodeTimestamp < trackBuffer.mLastDecodeTimestamp.ref() ||
+ (decodeTimestamp - trackBuffer.mLastDecodeTimestamp.ref() >
+ trackBuffer.mLongestFrameDuration * 2))) {
+ MSE_DEBUG("Discontinuity detected.");
+ SourceBufferAppendMode appendMode =
+ mSourceBufferAttributes->GetAppendMode();
+
+ // 1a. If mode equals "segments":
+ if (appendMode == SourceBufferAppendMode::Segments) {
+ // Set group end timestamp to presentation timestamp.
+ mSourceBufferAttributes->SetGroupEndTimestamp(sampleInterval.mStart);
+ }
+ // 1b. If mode equals "sequence":
+ if (appendMode == SourceBufferAppendMode::Sequence) {
+ // Set group start timestamp equal to the group end timestamp.
+ mSourceBufferAttributes->SetGroupStartTimestamp(
+ mSourceBufferAttributes->GetGroupEndTimestamp());
+ }
+ for (auto& track : GetTracksList()) {
+ // 2. Unset the last decode timestamp on all track buffers.
+ // 3. Unset the last frame duration on all track buffers.
+ // 4. Unset the highest end timestamp on all track buffers.
+ // 5. Set the need random access point flag on all track buffers to
+ // true.
+ track->ResetAppendState();
+ }
+ // 6. Jump to the Loop Top step above to restart processing of the current
+ // coded frame. Rather that restarting the process for the frame, we run
+ // the first steps again instead.
+ // 3. If mode equals "sequence" and group start timestamp is set, then run
+ // the following steps:
+ TimeUnit presentationTimestamp =
+ mSourceBufferAttributes->mGenerateTimestamps ? TimeUnit()
+ : sampleTime;
+ CheckSequenceDiscontinuity(presentationTimestamp);
+
+ if (!sample->mKeyframe) {
+ previouslyDroppedSample = nullptr;
+ continue;
+ }
+ if (appendMode == SourceBufferAppendMode::Sequence) {
+ // mSourceBufferAttributes->GetTimestampOffset() was modified during
+ // CheckSequenceDiscontinuity. We need to update our variables.
+ timestampOffset = mSourceBufferAttributes->GetTimestampOffset();
+ sampleInterval =
+ mSourceBufferAttributes->mGenerateTimestamps
+ ? TimeInterval(timestampOffset,
+ timestampOffset + sampleDuration)
+ : TimeInterval(timestampOffset + sampleTime,
+ timestampOffset + sampleTime + sampleDuration);
+ decodeTimestamp = mSourceBufferAttributes->mGenerateTimestamps
+ ? timestampOffset
+ : timestampOffset + sampleTimecode;
+ }
+ trackBuffer.mNeedRandomAccessPoint = false;
+ needDiscontinuityCheck = false;
+ }
+
+ // 7. Let frame end timestamp equal the sum of presentation timestamp and
+ // frame duration. This is sampleInterval.mEnd
+
+ // 8. If presentation timestamp is less than appendWindowStart, then set the
+ // need random access point flag to true, drop the coded frame, and jump to
+ // the top of the loop to start processing the next coded frame.
+ // 9. If frame end timestamp is greater than appendWindowEnd, then set the
+ // need random access point flag to true, drop the coded frame, and jump to
+ // the top of the loop to start processing the next coded frame.
+ if (!mAppendWindow.ContainsStrict(sampleInterval)) {
+ if (mAppendWindow.IntersectsStrict(sampleInterval)) {
+ // 8. Note: Some implementations MAY choose to collect some of these
+ // coded frames with presentation timestamp less than
+ // appendWindowStart and use them to generate a splice at the first
+ // coded frame that has a presentation timestamp greater than or
+ // equal to appendWindowStart even if that frame is not a random
+ // access point. Supporting this requires multiple decoders or faster
+ // than real-time decoding so for now this behavior will not be a
+ // normative requirement.
+ // 9. Note: Some implementations MAY choose to collect coded frames with
+ // presentation timestamp less than appendWindowEnd and frame end
+ // timestamp greater than appendWindowEnd and use them to generate a
+ // splice across the portion of the collected coded frames within the
+ // append window at time of collection, and the beginning portion of
+ // later processed frames which only partially overlap the end of the
+ // collected coded frames. Supporting this requires multiple decoders
+ // or faster than real-time decoding so for now this behavior will
+ // not be a normative requirement. In conjunction with collecting
+ // coded frames that span appendWindowStart, implementations MAY thus
+ // support gapless audio splicing.
+ TimeInterval intersection = mAppendWindow.Intersection(sampleInterval);
+ sample->mOriginalPresentationWindow = Some(sampleInterval);
+ MSE_DEBUGV("will truncate frame from [%" PRId64 ",%" PRId64
+ "] to [%" PRId64 ",%" PRId64 "]",
+ sampleInterval.mStart.ToMicroseconds(),
+ sampleInterval.mEnd.ToMicroseconds(),
+ intersection.mStart.ToMicroseconds(),
+ intersection.mEnd.ToMicroseconds());
+ sampleInterval = intersection;
+ } else {
+ sample->mOriginalPresentationWindow = Some(sampleInterval);
+ sample->mTimecode = decodeTimestamp;
+ previouslyDroppedSample = sample;
+ MSE_DEBUGV("frame [%" PRId64 ",%" PRId64
+ "] outside appendWindow [%" PRId64 ",%" PRId64 "] dropping",
+ sampleInterval.mStart.ToMicroseconds(),
+ sampleInterval.mEnd.ToMicroseconds(),
+ mAppendWindow.mStart.ToMicroseconds(),
+ mAppendWindow.mEnd.ToMicroseconds());
+ if (samples.Length()) {
+ // We are creating a discontinuity in the samples.
+ // Insert the samples processed so far.
+ InsertFrames(samples, samplesRange, trackBuffer);
+ samples.Clear();
+ samplesRange = TimeIntervals();
+ trackBuffer.mSizeBuffer += sizeNewSamples;
+ sizeNewSamples = 0;
+ UpdateHighestTimestamp(trackBuffer, highestSampleTime);
+ }
+ trackBuffer.mNeedRandomAccessPoint = true;
+ needDiscontinuityCheck = true;
+ continue;
+ }
+ }
+ if (previouslyDroppedSample) {
+ MSE_DEBUGV("Adding silent frame");
+ // This "silent" sample will be added so that it starts exactly before the
+ // first usable one. The duration of the actual sample will be adjusted so
+ // that the total duration staty the same.
+ // Setting a dummy presentation window of 1us will cause this sample to be
+ // dropped after decoding by the AudioTrimmer (if audio).
+ TimeInterval previouslyDroppedSampleInterval =
+ TimeInterval(sampleInterval.mStart,
+ sampleInterval.mStart + TimeUnit::FromMicroseconds(1));
+ addToSamples(previouslyDroppedSample, previouslyDroppedSampleInterval);
+ previouslyDroppedSample = nullptr;
+ sampleInterval.mStart += previouslyDroppedSampleInterval.Length();
+ }
+
+ sample->mTimecode = decodeTimestamp;
+ addToSamples(sample, sampleInterval);
+
+ // Steps 11,12,13,14, 15 and 16 will be done in one block in InsertFrames.
+
+ trackBuffer.mLongestFrameDuration =
+ trackBuffer.mLastFrameDuration.isSome()
+ ? sample->mKeyframe
+ ? sampleDuration
+ : std::max(sampleDuration, trackBuffer.mLongestFrameDuration)
+ : sampleDuration;
+
+ // 17. Set last decode timestamp for track buffer to decode timestamp.
+ trackBuffer.mLastDecodeTimestamp = Some(decodeTimestamp);
+ // 18. Set last frame duration for track buffer to frame duration.
+ trackBuffer.mLastFrameDuration = Some(sampleDuration);
+
+ // 19. If highest end timestamp for track buffer is unset or frame end
+ // timestamp is greater than highest end timestamp, then set highest end
+ // timestamp for track buffer to frame end timestamp.
+ if (trackBuffer.mHighestEndTimestamp.isNothing() ||
+ sampleInterval.mEnd > trackBuffer.mHighestEndTimestamp.ref()) {
+ trackBuffer.mHighestEndTimestamp = Some(sampleInterval.mEnd);
+ }
+ if (sampleInterval.mStart > highestSampleTime) {
+ highestSampleTime = sampleInterval.mStart;
+ }
+ // 20. If frame end timestamp is greater than group end timestamp, then set
+ // group end timestamp equal to frame end timestamp.
+ if (sampleInterval.mEnd > mSourceBufferAttributes->GetGroupEndTimestamp()) {
+ mSourceBufferAttributes->SetGroupEndTimestamp(sampleInterval.mEnd);
+ }
+ // 21. If generate timestamps flag equals true, then set timestampOffset
+ // equal to frame end timestamp.
+ if (mSourceBufferAttributes->mGenerateTimestamps) {
+ mSourceBufferAttributes->SetTimestampOffset(sampleInterval.mEnd);
+ }
+ }
+
+ if (samples.Length()) {
+ InsertFrames(samples, samplesRange, trackBuffer);
+ trackBuffer.mSizeBuffer += sizeNewSamples;
+ UpdateHighestTimestamp(trackBuffer, highestSampleTime);
+ }
+}
+
+bool TrackBuffersManager::CheckNextInsertionIndex(TrackData& aTrackData,
+ const TimeUnit& aSampleTime) {
+ if (aTrackData.mNextInsertionIndex.isSome()) {
+ return true;
+ }
+
+ const TrackBuffer& data = aTrackData.GetTrackBuffer();
+
+ if (data.IsEmpty() || aSampleTime < aTrackData.mBufferedRanges.GetStart()) {
+ aTrackData.mNextInsertionIndex = Some(0u);
+ return true;
+ }
+
+ // Find which discontinuity we should insert the frame before.
+ TimeInterval target;
+ for (const auto& interval : aTrackData.mBufferedRanges) {
+ if (aSampleTime < interval.mStart) {
+ target = interval;
+ break;
+ }
+ }
+ if (target.IsEmpty()) {
+ // No target found, it will be added at the end of the track buffer.
+ aTrackData.mNextInsertionIndex = Some(uint32_t(data.Length()));
+ return true;
+ }
+ // We now need to find the first frame of the searched interval.
+ // We will insert our new frames right before.
+ for (uint32_t i = 0; i < data.Length(); i++) {
+ const RefPtr<MediaRawData>& sample = data[i];
+ if (sample->mTime >= target.mStart ||
+ sample->GetEndTime() > target.mStart) {
+ aTrackData.mNextInsertionIndex = Some(i);
+ return true;
+ }
+ }
+ NS_ASSERTION(false, "Insertion Index Not Found");
+ return false;
+}
+
+void TrackBuffersManager::InsertFrames(TrackBuffer& aSamples,
+ const TimeIntervals& aIntervals,
+ TrackData& aTrackData) {
+ AUTO_PROFILER_LABEL("TrackBuffersManager::InsertFrames", MEDIA_PLAYBACK);
+ // 5. Let track buffer equal the track buffer that the coded frame will be
+ // added to.
+ auto& trackBuffer = aTrackData;
+
+ MSE_DEBUGV("Processing %zu %s frames(start:%" PRId64 " end:%" PRId64 ")",
+ aSamples.Length(), aTrackData.mInfo->mMimeType.get(),
+ aIntervals.GetStart().ToMicroseconds(),
+ aIntervals.GetEnd().ToMicroseconds());
+ if (profiler_thread_is_being_profiled_for_markers()) {
+ nsPrintfCString markerString(
+ "Processing %zu %s frames(start:%" PRId64 " end:%" PRId64 ")",
+ aSamples.Length(), aTrackData.mInfo->mMimeType.get(),
+ aIntervals.GetStart().ToMicroseconds(),
+ aIntervals.GetEnd().ToMicroseconds());
+ PROFILER_MARKER_TEXT("InsertFrames", MEDIA_PLAYBACK, {}, markerString);
+ }
+
+ // 11. Let spliced audio frame be an unset variable for holding audio splice
+ // information
+ // 12. Let spliced timed text frame be an unset variable for holding timed
+ // text splice information
+
+ // 13. If last decode timestamp for track buffer is unset and presentation
+ // timestamp falls within the presentation interval of a coded frame in track
+ // buffer,then run the following steps: For now we only handle replacing
+ // existing frames with the new ones. So we skip this step.
+
+ // 14. Remove existing coded frames in track buffer:
+ // a) If highest end timestamp for track buffer is not set:
+ // Remove all coded frames from track buffer that have a presentation
+ // timestamp greater than or equal to presentation timestamp and less
+ // than frame end timestamp.
+ // b) If highest end timestamp for track buffer is set and less than or
+ // equal to presentation timestamp:
+ // Remove all coded frames from track buffer that have a presentation
+ // timestamp greater than or equal to highest end timestamp and less than
+ // frame end timestamp
+
+ // There is an ambiguity on how to remove frames, which was lodged with:
+ // https://www.w3.org/Bugs/Public/show_bug.cgi?id=28710, implementing as per
+ // bug description.
+
+ // 15. Remove decoding dependencies of the coded frames removed in the
+ // previous step: Remove all coded frames between the coded frames removed in
+ // the previous step and the next random access point after those removed
+ // frames.
+
+ if (trackBuffer.mBufferedRanges.IntersectsStrict(aIntervals)) {
+ if (aSamples[0]->mKeyframe &&
+ (mType.Type() == MEDIAMIMETYPE("video/webm") ||
+ mType.Type() == MEDIAMIMETYPE("audio/webm"))) {
+ // We are starting a new GOP, we do not have to worry about breaking an
+ // existing current coded frame group. Reset the next insertion index
+ // so the search for when to start our frames removal can be exhaustive.
+ // This is a workaround for bug 1276184 and only until either bug 1277733
+ // or bug 1209386 is fixed.
+ // With the webm container, we can't always properly determine the
+ // duration of the last frame, which may cause the last frame of a cluster
+ // to overlap the following frame.
+ trackBuffer.mNextInsertionIndex.reset();
+ }
+ uint32_t index = RemoveFrames(aIntervals, trackBuffer,
+ trackBuffer.mNextInsertionIndex.refOr(0),
+ RemovalMode::kTruncateFrame);
+ if (index) {
+ trackBuffer.mNextInsertionIndex = Some(index);
+ }
+ }
+
+ // 16. Add the coded frame with the presentation timestamp, decode timestamp,
+ // and frame duration to the track buffer.
+ if (!CheckNextInsertionIndex(aTrackData, aSamples[0]->mTime)) {
+ RejectProcessing(NS_ERROR_FAILURE, __func__);
+ return;
+ }
+
+ // Adjust our demuxing index if necessary.
+ if (trackBuffer.mNextGetSampleIndex.isSome()) {
+ if (trackBuffer.mNextInsertionIndex.ref() ==
+ trackBuffer.mNextGetSampleIndex.ref() &&
+ aIntervals.GetEnd() >= trackBuffer.mNextSampleTime) {
+ MSE_DEBUG("Next sample to be played got overwritten");
+ trackBuffer.mNextGetSampleIndex.reset();
+ ResetEvictionIndex(trackBuffer);
+ } else if (trackBuffer.mNextInsertionIndex.ref() <=
+ trackBuffer.mNextGetSampleIndex.ref()) {
+ trackBuffer.mNextGetSampleIndex.ref() += aSamples.Length();
+ // We could adjust the eviction index so that the new data gets added to
+ // the evictable amount (as it is prior currentTime). However, considering
+ // new data is being added prior the current playback, it's likely that
+ // this data will be played next, and as such we probably don't want to
+ // have it evicted too early. So instead reset the eviction index instead.
+ ResetEvictionIndex(trackBuffer);
+ }
+ }
+
+ TrackBuffer& data = trackBuffer.GetTrackBuffer();
+ data.InsertElementsAt(trackBuffer.mNextInsertionIndex.ref(), aSamples);
+ trackBuffer.mNextInsertionIndex.ref() += aSamples.Length();
+
+ // Update our buffered range with new sample interval.
+ trackBuffer.mBufferedRanges += aIntervals;
+ // We allow a fuzz factor in our interval of half a frame length,
+ // as fuzz is +/- value, giving an effective leeway of a full frame
+ // length.
+ if (!aIntervals.IsEmpty()) {
+ TimeIntervals range(aIntervals);
+ range.SetFuzz(trackBuffer.mLongestFrameDuration / 2);
+ trackBuffer.mSanitizedBufferedRanges += range;
+ }
+}
+
+void TrackBuffersManager::UpdateHighestTimestamp(
+ TrackData& aTrackData, const media::TimeUnit& aHighestTime) {
+ if (aHighestTime > aTrackData.mHighestStartTimestamp) {
+ MutexAutoLock mut(mMutex);
+ aTrackData.mHighestStartTimestamp = aHighestTime;
+ }
+}
+
+uint32_t TrackBuffersManager::RemoveFrames(const TimeIntervals& aIntervals,
+ TrackData& aTrackData,
+ uint32_t aStartIndex,
+ RemovalMode aMode) {
+ AUTO_PROFILER_LABEL("TrackBuffersManager::RemoveFrames", MEDIA_PLAYBACK);
+ TrackBuffer& data = aTrackData.GetTrackBuffer();
+ Maybe<uint32_t> firstRemovedIndex;
+ uint32_t lastRemovedIndex = 0;
+
+ // We loop from aStartIndex to avoid removing frames that we inserted earlier
+ // and part of the current coded frame group. This is allows to handle step
+ // 14 of the coded frame processing algorithm without having to check the
+ // value of highest end timestamp: "Remove existing coded frames in track
+ // buffer:
+ // If highest end timestamp for track buffer is not set:
+ // Remove all coded frames from track buffer that have a presentation
+ // timestamp greater than or equal to presentation timestamp and less than
+ // frame end timestamp.
+ // If highest end timestamp for track buffer is set and less than or equal to
+ // presentation timestamp:
+ // Remove all coded frames from track buffer that have a presentation
+ // timestamp greater than or equal to highest end timestamp and less than
+ // frame end timestamp"
+ TimeUnit intervalsEnd = aIntervals.GetEnd();
+ for (uint32_t i = aStartIndex; i < data.Length(); i++) {
+ RefPtr<MediaRawData>& sample = data[i];
+ if (aIntervals.ContainsStrict(sample->mTime)) {
+ // The start of this existing frame will be overwritten, we drop that
+ // entire frame.
+ MSE_DEBUGV("overridding start of frame [%" PRId64 ",%" PRId64
+ "] with [%" PRId64 ",%" PRId64 "] dropping",
+ sample->mTime.ToMicroseconds(),
+ sample->GetEndTime().ToMicroseconds(),
+ aIntervals.GetStart().ToMicroseconds(),
+ aIntervals.GetEnd().ToMicroseconds());
+ if (firstRemovedIndex.isNothing()) {
+ firstRemovedIndex = Some(i);
+ }
+ lastRemovedIndex = i;
+ continue;
+ }
+ TimeInterval sampleInterval(sample->mTime, sample->GetEndTime());
+ if (aMode == RemovalMode::kTruncateFrame &&
+ aIntervals.IntersectsStrict(sampleInterval)) {
+ // The sample to be overwritten is only partially covered.
+ TimeIntervals intersection =
+ Intersection(aIntervals, TimeIntervals(sampleInterval));
+ bool found = false;
+ TimeUnit startTime = intersection.GetStart(&found);
+ MOZ_DIAGNOSTIC_ASSERT(found, "Must intersect with added coded frames");
+ Unused << found;
+ // Signal that this frame should be truncated when decoded.
+ if (!sample->mOriginalPresentationWindow) {
+ sample->mOriginalPresentationWindow = Some(sampleInterval);
+ }
+ MOZ_ASSERT(startTime > sample->mTime);
+ sample->mDuration = startTime - sample->mTime;
+ MOZ_DIAGNOSTIC_ASSERT(sample->mDuration.IsValid());
+ MSE_DEBUGV("partial overwrite of frame [%" PRId64 ",%" PRId64
+ "] with [%" PRId64 ",%" PRId64
+ "] trim to "
+ "[%" PRId64 ",%" PRId64 "]",
+ sampleInterval.mStart.ToMicroseconds(),
+ sampleInterval.mEnd.ToMicroseconds(),
+ aIntervals.GetStart().ToMicroseconds(),
+ aIntervals.GetEnd().ToMicroseconds(),
+ sample->mTime.ToMicroseconds(),
+ sample->GetEndTime().ToMicroseconds());
+ continue;
+ }
+
+ if (sample->mTime >= intervalsEnd) {
+ // We can break the loop now. All frames up to the next keyframe will be
+ // removed during the next step.
+ break;
+ }
+ }
+
+ if (firstRemovedIndex.isNothing()) {
+ return 0;
+ }
+
+ // Remove decoding dependencies of the coded frames removed in the previous
+ // step: Remove all coded frames between the coded frames removed in the
+ // previous step and the next random access point after those removed frames.
+ for (uint32_t i = lastRemovedIndex + 1; i < data.Length(); i++) {
+ const RefPtr<MediaRawData>& sample = data[i];
+ if (sample->mKeyframe) {
+ break;
+ }
+ lastRemovedIndex = i;
+ }
+
+ TimeUnit maxSampleDuration;
+ uint32_t sizeRemoved = 0;
+ TimeIntervals removedIntervals;
+ for (uint32_t i = firstRemovedIndex.ref(); i <= lastRemovedIndex; i++) {
+ const RefPtr<MediaRawData> sample = data[i];
+ TimeInterval sampleInterval =
+ TimeInterval(sample->mTime, sample->GetEndTime());
+ removedIntervals += sampleInterval;
+ if (sample->mDuration > maxSampleDuration) {
+ maxSampleDuration = sample->mDuration;
+ }
+ sizeRemoved += sample->ComputedSizeOfIncludingThis();
+ }
+ aTrackData.mSizeBuffer -= sizeRemoved;
+
+ MSE_DEBUG("Removing frames from:%u (frames:%u) ([%f, %f))",
+ firstRemovedIndex.ref(),
+ lastRemovedIndex - firstRemovedIndex.ref() + 1,
+ removedIntervals.GetStart().ToSeconds(),
+ removedIntervals.GetEnd().ToSeconds());
+ if (profiler_thread_is_being_profiled_for_markers()) {
+ nsPrintfCString markerString(
+ "Removing frames from:%u (frames:%u) ([%f, %f))",
+ firstRemovedIndex.ref(), lastRemovedIndex - firstRemovedIndex.ref() + 1,
+ removedIntervals.GetStart().ToSeconds(),
+ removedIntervals.GetEnd().ToSeconds());
+ PROFILER_MARKER_TEXT("RemoveFrames", MEDIA_PLAYBACK, {}, markerString);
+ }
+
+ if (aTrackData.mNextGetSampleIndex.isSome()) {
+ if (aTrackData.mNextGetSampleIndex.ref() >= firstRemovedIndex.ref() &&
+ aTrackData.mNextGetSampleIndex.ref() <= lastRemovedIndex) {
+ MSE_DEBUG("Next sample to be played got evicted");
+ aTrackData.mNextGetSampleIndex.reset();
+ ResetEvictionIndex(aTrackData);
+ } else if (aTrackData.mNextGetSampleIndex.ref() > lastRemovedIndex) {
+ uint32_t samplesRemoved = lastRemovedIndex - firstRemovedIndex.ref() + 1;
+ aTrackData.mNextGetSampleIndex.ref() -= samplesRemoved;
+ if (aTrackData.mEvictionIndex.mLastIndex > lastRemovedIndex) {
+ MOZ_DIAGNOSTIC_ASSERT(
+ aTrackData.mEvictionIndex.mLastIndex >= samplesRemoved &&
+ aTrackData.mEvictionIndex.mEvictable >= sizeRemoved,
+ "Invalid eviction index");
+ MutexAutoLock mut(mMutex);
+ aTrackData.mEvictionIndex.mLastIndex -= samplesRemoved;
+ aTrackData.mEvictionIndex.mEvictable -= sizeRemoved;
+ } else {
+ ResetEvictionIndex(aTrackData);
+ }
+ }
+ }
+
+ if (aTrackData.mNextInsertionIndex.isSome()) {
+ if (aTrackData.mNextInsertionIndex.ref() > firstRemovedIndex.ref() &&
+ aTrackData.mNextInsertionIndex.ref() <= lastRemovedIndex + 1) {
+ aTrackData.ResetAppendState();
+ MSE_DEBUG("NextInsertionIndex got reset.");
+ } else if (aTrackData.mNextInsertionIndex.ref() > lastRemovedIndex + 1) {
+ aTrackData.mNextInsertionIndex.ref() -=
+ lastRemovedIndex - firstRemovedIndex.ref() + 1;
+ }
+ }
+
+ // Update our buffered range to exclude the range just removed.
+ aTrackData.mBufferedRanges -= removedIntervals;
+
+ // Recalculate sanitized buffered ranges.
+ aTrackData.mSanitizedBufferedRanges = aTrackData.mBufferedRanges;
+ aTrackData.mSanitizedBufferedRanges.SetFuzz(maxSampleDuration / 2);
+
+ data.RemoveElementsAt(firstRemovedIndex.ref(),
+ lastRemovedIndex - firstRemovedIndex.ref() + 1);
+
+ if (removedIntervals.GetEnd() >= aTrackData.mHighestStartTimestamp &&
+ removedIntervals.GetStart() <= aTrackData.mHighestStartTimestamp) {
+ // The sample with the highest presentation time got removed.
+ // Rescan the trackbuffer to determine the new one.
+ TimeUnit highestStartTime;
+ for (const auto& sample : data) {
+ if (sample->mTime > highestStartTime) {
+ highestStartTime = sample->mTime;
+ }
+ }
+ MutexAutoLock mut(mMutex);
+ aTrackData.mHighestStartTimestamp = highestStartTime;
+ }
+
+ return firstRemovedIndex.ref();
+}
+
+void TrackBuffersManager::RecreateParser(bool aReuseInitData) {
+ MOZ_ASSERT(OnTaskQueue());
+ // Recreate our parser for only the data remaining. This is required
+ // as it has parsed the entire InputBuffer provided.
+ // Once the old TrackBuffer/MediaSource implementation is removed
+ // we can optimize this part. TODO
+ if (mParser) {
+ DDUNLINKCHILD(mParser.get());
+ }
+ mParser = ContainerParser::CreateForMIMEType(mType);
+ DDLINKCHILD("parser", mParser.get());
+ if (aReuseInitData && mInitData) {
+ TimeUnit start, end;
+ mParser->ParseStartAndEndTimestamps(MediaSpan(mInitData), start, end);
+ mProcessedInput = mInitData->Length();
+ } else {
+ mProcessedInput = 0;
+ }
+}
+
+nsTArray<TrackBuffersManager::TrackData*> TrackBuffersManager::GetTracksList() {
+ nsTArray<TrackData*> tracks;
+ if (HasVideo()) {
+ tracks.AppendElement(&mVideoTracks);
+ }
+ if (HasAudio()) {
+ tracks.AppendElement(&mAudioTracks);
+ }
+ return tracks;
+}
+
+nsTArray<const TrackBuffersManager::TrackData*>
+TrackBuffersManager::GetTracksList() const {
+ nsTArray<const TrackData*> tracks;
+ if (HasVideo()) {
+ tracks.AppendElement(&mVideoTracks);
+ }
+ if (HasAudio()) {
+ tracks.AppendElement(&mAudioTracks);
+ }
+ return tracks;
+}
+
+void TrackBuffersManager::SetAppendState(AppendState aAppendState) {
+ MSE_DEBUG("AppendState changed from %s to %s",
+ AppendStateToStr(mSourceBufferAttributes->GetAppendState()),
+ AppendStateToStr(aAppendState));
+ mSourceBufferAttributes->SetAppendState(aAppendState);
+}
+
+MediaInfo TrackBuffersManager::GetMetadata() const {
+ MutexAutoLock mut(mMutex);
+ return mInfo;
+}
+
+const TimeIntervals& TrackBuffersManager::Buffered(
+ TrackInfo::TrackType aTrack) const {
+ MOZ_ASSERT(OnTaskQueue());
+ return GetTracksData(aTrack).mBufferedRanges;
+}
+
+const media::TimeUnit& TrackBuffersManager::HighestStartTime(
+ TrackInfo::TrackType aTrack) const {
+ MOZ_ASSERT(OnTaskQueue());
+ return GetTracksData(aTrack).mHighestStartTimestamp;
+}
+
+TimeIntervals TrackBuffersManager::SafeBuffered(
+ TrackInfo::TrackType aTrack) const {
+ MutexAutoLock mut(mMutex);
+ return aTrack == TrackInfo::kVideoTrack ? mVideoBufferedRanges
+ : mAudioBufferedRanges;
+}
+
+TimeUnit TrackBuffersManager::HighestStartTime() const {
+ MutexAutoLock mut(mMutex);
+ TimeUnit highestStartTime;
+ for (auto& track : GetTracksList()) {
+ highestStartTime =
+ std::max(track->mHighestStartTimestamp, highestStartTime);
+ }
+ return highestStartTime;
+}
+
+TimeUnit TrackBuffersManager::HighestEndTime() const {
+ MutexAutoLock mut(mMutex);
+
+ nsTArray<const TimeIntervals*> tracks;
+ if (HasVideo()) {
+ tracks.AppendElement(&mVideoBufferedRanges);
+ }
+ if (HasAudio()) {
+ tracks.AppendElement(&mAudioBufferedRanges);
+ }
+ return HighestEndTime(tracks);
+}
+
+TimeUnit TrackBuffersManager::HighestEndTime(
+ nsTArray<const TimeIntervals*>& aTracks) const {
+ mMutex.AssertCurrentThreadOwns();
+
+ TimeUnit highestEndTime;
+
+ for (const auto& trackRanges : aTracks) {
+ highestEndTime = std::max(trackRanges->GetEnd(), highestEndTime);
+ }
+ return highestEndTime;
+}
+
+void TrackBuffersManager::ResetEvictionIndex(TrackData& aTrackData) {
+ MutexAutoLock mut(mMutex);
+ aTrackData.mEvictionIndex.Reset();
+}
+
+void TrackBuffersManager::UpdateEvictionIndex(TrackData& aTrackData,
+ uint32_t currentIndex) {
+ uint32_t evictable = 0;
+ TrackBuffer& data = aTrackData.GetTrackBuffer();
+ MOZ_DIAGNOSTIC_ASSERT(currentIndex >= aTrackData.mEvictionIndex.mLastIndex,
+ "Invalid call");
+ MOZ_DIAGNOSTIC_ASSERT(
+ currentIndex == data.Length() || data[currentIndex]->mKeyframe,
+ "Must stop at keyframe");
+
+ for (uint32_t i = aTrackData.mEvictionIndex.mLastIndex; i < currentIndex;
+ i++) {
+ evictable += data[i]->ComputedSizeOfIncludingThis();
+ }
+ aTrackData.mEvictionIndex.mLastIndex = currentIndex;
+ MutexAutoLock mut(mMutex);
+ aTrackData.mEvictionIndex.mEvictable += evictable;
+}
+
+const TrackBuffersManager::TrackBuffer& TrackBuffersManager::GetTrackBuffer(
+ TrackInfo::TrackType aTrack) const {
+ MOZ_ASSERT(OnTaskQueue());
+ return GetTracksData(aTrack).GetTrackBuffer();
+}
+
+uint32_t TrackBuffersManager::FindSampleIndex(const TrackBuffer& aTrackBuffer,
+ const TimeInterval& aInterval) {
+ TimeUnit target = aInterval.mStart - aInterval.mFuzz;
+
+ for (uint32_t i = 0; i < aTrackBuffer.Length(); i++) {
+ const RefPtr<MediaRawData>& sample = aTrackBuffer[i];
+ if (sample->mTime >= target || sample->GetEndTime() > target) {
+ return i;
+ }
+ }
+ NS_ASSERTION(false, "FindSampleIndex called with invalid arguments");
+
+ return 0;
+}
+
+TimeUnit TrackBuffersManager::Seek(TrackInfo::TrackType aTrack,
+ const TimeUnit& aTime,
+ const TimeUnit& aFuzz) {
+ MOZ_ASSERT(OnTaskQueue());
+ AUTO_PROFILER_LABEL("TrackBuffersManager::Seek", MEDIA_PLAYBACK);
+ auto& trackBuffer = GetTracksData(aTrack);
+ const TrackBuffersManager::TrackBuffer& track = GetTrackBuffer(aTrack);
+
+ if (!track.Length()) {
+ // This a reset. It will be followed by another valid seek.
+ trackBuffer.mNextGetSampleIndex = Some(uint32_t(0));
+ trackBuffer.mNextSampleTimecode = TimeUnit();
+ trackBuffer.mNextSampleTime = TimeUnit();
+ ResetEvictionIndex(trackBuffer);
+ return TimeUnit();
+ }
+
+ uint32_t i = 0;
+
+ if (aTime != TimeUnit()) {
+ // Determine the interval of samples we're attempting to seek to.
+ TimeIntervals buffered = trackBuffer.mBufferedRanges;
+ // Fuzz factor is +/- aFuzz; as we want to only eliminate gaps
+ // that are less than aFuzz wide, we set a fuzz factor aFuzz/2.
+ buffered.SetFuzz(aFuzz / 2);
+ TimeIntervals::IndexType index = buffered.Find(aTime);
+ MOZ_ASSERT(index != TimeIntervals::NoIndex,
+ "We shouldn't be called if aTime isn't buffered");
+ TimeInterval target = buffered[index];
+ target.mFuzz = aFuzz;
+ i = FindSampleIndex(track, target);
+ }
+
+ Maybe<TimeUnit> lastKeyFrameTime;
+ TimeUnit lastKeyFrameTimecode;
+ uint32_t lastKeyFrameIndex = 0;
+ for (; i < track.Length(); i++) {
+ const RefPtr<MediaRawData>& sample = track[i];
+ TimeUnit sampleTime = sample->mTime;
+ if (sampleTime > aTime && lastKeyFrameTime.isSome()) {
+ break;
+ }
+ if (sample->mKeyframe) {
+ lastKeyFrameTimecode = sample->mTimecode;
+ lastKeyFrameTime = Some(sampleTime);
+ lastKeyFrameIndex = i;
+ }
+ if (sampleTime == aTime ||
+ (sampleTime > aTime && lastKeyFrameTime.isSome())) {
+ break;
+ }
+ }
+ MSE_DEBUG("Keyframe %s found at %" PRId64 " @ %u",
+ lastKeyFrameTime.isSome() ? "" : "not",
+ lastKeyFrameTime.refOr(TimeUnit()).ToMicroseconds(),
+ lastKeyFrameIndex);
+
+ trackBuffer.mNextGetSampleIndex = Some(lastKeyFrameIndex);
+ trackBuffer.mNextSampleTimecode = lastKeyFrameTimecode;
+ trackBuffer.mNextSampleTime = lastKeyFrameTime.refOr(TimeUnit());
+ ResetEvictionIndex(trackBuffer);
+ UpdateEvictionIndex(trackBuffer, lastKeyFrameIndex);
+
+ return lastKeyFrameTime.refOr(TimeUnit());
+}
+
+uint32_t TrackBuffersManager::SkipToNextRandomAccessPoint(
+ TrackInfo::TrackType aTrack, const TimeUnit& aTimeThreadshold,
+ const media::TimeUnit& aFuzz, bool& aFound) {
+ mTaskQueueCapability->AssertOnCurrentThread();
+ AUTO_PROFILER_LABEL("TrackBuffersManager::SkipToNextRandomAccessPoint",
+ MEDIA_PLAYBACK);
+ uint32_t parsed = 0;
+ auto& trackData = GetTracksData(aTrack);
+ const TrackBuffer& track = GetTrackBuffer(aTrack);
+ aFound = false;
+
+ // SkipToNextRandomAccessPoint can only be called if aTimeThreadshold is known
+ // to be buffered.
+
+ if (NS_FAILED(SetNextGetSampleIndexIfNeeded(aTrack, aFuzz))) {
+ return 0;
+ }
+
+ TimeUnit nextSampleTimecode = trackData.mNextSampleTimecode;
+ TimeUnit nextSampleTime = trackData.mNextSampleTime;
+ uint32_t i = trackData.mNextGetSampleIndex.ref();
+ int32_t originalPos = i;
+
+ for (; i < track.Length(); i++) {
+ const MediaRawData* sample =
+ GetSample(aTrack, i, nextSampleTimecode, nextSampleTime, aFuzz);
+ if (!sample) {
+ break;
+ }
+ if (sample->mKeyframe && sample->mTime >= aTimeThreadshold) {
+ aFound = true;
+ break;
+ }
+ nextSampleTimecode = sample->GetEndTimecode();
+ nextSampleTime = sample->GetEndTime();
+ parsed++;
+ }
+
+ // Adjust the next demux time and index so that the next call to
+ // SkipToNextRandomAccessPoint will not count again the parsed sample as
+ // skipped.
+ if (aFound) {
+ trackData.mNextSampleTimecode = track[i]->mTimecode;
+ trackData.mNextSampleTime = track[i]->mTime;
+ trackData.mNextGetSampleIndex = Some(i);
+ } else if (i > 0) {
+ // Go back to the previous keyframe or the original position so the next
+ // demux can succeed and be decoded.
+ for (int j = i - 1; j >= originalPos; j--) {
+ const RefPtr<MediaRawData>& sample = track[j];
+ if (sample->mKeyframe) {
+ trackData.mNextSampleTimecode = sample->mTimecode;
+ trackData.mNextSampleTime = sample->mTime;
+ trackData.mNextGetSampleIndex = Some(uint32_t(j));
+ // We are unable to skip to a keyframe past aTimeThreshold, however
+ // we are speeding up decoding by dropping the unplayable frames.
+ // So we can mark aFound as true.
+ aFound = true;
+ break;
+ }
+ parsed--;
+ }
+ }
+
+ if (aFound) {
+ UpdateEvictionIndex(trackData, trackData.mNextGetSampleIndex.ref());
+ }
+
+ return parsed;
+}
+
+const MediaRawData* TrackBuffersManager::GetSample(TrackInfo::TrackType aTrack,
+ uint32_t aIndex,
+ const TimeUnit& aExpectedDts,
+ const TimeUnit& aExpectedPts,
+ const TimeUnit& aFuzz) {
+ MOZ_ASSERT(OnTaskQueue());
+ const TrackBuffer& track = GetTrackBuffer(aTrack);
+
+ if (aIndex >= track.Length()) {
+ // reached the end.
+ return nullptr;
+ }
+
+ if (!(aExpectedDts + aFuzz).IsValid() || !(aExpectedPts + aFuzz).IsValid()) {
+ // Time overflow, it seems like we also reached the end.
+ return nullptr;
+ }
+
+ const RefPtr<MediaRawData>& sample = track[aIndex];
+ if (!aIndex || sample->mTimecode <= aExpectedDts + aFuzz ||
+ sample->mTime <= aExpectedPts + aFuzz) {
+ MOZ_DIAGNOSTIC_ASSERT(sample->HasValidTime());
+ return sample;
+ }
+
+ // Gap is too big. End of Stream or Waiting for Data.
+ // TODO, check that we have continuous data based on the sanitized buffered
+ // range instead.
+ return nullptr;
+}
+
+already_AddRefed<MediaRawData> TrackBuffersManager::GetSample(
+ TrackInfo::TrackType aTrack, const TimeUnit& aFuzz, MediaResult& aResult) {
+ mTaskQueueCapability->AssertOnCurrentThread();
+ AUTO_PROFILER_LABEL("TrackBuffersManager::GetSample", MEDIA_PLAYBACK);
+ auto& trackData = GetTracksData(aTrack);
+ const TrackBuffer& track = GetTrackBuffer(aTrack);
+
+ aResult = NS_ERROR_DOM_MEDIA_WAITING_FOR_DATA;
+
+ if (trackData.mNextGetSampleIndex.isSome()) {
+ if (trackData.mNextGetSampleIndex.ref() >= track.Length()) {
+ aResult = NS_ERROR_DOM_MEDIA_END_OF_STREAM;
+ return nullptr;
+ }
+ const MediaRawData* sample = GetSample(
+ aTrack, trackData.mNextGetSampleIndex.ref(),
+ trackData.mNextSampleTimecode, trackData.mNextSampleTime, aFuzz);
+ if (!sample) {
+ return nullptr;
+ }
+
+ RefPtr<MediaRawData> p = sample->Clone();
+ if (!p) {
+ aResult = MediaResult(NS_ERROR_OUT_OF_MEMORY, __func__);
+ return nullptr;
+ }
+ if (p->mKeyframe) {
+ UpdateEvictionIndex(trackData, trackData.mNextGetSampleIndex.ref());
+ }
+ trackData.mNextGetSampleIndex.ref()++;
+ // Estimate decode timestamp and timestamp of the next sample.
+ TimeUnit nextSampleTimecode = sample->GetEndTimecode();
+ TimeUnit nextSampleTime = sample->GetEndTime();
+ const MediaRawData* nextSample =
+ GetSample(aTrack, trackData.mNextGetSampleIndex.ref(),
+ nextSampleTimecode, nextSampleTime, aFuzz);
+ if (nextSample) {
+ // We have a valid next sample, can use exact values.
+ trackData.mNextSampleTimecode = nextSample->mTimecode;
+ trackData.mNextSampleTime = nextSample->mTime;
+ } else {
+ // Next sample isn't available yet. Use estimates.
+ trackData.mNextSampleTimecode = nextSampleTimecode;
+ trackData.mNextSampleTime = nextSampleTime;
+ }
+ aResult = NS_OK;
+ return p.forget();
+ }
+
+ aResult = SetNextGetSampleIndexIfNeeded(aTrack, aFuzz);
+
+ if (NS_FAILED(aResult)) {
+ return nullptr;
+ }
+
+ MOZ_RELEASE_ASSERT(trackData.mNextGetSampleIndex.isSome() &&
+ trackData.mNextGetSampleIndex.ref() < track.Length());
+ const RefPtr<MediaRawData>& sample =
+ track[trackData.mNextGetSampleIndex.ref()];
+ RefPtr<MediaRawData> p = sample->Clone();
+ if (!p) {
+ // OOM
+ aResult = MediaResult(NS_ERROR_OUT_OF_MEMORY, __func__);
+ return nullptr;
+ }
+ MOZ_DIAGNOSTIC_ASSERT(p->HasValidTime());
+
+ // Find the previous keyframe to calculate the evictable amount.
+ uint32_t i = trackData.mNextGetSampleIndex.ref();
+ for (; !track[i]->mKeyframe; i--) {
+ }
+ UpdateEvictionIndex(trackData, i);
+
+ trackData.mNextGetSampleIndex.ref()++;
+ trackData.mNextSampleTimecode = sample->GetEndTimecode();
+ trackData.mNextSampleTime = sample->GetEndTime();
+ return p.forget();
+}
+
+int32_t TrackBuffersManager::FindCurrentPosition(TrackInfo::TrackType aTrack,
+ const TimeUnit& aFuzz) const {
+ MOZ_ASSERT(OnTaskQueue());
+ auto& trackData = GetTracksData(aTrack);
+ const TrackBuffer& track = GetTrackBuffer(aTrack);
+
+ // Perform an exact search first.
+ for (uint32_t i = 0; i < track.Length(); i++) {
+ const RefPtr<MediaRawData>& sample = track[i];
+ TimeInterval sampleInterval{sample->mTimecode, sample->GetEndTimecode()};
+
+ if (sampleInterval.ContainsStrict(trackData.mNextSampleTimecode)) {
+ return i;
+ }
+ if (sampleInterval.mStart > trackData.mNextSampleTimecode) {
+ // Samples are ordered by timecode. There's no need to search
+ // any further.
+ break;
+ }
+ }
+
+ for (uint32_t i = 0; i < track.Length(); i++) {
+ const RefPtr<MediaRawData>& sample = track[i];
+ TimeInterval sampleInterval{sample->mTimecode, sample->GetEndTimecode(),
+ aFuzz};
+
+ if (sampleInterval.ContainsWithStrictEnd(trackData.mNextSampleTimecode)) {
+ return i;
+ }
+ if (sampleInterval.mStart - aFuzz > trackData.mNextSampleTimecode) {
+ // Samples are ordered by timecode. There's no need to search
+ // any further.
+ break;
+ }
+ }
+
+ // We couldn't find our sample by decode timestamp. Attempt to find it using
+ // presentation timestamp. There will likely be small jerkiness.
+ for (uint32_t i = 0; i < track.Length(); i++) {
+ const RefPtr<MediaRawData>& sample = track[i];
+ TimeInterval sampleInterval{sample->mTime, sample->GetEndTime(), aFuzz};
+
+ if (sampleInterval.ContainsWithStrictEnd(trackData.mNextSampleTimecode)) {
+ return i;
+ }
+ }
+
+ // Still not found.
+ return -1;
+}
+
+uint32_t TrackBuffersManager::Evictable(TrackInfo::TrackType aTrack) const {
+ MutexAutoLock mut(mMutex);
+ return GetTracksData(aTrack).mEvictionIndex.mEvictable;
+}
+
+TimeUnit TrackBuffersManager::GetNextRandomAccessPoint(
+ TrackInfo::TrackType aTrack, const TimeUnit& aFuzz) {
+ mTaskQueueCapability->AssertOnCurrentThread();
+
+ // So first determine the current position in the track buffer if necessary.
+ if (NS_FAILED(SetNextGetSampleIndexIfNeeded(aTrack, aFuzz))) {
+ return TimeUnit::FromInfinity();
+ }
+
+ auto& trackData = GetTracksData(aTrack);
+ const TrackBuffersManager::TrackBuffer& track = GetTrackBuffer(aTrack);
+
+ uint32_t i = trackData.mNextGetSampleIndex.ref();
+ TimeUnit nextSampleTimecode = trackData.mNextSampleTimecode;
+ TimeUnit nextSampleTime = trackData.mNextSampleTime;
+
+ for (; i < track.Length(); i++) {
+ const MediaRawData* sample =
+ GetSample(aTrack, i, nextSampleTimecode, nextSampleTime, aFuzz);
+ if (!sample) {
+ break;
+ }
+ if (sample->mKeyframe) {
+ return sample->mTime;
+ }
+ nextSampleTimecode = sample->GetEndTimecode();
+ nextSampleTime = sample->GetEndTime();
+ }
+ return TimeUnit::FromInfinity();
+}
+
+nsresult TrackBuffersManager::SetNextGetSampleIndexIfNeeded(
+ TrackInfo::TrackType aTrack, const TimeUnit& aFuzz) {
+ MOZ_ASSERT(OnTaskQueue());
+ auto& trackData = GetTracksData(aTrack);
+ const TrackBuffer& track = GetTrackBuffer(aTrack);
+
+ if (trackData.mNextGetSampleIndex.isSome()) {
+ // We already know the next GetSample index.
+ return NS_OK;
+ }
+
+ if (!track.Length()) {
+ // There's nothing to find yet.
+ return NS_ERROR_DOM_MEDIA_END_OF_STREAM;
+ }
+
+ if (trackData.mNextSampleTimecode == TimeUnit()) {
+ // First demux, get first sample.
+ trackData.mNextGetSampleIndex = Some(0u);
+ return NS_OK;
+ }
+
+ if (trackData.mNextSampleTimecode > track.LastElement()->GetEndTimecode()) {
+ // The next element is past our last sample. We're done.
+ trackData.mNextGetSampleIndex = Some(uint32_t(track.Length()));
+ return NS_ERROR_DOM_MEDIA_END_OF_STREAM;
+ }
+
+ int32_t pos = FindCurrentPosition(aTrack, aFuzz);
+ if (pos < 0) {
+ // Not found, must wait for more data.
+ MSE_DEBUG("Couldn't find sample (pts:%" PRId64 " dts:%" PRId64 ")",
+ trackData.mNextSampleTime.ToMicroseconds(),
+ trackData.mNextSampleTimecode.ToMicroseconds());
+ return NS_ERROR_DOM_MEDIA_WAITING_FOR_DATA;
+ }
+ trackData.mNextGetSampleIndex = Some(uint32_t(pos));
+ return NS_OK;
+}
+
+void TrackBuffersManager::TrackData::AddSizeOfResources(
+ MediaSourceDecoder::ResourceSizes* aSizes) const {
+ for (const TrackBuffer& buffer : mBuffers) {
+ for (const MediaRawData* data : buffer) {
+ aSizes->mByteSize += data->SizeOfIncludingThis(aSizes->mMallocSizeOf);
+ }
+ }
+}
+
+RefPtr<GenericPromise> TrackBuffersManager::RequestDebugInfo(
+ dom::TrackBuffersManagerDebugInfo& aInfo) const {
+ const RefPtr<TaskQueue> taskQueue = GetTaskQueueSafe();
+ if (!taskQueue) {
+ return GenericPromise::CreateAndResolve(true, __func__);
+ }
+ if (!taskQueue->IsCurrentThreadIn()) {
+ // Run the request on the task queue if it's not already.
+ return InvokeAsync(taskQueue.get(), __func__,
+ [this, self = RefPtr{this}, &aInfo] {
+ return RequestDebugInfo(aInfo);
+ });
+ }
+ mTaskQueueCapability->AssertOnCurrentThread();
+ GetDebugInfo(aInfo);
+ return GenericPromise::CreateAndResolve(true, __func__);
+}
+
+void TrackBuffersManager::GetDebugInfo(
+ dom::TrackBuffersManagerDebugInfo& aInfo) const {
+ MOZ_ASSERT(OnTaskQueue(),
+ "This shouldn't be called off the task queue because we're about "
+ "to touch a lot of data that is used on the task queue");
+ CopyUTF8toUTF16(mType.Type().AsString(), aInfo.mType);
+
+ if (HasAudio()) {
+ aInfo.mNextSampleTime = mAudioTracks.mNextSampleTime.ToSeconds();
+ aInfo.mNumSamples = mAudioTracks.mBuffers[0].Length();
+ aInfo.mBufferSize = mAudioTracks.mSizeBuffer;
+ aInfo.mEvictable = Evictable(TrackInfo::kAudioTrack);
+ aInfo.mNextGetSampleIndex = mAudioTracks.mNextGetSampleIndex.valueOr(-1);
+ aInfo.mNextInsertionIndex = mAudioTracks.mNextInsertionIndex.valueOr(-1);
+ media::TimeIntervals ranges = SafeBuffered(TrackInfo::kAudioTrack);
+ dom::Sequence<dom::BufferRange> items;
+ for (uint32_t i = 0; i < ranges.Length(); ++i) {
+ // dom::Sequence is a FallibleTArray
+ dom::BufferRange* range = items.AppendElement(fallible);
+ if (!range) {
+ break;
+ }
+ range->mStart = ranges.Start(i).ToSeconds();
+ range->mEnd = ranges.End(i).ToSeconds();
+ }
+ aInfo.mRanges = std::move(items);
+ } else if (HasVideo()) {
+ aInfo.mNextSampleTime = mVideoTracks.mNextSampleTime.ToSeconds();
+ aInfo.mNumSamples = mVideoTracks.mBuffers[0].Length();
+ aInfo.mBufferSize = mVideoTracks.mSizeBuffer;
+ aInfo.mEvictable = Evictable(TrackInfo::kVideoTrack);
+ aInfo.mNextGetSampleIndex = mVideoTracks.mNextGetSampleIndex.valueOr(-1);
+ aInfo.mNextInsertionIndex = mVideoTracks.mNextInsertionIndex.valueOr(-1);
+ media::TimeIntervals ranges = SafeBuffered(TrackInfo::kVideoTrack);
+ dom::Sequence<dom::BufferRange> items;
+ for (uint32_t i = 0; i < ranges.Length(); ++i) {
+ // dom::Sequence is a FallibleTArray
+ dom::BufferRange* range = items.AppendElement(fallible);
+ if (!range) {
+ break;
+ }
+ range->mStart = ranges.Start(i).ToSeconds();
+ range->mEnd = ranges.End(i).ToSeconds();
+ }
+ aInfo.mRanges = std::move(items);
+ }
+}
+
+void TrackBuffersManager::AddSizeOfResources(
+ MediaSourceDecoder::ResourceSizes* aSizes) const {
+ mTaskQueueCapability->AssertOnCurrentThread();
+
+ if (mInputBuffer.isSome() && mInputBuffer->Buffer()) {
+ // mInputBuffer should be the sole owner of the underlying buffer, so this
+ // won't double count.
+ aSizes->mByteSize += mInputBuffer->Buffer()->ShallowSizeOfIncludingThis(
+ aSizes->mMallocSizeOf);
+ }
+ if (mInitData) {
+ aSizes->mByteSize +=
+ mInitData->ShallowSizeOfIncludingThis(aSizes->mMallocSizeOf);
+ }
+ if (mPendingInputBuffer.isSome() && mPendingInputBuffer->Buffer()) {
+ // mPendingInputBuffer should be the sole owner of the underlying buffer, so
+ // this won't double count.
+ aSizes->mByteSize +=
+ mPendingInputBuffer->Buffer()->ShallowSizeOfIncludingThis(
+ aSizes->mMallocSizeOf);
+ }
+
+ mVideoTracks.AddSizeOfResources(aSizes);
+ mAudioTracks.AddSizeOfResources(aSizes);
+}
+
+} // namespace mozilla
+#undef MSE_DEBUG
+#undef MSE_DEBUGV
+#undef SAMPLE_DEBUG