summaryrefslogtreecommitdiffstats
path: root/dom/media/webrtc/transport/sigslot.h
diff options
context:
space:
mode:
Diffstat (limited to 'dom/media/webrtc/transport/sigslot.h')
-rw-r--r--dom/media/webrtc/transport/sigslot.h619
1 files changed, 619 insertions, 0 deletions
diff --git a/dom/media/webrtc/transport/sigslot.h b/dom/media/webrtc/transport/sigslot.h
new file mode 100644
index 0000000000..448e8137fe
--- /dev/null
+++ b/dom/media/webrtc/transport/sigslot.h
@@ -0,0 +1,619 @@
+// sigslot.h: Signal/Slot classes
+//
+// Written by Sarah Thompson (sarah@telergy.com) 2002.
+//
+// License: Public domain. You are free to use this code however you like, with
+// the proviso that the author takes on no responsibility or liability for any
+// use.
+//
+// QUICK DOCUMENTATION
+//
+// (see also the full documentation at http://sigslot.sourceforge.net/)
+//
+// #define switches
+// SIGSLOT_PURE_ISO:
+// Define this to force ISO C++ compliance. This also disables all of
+// the thread safety support on platforms where it is available.
+//
+// SIGSLOT_USE_POSIX_THREADS:
+// Force use of Posix threads when using a C++ compiler other than gcc
+// on a platform that supports Posix threads. (When using gcc, this is
+// the default - use SIGSLOT_PURE_ISO to disable this if necessary)
+//
+// SIGSLOT_DEFAULT_MT_POLICY:
+// Where thread support is enabled, this defaults to
+// multi_threaded_global. Otherwise, the default is single_threaded.
+// #define this yourself to override the default. In pure ISO mode,
+// anything other than single_threaded will cause a compiler error.
+//
+// PLATFORM NOTES
+//
+// Win32:
+// On Win32, the WEBRTC_WIN symbol must be #defined. Most mainstream
+// compilers do this by default, but you may need to define it yourself
+// if your build environment is less standard. This causes the Win32
+// thread support to be compiled in and used automatically.
+//
+// Unix/Linux/BSD, etc.:
+// If you're using gcc, it is assumed that you have Posix threads
+// available, so they are used automatically. You can override this (as
+// under Windows) with the SIGSLOT_PURE_ISO switch. If you're using
+// something other than gcc but still want to use Posix threads, you
+// need to #define SIGSLOT_USE_POSIX_THREADS.
+//
+// ISO C++:
+// If none of the supported platforms are detected, or if
+// SIGSLOT_PURE_ISO is defined, all multithreading support is turned
+// off, along with any code that might cause a pure ISO C++ environment
+// to complain. Before you ask, gcc -ansi -pedantic won't compile this
+// library, but gcc -ansi is fine. Pedantic mode seems to throw a lot of
+// errors that aren't really there. If you feel like investigating this,
+// please contact the author.
+//
+//
+// THREADING MODES
+//
+// single_threaded:
+// Your program is assumed to be single threaded from the point of view
+// of signal/slot usage (i.e. all objects using signals and slots are
+// created and destroyed from a single thread). Behaviour if objects are
+// destroyed concurrently is undefined (i.e. you'll get the occasional
+// segmentation fault/memory exception).
+//
+// multi_threaded_global:
+// Your program is assumed to be multi threaded. Objects using signals
+// and slots can be safely created and destroyed from any thread, even
+// when connections exist. In multi_threaded_global mode, this is
+// achieved by a single global mutex (actually a critical section on
+// Windows because they are faster). This option uses less OS resources,
+// but results in more opportunities for contention, possibly resulting
+// in more context switches than are strictly necessary.
+//
+// multi_threaded_local:
+// Behaviour in this mode is essentially the same as
+// multi_threaded_global, except that each signal, and each object that
+// inherits has_slots, all have their own mutex/critical section. In
+// practice, this means that mutex collisions (and hence context
+// switches) only happen if they are absolutely essential. However, on
+// some platforms, creating a lot of mutexes can slow down the whole OS,
+// so use this option with care.
+//
+// USING THE LIBRARY
+//
+// See the full documentation at http://sigslot.sourceforge.net/
+//
+// Libjingle specific:
+//
+// This file has been modified such that has_slots and signalx do not have to be
+// using the same threading requirements. E.g. it is possible to connect a
+// has_slots<single_threaded> and signal0<multi_threaded_local> or
+// has_slots<multi_threaded_local> and signal0<single_threaded>.
+// If has_slots is single threaded the user must ensure that it is not trying
+// to connect or disconnect to signalx concurrently or data race may occur.
+// If signalx is single threaded the user must ensure that disconnect, connect
+// or signal is not happening concurrently or data race may occur.
+
+#ifndef RTC_BASE_SIGSLOT_H_
+#define RTC_BASE_SIGSLOT_H_
+
+#include <stdlib.h>
+#include <cstring>
+#include <list>
+#include <set>
+
+// On our copy of sigslot.h, we set single threading as default.
+#define SIGSLOT_DEFAULT_MT_POLICY single_threaded
+
+#if defined(SIGSLOT_PURE_ISO) || \
+ (!defined(WEBRTC_WIN) && !defined(__GNUG__) && \
+ !defined(SIGSLOT_USE_POSIX_THREADS))
+# define _SIGSLOT_SINGLE_THREADED
+#elif defined(WEBRTC_WIN)
+# define _SIGSLOT_HAS_WIN32_THREADS
+# if !defined(WIN32_LEAN_AND_MEAN)
+# define WIN32_LEAN_AND_MEAN
+# endif
+# include "rtc_base/win32.h"
+#elif defined(__GNUG__) || defined(SIGSLOT_USE_POSIX_THREADS)
+# define _SIGSLOT_HAS_POSIX_THREADS
+# include <pthread.h>
+#else
+# define _SIGSLOT_SINGLE_THREADED
+#endif
+
+#ifndef SIGSLOT_DEFAULT_MT_POLICY
+# ifdef _SIGSLOT_SINGLE_THREADED
+# define SIGSLOT_DEFAULT_MT_POLICY single_threaded
+# else
+# define SIGSLOT_DEFAULT_MT_POLICY multi_threaded_local
+# endif
+#endif
+
+// TODO: change this namespace to rtc?
+namespace sigslot {
+
+class single_threaded {
+ public:
+ void lock() {}
+ void unlock() {}
+};
+
+#ifdef _SIGSLOT_HAS_WIN32_THREADS
+// The multi threading policies only get compiled in if they are enabled.
+class multi_threaded_global {
+ public:
+ multi_threaded_global() {
+ static bool isinitialised = false;
+
+ if (!isinitialised) {
+ InitializeCriticalSection(get_critsec());
+ isinitialised = true;
+ }
+ }
+
+ void lock() { EnterCriticalSection(get_critsec()); }
+
+ void unlock() { LeaveCriticalSection(get_critsec()); }
+
+ private:
+ CRITICAL_SECTION* get_critsec() {
+ static CRITICAL_SECTION g_critsec;
+ return &g_critsec;
+ }
+};
+
+class multi_threaded_local {
+ public:
+ multi_threaded_local() { InitializeCriticalSection(&m_critsec); }
+
+ multi_threaded_local(const multi_threaded_local&) {
+ InitializeCriticalSection(&m_critsec);
+ }
+
+ ~multi_threaded_local() { DeleteCriticalSection(&m_critsec); }
+
+ void lock() { EnterCriticalSection(&m_critsec); }
+
+ void unlock() { LeaveCriticalSection(&m_critsec); }
+
+ private:
+ CRITICAL_SECTION m_critsec;
+};
+#endif // _SIGSLOT_HAS_WIN32_THREADS
+
+#ifdef _SIGSLOT_HAS_POSIX_THREADS
+// The multi threading policies only get compiled in if they are enabled.
+class multi_threaded_global {
+ public:
+ void lock() { pthread_mutex_lock(get_mutex()); }
+ void unlock() { pthread_mutex_unlock(get_mutex()); }
+
+ private:
+ static pthread_mutex_t* get_mutex();
+};
+
+class multi_threaded_local {
+ public:
+ multi_threaded_local() { pthread_mutex_init(&m_mutex, nullptr); }
+ multi_threaded_local(const multi_threaded_local&) {
+ pthread_mutex_init(&m_mutex, nullptr);
+ }
+ ~multi_threaded_local() { pthread_mutex_destroy(&m_mutex); }
+ void lock() { pthread_mutex_lock(&m_mutex); }
+ void unlock() { pthread_mutex_unlock(&m_mutex); }
+
+ private:
+ pthread_mutex_t m_mutex;
+};
+#endif // _SIGSLOT_HAS_POSIX_THREADS
+
+template <class mt_policy>
+class lock_block {
+ public:
+ mt_policy* m_mutex;
+
+ explicit lock_block(mt_policy* mtx) : m_mutex(mtx) { m_mutex->lock(); }
+
+ ~lock_block() { m_mutex->unlock(); }
+};
+
+class _signal_base_interface;
+
+class has_slots_interface {
+ private:
+ typedef void (*signal_connect_t)(has_slots_interface* self,
+ _signal_base_interface* sender);
+ typedef void (*signal_disconnect_t)(has_slots_interface* self,
+ _signal_base_interface* sender);
+ typedef void (*disconnect_all_t)(has_slots_interface* self);
+
+ const signal_connect_t m_signal_connect;
+ const signal_disconnect_t m_signal_disconnect;
+ const disconnect_all_t m_disconnect_all;
+
+ protected:
+ has_slots_interface(signal_connect_t conn, signal_disconnect_t disc,
+ disconnect_all_t disc_all)
+ : m_signal_connect(conn),
+ m_signal_disconnect(disc),
+ m_disconnect_all(disc_all) {}
+
+ // Doesn't really need to be virtual, but is for backwards compatibility
+ // (it was virtual in a previous version of sigslot).
+ virtual ~has_slots_interface() = default;
+
+ public:
+ void signal_connect(_signal_base_interface* sender) {
+ m_signal_connect(this, sender);
+ }
+
+ void signal_disconnect(_signal_base_interface* sender) {
+ m_signal_disconnect(this, sender);
+ }
+
+ void disconnect_all() { m_disconnect_all(this); }
+};
+
+class _signal_base_interface {
+ private:
+ typedef void (*slot_disconnect_t)(_signal_base_interface* self,
+ has_slots_interface* pslot);
+ typedef void (*slot_duplicate_t)(_signal_base_interface* self,
+ const has_slots_interface* poldslot,
+ has_slots_interface* pnewslot);
+
+ const slot_disconnect_t m_slot_disconnect;
+ const slot_duplicate_t m_slot_duplicate;
+
+ protected:
+ _signal_base_interface(slot_disconnect_t disc, slot_duplicate_t dupl)
+ : m_slot_disconnect(disc), m_slot_duplicate(dupl) {}
+
+ ~_signal_base_interface() = default;
+
+ public:
+ void slot_disconnect(has_slots_interface* pslot) {
+ m_slot_disconnect(this, pslot);
+ }
+
+ void slot_duplicate(const has_slots_interface* poldslot,
+ has_slots_interface* pnewslot) {
+ m_slot_duplicate(this, poldslot, pnewslot);
+ }
+};
+
+class _opaque_connection {
+ private:
+ typedef void (*emit_t)(const _opaque_connection*);
+ template <typename FromT, typename ToT>
+ union union_caster {
+ FromT from;
+ ToT to;
+ };
+
+ emit_t pemit;
+ has_slots_interface* pdest;
+ // Pointers to member functions may be up to 16 bytes for virtual classes,
+ // so make sure we have enough space to store it.
+ unsigned char pmethod[16];
+
+ public:
+ template <typename DestT, typename... Args>
+ _opaque_connection(DestT* pd, void (DestT::*pm)(Args...)) : pdest(pd) {
+ typedef void (DestT::*pm_t)(Args...);
+ static_assert(sizeof(pm_t) <= sizeof(pmethod),
+ "Size of slot function pointer too large.");
+
+ std::memcpy(pmethod, &pm, sizeof(pm_t));
+
+ typedef void (*em_t)(const _opaque_connection* self, Args...);
+ union_caster<em_t, emit_t> caster2;
+ caster2.from = &_opaque_connection::emitter<DestT, Args...>;
+ pemit = caster2.to;
+ }
+
+ has_slots_interface* getdest() const { return pdest; }
+
+ _opaque_connection duplicate(has_slots_interface* newtarget) const {
+ _opaque_connection res = *this;
+ res.pdest = newtarget;
+ return res;
+ }
+
+ // Just calls the stored "emitter" function pointer stored at construction
+ // time.
+ template <typename... Args>
+ void emit(Args... args) const {
+ typedef void (*em_t)(const _opaque_connection*, Args...);
+ union_caster<emit_t, em_t> caster;
+ caster.from = pemit;
+ (caster.to)(this, args...);
+ }
+
+ private:
+ template <typename DestT, typename... Args>
+ static void emitter(const _opaque_connection* self, Args... args) {
+ typedef void (DestT::*pm_t)(Args...);
+ pm_t pm;
+ std::memcpy(&pm, self->pmethod, sizeof(pm_t));
+ (static_cast<DestT*>(self->pdest)->*(pm))(args...);
+ }
+};
+
+template <class mt_policy>
+class _signal_base : public _signal_base_interface, public mt_policy {
+ protected:
+ typedef std::list<_opaque_connection> connections_list;
+
+ _signal_base()
+ : _signal_base_interface(&_signal_base::do_slot_disconnect,
+ &_signal_base::do_slot_duplicate),
+ m_current_iterator(m_connected_slots.end()) {}
+
+ ~_signal_base() { disconnect_all(); }
+
+ private:
+ _signal_base& operator=(_signal_base const& that);
+
+ public:
+ _signal_base(const _signal_base& o)
+ : _signal_base_interface(&_signal_base::do_slot_disconnect,
+ &_signal_base::do_slot_duplicate),
+ m_current_iterator(m_connected_slots.end()) {
+ lock_block<mt_policy> lock(this);
+ for (const auto& connection : o.m_connected_slots) {
+ connection.getdest()->signal_connect(this);
+ m_connected_slots.push_back(connection);
+ }
+ }
+
+ bool is_empty() {
+ lock_block<mt_policy> lock(this);
+ return m_connected_slots.empty();
+ }
+
+ void disconnect_all() {
+ lock_block<mt_policy> lock(this);
+
+ while (!m_connected_slots.empty()) {
+ has_slots_interface* pdest = m_connected_slots.front().getdest();
+ m_connected_slots.pop_front();
+ pdest->signal_disconnect(static_cast<_signal_base_interface*>(this));
+ }
+ // If disconnect_all is called while the signal is firing, advance the
+ // current slot iterator to the end to avoid an invalidated iterator from
+ // being dereferenced.
+ m_current_iterator = m_connected_slots.end();
+ }
+
+#if !defined(NDEBUG)
+ bool connected(has_slots_interface* pclass) {
+ lock_block<mt_policy> lock(this);
+ connections_list::const_iterator it = m_connected_slots.begin();
+ connections_list::const_iterator itEnd = m_connected_slots.end();
+ while (it != itEnd) {
+ if (it->getdest() == pclass) return true;
+ ++it;
+ }
+ return false;
+ }
+#endif
+
+ void disconnect(has_slots_interface* pclass) {
+ lock_block<mt_policy> lock(this);
+ connections_list::iterator it = m_connected_slots.begin();
+ connections_list::iterator itEnd = m_connected_slots.end();
+
+ while (it != itEnd) {
+ if (it->getdest() == pclass) {
+ // If we're currently using this iterator because the signal is firing,
+ // advance it to avoid it being invalidated.
+ if (m_current_iterator == it) {
+ m_current_iterator = m_connected_slots.erase(it);
+ } else {
+ m_connected_slots.erase(it);
+ }
+ pclass->signal_disconnect(static_cast<_signal_base_interface*>(this));
+ return;
+ }
+ ++it;
+ }
+ }
+
+ private:
+ static void do_slot_disconnect(_signal_base_interface* p,
+ has_slots_interface* pslot) {
+ _signal_base* const self = static_cast<_signal_base*>(p);
+ lock_block<mt_policy> lock(self);
+ connections_list::iterator it = self->m_connected_slots.begin();
+ connections_list::iterator itEnd = self->m_connected_slots.end();
+
+ while (it != itEnd) {
+ connections_list::iterator itNext = it;
+ ++itNext;
+
+ if (it->getdest() == pslot) {
+ // If we're currently using this iterator because the signal is firing,
+ // advance it to avoid it being invalidated.
+ if (self->m_current_iterator == it) {
+ self->m_current_iterator = self->m_connected_slots.erase(it);
+ } else {
+ self->m_connected_slots.erase(it);
+ }
+ }
+
+ it = itNext;
+ }
+ }
+
+ static void do_slot_duplicate(_signal_base_interface* p,
+ const has_slots_interface* oldtarget,
+ has_slots_interface* newtarget) {
+ _signal_base* const self = static_cast<_signal_base*>(p);
+ lock_block<mt_policy> lock(self);
+ connections_list::iterator it = self->m_connected_slots.begin();
+ connections_list::iterator itEnd = self->m_connected_slots.end();
+
+ while (it != itEnd) {
+ if (it->getdest() == oldtarget) {
+ self->m_connected_slots.push_back(it->duplicate(newtarget));
+ }
+
+ ++it;
+ }
+ }
+
+ protected:
+ connections_list m_connected_slots;
+
+ // Used to handle a slot being disconnected while a signal is
+ // firing (iterating m_connected_slots).
+ connections_list::iterator m_current_iterator;
+ bool m_erase_current_iterator = false;
+};
+
+template <class mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
+class has_slots : public has_slots_interface, public mt_policy {
+ private:
+ typedef std::set<_signal_base_interface*> sender_set;
+ typedef sender_set::const_iterator const_iterator;
+
+ public:
+ has_slots()
+ : has_slots_interface(&has_slots::do_signal_connect,
+ &has_slots::do_signal_disconnect,
+ &has_slots::do_disconnect_all) {}
+
+ has_slots(has_slots const& o)
+ : has_slots_interface(&has_slots::do_signal_connect,
+ &has_slots::do_signal_disconnect,
+ &has_slots::do_disconnect_all) {
+ lock_block<mt_policy> lock(this);
+ for (auto* sender : o.m_senders) {
+ sender->slot_duplicate(&o, this);
+ m_senders.insert(sender);
+ }
+ }
+
+ ~has_slots() { this->disconnect_all(); }
+
+ private:
+ has_slots& operator=(has_slots const&);
+
+ static void do_signal_connect(has_slots_interface* p,
+ _signal_base_interface* sender) {
+ has_slots* const self = static_cast<has_slots*>(p);
+ lock_block<mt_policy> lock(self);
+ self->m_senders.insert(sender);
+ }
+
+ static void do_signal_disconnect(has_slots_interface* p,
+ _signal_base_interface* sender) {
+ has_slots* const self = static_cast<has_slots*>(p);
+ lock_block<mt_policy> lock(self);
+ self->m_senders.erase(sender);
+ }
+
+ static void do_disconnect_all(has_slots_interface* p) {
+ has_slots* const self = static_cast<has_slots*>(p);
+ lock_block<mt_policy> lock(self);
+ while (!self->m_senders.empty()) {
+ std::set<_signal_base_interface*> senders;
+ senders.swap(self->m_senders);
+ const_iterator it = senders.begin();
+ const_iterator itEnd = senders.end();
+
+ while (it != itEnd) {
+ _signal_base_interface* s = *it;
+ ++it;
+ s->slot_disconnect(p);
+ }
+ }
+ }
+
+ private:
+ sender_set m_senders;
+};
+
+template <class mt_policy, typename... Args>
+class signal_with_thread_policy : public _signal_base<mt_policy> {
+ private:
+ typedef _signal_base<mt_policy> base;
+
+ protected:
+ typedef typename base::connections_list connections_list;
+
+ public:
+ signal_with_thread_policy() = default;
+
+ template <class desttype>
+ void connect(desttype* pclass, void (desttype::*pmemfun)(Args...)) {
+ lock_block<mt_policy> lock(this);
+ this->m_connected_slots.push_back(_opaque_connection(pclass, pmemfun));
+ pclass->signal_connect(static_cast<_signal_base_interface*>(this));
+ }
+
+ void emit(Args... args) {
+ lock_block<mt_policy> lock(this);
+ this->m_current_iterator = this->m_connected_slots.begin();
+ while (this->m_current_iterator != this->m_connected_slots.end()) {
+ _opaque_connection const& conn = *this->m_current_iterator;
+ ++(this->m_current_iterator);
+ conn.emit<Args...>(args...);
+ }
+ }
+
+ void operator()(Args... args) { emit(args...); }
+};
+
+// Alias with default thread policy. Needed because both default arguments
+// and variadic template arguments must go at the end of the list, so we
+// can't have both at once.
+template <typename... Args>
+using signal = signal_with_thread_policy<SIGSLOT_DEFAULT_MT_POLICY, Args...>;
+
+// The previous verion of sigslot didn't use variadic templates, so you would
+// need to write "sigslot::signal2<Arg1, Arg2>", for example.
+// Now you can just write "sigslot::signal<Arg1, Arg2>", but these aliases
+// exist for backwards compatibility.
+template <typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
+using signal0 = signal_with_thread_policy<mt_policy>;
+
+template <typename A1, typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
+using signal1 = signal_with_thread_policy<mt_policy, A1>;
+
+template <typename A1, typename A2,
+ typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
+using signal2 = signal_with_thread_policy<mt_policy, A1, A2>;
+
+template <typename A1, typename A2, typename A3,
+ typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
+using signal3 = signal_with_thread_policy<mt_policy, A1, A2, A3>;
+
+template <typename A1, typename A2, typename A3, typename A4,
+ typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
+using signal4 = signal_with_thread_policy<mt_policy, A1, A2, A3, A4>;
+
+template <typename A1, typename A2, typename A3, typename A4, typename A5,
+ typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
+using signal5 = signal_with_thread_policy<mt_policy, A1, A2, A3, A4, A5>;
+
+template <typename A1, typename A2, typename A3, typename A4, typename A5,
+ typename A6, typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
+using signal6 = signal_with_thread_policy<mt_policy, A1, A2, A3, A4, A5, A6>;
+
+template <typename A1, typename A2, typename A3, typename A4, typename A5,
+ typename A6, typename A7,
+ typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
+using signal7 =
+ signal_with_thread_policy<mt_policy, A1, A2, A3, A4, A5, A6, A7>;
+
+template <typename A1, typename A2, typename A3, typename A4, typename A5,
+ typename A6, typename A7, typename A8,
+ typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
+using signal8 =
+ signal_with_thread_policy<mt_policy, A1, A2, A3, A4, A5, A6, A7, A8>;
+
+} // namespace sigslot
+
+#endif // RTC_BASE_SIGSLOT_H_