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Diffstat (limited to 'dom/webgpu/Texture.h')
-rw-r--r-- | dom/webgpu/Texture.h | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/dom/webgpu/Texture.h b/dom/webgpu/Texture.h new file mode 100644 index 0000000000..e31878f825 --- /dev/null +++ b/dom/webgpu/Texture.h @@ -0,0 +1,73 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef GPU_Texture_H_ +#define GPU_Texture_H_ + +#include <cstdint> +#include "mozilla/WeakPtr.h" +#include "nsWrapperCache.h" +#include "ObjectModel.h" +#include "mozilla/webgpu/WebGPUTypes.h" +#include "mozilla/webgpu/ffi/wgpu.h" + +namespace mozilla { +namespace dom { +struct GPUTextureDescriptor; +struct GPUTextureViewDescriptor; +enum class GPUTextureDimension : uint8_t; +enum class GPUTextureFormat : uint8_t; +enum class GPUTextureUsageFlags : uint32_t; +} // namespace dom + +namespace webgpu { + +class CanvasContext; +class Device; +class TextureView; + +class Texture final : public ObjectBase, public ChildOf<Device> { + public: + GPU_DECL_CYCLE_COLLECTION(Texture) + GPU_DECL_JS_WRAP(Texture) + + Texture(Device* const aParent, RawId aId, + const dom::GPUTextureDescriptor& aDesc); + Device* GetParentDevice() { return mParent; } + const RawId mId; + const dom::GPUTextureFormat mFormat; + const Maybe<uint8_t> mBytesPerBlock; + + WeakPtr<CanvasContext> mTargetContext; + + private: + virtual ~Texture(); + void Cleanup(); + + const ffi::WGPUExtent3d mSize; + const uint32_t mMipLevelCount; + const uint32_t mSampleCount; + const dom::GPUTextureDimension mDimension; + const uint32_t mUsage; + + public: + already_AddRefed<TextureView> CreateView( + const dom::GPUTextureViewDescriptor& aDesc); + void Destroy(); + + uint32_t Width() const { return mSize.width; } + uint32_t Height() const { return mSize.height; } + uint32_t DepthOrArrayLayers() const { return mSize.depth_or_array_layers; } + uint32_t MipLevelCount() const { return mMipLevelCount; } + uint32_t SampleCount() const { return mSampleCount; } + dom::GPUTextureDimension Dimension() const { return mDimension; } + dom::GPUTextureFormat Format() const { return mFormat; } + uint32_t Usage() const { return mUsage; } +}; + +} // namespace webgpu +} // namespace mozilla + +#endif // GPU_Texture_H_ |