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-rw-r--r--dom/webgpu/Texture.h73
1 files changed, 73 insertions, 0 deletions
diff --git a/dom/webgpu/Texture.h b/dom/webgpu/Texture.h
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef GPU_Texture_H_
+#define GPU_Texture_H_
+
+#include <cstdint>
+#include "mozilla/WeakPtr.h"
+#include "nsWrapperCache.h"
+#include "ObjectModel.h"
+#include "mozilla/webgpu/WebGPUTypes.h"
+#include "mozilla/webgpu/ffi/wgpu.h"
+
+namespace mozilla {
+namespace dom {
+struct GPUTextureDescriptor;
+struct GPUTextureViewDescriptor;
+enum class GPUTextureDimension : uint8_t;
+enum class GPUTextureFormat : uint8_t;
+enum class GPUTextureUsageFlags : uint32_t;
+} // namespace dom
+
+namespace webgpu {
+
+class CanvasContext;
+class Device;
+class TextureView;
+
+class Texture final : public ObjectBase, public ChildOf<Device> {
+ public:
+ GPU_DECL_CYCLE_COLLECTION(Texture)
+ GPU_DECL_JS_WRAP(Texture)
+
+ Texture(Device* const aParent, RawId aId,
+ const dom::GPUTextureDescriptor& aDesc);
+ Device* GetParentDevice() { return mParent; }
+ const RawId mId;
+ const dom::GPUTextureFormat mFormat;
+ const Maybe<uint8_t> mBytesPerBlock;
+
+ WeakPtr<CanvasContext> mTargetContext;
+
+ private:
+ virtual ~Texture();
+ void Cleanup();
+
+ const ffi::WGPUExtent3d mSize;
+ const uint32_t mMipLevelCount;
+ const uint32_t mSampleCount;
+ const dom::GPUTextureDimension mDimension;
+ const uint32_t mUsage;
+
+ public:
+ already_AddRefed<TextureView> CreateView(
+ const dom::GPUTextureViewDescriptor& aDesc);
+ void Destroy();
+
+ uint32_t Width() const { return mSize.width; }
+ uint32_t Height() const { return mSize.height; }
+ uint32_t DepthOrArrayLayers() const { return mSize.depth_or_array_layers; }
+ uint32_t MipLevelCount() const { return mMipLevelCount; }
+ uint32_t SampleCount() const { return mSampleCount; }
+ dom::GPUTextureDimension Dimension() const { return mDimension; }
+ dom::GPUTextureFormat Format() const { return mFormat; }
+ uint32_t Usage() const { return mUsage; }
+};
+
+} // namespace webgpu
+} // namespace mozilla
+
+#endif // GPU_Texture_H_