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Diffstat (limited to 'ipc/glue/ProtocolUtils.h')
-rw-r--r-- | ipc/glue/ProtocolUtils.h | 746 |
1 files changed, 746 insertions, 0 deletions
diff --git a/ipc/glue/ProtocolUtils.h b/ipc/glue/ProtocolUtils.h new file mode 100644 index 0000000000..aa398453ae --- /dev/null +++ b/ipc/glue/ProtocolUtils.h @@ -0,0 +1,746 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_ipc_ProtocolUtils_h +#define mozilla_ipc_ProtocolUtils_h 1 + +#include <cstddef> +#include <cstdint> +#include <utility> +#include "IPCMessageStart.h" +#include "base/basictypes.h" +#include "base/process.h" +#include "chrome/common/ipc_message.h" +#include "mojo/core/ports/port_ref.h" +#include "mozilla/AlreadyAddRefed.h" +#include "mozilla/Assertions.h" +#include "mozilla/Attributes.h" +#include "mozilla/FunctionRef.h" +#include "mozilla/Maybe.h" +#include "mozilla/Mutex.h" +#include "mozilla/RefPtr.h" +#include "mozilla/Scoped.h" +#include "mozilla/UniquePtr.h" +#include "mozilla/ipc/MessageChannel.h" +#include "mozilla/ipc/MessageLink.h" +#include "mozilla/ipc/SharedMemory.h" +#include "mozilla/ipc/Shmem.h" +#include "nsTHashMap.h" +#include "nsDebug.h" +#include "nsISupports.h" +#include "nsTArrayForwardDeclare.h" +#include "nsTHashSet.h" + +// XXX Things that could be moved to ProtocolUtils.cpp +#include "base/process_util.h" // for CloseProcessHandle +#include "prenv.h" // for PR_GetEnv + +#if defined(ANDROID) && defined(DEBUG) +# include <android/log.h> +#endif + +template <typename T> +class nsPtrHashKey; + +// WARNING: this takes into account the private, special-message-type +// enum in ipc_channel.h. They need to be kept in sync. +namespace { +// XXX the max message ID is actually kuint32max now ... when this +// changed, the assumptions of the special message IDs changed in that +// they're not carving out messages from likely-unallocated space, but +// rather carving out messages from the end of space allocated to +// protocol 0. Oops! We can get away with this until protocol 0 +// starts approaching its 65,536th message. +enum { + // Message types used by DataPipe + DATA_PIPE_CLOSED_MESSAGE_TYPE = kuint16max - 18, + DATA_PIPE_BYTES_CONSUMED_MESSAGE_TYPE = kuint16max - 17, + + // Message types used by NodeChannel + ACCEPT_INVITE_MESSAGE_TYPE = kuint16max - 16, + REQUEST_INTRODUCTION_MESSAGE_TYPE = kuint16max - 15, + INTRODUCE_MESSAGE_TYPE = kuint16max - 14, + BROADCAST_MESSAGE_TYPE = kuint16max - 13, + EVENT_MESSAGE_TYPE = kuint16max - 12, + + // Message types used by MessageChannel + MANAGED_ENDPOINT_DROPPED_MESSAGE_TYPE = kuint16max - 11, + MANAGED_ENDPOINT_BOUND_MESSAGE_TYPE = kuint16max - 10, + IMPENDING_SHUTDOWN_MESSAGE_TYPE = kuint16max - 9, + BUILD_IDS_MATCH_MESSAGE_TYPE = kuint16max - 8, + BUILD_ID_MESSAGE_TYPE = kuint16max - 7, // unused + CHANNEL_OPENED_MESSAGE_TYPE = kuint16max - 6, + SHMEM_DESTROYED_MESSAGE_TYPE = kuint16max - 5, + SHMEM_CREATED_MESSAGE_TYPE = kuint16max - 4, + GOODBYE_MESSAGE_TYPE = kuint16max - 3, + CANCEL_MESSAGE_TYPE = kuint16max - 2, + + // kuint16max - 1 is used by ipc_channel.h. +}; + +} // namespace + +class MessageLoop; +class PickleIterator; +class nsISerialEventTarget; + +namespace mozilla { +class SchedulerGroup; + +namespace dom { +class ContentParent; +} // namespace dom + +namespace net { +class NeckoParent; +} // namespace net + +namespace ipc { + +// Scoped base::ProcessHandle to ensure base::CloseProcessHandle is called. +struct ScopedProcessHandleTraits { + typedef base::ProcessHandle type; + + static type empty() { return base::kInvalidProcessHandle; } + + static void release(type aProcessHandle) { + if (aProcessHandle && aProcessHandle != base::kInvalidProcessHandle) { + base::CloseProcessHandle(aProcessHandle); + } + } +}; +typedef mozilla::Scoped<ScopedProcessHandleTraits> ScopedProcessHandle; + +class ProtocolFdMapping; +class ProtocolCloneContext; + +// Used to pass references to protocol actors across the wire. +// Actors created on the parent-side have a positive ID, and actors +// allocated on the child side have a negative ID. +struct ActorHandle { + int mId; +}; + +// What happens if Interrupt calls race? +enum RacyInterruptPolicy { RIPError, RIPChildWins, RIPParentWins }; + +enum class LinkStatus : uint8_t { + // The actor has not established a link yet, or the actor is no longer in use + // by IPC, and its 'Dealloc' method has been called or is being called. + // + // NOTE: This state is used instead of an explicit `Freed` state when IPC no + // longer holds references to the current actor as we currently re-open + // existing actors. Once we fix these poorly behaved actors, this loopback + // state can be split to have the final state not be the same as the initial + // state. + Inactive, + + // A live link is connected to the other side of this actor. + Connected, + + // The link has begun being destroyed. Messages may still be received, but + // cannot be sent. (exception: sync/intr replies may be sent while Doomed). + Doomed, + + // The link has been destroyed, and messages will no longer be sent or + // received. + Destroyed, +}; + +typedef IPCMessageStart ProtocolId; + +// Generated by IPDL compiler +const char* ProtocolIdToName(IPCMessageStart aId); + +class IToplevelProtocol; +class ActorLifecycleProxy; +class WeakActorLifecycleProxy; +class IPDLResolverInner; +class UntypedManagedEndpoint; + +class IProtocol : public HasResultCodes { + public: + enum ActorDestroyReason { + FailedConstructor, + Deletion, + AncestorDeletion, + NormalShutdown, + AbnormalShutdown, + ManagedEndpointDropped + }; + + typedef base::ProcessId ProcessId; + typedef IPC::Message Message; + + IProtocol(ProtocolId aProtoId, Side aSide) + : mId(0), + mProtocolId(aProtoId), + mSide(aSide), + mLinkStatus(LinkStatus::Inactive), + mLifecycleProxy(nullptr), + mManager(nullptr), + mToplevel(nullptr) {} + + IToplevelProtocol* ToplevelProtocol() { return mToplevel; } + const IToplevelProtocol* ToplevelProtocol() const { return mToplevel; } + + // The following methods either directly forward to the toplevel protocol, or + // almost directly do. + int32_t Register(IProtocol* aRouted); + int32_t RegisterID(IProtocol* aRouted, int32_t aId); + IProtocol* Lookup(int32_t aId); + void Unregister(int32_t aId); + + Shmem::SharedMemory* CreateSharedMemory(size_t aSize, bool aUnsafe, + int32_t* aId); + Shmem::SharedMemory* LookupSharedMemory(int32_t aId); + bool IsTrackingSharedMemory(Shmem::SharedMemory* aSegment); + bool DestroySharedMemory(Shmem& aShmem); + + MessageChannel* GetIPCChannel(); + const MessageChannel* GetIPCChannel() const; + + // Get the nsISerialEventTarget which all messages sent to this actor will be + // processed on. Unless stated otherwise, all operations on IProtocol which + // don't occur on this `nsISerialEventTarget` are unsafe. + nsISerialEventTarget* GetActorEventTarget(); + + // Actor lifecycle and other properties. + ProtocolId GetProtocolId() const { return mProtocolId; } + const char* GetProtocolName() const { return ProtocolIdToName(mProtocolId); } + + int32_t Id() const { return mId; } + IProtocol* Manager() const { return mManager; } + + ActorLifecycleProxy* GetLifecycleProxy() { return mLifecycleProxy; } + WeakActorLifecycleProxy* GetWeakLifecycleProxy(); + + Side GetSide() const { return mSide; } + bool CanSend() const { return mLinkStatus == LinkStatus::Connected; } + bool CanRecv() const { + return mLinkStatus == LinkStatus::Connected || + mLinkStatus == LinkStatus::Doomed; + } + + // Remove or deallocate a managee given its type. + virtual void RemoveManagee(int32_t, IProtocol*) = 0; + virtual void DeallocManagee(int32_t, IProtocol*) = 0; + + Maybe<IProtocol*> ReadActor(IPC::MessageReader* aReader, bool aNullable, + const char* aActorDescription, + int32_t aProtocolTypeId); + + virtual Result OnMessageReceived(const Message& aMessage) = 0; + virtual Result OnMessageReceived(const Message& aMessage, + UniquePtr<Message>& aReply) = 0; + virtual Result OnCallReceived(const Message& aMessage, + UniquePtr<Message>& aReply) = 0; + bool AllocShmem(size_t aSize, Shmem* aOutMem); + bool AllocUnsafeShmem(size_t aSize, Shmem* aOutMem); + bool DeallocShmem(Shmem& aMem); + + void FatalError(const char* const aErrorMsg); + virtual void HandleFatalError(const char* aErrorMsg); + + protected: + virtual ~IProtocol(); + + friend class IToplevelProtocol; + friend class ActorLifecycleProxy; + friend class IPDLResolverInner; + friend class UntypedManagedEndpoint; + + void SetId(int32_t aId); + + // We have separate functions because the accessibility code manually + // calls SetManager. + void SetManager(IProtocol* aManager); + + // Sets the manager for the protocol and registers the protocol with + // its manager, setting up channels for the protocol as well. Not + // for use outside of IPDL. + void SetManagerAndRegister(IProtocol* aManager); + void SetManagerAndRegister(IProtocol* aManager, int32_t aId); + + // Helpers for calling `Send` on our underlying IPC channel. + bool ChannelSend(UniquePtr<IPC::Message> aMsg); + bool ChannelSend(UniquePtr<IPC::Message> aMsg, + UniquePtr<IPC::Message>* aReply); + template <typename Value> + void ChannelSend(UniquePtr<IPC::Message> aMsg, + IPC::Message::msgid_t aReplyMsgId, + ResolveCallback<Value>&& aResolve, + RejectCallback&& aReject) { + if (CanSend()) { + GetIPCChannel()->Send(std::move(aMsg), Id(), aReplyMsgId, + std::move(aResolve), std::move(aReject)); + } else { + WarnMessageDiscarded(aMsg.get()); + aReject(ResponseRejectReason::SendError); + } + } + + // Collect all actors managed by this object in an array. To make this safer + // to iterate, `ActorLifecycleProxy` references are returned rather than raw + // actor pointers. + virtual void AllManagedActors( + nsTArray<RefPtr<ActorLifecycleProxy>>& aActors) const = 0; + + // Internal method called when the actor becomes connected. + void ActorConnected(); + + // Called immediately before setting the actor state to doomed, and triggering + // async actor destruction. Messages may be sent from this callback, but no + // later. + // FIXME(nika): This is currently unused! + virtual void ActorDoom() {} + void DoomSubtree(); + + // Called when the actor has been destroyed due to an error, a __delete__ + // message, or a __doom__ reply. + virtual void ActorDestroy(ActorDestroyReason aWhy) {} + void DestroySubtree(ActorDestroyReason aWhy); + + // Called when IPC has acquired its first reference to the actor. This method + // may take references which will later be freed by `ActorDealloc`. + virtual void ActorAlloc() {} + + // Called when IPC has released its final reference to the actor. It will call + // the dealloc method, causing the actor to be actually freed. + // + // The actor has been freed after this method returns. + virtual void ActorDealloc() { + if (Manager()) { + Manager()->DeallocManagee(mProtocolId, this); + } + } + + static const int32_t kNullActorId = 0; + static const int32_t kFreedActorId = 1; + + private: +#ifdef DEBUG + void WarnMessageDiscarded(IPC::Message* aMsg); +#else + void WarnMessageDiscarded(IPC::Message*) {} +#endif + + int32_t mId; + ProtocolId mProtocolId; + Side mSide; + LinkStatus mLinkStatus; + ActorLifecycleProxy* mLifecycleProxy; + IProtocol* mManager; + IToplevelProtocol* mToplevel; +}; + +#define IPC_OK() mozilla::ipc::IPCResult::Ok() +#define IPC_FAIL(actor, why) \ + mozilla::ipc::IPCResult::Fail(WrapNotNull(actor), __func__, (why)) +#define IPC_FAIL_NO_REASON(actor) \ + mozilla::ipc::IPCResult::Fail(WrapNotNull(actor), __func__) + +/** + * All message deserializer and message handler should return this + * type via above macros. We use a less generic name here to avoid + * conflict with mozilla::Result because we have quite a few using + * namespace mozilla::ipc; in the code base. + */ +class IPCResult { + public: + static IPCResult Ok() { return IPCResult(true); } + static IPCResult Fail(NotNull<IProtocol*> aActor, const char* aWhere, + const char* aWhy = ""); + MOZ_IMPLICIT operator bool() const { return mSuccess; } + + private: + explicit IPCResult(bool aResult) : mSuccess(aResult) {} + bool mSuccess; +}; + +class UntypedEndpoint; + +template <class PFooSide> +class Endpoint; + +template <class PFooSide> +class ManagedEndpoint; + +/** + * All top-level protocols should inherit this class. + * + * IToplevelProtocol tracks all top-level protocol actors created from + * this protocol actor. + */ +class IToplevelProtocol : public IProtocol { + template <class PFooSide> + friend class Endpoint; + + protected: + explicit IToplevelProtocol(const char* aName, ProtocolId aProtoId, + Side aSide); + ~IToplevelProtocol() = default; + + public: + // All top-level protocols are refcounted. + NS_INLINE_DECL_PURE_VIRTUAL_REFCOUNTING + + // Shadow methods on IProtocol which are implemented directly on toplevel + // actors. + int32_t Register(IProtocol* aRouted); + int32_t RegisterID(IProtocol* aRouted, int32_t aId); + IProtocol* Lookup(int32_t aId); + void Unregister(int32_t aId); + + Shmem::SharedMemory* CreateSharedMemory(size_t aSize, bool aUnsafe, + int32_t* aId); + Shmem::SharedMemory* LookupSharedMemory(int32_t aId); + bool IsTrackingSharedMemory(Shmem::SharedMemory* aSegment); + bool DestroySharedMemory(Shmem& aShmem); + + MessageChannel* GetIPCChannel() { return &mChannel; } + const MessageChannel* GetIPCChannel() const { return &mChannel; } + + void SetOtherProcessId(base::ProcessId aOtherPid); + + virtual void OnChannelClose() = 0; + virtual void OnChannelError() = 0; + virtual void ProcessingError(Result aError, const char* aMsgName) {} + + bool Open(ScopedPort aPort, const nsID& aMessageChannelId, + base::ProcessId aOtherPid, + nsISerialEventTarget* aEventTarget = nullptr); + + bool Open(IToplevelProtocol* aTarget, nsISerialEventTarget* aEventTarget, + mozilla::ipc::Side aSide = mozilla::ipc::UnknownSide); + + // Open a toplevel actor such that both ends of the actor's channel are on + // the same thread. This method should be called on the thread to perform + // the link. + // + // WARNING: Attempting to send a sync or intr message on the same thread + // will crash. + bool OpenOnSameThread(IToplevelProtocol* aTarget, + mozilla::ipc::Side aSide = mozilla::ipc::UnknownSide); + + /** + * This sends a special message that is processed on the IO thread, so that + * other actors can know that the process will soon shutdown. + */ + void NotifyImpendingShutdown(); + + void Close(); + void CloseWithError(); + + void SetReplyTimeoutMs(int32_t aTimeoutMs); + + void DeallocShmems(); + bool ShmemCreated(const Message& aMsg); + bool ShmemDestroyed(const Message& aMsg); + + virtual bool ShouldContinueFromReplyTimeout() { return false; } + + // WARNING: This function is called with the MessageChannel monitor held. + virtual void IntentionalCrash() { MOZ_CRASH("Intentional IPDL crash"); } + + // The code here is only useful for fuzzing. It should not be used for any + // other purpose. +#ifdef DEBUG + // Returns true if we should simulate a timeout. + // WARNING: This is a testing-only function that is called with the + // MessageChannel monitor held. Don't do anything fancy here or we could + // deadlock. + virtual bool ArtificialTimeout() { return false; } + + // Returns true if we want to cause the worker thread to sleep with the + // monitor unlocked. + virtual bool NeedArtificialSleep() { return false; } + + // This function should be implemented to sleep for some amount of time on + // the worker thread. Will only be called if NeedArtificialSleep() returns + // true. + virtual void ArtificialSleep() {} +#else + bool ArtificialTimeout() { return false; } + bool NeedArtificialSleep() { return false; } + void ArtificialSleep() {} +#endif + + bool IsOnCxxStack() const; + + virtual void ProcessRemoteNativeEventsInInterruptCall() {} + + virtual void OnChannelReceivedMessage(const Message& aMsg) {} + + void OnIPCChannelOpened() { ActorConnected(); } + + base::ProcessId OtherPidMaybeInvalid() const { return mOtherPid; } + + private: + int32_t NextId(); + + template <class T> + using IDMap = nsTHashMap<nsUint32HashKey, T>; + + base::ProcessId mOtherPid; + + // NOTE NOTE NOTE + // Used to be on mState + int32_t mLastLocalId; + IDMap<IProtocol*> mActorMap; + IDMap<Shmem::SharedMemory*> mShmemMap; + + MessageChannel mChannel; +}; + +class IShmemAllocator { + public: + virtual bool AllocShmem(size_t aSize, mozilla::ipc::Shmem* aShmem) = 0; + virtual bool AllocUnsafeShmem(size_t aSize, mozilla::ipc::Shmem* aShmem) = 0; + virtual bool DeallocShmem(mozilla::ipc::Shmem& aShmem) = 0; +}; + +#define FORWARD_SHMEM_ALLOCATOR_TO(aImplClass) \ + virtual bool AllocShmem(size_t aSize, mozilla::ipc::Shmem* aShmem) \ + override { \ + return aImplClass::AllocShmem(aSize, aShmem); \ + } \ + virtual bool AllocUnsafeShmem(size_t aSize, mozilla::ipc::Shmem* aShmem) \ + override { \ + return aImplClass::AllocUnsafeShmem(aSize, aShmem); \ + } \ + virtual bool DeallocShmem(mozilla::ipc::Shmem& aShmem) override { \ + return aImplClass::DeallocShmem(aShmem); \ + } + +inline bool LoggingEnabled() { +#if defined(DEBUG) || defined(FUZZING) + return !!PR_GetEnv("MOZ_IPC_MESSAGE_LOG"); +#else + return false; +#endif +} + +#if defined(DEBUG) || defined(FUZZING) +bool LoggingEnabledFor(const char* aTopLevelProtocol, const char* aFilter); +#endif + +inline bool LoggingEnabledFor(const char* aTopLevelProtocol) { +#if defined(DEBUG) || defined(FUZZING) + return LoggingEnabledFor(aTopLevelProtocol, PR_GetEnv("MOZ_IPC_MESSAGE_LOG")); +#else + return false; +#endif +} + +MOZ_NEVER_INLINE void LogMessageForProtocol(const char* aTopLevelProtocol, + base::ProcessId aOtherPid, + const char* aContextDescription, + uint32_t aMessageId, + MessageDirection aDirection); + +MOZ_NEVER_INLINE void ProtocolErrorBreakpoint(const char* aMsg); + +// IPC::MessageReader and IPC::MessageWriter call this function for FatalError +// calls which come from serialization/deserialization. +MOZ_NEVER_INLINE void PickleFatalError(const char* aMsg, IProtocol* aActor); + +// The code generator calls this function for errors which come from the +// methods of protocols. Doing this saves codesize by making the error +// cases significantly smaller. +MOZ_NEVER_INLINE void FatalError(const char* aMsg, bool aIsParent); + +// The code generator calls this function for errors which are not +// protocol-specific: errors in generated struct methods or errors in +// transition functions, for instance. Doing this saves codesize by +// by making the error cases significantly smaller. +MOZ_NEVER_INLINE void LogicError(const char* aMsg); + +MOZ_NEVER_INLINE void ActorIdReadError(const char* aActorDescription); + +MOZ_NEVER_INLINE void BadActorIdError(const char* aActorDescription); + +MOZ_NEVER_INLINE void ActorLookupError(const char* aActorDescription); + +MOZ_NEVER_INLINE void MismatchedActorTypeError(const char* aActorDescription); + +MOZ_NEVER_INLINE void UnionTypeReadError(const char* aUnionName); + +MOZ_NEVER_INLINE void ArrayLengthReadError(const char* aElementName); + +MOZ_NEVER_INLINE void SentinelReadError(const char* aElementName); + +/** + * Annotate the crash reporter with the error code from the most recent system + * call. Returns the system error. + */ +void AnnotateSystemError(); + +// The ActorLifecycleProxy is a helper type used internally by IPC to maintain a +// maybe-owning reference to an IProtocol object. For well-behaved actors +// which are not freed until after their `Dealloc` method is called, a +// reference to an actor's `ActorLifecycleProxy` object is an owning one, as the +// `Dealloc` method will only be called when all references to the +// `ActorLifecycleProxy` are released. +// +// Unfortunately, some actors may be destroyed before their `Dealloc` method +// is called. For these actors, `ActorLifecycleProxy` acts as a weak pointer, +// and will begin to return `nullptr` from its `Get()` method once the +// corresponding actor object has been destroyed. +// +// When calling a `Recv` method, IPC will hold a `ActorLifecycleProxy` reference +// to the target actor, meaning that well-behaved actors can behave as though a +// strong reference is being held. +// +// Generic IPC code MUST treat ActorLifecycleProxy references as weak +// references! +class ActorLifecycleProxy { + public: + NS_INLINE_DECL_REFCOUNTING_ONEVENTTARGET(ActorLifecycleProxy) + + IProtocol* Get() { return mActor; } + + WeakActorLifecycleProxy* GetWeakProxy(); + + private: + friend class IProtocol; + + explicit ActorLifecycleProxy(IProtocol* aActor); + ~ActorLifecycleProxy(); + + ActorLifecycleProxy(const ActorLifecycleProxy&) = delete; + ActorLifecycleProxy& operator=(const ActorLifecycleProxy&) = delete; + + IProtocol* MOZ_NON_OWNING_REF mActor; + + // Hold a reference to the actor's manager's ActorLifecycleProxy to help + // prevent it from dying while we're still alive! + RefPtr<ActorLifecycleProxy> mManager; + + // When requested, the current self-referencing weak reference for this + // ActorLifecycleProxy. + RefPtr<WeakActorLifecycleProxy> mWeakProxy; +}; + +// Unlike ActorLifecycleProxy, WeakActorLifecycleProxy only holds a weak +// reference to both the proxy and the actual actor, meaning that holding this +// type will not attempt to keep the actor object alive. +// +// This type is safe to hold on threads other than the actor's thread, but is +// _NOT_ safe to access on other threads, as actors and ActorLifecycleProxy +// objects are not threadsafe. +class WeakActorLifecycleProxy final { + public: + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(WeakActorLifecycleProxy) + + // May only be called on the actor's event target. + // Will return `nullptr` if the actor has already been destroyed from IPC's + // point of view. + IProtocol* Get() const; + + // Safe to call on any thread. + nsISerialEventTarget* ActorEventTarget() const { return mActorEventTarget; } + + private: + friend class ActorLifecycleProxy; + + explicit WeakActorLifecycleProxy(ActorLifecycleProxy* aProxy); + ~WeakActorLifecycleProxy(); + + WeakActorLifecycleProxy(const WeakActorLifecycleProxy&) = delete; + WeakActorLifecycleProxy& operator=(const WeakActorLifecycleProxy&) = delete; + + // This field may only be accessed on the actor's thread, and will be + // automatically cleared when the ActorLifecycleProxy is destroyed. + ActorLifecycleProxy* MOZ_NON_OWNING_REF mProxy; + + // The serial event target which owns the actor, and is the only thread where + // it is OK to access the ActorLifecycleProxy. + const nsCOMPtr<nsISerialEventTarget> mActorEventTarget; +}; + +class IPDLResolverInner final { + public: + NS_INLINE_DECL_THREADSAFE_REFCOUNTING_WITH_DESTROY(IPDLResolverInner, + Destroy()) + + explicit IPDLResolverInner(UniquePtr<IPC::Message> aReply, IProtocol* aActor); + + template <typename F> + void Resolve(F&& aWrite) { + ResolveOrReject(true, aWrite); + } + + private: + void ResolveOrReject(bool aResolve, + FunctionRef<void(IPC::Message*, IProtocol*)> aWrite); + + void Destroy(); + ~IPDLResolverInner(); + + UniquePtr<IPC::Message> mReply; + RefPtr<WeakActorLifecycleProxy> mWeakProxy; +}; + +} // namespace ipc + +template <typename Protocol> +class ManagedContainer { + public: + using iterator = typename nsTArray<Protocol*>::const_iterator; + + iterator begin() const { return mArray.begin(); } + iterator end() const { return mArray.end(); } + iterator cbegin() const { return begin(); } + iterator cend() const { return end(); } + + bool IsEmpty() const { return mArray.IsEmpty(); } + uint32_t Count() const { return mArray.Length(); } + + void ToArray(nsTArray<Protocol*>& aArray) const { + aArray.AppendElements(mArray); + } + + bool EnsureRemoved(Protocol* aElement) { + return mArray.RemoveElementSorted(aElement); + } + + void Insert(Protocol* aElement) { + // Equivalent to `InsertElementSorted`, avoiding inserting a duplicate + // element. + size_t index = mArray.IndexOfFirstElementGt(aElement); + if (index == 0 || mArray[index - 1] != aElement) { + mArray.InsertElementAt(index, aElement); + } + } + + void Clear() { mArray.Clear(); } + + private: + nsTArray<Protocol*> mArray; +}; + +template <typename Protocol> +Protocol* LoneManagedOrNullAsserts( + const ManagedContainer<Protocol>& aManagees) { + if (aManagees.IsEmpty()) { + return nullptr; + } + MOZ_ASSERT(aManagees.Count() == 1); + return *aManagees.cbegin(); +} + +template <typename Protocol> +Protocol* SingleManagedOrNull(const ManagedContainer<Protocol>& aManagees) { + if (aManagees.Count() != 1) { + return nullptr; + } + return *aManagees.cbegin(); +} + +} // namespace mozilla + +#endif // mozilla_ipc_ProtocolUtils_h |