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-rw-r--r--ipc/glue/WindowsMessageLoop.cpp1205
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diff --git a/ipc/glue/WindowsMessageLoop.cpp b/ipc/glue/WindowsMessageLoop.cpp
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+++ b/ipc/glue/WindowsMessageLoop.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "mozilla/DebugOnly.h"
+
+#include "WindowsMessageLoop.h"
+#include "Neutering.h"
+#include "MessageChannel.h"
+
+#include "nsServiceManagerUtils.h"
+#include "nsString.h"
+#include "WinUtils.h"
+
+#include "mozilla/ArrayUtils.h"
+#include "mozilla/dom/JSExecutionManager.h"
+#include "mozilla/gfx/Logging.h"
+#include "mozilla/ipc/ProtocolUtils.h"
+#include "mozilla/mscom/Utils.h"
+#include "mozilla/PaintTracker.h"
+#include "mozilla/UniquePtr.h"
+#include "mozilla/WindowsProcessMitigations.h"
+
+using namespace mozilla;
+using namespace mozilla::ipc;
+using namespace mozilla::ipc::windows;
+
+/**
+ * The Windows-only code below exists to solve a general problem with deadlocks
+ * that we experience when sending synchronous IPC messages to processes that
+ * contain native windows (i.e. HWNDs). Windows (the OS) sends synchronous
+ * messages between parent and child HWNDs in multiple circumstances (e.g.
+ * WM_PARENTNOTIFY, WM_NCACTIVATE, etc.), even when those HWNDs are controlled
+ * by different threads or different processes. Thus we can very easily end up
+ * in a deadlock by a call stack like the following:
+ *
+ * Process A:
+ * - CreateWindow(...) creates a "parent" HWND.
+ * - SendCreateChildWidget(HWND) is a sync IPC message that sends the "parent"
+ * HWND over to Process B. Process A blocks until a response is received
+ * from Process B.
+ *
+ * Process B:
+ * - RecvCreateWidget(HWND) gets the "parent" HWND from Process A.
+ * - CreateWindow(..., HWND) creates a "child" HWND with the parent from
+ * process A.
+ * - Windows (the OS) generates a WM_PARENTNOTIFY message that is sent
+ * synchronously to Process A. Process B blocks until a response is
+ * received from Process A. Process A, however, is blocked and cannot
+ * process the message. Both processes are deadlocked.
+ *
+ * The example above has a few different workarounds (e.g. setting the
+ * WS_EX_NOPARENTNOTIFY style on the child window) but the general problem is
+ * persists. Once two HWNDs are parented we must not block their owning
+ * threads when manipulating either HWND.
+ *
+ * Windows requires any application that hosts native HWNDs to always process
+ * messages or risk deadlock. Given our architecture the only way to meet
+ * Windows' requirement and allow for synchronous IPC messages is to pump a
+ * miniature message loop during a sync IPC call. We avoid processing any
+ * queued messages during the loop (with one exception, see below), but
+ * "nonqueued" messages (see
+ * http://msdn.microsoft.com/en-us/library/ms644927(VS.85).aspx under the
+ * section "Nonqueued messages") cannot be avoided. Those messages are trapped
+ * in a special window procedure where we can either ignore the message or
+ * process it in some fashion.
+ *
+ * Queued and "non-queued" messages will be processed during Interrupt calls if
+ * modal UI related api calls block an Interrupt in-call in the child. To
+ * prevent windows from freezing, and to allow concurrent processing of critical
+ * events (such as painting), we spin a native event dispatch loop while
+ * these in-calls are blocked.
+ */
+
+#if defined(ACCESSIBILITY)
+// pulled from accessibility's win utils
+extern const wchar_t* kPropNameTabContent;
+#endif
+
+// widget related message id constants we need to defer, see nsAppShell.
+extern UINT sAppShellGeckoMsgId;
+
+namespace {
+
+const wchar_t kOldWndProcProp[] = L"MozillaIPCOldWndProc";
+const wchar_t k3rdPartyWindowProp[] = L"Mozilla3rdPartyWindow";
+
+// This isn't defined before Windows XP.
+enum { WM_XP_THEMECHANGED = 0x031A };
+
+nsTArray<HWND>* gNeuteredWindows = nullptr;
+
+typedef nsTArray<UniquePtr<DeferredMessage>> DeferredMessageArray;
+DeferredMessageArray* gDeferredMessages = nullptr;
+
+HHOOK gDeferredGetMsgHook = nullptr;
+HHOOK gDeferredCallWndProcHook = nullptr;
+
+DWORD gUIThreadId = 0;
+HWND gCOMWindow = 0;
+// Once initialized, gWinEventHook is never unhooked. We save the handle so
+// that we can check whether or not the hook is initialized.
+HWINEVENTHOOK gWinEventHook = nullptr;
+const wchar_t kCOMWindowClassName[] = L"OleMainThreadWndClass";
+
+// WM_GETOBJECT id pulled from uia headers
+#define MOZOBJID_UIAROOT -25
+
+HWND FindCOMWindow() {
+ MOZ_ASSERT(gUIThreadId);
+
+ HWND last = 0;
+ while (
+ (last = FindWindowExW(HWND_MESSAGE, last, kCOMWindowClassName, NULL))) {
+ if (GetWindowThreadProcessId(last, NULL) == gUIThreadId) {
+ return last;
+ }
+ }
+
+ return (HWND)0;
+}
+
+void CALLBACK WinEventHook(HWINEVENTHOOK aWinEventHook, DWORD aEvent,
+ HWND aHwnd, LONG aIdObject, LONG aIdChild,
+ DWORD aEventThread, DWORD aMsEventTime) {
+ MOZ_ASSERT(aWinEventHook == gWinEventHook);
+ MOZ_ASSERT(gUIThreadId == aEventThread);
+ switch (aEvent) {
+ case EVENT_OBJECT_CREATE: {
+ if (aIdObject != OBJID_WINDOW || aIdChild != CHILDID_SELF) {
+ // Not an event we're interested in
+ return;
+ }
+ wchar_t classBuf[256] = {0};
+ int result = ::GetClassNameW(aHwnd, classBuf, MOZ_ARRAY_LENGTH(classBuf));
+ if (result != (MOZ_ARRAY_LENGTH(kCOMWindowClassName) - 1) ||
+ wcsncmp(kCOMWindowClassName, classBuf, result)) {
+ // Not a class we're interested in
+ return;
+ }
+ MOZ_ASSERT(FindCOMWindow() == aHwnd);
+ gCOMWindow = aHwnd;
+ break;
+ }
+ case EVENT_OBJECT_DESTROY: {
+ if (aHwnd == gCOMWindow && aIdObject == OBJID_WINDOW) {
+ MOZ_ASSERT(aIdChild == CHILDID_SELF);
+ gCOMWindow = 0;
+ }
+ break;
+ }
+ default: {
+ return;
+ }
+ }
+}
+
+LRESULT CALLBACK DeferredMessageHook(int nCode, WPARAM wParam, LPARAM lParam) {
+ // XXX This function is called for *both* the WH_CALLWNDPROC hook and the
+ // WH_GETMESSAGE hook, but they have different parameters. We don't
+ // use any of them except nCode which has the same meaning.
+
+ // Only run deferred messages if all of these conditions are met:
+ // 1. The |nCode| indicates that this hook should do something.
+ // 2. We have deferred messages to run.
+ // 3. We're not being called from the PeekMessage within the WaitFor*Notify
+ // function (indicated with MessageChannel::IsPumpingMessages). We really
+ // only want to run after returning to the main event loop.
+ if (nCode >= 0 && gDeferredMessages && !MessageChannel::IsPumpingMessages()) {
+ NS_ASSERTION(gDeferredGetMsgHook && gDeferredCallWndProcHook,
+ "These hooks must be set if we're being called!");
+ NS_ASSERTION(gDeferredMessages->Length(), "No deferred messages?!");
+
+ // Unset hooks first, in case we reenter below.
+ UnhookWindowsHookEx(gDeferredGetMsgHook);
+ UnhookWindowsHookEx(gDeferredCallWndProcHook);
+ gDeferredGetMsgHook = 0;
+ gDeferredCallWndProcHook = 0;
+
+ // Unset the global and make sure we delete it when we're done here.
+ auto messages = WrapUnique(gDeferredMessages);
+ gDeferredMessages = nullptr;
+
+ // Run all the deferred messages in order.
+ uint32_t count = messages->Length();
+ for (uint32_t index = 0; index < count; index++) {
+ messages->ElementAt(index)->Run();
+ }
+ }
+
+ // Always call the next hook.
+ return CallNextHookEx(nullptr, nCode, wParam, lParam);
+}
+
+void ScheduleDeferredMessageRun() {
+ if (gDeferredMessages && !(gDeferredGetMsgHook && gDeferredCallWndProcHook)) {
+ NS_ASSERTION(gDeferredMessages->Length(), "No deferred messages?!");
+
+ gDeferredGetMsgHook = ::SetWindowsHookEx(WH_GETMESSAGE, DeferredMessageHook,
+ nullptr, gUIThreadId);
+ gDeferredCallWndProcHook = ::SetWindowsHookEx(
+ WH_CALLWNDPROC, DeferredMessageHook, nullptr, gUIThreadId);
+ NS_ASSERTION(gDeferredGetMsgHook && gDeferredCallWndProcHook,
+ "Failed to set hooks!");
+ }
+}
+
+static void DumpNeuteredMessage(HWND hwnd, UINT uMsg) {
+#ifdef DEBUG
+ nsAutoCString log("Received \"nonqueued\" ");
+ // classify messages
+ if (uMsg < WM_USER) {
+ const char* msgText = mozilla::widget::WinUtils::WinEventToEventName(uMsg);
+ if (msgText) {
+ log.AppendPrintf("ui message \"%s\"", msgText);
+ } else {
+ log.AppendPrintf("ui message (0x%X)", uMsg);
+ }
+ } else if (uMsg >= WM_USER && uMsg < WM_APP) {
+ log.AppendPrintf("WM_USER message (0x%X)", uMsg);
+ } else if (uMsg >= WM_APP && uMsg < 0xC000) {
+ log.AppendPrintf("WM_APP message (0x%X)", uMsg);
+ } else if (uMsg >= 0xC000 && uMsg < 0x10000) {
+ log.AppendPrintf("registered windows message (0x%X)", uMsg);
+ } else {
+ log.AppendPrintf("system message (0x%X)", uMsg);
+ }
+
+ log.AppendLiteral(" during a synchronous IPC message for window ");
+ log.AppendPrintf("0x%p", hwnd);
+
+ wchar_t className[256] = {0};
+ if (GetClassNameW(hwnd, className, sizeof(className) - 1) > 0) {
+ log.AppendLiteral(" (\"");
+ log.Append(NS_ConvertUTF16toUTF8((char16_t*)className));
+ log.AppendLiteral("\")");
+ }
+
+ log.AppendLiteral(
+ ", sending it to DefWindowProc instead of the normal "
+ "window procedure.");
+ NS_ERROR(log.get());
+#endif
+}
+
+LRESULT
+ProcessOrDeferMessage(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
+ UniquePtr<DeferredMessage> deferred;
+
+ // Most messages ask for 0 to be returned if the message is processed.
+ LRESULT res = 0;
+
+ switch (uMsg) {
+ // Messages that can be deferred as-is. These must not contain pointers in
+ // their wParam or lParam arguments!
+ case WM_ACTIVATE:
+ case WM_ACTIVATEAPP:
+ case WM_CANCELMODE:
+ case WM_CAPTURECHANGED:
+ case WM_CHILDACTIVATE:
+ case WM_DESTROY:
+ case WM_ENABLE:
+ case WM_IME_NOTIFY:
+ case WM_IME_SETCONTEXT:
+ case WM_KILLFOCUS:
+ case WM_MOUSEWHEEL:
+ case WM_NCDESTROY:
+ case WM_PARENTNOTIFY:
+ case WM_SETFOCUS:
+ case WM_SYSCOMMAND:
+ case WM_DISPLAYCHANGE:
+ case WM_SHOWWINDOW: // Intentional fall-through.
+ case WM_XP_THEMECHANGED: {
+ deferred = MakeUnique<DeferredSendMessage>(hwnd, uMsg, wParam, lParam);
+ break;
+ }
+
+ case WM_DEVICECHANGE:
+ case WM_POWERBROADCAST:
+ case WM_NCACTIVATE: // Intentional fall-through.
+ case WM_SETCURSOR: {
+ // Friggin unconventional return value...
+ res = TRUE;
+ deferred = MakeUnique<DeferredSendMessage>(hwnd, uMsg, wParam, lParam);
+ break;
+ }
+
+ case WM_MOUSEACTIVATE: {
+ res = MA_NOACTIVATE;
+ deferred = MakeUnique<DeferredSendMessage>(hwnd, uMsg, wParam, lParam);
+ break;
+ }
+
+ // These messages need to use the RedrawWindow function to generate the
+ // right kind of message. We can't simply fake them as the MSDN docs say
+ // explicitly that paint messages should not be sent by an application.
+ case WM_ERASEBKGND: {
+ UINT flags = RDW_INVALIDATE | RDW_ERASE | RDW_NOINTERNALPAINT |
+ RDW_NOFRAME | RDW_NOCHILDREN | RDW_ERASENOW;
+ deferred = MakeUnique<DeferredRedrawMessage>(hwnd, flags);
+ break;
+ }
+
+ // This message will generate a WM_PAINT message if there are invalid
+ // areas.
+ case WM_PAINT: {
+ deferred = MakeUnique<DeferredUpdateMessage>(hwnd);
+ break;
+ }
+
+ // This message holds a string in its lParam that we must copy.
+ case WM_SETTINGCHANGE: {
+ deferred =
+ MakeUnique<DeferredSettingChangeMessage>(hwnd, uMsg, wParam, lParam);
+ break;
+ }
+
+ // These messages are faked via a call to SetWindowPos.
+ case WM_WINDOWPOSCHANGED: {
+ deferred = MakeUnique<DeferredWindowPosMessage>(hwnd, lParam);
+ break;
+ }
+ case WM_NCCALCSIZE: {
+ deferred =
+ MakeUnique<DeferredWindowPosMessage>(hwnd, lParam, true, wParam);
+ break;
+ }
+
+ case WM_COPYDATA: {
+ deferred =
+ MakeUnique<DeferredCopyDataMessage>(hwnd, uMsg, wParam, lParam);
+ res = TRUE;
+ break;
+ }
+
+ case WM_STYLECHANGED: {
+ deferred = MakeUnique<DeferredStyleChangeMessage>(hwnd, wParam, lParam);
+ break;
+ }
+
+ case WM_SETICON: {
+ deferred = MakeUnique<DeferredSetIconMessage>(hwnd, uMsg, wParam, lParam);
+ break;
+ }
+
+ // Messages that are safe to pass to DefWindowProc go here.
+ case WM_ENTERIDLE:
+ case WM_GETICON:
+ case WM_NCPAINT: // (never trap nc paint events)
+ case WM_GETMINMAXINFO:
+ case WM_GETTEXT:
+ case WM_NCHITTEST:
+ case WM_STYLECHANGING: // Intentional fall-through.
+ case WM_WINDOWPOSCHANGING:
+ case WM_GETTEXTLENGTH: {
+ return DefWindowProc(hwnd, uMsg, wParam, lParam);
+ }
+
+ // Just return, prevents DefWindowProc from messaging the window
+ // syncronously with other events, which may be deferred. Prevents
+ // random shutdown of aero composition on the window.
+ case WM_SYNCPAINT:
+ return 0;
+
+ // This message causes QuickTime to make re-entrant calls.
+ // Simply discarding it doesn't seem to hurt anything.
+ case WM_APP - 1:
+ return 0;
+
+ // We only support a query for our IAccessible or UIA pointers.
+ // This should be safe, and needs to be sync.
+#if defined(ACCESSIBILITY)
+ case WM_GETOBJECT: {
+ if (!::GetPropW(hwnd, k3rdPartyWindowProp)) {
+ LONG objId = static_cast<LONG>(lParam);
+ if (objId == OBJID_CLIENT || objId == MOZOBJID_UIAROOT) {
+ WNDPROC oldWndProc = (WNDPROC)GetProp(hwnd, kOldWndProcProp);
+ if (oldWndProc) {
+ return CallWindowProcW(oldWndProc, hwnd, uMsg, wParam, lParam);
+ }
+ }
+ }
+ return DefWindowProc(hwnd, uMsg, wParam, lParam);
+ }
+#endif // ACCESSIBILITY
+
+ default: {
+ // Unknown messages only are logged in debug builds and sent to
+ // DefWindowProc.
+ if (uMsg && uMsg == sAppShellGeckoMsgId) {
+ // Widget's registered native event callback
+ deferred = MakeUnique<DeferredSendMessage>(hwnd, uMsg, wParam, lParam);
+ }
+ }
+ }
+
+ // No deferred message was created and we land here, this is an
+ // unhandled message.
+ if (!deferred) {
+ DumpNeuteredMessage(hwnd, uMsg);
+ return DefWindowProc(hwnd, uMsg, wParam, lParam);
+ }
+
+ // Create the deferred message array if it doesn't exist already.
+ if (!gDeferredMessages) {
+ gDeferredMessages = new DeferredMessageArray(20);
+ }
+
+ // Save for later. The array takes ownership of |deferred|.
+ gDeferredMessages->AppendElement(std::move(deferred));
+ return res;
+}
+
+} // namespace
+
+LRESULT CALLBACK NeuteredWindowProc(HWND hwnd, UINT uMsg, WPARAM wParam,
+ LPARAM lParam) {
+ WNDPROC oldWndProc = (WNDPROC)GetProp(hwnd, kOldWndProcProp);
+ if (!oldWndProc) {
+ // We should really never ever get here.
+ NS_ERROR("No old wndproc!");
+ return DefWindowProc(hwnd, uMsg, wParam, lParam);
+ }
+
+ // See if we care about this message. We may either ignore it, send it to
+ // DefWindowProc, or defer it for later.
+ return ProcessOrDeferMessage(hwnd, uMsg, wParam, lParam);
+}
+
+namespace {
+
+static bool WindowIsDeferredWindow(HWND hWnd) {
+ if (!IsWindow(hWnd)) {
+ NS_WARNING("Window has died!");
+ return false;
+ }
+
+ char16_t buffer[256] = {0};
+ int length = GetClassNameW(hWnd, (wchar_t*)buffer, sizeof(buffer) - 1);
+ if (length <= 0) {
+ NS_WARNING("Failed to get class name!");
+ return false;
+ }
+
+#if defined(ACCESSIBILITY)
+ // Tab content creates a window that responds to accessible WM_GETOBJECT
+ // calls. This window can safely be ignored.
+ if (::GetPropW(hWnd, kPropNameTabContent)) {
+ return false;
+ }
+#endif
+
+ // Common mozilla windows we must defer messages to.
+ nsDependentString className(buffer, length);
+ if (StringBeginsWith(className, u"Mozilla"_ns) ||
+ StringBeginsWith(className, u"Gecko"_ns) ||
+ className.EqualsLiteral("nsToolkitClass") ||
+ className.EqualsLiteral("nsAppShell:EventWindowClass")) {
+ return true;
+ }
+
+ // Plugin windows that can trigger ipc calls in child:
+ // 'ShockwaveFlashFullScreen' - flash fullscreen window
+ if (className.EqualsLiteral("ShockwaveFlashFullScreen")) {
+ SetPropW(hWnd, k3rdPartyWindowProp, (HANDLE)1);
+ return true;
+ }
+
+ return false;
+}
+
+bool NeuterWindowProcedure(HWND hWnd) {
+ if (!WindowIsDeferredWindow(hWnd)) {
+ // Some other kind of window, skip.
+ return false;
+ }
+
+ NS_ASSERTION(!GetProp(hWnd, kOldWndProcProp), "This should always be null!");
+
+ // It's possible to get nullptr out of SetWindowLongPtr, and the only way to
+ // know if that's a valid old value is to use GetLastError. Clear the error
+ // here so we can tell.
+ SetLastError(ERROR_SUCCESS);
+
+ LONG_PTR currentWndProc =
+ SetWindowLongPtr(hWnd, GWLP_WNDPROC, (LONG_PTR)NeuteredWindowProc);
+ if (!currentWndProc) {
+ if (ERROR_SUCCESS == GetLastError()) {
+ // No error, so we set something and must therefore reset it.
+ SetWindowLongPtr(hWnd, GWLP_WNDPROC, currentWndProc);
+ }
+ return false;
+ }
+
+ NS_ASSERTION(currentWndProc != (LONG_PTR)NeuteredWindowProc,
+ "This shouldn't be possible!");
+
+ if (!SetProp(hWnd, kOldWndProcProp, (HANDLE)currentWndProc)) {
+ // Cleanup
+ NS_WARNING("SetProp failed!");
+ SetWindowLongPtr(hWnd, GWLP_WNDPROC, currentWndProc);
+ RemovePropW(hWnd, kOldWndProcProp);
+ RemovePropW(hWnd, k3rdPartyWindowProp);
+ return false;
+ }
+
+ return true;
+}
+
+void RestoreWindowProcedure(HWND hWnd) {
+ NS_ASSERTION(WindowIsDeferredWindow(hWnd),
+ "Not a deferred window, this shouldn't be in our list!");
+ LONG_PTR oldWndProc = (LONG_PTR)GetProp(hWnd, kOldWndProcProp);
+ if (oldWndProc) {
+ NS_ASSERTION(oldWndProc != (LONG_PTR)NeuteredWindowProc,
+ "This shouldn't be possible!");
+
+ DebugOnly<LONG_PTR> currentWndProc =
+ SetWindowLongPtr(hWnd, GWLP_WNDPROC, oldWndProc);
+ NS_ASSERTION(currentWndProc == (LONG_PTR)NeuteredWindowProc,
+ "This should never be switched out from under us!");
+ }
+ RemovePropW(hWnd, kOldWndProcProp);
+ RemovePropW(hWnd, k3rdPartyWindowProp);
+}
+
+LRESULT CALLBACK CallWindowProcedureHook(int nCode, WPARAM wParam,
+ LPARAM lParam) {
+ if (nCode >= 0) {
+ NS_ASSERTION(gNeuteredWindows, "This should never be null!");
+
+ HWND hWnd = reinterpret_cast<CWPSTRUCT*>(lParam)->hwnd;
+
+ if (!gNeuteredWindows->Contains(hWnd) &&
+ !SuppressedNeuteringRegion::IsNeuteringSuppressed() &&
+ NeuterWindowProcedure(hWnd)) {
+ // XXX(Bug 1631371) Check if this should use a fallible operation as it
+ // pretended earlier.
+ gNeuteredWindows->AppendElement(hWnd);
+ }
+ }
+ return CallNextHookEx(nullptr, nCode, wParam, lParam);
+}
+
+inline void AssertWindowIsNotNeutered(HWND hWnd) {
+#ifdef DEBUG
+ // Make sure our neutered window hook isn't still in place.
+ LONG_PTR wndproc = GetWindowLongPtr(hWnd, GWLP_WNDPROC);
+ NS_ASSERTION(wndproc != (LONG_PTR)NeuteredWindowProc, "Window is neutered!");
+#endif
+}
+
+void UnhookNeuteredWindows() {
+ if (!gNeuteredWindows) return;
+ uint32_t count = gNeuteredWindows->Length();
+ for (uint32_t index = 0; index < count; index++) {
+ RestoreWindowProcedure(gNeuteredWindows->ElementAt(index));
+ }
+ gNeuteredWindows->Clear();
+}
+
+// This timeout stuff assumes a sane value of mTimeoutMs (less than the overflow
+// value for GetTickCount(), which is something like 50 days). It uses the
+// cheapest (and least accurate) method supported by Windows 2000.
+
+struct TimeoutData {
+ DWORD startTicks;
+ DWORD targetTicks;
+};
+
+void InitTimeoutData(TimeoutData* aData, int32_t aTimeoutMs) {
+ aData->startTicks = GetTickCount();
+ if (!aData->startTicks) {
+ // How unlikely is this!
+ aData->startTicks++;
+ }
+ aData->targetTicks = aData->startTicks + aTimeoutMs;
+}
+
+bool TimeoutHasExpired(const TimeoutData& aData) {
+ if (!aData.startTicks) {
+ return false;
+ }
+
+ DWORD now = GetTickCount();
+
+ if (aData.targetTicks < aData.startTicks) {
+ // Overflow
+ return now < aData.startTicks && now >= aData.targetTicks;
+ }
+ return now >= aData.targetTicks;
+}
+
+} // namespace
+
+namespace mozilla {
+namespace ipc {
+namespace windows {
+
+void InitUIThread() {
+ if (!XRE_UseNativeEventProcessing()) {
+ return;
+ }
+ // If we aren't setup before a call to NotifyWorkerThread, we'll hang
+ // on startup.
+ if (!gUIThreadId) {
+ gUIThreadId = GetCurrentThreadId();
+ }
+
+ MOZ_ASSERT(gUIThreadId);
+ MOZ_ASSERT(gUIThreadId == GetCurrentThreadId(),
+ "Called InitUIThread multiple times on different threads!");
+
+ if (!gWinEventHook && !mscom::IsCurrentThreadMTA()) {
+ gWinEventHook = SetWinEventHook(EVENT_OBJECT_CREATE, EVENT_OBJECT_DESTROY,
+ NULL, &WinEventHook, GetCurrentProcessId(),
+ gUIThreadId, WINEVENT_OUTOFCONTEXT);
+ MOZ_ASSERT(gWinEventHook);
+
+ // We need to execute this after setting the hook in case the OLE window
+ // already existed.
+ gCOMWindow = FindCOMWindow();
+ }
+}
+
+} // namespace windows
+} // namespace ipc
+} // namespace mozilla
+
+// See SpinInternalEventLoop below
+MessageChannel::SyncStackFrame::SyncStackFrame(MessageChannel* channel)
+ : mSpinNestedEvents(false),
+ mListenerNotified(false),
+ mChannel(channel),
+ mPrev(mChannel->mTopFrame),
+ mStaticPrev(sStaticTopFrame) {
+ // Only track stack frames when Windows message deferral behavior
+ // is request for the channel.
+ if (!(mChannel->GetChannelFlags() & REQUIRE_DEFERRED_MESSAGE_PROTECTION)) {
+ return;
+ }
+
+ mChannel->mTopFrame = this;
+ sStaticTopFrame = this;
+
+ if (!mStaticPrev) {
+ NS_ASSERTION(!gNeuteredWindows, "Should only set this once!");
+ gNeuteredWindows = new AutoTArray<HWND, 20>();
+ NS_ASSERTION(gNeuteredWindows, "Out of memory!");
+ }
+}
+
+MessageChannel::SyncStackFrame::~SyncStackFrame() {
+ if (!(mChannel->GetChannelFlags() & REQUIRE_DEFERRED_MESSAGE_PROTECTION)) {
+ return;
+ }
+
+ NS_ASSERTION(this == mChannel->mTopFrame,
+ "Mismatched interrupt stack frames");
+ NS_ASSERTION(this == sStaticTopFrame,
+ "Mismatched static Interrupt stack frames");
+
+ mChannel->mTopFrame = mPrev;
+ sStaticTopFrame = mStaticPrev;
+
+ if (!mStaticPrev) {
+ NS_ASSERTION(gNeuteredWindows, "Bad pointer!");
+ delete gNeuteredWindows;
+ gNeuteredWindows = nullptr;
+ }
+}
+
+MessageChannel::SyncStackFrame* MessageChannel::sStaticTopFrame;
+
+// nsAppShell's notification that gecko events are being processed.
+// If we are here and there is an Interrupt Incall active, we are spinning
+// a nested gecko event loop. In which case the remote process needs
+// to know about it.
+void /* static */
+MessageChannel::NotifyGeckoEventDispatch() {
+ // sStaticTopFrame is only valid for Interrupt channels
+ if (!sStaticTopFrame || sStaticTopFrame->mListenerNotified) return;
+
+ sStaticTopFrame->mListenerNotified = true;
+ MessageChannel* channel =
+ static_cast<MessageChannel*>(sStaticTopFrame->mChannel);
+ channel->Listener()->ProcessRemoteNativeEventsInInterruptCall();
+}
+
+// invoked by the module that receives the spin event loop
+// message.
+void MessageChannel::ProcessNativeEventsInInterruptCall() {
+ NS_ASSERTION(GetCurrentThreadId() == gUIThreadId,
+ "Shouldn't be on a non-main thread in here!");
+ if (!mTopFrame) {
+ NS_ERROR("Spin logic error: no Interrupt frame");
+ return;
+ }
+
+ mTopFrame->mSpinNestedEvents = true;
+}
+
+// Spin loop is called in place of WaitFor*Notify when modal ui is being shown
+// in a child. There are some intricacies in using it however. Spin loop is
+// enabled for a particular Interrupt frame by the client calling
+// MessageChannel::ProcessNativeEventsInInterrupt().
+// This call can be nested for multiple Interrupt frames in a single plugin or
+// multiple unrelated plugins.
+void MessageChannel::SpinInternalEventLoop() {
+ if (mozilla::PaintTracker::IsPainting()) {
+ MOZ_CRASH("Don't spin an event loop while painting.");
+ }
+
+ NS_ASSERTION(mTopFrame && mTopFrame->mSpinNestedEvents,
+ "Spinning incorrectly");
+
+ // Nested windows event loop we trigger when the child enters into modal
+ // event loops.
+
+ // Note, when we return, we always reset the notify worker event. So there's
+ // no need to reset it on return here.
+
+ do {
+ MSG msg = {0};
+
+ // Don't get wrapped up in here if the child connection dies.
+ {
+ MonitorAutoLock lock(*mMonitor);
+ if (!Connected()) {
+ return;
+ }
+ }
+
+ // Retrieve window or thread messages
+ if (PeekMessageW(&msg, nullptr, 0, 0, PM_REMOVE)) {
+ // The child UI should have been destroyed before the app is closed, in
+ // which case, we should never get this here.
+ if (msg.message == WM_QUIT) {
+ NS_ERROR("WM_QUIT received in SpinInternalEventLoop!");
+ } else {
+ TranslateMessage(&msg);
+ ::DispatchMessageW(&msg);
+ return;
+ }
+ }
+
+ // Note, give dispatching windows events priority over checking if
+ // mEvent is signaled, otherwise heavy ipc traffic can cause jittery
+ // playback of video. We'll exit out on each disaptch above, so ipc
+ // won't get starved.
+
+ // Wait for UI events or a signal from the io thread.
+ DWORD result =
+ MsgWaitForMultipleObjects(1, &mEvent, FALSE, INFINITE, QS_ALLINPUT);
+ if (result == WAIT_OBJECT_0) {
+ // Our NotifyWorkerThread event was signaled
+ return;
+ }
+ } while (true);
+}
+
+static HHOOK gWindowHook;
+
+static inline void StartNeutering() {
+ if (!gUIThreadId) {
+ mozilla::ipc::windows::InitUIThread();
+ }
+ MOZ_ASSERT(gUIThreadId);
+ MOZ_ASSERT(!gWindowHook);
+ NS_ASSERTION(!MessageChannel::IsPumpingMessages(),
+ "Shouldn't be pumping already!");
+ MessageChannel::SetIsPumpingMessages(true);
+ gWindowHook = ::SetWindowsHookEx(WH_CALLWNDPROC, CallWindowProcedureHook,
+ nullptr, gUIThreadId);
+ NS_ASSERTION(gWindowHook, "Failed to set hook!");
+}
+
+static void StopNeutering() {
+ MOZ_ASSERT(MessageChannel::IsPumpingMessages());
+ ::UnhookWindowsHookEx(gWindowHook);
+ gWindowHook = NULL;
+ ::UnhookNeuteredWindows();
+ // Before returning we need to set a hook to run any deferred messages that
+ // we received during the IPC call. The hook will unset itself as soon as
+ // someone else calls GetMessage, PeekMessage, or runs code that generates
+ // a "nonqueued" message.
+ ::ScheduleDeferredMessageRun();
+ MessageChannel::SetIsPumpingMessages(false);
+}
+
+NeuteredWindowRegion::NeuteredWindowRegion(bool aDoNeuter)
+ : mNeuteredByThis(!gWindowHook && aDoNeuter &&
+ XRE_UseNativeEventProcessing()) {
+ if (mNeuteredByThis) {
+ StartNeutering();
+ }
+}
+
+NeuteredWindowRegion::~NeuteredWindowRegion() {
+ if (gWindowHook && mNeuteredByThis) {
+ StopNeutering();
+ }
+}
+
+void NeuteredWindowRegion::PumpOnce() {
+ if (!gWindowHook) {
+ // This should be a no-op if nothing has been neutered.
+ return;
+ }
+
+ MSG msg = {0};
+ // Pump any COM messages so that we don't hang due to STA marshaling.
+ if (gCOMWindow && ::PeekMessageW(&msg, gCOMWindow, 0, 0, PM_REMOVE)) {
+ ::TranslateMessage(&msg);
+ ::DispatchMessageW(&msg);
+ }
+ // Expunge any nonqueued messages on the current thread.
+ ::PeekMessageW(&msg, nullptr, 0, 0, PM_NOREMOVE);
+}
+
+DeneuteredWindowRegion::DeneuteredWindowRegion()
+ : mReneuter(gWindowHook != NULL) {
+ if (mReneuter) {
+ StopNeutering();
+ }
+}
+
+DeneuteredWindowRegion::~DeneuteredWindowRegion() {
+ if (mReneuter) {
+ StartNeutering();
+ }
+}
+
+SuppressedNeuteringRegion::SuppressedNeuteringRegion()
+ : mReenable(::gUIThreadId == ::GetCurrentThreadId() && ::gWindowHook) {
+ if (mReenable) {
+ MOZ_ASSERT(!sSuppressNeutering);
+ sSuppressNeutering = true;
+ }
+}
+
+SuppressedNeuteringRegion::~SuppressedNeuteringRegion() {
+ if (mReenable) {
+ MOZ_ASSERT(sSuppressNeutering);
+ sSuppressNeutering = false;
+ }
+}
+
+bool SuppressedNeuteringRegion::sSuppressNeutering = false;
+
+bool MessageChannel::WaitForSyncNotify() {
+ mMonitor->AssertCurrentThreadOwns();
+
+ if (!gUIThreadId) {
+ mozilla::ipc::windows::InitUIThread();
+ }
+
+ // Use a blocking wait if this channel does not require
+ // Windows message deferral behavior.
+ if (!(mFlags & REQUIRE_DEFERRED_MESSAGE_PROTECTION)) {
+ TimeDuration timeout = (kNoTimeout == mTimeoutMs)
+ ? TimeDuration::Forever()
+ : TimeDuration::FromMilliseconds(mTimeoutMs);
+
+ MOZ_ASSERT(!mIsSyncWaitingOnNonMainThread);
+ mIsSyncWaitingOnNonMainThread = true;
+
+ CVStatus status = mMonitor->Wait(timeout);
+
+ MOZ_ASSERT(mIsSyncWaitingOnNonMainThread);
+ mIsSyncWaitingOnNonMainThread = false;
+
+ // If the timeout didn't expire, we know we received an event. The
+ // converse is not true.
+ return WaitResponse(status == CVStatus::Timeout);
+ }
+
+ NS_ASSERTION(
+ mFlags & REQUIRE_DEFERRED_MESSAGE_PROTECTION,
+ "Shouldn't be here for channels that don't use message deferral!");
+ NS_ASSERTION(mTopFrame, "No top frame!");
+
+ MonitorAutoUnlock unlock(*mMonitor);
+
+ bool timedout = false;
+
+ UINT_PTR timerId = 0;
+ TimeoutData timeoutData = {0};
+
+ if (mTimeoutMs != kNoTimeout) {
+ InitTimeoutData(&timeoutData, mTimeoutMs);
+
+ // We only do this to ensure that we won't get stuck in
+ // MsgWaitForMultipleObjects below.
+ timerId = SetTimer(nullptr, 0, mTimeoutMs, nullptr);
+ NS_ASSERTION(timerId, "SetTimer failed!");
+ }
+
+ NeuteredWindowRegion neuteredRgn(true);
+
+ {
+ while (1) {
+ MSG msg = {0};
+ // Don't get wrapped up in here if the child connection dies.
+ {
+ MonitorAutoLock lock(*mMonitor);
+ if (!Connected()) {
+ break;
+ }
+ }
+
+ // Wait until we have a message in the queue. MSDN docs are a bit unclear
+ // but it seems that windows from two different threads (and it should be
+ // noted that a thread in another process counts as a "different thread")
+ // will implicitly have their message queues attached if they are parented
+ // to one another. This wait call, then, will return for a message
+ // delivered to *either* thread.
+ DWORD result =
+ MsgWaitForMultipleObjects(1, &mEvent, FALSE, INFINITE, QS_ALLINPUT);
+ if (result == WAIT_OBJECT_0) {
+ // Our NotifyWorkerThread event was signaled
+ BOOL success = ResetEvent(mEvent);
+ if (!success) {
+ gfxDevCrash(mozilla::gfx::LogReason::MessageChannelInvalidHandle)
+ << "WindowsMessageChannel::WaitForSyncNotify failed to reset "
+ "event. GetLastError: "
+ << GetLastError();
+ }
+ break;
+ } else if (result != (WAIT_OBJECT_0 + 1)) {
+ NS_ERROR("Wait failed!");
+ break;
+ }
+
+ if (TimeoutHasExpired(timeoutData)) {
+ // A timeout was specified and we've passed it. Break out.
+ timedout = true;
+ break;
+ }
+
+ // The only way to know on which thread the message was delivered is to
+ // use some logic on the return values of GetQueueStatus and PeekMessage.
+ // PeekMessage will return false if there are no "queued" messages, but it
+ // will run all "nonqueued" messages before returning. So if PeekMessage
+ // returns false and there are no "nonqueued" messages that were run then
+ // we know that the message we woke for was intended for a window on
+ // another thread.
+ bool haveSentMessagesPending =
+ (HIWORD(GetQueueStatus(QS_SENDMESSAGE)) & QS_SENDMESSAGE) != 0;
+
+ // Either of the PeekMessage calls below will actually process all
+ // "nonqueued" messages that are pending before returning. If we have
+ // "nonqueued" messages pending then we should have switched out all the
+ // window procedures above. In that case this PeekMessage call won't
+ // actually cause any mozilla code (or plugin code) to run.
+
+ // We have to manually pump all COM messages *after* looking at the queue
+ // queue status but before yielding our thread below.
+ if (gCOMWindow) {
+ if (PeekMessageW(&msg, gCOMWindow, 0, 0, PM_REMOVE)) {
+ TranslateMessage(&msg);
+ ::DispatchMessageW(&msg);
+ }
+ }
+
+ // If the following PeekMessage call fails to return a message for us (and
+ // returns false) and we didn't run any "nonqueued" messages then we must
+ // have woken up for a message designated for a window in another thread.
+ // If we loop immediately then we could enter a tight loop, so we'll give
+ // up our time slice here to let the child process its message.
+ if (!PeekMessageW(&msg, nullptr, 0, 0, PM_NOREMOVE) &&
+ !haveSentMessagesPending) {
+ // Message was for child, we should wait a bit.
+ SwitchToThread();
+ }
+ }
+ }
+
+ if (timerId) {
+ KillTimer(nullptr, timerId);
+ timerId = 0;
+ }
+
+ return WaitResponse(timedout);
+}
+
+void MessageChannel::NotifyWorkerThread() {
+ mMonitor->AssertCurrentThreadOwns();
+
+ if (mIsSyncWaitingOnNonMainThread) {
+ mMonitor->Notify();
+ return;
+ }
+
+ MOZ_RELEASE_ASSERT(mEvent, "No signal event to set, this is really bad!");
+ if (!SetEvent(mEvent)) {
+ NS_WARNING("Failed to set NotifyWorkerThread event!");
+ gfxDevCrash(mozilla::gfx::LogReason::MessageChannelInvalidHandle)
+ << "WindowsMessageChannel failed to SetEvent. GetLastError: "
+ << GetLastError();
+ }
+}
+
+void DeferredSendMessage::Run() {
+ AssertWindowIsNotNeutered(hWnd);
+ if (!IsWindow(hWnd)) {
+ NS_ERROR("Invalid window!");
+ return;
+ }
+
+ WNDPROC wndproc =
+ reinterpret_cast<WNDPROC>(GetWindowLongPtr(hWnd, GWLP_WNDPROC));
+ if (!wndproc) {
+ NS_ERROR("Invalid window procedure!");
+ return;
+ }
+
+ CallWindowProc(wndproc, hWnd, message, wParam, lParam);
+}
+
+void DeferredRedrawMessage::Run() {
+ AssertWindowIsNotNeutered(hWnd);
+ if (!IsWindow(hWnd)) {
+ NS_ERROR("Invalid window!");
+ return;
+ }
+
+#ifdef DEBUG
+ BOOL ret =
+#endif
+ RedrawWindow(hWnd, nullptr, nullptr, flags);
+ NS_ASSERTION(ret, "RedrawWindow failed!");
+}
+
+DeferredUpdateMessage::DeferredUpdateMessage(HWND aHWnd) {
+ mWnd = aHWnd;
+ if (!GetUpdateRect(mWnd, &mUpdateRect, FALSE)) {
+ memset(&mUpdateRect, 0, sizeof(RECT));
+ return;
+ }
+ ValidateRect(mWnd, &mUpdateRect);
+}
+
+void DeferredUpdateMessage::Run() {
+ AssertWindowIsNotNeutered(mWnd);
+ if (!IsWindow(mWnd)) {
+ NS_ERROR("Invalid window!");
+ return;
+ }
+
+ InvalidateRect(mWnd, &mUpdateRect, FALSE);
+#ifdef DEBUG
+ BOOL ret =
+#endif
+ UpdateWindow(mWnd);
+ NS_ASSERTION(ret, "UpdateWindow failed!");
+}
+
+DeferredSettingChangeMessage::DeferredSettingChangeMessage(HWND aHWnd,
+ UINT aMessage,
+ WPARAM aWParam,
+ LPARAM aLParam)
+ : DeferredSendMessage(aHWnd, aMessage, aWParam, aLParam) {
+ NS_ASSERTION(aMessage == WM_SETTINGCHANGE, "Wrong message type!");
+ if (aLParam) {
+ lParamString = _wcsdup(reinterpret_cast<const wchar_t*>(aLParam));
+ lParam = reinterpret_cast<LPARAM>(lParamString);
+ } else {
+ lParamString = nullptr;
+ lParam = 0;
+ }
+}
+
+DeferredSettingChangeMessage::~DeferredSettingChangeMessage() {
+ free(lParamString);
+}
+
+DeferredWindowPosMessage::DeferredWindowPosMessage(HWND aHWnd, LPARAM aLParam,
+ bool aForCalcSize,
+ WPARAM aWParam) {
+ if (aForCalcSize) {
+ if (aWParam) {
+ NCCALCSIZE_PARAMS* arg = reinterpret_cast<NCCALCSIZE_PARAMS*>(aLParam);
+ memcpy(&windowPos, arg->lppos, sizeof(windowPos));
+
+ NS_ASSERTION(aHWnd == windowPos.hwnd, "Mismatched hwnds!");
+ } else {
+ RECT* arg = reinterpret_cast<RECT*>(aLParam);
+ windowPos.hwnd = aHWnd;
+ windowPos.hwndInsertAfter = nullptr;
+ windowPos.x = arg->left;
+ windowPos.y = arg->top;
+ windowPos.cx = arg->right - arg->left;
+ windowPos.cy = arg->bottom - arg->top;
+
+ NS_ASSERTION(arg->right >= arg->left && arg->bottom >= arg->top,
+ "Negative width or height!");
+ }
+ windowPos.flags = SWP_FRAMECHANGED | SWP_NOACTIVATE | SWP_NOOWNERZORDER |
+ SWP_NOZORDER | SWP_DEFERERASE | SWP_NOSENDCHANGING;
+ } else {
+ // Not for WM_NCCALCSIZE
+ WINDOWPOS* arg = reinterpret_cast<WINDOWPOS*>(aLParam);
+ memcpy(&windowPos, arg, sizeof(windowPos));
+
+ NS_ASSERTION(aHWnd == windowPos.hwnd, "Mismatched hwnds!");
+
+ // Windows sends in some private flags sometimes that we can't simply copy.
+ // Filter here.
+ UINT mask = SWP_ASYNCWINDOWPOS | SWP_DEFERERASE | SWP_DRAWFRAME |
+ SWP_FRAMECHANGED | SWP_HIDEWINDOW | SWP_NOACTIVATE |
+ SWP_NOCOPYBITS | SWP_NOMOVE | SWP_NOOWNERZORDER | SWP_NOREDRAW |
+ SWP_NOREPOSITION | SWP_NOSENDCHANGING | SWP_NOSIZE |
+ SWP_NOZORDER | SWP_SHOWWINDOW;
+ windowPos.flags &= mask;
+ }
+}
+
+void DeferredWindowPosMessage::Run() {
+ AssertWindowIsNotNeutered(windowPos.hwnd);
+ if (!IsWindow(windowPos.hwnd)) {
+ NS_ERROR("Invalid window!");
+ return;
+ }
+
+ if (!IsWindow(windowPos.hwndInsertAfter)) {
+ NS_WARNING("ZOrder change cannot be honored");
+ windowPos.hwndInsertAfter = 0;
+ windowPos.flags |= SWP_NOZORDER;
+ }
+
+#ifdef DEBUG
+ BOOL ret =
+#endif
+ SetWindowPos(windowPos.hwnd, windowPos.hwndInsertAfter, windowPos.x,
+ windowPos.y, windowPos.cx, windowPos.cy, windowPos.flags);
+ NS_ASSERTION(ret, "SetWindowPos failed!");
+}
+
+DeferredCopyDataMessage::DeferredCopyDataMessage(HWND aHWnd, UINT aMessage,
+ WPARAM aWParam, LPARAM aLParam)
+ : DeferredSendMessage(aHWnd, aMessage, aWParam, aLParam) {
+ NS_ASSERTION(IsWindow(reinterpret_cast<HWND>(aWParam)), "Bad window!");
+
+ COPYDATASTRUCT* source = reinterpret_cast<COPYDATASTRUCT*>(aLParam);
+ NS_ASSERTION(source, "Should never be null!");
+
+ copyData.dwData = source->dwData;
+ copyData.cbData = source->cbData;
+
+ if (source->cbData) {
+ copyData.lpData = malloc(source->cbData);
+ if (copyData.lpData) {
+ memcpy(copyData.lpData, source->lpData, source->cbData);
+ } else {
+ NS_ERROR("Out of memory?!");
+ copyData.cbData = 0;
+ }
+ } else {
+ copyData.lpData = nullptr;
+ }
+
+ lParam = reinterpret_cast<LPARAM>(&copyData);
+}
+
+DeferredCopyDataMessage::~DeferredCopyDataMessage() { free(copyData.lpData); }
+
+DeferredStyleChangeMessage::DeferredStyleChangeMessage(HWND aHWnd,
+ WPARAM aWParam,
+ LPARAM aLParam)
+ : hWnd(aHWnd) {
+ index = static_cast<int>(aWParam);
+ style = reinterpret_cast<STYLESTRUCT*>(aLParam)->styleNew;
+}
+
+void DeferredStyleChangeMessage::Run() { SetWindowLongPtr(hWnd, index, style); }
+
+DeferredSetIconMessage::DeferredSetIconMessage(HWND aHWnd, UINT aMessage,
+ WPARAM aWParam, LPARAM aLParam)
+ : DeferredSendMessage(aHWnd, aMessage, aWParam, aLParam) {
+ NS_ASSERTION(aMessage == WM_SETICON, "Wrong message type!");
+}
+
+void DeferredSetIconMessage::Run() {
+ AssertWindowIsNotNeutered(hWnd);
+ if (!IsWindow(hWnd)) {
+ NS_ERROR("Invalid window!");
+ return;
+ }
+
+ WNDPROC wndproc =
+ reinterpret_cast<WNDPROC>(GetWindowLongPtr(hWnd, GWLP_WNDPROC));
+ if (!wndproc) {
+ NS_ERROR("Invalid window procedure!");
+ return;
+ }
+
+ HICON hOld = reinterpret_cast<HICON>(
+ CallWindowProc(wndproc, hWnd, message, wParam, lParam));
+ if (hOld) {
+ DestroyIcon(hOld);
+ }
+}