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-rw-r--r--js/src/builtin/ShadowRealm.h38
1 files changed, 38 insertions, 0 deletions
diff --git a/js/src/builtin/ShadowRealm.h b/js/src/builtin/ShadowRealm.h
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+++ b/js/src/builtin/ShadowRealm.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ * vim: set ts=8 sts=2 et sw=2 tw=80:
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef builtin_ShadowRealm_h
+#define builtin_ShadowRealm_h
+
+#include "vm/NativeObject.h"
+
+namespace js {
+
+class ShadowRealmObject : public NativeObject {
+ public:
+ static const JSClass class_;
+ static const JSClass protoClass_;
+
+ enum { GlobalSlot, SlotCount };
+
+ static bool construct(JSContext* cx, unsigned argc, Value* vp);
+
+ Realm* getShadowRealm() {
+ MOZ_ASSERT(getWrappedGlobal());
+ return getWrappedGlobal()->nonCCWRealm();
+ }
+
+ JSObject* getWrappedGlobal() const {
+ return &getFixedSlot(GlobalSlot).toObject();
+ }
+};
+
+void ReportPotentiallyDetailedMessage(JSContext* cx,
+ const unsigned detailedError,
+ const unsigned genericError);
+} // namespace js
+
+#endif