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Diffstat (limited to 'js/src/jit/mips32/Assembler-mips32.h')
-rw-r--r-- | js/src/jit/mips32/Assembler-mips32.h | 265 |
1 files changed, 265 insertions, 0 deletions
diff --git a/js/src/jit/mips32/Assembler-mips32.h b/js/src/jit/mips32/Assembler-mips32.h new file mode 100644 index 0000000000..496c382590 --- /dev/null +++ b/js/src/jit/mips32/Assembler-mips32.h @@ -0,0 +1,265 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * vim: set ts=8 sts=2 et sw=2 tw=80: + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef jit_mips32_Assembler_mips32_h +#define jit_mips32_Assembler_mips32_h + +#include <iterator> + +#include "jit/mips-shared/Assembler-mips-shared.h" + +#include "jit/mips32/Architecture-mips32.h" + +namespace js { +namespace jit { + +static constexpr Register CallTempReg4 = t4; +static constexpr Register CallTempReg5 = t5; + +static constexpr Register CallTempNonArgRegs[] = {t0, t1, t2, t3, t4}; +static const uint32_t NumCallTempNonArgRegs = std::size(CallTempNonArgRegs); + +class ABIArgGenerator { + unsigned usedArgSlots_; + unsigned firstArgFloatSize_; + // Note: This is not compliant with the system ABI. The Lowering phase + // expects to lower an MWasmParameter to only one register. + bool useGPRForFloats_; + ABIArg current_; + + public: + ABIArgGenerator(); + ABIArg next(MIRType argType); + ABIArg& current() { return current_; } + + void enforceO32ABI() { useGPRForFloats_ = true; } + + uint32_t stackBytesConsumedSoFar() const { + if (usedArgSlots_ <= 4) { + return ShadowStackSpace; + } + + return usedArgSlots_ * sizeof(intptr_t); + } + + void increaseStackOffset(uint32_t bytes) { MOZ_CRASH("NYI"); } +}; + +// These registers may be volatile or nonvolatile. +static constexpr Register ABINonArgReg0 = t0; +static constexpr Register ABINonArgReg1 = t1; +static constexpr Register ABINonArgReg2 = t2; +static constexpr Register ABINonArgReg3 = t3; + +// This register may be volatile or nonvolatile. Avoid f18 which is the +// ScratchDoubleReg. +static constexpr FloatRegister ABINonArgDoubleReg{FloatRegisters::f16, + FloatRegister::Double}; + +// These registers may be volatile or nonvolatile. +// Note: these three registers are all guaranteed to be different +static constexpr Register ABINonArgReturnReg0 = t0; +static constexpr Register ABINonArgReturnReg1 = t1; +static constexpr Register ABINonVolatileReg = s0; + +// This register is guaranteed to be clobberable during the prologue and +// epilogue of an ABI call which must preserve both ABI argument, return +// and non-volatile registers. +static constexpr Register ABINonArgReturnVolatileReg = t0; + +// TLS pointer argument register for WebAssembly functions. This must not alias +// any other register used for passing function arguments or return values. +// Preserved by WebAssembly functions. +static constexpr Register InstanceReg = s5; + +// Registers used for asm.js/wasm table calls. These registers must be disjoint +// from the ABI argument registers, InstanceReg and each other. +static constexpr Register WasmTableCallScratchReg0 = ABINonArgReg0; +static constexpr Register WasmTableCallScratchReg1 = ABINonArgReg1; +static constexpr Register WasmTableCallSigReg = ABINonArgReg2; +static constexpr Register WasmTableCallIndexReg = ABINonArgReg3; + +// Registers used for ref calls. +static constexpr Register WasmCallRefCallScratchReg0 = ABINonArgReg0; +static constexpr Register WasmCallRefCallScratchReg1 = ABINonArgReg1; +static constexpr Register WasmCallRefReg = ABINonArgReg3; + +// Register used as a scratch along the return path in the fast js -> wasm stub +// code. This must not overlap ReturnReg, JSReturnOperand, or InstanceReg. +// It must be a volatile register. +static constexpr Register WasmJitEntryReturnScratch = t1; + +static constexpr Register InterpreterPCReg = t5; + +static constexpr Register JSReturnReg_Type = a3; +static constexpr Register JSReturnReg_Data = a2; +static constexpr Register64 ReturnReg64(v1, v0); +static constexpr FloatRegister ReturnFloat32Reg = {FloatRegisters::f0, + FloatRegister::Single}; +static constexpr FloatRegister ReturnDoubleReg = {FloatRegisters::f0, + FloatRegister::Double}; +static constexpr FloatRegister ScratchFloat32Reg = {FloatRegisters::f18, + FloatRegister::Single}; +static constexpr FloatRegister ScratchDoubleReg = {FloatRegisters::f18, + FloatRegister::Double}; + +struct ScratchFloat32Scope : public AutoFloatRegisterScope { + explicit ScratchFloat32Scope(MacroAssembler& masm) + : AutoFloatRegisterScope(masm, ScratchFloat32Reg) {} +}; + +struct ScratchDoubleScope : public AutoFloatRegisterScope { + explicit ScratchDoubleScope(MacroAssembler& masm) + : AutoFloatRegisterScope(masm, ScratchDoubleReg) {} +}; + +static constexpr FloatRegister f0 = {FloatRegisters::f0, FloatRegister::Double}; +static constexpr FloatRegister f2 = {FloatRegisters::f2, FloatRegister::Double}; +static constexpr FloatRegister f4 = {FloatRegisters::f4, FloatRegister::Double}; +static constexpr FloatRegister f6 = {FloatRegisters::f6, FloatRegister::Double}; +static constexpr FloatRegister f8 = {FloatRegisters::f8, FloatRegister::Double}; +static constexpr FloatRegister f10 = {FloatRegisters::f10, + FloatRegister::Double}; +static constexpr FloatRegister f12 = {FloatRegisters::f12, + FloatRegister::Double}; +static constexpr FloatRegister f14 = {FloatRegisters::f14, + FloatRegister::Double}; +static constexpr FloatRegister f16 = {FloatRegisters::f16, + FloatRegister::Double}; +static constexpr FloatRegister f18 = {FloatRegisters::f18, + FloatRegister::Double}; +static constexpr FloatRegister f20 = {FloatRegisters::f20, + FloatRegister::Double}; +static constexpr FloatRegister f22 = {FloatRegisters::f22, + FloatRegister::Double}; +static constexpr FloatRegister f24 = {FloatRegisters::f24, + FloatRegister::Double}; +static constexpr FloatRegister f26 = {FloatRegisters::f26, + FloatRegister::Double}; +static constexpr FloatRegister f28 = {FloatRegisters::f28, + FloatRegister::Double}; +static constexpr FloatRegister f30 = {FloatRegisters::f30, + FloatRegister::Double}; + +// MIPS CPUs can only load multibyte data that is "naturally" +// four-byte-aligned, sp register should be eight-byte-aligned. +static constexpr uint32_t ABIStackAlignment = 8; +static constexpr uint32_t JitStackAlignment = 8; + +static constexpr uint32_t JitStackValueAlignment = + JitStackAlignment / sizeof(Value); +static_assert(JitStackAlignment % sizeof(Value) == 0 && + JitStackValueAlignment >= 1, + "Stack alignment should be a non-zero multiple of sizeof(Value)"); + +// TODO this is just a filler to prevent a build failure. The MIPS SIMD +// alignment requirements still need to be explored. +// TODO Copy the static_asserts from x64/x86 assembler files. +static constexpr uint32_t SimdMemoryAlignment = 8; +static constexpr uint32_t WasmStackAlignment = SimdMemoryAlignment; +static const uint32_t WasmTrapInstructionLength = 4; + +// See comments in wasm::GenerateFunctionPrologue. The difference between these +// is the size of the largest callable prologue on the platform. +static constexpr uint32_t WasmCheckedCallEntryOffset = 0u; + +static constexpr Scale ScalePointer = TimesFour; + +class Assembler : public AssemblerMIPSShared { + public: + Assembler() : AssemblerMIPSShared() {} + + static Condition UnsignedCondition(Condition cond); + static Condition ConditionWithoutEqual(Condition cond); + + static uintptr_t GetPointer(uint8_t*); + + protected: + // This is used to access the odd register form the pair of single + // precision registers that make one double register. + FloatRegister getOddPair(FloatRegister reg) { + MOZ_ASSERT(reg.isDouble()); + MOZ_ASSERT(reg.id() % 2 == 0); + FloatRegister odd(reg.id() | 1, FloatRegister::Single); + return odd; + } + + public: + using AssemblerMIPSShared::bind; + + static void Bind(uint8_t* rawCode, const CodeLabel& label); + + void processCodeLabels(uint8_t* rawCode); + + static void TraceJumpRelocations(JSTracer* trc, JitCode* code, + CompactBufferReader& reader); + static void TraceDataRelocations(JSTracer* trc, JitCode* code, + CompactBufferReader& reader); + + void bind(InstImm* inst, uintptr_t branch, uintptr_t target); + + // Copy the assembly code to the given buffer, and perform any pending + // relocations relying on the target address. + void executableCopy(uint8_t* buffer); + + static uint32_t PatchWrite_NearCallSize(); + + static uint32_t ExtractLuiOriValue(Instruction* inst0, Instruction* inst1); + static void WriteLuiOriInstructions(Instruction* inst, Instruction* inst1, + Register reg, uint32_t value); + + static void PatchWrite_NearCall(CodeLocationLabel start, + CodeLocationLabel toCall); + static void PatchDataWithValueCheck(CodeLocationLabel label, ImmPtr newValue, + ImmPtr expectedValue); + static void PatchDataWithValueCheck(CodeLocationLabel label, + PatchedImmPtr newValue, + PatchedImmPtr expectedValue); + + static uint32_t ExtractInstructionImmediate(uint8_t* code); + + static void ToggleCall(CodeLocationLabel inst_, bool enabled); +}; // Assembler + +static const uint32_t NumIntArgRegs = 4; + +static inline bool GetIntArgReg(uint32_t usedArgSlots, Register* out) { + if (usedArgSlots < NumIntArgRegs) { + *out = Register::FromCode(a0.code() + usedArgSlots); + return true; + } + return false; +} + +// Get a register in which we plan to put a quantity that will be used as an +// integer argument. This differs from GetIntArgReg in that if we have no more +// actual argument registers to use we will fall back on using whatever +// CallTempReg* don't overlap the argument registers, and only fail once those +// run out too. +static inline bool GetTempRegForIntArg(uint32_t usedIntArgs, + uint32_t usedFloatArgs, Register* out) { + // NOTE: We can't properly determine which regs are used if there are + // float arguments. If this is needed, we will have to guess. + MOZ_ASSERT(usedFloatArgs == 0); + + if (GetIntArgReg(usedIntArgs, out)) { + return true; + } + // Unfortunately, we have to assume things about the point at which + // GetIntArgReg returns false, because we need to know how many registers it + // can allocate. + usedIntArgs -= NumIntArgRegs; + if (usedIntArgs >= NumCallTempNonArgRegs) { + return false; + } + *out = CallTempNonArgRegs[usedIntArgs]; + return true; +} + +} // namespace jit +} // namespace js + +#endif /* jit_mips32_Assembler_mips32_h */ |