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diff --git a/media/libogg/README b/media/libogg/README new file mode 100644 index 0000000000..2db22e65f4 --- /dev/null +++ b/media/libogg/README @@ -0,0 +1,97 @@ +******************************************************************** +* * +* THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * +* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * +* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * +* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * +* * +* THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2011 * +* by the Xiph.Org Foundation http://www.xiph.org/ * +* * +******************************************************************** + += WHAT'S HERE = + +This source distribution includes libogg and nothing else. Other modules +(eg, the modules libvorbis, vorbis-tools for the Vorbis music codec, +libtheora for the Theora video codec) contain the codec libraries for +use with Ogg bitstreams. + +Directory: + +./src The source for libogg, a BSD-license inplementation of + the public domain Ogg bitstream format + +./include Library API headers + +./doc Ogg specification and libogg API documents + +./win32 Win32 projects and build automation + +./macosx Mac OS X project and build files + += WHAT IS OGG? = + +Ogg project codecs use the Ogg bitstream format to arrange the raw, +compressed bitstream into a more robust, useful form. For example, +the Ogg bitstream makes seeking, time stamping and error recovery +possible, as well as mixing several sepearate, concurrent media +streams into a single physical bitstream. + += CONTACT = + +The Ogg homepage is located at 'https://www.xiph.org/ogg/'. +Up to date technical documents, contact information, source code and +pre-built utilities may be found there. + +BUILDING FROM TARBALL DISTRIBUTIONS: + +./configure +make + +and optionally (as root): +make install + +This will install the Ogg libraries (static and shared) into +/usr/local/lib, includes into /usr/local/include and API +documentation into /usr/local/share/doc. + +BUILDING FROM REPOSITORY SOURCE: + +A standard svn build should consist of nothing more than: + +./autogen.sh +make + +and as root if desired : + +make install + +BUILDING ON WIN32: + +Use the project file in the win32 directory. It should compile out of the box. + +CROSS COMPILING FROM LINUX TO WIN32: + +It is also possible to cross compile from Linux to windows using the MinGW +cross tools and even to run the test suite under Wine, the Linux/*nix +windows emulator. + +On Debian and Ubuntu systems, these cross compiler tools can be installed +by doing: + + sudo apt-get mingw32 mingw32-binutils mingw32-runtime wine + +Once these tools are installed its possible to compile and test by +executing the following commands, or something similar depending on +your system: + + ./configure --host=i586-mingw32msvc --target=i586-mingw32msvc \ + --build=i586-linux + make + make check + +(Build instructions for Ogg codecs such as vorbis are similar and may +be found in those source modules' README files) + +$Id: README 18096 2011-09-22 23:32:51Z giles $ |