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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+/*
+ * UTF-8-related functionality, including a type-safe structure representing a
+ * UTF-8 code unit.
+ */
+
+#ifndef mozilla_Utf8_h
+#define mozilla_Utf8_h
+
+#include "mozilla/Casting.h" // for mozilla::AssertedCast
+#include "mozilla/Likely.h" // for MOZ_UNLIKELY
+#include "mozilla/Maybe.h" // for mozilla::Maybe
+#include "mozilla/Span.h" // for mozilla::Span
+#include "mozilla/TextUtils.h" // for mozilla::IsAscii and via Latin1.h for
+ // encoding_rs_mem.h and MOZ_HAS_JSRUST.
+#include "mozilla/Types.h" // for MFBT_API
+
+#include <limits> // for std::numeric_limits
+#include <limits.h> // for CHAR_BIT
+#include <stddef.h> // for size_t
+#include <stdint.h> // for uint8_t
+
+#if MOZ_HAS_JSRUST()
+// Can't include mozilla/Encoding.h here.
+extern "C" {
+// Declared as uint8_t instead of char to match declaration in another header.
+size_t encoding_utf8_valid_up_to(uint8_t const* buffer, size_t buffer_len);
+}
+#else
+namespace mozilla {
+namespace detail {
+extern MFBT_API bool IsValidUtf8(const void* aCodeUnits, size_t aCount);
+}; // namespace detail
+}; // namespace mozilla
+#endif // MOZ_HAS_JSRUST
+
+namespace mozilla {
+
+union Utf8Unit;
+
+static_assert(CHAR_BIT == 8,
+ "Utf8Unit won't work so well with non-octet chars");
+
+/**
+ * A code unit within a UTF-8 encoded string. (A code unit is the smallest
+ * unit within the Unicode encoding of a string. For UTF-8 this is an 8-bit
+ * number; for UTF-16 it would be a 16-bit number.)
+ *
+ * This is *not* the same as a single code point: in UTF-8, non-ASCII code
+ * points are constituted by multiple code units.
+ */
+union Utf8Unit {
+ private:
+ // Utf8Unit is a union wrapping a raw |char|. The C++ object model and C++
+ // requirements as to how objects may be accessed with respect to their actual
+ // types (almost?) uniquely compel this choice.
+ //
+ // Our requirements for a UTF-8 code unit representation are:
+ //
+ // 1. It must be "compatible" with C++ character/string literals that use
+ // the UTF-8 encoding. Given a properly encoded C++ literal, you should
+ // be able to use |Utf8Unit| and friends to access it; given |Utf8Unit|
+ // and friends (particularly UnicodeData), you should be able to access
+ // C++ character types for their contents.
+ // 2. |Utf8Unit| and friends must convert to/from |char| and |char*| only by
+ // explicit operation.
+ // 3. |Utf8Unit| must participate in overload resolution and template type
+ // equivalence (that is, given |template<class> class X|, when |X<T>| and
+ // |X<U>| are the same type) distinctly from the C++ character types.
+ //
+ // And a few nice-to-haves (at least for the moment):
+ //
+ // 4. The representation should use unsigned numbers, to avoid undefined
+ // behavior that can arise with signed types, and because Unicode code
+ // points and code units are unsigned.
+ // 5. |Utf8Unit| and friends should be convertible to/from |unsigned char|
+ // and |unsigned char*|, for APIs that (because of #4 above) use those
+ // types as the "natural" choice for UTF-8 data.
+ //
+ // #1 requires that |Utf8Unit| "incorporate" a C++ character type: one of
+ // |{,{un,}signed} char|.[0] |uint8_t| won't work because it might not be a
+ // C++ character type.
+ //
+ // #2 and #3 mean that |Utf8Unit| can't *be* such a type (or a typedef to one:
+ // typedefs don't generate *new* types, just type aliases). This requires a
+ // compound type.
+ //
+ // The ultimate representation (and character type in it) is constrained by
+ // C++14 [basic.lval]p10 that defines how objects may be accessed, with
+ // respect to the dynamic type in memory and the actual type used to access
+ // them. It reads:
+ //
+ // If a program attempts to access the stored value of an object
+ // through a glvalue of other than one of the following types the
+ // behavior is undefined:
+ //
+ // 1. the dynamic type of the object,
+ // 2. a cv-qualified version of the dynamic type of the object,
+ // ...other types irrelevant here...
+ // 3. an aggregate or union type that includes one of the
+ // aforementioned types among its elements or non-static data
+ // members (including, recursively, an element or non-static
+ // data member of a subaggregate or contained union),
+ // ...more irrelevant types...
+ // 4. a char or unsigned char type.
+ //
+ // Accessing (wrapped) UTF-8 data as |char|/|unsigned char| is allowed no
+ // matter the representation by #4. (Briefly set aside what values are seen.)
+ // (And #2 allows |const| on either the dynamic type or the accessing type.)
+ // (|signed char| is really only useful for small signed numbers, not
+ // characters, so we ignore it.)
+ //
+ // If we interpret contents as |char|/|unsigned char| contrary to the actual
+ // type stored there, what happens? C++14 [basic.fundamental]p1 requires
+ // character types be identically aligned/sized; C++14 [basic.fundamental]p3
+ // requires |signed char| and |unsigned char| have the same value
+ // representation. C++ doesn't require identical bitwise representation, tho.
+ // Practically we could assume it, but this verges on C++ spec bits best not
+ // *relied* on for correctness, if possible.
+ //
+ // So we don't expose |Utf8Unit|'s contents as |unsigned char*|: only |char|
+ // and |char*|. Instead we safely expose |unsigned char| by fully-defined
+ // *integral conversion* (C++14 [conv.integral]p2). Integral conversion from
+ // |unsigned char| → |char| has only implementation-defined behavior. It'd be
+ // better not to depend on that, but given twos-complement won, it should be
+ // okay. (Also |unsigned char*| is awkward enough to work with for strings
+ // that it probably doesn't appear in string manipulation much anyway, only in
+ // places that should really use |Utf8Unit| directly.)
+ //
+ // The opposite direction -- interpreting |char| or |char*| data through
+ // |Utf8Unit| -- isn't tricky as long as |Utf8Unit| contains a |char| as
+ // decided above, using #3. An "aggregate or union" will work that contains a
+ // |char|. Oddly, an aggregate won't work: C++14 [dcl.init.aggr]p1 says
+ // aggregates must have "no private or protected non-static data members", and
+ // we want to keep the inner |char| hidden. So a |struct| is out, and only
+ // |union| remains.
+ //
+ // (Enums are not "an aggregate or union type", so [maybe surprisingly] we
+ // can't make |Utf8Unit| an enum class with |char| underlying type, because we
+ // are given no license to treat |char| memory as such an |enum|'s memory.)
+ //
+ // Therefore |Utf8Unit| is a union type with a |char| non-static data member.
+ // This satisfies all our requirements. It also supports the nice-to-haves of
+ // creating a |Utf8Unit| from an |unsigned char|, and being convertible to
+ // |unsigned char|. It doesn't satisfy the nice-to-haves of using an
+ // |unsigned char| internally, nor of letting us wrap an existing
+ // |unsigned char| or pointer to one. We probably *could* do these, if we
+ // were willing to rely harder on implementation-defined behaviors, but for
+ // now we privilege C++'s main character type over some conceptual purity.
+ //
+ // 0. There's a proposal for a UTF-8 character type distinct from the existing
+ // C++ narrow character types:
+ //
+ // http://open-std.org/JTC1/SC22/WG21/docs/papers/2016/p0482r0.html
+ //
+ // but it hasn't been standardized (and might never be), and none of the
+ // compilers we really care about have implemented it. Maybe someday we
+ // can change our implementation to it without too much trouble, if we're
+ // lucky...
+ char mValue = '\0';
+
+ public:
+ Utf8Unit() = default;
+
+ explicit constexpr Utf8Unit(char aUnit) : mValue(aUnit) {}
+
+ explicit constexpr Utf8Unit(unsigned char aUnit)
+ : mValue(static_cast<char>(aUnit)) {
+ // Per the above comment, the prior cast is integral conversion with
+ // implementation-defined semantics, and we regretfully but unavoidably
+ // assume the conversion does what we want it to.
+ }
+
+ constexpr bool operator==(const Utf8Unit& aOther) const {
+ return mValue == aOther.mValue;
+ }
+
+ constexpr bool operator!=(const Utf8Unit& aOther) const {
+ return !(*this == aOther);
+ }
+
+ /** Convert a UTF-8 code unit to a raw char. */
+ constexpr char toChar() const {
+ // Only a |char| is ever permitted to be written into this location, so this
+ // is both permissible and returns the desired value.
+ return mValue;
+ }
+
+ /** Convert a UTF-8 code unit to a raw unsigned char. */
+ constexpr unsigned char toUnsignedChar() const {
+ // Per the above comment, this is well-defined integral conversion.
+ return static_cast<unsigned char>(mValue);
+ }
+
+ /** Convert a UTF-8 code unit to a uint8_t. */
+ constexpr uint8_t toUint8() const {
+ // Per the above comment, this is well-defined integral conversion.
+ return static_cast<uint8_t>(mValue);
+ }
+
+ // We currently don't expose |&mValue|. |UnicodeData| sort of does, but
+ // that's a somewhat separate concern, justified in different comments in
+ // that other code.
+};
+
+/**
+ * Reinterpret the address of a UTF-8 code unit as |const unsigned char*|.
+ *
+ * Assuming proper backing has been set up, the resulting |const unsigned char*|
+ * may validly be dereferenced.
+ *
+ * No access is provided to mutate this underlying memory as |unsigned char|.
+ * Presently memory inside |Utf8Unit| is *only* stored as |char|, and we are
+ * loath to offer a way to write non-|char| data until absolutely necessary.
+ */
+inline const unsigned char* Utf8AsUnsignedChars(const Utf8Unit* aUnits) {
+ static_assert(sizeof(Utf8Unit) == sizeof(unsigned char),
+ "sizes must match to permissibly reinterpret_cast<>");
+ static_assert(alignof(Utf8Unit) == alignof(unsigned char),
+ "alignment must match to permissibly reinterpret_cast<>");
+
+ // The static_asserts above only enable the reinterpret_cast<> to occur.
+ //
+ // Dereferencing the resulting pointer is a separate question. Any object's
+ // memory may be interpreted as |unsigned char| per C++11 [basic.lval]p10, but
+ // this doesn't guarantee what values will be observed. If |char| is
+ // implemented to act like |unsigned char|, we're good to go: memory for the
+ // |char| in |Utf8Unit| acts as we need. But if |char| is implemented to act
+ // like |signed char|, dereferencing produces the right value only if the
+ // |char| types all use two's-complement representation. Every modern
+ // compiler does this, and there's a C++ proposal to standardize it.
+ // http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2018/p0907r0.html So
+ // *technically* this is implementation-defined -- but everyone does it and
+ // this behavior is being standardized.
+ return reinterpret_cast<const unsigned char*>(aUnits);
+}
+
+/** Returns true iff |aUnit| is an ASCII value. */
+constexpr bool IsAscii(Utf8Unit aUnit) {
+ return IsAscii(aUnit.toUnsignedChar());
+}
+
+/**
+ * Return true if the given span of memory consists of a valid UTF-8
+ * string and false otherwise.
+ *
+ * The string *may* contain U+0000 NULL code points.
+ */
+inline bool IsUtf8(mozilla::Span<const char> aString) {
+#if MOZ_HAS_JSRUST()
+ size_t length = aString.Length();
+ const uint8_t* ptr = reinterpret_cast<const uint8_t*>(aString.Elements());
+ // For short strings, the function call is a pessimization, and the SIMD
+ // code won't have a chance to kick in anyway.
+ if (length < 16) {
+ for (size_t i = 0; i < length; i++) {
+ if (ptr[i] >= 0x80U) {
+ ptr += i;
+ length -= i;
+ goto end;
+ }
+ }
+ return true;
+ }
+end:
+ return length == encoding_utf8_valid_up_to(ptr, length);
+#else
+ return detail::IsValidUtf8(aString.Elements(), aString.Length());
+#endif
+}
+
+#if MOZ_HAS_JSRUST()
+
+// See Latin1.h for conversions between Latin1 and UTF-8.
+
+/**
+ * Returns the index of the start of the first malformed byte
+ * sequence or the length of the string if there are none.
+ */
+inline size_t Utf8ValidUpTo(mozilla::Span<const char> aString) {
+ return encoding_utf8_valid_up_to(
+ reinterpret_cast<const uint8_t*>(aString.Elements()), aString.Length());
+}
+
+/**
+ * Converts potentially-invalid UTF-16 to UTF-8 replacing lone surrogates
+ * with the REPLACEMENT CHARACTER.
+ *
+ * The length of aDest must be at least the length of aSource times three.
+ *
+ * Returns the number of code units written.
+ */
+inline size_t ConvertUtf16toUtf8(mozilla::Span<const char16_t> aSource,
+ mozilla::Span<char> aDest) {
+ return encoding_mem_convert_utf16_to_utf8(
+ aSource.Elements(), aSource.Length(), aDest.Elements(), aDest.Length());
+}
+
+/**
+ * Converts potentially-invalid UTF-8 to UTF-16 replacing malformed byte
+ * sequences with the REPLACEMENT CHARACTER with potentially insufficient
+ * output space.
+ *
+ * Returns the number of code units read and the number of bytes written.
+ *
+ * If the output isn't large enough, not all input is consumed.
+ *
+ * The conversion is guaranteed to be complete if the length of aDest is
+ * at least the length of aSource times three.
+ *
+ * The output is always valid UTF-8 ending on scalar value boundary
+ * even in the case of partial conversion.
+ *
+ * The semantics of this function match the semantics of
+ * TextEncoder.encodeInto.
+ * https://encoding.spec.whatwg.org/#dom-textencoder-encodeinto
+ */
+inline std::tuple<size_t, size_t> ConvertUtf16toUtf8Partial(
+ mozilla::Span<const char16_t> aSource, mozilla::Span<char> aDest) {
+ size_t srcLen = aSource.Length();
+ size_t dstLen = aDest.Length();
+ encoding_mem_convert_utf16_to_utf8_partial(aSource.Elements(), &srcLen,
+ aDest.Elements(), &dstLen);
+ return std::make_tuple(srcLen, dstLen);
+}
+
+/**
+ * Converts potentially-invalid UTF-8 to UTF-16 replacing malformed byte
+ * sequences with the REPLACEMENT CHARACTER.
+ *
+ * Returns the number of code units written.
+ *
+ * The length of aDest must be at least one greater than the length of aSource
+ * even though the last slot isn't written to.
+ *
+ * If you know that the input is valid for sure, use
+ * UnsafeConvertValidUtf8toUtf16() instead.
+ */
+inline size_t ConvertUtf8toUtf16(mozilla::Span<const char> aSource,
+ mozilla::Span<char16_t> aDest) {
+ return encoding_mem_convert_utf8_to_utf16(
+ aSource.Elements(), aSource.Length(), aDest.Elements(), aDest.Length());
+}
+
+/**
+ * Converts known-valid UTF-8 to UTF-16. If the input might be invalid,
+ * use ConvertUtf8toUtf16() or ConvertUtf8toUtf16WithoutReplacement() instead.
+ *
+ * Returns the number of code units written.
+ *
+ * The length of aDest must be at least the length of aSource.
+ */
+inline size_t UnsafeConvertValidUtf8toUtf16(mozilla::Span<const char> aSource,
+ mozilla::Span<char16_t> aDest) {
+ return encoding_mem_convert_str_to_utf16(aSource.Elements(), aSource.Length(),
+ aDest.Elements(), aDest.Length());
+}
+
+/**
+ * Converts potentially-invalid UTF-8 to valid UTF-16 signaling on error.
+ *
+ * Returns the number of code units written or `mozilla::Nothing` if the
+ * input was invalid.
+ *
+ * The length of the destination buffer must be at least the length of the
+ * source buffer.
+ *
+ * When the input was invalid, some output may have been written.
+ *
+ * If you know that the input is valid for sure, use
+ * UnsafeConvertValidUtf8toUtf16() instead.
+ */
+inline mozilla::Maybe<size_t> ConvertUtf8toUtf16WithoutReplacement(
+ mozilla::Span<const char> aSource, mozilla::Span<char16_t> aDest) {
+ size_t written = encoding_mem_convert_utf8_to_utf16_without_replacement(
+ aSource.Elements(), aSource.Length(), aDest.Elements(), aDest.Length());
+ if (MOZ_UNLIKELY(written == std::numeric_limits<size_t>::max())) {
+ return mozilla::Nothing();
+ }
+ return mozilla::Some(written);
+}
+
+#endif // MOZ_HAS_JSRUST
+
+/**
+ * Returns true iff |aUnit| is a UTF-8 trailing code unit matching the pattern
+ * 0b10xx'xxxx.
+ */
+inline bool IsTrailingUnit(Utf8Unit aUnit) {
+ return (aUnit.toUint8() & 0b1100'0000) == 0b1000'0000;
+}
+
+/**
+ * Given |aLeadUnit| that is a non-ASCII code unit, a pointer to an |Iter aIter|
+ * that (initially) itself points one unit past |aLeadUnit|, and
+ * |const EndIter& aEnd| that denotes the end of the UTF-8 data when compared
+ * against |*aIter| using |aEnd - *aIter|:
+ *
+ * If |aLeadUnit| and subsequent code units computed using |*aIter| (up to
+ * |aEnd|) encode a valid code point -- not exceeding Unicode's range, not a
+ * surrogate, in shortest form -- then return Some(that code point) and advance
+ * |*aIter| past those code units.
+ *
+ * Otherwise decrement |*aIter| (so that it points at |aLeadUnit|) and return
+ * Nothing().
+ *
+ * |Iter| and |EndIter| are generalized concepts most easily understood as if
+ * they were |const char*|, |const unsigned char*|, or |const Utf8Unit*|:
+ * iterators that when dereferenced can be used to construct a |Utf8Unit| and
+ * that can be compared and modified in certain limited ways. (Carefully note
+ * that this function mutates |*aIter|.) |Iter| and |EndIter| are template
+ * parameters to support more-complicated adaptor iterators.
+ *
+ * The template parameters after |Iter| allow users to implement custom handling
+ * for various forms of invalid UTF-8. A version of this function that defaults
+ * all such handling to no-ops is defined below this function. To learn how to
+ * define your own custom handling, consult the implementation of that function,
+ * which documents exactly how custom handler functors are invoked.
+ *
+ * This function is MOZ_ALWAYS_INLINE: if you don't need that, use the version
+ * of this function without the "Inline" suffix on the name.
+ */
+template <typename Iter, typename EndIter, class OnBadLeadUnit,
+ class OnNotEnoughUnits, class OnBadTrailingUnit, class OnBadCodePoint,
+ class OnNotShortestForm>
+MOZ_ALWAYS_INLINE Maybe<char32_t> DecodeOneUtf8CodePointInline(
+ const Utf8Unit aLeadUnit, Iter* aIter, const EndIter& aEnd,
+ OnBadLeadUnit aOnBadLeadUnit, OnNotEnoughUnits aOnNotEnoughUnits,
+ OnBadTrailingUnit aOnBadTrailingUnit, OnBadCodePoint aOnBadCodePoint,
+ OnNotShortestForm aOnNotShortestForm) {
+ MOZ_ASSERT(Utf8Unit((*aIter)[-1]) == aLeadUnit);
+
+ char32_t n = aLeadUnit.toUint8();
+ MOZ_ASSERT(!IsAscii(n));
+
+ // |aLeadUnit| determines the number of trailing code units in the code point
+ // and the bits of |aLeadUnit| that contribute to the code point's value.
+ uint8_t remaining;
+ uint32_t min;
+ if ((n & 0b1110'0000) == 0b1100'0000) {
+ remaining = 1;
+ min = 0x80;
+ n &= 0b0001'1111;
+ } else if ((n & 0b1111'0000) == 0b1110'0000) {
+ remaining = 2;
+ min = 0x800;
+ n &= 0b0000'1111;
+ } else if ((n & 0b1111'1000) == 0b1111'0000) {
+ remaining = 3;
+ min = 0x10000;
+ n &= 0b0000'0111;
+ } else {
+ *aIter -= 1;
+ aOnBadLeadUnit();
+ return Nothing();
+ }
+
+ // If the code point would require more code units than remain, the encoding
+ // is invalid.
+ auto actual = aEnd - *aIter;
+ if (MOZ_UNLIKELY(actual < remaining)) {
+ *aIter -= 1;
+ aOnNotEnoughUnits(AssertedCast<uint8_t>(actual + 1), remaining + 1);
+ return Nothing();
+ }
+
+ for (uint8_t i = 0; i < remaining; i++) {
+ const Utf8Unit unit(*(*aIter)++);
+
+ // Every non-leading code unit in properly encoded UTF-8 has its high
+ // bit set and the next-highest bit unset.
+ if (MOZ_UNLIKELY(!IsTrailingUnit(unit))) {
+ uint8_t unitsObserved = i + 1 + 1;
+ *aIter -= unitsObserved;
+ aOnBadTrailingUnit(unitsObserved);
+ return Nothing();
+ }
+
+ // The code point being encoded is the concatenation of all the
+ // unconstrained bits.
+ n = (n << 6) | (unit.toUint8() & 0b0011'1111);
+ }
+
+ // UTF-16 surrogates and values outside the Unicode range are invalid.
+ if (MOZ_UNLIKELY(n > 0x10FFFF || (0xD800 <= n && n <= 0xDFFF))) {
+ uint8_t unitsObserved = remaining + 1;
+ *aIter -= unitsObserved;
+ aOnBadCodePoint(n, unitsObserved);
+ return Nothing();
+ }
+
+ // Overlong code points are also invalid.
+ if (MOZ_UNLIKELY(n < min)) {
+ uint8_t unitsObserved = remaining + 1;
+ *aIter -= unitsObserved;
+ aOnNotShortestForm(n, unitsObserved);
+ return Nothing();
+ }
+
+ return Some(n);
+}
+
+/**
+ * Identical to the above function, but not forced to be instantiated inline --
+ * the compiler is permitted to common up separate invocations if it chooses.
+ */
+template <typename Iter, typename EndIter, class OnBadLeadUnit,
+ class OnNotEnoughUnits, class OnBadTrailingUnit, class OnBadCodePoint,
+ class OnNotShortestForm>
+inline Maybe<char32_t> DecodeOneUtf8CodePoint(
+ const Utf8Unit aLeadUnit, Iter* aIter, const EndIter& aEnd,
+ OnBadLeadUnit aOnBadLeadUnit, OnNotEnoughUnits aOnNotEnoughUnits,
+ OnBadTrailingUnit aOnBadTrailingUnit, OnBadCodePoint aOnBadCodePoint,
+ OnNotShortestForm aOnNotShortestForm) {
+ return DecodeOneUtf8CodePointInline(aLeadUnit, aIter, aEnd, aOnBadLeadUnit,
+ aOnNotEnoughUnits, aOnBadTrailingUnit,
+ aOnBadCodePoint, aOnNotShortestForm);
+}
+
+/**
+ * Like the always-inlined function above, but with no-op behavior from all
+ * trailing if-invalid notifier functors.
+ *
+ * This function is MOZ_ALWAYS_INLINE: if you don't need that, use the version
+ * of this function without the "Inline" suffix on the name.
+ */
+template <typename Iter, typename EndIter>
+MOZ_ALWAYS_INLINE Maybe<char32_t> DecodeOneUtf8CodePointInline(
+ const Utf8Unit aLeadUnit, Iter* aIter, const EndIter& aEnd) {
+ // aOnBadLeadUnit is called when |aLeadUnit| itself is an invalid lead unit in
+ // a multi-unit code point. It is passed no arguments: the caller already has
+ // |aLeadUnit| on hand, so no need to provide it again.
+ auto onBadLeadUnit = []() {};
+
+ // aOnNotEnoughUnits is called when |aLeadUnit| properly indicates a code
+ // point length, but there aren't enough units from |*aIter| to |aEnd| to
+ // satisfy that length. It is passed the number of code units actually
+ // available (according to |aEnd - *aIter|) and the number of code units that
+ // |aLeadUnit| indicates are needed. Both numbers include the contribution
+ // of |aLeadUnit| itself: so |aUnitsAvailable <= 3|, |aUnitsNeeded <= 4|, and
+ // |aUnitsAvailable < aUnitsNeeded|. As above, it also is not passed the lead
+ // code unit.
+ auto onNotEnoughUnits = [](uint8_t aUnitsAvailable, uint8_t aUnitsNeeded) {};
+
+ // aOnBadTrailingUnit is called when one of the trailing code units implied by
+ // |aLeadUnit| doesn't match the 0b10xx'xxxx bit pattern that all UTF-8
+ // trailing code units must satisfy. It is passed the total count of units
+ // observed (including |aLeadUnit|). The bad trailing code unit will
+ // conceptually be at |(*aIter)[aUnitsObserved - 1]| if this functor is
+ // called, and so |aUnitsObserved <= 4|.
+ auto onBadTrailingUnit = [](uint8_t aUnitsObserved) {};
+
+ // aOnBadCodePoint is called when a structurally-correct code point encoding
+ // is found, but the *value* that is encoded is not a valid code point: either
+ // because it exceeded the U+10FFFF Unicode maximum code point, or because it
+ // was a UTF-16 surrogate. It is passed the non-code point value and the
+ // number of code units used to encode it.
+ auto onBadCodePoint = [](char32_t aBadCodePoint, uint8_t aUnitsObserved) {};
+
+ // aOnNotShortestForm is called when structurally-correct encoding is found,
+ // but the encoded value should have been encoded in fewer code units (e.g.
+ // mis-encoding U+0000 as 0b1100'0000 0b1000'0000 in two code units instead of
+ // as 0b0000'0000). It is passed the mis-encoded code point (which will be
+ // valid and not a surrogate) and the count of code units that mis-encoded it.
+ auto onNotShortestForm = [](char32_t aBadCodePoint, uint8_t aUnitsObserved) {
+ };
+
+ return DecodeOneUtf8CodePointInline(aLeadUnit, aIter, aEnd, onBadLeadUnit,
+ onNotEnoughUnits, onBadTrailingUnit,
+ onBadCodePoint, onNotShortestForm);
+}
+
+/**
+ * Identical to the above function, but not forced to be instantiated inline --
+ * the compiler/linker are allowed to common up separate invocations.
+ */
+template <typename Iter, typename EndIter>
+inline Maybe<char32_t> DecodeOneUtf8CodePoint(const Utf8Unit aLeadUnit,
+ Iter* aIter,
+ const EndIter& aEnd) {
+ return DecodeOneUtf8CodePointInline(aLeadUnit, aIter, aEnd);
+}
+
+} // namespace mozilla
+
+#endif /* mozilla_Utf8_h */