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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at https://mozilla.org/MPL/2.0/. */
+
+//! Traversing the DOM tree; the bloom filter.
+
+use crate::context::{ElementCascadeInputs, SharedStyleContext, StyleContext};
+use crate::data::{ElementData, ElementStyles, RestyleKind};
+use crate::dom::{NodeInfo, OpaqueNode, TElement, TNode};
+use crate::invalidation::element::restyle_hints::RestyleHint;
+use crate::matching::{ChildRestyleRequirement, MatchMethods};
+use crate::selector_parser::PseudoElement;
+use crate::sharing::StyleSharingTarget;
+use crate::style_resolver::{PseudoElementResolution, StyleResolverForElement};
+use crate::stylist::RuleInclusion;
+use crate::traversal_flags::TraversalFlags;
+use selectors::NthIndexCache;
+use smallvec::SmallVec;
+use std::collections::HashMap;
+
+/// A cache from element reference to known-valid computed style.
+pub type UndisplayedStyleCache =
+ HashMap<selectors::OpaqueElement, servo_arc::Arc<crate::properties::ComputedValues>>;
+
+/// A per-traversal-level chunk of data. This is sent down by the traversal, and
+/// currently only holds the dom depth for the bloom filter.
+///
+/// NB: Keep this as small as possible, please!
+#[derive(Clone, Debug)]
+pub struct PerLevelTraversalData {
+ /// The current dom depth.
+ ///
+ /// This is kept with cooperation from the traversal code and the bloom
+ /// filter.
+ pub current_dom_depth: usize,
+}
+
+/// We use this structure, rather than just returning a boolean from pre_traverse,
+/// to enfore that callers process root invalidations before starting the traversal.
+pub struct PreTraverseToken<E: TElement>(Option<E>);
+impl<E: TElement> PreTraverseToken<E> {
+ /// Whether we should traverse children.
+ pub fn should_traverse(&self) -> bool {
+ self.0.is_some()
+ }
+
+ /// Returns the traversal root for the current traversal.
+ pub(crate) fn traversal_root(self) -> Option<E> {
+ self.0
+ }
+}
+
+/// A global variable holding the state of
+/// `is_servo_nonincremental_layout()`.
+/// See [#22854](https://github.com/servo/servo/issues/22854).
+#[cfg(feature = "servo")]
+pub static IS_SERVO_NONINCREMENTAL_LAYOUT: std::sync::atomic::AtomicBool =
+ std::sync::atomic::AtomicBool::new(false);
+
+#[cfg(feature = "servo")]
+#[inline]
+fn is_servo_nonincremental_layout() -> bool {
+ use std::sync::atomic::Ordering;
+
+ IS_SERVO_NONINCREMENTAL_LAYOUT.load(Ordering::Relaxed)
+}
+
+#[cfg(not(feature = "servo"))]
+#[inline]
+fn is_servo_nonincremental_layout() -> bool {
+ false
+}
+
+/// A DOM Traversal trait, that is used to generically implement styling for
+/// Gecko and Servo.
+pub trait DomTraversal<E: TElement>: Sync {
+ /// Process `node` on the way down, before its children have been processed.
+ ///
+ /// The callback is invoked for each child node that should be processed by
+ /// the traversal.
+ fn process_preorder<F>(
+ &self,
+ data: &PerLevelTraversalData,
+ context: &mut StyleContext<E>,
+ node: E::ConcreteNode,
+ note_child: F,
+ ) where
+ F: FnMut(E::ConcreteNode);
+
+ /// Process `node` on the way up, after its children have been processed.
+ ///
+ /// This is only executed if `needs_postorder_traversal` returns true.
+ fn process_postorder(&self, contect: &mut StyleContext<E>, node: E::ConcreteNode);
+
+ /// Boolean that specifies whether a bottom up traversal should be
+ /// performed.
+ ///
+ /// If it's false, then process_postorder has no effect at all.
+ fn needs_postorder_traversal() -> bool {
+ true
+ }
+
+ /// Handles the postorder step of the traversal, if it exists, by bubbling
+ /// up the parent chain.
+ ///
+ /// If we are the last child that finished processing, recursively process
+ /// our parent. Else, stop. Also, stop at the root.
+ ///
+ /// Thus, if we start with all the leaves of a tree, we end up traversing
+ /// the whole tree bottom-up because each parent will be processed exactly
+ /// once (by the last child that finishes processing).
+ ///
+ /// The only communication between siblings is that they both
+ /// fetch-and-subtract the parent's children count. This makes it safe to
+ /// call durign the parallel traversal.
+ fn handle_postorder_traversal(
+ &self,
+ context: &mut StyleContext<E>,
+ root: OpaqueNode,
+ mut node: E::ConcreteNode,
+ children_to_process: isize,
+ ) {
+ // If the postorder step is a no-op, don't bother.
+ if !Self::needs_postorder_traversal() {
+ return;
+ }
+
+ if children_to_process == 0 {
+ // We are a leaf. Walk up the chain.
+ loop {
+ self.process_postorder(context, node);
+ if node.opaque() == root {
+ break;
+ }
+ let parent = node.traversal_parent().unwrap();
+ let remaining = parent.did_process_child();
+ if remaining != 0 {
+ // The parent has other unprocessed descendants. We only
+ // perform postorder processing after the last descendant
+ // has been processed.
+ break;
+ }
+
+ node = parent.as_node();
+ }
+ } else {
+ // Otherwise record the number of children to process when the time
+ // comes.
+ node.as_element()
+ .unwrap()
+ .store_children_to_process(children_to_process);
+ }
+ }
+
+ /// Style invalidations happen when traversing from a parent to its children.
+ /// However, this mechanism can't handle style invalidations on the root. As
+ /// such, we have a pre-traversal step to handle that part and determine whether
+ /// a full traversal is needed.
+ fn pre_traverse(root: E, shared_context: &SharedStyleContext) -> PreTraverseToken<E> {
+ use crate::invalidation::element::state_and_attributes::propagate_dirty_bit_up_to;
+
+ let traversal_flags = shared_context.traversal_flags;
+
+ let mut data = root.mutate_data();
+ let mut data = data.as_mut().map(|d| &mut **d);
+
+ if let Some(ref mut data) = data {
+ if !traversal_flags.for_animation_only() {
+ // Invalidate our style, and that of our siblings and
+ // descendants as needed.
+ let invalidation_result = data.invalidate_style_if_needed(
+ root,
+ shared_context,
+ None,
+ &mut NthIndexCache::default(),
+ );
+
+ if invalidation_result.has_invalidated_siblings() {
+ let actual_root = root.as_node().parent_element_or_host().expect(
+ "How in the world can you invalidate \
+ siblings without a parent?",
+ );
+ propagate_dirty_bit_up_to(actual_root, root);
+ return PreTraverseToken(Some(actual_root));
+ }
+ }
+ }
+
+ let should_traverse =
+ Self::element_needs_traversal(root, traversal_flags, data.as_mut().map(|d| &**d));
+
+ // If we're not going to traverse at all, we may need to clear some state
+ // off the root (which would normally be done at the end of recalc_style_at).
+ if !should_traverse && data.is_some() {
+ clear_state_after_traversing(root, data.unwrap(), traversal_flags);
+ }
+
+ PreTraverseToken(if should_traverse { Some(root) } else { None })
+ }
+
+ /// Returns true if traversal should visit a text node. The style system
+ /// never processes text nodes, but Servo overrides this to visit them for
+ /// flow construction when necessary.
+ fn text_node_needs_traversal(node: E::ConcreteNode, _parent_data: &ElementData) -> bool {
+ debug_assert!(node.is_text_node());
+ false
+ }
+
+ /// Returns true if traversal is needed for the given element and subtree.
+ fn element_needs_traversal(
+ el: E,
+ traversal_flags: TraversalFlags,
+ data: Option<&ElementData>,
+ ) -> bool {
+ debug!(
+ "element_needs_traversal({:?}, {:?}, {:?})",
+ el, traversal_flags, data
+ );
+
+ // In case of animation-only traversal we need to traverse the element if the element has
+ // animation only dirty descendants bit, animation-only restyle hint.
+ if traversal_flags.for_animation_only() {
+ return data.map_or(false, |d| d.has_styles()) &&
+ (el.has_animation_only_dirty_descendants() ||
+ data.as_ref()
+ .unwrap()
+ .hint
+ .has_animation_hint_or_recascade());
+ }
+
+ // Non-incremental layout visits every node.
+ if is_servo_nonincremental_layout() {
+ return true;
+ }
+
+ // Unwrap the data.
+ let data = match data {
+ Some(d) if d.has_styles() => d,
+ _ => return true,
+ };
+
+ // If the dirty descendants bit is set, we need to traverse no matter
+ // what. Skip examining the ElementData.
+ if el.has_dirty_descendants() {
+ return true;
+ }
+
+ // If we have a restyle hint or need to recascade, we need to visit the
+ // element.
+ //
+ // Note that this is different than checking has_current_styles_for_traversal(),
+ // since that can return true even if we have a restyle hint indicating
+ // that the element's descendants (but not necessarily the element) need
+ // restyling.
+ if !data.hint.is_empty() {
+ return true;
+ }
+
+ // Servo uses the post-order traversal for flow construction, so we need
+ // to traverse any element with damage so that we can perform fixup /
+ // reconstruction on our way back up the tree.
+ if cfg!(feature = "servo") && !data.damage.is_empty() {
+ return true;
+ }
+
+ trace!("{:?} doesn't need traversal", el);
+ false
+ }
+
+ /// Return the shared style context common to all worker threads.
+ fn shared_context(&self) -> &SharedStyleContext;
+}
+
+/// Manually resolve style by sequentially walking up the parent chain to the
+/// first styled Element, ignoring pending restyles. The resolved style is made
+/// available via a callback, and can be dropped by the time this function
+/// returns in the display:none subtree case.
+pub fn resolve_style<E>(
+ context: &mut StyleContext<E>,
+ element: E,
+ rule_inclusion: RuleInclusion,
+ pseudo: Option<&PseudoElement>,
+ mut undisplayed_style_cache: Option<&mut UndisplayedStyleCache>,
+) -> ElementStyles
+where
+ E: TElement,
+{
+ debug_assert!(
+ rule_inclusion == RuleInclusion::DefaultOnly ||
+ pseudo.map_or(false, |p| p.is_before_or_after()) ||
+ element.borrow_data().map_or(true, |d| !d.has_styles()),
+ "Why are we here?"
+ );
+ debug_assert!(
+ rule_inclusion == RuleInclusion::All || undisplayed_style_cache.is_none(),
+ "can't use the cache for default styles only"
+ );
+
+ let mut ancestors_requiring_style_resolution = SmallVec::<[E; 16]>::new();
+
+ // Clear the bloom filter, just in case the caller is reusing TLS.
+ context.thread_local.bloom_filter.clear();
+
+ let mut style = None;
+ let mut ancestor = element.traversal_parent();
+ while let Some(current) = ancestor {
+ if rule_inclusion == RuleInclusion::All {
+ if let Some(data) = current.borrow_data() {
+ if let Some(ancestor_style) = data.styles.get_primary() {
+ style = Some(ancestor_style.clone());
+ break;
+ }
+ }
+ }
+ if let Some(ref mut cache) = undisplayed_style_cache {
+ if let Some(s) = cache.get(&current.opaque()) {
+ style = Some(s.clone());
+ break;
+ }
+ }
+ ancestors_requiring_style_resolution.push(current);
+ ancestor = current.traversal_parent();
+ }
+
+ if let Some(ancestor) = ancestor {
+ context.thread_local.bloom_filter.rebuild(ancestor);
+ context.thread_local.bloom_filter.push(ancestor);
+ }
+
+ let mut layout_parent_style = style.clone();
+ while let Some(style) = layout_parent_style.take() {
+ if !style.is_display_contents() {
+ layout_parent_style = Some(style);
+ break;
+ }
+
+ ancestor = ancestor.unwrap().traversal_parent();
+ layout_parent_style =
+ ancestor.and_then(|a| a.borrow_data().map(|data| data.styles.primary().clone()));
+ }
+
+ for ancestor in ancestors_requiring_style_resolution.iter().rev() {
+ context.thread_local.bloom_filter.assert_complete(*ancestor);
+
+ // Actually `PseudoElementResolution` doesn't really matter here.
+ // (but it does matter below!).
+ let primary_style = StyleResolverForElement::new(
+ *ancestor,
+ context,
+ rule_inclusion,
+ PseudoElementResolution::IfApplicable,
+ )
+ .resolve_primary_style(style.as_deref(), layout_parent_style.as_deref());
+
+ let is_display_contents = primary_style.style().is_display_contents();
+
+ style = Some(primary_style.style.0);
+ if !is_display_contents {
+ layout_parent_style = style.clone();
+ }
+
+ if let Some(ref mut cache) = undisplayed_style_cache {
+ cache.insert(ancestor.opaque(), style.clone().unwrap());
+ }
+ context.thread_local.bloom_filter.push(*ancestor);
+ }
+
+ context.thread_local.bloom_filter.assert_complete(element);
+ let styles: ElementStyles = StyleResolverForElement::new(
+ element,
+ context,
+ rule_inclusion,
+ PseudoElementResolution::Force,
+ )
+ .resolve_style(style.as_deref(), layout_parent_style.as_deref())
+ .into();
+
+ if let Some(ref mut cache) = undisplayed_style_cache {
+ cache.insert(element.opaque(), styles.primary().clone());
+ }
+
+ styles
+}
+
+/// Calculates the style for a single node.
+#[inline]
+#[allow(unsafe_code)]
+pub fn recalc_style_at<E, D, F>(
+ _traversal: &D,
+ traversal_data: &PerLevelTraversalData,
+ context: &mut StyleContext<E>,
+ element: E,
+ data: &mut ElementData,
+ note_child: F,
+) where
+ E: TElement,
+ D: DomTraversal<E>,
+ F: FnMut(E::ConcreteNode),
+{
+ use std::cmp;
+
+ let flags = context.shared.traversal_flags;
+ let is_initial_style = !data.has_styles();
+
+ context.thread_local.statistics.elements_traversed += 1;
+ debug_assert!(
+ flags.intersects(TraversalFlags::AnimationOnly) ||
+ !element.has_snapshot() ||
+ element.handled_snapshot(),
+ "Should've handled snapshots here already"
+ );
+
+ let restyle_kind = data.restyle_kind(&context.shared);
+ debug!(
+ "recalc_style_at: {:?} (restyle_kind={:?}, dirty_descendants={:?}, data={:?})",
+ element,
+ restyle_kind,
+ element.has_dirty_descendants(),
+ data
+ );
+
+ let mut child_restyle_requirement = ChildRestyleRequirement::CanSkipCascade;
+
+ // Compute style for this element if necessary.
+ if let Some(restyle_kind) = restyle_kind {
+ child_restyle_requirement =
+ compute_style(traversal_data, context, element, data, restyle_kind);
+
+ if !element.matches_user_and_content_rules() {
+ // We must always cascade native anonymous subtrees, since they
+ // may have pseudo-elements underneath that would inherit from the
+ // closest non-NAC ancestor instead of us.
+ child_restyle_requirement = cmp::max(
+ child_restyle_requirement,
+ ChildRestyleRequirement::MustCascadeChildren,
+ );
+ }
+
+ // If we're restyling this element to display:none, throw away all style
+ // data in the subtree, notify the caller to early-return.
+ if data.styles.is_display_none() {
+ debug!(
+ "{:?} style is display:none - clearing data from descendants.",
+ element
+ );
+ unsafe {
+ clear_descendant_data(element);
+ }
+ }
+
+ // Inform any paint worklets of changed style, to speculatively
+ // evaluate the worklet code. In the case that the size hasn't changed,
+ // this will result in increased concurrency between script and layout.
+ notify_paint_worklet(context, data);
+ } else {
+ debug_assert!(data.has_styles());
+ data.set_traversed_without_styling();
+ }
+
+ // Now that matching and cascading is done, clear the bits corresponding to
+ // those operations and compute the propagated restyle hint (unless we're
+ // not processing invalidations, in which case don't need to propagate it
+ // and must avoid clearing it).
+ debug_assert!(
+ flags.for_animation_only() || !data.hint.has_animation_hint(),
+ "animation restyle hint should be handled during \
+ animation-only restyles"
+ );
+ let mut propagated_hint = data.hint.propagate(&flags);
+ trace!(
+ "propagated_hint={:?}, restyle_requirement={:?}, \
+ is_display_none={:?}, implementing_pseudo={:?}",
+ propagated_hint,
+ child_restyle_requirement,
+ data.styles.is_display_none(),
+ element.implemented_pseudo_element()
+ );
+
+ // Integrate the child cascade requirement into the propagated hint.
+ match child_restyle_requirement {
+ ChildRestyleRequirement::CanSkipCascade => {},
+ ChildRestyleRequirement::MustCascadeDescendants => {
+ propagated_hint |= RestyleHint::RECASCADE_SELF | RestyleHint::RECASCADE_DESCENDANTS;
+ },
+ ChildRestyleRequirement::MustCascadeChildrenIfInheritResetStyle => {
+ propagated_hint |= RestyleHint::RECASCADE_SELF_IF_INHERIT_RESET_STYLE;
+ },
+ ChildRestyleRequirement::MustCascadeChildren => {
+ propagated_hint |= RestyleHint::RECASCADE_SELF;
+ },
+ ChildRestyleRequirement::MustMatchDescendants => {
+ propagated_hint |= RestyleHint::restyle_subtree();
+ },
+ }
+
+ let has_dirty_descendants_for_this_restyle = if flags.for_animation_only() {
+ element.has_animation_only_dirty_descendants()
+ } else {
+ element.has_dirty_descendants()
+ };
+
+ // Before examining each child individually, try to prove that our children
+ // don't need style processing. They need processing if any of the following
+ // conditions hold:
+ //
+ // * We have the dirty descendants bit.
+ // * We're propagating a restyle hint.
+ // * This is a servo non-incremental traversal.
+ //
+ // We only do this if we're not a display: none root, since in that case
+ // it's useless to style children.
+ let mut traverse_children = has_dirty_descendants_for_this_restyle ||
+ !propagated_hint.is_empty() ||
+ is_servo_nonincremental_layout();
+
+ traverse_children = traverse_children && !data.styles.is_display_none();
+
+ // Examine our children, and enqueue the appropriate ones for traversal.
+ if traverse_children {
+ note_children::<E, D, F>(
+ context,
+ element,
+ data,
+ propagated_hint,
+ is_initial_style,
+ note_child,
+ );
+ }
+
+ // FIXME(bholley): Make these assertions pass for servo.
+ if cfg!(feature = "gecko") && cfg!(debug_assertions) && data.styles.is_display_none() {
+ debug_assert!(!element.has_dirty_descendants());
+ debug_assert!(!element.has_animation_only_dirty_descendants());
+ }
+
+ clear_state_after_traversing(element, data, flags);
+}
+
+fn clear_state_after_traversing<E>(element: E, data: &mut ElementData, flags: TraversalFlags)
+where
+ E: TElement,
+{
+ if flags.intersects(TraversalFlags::FinalAnimationTraversal) {
+ debug_assert!(flags.for_animation_only());
+ data.clear_restyle_flags_and_damage();
+ unsafe {
+ element.unset_animation_only_dirty_descendants();
+ }
+ }
+}
+
+fn compute_style<E>(
+ traversal_data: &PerLevelTraversalData,
+ context: &mut StyleContext<E>,
+ element: E,
+ data: &mut ElementData,
+ kind: RestyleKind,
+) -> ChildRestyleRequirement
+where
+ E: TElement,
+{
+ use crate::data::RestyleKind::*;
+
+ context.thread_local.statistics.elements_styled += 1;
+ debug!("compute_style: {:?} (kind={:?})", element, kind);
+
+ if data.has_styles() {
+ data.set_restyled();
+ }
+
+ let mut important_rules_changed = false;
+ let new_styles = match kind {
+ MatchAndCascade => {
+ debug_assert!(
+ !context.shared.traversal_flags.for_animation_only(),
+ "MatchAndCascade shouldn't be processed during \
+ animation-only traversal"
+ );
+ // Ensure the bloom filter is up to date.
+ context
+ .thread_local
+ .bloom_filter
+ .insert_parents_recovering(element, traversal_data.current_dom_depth);
+
+ context.thread_local.bloom_filter.assert_complete(element);
+ debug_assert_eq!(
+ context.thread_local.bloom_filter.matching_depth(),
+ traversal_data.current_dom_depth
+ );
+
+ // This is only relevant for animations as of right now.
+ important_rules_changed = true;
+
+ let mut target = StyleSharingTarget::new(element);
+
+ // Now that our bloom filter is set up, try the style sharing
+ // cache.
+ match target.share_style_if_possible(context) {
+ Some(shared_styles) => {
+ context.thread_local.statistics.styles_shared += 1;
+ shared_styles
+ },
+ None => {
+ context.thread_local.statistics.elements_matched += 1;
+ // Perform the matching and cascading.
+ let new_styles = {
+ let mut resolver = StyleResolverForElement::new(
+ element,
+ context,
+ RuleInclusion::All,
+ PseudoElementResolution::IfApplicable,
+ );
+
+ resolver.resolve_style_with_default_parents()
+ };
+
+ context.thread_local.sharing_cache.insert_if_possible(
+ &element,
+ &new_styles.primary,
+ Some(&mut target),
+ traversal_data.current_dom_depth,
+ &context.shared,
+ );
+
+ new_styles
+ },
+ }
+ },
+ CascadeWithReplacements(flags) => {
+ // Skipping full matching, load cascade inputs from previous values.
+ let mut cascade_inputs = ElementCascadeInputs::new_from_element_data(data);
+ important_rules_changed = element.replace_rules(flags, context, &mut cascade_inputs);
+
+ let mut resolver = StyleResolverForElement::new(
+ element,
+ context,
+ RuleInclusion::All,
+ PseudoElementResolution::IfApplicable,
+ );
+
+ resolver.cascade_styles_with_default_parents(cascade_inputs)
+ },
+ CascadeOnly => {
+ // Skipping full matching, load cascade inputs from previous values.
+ let cascade_inputs = ElementCascadeInputs::new_from_element_data(data);
+
+ let new_styles = {
+ let mut resolver = StyleResolverForElement::new(
+ element,
+ context,
+ RuleInclusion::All,
+ PseudoElementResolution::IfApplicable,
+ );
+
+ resolver.cascade_styles_with_default_parents(cascade_inputs)
+ };
+
+ // Insert into the cache, but only if this style isn't reused from a
+ // sibling or cousin. Otherwise, recascading a bunch of identical
+ // elements would unnecessarily flood the cache with identical entries.
+ //
+ // This is analogous to the obvious "don't insert an element that just
+ // got a hit in the style sharing cache" behavior in the MatchAndCascade
+ // handling above.
+ //
+ // Note that, for the MatchAndCascade path, we still insert elements that
+ // shared styles via the rule node, because we know that there's something
+ // different about them that caused them to miss the sharing cache before
+ // selector matching. If we didn't, we would still end up with the same
+ // number of eventual styles, but would potentially miss out on various
+ // opportunities for skipping selector matching, which could hurt
+ // performance.
+ if !new_styles.primary.reused_via_rule_node {
+ context.thread_local.sharing_cache.insert_if_possible(
+ &element,
+ &new_styles.primary,
+ None,
+ traversal_data.current_dom_depth,
+ &context.shared,
+ );
+ }
+
+ new_styles
+ },
+ };
+
+ element.finish_restyle(context, data, new_styles, important_rules_changed)
+}
+
+#[cfg(feature = "servo-layout-2013")]
+fn notify_paint_worklet<E>(context: &StyleContext<E>, data: &ElementData)
+where
+ E: TElement,
+{
+ use crate::values::generics::image::Image;
+ use style_traits::ToCss;
+
+ // We speculatively evaluate any paint worklets during styling.
+ // This allows us to run paint worklets in parallel with style and layout.
+ // Note that this is wasted effort if the size of the node has
+ // changed, but in may cases it won't have.
+ if let Some(ref values) = data.styles.primary {
+ for image in &values.get_background().background_image.0 {
+ let (name, arguments) = match *image {
+ Image::PaintWorklet(ref worklet) => (&worklet.name, &worklet.arguments),
+ _ => continue,
+ };
+ let painter = match context.shared.registered_speculative_painters.get(name) {
+ Some(painter) => painter,
+ None => continue,
+ };
+ let properties = painter
+ .properties()
+ .iter()
+ .filter_map(|(name, id)| id.as_shorthand().err().map(|id| (name, id)))
+ .map(|(name, id)| (name.clone(), values.computed_value_to_string(id)))
+ .collect();
+ let arguments = arguments
+ .iter()
+ .map(|argument| argument.to_css_string())
+ .collect();
+ debug!("Notifying paint worklet {}.", painter.name());
+ painter.speculatively_draw_a_paint_image(properties, arguments);
+ }
+ }
+}
+
+#[cfg(not(feature = "servo-layout-2013"))]
+fn notify_paint_worklet<E>(_context: &StyleContext<E>, _data: &ElementData)
+where
+ E: TElement,
+{
+ // The CSS paint API is Servo-only at the moment
+}
+
+fn note_children<E, D, F>(
+ context: &mut StyleContext<E>,
+ element: E,
+ data: &ElementData,
+ propagated_hint: RestyleHint,
+ is_initial_style: bool,
+ mut note_child: F,
+) where
+ E: TElement,
+ D: DomTraversal<E>,
+ F: FnMut(E::ConcreteNode),
+{
+ trace!("note_children: {:?}", element);
+ let flags = context.shared.traversal_flags;
+
+ // Loop over all the traversal children.
+ for child_node in element.traversal_children() {
+ let child = match child_node.as_element() {
+ Some(el) => el,
+ None => {
+ if is_servo_nonincremental_layout() ||
+ D::text_node_needs_traversal(child_node, data)
+ {
+ note_child(child_node);
+ }
+ continue;
+ },
+ };
+
+ let mut child_data = child.mutate_data();
+ let mut child_data = child_data.as_mut().map(|d| &mut **d);
+ trace!(
+ " > {:?} -> {:?} + {:?}, pseudo: {:?}",
+ child,
+ child_data.as_ref().map(|d| d.hint),
+ propagated_hint,
+ child.implemented_pseudo_element()
+ );
+
+ if let Some(ref mut child_data) = child_data {
+ child_data.hint.insert(propagated_hint);
+
+ // Handle element snapshots and invalidation of descendants and siblings
+ // as needed.
+ //
+ // NB: This will be a no-op if there's no snapshot.
+ child_data.invalidate_style_if_needed(
+ child,
+ &context.shared,
+ Some(&context.thread_local.stack_limit_checker),
+ &mut context.thread_local.nth_index_cache,
+ );
+ }
+
+ if D::element_needs_traversal(child, flags, child_data.map(|d| &*d)) {
+ note_child(child_node);
+
+ // Set the dirty descendants bit on the parent as needed, so that we
+ // can find elements during the post-traversal.
+ //
+ // Note that these bits may be cleared again at the bottom of
+ // recalc_style_at if requested by the caller.
+ if !is_initial_style {
+ if flags.for_animation_only() {
+ unsafe {
+ element.set_animation_only_dirty_descendants();
+ }
+ } else {
+ unsafe {
+ element.set_dirty_descendants();
+ }
+ }
+ }
+ }
+ }
+}
+
+/// Clear style data for all the subtree under `root` (but not for root itself).
+///
+/// We use a list to avoid unbounded recursion, which we need to avoid in the
+/// parallel traversal because the rayon stacks are small.
+pub unsafe fn clear_descendant_data<E>(root: E)
+where
+ E: TElement,
+{
+ let mut parents = SmallVec::<[E; 32]>::new();
+ parents.push(root);
+ while let Some(p) = parents.pop() {
+ for kid in p.traversal_children() {
+ if let Some(kid) = kid.as_element() {
+ // We maintain an invariant that, if an element has data, all its
+ // ancestors have data as well.
+ //
+ // By consequence, any element without data has no descendants with
+ // data.
+ if kid.has_data() {
+ kid.clear_data();
+ parents.push(kid);
+ }
+ }
+ }
+ }
+
+ // Make sure not to clear NODE_NEEDS_FRAME on the root.
+ root.clear_descendant_bits();
+}