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-rw-r--r-- | xpcom/ds/ArenaAllocator.h | 214 |
1 files changed, 214 insertions, 0 deletions
diff --git a/xpcom/ds/ArenaAllocator.h b/xpcom/ds/ArenaAllocator.h new file mode 100644 index 0000000000..76498986ce --- /dev/null +++ b/xpcom/ds/ArenaAllocator.h @@ -0,0 +1,214 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_ArenaAllocator_h +#define mozilla_ArenaAllocator_h + +#include <algorithm> +#include <cstdint> + +#include "mozilla/Assertions.h" +#include "mozilla/fallible.h" +#include "mozilla/Likely.h" +#include "mozilla/MemoryChecking.h" +#include "mozilla/MemoryReporting.h" +#include "mozilla/OperatorNewExtensions.h" +#include "mozilla/Poison.h" +#include "mozilla/TemplateLib.h" +#include "nsDebug.h" + +namespace mozilla { + +/** + * A very simple arena allocator based on NSPR's PLArena. + * + * The arena allocator only provides for allocation, all memory is retained + * until the allocator is destroyed. It's useful for situations where a large + * amount of small transient allocations are expected. + * + * Example usage: + * + * // Define an allocator that is page sized and returns allocations that are + * // 8-byte aligned. + * ArenaAllocator<4096, 8> a; + * for (int i = 0; i < 1000; i++) { + * DoSomething(a.Allocate(i)); + * } + */ +template <size_t ArenaSize, size_t Alignment = 1> +class ArenaAllocator { + public: + constexpr ArenaAllocator() : mHead(), mCurrent(nullptr) { + static_assert(mozilla::tl::FloorLog2<Alignment>::value == + mozilla::tl::CeilingLog2<Alignment>::value, + "ArenaAllocator alignment must be a power of two"); + } + + ArenaAllocator(const ArenaAllocator&) = delete; + ArenaAllocator& operator=(const ArenaAllocator&) = delete; + + /** + * Frees all internal arenas but does not call destructors for objects + * allocated out of the arena. + */ + ~ArenaAllocator() { Clear(); } + + /** + * Fallibly allocates a chunk of memory with the given size from the internal + * arenas. If the allocation size is larger than the chosen arena a size an + * entire arena is allocated and used. + */ + MOZ_ALWAYS_INLINE void* Allocate(size_t aSize, const fallible_t&) { + MOZ_RELEASE_ASSERT(aSize, "Allocation size must be non-zero"); + return InternalAllocate(AlignedSize(aSize)); + } + + void* Allocate(size_t aSize) { + void* p = Allocate(aSize, fallible); + if (MOZ_UNLIKELY(!p)) { + NS_ABORT_OOM(std::max(aSize, ArenaSize)); + } + + return p; + } + + /** + * Frees all entries. The allocator can be reused after this is called. + * + * NB: This will not run destructors of any objects that were allocated from + * the arena. + */ + void Clear() { + // Free all chunks. + auto a = mHead.next; + while (a) { + auto tmp = a; + a = a->next; + free(tmp); + } + + // Reset the list head. + mHead.next = nullptr; + mCurrent = nullptr; + } + + /** + * Adjusts the given size to the required alignment. + */ + static constexpr size_t AlignedSize(size_t aSize) { + return (aSize + (Alignment - 1)) & ~(Alignment - 1); + } + + size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const { + size_t s = 0; + for (auto arena = mHead.next; arena; arena = arena->next) { + s += aMallocSizeOf(arena); + } + + return s; + } + + void Check() { + if (mCurrent) { + mCurrent->canary.Check(); + } + } + + private: + struct ArenaHeader { + /** + * The location in memory of the data portion of the arena. + */ + uintptr_t offset; + /** + * The location in memory of the end of the data portion of the arena. + */ + uintptr_t tail; + }; + + struct ArenaChunk { + constexpr ArenaChunk() : header{0, 0}, next(nullptr) {} + + explicit ArenaChunk(size_t aSize) + : header{AlignedSize(uintptr_t(this + 1)), uintptr_t(this) + aSize}, + next(nullptr) {} + + CorruptionCanary canary; + ArenaHeader header; + ArenaChunk* next; + + /** + * Allocates a chunk of memory out of the arena and advances the offset. + */ + void* Allocate(size_t aSize) { + MOZ_ASSERT(aSize <= Available()); + char* p = reinterpret_cast<char*>(header.offset); + MOZ_RELEASE_ASSERT(p); + header.offset += aSize; + canary.Check(); + MOZ_MAKE_MEM_UNDEFINED(p, aSize); + return p; + } + + /** + * Calculates the amount of space available for allocation in this chunk. + */ + size_t Available() const { return header.tail - header.offset; } + }; + + /** + * Allocates an arena chunk of the given size and initializes its header. + */ + ArenaChunk* AllocateChunk(size_t aSize) { + static const size_t kOffset = AlignedSize(sizeof(ArenaChunk)); + MOZ_ASSERT(kOffset < aSize); + + const size_t chunkSize = aSize + kOffset; + void* p = malloc(chunkSize); + if (!p) { + return nullptr; + } + + ArenaChunk* arena = new (KnownNotNull, p) ArenaChunk(chunkSize); + MOZ_MAKE_MEM_NOACCESS((void*)arena->header.offset, + arena->header.tail - arena->header.offset); + + // Insert into the head of the list. + arena->next = mHead.next; + mHead.next = arena; + + // Only update |mCurrent| if this is a standard allocation, large + // allocations will always end up full so there's no point in updating + // |mCurrent| in that case. + if (aSize == ArenaSize - kOffset) { + mCurrent = arena; + } + + return arena; + } + + MOZ_ALWAYS_INLINE void* InternalAllocate(size_t aSize) { + static_assert(ArenaSize > AlignedSize(sizeof(ArenaChunk)), + "Arena size must be greater than the header size"); + + static const size_t kMaxArenaCapacity = + ArenaSize - AlignedSize(sizeof(ArenaChunk)); + + if (mCurrent && aSize <= mCurrent->Available()) { + return mCurrent->Allocate(aSize); + } + + ArenaChunk* arena = AllocateChunk(std::max(kMaxArenaCapacity, aSize)); + return arena ? arena->Allocate(aSize) : nullptr; + } + + ArenaChunk mHead; + ArenaChunk* mCurrent; +}; + +} // namespace mozilla + +#endif // mozilla_ArenaAllocator_h |