From 0ebf5bdf043a27fd3dfb7f92e0cb63d88954c44d Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Fri, 19 Apr 2024 03:47:29 +0200 Subject: Adding upstream version 115.8.0esr. Signed-off-by: Daniel Baumann --- widget/cocoa/NativeMenuMac.mm | 394 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 394 insertions(+) create mode 100644 widget/cocoa/NativeMenuMac.mm (limited to 'widget/cocoa/NativeMenuMac.mm') diff --git a/widget/cocoa/NativeMenuMac.mm b/widget/cocoa/NativeMenuMac.mm new file mode 100644 index 0000000000..061d6c7ad9 --- /dev/null +++ b/widget/cocoa/NativeMenuMac.mm @@ -0,0 +1,394 @@ +/* -*- Mode: c++; tab-width: 2; indent-tabs-mode: nil; -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#import + +#include "NativeMenuMac.h" + +#include "mozilla/Assertions.h" +#include "mozilla/AutoRestore.h" +#include "mozilla/BasicEvents.h" +#include "mozilla/LookAndFeel.h" +#include "mozilla/dom/Document.h" +#include "mozilla/dom/Element.h" + +#include "MOZMenuOpeningCoordinator.h" +#include "nsISupports.h" +#include "nsGkAtoms.h" +#include "nsMenuGroupOwnerX.h" +#include "nsMenuItemX.h" +#include "nsMenuUtilsX.h" +#include "nsNativeThemeColors.h" +#include "nsObjCExceptions.h" +#include "nsThreadUtils.h" +#include "PresShell.h" +#include "nsCocoaUtils.h" +#include "nsIFrame.h" +#include "nsPresContext.h" +#include "nsDeviceContext.h" +#include "nsCocoaFeatures.h" + +namespace mozilla { + +using dom::Element; + +namespace widget { + +NativeMenuMac::NativeMenuMac(dom::Element* aElement) + : mElement(aElement), mContainerStatusBarItem(nil) { + MOZ_RELEASE_ASSERT(aElement->IsAnyOfXULElements(nsGkAtoms::menu, nsGkAtoms::menupopup)); + mMenuGroupOwner = new nsMenuGroupOwnerX(aElement, nullptr); + mMenu = MakeRefPtr(nullptr, mMenuGroupOwner, aElement); + mMenu->SetObserver(this); + mMenu->SetIconListener(this); + mMenu->SetupIcon(); +} + +NativeMenuMac::~NativeMenuMac() { + mMenu->DetachFromGroupOwnerRecursive(); + mMenu->ClearObserver(); + mMenu->ClearIconListener(); +} + +static void UpdateMenu(nsMenuX* aMenu) { + aMenu->MenuOpened(); + aMenu->MenuClosed(); + + uint32_t itemCount = aMenu->GetItemCount(); + for (uint32_t i = 0; i < itemCount; i++) { + nsMenuX::MenuChild menuObject = *aMenu->GetItemAt(i); + if (menuObject.is>()) { + UpdateMenu(menuObject.as>()); + } + } +} + +void NativeMenuMac::MenuWillOpen() { + // Force an update on the mMenu by faking an open/close on all of + // its submenus. + UpdateMenu(mMenu.get()); +} + +bool NativeMenuMac::ActivateNativeMenuItemAt(const nsAString& aIndexString) { + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + NSMenu* menu = mMenu->NativeNSMenu(); + + nsMenuUtilsX::CheckNativeMenuConsistency(menu); + + NSString* locationString = + [NSString stringWithCharacters:reinterpret_cast(aIndexString.BeginReading()) + length:aIndexString.Length()]; + NSMenuItem* item = nsMenuUtilsX::NativeMenuItemWithLocation(menu, locationString, false); + + // We can't perform an action on an item with a submenu, that will raise + // an obj-c exception. + if (item && !item.hasSubmenu) { + NSMenu* parent = item.menu; + if (parent) { + // NSLog(@"Performing action for native menu item titled: %@\n", + // [[currentSubmenu itemAtIndex:targetIndex] title]); + mozilla::AutoRestore autoRestore( + nsMenuUtilsX::gIsSynchronouslyActivatingNativeMenuItemDuringTest); + nsMenuUtilsX::gIsSynchronouslyActivatingNativeMenuItemDuringTest = true; + [parent performActionForItemAtIndex:[parent indexOfItem:item]]; + return true; + } + } + + return false; + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +void NativeMenuMac::ForceUpdateNativeMenuAt(const nsAString& aIndexString) { + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + NSString* locationString = + [NSString stringWithCharacters:reinterpret_cast(aIndexString.BeginReading()) + length:aIndexString.Length()]; + NSArray* indexes = [locationString componentsSeparatedByString:@"|"]; + RefPtr currentMenu = mMenu.get(); + + // now find the correct submenu + unsigned int indexCount = indexes.count; + for (unsigned int i = 1; currentMenu && i < indexCount; i++) { + int targetIndex = [indexes objectAtIndex:i].intValue; + int visible = 0; + uint32_t length = currentMenu->GetItemCount(); + for (unsigned int j = 0; j < length; j++) { + Maybe targetMenu = currentMenu->GetItemAt(j); + if (!targetMenu) { + return; + } + RefPtr content = targetMenu->match( + [](const RefPtr& aMenu) { return aMenu->Content(); }, + [](const RefPtr& aMenuItem) { return aMenuItem->Content(); }); + if (!nsMenuUtilsX::NodeIsHiddenOrCollapsed(content)) { + visible++; + if (targetMenu->is>() && visible == (targetIndex + 1)) { + currentMenu = targetMenu->as>(); + break; + } + } + } + } + + // fake open/close to cause lazy update to happen + currentMenu->MenuOpened(); + currentMenu->MenuClosed(); + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +void NativeMenuMac::IconUpdated() { + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + if (mContainerStatusBarItem) { + NSImage* menuImage = mMenu->NativeNSMenuItem().image; + if (menuImage) { + [menuImage setTemplate:YES]; + } + mContainerStatusBarItem.button.image = menuImage; + } + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +void NativeMenuMac::SetContainerStatusBarItem(NSStatusItem* aItem) { + mContainerStatusBarItem = aItem; + IconUpdated(); +} + +void NativeMenuMac::Dump() { + NS_OBJC_BEGIN_TRY_ABORT_BLOCK; + + mMenu->Dump(0); + nsMenuUtilsX::DumpNativeMenu(mMenu->NativeNSMenu()); + + NS_OBJC_END_TRY_ABORT_BLOCK; +} + +void NativeMenuMac::OnMenuWillOpen(dom::Element* aPopupElement) { + if (aPopupElement == mElement) { + return; + } + + // Our caller isn't keeping us alive, so make sure we stay alive throughout this function in case + // one of the observer notifications destroys us. + RefPtr kungFuDeathGrip(this); + + for (NativeMenu::Observer* observer : mObservers.Clone()) { + observer->OnNativeSubMenuWillOpen(aPopupElement); + } +} + +void NativeMenuMac::OnMenuDidOpen(dom::Element* aPopupElement) { + // Our caller isn't keeping us alive, so make sure we stay alive throughout this function in case + // one of the observer notifications destroys us. + RefPtr kungFuDeathGrip(this); + + for (NativeMenu::Observer* observer : mObservers.Clone()) { + if (aPopupElement == mElement) { + observer->OnNativeMenuOpened(); + } else { + observer->OnNativeSubMenuDidOpen(aPopupElement); + } + } +} + +void NativeMenuMac::OnMenuWillActivateItem(dom::Element* aPopupElement, + dom::Element* aMenuItemElement) { + // Our caller isn't keeping us alive, so make sure we stay alive throughout this function in case + // one of the observer notifications destroys us. + RefPtr kungFuDeathGrip(this); + + for (NativeMenu::Observer* observer : mObservers.Clone()) { + observer->OnNativeMenuWillActivateItem(aMenuItemElement); + } +} + +void NativeMenuMac::OnMenuClosed(dom::Element* aPopupElement) { + // Our caller isn't keeping us alive, so make sure we stay alive throughout this function in case + // one of the observer notifications destroys us. + RefPtr kungFuDeathGrip(this); + + for (NativeMenu::Observer* observer : mObservers.Clone()) { + if (aPopupElement == mElement) { + observer->OnNativeMenuClosed(); + } else { + observer->OnNativeSubMenuClosed(aPopupElement); + } + } +} + +static NSView* NativeViewForFrame(nsIFrame* aFrame) { + nsIWidget* widget = aFrame->GetNearestWidget(); + return (NSView*)widget->GetNativeData(NS_NATIVE_WIDGET); +} + +static NSAppearance* NativeAppearanceForContent(nsIContent* aContent) { + nsIFrame* f = aContent->GetPrimaryFrame(); + if (!f) { + return nil; + } + return NSAppearanceForColorScheme(LookAndFeel::ColorSchemeForFrame(f)); +} + +void NativeMenuMac::ShowAsContextMenu(nsIFrame* aClickedFrame, const CSSIntPoint& aPosition, + bool aIsContextMenu) { + nsPresContext* pc = aClickedFrame->PresContext(); + auto cssToDesktopScale = + pc->CSSToDevPixelScale() / pc->DeviceContext()->GetDesktopToDeviceScale(); + const DesktopPoint desktopPoint = aPosition * cssToDesktopScale; + + mMenu->PopupShowingEventWasSentAndApprovedExternally(); + + NSMenu* menu = mMenu->NativeNSMenu(); + NSView* view = NativeViewForFrame(aClickedFrame); + NSAppearance* appearance = NativeAppearanceForContent(mMenu->Content()); + NSPoint locationOnScreen = nsCocoaUtils::GeckoPointToCocoaPoint(desktopPoint); + + // Let the MOZMenuOpeningCoordinator do the actual opening, so that this ShowAsContextMenu call + // does not spawn a nested event loop, which would be surprising to our callers. + mOpeningHandle = [MOZMenuOpeningCoordinator.sharedInstance asynchronouslyOpenMenu:menu + atScreenPosition:locationOnScreen + forView:view + withAppearance:appearance + asContextMenu:aIsContextMenu]; +} + +bool NativeMenuMac::Close() { + if (mOpeningHandle) { + // In case the menu was trying to open, but this Close() call interrupted it, cancel opening. + [MOZMenuOpeningCoordinator.sharedInstance cancelAsynchronousOpening:mOpeningHandle]; + } + return mMenu->Close(); +} + +RefPtr NativeMenuMac::GetOpenMenuContainingElement(dom::Element* aElement) { + nsTArray> submenuChain; + RefPtr currentElement = aElement->GetParentElement(); + while (currentElement && currentElement != mElement) { + if (currentElement->IsXULElement(nsGkAtoms::menu)) { + submenuChain.AppendElement(currentElement); + } + currentElement = currentElement->GetParentElement(); + } + if (!currentElement) { + // aElement was not a descendent of mElement. Refuse to activate the item. + return nullptr; + } + + // Traverse submenuChain from shallow to deep, to find the nsMenuX that contains aElement. + submenuChain.Reverse(); + RefPtr menu = mMenu; + for (const auto& submenu : submenuChain) { + if (!menu->IsOpenForGecko()) { + // Refuse to descend into closed menus. + return nullptr; + } + Maybe menuChild = menu->GetItemForElement(submenu); + if (!menuChild || !menuChild->is>()) { + // Couldn't find submenu. + return nullptr; + } + menu = menuChild->as>(); + } + + if (!menu->IsOpenForGecko()) { + // Refuse to descend into closed menus. + return nullptr; + } + return menu; +} + +static NSEventModifierFlags ConvertModifierFlags(Modifiers aModifiers) { + NSEventModifierFlags flags = 0; + if (aModifiers & MODIFIER_CONTROL) { + flags |= NSEventModifierFlagControl; + } + if (aModifiers & MODIFIER_ALT) { + flags |= NSEventModifierFlagOption; + } + if (aModifiers & MODIFIER_SHIFT) { + flags |= NSEventModifierFlagShift; + } + if (aModifiers & MODIFIER_META) { + flags |= NSEventModifierFlagCommand; + } + return flags; +} + +void NativeMenuMac::ActivateItem(dom::Element* aItemElement, Modifiers aModifiers, int16_t aButton, + ErrorResult& aRv) { + RefPtr menu = GetOpenMenuContainingElement(aItemElement); + if (!menu) { + aRv.ThrowInvalidStateError("Menu containing menu item is not open"); + return; + } + Maybe child = menu->GetItemForElement(aItemElement); + if (!child || !child->is>()) { + aRv.ThrowInvalidStateError("Could not find the supplied menu item"); + return; + } + + RefPtr item = std::move(child->as>()); + if (!item->IsVisible()) { + aRv.ThrowInvalidStateError("Menu item is not visible"); + return; + } + + NSMenuItem* nativeItem = [item->NativeNSMenuItem() retain]; + + // First, initiate the closing of the NSMenu. + // This synchronously calls the menu delegate's menuDidClose handler. So menuDidClose is + // what runs first; this matches the order of events for user-initiated menu item activation. + // This call doesn't immediately hide the menu; the menu only hides once the stack unwinds + // from NSMenu's nested "tracking" event loop. + [mMenu->NativeNSMenu() cancelTrackingWithoutAnimation]; + + // Next, call OnWillActivateItem. This also matches the order of calls that happen when a user + // activates a menu item in the real world: -[MenuDelegate menu:willActivateItem:] runs after + // menuDidClose. + menu->OnWillActivateItem(nativeItem); + + // Finally, call ActivateItemAfterClosing. This also mimics the order in the real world: + // menuItemHit is called after menu:willActivateItem:. + menu->ActivateItemAfterClosing(std::move(item), ConvertModifierFlags(aModifiers), aButton); + + // Tell our native event loop that it should not process any more work before + // unwinding the stack, so that we can get out of the menu's nested event loop + // as fast as possible. This was needed to fix spurious failures in tests, where + // a call to cancelTrackingWithoutAnimation was ignored if more native events were + // processed before the event loop was exited. As a result, the menu stayed open + // forever and the test never finished. + MOZMenuOpeningCoordinator.needToUnwindForMenuClosing = YES; + + [nativeItem release]; +} + +void NativeMenuMac::OpenSubmenu(dom::Element* aMenuElement) { + if (RefPtr menu = GetOpenMenuContainingElement(aMenuElement)) { + Maybe item = menu->GetItemForElement(aMenuElement); + if (item && item->is>()) { + item->as>()->MenuOpened(); + } + } +} + +void NativeMenuMac::CloseSubmenu(dom::Element* aMenuElement) { + if (RefPtr menu = GetOpenMenuContainingElement(aMenuElement)) { + Maybe item = menu->GetItemForElement(aMenuElement); + if (item && item->is>()) { + item->as>()->MenuClosed(); + } + } +} + +RefPtr NativeMenuMac::Element() { return mElement; } + +} // namespace widget +} // namespace mozilla -- cgit v1.2.3